├── .gitattributes
├── .gitignore
├── DiscordExample.sln
├── DiscordExample
├── App.config
├── DiscordExample.csproj
├── PermissionLevels.cs
├── Program.cs
├── Properties
│ └── AssemblyInfo.cs
├── StandardModule.cs
└── packages.config
└── README.md
/.gitattributes:
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1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
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30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
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/.gitignore:
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1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
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10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
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13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | build/
21 | bld/
22 | [Bb]in/
23 | [Oo]bj/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 |
28 | # MSTest test Results
29 | [Tt]est[Rr]esult*/
30 | [Bb]uild[Ll]og.*
31 |
32 | # NUNIT
33 | *.VisualState.xml
34 | TestResult.xml
35 |
36 | # Build Results of an ATL Project
37 | [Dd]ebugPS/
38 | [Rr]eleasePS/
39 | dlldata.c
40 |
41 | # DNX
42 | project.lock.json
43 | artifacts/
44 |
45 | *_i.c
46 | *_p.c
47 | *_i.h
48 | *.ilk
49 | *.meta
50 | *.obj
51 | *.pch
52 | *.pdb
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54 | *.pgd
55 | *.rsp
56 | *.sbr
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98 | .JustCode
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101 | _TeamCity*
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122 | DocProject/Help/*.HxT
123 | DocProject/Help/*.HxC
124 | DocProject/Help/*.hhc
125 | DocProject/Help/*.hhk
126 | DocProject/Help/*.hhp
127 | DocProject/Help/Html2
128 | DocProject/Help/html
129 |
130 | # Click-Once directory
131 | publish/
132 |
133 | # Publish Web Output
134 | *.[Pp]ublish.xml
135 | *.azurePubxml
136 | ## TODO: Comment the next line if you want to checkin your
137 | ## web deploy settings but do note that will include unencrypted
138 | ## passwords
139 | #*.pubxml
140 |
141 | *.publishproj
142 |
143 | # NuGet Packages
144 | *.nupkg
145 | # The packages folder can be ignored because of Package Restore
146 | **/packages/*
147 | # except build/, which is used as an MSBuild target.
148 | !**/packages/build/
149 | # Uncomment if necessary however generally it will be regenerated when needed
150 | #!**/packages/repositories.config
151 |
152 | # Windows Azure Build Output
153 | csx/
154 | *.build.csdef
155 |
156 | # Windows Store app package directory
157 | AppPackages/
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159 | # Visual Studio cache files
160 | # files ending in .cache can be ignored
161 | *.[Cc]ache
162 | # but keep track of directories ending in .cache
163 | !*.[Cc]ache/
164 |
165 | # Others
166 | ClientBin/
167 | [Ss]tyle[Cc]op.*
168 | ~$*
169 | *~
170 | *.dbmdl
171 | *.dbproj.schemaview
172 | *.pfx
173 | *.publishsettings
174 | node_modules/
175 | orleans.codegen.cs
176 |
177 | # RIA/Silverlight projects
178 | Generated_Code/
179 |
180 | # Backup & report files from converting an old project file
181 | # to a newer Visual Studio version. Backup files are not needed,
182 | # because we have git ;-)
183 | _UpgradeReport_Files/
184 | Backup*/
185 | UpgradeLog*.XML
186 | UpgradeLog*.htm
187 |
188 | # SQL Server files
189 | *.mdf
190 | *.ldf
191 |
192 | # Business Intelligence projects
193 | *.rdl.data
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195 | *.bim_*.settings
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197 | # Microsoft Fakes
198 | FakesAssemblies/
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201 | .ntvs_analysis.dat
202 |
203 | # Visual Studio 6 build log
204 | *.plg
205 |
206 | # Visual Studio 6 workspace options file
207 | *.opt
208 |
209 | # LightSwitch generated files
210 | GeneratedArtifacts/
211 | _Pvt_Extensions/
212 | ModelManifest.xml
213 |
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/DiscordExample.sln:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 14
4 | VisualStudioVersion = 14.0.24720.0
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DiscordExample", "DiscordExample\DiscordExample.csproj", "{B56D1DBE-7B4E-4456-8DCB-0E66456341A5}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {B56D1DBE-7B4E-4456-8DCB-0E66456341A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {B56D1DBE-7B4E-4456-8DCB-0E66456341A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {B56D1DBE-7B4E-4456-8DCB-0E66456341A5}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {B56D1DBE-7B4E-4456-8DCB-0E66456341A5}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | EndGlobal
