├── Networking.assets
├── CN.png
├── e-slow.gif
├── Figure_13.gif
├── CSF-Images.4.13.png
├── Microsoft-Office-365.png
├── image-20200623215735002.png
├── image-20200623215753306.png
├── image-20200623220050056.png
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├── image-20200626113259904.png
├── image-20200626145459240.png
├── image-20200625111613411-1593233219026.png
└── yn9gnMaPU-8h3ZeV4wX7ZnLCksH1kZXaaEo_QtGWlxIQ-1DKpTM1_z9hbyudKjsBHOmzhzvMc_v8uxbuxSPsJ69FWpDJRSxJj3m0weqIQUtKTqhhmA
├── Thread.assets
├── image-20200628125209890.png
├── image-20200628130034111.png
├── image-20200628130255794.png
├── image-20200628132052016.png
├── image-20200628132500027.png
└── image-20200628133924576.png
├── CloudComputing.assets
├── image-20200627143513778.png
└── image-20200627144308729.png
├── RaceCondition.assets
├── image-20200629155744723.png
├── image-20200629160702944.png
├── image-20200629162016751.png
├── image-20200629153013564-1593412086483.png
└── image-20200629154527507-1593412088182.png
├── CloudComputing.md
├── RaceCondition.md
├── Thread.md
└── LICENSE
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/CloudComputing.md:
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1 | # The Future of Computer Systems
2 |
3 | ## Trends
4 |
5 | 
6 |
7 | ### End-user
8 |
9 | - Desktop -> Laptop -> Tablet
10 | - Commoditised hardware
11 | - Online services
12 | - Desktop as a Service (DaaS)
13 |
14 | ### Impact on Development
15 |
16 | - Web first approach
17 | - Collaborative tools
18 | - Multiple platforms
19 |
20 | ## Service Model
21 |
22 | 
23 |
24 | ## Software as a Service (SaaS)
25 |
26 | - **Service**: Enterprise applications delivered through the browser
27 | - Everything from Email, Customer Relationship Management, Collaboration
28 | - Streamlines enterprise IT management
29 | - Vendor is responsible for maintaining the OS, runtimes, patches, backup, hardware
30 |
31 | - **Examples** include: Google Apps, Salesforce, Citrix GoToMeeting, Office 365, GitHub, GitLab
32 |
33 | 
34 |
35 | ## Infrastructure as a Service (IaaS)
36 |
37 | - **Service**: virtualized access to hardware instances
38 | - **Example**: Microsoft Azure/AWS EC2/Google cloud is one of the biggest examples
39 | - Various hardware specifications available
40 | - Both shared and dedicated instances
41 | - Dedicated instances provide a greater degree of security and predictability of performance
42 |
43 | - **Advantage**
44 | - Reduce hardware purchase and support costs
45 | - Allows rapid rescaling of resources
46 | - scale up efficiently on peak demand at a low cost
47 |
48 | - **Responsibility**
49 | - Have to install patches
50 | - keep OS to date
51 | - manage software and applications
52 |
53 | - **Security Issues**
54 | - Replication makes scaling easy but also can lead to replication of vulnerabilities
55 | - Old images not being updated
56 | - Poorly configured server instance replicated 100’s of times
57 | - Incorrect security settings leading to massive data loss
58 | - **Misconfiguration**
59 | - Amazon Simple Cloud Storage Service (S3)
60 | - Nothing inherently insecure about it, just far too easy to setup incorrectly
61 | - In 2013 Rapid7 survey 12,000 S3 buckets and found that 1 in 6 where left open to the public
62 | - AWS EC2
63 | - By default AWS instances will have some degree of insecurity
64 | - Globally accessible
65 | - Password based access
66 | - Publicly accessible metadata available at /latest/meta-data/
67 | - **Compromised Credential**
68 | - AWS Credential compromise is a growing problem
69 | - Never hard code your AWS credentials or store them in a git repository
70 | - Incurs financial cost
71 |
72 | ## Platform as a Service (PaaS)
73 |
74 | - Provides a framework for rapid development and deployment of applications
75 | - Potentially across multiple platforms
76 | - Select frameworks to add to application, then develop the application
77 | - No managing the installation or updating of the underlying frameworks
78 | - Generally provides **auto-scaling**
79 | - Often uses Git or Kubernetes to deploy applications
80 | - **Example**
81 | - Salesforce Heroku
82 | - AWS Elastic Beanstalk
83 | - Microsoft Azure,
84 | - RedHat OpenShift
