├── Minhook ├── .gitkeep ├── src │ ├── .gitkeep │ └── HDE │ │ └── .gitkeep └── include │ └── .gitkeep ├── FW1FontWrapper ├── .gitkeep └── FW1Precompiled.cpp └── SDK ├── FN_Credits_structs.hpp ├── FN_Delete_structs.hpp ├── FN_EulaTab_structs.hpp ├── FN_HUD_structs.hpp ├── FN_News_structs.hpp ├── FN_Reticle_structs.hpp ├── FN_T1_Main_structs.hpp ├── FN_T2_Main_structs.hpp ├── FN_T3_Main_structs.hpp ├── FN_T4_Main_structs.hpp ├── FN_TODM_A_structs.hpp ├── FN_TopBar_structs.hpp ├── FN_XpBar_structs.hpp ├── FN_AthenaHUD_structs.hpp ├── FN_AthenaLobby_structs.hpp ├── FN_AthenaNews_structs.hpp ├── FN_BP_GCSteps_structs.hpp ├── FN_BP_ZT_Athena_structs.hpp ├── FN_BP_ZT_PVE_structs.hpp ├── FN_B_Pickups_structs.hpp ├── FN_BluGlo_Node_structs.hpp ├── FN_BoostsRoot_structs.hpp ├── FN_Border-Bang_structs.hpp ├── FN_Border-Empty_structs.hpp ├── FN_Border-MainL_structs.hpp ├── FN_Border-TabM_structs.hpp ├── FN_BuildingBar_structs.hpp ├── FN_Car_Copper_structs.hpp ├── FN_ChatWidget_structs.hpp ├── FN_Cinematic_structs.hpp ├── FN_ColorLibrary_structs.hpp ├── FN_CraftingBar_structs.hpp ├── FN_DONOTUSE_structs.hpp ├── FN_DailyRewards_structs.hpp ├── FN_DayWidget_structs.hpp ├── FN_DeathWidget_structs.hpp ├── FN_DecoTool_structs.hpp ├── FN_Direction_classes.hpp ├── FN_EFortUITheme_classes.hpp ├── FN_EIntTypes_classes.hpp ├── FN_ErrorEntry_structs.hpp ├── FN_ErrorWindow_structs.hpp ├── FN_EulaWidget_structs.hpp ├── FN_Feedback_structs.hpp ├── FN_FortUITheme_classes.hpp ├── FN_FriendCodePC_structs.hpp ├── FN_FrontEnd_structs.hpp ├── FN_FullPartyBar_structs.hpp ├── FN_GCN_NPC_Fire_structs.hpp ├── FN_GCN_NPC_Ice_structs.hpp ├── FN_GET_Stun_structs.hpp ├── FN_GE_SquadBuff_structs.hpp ├── FN_Gauntlet_structs.hpp ├── FN_HUD_TeamInfo_structs.hpp ├── FN_HelpWidget_structs.hpp ├── FN_HeroCoreStat_classes.hpp ├── FN_HitPointBar_structs.hpp ├── FN_InfoEntry_structs.hpp ├── FN_InfoWindow_structs.hpp ├── FN_ItemCount_structs.hpp ├── FN_ItemDragIcon_structs.hpp ├── FN_ItemEntry_structs.hpp ├── FN_ItemOrWidget_structs.hpp ├── FN_ItemWindow_structs.hpp ├── FN_JoinServer_structs.hpp ├── FN_LeaveButton_structs.hpp ├── FN_LegalInfo_structs.hpp ├── FN_Lightbox_structs.hpp ├── FN_LobbyTimer_structs.hpp ├── FN_LoginScreen_structs.hpp ├── FN_MTXButton_structs.hpp ├── FN_MainMenu_structs.hpp ├── FN_MicIndicator_structs.hpp ├── FN_MiniPartyBar_structs.hpp ├── FN_MovieWidget_structs.hpp ├── FN_MtxOffer_3_structs.hpp ├── FN_MtxStoreRoot_structs.hpp ├── FN_MusicManager_structs.hpp ├── FN_NewsEntry_structs.hpp ├── FN_OptionsMenu_structs.hpp ├── FN_PackResource_structs.hpp ├── FN_PanelButton_structs.hpp ├── FN_PartyFinder_structs.hpp ├── FN_PartyInfo_structs.hpp ├── FN_PerkDivider_structs.hpp ├── FN_PerkWidget_structs.hpp ├── FN_PerksList_structs.hpp ├── FN_PlayerBanner_structs.hpp ├── FN_PlayerInfo_structs.hpp ├── FN_PopupFrame_structs.hpp ├── FN_PowerWidget_structs.hpp ├── FN_QuestScreen_structs.hpp ├── FN_QuickbarBase_structs.hpp ├── FN_QuickbarSlot_structs.hpp ├── FN_RadialPicker_structs.hpp ├── FN_RejoinWindow_structs.hpp ├── FN_RewardType_classes.hpp ├── FN_RewardsIcon_structs.hpp ├── FN_SignInWidget_structs.hpp ├── FN_SlotLibrary_structs.hpp ├── FN_SocialTypes_classes.hpp ├── FN_SquadIcon_structs.hpp ├── FN_StatusWidget_structs.hpp ├── FN_StyleLibrary_structs.hpp ├── FN_Subtitles_structs.hpp ├── FN_T1_Research_structs.hpp ├── FN_T2_Horde_structs.hpp ├── FN_T2_Research_structs.hpp ├── FN_T3_Horde_structs.hpp ├── FN_T3_Research_structs.hpp ├── FN_T4_Horde_structs.hpp ├── FN_T4_Research_structs.hpp ├── FN_TcpMessaging_structs.hpp ├── FN_TeamID_Lime_structs.hpp ├── FN_TeamMicStack_structs.hpp ├── FN_TextRotator_structs.hpp ├── FN_ToastWidget_structs.hpp ├── FN_Tooltip-Item_structs.hpp ├── FN_TooltipStat_classes.hpp ├── FN_UIManager_structs.hpp ├── FN_UIMapManager_structs.hpp ├── FN_VectorVM_classes.hpp ├── FN_View3DModel_structs.hpp ├── FN_WM_Camera_structs.hpp ├── FN_WM_Lights_structs.hpp ├── FN_WM_PinEasy_structs.hpp ├── FN_WM_PinHard_structs.hpp ├── FN_WM_PinHorde_structs.hpp ├── FN_WM_PinMedium_structs.hpp ├── FN_WM_Pin_Round_structs.hpp ├── FN_WeakSpot_structs.hpp ├── FN_WebBrowser_classes.hpp ├── FN_WebPurchase_structs.hpp ├── FN_WindManager_structs.hpp ├── FN_XpBarToolTip_structs.hpp ├── FN_XpBarXpText_structs.hpp ├── FN_XpBoostRow_structs.hpp ├── FN_XpBoosts_structs.hpp ├── FN_ZoneDetails_structs.hpp ├── FN_AIGoalManager_structs.hpp ├── FN_AbilitiesPageTile_structs.hpp ├── FN_AbilitiesPage_structs.hpp ├── FN_AccountBonuses_structs.hpp ├── FN_AlterationWidget_structs.hpp ├── FN_AlterationsWidget_structs.hpp ├── FN_Announce_LowHeath_structs.hpp ├── FN_ArrowCursorWidget_structs.hpp ├── FN_AssetRegistry_classes.hpp ├── FN_AthenaCompass_structs.hpp ├── FN_AthenaDeathWidget_structs.hpp ├── FN_AthenaHitPointBar_structs.hpp ├── FN_AthenaKillsWidget_structs.hpp ├── FN_AthenaPlayerInfo_structs.hpp ├── FN_AthenaRotator_structs.hpp ├── FN_AthenaSessionId_structs.hpp ├── FN_AthenaStatsTab_structs.hpp ├── FN_AthenaTabsScreen_structs.hpp ├── FN_AthenaTeamInfo_structs.hpp ├── FN_AthenaWatchers_structs.hpp ├── FN_AthenaWinWidget_structs.hpp ├── FN_Athena_GameState_structs.hpp ├── FN_AvfMediaFactory_structs.hpp ├── FN_BP_Hex_PARENT_structs.hpp ├── FN_BP_Hex_TheForest_structs.hpp ├── FN_BP_Hex_TheSuburbs_structs.hpp ├── FN_BP_VictoryDrone_structs.hpp ├── FN_BP_ZT_Homebase_02_structs.hpp ├── FN_BP_ZT_Homebase_03_structs.hpp ├── FN_BP_ZT_Homebase_05_structs.hpp ├── FN_BP_ZT_Homebase_06_structs.hpp ├── FN_BP_ZT_Homebase_07_structs.hpp ├── FN_BP_ZT_Survival_structs.hpp ├── FN_BP_ZT_TheCity_structs.hpp ├── FN_BP_ZT_TheForest_structs.hpp ├── FN_BP_ZT_TheSuburbs_structs.hpp ├── FN_B_Ranged_Generic_structs.hpp ├── FN_B_Rift_Portals_structs.hpp ├── FN_BannerLibrary_structs.hpp ├── FN_BasicGradientFill_structs.hpp ├── FN_BasicNotification_structs.hpp ├── FN_BasicRatingWidget_structs.hpp ├── FN_BasicStrokeBox_structs.hpp ├── FN_BluGloInventory_structs.hpp ├── FN_BluGloManager_structs.hpp ├── FN_BlueprintContext_structs.hpp ├── FN_Border-1pxOutline_structs.hpp ├── FN_Border-LowerTabM_structs.hpp ├── FN_Border-MainL2_structs.hpp ├── FN_Border-MainModal_structs.hpp ├── FN_Border-PowerBar_structs.hpp ├── FN_Border-PowerToast_structs.hpp ├── FN_Border-RoundBoxM_structs.hpp ├── FN_Border-Slot-Empty_structs.hpp ├── FN_Border-SolidBG_structs.hpp ├── FN_Border-SquadBonus_structs.hpp ├── FN_Border-StatBG_structs.hpp ├── FN_Border-TabM-Solid_structs.hpp ├── FN_Border-TabM-Stats_structs.hpp ├── FN_Border_DropShadow_structs.hpp ├── FN_Border_Navy_RGrad_structs.hpp ├── FN_BottomBarWidget_structs.hpp ├── FN_BuildWatermark_structs.hpp ├── FN_ButtonStyle-Base_structs.hpp ├── FN_ButtonStyle-Left_structs.hpp ├── FN_ButtonStyle-Right_structs.hpp ├── FN_ButtonStyle-Skew_structs.hpp ├── FN_CCGameplayEffects_structs.hpp ├── FN_ChoiceCardCount_structs.hpp ├── FN_ChoiceCardName_structs.hpp ├── FN_CollectionBar_structs.hpp ├── FN_CollectionBounds_classes.hpp ├── FN_ColorStylesheet_classes.hpp ├── FN_CombatManager_structs.hpp ├── FN_Combined_Horde_structs.hpp ├── FN_DailyRewardsEpic_structs.hpp ├── FN_DailyRewardsItem_structs.hpp ├── FN_Default3PCamera_structs.hpp ├── FN_DefaultSkillNode_structs.hpp ├── FN_DoorMetaObstacle_structs.hpp ├── FN_EFortUIThemeColor_classes.hpp ├── FN_EarnedBadgeTile_structs.hpp ├── FN_ElementalEnum_classes.hpp ├── FN_En_ShellTypes_01_classes.hpp ├── FN_EnemyPawn_Parent_structs.hpp ├── FN_EngineMessages_classes.hpp ├── FN_FeedbackAnnouncer_structs.hpp ├── FN_FeedbackManager_structs.hpp ├── FN_FortTwitchLogin_structs.hpp ├── FN_FortUIStylesheet_classes.hpp ├── FN_FortniteTownmap_structs.hpp ├── FN_FortniteWorldMap_structs.hpp ├── FN_FriendCodeConsole_structs.hpp ├── FN_FrontEndStore_structs.hpp ├── FN_Frontend_BG_Main_structs.hpp ├── FN_Frontend_Lobby_structs.hpp ├── FN_FullPartyMember_structs.hpp ├── FN_GAB_AthenaDBNO_structs.hpp ├── FN_GAB_GenericDeath_structs.hpp ├── FN_GAB_PlayerDBNO_structs.hpp ├── FN_GCN_NPC_Lightning_structs.hpp ├── FN_GCN_RiftZapPlayer_structs.hpp ├── FN_GET_DamageParent_structs.hpp ├── FN_GET_FallingDamage_structs.hpp ├── FN_GET_FatalDamage_structs.hpp ├── FN_GET_MoveSpeed_structs.hpp ├── FN_GET_TagContainer_structs.hpp ├── FN_GE_Athena_Revive_structs.hpp ├── FN_GE_Generic_Revive_structs.hpp ├── FN_GE_HealthRegen_structs.hpp ├── FN_GE_ImpactImmunity_structs.hpp ├── FN_GE_SquadStatBonus_structs.hpp ├── FN_GE_StunActive_structs.hpp ├── FN_GE_TrapArmGeneric_structs.hpp ├── FN_GameSubCatalog_classes.hpp ├── FN_HBOnboardingFlow_structs.hpp ├── FN_HeroSquadBonus_structs.hpp ├── FN_HeroSquadBonuses_structs.hpp ├── FN_HomebaseRatingBar_structs.hpp ├── FN_HorizontalTabList_structs.hpp ├── FN_HuskStrength00_structs.hpp ├── FN_HuskStrength01_structs.hpp ├── FN_HuskStrength02_structs.hpp ├── FN_HuskStrength03_structs.hpp ├── FN_HuskStrength04_structs.hpp ├── FN_HuskStrength05_structs.hpp ├── FN_HuskStrength06_structs.hpp ├── FN_HuskStrength07_structs.hpp ├── FN_HuskStrength08_structs.hpp ├── FN_HuskStrength09_structs.hpp ├── FN_HuskStrength10_structs.hpp ├── FN_IconAndNameWidget_structs.hpp ├── FN_IconTabButton_structs.hpp ├── FN_IconTextButton_structs.hpp ├── FN_ImpactNumbers_structs.hpp ├── FN_InputReflector_structs.hpp ├── FN_ItemCooldownMeter_structs.hpp ├── FN_ItemCountOverCost_structs.hpp ├── FN_ItemDetailsHeader_structs.hpp ├── FN_ItemDetailsWidget_structs.hpp ├── FN_ItemDisplayMode_classes.hpp ├── FN_ItemDisplayStyle_classes.hpp ├── FN_ItemHeaderWidget_structs.hpp ├── FN_ItemIconWidget_structs.hpp ├── FN_ItemInspectScreen_structs.hpp ├── FN_ItemStackCounter_structs.hpp ├── FN_ItemTextureSet_classes.hpp ├── FN_ItemTransform_structs.hpp ├── FN_Item_TierBadge_structs.hpp ├── FN_Item_TierStar_structs.hpp ├── FN_KeybindWidget_structs.hpp ├── FN_LeaveWarningInfo_structs.hpp ├── FN_LegacyPerkWidget_structs.hpp ├── FN_LegacyPerksWidget_structs.hpp ├── FN_LobbyGadgetButton_structs.hpp ├── FN_LobbyPlayerPadTop_structs.hpp ├── FN_LoginBackground_structs.hpp ├── FN_LoginResultWIdget_structs.hpp ├── FN_MainPlayerCamera_structs.hpp ├── FN_MainTabsScreen_structs.hpp ├── FN_MgmtTabsScreen_structs.hpp ├── FN_MiniPartyMember_structs.hpp ├── FN_MinimapContainer_structs.hpp ├── FN_MissionBotPawn_structs.hpp ├── FN_MissionGen_1Gate_structs.hpp ├── FN_MissionGen_2Gates_structs.hpp ├── FN_MissionGen_Athena_structs.hpp ├── FN_MissionGen_T2_DtB_structs.hpp ├── FN_MissionGen_T2_DtE_structs.hpp ├── FN_MissionGen_T2_LtR_structs.hpp ├── FN_MissionGen_T2_PtS_structs.hpp ├── FN_MissionGen_T2_RtD_structs.hpp ├── FN_MissionGen_T2_RtL_structs.hpp ├── FN_MissionGen_T2_RtS_structs.hpp ├── FN_MissionRichText_structs.hpp ├── FN_MissionTooltip_structs.hpp ├── FN_MissionTracker_structs.hpp ├── FN_MtxOffersList_3_structs.hpp ├── FN_NavLink_Floor_structs.hpp ├── FN_NavLink_RoofC_structs.hpp ├── FN_NodeBackground_structs.hpp ├── FN_NormalBangWrapper_structs.hpp ├── FN_ObjectivesPage_structs.hpp ├── FN_OptionsMenuInput_structs.hpp ├── FN_OptionsMenuSlider_structs.hpp ├── FN_PBWA_BG_Archway_structs.hpp ├── FN_PBWA_BG_BalconyD_structs.hpp ├── FN_PBWA_BG_BalconyI_structs.hpp ├── FN_PBWA_BG_BalconyO_structs.hpp ├── FN_PBWA_BG_BalconyS_structs.hpp ├── FN_PBWA_BG_Brace_structs.hpp ├── FN_PBWA_BG_DoorC_structs.hpp ├── FN_PBWA_BG_DoorS_structs.hpp ├── FN_PBWA_BG_DoorSide_structs.hpp ├── FN_PBWA_BG_Floor_structs.hpp ├── FN_PBWA_BG_HalfWall_structs.hpp ├── FN_PBWA_BG_RoofC_structs.hpp ├── FN_PBWA_BG_RoofD_structs.hpp ├── FN_PBWA_BG_RoofI_structs.hpp ├── FN_PBWA_BG_RoofO_structs.hpp ├── FN_PBWA_BG_RoofS_structs.hpp ├── FN_PBWA_BG_RoofWall_structs.hpp ├── FN_PBWA_BG_Solid_structs.hpp ├── FN_PBWA_BG_StairF_structs.hpp ├── FN_PBWA_BG_StairR_structs.hpp ├── FN_PBWA_BG_StairT_structs.hpp ├── FN_PBWA_BG_StairW_structs.hpp ├── FN_PBWA_BG_WindowC_structs.hpp ├── FN_PBWA_BG_Windows_structs.hpp ├── FN_PBWA_M1_Archway_structs.hpp ├── FN_PBWA_M1_BalconyD_structs.hpp ├── FN_PBWA_M1_BalconyI_structs.hpp ├── FN_PBWA_M1_BalconyO_structs.hpp ├── FN_PBWA_M1_BalconyS_structs.hpp ├── FN_PBWA_M1_Brace_structs.hpp ├── FN_PBWA_M1_DoorC_structs.hpp ├── FN_PBWA_M1_DoorS_structs.hpp ├── FN_PBWA_M1_DoorSide_structs.hpp ├── FN_PBWA_M1_Floor_structs.hpp ├── FN_PBWA_M1_HalfWall_structs.hpp ├── FN_PBWA_M1_Pillar_structs.hpp ├── FN_PBWA_M1_RoofC_structs.hpp ├── FN_PBWA_M1_RoofD_structs.hpp ├── FN_PBWA_M1_RoofI_structs.hpp ├── FN_PBWA_M1_RoofO_structs.hpp ├── FN_PBWA_M1_RoofS_structs.hpp ├── FN_PBWA_M1_RoofWall_structs.hpp ├── FN_PBWA_M1_Solid_structs.hpp ├── FN_PBWA_M1_StairF_structs.hpp ├── FN_PBWA_M1_StairR_structs.hpp ├── FN_PBWA_M1_StairT_structs.hpp ├── FN_PBWA_M1_StairW_structs.hpp ├── FN_PBWA_M1_WindowC_structs.hpp ├── FN_PBWA_M1_Windows_structs.hpp ├── FN_PBWA_S1_Archway_structs.hpp ├── FN_PBWA_S1_BalconyD_structs.hpp ├── FN_PBWA_S1_BalconyI_structs.hpp ├── FN_PBWA_S1_BalconyO_structs.hpp ├── FN_PBWA_S1_BalconyS_structs.hpp ├── FN_PBWA_S1_Brace_structs.hpp ├── FN_PBWA_S1_DoorC_structs.hpp ├── FN_PBWA_S1_DoorS_structs.hpp ├── FN_PBWA_S1_DoorSide_structs.hpp ├── FN_PBWA_S1_Floor_structs.hpp ├── FN_PBWA_S1_HalfWallS_structs.hpp ├── FN_PBWA_S1_Pillar_structs.hpp ├── FN_PBWA_S1_RoofC_structs.hpp ├── FN_PBWA_S1_RoofD_structs.hpp ├── FN_PBWA_S1_RoofI_structs.hpp ├── FN_PBWA_S1_RoofO_structs.hpp ├── FN_PBWA_S1_RoofS_structs.hpp ├── FN_PBWA_S1_RoofWall_structs.hpp ├── FN_PBWA_S1_Solid_structs.hpp ├── FN_PBWA_S1_StairF_structs.hpp ├── FN_PBWA_S1_StairR_structs.hpp ├── FN_PBWA_S1_StairT_structs.hpp ├── FN_PBWA_S1_StairW_structs.hpp ├── FN_PBWA_S1_WindowsC_structs.hpp ├── FN_PBWA_S1_Windows_structs.hpp ├── FN_PBWA_W1_Archway_structs.hpp ├── FN_PBWA_W1_BalconyD_structs.hpp ├── FN_PBWA_W1_BalconyI_structs.hpp ├── FN_PBWA_W1_BalconyO_structs.hpp ├── FN_PBWA_W1_BalconyS_structs.hpp ├── FN_PBWA_W1_Brace_structs.hpp ├── FN_PBWA_W1_DoorC_structs.hpp ├── FN_PBWA_W1_DoorS_structs.hpp ├── FN_PBWA_W1_DoorSide_structs.hpp ├── FN_PBWA_W1_Floor_structs.hpp ├── FN_PBWA_W1_HalfWallS_structs.hpp ├── FN_PBWA_W1_Pillar_structs.hpp ├── FN_PBWA_W1_RoofC_structs.hpp ├── FN_PBWA_W1_RoofD_structs.hpp ├── FN_PBWA_W1_RoofI_structs.hpp ├── FN_PBWA_W1_RoofO_structs.hpp ├── FN_PBWA_W1_RoofS_structs.hpp ├── FN_PBWA_W1_RoofWall_structs.hpp ├── FN_PBWA_W1_Solid_structs.hpp ├── FN_PBWA_W1_StairF_structs.hpp ├── FN_PBWA_W1_StairR_structs.hpp ├── FN_PBWA_W1_StairT_structs.hpp ├── FN_PBWA_W1_StairW_structs.hpp ├── FN_PBWA_W1_WindowC_structs.hpp ├── FN_PBWA_W1_Windows_structs.hpp ├── FN_PBW_BP_Parent_structs.hpp ├── FN_PacketHandler_structs.hpp ├── FN_PerkTierWidgetNew_structs.hpp ├── FN_PerkWidgetNew_structs.hpp ├── FN_PermissionsRoot_structs.hpp ├── FN_PickupManager_structs.hpp ├── FN_PickupMessageItem_structs.hpp ├── FN_PlayerPawn_Athena_structs.hpp ├── FN_PowerRequirement_structs.hpp ├── FN_PowerToastWidget_structs.hpp ├── FN_PrivacyWidget_structs.hpp ├── FN_ProgressBarType_classes.hpp ├── FN_ProgressWidget_structs.hpp ├── FN_QuantitySelector_structs.hpp ├── FN_QuestInfo_Widget_structs.hpp ├── FN_QuestTrackerEntry_structs.hpp ├── FN_QuestTreeEntry_structs.hpp ├── FN_QuestUpdateEntry_structs.hpp ├── FN_QuestUpdatesLog_structs.hpp ├── FN_QuickbarPrimary_structs.hpp ├── FN_QuickbarSecondary_structs.hpp ├── FN_RadialPickerItem_structs.hpp ├── FN_Ranged3PCamera_structs.hpp ├── FN_RatingWidget_NUI_structs.hpp ├── FN_Results_BadgeLoot_structs.hpp ├── FN_Results_Badge_structs.hpp ├── FN_Results_Summary_structs.hpp ├── FN_Results_TeamScore_structs.hpp ├── FN_Results_TopPanel_structs.hpp ├── FN_Results_Widget_structs.hpp ├── FN_RewardsListEntry_structs.hpp ├── FN_RewardsListWidget_structs.hpp ├── FN_RewardsWidget_structs.hpp ├── FN_Rewards_Header_structs.hpp ├── FN_Rewards_ItemCard_structs.hpp ├── FN_RotatorSelector_structs.hpp ├── FN_ScoreBarsWidget_structs.hpp ├── FN_ScoreDetailsRow_structs.hpp ├── FN_Serialization_classes.hpp ├── FN_SessionMessages_classes.hpp ├── FN_SkillTreeGroups_classes.hpp ├── FN_SkillTreePages_classes.hpp ├── FN_SmasherStrength00_structs.hpp ├── FN_SmasherStrength01_structs.hpp ├── FN_SmasherStrength02_structs.hpp ├── FN_SmasherStrength03_structs.hpp ├── FN_SmasherStrength04_structs.hpp ├── FN_SmasherStrength05_structs.hpp ├── FN_SmasherStrength06_structs.hpp ├── FN_SmasherStrength07_structs.hpp ├── FN_SmasherStrength08_structs.hpp ├── FN_SmasherStrength09_structs.hpp ├── FN_SmasherStrength10_structs.hpp ├── FN_Sniper3PCamera_structs.hpp ├── FN_SocialDefaults_structs.hpp ├── FN_SquadSlotGroup_structs.hpp ├── FN_SquadStatsWidget_structs.hpp ├── FN_StatEventManager_structs.hpp ├── FN_StatItemLarge_structs.hpp ├── FN_StatsListWidget_structs.hpp ├── FN_StoreMain_Root_structs.hpp ├── FN_StoreOfferCosts_classes.hpp ├── FN_SubgameSelect_structs.hpp ├── FN_SubtitlesWidgets_structs.hpp ├── FN_TODM_Disabled_structs.hpp ├── FN_TVPostProcessBP_structs.hpp ├── FN_TabAccountLinkage_structs.hpp ├── FN_TabAudioOptions_structs.hpp ├── FN_TabGameOptionsHud_structs.hpp ├── FN_TabGameOptions_structs.hpp ├── FN_TabGamePadConfig_structs.hpp ├── FN_TabInputOptions_structs.hpp ├── FN_TabVideoOptions_structs.hpp ├── FN_TalkingHeadWidget_structs.hpp ├── FN_Targeting3PCamera_structs.hpp ├── FN_TeamID_Default_structs.hpp ├── FN_TeamID_Orange_structs.hpp ├── FN_TextStyle-Base-L_structs.hpp ├── FN_TextStyle-Base-M_structs.hpp ├── FN_TextStyle-Base-S_structs.hpp ├── FN_TextStyle-Base-XS_structs.hpp ├── FN_TextStyle-Base_structs.hpp ├── FN_TextStyle-Power-S_structs.hpp ├── FN_TheaterMapViewer_structs.hpp ├── FN_ThirdPartyTab_structs.hpp ├── FN_ThrowingStarTest_structs.hpp ├── FN_ToastDisplayArea_structs.hpp ├── FN_Tooltip-Basic-S_structs.hpp ├── FN_Tooltip-CoreStat_structs.hpp ├── FN_Tooltip-Custom-S_structs.hpp ├── FN_TooltipLibrary_structs.hpp ├── FN_TooltipStatWidget_structs.hpp ├── FN_TopBarSkillPoints_structs.hpp ├── FN_TracerGeneric_structs.hpp ├── FN_TutorialOverlay_structs.hpp ├── FN_TutorialRichText_structs.hpp ├── FN_TutorialWindow_structs.hpp ├── FN_VehicleObject_structs.hpp ├── FN_WM_PinManager_structs.hpp ├── FN_WM_Pin_Master_structs.hpp ├── FN_WaveModifiersTile_structs.hpp ├── FN_WidgetCarousel_classes.hpp ├── FN_WmfMediaFactory_structs.hpp ├── FN_WorldLightingMenu_structs.hpp ├── FN_XpBonusToolTip_structs.hpp ├── FN_XpBoostCounts_structs.hpp ├── FN_XpBoostDailyBonus_structs.hpp ├── FN_XpBoostInfoText_structs.hpp ├── FN_XpBoostQuantities_structs.hpp ├── FN_ZoneScoreWidget_structs.hpp ├── FN_AccountLinkingWindow_structs.hpp ├── FN_ActiveModifierItemHUD_structs.hpp ├── FN_ActiveModifiersHUD_structs.hpp ├── FN_AnimNotify_FootStep_structs.hpp ├── FN_Announce_BackpackFull_structs.hpp ├── FN_Announce_LowDurability_structs.hpp ├── FN_Announce_NameHomeBase_structs.hpp ├── FN_Announce_NoDurability_structs.hpp ├── FN_Announce_QuestUpdate_structs.hpp ├── FN_Announce_ZoneModifiers_structs.hpp ├── FN_Announcement_Basic_structs.hpp ├── FN_Announcement_Layout_structs.hpp ├── FN_Announcement_Tutorial_structs.hpp ├── FN_AthenaAerialFeedback_structs.hpp ├── FN_AthenaEquipProgress_structs.hpp ├── FN_AthenaGameOverScreen_structs.hpp ├── FN_AthenaGamePhaseWidget_structs.hpp ├── FN_AthenaInventoryPanel_structs.hpp ├── FN_AthenaKillFeedItem_structs.hpp ├── FN_AthenaKillFeedWidget_structs.hpp ├── FN_AthenaLeaderboardTab_structs.hpp ├── FN_AthenaLobbyPlayerPanel_structs.hpp ├── FN_AthenaMinimapContainer_structs.hpp ├── FN_AthenaPickupManager_structs.hpp ├── FN_AthenaQuickBarSlot_structs.hpp ├── FN_AthenaQuickbarPrimary_structs.hpp ├── FN_AthenaTeamMemberInfo_structs.hpp ├── FN_BP_BannerEditorTile_structs.hpp ├── FN_BP_Hex_BuildTheBase_structs.hpp ├── FN_BP_Hex_CriticalMission_structs.hpp ├── FN_BP_Hex_TheGrasslands_structs.hpp ├── FN_BP_Hex_TheLakeside_structs.hpp ├── FN_BP_QuestExpiresWidget_structs.hpp ├── FN_BP_SimpleItemWidget_structs.hpp ├── FN_BP_ZT_Athena_Faceoff_structs.hpp ├── FN_BP_ZT_Athena_Streaming_structs.hpp ├── FN_BP_ZT_BuildTheBase_structs.hpp ├── FN_BP_ZT_CriticalMission_structs.hpp ├── FN_BP_ZT_TheGrasslands_structs.hpp ├── FN_BP_ZT_VindermansLab_structs.hpp ├── FN_B_CameraRainDrops_01_structs.hpp ├── FN_B_DtB_FloatingRift_structs.hpp ├── FN_B_DtB_LightningZap_structs.hpp ├── FN_B_Fragment_Container_structs.hpp ├── FN_BannerSelectionWidget_structs.hpp ├── FN_BasicInteractionWidget_structs.hpp ├── FN_BluGloRequestHandler_structs.hpp ├── FN_BluGlow_MorphAnimation_structs.hpp ├── FN_Border-CompareHeader_structs.hpp ├── FN_Border-FSModal-TopL_structs.hpp ├── FN_Border-FloatingShadow_structs.hpp ├── FN_Border-ItemDetailsBG_structs.hpp └── FN_Border-ItemInfo-Blank_structs.hpp /Minhook/.gitkeep: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /FW1FontWrapper/.gitkeep: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /Minhook/src/.gitkeep: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /Minhook/include/.gitkeep: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /Minhook/src/HDE/.gitkeep: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /FW1FontWrapper/FW1Precompiled.cpp: -------------------------------------------------------------------------------- 1 | // FW1Precompiled.cpp 2 | 3 | #include "FW1Precompiled.h" 4 | 5 | -------------------------------------------------------------------------------- /SDK/FN_Credits_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Delete_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EulaTab_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HUD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_News_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Reticle_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T1_Main_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T2_Main_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T3_Main_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T4_Main_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TODM_A_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TopBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaHUD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaLobby_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaNews_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_GCSteps_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Athena_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_PVE_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_B_Pickups_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BluGlo_Node_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BoostsRoot_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-Bang_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