├── .gitignore ├── Assets ├── Fonts.meta ├── Fonts │ ├── OpenSans.meta │ └── OpenSans │ │ ├── License!.txt │ │ ├── License!.txt.meta │ │ ├── OpenSansBold.ttf │ │ ├── OpenSansBold.ttf.meta │ │ ├── OpenSansLight.ttf │ │ ├── OpenSansLight.ttf.meta │ │ ├── OpenSansRegular.ttf │ │ ├── OpenSansRegular.ttf.meta │ │ ├── OpenSansSemibold.ttf │ │ └── OpenSansSemibold.ttf.meta ├── Materials.meta ├── Materials │ ├── PreserveEdges.mat │ └── PreserveEdges.mat.meta ├── Prefabs.meta ├── Prefabs │ ├── Card.prefab │ ├── Card.prefab.meta │ ├── Game Controller.prefab │ ├── Game Controller.prefab.meta │ ├── NetworkManager.prefab │ ├── NetworkManager.prefab.meta │ ├── Robot.prefab │ └── Robot.prefab.meta ├── Resources.meta ├── Resources │ ├── BLINK.jpg │ ├── BLINK.jpg.meta │ ├── BUCKLE DOWN.jpg │ ├── BUCKLE DOWN.jpg.meta │ ├── COUNTER.jpg │ ├── COUNTER.jpg.meta │ ├── DISCO BLAST.jpg │ ├── DISCO BLAST.jpg.meta │ ├── DODGE.jpg │ ├── DODGE.jpg.meta │ ├── DUCK.jpg │ ├── DUCK.jpg.meta │ ├── Default - Character Card.png │ ├── Default - Character Card.png.meta │ ├── Disco Fever - Character Card.png │ ├── Disco Fever - Character Card.png.meta │ ├── Disco Fever.jpg │ ├── Disco Fever.jpg.meta │ ├── ELECTRIC SHUFFLE.jpg │ ├── ELECTRIC SHUFFLE.jpg.meta │ ├── EXTRA SPACE.jpg │ ├── EXTRA SPACE.jpg.meta │ ├── FLAMETHROWER.jpg │ ├── FLAMETHROWER.jpg.meta │ ├── JUMP.jpg │ ├── JUMP.jpg.meta │ ├── LASER.jpg │ ├── LASER.jpg.meta │ ├── LUNGE.jpg │ ├── LUNGE.jpg.meta │ ├── MOONWALK.jpg │ ├── MOONWALK.jpg.meta │ ├── NAIL GUN.jpg │ ├── NAIL GUN.jpg.meta │ ├── OVERDRIVE.jpg │ ├── OVERDRIVE.jpg.meta │ ├── SALSA SMACKDOWN.jpg │ ├── SALSA SMACKDOWN.jpg.meta │ ├── SIDE STEP.jpg │ ├── SIDE STEP.jpg.meta │ ├── SPRINT.jpg │ ├── SPRINT.jpg.meta │ ├── STUN STEP.jpg │ ├── STUN STEP.jpg.meta │ ├── TRIPLE STEP PART ONE.jpg │ ├── TRIPLE STEP PART ONE.jpg.meta │ ├── TRIPLE STEP PART TWO.jpg │ ├── TRIPLE STEP PART TWO.jpg.meta │ ├── The Original - Cards.meta │ ├── The Original - Cards │ │ ├── BLINK.jpg │ │ ├── BLINK.jpg.meta │ │ ├── BUCKLE DOWN.jpg │ │ ├── BUCKLE DOWN.jpg.meta │ │ ├── COUNTER.jpg │ │ ├── COUNTER.jpg.meta │ │ ├── DODGE.jpg │ │ ├── DODGE.jpg.meta │ │ ├── DUCK.jpg │ │ ├── DUCK.jpg.meta │ │ ├── FLAMETHROWER.jpg │ │ ├── FLAMETHROWER.jpg.meta │ │ ├── LASER.jpg │ │ ├── LASER.jpg.meta │ │ ├── LUNGE.jpg │ │ ├── LUNGE.jpg.meta │ │ ├── NAIL GUN.jpg │ │ ├── NAIL GUN.jpg.meta │ │ ├── SPRINT.jpg │ │ ├── SPRINT.jpg.meta │ │ ├── The Original - Character Card.png │ │ ├── The Original - Character Card.png.meta │ │ ├── The Original.jpg │ │ └── The Original.jpg.meta │ ├── The Original - Character Card.png │ ├── The Original - Character Card.png.meta │ ├── The Original - Player 1.png │ ├── The Original - Player 1.png.meta │ ├── The Original - Player 2.png │ ├── The Original - Player 2.png.meta │ ├── The Original.jpg │ ├── The Original.jpg.meta │ ├── back_blue.png │ ├── back_blue.png.meta │ ├── back_red.png │ └── back_red.png.meta ├── Scenes.meta ├── Scenes │ ├── Game.unity │ ├── Game.unity.meta │ ├── Offline.unity │ ├── Offline.unity.meta │ ├── Robot_Selection.unity │ ├── Robot_Selection.unity.meta │ ├── You Lose.unity │ ├── You Lose.unity.meta │ ├── You Win.unity │ └── You Win.unity.meta ├── Scripts.meta ├── Scripts │ ├── Card.cs │ ├── Card.cs.meta │ ├── CardModel.cs │ ├── CardModel.cs.meta │ ├── GameController.cs │ ├── GameController.cs.meta │ ├── PlayerMovement.cs │ ├── PlayerMovement.cs.meta │ ├── Robot.cs │ └── Robot.cs.meta ├── UnityVS.meta └── UnityVS │ ├── Editor.meta │ └── Editor │ ├── SyntaxTree.VisualStudio.Unity.Bridge.dll │ ├── SyntaxTree.VisualStudio.Unity.Bridge.dll.meta │ ├── SyntaxTree.VisualStudio.Unity.Messaging.dll │ ├── SyntaxTree.VisualStudio.Unity.Messaging.dll.meta │ ├── UnityVS.VersionSpecific.dll │ └── UnityVS.VersionSpecific.dll.meta ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityAdsSettings.asset └── UnityConnectSettings.asset ├── README.md ├── RobotRumble.exe └── RobotRumble_Data ├── Managed ├── Assembly-CSharp.dll ├── Mono.Security.dll ├── System.Core.dll ├── System.dll ├── UnityEngine.Networking.dll ├── UnityEngine.UI.dll ├── UnityEngine.dll ├── UnityEngine.dll.mdb ├── UnityEngine.xml └── mscorlib.dll ├── Mono ├── etc │ └── mono │ │ ├── 1.0 │ │ ├── DefaultWsdlHelpGenerator.aspx │ │ └── machine.config │ │ ├── 2.0 │ │ ├── Browsers │ │ │ └── Compat.browser │ │ ├── DefaultWsdlHelpGenerator.aspx │ │ ├── machine.config │ │ ├── settings.map │ │ └── web.config │ │ ├── browscap.ini │ │ ├── config │ │ └── mconfig │ │ └── config.xml └── mono.dll ├── Resources ├── unity default resources └── unity_builtin_extra ├── app.info ├── globalgamemanagers ├── globalgamemanagers.assets ├── level0 ├── level1 ├── level2 ├── level3 ├── level4 ├── output_log.txt ├── resources.assets ├── resources.assets.resS ├── sharedassets0.assets ├── sharedassets0.assets.resS ├── sharedassets1.assets ├── sharedassets1.assets.resS ├── sharedassets2.assets ├── sharedassets3.assets └── sharedassets4.assets /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /[Bb]uilds/ 6 | /Assets/AssetStoreTools* 7 | 8 | # Autogenerated VS/MD solution and project files 9 | ExportedObj/ 10 | *.csproj 11 | *.unityproj 12 | *.sln 13 | *.suo 14 | *.tmp 15 | *.user 16 | *.userprefs 17 | *.pidb 18 | *.booproj 19 | *.svd 20 | 21 | 22 | # Unity3D generated meta files 23 | *.pidb.meta 24 | 25 | # Unity3D Generated File On Crash Reports 26 | sysinfo.txt 27 | 28 | # Builds 29 | *.apk 30 | *.unitypackage 31 | -------------------------------------------------------------------------------- /Assets/Fonts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d757120c2679c94f95bbb8c06341f10 3 | folderAsset: yes 4 | timeCreated: 1436977288 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c32de72f872aad9448b3118fda0231fb 3 | folderAsset: yes 4 | timeCreated: 1436977288 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/License!.txt: -------------------------------------------------------------------------------- 1 | 2 | Apache License 3 | Version 2.0, January 2004 4 | http://www.apache.org/licenses/ 5 | 6 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 7 | 8 | 1. Definitions. 9 | 10 | "License" shall mean the terms and conditions for use, reproduction, 11 | and distribution as defined by Sections 1 through 9 of this document. 12 | 13 | "Licensor" shall mean the copyright owner or entity authorized by 14 | the copyright owner that is granting the License. 15 | 16 | "Legal Entity" shall mean the union of the acting entity and all 17 | other entities that control, are controlled by, or are under common 18 | control with that entity. For the purposes of this definition, 19 | "control" means (i) the power, direct or indirect, to cause the 20 | direction or management of such entity, whether by contract or 21 | otherwise, or (ii) ownership of fifty percent (50%) or more of the 22 | outstanding shares, or (iii) beneficial ownership of such entity. 23 | 24 | "You" (or "Your") shall mean an individual or Legal Entity 25 | exercising permissions granted by this License. 26 | 27 | "Source" form shall mean the preferred form for making modifications, 28 | including but not limited to software source code, documentation 29 | source, and configuration files. 30 | 31 | "Object" form shall mean any form resulting from mechanical 32 | transformation or translation of a Source form, including but 33 | not limited to compiled object code, generated documentation, 34 | and conversions to other media types. 35 | 36 | "Work" shall mean the work of authorship, whether in Source or 37 | Object form, made available under the License, as indicated by a 38 | copyright notice that is included in or attached to the work 39 | (an example is provided in the Appendix below). 40 | 41 | "Derivative Works" shall mean any work, whether in Source or Object 42 | form, that is based on (or derived from) the Work and for which the 43 | editorial revisions, annotations, elaborations, or other modifications 44 | represent, as a whole, an original work of authorship. For the purposes 45 | of this License, Derivative Works shall not include works that remain 46 | separable from, or merely link (or bind by name) to the interfaces of, 47 | the Work and Derivative Works thereof. 48 | 49 | "Contribution" shall mean any work of authorship, including 50 | the original version of the Work and any modifications or additions 51 | to that Work or Derivative Works thereof, that is intentionally 52 | submitted to Licensor for inclusion in the Work by the copyright owner 53 | or by an individual or Legal Entity authorized to submit on behalf of 54 | the copyright owner. For the purposes of this definition, "submitted" 55 | means any form of electronic, verbal, or written communication sent 56 | to the Licensor or its representatives, including but not limited to 57 | communication on electronic mailing lists, source code control systems, 58 | and issue tracking systems that are managed by, or on behalf of, the 59 | Licensor for the purpose of discussing and improving the Work, but 60 | excluding communication that is conspicuously marked or otherwise 61 | designated in writing by the copyright owner as "Not a Contribution." 