├── .directory
├── .gitignore
├── GUI
├── CharacterCreation.gd
├── CharacterCreation.tscn
├── ColorPickerButton.tscn
├── EditBehaviour.gd
├── Panel.gd
├── Randomizer.gd
├── SliderBox.gd
├── SliderBox.tscn
└── Theme
│ ├── PresetButtonTheme.tres
│ ├── Quintessential-Regular.ttf
│ ├── Roboto-Black.ttf
│ ├── Roboto-Bold.ttf
│ ├── Roboto-Regular.ttf
│ ├── Theme.tres
│ ├── slider.png
│ ├── slider.png.import
│ ├── slider_grabber.jpg
│ ├── slider_grabber.jpg.import
│ ├── slider_grabber.png
│ ├── slider_grabber.png.import
│ ├── slider_grabber_h.png
│ └── slider_grabber_h.png.import
├── Game
├── CameraMenu.gd
├── CameraMenu.tscn
├── Game.tscn
├── GameInstance.gd
├── GameInstance.tscn
├── Save.gd
└── Save.tscn
├── LICENSE
├── MainCharacter
├── MainCharacter.blend
├── MainCharacter.gd
├── MainCharacter.tscn
├── Material
│ ├── Cornea.tres
│ ├── Eye.tres
│ ├── Hair.tres
│ ├── Skin.tres
│ ├── Textures
│ │ ├── .directory
│ │ ├── beard
│ │ │ ├── .directory
│ │ │ ├── beard0_mask.jpg
│ │ │ ├── beard0_mask.jpg.import
│ │ │ ├── beard1_mask.jpg
│ │ │ ├── beard1_mask.jpg.import
│ │ │ ├── beard2_mask.jpg
│ │ │ ├── beard2_mask.jpg.import
│ │ │ ├── beard3_mask.jpg
│ │ │ └── beard3_mask.jpg.import
│ │ ├── body
│ │ │ ├── .directory
│ │ │ ├── arms_a.jpg
│ │ │ ├── arms_a.jpg.import
│ │ │ ├── arms_n.jpg
│ │ │ ├── arms_n.jpg.import
│ │ │ ├── arms_n_detail.jpg
│ │ │ ├── arms_n_detail.jpg.import
│ │ │ ├── arms_ors.jpg
│ │ │ ├── arms_ors.jpg.import
│ │ │ ├── arms_orsc.jpg
│ │ │ ├── arms_orsc.jpg.import
│ │ │ ├── head_a.jpg
│ │ │ ├── head_a.jpg.import
│ │ │ ├── head_id_mask.jpg
│ │ │ ├── head_id_mask.jpg.import
│ │ │ ├── head_n.jpg
│ │ │ ├── head_n.jpg.import
│ │ │ ├── head_n_detail.jpg
│ │ │ ├── head_n_detail.jpg.import
│ │ │ ├── head_n_flip.jpg
│ │ │ ├── head_n_flip.jpg.import
│ │ │ ├── head_ors.jpg
│ │ │ ├── head_ors.jpg.import
│ │ │ ├── head_orsc.jpg
│ │ │ ├── head_orsc.jpg.import
│ │ │ ├── legs_a.jpg
│ │ │ ├── legs_a.jpg.import
│ │ │ ├── legs_n.jpg
│ │ │ ├── legs_n.jpg.import
│ │ │ ├── legs_n_detail.jpg
│ │ │ ├── legs_n_detail.jpg.import
│ │ │ ├── legs_ors.jpg
│ │ │ ├── legs_ors.jpg.import
│ │ │ ├── legs_orsc.jpg
│ │ │ ├── legs_orsc.jpg.import
│ │ │ ├── null_black.jpg
│ │ │ ├── null_black.jpg.import
│ │ │ ├── null_white.jpg
│ │ │ ├── null_white.jpg.import
│ │ │ ├── torso_a.jpg
│ │ │ ├── torso_a.jpg.import
│ │ │ ├── torso_n.jpg
│ │ │ ├── torso_n.jpg.import
│ │ │ ├── torso_n_detail.jpg
│ │ │ ├── torso_n_detail.jpg.import
│ │ │ ├── torso_n_flip.jpg
│ │ │ ├── torso_n_flip.jpg.import
│ │ │ ├── torso_ors.jpg
│ │ │ ├── torso_ors.jpg.import
│ │ │ ├── torso_orsc.jpg
│ │ │ └── torso_orsc.jpg.import
│ │ ├── eyebrows
│ │ │ ├── .directory
│ │ │ ├── eyebrows0_mask.jpg
│ │ │ ├── eyebrows0_mask.jpg.import
│ │ │ ├── eyebrows1_mask.jpg
│ │ │ ├── eyebrows1_mask.jpg.import
│ │ │ ├── eyebrows2_mask.jpg
│ │ │ ├── eyebrows2_mask.jpg.import
│ │ │ ├── eyebrows3_mask.jpg
│ │ │ └── eyebrows3_mask.jpg.import
│ │ ├── eyes
│ │ │ ├── .directory
│ │ │ ├── eyes_a.png
│ │ │ ├── eyes_a.png.import
│ │ │ ├── eyes_n.png
│ │ │ ├── eyes_n.png.import
│ │ │ ├── eyes_orm.png
│ │ │ ├── eyes_orm.png.import
│ │ │ ├── iris_mask.jpg
│ │ │ └── iris_mask.jpg.import
│ │ ├── facePaint
│ │ │ ├── .directory
│ │ │ ├── facePaint0_mask.jpg
│ │ │ ├── facePaint0_mask.jpg.import
│ │ │ ├── facePaint1_mask.jpg
│ │ │ ├── facePaint1_mask.jpg.import
│ │ │ ├── facePaint2_mask.jpg
│ │ │ ├── facePaint2_mask.jpg.import
│ │ │ ├── facePaint3_mask.jpg
│ │ │ ├── facePaint3_mask.jpg.import
│ │ │ ├── facePaint4_mask.jpg
│ │ │ ├── facePaint4_mask.jpg.import
│ │ │ ├── facePaint5_mask.jpg
│ │ │ ├── facePaint5_mask.jpg.import
│ │ │ ├── facePaint6_mask.jpg
│ │ │ ├── facePaint6_mask.jpg.import
│ │ │ ├── facePaint7_mask.jpg
│ │ │ └── facePaint7_mask.jpg.import
│ │ ├── hair_textures
│ │ │ ├── .directory
│ │ │ ├── hair_alpha.png
│ │ │ ├── hair_alpha.png.import
│ │ │ ├── hair_ao.png
│ │ │ ├── hair_ao.png.import
│ │ │ ├── hair_masks_rt.png
│ │ │ ├── hair_masks_rt.png.import
│ │ │ ├── hair_masks_tr.png.import
│ │ │ ├── hair_n.png
│ │ │ └── hair_n.png.import
│ │ ├── head_masks
│ │ │ ├── .directory
│ │ │ ├── darkSkinMask.jpg
│ │ │ └── darkSkinMask.jpg.import
│ │ ├── id_masks
│ │ │ ├── .directory
│ │ │ ├── cheek.jpg
│ │ │ ├── cheek.jpg.import
│ │ │ ├── chin.jpg
│ │ │ ├── chin.jpg.import
│ │ │ ├── ears.jpg
│ │ │ ├── ears.jpg.import
│ │ │ ├── eyes.jpg
│ │ │ ├── eyes.jpg.import
│ │ │ ├── foot.jpg
│ │ │ ├── foot.jpg.import
│ │ │ ├── forearm.jpg
│ │ │ ├── forearm.jpg.import
│ │ │ ├── forehead.jpg
│ │ │ ├── forehead.jpg.import
│ │ │ ├── forehead_side.jpg
│ │ │ ├── forehead_side.jpg.import
│ │ │ ├── forehead_top.jpg
│ │ │ ├── forehead_top.jpg.import
│ │ │ ├── fullHead.jpg
│ │ │ ├── fullHead.jpg.import
│ │ │ ├── head_shape.jpg
│ │ │ ├── head_shape.jpg.import
│ │ │ ├── headfull.jpg.import
│ │ │ ├── jaw.jpg
│ │ │ ├── jaw.jpg.import
│ │ │ ├── mouth.jpg
│ │ │ ├── mouth.jpg.import
│ │ │ ├── mouth_side.jpg
│ │ │ ├── mouth_side.jpg.import
│ │ │ ├── nose_middle.jpg
│ │ │ ├── nose_middle.jpg.import
│ │ │ ├── nose_tip.jpg
│ │ │ ├── nose_tip.jpg.import
│ │ │ ├── shin.jpg
│ │ │ ├── shin.jpg.import
│ │ │ ├── spine_1.jpg
│ │ │ ├── spine_1.jpg.import
│ │ │ ├── spine_2.jpg
│ │ │ ├── spine_2.jpg.import
│ │ │ ├── spine_3.jpg
│ │ │ ├── spine_3.jpg.import
│ │ │ ├── thigh.jpg
│ │ │ ├── thigh.jpg.import
│ │ │ ├── upper.jpg
│ │ │ └── upper.jpg.import
│ │ └── subHair
│ │ │ ├── .directory
│ │ │ ├── subHair0_mask.jpg
│ │ │ ├── subHair0_mask.jpg.import
│ │ │ ├── subHair1_mask.jpg
│ │ │ ├── subHair1_mask.jpg.import
│ │ │ ├── subHair2_mask.jpg
│ │ │ ├── subHair2_mask.jpg.import
│ │ │ ├── subHair3_mask.jpg
│ │ │ ├── subHair3_mask.jpg.import
│ │ │ ├── subHair4.jpg
│ │ │ └── subHair4.jpg.import
│ ├── Underwear.tres
│ └── hair.shader
└── Mesh
│ ├── .directory
│ ├── MainRig.gltf
│ ├── MainRig.gltf.import
│ └── Parts
│ ├── arms.glb
│ ├── arms.glb.import
│ ├── beard
│ ├── beard0.glb
│ ├── beard0.glb.import
│ ├── beard1.glb
│ ├── beard1.glb.import
│ ├── beard2.glb
│ ├── beard2.glb.import
│ ├── beard3.glb
│ ├── beard3.glb.import
│ ├── beard4.glb
│ └── beard4.glb.import
│ ├── hair
│ ├── hair0.glb
│ ├── hair0.glb.import
│ ├── hair1.glb
│ ├── hair1.glb.import
│ ├── hair2.glb
│ ├── hair2.glb.import
│ ├── hair3.glb
│ ├── hair3.glb.import
│ ├── hair4.glb
│ ├── hair4.glb.import
│ ├── hair5.glb
│ └── hair5.glb.import
│ ├── head.glb
│ ├── head.glb.import
│ ├── legs.glb
│ ├── legs.glb.import
│ ├── torso.glb
│ └── torso.glb.import
├── Presets
├── .directory
├── .save
├── preset1.png
├── preset1.png.import
├── preset1.save
├── preset10.png
├── preset10.png.import
├── preset10.save
├── preset2.png
├── preset2.png.import
├── preset2.save
├── preset3.png
├── preset3.png.import
├── preset3.save
├── preset4.png
├── preset4.png.import
├── preset4.save
├── preset5.png
├── preset5.png.import
├── preset5.save
├── preset6.png
├── preset6.png.import
├── preset6.save
├── preset7.png
├── preset7.png.import
├── preset7.save
├── preset8.png
├── preset8.png.import
├── preset8.save
├── preset9.png
├── preset9.png.import
└── preset9.save
├── README.md
├── SavedCharacter
├── .directory
├── aaa.save
└── test.save
├── World
├── .directory
├── Levels
│ ├── CharacterCreator.tscn
│ ├── LevelTest.tscn
│ ├── MainMenu.gd
│ ├── MainMenu.tscn
│ ├── Material_tester.tscn
│ ├── bg.glb
│ └── bg.glb.import
├── checker.png
├── checker.png.import
├── checker.png~
├── lobby.hdr
└── lobby.hdr.import
├── default_env.tres
├── export_presets.cfg
├── icon.png
├── icon.png.import
└── project.godot
/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | Timestamp=2019,8,7,20,11,16
4 | Version=4
5 |
6 | [Settings]
7 | HiddenFilesShown=true
8 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | .import/
2 |
--------------------------------------------------------------------------------
/GUI/ColorPickerButton.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene load_steps=2 format=2]
2 |
3 | [sub_resource type="GDScript" id=1]
4 | script/source = "extends ColorPickerButton
5 | var param:String
6 | var mat:String
7 | var n : String
8 | func _ready():
9 | var split = name.split(\"_\")
10 | param=split[0]
11 | mat=split[1]
12 | n = name
13 |
14 | func _on_colorPicker_color_changed(color):
15 | owner._colorPickerChanged(param,mat,color)
16 |
17 | func _on_colorPicker_pressed():
18 | # return
19 | var ch = get_child(0).get_child(0)
20 | ch.get_child(0).hide()
21 | ch.get_child(2).hide()
22 | ch.get_child(3).hide()
23 | ch.get_child(4).hide()
24 | ch.get_child(5).hide()
25 | ch.get_child(6).hide()
26 | get_child(0).rect_size = Vector2(300,200)
27 | get_child(0).rect_position = Vector2(owner.get_node(\"Panel\").rect_size.x,get_global_mouse_position().y-150)
28 |
29 |
30 |
31 | "
32 |
33 | [node name="colorPicker" type="ColorPickerButton"]
34 | anchor_right = 0.168
35 | anchor_bottom = 0.031
36 | margin_right = 0.439972
37 | margin_bottom = 0.199999
38 | script = SubResource( 1 )
39 | __meta__ = {
40 | "_edit_use_anchors_": false
41 | }
42 | [connection signal="color_changed" from="." to="." method="_on_colorPicker_color_changed"]
43 | [connection signal="pressed" from="." to="." method="_on_colorPicker_pressed"]
44 |
--------------------------------------------------------------------------------
/GUI/Panel.gd:
--------------------------------------------------------------------------------
1 | extends Panel
2 |
3 | func _ready():
4 | for bt in $vb.get_children():
5 | if bt.is_class("Button"):
6 | var btName = bt.name.split("_")
7 | bt.connect("pressed",self,"_expand",[btName[1]])
8 | if bt.is_class("VBoxContainer") and bt.name!="body":
9 | _expand(bt.name)
10 |
11 | func _expand(which:String):
12 | for bt in $vb.get_children():
13 | if bt.is_class("VBoxContainer"):
14 | bt.visible=false
15 | var container:VBoxContainer = get_node("vb/"+which)
16 | container.visible = !container.visible
17 |
18 |
--------------------------------------------------------------------------------
/GUI/Randomizer.gd:
--------------------------------------------------------------------------------
1 | extends Control
2 | onready var p=get_parent()
3 |
4 | func _ready():
5 | pass
6 |
7 | func _randomize():
8 | _randomizeGUIvalues()
9 | _randomizeBones()
10 | _randomizeShapes()
11 |
12 | func _randomizeGUIvalues():
13 | randomize()
14 | for slider in p.slidersArray:
15 | if slider.get_parent().name=="w_eyeBrowHeight":
16 | slider.value=rand_range(-4.9,-5.1)
17 | else:
18 | slider.value=rand_range(0,slider.max_value)
19 |
20 | var count:int=-1
21 | var random = randi()%p.colorPresetsDict.hairColor.size()
22 | for h in p.colorPresetsDict.hairColor:
23 | count+=1
24 | if count==random:
25 | p.colorPresetsDict.hairColor[h].emit_signal("pressed")
26 | p.colorPresetsDict.beardColor[h].emit_signal("pressed")
27 |
28 |
29 | count=-1
30 | random = randi()%p.colorPresetsDict.eyesColor.size()
31 | for h in p.colorPresetsDict.eyesColor:
32 | count+=1
33 | if count==random:
34 | p.colorPresetsDict.eyesColor[h].emit_signal("pressed")
35 | # p.colorPresetSelected.eyeColorPresets=h
36 | count=-1
37 | random = randi()%p.colorPresetsDict.skinTone.size()
38 | for h in p.colorPresetsDict.skinTone:
39 | count+=1
40 | if count==random:
41 | p.colorPresetsDict.skinTone[h].emit_signal("pressed")
42 | # p.colorPresetSelected.skinTonePresets=h
43 | var randPaintColor:Color = Color(rand_range(0,1),rand_range(0,1),rand_range(0,1))
44 | p.get_node("Panel/vb/head/vb/facePaintColor_head").color=randPaintColor
45 | p.get_node("Panel/vb/head/vb/facePaintColor_head")._on_colorPicker_color_changed(randPaintColor)
46 |
47 | func _randomizeBones():
48 | var sk = p.character.sk
49 | randomize()
50 | #-------3 STEPS FOR READABILITY
51 | for i in 3:
52 | if i==0:
53 | var scaleLimit:float=0.03
54 | var t:Transform
55 | var headScale=rand_range(0.9,1.1)
56 | t=t.scaled(Vector3(1,1,1)*headScale)
57 | sk.set_bone_custom_pose(sk.find_bone("head"),t)
58 |
59 | var t2:Transform
60 | t2=t2.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
61 | sk.set_bone_custom_pose(sk.find_bone("shoulder_l"),t2)
62 | sk.set_bone_custom_pose(sk.find_bone("shoulder_r"),t2)
63 |
64 | var t3:Transform
65 | t3=t3.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
66 | sk.set_bone_custom_pose(sk.find_bone("spine_3"),t3)
67 |
68 | if i==1:
69 | var scaleLimit:float=0.02
70 | var t:Transform
71 | t=t.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
72 | sk.set_bone_custom_pose(sk.find_bone("spine_1"),t)
73 |
74 | var t2:Transform
75 | t2=t2.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
76 | sk.set_bone_custom_pose(sk.find_bone("spine_2"),t2)
77 |
78 | var t3:Transform
79 | t3=t3.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
80 | sk.set_bone_custom_pose(sk.find_bone("forearm_R"),t3)
81 | sk.set_bone_custom_pose(sk.find_bone("forearm_L"),t3)
82 |
83 | var t4:Transform
84 | scaleLimit=0.005
85 | t4=t4.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
86 | sk.set_bone_custom_pose(sk.find_bone("upper_arm_R"),t4)
87 | sk.set_bone_custom_pose(sk.find_bone("upper_arm_L"),t4)
88 |
89 | if i==2:
90 | var scaleLimit:float=0.04
91 | var t:Transform
92 | t=t.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
93 | sk.set_bone_custom_pose(sk.find_bone("thigh_R"),t)
94 | sk.set_bone_custom_pose(sk.find_bone("thigh_L"),t)
95 | sk.set_bone_custom_pose(sk.find_bone("spine"),t*sk.get_bone_custom_pose(sk.find_bone("shin_R")))
96 |
97 | var t2:Transform
98 | t2=t2.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
99 | sk.set_bone_custom_pose(sk.find_bone("shin_R"),t2)
100 | sk.set_bone_custom_pose(sk.find_bone("shin_L"),t2)
101 | sk.set_bone_custom_pose(sk.find_bone("spine"),t2*sk.get_bone_custom_pose(sk.find_bone("thigh_R")))
102 |
103 | var t3:Transform
104 | t3=t3.translated(Vector3(0,rand_range(-scaleLimit,scaleLimit),0))
105 | sk.set_bone_custom_pose(sk.find_bone("toe_R"),t3)
106 | sk.set_bone_custom_pose(sk.find_bone("toe_L"),t3)
107 | p.get_node("EditBehaviour")._adjustFaceCamHeight()
108 |
109 | func _randomizeShapes():
110 | var head = p.character.sk.get_node("head")
111 | var currentBeard:MeshInstance = p.character.sk.find_node("beard?",true,false)
112 | var currentHair:MeshInstance = p.character.sk.find_node("hair?",true,false)
113 | randomize()
114 |
115 | for b in head.mesh.get_blend_shape_count():
116 | var bs:String = head.mesh.get_blend_shape_name(b)
117 |
118 | if bs!="chubby" and bs!="blink": #We don't want to tweak this values
119 | var bsNext:String
120 | if b
=0.3:
32 | last_position = get_viewport().get_mouse_position()
33 | translation=lerp(translation,zoomTarget,zoomSpeed)
34 |
35 | if Input.is_action_pressed("mWheelDown"):
36 |
37 | if translation.z<=2:
38 | translation=lerp(translation,zoomTarget,-zoomSpeed)
39 |
--------------------------------------------------------------------------------
/Game/CameraMenu.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene load_steps=2 format=2]
2 |
3 | [ext_resource path="res://Game/CameraMenu.gd" type="Script" id=1]
4 |
5 | [node name="CameraMenu" type="Camera"]
6 | transform = Transform( 1, 0, 0, 0, 0.987944, 0.154814, 0, -0.154814, 0.987944, -0.0280299, 1.30335, 2.14765 )
7 | current = true
8 | fov = 59.1667
9 | far = 126.2
10 | script = ExtResource( 1 )
11 |
--------------------------------------------------------------------------------
/Game/Game.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene format=2]
2 |
3 | [node name="Game" type="Node"]
4 |
--------------------------------------------------------------------------------
/Game/GameInstance.gd:
--------------------------------------------------------------------------------
1 | extends Node
2 | var currentScene ;var currentPlayer
3 | var nextScene
4 | onready var mainScene = preload("res://World/Levels/MainMenu.tscn")
5 | onready var player = preload("res://MainCharacter/MainCharacter.tscn")
6 | onready var GAME = get_parent().get_node("Game")
7 |
8 | func _ready():
9 | currentScene=mainScene.instance()
10 | GAME.add_child(currentScene)
11 |
12 | func _changeScene(path:String):
13 | nextScene=ResourceLoader.load(path).instance()
14 | currentScene.queue_free()
15 | currentScene=nextScene
16 | GAME.add_child(nextScene)
17 |
18 | func _spawnPlayer(n:String):
19 | if currentPlayer:
20 | currentPlayer.queue_free()
21 | currentPlayer = player.instance()
22 | currentScene.add_child(currentPlayer)
23 | currentPlayer.characterData=Save._loadCharacter(n)
24 | currentPlayer._load(currentPlayer.characterData)
25 | currentPlayer._loadFeatures()
26 |
27 |
28 |
--------------------------------------------------------------------------------
/Game/GameInstance.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene load_steps=2 format=2]
2 |
3 | [ext_resource path="res://Game/GameInstance.gd" type="Script" id=1]
4 |