-Empty_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-MainL_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-TabM_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BuildingBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Car_Copper_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ChatWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Cinematic_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ColorLibrary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_CraftingBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DONOTUSE_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DailyRewards_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DayWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DeathWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DecoTool_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Direction_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EFortUITheme_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EIntTypes_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ErrorEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ErrorWindow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EulaWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Feedback_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FortUITheme_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FriendCodePC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FrontEnd_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FullPartyBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GCN_NPC_Fire_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GCN_NPC_Ice_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GET_Stun_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_SquadBuff_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Gauntlet_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HUD_TeamInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HelpWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HeroCoreStat_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HitPointBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_InfoEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_InfoWindow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemCount_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemDragIcon_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemOrWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemWindow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_JoinServer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LeaveButton_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LegalInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Lightbox_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LobbyTimer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LoginScreen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MTXButton_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MainMenu_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MicIndicator_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MiniPartyBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MovieWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MtxOffer_3_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MtxStoreRoot_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MusicManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_NewsEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_OptionsMenu_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PackResource_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PanelButton_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PartyFinder_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PartyInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PerkDivider_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PerkWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PerksList_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PlayerBanner_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PlayerInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PopupFrame_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PowerWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuestScreen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuickbarBase_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuickbarSlot_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RadialPicker_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RejoinWindow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RewardType_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RewardsIcon_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SignInWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SlotLibrary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SocialTypes_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SquadIcon_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_StatusWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_StyleLibrary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Subtitles_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T1_Research_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T2_Horde_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T2_Research_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T3_Horde_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T3_Research_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T4_Horde_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_T4_Research_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TcpMessaging_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TeamID_Lime_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TeamMicStack_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TextRotator_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ToastWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Tooltip-Item_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TooltipStat_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_UIManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_UIMapManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_VectorVM_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_View3DModel_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_Camera_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_Lights_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_PinEasy_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_PinHard_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_PinHorde_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_PinMedium_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_Pin_Round_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WeakSpot_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WebBrowser_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WebPurchase_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WindManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBarToolTip_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBarXpText_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBoostRow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBoosts_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ZoneDetails_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AIGoalManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AbilitiesPageTile_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AbilitiesPage_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