62 | 63 | "Contributor" shall mean Licensor and any individual or Legal Entity 64 | on behalf of whom a Contribution has been received by Licensor and 65 | subsequently incorporated within the Work. 66 | 67 | 2. Grant of Copyright License. Subject to the terms and conditions of 68 | this License, each Contributor hereby grants to You a perpetual, 69 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable 70 | copyright license to reproduce, prepare Derivative Works of, 71 | publicly display, publicly perform, sublicense, and distribute the 72 | Work and such Derivative Works in Source or Object form. 73 | 74 | 3. Grant of Patent License. Subject to the terms and conditions of 75 | this License, each Contributor hereby grants to You a perpetual, 76 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable 77 | (except as stated in this section) patent license to make, have made, 78 | use, offer to sell, sell, import, and otherwise transfer the Work, 79 | where such license applies only to those patent claims licensable 80 | by such Contributor that are necessarily infringed by their 81 | Contribution(s) alone or by combination of their Contribution(s) 82 | with the Work to which such Contribution(s) was submitted. If You 83 | institute patent litigation against any entity (including a 84 | cross-claim or counterclaim in a lawsuit) alleging that the Work 85 | or a Contribution incorporated within the Work constitutes direct 86 | or contributory patent infringement, then any patent licenses 87 | granted to You under this License for that Work shall terminate 88 | as of the date such litigation is filed. 89 | 90 | 4. Redistribution. You may reproduce and distribute copies of the 91 | Work or Derivative Works thereof in any medium, with or without 92 | modifications, and in Source or Object form, provided that You 93 | meet the following conditions: 94 | 95 | (a) You must give any other recipients of the Work or 96 | Derivative Works a copy of this License; and 97 | 98 | (b) You must cause any modified files to carry prominent notices 99 | stating that You changed the files; and 100 | 101 | (c) You must retain, in the Source form of any Derivative Works 102 | that You distribute, all copyright, patent, trademark, and 103 | attribution notices from the Source form of the Work, 104 | excluding those notices that do not pertain to any part of 105 | the Derivative Works; and 106 | 107 | (d) If the Work includes a "NOTICE" text file as part of its 108 | distribution, then any Derivative Works that You distribute must 109 | include a readable copy of the attribution notices contained 110 | within such NOTICE file, excluding those notices that do not 111 | pertain to any part of the Derivative Works, in at least one 112 | of the following places: within a NOTICE text file distributed 113 | as part of the Derivative Works; within the Source form or 114 | documentation, if provided along with the Derivative Works; or, 115 | within a display generated by the Derivative Works, if and 116 | wherever such third-party notices normally appear. The contents 117 | of the NOTICE file are for informational purposes only and 118 | do not modify the License. You may add Your own attribution 119 | notices within Derivative Works that You distribute, alongside 120 | or as an addendum to the NOTICE text from the Work, provided 121 | that such additional attribution notices cannot be construed 122 | as modifying the License. 123 | 124 | You may add Your own copyright statement to Your modifications and 125 | may provide additional or different license terms and conditions 126 | for use, reproduction, or distribution of Your modifications, or 127 | for any such Derivative Works as a whole, provided Your use, 128 | reproduction, and distribution of the Work otherwise complies with 129 | the conditions stated in this License. 130 | 131 | 5. Submission of Contributions. Unless You explicitly state otherwise, 132 | any Contribution intentionally submitted for inclusion in the Work 133 | by You to the Licensor shall be under the terms and conditions of 134 | this License, without any additional terms or conditions. 135 | Notwithstanding the above, nothing herein shall supersede or modify 136 | the terms of any separate license agreement you may have executed 137 | with Licensor regarding such Contributions. 138 | 139 | 6. Trademarks. This License does not grant permission to use the trade 140 | names, trademarks, service marks, or product names of the Licensor, 141 | except as required for reasonable and customary use in describing the 142 | origin of the Work and reproducing the content of the NOTICE file. 143 | 144 | 7. Disclaimer of Warranty. Unless required by applicable law or 145 | agreed to in writing, Licensor provides the Work (and each 146 | Contributor provides its Contributions) on an "AS IS" BASIS, 147 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 148 | implied, including, without limitation, any warranties or conditions 149 | of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A 150 | PARTICULAR PURPOSE. You are solely responsible for determining the 151 | appropriateness of using or redistributing the Work and assume any 152 | risks associated with Your exercise of permissions under this License. 153 | 154 | 8. Limitation of Liability. In no event and under no legal theory, 155 | whether in tort (including negligence), contract, or otherwise, 156 | unless required by applicable law (such as deliberate and grossly 157 | negligent acts) or agreed to in writing, shall any Contributor be 158 | liable to You for damages, including any direct, indirect, special, 159 | incidental, or consequential damages of any character arising as a 160 | result of this License or out of the use or inability to use the 161 | Work (including but not limited to damages for loss of goodwill, 162 | work stoppage, computer failure or malfunction, or any and all 163 | other commercial damages or losses), even if such Contributor 164 | has been advised of the possibility of such damages. 165 | 166 | 9. Accepting Warranty or Additional Liability. While redistributing 167 | the Work or Derivative Works thereof, You may choose to offer, 168 | and charge a fee for, acceptance of support, warranty, indemnity, 169 | or other liability obligations and/or rights consistent with this 170 | License. However, in accepting such obligations, You may act only 171 | on Your own behalf and on Your sole responsibility, not on behalf 172 | of any other Contributor, and only if You agree to indemnify, 173 | defend, and hold each Contributor harmless for any liability 174 | incurred by, or claims asserted against, such Contributor by reason 175 | of your accepting any such warranty or additional liability. 176 | 177 | END OF TERMS AND CONDITIONS 178 | 179 | APPENDIX: How to apply the Apache License to your work. 180 | 181 | To apply the Apache License to your work, attach the following 182 | boilerplate notice, with the fields enclosed by brackets "[]" 183 | replaced with your own identifying information. (Don't include 184 | the brackets!) The text should be enclosed in the appropriate 185 | comment syntax for the file format. We also recommend that a 186 | file or class name and description of purpose be included on the 187 | same "printed page" as the copyright notice for easier 188 | identification within third-party archives. 189 | 190 | Copyright [yyyy] [name of copyright owner] 191 | 192 | Licensed under the Apache License, Version 2.0 (the "License"); 193 | you may not use this file except in compliance with the License. 194 | You may obtain a copy of the License at 195 | 196 | http://www.apache.org/licenses/LICENSE-2.0 197 | 198 | Unless required by applicable law or agreed to in writing, software 199 | distributed under the License is distributed on an "AS IS" BASIS, 200 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 201 | See the License for the specific language governing permissions and 202 | limitations under the License. 203 | -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/License!.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf1acff8cf98a440dba907e79fd30ebc 3 | TextScriptImporter: 4 | userData: 5 | assetBundleName: 6 | -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansBold.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Fonts/OpenSans/OpenSansBold.ttf -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansBold.ttf.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 87c316b602156405d92e616621658222 3 | TrueTypeFontImporter: 4 | serializedVersion: 3 5 | fontSize: 16 6 | forceTextureCase: -2 7 | characterSpacing: 1 8 | characterPadding: 0 9 | includeFontData: 1 10 | fontNames: [] 11 | fallbackFontReferences: 12 | - {fileID: 12800000, guid: b51a3e520f9164da198dc59c8acfccd6, type: 3} 13 | - {fileID: 12800000, guid: 04a842e316b6f44bf8da702de26a8ed6, type: 3} 14 | - {fileID: 12800000, guid: 01cd679a1b9ee48bf9c546f6ce2cb97e, type: 3} 15 | customCharacters: 16 | fontRenderingMode: 0 17 | ascentCalculationMode: 1 18 | userData: 19 | assetBundleName: 20 | assetBundleVariant: 21 | -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansLight.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Fonts/OpenSans/OpenSansLight.ttf -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansLight.ttf.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 04a842e316b6f44bf8da702de26a8ed6 3 | TrueTypeFontImporter: 4 | serializedVersion: 3 5 | fontSize: 16 6 | forceTextureCase: -2 7 | characterSpacing: 1 8 | characterPadding: 0 9 | includeFontData: 1 10 | fontNames: [] 11 | fallbackFontReferences: 12 | - {fileID: 12800000, guid: b51a3e520f9164da198dc59c8acfccd6, type: 3} 13 | - {fileID: 12800000, guid: 87c316b602156405d92e616621658222, type: 3} 14 | - {fileID: 12800000, guid: 01cd679a1b9ee48bf9c546f6ce2cb97e, type: 3} 15 | customCharacters: 16 | fontRenderingMode: 0 17 | ascentCalculationMode: 1 18 | userData: 19 | assetBundleName: 20 | assetBundleVariant: 21 | -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansRegular.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Fonts/OpenSans/OpenSansRegular.ttf -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansRegular.ttf.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b51a3e520f9164da198dc59c8acfccd6 3 | TrueTypeFontImporter: 4 | serializedVersion: 3 5 | fontSize: 16 6 | forceTextureCase: -2 7 | characterSpacing: 1 8 | characterPadding: 0 9 | includeFontData: 1 10 | fontNames: [] 11 | fallbackFontReferences: 12 | - {fileID: 12800000, guid: 04a842e316b6f44bf8da702de26a8ed6, type: 3} 13 | - {fileID: 12800000, guid: 87c316b602156405d92e616621658222, type: 3} 14 | - {fileID: 12800000, guid: 01cd679a1b9ee48bf9c546f6ce2cb97e, type: 3} 15 | customCharacters: 16 | fontRenderingMode: 0 17 | ascentCalculationMode: 1 18 | userData: 19 | assetBundleName: 20 | assetBundleVariant: 21 | -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansSemibold.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Fonts/OpenSans/OpenSansSemibold.ttf -------------------------------------------------------------------------------- /Assets/Fonts/OpenSans/OpenSansSemibold.ttf.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 01cd679a1b9ee48bf9c546f6ce2cb97e 3 | TrueTypeFontImporter: 4 | serializedVersion: 3 5 | fontSize: 16 6 | forceTextureCase: -2 7 | characterSpacing: 1 8 | characterPadding: 0 9 | includeFontData: 1 10 | fontNames: [] 11 | fallbackFontReferences: 12 | - {fileID: 12800000, guid: b51a3e520f9164da198dc59c8acfccd6, type: 3} 13 | - {fileID: 12800000, guid: 04a842e316b6f44bf8da702de26a8ed6, type: 3} 14 | - {fileID: 12800000, guid: 87c316b602156405d92e616621658222, type: 3} 15 | customCharacters: 16 | fontRenderingMode: 0 17 | ascentCalculationMode: 1 18 | userData: 19 | assetBundleName: 20 | assetBundleVariant: 21 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7034012cf7721444898a65fb1b68b56e 3 | folderAsset: yes 4 | timeCreated: 1480461669 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Materials/PreserveEdges.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: PreserveEdges 10 | m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: PIXELSNAP_ON 12 | m_LightmapFlags: 5 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | - first: 19 | name: _BumpMap 20 | second: 21 | m_Texture: {fileID: 0} 22 | m_Scale: {x: 1, y: 1} 23 | m_Offset: {x: 0, y: 0} 24 | - first: 25 | name: _DetailAlbedoMap 26 | second: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - first: 31 | name: _DetailMask 32 | second: 33 | m_Texture: {fileID: 0} 34 | m_Scale: {x: 1, y: 1} 35 | m_Offset: {x: 0, y: 0} 36 | - first: 37 | name: _DetailNormalMap 38 | second: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - first: 43 | name: _EmissionMap 44 | second: 45 | m_Texture: {fileID: 0} 46 | m_Scale: {x: 1, y: 1} 47 | m_Offset: {x: 0, y: 0} 48 | - first: 49 | name: _MainTex 50 | second: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - first: 55 | name: _MetallicGlossMap 56 | second: 57 | m_Texture: {fileID: 0} 58 | m_Scale: {x: 1, y: 1} 59 | m_Offset: {x: 0, y: 0} 60 | - first: 61 | name: _OcclusionMap 62 | second: 63 | m_Texture: {fileID: 0} 64 | m_Scale: {x: 1, y: 1} 65 | m_Offset: {x: 0, y: 0} 66 | - first: 67 | name: _ParallaxMap 68 | second: 69 | m_Texture: {fileID: 0} 70 | m_Scale: {x: 1, y: 1} 71 | m_Offset: {x: 0, y: 0} 72 | m_Floats: 73 | - first: 74 | name: PixelSnap 75 | second: 1 76 | - first: 77 | name: _BumpScale 78 | second: 1 79 | - first: 80 | name: _Cutoff 81 | second: 0.5 82 | - first: 83 | name: _DetailNormalMapScale 84 | second: 1 85 | - first: 86 | name: _DstBlend 87 | second: 0 88 | - first: 89 | name: _EmissionScaleUI 90 | second: 0 91 | - first: 92 | name: _Glossiness 93 | second: 0.5 94 | - first: 95 | name: _Metallic 96 | second: 0 97 | - first: 98 | name: _Mode 99 | second: 0 100 | - first: 101 | name: _OcclusionStrength 102 | second: 1 103 | - first: 104 | name: _Parallax 105 | second: 0.02 106 | - first: 107 | name: _SrcBlend 108 | second: 1 109 | - first: 110 | name: _UVSec 111 | second: 0 112 | - first: 113 | name: _ZWrite 114 | second: 1 115 | m_Colors: 116 | - first: 117 | name: _Color 118 | second: {r: 1, g: 1, b: 1, a: 1} 119 | - first: 120 | name: _EmissionColor 121 | second: {r: 0, g: 0, b: 0, a: 1} 122 | - first: 123 | name: _EmissionColorUI 124 | second: {r: 1, g: 1, b: 1, a: 1} 125 | -------------------------------------------------------------------------------- /Assets/Materials/PreserveEdges.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e066090949e410747b3771a3be4218e0 3 | timeCreated: 1429064820 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a3f5c3c6a166f1540bc1be8a7f031b5f 3 | folderAsset: yes 4 | timeCreated: 1480461721 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Prefabs/Card.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &193154 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 100100000} 8 | serializedVersion: 4 9 | m_Component: 10 | - 4: {fileID: 404160} 11 | - 212: {fileID: 21231812} 12 | - 114: {fileID: 11434608} 13 | - 114: {fileID: 114000011673149320} 14 | - 114: {fileID: 114000012986157092} 15 | m_Layer: 0 16 | m_Name: Card 17 | m_TagString: Untagged 18 | m_Icon: {fileID: 0} 19 | m_NavMeshLayer: 0 20 | m_StaticEditorFlags: 0 21 | m_IsActive: 1 22 | --- !u!4 &404160 23 | Transform: 24 | m_ObjectHideFlags: 1 25 | m_PrefabParentObject: {fileID: 0} 26 | m_PrefabInternal: {fileID: 100100000} 27 | m_GameObject: {fileID: 193154} 28 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 29 | m_LocalPosition: {x: 0, y: 0, z: 0} 30 | m_LocalScale: {x: 0.4, y: 0.4, z: 1} 31 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 32 | m_Children: [] 33 | m_Father: {fileID: 0} 34 | m_RootOrder: 0 35 | --- !u!114 &11434608 36 | MonoBehaviour: 37 | m_ObjectHideFlags: 1 38 | m_PrefabParentObject: {fileID: 0} 39 | m_PrefabInternal: {fileID: 100100000} 40 | m_GameObject: {fileID: 193154} 41 | m_Enabled: 1 42 | m_EditorHideFlags: 0 43 | m_Script: {fileID: 11500000, guid: e6b1f59799eca874e89a0eb757ebd398, type: 3} 44 | m_Name: 45 | m_EditorClassIdentifier: 46 | --- !u!212 &21231812 47 | SpriteRenderer: 48 | m_ObjectHideFlags: 1 49 | m_PrefabParentObject: {fileID: 0} 50 | m_PrefabInternal: {fileID: 100100000} 51 | m_GameObject: {fileID: 193154} 52 | m_Enabled: 1 53 | m_CastShadows: 0 54 | m_ReceiveShadows: 0 55 | m_MotionVectors: 1 56 | m_LightProbeUsage: 1 57 | m_ReflectionProbeUsage: 1 58 | m_Materials: 59 | - {fileID: 2100000, guid: e066090949e410747b3771a3be4218e0, type: 2} 60 | m_SubsetIndices: 61 | m_StaticBatchRoot: {fileID: 0} 62 | m_ProbeAnchor: {fileID: 0} 63 | m_LightProbeVolumeOverride: {fileID: 0} 64 | m_ScaleInLightmap: 1 65 | m_PreserveUVs: 0 66 | m_IgnoreNormalsForChartDetection: 0 67 | m_ImportantGI: 0 68 | m_SelectedWireframeHidden: 1 69 | m_MinimumChartSize: 4 70 | m_AutoUVMaxDistance: 0.5 71 | m_AutoUVMaxAngle: 89 72 | m_LightmapParameters: {fileID: 0} 73 | m_SortingLayerID: 0 74 | m_SortingOrder: 0 75 | m_Sprite: {fileID: 21300004, guid: 8e08201cec45666458ce8302959c3f09, type: 3} 76 | m_Color: {r: 1, g: 1, b: 1, a: 1} 77 | m_FlipX: 0 78 | m_FlipY: 0 79 | --- !u!1001 &100100000 80 | Prefab: 81 | m_ObjectHideFlags: 1 82 | serializedVersion: 2 83 | m_Modification: 84 | m_TransformParent: {fileID: 0} 85 | m_Modifications: [] 86 | m_RemovedComponents: [] 87 | m_ParentPrefab: {fileID: 0} 88 | m_RootGameObject: {fileID: 193154} 89 | m_IsPrefabParent: 1 90 | --- !u!114 &114000011673149320 91 | MonoBehaviour: 92 | m_ObjectHideFlags: 1 93 | m_PrefabParentObject: {fileID: 0} 94 | m_PrefabInternal: {fileID: 100100000} 95 | m_GameObject: {fileID: 193154} 96 | m_Enabled: 1 97 | m_EditorHideFlags: 0 98 | m_Script: {fileID: 372142912, guid: 870353891bb340e2b2a9c8707e7419ba, type: 3} 99 | m_Name: 100 | m_EditorClassIdentifier: 101 | m_SceneId: 102 | m_Value: 0 103 | m_AssetId: 104 | i0: 93 105 | i1: 117 106 | i2: 190 107 | i3: 230 108 | i4: 254 109 | i5: 143 110 | i6: 77 111 | i7: 36 112 | i8: 184 113 | i9: 92 114 | i10: 131 115 | i11: 219 116 | i12: 47 117 | i13: 200 118 | i14: 46 119 | i15: 72 120 | m_ServerOnly: 0 121 | m_LocalPlayerAuthority: 1 122 | --- !u!114 &114000012986157092 123 | MonoBehaviour: 124 | m_ObjectHideFlags: 1 125 | m_PrefabParentObject: {fileID: 0} 126 | m_PrefabInternal: {fileID: 100100000} 127 | m_GameObject: {fileID: 193154} 128 | m_Enabled: 1 129 | m_EditorHideFlags: 0 130 | m_Script: {fileID: -1768714887, guid: 870353891bb340e2b2a9c8707e7419ba, type: 3} 131 | m_Name: 132 | m_EditorClassIdentifier: 133 | m_TransformSyncMode: 1 134 | m_SendInterval: 0.06666667 135 | m_SyncRotationAxis: 7 136 | m_RotationSyncCompression: 0 137 | m_SyncSpin: 0 138 | m_MovementTheshold: 0.001 139 | m_SnapThreshold: 5 140 | m_InterpolateRotation: 1 141 | m_InterpolateMovement: 1 142 | -------------------------------------------------------------------------------- /Assets/Prefabs/Card.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d75bee6fe8f4d24b85c83db2fc82e48 3 | timeCreated: 1433795468 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Game Controller.