85 | - Google App Engine
86 |
87 | ## Serverless - Function as a Service
88 |
89 | - Developer takes no interest in infrastructure or software stack, just the **functionality of the application**
90 | - Development is simplified, no low level handling of requests, functions are small pieces of code expected to run in milliseconds
91 | - **Content delivery**: Static content served via Content Delivery Network
92 | - **Example**: Alexa
93 | - Allows easy access to advanced APIs and functionality
94 | - Including Amazon Alexa
95 | - Using some configuration and single JavaScript function it is possible to implement an Alexa Skill which users can then interact with
96 | - All delivered without configuring a server or installing a software library
97 |
98 | - **Advantage**
99 | - Allows companies to focus on what differentiates them, which is their product/application, and not on infrastructure, which is largely commoditised anyway
100 |
101 | ## What does this mean for a System Administrator?
102 |
103 | - The role isn’t going to disappear anytime soon
104 | - But the skillset is changing
105 | - Configuration vs. Installation
106 | - Serverless may well dominate in the application development space, but it is not suited to long running or high performance tasks
107 | - Could see a shift away from PaaS to Serverless, but IaaS will always be around
108 | - Awareness of best practice, network configuration, security, and privacy will be paramount
109 |
110 |
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/RaceCondition.md:
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1 | [TOC]
2 |
3 | ## Race condition
4 |
5 | - Situations like this, where two or more processes are reading or writing some **shared data** and **the final result depends** on who runs precisely when, are called **race conditions**.
6 | - Debugging programs containing race conditions is no fun at all.
7 |
8 | - Example
9 | - 
10 | - **Setting**:
11 | - When a process wants to print a file, it enters the file name in a special spooler directory. Another process
12 | - the printer daemon, periodically checks to see if there are any files to be printed, and if there are, it prints them and then removes their names from the directory.
13 | - Process A reads in and stores the value, 7, in a local variable called next free slot.
14 | - Just then a clock interrupt occurs and the CPU decides that process A has run long enough, so it switches to process B.
15 | - Process B also reads in and also gets a 7.
16 | - It, too, stores it in its local variable next free slot. At this instant both processes think that the next available slot is 7.
17 | - Process B now continues to run. It stores the name of its file in slot 7 and updates in to be an 8.
18 | - Eventually, process A runs again, starting from the place it left off. It looks at next free slot, finds a 7 there, and writes its file name in slot 7, erasing the name that process B just put there.
19 | - Process B will never receive any output.
20 |
21 | ### Critical Regions
22 |
23 | - **Mutual exclusion**: if one process is using a shared variable or file, the other processes will be excluded from doing the same thing.
24 | - **Critical region**:
25 | - The part of the program where the shared memory is accessed is called the **critical region** or **critical section**.
26 | - If we could arrange matters such that no two processes were ever in their critical regions at the same time, we could avoid races.
27 | - **Assumptions**
28 | - No two processes may be simultaneously inside their critical regions.
29 | - No assumptions may be made about speeds or the number of CPUs.
30 | - No process running outside its critical region may block any process.
31 | - No process should have to wait forever to enter its critical region.
32 |
33 | 
34 |
35 | ### Disabling Interrupts
36 |
37 | - On a single-processor system, the simplest solution is to have each process **disable**
38 | **all interrupts** just after entering its critical region and re-enable them just before
39 | leaving it.
40 | - Once a process has disabled interrupts, it can examine and update the shared
41 | memory without fear that any other process will intervene.