5 | [node name="GameInstance" type="Node"]
6 | script = ExtResource( 1 )
7 |
--------------------------------------------------------------------------------
/Game/Save.gd:
--------------------------------------------------------------------------------
1 | extends Node
2 | var savePathPreset:String = "res://Presets/"
3 | var savePathCharacter:String = "res://SavedCharacter/"
4 | var ext:String = ".save"
5 | func _ready():
6 | pass
7 |
8 | func _saveCharacter(n:String,data:Dictionary):
9 | var fileSave = File.new()
10 | fileSave.open(savePathCharacter+n+ext,File.WRITE)
11 | fileSave.store_line(to_json(data))
12 |
13 | func _loadCharacter(n):
14 | var fileSave = File.new()
15 | fileSave.open(savePathCharacter+n+ext,File.READ)
16 | var charData:Dictionary = parse_json(fileSave.get_line())
17 | return charData
18 |
19 |
20 | func _savePreset(n:String,data:Dictionary):
21 | var fileSave = File.new()
22 | fileSave.open(savePathPreset+n+ext,File.WRITE)
23 | fileSave.store_line(to_json(data))
24 |
25 | func _loadPreset(n):
26 | var fileSave = File.new()
27 | fileSave.open(savePathPreset+n+ext,File.READ)
28 | var charData:Dictionary = parse_json(fileSave.get_line())
29 | return charData
30 |
31 |
--------------------------------------------------------------------------------
/Game/Save.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene load_steps=2 format=2]
2 |
3 | [ext_resource path="res://Game/Save.gd" type="Script" id=1]
4 |
5 | [node name="Save" type="Node"]
6 | script = ExtResource( 1 )
7 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2019 Enrique Gándara
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/MainCharacter/MainCharacter.blend:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/MainCharacter.blend
--------------------------------------------------------------------------------
/MainCharacter/Material/Cornea.tres:
--------------------------------------------------------------------------------
1 | [gd_resource type="SpatialMaterial" format=2]
2 |
3 | [resource]
4 | flags_transparent = true
5 | albedo_color = Color( 1, 1, 1, 0 )
6 | metallic_specular = 1.0
7 | roughness = 0.0
8 | emission_enabled = true
9 | emission = Color( 0.0392157, 0.0392157, 0.0392157, 1 )
10 | emission_energy = 1.0
11 | emission_operator = 0
12 | emission_on_uv2 = false
13 | refraction_enabled = true
14 | refraction_scale = 0.0
15 | refraction_texture_channel = 0
16 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Eye.tres:
--------------------------------------------------------------------------------
1 | [gd_resource type="ShaderMaterial" load_steps=22 format=2]
2 |
3 | [ext_resource path="res://MainCharacter/Material/Textures/eyes/eyes_n.png" type="Texture" id=4]
4 | [ext_resource path="res://MainCharacter/Material/Textures/eyes/eyes_a.png" type="Texture" id=5]
5 | [ext_resource path="res://MainCharacter/Material/Textures/eyes/eyes_orm.png" type="Texture" id=6]
6 | [ext_resource path="res://MainCharacter/Material/Textures/eyes/iris_mask.jpg" type="Texture" id=7]
7 |
8 | [sub_resource type="VisualShaderNodeTexture" id=1]
9 | output_port_for_preview = 1
10 | texture = ExtResource( 5 )
11 | texture_type = 1
12 |
13 | [sub_resource type="VisualShaderNodeInput" id=2]
14 | input_name = "uv"
15 |
16 | [sub_resource type="VisualShaderNodeTexture" id=3]
17 | texture = ExtResource( 4 )
18 |
19 | [sub_resource type="VisualShaderNodeInput" id=4]
20 | input_name = "uv"
21 |
22 | [sub_resource type="VisualShaderNodeInput" id=5]
23 | input_name = "uv"
24 |
25 | [sub_resource type="VisualShaderNodeTexture" id=6]
26 | output_port_for_preview = 1
27 | texture = ExtResource( 6 )
28 | texture_type = 1
29 |
30 | [sub_resource type="VisualShaderNodeVectorDecompose" id=7]
31 | output_port_for_preview = 2
32 |
33 | [sub_resource type="VisualShaderNodeScalarConstant" id=8]
34 | constant = 1.0
35 |
36 | [sub_resource type="VisualShaderNodeColorUniform" id=9]
37 | uniform_name = "eyeColor2"
38 |
39 | [sub_resource type="VisualShaderNodeScalarFunc" id=10]
40 | function = 31
41 |
42 | [sub_resource type="VisualShaderNodeScalarFunc" id=11]
43 | function = 31
44 |
45 | [sub_resource type="VisualShaderNodeVectorOp" id=12]
46 | output_port_for_preview = 0
47 | operator = 2
48 |
49 | [sub_resource type="VisualShaderNodeVectorInterp" id=13]
50 | output_port_for_preview = 0
51 |
52 | [sub_resource type="VisualShaderNodeColorUniform" id=14]
53 | uniform_name = "eyeColor1"
54 |
55 | [sub_resource type="VisualShaderNodeTexture" id=15]
56 | texture = ExtResource( 7 )
57 | texture_type = 1
58 |
59 | [sub_resource type="VisualShaderNodeVectorInterp" id=16]
60 | output_port_for_preview = 0
61 |
62 | [sub_resource type="VisualShader" id=17]
63 | code = "shader_type spatial;
64 | uniform sampler2D tex_frg_16 : hint_albedo;uniform vec4 eyeColor2 : hint_color;
65 | uniform sampler2D tex_frg_36 : hint_albedo;uniform vec4 eyeColor1 : hint_color;
66 | uniform sampler2D tex_frg_21 : hint_albedo;uniform sampler2D tex_frg_18;
67 |
68 |
69 | void vertex() {
70 | // Output:0
71 |
72 | }
73 |
74 | void fragment() {
75 | // Input:17
76 | vec3 n_out17p0;
77 | n_out17p0 = vec3(UV,0.0);
78 |
79 | // Texture:16
80 | vec3 n_out16p0;
81 | float n_out16p1;
82 | vec4 tex_frg_16_read = texture( tex_frg_16 , n_out17p0.xy );
83 | n_out16p0 = tex_frg_16_read.rgb;
84 | n_out16p1 = tex_frg_16_read.a;
85 |
86 | // ColorUniform:25
87 | vec3 n_out25p0;
88 | float n_out25p1;
89 | n_out25p0 = eyeColor2.rgb;
90 | n_out25p1 = eyeColor2.a;
91 |
92 | // VectorOp:33
93 | vec3 n_out33p0;
94 | n_out33p0 = n_out16p0 * n_out25p0;
95 |
96 | // Texture:36
97 | vec3 n_out36p0;
98 | float n_out36p1;
99 | vec4 tex_frg_36_read = texture( tex_frg_36 , n_out17p0.xy );
100 | n_out36p0 = tex_frg_36_read.rgb;
101 | n_out36p1 = tex_frg_36_read.a;
102 |
103 | // VectorMix:34
104 | vec3 n_out34p0;
105 | n_out34p0 = mix( n_out16p0 , n_out33p0 , n_out36p0 );
106 |
107 | // ColorUniform:35
108 | vec3 n_out35p0;
109 | float n_out35p1;
110 | n_out35p0 = eyeColor1.rgb;
111 | n_out35p1 = eyeColor1.a;
112 |
113 | // Input:20
114 | vec3 n_out20p0;
115 | n_out20p0 = vec3(UV,0.0);
116 |
117 | // Texture:21
118 | vec3 n_out21p0;
119 | float n_out21p1;
120 | vec4 tex_frg_21_read = texture( tex_frg_21 , n_out20p0.xy );
121 | n_out21p0 = tex_frg_21_read.rgb;
122 | n_out21p1 = tex_frg_21_read.a;
123 |
124 | // VectorDecompose:22
125 | float n_out22p0;
126 | float n_out22p1;
127 | float n_out22p2;
128 | n_out22p0 = n_out21p0.x;
129 | n_out22p1 = n_out21p0.y;
130 | n_out22p2 = n_out21p0.z;
131 |
132 | // VectorMix:37
133 | vec3 n_out37p0;
134 | n_out37p0 = mix( n_out34p0 , n_out35p0 , vec3(n_out22p2) );
135 |
136 | // Input:19
137 | vec3 n_out19p0;
138 | n_out19p0 = vec3(UV,0.0);
139 |
140 | // Texture:18
141 | vec3 n_out18p0;
142 | float n_out18p1;
143 | vec4 tex_frg_18_read = texture( tex_frg_18 , n_out19p0.xy );
144 | n_out18p0 = tex_frg_18_read.rgb;
145 | n_out18p1 = tex_frg_18_read.a;
146 |
147 | // Scalar:23
148 | float n_out23p0;
149 | n_out23p0 = 1.000000;
150 |
151 | // Output:0
152 | ALBEDO = n_out37p0;
153 | NORMALMAP = n_out18p0;
154 | AO_LIGHT_AFFECT = n_out23p0;
155 |
156 | }
157 |
158 | void light() {
159 | // Output:0
160 |
161 | }
162 | "
163 | graph_offset = Vector2( -115.718, -802.5 )
164 | nodes/fragment/0/position = Vector2( 360, -500 )
165 | nodes/fragment/16/node = SubResource( 1 )
166 | nodes/fragment/16/position = Vector2( -560, -1120 )
167 | nodes/fragment/17/node = SubResource( 2 )
168 | nodes/fragment/17/position = Vector2( -780, -1000 )
169 | nodes/fragment/18/node = SubResource( 3 )
170 | nodes/fragment/18/position = Vector2( 740, -440 )
171 | nodes/fragment/19/node = SubResource( 4 )
172 | nodes/fragment/19/position = Vector2( 740, -240 )
173 | nodes/fragment/20/node = SubResource( 5 )
174 | nodes/fragment/20/position = Vector2( -700, -420 )
175 | nodes/fragment/21/node = SubResource( 6 )
176 | nodes/fragment/21/position = Vector2( -500, -540 )
177 | nodes/fragment/22/node = SubResource( 7 )
178 | nodes/fragment/22/position = Vector2( -140, -680 )
179 | nodes/fragment/23/node = SubResource( 8 )
180 | nodes/fragment/23/position = Vector2( 580, -20 )
181 | nodes/fragment/25/node = SubResource( 9 )
182 | nodes/fragment/25/position = Vector2( -360, -800 )
183 | nodes/fragment/31/node = SubResource( 10 )
184 | nodes/fragment/31/position = Vector2( -20, -520 )
185 | nodes/fragment/32/node = SubResource( 11 )
186 | nodes/fragment/32/position = Vector2( 100, -660 )
187 | nodes/fragment/33/node = SubResource( 12 )
188 | nodes/fragment/33/position = Vector2( -180, -940 )
189 | nodes/fragment/34/node = SubResource( 13 )
190 | nodes/fragment/34/position = Vector2( 80, -1060 )
191 | nodes/fragment/35/node = SubResource( 14 )
192 | nodes/fragment/35/position = Vector2( 40, -800 )
193 | nodes/fragment/36/node = SubResource( 15 )
194 | nodes/fragment/36/position = Vector2( -660, -800 )
195 | nodes/fragment/37/node = SubResource( 16 )
196 | nodes/fragment/37/position = Vector2( 320, -1060 )
197 | nodes/fragment/connections = PoolIntArray( 17, 0, 16, 0, 19, 0, 18, 0, 18, 0, 0, 8, 20, 0, 21, 0, 21, 0, 22, 0, 23, 0, 0, 19, 22, 2, 31, 0, 21, 1, 32, 0, 25, 0, 33, 1, 16, 0, 34, 0, 33, 0, 34, 1, 16, 0, 33, 0, 36, 0, 34, 2, 17, 0, 36, 0, 22, 2, 37, 2, 37, 0, 0, 0, 34, 0, 37, 0, 35, 0, 37, 1 )
198 |
199 | [resource]
200 | shader = SubResource( 17 )
201 | shader_param/eyeColor2 = Color( 1, 0.447059, 0, 1 )
202 | shader_param/eyeColor1 = Color( 0.360784, 0.109804, 0, 1 )
203 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Hair.tres:
--------------------------------------------------------------------------------
1 | [gd_resource type="ShaderMaterial" load_steps=6 format=2]
2 |
3 | [ext_resource path="res://MainCharacter/Material/Textures/hair_textures/hair_n.png" type="Texture" id=1]
4 | [ext_resource path="res://MainCharacter/Material/Textures/hair_textures/hair_alpha.png" type="Texture" id=2]
5 | [ext_resource path="res://MainCharacter/Material/Textures/hair_textures/hair_ao.png" type="Texture" id=3]
6 | [ext_resource path="res://MainCharacter/Material/hair.shader" type="Shader" id=4]
7 | [ext_resource path="res://MainCharacter/Material/Textures/hair_textures/hair_masks_rt.png" type="Texture" id=5]
8 |
9 | [resource]
10 | shader = ExtResource( 4 )
11 | shader_param/hairColor = Color( 0.223529, 0.101961, 0.00784314, 1 )
12 | shader_param/rootColor = Color( 0.321569, 0.176471, 0.0705882, 1 )
13 | shader_param/rootOffset = 5.95
14 | shader_param/tipColor = Color( 0.72549, 0.501961, 0.266667, 1 )
15 | shader_param/tipOffset = 4.36
16 | shader_param/specular = 0.13
17 | shader_param/metallic = 0.01
18 | shader_param/roughness = 0.282
19 | shader_param/normal_scale = -0.072
20 | shader_param/anisotropy_ratio = 1.0
21 | shader_param/ao_light_affect = 1.0
22 | shader_param/punch = 1.74
23 | shader_param/roughness_texture_channel = Plane( 1, 0, 0, 0 )
24 | shader_param/ao_texture_channel = Plane( 1, 0, 0, 0 )
25 | shader_param/uv1_scale = Vector3( 1, 1, 1 )
26 | shader_param/uv1_offset = Vector3( 0, 0, 0 )
27 | shader_param/uv2_scale = Vector3( 1, 1, 1 )
28 | shader_param/uv2_offset = Vector3( 0, 0, 0 )
29 | shader_param/texture_albedo = ExtResource( 2 )
30 | shader_param/texture_normal = ExtResource( 1 )
31 | shader_param/masks_rt = ExtResource( 5 )
32 | shader_param/texture_roughness = ExtResource( 2 )
33 | shader_param/texture_ambient_occlusion = ExtResource( 3 )
34 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | SortOrder=1
4 | SortRole=type
5 | Timestamp=2019,8,23,20,6,20
6 | Version=4
7 | ViewMode=1
8 | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_type,CustomizedDetails
9 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | Timestamp=2019,8,21,13,45,27
4 | Version=4
5 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard0_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/beard/beard0_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard0_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/beard0_mask.jpg-9709995604a7882c883484e981150149.s3tc.stex"
6 | path.etc2="res://.import/beard0_mask.jpg-9709995604a7882c883484e981150149.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/beard/beard0_mask.jpg"
15 | dest_files=[ "res://.import/beard0_mask.jpg-9709995604a7882c883484e981150149.s3tc.stex", "res://.import/beard0_mask.jpg-9709995604a7882c883484e981150149.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard1_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/beard/beard1_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard1_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/beard1_mask.jpg-9141216f825b7c740afecbe69e48bfa7.s3tc.stex"
6 | path.etc2="res://.import/beard1_mask.jpg-9141216f825b7c740afecbe69e48bfa7.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/beard/beard1_mask.jpg"
15 | dest_files=[ "res://.import/beard1_mask.jpg-9141216f825b7c740afecbe69e48bfa7.s3tc.stex", "res://.import/beard1_mask.jpg-9141216f825b7c740afecbe69e48bfa7.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard2_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/beard/beard2_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard2_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/beard2_mask.jpg-92ea39c3ff33e1150278a7ce43807824.s3tc.stex"
6 | path.etc2="res://.import/beard2_mask.jpg-92ea39c3ff33e1150278a7ce43807824.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/beard/beard2_mask.jpg"
15 | dest_files=[ "res://.import/beard2_mask.jpg-92ea39c3ff33e1150278a7ce43807824.s3tc.stex", "res://.import/beard2_mask.jpg-92ea39c3ff33e1150278a7ce43807824.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard3_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/beard/beard3_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/beard/beard3_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/beard3_mask.jpg-95773c2e00cc6989ac9deecf5b059c39.s3tc.stex"
6 | path.etc2="res://.import/beard3_mask.jpg-95773c2e00cc6989ac9deecf5b059c39.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/beard/beard3_mask.jpg"
15 | dest_files=[ "res://.import/beard3_mask.jpg-95773c2e00cc6989ac9deecf5b059c39.s3tc.stex", "res://.import/beard3_mask.jpg-95773c2e00cc6989ac9deecf5b059c39.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=0
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=true
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | SortOrder=1
3 | SortRole=type
4 | Timestamp=2019,8,28,22,22,32
5 | Version=4
6 | ViewMode=1
7 | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_type,CustomizedDetails
8 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_a.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/arms_a.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_a.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/arms_a.jpg-be489466643ad361ce86f137d66b84a7.s3tc.stex"
6 | path.etc2="res://.import/arms_a.jpg-be489466643ad361ce86f137d66b84a7.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/arms_a.jpg"
15 | dest_files=[ "res://.import/arms_a.jpg-be489466643ad361ce86f137d66b84a7.s3tc.stex", "res://.import/arms_a.jpg-be489466643ad361ce86f137d66b84a7.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_n.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/arms_n.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_n.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/arms_n.jpg-77fb2d3cfab249188edd8cb3a3b57f06.s3tc.stex"
6 | path.etc2="res://.import/arms_n.jpg-77fb2d3cfab249188edd8cb3a3b57f06.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/arms_n.jpg"
15 | dest_files=[ "res://.import/arms_n.jpg-77fb2d3cfab249188edd8cb3a3b57f06.s3tc.stex", "res://.import/arms_n.jpg-77fb2d3cfab249188edd8cb3a3b57f06.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_n_detail.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/arms_n_detail.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_n_detail.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/arms_n_detail.jpg-b854662d5ec2e29942a0ac91d35d610a.s3tc.stex"
6 | path.etc2="res://.import/arms_n_detail.jpg-b854662d5ec2e29942a0ac91d35d610a.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/arms_n_detail.jpg"
15 | dest_files=[ "res://.import/arms_n_detail.jpg-b854662d5ec2e29942a0ac91d35d610a.s3tc.stex", "res://.import/arms_n_detail.jpg-b854662d5ec2e29942a0ac91d35d610a.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_ors.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/arms_ors.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_ors.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/arms_ors.jpg-91afd846a9ad92f3f9b62786007f931e.s3tc.stex"
6 | path.etc2="res://.import/arms_ors.jpg-91afd846a9ad92f3f9b62786007f931e.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/arms_ors.jpg"
