├── .gitattributes
├── .gitignore
├── README.md
├── Solution
└── hebiangu
│ └── WPF-ImagePlayer.sln
└── Source
├── Application
├── HeBianGu.App.Demo.ImageCore
│ ├── App.config
│ ├── App.xaml
│ ├── App.xaml.cs
│ ├── HeBianGu.App.Demo.ImageCore.csproj
│ ├── MainWindow.xaml
│ ├── MainWindow.xaml.cs
│ └── Properties
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ └── Settings.settings
└── HeBianGu.App.Demo.ImagePlayer
│ ├── App.config
│ ├── App.xaml
│ ├── App.xaml.cs
│ ├── HeBianGu.App.Demo.ImagePlayer.csproj
│ ├── MainWindow.xaml
│ ├── MainWindow.xaml.cs
│ ├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
│ └── packages.config
├── General
└── HeBianGu.General.ImageCore
│ ├── HeBianGu.General.ImageCore.csproj
│ ├── HeBianGu.General.ImageCore.nuspec
│ ├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
│ ├── Provider
│ ├── Behavior
│ │ ├── ImageBaseMouseBubbleBehavior.cs
│ │ ├── ImageBaseMouseDragBehavior.cs
│ │ ├── ImageBaseMouseWheelBehavior.cs
│ │ └── MouseRect
│ │ │ ├── ImageBaseMouseDrawRectBehaviorBase.cs
│ │ │ ├── ImageBaseMouseEnlargeBehavior.cs
│ │ │ └── ImageBaseMouseSignBehavior.cs
│ ├── Mark
│ │ ├── IndicatorObject.cs
│ │ ├── LoactionArgs.cs
│ │ └── MaskCanvas.cs
│ ├── OperateType.cs
│ └── Rectangle
│ │ ├── IRectangleStroke.cs
│ │ ├── RectangleLayer.cs
│ │ └── RectangleShape.cs
│ ├── Themes
│ ├── Default.xaml
│ └── Generic.xaml
│ ├── View
│ ├── ImageCore.xaml
│ └── ImageCore.xaml.cs
│ ├── nuget-package.bat
│ └── nuget-push.bat
└── UserControl
└── HeBianGu.Control.ImagePlayer
├── HeBianGu.Control.ImagePlayer.csproj
├── Properties
├── AssemblyInfo.cs
├── Resources.Designer.cs
├── Resources.resx
├── Settings.Designer.cs
└── Settings.settings
├── Themes
├── Default.xaml
└── Generic.xaml
├── View
├── ImagePlayer.xaml
└── ImagePlayer.xaml.cs
└── packages.config
/.gitattributes:
--------------------------------------------------------------------------------
1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 | [Ll]og/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | *.i.cs
73 | *.g.cs
74 | *.cache
75 | *.txt
76 | *.g.resources
77 | *.exe
78 |
79 | # Chutzpah Test files
80 | _Chutzpah*
81 |
82 | # Visual C++ cache files
83 | ipch/
84 | *.aps
85 | *.ncb
86 | *.opendb
87 | *.opensdf
88 | *.sdf
89 | *.cachefile
90 |
91 | # Visual Studio profiler
92 | *.psess
93 | *.vsp
94 | *.vspx
95 | *.sap
96 |
97 | # TFS 2012 Local Workspace
98 | $tf/
99 |
100 | # Guidance Automation Toolkit
101 | *.gpState
102 |
103 | # ReSharper is a .NET coding add-in
104 | _ReSharper*/
105 | *.[Rr]e[Ss]harper
106 | *.DotSettings.user
107 |
108 | # JustCode is a .NET coding add-in
109 | .JustCode
110 |
111 | # TeamCity is a build add-in
112 | _TeamCity*
113 |
114 | # DotCover is a Code Coverage Tool
115 | *.dotCover
116 |
117 | # NCrunch
118 | _NCrunch_*
119 | .*crunch*.local.xml
120 | nCrunchTemp_*
121 |
122 | # MightyMoose
123 | *.mm.*
124 | AutoTest.Net/
125 |
126 | # Web workbench (sass)
127 | .sass-cache/
128 |
129 | # Installshield output folder
130 | [Ee]xpress/
131 |
132 | # DocProject is a documentation generator add-in
133 | DocProject/buildhelp/
134 | DocProject/Help/*.HxT
135 | DocProject/Help/*.HxC
136 | DocProject/Help/*.hhc
137 | DocProject/Help/*.hhk
138 | DocProject/Help/*.hhp
139 | DocProject/Help/Html2
140 | DocProject/Help/html
141 |
142 | # Click-Once directory
143 | publish/
144 |
145 | # Publish Web Output
146 | *.[Pp]ublish.xml
147 | *.azurePubxml
148 | # TODO: Comment the next line if you want to checkin your web deploy settings
149 | # but database connection strings (with potential passwords) will be unencrypted
150 | *.pubxml
151 | *.publishproj
152 |
153 | # NuGet Packages
154 | *.nupkg
155 | # The packages folder can be ignored because of Package Restore
156 | **/packages/*
157 | # except build/, which is used as an MSBuild target.
