├── main.py ├── README.md ├── .gitignore ├── SDEZ.sqlite ├── maindex ├── README.md ├── icon.py └── title.py ├── acb_decode ├── hca.exe ├── wav2mp3.py └── acb2wav.py ├── SDEZ.sql ├── charts ├── read_diving_fish_json.py ├── data_transform.py ├── read_music_info.py └── makeSqlite.py ├── assets └── assets_unpack.py └── LICENSE /main.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # SinmaiTools 2 | Several tools for rhythm game maimai DX 3 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | *.pyc 2 | .DS_Store 3 | charts/SDEZ 4 | *.wav 5 | icon.md 6 | title.md -------------------------------------------------------------------------------- /SDEZ.sqlite: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/HanasakiMana/SinmaiTools/HEAD/SDEZ.sqlite -------------------------------------------------------------------------------- /maindex/README.md: -------------------------------------------------------------------------------- 1 | 这里存放了用于为[maimaiDX Collections Index](https://manalogues.com/maindex)生成数据的代码。 -------------------------------------------------------------------------------- /acb_decode/hca.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/HanasakiMana/SinmaiTools/HEAD/acb_decode/hca.exe -------------------------------------------------------------------------------- /acb_decode/wav2mp3.py: -------------------------------------------------------------------------------- 1 | import os 2 | 3 | filePath = 'E:/acb_decode' 4 | savePath = filePath + '/mp3' 5 | os.chdir(filePath) 6 | fileList = os.listdir() 7 | for file in fileList: 8 | fileName = file.split('.')[0] 9 | os.system(f"ffmpeg -i {filePath + '/' + file} -ar 44.1k -b:a 192k {savePath + '/' + fileName + '.mp3'}") 10 | -------------------------------------------------------------------------------- /SDEZ.sql: -------------------------------------------------------------------------------- 1 | CREATE TABLE musicInfo( 2 | musicId TEXT, 3 | title TEXT, 4 | artist TEXT, 5 | genre TEXT, 6 | bpm INTEGER, 7 | addVersion TEXT, 8 | isNew INTEGER, 9 | stdChartId TEXT, 10 | dxChartId TEXT 11 | ); 12 | 13 | CREATE TABLE chartInfo( 14 | chartId TEXT, 15 | chartType TEXT, 16 | musicId TEXT, 17 | diff TEXT, 18 | chartLevel TEXT, 19 | chartDs REAL, 20 | charter TEXT, 21 | tapCount INTEGER, 22 | holdCount INTEGER, 23 | slideCount INTEGER, 24 | touchCount INTEGER, 25 | breakCount INTEGER 26 | 27 | ); 28 | 29 | CREATE TABLE dbInfo( 30 | updateTime TEXT 31 | ); 32 | 33 | CREATE TABLE dataVersion( 34 | ver TEXT 35 | ); 36 | 37 | CREATE TABLE DBVersion( 38 | ver TEXT 39 | ); 40 | 41 | INSERT INTO DBVersion VALUES('101') -------------------------------------------------------------------------------- /acb_decode/acb2wav.py: -------------------------------------------------------------------------------- 1 | import os 2 | from shutil import copyfile 3 | import tempfile 4 | import time 5 | 6 | filePath = r'C:\SDDT150\package\mu3_Data\StreamingAssets\GameData\A016\musicsource\musicsource7157' 7 | hcaexePath = r'C:\Users\mana\Documents\GitHub\SinmaiTools\acb_decode' 8 | 9 | os.chdir(filePath) 10 | fileList = os.listdir() 11 | 12 | # 统计属于音乐的acb文件 13 | acbList = [] 14 | for fileName in fileList: 15 | if fileName[0:5] == 'music' and fileName[-3:] == 'acb' and fileName[5:11] != '000000' and fileName[5:11] != '000001': 16 | acbList.append(fileName) 17 | print(acbList) 18 | 19 | startTime = time.time() 20 | count = 0 21 | for fileName in acbList: 22 | count += 1 23 | # 获取歌曲id 24 | musicID = fileName.split('.')