15 | dest_files=[ "res://.import/arms_ors.jpg-91afd846a9ad92f3f9b62786007f931e.s3tc.stex", "res://.import/arms_ors.jpg-91afd846a9ad92f3f9b62786007f931e.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_orsc.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/arms_orsc.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/arms_orsc.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/arms_orsc.jpg-ae7b0c588fd5bfd86e4a167f0dd31ed9.s3tc.stex"
6 | path.etc2="res://.import/arms_orsc.jpg-ae7b0c588fd5bfd86e4a167f0dd31ed9.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/arms_orsc.jpg"
15 | dest_files=[ "res://.import/arms_orsc.jpg-ae7b0c588fd5bfd86e4a167f0dd31ed9.s3tc.stex", "res://.import/arms_orsc.jpg-ae7b0c588fd5bfd86e4a167f0dd31ed9.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_a.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/head_a.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_a.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/head_a.jpg-a3b04e39a9a0e33d709b58477cc4f5c4.s3tc.stex"
6 | path.etc2="res://.import/head_a.jpg-a3b04e39a9a0e33d709b58477cc4f5c4.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/head_a.jpg"
15 | dest_files=[ "res://.import/head_a.jpg-a3b04e39a9a0e33d709b58477cc4f5c4.s3tc.stex", "res://.import/head_a.jpg-a3b04e39a9a0e33d709b58477cc4f5c4.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_id_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/head_id_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_id_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/head_id_mask.jpg-ae8907f9ce364e287f1d32bac8dd848b.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/body/head_id_mask.jpg"
13 | dest_files=[ "res://.import/head_id_mask.jpg-ae8907f9ce364e287f1d32bac8dd848b.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=true
23 | flags/filter=false
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=1
27 | process/fix_alpha_border=false
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=false
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_n.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/head_n.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_n.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/head_n.jpg-f9b4eb0cf35266ec4148205172f6c0bf.s3tc.stex"
6 | path.etc2="res://.import/head_n.jpg-f9b4eb0cf35266ec4148205172f6c0bf.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/head_n.jpg"
15 | dest_files=[ "res://.import/head_n.jpg-f9b4eb0cf35266ec4148205172f6c0bf.s3tc.stex", "res://.import/head_n.jpg-f9b4eb0cf35266ec4148205172f6c0bf.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_n_detail.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/head_n_detail.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_n_detail.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/head_n_detail.jpg-72a1eb7945e6d90160669afeb9812ed2.s3tc.stex"
6 | path.etc2="res://.import/head_n_detail.jpg-72a1eb7945e6d90160669afeb9812ed2.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/head_n_detail.jpg"
15 | dest_files=[ "res://.import/head_n_detail.jpg-72a1eb7945e6d90160669afeb9812ed2.s3tc.stex", "res://.import/head_n_detail.jpg-72a1eb7945e6d90160669afeb9812ed2.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_n_flip.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/head_n_flip.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_n_flip.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/head_n_flip.jpg-0c7050736c9883d0e35c35d91b2144fa.s3tc.stex"
6 | path.etc2="res://.import/head_n_flip.jpg-0c7050736c9883d0e35c35d91b2144fa.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/head_n_flip.jpg"
15 | dest_files=[ "res://.import/head_n_flip.jpg-0c7050736c9883d0e35c35d91b2144fa.s3tc.stex", "res://.import/head_n_flip.jpg-0c7050736c9883d0e35c35d91b2144fa.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_ors.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/head_ors.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_ors.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/head_ors.jpg-1969fb1a344d81f7b381760df657f98f.s3tc.stex"
6 | path.etc2="res://.import/head_ors.jpg-1969fb1a344d81f7b381760df657f98f.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/head_ors.jpg"
15 | dest_files=[ "res://.import/head_ors.jpg-1969fb1a344d81f7b381760df657f98f.s3tc.stex", "res://.import/head_ors.jpg-1969fb1a344d81f7b381760df657f98f.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_orsc.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/head_orsc.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/head_orsc.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/head_orsc.jpg-cf14511b691bfe9245847274252dc0f5.s3tc.stex"
6 | path.etc2="res://.import/head_orsc.jpg-cf14511b691bfe9245847274252dc0f5.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/head_orsc.jpg"
15 | dest_files=[ "res://.import/head_orsc.jpg-cf14511b691bfe9245847274252dc0f5.s3tc.stex", "res://.import/head_orsc.jpg-cf14511b691bfe9245847274252dc0f5.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_a.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/legs_a.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_a.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/legs_a.jpg-a42e479fc09fb8de3f9742f5977b40e6.s3tc.stex"
6 | path.etc2="res://.import/legs_a.jpg-a42e479fc09fb8de3f9742f5977b40e6.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/legs_a.jpg"
15 | dest_files=[ "res://.import/legs_a.jpg-a42e479fc09fb8de3f9742f5977b40e6.s3tc.stex", "res://.import/legs_a.jpg-a42e479fc09fb8de3f9742f5977b40e6.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_n.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/legs_n.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_n.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/legs_n.jpg-25ebf1dd7ea186b015d6fa684d398116.s3tc.stex"
6 | path.etc2="res://.import/legs_n.jpg-25ebf1dd7ea186b015d6fa684d398116.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/legs_n.jpg"
15 | dest_files=[ "res://.import/legs_n.jpg-25ebf1dd7ea186b015d6fa684d398116.s3tc.stex", "res://.import/legs_n.jpg-25ebf1dd7ea186b015d6fa684d398116.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_n_detail.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/legs_n_detail.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_n_detail.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/legs_n_detail.jpg-5b6a001b48b87aade1f4d3fd2381d753.s3tc.stex"
6 | path.etc2="res://.import/legs_n_detail.jpg-5b6a001b48b87aade1f4d3fd2381d753.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/legs_n_detail.jpg"
15 | dest_files=[ "res://.import/legs_n_detail.jpg-5b6a001b48b87aade1f4d3fd2381d753.s3tc.stex", "res://.import/legs_n_detail.jpg-5b6a001b48b87aade1f4d3fd2381d753.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_ors.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/legs_ors.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_ors.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/legs_ors.jpg-62557f442d6ed9d333023ed04e828aeb.s3tc.stex"
6 | path.etc2="res://.import/legs_ors.jpg-62557f442d6ed9d333023ed04e828aeb.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/legs_ors.jpg"
15 | dest_files=[ "res://.import/legs_ors.jpg-62557f442d6ed9d333023ed04e828aeb.s3tc.stex", "res://.import/legs_ors.jpg-62557f442d6ed9d333023ed04e828aeb.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_orsc.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/legs_orsc.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/legs_orsc.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/legs_orsc.jpg-e1acaf06475958ae41c24c1b0ff96f2c.s3tc.stex"
6 | path.etc2="res://.import/legs_orsc.jpg-e1acaf06475958ae41c24c1b0ff96f2c.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/legs_orsc.jpg"
15 | dest_files=[ "res://.import/legs_orsc.jpg-e1acaf06475958ae41c24c1b0ff96f2c.s3tc.stex", "res://.import/legs_orsc.jpg-e1acaf06475958ae41c24c1b0ff96f2c.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/null_black.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/null_black.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/null_black.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/null_black.jpg-9cefb81767057d2eced3903f5f396e0c.s3tc.stex"
6 | path.etc2="res://.import/null_black.jpg-9cefb81767057d2eced3903f5f396e0c.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/null_black.jpg"
15 | dest_files=[ "res://.import/null_black.jpg-9cefb81767057d2eced3903f5f396e0c.s3tc.stex", "res://.import/null_black.jpg-9cefb81767057d2eced3903f5f396e0c.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/null_white.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/null_white.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/null_white.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/null_white.jpg-8b137b019b3b3953d68a8ff4e327cb36.s3tc.stex"
6 | path.etc2="res://.import/null_white.jpg-8b137b019b3b3953d68a8ff4e327cb36.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/null_white.jpg"
15 | dest_files=[ "res://.import/null_white.jpg-8b137b019b3b3953d68a8ff4e327cb36.s3tc.stex", "res://.import/null_white.jpg-8b137b019b3b3953d68a8ff4e327cb36.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_a.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/torso_a.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_a.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/torso_a.jpg-0221003676ea7a9e3243f31f912e8d4d.s3tc.stex"
6 | path.etc2="res://.import/torso_a.jpg-0221003676ea7a9e3243f31f912e8d4d.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/torso_a.jpg"
15 | dest_files=[ "res://.import/torso_a.jpg-0221003676ea7a9e3243f31f912e8d4d.s3tc.stex", "res://.import/torso_a.jpg-0221003676ea7a9e3243f31f912e8d4d.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_n.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/torso_n.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_n.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/torso_n.jpg-05686085424609ac24fb89ffd02fe270.s3tc.stex"
6 | path.etc2="res://.import/torso_n.jpg-05686085424609ac24fb89ffd02fe270.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/torso_n.jpg"
15 | dest_files=[ "res://.import/torso_n.jpg-05686085424609ac24fb89ffd02fe270.s3tc.stex", "res://.import/torso_n.jpg-05686085424609ac24fb89ffd02fe270.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=0
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_n_detail.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/torso_n_detail.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_n_detail.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/torso_n_detail.jpg-d4fe73c72af27ebda557d241d2b84fea.s3tc.stex"
6 | path.etc2="res://.import/torso_n_detail.jpg-d4fe73c72af27ebda557d241d2b84fea.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/torso_n_detail.jpg"
15 | dest_files=[ "res://.import/torso_n_detail.jpg-d4fe73c72af27ebda557d241d2b84fea.s3tc.stex", "res://.import/torso_n_detail.jpg-d4fe73c72af27ebda557d241d2b84fea.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_n_flip.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/torso_n_flip.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_n_flip.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/torso_n_flip.jpg-6f6c86fe8e64834b14c11d720e9a909f.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/body/torso_n_flip.jpg"
13 | dest_files=[ "res://.import/torso_n_flip.jpg-6f6c86fe8e64834b14c11d720e9a909f.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_ors.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/torso_ors.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_ors.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/torso_ors.jpg-1206a569b2b44ac66d198b98e3b188f4.s3tc.stex"
6 | path.etc2="res://.import/torso_ors.jpg-1206a569b2b44ac66d198b98e3b188f4.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/torso_ors.jpg"
15 | dest_files=[ "res://.import/torso_ors.jpg-1206a569b2b44ac66d198b98e3b188f4.s3tc.stex", "res://.import/torso_ors.jpg-1206a569b2b44ac66d198b98e3b188f4.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_orsc.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/body/torso_orsc.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/body/torso_orsc.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/torso_orsc.jpg-63a4cb67951a152e8df83b2c9f48ff30.s3tc.stex"
6 | path.etc2="res://.import/torso_orsc.jpg-63a4cb67951a152e8df83b2c9f48ff30.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/body/torso_orsc.jpg"
15 | dest_files=[ "res://.import/torso_orsc.jpg-63a4cb67951a152e8df83b2c9f48ff30.s3tc.stex", "res://.import/torso_orsc.jpg-63a4cb67951a152e8df83b2c9f48ff30.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | Timestamp=2019,8,26,17,26,47
4 | Version=4
5 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows0_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyebrows/eyebrows0_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows0_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/eyebrows0_mask.jpg-0538330f27d55a292d3c13494f684506.s3tc.stex"
6 | path.etc2="res://.import/eyebrows0_mask.jpg-0538330f27d55a292d3c13494f684506.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyebrows/eyebrows0_mask.jpg"
15 | dest_files=[ "res://.import/eyebrows0_mask.jpg-0538330f27d55a292d3c13494f684506.s3tc.stex", "res://.import/eyebrows0_mask.jpg-0538330f27d55a292d3c13494f684506.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows1_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyebrows/eyebrows1_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows1_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/eyebrows1_mask.jpg-ab34963aa93c4c5a3912c2deb8558ff1.s3tc.stex"
6 | path.etc2="res://.import/eyebrows1_mask.jpg-ab34963aa93c4c5a3912c2deb8558ff1.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyebrows/eyebrows1_mask.jpg"
15 | dest_files=[ "res://.import/eyebrows1_mask.jpg-ab34963aa93c4c5a3912c2deb8558ff1.s3tc.stex", "res://.import/eyebrows1_mask.jpg-ab34963aa93c4c5a3912c2deb8558ff1.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=0
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows2_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyebrows/eyebrows2_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows2_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/eyebrows2_mask.jpg-46914f57dc0e3648b8641d4a89573b53.s3tc.stex"
6 | path.etc2="res://.import/eyebrows2_mask.jpg-46914f57dc0e3648b8641d4a89573b53.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyebrows/eyebrows2_mask.jpg"
15 | dest_files=[ "res://.import/eyebrows2_mask.jpg-46914f57dc0e3648b8641d4a89573b53.s3tc.stex", "res://.import/eyebrows2_mask.jpg-46914f57dc0e3648b8641d4a89573b53.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=0
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows3_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyebrows/eyebrows3_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyebrows/eyebrows3_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/eyebrows3_mask.jpg-94d99bc2e3c3050350a7bc0f49de69ff.s3tc.stex"
6 | path.etc2="res://.import/eyebrows3_mask.jpg-94d99bc2e3c3050350a7bc0f49de69ff.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyebrows/eyebrows3_mask.jpg"
15 | dest_files=[ "res://.import/eyebrows3_mask.jpg-94d99bc2e3c3050350a7bc0f49de69ff.s3tc.stex", "res://.import/eyebrows3_mask.jpg-94d99bc2e3c3050350a7bc0f49de69ff.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=0
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | SortOrder=1
3 | SortRole=type
4 | Timestamp=2019,8,28,22,19,51
5 | Version=4
6 | ViewMode=1
7 | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_type,CustomizedDetails
8 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/eyes_a.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyes/eyes_a.png
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/eyes_a.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/eyes_a.png-652e6886bf3b9ac2f2b4403e213b5caa.s3tc.stex"
6 | path.etc2="res://.import/eyes_a.png-652e6886bf3b9ac2f2b4403e213b5caa.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyes/eyes_a.png"
15 | dest_files=[ "res://.import/eyes_a.png-652e6886bf3b9ac2f2b4403e213b5caa.s3tc.stex", "res://.import/eyes_a.png-652e6886bf3b9ac2f2b4403e213b5caa.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=0
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/eyes_n.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyes/eyes_n.png
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/eyes_n.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/eyes_n.png-c15203748ca669c974e7f74e6a254fc3.s3tc.stex"