158 | !**/packages/build/
159 | # Uncomment if necessary however generally it will be regenerated when needed
160 | #!**/packages/repositories.config
161 | # NuGet v3's project.json files produces more ignoreable files
162 | *.nuget.props
163 | *.nuget.targets
164 |
165 | # Microsoft Azure Build Output
166 | csx/
167 | *.build.csdef
168 |
169 | # Microsoft Azure Emulator
170 | ecf/
171 | rcf/
172 |
173 | # Windows Store app package directories and files
174 | AppPackages/
175 | BundleArtifacts/
176 | Package.StoreAssociation.xml
177 | _pkginfo.txt
178 |
179 | # Visual Studio cache files
180 | # files ending in .cache can be ignored
181 | *.[Cc]ache
182 | # but keep track of directories ending in .cache
183 | !*.[Cc]ache/
184 |
185 | # Others
186 | ClientBin/
187 | ~$*
188 | *~
189 | *.dbmdl
190 | *.dbproj.schemaview
191 | *.pfx
192 | *.publishsettings
193 | node_modules/
194 | orleans.codegen.cs
195 |
196 | # Since there are multiple workflows, uncomment next line to ignore bower_components
197 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
198 | #bower_components/
199 |
200 | # RIA/Silverlight projects
201 | Generated_Code/
202 |
203 | # Backup & report files from converting an old project file
204 | # to a newer Visual Studio version. Backup files are not needed,
205 | # because we have git ;-)
206 | _UpgradeReport_Files/
207 | Backup*/
208 | UpgradeLog*.XML
209 | UpgradeLog*.htm
210 |
211 | # SQL Server files
212 | *.mdf
213 | *.ldf
214 |
215 | # Business Intelligence projects
216 | *.rdl.data
217 | *.bim.layout
218 | *.bim_*.settings
219 |
220 | # Microsoft Fakes
221 | FakesAssemblies/
222 |
223 | # GhostDoc plugin setting file
224 | *.GhostDoc.xml
225 |
226 | # Node.js Tools for Visual Studio
227 | .ntvs_analysis.dat
228 |
229 | # Visual Studio 6 build log
230 | *.plg
231 |
232 | # Visual Studio 6 workspace options file
233 | *.opt
234 |
235 | # Visual Studio LightSwitch build output
236 | **/*.HTMLClient/GeneratedArtifacts
237 | **/*.DesktopClient/GeneratedArtifacts
238 | **/*.DesktopClient/ModelManifest.xml
239 | **/*.Server/GeneratedArtifacts
240 | **/*.Server/ModelManifest.xml
241 | _Pvt_Extensions
242 |
243 | # Paket dependency manager
244 | .paket/paket.exe
245 | paket-files/
246 |
247 | # FAKE - F# Make
248 | .fake/
249 |
250 | # JetBrains Rider
251 | .idea/
252 | *.sln.iml
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # WPF-ImagePlayer
2 |
--------------------------------------------------------------------------------
/Solution/hebiangu/WPF-ImagePlayer.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.29230.47
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "1 - Application", "1 - Application", "{F0B44989-BF14-41A4-83E8-95BC99504412}"
7 | EndProject
8 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "3 - Gereral", "3 - Gereral", "{DB155184-ECA0-4D07-93BF-4AEDD2D90A88}"
9 | EndProject
10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HeBianGu.App.Demo.ImageCore", "..\..\Source\Application\HeBianGu.App.Demo.ImageCore\HeBianGu.App.Demo.ImageCore.csproj", "{43C77071-A939-4C83-BE54-84DD1B7F3002}"
11 | EndProject
12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HeBianGu.General.ImageCore", "..\..\Source\General\HeBianGu.General.ImageCore\HeBianGu.General.ImageCore.csproj", "{135BE864-21A3-4CF4-B784-B950783C4B5C}"
13 | EndProject
14 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "2 - UserControl", "2 - UserControl", "{F6D2CE40-61FE-42CA-834E-0D142963B824}"
15 | EndProject
16 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HeBianGu.Control.ImagePlayer", "..\..\Source\UserControl\HeBianGu.Control.ImagePlayer\HeBianGu.Control.ImagePlayer.csproj", "{BFB86748-F913-4D4E-8AAE-8AF884C2FB61}"
17 | EndProject
18 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "4 - Base", "4 - Base", "{54545F1D-2FC1-46BB-9B4D-1B78A04E5884}"
19 | EndProject
20 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HeBianGu.App.Demo.ImagePlayer", "..\..\Source\Application\HeBianGu.App.Demo.ImagePlayer\HeBianGu.App.Demo.ImagePlayer.csproj", "{D24A714E-F788-421A-AEE9-56EB649243C3}"
21 | EndProject
22 | Global
23 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
24 | Debug|Any CPU = Debug|Any CPU
25 | Release|Any CPU = Release|Any CPU
26 | EndGlobalSection
27 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
28 | {43C77071-A939-4C83-BE54-84DD1B7F3002}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
29 | {43C77071-A939-4C83-BE54-84DD1B7F3002}.Debug|Any CPU.Build.0 = Debug|Any CPU
30 | {43C77071-A939-4C83-BE54-84DD1B7F3002}.Release|Any CPU.ActiveCfg = Release|Any CPU
31 | {43C77071-A939-4C83-BE54-84DD1B7F3002}.Release|Any CPU.Build.0 = Release|Any CPU
32 | {135BE864-21A3-4CF4-B784-B950783C4B5C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
33 | {135BE864-21A3-4CF4-B784-B950783C4B5C}.Debug|Any CPU.Build.0 = Debug|Any CPU
34 | {135BE864-21A3-4CF4-B784-B950783C4B5C}.Release|Any CPU.ActiveCfg = Release|Any CPU
35 | {135BE864-21A3-4CF4-B784-B950783C4B5C}.Release|Any CPU.Build.0 = Release|Any CPU
36 | {BFB86748-F913-4D4E-8AAE-8AF884C2FB61}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
37 | {BFB86748-F913-4D4E-8AAE-8AF884C2FB61}.Debug|Any CPU.Build.0 = Debug|Any CPU
38 | {BFB86748-F913-4D4E-8AAE-8AF884C2FB61}.Release|Any CPU.ActiveCfg = Release|Any CPU
39 | {BFB86748-F913-4D4E-8AAE-8AF884C2FB61}.Release|Any CPU.Build.0 = Release|Any CPU
40 | {D24A714E-F788-421A-AEE9-56EB649243C3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
41 | {D24A714E-F788-421A-AEE9-56EB649243C3}.Debug|Any CPU.Build.0 = Debug|Any CPU
42 | {D24A714E-F788-421A-AEE9-56EB649243C3}.Release|Any CPU.ActiveCfg = Release|Any CPU
43 | {D24A714E-F788-421A-AEE9-56EB649243C3}.Release|Any CPU.Build.0 = Release|Any CPU
