├── logo.png
├── .gitattributes
├── .gitignore
├── requirements.txt
├── skin_pack_maker_banner.jpg
├── skin_pack_maker_gui.py
├── README.md
├── LICENSE
└── skin_pack_maker.py
/logo.png:
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https://raw.githubusercontent.com/Geoffery10/MC-Skin-Pack-Creator/HEAD/logo.png
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/.gitattributes:
--------------------------------------------------------------------------------
1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | *.png
2 | *.mcpack
3 | *.lang
4 | *.json
5 | skin_packs.lnk
6 | env
7 | .idea
8 |
--------------------------------------------------------------------------------
/requirements.txt:
--------------------------------------------------------------------------------
1 | ###### Requirements without Version Specifiers ######`
2 | beautifulsoup4
--------------------------------------------------------------------------------
/skin_pack_maker_banner.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Geoffery10/MC-Skin-Pack-Creator/HEAD/skin_pack_maker_banner.jpg
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/skin_pack_maker_gui.py:
--------------------------------------------------------------------------------
1 | # -*- coding: utf-8 -*-
2 | """
3 | Created on Mon Jun 8 10:10:13 2020
4 |
5 | @author: powel
6 | """
7 |
8 | import os
9 | import shutil
10 | from os.path import basename
11 | from zipfile import ZipFile
12 | import requests
13 | import PySimpleGUI as sg
14 |
15 | #================================METHODS=======================================
16 |
17 | def checkForDir(path):
18 | if not os.path.exists(path):
19 | os.mkdir(path)
20 |
21 | def getUUID(id_value):
22 | #Scrape UUID from Online UUID Generator's Developer API
23 | UUID_API = "https://www.uuidgenerator.net/api/version4"
24 | response = requests.get(UUID_API)
25 | soup = BeautifulSoup(response.text, 'html.parser')
26 | results = soup.prettify()
27 | print("Genereated: UUID", id_value, ": ", results, end = '')
28 | return str(results)
29 |
30 | #==============================DRIVER CODE=====================================
31 |
32 | #Create Directories If Missing
33 | checkForDir(".\Skins")
34 | checkForDir(".\Temp")
35 | checkForDir(".\Temp/texts")
36 |
37 | #Count Skins (This should only look for PNGs)
38 | numberOfSkins = sum([len(files) for r, d, files in os.walk(".\Skins")])
39 |
40 | if (numberOfSkins <= 0):
41 | #No skins!
42 | skinStrings = "No skins found in Skins folder..."
43 | else:
44 | #Display Found Skins
45 | skinFiles = os.listdir(".\Skins")
46 | skinStrings = "Skins in the \"Skins\" folder will be used. Number of Skins:" + str(numberOfSkins)
47 |
48 |
49 | sg.theme('DarkGreen') # Add a touch of color
50 |
51 | # All the stuff inside your window.
52 | layout = [ [sg.Text(skinStrings)],
53 | [sg.Text(skinFiles)],
54 | [sg.Text("Please your name: "), sg.InputText()],
55 | [sg.Text("Please your pack's name: "), sg.InputText()],
56 | [sg.Text("Please your pack's description: "), sg.InputText()],
57 | [sg.Button('Ok'), sg.Button('Cancel')] ]
58 |
59 | # Create the Window
60 | window = sg.Window('Minecraft Skin Pack Creator', layout)
61 | # Event Loop to process "events" and get the "values" of the inputs
62 | while True:
63 | event, values = window.read()
64 | if event == sg.WIN_CLOSED or event == 'Cancel': # if user closes window or clicks cancel
65 | break
66 | print('You entered ', values[0], values[1], values[2])
67 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | # MC Skin Pack Creator
6 | Create Minecraft Bedrock Skin Packs. These Skin Packs can be used in the Windows 10 and Pocket. Just add your skins to the Skins folder and run the code. After entering some info your pack will be built for you!