6 | path.etc2="res://.import/eyes_n.png-c15203748ca669c974e7f74e6a254fc3.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyes/eyes_n.png"
15 | dest_files=[ "res://.import/eyes_n.png-c15203748ca669c974e7f74e6a254fc3.s3tc.stex", "res://.import/eyes_n.png-c15203748ca669c974e7f74e6a254fc3.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/eyes_orm.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyes/eyes_orm.png
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/eyes_orm.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/eyes_orm.png-6fafd65e9c79981aa3c4b51cdf66e9be.s3tc.stex"
6 | path.etc2="res://.import/eyes_orm.png-6fafd65e9c79981aa3c4b51cdf66e9be.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyes/eyes_orm.png"
15 | dest_files=[ "res://.import/eyes_orm.png-6fafd65e9c79981aa3c4b51cdf66e9be.s3tc.stex", "res://.import/eyes_orm.png-6fafd65e9c79981aa3c4b51cdf66e9be.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/iris_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/eyes/iris_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/eyes/iris_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/iris_mask.jpg-ee5948e94ece13004c1d7c24c2156078.s3tc.stex"
6 | path.etc2="res://.import/iris_mask.jpg-ee5948e94ece13004c1d7c24c2156078.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/eyes/iris_mask.jpg"
15 | dest_files=[ "res://.import/iris_mask.jpg-ee5948e94ece13004c1d7c24c2156078.s3tc.stex", "res://.import/iris_mask.jpg-ee5948e94ece13004c1d7c24c2156078.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | Timestamp=2019,8,15,10,21,4
4 | Version=4
5 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint0_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint0_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint0_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/facePaint0_mask.jpg-6bce96a4ca28f21cdf7b1ce8c40be027.s3tc.stex"
6 | path.etc2="res://.import/facePaint0_mask.jpg-6bce96a4ca28f21cdf7b1ce8c40be027.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint0_mask.jpg"
15 | dest_files=[ "res://.import/facePaint0_mask.jpg-6bce96a4ca28f21cdf7b1ce8c40be027.s3tc.stex", "res://.import/facePaint0_mask.jpg-6bce96a4ca28f21cdf7b1ce8c40be027.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint1_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint1_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint1_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/facePaint1_mask.jpg-27eb836cd0e8d2771d31be91ccd733dd.s3tc.stex"
6 | path.etc2="res://.import/facePaint1_mask.jpg-27eb836cd0e8d2771d31be91ccd733dd.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint1_mask.jpg"
15 | dest_files=[ "res://.import/facePaint1_mask.jpg-27eb836cd0e8d2771d31be91ccd733dd.s3tc.stex", "res://.import/facePaint1_mask.jpg-27eb836cd0e8d2771d31be91ccd733dd.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint2_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint2_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint2_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/facePaint2_mask.jpg-1d98ca36c4d0ef6a68b5aa4f08d00d9e.s3tc.stex"
6 | path.etc2="res://.import/facePaint2_mask.jpg-1d98ca36c4d0ef6a68b5aa4f08d00d9e.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint2_mask.jpg"
15 | dest_files=[ "res://.import/facePaint2_mask.jpg-1d98ca36c4d0ef6a68b5aa4f08d00d9e.s3tc.stex", "res://.import/facePaint2_mask.jpg-1d98ca36c4d0ef6a68b5aa4f08d00d9e.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=false
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint3_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint3_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint3_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/facePaint3_mask.jpg-60d3197b4f485e1513085f96971b1bb6.s3tc.stex"
6 | path.etc2="res://.import/facePaint3_mask.jpg-60d3197b4f485e1513085f96971b1bb6.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint3_mask.jpg"
15 | dest_files=[ "res://.import/facePaint3_mask.jpg-60d3197b4f485e1513085f96971b1bb6.s3tc.stex", "res://.import/facePaint3_mask.jpg-60d3197b4f485e1513085f96971b1bb6.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint4_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint4_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint4_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/facePaint4_mask.jpg-cbf038fcf5dbe6f1f493d20c181ca3ed.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint4_mask.jpg"
13 | dest_files=[ "res://.import/facePaint4_mask.jpg-cbf038fcf5dbe6f1f493d20c181ca3ed.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint5_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint5_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint5_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/facePaint5_mask.jpg-3da8b8849594edfdbde493979b2bf79d.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint5_mask.jpg"
13 | dest_files=[ "res://.import/facePaint5_mask.jpg-3da8b8849594edfdbde493979b2bf79d.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint6_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint6_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint6_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/facePaint6_mask.jpg-d5055fe66144406d37bc3093f80ce90a.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint6_mask.jpg"
13 | dest_files=[ "res://.import/facePaint6_mask.jpg-d5055fe66144406d37bc3093f80ce90a.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint7_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/facePaint/facePaint7_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/facePaint/facePaint7_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/facePaint7_mask.jpg-671acbc350fbc7eab1564b788c4721d4.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/facePaint/facePaint7_mask.jpg"
13 | dest_files=[ "res://.import/facePaint7_mask.jpg-671acbc350fbc7eab1564b788c4721d4.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | SortRole=type
4 | Timestamp=2019,8,28,22,19,17
5 | Version=4
6 | ViewMode=1
7 | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_type,CustomizedDetails
8 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_alpha.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/hair_textures/hair_alpha.png
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_alpha.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/hair_alpha.png-45d6ff1fad6ef9aba1d841ae4fc19ae5.s3tc.stex"
6 | path.etc2="res://.import/hair_alpha.png-45d6ff1fad6ef9aba1d841ae4fc19ae5.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/hair_textures/hair_alpha.png"
15 | dest_files=[ "res://.import/hair_alpha.png-45d6ff1fad6ef9aba1d841ae4fc19ae5.s3tc.stex", "res://.import/hair_alpha.png-45d6ff1fad6ef9aba1d841ae4fc19ae5.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=true
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_ao.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/hair_textures/hair_ao.png
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_ao.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/hair_ao.png-b2d4844cc391a7d09232eb63ca1b59a2.s3tc.stex"
6 | path.etc2="res://.import/hair_ao.png-b2d4844cc391a7d09232eb63ca1b59a2.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/hair_textures/hair_ao.png"
15 | dest_files=[ "res://.import/hair_ao.png-b2d4844cc391a7d09232eb63ca1b59a2.s3tc.stex", "res://.import/hair_ao.png-b2d4844cc391a7d09232eb63ca1b59a2.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_masks_rt.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/hair_textures/hair_masks_rt.png
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_masks_rt.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/hair_masks_rt.png-e78c33c8a133983ab7393d1e554b49d0.s3tc.stex"
6 | path.etc2="res://.import/hair_masks_rt.png-e78c33c8a133983ab7393d1e554b49d0.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/hair_textures/hair_masks_rt.png"
15 | dest_files=[ "res://.import/hair_masks_rt.png-e78c33c8a133983ab7393d1e554b49d0.s3tc.stex", "res://.import/hair_masks_rt.png-e78c33c8a133983ab7393d1e554b49d0.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_masks_tr.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/hair_masks_tr.png-9700ea03819f3294a2c9f21437d18792.s3tc.stex"
6 | path.etc2="res://.import/hair_masks_tr.png-9700ea03819f3294a2c9f21437d18792.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/Tex_Hair2/hair_masks_tr.png"
15 | dest_files=[ "res://.import/hair_masks_tr.png-9700ea03819f3294a2c9f21437d18792.s3tc.stex", "res://.import/hair_masks_tr.png-9700ea03819f3294a2c9f21437d18792.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_n.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/hair_textures/hair_n.png
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/hair_textures/hair_n.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/hair_n.png-9ffdd25ade082851d887dfdea1ec315c.s3tc.stex"
6 | path.etc2="res://.import/hair_n.png-9ffdd25ade082851d887dfdea1ec315c.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/hair_textures/hair_n.png"
15 | dest_files=[ "res://.import/hair_n.png-9ffdd25ade082851d887dfdea1ec315c.s3tc.stex", "res://.import/hair_n.png-9ffdd25ade082851d887dfdea1ec315c.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=1
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/head_masks/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | Timestamp=2019,8,7,13,18,44
4 | Version=4
5 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/head_masks/darkSkinMask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/head_masks/darkSkinMask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/head_masks/darkSkinMask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/darkSkinMask.jpg-e04058db8e61ea93c7e4ee8a14576e28.s3tc.stex"
6 | path.etc2="res://.import/darkSkinMask.jpg-e04058db8e61ea93c7e4ee8a14576e28.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/head_masks/darkSkinMask.jpg"
15 | dest_files=[ "res://.import/darkSkinMask.jpg-e04058db8e61ea93c7e4ee8a14576e28.s3tc.stex", "res://.import/darkSkinMask.jpg-e04058db8e61ea93c7e4ee8a14576e28.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | SortRole=type
4 | Timestamp=2019,8,28,22,20,58
5 | Version=4
6 | ViewMode=1
7 | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_type,CustomizedDetails
8 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/cheek.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/cheek.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/cheek.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/cheek.jpg-bb3e6ded8973e3bf438184704f4a8982.s3tc.stex"
6 | path.etc2="res://.import/cheek.jpg-bb3e6ded8973e3bf438184704f4a8982.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/id_masks/cheek.jpg"
15 | dest_files=[ "res://.import/cheek.jpg-bb3e6ded8973e3bf438184704f4a8982.s3tc.stex", "res://.import/cheek.jpg-bb3e6ded8973e3bf438184704f4a8982.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=2
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/chin.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/chin.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/chin.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/chin.jpg-fada6c5f6ff25de5141b02cf08e3ddca.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/chin.jpg"
13 | dest_files=[ "res://.import/chin.jpg-fada6c5f6ff25de5141b02cf08e3ddca.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/ears.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/ears.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/ears.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/ears.jpg-bfe46d9b1719d95a0188c51a39711c4f.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/ears.jpg"
13 | dest_files=[ "res://.import/ears.jpg-bfe46d9b1719d95a0188c51a39711c4f.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/eyes.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/eyes.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/eyes.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/eyes.jpg-0d4111b8be6bfd6ec032f301b4fe345e.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/eyes.jpg"
13 | dest_files=[ "res://.import/eyes.jpg-0d4111b8be6bfd6ec032f301b4fe345e.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/foot.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/foot.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/foot.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/foot.jpg-03dbb7e9a467d40323ab8aca98978819.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/foot.jpg"
13 | dest_files=[ "res://.import/foot.jpg-03dbb7e9a467d40323ab8aca98978819.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forearm.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/forearm.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forearm.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/forearm.jpg-211fd64f9f120bf779afeb769ec274b5.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/forearm.jpg"
13 | dest_files=[ "res://.import/forearm.jpg-211fd64f9f120bf779afeb769ec274b5.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forehead.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/forehead.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forehead.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/forehead.jpg-bc853694b7cebe3925a00d732fe97d94.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/forehead.jpg"
13 | dest_files=[ "res://.import/forehead.jpg-bc853694b7cebe3925a00d732fe97d94.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forehead_side.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/forehead_side.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forehead_side.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/forehead_side.jpg-4e609df16951bc62d25bbb8b0befba9f.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/forehead_side.jpg"
13 | dest_files=[ "res://.import/forehead_side.jpg-4e609df16951bc62d25bbb8b0befba9f.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forehead_top.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/forehead_top.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/forehead_top.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/forehead_top.jpg-d94891ad06c40369a14d6c5bd5d79efa.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/forehead_top.jpg"
13 | dest_files=[ "res://.import/forehead_top.jpg-d94891ad06c40369a14d6c5bd5d79efa.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/fullHead.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/fullHead.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/fullHead.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/fullHead.jpg-382be246de9e8dc722976d735ab88a17.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/fullHead.jpg"
13 | dest_files=[ "res://.import/fullHead.jpg-382be246de9e8dc722976d735ab88a17.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/head_shape.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/head_shape.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/head_shape.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/head_shape.jpg-d467b46a1a6f7b395e63f254d1642a56.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/head_shape.jpg"
13 | dest_files=[ "res://.import/head_shape.jpg-d467b46a1a6f7b395e63f254d1642a56.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/headfull.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/headfull.jpg-07f6f1a0c2716004cec059552b45a873.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/headfull.jpg"
13 | dest_files=[ "res://.import/headfull.jpg-07f6f1a0c2716004cec059552b45a873.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/jaw.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/jaw.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/jaw.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/jaw.jpg-6fdff7a0093fa406521ab90560c0757f.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/jaw.jpg"
13 | dest_files=[ "res://.import/jaw.jpg-6fdff7a0093fa406521ab90560c0757f.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/mouth.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/mouth.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/mouth.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/mouth.jpg-99faddd52140474a67ecf11e4aa22f0f.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/mouth.jpg"
13 | dest_files=[ "res://.import/mouth.jpg-99faddd52140474a67ecf11e4aa22f0f.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/mouth_side.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/mouth_side.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/mouth_side.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/mouth_side.jpg-5fe40fec945bef6171cd97c318c94efa.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/mouth_side.jpg"