[0][-4:] 25 | while musicID[0] == '0': 26 | musicID = musicID[1:] 27 | # 生成一个存储hca文件的临时文件夹 28 | tmpPath = tempfile.mkdtemp() 29 | acbPath = filePath + rf'\{fileName}' 30 | # 这里执行的是pip安装的acb-py 31 | print(f'python -m acb {acbPath} {tmpPath}') 32 | os.system(f'python -m acb {acbPath} {tmpPath}') 33 | hcaPath = tmpPath +rf'\music.hca' 34 | # 切换到hca.exe的目录并执行hca2wav操作 35 | os.chdir(hcaexePath) 36 | os.system(rf'.\hca {hcaPath} -a E0748978 -b CF222F1F') 37 | # 保存导出的wav文件 38 | copyfile(tmpPath + rf'\music.wav', rf'{hcaexePath}\{musicID}.wav') 39 | # 统计信息 40 | print('\n') 41 | print(rf'music id: {musicID}') 42 | print(rf'{count}/{len(acbList)}') 43 | print('Aready took ' + str(int(time.time() - startTime)) + 's') 44 | print('\n') 45 | -------------------------------------------------------------------------------- /charts/read_diving_fish_json.py: -------------------------------------------------------------------------------- 1 | # 导入水鱼网站获取的json 2 | import json 3 | 4 | 5 | ''' 6 | dict格式: 7 | title: 曲名 8 | type: 歌曲种类SD/DX 9 | ds: 定数[Basic, Advanced, Expert, Master(, Re:Master)],数值类型是float 10 | level: 等级[Basic, Advanced, Expert, Master(, Re:Master)],数值类型是str 11 | cids: 谱面id[1, 2, 3, 4(, 5)] 12 | charts: [ 13 | {'notes': [TAP, HOLD, SLIDE, BREAK], 14 | 'charter': '谱师'(没有就是'-') 15 | } Basic 16 | {'notes': [TAP, HOLD, SLIDE, BREAK], 17 | 'charter': '谱师'(没有就是'-') 18 | } Advanced 19 | …… 20 | ] 21 | basic_info: { 22 | 'title': '歌名', 23 | 'artist': '曲师', 24 | 'genre': '歌曲分类', 25 | 'bpm': bpm, 26 | 'release_date': '发布日期', 27 | 'from': '版本', 28 | 'is_new': Bool DX更新曲目 29 | } 30 | ''' 31 | 32 | 33 | def read_json(filePath): 34 | divingFish_musicData = json.loads(open(filePath).read()) 35 | json_data = {} 36 | for i in divingFish_musicData: # 列表里的每一项都是一个字典 37 | dictData = read_dict(i) # 调用下面写的读取函数 38 | chartID = dictData.get('chartid') 39 | json_data.update({chartID: dictData}) # 以谱面id为key生成字典 40 | return json_data 41 | 42 | 43 | def read_dict(dictionary): 44 | chartID = dictionary.get('id') # 谱面id 45 | chartType = dictionary.get('type') # 谱面类型 46 | ds = dictionary.get('ds') # 谱面定数 47 | level = dictionary.get('level') # 谱面等级 48 | charts = dictionary.get('charts') # 谱面信息 49 | basicInfo = dictionary.get('basic_info') # 乐曲基本信息 50 | title = basicInfo.get('title') # 乐曲标题 51 | artist = basicInfo.get('artist') # 乐曲和BGM作者信息 52 | genre = basicInfo.get('genre') # 乐曲流派分类 53 | bpm = basicInfo.get('bpm') 54 | version = basicInfo.get('from') # 乐曲版本分类 55 | 56 | notes = [] 57 | for dict in charts: 58 | notes.append(dict.get('notes')) 59 | 60 | return { 61 | 'title': title, 62 | 'chartid': chartID, 63 | 'artist': artist, 64 | 'bpm': bpm, 65 | 'genre': genre, 66 | 'add_version': version, 67 | 'level': level, 68 | 'ds': ds, 69 | 'charts': notes 70 | } 71 | 72 | 73 | if __name__ == '__main__': 74 | jsonData = read_json('diving-fish_musicData.json') 75 | print(jsonData.get('11143')) -------------------------------------------------------------------------------- /charts/data_transform.py: -------------------------------------------------------------------------------- 1 | from read_music_info import readChart 2 | from read_diving_fish_json import read_json 3 | import os 4 | 5 | 6 | # CONST 7 | SDGB = 'SDGB/music' 8 | SDEZ = 'SDEZ/music' 9 | jsonData = read_json('diving-fish_musicData.json') 10 | 11 | 12 | # 读取hdd中的谱面文件 13 | def read_hdd(filePath): 14 | filesList = os.listdir(filePath) 15 | hddData = {} 16 | for files in filesList: 17 | if len(files.split('.')) == 1: 18 | hddData.update(readChart(filePath + '/' + files)) 19 | return hddData 20 | 21 | 22 | def compare(hdd_dict, json_dict): 23 | # 