7 |
8 | ## Table of Contents
9 | * [Getting Started](https://github.com/Geoffery10/MC-Skin-Pack-Creator#getting-started)
10 | * [Prerequisites](https://github.com/Geoffery10/MC-Skin-Pack-Creator#prerequisites)
11 | * [File Stucture](https://github.com/Geoffery10/MC-Skin-Pack-Creator#file-stucture)
12 | * [Built With](https://github.com/Geoffery10/MC-Skin-Pack-Creator#built-with)
13 | * [Authors](https://github.com/Geoffery10/MC-Skin-Pack-Creator#authors)
14 | * [License and Acknowledgments](https://github.com/Geoffery10/BMC-Skin-Pack-Creator#license)
15 |
16 |
17 | ## Getting Started
18 | * [Make sure your prerequisites are done before beginning.](https://github.com/Geoffery10/MC-Skin-Pack-Creator#prerequisites)
19 | * Download the latest zip file from [releases](https://github.com/Geoffery10/MC-Skin-Pack-Creator/releases).
20 | * Export them into a folder alone.
21 | * Add skins to the Skins folder (create one if missing)
22 | * Run the skin_pack_maker.exe or open the command prompt or terminal depending on your platform and type "skin_pack_maker.py".
23 | * On Windows open a command prompt in the folder. [How To Open Command Prompt Anywhere](https://www.thewindowsclub.com/how-to-open-command-prompt-from-right-click-menu/)
24 | * Follow the on screen instructions to create your pack.
25 | * Once completed you will have a .mcpack the you can open to automatically add the pack to minecraft!
26 |
27 | ### Prerequisites
28 |
29 | * [Python 3.8.1](https://www.python.org/downloads/)
30 |
31 | ### File Stucture
32 | ```
33 | Folder
34 | |-- skin_pack_maker.py
35 | |-- skin_pack_maker.exe
36 | `-- Skins
37 | `-- {YOUR SKINS HERE}
38 | ```
39 |
40 | ## Built With
41 |
42 | * [Python 3.8.1](https://www.python.org/downloads/)
43 |
44 | ## Authors
45 |
46 | * **Geoffery Powell - [Geoffery10](https://github.com/Geoffery10)** - Developer
47 |
48 | ## License
49 |
50 | **LINCENSE NOT COMPLETE**
51 | * This project is licensed under the GNU Lesser General Public License v3.0 - see the [LICENSE](LICENSE) file for details.
52 |
53 | ## Acknowledgments
54 | * Minecraft
55 |
--------------------------------------------------------------------------------
/LICENSE:
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1 | GNU LESSER GENERAL PUBLIC LICENSE
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/skin_pack_maker.py:
--------------------------------------------------------------------------------
1 | # -*- coding: utf-8 -*-
2 | """
3 | Created on Thu May 28 13:51:48 2020
4 |
5 | This is a Minecraft Skin Pack Creator for Bedrock
6 |
7 | manifest.json needs:
8 | packName
9 | 2 uuid
10 | version
11 |
12 | skins.json needs:
13 | localization_name - file (all lower skin name no spaces)
14 | geometry - geometry.humanoid.customSlim or .custom
15 | texture - file (including .png)
16 | serialized_name - creator (no spaces)
17 |
18 | en_US.lang nees:
19 | skin.serialized_name.localization_name=skin.name
20 | """
21 |
22 | import os
23 | import shutil
24 | from os.path import basename
25 | from zipfile import ZipFile
26 | import uuid
27 |
28 |
29 | # ================================CLASSES=======================================
30 |
31 | class skin:
32 | def __init__(self, name, file, bodyType):
33 | self.name = name
34 | self.file = file
35 | self.bodyType = bodyType
36 |
37 |
38 | # ================================METHODS=======================================
39 |
40 | def checkForDir(path):
41 | if not os.path.exists(path):
42 | os.mkdir(path)
43 |
44 |
45 | def createSkins(skinFiles):
46 | skins = []
47 | for i in skinFiles:
48 | print("\n\tCurrent Skin:", i)
49 | file = i
50 | name = input("\nPlease skin name: ")