13 | dest_files=[ "res://.import/mouth_side.jpg-5fe40fec945bef6171cd97c318c94efa.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/nose_middle.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/nose_middle.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/nose_middle.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/nose_middle.jpg-cd653107fd4adcd78b5a2021fa9d69b9.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/nose_middle.jpg"
13 | dest_files=[ "res://.import/nose_middle.jpg-cd653107fd4adcd78b5a2021fa9d69b9.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/nose_tip.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/nose_tip.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/nose_tip.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/nose_tip.jpg-1559e2a2b7d2dd9ebe8835484cc8a12e.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/nose_tip.jpg"
13 | dest_files=[ "res://.import/nose_tip.jpg-1559e2a2b7d2dd9ebe8835484cc8a12e.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/shin.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/shin.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/shin.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/shin.jpg-019fc83b9f126647a2f44ca34acabe13.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/shin.jpg"
13 | dest_files=[ "res://.import/shin.jpg-019fc83b9f126647a2f44ca34acabe13.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/spine_1.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/spine_1.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/spine_1.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/spine_1.jpg-97c7b405992b9f094829495def424c41.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/spine_1.jpg"
13 | dest_files=[ "res://.import/spine_1.jpg-97c7b405992b9f094829495def424c41.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/spine_2.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/spine_2.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/spine_2.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/spine_2.jpg-f46fd5ad4bc19afa7020ff384785df67.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/spine_2.jpg"
13 | dest_files=[ "res://.import/spine_2.jpg-f46fd5ad4bc19afa7020ff384785df67.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/spine_3.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/spine_3.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/spine_3.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/spine_3.jpg-fa1dec453dbcb7bdbfab24e6c8394e71.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/spine_3.jpg"
13 | dest_files=[ "res://.import/spine_3.jpg-fa1dec453dbcb7bdbfab24e6c8394e71.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/thigh.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/thigh.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/thigh.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/thigh.jpg-23ec22e456cb43a741ba10ce7de666d4.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/thigh.jpg"
13 | dest_files=[ "res://.import/thigh.jpg-23ec22e456cb43a741ba10ce7de666d4.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/upper.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/id_masks/upper.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/id_masks/upper.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/upper.jpg-4abf07babb6c53fcff4f67b236bbff10.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/id_masks/upper.jpg"
13 | dest_files=[ "res://.import/upper.jpg-4abf07babb6c53fcff4f67b236bbff10.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | Timestamp=2019,8,28,22,20,17
4 | Version=4
5 | ViewMode=1
6 | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_type,CustomizedDetails
7 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair0_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/subHair/subHair0_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair0_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/subHair0_mask.jpg-1eb586dbdefb3354b5eeb10e660ef644.s3tc.stex"
6 | path.etc2="res://.import/subHair0_mask.jpg-1eb586dbdefb3354b5eeb10e660ef644.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/subHair/subHair0_mask.jpg"
15 | dest_files=[ "res://.import/subHair0_mask.jpg-1eb586dbdefb3354b5eeb10e660ef644.s3tc.stex", "res://.import/subHair0_mask.jpg-1eb586dbdefb3354b5eeb10e660ef644.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair1_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/subHair/subHair1_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair1_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/subHair1_mask.jpg-72c652bca755e0778b1824ba3a236098.s3tc.stex"
6 | path.etc2="res://.import/subHair1_mask.jpg-72c652bca755e0778b1824ba3a236098.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/subHair/subHair1_mask.jpg"
15 | dest_files=[ "res://.import/subHair1_mask.jpg-72c652bca755e0778b1824ba3a236098.s3tc.stex", "res://.import/subHair1_mask.jpg-72c652bca755e0778b1824ba3a236098.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair2_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/subHair/subHair2_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair2_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/subHair2_mask.jpg-40dcd5f2677ae4708567f4bb43b8947a.s3tc.stex"
6 | path.etc2="res://.import/subHair2_mask.jpg-40dcd5f2677ae4708567f4bb43b8947a.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/subHair/subHair2_mask.jpg"
15 | dest_files=[ "res://.import/subHair2_mask.jpg-40dcd5f2677ae4708567f4bb43b8947a.s3tc.stex", "res://.import/subHair2_mask.jpg-40dcd5f2677ae4708567f4bb43b8947a.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair3_mask.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/subHair/subHair3_mask.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair3_mask.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/subHair3_mask.jpg-bcd9e222d1fab95aafe09845159fcc8b.s3tc.stex"
6 | path.etc2="res://.import/subHair3_mask.jpg-bcd9e222d1fab95aafe09845159fcc8b.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://MainCharacter/Material/Textures/subHair/subHair3_mask.jpg"
15 | dest_files=[ "res://.import/subHair3_mask.jpg-bcd9e222d1fab95aafe09845159fcc8b.s3tc.stex", "res://.import/subHair3_mask.jpg-bcd9e222d1fab95aafe09845159fcc8b.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair4.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Material/Textures/subHair/subHair4.jpg
--------------------------------------------------------------------------------
/MainCharacter/Material/Textures/subHair/subHair4.jpg.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/subHair4.jpg-eb250f643f92aec823158d984d6e446a.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://MainCharacter/Material/Textures/subHair/subHair4.jpg"
13 | dest_files=[ "res://.import/subHair4.jpg-eb250f643f92aec823158d984d6e446a.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/MainCharacter/Material/Underwear.tres:
--------------------------------------------------------------------------------
1 | [gd_resource type="SpatialMaterial" load_steps=4 format=2]
2 |
3 | [ext_resource path="res://MainCharacter/Material/Textures/body/legs_orsc.jpg" type="Texture" id=1]
4 | [ext_resource path="res://MainCharacter/Material/Textures/body/legs_a.jpg" type="Texture" id=2]
5 | [ext_resource path="res://MainCharacter/Material/Textures/body/legs_n.jpg" type="Texture" id=3]
6 |
7 | [resource]
8 | albedo_color = Color( 1, 0.984314, 0.984314, 1 )
9 | albedo_texture = ExtResource( 2 )
10 | roughness = 0.86
11 | roughness_texture = ExtResource( 1 )
12 | roughness_texture_channel = 1
13 | normal_enabled = true
14 | normal_scale = 1.0
15 | normal_texture = ExtResource( 3 )
16 | ao_enabled = true
17 | ao_light_affect = 1.0
18 | ao_texture = ExtResource( 1 )
19 | ao_on_uv2 = false
20 | ao_texture_channel = 0
21 |
--------------------------------------------------------------------------------
/MainCharacter/Material/hair.shader:
--------------------------------------------------------------------------------
1 | shader_type spatial;
2 | render_mode blend_mix,depth_draw_alpha_prepass, cull_disabled,diffuse_burley,specular_schlick_ggx;
3 | uniform vec4 hairColor : hint_color; uniform vec4 rootColor:hint_color ;uniform float rootOffset;
4 | uniform vec4 tipColor:hint_color;uniform float tipOffset;
5 | uniform float specular;uniform float metallic;uniform float roughness : hint_range(0,1);
6 | uniform float normal_scale : hint_range(-2,2);uniform float anisotropy_ratio : hint_range(0,1);
7 | uniform float ao_light_affect;
8 | uniform float punch;
9 |
10 | uniform sampler2D texture_albedo : hint_albedo;uniform sampler2D texture_metallic : hint_white;
11 | uniform sampler2D texture_normal : hint_normal;
12 | uniform sampler2D masks_rt;
13 | //uniform vec4 metallic_texture_channel;
14 | uniform sampler2D texture_roughness : hint_white;uniform vec4 roughness_texture_channel;
15 |
16 | uniform sampler2D texture_flowmap : hint_aniso;
17 | uniform sampler2D texture_ambient_occlusion : hint_white;
18 | uniform vec4 ao_texture_channel;
19 | //uniform float subsurface_scattering_strength : hint_range(0,1);
20 | uniform sampler2D texture_subsurface_scattering : hint_white;
21 | uniform vec3 uv1_scale;
22 | uniform vec3 uv1_offset;
23 | uniform vec3 uv2_scale;
24 | uniform vec3 uv2_offset;
25 |
26 |
27 | void vertex() {
28 | UV=UV*uv1_scale.xy+uv1_offset.xy;
29 | }
30 |
31 |
32 |
33 |
34 | void fragment() {
35 | vec2 base_uv = UV;
36 | vec4 albedo_tex = texture(texture_albedo,base_uv);
37 | vec4 masks_rt_tex = texture(masks_rt,base_uv);
38 | // ALBEDO = albedo.rgb * albedo_tex.rgb;
39 | // ALBEDO = mix(albedo.rgb,albedo.rgb+vec3(0.1,0.1,0.1),pow(anisotropy_tex.r,alphaPunch));
40 | ALBEDO = mix(mix(hairColor.rgb,rootColor.rgb,masks_rt_tex.r*rootOffset),mix(hairColor.rgb,tipColor.rgb,masks_rt_tex.g*tipOffset),0.5);
41 |
42 | vec4 metallic_tex = texture(texture_metallic,base_uv);
43 | METALLIC = metallic_tex.r * metallic;
44 | float roughness_tex = dot(texture(texture_roughness,base_uv),roughness_texture_channel);
45 | ROUGHNESS = roughness_tex * roughness;
46 | SPECULAR = specular;
47 | NORMALMAP = texture(texture_normal,base_uv).rgb;
48 | NORMALMAP_DEPTH = normal_scale;
49 |
50 |
51 | ALPHA = hairColor.a * albedo_tex.a*punch;
52 |
53 |
54 | vec3 anisotropy_tex = texture(texture_flowmap,base_uv).rga;
55 | ANISOTROPY = anisotropy_ratio*anisotropy_tex.b;
56 | // ANISOTROPY_FLOW = anisotropy_tex.rg*2.0-1.0;
57 | // TRANSMISSION = mix(vec3(0,0,0),albedo.rgb*20.,pow(anisotropy_tex.r,alphaPunch));
58 | // AO = dot(texture(texture_ambient_occlusion,base_uv),ao_texture_channel);
59 | AO = texture(texture_ambient_occlusion,base_uv).r;
60 | AO_LIGHT_AFFECT = ao_light_affect;
61 | float sss_tex = texture(texture_subsurface_scattering,base_uv).r;
62 |
63 |
64 |
65 | }
66 |
--------------------------------------------------------------------------------
/MainCharacter/Mesh/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | SortOrder=1
3 | SortRole=creationtime
4 | Timestamp=2020,3,8,20,29,11
5 | Version=4
6 | ViewMode=1
7 | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
8 |
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/arms.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/arms.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/beard/beard0.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/beard/beard0.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/beard/beard1.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/beard/beard1.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/beard/beard2.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/beard/beard2.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/beard/beard3.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/beard/beard3.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/beard/beard4.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/beard/beard4.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/hair/hair0.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/hair/hair0.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/hair/hair1.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/hair/hair1.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/hair/hair2.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/hair/hair2.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/hair/hair3.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/hair/hair3.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/hair/hair4.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/hair/hair4.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/hair/hair5.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/hair/hair5.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/head.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/head.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/legs.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/legs.glb
--------------------------------------------------------------------------------
/MainCharacter/Mesh/Parts/torso.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/MainCharacter/Mesh/Parts/torso.glb
--------------------------------------------------------------------------------
/Presets/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | PreviewsShown=true
3 | SortOrder=1
4 | Timestamp=2019,8,28,18,21,56
5 | Version=4
6 | ViewMode=1
7 |
--------------------------------------------------------------------------------
/Presets/.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0,"forearm_r":0,"shin_l":0,"shin_r":0,"shoulder_l":0,"shoulder_r":0,"spine_1":0,"spine_2":0,"spine_3":0,"thigh_l":0,"thigh_r":0,"upper_arm_l":0,"upper_arm_r":0},"colorPresets":{"eyeColor1_eyes":"ff936203","eyeColor2_eyes":"ff3c2f18","facePaintColor_head":"ff000000","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ffffffff","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0,"cheek_h-":0,"cheek_w+":0,"cheek_w-":0,"chin_d+":0,"chin_d-":0,"chin_h+":0,"chin_h-":0,"chin_w+":0,"chin_w-":0,"ears_d+":0,"ears_d-":0,"ears_h+":0,"ears_h-":0,"ears_w+":0,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":0,"eyes_h-":0,"eyes_w+":0,"eyes_w-":0,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0,"forehead_side_h-":0,"forehead_side_w+":0,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0,"forehead_w-":0,"head_shape_w+":0,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0,"jaw_h-":0,"jaw_w+":0,"jaw_w-":0,"mouth_d+":0,"mouth_d-":0,"mouth_h+":0,"mouth_h-":0,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0,"mouth_side_h-":0,"mouth_side_w+":0,"mouth_side_w-":0,"mouth_w+":0,"mouth_w-":0,"nose_middle_d+":0,"nose_middle_d-":0,"nose_middle_h+":0,"nose_middle_h-":0,"nose_middle_w+":0,"nose_middle_w-":0,"nose_tip_d+":0,"nose_tip_d-":0,"nose_tip_h+":0,"nose_tip_h-":0,"nose_tip_w+":0,"nose_tip_w-":0},"sliders":{"a_asymmetry":1,"b_hairLength":0,"c_beardLength":0.5,"d_beard":0,"e_eyebrows":1,"h_hairCut":0,"i_beard":0,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.5,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":0,"w_eyeBrowHeight":-5}}
2 |
--------------------------------------------------------------------------------
/Presets/preset1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset1.png
--------------------------------------------------------------------------------
/Presets/preset1.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset1.png-7cf814c44cde9401936e29642b41c40a.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset1.png"
13 | dest_files=[ "res://.import/preset1.png-7cf814c44cde9401936e29642b41c40a.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset1.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0,"forearm_r":0,"shin_l":0,"shin_r":0,"shoulder_l":0,"shoulder_r":0,"spine_1":0,"spine_2":0,"spine_3":0,"thigh_l":0,"thigh_r":0,"upper_arm_l":0,"upper_arm_r":0},"colorPresets":{"eyeColor1_eyes":"ff936203","eyeColor2_eyes":"ff3c2f18","facePaintColor_head":"ff000000","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ffffffff","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0,"cheek_h-":0,"cheek_w+":0,"cheek_w-":0,"chin_d+":0,"chin_d-":0,"chin_h+":0,"chin_h-":0,"chin_w+":0,"chin_w-":0,"chubby":0,"ears_d+":0,"ears_d-":0,"ears_h+":0,"ears_h-":0,"ears_w+":0,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":0,"eyes_h-":0,"eyes_w+":0,"eyes_w-":0,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0,"forehead_side_h-":0,"forehead_side_w+":0,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0,"forehead_w-":0,"head_shape_w+":0,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0,"jaw_h-":0,"jaw_w+":0,"jaw_w-":0,"mouth_d+":0,"mouth_d-":0,"mouth_h+":0,"mouth_h-":0,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0,"mouth_side_h-":0,"mouth_side_w+":0,"mouth_side_w-":0,"mouth_w+":0,"mouth_w-":0,"nose_middle_d+":0,"nose_middle_d-":0,"nose_middle_h+":0,"nose_middle_h-":0,"nose_middle_w+":0,"nose_middle_w-":0,"nose_tip_d+":0,"nose_tip_d-":0,"nose_tip_h+":0,"nose_tip_h-":0,"nose_tip_w+":0,"nose_tip_w-":0,"skinny":0},"sliders":{"a_asymmetry":1,"b_hairLength":0,"c_beardLength":0.5,"d_beard":0,"e_eyebrows":1,"h_hairCut":0,"i_beard":0,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.5,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":0,"w_eyeBrowHeight":-5}}