44 | EndGlobalSection
45 | GlobalSection(SolutionProperties) = preSolution
46 | HideSolutionNode = FALSE
47 | EndGlobalSection
48 | GlobalSection(NestedProjects) = preSolution
49 | {43C77071-A939-4C83-BE54-84DD1B7F3002} = {F0B44989-BF14-41A4-83E8-95BC99504412}
50 | {135BE864-21A3-4CF4-B784-B950783C4B5C} = {DB155184-ECA0-4D07-93BF-4AEDD2D90A88}
51 | {BFB86748-F913-4D4E-8AAE-8AF884C2FB61} = {F6D2CE40-61FE-42CA-834E-0D142963B824}
52 | {D24A714E-F788-421A-AEE9-56EB649243C3} = {F0B44989-BF14-41A4-83E8-95BC99504412}
53 | EndGlobalSection
54 | GlobalSection(ExtensibilityGlobals) = postSolution
55 | SolutionGuid = {5EF2E071-0F99-4784-A498-CEC7A6A02A3B}
56 | EndGlobalSection
57 | EndGlobal
58 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/App.xaml:
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1 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
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/Source/Application/HeBianGu.App.Demo.ImageCore/App.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Configuration;
4 | using System.Data;
5 | using System.Linq;
6 | using System.Threading.Tasks;
7 | using System.Windows;
8 |
9 | namespace HeBianGu.App.Demo.ImageCore
10 | {
11 | ///
12 | /// App.xaml 的交互逻辑
13 | ///
14 | public partial class App : Application
15 | {
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/HeBianGu.App.Demo.ImageCore.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {43C77071-A939-4C83-BE54-84DD1B7F3002}
8 | WinExe
9 | HeBianGu.App.Demo.ImageCore
10 | HeBianGu.App.Demo.ImageCore
11 | v4.5
12 | 512
13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
14 | 4
15 | true
16 |
17 |
18 | AnyCPU
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | AnyCPU
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 | 4.0
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 | MSBuild:Compile
55 | Designer
56 |
57 |
58 | MSBuild:Compile
59 | Designer
60 |
61 |
62 | App.xaml
63 | Code
64 |
65 |
66 | MainWindow.xaml
67 | Code
68 |
69 |
70 |
71 |
72 | Code
73 |
74 |
75 | True
76 | True
77 | Resources.resx
78 |
79 |
80 | True
81 | Settings.settings
82 | True
83 |
84 |
85 | ResXFileCodeGenerator
86 | Resources.Designer.cs
87 |
88 |
89 | SettingsSingleFileGenerator
90 | Settings.Designer.cs
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 | {135be864-21a3-4cf4-b784-b950783c4b5c}
99 | HeBianGu.General.ImageCore
100 |
101 |
102 |
103 |
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/Source/Application/HeBianGu.App.Demo.ImageCore/MainWindow.xaml:
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1 |
10 |
11 |
12 | https://mtl.gzhuibei.com/images/img/21547/23.jpg
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
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/Source/Application/HeBianGu.App.Demo.ImageCore/MainWindow.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.Windows;
7 | using System.Windows.Controls;
8 | using System.Windows.Data;
9 | using System.Windows.Documents;
10 | using System.Windows.Input;
11 | using System.Windows.Media;
12 | using System.Windows.Media.Imaging;
13 | using System.Windows.Navigation;
14 | using System.Windows.Shapes;
15 |
16 | namespace HeBianGu.App.Demo.ImageCore
17 | {
18 | ///
19 | /// MainWindow.xaml 的交互逻辑
20 | ///
21 | public partial class MainWindow : Window
22 | {
23 | public MainWindow()
24 | {
25 | InitializeComponent();
26 | }
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // 有关程序集的一般信息由以下
8 | // 控制。更改这些特性值可修改
9 | // 与程序集关联的信息。
10 | [assembly: AssemblyTitle("HeBianGu.App.Demo.ImageCore")]
11 | [assembly: AssemblyDescription("河边骨图片查看控件")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("HeBianGu")]
14 | [assembly: AssemblyProduct("河边骨图片查看控件")]
15 | [assembly: AssemblyCopyright("Copyright © 2020 HeBianGu")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | // 将 ComVisible 设置为 false 会使此程序集中的类型
20 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
21 | //请将此类型的 ComVisible 特性设置为 true。
22 | [assembly: ComVisible(false)]
23 |
24 | //若要开始生成可本地化的应用程序,请设置
25 | //.csproj 文件中的 CultureYouAreCodingWith
26 | //例如,如果您在源文件中使用的是美国英语,
27 | //使用的是美国英语,请将 设置为 en-US。 然后取消
28 | //对以下 NeutralResourceLanguage 特性的注释。 更新
29 | //以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly: ThemeInfo(
35 | ResourceDictionaryLocation.None, //主题特定资源词典所处位置
36 | //(未在页面中找到资源时使用,
37 | //或应用程序资源字典中找到时使用)
38 | ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
39 | //(未在页面中找到资源时使用,
40 | //、应用程序或任何主题专用资源字典中找到时使用)
41 | )]
42 |
43 |
44 | // 程序集的版本信息由下列四个值组成:
45 | //
46 | // 主版本
47 | // 次版本
48 | // 生成号
49 | // 修订号
50 | //
51 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
52 | //通过使用 "*",如下所示:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.0.0.0")]
55 | [assembly: AssemblyFileVersion("1.0.0.0")]
56 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本: 4.0.30319.42000
5 | //
6 | // 对此文件的更改可能导致不正确的行为,如果
7 | // 重新生成代码,则所做更改将丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.App.Demo.ImageCore.Properties
12 | {
13 |
14 |
15 | ///
16 | /// 强类型资源类,用于查找本地化字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// 返回此类使用的缓存 ResourceManager 实例。
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeBianGu.App.Demo.ImageCore.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// 覆盖当前线程的 CurrentUICulture 属性
56 | /// 使用此强类型的资源类的资源查找。
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.App.Demo.ImageCore.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImageCore/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/App.xaml:
--------------------------------------------------------------------------------
1 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using HeBianGu.Base.WpfBase;
2 | using HeBianGu.General.WpfControlLib;
3 | using System;