51 | bodyValue = int(input("Please body type (0 for Steve and 1 for Alex/Slim): "))
52 | bodyType = convertBodyValue(bodyValue)
53 | skins.append(skin(name, file, bodyType))
54 |
55 | return skins
56 |
57 |
58 | def convertBodyValue(bodyValue):
59 | if (bodyValue == 1):
60 | bodyType = "geometry.humanoid.customSlim"
61 | else:
62 | bodyType = "geometry.humanoid.custom"
63 | return bodyType
64 |
65 |
66 | def copySkins(skinsArr):
67 | for obj in skinsArr:
68 | shutil.copy("./Skins/" + obj.file, "./Temp/" + obj.file, follow_symlinks=True)
69 |
70 |
71 | def spaceAndTooLower(name):
72 | name = name.replace(" ", "")
73 | name = name.lower()
74 | return name
75 |
76 |
77 | # THESE 3 METHODS GENERATE THE FILES
78 |
79 | def generateManifest(packName, uuidA, version, uuidB):
80 | manifest_file = open("./Temp/manifest.json", 'w+')
81 | temp = "{\n\t\"format_version\": 1,\n\t\"header\": {\n\t\t\"name\": \"" + \
82 | packName + "\",\n\t\t\"uuid\": \"" + uuidA + \
83 | "\",\n\t\t\"version\": [\n\t\t\t" + \
84 | str(version[0]) + ",\n\t\t\t" + \
85 | str(version[1]) + ",\n\t\t\t" + \
86 | str(version[2]) + "\n\t\t]" + \
87 | "\n\t},\n\t\"modules\": [\n\t\t{\n\t\t\t\"type\": \"skin_pack\"," \
88 | "\n\t\t\t\"uuid\": \"" + uuidB + "\",\n\t\t\t\"version\": [" \
89 | "\n\t\t\t\t6,\n\t\t\t\t" + \
90 | "0,\n\t\t\t\t" + \
91 | "0\n\t\t\t]\n\t\t}\n\t]\n}"
92 |
93 | manifest_file.write(temp)
94 | manifest_file.close
95 |
96 |
97 | def generatePackManifest(uuidA, packName, version, description, uuidB):
98 | pack_manifest_file = open("./Temp/pack_manifest.json", 'w+')
99 | temp = "{\n\t\"header\": {\n\t\t\"pack_id\": \"" + uuidA + "\",\n\t\t\"name\": \"" + packName + "\",\n\t\t\"packs_version\": \"" + str(
100 | version[0]) + \
101 | "." + str(version[1]) + "." + str(version[
102 | 2]) + "\",\n\t\t\"description\": \"" + description + "\",\n\t\t\"modules\": [\n\t\t\t{\n\t\t\t \"description\": \""
103 | temp = temp + description + "\",\n\t\t\t \"version\": \"6.0.0\",\n\t\t\t \"uuid\": \"" + uuidB + "\",\n\t\t\t \"type\": \"skin_pack\"\n\t\t\t}\n\t\t]\n\t}\n}"
104 | pack_manifest_file.write(temp)
105 | pack_manifest_file.close
106 |
107 |
108 | def generateSkins(skinsArr, packName, creatorID):
109 | skins_file = open("./Temp/skins.json", 'w+')
110 | temp = "{\n\t\"geometry\": \"skinpacks/skins.json\",\n\t\"skins\": ["
111 | for obj in skinsArr:
112 | name = spaceAndTooLower(obj.name)
113 | bodyType = obj.bodyType
114 | file = obj.file
115 | temp = temp + "\n\t\t{\n\t\t\t\"localization_name\": \"" + name + "\",\n\t\t\t\"geometry\": \"" + str(
116 | bodyType) + \
117 | "\",\n\t\t\t\"texture\": \"" + str(file) + "\",\n\t\t\t\"type\": \"free\"\n\t\t},"
118 | temp = temp[:-1]
119 | temp = temp + "\n\n\t],\n\t\"serialize_name\": \"" + packName + "\",\n\t\"localization_name\": \"" + creatorID + "\"\n}"
120 | skins_file.write(temp)
121 |
122 | skins_file.close
123 |
124 |
125 | def generateLangs(creatorID, skinsArr, lang_id, packName):
126 | langs_file = open("./Temp/texts/" + lang_id + ".lang", 'w+')
127 | temp = ""
128 | for obj in skinsArr:
129 | name = spaceAndTooLower(obj.name)
130 | temp = temp + "skin." + creatorID + "." + name + "=" + obj.name + "\n"
131 | temp = temp + "skinpack." + creatorID + "=" + packName
132 | langs_file.write(temp)
133 | langs_file.close
134 |
135 |
136 | def makeMCPACK(packName, skinsArr, lang_id):
137 | # create a ZipFile object
138 | with ZipFile(packName + ".mcpack", 'w') as zipObj:
139 | for obj in skinsArr:
140 | # Save Skins
141 | filePath = "./Temp/" + obj.file
142 | zipObj.write(filePath, basename(filePath))
143 | # Save text files
144 | zipObj.write("./Temp/manifest.json", basename("./Temp/manifest.json"))