2 |
--------------------------------------------------------------------------------
/Presets/preset10.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset10.png
--------------------------------------------------------------------------------
/Presets/preset10.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset10.png-3ce91910b8260c28c1ba5d182bbc932e.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset10.png"
13 | dest_files=[ "res://.import/preset10.png-3ce91910b8260c28c1ba5d182bbc932e.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset10.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0.001735,"forearm_r":0.001735,"shin_l":-0.012495,"shin_r":-0.012495,"shoulder_l":0.024565,"shoulder_r":0.024565,"spine_1":0.016609,"spine_2":0.009501,"spine_3":0.013889,"thigh_l":0.032823,"thigh_r":0.032823,"upper_arm_l":0.001385,"upper_arm_r":0.001385},"colorPresets":{"eyeColor1_eyes":"ff4b2609","eyeColor2_eyes":"ff270000","facePaintColor_head":"ffdfeaa5","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ff4f4032","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"0.954254, 0, 0, 0, 0.954254, 0, 0, 0, 0.954254 - 0, 0, 0","shapes":{"asymmetry1":0,"asymmetry2":0.589883,"cheek_d+":0,"cheek_h+":0.353331,"cheek_h-":0,"cheek_w+":0.717443,"cheek_w-":0,"chin_d+":0.403432,"chin_d-":0,"chin_h+":0,"chin_h-":0.145298,"chin_w+":0.826267,"chin_w-":0,"chubby":0,"ears_d+":0.328102,"ears_d-":0,"ears_h+":0,"ears_h-":0.10735,"ears_w+":0.020829,"ears_w-":0,"eyes_d+":0.721729,"eyes_d-":0,"eyes_h+":0,"eyes_h-":0.96401,"eyes_w+":0,"eyes_w-":0.974608,"forehead_d+":0.23369,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0.692213,"forehead_side_d+":0.36989,"forehead_side_d-":0,"forehead_side_h+":0.124219,"forehead_side_h-":0,"forehead_side_w+":0,"forehead_side_w-":0.041033,"forehead_top_h+":0.142326,"forehead_top_h-":0,"forehead_w+":0.025506,"forehead_w-":0,"head_shape_w+":0.86557,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0.77829,"jaw_h+":0.504994,"jaw_h-":0,"jaw_w+":0.989916,"jaw_w-":0,"mouth_d+":0.05542,"mouth_d-":0,"mouth_h+":0.851349,"mouth_h-":0,"mouth_side_d+":0,"mouth_side_d-":0.380564,"mouth_side_h+":0.987077,"mouth_side_h-":0,"mouth_side_w+":0.024326,"mouth_side_w-":0,"mouth_w+":0,"mouth_w-":0.574226,"nose_middle_d+":0.114842,"nose_middle_d-":0,"nose_middle_h+":0,"nose_middle_h-":0.053998,"nose_middle_w+":0.389283,"nose_middle_w-":0,"nose_tip_d+":0,"nose_tip_d-":0.938109,"nose_tip_h+":0.46095,"nose_tip_h-":0,"nose_tip_w+":0,"nose_tip_w-":0.362296,"skinny":0.36},"sliders":{"a_asymmetry":1,"b_hairLength":0.9,"c_beardLength":0.369,"d_beard":1,"e_eyebrows":0,"h_hairCut":2,"i_beard":3,"k_rootOffset":7.02,"k_tipOffset":3.54,"m_chubby":0.32,"o_rootOffset":4.47,"o_tipOffset":1.92,"p_facePaint":4,"w_eyeBrowHeight":-4.95}}
2 |
--------------------------------------------------------------------------------
/Presets/preset2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset2.png
--------------------------------------------------------------------------------
/Presets/preset2.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset2.png-d9d0022c789e4f2528876643c5eaaaf8.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset2.png"
13 | dest_files=[ "res://.import/preset2.png-d9d0022c789e4f2528876643c5eaaaf8.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset2.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0,"forearm_r":0,"shin_l":0,"shin_r":0,"shoulder_l":0,"shoulder_r":0,"spine_1":0,"spine_2":0,"spine_3":0,"thigh_l":0,"thigh_r":0,"upper_arm_l":0,"upper_arm_r":0},"colorPresets":{"eyeColor1_eyes":"ffff0000","eyeColor2_eyes":"ff000000","facePaintColor_head":"ff000000","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ffffffff","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":1.077778,"cheek_h-":0,"cheek_w+":0.022222,"cheek_w-":0,"chin_d+":0.544444,"chin_d-":0.666664,"chin_h+":0,"chin_h-":0,"chin_w+":0,"chin_w-":0,"chubby":0,"ears_d+":0,"ears_d-":0,"ears_h+":0,"ears_h-":0,"ears_w+":0,"ears_w-":0,"eyes_d+":0,"eyes_d-":1.0889,"eyes_h+":0,"eyes_h-":0,"eyes_w+":0,"eyes_w-":0,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":1.062964,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0.001246,"forehead_side_h-":0.377778,"forehead_side_w+":0.422222,"forehead_side_w-":0.000111,"forehead_top_h+":0,"forehead_top_h-":0.644444,"forehead_w+":0.122222,"forehead_w-":0.001567,"head_shape_w+":0.022222,"head_shape_w-":0.577778,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0.277778,"jaw_h-":0.013714,"jaw_w+":0.777778,"jaw_w-":0,"mouth_d+":0.7,"mouth_d-":0.954308,"mouth_h+":0.366667,"mouth_h-":0.034924,"mouth_side_d+":1.05167,"mouth_side_d-":0,"mouth_side_h+":0.005556,"mouth_side_h-":1.084964,"mouth_side_w+":0.011111,"mouth_side_w-":1.066667,"mouth_w+":0.1,"mouth_w-":0,"nose_middle_d+":0.411111,"nose_middle_d-":0,"nose_middle_h+":0.03,"nose_middle_h-":0.333333,"nose_middle_w+":0,"nose_middle_w-":1.075291,"nose_tip_d+":0.188912,"nose_tip_d-":0,"nose_tip_h+":0.001244,"nose_tip_h-":0.255556,"nose_tip_w+":0.014814,"nose_tip_w-":1,"skinny":1},"sliders":{"a_asymmetry":1,"b_hairLength":1,"c_beardLength":0.999,"d_beard":1,"e_eyebrows":2,"h_hairCut":4,"i_beard":1,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":3,"w_eyeBrowHeight":-5}}
2 |
--------------------------------------------------------------------------------
/Presets/preset3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset3.png
--------------------------------------------------------------------------------
/Presets/preset3.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset3.png-3a747c47281e3b24add4f988d98f851d.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset3.png"
13 | dest_files=[ "res://.import/preset3.png-3a747c47281e3b24add4f988d98f851d.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset3.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0.078,"forearm_r":0.078,"shin_l":-0.034,"shin_r":-0.034,"shoulder_l":-0.03,"shoulder_r":-0.03,"spine_1":-0.013,"spine_2":-0.014,"spine_3":-0.03,"thigh_l":0,"thigh_r":0,"upper_arm_l":0.027,"upper_arm_r":0.027},"colorPresets":{"eyeColor1_eyes":"ff936203","eyeColor2_eyes":"ff3c2f18","facePaintColor_head":"ff000000","hairColor_beard":"ff3d200e","hairColor_hair":"ff2f1b0d","rootColor_beard":"ff1c0d04","rootColor_hair":"ff1c0d04","skinTone_body":"ffddcdc0","tipColor_beard":"ff844c27","tipColor_hair":"ff844c27"},"headBone":"0.972, 0, 0, 0, 0.972, 0, 0, 0, 0.972 - 0, 0, 0","shapes":{"asymmetry1":0,"asymmetry2":1,"cheek_d+":0,"cheek_h+":0,"cheek_h-":0,"cheek_w+":0,"cheek_w-":0,"chin_d+":0.111111,"chin_d-":0.297695,"chin_h+":0,"chin_h-":1.011506,"chin_w+":0.022222,"chin_w-":0.001025,"chubby":0.3,"ears_d+":0,"ears_d-":0,"ears_h+":0.168023,"ears_h-":0,"ears_w+":1.049396,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":0.000126,"eyes_h-":1.090198,"eyes_w+":0.951444,"eyes_w-":0.060221,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":1.058272,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":1.076284,"forehead_side_h-":0,"forehead_side_w+":0.211111,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0.088889,"forehead_w-":0.06668,"head_shape_w+":0,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0.001111,"jaw_h-":0.055556,"jaw_w+":0,"jaw_w-":0.922222,"mouth_d+":0,"mouth_d-":0,"mouth_h+":0,"mouth_h-":0,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0.061429,"mouth_side_h-":1.056311,"mouth_side_w+":0.011123,"mouth_side_w-":1.083954,"mouth_w+":0,"mouth_w-":0,"nose_middle_d+":1.050889,"nose_middle_d-":0.6,"nose_middle_h+":0,"nose_middle_h-":0,"nose_middle_w+":0,"nose_middle_w-":0,"nose_tip_d+":0,"nose_tip_d-":0,"nose_tip_h+":0,"nose_tip_h-":0.588889,"nose_tip_w+":0.058,"nose_tip_w-":0.266667,"skinny":0},"sliders":{"a_asymmetry":2,"b_hairLength":0,"c_beardLength":0.5,"d_beard":1,"e_eyebrows":1,"h_hairCut":2,"i_beard":3,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.65,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":0,"w_eyeBrowHeight":-5.1}}
2 |
--------------------------------------------------------------------------------
/Presets/preset4.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset4.png
--------------------------------------------------------------------------------
/Presets/preset4.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset4.png-15d872873524bfb6be56c845bf38d71b.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset4.png"
13 | dest_files=[ "res://.import/preset4.png-15d872873524bfb6be56c845bf38d71b.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset4.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":-0.011,"forearm_r":-0.011,"shin_l":-0.044,"shin_r":-0.044,"shoulder_l":-0.028,"shoulder_r":-0.028,"spine_1":-0.017,"spine_2":-0.018,"spine_3":-0.03,"thigh_l":-0.049,"thigh_r":-0.049,"upper_arm_l":-0.024,"upper_arm_r":-0.024},"colorPresets":{"eyeColor1_eyes":"ff936203","eyeColor2_eyes":"ff3c2f18","facePaintColor_head":"ff000000","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ff947f65","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"0.927, 0, 0, 0, 0.927, 0, 0, 0, 0.927 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0.899999,"cheek_h+":0,"cheek_h-":0,"cheek_w+":0,"cheek_w-":0,"chin_d+":0,"chin_d-":0,"chin_h+":0,"chin_h-":0,"chin_w+":0,"chin_w-":0,"chubby":0.8,"ears_d+":0,"ears_d-":0,"ears_h+":1.051728,"ears_h-":0,"ears_w+":0.244443,"ears_w-":0.001333,"eyes_d+":0,"eyes_d-":0,"eyes_h+":0,"eyes_h-":0.033333,"eyes_w+":0.311111,"eyes_w-":0.109051,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0,"forehead_side_h-":0,"forehead_side_w+":0,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0,"forehead_w-":0,"head_shape_w+":0,"head_shape_w-":1.043692,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0.021111,"jaw_h-":1.097666,"jaw_w+":0.4,"jaw_w-":0.002344,"mouth_d+":0,"mouth_d-":0,"mouth_h+":0.077778,"mouth_h-":1.098667,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0.166667,"mouth_side_h-":0.013467,"mouth_side_w+":1.1,"mouth_side_w-":0.000036,"mouth_w+":0.9,"mouth_w-":0.455556,"nose_middle_d+":1.085285,"nose_middle_d-":0,"nose_middle_h+":0.05063,"nose_middle_h-":1.081459,"nose_middle_w+":0.322222,"nose_middle_w-":0,"nose_tip_d+":0,"nose_tip_d-":0,"nose_tip_h+":0,"nose_tip_h-":1.074075,"nose_tip_w+":0.2,"nose_tip_w-":1.098654,"skinny":0},"sliders":{"a_asymmetry":1,"b_hairLength":0,"c_beardLength":0.5,"d_beard":0,"e_eyebrows":2,"h_hairCut":0,"i_beard":0,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.9,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":0,"w_eyeBrowHeight":-4.945}}
2 |
--------------------------------------------------------------------------------
/Presets/preset5.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset5.png
--------------------------------------------------------------------------------
/Presets/preset5.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset5.png-df132707e51ab722958b417807f27d5a.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset5.png"
13 | dest_files=[ "res://.import/preset5.png-df132707e51ab722958b417807f27d5a.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset5.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0,"forearm_r":0,"shin_l":0,"shin_r":0,"shoulder_l":0,"shoulder_r":0,"spine_1":0,"spine_2":0,"spine_3":0,"thigh_l":0,"thigh_r":0,"upper_arm_l":0,"upper_arm_r":0},"colorPresets":{"eyeColor1_eyes":"ff936203","eyeColor2_eyes":"ff3c2f18","facePaintColor_head":"ff000000","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ffe1dbc7","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","shapes":{"asymmetry1":0,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0.011111,"cheek_h-":0,"cheek_w+":1.097383,"cheek_w-":0.444444,"chin_d+":0.144444,"chin_d-":0,"chin_h+":0.00222,"chin_h-":1.086543,"chin_w+":0.511111,"chin_w-":0.155556,"chubby":0.56,"ears_d+":0,"ears_d-":0,"ears_h+":0,"ears_h-":0,"ears_w+":0,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":0,"eyes_h-":0.044444,"eyes_w+":0.011111,"eyes_w-":0.444444,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0.542222,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0.011111,"forehead_side_h-":0.666667,"forehead_side_w+":0.244444,"forehead_side_w-":0.001778,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0,"forehead_w-":0.198878,"head_shape_w+":0.366667,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0,"jaw_h-":0.477778,"jaw_w+":0.711112,"jaw_w-":0,"mouth_d+":0,"mouth_d-":0,"mouth_h+":0,"mouth_h-":0.611111,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0.066667,"mouth_side_h-":0.01358,"mouth_side_w+":0,"mouth_side_w-":0.233333,"mouth_w+":0.311111,"mouth_w-":0.002222,"nose_middle_d+":0.6,"nose_middle_d-":0.144444,"nose_middle_h+":0,"nose_middle_h-":0.566667,"nose_middle_w+":0,"nose_middle_w-":0.2,"nose_tip_d+":0.2,"nose_tip_d-":0,"nose_tip_h+":0,"nose_tip_h-":0.6,"nose_tip_w+":0.033333,"nose_tip_w-":0.877778,"skinny":0},"sliders":{"a_asymmetry":0,"b_hairLength":0,"c_beardLength":0.65,"d_beard":1,"e_eyebrows":2,"h_hairCut":1,"i_beard":1,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.78,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":0,"w_eyeBrowHeight":-5.085}}
2 |
--------------------------------------------------------------------------------
/Presets/preset6.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset6.png
--------------------------------------------------------------------------------
/Presets/preset6.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset6.png-00dc71ba2064a8f547e47e4301741d6c.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset6.png"
13 | dest_files=[ "res://.import/preset6.png-00dc71ba2064a8f547e47e4301741d6c.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset6.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0.064,"forearm_r":0.064,"shin_l":0,"shin_r":0,"shoulder_l":-0.003,"shoulder_r":-0.003,"spine_1":0,"spine_2":0.008,"spine_3":0.03,"thigh_l":0,"thigh_r":0,"upper_arm_l":0.027,"upper_arm_r":0.027},"colorPresets":{"eyeColor1_eyes":"ff547200","eyeColor2_eyes":"ff093606","facePaintColor_head":"ff5b1111","hairColor_beard":"ff5f3316","hairColor_hair":"ff5f3316","rootColor_beard":"ff1c0d04","rootColor_hair":"ff1c0d04","skinTone_body":"ff947f65","tipColor_beard":"ff844c27","tipColor_hair":"ff844c27"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0,"cheek_h-":0,"cheek_w+":0,"cheek_w-":0,"chin_d+":0,"chin_d-":0,"chin_h+":0,"chin_h-":0,"chin_w+":0,"chin_w-":0,"chubby":0.06,"ears_d+":0,"ears_d-":0,"ears_h+":0,"ears_h-":0,"ears_w+":0,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":0,"eyes_h-":0.388889,"eyes_w+":0.133333,"eyes_w-":0.002596,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":1.07295,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":1.081593,"forehead_side_h-":0,"forehead_side_w+":0.012347,"forehead_side_w-":0.177778,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0.344444,"forehead_w-":0,"head_shape_w+":0,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0,"jaw_h-":0,"jaw_w+":0,"jaw_w-":0,"mouth_d+":0,"mouth_d-":0,"mouth_h+":1.080261,"mouth_h-":0.048002,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0,"mouth_side_h-":1.07442,"mouth_side_w+":0.055567,"mouth_side_w-":0,"mouth_w+":0.011111,"mouth_w-":0.111111,"nose_middle_d+":0,"nose_middle_d-":0,"nose_middle_h+":1.075195,"nose_middle_h-":0,"nose_middle_w+":0.026013,"nose_middle_w-":0.255556,"nose_tip_d+":0,"nose_tip_d-":0,"nose_tip_h+":0,"nose_tip_h-":0,"nose_tip_w+":0,"nose_tip_w-":0,"skinny":0},"sliders":{"a_asymmetry":1,"b_hairLength":0.72,"c_beardLength":0.5,"d_beard":0,"e_eyebrows":1,"h_hairCut":1,"i_beard":2,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.53,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":2,"w_eyeBrowHeight":-4.9}}
2 |
--------------------------------------------------------------------------------
/Presets/preset7.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset7.png
--------------------------------------------------------------------------------
/Presets/preset7.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset7.png-e6219c022d860cf5e9bfab492506cb49.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset7.png"
