├── AUDIO ├── AbortScriptedConversation.md ├── AddLineToConversation.md ├── AddLineToMobilePhoneCall.md ├── AddLineToScriptedConversation.md ├── AddNewConversationSpeaker.md ├── AddNewFrontendConversationSpeaker.md ├── AmbientAudioBankNoLongerNeeded.md ├── CanBeDescribedAsACar.md ├── CancelCurrentlyPlayingAmbientSpeech.md ├── CloseMicPed.md ├── DisableEndCreditsFade.md ├── DisableFrontendRadio.md ├── DisableGps.md ├── DisablePoliceScanner.md ├── DontAbortCarConversations.md ├── EnableChaseAudio.md ├── EnableEndCreditsFade.md ├── EnableFrontendRadio.md ├── EnableGpsInVehicle.md ├── EnablePoliceScanner.md ├── EnableScriptControlledMicrophone.md ├── FindStaticEmitterIndex.md ├── FixAmbienceOrientation.md ├── FixScriptMicToCurrentPosisition.md ├── ForceFullVoice.md ├── ForceInitialPlayerStation.md ├── ForceRadioTrack.md ├── FreezeRadioStation.md ├── GetAudibleMusicTrackTextId.md ├── GetAudioRoomId.md ├── GetCurrentScriptedConversationLine.md ├── GetCutsceneAudioTimeMs.md ├── GetPlayerHasTracks.md ├── GetPlayerRadioMode.md ├── GetPlayerRadioStationIndex.md ├── GetPlayerRadioStationName.md ├── GetPlayerRadioStationNameRoll.md ├── GetRadioName.md ├── GetSoundId.md ├── GetSpeechForEmergencyServiceCall.md ├── GetStaticEmitterPlaytime.md ├── GetStreamBeatInfo.md ├── GetStreamPlaytime.md ├── HandleAudioAnimEvent.md ├── HasSoundFinished.md ├── HeliAudioShouldSkipStartup.md ├── HighFallScream.md ├── IsAmbientSpeechDisabled.md ├── IsAmbientSpeechPlaying.md ├── IsAnySpeechPlaying.md ├── IsGameInControlOfMusic.md ├── IsLazlowStationLocked.md ├── IsMissionCompletePlaying.md ├── IsMobilePhoneCallOngoing.md ├── IsMobilePhoneRadioActive.md ├── IsPainPlaying.md ├── IsRadioHudOn.md ├── IsRadioRetuning.md ├── IsScriptedConversationOngoing.md ├── IsScriptedSpeechPlaying.md ├── LockLazlowStation.md ├── MissionAudioBankNoLongerNeeded.md ├── MuteGameworldAndPositionedRadioForTv.md ├── MuteGameworldAudio.md ├── MutePositionedRadio.md ├── MuteStaticEmitter.md ├── NewMobilePhoneCall.md ├── NewScriptedConversation.md ├── OnFireScream.md ├── PanicScream.md ├── PauseScriptedConversation.md ├── PlayAudioEvent.md ├── PlayAudioEventFromObject.md ├── PlayAudioEventFromPed.md ├── PlayAudioEventFromVehicle.md ├── PlayFireSoundFromPosition.md ├── PlayScriptedConversationFrontend.md ├── PlaySound.md ├── PlaySoundFromObject.md ├── PlaySoundFromPed.md ├── PlaySoundFromPosition.md ├── PlaySoundFromVehicle.md ├── PlaySoundFrontend.md ├── PlayStreamFromObject.md ├── PlayStreamFromPed.md ├── PlayStreamFrontend.md ├── PreloadStream.md ├── PreloadStreamWithStartOffset.md ├── PreviewRingtone.md ├── RegisterScriptWithAudio.md ├── ReleaseScriptControlledMicrophone.md ├── ReleaseSoundId.md ├── RemoveCloseMicPed.md ├── RemoveScriptMic.md ├── ReportCrime.md ├── ReportDispatch.md ├── ReportPoliceSpottingSuspect.md ├── ReportSuspectArrested.md ├── ReportSuspectDown.md ├── ReportTaggedRadioTrack.md ├── RequestAmbientAudioBank.md ├── RequestMissionAudioBank.md ├── RestartScriptedConversation.md ├── RetuneRadioDown.md ├── RetuneRadioToStationIndex.md ├── RetuneRadioToStationName.md ├── RetuneRadioUp.md ├── SayAmbientSpeech.md ├── SayAmbientSpeechWithVoice.md ├── SetAmbientVoiceName.md ├── SetBriansMood.md ├── SetGpsVoiceForVehicle.md ├── SetLobbyMuteOverride.md ├── SetLocalPlayerPainVoice.md ├── SetLocalPlayerVoice.md ├── SetLoudVehicleRadio.md ├── SetMissionPickupSound.md ├── SetMobilePhoneRadioState.md ├── SetMobileRadioEnabledDuringGameplay.md ├── SetMobileRingType.md ├── SetPedIsBlindRaging.md ├── SetPedIsDrunk.md ├── SetPedMobileRingType.md ├── SetPlayerPainRootBankName.md ├── SetRomansMood.md ├── SetScriptMicLookAt.md ├── SetScriptMicPosition.md ├── SetSirenWithNoDriver.md ├── SetStreamParams.md ├── SetTaxiGarageRadioState.md ├── SetTrainAudioRolloff.md ├── SetVariableOnSound.md ├── SetVoiceIdFromHeadComponent.md ├── SkipRadioForward.md ├── SkipToNextScriptedConversationLine.md ├── StartCustomMobilePhoneRinging.md ├── StartEndCreditsMusic.md ├── StartMobilePhoneCall.md ├── StartMobilePhoneCalling.md ├── StartMobilePhoneRinging.md ├── StartPedMobileRinging.md ├── StartScriptConversation.md ├── StopEndCreditsMusic.md ├── StopMobilePhoneRinging.md ├── StopPedMobileRinging.md ├── StopPedSpeaking.md ├── StopPreviewRingtone.md ├── StopSound.md ├── StopStream.md ├── TriggerLoadingMusicOnNextFade.md ├── TriggerMissionCompleteAudio.md ├── TriggerPoliceReport.md ├── TriggerVigilanteCrime.md ├── UnfreezeRadioStation.md ├── UnlockGenericNewsStory.md ├── UnlockLazlowStation.md ├── UnlockMissionNewsStory.md ├── UnpauseRadio.md ├── UnregisterScriptWithAudio.md └── desktop.ini ├── BOMB ├── GetIsDepositAnimRunning.md ├── GetPlayerToPlaceBombInCar.md ├── GetTaskPlaceCarBombUnsuccessful.md ├── IsPlaceCarBombActive.md └── desktop.ini ├── BRAIN ├── AllocateScriptToObject.md ├── AllocateScriptToRandomPed.md ├── IsObjectWithinBrainActivationRange.md ├── IsWorldPointWithinBrainActivationRange.md ├── RegisterWorldPointScriptBrain.md ├── SwitchObjectBrains.md └── desktop.ini ├── CAMERA ├── ActivateScriptedCams.md ├── ActivateViewport.md ├── AddCamSplineNode.md ├── AddPedToCinematographyAi.md ├── AreWidescreenBordersActive.md ├── AttachCamToObject.md ├── AttachCamToPed.md ├── AttachCamToVehicle.md ├── AttachCamToViewport.md ├── BeginCamCommands.md ├── CamIsSphereVisible.md ├── CamProcess.md ├── CamRestore.md ├── CamRestoreJumpcut.md ├── CamSequenceClose.md ├── CamSequenceGetProgress.md ├── CamSequenceOpen.md ├── CamSequenceRemove.md ├── CamSequenceStart.md ├── CamSequenceStop.md ├── CamSequenceWait.md ├── CamSetCinematic.md ├── CamSetDollyZoomLock.md ├── CamSetInterpGraphPos.md ├── CamSetInterpGraphRot.md ├── CamSetInterpStateSrc.md ├── CamSetInterpolationDetails.md ├── ClearRoomForViewport.md ├── CloneCam.md ├── CountScriptCams.md ├── CountScriptCamsByTypeAndOrState.md ├── CreateCam.md ├── CreateViewport.md ├── DestroyAllCams.md ├── DestroyAllScriptViewports.md ├── DestroyCam.md ├── DestroyViewport.md ├── DetachCamFromViewport.md ├── DisableHeliChaseCamBonnetNitroFix.md ├── DisableHeliChaseCamThisUpdate.md ├── DisableIntermezzoCams.md ├── DoScreenFadeIn.md ├── DoScreenFadeInUnhacked.md ├── DoScreenFadeOut.md ├── DoScreenFadeOutUnhacked.md ├── DoesCamExist.md ├── DoesViewportExist.md ├── EnableCamCollision.md ├── EnableDebugCam.md ├── EndCamCommands.md ├── ForceGameTelescopeCam.md ├── ForceNoCamPause.md ├── GetCamFarClip.md ├── GetCamFarDof.md ├── GetCamFov.md ├── GetCamMotionBlur.md ├── GetCamNearClip.md ├── GetCamNearDof.md ├── GetCamPos.md ├── GetCamRot.md ├── GetCamState.md ├── GetCinematicCam.md ├── GetDebugCam.md ├── GetFollowVehicleCamSubmode.md ├── GetFreeCam.md ├── GetGameCam.md ├── GetGameCamChild.md ├── GetGameViewportId.md ├── GetKeyForViewportInRoom.md ├── GetRadarViewportId.md ├── GetRootCam.md ├── GetScreenFadeAlpha.md ├── GetScreenViewportId.md ├── GetScriptCam.md ├── GetScriptDrawCam.md ├── GetViewportPosAndSize.md ├── GetViewportPositionOfCoord.md ├── HintCam.md ├── IsCamActive.md ├── IsCamColliding.md ├── IsCamHappy.md ├── IsCamInterpolating.md ├── IsCamPropagating.md ├── IsCamSequenceComplete.md ├── IsCamShaking.md ├── IsDebugCameraOn.md ├── IsFollowVehicleCamOffsetActive.md ├── IsHintRunning.md ├── IsScreenFadedIn.md ├── IsScreenFadedOut.md ├── IsScreenFading.md ├── IsScreenFadingIn.md ├── IsScreenFadingOut.md ├── IsSpecificCamInterpolating.md ├── IsViewportActive.md ├── PointCamAtCam.md ├── PointCamAtCoord.md ├── PointCamAtObject.md ├── PointCamAtPed.md ├── PointCamAtVehicle.md ├── PointFixedCam.md ├── PointFixedCamAtObj.md ├── PointFixedCamAtPed.md ├── PointFixedCamAtPos.md ├── PointFixedCamAtVehicle.md ├── ProstituteCamActivate.md ├── ResetCamInterpCustomSpeedGraph.md ├── ResetCamSplineCustomSpeedGraph.md ├── SetBlockCameraToggle.md ├── SetCamActive.md ├── SetCamAttachOffset.md ├── SetCamAttachOffsetIsRelative.md ├── SetCamBehindPed.md ├── SetCamComponentShake.md ├── SetCamDofFocuspoint.md ├── SetCamFarClip.md ├── SetCamFarDof.md ├── SetCamFov.md ├── SetCamInFrontOfPed.md ├── SetCamInheritRollObject.md ├── SetCamInheritRollPed.md ├── SetCamInheritRollVehicle.md ├── SetCamInterpCustomSpeedGraph.md ├── SetCamInterpDetailRotStyleAngles.md ├── SetCamInterpDetailRotStyleQuats.md ├── SetCamInterpStyleCore.md ├── SetCamInterpStyleDetailed.md ├── SetCamMotionBlur.md ├── SetCamName.md ├── SetCamNearClip.md ├── SetCamNearDof.md ├── SetCamPointDampingParams.md ├── SetCamPointOffset.md ├── SetCamPointOffsetIsRelative.md ├── SetCamPos.md ├── SetCamPropagate.md ├── SetCamRoll.md ├── SetCamRot.md ├── SetCamShake.md ├── SetCamSplineCustomSpeedGraph.md ├── SetCamSplineDuration.md ├── SetCamSplineProgress.md ├── SetCamSplineSpeedConstant.md ├── SetCamSplineSpeedGraph.md ├── SetCamTargetPed.md ├── SetCameraAutoScriptActivation.md ├── SetCameraBeginCamCommandsRequired.md ├── SetCameraControlsDisabledWithPlayerControls.md ├── SetCameraState.md ├── SetCarFovFadeMult.md ├── SetCarFovMax.md ├── SetCarFovMin.md ├── SetCarFovRate.md ├── SetCarFovStartSpeed.md ├── SetCarFovStartSpeedBoat.md ├── SetCarMotionBlurEffectBoat.md ├── SetCinematicButtonEnabled.md ├── SetCollideWithPeds.md ├── SetDanceShakeActiveThisUpdate.md ├── SetDanceShakeInactiveImmediately.md ├── SetDrunkCam.md ├── SetEnableNearClipScan.md ├── SetFixedCamPos.md ├── SetFollowPedPitchLimitDown.md ├── SetFollowPedPitchLimitUp.md ├── SetFollowVehicleCamOffset.md ├── SetFollowVehicleCamSubmode.md ├── SetFollowVehiclePitchLimitDown.md ├── SetFollowVehiclePitchLimitUp.md ├── SetForceLookBehind.md ├── SetFovChannelScript.md ├── SetGameCamHeading.md ├── SetGameCamPitch.md ├── SetGameCameraControlsActive.md ├── SetHintAdvancedParams.md ├── SetHintFov.md ├── SetHintMoveInDist.md ├── SetHintMoveInDistDefault.md ├── SetHintTimes.md ├── SetHintTimesDefault.md ├── SetInstantWidescreenBorders.md ├── SetInterpFromGameToScript.md ├── SetInterpFromScriptToGame.md ├── SetInterpInOutVehicleEnabledThisFrame.md ├── SetRoomForViewportByKey.md ├── SetRoomForViewportByName.md ├── SetRotOrder.md ├── SetScreenFade.md ├── SetSniperZoomFactor.md ├── SetTelescopeCamAngleLimits.md ├── SetTimeCycleFarClipDisabled.md ├── SetUseHighdof.md ├── SetViewport.md ├── SetViewportDestination.md ├── SetViewportMirrored.md ├── SetViewportPriority.md ├── SetViewportShape.md ├── SetWidescreenBorders.md ├── SnapshotCam.md ├── UnattachCam.md ├── UninheritCamRoll.md ├── UnpointCam.md ├── desktop.ini └── m.md ├── CLOCK ├── CompareTwoDates.md ├── ForceTimeOfDay.md ├── ForwardToTimeOfDay.md ├── GetCurrentDate.md ├── GetCurrentDayOfWeek.md ├── GetHoursOfDay.md ├── GetMinutesOfDay.md ├── GetMinutesToTimeOfDay.md ├── GetTimeOfDay.md ├── ReleaseTimeOfDay.md ├── SetTimeOfDay.md ├── SetTimeOfNextAppointment.md ├── SetTimeOneDayBack.md ├── SetTimeOneDayForward.md └── desktop.ini ├── CUSTOM ├── AllowOnlyScriptCarGenerators.md ├── DisableFakeCars.md ├── DisableHud.md ├── DisableNetworkWalkMode.md ├── DisablePlayerStartEngine.md ├── DoesExtraExist.md ├── GetAllObjects.md ├── GetAllPeds.md ├── GetAllVehicles.md ├── GetHudPosition.md ├── GetHudSize.md ├── ReplaceHudColourWithRgba.md └── SetVehTurnIndicatorlights.md ├── CUTSCENE ├── ClearCutscene.md ├── ClearNamedCutscene.md ├── GetCutscenePedPosition.md ├── GetCutsceneSectionPlaying.md ├── GetCutsceneTime.md ├── HasCutsceneFinished.md ├── HasCutsceneLoaded.md ├── InitCutscene.md ├── IsPedInCutsceneBlockingBounds.md ├── IsPosInCutsceneBlockingBounds.md ├── SetCutsceneExtraRoomPos.md ├── StartCutscene.md ├── StartCutsceneNow.md ├── StopCutscene.md ├── StreamCutscene.md ├── WasCutsceneSkipped.md └── desktop.ini ├── DEBUG ├── ActivateVectorMap.md ├── AddTextWidget.md ├── AddToWidgetCombo.md ├── AddWidgetFloatReadOnly.md ├── AddWidgetFloatSlider.md ├── AddWidgetReadOnly.md ├── AddWidgetSlider.md ├── AddWidgetString.md ├── AddWidgetToggle.md ├── CloseDebugFile.md ├── CreateWidgetGroup.md ├── DebugOff.md ├── DebugOn.md ├── DeleteWidget.md ├── DeleteWidgetGroup.md ├── DisableDebugCamAndPlayerWarping.md ├── DoesWidgetGroupExist.md ├── EndWidgetGroup.md ├── FinishWidgetCombo.md ├── GetConsoleCommand.md ├── GetContentsOfTextWidget.md ├── GetFrameCount.md ├── GetModelNameForDebug.md ├── GetModelNameOfCarForDebugOnly.md ├── GetNameOfScriptToAutomaticallyStart.md ├── GetNetworkRestartNodeDebug.md ├── GetRoomNameFromCharDebug.md ├── InitDebugWidgets.md ├── OpenDebugFile.md ├── PrintMissionDescription.md ├── ResetConsoleCommand.md ├── SaveFloatToDebugFile.md ├── SaveIntToDebugFile.md ├── SaveNewlineToDebugFile.md ├── SaveStringToDebugFile.md ├── ScriptAssert.md ├── SetAllPedsSpawnedAreCops.md ├── SetContentsOfTextWidget.md ├── SetDebugTextVisible.md ├── SetPlayerInvisibleToAi.md ├── StartNewWidgetCombo.md ├── TakeScreenShot.md └── desktop.ini ├── FIRE ├── AddExplosion.md ├── AddExplosionWithDirection.md ├── DoesScriptFireExist.md ├── ExtinguishCharFire.md ├── ExtinguishFireAtPoint.md ├── ExtinguishObjectFire.md ├── GetNumberOfFiresInArea.md ├── GetNumberOfFiresInRange.md ├── GetScriptFireCoords.md ├── IsCharOnFire.md ├── IsExplosionInArea.md ├── IsExplosionInSphere.md ├── IsObjectOnFire.md ├── IsScriptFireExtinguished.md ├── RemoveAllScriptFires.md ├── RemoveScriptFire.md ├── SetMaxFireGenerations.md ├── SetScriptFireAudio.md ├── StartCarFire.md ├── StartCharFire.md ├── StartObjectFire.md ├── StartScriptFire.md └── desktop.ini ├── GRAPHICS ├── AddSphere.md ├── ClearTimecycleModifier.md ├── CreateCheckpoint.md ├── CreateUser3dMarker.md ├── DeleteCheckpoint.md ├── DrawCheckpoint.md ├── DrawCheckpointWithAlpha.md ├── DrawColouredCylinder.md ├── DrawCorona.md ├── DrawCurvedWindow.md ├── DrawDebugSphere.md ├── DrawLightWithRange.md ├── DrawMovie.md ├── DrawRect.md ├── DrawSphere.md ├── DrawSprite.md ├── DrawSpriteWithFixedRotation.md ├── DrawSpriteWithUv.md ├── DrawSpriteWithUvCoords.md ├── DrawToplevelSprite.md ├── DrawWindow.md ├── EnableDeferredLighting.md ├── EnableFancyWater.md ├── EnableFovLodMultiplier.md ├── EnableShadows.md ├── EvolvePtfx.md ├── ForceLoadingScreen.md ├── ForceNoiseOff.md ├── GetAspectRatio.md ├── GetIsHidef.md ├── GetIsWidescreen.md ├── GetPhysicalScreenResolution.md ├── GetScreenResolution.md ├── GetTexture.md ├── GetTextureFromStreamedTxd.md ├── GetTextureResolution.md ├── GetTxd.md ├── HasStreamedTxdLoaded.md ├── Line.md ├── LoadTxd.md ├── MarkStreamedTxdAsNoLongerNeeded.md ├── PlayMovie.md ├── ReleaseMovie.md ├── ReleaseTexture.md ├── RemoveProjtexInRange.md ├── RemovePtfx.md ├── RemovePtfxFromObject.md ├── RemovePtfxFromPed.md ├── RemovePtfxFromVehicle.md ├── RemoveSphere.md ├── RemoveTxd.md ├── RemoveUser3dMarker.md ├── RequestStreamedTxd.md ├── SetCurrentMovie.md ├── SetGlobalRenderFlags.md ├── SetMask.md ├── SetMovieTime.md ├── SetMovieVolume.md ├── SetPedFireFxLodScaler.md ├── SetPtfxCamInsideVehicle.md ├── SetSpriteHdrMultiplier.md ├── SetSpritesDrawBeforeFade.md ├── SetTimecycleModifier.md ├── StartPtfx.md ├── StartPtfxOnObj.md ├── StartPtfxOnObjBone.md ├── StartPtfxOnPed.md ├── StartPtfxOnPedBone.md ├── StartPtfxOnVeh.md ├── StopMovie.md ├── StopPtfx.md ├── ToggleToplevelSprite.md ├── TriggerPtfx.md ├── TriggerPtfxOnObj.md ├── TriggerPtfxOnObjBone.md ├── TriggerPtfxOnPed.md ├── TriggerPtfxOnPedBone.md ├── TriggerPtfxOnVeh.md ├── UpdatePtfxOffsets.md ├── UpdatePtfxTint.md ├── UseMask.md ├── WashVehicleTextures.md └── desktop.ini ├── GTA ├── AllowEmergencyServices.md ├── CanPhoneBeSeenOnScreen.md ├── CellCamActivate.md ├── CellCamIsCharVisible.md ├── CellCamIsCharVisibleNoFaceCheck.md ├── CellCamSetCentrePos.md ├── CellCamSetColourBrightness.md ├── CellCamSetZoom.md ├── CodeWantsMobilePhoneRemoved.md ├── CodeWantsMobilePhoneRemovedForWeaponSwitching.md ├── CreateEmergencyServicesCar.md ├── CreateEmergencyServicesCarReturnDriver.md ├── CreateEmergencyServicesCarThenWalk.md ├── CreateMobilePhone.md ├── DestroyMobilePhone.md ├── DrawFrontendHelperText.md ├── DrawSpriteFrontBuff.md ├── DrawSpritePhoto.md ├── FlashWeaponIcon.md ├── GetMobilePhonePosition.md ├── GetMobilePhoneRenderId.md ├── GetMobilePhoneRotation.md ├── GetMobilePhoneScale.md ├── GetNumberOfInjuredPedsInRange.md ├── GetRidOfPlayerProstitute.md ├── GetScriptRendertargetRenderId.md ├── GetVehicleTypeOfModel.md ├── HasPoolObjectCollidedWithCushion.md ├── HasPoolObjectCollidedWithObject.md ├── InitFrontendHelperText.md ├── ScriptIsMovingMobilePhoneOffscreen.md ├── ScriptIsUsingMobilePhone.md ├── SetMobilePhonePosition.md ├── SetMobilePhoneRotation.md ├── SetMobilePhoneScale.md ├── SetObjectUsedInPoolGame.md ├── SetUsePoolGamePhysicsSettings.md ├── TaskCharArrestChar.md └── WantedStarsAreFlashing.md ├── HTML ├── AddFirstNCharactersOfStringToHtmlScriptObject.md ├── AddStringToHtmlScriptObject.md ├── AddToHtmlScriptObject.md ├── ConvertThenAddStringToHtmlScriptObject.md ├── CreateHtmlScriptObject.md ├── CreateHtmlViewport.md ├── DeleteAllHtmlScriptObjects.md ├── DeleteHtmlScriptObject.md ├── DoesWebPageExist.md ├── GetNumberOfWebPageLinks.md ├── GetWebPageHeight.md ├── GetWebPageLinkAtPosn.md ├── GetWebPageLinkHref.md ├── GetWebPageLinkPosn.md ├── LoadWebPage.md ├── ReloadWebPage.md ├── SetWebPageLinkActive.md └── SetWebPageScroll.md ├── HUD ├── ActivateFrontend.md ├── ActivateMenuItem.md ├── AddBlipForCar.md ├── AddBlipForChar.md ├── AddBlipForContact.md ├── AddBlipForCoord.md ├── AddBlipForGangTerritory.md ├── AddBlipForObject.md ├── AddBlipForPickup.md ├── AddBlipForRadius.md ├── AddBlipForWeapon.md ├── AddNextMessageToPreviousBriefs.md ├── AddPointToGpsRaceTrack.md ├── AddSimpleBlipForPickup.md ├── AddStringWithThisTextLabelToPreviousBrief.md ├── AddTickerToPreviousBriefWithUnderscore.md ├── AddToPreviousBrief.md ├── AddToPreviousBriefWithUnderscore.md ├── CanFontBeLoaded.md ├── CanRenderRadiohudSpriteInMobilePhone.md ├── ChangeBlipAlpha.md ├── ChangeBlipColour.md ├── ChangeBlipDisplay.md ├── ChangeBlipNameFromAscii.md ├── ChangeBlipNameFromTextFile.md ├── ChangeBlipNameToPlayerName.md ├── ChangeBlipPriority.md ├── ChangeBlipRotation.md ├── ChangeBlipScale.md ├── ChangeBlipSprite.md ├── ChangeBlipTeamRelevance.md ├── ChangePickupBlipColour.md ├── ChangePickupBlipDisplay.md ├── ChangePickupBlipPriority.md ├── ChangePickupBlipScale.md ├── ChangePickupBlipSprite.md ├── ChangeTerritoryBlipScale.md ├── ClearAdditionalText.md ├── ClearBrief.md ├── ClearHelp.md ├── ClearOnscreenCounter.md ├── ClearOnscreenTimer.md ├── ClearPrints.md ├── ClearSmallPrints.md ├── ClearThisBigPrint.md ├── ClearThisPrint.md ├── ClearThisPrintBigNow.md ├── CreateMenu.md ├── DeactivateFrontend.md ├── DeleteMenu.md ├── DimBlip.md ├── DisablePauseMenu.md ├── DisplayAltimeterThisFrame.md ├── DisplayAmmo.md ├── DisplayAreaName.md ├── DisplayCash.md ├── DisplayFrontendMapBlips.md ├── DisplayGrimeThisFrame.md ├── DisplayHelpTextThisFrame.md ├── DisplayHud.md ├── DisplayLoadingThisFrameWithScriptSprites.md ├── DisplayNonMinigameHelpMessages.md ├── DisplayNthOnscreenCounterWithString.md ├── DisplayOnscreenTimerWithString.md ├── DisplayRadar.md ├── DisplaySniperScopeThisFrame.md ├── DisplayText.md ├── DisplayTextSubstring.md ├── DisplayTextWith2Numbers.md ├── DisplayTextWith3Numbers.md ├── DisplayTextWithBlipName.md ├── DisplayTextWithFloat.md ├── DisplayTextWithLiteralString.md ├── DisplayTextWithLiteralSubstring.md ├── DisplayTextWithNumber.md ├── DisplayTextWithString.md ├── DisplayTextWithStringAndInt.md ├── DisplayTextWithSubstringGivenHashKey.md ├── DisplayTextWithTwoLiteralStrings.md ├── DisplayTextWithTwoStrings.md ├── DisplayTextWithTwoSubstringsGivenHashKeys.md ├── DoesBlipExist.md ├── DoesTextLabelExist.md ├── DoesThisMinigameScriptAllowNonMinigameHelpMessages.md ├── DontDisplayLoadingOnFadeThisFrame.md ├── DrawCurvedWindowNotext.md ├── DrawCurvedWindowText.md ├── DrawWindowText.md ├── FlashBlip.md ├── FlashBlipAlt.md ├── FlashRadar.md ├── FlashRoute.md ├── FreezeOnscreenTimer.md ├── GetBlipAlpha.md ├── GetBlipColour.md ├── GetBlipCoords.md ├── GetBlipInfoIdCarIndex.md ├── GetBlipInfoIdDisplay.md ├── GetBlipInfoIdObjectIndex.md ├── GetBlipInfoIdPedIndex.md ├── GetBlipInfoIdPickupIndex.md ├── GetBlipInfoIdPosition.md ├── GetBlipInfoIdRotation.md ├── GetBlipInfoIdType.md ├── GetBlipSprite.md ├── GetCorrectedColour.md ├── GetFilterSaveSetting.md ├── GetFirstBlipInfoId.md ├── GetFirstNCharactersOfLiteralString.md ├── GetFirstNCharactersOfString.md ├── GetFrontendDesignValue.md ├── GetHelpMessageBoxSize.md ├── GetHudColour.md ├── GetLengthOfLiteralString.md ├── GetLengthOfStringWithThisHashKey.md ├── GetLengthOfStringWithThisTextLabel.md ├── GetLengthOfStringWithThisTextLabelInsNum.md ├── GetMenuItemAccepted.md ├── GetMenuItemSelected.md ├── GetMenuPosition.md ├── GetNextBlipInfoId.md ├── GetNthIntegerInString.md ├── GetNumberLines.md ├── GetNumberLinesWithLiteralStrings.md ├── GetNumberLinesWithSubstrings.md ├── GetRouteSize.md ├── GetSimpleBlipId.md ├── GetStringFromHashKey.md ├── GetStringFromString.md ├── GetStringFromTextFile.md ├── GetStringWidthWithTextAndInt.md ├── GetWidthOfSubstringGivenTextLabel.md ├── HasAdditionalTextLoaded.md ├── HasThisAdditionalTextLoaded.md ├── HideHelpTextThisFrame.md ├── HideHudAndRadarThisFrame.md ├── HighlightMenuItem.md ├── IsBlipShortRange.md ├── IsFontLoaded.md ├── IsHelpMessageBeingDisplayed.md ├── IsHudPreferenceSwitchedOn.md ├── IsHudReticuleComplex.md ├── IsMessageBeingDisplayed.md ├── IsPauseMenuActive.md ├── IsReplaySaving.md ├── IsStreamingAdditionalText.md ├── IsStreamingThisAdditionalText.md ├── IsThisHelpMessageBeingDisplayed.md ├── IsThisHelpMessageWithNumberBeingDisplayed.md ├── IsThisHelpMessageWithStringBeingDisplayed.md ├── IsThisPrintBeingDisplayed.md ├── LoadAdditionalText.md ├── LoadSettings.md ├── LoadTextFont.md ├── LockPlayerSettingsGenreChange.md ├── LoopRaceTrack.md ├── Print.md ├── PrintBig.md ├── PrintBigQ.md ├── PrintHelp.md ├── PrintHelpForever.md ├── PrintHelpForeverWithNumber.md ├── PrintHelpForeverWithString.md ├── PrintHelpForeverWithStringNoSound.md ├── PrintHelpForeverWithTwoNumbers.md ├── PrintHelpOverFrontend.md ├── PrintHelpWithNumber.md ├── PrintHelpWithString.md ├── PrintHelpWithStringNoSound.md ├── PrintHelpWithTwoNumbers.md ├── PrintNow.md ├── PrintStringInString.md ├── PrintStringInStringNow.md ├── PrintStringWithLiteralString.md ├── PrintStringWithLiteralStringNow.md ├── PrintStringWithSubstringGivenHashKeyNow.md ├── PrintStringWithTwoLiteralStrings.md ├── PrintStringWithTwoLiteralStringsNow.md ├── PrintWith2Numbers.md ├── PrintWith2NumbersBig.md ├── PrintWith2NumbersNow.md ├── PrintWith3Numbers.md ├── PrintWith3NumbersNow.md ├── PrintWith4Numbers.md ├── PrintWith4NumbersNow.md ├── PrintWith5Numbers.md ├── PrintWith5NumbersNow.md ├── PrintWith6Numbers.md ├── PrintWith6NumbersNow.md ├── PrintWithNumber.md ├── PrintWithNumberBig.md ├── PrintWithNumberNow.md ├── RemoveBlip.md ├── RemoveBlipAndClearIndex.md ├── RenderLoadingClock.md ├── RenderRaceTrack.md ├── RenderRadiohudSpriteInLobby.md ├── RenderRadiohudSpriteInMobilePhone.md ├── RequestAdditionalText.md ├── SaveSettings.md ├── SetAreaName.md ├── SetBlipAsFriendly.md ├── SetBlipAsShortRange.md ├── SetBlipCoordinates.md ├── SetBlipMarkerLongDistance.md ├── SetClearHelpInMissionCleanup.md ├── SetFilterSaveSetting.md ├── SetGpsRemainsWhenTargetReachedFlag.md ├── SetGpsTestIn3dFlag.md ├── SetHelpMessageBoxSize.md ├── SetHelpMessageBoxSizeF.md ├── SetHideWeaponIcon.md ├── SetMenuColumn.md ├── SetMenuColumnOrientation.md ├── SetMenuColumnWidth.md ├── SetMenuItemWith2Numbers.md ├── SetMenuItemWithNumber.md ├── SetMessageFormatting.md ├── SetMissionPassedCash.md ├── SetMultiplayerBrief.md ├── SetMultiplayerHudCash.md ├── SetMultiplayerHudTime.md ├── SetOnscreenCounterFlashWhenFirstDisplayed.md ├── SetPlayerIconColour.md ├── SetRadarAsInteriorThisFrame.md ├── SetRadarScale.md ├── SetRadarZoom.md ├── SetRoute.md ├── SetSelectedMenuItem.md ├── SetTextBackground.md ├── SetTextCentre.md ├── SetTextCentreWrapx.md ├── SetTextColour.md ├── SetTextDrawBeforeFade.md ├── SetTextDropshadow.md ├── SetTextEdge.md ├── SetTextFont.md ├── SetTextJustify.md ├── SetTextLineDisplay.md ├── SetTextLineHeightMult.md ├── SetTextProportional.md ├── SetTextRenderId.md ├── SetTextRightJustify.md ├── SetTextScale.md ├── SetTextToUseTextFileColours.md ├── SetTextUseUnderscore.md ├── SetTextViewportId.md ├── SetTextWrap.md ├── SetTimerBeepCountdownTime.md ├── SetWidescreenFormat.md ├── ShowBlipOnAltimeter.md ├── StartGpsRaceTrack.md ├── SwitchOffWaypoint.md ├── TurnOffRadiohudInLobby.md ├── TurnOnRadiohudInLobby.md ├── UnloadTextFont.md ├── UsePreviousFontSettings.md └── desktop.ini ├── MISC ├── Absf.md ├── Absi.md ├── Acos.md ├── ActivateCheat.md ├── ActivateNetworkSettingsMenu.md ├── ActivateReplayMenu.md ├── ActivateSaveMenu.md ├── AddHospitalRestart.md ├── AddPoliceRestart.md ├── AddStringToNewsScrollbar.md ├── AddStuntJump.md ├── AllowOneTimeOnlyCommandsToRun.md ├── AllowStuntJumpsToTrigger.md ├── AllowThisScriptToBePaused.md ├── AreCreditsFinished.md ├── AsciiIntToString.md ├── Asin.md ├── Atan.md ├── Atan2.md ├── AttachParachuteModelToPlayer.md ├── CanStartMissionPassedTune.md ├── CancelOverrideRestart.md ├── CheatHappenedRecently.md ├── ClearAngledAreaOfCars.md ├── ClearArea.md ├── ClearAreaOfCars.md ├── ClearAreaOfChars.md ├── ClearAreaOfCops.md ├── ClearAreaOfObjects.md ├── ClearBit.md ├── ClearNewsScrollbar.md ├── ClearUpTripSkip.md ├── CompareString.md ├── DeactivateNetworkSettingsMenu.md ├── DidSaveCompleteSuccessfully.md ├── DoAutoSave.md ├── EnableSaveHouse.md ├── EnableXboxScreenSaver.md ├── FailKillFrenzy.md ├── FireSingleBullet.md ├── FlushAllOutOfDateRadarBlipsFromMissionCleanupList.md ├── ForcePopulationInit.md ├── ForceWeather.md ├── ForceWeatherNow.md ├── ForceWind.md ├── GenerateRandomFloat.md ├── GenerateRandomFloatInRange.md ├── GenerateRandomInt.md ├── GenerateRandomIntInRange.md ├── GetAngleBetween2dVectors.md ├── GetBitsInRange.md ├── GetCurrentEpisode.md ├── GetCurrentLanguage.md ├── GetCurrentStackSize.md ├── GetCurrentWeather.md ├── GetCurrentWeatherFull.md ├── GetDistanceBetweenCoords2d.md ├── GetDistanceBetweenCoords3d.md ├── GetEpisodeName.md ├── GetFrameTime.md ├── GetGameTimer.md ├── GetGroundZFor3dCoord.md ├── GetHashKey.md ├── GetHeadingFromVector2d.md ├── GetInteriorHeading.md ├── GetIsAutosaveOff.md ├── GetIsDisplayingsavemessage.md ├── GetLineHeight.md ├── GetMissionFlag.md ├── GetModelDimensions.md ├── GetOffsetFromInteriorInWorldCoords.md ├── GetOverrideNoSprintingOnPhoneInMultiplayer.md ├── GetProfileSetting.md ├── GetStringWidth.md ├── GetStringWidthWithNumber.md ├── GetStringWidthWithString.md ├── GetWidthOfLiteralString.md ├── ImproveLowPerformanceMissionPerFrameFlag.md ├── IsAreaOccupied.md ├── IsAussieVersion.md ├── IsAutoSaveInProgress.md ├── IsBitSet.md ├── IsBulletInArea.md ├── IsBulletInBox.md ├── IsEpisodeAvailable.md ├── IsEpisodicDiscBuild.md ├── IsFrontendFading.md ├── IsGermanVersion.md ├── IsInteriorScene.md ├── IsJapaneseVersion.md ├── IsLiveVersion.md ├── IsMemoryCardInUse.md ├── IsMinigameInProgress.md ├── IsPcVersion.md ├── IsPointObscuredByAMissionEntity.md ├── IsProjectileInArea.md ├── IsReplaySystemActive.md ├── IsReplaySystemSaving.md ├── IsSniperBulletInArea.md ├── IsSniperInverted.md ├── IsStringNull.md ├── IsThisAMinigameScript.md ├── IsXbox360Version.md ├── LimitAngle.md ├── ObfuscateString.md ├── OverrideFreezeFlags.md ├── OverrideNextRestart.md ├── PauseGame.md ├── PickRandomWeather.md ├── PopulateNow.md ├── ProcessMissionDeletionList.md ├── ReadKillFrenzyStatus.md ├── RegisterSaveHouse.md ├── ReleaseWeather.md ├── SecuromSpotCheck1.md ├── SecuromSpotCheck2.md ├── SecuromSpotCheck3.md ├── SecuromSpotCheck4.md ├── SetBit.md ├── SetBitsInRange.md ├── SetClearManifolds.md ├── SetCreditsToRenderBeforeFade.md ├── SetDefaultGlobalInstancePriority.md ├── SetExtraHospitalRestartPoint.md ├── SetExtraPoliceStationRestartPoint.md ├── SetFadeInAfterLoad.md ├── SetFakeWantedCircle.md ├── SetFakeWantedLevel.md ├── SetGlobalInstancePriority.md ├── SetGravityOff.md ├── SetKillstreak.md ├── SetMessagesWaiting.md ├── SetMinigameInProgress.md ├── SetMissionFlag.md ├── SetOverrideNoSprintingOnPhoneInMultiplayer.md ├── SetPhoneHudItem.md ├── SetPhysCcdHandlesRotation.md ├── SetPlayerControlOnInMissionCleanup.md ├── SetRandomSeed.md ├── SetSleepModeActive.md ├── SetThisScriptCanRemoveBlipsCreatedByAnyScript.md ├── SetTimeScale.md ├── SetUpTripSkip.md ├── SetUpTripSkipAfterMission.md ├── SetUpTripSkipForSpecificVehicle.md ├── SetUpTripSkipForVehicleFinishedByScript.md ├── SetUpTripSkipToBeFinishedByScript.md ├── SpotCheck5.md ├── SpotCheck6.md ├── SpotCheck7.md ├── SpotCheck8.md ├── StartCredits.md ├── StartKillFrenzy.md ├── StopCredits.md ├── StringDifference.md ├── StringString.md ├── StringToInt.md ├── SuppressFadeInAfterDeathArrest.md ├── Tan.md ├── TerminateAllScriptsForNetworkGame.md ├── TerminateAllScriptsWithThisName.md ├── ThisScriptIsSafeForNetworkGame.md ├── ThisScriptShouldBeSaved.md ├── UnobfuscateString.md ├── UnpauseGame.md └── desktop.ini ├── NETWORK ├── ActivateDamageTrackerOnNetworkId.md ├── AddNetworkRestart.md ├── CalculateChecksum.md ├── CanRegisterMissionEntities.md ├── CanRegisterMissionObject.md ├── CanRegisterMissionPed.md ├── CanRegisterMissionVehicle.md ├── ClanIsPending.md ├── ClearScriptArrayFromScratchpad.md ├── DisplayPlayerIcons.md ├── DisplayPlayerNames.md ├── DoesGameCodeWantToLeaveNetworkSession.md ├── DoesObjectExistWithNetworkId.md ├── DoesPedExistWithNetworkId.md ├── DoesPlayerHaveControlOfNetworkId.md ├── DoesVehicleExistWithNetworkId.md ├── FindNetworkKillerOfPlayer.md ├── FindNetworkRestartPoint.md ├── GetCameraFromNetworkId.md ├── GetCellphoneRanked.md ├── GetDestroyerOfNetworkId.md ├── GetEpisodeIndexFromSummons.md ├── GetFilterMenuOn.md ├── GetGfwlHasSafeHouse.md ├── GetGfwlIsReturningToSinglePlayer.md ├── GetHostId.md ├── GetHostMatchOn.md ├── GetKillTrackingResults.md ├── GetLastTimeNetworkIdDamaged.md ├── GetLcpdCopScore.md ├── GetLcpdCriminalScore.md ├── GetLocalGamerlevelFromProfilesettings.md ├── GetNetworkIdFromObject.md ├── GetNetworkIdFromPed.md ├── GetNetworkIdFromVehicle.md ├── GetNetworkJoinFail.md ├── GetNetworkPlayerVip.md ├── GetNetworkTimer.md ├── GetNumKillsForRankPoints.md ├── GetObjectFromNetworkId.md ├── GetOnlineLan.md ├── GetOnlineScore.md ├── GetPedFromNetworkId.md ├── GetPlayerLcpdScore.md ├── GetPlayerRankLevelDuringMp.md ├── GetReturnToFilterMenu.md ├── GetSafeLocalRestartCoords.md ├── GetServerId.md ├── GetStartFromFilterMenu.md ├── GetTeamColour.md ├── GetTeamRgbColour.md ├── GetVehicleFromNetworkId.md ├── HasControlOfNetworkId.md ├── HasNetIdBeenCloned.md ├── HasNetworkPlayerLeftGame.md ├── HasPlayerCollectedPickup.md ├── HowLongHasNetworkPlayerBeenDeadFor.md ├── IsCharOnPlayerMachine.md ├── IsDamageTrackerActiveOnNetworkId.md ├── IsInMpTutorial.md ├── IsInSpectatorMode.md ├── IsLcpdDataValid.md ├── IsNetworkConnected.md ├── IsNetworkGamePending.md ├── IsNetworkGameRunning.md ├── IsNetworkPlayerActive.md ├── IsNetworkPlayerVisible.md ├── IsNetworkSession.md ├── IsObjectOnPlayerMachine.md ├── IsObjectReassignmentInProgress.md ├── IsOurPlayerHigherPriorityForCarGeneration.md ├── IsPartyMode.md ├── IsSphereVisibleToAnotherMachine.md ├── IsThisMachineTheServer.md ├── IsVehicleOnPlayerMachine.md ├── LaunchLocalPlayerInNetworkGame.md ├── LcpdFirstTime.md ├── LcpdHasBeenConfigured.md ├── LocalPlayerIsReadyToStartPlaying.md ├── NetworkAcceptInvite.md ├── NetworkAdvertiseSession.md ├── NetworkAllPartyMembersPresent.md ├── NetworkAmIBlockedByPlayer.md ├── NetworkAmIMutedByPlayer.md ├── NetworkChangeExtendedGameConfig.md ├── NetworkChangeGameMode.md ├── NetworkChangeGameModePending.md ├── NetworkChangeGameModeSucceeded.md ├── NetworkCheckInviteArrival.md ├── NetworkClearInviteArrival.md ├── NetworkClearSummons.md ├── NetworkDidInviteFriend.md ├── NetworkDisplayHostGamerCard.md ├── NetworkEndSession.md ├── NetworkEndSessionPending.md ├── NetworkExpandTo32Players.md ├── NetworkFindGame.md ├── NetworkFindGamePending.md ├── NetworkFinishExtendedSearch.md ├── NetworkGetFindResult.md ├── NetworkGetFriendCount.md ├── NetworkGetFriendName.md ├── NetworkGetFriendlyFireOption.md ├── NetworkGetGameMode.md ├── NetworkGetHealthReticuleOption.md ├── NetworkGetHostAverageRank.md ├── NetworkGetHostLatency.md ├── NetworkGetHostMatchProgress.md ├── NetworkGetHostName.md ├── NetworkGetHostServerName.md ├── NetworkGetLanSession.md ├── NetworkGetMaxPrivateSlots.md ├── NetworkGetMaxSlots.md ├── NetworkGetMetPlayerName.md ├── NetworkGetNextTextChat.md ├── NetworkGetNumOpenPublicSlots.md ├── NetworkGetNumPartyMembers.md ├── NetworkGetNumPlayersMet.md ├── NetworkGetNumUnacceptedInvites.md ├── NetworkGetNumUnfilledReservations.md ├── NetworkGetNumberOfGames.md ├── NetworkGetPlayerIdOfNextTextChat.md ├── NetworkGetRendezvousHostPlayerId.md ├── NetworkGetServerName.md ├── NetworkGetTeamOption.md ├── NetworkGetUnacceptedInviteEpisode.md ├── NetworkGetUnacceptedInviteGameMode.md ├── NetworkGetUnacceptedInviterName.md ├── NetworkHasStrictNat.md ├── NetworkHaveAcceptedInvite.md ├── NetworkHaveOnlinePrivileges.md ├── NetworkHaveSummons.md ├── NetworkHostGameCnc.md ├── NetworkHostGameE1.md ├── NetworkHostGamePending.md ├── NetworkHostGameSucceeded.md ├── NetworkHostRendezvousE1.md ├── NetworkInviteFriend.md ├── NetworkIsBeingKicked.md ├── NetworkIsCommonEpisode.md ├── NetworkIsDataModded.md ├── NetworkIsFindResultUpdated.md ├── NetworkIsFindResultValid.md ├── NetworkIsFriendInSameTitle.md ├── NetworkIsFriendOnline.md ├── NetworkIsGameRanked.md ├── NetworkIsInviteeOnline.md ├── NetworkIsLinkConnected.md ├── NetworkIsNetworkAvailable.md ├── NetworkIsOperationPending.md ├── NetworkIsPlayerBlockedByMe.md ├── NetworkIsPlayerMutedByMe.md ├── NetworkIsPlayerTalking.md ├── NetworkIsPlayerTyping.md ├── NetworkIsRendezvous.md ├── NetworkIsRendezvousHost.md ├── NetworkIsRockstartSessionIdValid.md ├── NetworkIsSessionAdvertise.md ├── NetworkIsSessionInvitable.md ├── NetworkIsSessionStarted.md ├── NetworkIsTvt.md ├── NetworkJoinGame.md ├── NetworkJoinGameCnc.md ├── NetworkJoinGamePending.md ├── NetworkJoinGameSucceeded.md ├── NetworkJoinSummons.md ├── NetworkKickPlayer.md ├── NetworkLeaveGame.md ├── NetworkLeaveGamePending.md ├── NetworkLimitTo16Players.md ├── NetworkPlayerHasCommPrivs.md ├── NetworkPlayerHasDiedRecently.md ├── NetworkPlayerHasHeadset.md ├── NetworkPlayerHasKeyboard.md ├── NetworkRestoreGameConfig.md ├── NetworkResultMatchesSearchCriteria.md ├── NetworkReturnToRendezvous.md ├── NetworkReturnToRendezvousPending.md ├── NetworkReturnToRendezvousSucceeded.md ├── NetworkSendTextChat.md ├── NetworkSetFriendlyFireOption.md ├── NetworkSetHealthReticuleOption.md ├── NetworkSetLanSession.md ├── NetworkSetLocalPlayerCanTalk.md ├── NetworkSetLocalPlayerIsTyping.md ├── NetworkSetMatchProgress.md ├── NetworkSetPlayerMuted.md ├── NetworkSetScriptLobbyState.md ├── NetworkSetServerName.md ├── NetworkSetSessionInvitable.md ├── NetworkSetTalkerFocus.md ├── NetworkSetTalkerProximity.md ├── NetworkSetTeamOnlyChat.md ├── NetworkSetTextChatRecipients.md ├── NetworkShowFriendProfileUi.md ├── NetworkShowMetPlayerFeedbackUi.md ├── NetworkShowMetPlayerProfileUi.md ├── NetworkShowPlayerFeedbackUi.md ├── NetworkShowPlayerProfileUi.md ├── NetworkStartExtendedSearch.md ├── NetworkStartSession.md ├── NetworkStartSessionPending.md ├── NetworkStartSessionSucceeded.md ├── NetworkStoreGameConfig.md ├── NetworkStoreSinglePlayerGame.md ├── NetworkStringVerifyPending.md ├── NetworkStringVerifySucceeded.md ├── NetworkVerifyUserString.md ├── ObfuscateInt.md ├── ObfuscateIntArray.md ├── PlayerWantsToJoinNetworkGame.md ├── ReadLobbyPreference.md ├── RegisterClientBroadcastVariables.md ├── RegisterHostBroadcastVariables.md ├── RegisterKillInMultiplayerGame.md ├── RegisterMod.md ├── RegisterModelForRankPoints.md ├── RemoveAllNetworkRestartPoints.md ├── RequestControlOfNetworkId.md ├── ReserveNetworkMissionObjects.md ├── ReserveNetworkMissionObjectsForHost.md ├── ReserveNetworkMissionPeds.md ├── ReserveNetworkMissionPedsForHost.md ├── ReserveNetworkMissionVehicles.md ├── ReserveNetworkMissionVehiclesForHost.md ├── RestoreScriptArrayFromScratchpad.md ├── RestoreScriptValuesForNetworkGame.md ├── ResurrectNetworkPlayer.md ├── SaveScriptArrayInScratchpad.md ├── SendClientBroadcastVariablesNow.md ├── SendHostBroadcastVariablesNow.md ├── SetCarExistsOnAllMachines.md ├── SetCarStopCloning.md ├── SetCellphoneRanked.md ├── SetDisplayPlayerNameAndIcon.md ├── SetFilterMenuOn.md ├── SetGfwlHasSafeHouse.md ├── SetGfwlIsReturningToSinglePlayer.md ├── SetHostMatchOn.md ├── SetIgnoreServerUpdate.md ├── SetIkDisabledForNetworkPlayer.md ├── SetInMpTutorial.md ├── SetInSpectatorMode.md ├── SetInvincibilityTimerDuration.md ├── SetLcpdCopScore.md ├── SetLcpdCriminalScore.md ├── SetMsgForLoadingScreen.md ├── SetNetworkIdCanMigrate.md ├── SetNetworkIdExistsOnAllMachines.md ├── SetNetworkIdStopCloning.md ├── SetNetworkIdStopCloningForEnemies.md ├── SetNetworkJoinFail.md ├── SetNetworkPedUsingParachute.md ├── SetNetworkPlayerAsVip.md ├── SetNetworkVehicleRespotTimer.md ├── SetNetworkVisibility.md ├── SetObjectExistsOnAllMachines.md ├── SetObjectStopCloning.md ├── SetOnlineLan.md ├── SetOnlineScore.md ├── SetPedExistsOnAllMachines.md ├── SetPedStopCloning.md ├── SetPlayerAsDamagedPlayer.md ├── SetReturnToFilterMenu.md ├── SetRichPresence.md ├── SetRichPresenceTemplatefilter.md ├── SetRichPresenceTemplatelobby.md ├── SetRichPresenceTemplatemp1.md ├── SetRichPresenceTemplatemp2.md ├── SetRichPresenceTemplatemp3.md ├── SetRichPresenceTemplatemp4.md ├── SetRichPresenceTemplatemp5.md ├── SetRichPresenceTemplatemp6.md ├── SetRichPresenceTemplateparty.md ├── SetRichPresenceTemplatesp1.md ├── SetRichPresenceTemplatesp2.md ├── SetServerId.md ├── SetStartFromFilterMenu.md ├── SetSyncWeatherAndGameTime.md ├── SetTeamColour.md ├── SetThisMachineRunningServerScript.md ├── ShutdownAndLaunchNetworkGame.md ├── ShutdownAndLaunchSinglePlayerGame.md ├── StartKillTracking.md ├── StopKillTracking.md ├── StopSyncingScriptAnimations.md ├── StoreDamageTrackerForNetworkPlayer.md ├── StoreScriptValuesForNetworkGame.md ├── TeleportNetworkPlayer.md ├── TellNetPlayerToStartPlaying.md ├── UnobfuscateInt.md ├── UnobfuscateIntArray.md ├── UpdatePlayerLcpdScore.md ├── UsePlayerColourInsteadOfTeamColour.md ├── WriteLobbyPreference.md └── desktop.ini ├── OBJECT ├── AddObjectToInteriorRoomByKey.md ├── AddObjectToInteriorRoomByName.md ├── AddPickupToInteriorRoomByKey.md ├── AddPickupToInteriorRoomByName.md ├── AllowMultipleDrivebyPickups.md ├── AnchorObject.md ├── ApplyForceToObject.md ├── AttachObjectToCar.md ├── AttachObjectToCarPhysically.md ├── AttachObjectToObject.md ├── AttachObjectToObjectPhysically.md ├── AttachObjectToPed.md ├── AttachObjectToPedPhysically.md ├── ClearObjectLastDamageEntity.md ├── ClearRoomForObject.md ├── ConnectLods.md ├── CountPickupsOfType.md ├── CreateMoneyPickup.md ├── CreateObject.md ├── CreateObjectNoOffset.md ├── CreatePickup.md ├── CreatePickupRotate.md ├── CreatePickupWithAmmo.md ├── CreateTemporaryRadarBlipsForPickupsInArea.md ├── DeleteObject.md ├── DetachObject.md ├── DetachObjectNoCollide.md ├── DisableLocalPlayerPickups.md ├── DoesObjectExist.md ├── DoesObjectHavePhysics.md ├── DoesObjectHaveThisModel.md ├── DoesObjectOfTypeExistAtCoords.md ├── DoesPickupExist.md ├── DontRemoveObject.md ├── EnableDisabledAttractorsOnObject.md ├── FindNearestCollectableBinBags.md ├── FindNearestEntitiesWithSpecialAttribute.md ├── FreezeObjectPosition.md ├── FreezeObjectPositionAndDontLoadCollision.md ├── FreezePositionOfClosestObjectOfType.md ├── GetCarObjectIsAttachedTo.md ├── GetClosestStealableObject.md ├── GetDoorState.md ├── GetFragmentDamageHealthOfClosestObjectOfType.md ├── GetInteriorAtCoords.md ├── GetLevelDesignCoordsForObject.md ├── GetObjectAnimCurrentTime.md ├── GetObjectAnimTotalTime.md ├── GetObjectCoordinates.md ├── GetObjectFragmentDamageHealth.md ├── GetObjectHeading.md ├── GetObjectHealth.md ├── GetObjectMass.md ├── GetObjectModel.md ├── GetObjectQuaternion.md ├── GetObjectRotationVelocity.md ├── GetObjectSpeed.md ├── GetObjectTurnMass.md ├── GetObjectVelocity.md ├── GetOffsetFromObjectInWorldCoords.md ├── GetPedObjectIsAttachedTo.md ├── GetPickupCoordinates.md ├── GetRoomKeyFromObject.md ├── GetRoomKeyFromPickup.md ├── GetRopeHeightForObject.md ├── GetSafePickupCoords.md ├── GetStateOfClosestDoorOfType.md ├── GrabEntityOnRopeForObject.md ├── GrabNearbyObjectWithSpecialAttribute.md ├── HasClosestObjectOfTypeBeenDamagedByCar.md ├── HasClosestObjectOfTypeBeenDamagedByChar.md ├── HasFragmentRootOfClosestObjectOfTypeBeenDamaged.md ├── HasObjectBeenDamaged.md ├── HasObjectBeenDamagedByCar.md ├── HasObjectBeenDamagedByChar.md ├── HasObjectBeenPhotographed.md ├── HasObjectBeenUprooted.md ├── HasObjectCollidedWithAnything.md ├── HasObjectFragmentRootBeenDamaged.md ├── HasPickupBeenCollected.md ├── IsAnyPickupAtCoords.md ├── IsClosestObjectOfTypeSmashedOrDamaged.md ├── IsMoneyPickupAtCoords.md ├── IsNonFragObjectSmashed.md ├── IsObjectAttached.md ├── IsObjectInAngledArea2d.md ├── IsObjectInAngledArea3d.md ├── IsObjectInArea2d.md ├── IsObjectInArea3d.md ├── IsObjectInWater.md ├── IsObjectOnScreen.md ├── IsObjectPlayingAnim.md ├── IsObjectStatic.md ├── IsObjectTouchingObject.md ├── IsObjectUpright.md ├── LocateObject2d.md ├── LocateObject3d.md ├── LookAtNearbyEntityWithSpecialAttribute.md ├── MakeObjectTargettable.md ├── MarkObjectAsNoLongerNeeded.md ├── PickupsPassTime.md ├── PlaceObjectRelativeToCar.md ├── PlayObjectAnim.md ├── PlayerIsNearFirstPigeon.md ├── ReleaseEntityFromRopeForObject.md ├── RemoveAllPickupsOfType.md ├── RemovePickup.md ├── RemoveProjtexFromObject.md ├── RemoveTemporaryRadarBlipsForPickups.md ├── RenderWeaponPickupsBigger.md ├── ResetArmourPickupNetworkRegenTime.md ├── ResetHealthPickupNetworkRegenTime.md ├── ResetMoneyPickupNetworkRegenTime.md ├── ResetWeaponPickupNetworkRegenTime.md ├── RotateObject.md ├── SetActivateObjectPhysicsAsSoonAsItIsUnfrozen.md ├── SetAllPickupsOfTypeCollectableByCar.md ├── SetAlwaysDisplayWeaponPickupMessage.md ├── SetArmourPickupNetworkRegenTime.md ├── SetCollectable1Total.md ├── SetDeadPedsDropWeapons.md ├── SetDoNotSpawnParkedCarsOnTop.md ├── SetDoorState.md ├── SetHeadingOfClosestObjectOfType.md ├── SetHealthPickupNetworkRegenTime.md ├── SetHotWeaponSwap.md ├── SetLoadCollisionForObjectFlag.md ├── SetMoneyPickupNetworkRegenTime.md ├── SetObjectAlpha.md ├── SetObjectAnimCurrentTime.md ├── SetObjectAnimPlayingFlag.md ├── SetObjectAnimSpeed.md ├── SetObjectAsStealable.md ├── SetObjectCcd.md ├── SetObjectCollision.md ├── SetObjectCoordinates.md ├── SetObjectDrawLast.md ├── SetObjectDynamic.md ├── SetObjectHeading.md ├── SetObjectHealth.md ├── SetObjectInitialRotationVelocity.md ├── SetObjectInitialVelocity.md ├── SetObjectInvincible.md ├── SetObjectLights.md ├── SetObjectOnlyDamagedByPlayer.md ├── SetObjectPhysicsParams.md ├── SetObjectProofs.md ├── SetObjectQuaternion.md ├── SetObjectRecordsCollisions.md ├── SetObjectRenderScorched.md ├── SetObjectRotation.md ├── SetObjectScale.md ├── SetObjectVisible.md ├── SetPickupCollectableByCar.md ├── SetPickupsFixCars.md ├── SetPlayerCanDropWeaponsInCar.md ├── SetPlayersDropMoneyInNetworkGame.md ├── SetRopeHeightForObject.md ├── SetStateOfClosestDoorOfType.md ├── SetSuppressHeadlightSwitch.md ├── SetUsesCollisionOfClosestObjectOfType.md ├── SetVisibilityOfClosestObjectOfType.md ├── SetVisibilityOfNearbyEntityWithSpecialAttribute.md ├── SetWeaponPickupNetworkRegenTime.md ├── SlideObject.md ├── SmashGlassOnObject.md ├── SwapNearestBuildingModel.md ├── SwitchArrowAboveBlippedPickups.md └── WinchCanPickObjectUp.md ├── PAD ├── ClearShakePlayerpadWhenControllerDisabled.md ├── GetAcceptButton.md ├── GetAsciiJustPressed.md ├── GetAsciiPressed.md ├── GetBufferedAscii.md ├── GetControlValue.md ├── GetKeyboardMoveInput.md ├── GetMotionControlPreference.md ├── GetMotionControlsEnabled.md ├── GetMotionSensorValues.md ├── GetMouseInput.md ├── GetMousePosition.md ├── GetMouseSensitivity.md ├── GetMouseWheel.md ├── GetPadOrientation.md ├── GetPadPitchRoll.md ├── GetPadState.md ├── GetPositionOfAnalogueSticks.md ├── GetTextInputActive.md ├── HasReloadedWithMotionControl.md ├── IsAutoAimingOn.md ├── IsButtonJustPressed.md ├── IsButtonPressed.md ├── IsControlJustPressed.md ├── IsControlPressed.md ├── IsGameKeyboardKeyJustPressed.md ├── IsGameKeyboardKeyPressed.md ├── IsGameKeyboardNavDownPressed.md ├── IsGameKeyboardNavLeftPressed.md ├── IsGameKeyboardNavRightPressed.md ├── IsGameKeyboardNavUpPressed.md ├── IsInCarFireButtonPressed.md ├── IsKeyboardKeyJustPressed.md ├── IsKeyboardKeyPressed.md ├── IsLookInverted.md ├── IsMouseButtonJustPressed.md ├── IsMouseButtonPressed.md ├── IsMouseUsingVerticalInversion.md ├── IsNumlockEnabled.md ├── IsPcUsingJoypad.md ├── IsUsingController.md ├── SetAllMotionControlPreferencesOnOff.md ├── SetTextInputActive.md ├── ShakePad.md ├── ShakePadInCutscene.md ├── ShakePlayerpadWhenControllerDisabled.md ├── UsingStandardControls.md └── desktop.ini ├── PATH ├── AddAreaToNetworkRestartNodeGroupMapping.md ├── AddGroupToNetworkRestartNodeGroupList.md ├── AddNavmeshRequiredRegion.md ├── AddSpawnBlockingArea.md ├── AddSpawnBlockingDisc.md ├── AreAllNavmeshRegionsLoaded.md ├── CalculateFurthestNetworkRestartNodes.md ├── CalculateTravelDistanceBetweenNodes.md ├── ClearNetworkRestartNodeGroupList.md ├── DefinePedGenerationConstraintArea.md ├── DestroyPedGenerationConstraintArea.md ├── FindStreetNameAtPosition.md ├── FlushAllPlayerRespawnCoords.md ├── FlushAllSpawnBlockingAreas.md ├── GenerateDirections.md ├── GetClosestCarNode.md ├── GetClosestCarNodeFavourDirection.md ├── GetClosestCarNodeWithHeading.md ├── GetClosestMajorCarNode.md ├── GetClosestNetworkRestartNode.md ├── GetClosestRoad.md ├── GetClosestStraightRoad.md ├── GetCoordinatesForNetworkRestartNode.md ├── GetFurthestNetworkRestartNode.md ├── GetNextClosestCarNode.md ├── GetNextClosestCarNodeFavourDirection.md ├── GetNextClosestCarNodeWithHeading.md ├── GetNextClosestCarNodeWithHeadingOnIsland.md ├── GetNthClosestCarNode.md ├── GetNthClosestCarNodeFavourDirection.md ├── GetNthClosestCarNodeWithHeading.md ├── GetNthClosestCarNodeWithHeadingOnIsland.md ├── GetNthClosestWaterNodeWithHeading.md ├── GetParkingNodeInArea.md ├── GetRandomCarNode.md ├── GetRandomCarNodeIncludeSwitchedOffNodes.md ├── GetRandomNetworkRestartNode.md ├── GetRandomNetworkRestartNodeExcludingGroup.md ├── GetRandomNetworkRestartNodeOfGroup.md ├── GetRandomNetworkRestartNodeUsingGroupList.md ├── GetRandomWaterNode.md ├── GetSafePositionForChar.md ├── GetSortedNetworkRestartNode.md ├── GetSortedNetworkRestartNodeExcludingGroup.md ├── GetSortedNetworkRestartNodeOfGroup.md ├── GetSortedNetworkRestartNodeUsingGroupList.md ├── GetSpawnCoordinatesForCarNode.md ├── HaveRequestedPathNodesBeenLoaded.md ├── LoadAllPathNodes.md ├── LoadPathNodesInArea.md ├── MarkRoadNodeAsDontWander.md ├── RegisterPlayerRespawnCoords.md ├── ReleasePathNodes.md ├── RemoveNavmeshRequiredRegion.md ├── ResetNetworkRestartNodeGroupMapping.md ├── SetIgnoreNoGpsFlag.md ├── SwitchPedPathsOff.md ├── SwitchPedPathsOn.md ├── SwitchPedRoadsBackToOriginal.md ├── SwitchRoadsBackToOriginal.md ├── SwitchRoadsOff.md ├── SwitchRoadsOn.md ├── UnmarkAllRoadNodesAsDontWander.md └── desktop.ini ├── PED ├── AddAdditionalPopulationModel.md ├── AddArmourToChar.md ├── AddCharDecisionMakerEventResponse.md ├── AddGroupDecisionMakerEventResponse.md ├── AddPedToMissionDeletionList.md ├── AddScenarioBlockingArea.md ├── AllowAutoConversationLookats.md ├── AllowGangRelationshipsToBeChangedByNextCommand.md ├── AllowReactionAnims.md ├── AllowScenarioPedsToBeReturnedByNextCommand.md ├── AllowTargetWhenInjured.md ├── AlwaysUseHeadOnHornAnimWhenDeadInCar.md ├── ApplyForceToPed.md ├── AreAnyCharsNearChar.md ├── AreEnemyPedsInArea.md ├── AttachPedToCar.md ├── AttachPedToCar2.md ├── AttachPedToCarPhysically.md ├── AttachPedToObject.md ├── AttachPedToObjectPhysically.md ├── AttachPedToWorldPhysically.md ├── BeginCharSearchCriteria.md ├── BlendFromNmWithAnim.md ├── BlendOutCharMoveAnims.md ├── BlockCharAmbientAnims.md ├── BlockCharGestureAnims.md ├── BlockCharHeadIk.md ├── BlockCharVisemeAnims.md ├── BlockCoweringInCover.md ├── BlockPedWeaponSwitching.md ├── BlockPeekingInCover.md ├── CanCharSeeDeadChar.md ├── CanCreateRandomChar.md ├── CheckNmFeedback.md ├── ClearAllCharProps.md ├── ClearAllCharRelationships.md ├── ClearCharLastDamageBone.md ├── ClearCharLastDamageEntity.md ├── ClearCharProp.md ├── ClearCharRelationship.md ├── ClearGroupDecisionMakerEventResponse.md ├── ClearPedNonCreationArea.md ├── ClearPedNonRemovalArea.md ├── ClearRelationship.md ├── ClearRoomForChar.md ├── ClearRoomForDummyChar.md ├── ClearScriptedConversionCentre.md ├── CopyAnimations.md ├── CopyCharDecisionMaker.md ├── CopyCombatDecisionMaker.md ├── CopyGroupCharDecisionMaker.md ├── CopyGroupCombatDecisionMaker.md ├── CopySharedCharDecisionMaker.md ├── CopySharedCombatDecisionMaker.md ├── CreateChar.md ├── CreateCharAsPassenger.md ├── CreateCharInsideCar.md ├── CreateDummyChar.md ├── CreateGroup.md ├── CreateNmMessage.md ├── CreateRandomChar.md ├── CreateRandomCharAsDriver.md ├── CreateRandomCharAsPassenger.md ├── CreateRandomFemaleChar.md ├── CreateRandomMaleChar.md ├── DamageChar.md ├── DamagePedBodyPart.md ├── DeleteChar.md ├── DeleteDummyChar.md ├── DetachPed.md ├── DetachPedFromWithinCar.md ├── DisablePlayerAutoVehicleExit.md ├── DoesCharExist.md ├── DoesDecisionMakerExist.md ├── DoesGroupExist.md ├── DontRemoveChar.md ├── DontSuppressAnyPedModels.md ├── DontSuppressPedModel.md ├── EnableAllPedHelmets.md ├── EnablePedHelmet.md ├── EndCharSearchCriteria.md ├── ExplodeCharHead.md ├── FirePedWeapon.md ├── FlushScenarioBlockingAreas.md ├── ForcePedPinnedDown.md ├── ForcePedToFleeWhilstDrivingVehicle.md ├── ForcePedToLoadCover.md ├── ForceRandomPedType.md ├── ForceSpawnScenarioPedsInArea.md ├── FreezeCharPosition.md ├── FreezeCharPositionAndDontLoadCollision.md ├── GetAnimGroupFromChar.md ├── GetCarCharIsUsing.md ├── GetCharAllowedToRunOnBoats.md ├── GetCharAnimBlendAmount.md ├── GetCharAnimCurrentTime.md ├── GetCharAnimEventTime.md ├── GetCharAnimIsEvent.md ├── GetCharAnimTotalTime.md ├── GetCharAreaVisible.md ├── GetCharArmour.md ├── GetCharCoordinates.md ├── GetCharDrawableVariation.md ├── GetCharExtractedDisplacement.md ├── GetCharExtractedVelocity.md ├── GetCharGravity.md ├── GetCharHeading.md ├── GetCharHealth.md ├── GetCharHeightAboveGround.md ├── GetCharHighestPriorityEvent.md ├── GetCharLastDamageBone.md ├── GetCharMaxMoveBlendRatio.md ├── GetCharMeleeActionFlag0.md ├── GetCharMeleeActionFlag1.md ├── GetCharMeleeActionFlag2.md ├── GetCharModel.md ├── GetCharMoney.md ├── GetCharMoveAnimSpeedMultiplier.md ├── GetCharMovementAnimsBlocked.md ├── GetCharPropIndex.md ├── GetCharReadyToBeExecuted.md ├── GetCharReadyToBeStunned.md ├── GetCharSpeed.md ├── GetCharSwimState.md ├── GetCharTextureVariation.md ├── GetCharVelocity.md ├── GetCharWalkAlongsideLeaderWhenAppropriate.md ├── GetCharWillCowerInsteadOfFleeing.md ├── GetCharWillTryToLeaveBoatAfterLeader.md ├── GetCharWillTryToLeaveWater.md ├── GetClosestChar.md ├── GetCreateRandomCops.md ├── GetCurrentBasicCopModel.md ├── GetCurrentCopModel.md ├── GetDamageToPedBodyPart.md ├── GetDeadCharCoordinates.md ├── GetDeadCharPickupCoords.md ├── GetGroupCharDucksWhenAimedAt.md ├── GetGroupFormation.md ├── GetGroupFormationSpacing.md ├── GetGroupLeader.md ├── GetGroupMember.md ├── GetGroupSize.md ├── GetInteriorFromChar.md ├── GetInteriorFromDummyChar.md ├── GetKeyForCharInRoom.md ├── GetKeyForDummyCharInRoom.md ├── GetModelPedIsHolding.md ├── GetNthGroupMember.md ├── GetNumberOfCharDrawableVariations.md ├── GetNumberOfCharTextureVariations.md ├── GetNumberOfFollowers.md ├── GetObjectPedIsHolding.md ├── GetOffsetFromCharInWorldCoords.md ├── GetPedBonePosition.md ├── GetPedGroupIndex.md ├── GetPedSteersAroundObjects.md ├── GetPedSteersAroundPeds.md ├── GetPedType.md ├── GetRandomCharInAreaOffsetNoSave.md ├── GivePedAmbientObject.md ├── GivePedFakeNetworkName.md ├── GivePedHelmet.md ├── GivePedHelmetWithOpts.md ├── GivePedPickupObject.md ├── HasCharAnimFinished.md ├── HasCharBeenArrested.md ├── HasCharBeenDamagedByCar.md ├── HasCharBeenDamagedByChar.md ├── HasCharBeenPhotographed.md ├── HasCharSpottedChar.md ├── HasCharSpottedCharInFront.md ├── IsAnyCharShootingInArea.md ├── IsCharDead.md ├── IsCharDucking.md ├── IsCharFacingChar.md ├── IsCharFatallyInjured.md ├── IsCharGesturing.md ├── IsCharGettingInToACar.md ├── IsCharHealthGreater.md ├── IsCharInAir.md ├── IsCharInAngledArea2d.md ├── IsCharInAngledArea3d.md ├── IsCharInAnyBoat.md ├── IsCharInAnyCar.md ├── IsCharInAnyHeli.md ├── IsCharInAnyPlane.md ├── IsCharInAnyPoliceVehicle.md ├── IsCharInAnyTrain.md ├── IsCharInArea2d.md ├── IsCharInArea3d.md ├── IsCharInAreaOnFoot2d.md ├── IsCharInCar.md ├── IsCharInFlyingVehicle.md ├── IsCharInMeleeCombat.md ├── IsCharInModel.md ├── IsCharInTaxi.md ├── IsCharInWater.md ├── IsCharInZone.md ├── IsCharInjured.md ├── IsCharMale.md ├── IsCharModel.md ├── IsCharOnAnyBike.md ├── IsCharOnFoot.md ├── IsCharOnScreen.md ├── IsCharPlayingAnim.md ├── IsCharRespondingToAnyEvent.md ├── IsCharRespondingToEvent.md ├── IsCharShooting.md ├── IsCharShootingInArea.md ├── IsCharSittingInAnyCar.md ├── IsCharSittingInCar.md ├── IsCharStopped.md ├── IsCharStuckUnderCar.md ├── IsCharSwimming.md ├── IsCharTouchingChar.md ├── IsCharTouchingObject.md ├── IsCharTouchingObjectOnFoot.md ├── IsCharTouchingVehicle.md ├── IsCharTryingToEnterALockedCar.md ├── IsCharUsingAnyScenario.md ├── IsCharUsingScenario.md ├── IsCharVisible.md ├── IsCharWaitingForWorldCollision.md ├── IsCopPedInArea3dNoSave.md ├── IsGroupLeader.md ├── IsGroupMember.md ├── IsPedAMissionPed.md ├── IsPedAttachedToAnyCar.md ├── IsPedAttachedToObject.md ├── IsPedBeingJacked.md ├── IsPedClimbing.md ├── IsPedDoingDriveby.md ├── IsPedFleeing.md ├── IsPedHoldingAnObject.md ├── IsPedInCombat.md ├── IsPedInCover.md ├── IsPedInGroup.md ├── IsPedJacking.md ├── IsPedLookingAtCar.md ├── IsPedLookingAtObject.md ├── IsPedLookingAtPed.md ├── IsPedPinnedDown.md ├── IsPedRagdoll.md ├── IsPedRetreating.md ├── IsPedsVehicleHot.md ├── IsPlayerBeingArrested.md ├── IsRelationshipSet.md ├── KnockPedOffBike.md ├── ListenToPlayerGroupCommands.md ├── LoadCharDecisionMaker.md ├── LoadCombatDecisionMaker.md ├── LocateCharAnyMeans2d.md ├── LocateCharAnyMeans3d.md ├── LocateCharAnyMeansCar2d.md ├── LocateCharAnyMeansCar3d.md ├── LocateCharAnyMeansChar2d.md ├── LocateCharAnyMeansChar3d.md ├── LocateCharAnyMeansObject2d.md ├── LocateCharAnyMeansObject3d.md ├── LocateCharInCar2d.md ├── LocateCharInCar3d.md ├── LocateCharInCarCar2d.md ├── LocateCharInCarCar3d.md ├── LocateCharInCarChar2d.md ├── LocateCharInCarChar3d.md ├── LocateCharInCarObject2d.md ├── LocateCharInCarObject3d.md ├── LocateCharOnFoot2d.md ├── LocateCharOnFoot3d.md ├── LocateCharOnFootCar2d.md ├── LocateCharOnFootCar3d.md ├── LocateCharOnFootChar2d.md ├── LocateCharOnFootChar3d.md ├── LocateCharOnFootObject2d.md ├── LocateCharOnFootObject3d.md ├── MarkCharAsNoLongerNeeded.md ├── MpGetAmountOfAnchorPoints.md ├── MpGetAmountOfVariationComponent.md ├── MpGetPreferenceValue.md ├── MpGetPropSetup.md ├── MpGetVariationSetup.md ├── MpSetPreferenceValue.md ├── RegisterHatedTargetsAroundPed.md ├── RegisterHatedTargetsInArea.md ├── RegisterTarget.md ├── RemoveAdditionalPopulationModel.md ├── RemoveAllInactiveGroupsFromCleanupList.md ├── RemoveCharDefensiveArea.md ├── RemoveCharElegantly.md ├── RemoveCharFromCarMaintainPosition.md ├── RemoveCharFromGroup.md ├── RemoveDecisionMaker.md ├── RemoveFakeNetworkNameFromPed.md ├── RemoveGroup.md ├── RemovePedHelmet.md ├── ResetVisiblePedDamage.md ├── ReviveInjuredPed.md ├── SearchCriteriaConsiderPedsWithFlagFalse.md ├── SearchCriteriaConsiderPedsWithFlagTrue.md ├── SearchCriteriaRejectPedsWithFlagFalse.md ├── SearchCriteriaRejectPedsWithFlagTrue.md ├── SendNmMessage.md ├── SetAdvancedBoolInDecisionMaker.md ├── SetAllowDummyConversions.md ├── SetAnimGroupForChar.md ├── SetBlockingOfNonTemporaryEvents.md ├── SetCanTargetCharWithoutLos.md ├── SetCharAccuracy.md ├── SetCharAllAnimsSpeed.md ├── SetCharAllowedToDuck.md ├── SetCharAllowedToRunOnBoats.md ├── SetCharAngledDefensiveArea.md ├── SetCharAnimBlendOutDelta.md ├── SetCharAnimCurrentTime.md ├── SetCharAnimPlayingFlag.md ├── SetCharAnimSpeed.md ├── SetCharAsEnemy.md ├── SetCharAsMissionChar.md ├── SetCharBleeding.md ├── SetCharBulletproofVest.md ├── SetCharCanBeKnockedOffBike.md ├── SetCharCanBeShotInVehicle.md ├── SetCharCanSmashGlass.md ├── SetCharCantBeDraggedOut.md ├── SetCharClimbAnimRate.md ├── SetCharCollision.md ├── SetCharComponentVariation.md ├── SetCharCoordinates.md ├── SetCharCoordinatesDontClearPlayerTasks.md ├── SetCharCoordinatesDontWarpGang.md ├── SetCharCoordinatesDontWarpGangNoOffset.md ├── SetCharCoordinatesNoOffset.md ├── SetCharDecisionMaker.md ├── SetCharDecisionMakerToDefault.md ├── SetCharDefaultComponentVariation.md ├── SetCharDefensiveAreaAttachedToCar.md ├── SetCharDefensiveAreaAttachedToPed.md ├── SetCharDesiredHeading.md ├── SetCharDiesInstantlyInWater.md ├── SetCharDrownsInSinkingVehicle.md ├── SetCharDrownsInWater.md ├── SetCharDruggedUp.md ├── SetCharDucking.md ├── SetCharDuckingTimed.md ├── SetCharFireDamageMultiplier.md ├── SetCharForceDieInCar.md ├── SetCharGestureGroup.md ├── SetCharGetOutUpsideDownCar.md ├── SetCharGravity.md ├── SetCharHeading.md ├── SetCharHealth.md ├── SetCharInCutscene.md ├── SetCharInvincible.md ├── SetCharIsTargetPriority.md ├── SetCharKeepTask.md ├── SetCharMaxHealth.md ├── SetCharMaxMoveBlendRatio.md ├── SetCharMaxTimeInWater.md ├── SetCharMaxTimeUnderwater.md ├── SetCharMeleeActionFlag0.md ├── SetCharMeleeActionFlag1.md ├── SetCharMeleeActionFlag2.md ├── SetCharMeleeMovementConstaintBox.md ├── SetCharMoney.md ├── SetCharMoveAnimSpeedMultiplier.md ├── SetCharMovementAnimsBlocked.md ├── SetCharNameDebug.md ├── SetCharNeverLeavesGroup.md ├── SetCharNeverTargetted.md ├── SetCharNotDamagedByRelationshipGroup.md ├── SetCharOnlyDamagedByPlayer.md ├── SetCharOnlyDamagedByRelationshipGroup.md ├── SetCharProofs.md ├── SetCharPropIndex.md ├── SetCharPropIndexTexture.md ├── SetCharProvideCoveringFire.md ├── SetCharRandomComponentVariation.md ├── SetCharReadyToBeExecuted.md ├── SetCharReadyToBeStunned.md ├── SetCharRelationship.md ├── SetCharRelationshipGroup.md ├── SetCharRotation.md ├── SetCharShootRate.md ├── SetCharSignalAfterKill.md ├── SetCharSphereDefensiveArea.md ├── SetCharStayInCarWhenJacked.md ├── SetCharSuffersCriticalHits.md ├── SetCharUsesDeafultAnimGroupWhenFleeing.md ├── SetCharUsesUpperbodyDamageAnimsOnly.md ├── SetCharVelocity.md ├── SetCharVisible.md ├── SetCharWalkAlongsideLeaderWhenAppropriate.md ├── SetCharWantedByPolice.md ├── SetCharWatchMelee.md ├── SetCharWillCowerInsteadOfFleeing.md ├── SetCharWillDoDrivebys.md ├── SetCharWillFlyThroughWindscreen.md ├── SetCharWillLeaveCarInCombat.md ├── SetCharWillMoveWhenInjured.md ├── SetCharWillOnlyFireWithClearLos.md ├── SetCharWillRemainOnBoatAfterMissionEnds.md ├── SetCharWillTryToLeaveBoatAfterLeader.md ├── SetCharWillTryToLeaveWater.md ├── SetCharWillUseCarsInCombat.md ├── SetCharWillUseCover.md ├── SetCombatDecisionMaker.md ├── SetCreateRandomCops.md ├── SetDeadCharCoordinates.md ├── SetDecisionMakerAttributeCanChangeTarget.md ├── SetDecisionMakerAttributeCaution.md ├── SetDecisionMakerAttributeFireRate.md ├── SetDecisionMakerAttributeLowHealth.md ├── SetDecisionMakerAttributeMovementStyle.md ├── SetDecisionMakerAttributeNavigationStyle.md ├── SetDecisionMakerAttributeRetreatingBehaviour.md ├── SetDecisionMakerAttributeSightRange.md ├── SetDecisionMakerAttributeStandingStyle.md ├── SetDecisionMakerAttributeTargetInjuredReaction.md ├── SetDecisionMakerAttributeTargetLossResponse.md ├── SetDecisionMakerAttributeTeamwork.md ├── SetDecisionMakerAttributeWeaponAccuracy.md ├── SetDefaultTargetScoringFunction.md ├── SetDisablePlayerShoveAnimation.md ├── SetDontActivateRagdollFromPlayerImpact.md ├── SetForcePlayerToEnterThroughDirectDoor.md ├── SetGroupCharDecisionMaker.md ├── SetGroupCharDucksWhenAimedAt.md ├── SetGroupCombatDecisionMaker.md ├── SetGroupFollowStatus.md ├── SetGroupFormation.md ├── SetGroupFormationSpacing.md ├── SetGroupLeader.md ├── SetGroupMember.md ├── SetGroupSeparationRange.md ├── SetHeadingLimitForAttachedPed.md ├── SetInformRespectedFriends.md ├── SetLoadCollisionForCharFlag.md ├── SetMoneyCarriedByAllNewPeds.md ├── SetMoneyCarriedByPedWithModel.md ├── SetNmAnimPose.md ├── SetNmMessageBool.md ├── SetNmMessageFloat.md ├── SetNmMessageInstanceIndex.md ├── SetNmMessageInt.md ├── SetNmMessageString.md ├── SetNmMessageVec3.md ├── SetPedAllowMissionOnlyDrivebyUse.md ├── SetPedAlpha.md ├── SetPedComponentsToNetworkPlayersettingsModel.md ├── SetPedDensityMultiplier.md ├── SetPedDiesWhenInjured.md ├── SetPedDontDoEvasiveDives.md ├── SetPedDontUseVehicleSpecificAnims.md ├── SetPedEnableLegIk.md ├── SetPedFallOffBikesWhenShot.md ├── SetPedForceFlyThroughWindscreen.md ├── SetPedForceVisualiseHeadDamageFromBullets.md ├── SetPedGeneratesDeadBodyEvents.md ├── SetPedHeedsTheEveryoneIgnorePlayerFlag.md ├── SetPedHeliPilotRespectsMinimummHeight.md ├── SetPedHelmetTextureIndex.md ├── SetPedInstantBlendsWeaponAnims.md ├── SetPedMotionBlur.md ├── SetPedNonCreationArea.md ├── SetPedNonRemovalArea.md ├── SetPedSkipsComplexCoverCollisionChecks.md ├── SetPedSteersAroundObjects.md ├── SetPedSteersAroundPeds.md ├── SetPedWindyClothingScale.md ├── SetPedWithBrainCanBeConvertedToDummyPed.md ├── SetPedWontAttackPlayerWithoutWantedLevel.md ├── SetPlayerSettingsGenre.md ├── SetRelationship.md ├── SetRoomForCharByKey.md ├── SetRoomForCharByName.md ├── SetRoomForDummyCharByKey.md ├── SetRoomForDummyCharByName.md ├── SetRotationForAttachedPed.md ├── SetScenarioPedDensityMultiplier.md ├── SetScriptedAnimSeatOffset.md ├── SetScriptedConversionCentre.md ├── SetSenseRange.md ├── SetSpecificPassengerIndexToUseInGroups.md ├── SetSwimSpeed.md ├── StopPedDoingFallOffTestsWhenShot.md ├── StopPedWeaponFiringWhenDropped.md ├── StoreCarCharIsInNoSave.md ├── SuppressPedModel.md ├── SwitchPedToAnimated.md ├── SwitchPedToRagdoll.md ├── SwitchPedToRagdollWithFall.md ├── ToggleCharDucking.md ├── UnlockRagdoll.md ├── UnsetCharMeleeMovementConstaintBox.md ├── UpdatePedPhysicalAttachmentPosition.md ├── WarpCharFromCarToCar.md ├── WarpCharFromCarToCoord.md ├── WarpCharIntoCar.md ├── WarpCharIntoCarAsPassenger.md ├── WasPedKilledByHeadshot.md ├── WasPedSkeletonUpdated.md └── desktop.ini ├── PLAYER ├── AddScore.md ├── AllowLockonToFriendlyPlayers.md ├── AllowLockonToRandomPeds.md ├── AllowPlayerToCarryNonMissionObjects.md ├── AlterWantedLevel.md ├── AlterWantedLevelNoDrop.md ├── ApplyWantedLevelChangeNow.md ├── AwardAchievement.md ├── BlockStatsMenuActions.md ├── CanPlayerStartMission.md ├── ChangePlayerModel.md ├── ChangePlayerPhoneModel.md ├── ChangePlayerPhoneModelOffsets.md ├── ClearPlayerHasDamagedAtLeastOnePed.md ├── ClearPlayerHasDamagedAtLeastOneVehicle.md ├── ClearWantedLevel.md ├── ConvertIntToPlayerindex.md ├── CreatePlayer.md ├── DeletePlayer.md ├── DisablePlayerLockon.md ├── DisablePlayerSprint.md ├── DisablePlayerVehicleEntry.md ├── DoWeaponStuffAtStartOf2pGame.md ├── DontDispatchCopsForPlayer.md ├── FakeDeatharrest.md ├── ForceAirDragMultForPlayersCar.md ├── ForceInteriorLightingForPlayer.md ├── ForceNetPlayerInvisible.md ├── GetLeftPlayerCashToReachLevel.md ├── GetLocalPlayerMpCash.md ├── GetLocalPlayerWeaponStat.md ├── GetMaxWantedLevel.md ├── GetNeededPlayerCashForLevel.md ├── GetNoLawVehiclesDestroyedByLocalPlayer.md ├── GetNoOfPlayersInTeam.md ├── GetNumOfModelsKilledByPlayer.md ├── GetNumberOfPlayers.md ├── GetPlayerChar.md ├── GetPlayerColour.md ├── GetPlayerGroup.md ├── GetPlayerId.md ├── GetPlayerIdForThisPed.md ├── GetPlayerMaxArmour.md ├── GetPlayerMaxHealth.md ├── GetPlayerName.md ├── GetPlayerRgbColour.md ├── GetPlayerTeam.md ├── GetPlayerWantedLevelIncrement.md ├── GetPlayersLastCarNoSave.md ├── GetPlayersettingsModelChoice.md ├── GetRemoteControlledCar.md ├── GetTimeSinceLastArrest.md ├── GetTimeSinceLastDeath.md ├── GetTimeSincePlayerDroveAgainstTraffic.md ├── GetTimeSincePlayerDroveOnPavement.md ├── GetTimeSincePlayerHitBuilding.md ├── GetTimeSincePlayerHitCar.md ├── GetTimeSincePlayerHitObject.md ├── GetTimeSincePlayerHitPed.md ├── GetTimeSincePlayerRanLight.md ├── GetTrainPlayerWouldEnter.md ├── GetVehiclePlayerWouldEnter.md ├── GivePlayerHelmet.md ├── GivePlayerRagdollControl.md ├── GiveRemoteControlledModelToPlayer.md ├── HasAchievementBeenPassed.md ├── HasDeatharrestExecuted.md ├── HasGamerChangedNetworkModelSettings.md ├── HasPlayerDamagedAtLeastOnePed.md ├── HasPlayerDamagedAtLeastOneVehicle.md ├── HasPlayerRankBeenUpgraded.md ├── IncreasePlayerMaxArmour.md ├── IncreasePlayerMaxHealth.md ├── Is2playerGameGoingOn.md ├── IsAttachedPlayerHeadingAchieved.md ├── IsInLanMode.md ├── IsInPlayerSettingsMenu.md ├── IsPlayerClimbing.md ├── IsPlayerControlOn.md ├── IsPlayerDead.md ├── IsPlayerFreeAimingAtChar.md ├── IsPlayerFreeForAmbientTask.md ├── IsPlayerInInfoZone.md ├── IsPlayerInRemoteMode.md ├── IsPlayerInShortcutTaxi.md ├── IsPlayerLoggingInNp.md ├── IsPlayerOnline.md ├── IsPlayerOnlineGamespy.md ├── IsPlayerOnlineNp.md ├── IsPlayerPerformingStoppie.md ├── IsPlayerPerformingWheelie.md ├── IsPlayerPlaying.md ├── IsPlayerPressingHorn.md ├── IsPlayerReadyForCutscene.md ├── IsPlayerScriptControlOn.md ├── IsPlayerSignedInLocally.md ├── IsPlayerTargettingAnything.md ├── IsPlayerTargettingChar.md ├── IsPlayerTargettingObject.md ├── IsPlayerVehicleEntryDisabled.md ├── IsScoreGreater.md ├── IsSystemUiShowing.md ├── IsThisPedAPlayer.md ├── IsWantedLevelGreater.md ├── LimitTwoPlayerDistance.md ├── MaintainFlashingStarAfterOffence.md ├── MakePlayerFireProof.md ├── MakePlayerGangDisappear.md ├── MakePlayerGangReappear.md ├── MakePlayerSafeForCutscene.md ├── MakeRoomInPlayerGangForMissionPeds.md ├── PlayerHasChar.md ├── PlayerHasFlashingStarAfterOffence.md ├── PlayerHasFlashingStarsAboutToDrop.md ├── PlayerHasGreyedOutStars.md ├── PlayerIsPissedOff.md ├── ReleaseTwoPlayerDistance.md ├── RemovePlayerHelmet.md ├── RemoveRcBuggy.md ├── ResetAchievementsAward.md ├── ResetLocalPlayerWeaponStat.md ├── ResetNoLawVehiclesDestroyedByLocalPlayer.md ├── ResetNumOfModelsKilledByPlayer.md ├── SetAllRandomPedsFlee.md ├── SetDrawPlayerComponent.md ├── SetEveryoneIgnorePlayer.md ├── SetFreeHealthCare.md ├── SetHeadingForAttachedPlayer.md ├── SetIgnoreLowPriorityShockingEvents.md ├── SetMaxWantedLevel.md ├── SetPlayerAsCop.md ├── SetPlayerCanBeHassledByGangs.md ├── SetPlayerCanDoDriveBy.md ├── SetPlayerCanUseCover.md ├── SetPlayerColour.md ├── SetPlayerControl.md ├── SetPlayerControlAdvanced.md ├── SetPlayerControlForAmbientScript.md ├── SetPlayerControlForNetwork.md ├── SetPlayerControlForTextChat.md ├── SetPlayerDisableCrouch.md ├── SetPlayerDisableJump.md ├── SetPlayerFastReload.md ├── SetPlayerForcedAim.md ├── SetPlayerGroupRecruitment.md ├── SetPlayerGroupToFollowAlways.md ├── SetPlayerGroupToFollowNever.md ├── SetPlayerInvincible.md ├── SetPlayerKeepsWeaponsWhenRespawned.md ├── SetPlayerMayOnlyEnterThisVehicle.md ├── SetPlayerMoodNormal.md ├── SetPlayerMoodPissedOff.md ├── SetPlayerMpModifier.md ├── SetPlayerNeverGetsTired.md ├── SetPlayerPlayerTargetting.md ├── SetPlayerTeam.md ├── SetPlayersCanBeInSeparateCars.md ├── SetPlayersettingsModelVariationsChoice.md ├── SetPoliceIgnorePlayer.md ├── SetPoliceRadarBlips.md ├── SetScriptLimitToGangSize.md ├── SetUseLegIk.md ├── SetWantedMultiplier.md ├── ShowSigninUi.md ├── StartFiringAmnesty.md ├── StoreScore.md ├── StoreWantedLevel.md ├── TakeRemoteControlOfCar.md ├── UseDetonator.md ├── WhatWillPlayerPickup.md └── desktop.ini ├── SCRIPT ├── DestroyThread.md ├── DoesScriptExist.md ├── GetIdOfThisThread.md ├── GetNumberOfInstancesOfStreamedScript.md ├── HasScriptLoaded.md ├── IsThreadActive.md ├── MarkScriptAsNoLongerNeeded.md ├── RequestScript.md ├── TerminateThisScript.md └── desktop.ini ├── STATS ├── AwardPlayerMissionRespect.md ├── CanTheStatHaveString.md ├── ConvertMetresToFeet.md ├── ConvertMetresToFeetInt.md ├── DecrementFloatStat.md ├── DecrementIntStat.md ├── FindMaxNumberOfGroupMembers.md ├── GetFloatStat.md ├── GetGamerNetworkScore.md ├── GetIntStat.md ├── GetProgressPercentage.md ├── GetStatFrontendDisplayType.md ├── GetStatFrontendVisibility.md ├── GetTotalNumberOfStats.md ├── IncrementFloatStat.md ├── IncrementFloatStatNoMessage.md ├── IncrementIntStat.md ├── IncrementIntStatNoMessage.md ├── PlaystatsCheat.md ├── PlaystatsFloat.md ├── PlaystatsInt.md ├── PlaystatsIntFloat.md ├── PlaystatsIntInt.md ├── PlaystatsMissionCancelled.md ├── PlaystatsMissionFailed.md ├── PlaystatsMissionPassed.md ├── PlaystatsMissionStarted.md ├── RegisterBestPosition.md ├── RegisterFloatStat.md ├── RegisterIntStat.md ├── RegisterMissionPassed.md ├── RegisterMultiplayerGameWin.md ├── RegisterNetworkBestGameScores.md ├── RegisterOddjobMissionPassed.md ├── RegisterStringForFrontendStat.md ├── RegisterTrackNumber.md ├── SetFloatStat.md ├── SetIntStat.md ├── SetMissionRespectTotal.md ├── SetPlayerIsInStadium.md ├── SetStatFrontendAlwaysVisible.md ├── SetStatFrontendDisplayType.md ├── SetStatFrontendNeverVisible.md ├── SetStatFrontendVisibility.md ├── SetStatFrontendVisibleAfterIncremented.md ├── SetTotalNumberOfMissions.md ├── ShowUpdateStats.md ├── UpdateNetworkRelativeScore.md ├── UpdateNetworkStatistics.md └── desktop.ini ├── STREAMING ├── ActivateInterior.md ├── AddNeededAtPosn.md ├── AllowGameToPauseForStreaming.md ├── AllowNetworkPopulationGroupCycling.md ├── AttachAnimsToModel.md ├── EnableSceneStreaming.md ├── FinishStreamingRequestList.md ├── GetNumStreamingRequests.md ├── GetPedModelFromIndex.md ├── GetVehicleModelFromIndex.md ├── HasCollisionForModelLoaded.md ├── HasModelLoaded.md ├── HaveAnimsLoaded.md ├── IsModelInCdimage.md ├── IsStreamingPriorityRequests.md ├── IsThisModelAPed.md ├── IsThisModelAVehicle.md ├── LoadAllObjectsNow.md ├── LoadScene.md ├── LoadSceneForRoomByKey.md ├── MarkModelAsNoLongerNeeded.md ├── PrioritizeStreamingRequest.md ├── RemoveAnims.md ├── RemoveIpl.md ├── RemoveIplDiscreetly.md ├── RequestAllSlodsInWorld.md ├── RequestAnims.md ├── RequestCollisionAtPosn.md ├── RequestCollisionForModel.md ├── RequestInteriorModels.md ├── RequestIpl.md ├── RequestModel.md ├── SetDitchPoliceModels.md ├── SetReducePedModelBudget.md ├── SetReduceVehicleModelBudget.md ├── SetStreamingRequestListTime.md ├── SimulateUpdateLoadScene.md ├── StartLoadScene.md ├── StartStreamingRequestList.md ├── SwitchStreaming.md ├── UpdateLoadScene.md └── desktop.ini ├── SYSTEM ├── Breakpoint.md ├── Ceil.md ├── ClearTextLabel.md ├── Cos.md ├── Exp.md ├── Floor.md ├── GetConsoleCommandToken.md ├── GetLatestConsoleCommand.md ├── GetNumConsoleCommandTokens.md ├── Pow.md ├── Printfloat.md ├── Printfloat2.md ├── Printint.md ├── Printint2.md ├── Printnl.md ├── Printstring.md ├── Printvector.md ├── ResetLatestConsoleCommand.md ├── Round.md ├── Settimera.md ├── Settimerb.md ├── Settimerc.md ├── ShiftLeft.md ├── ShiftRight.md ├── Sin.md ├── Sqrt.md ├── StartNewScript.md ├── StartNewScriptWithArgs.md ├── StartProfileTimer.md ├── StopProfileTimer.md ├── Timera.md ├── Timerb.md ├── Timerc.md ├── Timestep.md ├── Timestepunwarped.md ├── ToFloat.md ├── Vdist.md ├── Vdist2.md ├── Vmag.md ├── Vmag2.md ├── Wait.md ├── Waitunpaused.md ├── Waitunwarped.md └── desktop.ini ├── TASK ├── AddCoverBlockingArea.md ├── AddCoverPoint.md ├── AddFollowNavmeshToPhoneTask.md ├── AddPedQueue.md ├── AttachPedToShimmyEdge.md ├── BeginPedQueueMembershipList.md ├── CanPedShimmyInDirection.md ├── ChangeCharSitIdleAnim.md ├── ClearCharSecondaryTask.md ├── ClearCharTasks.md ├── ClearCharTasksImmediately.md ├── ClearEventPrecedence.md ├── ClearSequenceTask.md ├── CloseSequenceTask.md ├── DoesScenarioExistInArea.md ├── DropObject.md ├── EndPedQueueMembershipList.md ├── ExtendPatrolRoute.md ├── FlushCoverBlockingAreas.md ├── FlushPatrolRoute.md ├── GetMobilePhoneTaskSubTask.md ├── GetNavmeshRouteResult.md ├── GetPedAtHeadOfQueue.md ├── GetPedClimbState.md ├── GetPedPathMayDropFromHeight.md ├── GetPedPathMayUseClimbovers.md ├── GetPedPathMayUseLadders.md ├── GetPedPathWillAvoidDynamicObjects.md ├── GetScriptTaskStatus.md ├── GetSequenceProgress.md ├── GetSequenceProgressRecursive.md ├── GetSoundLevelAtCoords.md ├── HasOverridenSitIdleAnimFinished.md ├── IsCharGettingUp.md ├── IsCharSittingIdle.md ├── IsCharUsingMapAttractor.md ├── IsSittingObjectNear.md ├── ModifyCharMoveBlendRatio.md ├── ModifyCharMoveState.md ├── OpenSequenceTask.md ├── PedQueueConsiderPedsWithFlagFalse.md ├── PedQueueConsiderPedsWithFlagTrue.md ├── PedQueueRejectPedsWithFlagFalse.md ├── PedQueueRejectPedsWithFlagTrue.md ├── RemoveCoverPoint.md ├── RemovePedQueue.md ├── SetAlternativeHeadForPedQueue.md ├── SetDriveTaskCruiseSpeed.md ├── SetEventPrecedence.md ├── SetGunshotSenseRangeForRiot2.md ├── SetNextDesiredMoveState.md ├── SetPedPathMayDropFromHeight.md ├── SetPedPathMayUseClimbovers.md ├── SetPedPathMayUseLadders.md ├── SetPedPathWillAvoidDynamicObjects.md ├── SetPedQueueMembershipList.md ├── SetSequenceToRepeat.md ├── TaskAchieveHeading.md ├── TaskAimGunAtChar.md ├── TaskAimGunAtCoord.md ├── TaskCarDriveToCoord.md ├── TaskCarDriveToCoordNotAgainstTraffic.md ├── TaskCarDriveWander.md ├── TaskCarMission.md ├── TaskCarMissionCoorsTarget.md ├── TaskCarMissionCoorsTargetNotAgainstTraffic.md ├── TaskCarMissionNotAgainstTraffic.md ├── TaskCarMissionPedTarget.md ├── TaskCarMissionPedTargetNotAgainstTraffic.md ├── TaskCarTempAction.md ├── TaskCharSlideToCoord.md ├── TaskCharSlideToCoordAndPlayAnim.md ├── TaskCharSlideToCoordAndPlayAnimHdgRate.md ├── TaskCharSlideToCoordHdgRate.md ├── TaskChatWithChar.md ├── TaskClearLookAt.md ├── TaskClimb.md ├── TaskClimbLadder.md ├── TaskCombat.md ├── TaskCombatHatedTargetsAroundChar.md ├── TaskCombatHatedTargetsAroundCharTimed.md ├── TaskCombatHatedTargetsInArea.md ├── TaskCombatRoll.md ├── TaskCombatTimed.md ├── TaskCower.md ├── TaskDead.md ├── TaskDestroyCar.md ├── TaskDie.md ├── TaskDriveBy.md ├── TaskDrivePointRoute.md ├── TaskDrivePointRouteAdvanced.md ├── TaskDuck.md ├── TaskEnterCarAsDriver.md ├── TaskEnterCarAsPassenger.md ├── TaskEveryoneLeaveCar.md ├── TaskExtendRoute.md ├── TaskFallAndGetUp.md ├── TaskFleeCharAnyMeans.md ├── TaskFlushRoute.md ├── TaskFollowFootsteps.md ├── TaskFollowNavMeshAndSlideToCoord.md ├── TaskFollowNavMeshAndSlideToCoordHdgRate.md ├── TaskFollowNavMeshToCoord.md ├── TaskFollowNavMeshToCoordNoStop.md ├── TaskFollowPatrolRoute.md ├── TaskFollowPointRoute.md ├── TaskGetOffBoat.md ├── TaskGoStraightToCoord.md ├── TaskGoStraightToCoordRelativeToCar.md ├── TaskGoToChar.md ├── TaskGoToCoordAnyMeans.md ├── TaskGoToCoordWhileAiming.md ├── TaskGoToCoordWhileShooting.md ├── TaskGoToObject.md ├── TaskGotoCar.md ├── TaskGotoCharAiming.md ├── TaskGotoCharOffset.md ├── TaskGuardAngledDefensiveArea.md ├── TaskGuardAssignedDefensiveArea.md ├── TaskGuardCurrentPosition.md ├── TaskGuardSphereDefensiveArea.md ├── TaskHandsUp.md ├── TaskHeliMission.md ├── TaskJetpack.md ├── TaskJump.md ├── TaskLeaveAnyCar.md ├── TaskLeaveCar.md ├── TaskLeaveCarAndFlee.md ├── TaskLeaveCarDontCloseDoor.md ├── TaskLeaveCarImmediately.md ├── TaskLeaveCarInDirection.md ├── TaskLeaveGroup.md ├── TaskLookAtChar.md ├── TaskLookAtCoord.md ├── TaskLookAtObject.md ├── TaskLookAtVehicle.md ├── TaskMobileConversation.md ├── TaskOpenDriverDoor.md ├── TaskOpenPassengerDoor.md ├── TaskPause.md ├── TaskPerformSequence.md ├── TaskPerformSequenceFromProgress.md ├── TaskPerformSequenceLocally.md ├── TaskPickupAndCarryObject.md ├── TaskPlayAnim.md ├── TaskPlayAnimFacial.md ├── TaskPlayAnimNonInterruptable.md ├── TaskPlayAnimOnClone.md ├── TaskPlayAnimReadyToBeExecuted.md ├── TaskPlayAnimSecondary.md ├── TaskPlayAnimSecondaryInCar.md ├── TaskPlayAnimSecondaryNoInterrupt.md ├── TaskPlayAnimSecondaryUpperBody.md ├── TaskPlayAnimUpperBody.md ├── TaskPlayAnimWithAdvancedFlags.md ├── TaskPlayAnimWithFlags.md ├── TaskPlayAnimWithFlagsAndStartPhase.md ├── TaskPutCharDirectlyIntoCover.md ├── TaskSay.md ├── TaskSeekCoverFromPed.md ├── TaskSeekCoverFromPos.md ├── TaskSeekCoverToCoords.md ├── TaskSeekCoverToCoverPoint.md ├── TaskSeekCoverToObject.md ├── TaskSetCharDecisionMaker.md ├── TaskSetCombatDecisionMaker.md ├── TaskSetIgnoreWeaponRangeFlag.md ├── TaskShakeFist.md ├── TaskShimmy.md ├── TaskShimmyClimbUp.md ├── TaskShimmyInDirection.md ├── TaskShimmyLetGo.md ├── TaskShootAtChar.md ├── TaskShootAtCoord.md ├── TaskShuffleToNextCarSeat.md ├── TaskSitDown.md ├── TaskSitDownInstantly.md ├── TaskSitDownOnNearestObject.md ├── TaskSitDownOnObject.md ├── TaskSitDownOnSeat.md ├── TaskSitDownPlayAnim.md ├── TaskSmartFleeChar.md ├── TaskSmartFleeCharPreferringPavements.md ├── TaskSmartFleePoint.md ├── TaskSmartFleePointPreferringPavements.md ├── TaskSpaceShipGoToCoord.md ├── TaskStandGuard.md ├── TaskStandStill.md ├── TaskStartScenarioAtPosition.md ├── TaskStartScenarioInPlace.md ├── TaskSwapWeapon.md ├── TaskSwimToCoord.md ├── TaskTired.md ├── TaskToggleDuck.md ├── TaskTogglePedThreatScanner.md ├── TaskTurnCharToFaceChar.md ├── TaskTurnCharToFaceCoord.md ├── TaskUseMobilePhone.md ├── TaskUseMobilePhoneTimed.md ├── TaskUseNearestScenarioToPos.md ├── TaskUseNearestScenarioToPosWarp.md ├── TaskWanderStandard.md ├── TaskWarpCharIntoCarAsDriver.md ├── TaskWarpCharIntoCarAsPassenger.md └── desktop.ini ├── VEHICLE ├── AbortAllGarageActivity.md ├── ActivateHeliSpeedCheat.md ├── AddCarToMissionDeletionList.md ├── AddStuckCarCheck.md ├── AddStuckCarCheckWithWarp.md ├── AddUpsidedownCarCheck.md ├── AnchorBoat.md ├── ApplyForceToCar.md ├── AreTaxiLightsOn.md ├── AttachCarToCar.md ├── AttachCarToCarPhysically.md ├── AttachCarToObject.md ├── AttachCarToObjectPhysically.md ├── BreakCarDoor.md ├── BurstCarTyre.md ├── ChangeCarColour.md ├── ChangeGarageType.md ├── ChangePlaybackToUseAi.md ├── CheckStuckTimer.md ├── ClearCarLastDamageEntity.md ├── ClearRoomForCar.md ├── CloseAllCarDoors.md ├── CloseGarage.md ├── ControlCarDoor.md ├── CreateCar.md ├── CreateCarGenerator.md ├── CreateCarGeneratorWithPlate.md ├── CreateCarsOnGeneratorsInArea.md ├── CreateMissionTrain.md ├── CreateRandomCarForCarPark.md ├── DamageCar.md ├── DeleteAllTrains.md ├── DeleteCar.md ├── DeleteCarGenerator.md ├── DeleteMissionTrain.md ├── DeleteMissionTrains.md ├── DetachCar.md ├── DisableCarGenerators.md ├── DisableCarGeneratorsWithHeli.md ├── DisplayPlaybackRecordedCar.md ├── DoesCarHaveHydraulics.md ├── DoesCarHaveRoof.md ├── DoesCarHaveStuckCarCheck.md ├── DoesVehicleExist.md ├── DontSuppressAnyCarModels.md ├── DontSuppressCarModel.md ├── ExplodeCar.md ├── ExplodeCarInCutscene.md ├── ExplodeCarInCutsceneShakeAndBit.md ├── ExtinguishCarFire.md ├── FindPositionInRecording.md ├── FindTimePositionInRecording.md ├── FindTrainDirection.md ├── FixCar.md ├── FixCarTyre.md ├── ForceAllVehicleLightsOff.md ├── ForceCarLights.md ├── ForceGenerateParkedCarsTooCloseToOthers.md ├── ForceHighLod.md ├── ForceRandomCarModel.md ├── FreezeCarPosition.md ├── FreezeCarPositionAndDontLoadCollision.md ├── GetCarAnimCurrentTime.md ├── GetCarAnimTotalTime.md ├── GetCarBlockingCar.md ├── GetCarColours.md ├── GetCarCoordinates.md ├── GetCarDeformationAtPos.md ├── GetCarDoorLockStatus.md ├── GetCarForwardVector.md ├── GetCarForwardX.md ├── GetCarForwardY.md ├── GetCarHeading.md ├── GetCarHealth.md ├── GetCarLivery.md ├── GetCarMass.md ├── GetCarModel.md ├── GetCarModelValue.md ├── GetCarPitch.md ├── GetCarRoll.md ├── GetCarSirenHealth.md ├── GetCarSpeed.md ├── GetCarSpeedVector.md ├── GetCarUprightValue.md ├── GetCharInCarPassengerSeat.md ├── GetClosestCar.md ├── GetCurrentBasicPoliceCarModel.md ├── GetCurrentPlaybackNumberForCar.md ├── GetCurrentPoliceCarModel.md ├── GetCurrentStationForTrain.md ├── GetCurrentTaxiCarModel.md ├── GetDeadCarCoordinates.md ├── GetDisplayNameFromVehicleModel.md ├── GetDoorAngleRatio.md ├── GetDriverOfCar.md ├── GetEngineHealth.md ├── GetExtraCarColours.md ├── GetHeightOfVehicle.md ├── GetInteriorFromCar.md ├── GetKeyForCarInRoom.md ├── GetMaximumNumberOfPassengers.md ├── GetNearestCableCar.md ├── GetNextStationForTrain.md ├── GetNumCarColours.md ├── GetNumCarLiveries.md ├── GetNumberOfPassengers.md ├── GetOffsetFromCarGivenWorldCoords.md ├── GetOffsetFromCarInWorldCoords.md ├── GetOffsetsForAttachCarToCar.md ├── GetPetrolTankHealth.md ├── GetPlaneUndercarriagePosition.md ├── GetPositionOfCarRecordingAtTime.md ├── GetRandomCarBackBumperInSphere.md ├── GetRandomCarFrontBumperInSphereNoSave.md ├── GetRandomCarInSphere.md ├── GetRandomCarInSphereNoSave.md ├── GetRandomCarModelInMemory.md ├── GetRandomCarOfTypeInAngledAreaNoSave.md ├── GetRandomCarOfTypeInAreaNoSave.md ├── GetStationName.md ├── GetTimeTilNextStation.md ├── GetTotalDurationOfCarRecording.md ├── GetTrainCaboose.md ├── GetTrainCarriage.md ├── GetVehicleClass.md ├── GetVehicleComponentInfo.md ├── GetVehicleDirtLevel.md ├── GetVehicleEngineRevs.md ├── GetVehicleGear.md ├── GetVehicleQuaternion.md ├── HandVehicleControlBackToPlayer.md ├── HasCarBeenDamagedByCar.md ├── HasCarBeenDamagedByChar.md ├── HasCarBeenDroppedOff.md ├── HasCarBeenResprayed.md ├── HasCarRecordingBeenLoaded.md ├── HasCarStoppedBecauseOfLight.md ├── HasResprayHappened.md ├── IsBigVehicle.md ├── IsCarAMissionCar.md ├── IsCarAttached.md ├── IsCarDead.md ├── IsCarDoorDamaged.md ├── IsCarDoorFullyOpen.md ├── IsCarHealthGreater.md ├── IsCarInAirProper.md ├── IsCarInAngledArea2d.md ├── IsCarInAngledArea3d.md ├── IsCarInArea2d.md ├── IsCarInArea3d.md ├── IsCarInGarageArea.md ├── IsCarInWater.md ├── IsCarLowRider.md ├── IsCarModel.md ├── IsCarOnFire.md ├── IsCarOnScreen.md ├── IsCarPassengerSeatFree.md ├── IsCarPlayingAnim.md ├── IsCarSirenOn.md ├── IsCarStopped.md ├── IsCarStoppedAtTrafficLights.md ├── IsCarStoppedInArea2d.md ├── IsCarStreetRacer.md ├── IsCarStuck.md ├── IsCarStuckOnRoof.md ├── IsCarTouchingCar.md ├── IsCarTyreBurst.md ├── IsCarUpright.md ├── IsCarUpsidedown.md ├── IsCarWaitingForWorldCollision.md ├── IsCopVehicleInArea3dNoSave.md ├── IsEmergencyServicesVehicle.md ├── IsGarageClosed.md ├── IsGarageOpen.md ├── IsHeliPartBroken.md ├── IsNextStationAllowed.md ├── IsPayNSprayActive.md ├── IsPlaybackGoingOnForCar.md ├── IsRecordingGoingOnForCar.md ├── IsThisModelABike.md ├── IsThisModelABoat.md ├── IsThisModelACar.md ├── IsThisModelAHeli.md ├── IsThisModelAPlane.md ├── IsThisModelATrain.md ├── IsVehDriveable.md ├── IsVehStuck.md ├── IsVehWindowIntact.md ├── IsVehicleExtraTurnedOn.md ├── IsVehicleOnAllWheels.md ├── IsVehicleTouchingObject.md ├── LocateCar2d.md ├── LocateCar3d.md ├── LocateDeadCar3d.md ├── LockCarDoors.md ├── MarkCarAsConvoyCar.md ├── MarkCarAsNoLongerNeeded.md ├── MarkMissionTrainAsNoLongerNeeded.md ├── MarkMissionTrainsAsNoLongerNeeded.md ├── OpenCarDoor.md ├── OpenGarage.md ├── OverrideNumberOfParkedCars.md ├── PausePlaybackRecordedCar.md ├── PlaneStartsInAir.md ├── PlayCarAnim.md ├── PlayerIsInteractingWithGarage.md ├── PopCarBoot.md ├── RemoveCarRecording.md ├── RemoveCarWindow.md ├── RemoveCarsFromGeneratorsInArea.md ├── RemoveStuckCarCheck.md ├── RemoveUpsidedownCarCheck.md ├── RequestCarRecording.md ├── ResetCarWheels.md ├── ResetStuckTimer.md ├── SetAllCarGeneratorsBackToActive.md ├── SetAllCarsCanBeDamaged.md ├── SetAmbientPlanesSpeedMultiplier.md ├── SetBikeRiderWillPutFootDownWhenStopped.md ├── SetBlipThrottleRandomly.md ├── SetCanBurstCarTyres.md ├── SetCanResprayCar.md ├── SetCarAllowedToDrown.md ├── SetCarAlwaysCreateSkids.md ├── SetCarAnimCurrentTime.md ├── SetCarAnimSpeed.md ├── SetCarAsMissionCar.md ├── SetCarCanBeDamaged.md ├── SetCarCanBeVisiblyDamaged.md ├── SetCarCollision.md ├── SetCarColourCombination.md ├── SetCarCoordinates.md ├── SetCarCoordinatesNoOffset.md ├── SetCarDensityMultiplier.md ├── SetCarDistanceAheadMultiplier.md ├── SetCarDoorLatched.md ├── SetCarEngineOn.md ├── SetCarForwardSpeed.md ├── SetCarGeneratorsActiveInArea.md ├── SetCarHasBeenCreatedInInterior.md ├── SetCarHeading.md ├── SetCarHealth.md ├── SetCarInCutscene.md ├── SetCarLaneShift.md ├── SetCarLightMultiplier.md ├── SetCarLivery.md ├── SetCarNotDamagedByRelationshipGroup.md ├── SetCarOnGroundProperly.md ├── SetCarOnlyDamagedByPlayer.md ├── SetCarOnlyDamagedByRelationshipGroup.md ├── SetCarProofs.md ├── SetCarRandomRouteSeed.md ├── SetCarStayInFastLane.md ├── SetCarStayInSlowLane.md ├── SetCarStrong.md ├── SetCarTraction.md ├── SetCarVisible.md ├── SetCarWatertight.md ├── SetConvertibleRoof.md ├── SetEnableRcDetonate.md ├── SetEnableRcDetonateOnContact.md ├── SetEngineHealth.md ├── SetExtraCarColours.md ├── SetFreeResprays.md ├── SetFreebiesInVehicle.md ├── SetGangCar.md ├── SetGarageLeaveCameraAlone.md ├── SetHasBeenOwnedByPlayer.md ├── SetHasBeenOwnedForCarGenerator.md ├── SetHeliBladesFullSpeed.md ├── SetHeliForceEngineOn.md ├── SetHeliStabiliser.md ├── SetLoadCollisionForCarFlag.md ├── SetMissionTrainCoordinates.md ├── SetNeedsToBeHotwired.md ├── SetNoResprays.md ├── SetParkedCarDensityMultiplier.md ├── SetPetrolTankHealth.md ├── SetPetrolTankWeakpoint.md ├── SetPlaneThrottle.md ├── SetPlaneUndercarriageUp.md ├── SetPlaybackSpeed.md ├── SetPoliceFocusWillTrackCar.md ├── SetRailtrackResistanceMult.md ├── SetRandomCarDensityMultiplier.md ├── SetRecordingToPointNearestToCoors.md ├── SetRenderTrainAsDerailed.md ├── SetRocketLauncherFreebieInHeli.md ├── SetRoomForCarByKey.md ├── SetRoomForCarByName.md ├── SetTargetCarForMissionGarage.md ├── SetTaxiLights.md ├── SetTrainCruiseSpeed.md ├── SetTrainForcedToSlowDown.md ├── SetTrainIsStoppedAtStation.md ├── SetTrainSpeed.md ├── SetTrainStopsForStations.md ├── SetUpsidedownCarNotDamaged.md ├── SetVehAlarm.md ├── SetVehAlarmDuration.md ├── SetVehHasStrongAxles.md ├── SetVehHazardlights.md ├── SetVehIndicatorlights.md ├── SetVehInteriorlight.md ├── SetVehicleAlpha.md ├── SetVehicleAlwaysRender.md ├── SetVehicleCanBeTargetted.md ├── SetVehicleDeformationMult.md ├── SetVehicleDirtLevel.md ├── SetVehicleExplodesOnHighExplosionDamage.md ├── SetVehicleIsConsideredByPlayer.md ├── SetVehicleQuaternion.md ├── SetVehicleRenderScorched.md ├── SetVehicleSteerBias.md ├── ShutCarDoor.md ├── SkipInPlaybackRecordedCar.md ├── SkipTimeInPlaybackRecordedCar.md ├── SkipToEndAndStopPlaybackRecordedCar.md ├── SkipToNextAllowedStation.md ├── SmashCarWindow.md ├── SoundCarHorn.md ├── StartPlaybackRecordedCar.md ├── StartPlaybackRecordedCarLooped.md ├── StartPlaybackRecordedCarUsingAi.md ├── StartPlaybackRecordedCarWithOffset.md ├── StopCarBreaking.md ├── StopPlaybackRecordedCar.md ├── StopRecordingCar.md ├── StopVehicleAlwaysRender.md ├── SuppressCarModel.md ├── SwitchAmbientPlanes.md ├── SwitchCarGenerator.md ├── SwitchCarSiren.md ├── SwitchGarbageTrucks.md ├── SwitchMadDrivers.md ├── SwitchPoliceHelis.md ├── SwitchRandomBoats.md ├── SwitchRandomTrains.md ├── SynchAmbientPlanes.md ├── TakeCarOutOfParkedCarsBudget.md ├── TrainLeaveStation.md ├── TriggerVehAlarm.md ├── TurnCarToFaceCoord.md ├── TurnOffVehicleExtra.md ├── UnpausePlaybackRecordedCar.md ├── VehicleCanBeTargettedByHsMissile.md └── VehicleDoesProvideCover.md ├── WATER ├── GetWaterHeight.md ├── GetWaterHeightNoWaves.md ├── SynchRecordingWithWater.md └── desktop.ini ├── WEAPON ├── AddAmmoToChar.md ├── ClearCarLastWeaponDamage.md ├── ClearCharLastWeaponDamage.md ├── ClearObjectLastWeaponDamage.md ├── DisableStickyBombActiveSound.md ├── EnableMaxAmmoCap.md ├── ForceCharToDropWeapon.md ├── GetAmmoInCharWeapon.md ├── GetAmmoInClip.md ├── GetCharWeaponInSlot.md ├── GetCurrentCharWeapon.md ├── GetIsProjectileTypeInArea.md ├── GetIsStickyBombStuckToObject.md ├── GetIsStickyBombStuckToVehicle.md ├── GetMaxAmmo.md ├── GetMaxAmmoInClip.md ├── GetNumberOfActiveStickyBombsOwnedByPed.md ├── GetNumberOfStickyBombsStuckToObject.md ├── GetNumberOfStickyBombsStuckToVehicle.md ├── GetWeapontypeModel.md ├── GetWeapontypeSlot.md ├── GiveDelayedWeaponToChar.md ├── GiveWeaponToChar.md ├── HasCarBeenDamagedByWeapon.md ├── HasCharBeenDamagedByWeapon.md ├── HasCharGotWeapon.md ├── HasObjectBeenDamagedByWeapon.md ├── HideCharWeaponForScriptedCutscene.md ├── IsCharArmed.md ├── RemoveAllCharWeapons.md ├── RemoveWeaponFromChar.md ├── SelectWeaponsForVehicle.md ├── SetAmmoInClip.md ├── SetCharAmmo.md ├── SetCharCurrentWeaponVisible.md ├── SetCharDropsWeaponsWhenDead.md ├── SetCharWeaponSkill.md ├── SetCurrentCharWeapon.md ├── SetDeathWeaponsPersist.md ├── SetMinMaxPedAccuracy.md └── desktop.ini └── ZONE ├── ActivateScriptPopulationZone.md ├── 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