42 |
43 | - **Problem**
44 | - Unwise to give user processes the power to turn off interrupts.
45 | - What if one of processes turn off interrupts, and never turned them on again?
46 | - If the system is a multiprocessor (with two or more CPUs) disabling interrupts affects only the CPU that executed the disable instruction.
47 | - The other ones will continue running and can access the shared memory.
48 | - **Conclusion**
49 | - Disabling interrupts often a useful technique within the operating system itself but is not appropriate as a general mutual exclusion mechanism for user processes.
50 | - In a multicore system disabling the interrupts of one CPU does not prevent other CPUs from interfering with operations the first CPU is performing.
51 |
52 | ### Lock Variables
53 |
54 | - When a process wants to enter its critical region, it first tests the lock.
55 |
56 | - If the lock is 0, the process sets it to 1 and enters the critical region.
57 | - If the lock is already 1, the process just waits until it becomes 0.
58 | - Thus, a 0 means that no process is in its critical region, and a 1 means that some
59 | process is in its critical region.
60 | - When a process wants to enter its critical region,
61 | it first tests the lock. If the lock is 0, the process sets it to 1 and enters the
62 | critical region. If the lock is already 1, the process just waits until it becomes 0.
63 | Thus, a 0 means that no process is in its critical region, and a 1 means that some
64 | process is in its critical region.
65 | - **Problem**
66 | - Suppose that one process reads the lock and sees that it is 0.
67 | - Before it can set the lock to 1, another process is scheduled, runs, and sets the lock to 1
68 | - When the first process runs again, it will also set the lock to 1, and two processes will be in their critical regions at the same time.
69 | - The race now occurs **if the second process modifies the lock just after the first process has finished its second check.**
70 |
71 | ### Strict Alternation
72 |
73 | 
74 |
75 | - In Fig. 2-23, the integer variable `turn`, initially 0, keeps track of whose turn it is to enter the critical region and examine or update the shared memory.
76 |
77 | - **Problem**
78 |
79 | - The faster process will loop until the slower process sets turn to 0.
80 | - taking turns is not a good idea when one of the processes is much slower than the other
81 | - This situation violates condition 3 set out above:
82 | - process 0 is being blocked by a process not in its critical region.
83 | - requires that the two processes strictly alternate in entering their critical regions
84 |
85 |
86 |
87 | ### Test and Set Lock (TSL)
88 |
89 | - It reads the contents of the memory word lock into register RX and then stores a nonzero value at the memory address lock.
90 | - The operations of reading the word and storing into it are guaranteed to be indivisible
91 | - The CPU executing the TSL instruction locks the memory bus to prohibit other CPUs from accessing memory until it is done.
92 | - We use a shared variable, `lock`, to coordinate access to shared memory.
93 | - When lock is 0, any process may set it to 1 using the TSL instruction and then read or write the shared memory.
94 | - When it is done, the process sets lock back to 0 using an ordinary move instruction.
95 |
96 | - Before entering its critical region, a process calls enter region, which does busy waiting until the lock is free;
97 | - then it acquires the lock and returns.
98 | - After leaving the critical region the process calls leave region, which stores a 0 in lock.
99 |
100 | 
101 |
102 | ### Busy Waiting
103 |
104 | - When a process wants to enter a critical section
105 | - it checks if the entry is allowed
106 | - If not, the process executes a loop, checking if it is allowed to enter a critical section
107 |
108 | - Continuously testing a variable until some value appears is called **busy waiting**.
109 |
110 | - It should usually be avoided, since it wastes CPU time.
111 | - A lock that uses busy waiting is called a **spin lock**.
112 |
113 | #### Priority Inversion Problem
114 |
115 | - Consider a computer with two processes,
116 | - H, with high priority, and
117 | - L, with low priority.
118 | - The scheduling rules are such that H is run whenever it is in ready state.