4 | using System.Collections.Generic;
5 | using System.Configuration;
6 | using System.Data;
7 | using System.Linq;
8 | using System.Threading.Tasks;
9 | using System.Windows;
10 | using System.Windows.Media;
11 |
12 | namespace HeBianGu.App.Demo.ImagePlayer
13 | {
14 | ///
15 | /// App.xaml 的交互逻辑
16 | ///
17 | public partial class App : ApplicationBase
18 | {
19 | protected override void OnStartup(StartupEventArgs e)
20 | {
21 | MainWindow shellWindow = new MainWindow();
22 |
23 | shellWindow.Show();
24 |
25 | base.OnStartup(e);
26 | }
27 |
28 |
29 | protected override void ConfigureServices(IServiceCollection services)
30 | {
31 | //// Do :注册本地化配置读写服务
32 | //services.AddSingleton();
33 |
34 | //// Do :注册日志服务
35 | //services.AddSingleton();
36 |
37 |
38 | }
39 |
40 | protected override void Configure(IApplicationBuilder app)
41 | {
42 | // Do:设置默认主题
43 | app.UseLocalTheme(l =>
44 | {
45 | l.AccentColor = Color.FromRgb(0x64, 0x76, 0x87);
46 | l.SmallFontSize = 15D;
47 | l.LargeFontSize = 18D;
48 | l.FontSize = FontSize.Small;
49 |
50 | l.ItemHeight = 35;
51 | //l.ItemWidth = 120;
52 | l.ItemCornerRadius = 5;
53 |
54 | l.AnimalSpeed = 5000;
55 |
56 | l.AccentColorSelectType = 0;
57 |
58 | l.IsUseAnimal = true;
59 |
60 | l.ThemeType = ThemeType.Light;
61 |
62 | l.Language = Language.Chinese;
63 | });
64 | }
65 | }
66 | }
67 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/HeBianGu.App.Demo.ImagePlayer.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {D24A714E-F788-421A-AEE9-56EB649243C3}
8 | WinExe
9 | HeBianGu.App.Demo.ImagePlayer
10 | HeBianGu.App.Demo.ImagePlayer
11 | v4.5
12 | 512
13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
14 | 4
15 | true
16 |
17 |
18 | AnyCPU
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | AnyCPU
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 |
36 |
37 |
38 | ..\..\..\Solution\hebiangu\packages\HeBianGu.Base.WpfBase.2.1.4\lib\net45\HeBianGu.Base.WpfBase.dll
39 |
40 |
41 | ..\..\..\Solution\hebiangu\packages\HeBianGu.General.WpfControlLib.2.1.4\lib\net45\HeBianGu.General.WpfControlLib.dll
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 | 4.0
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 | MSBuild:Compile
62 | Designer
63 |
64 |
65 | MSBuild:Compile
66 | Designer
67 |
68 |
69 | App.xaml
70 | Code
71 |
72 |
73 | MainWindow.xaml
74 | Code
75 |
76 |
77 |
78 |
79 | Code
80 |
81 |
82 | True
83 | True
84 | Resources.resx
85 |
86 |
87 | True
88 | Settings.settings
89 | True
90 |
91 |
92 | ResXFileCodeGenerator
93 | Resources.Designer.cs
94 |
95 |
96 |
97 | SettingsSingleFileGenerator
98 | Settings.Designer.cs
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | {135be864-21a3-4cf4-b784-b950783c4b5c}
107 | HeBianGu.General.ImageCore
108 |
109 |
110 | {bfb86748-f913-4d4e-8aae-8af884c2fb61}
111 | HeBianGu.Control.ImagePlayer
112 |
113 |
114 |
115 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/MainWindow.xaml:
--------------------------------------------------------------------------------
1 |
14 |
15 |
16 |
17 |
18 | https://mtl.gzhuibei.com/images/img/21547/1.jpg
19 | https://mtl.gzhuibei.com/images/img/21547/2.jpg
20 | https://mtl.gzhuibei.com/images/img/21547/3.jpg
21 | https://mtl.gzhuibei.com/images/img/21547/4.jpg
22 | https://mtl.gzhuibei.com/images/img/21547/5.jpg
23 | https://mtl.gzhuibei.com/images/img/21547/6.jpg
24 | https://mtl.gzhuibei.com/images/img/21547/7.jpg
25 | https://mtl.gzhuibei.com/images/img/21547/8.jpg
26 | https://mtl.gzhuibei.com/images/img/21547/9.jpg
27 | https://mtl.gzhuibei.com/images/img/21547/10.jpg
28 | https://mtl.gzhuibei.com/images/img/21547/11.jpg
29 | https://mtl.gzhuibei.com/images/img/21547/12.jpg
30 | https://mtl.gzhuibei.com/images/img/21547/13.jpg
31 | https://mtl.gzhuibei.com/images/img/21547/14.jpg
32 | https://mtl.gzhuibei.com/images/img/21547/15.jpg
33 | https://mtl.gzhuibei.com/images/img/21547/16.jpg
34 | https://mtl.gzhuibei.com/images/img/21547/17.jpg
35 | https://mtl.gzhuibei.com/images/img/21547/18.jpg
36 | https://mtl.gzhuibei.com/images/img/21547/19.jpg
37 | https://mtl.gzhuibei.com/images/img/21547/20.jpg
38 | https://mtl.gzhuibei.com/images/img/21547/21.jpg
39 | https://mtl.gzhuibei.com/images/img/21547/22.jpg
40 | https://mtl.gzhuibei.com/images/img/21547/23.jpg
41 | https://mtl.gzhuibei.com/images/img/21547/24.jpg
42 | https://mtl.gzhuibei.com/images/img/21547/25.jpg
43 | https://mtl.gzhuibei.com/images/img/21547/26.jpg
44 | https://mtl.gzhuibei.com/images/img/21547/27.jpg
45 | https://mtl.gzhuibei.com/images/img/21547/28.jpg
46 | https://mtl.gzhuibei.com/images/img/21547/29.jpg
47 | https://mtl.gzhuibei.com/images/img/21547/30.jpg
48 | https://mtl.gzhuibei.com/images/img/21547/31.jpg
49 | https://mtl.gzhuibei.com/images/img/21547/32.jpg
50 | https://mtl.gzhuibei.com/images/img/21547/33.jpg
51 | https://mtl.gzhuibei.com/images/img/21547/34.jpg
52 | https://mtl.gzhuibei.com/images/img/21547/35.jpg
53 | https://mtl.gzhuibei.com/images/img/21547/36.jpg
54 | https://mtl.gzhuibei.com/images/img/21547/37.jpg
55 | https://mtl.gzhuibei.com/images/img/21547/38.jpg
56 | https://mtl.gzhuibei.com/images/img/21547/39.jpg
57 | https://mtl.gzhuibei.com/images/img/21547/40.jpg
58 | https://mtl.gzhuibei.com/images/img/21547/41.jpg
59 | https://mtl.gzhuibei.com/images/img/21547/42.jpg
60 |
61 |
62 |
63 |
64 |
65 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/MainWindow.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Collections.ObjectModel;
4 | using System.Linq;
5 | using System.Text;
6 | using System.Threading.Tasks;
7 | using System.Windows;
8 | using System.Windows.Controls;
9 | using System.Windows.Data;
10 | using System.Windows.Documents;
11 | using System.Windows.Input;
12 | using System.Windows.Media;
