├── .clang-format ├── .gitattributes ├── .gitignore ├── CMakeLists.txt ├── Doxyfile ├── LICENSE ├── README.md ├── cmake ├── AddRuntimeFiles.cmake ├── AddSubdirectory.cmake ├── Fetch_Dependencies.cmake ├── Fetch_EGLRegistry.cmake ├── Fetch_GCEM.cmake ├── Fetch_GLEW.cmake ├── Fetch_GLM.cmake ├── Fetch_GoogleTest.cmake ├── Fetch_NlohmannJson.cmake ├── Fetch_OGLRegistry.cmake ├── Fetch_SDL2.cmake ├── Fetch_STBImage.cmake ├── Fetch_SparseHash.cmake ├── Fetch_ZLib.cmake └── GroupSources.cmake ├── images └── logo.png ├── libs ├── Animation │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Animation.hpp │ │ │ └── Animation │ │ │ ├── Channel.hpp │ │ │ └── Interpolator.hpp │ └── src │ │ └── MSG │ │ └── Animation.cpp ├── Assets │ ├── CMakeLists.txt │ ├── Parsers │ │ ├── BMP │ │ │ ├── BMP.cpp │ │ │ └── CMakeLists.txt │ │ ├── BT │ │ │ ├── BT.cpp │ │ │ └── CMakeLists.txt │ │ ├── BinaryData │ │ │ ├── BinaryData.cpp │ │ │ └── CMakeLists.txt │ │ ├── CMakeLists.txt │ │ ├── FBX │ │ │ ├── CMakeLists.txt │ │ │ ├── include │ │ │ │ └── FBX │ │ │ │ │ ├── FBXDocument.hpp │ │ │ │ │ ├── FBXNode.hpp │ │ │ │ │ ├── FBXObject.hpp │ │ │ │ │ └── FBXProperty.hpp │ │ │ └── src │ │ │ │ ├── FBX.cpp │ │ │ │ ├── FBXDocument.cpp │ │ │ │ ├── FBXNode.cpp │ │ │ │ ├── FBXObject.cpp │ │ │ │ └── FBXProperty.cpp │ │ ├── GLTF │ │ │ ├── CMakeLists.txt │ │ │ └── GLTF.cpp │ │ ├── HDR │ │ │ ├── CMakeLists.txt │ │ │ └── HDR.cpp │ │ ├── KTX │ │ │ ├── CMakeLists.txt │ │ │ └── KTX.cpp │ │ ├── MTLLIB │ │ │ ├── CMakeLists.txt │ │ │ └── MTLLIB.cpp │ │ ├── OBJ │ │ │ ├── CMakeLists.txt │ │ │ └── OBJ.cpp │ │ └── STBImage │ │ │ ├── CMakeLists.txt │ │ │ └── STBImage.cpp │ ├── README.md │ ├── include │ │ ├── Assets │ │ │ └── Asset.hpp │ │ └── MSG │ │ │ └── Assets │ │ │ ├── Asset.hpp │ │ │ ├── Parser.hpp │ │ │ └── Uri.hpp │ └── src │ │ └── MSG │ │ └── Assets │ │ ├── Asset.cpp │ │ ├── Parser.cpp │ │ └── Uri.cpp ├── BRDF │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── BRDF.hpp │ └── src │ │ └── MSG │ │ └── BRDF.cpp ├── BVH │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── BVH.hpp │ └── inline │ │ └── MSG │ │ └── BVH.inl ├── BiMap │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── BiMap.hpp │ └── inline │ │ └── MSG │ │ └── BiMap.inl ├── BoundingVolume │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── BoundingVolume.hpp │ └── src │ │ └── MSG │ │ └── BoundingVolume.cpp ├── Buffer │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Buffer.hpp │ │ │ └── Buffer │ │ │ ├── Accessor.hpp │ │ │ ├── Iterator.hpp │ │ │ └── View.hpp │ └── src │ │ └── MSG │ │ ├── Buffer.cpp │ │ └── Buffer │ │ ├── Accessor.cpp │ │ └── View.cpp ├── CMakeLists.txt ├── Camera │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Camera.hpp │ │ │ └── Camera │ │ │ ├── Frustum.hpp │ │ │ └── Projection.hpp │ └── src │ │ └── MSG │ │ └── Camera │ │ └── Projection.cpp ├── Core │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── Core │ │ │ ├── DataType.hpp │ │ │ ├── Inherit.hpp │ │ │ ├── Name.hpp │ │ │ ├── Object.hpp │ │ │ ├── Orientation.hpp │ │ │ └── Property.hpp │ └── src │ │ └── MSG │ │ └── Core │ │ ├── Object.cpp │ │ └── Orientation.cpp ├── Debug │ ├── CMakeLists.txt │ └── include │ │ └── MSG │ │ └── Debug.hpp ├── ECS │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── ECS │ │ │ ├── ApplyMax.hpp │ │ │ ├── ComponentTypeStorage.hpp │ │ │ ├── EntityRef.hpp │ │ │ ├── EntityStorage.hpp │ │ │ ├── EntityWeakRef.hpp │ │ │ ├── Registry.hpp │ │ │ └── View.hpp │ └── inline │ │ └── MSG │ │ └── ECS │ │ ├── ComponentTypeStorage.inl │ │ ├── EntityRef.inl │ │ ├── Registry.inl │ │ └── View.inl ├── Entity │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Entity.hpp │ │ │ └── Entity │ │ │ ├── Camera.hpp │ │ │ ├── FogArea.hpp │ │ │ ├── Node.hpp │ │ │ ├── NodeGroup.hpp │ │ │ ├── PunctualLight.hpp │ │ │ └── Sky.hpp │ └── src │ │ └── MSG │ │ ├── Entity.cpp │ │ └── Entity │ │ ├── Camera.cpp │ │ ├── FogArea.cpp │ │ ├── Node.cpp │ │ ├── NodeGroup.cpp │ │ ├── PunctualLight.cpp │ │ └── Sky.cpp ├── Events │ ├── CMakeLists.txt │ ├── Driver │ │ └── SDL2 │ │ │ ├── CMakeLists.txt │ │ │ ├── include │ │ │ └── MSG │ │ │ │ └── Events │ │ │ │ └── SDL2 │ │ │ │ └── EventManager.hpp │ │ │ └── src │ │ │ └── MSG │ │ │ └── Events │ │ │ └── SDL2 │ │ │ └── EventManager.cpp │ └── include │ │ └── MSG │ │ └── Events │ │ ├── Event.hpp │ │ ├── EventManager.hpp │ │ └── RegisteredEvent.hpp ├── FogArea │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── FogArea.hpp │ └── src │ │ └── MSG │ │ └── FogArea.cpp ├── Image │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Image.hpp │ │ │ └── ImageStorage.hpp │ └── src │ │ └── MSG │ │ ├── Image.cpp │ │ └── ImageStorage.cpp ├── ImageUtils │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── ImageUtils.hpp │ └── src │ │ └── MSG │ │ └── ImageUtils.cpp ├── Keyboard │ ├── CMakeLists.txt │ ├── Driver │ │ └── SDL2 │ │ │ ├── CMakeLists.txt │ │ │ └── src │ │ │ └── Keyboard │ │ │ └── SDL2 │ │ │ ├── EventKeyPressed.cpp │ │ │ ├── EventKeyReleased.cpp │ │ │ └── Keyboard.cpp │ └── include │ │ └── MSG │ │ └── Keyboard │ │ ├── Enums.hpp │ │ ├── Events.hpp │ │ ├── KeyCode.hpp │ │ ├── Keyboard.hpp │ │ ├── ScanCode.hpp │ │ └── Structs.hpp ├── Light │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── Light │ │ │ ├── LightCookie.hpp │ │ │ ├── PunctualLight.hpp │ │ │ ├── ShadowCaster.hpp │ │ │ └── Sky.hpp │ └── src │ │ └── MSG │ │ └── Light │ │ ├── IBL.cpp │ │ ├── PunctualLight.cpp │ │ └── Sky.cpp ├── Material │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Material.hpp │ │ │ ├── Material │ │ │ ├── Extension.hpp │ │ │ ├── Extension │ │ │ │ ├── Base.hpp │ │ │ │ ├── MetallicRoughness.hpp │ │ │ │ ├── Sheen.hpp │ │ │ │ ├── SpecularGlossiness.hpp │ │ │ │ └── Unlit.hpp │ │ │ └── TextureInfo.hpp │ │ │ └── MaterialSet.hpp │ └── src │ │ └── MSG │ │ ├── Material.cpp │ │ └── MaterialSet.cpp ├── MemoryPool │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── FixedSizeMemoryPool.hpp │ └── inline │ │ └── MSG │ │ └── FixedSizeMemoryPool.inl ├── Mesh │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Mesh.hpp │ │ │ └── Mesh │ │ │ ├── Primitive.hpp │ │ │ ├── PrimitiveStorage.hpp │ │ │ ├── Skin.hpp │ │ │ └── Vertex.hpp │ └── src │ │ └── MSG │ │ ├── Mesh.cpp │ │ └── Mesh │ │ ├── Primitive.cpp │ │ └── PrimitiveStorage.cpp ├── Modules │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Module.hpp │ │ │ └── ModulesLibrary.hpp │ └── inline │ │ └── MSG │ │ └── ModulesLibrary.inl ├── Mouse │ ├── CMakeLists.txt │ ├── Driver │ │ └── SDL2 │ │ │ ├── CMakeLists.txt │ │ │ └── src │ │ │ └── Mouse │ │ │ └── SDL2 │ │ │ ├── EventButtonPressed.cpp │ │ │ ├── EventButtonReleased.cpp │ │ │ ├── EventMotion.cpp │ │ │ ├── EventWheel.cpp │ │ │ └── Mouse.cpp │ └── include │ │ └── MSG │ │ └── Mouse │ │ ├── Enums.hpp │ │ ├── Events.hpp │ │ ├── Mouse.hpp │ │ └── Structs.hpp ├── OGL │ ├── CMakeLists.txt │ ├── OGLBuffer │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLBuffer.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLBuffer.cpp │ ├── OGLCmdBuffer │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ ├── Cmd │ │ │ │ ├── OGLCmdClearTexture.hpp │ │ │ │ ├── OGLCmdCopyBuffer.hpp │ │ │ │ ├── OGLCmdDispatchCompute.hpp │ │ │ │ ├── OGLCmdDraw.hpp │ │ │ │ ├── OGLCmdEndRenderPass.hpp │ │ │ │ ├── OGLCmdGenerateMipmap.hpp │ │ │ │ ├── OGLCmdMemoryBarrier.hpp │ │ │ │ ├── OGLCmdPushCmdBuffer.hpp │ │ │ │ ├── OGLCmdPushPipeline.hpp │ │ │ │ └── OGLCmdPushRenderPass.hpp │ │ │ │ ├── OGLCmd.hpp │ │ │ │ ├── OGLCmdBuffer.hpp │ │ │ │ └── OGLCmdBufferExecutionState.hpp │ │ └── src │ │ │ └── MSG │ │ │ ├── Cmd │ │ │ ├── OGLCmdClearTexture.cpp │ │ │ ├── OGLCmdCopyBuffer.cpp │ │ │ ├── OGLCmdDispatchCompute.cpp │ │ │ ├── OGLCmdDraw.cpp │ │ │ ├── OGLCmdEndRenderPass.cpp │ │ │ ├── OGLCmdGenerateMipmap.cpp │ │ │ ├── OGLCmdMemoryBarrier.cpp │ │ │ ├── OGLCmdPushCmdBuffer.cpp │ │ │ ├── OGLCmdPushPipeline.cpp │ │ │ └── OGLCmdPushRenderPass.cpp │ │ │ └── OGLCmdBuffer.cpp │ ├── OGLContext │ │ ├── CMakeLists.txt │ │ ├── Driver │ │ │ ├── Unix │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── include │ │ │ │ │ └── MSG │ │ │ │ │ │ └── OGLContext │ │ │ │ │ │ ├── GLX.hpp │ │ │ │ │ │ ├── PlatformCtx.hpp │ │ │ │ │ │ └── X11.hpp │ │ │ │ └── src │ │ │ │ │ └── MSG │ │ │ │ │ └── OGLContext │ │ │ │ │ ├── GLX.cpp │ │ │ │ │ ├── PlatformCtx.cpp │ │ │ │ │ └── X11.cpp │ │ │ └── Win32 │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── include │ │ │ │ └── MSG │ │ │ │ │ └── OGLContext │ │ │ │ │ └── Win32 │ │ │ │ │ ├── PlatformCtx.hpp │ │ │ │ │ ├── WGL.hpp │ │ │ │ │ └── Win32.hpp │ │ │ │ └── src │ │ │ │ └── MSG │ │ │ │ └── OGLContext │ │ │ │ └── Win32 │ │ │ │ ├── PlatformCtx.cpp │ │ │ │ ├── WGL.cpp │ │ │ │ └── Win32.cpp │ │ ├── include │ │ │ └── MSG │ │ │ │ ├── OGLContext.hpp │ │ │ │ └── OGLConversion.