最终的输出字典 24 | full_dict = {} 25 | 26 | # 创建谱面id的并集 27 | full_id_dict = {} 28 | for key in hdd_dict.keys(): 29 | full_id_dict.setdefault(key) 30 | for key in json_dict.keys(): 31 | full_id_dict.setdefault(key) 32 | 33 | # 利用谱面id对hdd和json的数据进行遍历,并加入相关比较项的参数 34 | for key in full_id_dict.keys(): 35 | hddData = hdd_dict.get(key) 36 | jsonData = json_dict.get(key) 37 | 38 | 39 | if hddData == jsonData: # 二者完全相同,直接update进字典 40 | full_dict.update({key: hddData}) 41 | 42 | elif hddData == None and jsonData != None: # json有而HDD没有,说明该曲目已经被删除 43 | jsonData.update({'isDeleted': True}) 44 | full_dict.update({key: jsonData}) 45 | 46 | elif jsonData == None and hddData != None: # HDD有而json没有,说明这是首国服没有上的歌 47 | hddData.update({'unReleased': True}) 48 | full_dict.update({key: hddData}) 49 | 50 | elif hddData != None and jsonData != None: # 二者均有值,则说明有不同的部分 51 | comparedData = {} 52 | for keys in hddData.keys(): # 遍历字典,将相同的值写入comparedData 53 | 54 | if hddData.get(keys) == jsonData.get(keys): 55 | comparedData.update({keys: hddData.get(keys)}) 56 | 57 | difference = {} 58 | for keys in hddData.keys(): # 再次遍历,找出不同的值(由于存在追加谱面,因此不能只比较谱面等级和定数) 59 | if hddData.get(keys) != jsonData.get(keys) and keys != 'add_version': # 后者用于判断不同是否来自于版本差异(SDGB和SDEZ的加入版本有差异) 60 | difference.update({ 61 | keys: { 62 | 'hdd': hddData.get(keys), 63 | 'json': jsonData.get(keys) 64 | } 65 | } 66 | ) 67 | if len(difference): # 避免由于仅出现add_version的差异导致difference为空 68 | comparedData.update({'chart_change': difference}) 69 | full_dict.update({key: comparedData}) 70 | return full_dict 71 | 72 | 73 | 74 | if __name__ == '__main__': 75 | full_dict = compare(read_hdd(SDEZ), jsonData) 76 | for value in full_dict.values(): 77 | if value.get('add_version') == 'Universe': 78 | print(value) -------------------------------------------------------------------------------- /assets/assets_unpack.py: -------------------------------------------------------------------------------- 1 | import UnityPy 2 | from PIL import Image 3 | import os 4 | 5 | 6 | # 解.assets包 7 | def unpackAssets(filePath: str, assetType: str, savePath: str): 8 | print(f'Unpacking {assetType} files in {filePath}...') 9 | env = UnityPy.load(filePath) 10 | try: 11 | os.mkdir(savePath + f'/{assetType}') 12 | except: 13 | pass 14 | for obj in env.objects: 15 | if obj.type.name == assetType: 16 | data = obj.read() 17 | fileName = data.name 18 | data.image.save(savePath + f'/{assetType}/{fileName}.png') 19 | print('Complete!') 20 | 21 | 22 | # 解AssetBundleImages 23 | def unpackAssetBundleImages(dirPath: str, savePath: str): 24 | try: 25 | os.mkdir(savePath + '/AssetBundleImages') 26 | except: 27 | pass 28 | os.chdir(dirPath) 29 | dirs = os.listdir() 30 | for dir in dirs: 31 | if os.path.isdir(dirPath + f'/{dir}'): 32 | try: 33 | os.mkdir(savePath + f'/AssetBundleImages/{dir}') 34 | except: 35 | pass 36 | os.chdir(dirPath + f'/{dir}') 37 | files = os.listdir() 38 | currentDir = os.getcwd() 39 | print(f'Unpacking Texture2D files in {currentDir}...') 40 | for file in files: 41 | # 查找ab文件 42 | if file.split('.')[-1] == 'ab': 43 | print(f'Unpacking {file}') 44 | env = UnityPy.load(currentDir + f'/{file}') 45 | for obj in env.objects: 46 | if obj.type.name == 'Texture2D': 47 | data = obj.read() 48 | fileName = data.name 49 | data.image.save(savePath + f'/AssetBundleImages/{dir}/{fileName}.png') 50 | print('Complete!') 