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1000011383677216} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1000011383677216 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 4 20 | m_Component: 21 | - 4: {fileID: 4000011572794782} 22 | - 114: {fileID: 114000013263227350} 23 | - 114: {fileID: 114000013167481742} 24 | - 212: {fileID: 212000012283353398} 25 | m_Layer: 0 26 | m_Name: Game Controller 27 | m_TagString: Untagged 28 | m_Icon: {fileID: 0} 29 | m_NavMeshLayer: 0 30 | m_StaticEditorFlags: 0 31 | m_IsActive: 1 32 | --- !u!4 &4000011572794782 33 | Transform: 34 | m_ObjectHideFlags: 1 35 | m_PrefabParentObject: {fileID: 0} 36 | m_PrefabInternal: {fileID: 100100000} 37 | m_GameObject: {fileID: 1000011383677216} 38 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 39 | m_LocalPosition: {x: 0, y: 0, z: 0} 40 | m_LocalScale: {x: 0.18, y: 0.18, z: 1} 41 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 42 | m_Children: [] 43 | m_Father: {fileID: 0} 44 | m_RootOrder: 0 45 | --- !u!114 &114000013167481742 46 | MonoBehaviour: 47 | m_ObjectHideFlags: 1 48 | m_PrefabParentObject: {fileID: 0} 49 | m_PrefabInternal: {fileID: 100100000} 50 | m_GameObject: {fileID: 1000011383677216} 51 | m_Enabled: 1 52 | m_EditorHideFlags: 0 53 | m_Script: {fileID: 11500000, guid: 4c0105e4596ab0b478ed89c17bcc1c5a, type: 3} 54 | m_Name: 55 | m_EditorClassIdentifier: 56 | cardPrefab: {fileID: 193154, guid: 5d75bee6fe8f4d24b85c83db2fc82e48, type: 2} 57 | robotPrefab: {fileID: 1000010823463366, guid: 9e14104db104a1f46bfcf36738c0d632, 58 | type: 2} 59 | disableCards: 0 60 | --- !u!114 &114000013263227350 61 | MonoBehaviour: 62 | m_ObjectHideFlags: 1 63 | m_PrefabParentObject: {fileID: 0} 64 | m_PrefabInternal: {fileID: 100100000} 65 | m_GameObject: {fileID: 1000011383677216} 66 | m_Enabled: 1 67 | m_EditorHideFlags: 0 68 | m_Script: {fileID: 372142912, guid: 870353891bb340e2b2a9c8707e7419ba, type: 3} 69 | m_Name: 70 | m_EditorClassIdentifier: 71 | m_SceneId: 72 | m_Value: 0 73 | m_AssetId: 74 | i0: 237 75 | i1: 65 76 | i2: 184 77 | i3: 228 78 | i4: 64 79 | i5: 150 80 | i6: 147 81 | i7: 244 82 | i8: 40 83 | i9: 162 84 | i10: 128 85 | i11: 129 86 | i12: 103 87 | i13: 93 88 | i14: 78 89 | i15: 170 90 | m_ServerOnly: 0 91 | m_LocalPlayerAuthority: 1 92 | --- !u!212 &212000012283353398 93 | SpriteRenderer: 94 | m_ObjectHideFlags: 1 95 | m_PrefabParentObject: {fileID: 0} 96 | m_PrefabInternal: {fileID: 100100000} 97 | m_GameObject: {fileID: 1000011383677216} 98 | m_Enabled: 0 99 | m_CastShadows: 0 100 | m_ReceiveShadows: 0 101 | m_MotionVectors: 1 102 | m_LightProbeUsage: 0 103 | m_ReflectionProbeUsage: 0 104 | m_Materials: 105 | - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} 106 | m_SubsetIndices: 107 | m_StaticBatchRoot: {fileID: 0} 108 | m_ProbeAnchor: {fileID: 0} 109 | m_LightProbeVolumeOverride: {fileID: 0} 110 | m_ScaleInLightmap: 1 111 | m_PreserveUVs: 0 112 | m_IgnoreNormalsForChartDetection: 0 113 | m_ImportantGI: 0 114 | m_SelectedWireframeHidden: 1 115 | m_MinimumChartSize: 4 116 | m_AutoUVMaxDistance: 0.5 117 | m_AutoUVMaxAngle: 89 118 | m_LightmapParameters: {fileID: 0} 119 | m_SortingLayerID: 0 120 | m_SortingOrder: 0 121 | m_Sprite: {fileID: 0} 122 | m_Color: {r: 1, g: 1, b: 1, a: 1} 123 | m_FlipX: 0 124 | m_FlipY: 0 125 | -------------------------------------------------------------------------------- /Assets/Prefabs/Game Controller.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ed41b8e4409693f428a28081675d4eaa 3 | timeCreated: 1480477993 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/NetworkManager.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1000013204696736} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1000013204696736 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 4 20 | m_Component: 21 | - 4: {fileID: 4000012283245716} 22 | - 114: {fileID: 114000014115715088} 23 | - 114: {fileID: 114000010809097328} 24 | m_Layer: 0 25 | m_Name: NetworkManager 26 | m_TagString: Untagged 27 | m_Icon: {fileID: 0} 28 | m_NavMeshLayer: 0 29 | m_StaticEditorFlags: 0 30 | m_IsActive: 1 31 | --- !u!4 &4000012283245716 32 | Transform: 33 | m_ObjectHideFlags: 1 34 | m_PrefabParentObject: {fileID: 0} 35 | m_PrefabInternal: {fileID: 100100000} 36 | m_GameObject: {fileID: 1000013204696736} 37 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 38 | m_LocalPosition: {x: 0, y: 0, z: 0} 39 | m_LocalScale: {x: 1, y: 1, z: 1} 40 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 41 | m_Children: [] 42 | m_Father: {fileID: 0} 43 | m_RootOrder: 0 44 | --- !u!114 &114000010809097328 45 | MonoBehaviour: 46 | m_ObjectHideFlags: 1 47 | m_PrefabParentObject: {fileID: 0} 48 | m_PrefabInternal: {fileID: 100100000} 49 | m_GameObject: {fileID: 1000013204696736} 50 | m_Enabled: 1 51 | m_EditorHideFlags: 0 52 | m_Script: {fileID: 227461547, guid: 870353891bb340e2b2a9c8707e7419ba, type: 3} 53 | m_Name: 54 | m_EditorClassIdentifier: 55 | manager: {fileID: 0} 56 | showGUI: 1 57 | offsetX: 0 58 | offsetY: 0 59 | --- !u!114 &114000014115715088 60 | MonoBehaviour: 61 | m_ObjectHideFlags: 1 62 | m_PrefabParentObject: {fileID: 0} 63 | m_PrefabInternal: {fileID: 100100000} 64 | m_GameObject: {fileID: 1000013204696736} 65 | m_Enabled: 1 66 | m_EditorHideFlags: 0 67 | m_Script: {fileID: -822479833, guid: 870353891bb340e2b2a9c8707e7419ba, type: 3} 68 | m_Name: 69 | m_EditorClassIdentifier: 70 | m_NetworkPort: 7777 71 | m_ServerBindToIP: 0 72 | m_ServerBindAddress: 73 | m_NetworkAddress: localhost 74 | m_DontDestroyOnLoad: 1 75 | m_RunInBackground: 1 76 | m_ScriptCRCCheck: 1 77 | m_MaxDelay: 0.01 78 | m_LogLevel: 2 79 | m_PlayerPrefab: {fileID: 1000011383677216, guid: ed41b8e4409693f428a28081675d4eaa, 80 | type: 2} 81 | m_AutoCreatePlayer: 1 82 | m_PlayerSpawnMethod: 0 83 | m_OfflineScene: Offline 84 | m_OnlineScene: Robot_Selection 85 | m_SpawnPrefabs: [] 86 | m_CustomConfig: 0 87 | m_MaxConnections: 4 88 | m_ConnectionConfig: 89 | m_PacketSize: 1500 90 | m_FragmentSize: 500 91 | m_ResendTimeout: 1200 92 | m_DisconnectTimeout: 2000 93 | m_ConnectTimeout: 2000 94 | m_MinUpdateTimeout: 10 95 | m_PingTimeout: 500 96 | m_ReducedPingTimeout: 100 97 | m_AllCostTimeout: 20 98 | m_NetworkDropThreshold: 5 99 | m_OverflowDropThreshold: 5 100 | m_MaxConnectionAttempt: 10 101 | m_AckDelay: 33 102 | m_MaxCombinedReliableMessageSize: 100 103 | m_MaxCombinedReliableMessageCount: 10 104 | m_MaxSentMessageQueueSize: 128 105 | m_IsAcksLong: 0 106 | m_UsePlatformSpecificProtocols: 0 107 | m_WebSocketReceiveBufferMaxSize: 0 108 | m_Channels: [] 109 | m_GlobalConfig: 110 | m_ThreadAwakeTimeout: 1 111 | m_ReactorModel: 0 112 | m_ReactorMaximumReceivedMessages: 1024 113 | m_ReactorMaximumSentMessages: 1024 114 | m_MaxPacketSize: 2000 115 | m_Channels: 116 | m_UseWebSockets: 0 117 | m_UseSimulator: 0 118 | m_SimulatedLatency: 1 119 | m_PacketLossPercentage: 0 120 | m_MaxBufferedPackets: 16 121 | m_AllowFragmentation: 1 122 | m_MatchHost: mm.unet.unity3d.com 123 | m_MatchPort: 443 124 | matchName: default 125 | matchSize: 4 126 | isNetworkActive: 0 127 | matchMaker: {fileID: 0} 128 | -------------------------------------------------------------------------------- /Assets/Prefabs/NetworkManager.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7bba06ad69bc60c4eb1e3e56f6b71647 3 | timeCreated: 1480464165 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Robot.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1000010823463366} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1000010823463366 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 4 20 | m_Component: 21 | - 4: {fileID: 4000012908841132} 22 | - 212: {fileID: 212000011613727162} 23 | - 114: {fileID: 114000013387242888} 24 | - 114: {fileID: 114000011249740592} 25 | - 114: {fileID: 114000011700190186} 26 | m_Layer: 0 27 | m_Name: Robot 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!4 &4000012908841132 34 | Transform: 35 | m_ObjectHideFlags: 1 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | m_GameObject: {fileID: 1000010823463366} 39 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 40 | m_LocalPosition: {x: 0, y: 0, z: 0} 41 | m_LocalScale: {x: 0.18, y: 0.18, z: 1} 42 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 43 | m_Children: [] 44 | m_Father: {fileID: 0} 45 | m_RootOrder: 0 46 | --- !u!114 &114000011249740592 47 | MonoBehaviour: 48 | m_ObjectHideFlags: 1 49 | m_PrefabParentObject: {fileID: 0} 50 | m_PrefabInternal: {fileID: 100100000} 51 | m_GameObject: {fileID: 1000010823463366} 52 | m_Enabled: 1 53 | m_EditorHideFlags: 0 54 | m_Script: {fileID: -1768714887, guid: 870353891bb340e2b2a9c8707e7419ba, type: 3} 55 | m_Name: 56 | m_EditorClassIdentifier: 57 | m_TransformSyncMode: 1 58 | m_SendInterval: 0.06666667 59 | m_SyncRotationAxis: 7 60 | m_RotationSyncCompression: 0 61 | m_SyncSpin: 0 62 | m_MovementTheshold: 0.001 63 | m_SnapThreshold: 5 64 | m_InterpolateRotation: 1 65 | m_InterpolateMovement: 1 66 | --- !u!114 &114000011700190186 67 | MonoBehaviour: 68 | m_ObjectHideFlags: 1 69 | m_PrefabParentObject: {fileID: 0} 70 | m_PrefabInternal: {fileID: 100100000} 71 | m_GameObject: {fileID: 1000010823463366} 72 | m_Enabled: 1 73 | m_EditorHideFlags: 0 74 | m_Script: {fileID: 11500000, guid: 1e6b2cbaff128f647ac682e32b7bc517, type: 3} 75 | m_Name: 76 | m_EditorClassIdentifier: 77 | --- !u!114 &114000013387242888 78 | MonoBehaviour: 79 | m_ObjectHideFlags: 1 80 | m_PrefabParentObject: {fileID: 0} 81 | m_PrefabInternal: {fileID: 100100000} 82 | m_GameObject: {fileID: 