23 |
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/DiscordExample/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
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/DiscordExample/DiscordExample.csproj:
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1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {B56D1DBE-7B4E-4456-8DCB-0E66456341A5}
8 | Exe
9 | Properties
10 | DiscordExample
11 | DiscordExample
12 | v4.5.2
13 | 512
14 | true
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | AnyCPU
28 | pdbonly
29 | true
30 | bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 |
35 |
36 |
37 | False
38 | ..\..\..\Discord.Net\src\Discord.Net.Commands.Net45\bin\Debug\Discord.Net.dll
39 |
40 |
41 | False
42 | ..\..\..\Discord.Net\src\Discord.Net.Commands.Net45\bin\Debug\Discord.Net.Commands.dll
43 |
44 |
45 | False
46 | ..\..\..\Discord.Net\src\Discord.Net.Modules.Net45\bin\Debug\Discord.Net.Modules.dll
47 |
48 |
49 | ..\packages\Newtonsoft.Json.8.0.1\lib\net45\Newtonsoft.Json.dll
50 | True
51 |
52 |
53 | ..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.dll
54 | True
55 |
56 |
57 | ..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.Concurrent.dll
58 | True
59 |
60 |
61 | ..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.Enlightenment.dll
62 | True
63 |
64 |
65 | ..\packages\RestSharp.105.2.3\lib\net452\RestSharp.dll
66 | True
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 | ..\packages\WebSocket4Net.0.14.1\lib\net45\WebSocket4Net.dll
78 | True
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
99 |
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/DiscordExample/PermissionLevels.cs:
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1 | namespace DiscordExample
2 | {
3 | public enum PermissionLevel
4 | {
5 | Ignored = -1,
6 | User = 0,
7 | ChannelModerator, //Manage Messages (Channel)
8 | ChannelAdmin, //Manage Permissions (Channel)
9 | ServerModerator, //Manage Messages, Kick, Ban (Server)
10 | ServerAdmin, //Manage Roles (Server)
11 | ServerOwner, //Owner (Server)
12 | BotOwner //Bot Owner (Global)
13 | }
14 | }
15 |
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/DiscordExample/Program.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Text;
6 | using System.Text.RegularExpressions;
7 | using System.Threading.Tasks;
8 | using Discord;
9 | using Discord.Commands;
10 | using Discord.Commands.Permissions.Levels;
11 | using Discord.Modules;
12 | using Newtonsoft.Json;
13 |
14 | namespace DiscordExample
15 | {
16 | class Program
17 | {
18 | public static void Main(string[] args) => new Program().Start(args);
19 |
20 | private const string AppName = "DiscordExample"; // Change this to the name of your bot
21 |
22 | private DiscordClient _client;
23 |
24 | private void Start(string[] args)
25 | {
26 | _client = new DiscordClient(x =>
27 | {
28 | x.AppName = AppName;
29 | x.MessageCacheSize = 10;
30 | x.EnablePreUpdateEvents = true;
31 | })
32 | .UsingCommands(x =>
33 | {
34 | x.AllowMentionPrefix = true;
35 | // x.PrefixChar = '!';
36 | // Please don't use !, there's a million bots that already do.
37 | x.HelpMode = HelpMode.Public;
38 | x.ExecuteHandler += (s, e) => _client.Log.Info("Command", $"[{((e.Server != null) ? e.Server.Name : "Private")}{((!e.Channel.IsPrivate) ? $"/#{e.Channel.Name}" : "")}] <@{e.User.Name}> {e.Command.Text} {((e.Args.Length > 0) ? "| " + string.Join(" ", e.Args) : "")}");
39 | x.ErrorHandler = CommandError;
40 | })
41 | .UsingPermissionLevels((u, c) => (int)GetPermissions(u, c))
42 | .UsingModules();
43 |
44 | _client.Log.Message += (s, e) => WriteLog(e);
45 | _client.MessageReceived += (s, e) =>
46 | {
47 | if (e.Message.IsAuthor)
48 | _client.Log.Info("< {e.Message.Text}");
49 | else
50 | _client.Log.Info(">>Message", $"[{((e.Server != null) ? e.Server.Name : "Private")}{((!e.Channel.IsPrivate) ? $"/#{e.Channel.Name}" : "")}] <@{e.User.Name}> {e.Message.Text}");
51 | };
52 |
53 | _client.AddModule("Standard", ModuleFilter.None);
54 |
55 | _client.ExecuteAndWait(async () =>
56 | {
57 | await _client.Connect("token");
58 |
59 | _client.Log.Info("Connected", $"Connected as {_client.CurrentUser.Name} (Id {_client.CurrentUser.Id})");
60 | });
61 | }
62 |
63 | private static PermissionLevel GetPermissions(User u, Channel c)
64 | {
65 | if (u.Id == 102528327251656704) // Replace this with your own UserId
66 | return PermissionLevel.BotOwner;
67 |
68 | if (u.IsBot) // Customize this to your liking to ignore other stuff, like a list of known spammers.