119 | - At a certain moment,
120 | - with L in its critical region, H becomes ready to run, H now begins busy waiting,
121 | - but since L is never scheduled while H is running, L never gets the chance to leave its critical region, so H loops forever.
122 | - This situation is sometimes referred to as the **priority inversion problem**.
123 |
124 | ### Blocking
125 |
126 | - `Sleep` is a system call that causes the caller to block
127 | - that is, be suspended until another process wakes it up.
128 | - The `wakeu`p call has one parameter, the process to be awakened.
129 |
130 | - Approach
131 | - Attempt to enter a critical section
132 | - If critical section available, enter it
133 | - If not, register interest in the critical section and block
134 | - When the critical section becomes available, the OS will unblock a process waiting for the critical section, if one exists
135 |
136 | - Using blocking constructs improves the CPU utilization
137 |
138 | ## Deadlock
139 |
140 | **Resources**
141 |
142 | - A major class of deadlocks involves resources to which some process has been granted exclusive access.
143 | - These resources include devices, data records, files, and so forth.
144 | - To make the discussion of deadlocks as general as possible, we will refer
145 | to the objects granted as **resources.**
146 |
147 | - **Deadlock**
148 | - A set of processes is deadlocked if each process in the set is waiting for an event that only another process in the set can cause
149 | - In other words, each member of the set of deadlocked processes is waiting for a resource that is owned by a deadlocked process.
150 | - This kind of deadlock is called a resource deadlock.
151 | - 
152 | - **Deadlock Modelling**
153 | - A directed arc from a process to a resource means that the process is currently
154 | blocked waiting for that resource.
155 | - A directed arc from a resource node (square) to a process node (circle) means that the resource has previously been requested by, granted to, and is currently held by that process.
156 | - A cycle in the graph means that there is a deadlock involving the processes and resources in
157 | the cycle (assuming that there is one resource of each kind).
158 | - **resource graphs** are a tool that lets us see if a given request/release sequence leads to deadlock.
159 |
160 | - **Strategies**
161 | - Just ignore the problem. Maybe if you ignore it, it will ignore you.
162 | 2. Detection and recovery. Let them occur, detect them, and take action.
163 | 3. Dynamic avoidance by careful resource allocation.
164 | 4. Prevention, by structurally negating one of the four conditions.
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/Thread.md:
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1 | [TOC]
2 |
3 | # Thread
4 |
5 | ## What is a thread?
6 |
7 | - **Process**
8 | - it is a way to group related resource together
9 | - address space containing program text and data
10 | - other resources(open files, child processes, pending alarms, signal handlers)
11 | - **Thread**
12 |
13 | - **Definition**: a sequential execution stream within the process.
14 |
15 | - **Threads** are the entities scheduled for execution on the CPU.
16 | - The CPU switches rapidly back and forth among the threads, providing the
17 | illusion that the threads are running in parallel, albeit on a slower CPU than the
18 | real one.
19 | - **Threads** are sometimes called lightweight processes.
20 | - Because threads have some of the properties of processes,
21 | - **Multithreading**
22 | - describe the situation of allowing multiple threads in the same process.
23 |
24 | ## What's shared between threads?
25 |
26 |
27 |
28 | - All threads have exactly the same **address space**, which means that they also share the same **global** **variables**.
29 | - In addition to sharing an address space, all the threads can share the same **set of open files**, **child processes**, **alarms**, and **signals**, an so on, as shown in Fig. 2-12
30 | - The ability for multiple threads of execution to share a set of resources so that they can work **together** closely to perform some task.
31 |
32 | - Each thread has its own **state**
33 | - `running`: A running thread currently has the CPU and is active.
34 | - `blocked`: a blocked thread is waiting for some event to unblock it.
35 | - `ready`: a ready thread is scheduled to run and will as soon as its turn comes up.
36 | - `terminated`
37 | - Each thread has its own **stack**
38 | - Each thread will generally call different procedures and thus have a different execution history. This is why each thread needs its own stack.
