├── .gitignore ├── Cthangband.sln ├── Cthangband ├── AbilityScore.cs ├── ActivationHandler.cs ├── AllocationEntry.cs ├── App.config ├── Artifact.cs ├── ArtifactArray.cs ├── ArtificialIntelligence.cs ├── AutoNavigator.cs ├── Backgrounds │ ├── Crown.png │ ├── Default.png │ ├── InGame.png │ ├── Map.png │ ├── Menu.png │ ├── Options.png │ ├── Paper.png │ ├── Sunset.png │ ├── Tomb.png │ └── WildMap.png ├── CharacterViewer.cs ├── CombatEngine.cs ├── CommandEngine.cs ├── CommandHandler.cs ├── Cthangband.csproj ├── Cthangband.csproj.vspscc ├── Data │ ├── AmuletFlavours.csv │ ├── Animations.csv │ ├── BaseArtifacts.csv │ ├── BaseItemTypes.csv │ ├── BaseMonsterRaces.csv │ ├── BaseRareItemTypes.csv │ ├── BaseVaultTypes.csv │ ├── FloorTileTypes.csv │ ├── MushroomFlavours.csv │ ├── PotionFlavours.csv │ ├── ProjectileGraphics.csv │ ├── RingFlavours.csv │ ├── RodFlavours.csv │ ├── ScrollFlavours.csv │ ├── StaffFlavours.csv │ └── WandFlavours.csv ├── Debug │ ├── EntityType.cs │ └── General.cs.bak ├── Dungeon.cs ├── Enumerations │ ├── Ability.cs │ ├── AmmoType.cs │ ├── AmuletType.cs │ ├── ArtifactId.cs │ ├── AttackEffect.cs │ ├── AttackType.cs │ ├── BirthStage.cs │ ├── BootsType.cs │ ├── BowType.cs │ ├── CastingType.cs │ ├── ChestTrap.cs │ ├── CloakType.cs │ ├── Colour.cs │ ├── CrownType.cs │ ├── DiggerType.cs │ ├── DragonArmour.cs │ ├── FloorTileAlterAction.cs │ ├── FloorTileTypeCategory.cs │ ├── FoodType.cs │ ├── GlovesType.cs │ ├── HaftedType.cs │ ├── HardArmourType.cs │ ├── HelmType.cs │ ├── InventorySlot.cs │ ├── ItemCategory.cs │ ├── ItemFlag1.cs │ ├── ItemFlag2.cs │ ├── ItemFlag3.cs │ ├── ItemSubCategory.cs │ ├── LegendaryItemBias.cs │ ├── LegendaryPower.cs │ ├── LevelStart.cs │ ├── LightType.cs │ ├── MoneyType.cs │ ├── MonsterFlag1.cs │ ├── MonsterFlag2.cs │ ├── MonsterFlag3.cs │ ├── MonsterFlag4.cs │ ├── MonsterFlag5.cs │ ├── MonsterFlag6.cs │ ├── MutationAttackType.cs │ ├── MutationGroup.cs │ ├── PlayerClassId.cs │ ├── PolearmType.cs │ ├── PotionType.cs │ ├── ProjectionFlag.cs │ ├── RareItemType.cs │ ├── Realm.cs │ ├── RedrawFlag.cs │ ├── Reward.cs │ ├── RingType.cs │ ├── RodType.cs │ ├── ScreenLocation.cs │ ├── ScrollType.cs │ ├── ShieldType.cs │ ├── SoftArmourType.cs │ ├── StaffType.cs │ ├── StoreType.cs │ ├── SwordType.cs │ ├── UpdateFlags.cs │ └── WandType.cs ├── ExPlayer.cs ├── Extensions.cs ├── FlagSet.cs ├── GameTime.cs ├── Gender.cs ├── GridTile.cs ├── HighScore.cs ├── HighScoreTable.cs ├── Inventory.cs ├── Island.cs ├── Item.cs ├── ItemForge.cs ├── ItemIdentifier.cs ├── ItemType.cs ├── ItemTypeArray.cs ├── Journal.cs ├── Level.cs ├── LevelBuildInfo.cs ├── LevelFactory.cs ├── Manual │ ├── Ability Scores.html │ ├── Channeller.html │ ├── Chaos Spells.html │ ├── Charisma.html │ ├── Chosen One.html │ ├── Combat.html │ ├── Commands.html │ ├── Constitution.html │ ├── Corporeal Spells.html │ ├── Cultist.html │ ├── Death Spells.html │ ├── Dexterity.html │ ├── Druid.html │ ├── Elements.html │ ├── Fanatic.html │ ├── Favour.html │ ├── Feelings.html │ ├── Folk Spells.html │ ├── Great Ones.html │ ├── High-Mage.html │ ├── History.html │ ├── Intelligence.html │ ├── Introduction.html │ ├── Items.html │ ├── License.html │ ├── Life Spells.html │ ├── Mage.html │ ├── Magic Basics.html │ ├── ManualViewer.Designer.cs │ ├── ManualViewer.cs │ ├── ManualViewer.resx │ ├── Martial Arts.html │ ├── Mentalism Talents.html │ ├── Mindcrafter.html │ ├── Monk.html │ ├── Mutations.html │ ├── Mystic.html │ ├── Nature Spells.html │ ├── Paladin.html │ ├── Patrons.html │ ├── Priest.html │ ├── Ranger.html │ ├── Rogue.html │ ├── Score.html │ ├── Sorcery Spells.html │ ├── Strength.html │ ├── Tarot Spells.html │ ├── Towns and Shops.html │ ├── Turns, Time, and Speed.html │ ├── Warrior-Mage.html │ ├── Warrior.html │ ├── What's New.html │ ├── Wisdom.html │ └── manual.css ├── MapCoordinate.cs ├── MartialArtsAttack.cs ├── MenuItem.cs ├── Monster.cs ├── MonsterAttack.cs ├── MonsterKnowledge.cs ├── MonsterList.cs ├── MonsterRace.cs ├── MonsterRaceArray.cs ├── Music │ ├── Music License.txt │ ├── come-play-with-me-by-kevin-macleod-from-filmmusic-io.mp3 │ ├── controlled-chaos---no-percussion-by-kevin-macleod-from-filmmusic-io.mp3 │ ├── final-count-by-kevin-macleod-from-filmmusic-io.mp3 │ ├── ghost-processional-digitally-processed-by-kevin-macleod-from-filmmusic-io.mp3 │ ├── land-of-phantoms-by-kevin-macleod-from-filmmusic-io.mp3 │ ├── scissors-by-kevin-macleod-from-filmmusic-io.mp3 │ ├── take-a-chance-by-kevin-macleod-from-filmmusic-io.mp3 │ └── the-house-of-leaves-by-kevin-macleod-from-filmmusic-io.mp3 ├── Mutations │ ├── ActiveMutations │ │ ├── MutationBanish.cs │ │ ├── MutationBerserk.cs │ │ ├── MutationBlink.cs │ │ ├── MutationBrFire.cs │ │ ├── MutationColdTouch.cs │ │ ├── MutationDazzle.cs │ │ ├── MutationDetCurse.cs │ │ ├── MutationEarthquake.cs │ │ ├── MutationEatMagic.cs │ │ ├── MutationEatRock.cs │ │ ├── MutationGrowMold.cs │ │ ├── MutationHypnGaze.cs │ │ ├── MutationIllumine.cs │ │ ├── MutationLaserEye.cs │ │ ├── MutationLauncher.cs │ │ ├── MutationMidasTch.cs │ │ ├── MutationMindBlst.cs │ │ ├── MutationPanicHit.cs │ │ ├── MutationPolymorph.cs │ │ ├── MutationRadiation.cs │ │ ├── MutationRecall.cs │ │ ├── MutationResist.cs │ │ ├── MutationShriek.cs │ │ ├── MutationSmellMet.cs │ │ ├── MutationSmellMon.cs │ │ ├── MutationSpitAcid.cs │ │ ├── MutationSterility.cs │ │ ├── MutationSwapPos.cs │ │ ├── MutationTelekines.cs │ │ ├── MutationVampirism.cs │ │ ├── MutationVteleport.cs │ │ └── MutationWeighMag.cs │ ├── Base │ │ ├── BaseMutation.cs │ │ └── IMutation.cs │ ├── Genome.cs │ ├── PassiveMutations │ │ ├── MutationAlbino.cs │ │ ├── MutationArthritis.cs │ │ ├── MutationBlankFac.cs │ │ ├── MutationElecTouc.cs │ │ ├── MutationEsp.cs │ │ ├── MutationFearless.cs │ │ ├── MutationFireBody.cs │ │ ├── MutationFleshRot.cs │ │ ├── MutationHyperInt.cs │ │ ├── MutationHyperStr.cs │ │ ├── MutationIllNorm.cs │ │ ├── MutationInfravis.cs │ │ ├── MutationIronSkin.cs │ │ ├── MutationLimber.cs │ │ ├── MutationMagicRes.cs │ │ ├── MutationMoronic.cs │ │ ├── MutationMotion.cs │ │ ├── MutationPuny.cs │ │ ├── MutationRegen.cs │ │ ├── MutationResTime.cs │ │ ├── MutationResilient.cs │ │ ├── MutationScales.cs │ │ ├── MutationShortLeg.cs │ │ ├── MutationSillyVoi.cs │ │ ├── MutationSusStats.cs │ │ ├── MutationVulnElem.cs │ │ ├── MutationWartSkin.cs │ │ ├── MutationWings.cs │ │ ├── MutationXtraEyes.cs │ │ ├── MutationXtraFat.cs │ │ ├── MutationXtraLegs.cs │ │ └── MutationXtraNois.cs │ └── RandomMutations │ │ ├── MutationAlcohol.cs │ │ ├── MutationAttAnimal.cs │ │ ├── MutationAttDemon.cs │ │ ├── MutationAttDragon.cs │ │ ├── MutationBanishAll.cs │ │ ├── MutationBeak.cs │ │ ├── MutationBersRage.cs │ │ ├── MutationChaosGift.cs │ │ ├── MutationCowardice.cs │ │ ├── MutationDisarm.cs │ │ ├── MutationEatLight.cs │ │ ├── MutationFlatulent.cs │ │ ├── MutationHallu.cs │ │ ├── MutationHorns.cs │ │ ├── MutationHpToSp.cs │ │ ├── MutationInvuln.cs │ │ ├── MutationNausea.cs │ │ ├── MutationNormality.cs │ │ ├── MutationPolyWound.cs │ │ ├── MutationProdMana.cs │ │ ├── MutationRawChaos.cs │ │ ├── MutationRteleport.cs │ │ ├── MutationScorTail.cs │ │ ├── MutationSpToHp.cs │ │ ├── MutationSpeedFlux.cs │ │ ├── MutationTentacles.cs │ │ ├── MutationTrunk.cs │ │ ├── MutationWalkShad.cs │ │ ├── MutationWarning.cs │ │ ├── MutationWasting.cs │ │ ├── MutationWeirdMind.cs │ │ └── MutationWraith.cs ├── Pantheon │ ├── God.cs │ ├── GodName.cs │ └── Religion.cs ├── Patron │ ├── Base │ │ ├── BasePatron.cs │ │ ├── IPatron.cs │ │ └── Patrons.cs │ ├── PatronAbhoth.cs │ ├── PatronAzathoth.cs │ ├── PatronCthulhu.cs │ ├── PatronCyaegha.cs │ ├── PatronEihort.cs │ ├── PatronGlaaki.cs │ ├── PatronHastur.cs │ ├── PatronIod.cs │ ├── PatronNyarlathotep.cs │ ├── PatronNyogtha.cs │ ├── PatronRhanTegoth.cs │ ├── PatronShubNiggurath.cs │ ├── PatronTsathoggua.cs │ ├── PatronUbboSathla.cs │ ├── PatronYig.cs │ └── PatronYogSothoth.cs ├── PerlinNoise.cs ├── Player.cs ├── PlayerClass.cs ├── PlayerClass │ ├── Base │ │ ├── BasePlayerClass.cs │ │ ├── IPlayerClass.cs │ │ └── PlayerClasses.cs │ ├── PlayerClassChanneller.cs │ ├── PlayerClassChosenOne.cs │ ├── PlayerClassCultist.cs │ ├── PlayerClassDruid.cs │ ├── PlayerClassFanatic.cs │ ├── PlayerClassHighMage.cs │ ├── PlayerClassMage.cs │ ├── PlayerClassMindcrafter.cs │ ├── PlayerClassMonk.cs │ ├── PlayerClassMystic.cs │ ├── PlayerClassPaladin.cs │ ├── PlayerClassPriest.cs │ ├── PlayerClassRanger.cs │ ├── PlayerClassRogue.cs │ ├── PlayerClassWarrior.cs │ └── PlayerClassWarriorMage.cs ├── PlayerFactory.cs ├── PlayerHistory.cs ├── PlayerRace │ ├── Base │ │ ├── BasePlayerRace.cs │ │ ├── IPlayerRace.cs │ │ └── PlayerRaces.cs │ ├── PlayerRaceCyclops.cs │ ├── PlayerRaceDarkElf.cs │ ├── PlayerRaceDraconian.cs │ ├── PlayerRaceDwarf.cs │ ├── PlayerRaceElf.cs │ ├── PlayerRaceGnome.cs │ ├── PlayerRaceGolem.cs │ ├── PlayerRaceGreatOne.cs │ ├── PlayerRaceHalfElf.cs │ ├── PlayerRaceHalfGiant.cs │ ├── PlayerRaceHalfOgre.cs │ ├── PlayerRaceHalfOrc.cs │ ├── PlayerRaceHalfTitan.cs │ ├── PlayerRaceHalfTroll.cs │ ├── PlayerRaceHighElf.cs │ ├── PlayerRaceHobbit.cs │ ├── PlayerRaceHuman.cs │ ├── PlayerRaceImp.cs │ ├── PlayerRaceKlackon.cs │ ├── PlayerRaceKobold.cs │ ├── PlayerRaceMindFlayer.cs │ ├── PlayerRaceMiriNigri.cs │ ├── PlayerRaceNibelung.cs │ ├── PlayerRaceSkeleton.cs │ ├── PlayerRaceSpectre.cs │ ├── PlayerRaceSprite.cs │ ├── PlayerRaceTchoTcho.cs │ ├── PlayerRaceVampire.cs │ ├── PlayerRaceYeek.cs │ └── PlayerRaceZombie.cs ├── PlayerStatus.cs ├── PotentialMovesList.cs ├── Profile.cs ├── Program.cs ├── Projection │ ├── Base │ │ ├── BaseProjection.cs │ │ └── IProjection.cs │ ├── ProjectAcid.cs │ ├── ProjectArrow.cs │ ├── ProjectAwayAll.cs │ ├── ProjectAwayEvil.cs │ ├── ProjectAwayUndead.cs │ ├── ProjectChaos.cs │ ├── ProjectCharm.cs │ ├── ProjectCold.cs │ ├── ProjectConfusion.cs │ ├── ProjectControlAnimal.cs │ ├── ProjectControlUndead.cs │ ├── ProjectDark.cs │ ├── ProjectDarkWeak.cs │ ├── ProjectDeathRay.cs │ ├── ProjectDisenchant.cs │ ├── ProjectDisintegrate.cs │ ├── ProjectDispAll.cs │ ├── ProjectDispDemon.cs │ ├── ProjectDispEvil.cs │ ├── ProjectDispGood.cs │ ├── ProjectDispLiving.cs │ ├── ProjectDispUndead.cs │ ├── ProjectDomination.cs │ ├── ProjectElectricity.cs │ ├── ProjectExplode.cs │ ├── ProjectFire.cs │ ├── ProjectForce.cs │ ├── ProjectGravity.cs │ ├── ProjectHellFire.cs │ ├── ProjectHolyFire.cs │ ├── ProjectIce.cs │ ├── ProjectInertia.cs │ ├── ProjectJamDoor.cs │ ├── ProjectKillDoor.cs │ ├── ProjectKillTrap.cs │ ├── ProjectKillWall.cs │ ├── ProjectLight.cs │ ├── ProjectLightWeak.cs │ ├── ProjectMakeDoor.cs │ ├── ProjectMakeElderSign.cs │ ├── ProjectMakeTrap.cs │ ├── ProjectMeteor.cs │ ├── ProjectMissile.cs │ ├── ProjectNether.cs │ ├── ProjectNexus.cs │ ├── ProjectNuke.cs │ ├── ProjectOldClone.cs │ ├── ProjectOldConf.cs │ ├── ProjectOldDrain.cs │ ├── ProjectOldHeal.cs │ ├── ProjectOldPoly.cs │ ├── ProjectOldSleep.cs │ ├── ProjectOldSlow.cs │ ├── ProjectOldSpeed.cs │ ├── ProjectPlasma.cs │ ├── ProjectPoison.cs │ ├── ProjectPsi.cs │ ├── ProjectPsiDrain.cs │ ├── ProjectShard.cs │ ├── ProjectSound.cs │ ├── ProjectStasis.cs │ ├── ProjectStoneWall.cs │ ├── ProjectStun.cs │ ├── ProjectTelekinesis.cs │ ├── ProjectTime.cs │ ├── ProjectTurnAll.cs │ ├── ProjectTurnEvil.cs │ ├── ProjectTurnUndead.cs │ ├── ProjectVis.cs │ ├── ProjectWater.cs │ └── ProjectWizardBolt.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Quest.cs ├── QuestArray.cs ├── RareItemType.cs ├── RareItemTypeArray.cs ├── Resources │ ├── Back.ico │ ├── Forward.ico │ └── Home.ico ├── Rng.cs ├── Room.cs ├── SaveGame.cs ├── Sounds │ ├── Sounds License.txt │ ├── amb_bell_metal1.wav │ ├── amb_bell_metal2.wav │ ├── amb_bell_tibet1.wav │ ├── amb_bell_tibet2.wav │ ├── amb_bell_tibet3.wav │ ├── amb_door_doom.wav │ ├── amb_door_iron.wav │ ├── amb_dungeon_echo.wav │ ├── amb_dungeon_echowet.wav │ ├── amb_gong_chinese.wav │ ├── amb_gong_low.wav │ ├── amb_gong_strike.wav │ ├── amb_gong_undertone.wav │ ├── amb_guitar_chord.wav │ ├── amb_pulse_low.wav │ ├── amb_thunder_rain.wav │ ├── amb_thunder_roll.wav │ ├── id_bad_aww.wav │ ├── id_bad_dang.wav │ ├── id_bad_hmm.wav │ ├── id_bad_hmph.wav │ ├── id_bad_ohh.wav │ ├── id_ego_whoa.wav │ ├── id_ego_woohoo.wav │ ├── id_ego_yeah.wav │ ├── id_ego_yeah2.wav │ ├── id_ego_yes.wav │ ├── id_good_hey.wav │ ├── id_good_hey2.wav │ ├── id_good_hmm.wav │ ├── id_good_huh.wav │ ├── id_good_ooh.wav │ ├── id_good_ooo.wav │ ├── id_good_wow.wav │ ├── mco_attack_breath.wav │ ├── mco_attack_spray.wav │ ├── mco_bite_chew.wav │ ├── mco_bite_chomp.wav │ ├── mco_bite_dainty.wav │ ├── mco_bite_gnash.wav │ ├── mco_bite_hard.wav │ ├── mco_bite_long.wav │ ├── mco_bite_munch.wav │ ├── mco_bite_regular.wav │ ├── mco_bite_short.wav │ ├── mco_bite_small.wav │ ├── mco_bite_soft.wav │ ├── mco_card_shuffle.wav │ ├── mco_castanet_trill.wav │ ├── mco_ceramic_trill.wav │ ├── mco_click_vibra.wav │ ├── mco_creature_choking.wav │ ├── mco_creature_groan.wav │ ├── mco_creature_yelp.wav │ ├── mco_cuica_rubbing.wav │ ├── mco_dino_low.wav │ ├── mco_dino_slur.wav │ ├── mco_dino_talk.wav │ ├── mco_dino_yawn.wav │ ├── mco_dub_wobble.wav │ ├── mco_frog_trill.wav │ ├── mco_hit_whip.wav │ ├── mco_howl_croak.wav │ ├── mco_howl_deep.wav │ ├── mco_howl_distressed.wav │ ├── mco_howl_high.wav │ ├── mco_howl_long.wav │ ├── mco_liquid_squirt.wav │ ├── mco_man_mumble.wav │ ├── mco_mouse_squeaks.wav │ ├── mco_rubber_thud.wav │ ├── mco_scurry_dry.wav │ ├── mco_shake_roll.wav │ ├── mco_snarl_short.wav │ ├── mco_spray_long.wav │ ├── mco_squish_hit.wav │ ├── mco_squish_snap.wav │ ├── mco_strange_music.wav │ ├── mco_strange_thwoink.wav │ ├── mco_thoing_backwards.wav │ ├── mco_thoing_deep.wav │ ├── mco_thud_crash.wav │ ├── mco_tube_hit.wav │ ├── plc_bell_warn.wav │ ├── plc_die_laugh.wav │ ├── plc_hit_anvil.wav │ ├── plc_hit_anvil2.wav │ ├── plc_hit_arrow.wav │ ├── plc_hit_body.wav │ ├── plc_hit_groan.wav │ ├── plc_hit_grunt.wav │ ├── plc_hit_grunt2.wav │ ├── plc_hit_hay.wav │ ├── plc_miss_arrow.wav │ ├── plc_miss_arrow2.wav │ ├── plc_miss_swish.wav │ ├── plm_aim_wand.wav │ ├── plm_bang_ceramic.wav │ ├── plm_bang_dumpster.wav │ ├── plm_bang_metal.wav │ ├── plm_book_pageturn.wav │ ├── plm_bottle_clinks.wav │ ├── plm_break_canister.wav │ ├── plm_break_glass.wav │ ├── plm_break_glass2.wav │ ├── plm_break_plates.wav │ ├── plm_break_shatter.wav │ ├── plm_break_smash.wav │ ├── plm_break_wood.wav │ ├── plm_cabinet_open.wav │ ├── plm_cabinet_shut.wav │ ├── plm_chain_light.wav │ ├── plm_chest_latch.wav │ ├── plm_chest_unlatch.wav │ ├── plm_chimes_jangle.wav │ ├── plm_click_dry.wav │ ├── plm_click_switch.wav │ ├── plm_click_switch2.wav │ ├── plm_click_switch3.wav │ ├── plm_click_wood.wav │ ├── plm_close_hatch.wav │ ├── plm_coins_dump.wav │ ├── plm_coins_light.wav │ ├── plm_coins_pour.wav │ ├── plm_coins_shake.wav │ ├── plm_cork_pop.wav │ ├── plm_cork_squeak.wav │ ├── plm_door_bolt.wav │ ├── plm_door_creak.wav │ ├── plm_door_creakshut.wav │ ├── plm_door_dungeon.wav │ ├── plm_door_echolock.wav │ ├── plm_door_entrance.wav │ ├── plm_door_knob.wav │ ├── plm_door_latch.wav │ ├── plm_door_open.wav │ ├── plm_door_opening.wav │ ├── plm_door_rusty.wav │ ├── plm_door_shut.wav │ ├── plm_door_slam.wav │ ├── plm_door_squeaky.wav │ ├── plm_door_wooden.wav │ ├── plm_drop_boot.wav │ ├── plm_eat_bite.wav │ ├── plm_floor_creak.wav │ ├── plm_floor_creak2.wav │ ├── plm_glass_break.wav │ ├── plm_glass_breaking.wav │ ├── plm_glass_smashing.wav │ ├── plm_jar_ding.wav │ ├── plm_levelup.wav │ ├── plm_lock_case.wav │ ├── plm_lock_distant.wav │ ├── plm_metal_clank.wav │ ├── plm_metal_sharpen.wav │ ├── plm_open_case.wav │ ├── plm_spell1.wav │ ├── plm_spell2.wav │ ├── plm_spell3.wav │ ├── plm_use_staff.wav │ ├── plm_wood_thud.wav │ ├── plm_zap_rod.wav │ ├── pls_bell_bowl.wav │ ├── pls_bell_chime_new.wav │ ├── pls_bell_glass.wav │ ├── pls_bell_hibell_soft.wav │ ├── pls_bell_mute.wav │ ├── pls_bell_sustain.wav │ ├── pls_breathe_in.wav │ ├── pls_man_argoh.wav │ ├── pls_man_gulp_new.wav │ ├── pls_man_oooh.wav │ ├── pls_man_scream2.wav │ ├── pls_man_sigh.wav │ ├── pls_man_sniff.wav │ ├── pls_man_sob.wav │ ├── pls_man_spit.wav │ ├── pls_man_ugh.wav │ ├── pls_man_yell.wav │ ├── pls_tone_blurk.wav │ ├── pls_tone_clave6.wav │ ├── pls_tone_clavelo8.wav │ ├── pls_tone_conk.wav │ ├── pls_tone_elec.wav │ ├── pls_tone_goblet.wav │ ├── pls_tone_guiro.wav │ ├── pls_tone_headstock.wav │ ├── pls_tone_scrape.wav │ ├── pls_tone_stick.wav │ ├── sto_bell_desk.wav │ ├── sto_bell_ding.wav │ ├── sto_bell_dingaling.wav │ ├── sto_bell_jingles.wav │ ├── sto_bell_register1.wav │ ├── sto_bell_register2.wav │ ├── sto_bell_ringing.wav │ ├── sto_bell_shop.wav │ ├── sto_coins_countertop.wav │ ├── sto_man_haha.wav │ ├── sto_man_hey.wav │ ├── sto_man_whoohaha.wav │ ├── sum_angel_song.wav │ ├── sum_bell_crystal.wav │ ├── sum_bell_hand.wav │ ├── sum_bell_tone.wav │ ├── sum_chime_jangle.wav │ ├── sum_ghost_moan.wav │ ├── sum_ghost_oooo.wav │ ├── sum_ghost_wail.wav │ ├── sum_gong_temple.wav │ ├── sum_laugh_evil2.wav │ ├── sum_lion_growl.wav │ └── sum_piano_scrape.wav ├── Spells │ ├── Base │ │ ├── BaseSpell.cs │ │ └── ISpell.cs │ ├── CastingHandler.cs │ ├── Chaos │ │ ├── ChaosSpellAlterReality.cs │ │ ├── ChaosSpellArcaneBinding.cs │ │ ├── ChaosSpellBreatheChaos.cs │ │ ├── ChaosSpellCallChaos.cs │ │ ├── ChaosSpellCallTheVoid.cs │ │ ├── ChaosSpellChainLightning.cs │ │ ├── ChaosSpellChaosBolt.cs │ │ ├── ChaosSpellChaosBranding.cs │ │ ├── ChaosSpellDisintegrate.cs │ │ ├── ChaosSpellDoomBolt.cs │ │ ├── ChaosSpellFireBall.cs │ │ ├── ChaosSpellFireBolt.cs │ │ ├── ChaosSpellFistOfForce.cs │ │ ├── ChaosSpellFlameStrike.cs │ │ ├── ChaosSpellFlashOfLight.cs │ │ ├── ChaosSpellGravityBeam.cs │ │ ├── ChaosSpellInvokeChaos.cs │ │ ├── ChaosSpellMagicMissile.cs │ │ ├── ChaosSpellMeteorSwarm.cs │ │ ├── ChaosSpellPolymorphOther.cs │ │ ├── ChaosSpellPolymorphSelf.cs │ │ ├── ChaosSpellPowerBurst.cs │ │ ├── ChaosSpellPowerStorm.cs │ │ ├── ChaosSpellShardBall.cs │ │ ├── ChaosSpellSonicBoom.cs │ │ ├── ChaosSpellSummonDemon.cs │ │ ├── ChaosSpellTeleportOther.cs │ │ ├── ChaosSpellTeleportSelf.cs │ │ ├── ChaosSpellTouchOfConfusion.cs │ │ ├── ChaosSpellTrapAndDoorDestruction.cs │ │ ├── ChaosSpellWonder.cs │ │ └── ChaosSpellWordOfDestruction.cs │ ├── Corporeal │ │ ├── CorporealSpellAttunement.cs │ │ ├── CorporealSpellBatsSense.cs │ │ ├── CorporealSpellBlink.cs │ │ ├── CorporealSpellBravery.cs │ │ ├── CorporealSpellBurnResistance.cs │ │ ├── CorporealSpellCureCriticalWounds.cs │ │ ├── CorporealSpellCureLightWounds.cs │ │ ├── CorporealSpellCureMediumWounds.cs │ │ ├── CorporealSpellDetoxify.cs │ │ ├── CorporealSpellEaglesVision.cs │ │ ├── CorporealSpellHaste.cs │ │ ├── CorporealSpellHealing.cs │ │ ├── CorporealSpellHealingTrue.cs │ │ ├── CorporealSpellHeroism.cs │ │ ├── CorporealSpellHorrificVisage.cs │ │ ├── CorporealSpellHypnoticEyes.cs │ │ ├── CorporealSpellInvulnerability.cs │ │ ├── CorporealSpellKnowSelf.cs │ │ ├── CorporealSpellMindVision.cs │ │ ├── CorporealSpellMoveBody.cs │ │ ├── CorporealSpellMutateBody.cs │ │ ├── CorporealSpellResistTrue.cs │ │ ├── CorporealSpellRestoreBody.cs │ │ ├── CorporealSpellRestoreSoul.cs │ │ ├── CorporealSpellSatisfyHunger.cs │ │ ├── CorporealSpellSeeInvisible.cs │ │ ├── CorporealSpellSeeMagic.cs │ │ ├── CorporealSpellStoneSkin.cs │ │ ├── CorporealSpellTeleport.cs │ │ ├── CorporealSpellTeleportLevel.cs │ │ ├── CorporealSpellWordOfRecall.cs │ │ └── CorporealSpellWraithform.cs │ ├── Death │ │ ├── DeathSpellAnnihilation.cs │ │ ├── DeathSpellBattleFrenzy.cs │ │ ├── DeathSpellBerserk.cs │ │ ├── DeathSpellBlackSleep.cs │ │ ├── DeathSpellCarnage.cs │ │ ├── DeathSpellDarkBolt.cs │ │ ├── DeathSpellDarknessStorm.cs │ │ ├── DeathSpellDeathRay.cs │ │ ├── DeathSpellDetectEvil.cs │ │ ├── DeathSpellDetectUnlife.cs │ │ ├── DeathSpellDispelGood.cs │ │ ├── DeathSpellEnslaveUndead.cs │ │ ├── DeathSpellEsoteria.cs │ │ ├── DeathSpellEvocation.cs │ │ ├── DeathSpellHellfire.cs │ │ ├── DeathSpellHorrify.cs │ │ ├── DeathSpellInvokeSpirits.cs │ │ ├── DeathSpellMalediction.cs │ │ ├── DeathSpellMassCarnage.cs │ │ ├── DeathSpellNetherBolt.cs │ │ ├── DeathSpellOrbOfEntropy.cs │ │ ├── DeathSpellPoisonBranding.cs │ │ ├── DeathSpellRaiseTheDead.cs │ │ ├── DeathSpellResistPoison.cs │ │ ├── DeathSpellRestoreLife.cs │ │ ├── DeathSpellStinkingCloud.cs │ │ ├── DeathSpellTerror.cs │ │ ├── DeathSpellVampiricBranding.cs │ │ ├── DeathSpellVampiricDrain.cs │ │ ├── DeathSpellVampirismTrue.cs │ │ ├── DeathSpellWordOfDeath.cs │ │ └── DeathSpellWraithform.cs │ ├── Folk │ │ ├── FolkSpellBlink.cs │ │ ├── FolkSpellClairvoyance.cs │ │ ├── FolkSpellCureLightWounds.cs │ │ ├── FolkSpellCureMediumWounds.cs │ │ ├── FolkSpellCurePoison.cs │ │ ├── FolkSpellDetectDoorsAndTraps.cs │ │ ├── FolkSpellDetectEnchantment.cs │ │ ├── FolkSpellDetectInvisibility.cs │ │ ├── FolkSpellDetectMonsters.cs │ │ ├── FolkSpellDetectObjects.cs │ │ ├── FolkSpellDetectTreasure.cs │ │ ├── FolkSpellDetection.cs │ │ ├── FolkSpellElementalBall.cs │ │ ├── FolkSpellIdentify.cs │ │ ├── FolkSpellLightArea.cs │ │ ├── FolkSpellPhlogiston.cs │ │ ├── FolkSpellRayOfLight.cs │ │ ├── FolkSpellRecharging.cs │ │ ├── FolkSpellResistAcid.cs │ │ ├── FolkSpellResistCold.cs │ │ ├── FolkSpellResistFire.cs │ │ ├── FolkSpellResistLightning.cs │ │ ├── FolkSpellSatisfyHunger.cs │ │ ├── FolkSpellSeeInvisible.cs │ │ ├── FolkSpellStoneToMud.cs │ │ ├── FolkSpellTeleport.cs │ │ ├── FolkSpellTeleportAway.cs │ │ ├── FolkSpellTeleportLevel.cs │ │ ├── FolkSpellTrapAndDoorDestruction.cs │ │ ├── FolkSpellWizardLock.cs │ │ ├── FolkSpellWordOfRecall.cs │ │ └── FolkSpellZap.cs │ ├── IllegibleSpell.cs │ ├── Life │ │ ├── LifeSpellBanish.cs │ │ ├── LifeSpellBless.cs │ │ ├── LifeSpellBlessWeapon.cs │ │ ├── LifeSpellCallLight.cs │ │ ├── LifeSpellCureCriticalWounds.cs │ │ ├── LifeSpellCureLightWounds.cs │ │ ├── LifeSpellCureMediumWounds.cs │ │ ├── LifeSpellCurePoison.cs │ │ ├── LifeSpellDayOfTheDove.cs │ │ ├── LifeSpellDetectEvil.cs │ │ ├── LifeSpellDetectTrapsAndSecretDoors.cs │ │ ├── LifeSpellDispelCurse.cs │ │ ├── LifeSpellDispelEvil.cs │ │ ├── LifeSpellDispelUndeadAndDemons.cs │ │ ├── LifeSpellDivineIntervention.cs │ │ ├── LifeSpellElderSign.cs │ │ ├── LifeSpellExorcism.cs │ │ ├── LifeSpellHealing.cs │ │ ├── LifeSpellHealingTrue.cs │ │ ├── LifeSpellHeroism.cs │ │ ├── LifeSpellHolyInvulnerability.cs │ │ ├── LifeSpellHolyOrb.cs │ │ ├── LifeSpellHolyVision.cs │ │ ├── LifeSpellHolyWord.cs │ │ ├── LifeSpellPrayer.cs │ │ ├── LifeSpellProtectionFromEvil.cs │ │ ├── LifeSpellRemoveCurse.cs │ │ ├── LifeSpellRemoveFear.cs │ │ ├── LifeSpellRestoration.cs │ │ ├── LifeSpellSatisfyHunger.cs │ │ ├── LifeSpellSenseUnseen.cs │ │ └── LifeSpellWardingTrue.cs │ ├── Nature │ │ ├── NatureSpellAnimalFriendship.cs │ │ ├── NatureSpellAnimalTaming.cs │ │ ├── NatureSpellBlizzard.cs │ │ ├── NatureSpellCallSunlight.cs │ │ ├── NatureSpellCureWoundsAndPoison.cs │ │ ├── NatureSpellDaylight.cs │ │ ├── NatureSpellDetectCreatures.cs │ │ ├── NatureSpellDetectDoorsAndTraps.cs │ │ ├── NatureSpellDoorCreation.cs │ │ ├── NatureSpellEarthquake.cs │ │ ├── NatureSpellElementalBranding.cs │ │ ├── NatureSpellEntangle.cs │ │ ├── NatureSpellFirstAid.cs │ │ ├── NatureSpellForaging.cs │ │ ├── NatureSpellFrostBolt.cs │ │ ├── NatureSpellHerbalHealing.cs │ │ ├── NatureSpellLightningBolt.cs │ │ ├── NatureSpellLightningStorm.cs │ │ ├── NatureSpellNatureAwareness.cs │ │ ├── NatureSpellNaturesWrath.cs │ │ ├── NatureSpellProtectFromCorrosion.cs │ │ ├── NatureSpellRayOfSunlight.cs │ │ ├── NatureSpellResistEnvironment.cs │ │ ├── NatureSpellResistanceTrue.cs │ │ ├── NatureSpellStairBuilding.cs │ │ ├── NatureSpellStoneSkin.cs │ │ ├── NatureSpellStoneTell.cs │ │ ├── NatureSpellStoneToMud.cs │ │ ├── NatureSpellSummonAnimal.cs │ │ ├── NatureSpellWallOfStone.cs │ │ ├── NatureSpellWhirlpool.cs │ │ └── NatureSpellWhirlwindAttack.cs │ ├── Sorcery │ │ ├── SorcerySpellAlchemy.cs │ │ ├── SorcerySpellCharmMonster.cs │ │ ├── SorcerySpellClairvoyance.cs │ │ ├── SorcerySpellConfuseMonster.cs │ │ ├── SorcerySpellDetectDoorsAndTraps.cs │ │ ├── SorcerySpellDetectEnchantment.cs │ │ ├── SorcerySpellDetectMonsters.cs │ │ ├── SorcerySpellDetectObjectsAndTreasure.cs │ │ ├── SorcerySpellDetectionTrue.cs │ │ ├── SorcerySpellDimensionDoor.cs │ │ ├── SorcerySpellEnchantArmour.cs │ │ ├── SorcerySpellEnchantWeapon.cs │ │ ├── SorcerySpellGlobeOfInvulnerability.cs │ │ ├── SorcerySpellHasteSelf.cs │ │ ├── SorcerySpellIdentify.cs │ │ ├── SorcerySpellIdentifyTrue.cs │ │ ├── SorcerySpellLightArea.cs │ │ ├── SorcerySpellMagicMapping.cs │ │ ├── SorcerySpellMassSleep.cs │ │ ├── SorcerySpellPhaseDoor.cs │ │ ├── SorcerySpellRecharging.cs │ │ ├── SorcerySpellSelfKnowledge.cs │ │ ├── SorcerySpellSenseMinds.cs │ │ ├── SorcerySpellSleepMonster.cs │ │ ├── SorcerySpellSlowMonster.cs │ │ ├── SorcerySpellStasis.cs │ │ ├── SorcerySpellTelekinesis.cs │ │ ├── SorcerySpellTeleport.cs │ │ ├── SorcerySpellTeleportAway.cs │ │ ├── SorcerySpellTeleportLevel.cs │ │ ├── SorcerySpellWordOfRecall.cs │ │ └── SorcerySpellYellowSign.cs │ ├── SpellEffectsHandler.cs │ ├── SpellList.cs │ ├── Spellcasting.cs │ ├── TalentList.cs │ └── Tarot │ │ ├── TarotSpellAstralBranding.cs │ │ ├── TarotSpellAstralLore.cs │ │ ├── TarotSpellAstralSpying.cs │ │ ├── TarotSpellBanish.cs │ │ ├── TarotSpellConjureElemental.cs │ │ ├── TarotSpellDeathDealing.cs │ │ ├── TarotSpellDimensionDoor.cs │ │ ├── TarotSpellEtherealDivination.cs │ │ ├── TarotSpellExtradimensionalBeing.cs │ │ ├── TarotSpellMassSummons.cs │ │ ├── TarotSpellMindBlast.cs │ │ ├── TarotSpellPhantasmalServant.cs │ │ ├── TarotSpellPhaseDoor.cs │ │ ├── TarotSpellResetRecall.cs │ │ ├── TarotSpellSummonAncientDragon.cs │ │ ├── TarotSpellSummonAnimal.cs │ │ ├── TarotSpellSummonDemon.cs │ │ ├── TarotSpellSummonDragon.cs │ │ ├── TarotSpellSummonGreaterUndead.cs │ │ ├── TarotSpellSummonHounds.cs │ │ ├── TarotSpellSummonMonster.cs │ │ ├── TarotSpellSummonObject.cs │ │ ├── TarotSpellSummonReaver.cs │ │ ├── TarotSpellSummonReptiles.cs │ │ ├── TarotSpellSummonSpiders.cs │ │ ├── TarotSpellSummonUndead.cs │ │ ├── TarotSpellTarotDraw.cs │ │ ├── TarotSpellTeleport.cs │ │ ├── TarotSpellTeleportAway.cs │ │ ├── TarotSpellTeleportLevel.cs │ │ ├── TarotSpellTheFool.cs │ │ └── TarotSpellWordOfRecall.cs ├── StaticData │ ├── AmuletFlavour.cs │ ├── Animation.cs │ ├── BaseArtifact.cs │ ├── BaseItemType.cs │ ├── BaseMonsterRace.cs │ ├── BaseRareItemType.cs │ ├── BaseVaultType.cs │ ├── Constants.cs │ ├── FloorTileType.cs │ ├── GlobalData.cs │ ├── MushroomFlavour.cs │ ├── PotionFlavour.cs │ ├── ProjectileGraphic.cs │ ├── RingFlavour.cs │ ├── RodFlavour.cs │ ├── ScrollFlavour.cs │ ├── StaffFlavour.cs │ ├── StaticResources.cs │ ├── StaticResources.cs.bak │ └── WandFlavour.cs ├── Store.cs ├── StoreFactory.cs ├── StoreOwner.cs ├── Talents │ ├── Base │ │ ├── BaseTalent.cs │ │ └── ITalent.cs │ ├── TalentAdrenalineChanneling.cs │ ├── TalentCharacterArmour.cs │ ├── TalentDomination.cs │ ├── TalentMajorDisplacement.cs │ ├── TalentMindWave.cs │ ├── TalentMinorDisplacement.cs │ ├── TalentNeuralBlast.cs │ ├── TalentPrecognition.cs │ ├── TalentPsychicDrain.cs │ ├── TalentPsychometry.cs │ ├── TalentPulverise.cs │ └── TalentTelekineticWave.cs ├── TargetEngine.cs ├── TargetLocation.cs ├── Terminal │ ├── BackgroundImage.cs │ ├── Cthangband.ico │ ├── MainWindow.xaml │ ├── MainWindow.xaml.cs │ ├── Resolution.cs │ ├── Terminal.cs │ └── TerminalParameters.cs ├── TileFeature.cs ├── Town.cs ├── TvalDescriptionPair.cs ├── UI │ ├── Display.cs │ ├── Gui.cs │ ├── Mixer.cs │ ├── MusicTrack.cs │ ├── PopupMenu.cs │ ├── Screen.cs │ ├── Settings.cs │ └── SoundEffect.cs ├── VaultFactory.cs ├── VaultType.cs ├── VaultTypeArray.cs ├── WildernessRegion.cs └── WizardCommandHandler.cs ├── Install ├── Cthangband.ico └── Cthangband.iss └── README.md /.gitignore: -------------------------------------------------------------------------------- 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