AccountBonuses_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AlterationWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AlterationsWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announce_LowHeath_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ArrowCursorWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AssetRegistry_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaCompass_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaDeathWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaHitPointBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaKillsWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaPlayerInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaRotator_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaSessionId_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaStatsTab_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaTabsScreen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaTeamInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaWatchers_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaWinWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Athena_GameState_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AvfMediaFactory_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_Hex_PARENT_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_Hex_TheForest_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_Hex_TheSuburbs_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_VictoryDrone_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Homebase_02_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Homebase_03_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Homebase_05_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Homebase_06_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Homebase_07_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Survival_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_TheCity_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_TheForest_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_TheSuburbs_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_B_Ranged_Generic_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_B_Rift_Portals_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BannerLibrary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BasicGradientFill_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BasicNotification_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BasicRatingWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BasicStrokeBox_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BluGloInventory_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BluGloManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BlueprintContext_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-1pxOutline_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-LowerTabM_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-MainL2_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-MainModal_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-PowerBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-PowerToast_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-RoundBoxM_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-Slot-Empty_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-SolidBG_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-SquadBonus_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-StatBG_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-TabM-Solid_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-TabM-Stats_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border_DropShadow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border_Navy_RGrad_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BottomBarWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BuildWatermark_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ButtonStyle-Base_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ButtonStyle-Left_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ButtonStyle-Right_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ButtonStyle-Skew_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_CCGameplayEffects_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ChoiceCardCount_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ChoiceCardName_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_CollectionBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_CollectionBounds_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ColorStylesheet_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_CombatManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Combined_Horde_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DailyRewardsEpic_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DailyRewardsItem_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Default3PCamera_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DefaultSkillNode_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_DoorMetaObstacle_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EFortUIThemeColor_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EarnedBadgeTile_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ElementalEnum_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_En_ShellTypes_01_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EnemyPawn_Parent_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_EngineMessages_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FeedbackAnnouncer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FeedbackManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FortTwitchLogin_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FortUIStylesheet_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FortniteTownmap_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FortniteWorldMap_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FriendCodeConsole_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FrontEndStore_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Frontend_BG_Main_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Frontend_Lobby_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_FullPartyMember_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GAB_AthenaDBNO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GAB_GenericDeath_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GAB_PlayerDBNO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GCN_NPC_Lightning_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GCN_RiftZapPlayer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GET_DamageParent_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GET_FallingDamage_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GET_FatalDamage_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GET_MoveSpeed_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GET_TagContainer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_Athena_Revive_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_Generic_Revive_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_HealthRegen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_ImpactImmunity_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_SquadStatBonus_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_StunActive_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GE_TrapArmGeneric_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