1000010823463366} 83 | m_Enabled: 1 84 | m_EditorHideFlags: 0 85 | m_Script: {fileID: 372142912, guid: 870353891bb340e2b2a9c8707e7419ba, type: 3} 86 | m_Name: 87 | m_EditorClassIdentifier: 88 | m_SceneId: 89 | m_Value: 0 90 | m_AssetId: 91 | i0: 158 92 | i1: 20 93 | i2: 16 94 | i3: 77 95 | i4: 177 96 | i5: 4 97 | i6: 161 98 | i7: 244 99 | i8: 107 100 | i9: 252 101 | i10: 243 102 | i11: 103 103 | i12: 56 104 | i13: 192 105 | i14: 214 106 | i15: 50 107 | m_ServerOnly: 0 108 | m_LocalPlayerAuthority: 1 109 | --- !u!212 &212000011613727162 110 | SpriteRenderer: 111 | m_ObjectHideFlags: 1 112 | m_PrefabParentObject: {fileID: 0} 113 | m_PrefabInternal: {fileID: 100100000} 114 | m_GameObject: {fileID: 1000010823463366} 115 | m_Enabled: 1 116 | m_CastShadows: 0 117 | m_ReceiveShadows: 0 118 | m_MotionVectors: 1 119 | m_LightProbeUsage: 1 120 | m_ReflectionProbeUsage: 1 121 | m_Materials: 122 | - {fileID: 2100000, guid: e066090949e410747b3771a3be4218e0, type: 2} 123 | m_SubsetIndices: 124 | m_StaticBatchRoot: {fileID: 0} 125 | m_ProbeAnchor: {fileID: 0} 126 | m_LightProbeVolumeOverride: {fileID: 0} 127 | m_ScaleInLightmap: 1 128 | m_PreserveUVs: 0 129 | m_IgnoreNormalsForChartDetection: 0 130 | m_ImportantGI: 0 131 | m_SelectedWireframeHidden: 1 132 | m_MinimumChartSize: 4 133 | m_AutoUVMaxDistance: 0.5 134 | m_AutoUVMaxAngle: 89 135 | m_LightmapParameters: {fileID: 0} 136 | m_SortingLayerID: 0 137 | m_SortingOrder: 0 138 | m_Sprite: {fileID: 21300000, guid: 72dad4189f04b754ea5d781911f02c1a, type: 3} 139 | m_Color: {r: 1, g: 1, b: 1, a: 1} 140 | m_FlipX: 0 141 | m_FlipY: 0 142 | -------------------------------------------------------------------------------- /Assets/Prefabs/Robot.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9e14104db104a1f46bfcf36738c0d632 3 | timeCreated: 1481008450 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6e0879c70b7e99b41bb9d666c9675a6e 3 | folderAsset: yes 4 | timeCreated: 1480982991 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Resources/BLINK.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/BLINK.jpg -------------------------------------------------------------------------------- /Assets/Resources/BLINK.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cfd05cb298390164d8d0ae45a0388399 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/BUCKLE DOWN.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/BUCKLE DOWN.jpg -------------------------------------------------------------------------------- /Assets/Resources/BUCKLE DOWN.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63e8b3118bc7a8c4694ccd7dfa728af5 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/COUNTER.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/COUNTER.jpg -------------------------------------------------------------------------------- /Assets/Resources/COUNTER.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 638b98b433230f64781bb5c690b1b09b 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/DISCO BLAST.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/DISCO BLAST.jpg -------------------------------------------------------------------------------- /Assets/Resources/DISCO BLAST.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a212896beedc2d24a8730cae58f5fd36 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/DODGE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/DODGE.jpg -------------------------------------------------------------------------------- /Assets/Resources/DODGE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f6d69a1e39ead1447b0818bd8401344b 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/DUCK.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/DUCK.jpg -------------------------------------------------------------------------------- /Assets/Resources/DUCK.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a96b29a887a7bb0468b305171c379a79 3 | timeCreated: 1480920109 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/Default - Character Card.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/Default - Character Card.png -------------------------------------------------------------------------------- /Assets/Resources/Default - Character Card.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 72dad4189f04b754ea5d781911f02c1a 3 | timeCreated: 1481007984 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/Disco Fever - Character Card.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/Disco Fever - Character Card.png -------------------------------------------------------------------------------- /Assets/Resources/Disco Fever - Character Card.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f47131e555ff994a9c80eb71fd86843 3 | timeCreated: 1480920111 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/Disco Fever.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/Disco Fever.jpg -------------------------------------------------------------------------------- /Assets/Resources/Disco Fever.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 771f30b44a325f040bd15a60a5646275 3 | timeCreated: 1480920114 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/ELECTRIC SHUFFLE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/ELECTRIC SHUFFLE.jpg -------------------------------------------------------------------------------- /Assets/Resources/ELECTRIC SHUFFLE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: de4016c9bd32ad542b66545ca620086f 3 | timeCreated: 1480920117 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/EXTRA SPACE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/EXTRA SPACE.jpg -------------------------------------------------------------------------------- /Assets/Resources/EXTRA SPACE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 42e471b57f447574bb8f1fd0e7c7dab2 3 | timeCreated: 1480920459 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/FLAMETHROWER.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/FLAMETHROWER.jpg -------------------------------------------------------------------------------- /Assets/Resources/FLAMETHROWER.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 966ac274840d89847ab8265f1f915452 3 | timeCreated: 1480920109 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/JUMP.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/JUMP.jpg -------------------------------------------------------------------------------- /Assets/Resources/JUMP.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a4f49d5957186004db3991b47975f182 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/LASER.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/LASER.jpg -------------------------------------------------------------------------------- /Assets/Resources/LASER.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 410707b32466fdf4ba7993f3820bb159 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/LUNGE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/LUNGE.jpg -------------------------------------------------------------------------------- /Assets/Resources/LUNGE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b711bd36e5d42d54bb92f22c3caf34c9 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/MOONWALK.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/MOONWALK.jpg -------------------------------------------------------------------------------- /Assets/Resources/MOONWALK.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 45cc2e93a3139c34abbc170ad9fa8156 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/NAIL GUN.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/NAIL GUN.jpg -------------------------------------------------------------------------------- /Assets/Resources/NAIL GUN.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9adde2546dfc8e64b81715eb68956bc2 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/OVERDRIVE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/OVERDRIVE.jpg -------------------------------------------------------------------------------- /Assets/Resources/OVERDRIVE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5e2d8e67e784f8648b937dffad975dd7 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/SALSA SMACKDOWN.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/SALSA SMACKDOWN.jpg -------------------------------------------------------------------------------- /Assets/Resources/SALSA SMACKDOWN.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b53a5aae83f11374aa6cafb5702d3429 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/SIDE STEP.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/SIDE STEP.jpg -------------------------------------------------------------------------------- /Assets/Resources/SIDE STEP.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ebb554b3dd1a6fb4f8290af7be19888f 3 | timeCreated: 1480920117 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/SPRINT.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/SPRINT.jpg -------------------------------------------------------------------------------- /Assets/Resources/SPRINT.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8ffe9698b5f679b4da3f929995ee7034 3 | timeCreated: 1480920114 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/STUN STEP.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/STUN STEP.jpg -------------------------------------------------------------------------------- /Assets/Resources/STUN STEP.