39 | -
40 |
41 | | Per-process Items | Per-thread items |
42 | | -------------------------- | ------------------------------------------- |
43 | | Address space | Program counter |
44 | | Global variables | Registers |
45 | | Open files | Stack(local variables, function call stack) |
46 | | Child processes | State |
47 | | Pending alarms | |
48 | | Signal and signal handlers | |
49 | | Accounting information | |
50 |
51 | - **Problem**
52 | - What happens if one thread closes a file while another one is still reading from it?
53 |
54 | ## Why do we need thread?
55 |
56 |
57 | - **Address Space sharing**
58 | - the ability for the parallel entities to share an address space and all of its data among themselves.
59 | - **Easy to create and destroy**
60 | - Threads are easier (i.e., faster) to create and destroy than processes.
61 | - because they are lighter weight than processes,
62 | - **Performance gain on I/O bound application**
63 | - Threads yield no performance gain when all of them are CPU bound,
64 | - but when there is substantial computing and also substantial I/O, having threads allows these activities to overlap, thus speeding up the application.
65 | - **Real parallelism**
66 | - Useful on systems with multiple CPUs, where real parallelism is possible.
67 |
68 |
69 |
70 | ## Word Processor Example
71 |
72 | - **Scenario**: word processor automatically saving the entire file to disk**
73 | - **Problem**
74 | - if the program were single-threaded, then whenever a disk backup started,
75 | commands from the keyboard and mouse would be ignored until the backup was
76 | finished.
77 | - **Solution**
78 | - The first thread just interacts with the user.
79 | - The second thread writes the contents of RAM to disk periodically.
80 | - **Having multiple process would not work**
81 | - because all three threads need to operate on the document.
82 |
83 | ## Web Server Example
84 |
85 | ### Multi-threaded
86 |
87 |
88 |
89 | - **Assumption**: a system call blocks only the calling thread, not the entire process.
90 | - Web servers use `cache` to improve performance by maintaining a collection of heavily used pages
91 | in main memory.
92 | - the **dispatcher**
93 | - reads incoming requests for work from the network
94 | - After examining the request, it chooses an idle (i.e., blocked) worker thread and hands it the request
95 | - the **worker**
96 | - wakes up
97 | - checks to see if the request can be satisfied from the Web page cache
98 | - If not, it starts a read operation to get the page from the disk and blocks until the disk operation completes.
99 | - When the thread blocks on the disk operation, another thread is chosen to run, possibly
100 | the dispatcher
101 | - This model allows the server to be written as a collection of sequential threads.
102 | - 
103 | - The dispatcher’s program consists of an infinite loop for getting a work request and
104 | handing it off to a worker.
105 | - Each worker’s code consists of an infinite loop consisting of accepting a request from the dispatcher and checking the Web cache to see if the page is present.
106 |
107 | ### **Single threaded web server**
108 |
109 | - The main loop of the Web server gets a request, examines it, and carries it out to completion before getting the next one.
110 |
111 | - the CPU is simply idle while the Web server is waiting for the disk.
112 | - result is many fewer requests/sec can be processed.
113 |
114 | ## POSIX Threads
115 |
116 | - To make it possible to write portable threaded programs, IEEE has defined a standard for threads in IEEE standard 1003.1c. The threads package it defines is called `Pthreads`.
117 |
118 | - **Attribute Structure**: All pthreads threads have certain properties. Each one has an identifier, a set of
119 | registers (including the program counter), and a set of attributes, which are stored
120 | in a structure.
121 |
122 | ### TL;DR
123 |
124 | | Thread call | Description |
125 | | ---------------------- | ---------------------------------------------------- |
126 | | `pthread create` | Create a new thread |
127 | | `pthread_exit` | Terminate the calling thread |
128 | | `pthread_join` | Wait for a specific thread to exit |
129 | | `pthread_yield` | Release the CPU to let another thread run |
130 | | `pthread_attr_init` | Create and initialize a thread’s attribute structure |
131 | | `pthread_attr_destroy` | Remove a thread’s attribute structure |
132 |
133 | ### `pthread create`
134 |
135 | - A new thread is created using the` pthread_create` call.