51 | 52 | 53 | 54 | # 解包 55 | def unpack(hddPath: str, savePath: str): 56 | resources_path = '/Package/Sinmai_Data/resources.assets' 57 | sharedAssets0_path = '/Package/Sinmai_Data/sharedassets0.assets' 58 | 59 | # 读取 resources.assets 60 | try: 61 | os.mkdir(savePath + '/resources') 62 | except: 63 | pass 64 | unpackAssets(hddPath + resources_path, 'Texture2D', savePath + '/resources') 65 | unpackAssets(hddPath + resources_path, 'Sprite', savePath + '/resources') 66 | 67 | 68 | # 读取 sharedassets0.assets 69 | try: 70 | os.mkdir(savePath + '/sharedassets0') 71 | except: 72 | pass 73 | unpackAssets(hddPath + sharedAssets0_path, 'Texture2D', savePath + '/sharedassets0') 74 | unpackAssets(hddPath + sharedAssets0_path, 'Sprite', savePath + '/sharedassets0') 75 | 76 | 77 | # 解整个AssetBundle(AB包) 78 | abPath = '/Package/Sinmai_Data/StreamingAssets/A000/AssetBundleImages' 79 | unpackAssetBundleImages(hddPath + abPath, savePath) 80 | 81 | 82 | 83 | if __name__ == '__main__': 84 | hddPath = '/Volumes/SC001/SDEZ/125' 85 | savePath = '/Users/mallow/Documents/125assets' 86 | unpack(hddPath, savePath) 87 | 88 | -------------------------------------------------------------------------------- /maindex/icon.py: -------------------------------------------------------------------------------- 1 | import os 2 | from xml.dom.minidom import parse 3 | 4 | titlePath = "D:/150/Package/Sinmai_Data/StreamingAssets/A000/icon" 5 | 6 | verList = [ 7 | 'maimai でらっくす', 8 | 'maimai でらっくす PLUS', 9 | 'maimai でらっくす Splash', 10 | 'maimai でらっくす Splash PLUS', 11 | 'maimai でらっくす UNiVERSE', 12 | 'maimai でらっくす UNiVERSE PLUS', 13 | 'maimai でらっくす FESTiVAL', 14 | 'maimai でらっくす FESTiVAL PLUS', 15 | 'maimai でらっくす BUDDiES', 16 | 'maimai でらっくす BUDDiES PLUS', 17 | 'maimai でらっくす PRiSM', 18 | 'maimai でらっくす PRiSM PLUS', 19 | ] 20 | 21 | fileList = [] 22 | for folder in os.listdir(titlePath): 23 | if not os.path.isfile(titlePath + '/' + folder): 24 | fileList.append(titlePath + '/' + folder + '/Icon.xml') 25 | 26 | genreList = [] 27 | 28 | genreAddVerList = [] # 由genreList的下标(genreId)确定 29 | 30 | iconList = [] 31 | 32 | for file in fileList: 33 | dom = parse(file) 34 | data = dom.documentElement 35 | 36 | name = data.getElementsByTagName('name')[0].getElementsByTagName('str')[0].childNodes[0].nodeValue 37 | iconId = data.getElementsByTagName('name')[0].getElementsByTagName('id')[0].childNodes[0].nodeValue.zfill(6) 38 | genre = data.getElementsByTagName('genre')[0].getElementsByTagName('str')[0].childNodes[0].nodeValue 39 | obtainCondition = data.getElementsByTagName('normText')[0].childNodes[0].nodeValue 40 | 41 | addVersion = int(int(iconId[0:2]) / 5) 42 | 43 | if genre not in genreList: 44 | genreList.append(genre) 45 | genreAddVerList.append(addVersion) 46 | 47 | for genreId in range(len(genreList)): 48 | if genreList[genreId] == genre: 49 | iconList.append([genreId, iconId, name, obtainCondition, addVersion]) 50 | 51 | print(genreList) 52 | 53 | iconList.sort(key=lambda x: x[1]) 54 | 55 | if os.path.exists(os.getcwd() + '/icon.md'): 56 | os.remove(os.getcwd() + '/icon.md') 57 | 58 | with open('icon.md', 'wb') as f: 59 | 60 | # 按区域划分的目录 61 | f.write(f"## 区域目录\n\n".encode('utf-8')) 62 | currentVersion = -1 63 | for genreId in range(len(genreList)): 64 | if genreId != 1: # 排除RANDOM 65 | # print(currentVersion, genreAddVerList[genreId]) 66 | if currentVersion != genreAddVerList[genreId]: 67 | currentVersion = genreAddVerList[genreId] 68 | f.write(f'\n### {verList[currentVersion]}\n\n'.encode('utf-8')) 69 | f.write(f'''- [{genreList[genreId]}](#{genreId})\n'''.encode('utf-8')) 70 | 71 | f.write(f"\n".encode('utf-8')) 72 | 73 | for genreId in range(len(genreList)): 74 | if genreId != 1: # 排除RANDOM 75 | f.write(f'## **{genreList[genreId]}**\n\n'.encode('utf-8')) 