13 | using System.Windows.Media.Imaging;
14 | using System.Windows.Navigation;
15 | using System.Windows.Shapes;
16 |
17 | namespace HeBianGu.App.Demo.ImagePlayer
18 | {
19 | ///
20 | /// MainWindow.xaml 的交互逻辑
21 | ///
22 | public partial class MainWindow
23 | {
24 | public MainWindow()
25 | {
26 | InitializeComponent();
27 | }
28 |
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // 有关程序集的一般信息由以下
8 | // 控制。更改这些特性值可修改
9 | // 与程序集关联的信息。
10 | [assembly: AssemblyTitle("HeBianGu.App.Demo.ImagePlayer")]
11 | [assembly: AssemblyDescription("")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("")]
14 | [assembly: AssemblyProduct("HeBianGu.App.Demo.ImagePlayer")]
15 | [assembly: AssemblyCopyright("Copyright © 2020")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | // 将 ComVisible 设置为 false 会使此程序集中的类型
20 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
21 | //请将此类型的 ComVisible 特性设置为 true。
22 | [assembly: ComVisible(false)]
23 |
24 | //若要开始生成可本地化的应用程序,请设置
25 | //.csproj 文件中的 CultureYouAreCodingWith
26 | //例如,如果您在源文件中使用的是美国英语,
27 | //使用的是美国英语,请将 设置为 en-US。 然后取消
28 | //对以下 NeutralResourceLanguage 特性的注释。 更新
29 | //以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly: ThemeInfo(
35 | ResourceDictionaryLocation.None, //主题特定资源词典所处位置
36 | //(未在页面中找到资源时使用,
37 | //或应用程序资源字典中找到时使用)
38 | ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
39 | //(未在页面中找到资源时使用,
40 | //、应用程序或任何主题专用资源字典中找到时使用)
41 | )]
42 |
43 |
44 | // 程序集的版本信息由下列四个值组成:
45 | //
46 | // 主版本
47 | // 次版本
48 | // 生成号
49 | // 修订号
50 | //
51 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
52 | //通过使用 "*",如下所示:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.0.0.0")]
55 | [assembly: AssemblyFileVersion("1.0.0.0")]
56 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本: 4.0.30319.42000
5 | //
6 | // 对此文件的更改可能导致不正确的行为,如果
7 | // 重新生成代码,则所做更改将丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.App.Demo.ImagePlayer.Properties
12 | {
13 |
14 |
15 | ///
16 | /// 强类型资源类,用于查找本地化字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// 返回此类使用的缓存 ResourceManager 实例。
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeBianGu.App.Demo.ImagePlayer.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// 覆盖当前线程的 CurrentUICulture 属性
56 | /// 使用此强类型的资源类的资源查找。
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.App.Demo.ImagePlayer.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/Source/Application/HeBianGu.App.Demo.ImagePlayer/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/HeBianGu.General.ImageCore.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {135BE864-21A3-4CF4-B784-B950783C4B5C}
8 | library
9 | HeBianGu.General.ImageCore
10 | HeBianGu.General.ImageCore
11 | v4.5
12 | 512
13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
14 | 4
15 | true
16 |
17 |
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | pdbonly
28 | true
29 | bin\Release\
30 | TRACE
31 | prompt
32 | 4
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 | 4.0
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 | MSBuild:Compile
54 | Designer
55 |
56 |
57 | MSBuild:Compile
58 | Designer
59 |
60 |
61 | MSBuild:Compile
62 | Designer
63 |
64 |
65 |
66 |
67 | Code
68 |
69 |
70 | True
71 | True
72 | Resources.resx
73 |
74 |
75 | True
76 | Settings.settings
77 | True
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 | ImageCore.xaml
94 |
95 |
96 | ResXFileCodeGenerator
97 | Resources.Designer.cs
98 |
99 |
100 | SettingsSingleFileGenerator
101 | Settings.Designer.cs
102 |
103 |
104 |
105 |
106 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/HeBianGu.General.ImageCore.nuspec:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | $id$
5 | $version$
6 | $title$
7 | $author$
8 | $author$
9 | http://LICENSE_URL_HERE_OR_DELETE_THIS_LINE
10 | http://PROJECT_URL_HERE_OR_DELETE_THIS_LINE
11 | http://ICON_URL_HERE_OR_DELETE_THIS_LINE
12 | false
13 | $description$
14 | Summary of changes made in this release of the package.
15 | Copyright 2020
16 | Tag1 Tag2
17 |
18 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // 有关程序集的一般信息由以下
8 | // 控制。更改这些特性值可修改
9 | // 与程序集关联的信息。
10 | [assembly: AssemblyTitle("HeBianGu.General.ImageView")]
11 | [assembly: AssemblyDescription("HeBianGu自定义图片查看控件")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("HeBianGu")]
14 | [assembly: AssemblyProduct("HeBianGu.General.ImageView")]
15 | [assembly: AssemblyCopyright("Copyright © 2020 By HeBianGu")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | //将 ComVisible 设置为 false 将使此程序集中的类型
20 | //对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
21 | //请将此类型的 ComVisible 特性设置为 true。
22 | [assembly: ComVisible(false)]
23 |
24 | //若要开始生成可本地化的应用程序,请设置
25 | //.csproj 文件中的 CultureYouAreCodingWith
26 | //例如,如果您在源文件中使用的是美国英语,
27 | //使用的是美国英语,请将 设置为 en-US。 然后取消
28 | //对以下 NeutralResourceLanguage 特性的注释。 更新
29 | //以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly:ThemeInfo(
35 | ResourceDictionaryLocation.None, //主题特定资源词典所处位置
36 | //(未在页面中找到资源时使用,
37 | //或应用程序资源字典中找到时使用)
38 | ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
39 | //(未在页面中找到资源时使用,
40 | //、应用程序或任何主题专用资源字典中找到时使用)
41 | )]
42 |
43 |
44 | // 程序集的版本信息由下列四个值组成:
45 | //
46 | // 主版本
47 | // 次版本
48 | // 生成号
49 | // 修订号
50 | //
51 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
52 | //通过使用 "*",如下所示:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.0.0.0")]
55 | [assembly: AssemblyFileVersion("1.0.0.0")]
56 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.General.ImageCore.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// 一个强类型的资源类,用于查找本地化的字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// 返回此类使用的缓存的 ResourceManager 实例。
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeBianGu.General.ImageCore.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// 重写当前线程的 CurrentUICulture 属性