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 740e790d54791654ca6e5890c3e000f5 3 | timeCreated: 1480920111 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/TRIPLE STEP PART ONE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/TRIPLE STEP PART ONE.jpg -------------------------------------------------------------------------------- /Assets/Resources/TRIPLE STEP PART ONE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 70177fb5a592d7c4fb9bb52a9b7af82a 3 | timeCreated: 1480920111 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/TRIPLE STEP PART TWO.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/TRIPLE STEP PART TWO.jpg -------------------------------------------------------------------------------- /Assets/Resources/TRIPLE STEP PART TWO.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d86652edbcc529e4c9b8b9e27d09f06e 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9d30a2fe3eecbf04dbb531880a3bb60d 3 | folderAsset: yes 4 | timeCreated: 1480920109 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/BLINK.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/BLINK.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/BLINK.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9427d3c846bd0e94d87aeb36d2403ce4 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/BUCKLE DOWN.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/BUCKLE DOWN.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/BUCKLE DOWN.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5371d9b7a28ab344f90880b2e0e207b7 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/COUNTER.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/COUNTER.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/COUNTER.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c62dc08524b965546a2a6cf35d1da35b 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/DODGE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/DODGE.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/DODGE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3fdd53ed8c393114aa39ad80b50c951a 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/DUCK.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/DUCK.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/DUCK.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 39c508138f7c7584fb6d5501661effe9 3 | timeCreated: 1480920109 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/FLAMETHROWER.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/FLAMETHROWER.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/FLAMETHROWER.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 346f4c67899d2744780e82ad4cef878a 3 | timeCreated: 1480920109 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/LASER.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/LASER.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/LASER.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 587cb4ba2c73c7d4680a7c96189ab687 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/LUNGE.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/LUNGE.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/LUNGE.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b21e052d9ae69db4fbd521ec5b8054de 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/NAIL GUN.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/NAIL GUN.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/NAIL GUN.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ae8f6e858d508944ab8a82bd27896b6 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/SPRINT.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/SPRINT.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/SPRINT.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 85f90803a1fcf7e4d9eaf15785420c1a 3 | timeCreated: 1480920114 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/The Original - Character Card.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/The Original - Character Card.png -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/The Original - Character Card.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5c51cd5443064404a83c66ad19b16a21 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/The Original.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Cards/The Original.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original - Cards/The Original.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8b6af848cce432444873839c6a14f05c 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 16 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Character Card.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Character Card.png -------------------------------------------------------------------------------- /Assets/Resources/The Original - Character Card.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fc51968c420d0ad46a21476d48c0bfd4 3 | timeCreated: 1480920110 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Player 1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Player 1.png -------------------------------------------------------------------------------- /Assets/Resources/The Original - Player 1.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e2f625d9b9ac5154184be136b13207c0 3 | timeCreated: 1481058174 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original - Player 2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original - Player 2.png -------------------------------------------------------------------------------- /Assets/Resources/The Original - Player 2.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b9abfc9403e4f4842824065aab02de11 3 | timeCreated: 1481058165 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/The Original.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/The Original.jpg -------------------------------------------------------------------------------- /Assets/Resources/The Original.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1c452adab98e3364ab534d2215f4f4b4 3 | timeCreated: 1480920116 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/back_blue.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/back_blue.png -------------------------------------------------------------------------------- /Assets/Resources/back_blue.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 807a20562764fd24a9c48de3bbda620c 3 | timeCreated: 1480971013 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Resources/back_red.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Hanyoma/UnityCardGame/199373d7cc0ed5d596cacc97fe2ccf6691d582ed/Assets/Resources/back_red.png -------------------------------------------------------------------------------- /Assets/Resources/back_red.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 680c624daae361f47ad3114c3fc6126d 3 | timeCreated: 1480971013 4 | licenseType: Free 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 1 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 8 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 96cc59b787db76346b78547fb1d2b122 3 | folderAsset: yes 4 | timeCreated: 1480473306 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scenes/Game.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | SceneSettings: 5 | m_ObjectHideFlags: 0 6 | m_PVSData: 7 | m_PVSObjectsArray: [] 8 | m_PVSPortalsArray: [] 9 | m_OcclusionBakeSettings: 10 | smallestOccluder: 5 11 | smallestHole: 0.25 12 | backfaceThreshold: 100 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 7 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 3 28 | m_SkyboxMaterial: {fileID: 0} 29 | m_HaloStrength: 0.5 30 | m_FlareStrength: 1 31 | m_FlareFadeSpeed: 3 32 | m_HaloTexture: {fileID: 0} 33 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 34 | m_DefaultReflectionMode: 0 35 | m_DefaultReflectionResolution: 128 36 | m_ReflectionBounces: 1 37 | m_ReflectionIntensity: 1 38 | m_CustomReflection: {fileID: 0} 39 | m_Sun: {fileID: 0} 40 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 41 | --- !u!157 &3 42 | LightmapSettings: 43 | m_ObjectHideFlags: 0 44 | serializedVersion: 7 45 | m_GIWorkflowMode: 1 46 | m_GISettings: 47 | serializedVersion: 2 48 | m_BounceScale: 1 49 | m_IndirectOutputScale: 1 50 | m_AlbedoBoost: 1 51 | m_TemporalCoherenceThreshold: 1 52 | m_EnvironmentLightingMode: 0 53 | m_EnableBakedLightmaps: 0 54 | m_EnableRealtimeLightmaps: 0 55 | m_LightmapEditorSettings: 56 | serializedVersion: 4 57 | m_Resolution: 2 58 | m_BakeResolution: 40 59 | m_TextureWidth: 1024 60 | m_TextureHeight: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_DirectLightInLightProbes: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_LightingDataAsset: {fileID: 0} 75 | m_RuntimeCPUUsage: 25 76 | --- !u!196 &4 77 | NavMeshSettings: 78 | serializedVersion: 2 79 | m_ObjectHideFlags: 0 80 | m_BuildSettings: 81 | serializedVersion: 2 82 | agentRadius: 0.5 83 | agentHeight: 2 84 | agentSlope: 45 85 | agentClimb: 0.4 86 | ledgeDropHeight: 0 87 | maxJumpAcrossDistance: 0 88 | accuratePlacement: 0 89 | minRegionArea: 2 90 | cellSize: 0.16666667 91 | manualCellSize: 0 92 | m_NavMeshData: {fileID: 0} 93 | --- !u!1 &1674687363 94 | GameObject: 95 | m_ObjectHideFlags: 0 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 0} 98 | serializedVersion: 4 99 | m_Component: 100 | - 4: {fileID: 1674687368} 101 | - 20: {fileID: 1674687367} 102 | - 92: {fileID: 1674687366} 103 | - 124: {fileID: 1674687365} 104 | - 81: {fileID: 1674687364} 105 | m_Layer: 0 106 | m_Name: Main Camera 107 | m_TagString: MainCamera 108 | m_Icon: {fileID: 0} 109 | m_NavMeshLayer: 0 110 | m_StaticEditorFlags: 0 111 | m_IsActive: 1 112 | --- !u!81 &1674687364 113 | AudioListener: 114 | m_ObjectHideFlags: 0 115 | m_PrefabParentObject: {fileID: 0} 116 | m_PrefabInternal: {fileID: 0} 117 | m_GameObject: {fileID: 1674687363} 118 | m_Enabled: 1 119 | --- !u!124 &1674687365 120 | Behaviour: 121 | m_ObjectHideFlags: 0 122 | m_PrefabParentObject: {fileID: 0} 123 | m_PrefabInternal: {fileID: 0} 124 | m_GameObject: {fileID: 1674687363} 125 | m_Enabled: 1 126 | --- !u!92 &1674687366 127 | Behaviour: 128 | m_ObjectHideFlags: 0 129 | m_PrefabParentObject: {fileID: 0} 130 | m_PrefabInternal: {fileID: 0} 131 | m_GameObject: {fileID: 1674687363} 132 | m_Enabled: 1 133 | --- !u!20 &1674687367 134 | Camera: 135 | m_ObjectHideFlags: 0 136 | m_PrefabParentObject: {fileID: 0} 137 | m_PrefabInternal: {fileID: 0} 138 | m_GameObject: {fileID: 1674687363} 139 | m_Enabled: 1 140 | serializedVersion: 2 141 | m_ClearFlags: 1 142 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 143 | m_NormalizedViewPortRect: 144 | serializedVersion: 2 145 | x: 0 146 | y: 0 147 | width: 1 148 | height: 1 149 | near clip plane: 0.3 150 | far clip plane: 1000 151 | field of view: 60 152 | orthographic: 1 153 | orthographic size: 5 154 | m_Depth: -1 155 | m_CullingMask: 156 | serializedVersion: 2 157 | m_Bits: 4294967295 158 | m_RenderingPath: -1 159 | m_TargetTexture: {fileID: 0} 160 | m_TargetDisplay: 0 161 | m_TargetEye: 3 162 | m_HDR: 0 163 | m_OcclusionCulling: 1 164 | m_StereoConvergence: 10 165 | m_StereoSeparation: 0.022 166 | m_StereoMirrorMode: 0 167 | --- !u!4 &1674687368 168 | Transform: 169 | m_ObjectHideFlags: 0 170 | m_PrefabParentObject: {fileID: 0} 171 | m_PrefabInternal: {fileID: 0} 172 | m_GameObject: {fileID: 1674687363} 173 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 174 | m_LocalPosition: {x: 0, y: 0, z: -10} 175 | m_LocalScale: {x: 1, y: 1, z: 1} 176 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 177 | m_Children: [] 178 | m_Father: {fileID: 0} 179 | m_RootOrder: 0 180 | --- !u!1001 &2085895791 181 | Prefab: 182 | m_ObjectHideFlags: 0 183 | serializedVersion: 2 184 | m_Modification: 185 | m_TransformParent: {fileID: 0} 186 | m_Modifications: 187 | - target: {fileID: 114000014115715088, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, 188 | type: 2} 189 | propertyPath: m_SpawnPrefabs.Array.size 190 | value: 1 191 | objectReference: {fileID: 0} 192 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 193 | propertyPath: m_LocalPosition.x 194 | value: 0 195 | objectReference: {fileID: 0} 196 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 197 | propertyPath: m_LocalPosition.y 198 | value: 0 199 | objectReference: {fileID: 0} 200 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 201 | propertyPath: m_LocalPosition.z 202 | value: 0 203 | objectReference: {fileID: 0} 204 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 205 | propertyPath: m_LocalRotation.x 206 | value: 0 207 | objectReference: {fileID: 0} 208 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 209 | propertyPath: m_LocalRotation.y 210 | value: 0 211 | objectReference: {fileID: 0} 212 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 213 | propertyPath: m_LocalRotation.z 214 | value: 0 215 | objectReference: {fileID: 0} 216 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 217 | propertyPath: m_LocalRotation.w 218 | value: 1 219 | objectReference: {fileID: 0} 220 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 221 | propertyPath: m_RootOrder 222 | value: 1 223 | objectReference: {fileID: 0} 224 | - target: {fileID: 114000014115715088, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, 225 | type: 2} 226 | propertyPath: m_PlayerPrefab 227 | value: 228 | objectReference: {fileID: 1000011383677216, guid: ed41b8e4409693f428a28081675d4eaa, 229 | type: 2} 230 | - target: {fileID: 114000014115715088, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, 231 | type: 2} 232 | propertyPath: m_SpawnPrefabs.Array.data[0] 233 | value: 234 | objectReference: {fileID: 193154, guid: 5d75bee6fe8f4d24b85c83db2fc82e48, type: 2} 235 | m_RemovedComponents: [] 236 | m_ParentPrefab: {fileID: 100100000, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 237 | m_IsPrefabParent: 0 238 | -------------------------------------------------------------------------------- /Assets/Scenes/Game.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7c70bb6ba1e931b40b51287503f6ef8d 3 | timeCreated: 1480974157 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/Offline.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | SceneSettings: 5 | m_ObjectHideFlags: 0 6 | m_PVSData: 7 | m_PVSObjectsArray: [] 8 | m_PVSPortalsArray: [] 9 | m_OcclusionBakeSettings: 10 | smallestOccluder: 5 11 | smallestHole: 0.25 12 | backfaceThreshold: 100 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 7 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 3 28 | m_SkyboxMaterial: {fileID: 0} 29 | m_HaloStrength: 0.5 30 | m_FlareStrength: 1 31 | m_FlareFadeSpeed: 3 32 | m_HaloTexture: {fileID: 0} 33 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 34 | m_DefaultReflectionMode: 0 35 | m_DefaultReflectionResolution: 128 36 | m_ReflectionBounces: 1 37 | m_ReflectionIntensity: 1 38 | m_CustomReflection: {fileID: 0} 39 | m_Sun: {fileID: 0} 40 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 41 | --- !u!157 &3 42 | LightmapSettings: 43 | m_ObjectHideFlags: 0 44 | serializedVersion: 7 45 | m_GIWorkflowMode: 1 46 | m_GISettings: 47 | serializedVersion: 2 48 | m_BounceScale: 1 49 | m_IndirectOutputScale: 1 50 | m_AlbedoBoost: 1 51 | m_TemporalCoherenceThreshold: 1 52 | m_EnvironmentLightingMode: 0 53 | m_EnableBakedLightmaps: 0 54 | m_EnableRealtimeLightmaps: 0 55 | m_LightmapEditorSettings: 56 | serializedVersion: 4 57 | m_Resolution: 2 58 | m_BakeResolution: 40 59 | m_TextureWidth: 1024 60 | m_TextureHeight: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_DirectLightInLightProbes: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_LightingDataAsset: {fileID: 0} 75 | m_RuntimeCPUUsage: 25 76 | --- !u!196 &4 77 | NavMeshSettings: 78 | serializedVersion: 2 79 | m_ObjectHideFlags: 0 80 | m_BuildSettings: 81 | serializedVersion: 2 82 | agentRadius: 0.5 83 | agentHeight: 2 84 | agentSlope: 45 85 | agentClimb: 0.4 86 | ledgeDropHeight: 0 87 | maxJumpAcrossDistance: 0 88 | accuratePlacement: 0 89 | minRegionArea: 2 90 | cellSize: 0.16666667 91 | manualCellSize: 0 92 | m_NavMeshData: {fileID: 0} 93 | --- !u!1 &718094418 94 | GameObject: 95 | m_ObjectHideFlags: 0 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 0} 98 | serializedVersion: 4 99 | m_Component: 100 | - 4: {fileID: 718094423} 101 | - 20: {fileID: 718094422} 102 | - 92: {fileID: 718094421} 103 | - 124: {fileID: 718094420} 104 | - 81: {fileID: 718094419} 105 | m_Layer: 0 106 | m_Name: Main Camera 107 | m_TagString: MainCamera 108 | m_Icon: {fileID: 0} 109 | m_NavMeshLayer: 0 110 | m_StaticEditorFlags: 0 111 | m_IsActive: 1 112 | --- !u!81 &718094419 113 | AudioListener: 114 | m_ObjectHideFlags: 0 115 | m_PrefabParentObject: {fileID: 0} 116 | m_PrefabInternal: {fileID: 0} 117 | m_GameObject: {fileID: 718094418} 118 | m_Enabled: 1 119 | --- !u!124 &718094420 120 | Behaviour: 121 | m_ObjectHideFlags: 0 122 | m_PrefabParentObject: {fileID: 0} 123 | m_PrefabInternal: {fileID: 0} 124 | m_GameObject: {fileID: 718094418} 125 | m_Enabled: 1 126 | --- !u!92 &718094421 127 | Behaviour: 128 | m_ObjectHideFlags: 0 129 | m_PrefabParentObject: {fileID: 0} 130 | m_PrefabInternal: {fileID: 0} 131 | m_GameObject: {fileID: 718094418} 132 | m_Enabled: 1 133 | --- !u!20 &718094422 134 | Camera: 135 | m_ObjectHideFlags: 0 136 | m_PrefabParentObject: {fileID: 0} 137 | m_PrefabInternal: {fileID: 0} 138 | m_GameObject: {fileID: 718094418} 139 | m_Enabled: 1 140 | serializedVersion: 2 141 | m_ClearFlags: 1 142 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 143 | m_NormalizedViewPortRect: 144 | serializedVersion: 2 145 | x: 0 146 | y: 0 147 | width: 1 148 | height: 1 149 | near clip plane: 0.3 150 | far clip plane: 1000 151 | field of view: 60 152 | orthographic: 1 153 | orthographic size: 5 154 | m_Depth: -1 155 | m_CullingMask: 156 | serializedVersion: 2 157 | m_Bits: 4294967295 158 | m_RenderingPath: -1 159 | m_TargetTexture: {fileID: 0} 160 | m_TargetDisplay: 0 161 | m_TargetEye: 3 162 | m_HDR: 0 163 | m_OcclusionCulling: 1 164 | m_StereoConvergence: 10 165 | m_StereoSeparation: 0.022 166 | m_StereoMirrorMode: 0 167 | --- !u!4 &718094423 168 | Transform: 169 | m_ObjectHideFlags: 0 170 | m_PrefabParentObject: {fileID: 0} 171 | m_PrefabInternal: {fileID: 0} 172 | m_GameObject: {fileID: 718094418} 173 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 174 | m_LocalPosition: {x: 0, y: 0, z: -10} 175 | m_LocalScale: {x: 1, y: 1, z: 1} 176 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 177 | m_Children: [] 178 | m_Father: {fileID: 0} 179 | m_RootOrder: 0 180 | --- !u!1001 &2094964533 181 | Prefab: 182 | m_ObjectHideFlags: 0 183 | serializedVersion: 2 184 | m_Modification: 185 | m_TransformParent: {fileID: 0} 186 | m_Modifications: 187 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 188 | propertyPath: m_LocalPosition.x 189 | value: 0 190 | objectReference: {fileID: 0} 191 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 192 | propertyPath: m_LocalPosition.y 193 | value: 0 194 | objectReference: {fileID: 0} 195 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 196 | propertyPath: m_LocalPosition.z 197 | value: 0 198 | objectReference: {fileID: 0} 199 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 200 | propertyPath: m_LocalRotation.x 201 | value: 0 202 | objectReference: {fileID: 0} 203 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 204 | propertyPath: m_LocalRotation.y 205 | value: 0 206 | objectReference: {fileID: 0} 207 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 208 | propertyPath: m_LocalRotation.z 209 | value: 0 210 | objectReference: {fileID: 0} 211 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 212 | propertyPath: m_LocalRotation.w 213 | value: 1 214 | objectReference: {fileID: 0} 215 | - target: {fileID: 4000012283245716, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 216 | propertyPath: m_RootOrder 217 | value: 1 218 | objectReference: {fileID: 0} 219 | m_RemovedComponents: [] 220 | m_ParentPrefab: {fileID: 100100000, guid: 7bba06ad69bc60c4eb1e3e56f6b71647, type: 2} 221 | m_IsPrefabParent: 0 222 | -------------------------------------------------------------------------------- /Assets/Scenes/Offline.