_GameSubCatalog_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HBOnboardingFlow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HeroSquadBonus_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HeroSquadBonuses_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HomebaseRatingBar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HorizontalTabList_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength00_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength01_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength02_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength03_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength04_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength05_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength06_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength07_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength08_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength09_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_HuskStrength10_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_IconAndNameWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_IconTabButton_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_IconTextButton_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ImpactNumbers_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_InputReflector_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemCooldownMeter_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemCountOverCost_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemDetailsHeader_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemDetailsWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemDisplayMode_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemDisplayStyle_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemHeaderWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemIconWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemInspectScreen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemStackCounter_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemTextureSet_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ItemTransform_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Item_TierBadge_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Item_TierStar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_KeybindWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LeaveWarningInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LegacyPerkWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LegacyPerksWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LobbyGadgetButton_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LobbyPlayerPadTop_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LoginBackground_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_LoginResultWIdget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MainPlayerCamera_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MainTabsScreen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MgmtTabsScreen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MiniPartyMember_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MinimapContainer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionBotPawn_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_1Gate_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_2Gates_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_Athena_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_T2_DtB_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_T2_DtE_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_T2_LtR_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_T2_PtS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_T2_RtD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_T2_RtL_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionGen_T2_RtS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionRichText_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionTooltip_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MissionTracker_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_MtxOffersList_3_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_NavLink_Floor_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_NavLink_RoofC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_NodeBackground_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_NormalBangWrapper_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ObjectivesPage_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_OptionsMenuInput_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_OptionsMenuSlider_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_Archway_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_BalconyD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_BalconyI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_BalconyO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_BalconyS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_Brace_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_DoorC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_DoorS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_DoorSide_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_Floor_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_HalfWall_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_RoofC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_RoofD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_RoofI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_RoofO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_RoofS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_RoofWall_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_Solid_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_StairF_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_StairR_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_StairT_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_StairW_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_WindowC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_BG_Windows_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_Archway_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_BalconyD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_BalconyI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_BalconyO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_BalconyS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_Brace_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_DoorC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_DoorS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_DoorSide_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_Floor_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_HalfWall_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_Pillar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_RoofC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_RoofD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_RoofI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_RoofO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_RoofS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_RoofWall_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_Solid_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_StairF_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_StairR_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_StairT_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_StairW_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_WindowC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_M1_Windows_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_Archway_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_BalconyD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_BalconyI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_BalconyO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_BalconyS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_Brace_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_DoorC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_DoorS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_DoorSide_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_Floor_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_HalfWallS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_Pillar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_RoofC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_RoofD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_RoofI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_RoofO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_RoofS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_RoofWall_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_Solid_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_StairF_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_StairR_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_StairT_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_StairW_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_WindowsC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_S1_Windows_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_Archway_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_BalconyD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_BalconyI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_BalconyO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_BalconyS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_Brace_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_DoorC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_DoorS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_DoorSide_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_Floor_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_HalfWallS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_Pillar_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_RoofC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_RoofD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_RoofI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_RoofO_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_RoofS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_RoofWall_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_Solid_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_StairF_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_StairR_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_StairT_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_StairW_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_WindowC_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBWA_W1_Windows_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PBW_BP_Parent_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PacketHandler_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PerkTierWidgetNew_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PerkWidgetNew_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PermissionsRoot_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PickupManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PickupMessageItem_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PlayerPawn_Athena_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PowerRequirement_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PowerToastWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_PrivacyWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ProgressBarType_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ProgressWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuantitySelector_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuestInfo_Widget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuestTrackerEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuestTreeEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuestUpdateEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuestUpdatesLog_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuickbarPrimary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_QuickbarSecondary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RadialPickerItem_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Ranged3PCamera_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RatingWidget_NUI_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Results_BadgeLoot_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Results_Badge_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Results_Summary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Results_TeamScore_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Results_TopPanel_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Results_Widget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RewardsListEntry_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RewardsListWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RewardsWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Rewards_Header_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Rewards_ItemCard_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_RotatorSelector_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ScoreBarsWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ScoreDetailsRow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Serialization_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SessionMessages_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SkillTreeGroups_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SkillTreePages_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength00_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength01_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength02_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength03_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength04_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength05_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength06_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength07_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength08_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength09_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SmasherStrength10_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Sniper3PCamera_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SocialDefaults_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SquadSlotGroup_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SquadStatsWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_StatEventManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_StatItemLarge_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_StatsListWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_StoreMain_Root_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_StoreOfferCosts_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SubgameSelect_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_SubtitlesWidgets_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TODM_Disabled_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TVPostProcessBP_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TabAccountLinkage_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TabAudioOptions_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TabGameOptionsHud_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TabGameOptions_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TabGamePadConfig_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TabInputOptions_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TabVideoOptions_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TalkingHeadWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Targeting3PCamera_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TeamID_Default_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TeamID_Orange_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TextStyle-Base-L_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TextStyle-Base-M_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TextStyle-Base-S_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TextStyle-Base-XS_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TextStyle-Base_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TextStyle-Power-S_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TheaterMapViewer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ThirdPartyTab_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ThrowingStarTest_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ToastDisplayArea_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Tooltip-Basic-S_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Tooltip-CoreStat_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Tooltip-Custom-S_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TooltipLibrary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TooltipStatWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TopBarSkillPoints_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TracerGeneric_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TutorialOverlay_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TutorialRichText_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_TutorialWindow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_VehicleObject_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_PinManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WM_Pin_Master_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WaveModifiersTile_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WidgetCarousel_classes.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WmfMediaFactory_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_WorldLightingMenu_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBonusToolTip_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBoostCounts_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBoostDailyBonus_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBoostInfoText_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_XpBoostQuantities_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ZoneScoreWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AccountLinkingWindow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ActiveModifierItemHUD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_ActiveModifiersHUD_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AnimNotify_FootStep_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announce_BackpackFull_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announce_LowDurability_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announce_NameHomeBase_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announce_NoDurability_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announce_QuestUpdate_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announce_ZoneModifiers_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announcement_Basic_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announcement_Layout_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Announcement_Tutorial_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaAerialFeedback_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaEquipProgress_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaGameOverScreen_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaGamePhaseWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaInventoryPanel_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaKillFeedItem_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaKillFeedWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaLeaderboardTab_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaLobbyPlayerPanel_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaMinimapContainer_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaPickupManager_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaQuickBarSlot_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaQuickbarPrimary_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_AthenaTeamMemberInfo_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_BannerEditorTile_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_Hex_BuildTheBase_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_Hex_CriticalMission_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_Hex_TheGrasslands_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_Hex_TheLakeside_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_QuestExpiresWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_SimpleItemWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Athena_Faceoff_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_Athena_Streaming_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_BuildTheBase_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_CriticalMission_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_TheGrasslands_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BP_ZT_VindermansLab_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_B_CameraRainDrops_01_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_B_DtB_FloatingRift_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_B_DtB_LightningZap_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_B_Fragment_Container_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BannerSelectionWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BasicInteractionWidget_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BluGloRequestHandler_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_BluGlow_MorphAnimation_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-CompareHeader_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-FSModal-TopL_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-FloatingShadow_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-ItemDetailsBG_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | -------------------------------------------------------------------------------- /SDK/FN_Border-ItemInfo-Blank_structs.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // Fortnite SDK 4 | 5 | #ifdef _MSC_VER 6 | #pragma pack(push, 0x8) 7 | #endif 8 | 9 | namespace SDK 10 | { 11 | } 12 | 13 | #ifdef _MSC_VER 14 | #pragma pack(pop) 15 | #endif 16 | --------------------------------------------------------------------------------