51 | /// 重写当前线程的 CurrentUICulture 属性。
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.General.ImageCore.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.4.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
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/Source/General/HeBianGu.General.ImageCore/Provider/Behavior/ImageBaseMouseBubbleBehavior.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.Windows;
7 | using System.Windows.Controls;
8 | using System.Windows.Input;
9 |
10 | namespace HeBianGu.General.ImageCore
11 | {
12 | /// 但点击当前控件时ListBoxItem项值也选中
13 | public class ImageBaseMouseBubbleBehavior : Behavior
14 | {
15 | public ImageBaseMouseBubbleBehavior(ImageCore imageBase):base(imageBase)
16 | {
17 |
18 | }
19 |
20 | protected override void OnAttached()
21 | {
22 | AssociatedObject._centerCanvas.MouseMove += InkCanvas_MouseMove;
23 | AssociatedObject._centerCanvas.MouseEnter += _centerCanvas_MouseEnter;
24 | AssociatedObject._centerCanvas.MouseLeave += _centerCanvas_MouseLeave;
25 | }
26 |
27 | protected override void OnDetaching()
28 | {
29 | AssociatedObject._centerCanvas.MouseMove -= InkCanvas_MouseMove;
30 | AssociatedObject._centerCanvas.MouseEnter -= _centerCanvas_MouseEnter;
31 | AssociatedObject._centerCanvas.MouseLeave -= _centerCanvas_MouseLeave;
32 | }
33 |
34 | #region - 放大镜效果 -
35 |
36 |
37 | private void InkCanvas_MouseMove(object sender, MouseEventArgs e)
38 | {
39 | if (AssociatedObject.OperateType != OperateType.Bubble) return;
40 |
41 | FrameworkElement element = sender as FrameworkElement;
42 |
43 | // 计算鼠标在X轴的移动距离
44 | double deltaV = e.GetPosition(element).Y;
45 | //计算鼠标在Y轴的移动距离
46 | double deltaH = e.GetPosition(element).X;
47 |
48 | double newTop = deltaV - AssociatedObject.MoveRect.ActualHeight / 2 <= 0 ? 0 : deltaV - AssociatedObject.MoveRect.ActualHeight / 2;
49 | double newLeft = deltaH - AssociatedObject.MoveRect.ActualWidth / 2 <= 0 ? 0 : deltaH - AssociatedObject.MoveRect.ActualWidth / 2;
50 |
51 | newTop = deltaV + AssociatedObject.MoveRect.ActualHeight / 2 > AssociatedObject._centerCanvas.ActualHeight ? AssociatedObject._centerCanvas.ActualHeight - AssociatedObject.MoveRect.ActualHeight : newTop;
52 | newLeft = deltaH + AssociatedObject.MoveRect.ActualWidth / 2 > AssociatedObject._centerCanvas.ActualWidth ? AssociatedObject._centerCanvas.ActualWidth - AssociatedObject.MoveRect.ActualWidth : newLeft;
53 |
54 | AssociatedObject.MoveRect.SetValue(InkCanvas.TopProperty, newTop);
55 | AssociatedObject.MoveRect.SetValue(InkCanvas.LeftProperty, newLeft);
56 |
57 | AdjustBigImage();
58 |
59 | var position2 = Mouse.GetPosition(AssociatedObject.grid_all);
60 |
61 | AssociatedObject.popup.Margin = new Thickness(position2.X - AssociatedObject.popup.Width / 2, position2.Y - AssociatedObject.popup.Height / 2, 0, 0);
62 |
63 | //if (this.start.X <= 0 || this.start.Y <= 0) { return; }
64 |
65 | return;
66 |
67 | }
68 |
69 |
70 | private void _centerCanvas_MouseLeave(object sender, MouseEventArgs e)
71 | {
72 | if (AssociatedObject.OperateType != OperateType.Bubble) return;
73 |
74 | AssociatedObject.popup.Visibility = Visibility.Collapsed;
75 | }
76 |
77 | private void _centerCanvas_MouseEnter(object sender, MouseEventArgs e)
78 | {
79 | if (AssociatedObject.OperateType != OperateType.Bubble) return;
80 | AssociatedObject.popup.Visibility = Visibility.Visible;
81 | }
82 | ///
83 | /// 调整右侧大图的位置
84 | ///
85 | void AdjustBigImage()
86 | {
87 | //获取右侧大图框与透明矩形框的尺寸比率
88 | double n = AssociatedObject.BigBox.Width / AssociatedObject.MoveRect.Width;
89 |
90 | //获取半透明矩形框在左侧小图中的位置
91 | double left = (double)AssociatedObject.MoveRect.GetValue(InkCanvas.LeftProperty);
92 | double top = (double)AssociatedObject.MoveRect.GetValue(InkCanvas.TopProperty);
93 |
94 | //计算和设置原图在右侧大图框中的Canvas.Left 和 Canvas.Top
95 | double newLeft = -left * n;
96 | double newTop = -top * n;
97 | AssociatedObject.bigImg.SetValue(Canvas.LeftProperty, newLeft);
98 | AssociatedObject.bigImg.SetValue(Canvas.TopProperty, newTop);
99 | }
100 |
101 | #endregion
102 | }
103 |
104 |
105 | public abstract class Behavior: IBehavior
106 | {
107 | public T AssociatedObject { get; set; }
108 |
109 | public Behavior(T t)
110 | {
111 | AssociatedObject = t;
112 | }
113 |
114 | protected abstract void OnAttached();
115 |
116 | protected abstract void OnDetaching();
117 |
118 | public void RegisterBehavior()
119 | {
120 | this.OnAttached();
121 | }
122 | }
123 |
124 | public interface IBehavior
125 | {
126 | void RegisterBehavior();
127 | }
128 | }
129 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Behavior/ImageBaseMouseDragBehavior.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.Windows;
7 | using System.Windows.Input;
8 |
9 | namespace HeBianGu.General.ImageCore
10 | {
11 | /// 但点击当前控件时ListBoxItem项值也选中
12 | public class ImageBaseMouseDragBehavior : Behavior
13 | {
14 | public ImageBaseMouseDragBehavior(ImageCore imageBase) : base(imageBase)
15 | {
16 |
17 | }
18 | protected override void OnAttached()
19 | {
20 | AssociatedObject.Loaded += AssociatedObject_Loaded;
21 | }
22 |
23 | private void AssociatedObject_Loaded(object sender, RoutedEventArgs e)
24 | {
25 | AssociatedObject.grid_Mouse_drag.PreviewMouseDown += control_MouseDown;
26 | AssociatedObject.grid_Mouse_drag.PreviewMouseUp += control_MouseUp;
27 | AssociatedObject.grid_Mouse_drag.PreviewMouseMove += control_MouseMove;
28 | }
29 |
30 | protected override void OnDetaching()
31 | {
32 | AssociatedObject.grid_Mouse_drag.PreviewMouseDown -= control_MouseDown;
33 | AssociatedObject.grid_Mouse_drag.PreviewMouseUp -= control_MouseUp;
34 | AssociatedObject.grid_Mouse_drag.PreviewMouseMove -= control_MouseMove;