76 | 77 | # 不同版本 78 | for verId in range(len(verList)): # 统计一下哪些版本没有称号 79 | iconListTemp = [] 80 | for title in iconList: 81 | if title[4] == verId and title[0] == genreId: 82 | iconListTemp.append(title) 83 | 84 | # 跳过没有称号的版本 85 | if iconListTemp != []: 86 | if genreId == 2: # 仅在实绩类型中显示版本 87 | f.write(f'### **{verList[verId]}**\n\n'.encode('utf-8')) 88 | 89 | for title in iconListTemp: 90 | iconId = title[1] 91 | name = title[2] 92 | obtainCondition = title[3] 93 | 94 | f.write( 95 | f'''**![{iconId}](https://r2.manalogues.com/icon/UI_Icon_{iconId}.png)** 96 | 97 | - **名称:**{name} 98 | - **获取方式: **{obtainCondition} 99 | 100 | '''.encode('utf-8') 101 | ) 102 | 103 | -------------------------------------------------------------------------------- /maindex/title.py: -------------------------------------------------------------------------------- 1 | import os 2 | from xml.dom.minidom import parse 3 | 4 | titlePath = "D:/150/Package/Sinmai_Data/StreamingAssets/A000/title" 5 | 6 | verList = [ 7 | 'maimai でらっくす', 8 | 'maimai でらっくす PLUS', 9 | 'maimai でらっくす Splash', 10 | 'maimai でらっくす Splash PLUS', 11 | 'maimai でらっくす UNiVERSE', 12 | 'maimai でらっくす UNiVERSE PLUS', 13 | 'maimai でらっくす FESTiVAL', 14 | 'maimai でらっくす FESTiVAL PLUS', 15 | 'maimai でらっくす BUDDiES', 16 | 'maimai でらっくす BUDDiES PLUS', 17 | 'maimai でらっくす PRiSM', 18 | 'maimai でらっくす PRiSM PLUS', 19 | ] 20 | 21 | fileList = [] 22 | for folder in os.listdir(titlePath): 23 | if not os.path.isfile(titlePath + '/' + folder): 24 | fileList.append(titlePath + '/' + folder + '/title.xml') 25 | 26 | genreList = [] 27 | 28 | rareTypeList = [] 29 | 30 | titleList = [] 31 | 32 | for file in fileList: 33 | dom = parse(file) 34 | data = dom.documentElement 35 | 36 | name = data.getElementsByTagName('name')[0].getElementsByTagName('str')[0].childNodes[0].nodeValue 37 | titleId = data.getElementsByTagName('name')[0].getElementsByTagName('id')[0].childNodes[0].nodeValue.zfill(6) 38 | genre = data.getElementsByTagName('genre')[0].getElementsByTagName('str')[0].childNodes[0].nodeValue 39 | obtainCondition = data.getElementsByTagName('normText')[0].childNodes[0].nodeValue 40 | rareType = data.getElementsByTagName('rareType')[0].childNodes[0].nodeValue 41 | 42 | addVersion = int(int(titleId[0:2]) / 5) 43 | 44 | if genre not in genreList: 45 | genreList.append(genre) 46 | if rareType not in rareTypeList: 47 | rareTypeList.append(rareType) 48 | 49 | for i in range(len(genreList)): 50 | if genreList[i] == genre: 51 | for j in range(len(rareTypeList)): 52 | if rareTypeList[j] == rareType: 53 | titleList.append([i, titleId, name, obtainCondition, addVersion, j]) 54 | 55 | print(genreList) 56 | print(rareTypeList) 57 | 58 | titleList.sort(key=lambda x: x[0]) 59 | 60 | 61 | if os.path.exists(os.getcwd() + '/title.md'): 62 | os.remove(os.getcwd() + '/title.md') 63 | 64 | def changeTitleColor(name: str, rareType): 65 | 66 | if rareType == 0: # normal 67 | colorHex = '#CECECE' 68 | elif rareType == 1: # bronze 69 | colorHex = '#CD950C' 70 | elif rareType == 2: # Silver 71 | colorHex = '#F0F8FF' 72 | elif rareType == 3: # gold 73 | colorHex = '#FFD700' 74 | else: # rainbow 75 | return f'''{name}''' 76 | 77 | return f''' {name} ''' 78 | 79 | with open('title.md', 'wb') as f: 80 | 81 | for genreId in range(len(genreList)): 82 | if genreId != 1: 83 | f.write(f'''- [{genreList[genreId]}](#{genreId})\n'''.encode('utf-8')) 84 | 85 | f.write(f"\n".encode('utf-8')) 86 | 87 | for genreId in range(len(genreList)): 88 | if genreId != 1: # 不同种类 89 | 90 | f.write(f'## **{genreList[genreId]}**\n\n'.encode('utf-8')) 