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a01521169e536b24b9021dab1b6d1fb4 3 | timeCreated: 1480980347 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/Robot_Selection.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 81dde4c5303aca3498766dce31cdfb64 3 | timeCreated: 1480923158 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/You Lose.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8a1a19c1cb72e6744859c87404812a8f 3 | timeCreated: 1481012758 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/You Win.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 91ac96d75640be146a8c8ede2c750e54 3 | timeCreated: 1481012758 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e3ac417eefccc9248844c2d84df27592 3 | folderAsset: yes 4 | timeCreated: 1480462209 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/Card.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | public class Card 4 | { 5 | // Private members 6 | private Robot _robot; 7 | private string _name; 8 | 9 | private int _backstep; 10 | private int _move; 11 | private int _blink; 12 | private bool _melee; 13 | private bool _ranged; 14 | private bool _evadeMelee; 15 | private bool _evadeRanged; 16 | private bool _perfectMelee; 17 | private int _rangedCloseDist; 18 | private int _rangedFarDist; 19 | 20 | public enum Robot 21 | { 22 | TheOriginal = 0, DiscoFever, Null 23 | } 24 | 25 | // Accessors 26 | public Robot robot 27 | { 28 | get { return _robot; } 29 | } 30 | public string name 31 | { 32 | get { return _name; } 33 | } 34 | public int move 35 | { 36 | get { return _move; } 37 | } 38 | public int backstep 39 | { 40 | get { return _backstep; } 41 | } 42 | public int blink 43 | { 44 | get { return _blink; } 45 | } 46 | public int rangedCloseDist 47 | { 48 | get { return _rangedCloseDist; } 49 | } 50 | public int rangedFarDist 51 | { 52 | get { return _rangedFarDist; } 53 | } 54 | public bool melee 55 | { 56 | get { return _melee; } 57 | } 58 | public bool ranged 59 | { 60 | get { return _ranged; } 61 | } 62 | 63 | public bool perfectMelee 64 | { 65 | get { return _perfectMelee; } 66 | } 67 | public bool evadeMelee 68 | { 69 | get { return _evadeMelee; } 70 | } 71 | public bool evadeRanged 72 | { 73 | get { return _evadeRanged; } 74 | } 75 | 76 | //Constructors 77 | public Card() 78 | { 79 | _robot = Robot.Null; 80 | _name = ""; 81 | } 82 | 83 | public Card(Robot r, string name) 84 | { 85 | _robot = r; 86 | _name = name; 87 | 88 | _backstep = 0; 89 | _move = 0; 90 | _blink = 0; 91 | _melee = false; 92 | _ranged = false; 93 | _evadeMelee = false; 94 | _evadeRanged = false; 95 | _perfectMelee = false; 96 | _rangedCloseDist = 0; 97 | _rangedFarDist = 0; 98 | 99 | switch(r) 100 | { 101 | case Robot.TheOriginal: 102 | switch(name) 103 | { 104 | case "BLINK": 105 | _move = 0; 106 | _blink = 3; 107 | break; 108 | case "BUCKLE DOWN": 109 | _move = 0; 110 | _perfectMelee = true; 111 | _melee = true; 112 | break; 113 | case "COUNTER": 114 | _move = 1; 115 | _melee = true; 116 | _evadeMelee = true; 117 | break; 118 | case "DODGE": 119 | _move = 1; 120 | _evadeMelee = true; 121 | _evadeRanged = true; 122 | break; 123 | case "DUCK": 124 | _move = 2; 125 | _evadeRanged = true; 126 | break; 127 | case "FLAMETHROWER": 128 | _backstep = -1; 129 | _move = 0; 130 | _ranged = true; 131 | _rangedCloseDist = 1; 132 | _rangedFarDist = 2; 133 | break; 134 | case "LASER": 135 | _move = 0; 136 | _ranged = true; 137 | _rangedCloseDist = 1; 138 | _rangedFarDist = 3; 139 | break; 140 | case "LUNGE": 141 | _move = 2; 142 | _melee = true; 143 | break; 144 | case "NAIL GUN": 145 | _move = 2; 146 | _ranged = true; 147 | _rangedCloseDist = 0; 148 | _rangedFarDist = 1; 149 | break; 150 | case "SPRINT": 151 | _move = 3; 152 | break; 153 | } 154 | break; 155 | 156 | case Robot.DiscoFever: 157 | switch(name) 158 | { 159 | case "DISCO BLAST": 160 | _move = 0; 161 | _evadeMelee = true; 162 | _ranged = true; 163 | _rangedCloseDist = -1; 164 | _rangedFarDist = 1; 165 | break; 166 | case "ELECTRIC SHUFFLE": 167 | _move = -2; 168 | _blink = 4; 169 | break; 170 | case "JUMP": 171 | _move = 0; 172 | _melee = true; 173 | _blink = 2; 174 | break; 175 | case "MOONWALK": 176 | _move = 5; 177 | _blink = -2; 178 | break; 179 | case "OVERDRIVE": 180 | _move = 4; 181 | // Next turn your move is 0 182 | break; 183 | case "SALSA SMACKDOWN": 184 | _move = 3; 185 | _melee = true; 186 | _blink = -2; 187 | break; 188 | case "SIDE STEP": 189 | _move = 2; 190 | _evadeMelee = true; 191 | break; 192 | case "STUN STEP": 193 | _move = 1; 194 | //Your opponent moves 0 195 | break; 196 | case "TRIPLE STEP PART ONE": 197 | _move = 1; 198 | _ranged = true; 199 | _rangedCloseDist = 1; 200 | _rangedFarDist = 1; 201 | _blink = 1; 202 | break; 203 | case "TRIPLE STEP PART TWO": 204 | _move = 1; 205 | _melee = true; 206 | _blink = 1; 207 | break; 208 | } 209 | break; 210 | } 211 | } 212 | 213 | public override string ToString() 214 | { 215 | return "Card: " + _robot + " " + _name; 216 | } 217 | } -------------------------------------------------------------------------------- /Assets/Scripts/Card.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b62f1f29f302e2b4aa7616589f4db82c 3 | timeCreated: 1480468038 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/CardModel.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.Networking; 3 | 4 | public class CardModel : MonoBehaviour 5 | { 6 | private Card _card = null; 7 | private GameController _gc; 8 | 9 | public Card card 10 | { 11 | get { return _card; } 12 | set 13 | { 14 | _card = (Card) value; 15 | ToggleFace(false); 16 | } 17 | } 18 | 19 | public void setOpponent() 20 | { 21 | gameObject.GetComponent().sprite = Resources.Load("back_blue", typeof(Sprite)) as Sprite; 22 | } 23 | 24 | public CardModel(Card c, GameController gc) 25 | { 26 | _card = c; 27 | _gc = gc; 28 | gameObject.GetComponent().sprite = Resources.Load("back_red", typeof(Sprite)) as Sprite; 29 | } 30 | 31 | public void setGameController(GameController gc) 32 | { 33 | _gc = gc; 34 | } 35 | 36 | public void ToggleFace(bool showFace) 37 | { 38 | gameObject.GetComponent().sprite = 39 | (showFace) ? Resources.Load(_card.name, typeof(Sprite)) as Sprite : 40 | Resources.Load("back_red", typeof(Sprite)) as Sprite; 41 | } 42 | 43 | public override string ToString() 44 | { 45 | return "CardModel: " + _card.ToString(); 46 | } 47 | 48 | void OnMouseDown() 49 | { 50 | print("CardModel: OnMouseDown()"); 51 | _gc.CardChosen(this); 52 | } 53 | 54 | void OnMouseOver() 55 | { 56 | print("CardModel: OnMouseOver()" + this); 57 | gameObject.GetComponent().localScale = new Vector3(1F, 1F, 1F); 58 | } 59 | 60 | void OnMouseExit() 61 | { 62 | print("CardModel: OnMoueExit()" + this); 63 | gameObject.GetComponent().localScale = new Vector3(0.4F, 0.4F, 0.4F); 64 | } 65 | } 66 | -------------------------------------------------------------------------------- /Assets/Scripts/CardModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e6b1f59799eca874e89a0eb757ebd398 3 | timeCreated: 1430093208 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/GameController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections.Generic; 3 | using UnityEngine.UI; 4 | using UnityEngine.Networking; 5 | using System; 6 | using UnityEngine.SceneManagement; 7 | 8 | public class GameController : NetworkBehaviour 9 | { 10 | public GameObject cardPrefab; 11 | public GameObject robotPrefab; 12 | 13 | private Card.Robot robot = Card.Robot.Null; 14 | 15 | private const string OPPTAG = "oppCard"; 16 | private const string MYTAG = "myCard"; 17 | private const string MY_ROBOT_TAG = "myRobot"; 18 | private const string OPP_ROBOT_TAG = "oppRobot"; 19 | private const string MY_HAND = "handCard"; 20 | 21 | private Dictionary indexing = new Dictionary(); 22 | private Dictionary reverse = new Dictionary(); 23 | 24 | public bool disableCards; 25 | 26 | void Awake() 27 | { 28 | DontDestroyOnLoad(this); 29 | SceneManager.activeSceneChanged += makeDeck; 30 | transform.Translate(new Vector3(-7, 0, 0)); 31 | int count = 0; 32 | for(int i = -7; i <= 7; i += 2) 33 | { 34 | count++; 35 | indexing.Add(i, count); 36 | reverse.Add(count, i); 37 | } 38 | } 39 | 40 | public override void OnStartLocalPlayer() 41 | { 42 | GameObject.Find("Robot_Select").GetComponent