35 |
36 | AssociatedObject.Loaded -= AssociatedObject_Loaded;
37 | }
38 |
39 | #region - 鸟撖图操作 -
40 |
41 | bool mouseDown;
42 |
43 | Point mouseXY;
44 |
45 | void control_MouseMove(object sender, MouseEventArgs e)
46 | {
47 | if ((AssociatedObject.OperateType != OperateType.Default) && e.MiddleButton == MouseButtonState.Released)
48 | {
49 | return;
50 | }
51 |
52 | if (AssociatedObject.imgWidth == 0 || AssociatedObject.imgHeight == 0)
53 | return;
54 |
55 | var img = sender as UIElement;
56 | if (img == null)
57 | {
58 | return;
59 | }
60 | if (mouseDown)
61 | {
62 | Domousemove(img, e);
63 | }
64 | }
65 |
66 | private void Domousemove(UIElement img, MouseEventArgs e)
67 | {
68 | if ((AssociatedObject.OperateType != OperateType.Default) && e.MiddleButton == MouseButtonState.Released)
69 | {
70 | return;
71 | }
72 |
73 | var position = e.GetPosition(img);
74 | double X = mouseXY.X - position.X;
75 | double Y = mouseXY.Y - position.Y;
76 | mouseXY = position;
77 | if (X != 0)
78 | AssociatedObject._svDefault.ScrollToHorizontalOffset(AssociatedObject._svDefault.HorizontalOffset + X);
79 | if (Y != 0)
80 | AssociatedObject._svDefault.ScrollToVerticalOffset(AssociatedObject._svDefault.VerticalOffset + Y);
81 |
82 | AssociatedObject.GetOffSetRate();
83 | }
84 |
85 | void control_MouseUp(object sender, MouseButtonEventArgs e)
86 | {
87 | if ((AssociatedObject.OperateType != OperateType.Default && e.ChangedButton != MouseButton.Middle))
88 | {
89 | return;
90 | }
91 |
92 | var img = sender as UIElement;
93 |
94 |
95 | if (img == null)
96 | {
97 | return;
98 | }
99 | img.ReleaseMouseCapture();
100 |
101 | mouseDown = false;
102 |
103 |
104 | //this.RefreshCursor();
105 | }
106 |
107 | void control_MouseDown(object sender, MouseButtonEventArgs e)
108 | {
109 | if ((AssociatedObject.OperateType != OperateType.Default && e.ChangedButton != MouseButton.Middle))
110 | {
111 | return;
112 | }
113 |
114 | AssociatedObject.Cursor = Cursors.Hand;
115 |
116 | //if (e.ChangedButton == MouseButton.Middle)
117 | //{
118 | // AssociatedObject.Cursor = Cursors.Hand;
119 | //}
120 | //else
121 | //{
122 | // if ((AssociatedObject.OperateType != OperateType.Default)) return;
123 | //}
124 |
125 | var img = sender as UIElement;
126 |
127 | if (img == null)
128 | {
129 | return;
130 | }
131 |
132 | img.CaptureMouse();
133 |
134 | mouseDown = true;
135 |
136 | mouseXY = e.GetPosition(img);
137 |
138 | }
139 |
140 | #endregion
141 | }
142 | }
143 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Behavior/ImageBaseMouseWheelBehavior.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.Linq;
5 | using System.Text;
6 | using System.Threading.Tasks;
7 | using System.Windows;
8 | using System.Windows.Controls;
9 | using System.Windows.Input;
10 |
11 | namespace HeBianGu.General.ImageCore
12 | {
13 | /// 但点击当前控件时ListBoxItem项值也选中
14 | public class ImageBaseMouseWheelBehavior : Behavior
15 | {
16 | public ImageBaseMouseWheelBehavior(ImageCore imageBase) : base(imageBase)
17 | {
18 |
19 | }
20 | protected override void OnAttached()
21 | {
22 | AssociatedObject.Loaded += AssociatedObject_Loaded;
23 | }
24 |
25 | private void AssociatedObject_Loaded(object sender, RoutedEventArgs e)
26 | {
27 | ////gridMouse.MouseWheel += svImg_MouseWheel;
28 |
29 | AssociatedObject._svDefault.ScrollChanged += svImg_ScrollChanged;
30 |
31 | AssociatedObject.rootGrid.MouseWheel += svImg_MouseWheel;
32 |
33 | AssociatedObject.mask.LoationChanged += Mask_LoationChanged;
34 | }
35 |
36 | protected override void OnDetaching()
37 | {
38 |
39 | AssociatedObject._svDefault.ScrollChanged -= svImg_ScrollChanged;
40 |
41 | AssociatedObject.rootGrid.MouseWheel -= svImg_MouseWheel;
42 |
43 | AssociatedObject.mask.LoationChanged -= Mask_LoationChanged;
44 |
45 |
46 | AssociatedObject.Loaded -= AssociatedObject_Loaded;
47 | }
48 |
49 | private void Mask_LoationChanged(object sender, LoactionArgs e)
50 | {
51 | if (AssociatedObject.OperateType == OperateType.Bubble) return;
52 |
53 | var result = GetScrollWidthAndHeight();
54 |
55 | double xleft = (AssociatedObject.rootGrid.ActualWidth - AssociatedObject.vb.ActualWidth) / 2;
56 | double ytop = (AssociatedObject.rootGrid.ActualHeight - AssociatedObject.vb.ActualHeight) / 2;
57 |
58 | AssociatedObject._svDefault.ScrollToHorizontalOffset(e.Left * AssociatedObject._svDefault.ExtentWidth * result.Item1 + xleft);
59 | AssociatedObject._svDefault.ScrollToVerticalOffset(e.Top * AssociatedObject._svDefault.ExtentHeight * result.Item2 + ytop);
60 | }
61 |
62 |
63 | /// 滚动条放大缩小和新方法
64 | void svImg_MouseWheel(object sender, MouseWheelEventArgs e)
65 | {
66 | if (AssociatedObject.OperateType == OperateType.Bubble) return;
67 |
68 | if (AssociatedObject.imgWidth == 0 || AssociatedObject.imgHeight == 0) return;
69 |
70 | // Do:找出ViewBox的左边距和上边距
71 | double x_viewbox_margrn = (AssociatedObject.rootGrid.ActualWidth - AssociatedObject.vb.ActualWidth) / 2;
72 | double y_viewbox_margrn = (AssociatedObject.rootGrid.ActualHeight - AssociatedObject.vb.ActualHeight) / 2;
73 |
74 | // Do:计算边距百分比
75 | double x_viewbox_margrn_percent = x_viewbox_margrn / AssociatedObject.rootGrid.ActualWidth;
76 | double y_viewbox_margrn_percent = y_viewbox_margrn / AssociatedObject.rootGrid.ActualHeight;
77 |
78 | // Do:获取鼠标在绘图区域Canvas的位置的百分比
79 | var position_canvas = e.GetPosition(AssociatedObject._centerCanvas);
80 |
81 | double x_position_canvas_percent = position_canvas.X / AssociatedObject._centerCanvas.ActualWidth;
82 | double y_position_canvas_percent = position_canvas.Y / AssociatedObject._centerCanvas.ActualHeight;
83 |
84 | // Do:获取鼠标站显示窗口GridMouse中的位置
85 | var position_gridMouse = e.GetPosition(AssociatedObject.grid_Mouse_drag);
86 |
87 | // Message:设置图片的缩放