145 | zipObj.write("./Temp/pack_manifest.json", basename("./Temp/pack_manifest.json"))
146 | zipObj.write("./Temp/skins.json", basename("./Temp/skins.json"))
147 | zipObj.write("./Temp/texts", basename("./Temp/texts"))
148 | zipObj.write("./Temp/texts/" + lang_id + ".lang", "texts/" + lang_id + ".lang")
149 | zipObj.close()
150 |
151 |
152 | def getUUID(id_value):
153 | # Scrape UUID from Online UUID Generator's Developer API
154 | result = uuid.uuid4()
155 | print("\nGenereated: UUID", id_value, ": ", result, end='')
156 | return str(result)
157 |
158 |
159 | def cls():
160 | os.system('cls' if os.name == 'nt' else 'clear')
161 |
162 |
163 | # ==============================DRIVER CODE=====================================
164 |
165 | # Variables
166 | lang_id = "en_US" # This should be set by the user in final version
167 | version = [2, 0, 0] # I believe this is the pack version
168 | uuidA = ""
169 | uuidB = ""
170 | creator = ""
171 | creatorID = ""
172 | packName = ""
173 | description = ""
174 | numberOfSkins = 0 # The number of skins in the skins folder
175 |
176 | # Print Header
177 | cls()
178 | print("\nMinecraft Skin Pack Creator\n by Geoffery Powell\n")
179 |
180 | # Create Directories If Missing
181 | checkForDir(".\Skins")
182 | checkForDir(".\Temp")
183 | checkForDir(".\Temp/texts")
184 |
185 | # Count Skins (This should only look for PNGs)
186 | numberOfSkins = 0
187 | for file in os.listdir(".\Skins"):
188 | if file.endswith(".png"):
189 | numberOfSkins += 1
190 |
191 | if (numberOfSkins <= 0):
192 | # No skins!
193 | print("No skins found in Skins folder...")
194 | else:
195 | # Display Found Skins
196 | print("Skins in the \"Skins\" folder will be used.\n")
197 | print("\tNumber of Skins:", numberOfSkins)
198 | skinFiles = os.listdir(".\Skins")
199 | print(skinFiles)
200 |
201 | # Get info
202 | creator = input("\nPlease your name: ")
203 | packName = input("Please your pack's name: ")
204 | description = input("Please your pack's description: ")
205 |
206 | # Get UUID
207 | print("Trying to get UUID from the internet...")
208 | try:
209 | # Internet UUID
210 | from bs4 import BeautifulSoup
211 |
212 | uuidA = getUUID(1)
213 | uuidB = getUUID(2)
214 | print("\nSuccess!")
215 | except:
216 | # Manual UUID
217 | print("Failed to get UUID from the internet... ")
218 | print("You might be missing beautifulsoup4: https://pypi.org/project/beautifulsoup4/")
219 | print("Recommended UUID Generator: https://www.uuidgenerator.net/version4")
220 | uuidA = input("Please your first UUID: ")
221 | uuidB = input("Please your second UUID: ")
222 |
223 | # Get skin info
224 | skinsArr = createSkins(skinFiles)
225 |
226 | # Print Skin Values
227 | print("\n\tSkin Data")
228 | for obj in skinsArr:
229 | print("Name:", obj.name, "- File:", obj.file, "- Body Type:", obj.bodyType, sep=' ')
230 |
231 | creatorID = (creator + uuidA[len(uuidA) - 4:])
232 | # Time to make the files
233 | # Copy Skins
234 | copySkins(skinsArr)
235 | print("\n\nCopied skins to pack.")
236 | # Write to Files
237 | generateManifest(packName, uuidA, version, uuidB)
238 | print("Created manifest.json.")
239 | generatePackManifest(uuidA, packName, version, description, uuidB)
240 | print("Created pack_manifest.json.")
241 | generateSkins(skinsArr, packName, creatorID)
242 | print("Created skins.json.")
243 | generateLangs(creatorID, skinsArr, lang_id, packName)
244 | print("Created " + lang_id + ".lang")
245 | # Pack Zip
246 | # CODE HERE
247 | makeMCPACK(packName, skinsArr, lang_id)
248 | print("Packed into .mcpack file")
249 | shutil.rmtree("./Temp")
250 | print("\n\tDONE!")
251 |
--------------------------------------------------------------------------------