136 | - The thread identifier of the newly created thread is returned as the function value.
137 |
138 | ### `pthread_exit`
139 |
140 | - When a thread has finished the work it has been assigned, it can terminate by
141 | calling `pthread_exit`.
142 | - This call stops the thread and releases its stack.
143 |
144 | ### `pthread_join`
145 |
146 | - The thread that is waiting calls `pthread_join` to wait for a specific other thread to terminate.
147 | - The thread identifier of the thread to wait for is given as a parameter.
148 |
149 | ## `pthread_yield`
150 |
151 | - Sometimes it happens that a thread is not logically blocked, but feels that it has
152 | run long enough and wants to give another thread a chance to run.
153 | - It can accomplish this goal by calling `pthread_yield`.
154 |
155 | ### `pthread_attr_init`
156 |
157 | - `pthread_attr_init` creates the attribute structure associated with a thread and initializes it to the default values.
158 | - These values (such as the priority) can be changed by manipulating fields in the attribute structure.
159 |
160 | ### `pthread_attr_destroy`
161 |
162 | - `pthread_attr_destroy` removes a thread’s attribute structure, freeing up its memory.
163 | - It does not affect threads using it; they continue to exist.
164 |
165 | ### Example
166 |
167 | - When a thread is created, it prints a one-line message announcing itself, then it
168 | exits.
169 | - The order in which the various messages are interleaved is nondeterminate and may vary on consecutive runs of the program.
170 |
171 | ```c
172 | #include
173 | #include
174 | #include
175 |
176 | void* print_hello(void* _) {
177 | printf("Hello\n");
178 | }
179 |
180 | void* spawn(void* _) {
181 | pthread_t tid1, tid2, tid3;
182 | pthread_create(&tid1, NULL, print_hello, NULL);
183 | pthread_create(&tid2, NULL, print_hello, NULL);
184 | pthread_create(&tid3, NULL, print_hello, NULL);
185 |
186 | // comment/uncomment
187 | pthread_join(tid1, NULL);
188 | pthread_join(tid2, NULL);
189 | pthread_join(tid3, NULL);
190 | }
191 |
192 | int main() {
193 | pthread_t tid1, tid2;
194 | pthread_create(&tid1, NULL, spawn, NULL);
195 | pthread_create(&tid2, NULL, spawn, NULL);
196 |
197 | // comment/uncomment
198 | pthread_join(tid1, NULL);
199 | pthread_join(tid2, NULL);
200 | // usleep(700);
201 | return 0;
202 | }
203 | ```
204 |
205 | ## Implementing Threads in User Space
206 |
207 | 
208 |
209 | - The first method is to put the threads package entirely in user space.
210 | - The kernel knows nothing about them.
211 | - As far as the kernel is concerned, it is managing ordinary, single-threaded processes.
212 |
213 | - **OS-independent**
214 | - A user-level threads package can be implemented on an operating system that does not support threads.
215 | - With this approach, threads are implemented by a library
216 | - **Thread table**:
217 | - When threads are managed in user space, each process needs its **own** private thread table to keep track of the threads in that process.
218 | - keeps track only of the per-thread properties, such as each thread’s program counter, stack pointer, registers, state, and so forth.
219 | - managed by the runtime system
220 | - When a thread is moved to ready state or blocked state, the information needed to restart it is stored in the thread table
221 |
222 | - **Advantage**
223 |
224 | - **Thread switching** : Doing thread switching is at least an order of magnitude faster than trapping to the kernel
225 | - If the machine happens to have an instruction to store all the registers and another
226 | one to load them all, the entire thread switch can be done in just a handful of instructions.
227 |
228 | - **Thread scheduling**
229 | - The procedure that saves the thread’s state and the scheduler are just local procedures,
230 | so invoking them is much more efficient than making a kernel call.