69 | {
70 | return PermissionLevel.Ignored;
71 | }
72 |
73 | if (!c.IsPrivate)
74 | {
75 | if (u == c.Server.Owner)
76 | return PermissionLevel.ServerOwner;
77 |
78 | var serverPerms = u.ServerPermissions;
79 | if (serverPerms.ManageRoles || u.Roles.Select(x => x.Name.ToLower()).Contains("bot commander"))
80 | return PermissionLevel.ServerAdmin;
81 | if (serverPerms.ManageMessages && serverPerms.KickMembers && serverPerms.BanMembers)
82 | return PermissionLevel.ServerModerator;
83 |
84 | var channelPerms = u.GetPermissions(c);
85 | if (channelPerms.ManagePermissions)
86 | return PermissionLevel.ChannelAdmin;
87 | if (channelPerms.ManageMessages)
88 | return PermissionLevel.ChannelModerator;
89 | }
90 | return PermissionLevel.User;
91 | }
92 |
93 | private async void CommandError(object sender, CommandErrorEventArgs e)
94 | {
95 | if (e.ErrorType == CommandErrorType.Exception)
96 | {
97 | _client.Log.Error("Command", e.Exception);
98 | await e.Channel.SendMessage($"Error: {e.Exception.GetBaseException().Message}");
99 | }
100 | else if (e.ErrorType == CommandErrorType.BadPermissions)
101 | {
102 | if (e.Exception?.Message == "This module is currently disabled.")
103 | {
104 | await e.Channel.SendMessage($"The `{e.Command?.Category}` module is currently disabled.");
105 | return;
106 | }
107 | else if (e.Exception != null)
108 | {
109 | await e.Channel.SendMessage(e.Exception.Message);
110 | return;
111 | }
112 |
113 | if (e.Command?.IsHidden == true)
114 | return;
115 |
116 | await e.Channel.SendMessage($"You don't have permission to access that command!");
117 | }
118 | else if (e.ErrorType == CommandErrorType.BadArgCount)
119 | {
120 | await e.Channel.SendMessage("Error: Invalid parameter count.");
121 | }
122 | else if (e.ErrorType == CommandErrorType.InvalidInput)
123 | {
124 | await e.Channel.SendMessage("Error: Invalid input! Make sure your quotes match up correctly!");
125 | }
126 | else if (e.ErrorType == CommandErrorType.UnknownCommand)
127 | {
128 | // Only set up a response in here if you stick with a mention prefix
129 | }
130 | }
131 |
132 | private void WriteLog(LogMessageEventArgs e)
133 | {
134 | //Color
135 | ConsoleColor color;
136 | switch (e.Severity)
137 | {
138 | case LogSeverity.Error: color = ConsoleColor.Red; break;
139 | case LogSeverity.Warning: color = ConsoleColor.Yellow; break;
140 | case LogSeverity.Info: color = ConsoleColor.White; break;
141 | case LogSeverity.Verbose: color = ConsoleColor.Gray; break;
142 | case LogSeverity.Debug: default: color = ConsoleColor.DarkGray; break;
143 | }
144 |
145 | //Exception
146 | string exMessage;
147 | Exception ex = e.Exception;
148 | if (ex != null)
149 | {
150 | while (ex is AggregateException && ex.InnerException != null)
151 | ex = ex.InnerException;
152 | exMessage = $"{ex.Message}";
153 | if (exMessage != "Reconnect failed: HTTP/1.1 503 Service Unavailable")
154 | exMessage += $"\n{ex.StackTrace}";
155 | }
156 | else
157 | exMessage = null;
158 |
159 | //Source
160 | string sourceName = e.Source?.ToString();
161 |
162 | //Text
163 | string text;
164 | if (e.Message == null)
165 | {
166 | text = exMessage ?? "";
167 | exMessage = null;
168 | }
169 | else
170 | text = e.Message;
171 |
172 | if (sourceName == "Command")
173 | color = ConsoleColor.Cyan;
174 | else if (sourceName == "<
24 | {
25 | cgb.MinPermissions((int)PermissionLevel.User);
26 |
27 | cgb.CreateCommand("say")
28 | .MinPermissions((int)PermissionLevel.BotOwner) // An unrestricted say command is a bad idea
29 | .Description("Make the bot speak!")
30 | .Parameter("text", ParameterType.Unparsed)
31 | .Do(async e =>
32 | {
33 | await e.Channel.SendMessage(e.GetArg("text"));
34 | });
35 |
36 | cgb.CreateCommand("params") // This command doesn't have any use, just an example for ParamenterType.Multiple
37 | .Description("Multiple paramter test")
38 | .Parameter("text", ParameterType.Multiple)
39 | .Do(async e =>
40 | {
41 | StringBuilder output = new StringBuilder();
42 |
43 | output.AppendLine("Parameters:");
44 |
45 | for (int i = 0; i < e.Args.Length; i++)
46 | {
47 | output.AppendLine($"{i}: {e.Args[i]}");
48 | }
49 |
50 | await e.Channel.SendMessage(output.ToString());
51 | });
52 | });
53 | }
54 | }
55 | }
56 |
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/DiscordExample/packages.config:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
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/README.md:
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1 | # DiscordExample
2 | Also known as "GoogieBot"
3 |
4 | This bot is a nice starting point for a Discord.Net bot, setting up a basic module with a couple simple commands.
5 | It has console output already set up, as well as command error responses.
6 |
7 | Have something you'd like to add to it? Send a PR and I'll add it in.
8 |
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