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLContext.cpp │ ├── OGLDebugGroup │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLDebugGroup.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLDebugGroup.cpp │ ├── OGLFence │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLFence.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLFence.cpp │ ├── OGLFrameBuffer │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLFrameBuffer.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLFrameBuffer.cpp │ ├── OGLPipeline │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ ├── OGLPipeline.hpp │ │ │ │ └── OGLPipelineInfo.hpp │ │ └── src │ │ │ └── MSG │ │ │ ├── OGLPipeline.cpp │ │ │ └── OGLPipelineInfo.cpp │ ├── OGLProgram │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLProgram.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLProgram.cpp │ ├── OGLRenderPass │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ ├── OGLRenderPass.hpp │ │ │ │ └── OGLRenderPassInfo.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLRenderPass.cpp │ ├── OGLSampler │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLSampler.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLSampler.cpp │ ├── OGLShader │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLShader.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLShader.cpp │ ├── OGLTexture │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ ├── OGLTexture.hpp │ │ │ │ ├── OGLTexture2D.hpp │ │ │ │ ├── OGLTexture2DArray.hpp │ │ │ │ ├── OGLTexture3D.hpp │ │ │ │ ├── OGLTextureCube.hpp │ │ │ │ ├── OGLTextureView.hpp │ │ │ │ └── ToGL.hpp │ │ └── src │ │ │ └── MSG │ │ │ ├── OGLTexture.cpp │ │ │ ├── OGLTexture2D.cpp │ │ │ ├── OGLTexture2DArray.cpp │ │ │ ├── OGLTexture3D.cpp │ │ │ ├── OGLTextureCube.cpp │ │ │ └── OGLTextureView.cpp │ ├── OGLTypedBuffer │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── MSG │ │ │ │ └── OGLTypedBuffer.hpp │ │ └── src │ │ │ └── MSG │ │ │ └── OGLTypedBuffer.cpp │ └── OGLVertexArray │ │ ├── CMakeLists.txt │ │ ├── include │ │ └── MSG │ │ │ ├── OGLIndexDescription.hpp │ │ │ ├── OGLVertexArray.hpp │ │ │ ├── OGLVertexAttributeDescription.hpp │ │ │ └── OGLVertexBindingDescription.hpp │ │ └── src │ │ └── MSG │ │ └── OGLVertexArray.cpp ├── PageFile │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── PageFile.hpp │ │ │ └── PageRef.hpp │ └── src │ │ └── PageFile.cpp ├── Parenting │ ├── CMakeLists.txt │ └── include │ │ └── MSG │ │ ├── Children.hpp │ │ └── Parent.hpp ├── PixelDescriptor │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Pixel │ │ │ ├── SizedFormat.hpp │ │ │ ├── SizedFormatHelper.hpp │ │ │ └── UnsizedFormat.hpp │ │ │ └── PixelDescriptor.hpp │ └── src │ │ └── MSG │ │ └── PixelDescriptor.cpp ├── PrimitiveOptimizer │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── LodsGenerator.hpp │ │ │ ├── PO │ │ │ ├── BiMap.hpp │ │ │ ├── Pair.hpp │ │ │ ├── Reference.hpp │ │ │ ├── SymetricMatrix.hpp │ │ │ ├── Triangle.hpp │ │ │ └── Vertex.hpp │ │ │ └── PrimitiveOptimizer.hpp │ └── src │ │ └── MSG │ │ ├── LodsGenerator.cpp │ │ ├── PO │ │ ├── Pair.cpp │ │ ├── SymetricMatrix.cpp │ │ ├── Triangle.cpp │ │ └── Vertex.cpp │ │ └── PrimitiveOptimizer.cpp ├── QtBinding │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── QtItem.hpp │ │ │ └── QtWindow.hpp │ └── src │ │ └── MSG │ │ ├── OGLBinding.cpp │ │ ├── QtItem.cpp │ │ ├── QtWindow.cpp │ │ └── Win32Context.cpp ├── Renderer │ ├── CMakeLists.txt │ ├── Driver │ │ └── OpenGL │ │ │ ├── CMakeLists.txt │ │ │ ├── Shaders │ │ │ ├── CMakeLists.txt │ │ │ ├── header │ │ │ │ ├── BRDF.glsl │ │ │ │ ├── BRDFInputs.glsl │ │ │ │ ├── Bicubic.glsl │ │ │ │ ├── Bindings.glsl │ │ │ │ ├── Camera.glsl │ │ │ │ ├── DeferredGBufferData.glsl │ │ │ │ ├── Exposure.glsl │ │ │ │ ├── Fog.glsl │ │ │ │ ├── FogArea.glsl │ │ │ │ ├── FogCamera.glsl │ │ │ │ ├── FogInputs.glsl │ │ │ │ ├── FrameInfo.glsl │ │ │ │ ├── Functions.glsl │ │ │ │ ├── GaussianBlur.glsl │ │ │ │ ├── Lights.glsl │ │ │ │ ├── LightsIBLInputs.glsl │ │ │ │ ├── LightsShadowInputs.glsl │ │ │ │ ├── LightsVTFS.glsl │ │ │ │ ├── LightsVTFSInputs.glsl │ │ │ │ ├── Material.glsl │ │ │ │ ├── MaterialInputs.glsl │ │ │ │ ├── MeshSkin.glsl │ │ │ │ ├── OIT.glsl │ │ │ │ ├── Random.glsl │ │ │ │ ├── SDF.glsl │ │ │ │ ├── SSAO.glsl │ │ │ │ ├── SampleShadowMap.glsl │ │ │ │ ├── ShadowData.glsl │ │ │ │ ├── SphericalHarmonics.glsl │ │ │ │ ├── ToneMapping.glsl │ │ │ │ ├── Transform.glsl │ │ │ │ ├── Types.glsl │ │ │ │ ├── VirtualTexturing.glsl │ │ │ │ └── YCoCg.glsl │ │ │ ├── program │ │ │ │ ├── CopyTexture.json │ │ │ │ ├── DeferredFog.json │ │ │ │ ├── DeferredGeometry.json │ │ │ │ ├── DeferredIBL.json │ │ │ │ ├── DeferredSSAO.json │ │ │ │ ├── DeferredShadows.json │ │ │ │ ├── DeferredSkybox.json │ │ │ │ ├── DeferredVTFS.json │ │ │ │ ├── FogIntegration.json │ │ │ │ ├── FogLightsInjection.json │ │ │ │ ├── FogParticipatingMedia.json │ │ │ │ ├── FogRendering.json │ │ │ │ ├── Forward.json │ │ │ │ ├── GaussianBlur.json │ │ │ │ ├── LumAverage.json │ │ │ │ ├── LumExtraction.json │ │ │ │ ├── OITCompositing.json │ │ │ │ ├── OITDepth.json │ │ │ │ ├── OITForward.json │ │ │ │ ├── Present.json │ │ │ │ ├── Shadow.json │ │ │ │ ├── ShadowGaussianBlur.json │ │ │ │ ├── Skybox.json │ │ │ │ ├── TemporalAccumulation.json │ │ │ │ ├── ToneMapping.json │ │ │ │ ├── VTFSCulling.json │ │ │ │ └── VTFeedback.json │ │ │ └── stage │ │ │ │ ├── CopyTexture.frag │ │ │ │ ├── DeferredFog.frag │ │ │ │ ├── DeferredGeometry.frag │ │ │ │ ├── DeferredIBL.frag │ │ │ │ ├── DeferredSSAO.frag │ │ │ │ ├── DeferredShadows.frag │ │ │ │ ├── DeferredSkybox.frag │ │ │ │ ├── DeferredVTFS.frag │ │ │ │ ├── FogIntegration.comp │ │ │ │ ├── FogLightsInjection.comp │ │ │ │ ├── FogParticipatingMedia.comp │ │ │ │ ├── FogRendering.frag │ │ │ │ ├── Forward.frag │ │ │ │ ├── Forward.vert │ │ │ │ ├── FullscreenTriangle.vert │ │ │ │ ├── GaussianBlur.frag │ │ │ │ ├── LumAverage.comp │ │ │ │ ├── LumExtraction.frag │ │ │ │ ├── MotionBlur.frag │ │ │ │ ├── OITCompositing.frag │ │ │ │ ├── OITDepth.frag │ │ │ │ ├── OITDepth.vert │ │ │ │ ├── OITForward.frag │ │ │ │ ├── OITForward.vert │ │ │ │ ├── Present.frag │ │ │ │ ├── Shadow.frag │ │ │ │ ├── Shadow.vert │ │ │ │ ├── ShadowGaussianBlur.frag │ │ │ │ ├── Skybox.frag │ │ │ │ ├── Skybox.vert │ │ │ │ ├── TemporalAccumulation.frag │ │ │ │ ├── ToneMapping.frag │ │ │ │ ├── VTFSCulling.comp │ │ │ │ └── VTFeedback.frag │ │ │ ├── include │ │ │ └── MSG │ │ │ │ └── Renderer │ │ │ │ └── OGL │ │ │ │ ├── Components │ │ │ │ ├── LightData.hpp │ │ │ │ ├── MaterialSet.hpp │ │ │ │ ├── Mesh.hpp │ │ │ │ └── MeshSkin.hpp │ │ │ │ ├── Loader │ │ │ │ ├── SamplerLoader.hpp │ │ │ │ ├── SparseTextureLoader.hpp │ │ │ │ └── TextureLoader.hpp │ │ │ │ ├── Material.hpp │ │ │ │ ├── ObjectRepertory.hpp │ │ │ │ ├── Primitive.hpp │ │ │ │ ├── RenderBuffer.hpp │ │ │ │ ├── RenderPasses │ │ │ │ ├── PassBlendedGeometry.hpp │ │ │ │ ├── PassLight.hpp │ │ │ │ ├── PassOpaqueGeometry.hpp │ │ │ │ ├── PassPostTreatment.hpp │ │ │ │ ├── PassPresent.hpp │ │ │ │ ├── PassTAA.hpp │ │ │ │ ├── PassToneMapping.hpp │ │ │ │ ├── SubPassFog.hpp │ │ │ │ ├── SubPassIBL.hpp │ │ │ │ ├── SubPassOITCompositing.hpp │ │ │ │ ├── SubPassOITForward.hpp │ │ │ │ ├── SubPassOpaqueGeometry.hpp │ │ │ │ ├── SubPassSSAO.hpp │ │ │ │ ├── SubPassShadow.hpp │ │ │ │ ├── SubPassSkybox.hpp │ │ │ │ └── SubPassVTFS.hpp │ │ │ │ ├── Renderer.hpp │ │ │ │ ├── ShaderCompiler.hpp │ │ │ │ ├── SparseTexture.hpp │ │ │ │ ├── SparseTexturePageCache.hpp │ │ │ │ ├── Subsystems │ │ │ │ ├── CameraSubsystem.hpp │ │ │ │ ├── FogSubsystem.hpp │ │ │ │ ├── FrameSubsystem.hpp │ │ │ │ ├── LightsSubsystem.hpp │ │ │ │ ├── MaterialSubsystem.hpp │ │ │ │ ├── MeshSubsystem.hpp │ │ │ │ ├── SkinSubsystem.hpp │ │ │ │ └── TexturingSubsystem.hpp │ │ │ │ ├── TextureBlurHelper.hpp │ │ │ │ ├── ToGL.hpp │ │ │ │ ├── Vertex.hpp │ │ │ │ └── WorleyPerlinNoise.hpp │ │ │ └── src │ │ │ └── MSG │ │ │ └── Renderer │ │ │ └── OGL │ │ │ ├── Components │ │ │ ├── LightData.cpp │ │ │ └── MeshSkin.cpp │ │ │ ├── Loader │ │ │ ├── SamplerLoader.cpp │ │ │ ├── SparseTextureLoader.cpp │ │ │ └── TextureLoader.cpp │ │ │ ├── Material.cpp │ │ │ ├── Primitive.cpp │ │ │ ├── RenderBuffer.cpp │ │ │ ├── RenderPasses │ │ │ ├── PassBlendedGeometry.cpp │ │ │ ├── PassLight.cpp │ │ │ ├── PassOpaqueGeometry.cpp │ │ │ ├── PassPostTreatment.cpp │ │ │ ├── PassPresent.cpp │ │ │ ├── PassTAA.cpp │ │ │ ├── PassToneMapping.cpp │ │ │ ├── SubPassFog.cpp │ │ │ ├── SubPassIBL.cpp │ │ │ ├── SubPassOITCompositing.cpp │ │ │ ├── SubPassOITForward.cpp │ │ │ ├── SubPassOpaqueGeometry.cpp │ │ │ ├── SubPassSSAO.cpp │ │ │ ├── SubPassShadow.cpp │ │ │ ├── SubPassSkybox.cpp │ │ │ └── SubPassVTFS.cpp │ │ │ ├── Renderer.cpp │ │ │ ├── ShaderCompiler.cpp │ │ │ ├── SparseTexture.cpp │ │ │ ├── SparseTexturePageCache.cpp │ │ │ ├── Subsystems │ │ │ ├── CameraSubsystem.cpp │ │ │ ├── FogSubsystem.cpp │ │ │ ├── FrameSubsystem.cpp │ │ │ ├── LightsSubsystem.cpp │ │ │ ├── MaterialSubsystem.cpp │ │ │ ├── MeshSubsystem.cpp │ │ │ ├── SkinSubsystem.cpp │ │ │ └── TexturingSubsystem.cpp │ │ │ ├── TextureBlurHelper.cpp │ │ │ └── WorleyPerlinNoise.cpp │ ├── README.md │ └── include │ │ └── MSG │ │ ├── Renderer.hpp │ │ └── Renderer │ │ ├── Enums.hpp │ │ ├── Handles.hpp │ │ ├── RenderBuffer.hpp │ │ ├── RenderPassInterface.hpp │ │ ├── RenderSubPassInterface.hpp │ │ ├── Structs.hpp │ │ └── SubsystemInterface.hpp ├── SH │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── LegendrePolynomial.hpp │ │ │ ├── SphericalHarmonics.hpp │ │ │ └── SphericalHarmonicsSample.hpp │ └── inline │ │ └── MSG │ │ ├── LegendrePolynomial.inl │ │ ├── SphericalHarmonics.inl │ │ └── SphericalHarmonicsSample.inl ├── Scene │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Scene.hpp │ │ │ └── Scene │ │ │ ├── CullResult.hpp │ │ │ └── FogSettings.hpp │ └── src │ │ └── MSG │ │ └── Scene.cpp ├── ShaderLibrary │ ├── CMakeLists.txt │ ├── README.md │ ├── cmake │ │ ├── Generate_Program_Lib.cmake │ │ ├── Generate_Shaders_Lib.cmake │ │ └── ShaderLibDefines.cmake │ ├── include │ │ └── MSG │ │ │ └── Renderer │ │ │ ├── ShaderLibrary.hpp │ │ │ └── ShaderPreprocessor.hpp │ └── src │ │ └── MSG │ │ └── ShaderPreprocessor.cpp ├── ShapeGenerator │ ├── CMakeLists.txt │ ├── README.md │ ├── include │ │ └── MSG │ │ │ └── ShapeGenerator │ │ │ ├── Capsule.hpp │ │ │ ├── Cube.hpp │ │ │ ├── Plane.hpp │ │ │ └── Sphere.hpp │ └── src │ │ └── MSG │ │ └── ShapeGenerator │ │ ├── Capsule.cpp │ │ ├── Cube.cpp │ │ ├── Plane.cpp │ │ └── Sphere.cpp ├── Shapes │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Cone.hpp │ │ │ ├── Cube.hpp │ │ │ ├── Plane.hpp │ │ │ ├── Shape.hpp │ │ │ └── Sphere.hpp │ └── src │ │ └── MSG │ │ ├── Cube.cpp │ │ ├── Plane.cpp │ │ ├── Shape.cpp │ │ └── Sphere.cpp ├── SparseSet │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── SparseSet.hpp │ └── inline │ │ └── MSG │ │ └── SparseSet.inl ├── SwapChain │ ├── CMakeLists.txt │ ├── Driver │ │ └── OpenGL │ │ │ ├── CMakeLists.txt │ │ │ ├── Shaders │ │ │ ├── CMakeLists.txt │ │ │ ├── program │ │ │ │ ├── README.md │ │ │ │ └── SwapChain.json │ │ │ └── stage │ │ │ │ └── SwapChain.frag │ │ │ ├── include │ │ │ └── MSG │ │ │ │ └── SwapChain │ │ │ │ └── OGL │ │ │ │ └── SwapChain.hpp │ │ │ └── src │ │ │ └── MSG │ │ │ └── SwapChain │ │ │ └── OGL │ │ │ └── SwapChain.cpp │ ├── README.md │ └── include │ │ └── MSG │ │ └── SwapChain │ │ ├── Handles.hpp │ │ ├── Structs.hpp │ │ └── SwapChain.hpp ├── Texture │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Sampler.hpp │ │ │ ├── Texture.hpp │ │ │ └── Texture │ │ │ ├── ManhattanRound.hpp │ │ │ └── Sampler.hpp │ └── src │ │ └── MSG │ │ └── Sampler.cpp ├── TextureUtils │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── TextureUtils.hpp │ └── src │ │ └── MSG │ │ └── TextureUtils.cpp ├── Threads │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── CPUCompute.hpp │ │ │ ├── ThreadPool.hpp │ │ │ └── WorkerThread.hpp │ └── inline │ │ └── MSG │ │ └── CPUCompute.inl ├── Tools │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ └── Tools │ │ │ ├── ArrayHasher.hpp │ │ │ ├── Base.hpp │ │ │ ├── FPSCounter.hpp │ │ │ ├── Factorial.hpp │ │ │ ├── Halton.hpp │ │ │ ├── Handle.hpp │ │ │ ├── HashCombine.hpp │ │ │ ├── LazyConstructor.hpp │ │ │ ├── MakeArrayHelper.hpp │ │ │ ├── ObjectCache.hpp │ │ │ ├── Pi.hpp │ │ │ ├── ScopedTimer.hpp │ │ │ ├── SequenceTable.hpp │ │ │ ├── StrongTypedef.hpp │ │ │ └── TupleHasher.hpp │ └── src │ │ └── MSG │ │ └── Tools │ │ └── Base.cpp ├── Transform │ ├── CMakeLists.txt │ ├── include │ │ └── MSG │ │ │ ├── Transform.hpp │ │ │ └── Transform │ │ │ └── Data.hpp │ └── src │ │ └── MSG │ │ ├── Transform.cpp │ │ └── Transform │ │ └── Data.cpp └── Window │ ├── CMakeLists.txt │ ├── Driver │ └── SDL2 │ │ ├── CMakeLists.txt │ │ ├── include │ │ └── MSG │ │ │ └── Window │ │ │ └── SDL2 │ │ │ └── Window.hpp │ │ └── src │ │ └── MSG │ │ └── Window │ │ └── SDL2 │ │ ├── Events.cpp │ │ └── Window.cpp │ └── include │ └── MSG │ └── Window │ ├── Events.hpp │ ├── Handles.hpp │ ├── Structs.hpp │ └── Window.hpp └── tests ├── Assets ├── CMakeLists.txt └── src │ ├── TestURIs.hpp │ └── main.cpp ├── CMakeLists.txt ├── ECS ├── CMakeLists.txt └── src │ └── main.cpp ├── Light ├── CMakeLists.txt ├── scenes │ ├── Dirs.bin │ ├── Dirs.gltf │ ├── Points.bin │ ├── Points.gltf │ ├── Points2.bin │ ├── Points2.gltf │ ├── Spots.bin │ └── Spots.gltf └── src │ └── main.cpp ├── PageFile ├── CMakeLists.txt └── src │ ├── LoremIpsum.hpp │ └── main.cpp ├── QtBinding ├── CMakeLists.txt ├── include │ └── QtBindingTestItem.hpp ├── res │ ├── LoremIpsum.qml │ ├── application.qrc │ └── main.qml └── src │ ├── QtBindingTestItem.cpp │ └── main.cpp ├── Renderer ├── CMakeLists.txt └── src │ └── main.cpp ├── SG ├── CMakeLists.txt └── src │ └── main.cpp ├── SH ├── CMakeLists.txt └── src │ └── main.cpp ├── SceneRenderer ├── CMakeLists.txt ├── Readme.md └── src │ └── main.cpp ├── Sponza ├── CMakeLists.txt ├── scene │ ├── Sponza.bin │ ├── Sponza.gltf │ ├── env.jpg │ ├── skybox.hdr │ └── textures │ │ ├── 10381718147657362067.jpg │ │ ├── 10388182081421875623.jpg │ │ ├── 11474523244911310074.jpg │ │ ├── 11490520546946913238.jpg │ │ ├── 11872827283454512094.jpg │ │ ├── 11968150294050148237.jpg │ │ ├── 1219024358953944284.jpg │ │ ├── 12501374198249454378.jpg │ │ ├── 13196865903111448057.jpg │ │ 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