231 | - Among other issues, no trap is needed, no context switch is needed, the memory cache need not be flushed, and so on.
232 |
233 | - **Customized scheduling Algorithm**
234 | - User space threads allow each process to have its own customized scheduling algorithm.
235 | - **Scalability**: User space threads also scale better
236 | - since kernel threads invariably require some table space and stack space in the kernel, which
237 | can be a problem if there are a very large number of threads.
238 |
239 | - **Disadvantage**
240 | - **Blocking system call stop all threads**
241 | - If one thread makes a system call, all the threads/the entire process will be stopped.
242 | - Changing to non-blocking system call?
243 | - Requiring changes to the operating system
244 | - require changes to many user proglem
245 | - User-level threads could run with existing operating systems.
246 | - When this call is present, the library procedure read can be replaced with a new one that first does a select call and then does the read call only if it is safe (i.e., will not block).
247 | - If the read call will block, the call is not made **Instead, another thread is run**
248 | - This approach requires rewriting parts of the system call library, and is inefficient
249 | and inelegant, but there is little choice.
250 | - **Page fault stop all threads**
251 | - If a thread causes a page fault, the kernel blocks the entire process until the disk I/O is complete
252 | - even though other threads might be runnable
253 | - **If a thread starts running, no other thread in that process will ever run unless the first thread voluntarily gives up the CPU.**
254 | - Unless a thread enters the run-time system of its own free will, the scheduler will never get a
255 | chance.
256 | - **Possible solution**
257 | - have the run-time system request a clock signal (interrupt) once a second to give it control,
258 | but this, too, is crude and messy to program.
259 |
260 | ## Implementing Threads in the Kernel
261 |
262 | - No run-time system is needed in each process
263 |
264 | - No thread table in each process
265 | - the kernel has a **thread table** that keeps track of all the threads in the system.
266 | - The kernel’s thread table holds each thread’s registers, state, and other information.
267 | - All calls that might block a thread are implemented as system calls
268 | - at considerably greater cost than a call to a run-time system procedure.
269 | - **Thread recycling**
270 | - When a thread is destroyed, it is marked as not runnable, but its kernel data structures are not otherwise affected.
271 | - When a new thread must be created, an old thread is reactivated, saving some overhead.
272 | - Also possible for user-level threads, but since the thread-management overhead is much
273 | smaller, there is less incentive to do this.
274 | - **Advantage**
275 | - Kernel threads do not require any new, nonblocking system calls.
276 | - If one thread in a process causes a page fault, the kernel can easily check to see if
277 | the process has any other runnable threads
278 | - if so, run one of them while waiting for the required page to be brought in from the disk
279 | - **Disadvantage**
280 | - The cost of a system call is substantial
281 | - if thread operations (creation, termination, etc.) a common, much more overhead will be incurred.
282 |
283 | - **Problem**
284 | - What happens when a multithreaded process forks?
285 | - Does the new process have as many threads as the old one did, or does it have just one?
286 | - When a signal comes in, which thread should handle it?
287 | - What happens if two or more threads register for the same signal?
288 |
289 |
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453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
457 | transaction who receives a copy of the work also receives whatever
458 | licenses to the work the party's predecessor in interest had or could
459 | give under the previous paragraph, plus a right to possession of the
460 | Corresponding Source of the work from the predecessor in interest, if
461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
464 | rights granted or affirmed under this License. For example, you may
465 | not impose a license fee, royalty, or other charge for exercise of
466 | rights granted under this License, and you may not initiate litigation
467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
489 | make, use, sell, offer for sale, import and otherwise run, modify and
490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
493 | agreement or commitment, however denominated, not to enforce a patent
494 | (such as an express permission to practice a patent or covenant not to
495 | sue for patent infringement). To "grant" such a patent license to a
496 | party means to make such an agreement or commitment not to enforce a
497 | patent against the party.
498 |
499 | If you convey a covered work, knowingly relying on a patent license,
500 | and the Corresponding Source of the work is not available for anyone
501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
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