91 | 92 | # 不同版本 93 | for verId in range(len(verList)): 94 | titleListTemp = [] 95 | for title in titleList: 96 | if title[4] == verId and title[0] == genreId: 97 | titleListTemp.append(title) 98 | 99 | # 跳过没有称号的版本 100 | if titleListTemp != []: 101 | f.write(f'### **{verList[verId]}**\n\n'.encode('utf-8')) 102 | 103 | for title in titleListTemp: 104 | titleId = title[1] 105 | name = title[2] 106 | obtainCondition = title[3] 107 | addVersion = title[4] 108 | rareType = title[5] 109 | 110 | f.write( 111 | f'''**{changeTitleColor(name, rareType)}** 112 | 113 | - **获取方式:** {obtainCondition} 114 | 115 | '''.encode('utf-8') 116 | ) 117 | 118 | -------------------------------------------------------------------------------- /charts/read_music_info.py: -------------------------------------------------------------------------------- 1 | import os 2 | from xml.dom.minidom import parse 3 | 4 | # 读取包含歌曲信息的xml文件 5 | def read_xml(filePath): 6 | file = open(filePath, encoding='utf-8') 7 | # 使用xml.dom.minidom生成DOM树 8 | DOMTree = parse(file) 9 | # 获取xml文件中的父级元素 10 | elements = DOMTree.documentElement 11 | 12 | # 通过读取子元素获取歌曲信息 13 | chartID = elements.getElementsByTagName('name')[0].getElementsByTagName('id')[0].childNodes[0].data 14 | musicName = elements.getElementsByTagName('name')[0].getElementsByTagName('str')[0].childNodes[0].data 15 | artist = elements.getElementsByTagName('artistName')[0].getElementsByTagName('str')[0].childNodes[0].data 16 | genre = elements.getElementsByTagName('genreName')[0].getElementsByTagName('str')[0].childNodes[0].data 17 | bpm = elements.getElementsByTagName('bpm')[0].childNodes[0].data 18 | bpm = int(bpm) 19 | addVersion = elements.getElementsByTagName('AddVersion')[0].getElementsByTagName('str')[0].childNodes[0].data 20 | 21 | # 定义变量用于获取谱面统计信息 22 | chartsDesigners = [] # 谱师 23 | levels = [] # 谱面等级 Basic/Advanced/Expert/Master(/Re:Master) 24 | ds = [] # 谱面定数 25 | maxNotes = [] # 谱面拥有的notes数 26 | 27 | # 读取子元素notesData 28 | notesData = elements.getElementsByTagName('notesData')[0].getElementsByTagName('Notes') 29 | 30 | # 读取各个谱面的相关信息 31 | for i in range(0, 5): 32 | # 切换到对应的note标签 33 | noteData = notesData[i] 34 | 35 | # 获得谱面等级 36 | level = noteData.getElementsByTagName('level')[0].childNodes[0].data 37 | # 在xml中曲目的定数以小数点后的数字保存 38 | levelDecimal = int(noteData.getElementsByTagName('levelDecimal')[0].childNodes[0].data) 39 | 40 | # 将各个谱面的数据append进刚才声明的变量 41 | if level != '0': # 校验白谱是否存在,白谱不存在的话level==0 42 | if levelDecimal >= 7: # 确定是否为带+的等级 43 | levels.append(level + '+') 44 | else: 45 | levels.append(level) 46 | # 定数 47 | ds.append(int(level) + levelDecimal/10) 48 | try: 49 | chartsDesigners.append(noteData.getElementsByTagName('notesDesigner')[0].getElementsByTagName('str')[0].childNodes[0].data) 50 | except: 51 | if i != 4: # 排除没有白谱但是会append一个- 52 | chartsDesigners.append('-') 53 | else: 54 | pass 55 | 56 | # 保存到字典 57 | return { 58 | 'title': musicName, 59 | 'chartid': chartID, 60 | 'artist': artist, 61 | 'bpm': bpm, 62 | 'genre': genre, 63 | 'add_version': addVersion, 64 | 'level': levels, 65 | 'ds': ds, 66 | 'charter': chartsDesigners 67 | } 68 | 69 | 70 | # 读取谱面信息的ma2文件 71 | def read_ma2(filePath): 72 | tap, bReak, hold, slide, touch = 0, 0, 0, 0, 0 73 | notes = open(filePath).readlines() 74 | notes = [x[:-1] for x in notes] # 去除结尾的换行符\n 75 | notes.remove('') 76 | for line in notes: 77 | line = line.split('\t') # 利用空格符进行分割 78 | item = line[0] 79 | if item == 'T_NUM_TAP': 80 | tap = int(line[1]) 81 | elif item == 'T_NUM_BRK': 82 | bReak = int(line[1]) # 大写第二个字母用于规避关键字 83 | elif item == 'T_NUM_HLD': 84 | hold = int(line[1]) 85 | elif item == 'T_NUM_SLD': 86 | slide = int(line[1]) 87 | elif item =='T_REC_TTP': 88 | touch = int(line[1]) 89 | output = [tap - touch, hold, slide, touch, bReak] 90 | if touch == 0: 91 | output[3] == '-' 92 | return output 93 | 94 | 95 | def readChart(directoryPath): 96 | file_list = os.listdir(directoryPath) 97 | notes = {} 98 | charts = [] 99 | chartInfo = {} 100 | chartID = '' 101 | for file in file_list: 102 | file_suffix = file.split('.')