13 | dest_files=[ "res://.import/preset7.png-e6219c022d860cf5e9bfab492506cb49.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset7.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0.049,"forearm_r":0.049,"shin_l":-0.049,"shin_r":-0.049,"shoulder_l":0.026,"shoulder_r":0.026,"spine_1":-0.02,"spine_2":-0.013,"spine_3":-0.03,"thigh_l":-0.045,"thigh_r":-0.045,"upper_arm_l":0.026,"upper_arm_r":0.026},"colorPresets":{"eyeColor1_eyes":"ff936203","eyeColor2_eyes":"ff3c2f18","facePaintColor_head":"ff2a1b1b","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ffddcdc0","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"1.03, 0, 0, 0, 1.03, 0, 0, 0, 1.03 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0,"cheek_h-":0,"cheek_w+":0,"cheek_w-":0,"chin_d+":0.411127,"chin_d-":0,"chin_h+":0,"chin_h-":0.333333,"chin_w+":0.933333,"chin_w-":0,"chubby":0.06,"ears_d+":0,"ears_d-":0,"ears_h+":1.099989,"ears_h-":0,"ears_w+":1.094913,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":1.098766,"eyes_h-":0,"eyes_w+":0.012334,"eyes_w-":0.188889,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0.777778,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0,"forehead_side_h-":0,"forehead_side_w+":0,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0.144444,"forehead_w-":0,"head_shape_w+":0,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0.966667,"jaw_h-":0,"jaw_w+":0.533333,"jaw_w-":0,"mouth_d+":0,"mouth_d-":0,"mouth_h+":0.911111,"mouth_h-":0.037022,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0.311111,"mouth_side_h-":1.096667,"mouth_side_w+":0.039726,"mouth_side_w-":1.011111,"mouth_w+":0.055556,"mouth_w-":0,"nose_middle_d+":0,"nose_middle_d-":0.222222,"nose_middle_h+":0,"nose_middle_h-":0,"nose_middle_w+":0,"nose_middle_w-":0,"nose_tip_d+":0,"nose_tip_d-":0,"nose_tip_h+":1.087432,"nose_tip_h-":0,"nose_tip_w+":0.044444,"nose_tip_w-":0,"skinny":0},"sliders":{"a_asymmetry":1,"b_hairLength":0,"c_beardLength":0.5,"d_beard":2,"e_eyebrows":1,"h_hairCut":0,"i_beard":0,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.5,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":4,"w_eyeBrowHeight":-5.1}}
2 |
--------------------------------------------------------------------------------
/Presets/preset8.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset8.png
--------------------------------------------------------------------------------
/Presets/preset8.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset8.png-25bd5ff1e1fadc7a7899834947cb494f.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset8.png"
13 | dest_files=[ "res://.import/preset8.png-25bd5ff1e1fadc7a7899834947cb494f.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset8.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0,"forearm_r":0,"shin_l":0.024,"shin_r":0.024,"shoulder_l":-0.016,"shoulder_r":-0.016,"spine_1":0.019,"spine_2":0.02,"spine_3":-0.03,"thigh_l":0.046,"thigh_r":0.046,"upper_arm_l":0,"upper_arm_r":0},"colorPresets":{"eyeColor1_eyes":"ff936203","eyeColor2_eyes":"ff3c2f18","facePaintColor_head":"ff000000","hairColor_beard":"ff141414","hairColor_hair":"ff141414","rootColor_beard":"ff000000","rootColor_hair":"ff000000","skinTone_body":"ff342316","tipColor_beard":"ff2a2a2a","tipColor_hair":"ff2a2a2a"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0.002244,"cheek_h-":0.044444,"cheek_w+":1.047067,"cheek_w-":0,"chin_d+":0.788875,"chin_d-":1.039528,"chin_h+":0,"chin_h-":0,"chin_w+":0,"chin_w-":0,"chubby":0.06,"ears_d+":0,"ears_d-":0,"ears_h+":0.233333,"ears_h-":0,"ears_w+":0.177778,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":1.094111,"eyes_h-":0.741867,"eyes_w+":0.166667,"eyes_w-":0,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0.533333,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0,"forehead_side_h-":0.788889,"forehead_side_w+":0.211111,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0.077778,"forehead_w-":0,"head_shape_w+":0.6,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0,"jaw_h-":0.443322,"jaw_w+":0.587532,"jaw_w-":0.071111,"mouth_d+":0.688889,"mouth_d-":0,"mouth_h+":0,"mouth_h-":0.866667,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":1.04805,"mouth_side_h-":0,"mouth_side_w+":1.09015,"mouth_side_w-":0,"mouth_w+":1.09853,"mouth_w-":0.018889,"nose_middle_d+":0,"nose_middle_d-":1.055556,"nose_middle_h+":0.09,"nose_middle_h-":0.355556,"nose_middle_w+":0,"nose_middle_w-":0.022222,"nose_tip_d+":0,"nose_tip_d-":0.366667,"nose_tip_h+":0,"nose_tip_h-":1.062097,"nose_tip_w+":1.062985,"nose_tip_w-":0.006034,"skinny":0},"sliders":{"a_asymmetry":1,"b_hairLength":0,"c_beardLength":0.5,"d_beard":0,"e_eyebrows":3,"h_hairCut":0,"i_beard":0,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":0.5,"o_rootOffset":2,"o_tipOffset":2,"p_facePaint":0,"w_eyeBrowHeight":-5}}
2 |
--------------------------------------------------------------------------------
/Presets/preset9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/Presets/preset9.png
--------------------------------------------------------------------------------
/Presets/preset9.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/preset9.png-9c23f916973783fe3bf5b8281dd63262.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://Presets/preset9.png"
13 | dest_files=[ "res://.import/preset9.png-9c23f916973783fe3bf5b8281dd63262.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/Presets/preset9.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0.07,"forearm_r":0.07,"shin_l":-0.041,"shin_r":-0.041,"shoulder_l":-0.028,"shoulder_r":-0.028,"spine_1":-0.018,"spine_2":-0.02,"spine_3":-0.026,"thigh_l":-0.038,"thigh_r":-0.038,"upper_arm_l":0,"upper_arm_r":0},"colorPresets":{"eyeColor1_eyes":"ffa3f7fb","eyeColor2_eyes":"ff027291","facePaintColor_head":"ff000000","hairColor_beard":"ffad6d34","hairColor_hair":"ffad6d34","rootColor_beard":"ff4b321c","rootColor_hair":"ff4b321c","skinTone_body":"ffffffff","tipColor_beard":"ffeba769","tipColor_hair":"fffff2cb"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0,"cheek_h-":0,"cheek_w+":0,"cheek_w-":0,"chin_d+":0,"chin_d-":1.05442,"chin_h+":0,"chin_h-":0.88889,"chin_w+":0.014568,"chin_w-":0.188886,"chubby":1,"ears_d+":0,"ears_d-":0,"ears_h+":0,"ears_h-":0.599887,"ears_w+":1.069257,"ears_w-":0,"eyes_d+":0,"eyes_d-":1.095443,"eyes_h+":0.000004,"eyes_h-":1.096306,"eyes_w+":0.011112,"eyes_w-":0.022222,"forehead_d+":1.094051,"forehead_d-":0,"forehead_h+":1.080138,"forehead_h-":0.020231,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0.444444,"forehead_side_h-":1.087778,"forehead_side_w+":0.022222,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0.014801,"forehead_w-":0.02221,"head_shape_w+":0,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0,"jaw_h-":0.2,"jaw_w+":0.011222,"jaw_w-":0.166667,"mouth_d+":1.084951,"mouth_d-":0,"mouth_h+":0,"mouth_h-":0,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":0,"mouth_side_h-":0.011111,"mouth_side_w+":1.048406,"mouth_side_w-":0,"mouth_w+":0,"mouth_w-":0,"nose_middle_d+":1.073605,"nose_middle_d-":0,"nose_middle_h+":0,"nose_middle_h-":0,"nose_middle_w+":0,"nose_middle_w-":0,"nose_tip_d+":0.7,"nose_tip_d-":0,"nose_tip_h+":0,"nose_tip_h-":0,"nose_tip_w+":0,"nose_tip_w-":0,"skinny":0},"sliders":{"a_asymmetry":1,"b_hairLength":0,"c_beardLength":0.87,"d_beard":2,"e_eyebrows":3,"h_hairCut":5,"i_beard":3,"k_rootOffset":3,"k_tipOffset":3,"m_chubby":1,"o_rootOffset":2,"o_tipOffset":3.16,"p_facePaint":0,"w_eyeBrowHeight":-5.1}}
2 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # godot-character-creator
2 | Character creator for Godot Engine
3 |
4 | Note: This was made with the latest builds of godot 3.2 (You can grab them here https://hugo.pro/projects/godot-builds/ ) , so you may notice some issues if you are using an older version.
5 |
--------------------------------------------------------------------------------
/SavedCharacter/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | Timestamp=2019,8,22,12,4,48
3 | Version=4
4 |
5 | [Settings]
6 | HiddenFilesShown=true
7 |
--------------------------------------------------------------------------------
/SavedCharacter/aaa.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_L":0,"foot_R":0,"forearm_L":0.001735,"forearm_R":0.001735,"shin_L":-0.012495,"shin_R":-0.012495,"shoulder_L":0.024565,"shoulder_R":0.024565,"spine1":0.016609,"spine2":0.009501,"spine3":0.013889,"thigh_L":0.032823,"thigh_R":0.032823,"upper_arm_L":0.001385,"upper_arm_R":0.001385},"colors":{"beard":{"hairColor":"0.078431,0.078431,0.078431,1","rootColor":"0,0,0,1","tipColor":"0.164706,0.164706,0.164706,1"},"eyeColor1":"0.294118,0.14902,0.035294,1","eyeColor2":"0.294118,0.14902,0.035294,1","facePaintColor":"0.87451,0.917647,0.647059,1","hair":{"hairColor":"0.078431,0.078431,0.078431,1","rootColor":"0,0,0,1","tipColor":"0.164706,0.164706,0.164706,1"},"skinColor":"0.309804,0.25098,0.196078,1"},"headBone":"0.954254, 0, 0, 0, 0.954254, 0, 0, 0, 0.954254 - 0, 0, 0","materialParameters":{"beard":"1","beardRootOffset":4.47,"beardTipOffset":1.92,"eyeBrowHeight":-4.95,"eyebrows":"0","facePaint":"4","hairRootOffset":7.02,"hairTipOffset":3.54},"meshes":{"beard":"3","hair":"2"},"name":"aaa","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0.353331,"cheek_h-":0,"cheek_w+":0.717443,"cheek_w-":0,"chin_d+":0.403432,"chin_d-":0,"chin_h+":0,"chin_h-":0.145298,"chin_w+":0.826267,"chin_w-":0,"chubby":0,"ears_d+":0.328102,"ears_d-":0,"ears_h+":0,"ears_h-":0.10735,"ears_w+":0.020829,"ears_w-":0,"eyes_d+":0.721729,"eyes_d-":0,"eyes_h+":0,"eyes_h-":0.96401,"eyes_w+":0,"eyes_w-":0.974608,"forehead_d+":0.23369,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0.692213,"forehead_side_d+":0.36989,"forehead_side_d-":0,"forehead_side_h+":0.124219,"forehead_side_h-":0,"forehead_side_w+":0,"forehead_side_w-":0.041033,"forehead_top_h+":0.142326,"forehead_top_h-":0,"forehead_w+":0.025506,"forehead_w-":0,"head_shape_w+":0.86557,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0.77829,"jaw_h+":0.504994,"jaw_h-":0,"jaw_w+":0.989916,"jaw_w-":0,"mouth_d+":0.05542,"mouth_d-":0,"mouth_h+":0.851349,"mouth_h-":0,"mouth_side_d+":0,"mouth_side_d-":0.380564,"mouth_side_h+":0.987077,"mouth_side_h-":0,"mouth_side_w+":0.024326,"mouth_side_w-":0,"mouth_w+":0,"mouth_w-":0.574226,"nose_middle_d+":0.114842,"nose_middle_d-":0,"nose_middle_h+":0,"nose_middle_h-":0.053998,"nose_middle_w+":0.389283,"nose_middle_w-":0,"nose_tip_d+":0,"nose_tip_d-":0.938109,"nose_tip_h+":0.46095,"nose_tip_h-":0,"nose_tip_w+":0,"nose_tip_w-":0.362296,"skinny":0.36}}
2 |
--------------------------------------------------------------------------------
/SavedCharacter/test.save:
--------------------------------------------------------------------------------
1 | {"bonesY":{"foot_l":0,"foot_r":0,"forearm_l":0,"forearm_r":0,"shin_l":0.024,"shin_r":0.024,"shoulder_l":-0.016,"shoulder_r":-0.016,"spine_1":0.019,"spine_2":0.02,"spine_3":-0.03,"thigh_l":0.046,"thigh_r":0.046,"upper_arm_l":0,"upper_arm_r":0},"colors":{"beard":{"hairColor":"0.078431,0.078431,0.078431,1","rootColor":"0,0,0,1","tipColor":"0.164706,0.164706,0.164706,1"},"eyeColor1":"0.576471,0.384314,0.011765,1","eyeColor2":"0.576471,0.384314,0.011765,1","facePaintColor":"0,0,0,1","hair":{"hairColor":"0.078431,0.078431,0.078431,1","rootColor":"0,0,0,1","tipColor":"0.164706,0.164706,0.164706,1"},"skinColor":"0.203922,0.137255,0.086275,1"},"headBone":"1, 0, 0, 0, 1, 0, 0, 0, 1 - 0, 0, 0","materialParameters":{"beard":"0","beardRootOffset":2,"beardTipOffset":2,"eyeBrowHeight":-5,"eyebrows":"3","facePaint":"0","hairRootOffset":3,"hairTipOffset":3},"meshes":{"beard":"0","hair":"0"},"name":"test","shapes":{"asymmetry1":1,"asymmetry2":0,"cheek_d+":0,"cheek_h+":0.002244,"cheek_h-":0.044444,"cheek_w+":1.047067,"cheek_w-":0,"chin_d+":0.788875,"chin_d-":1.039528,"chin_h+":0,"chin_h-":0,"chin_w+":0,"chin_w-":0,"chubby":0,"ears_d+":0,"ears_d-":0,"ears_h+":0.233333,"ears_h-":0,"ears_w+":0.177778,"ears_w-":0,"eyes_d+":0,"eyes_d-":0,"eyes_h+":1.094111,"eyes_h-":0.741867,"eyes_w+":0.166667,"eyes_w-":0,"forehead_d+":0,"forehead_d-":0,"forehead_h+":0,"forehead_h-":0.533333,"forehead_side_d+":0,"forehead_side_d-":0,"forehead_side_h+":0,"forehead_side_h-":0.788889,"forehead_side_w+":0.211111,"forehead_side_w-":0,"forehead_top_h+":0,"forehead_top_h-":0,"forehead_w+":0.077778,"forehead_w-":0,"head_shape_w+":0.6,"head_shape_w-":0,"jaw_d+":0,"jaw_d-":0,"jaw_h+":0,"jaw_h-":0.443322,"jaw_w+":0.587532,"jaw_w-":0.071111,"mouth_d+":0.688889,"mouth_d-":0,"mouth_h+":0,"mouth_h-":1.07152,"mouth_side_d+":0,"mouth_side_d-":0,"mouth_side_h+":1.04805,"mouth_side_h-":0,"mouth_side_w+":1.09015,"mouth_side_w-":0,"mouth_w+":1.096421,"mouth_w-":0.000189,"nose_middle_d+":0,"nose_middle_d-":1.055556,"nose_middle_h+":0.09,"nose_middle_h-":0.355556,"nose_middle_w+":0,"nose_middle_w-":0.022222,"nose_tip_d+":0,"nose_tip_d-":0.366667,"nose_tip_h+":0,"nose_tip_h-":1.062097,"nose_tip_w+":1.062985,"nose_tip_w-":0.006034,"skinny":0}}
2 |
--------------------------------------------------------------------------------
/World/.directory:
--------------------------------------------------------------------------------
1 | [Dolphin]
2 | Timestamp=2019,8,1,12,11,10
3 | Version=4
4 |
--------------------------------------------------------------------------------
/World/Levels/CharacterCreator.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene load_steps=14 format=2]
2 |
3 | [ext_resource path="res://MainCharacter/MainCharacter.tscn" type="PackedScene" id=1]
4 | [ext_resource path="res://Game/CameraMenu.tscn" type="PackedScene" id=2]
5 | [ext_resource path="res://World/Levels/bg.glb" type="PackedScene" id=3]
6 | [ext_resource path="res://World/checker.png" type="Texture" id=4]
7 | [ext_resource path="res://World/lobby.hdr" type="Texture" id=5]
8 | [ext_resource path="res://GUI/CharacterCreation.tscn" type="PackedScene" id=6]
9 |
10 | [sub_resource type="SpatialMaterial" id=1]
11 | albedo_color = Color( 0.313726, 0.423529, 0.564706, 0.992157 )
12 | metallic_specular = 0.25
13 | metallic_texture = ExtResource( 4 )
14 | roughness = 0.75
15 | uv1_scale = Vector3( 4, 4, 4 )
16 |
17 | [sub_resource type="Animation" id=2]
18 | length = 0.1
19 |
20 | [sub_resource type="Animation" id=3]
21 | resource_name = "cam2Test"
22 | length = 3.0
23 | tracks/0/type = "value"
24 | tracks/0/path = NodePath("CameraMenu:translation")
25 | tracks/0/interp = 1
26 | tracks/0/loop_wrap = true
27 | tracks/0/imported = false
28 | tracks/0/enabled = true
29 | tracks/0/keys = {
30 | "times": PoolRealArray( 0, 2.7 ),
31 | "transitions": PoolRealArray( 1, 1 ),
32 | "update": 0,
33 | "values": [ Vector3( -0.0303243, 1.2797, 2.20732 ), Vector3( 0.0316261, 1.9184, 0.596222 ) ]
34 | }
35 | tracks/1/type = "value"
36 | tracks/1/path = NodePath("CameraMenu:fov")
37 | tracks/1/interp = 1
38 | tracks/1/loop_wrap = true
39 | tracks/1/imported = false
40 | tracks/1/enabled = true
41 | tracks/1/keys = {
42 | "times": PoolRealArray( 0, 3 ),
43 | "transitions": PoolRealArray( 1, 1 ),
44 | "update": 0,
45 | "values": [ 60.0, 35.0 ]
46 | }
47 | tracks/2/type = "value"
48 | tracks/2/path = NodePath("CameraMenu:rotation_degrees")
49 | tracks/2/interp = 1
50 | tracks/2/loop_wrap = true
51 | tracks/2/imported = false
52 | tracks/2/enabled = true
53 | tracks/2/keys = {
54 | "times": PoolRealArray( 0, 2.7 ),
55 | "transitions": PoolRealArray( 1, 1 ),
56 | "update": 0,
57 | "values": [ Vector3( -8.906, 0, 0 ), Vector3( -8.906, 0, 0 ) ]
58 | }
59 |
60 | [sub_resource type="Animation" id=4]
61 |
62 | [sub_resource type="Animation" id=5]
63 |
64 | [sub_resource type="PanoramaSky" id=6]
65 | panorama = ExtResource( 5 )
66 |
67 | [sub_resource type="Environment" id=7]
68 | background_mode = 2
69 | background_sky = SubResource( 6 )
70 |
71 | [node name="main" type="Spatial"]
72 |
73 | [node name="bg" parent="." instance=ExtResource( 3 )]
74 | transform = Transform( 0.254238, 0, 0, 0, 0.254238, 0, 0, 0, 0.254238, 0, 0, 0 )
75 |
76 | [node name="Plane" parent="bg" index="0"]
77 | transform = Transform( 31.602, 0, 0, 0, 11.5338, 0, 0, 0, 11.5338, 0.0751285, -0.0776451, -37.7056 )
78 | material/0 = SubResource( 1 )
79 |
80 | [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
81 | playback_process_mode = 2
82 | anims/Idle = SubResource( 2 )
83 | anims/cam2Test = SubResource( 3 )
84 | anims/face = SubResource( 4 )
85 | anims/toFace = SubResource( 5 )
86 |
87 | [node name="CharacterCreation" parent="." instance=ExtResource( 6 )]
88 |
89 | [node name="MainCharacter" parent="." instance=ExtResource( 1 )]
90 |
91 | [node name="CameraMenu" parent="." instance=ExtResource( 2 )]
92 |
93 | [node name="SpotLight" type="SpotLight" parent="."]