[-1] 103 | if file == 'Music.xml': 104 | chartInfo = read_xml(directoryPath + '/' + file) 105 | chartID = chartInfo.get('chartid') 106 | elif file_suffix == 'ma2': 107 | difficulty_dict = { 108 | '00': 'Basic', 109 | '01': 'Advanced', 110 | '02': 'Expert', 111 | '03': 'Master', 112 | '04': 'Re:Master' 113 | } 114 | # 利用文件名后缀确定难度信息 115 | difficulty = difficulty_dict.get(file.split('.')[0].split('_')[-1]) 116 | notes.update({difficulty: read_ma2(directoryPath + '/' + file)}) 117 | # 依照难度信息对谱面信息排序 118 | for i in ['Basic', 'Advanced', 'Expert', 'Master', 'Re:Master']: 119 | charts.append(notes.get(i)) 120 | # 如果白谱不存在,就把结尾的None删掉 121 | if charts[-1] == None: 122 | del charts[-1] 123 | chartInfo.update({'charts': charts}) 124 | return {chartID: chartInfo} 125 | 126 | 127 | if __name__ == '__main__': 128 | print(readChart('charts/SDEZ/music/music011452')) -------------------------------------------------------------------------------- /charts/makeSqlite.py: -------------------------------------------------------------------------------- 1 | # 生成用于MiaBot的sqlite配置文件 2 | import os 3 | import datetime, pytz 4 | import sqlite3 5 | from read_music_info import readChart 6 | 7 | # 获取指定文件夹目录的文件列表,并且避免相对路径引发的问题 8 | def getFileList(dirPath): 9 | currentPath = os.getcwd() 10 | os.chdir(dirPath) 11 | fileList = os.listdir() 12 | os.chdir(currentPath) 13 | return fileList 14 | 15 | # 读取hdd中的谱面文件 16 | def readHDD(filePath: str): 17 | filesList = os.listdir(filePath) 18 | hddData = {} 19 | for files in filesList: 20 | if len(files.split('.')) == 1: # 排除文件留下文件夹 21 | if files not in ['music000000', 'music000001']: # 排除两个教程谱面 22 | hddData.update(readChart(filePath + '/' + files)) 23 | return hddData 24 | 25 | # 合并出来歌曲信息 26 | def geneMusicInfo(hddData: dict): 27 | musicInfo = {} 28 | chartTypeData = {} # 独立记录dx和std的谱面id 29 | musicInfoList = [] 30 | 31 | for chartId, data in hddData.items(): 32 | isDX = False # 是否是DX谱面的flag 33 | if len(chartId) == 5: # DX谱面 34 | isDX = True 35 | musicId = str(int(chartId[1:])) # 去除字符串开头多余的0 36 | else: 37 | musicId = chartId 38 | 39 | title = data.get('title') 40 | artist = data.get('artist') 41 | genre = data.get('genre') 42 | bpm = data.get('bpm') 43 | addVersion = data.get('add_version') 44 | 45 | musicInfo.update({musicId: [title, artist, genre, bpm, addVersion, 0]}) 46 | 47 | if chartTypeData.get(musicId) == None: 48 | if not isDX: 49 | chartTypeData.update({musicId: [chartId, 'NULL']}) 50 | if isDX: 51 | chartTypeData.update({musicId: ['NULL', chartId]}) 52 | else: 53 | original = chartTypeData.get(musicId) 54 | if not isDX: 55 | chartTypeData.update({musicId: [chartId, original[1]]}) 56 | if isDX: 57 | chartTypeData.update({musicId: [original[0], chartId]}) 58 | 59 | # 合并信息 60 | for musicId, chartType in chartTypeData.items(): 61 | musicData = musicInfo.get(musicId) 62 | musicInfoList.append([musicId] + musicData + chartType) 63 | 64 | musicInfoList.sort(key=lambda x: int(x[0])) 65 | 66 | return(musicInfoList) 67 | 68 | 69 | # 生成谱面信息 70 | def geneChartInfo(hddData: dict): 71 | chartInfo = [] 72 | diffList = ['basic', 'advanced', 'expert', 'master', 'reMaster'] 73 | for chartId, data in hddData.items(): 74 | 75 | isDX = False # 是否是DX谱面的flag 76 | if len(chartId) == 5: # DX谱面 77 | isDX = True 78 | musicId = chartId[1:] 79 | while musicId[0] == 0: 80 | musicId = musicId[1:] 81 | assert len(musicId) >= 1 82 | else: 83 | musicId = chartId 84 | 85 | level = data.get('level') 86 | ds = data.get('ds') 87 | charters = data.get('charter') 88 | charts = data.get('charts') 89 | 90 | assert len(level) == len(ds) == len(charters) == len(charts) 91 | 92 | for i in range(len(level)): 93 | if isDX: 94 | chartType = 'DX' 95 | else: 96 | chartType = 'SD' 97 | 98 | chart = charts[i] 99 | tapCount = chart[0] 100 | holdCount = chart[1] 101 | slideCount = chart[2] 102 | touchCount = chart[3] 103 | breakCount = chart[4] 104 | 105 | if touchCount == 0: 106 | touchCount = 'NULL' 107 | diff = diffList[i] 108 | chartLevel = level[i] 109 | chartDs = ds[i] 110 | charter = charters[i] 111 | 112 | chartInfo.append([chartId, chartType, musicId, diff, chartLevel, chartDs, charter, tapCount, holdCount, slideCount, touchCount, breakCount]) 113 | chartInfo.sort(key=lambda x: int(x[0])) 114 | return chartInfo 115 | 116 | 117 | 118 | # 创建sqlite 119 | def createSqlite(sqlPath: str, dbPath: str): 120 | with open(sqlPath, 'r') as sqlFile: 121 | sqlCmd = sqlFile.readlines() 122 | sqlCmd = "".join(sqlCmd) 123 | if os.path.exists(dbPath): 124 | os.remove(dbPath) 125 | conn = sqlite3.connect(dbPath) 126 | cur = conn.cursor() 127 | cur.executescript(sqlCmd) 128 | conn.commit() 129 | conn.close() 130 | 131 | 132 | # 向sqlite添加数据 133 | def updateSqlite(dbPath: str, ver: str, musicData: list = None, chartData: list = None): 134 | 135 | cmdList = [] # 需要执行的命令列表 136 | 137 | # 一个用来拼接出sql命令的小函数 138 | def joinCmd(id, info, targetTable): 139 | if id != None: 140 | data = f"\'{id}\'" 141 | else: 142 | data = '' 143 | for i in info: 144 | # 给str套单引号,不然sql不认为是TEXT类型 145 | if isinstance(i, str): 146 | # 如果曲名中出现了单引号,就需要把单引号打两遍,第一个相当于转义符 147 | i = i.replace('\'', r"''") 148 | # 套引号 149 | if i != 'NULL': 150 | i = f"\'{i}\'" 151 | data += f', {i}' 152 | return f'INSERT INTO {targetTable} VALUES({data})' 153 | 154 | # musicInfo 155 | for data in musicData: 156 | musicId = data[0] 157 | musicInfo = data[1:] 158 | cmdList.append(joinCmd(musicId, musicInfo, 'musicInfo')) 159 | 160 | # chartInfo 161 | for data in chartData: 162 | chartId = data[0] 163 | chartInfo = data[1:] 164 | cmdList.append(joinCmd(chartId, chartInfo, 'chartInfo')) 165 | # dbInfo 166 | updateTime = datetime.datetime.now(pytz.timezone('Asia/Shanghai')).strftime('%Y-%m-%d %H:%M:%S') 167 | cmdList.append(f"INSERT INTO dbInfo VALUES('{updateTime}')") 168 | # dataVersion 169 | cmdList.append(f"INSERT INTO dataVersion VALUES(\'{ver}\')") 170 | # 执行命令 171 | conn = sqlite3.connect(dbPath) 172 | cur = conn.cursor() 173 | # 清空表 174 | cur.execute('DELETE FROM musicInfo') 175 | cur.execute('DELETE FROM chartInfo') 176 | cur.execute('DELETE FROM dbInfo') 177 | for cmd in cmdList: 178 | print(cmd) 179 | cur.execute(cmd) 180 | conn.commit() 181 | conn.close() 182 | 183 | 184 | 185 | 186 | if __name__ == '__main__': 187 | chartPath = 'charts/SDEZ/music' 188 | sqlPath = 'SDEZ.sql' 189 | dbPath = 'SDEZ.sqlite' 190 | createSqlite(sqlPath, dbPath) 191 | 192 | data = readHDD(chartPath) 193 | 194 | musicData = geneMusicInfo(data) 195 | chartData = geneChartInfo(data) 196 | 197 | 198 | updateSqlite(dbPath, 'DX1.30', musicData, chartData) 199 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------