94 | transform = Transform( 0.880767, -0.231214, 0.413268, 0, 0.872701, 0.488256, -0.47355, -0.430039, 0.768646, 0.834371, 2.41922, 1.90745 )
95 | light_color = Color( 0.843137, 0.843137, 0.843137, 1 )
96 | shadow_enabled = true
97 | spot_range = 18.7034
98 | spot_angle = 47.4
99 |
100 | [node name="SpotLight3" type="SpotLight" parent="."]
101 | transform = Transform( 0.882951, -0.137273, -0.448947, 0.0223402, 0.967498, -0.251892, 0.468933, 0.212378, 0.85732, -1.75796, 1.10488, 2.198 )
102 | light_color = Color( 0.388235, 0.47451, 0.466667, 1 )
103 | light_specular = 0.0
104 | spot_range = 9.9
105 | spot_angle = 47.4
106 |
107 | [node name="SpotLight2" type="SpotLight" parent="."]
108 | transform = Transform( -0.899285, -0.0822006, -0.42957, 0.005942, 0.979793, -0.199928, 0.437324, -0.182345, -0.880624, -0.835243, 1.17948, -1.17092 )
109 | light_energy = 2.83
110 | light_specular = 0.0
111 | spot_range = 9.9
112 | spot_angle = 47.4
113 |
114 | [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
115 | environment = SubResource( 7 )
116 |
117 | [editable path="bg"]
118 |
--------------------------------------------------------------------------------
/World/Levels/MainMenu.gd:
--------------------------------------------------------------------------------
1 | extends Spatial
2 |
3 | func _ready():
4 | _createButtons()
5 | if GameInstance.currentPlayer:
6 | $GUI/P/List.get_node(GameInstance.currentPlayer.characterData.name).emit_signal("pressed")
7 |
8 |
9 | func _createButtons():
10 | #https://godotengine.org/qa/5175/how-to-get-all-the-files-inside-a-folder
11 | var characterList = []
12 | var dir = Directory.new()
13 | dir.open("res://SavedCharacter")
14 | dir.list_dir_begin()
15 | while true:
16 | var file = dir.get_next()
17 | if file=="":
18 | break
19 | elif not file.begins_with("."):
20 | characterList.append(file.split(".")[0])
21 | dir.list_dir_end()
22 | for file in characterList:
23 | var bt = Button.new()
24 | bt.text=file
25 | bt.name=file
26 | bt.connect("pressed",self,"_spawnCharacter",[file])
27 | $GUI/P/List.add_child(bt)
28 |
29 | func _spawnCharacter(n:String):
30 | GameInstance._spawnPlayer(n)
31 | $CameraMenu.character=GameInstance.currentPlayer
32 | $CameraMenu.translation = $CameraMenu.initPos
33 | $CameraMenu._setZoomTarget()
34 | $GUI/vb/Label.text = GameInstance.currentPlayer.characterData.name
35 | $GUI/vb.show()
36 |
37 | func _on_btNew_pressed():
38 | GameInstance._changeScene("res://World/Levels/CharacterCreator.tscn")
39 |
40 |
41 |
42 | func _on_btPlay_pressed():
43 | GameInstance._changeScene("res://World/Levels/LevelTest.tscn")
44 | GameInstance._spawnPlayer(GameInstance.currentPlayer.characterData.name)
45 |
--------------------------------------------------------------------------------
/World/Levels/MainMenu.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene load_steps=4 format=2]
2 |
3 | [ext_resource path="res://World/Levels/MainMenu.gd" type="Script" id=1]
4 | [ext_resource path="res://GUI/Theme/Theme.tres" type="Theme" id=2]
5 | [ext_resource path="res://Game/CameraMenu.tscn" type="PackedScene" id=3]
6 |
7 | [node name="MainMenu" type="Spatial"]
8 | script = ExtResource( 1 )
9 |
10 | [node name="CSGBox" type="CSGBox" parent="."]
11 | transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0885196, 0 )
12 | width = 4.80726
13 | height = 0.155304
14 | depth = 6.35494
15 |
16 | [node name="CSGBox2" type="CSGBox" parent="."]
17 | transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0122252, -0.0740791, -4.68413 )
18 | width = 21.7148
19 | height = 8.71174
20 | depth = 3.73735
21 |
22 | [node name="GUI" type="Control" parent="."]
23 | anchor_right = 1.0
24 | anchor_bottom = 1.0
25 | theme = ExtResource( 2 )
26 | __meta__ = {
27 | "_edit_use_anchors_": false
28 | }
29 |
30 | [node name="P" type="Panel" parent="GUI"]
31 | anchor_left = 0.826
32 | anchor_right = 1.0
33 | anchor_bottom = 1.0
34 | margin_left = -0.920044
35 | __meta__ = {
36 | "_edit_use_anchors_": false
37 | }
38 |
39 | [node name="List" type="VBoxContainer" parent="GUI/P"]
40 | anchor_right = 1.0
41 | anchor_bottom = 1.0
42 | __meta__ = {
43 | "_edit_use_anchors_": false
44 | }
45 |
46 | [node name="btNew" type="Button" parent="GUI/P"]
47 | anchor_top = 1.0
48 | anchor_right = 1.0
49 | anchor_bottom = 1.0
50 | margin_top = -45.0
51 | text = "NEW CHARACTER"
52 | __meta__ = {
53 | "_edit_use_anchors_": false
54 | }
55 |
56 | [node name="vb" type="VBoxContainer" parent="GUI"]
57 | visible = false
58 | anchor_left = 0.5
59 | anchor_top = 1.0
60 | anchor_right = 0.5
61 | anchor_bottom = 1.0
62 | margin_left = -163.0
63 | margin_top = -70.0
64 | margin_right = 162.0
65 | margin_bottom = -16.0
66 | __meta__ = {
67 | "_edit_use_anchors_": false
68 | }
69 |
70 | [node name="Label" type="Label" parent="GUI/vb"]
71 | margin_right = 325.0
72 | margin_bottom = 19.0
73 | align = 1
74 |
75 | [node name="btPlay" type="Button" parent="GUI/vb"]
76 | margin_top = 23.0
77 | margin_right = 325.0
78 | margin_bottom = 54.0
79 | text = "PLAY"
80 |
81 | [node name="CameraMenu" parent="." instance=ExtResource( 3 )]
82 | transform = Transform( 1, 0, 0, 0, 0.999548, 0.0300676, 0, -0.0300676, 0.999548, -0.0280299, 1.22448, 2.37897 )
83 |
84 | [node name="DirectionalLight" type="DirectionalLight" parent="."]
85 | transform = Transform( 0.847882, 0.196954, -0.492246, 0, 0.92844, 0.371481, 0.530186, -0.314972, 0.787208, -1.72866, 0.00444174, 0.9622 )
86 | light_color = Color( 0.670588, 0.670588, 0.670588, 1 )
87 | shadow_enabled = true
88 | [connection signal="pressed" from="GUI/P/btNew" to="." method="_on_btNew_pressed"]
89 | [connection signal="pressed" from="GUI/vb/btPlay" to="." method="_on_btPlay_pressed"]
90 |
--------------------------------------------------------------------------------
/World/Levels/bg.glb:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/World/Levels/bg.glb
--------------------------------------------------------------------------------
/World/checker.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/World/checker.png
--------------------------------------------------------------------------------
/World/checker.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/checker.png-ad75542bc1cb3f9e71827b383585b4cb.s3tc.stex"
6 | path.etc2="res://.import/checker.png-ad75542bc1cb3f9e71827b383585b4cb.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://World/checker.png"
15 | dest_files=[ "res://.import/checker.png-ad75542bc1cb3f9e71827b383585b4cb.s3tc.stex", "res://.import/checker.png-ad75542bc1cb3f9e71827b383585b4cb.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------
/World/checker.png~:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/World/checker.png~
--------------------------------------------------------------------------------
/World/lobby.hdr:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/World/lobby.hdr
--------------------------------------------------------------------------------
/World/lobby.hdr.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path="res://.import/lobby.hdr-4b1b9faa3c68ae0dab7b818ecaddf536.stex"
6 | metadata={
7 | "vram_texture": false
8 | }
9 |
10 | [deps]
11 |
12 | source_file="res://World/lobby.hdr"
13 | dest_files=[ "res://.import/lobby.hdr-4b1b9faa3c68ae0dab7b818ecaddf536.stex" ]
14 |
15 | [params]
16 |
17 | compress/mode=0
18 | compress/lossy_quality=0.7
19 | compress/hdr_mode=0
20 | compress/bptc_ldr=0
21 | compress/normal_map=0
22 | flags/repeat=0
23 | flags/filter=true
24 | flags/mipmaps=false
25 | flags/anisotropic=false
26 | flags/srgb=2
27 | process/fix_alpha_border=true
28 | process/premult_alpha=false
29 | process/HDR_as_SRGB=false
30 | process/invert_color=false
31 | stream=false
32 | size_limit=0
33 | detect_3d=true
34 | svg/scale=1.0
35 |
--------------------------------------------------------------------------------
/default_env.tres:
--------------------------------------------------------------------------------
1 | [gd_resource type="Environment" load_steps=3 format=2]
2 |
3 | [ext_resource path="res://World/lobby.hdr" type="Texture" id=1]
4 |
5 | [sub_resource type="PanoramaSky" id=1]
6 | panorama = ExtResource( 1 )
7 |
8 | [resource]
9 | background_mode = 2
10 | background_sky = SubResource( 1 )
11 | background_energy = 0.5
12 | fog_enabled = true
13 | fog_color = Color( 0.694118, 0.431373, 0.431373, 1 )
14 | ss_reflections_enabled = true
15 | ssao_enabled = true
16 | ssao_light_affect = 1.0
17 | ssao_ao_channel_affect = 1.0
18 | ssao_quality = 2
19 | ssao_edge_sharpness = 0.0
20 |
--------------------------------------------------------------------------------
/export_presets.cfg:
--------------------------------------------------------------------------------
1 | [preset.0]
2 |
3 | name="Windows Desktop"
4 | platform="Windows Desktop"
5 | runnable=true
6 | custom_features=""
7 | export_filter="scenes"
8 | export_files=PoolStringArray( "res://GUI/CharacterCreation.tscn", "res://GUI/ColorPicker.tscn", "res://GUI/HairTab.tscn", "res://GUI/SliderBox.tscn", "res://MainCharacter/MainCharacter.tscn", "res://MainCharacter/Mesh/MainRig.gltf", "res://MainCharacter/Mesh/Parts/Hair/hair0.glb", "res://MainCharacter/Mesh/Parts/Hair/hair1.glb", "res://MainCharacter/Mesh/Parts/Hair/hair2.glb", "res://MainCharacter/Mesh/Parts/Hair/hair3.glb", "res://MainCharacter/Mesh/Parts/Hair/hair4.glb", "res://MainCharacter/Mesh/Parts/Hair/hair5.glb", "res://MainCharacter/Mesh/Parts/Hair/hair6.glb", "res://MainCharacter/Mesh/Parts/arms.glb", "res://MainCharacter/Mesh/Parts/head.glb", "res://MainCharacter/Mesh/Parts/legs.glb", "res://MainCharacter/Mesh/Parts/torso.glb", "res://World/bg.glb", "res://main.tscn" )
9 | include_filter=""
10 | exclude_filter=""
11 | export_path="/home/kike/WORK/Godot_tests/Character_Tests/build/grumo.exe"
12 | patch_list=PoolStringArray( )
13 | script_export_mode=1
14 | script_encryption_key=""
15 |
16 | [preset.0.options]
17 |
18 | texture_format/bptc=false
19 | texture_format/s3tc=true
20 | texture_format/etc=false
21 | texture_format/etc2=false
22 | texture_format/no_bptc_fallbacks=true
23 | binary_format/64_bits=true
24 | binary_format/embed_pck=false
25 | custom_template/release=""
26 | custom_template/debug=""
27 | application/icon=""
28 | application/file_version=""
29 | application/product_version=""
30 | application/company_name=""
31 | application/product_name=""
32 | application/file_description=""
33 | application/copyright=""
34 | application/trademarks=""
35 |
--------------------------------------------------------------------------------
/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Grumoth/godot-character-creator/2c71cade6308b2cacc6e904ca4206bbe61bba9e2/icon.png
--------------------------------------------------------------------------------
/icon.png.import:
--------------------------------------------------------------------------------
1 | [remap]
2 |
3 | importer="texture"
4 | type="StreamTexture"
5 | path.s3tc="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex"
6 | path.etc2="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex"
7 | metadata={
8 | "imported_formats": [ "s3tc", "etc2" ],
9 | "vram_texture": true
10 | }
11 |
12 | [deps]
13 |
14 | source_file="res://icon.png"
15 | dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex", "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex" ]
16 |
17 | [params]
18 |
19 | compress/mode=2
20 | compress/lossy_quality=0.7
21 | compress/hdr_mode=0
22 | compress/bptc_ldr=0
23 | compress/normal_map=0
24 | flags/repeat=true
25 | flags/filter=true
26 | flags/mipmaps=true
27 | flags/anisotropic=false
28 | flags/srgb=1
29 | process/fix_alpha_border=true
30 | process/premult_alpha=false
31 | process/HDR_as_SRGB=false
32 | process/invert_color=false
33 | stream=false
34 | size_limit=0
35 | detect_3d=false
36 | svg/scale=1.0
37 |
--------------------------------------------------------------------------------