88 | this.ChangeScale(e.Delta > 0 ? AssociatedObject.WheelScale : -AssociatedObject.WheelScale);
89 |
90 | // Message:根据百分比计算放大后滚轮滚动的位置
91 | double xvalue = x_viewbox_margrn_percent * AssociatedObject.rootGrid.ActualWidth + x_position_canvas_percent * AssociatedObject.vb.ActualWidth - position_gridMouse.X;
92 | double yvalue = y_viewbox_margrn_percent * AssociatedObject.rootGrid.ActualHeight + y_position_canvas_percent * AssociatedObject.vb.ActualHeight - position_gridMouse.Y;
93 |
94 | AssociatedObject._svDefault.ScrollToHorizontalOffset(xvalue);
95 | AssociatedObject._svDefault.ScrollToVerticalOffset(yvalue);
96 | }
97 |
98 |
99 | int thumbWidth;
100 | int thumbHeight;
101 |
102 | void svImg_ScrollChanged(object sender, ScrollChangedEventArgs e)
103 | {
104 | if (AssociatedObject.OperateType == OperateType.Bubble) return;
105 |
106 | if (AssociatedObject.imgWidth == 0 || AssociatedObject.imgHeight == 0)
107 | return;
108 |
109 | thumbWidth = (int)AssociatedObject.controlmask.ActualWidth;
110 | thumbHeight = (int)AssociatedObject.controlmask.ActualHeight;
111 |
112 | double xleft = (AssociatedObject.rootGrid.ActualWidth - AssociatedObject.vb.ActualWidth) / 2;
113 | double ytop = (AssociatedObject.rootGrid.ActualHeight - AssociatedObject.vb.ActualHeight) / 2;
114 |
115 |
116 | var result = this.GetScrollWidthAndHeight();
117 |
118 | double scroll_width = AssociatedObject._svDefault.ViewportWidth + AssociatedObject._svDefault.ScrollableWidth;
119 |
120 | double timeH = AssociatedObject._svDefault.ViewportHeight / (AssociatedObject._svDefault.ViewportHeight + AssociatedObject._svDefault.ScrollableHeight);
121 | double timeW = AssociatedObject._svDefault.ViewportWidth / (scroll_width - 2 * xleft);
122 |
123 | double w = thumbWidth * timeW;
124 | double h = thumbHeight * timeH;
125 |
126 | double offsetx = 0;
127 | double offsety = 0;
128 |
129 | if (AssociatedObject._svDefault.ScrollableWidth == 0)
130 | {
131 | offsetx = 0;
132 | }
133 | else
134 | {
135 | offsetx = (w - thumbWidth) / AssociatedObject._svDefault.ScrollableWidth * (AssociatedObject._svDefault.HorizontalOffset);
136 | }
137 |
138 | offsetx = -(AssociatedObject._svDefault.HorizontalOffset - xleft) / (scroll_width - xleft * 2) * thumbWidth;
139 |
140 | if (AssociatedObject._svDefault.ScrollableHeight == 0)
141 | {
142 | offsety = 0;
143 | }
144 | else
145 | {
146 | offsety = (h - thumbHeight) / AssociatedObject._svDefault.ScrollableHeight * AssociatedObject._svDefault.VerticalOffset;
147 | }
148 |
149 | Rect rect = new Rect(-offsetx, -offsety, w, h);
150 |
151 | AssociatedObject.mask.UpdateSelectionRegion(rect);
152 | }
153 |
154 |
155 | Tuple GetScrollWidthAndHeight()
156 | {
157 | double xleft = 1 - (AssociatedObject.rootGrid.ActualWidth - AssociatedObject.vb.ActualWidth) / AssociatedObject.rootGrid.ActualWidth;
158 | double ytop = 1 - (AssociatedObject.rootGrid.ActualHeight - AssociatedObject.vb.ActualHeight) / AssociatedObject.rootGrid.ActualHeight;
159 |
160 | return Tuple.Create(xleft, ytop);
161 | }
162 |
163 | double matchscale;
164 |
165 | bool ChangeScale(double value)
166 | {
167 | matchscale = AssociatedObject.GetFullScale();
168 |
169 | AssociatedObject.Scale = AssociatedObject.Scale + value;
170 |
171 | //SetbtnActualsizeEnable();
172 |
173 | Debug.WriteLine(AssociatedObject.Scale);
174 | Debug.WriteLine(matchscale);
175 |
176 | //btnNarrow.IsEnabled = Scale > matchscale;
177 |
178 | //btnEnlarge.IsEnabled = Scale < MaxScale;
179 |
180 | AssociatedObject.IsMaxScaled = !(AssociatedObject.Scale < AssociatedObject.MaxScale);
181 |
182 | AssociatedObject.IsMinScaled = !(AssociatedObject.Scale > matchscale);
183 |
184 | //this.txtZoom.Text = ((int)(Scale * 100)).ToString() + "%";
185 |
186 | AssociatedObject.OnNoticeMessaged(((int)(AssociatedObject.Scale * 100)).ToString() + "%");
187 |
188 | //if (sb_Tip != null)
189 | // sb_Tip.Begin();
190 |
191 | if (AssociatedObject.Scale < matchscale)
192 | {
193 | AssociatedObject.Scale = matchscale;
194 |
195 | AssociatedObject.OnNoticeMessaged("已最小");
196 |
197 | AssociatedObject._svDefault.IsEnabled = false;
198 | }
199 |
200 | if (AssociatedObject.Scale > AssociatedObject.MaxScale)
201 | {
202 | AssociatedObject.Scale = AssociatedObject.MaxScale;
203 |
204 | AssociatedObject._svDefault.IsEnabled = false;
205 |
206 | AssociatedObject.OnNoticeMessaged("已最大");
207 | }
208 | AssociatedObject._svDefault.IsEnabled = true;
209 |
210 | AssociatedObject.RefreshImageByScale();
211 |
212 | return true;
213 | }
214 | }
215 | }
216 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Behavior/MouseRect/ImageBaseMouseDrawRectBehaviorBase.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.Windows;
7 | using System.Windows.Controls;
8 | using System.Windows.Input;
9 | using System.Windows.Media;
10 |
11 | namespace HeBianGu.General.ImageCore
12 | {
13 | /// 但点击当前控件时ListBoxItem项值也选中
14 | public abstract class ImageBaseMouseDrawRectBehaviorBase : Behavior
15 | {
16 | public ImageBaseMouseDrawRectBehaviorBase(ImageCore imageBase) : base(imageBase)
17 | {
18 |
19 | }
20 |
21 | protected override void OnAttached()
22 | {
23 | AssociatedObject.Loaded += AssociatedObject_Loaded;
24 | }
25 |
26 | private void AssociatedObject_Loaded(object sender, RoutedEventArgs e)
27 | {
28 | AssociatedObject._centerCanvas.MouseMove += InkCanvas_MouseMove;
29 | AssociatedObject._centerCanvas.MouseDown += InkCanvas_MouseDown;
30 | AssociatedObject._centerCanvas.MouseUp += InkCanvas_MouseUp;
31 | AssociatedObject._centerCanvas.MouseLeave += InkCanvas_MouseLeave;
32 | }
33 |
34 |
35 | protected override void OnDetaching()
36 | {
37 | AssociatedObject._centerCanvas.MouseMove -= InkCanvas_MouseMove;
38 | AssociatedObject._centerCanvas.MouseDown -= InkCanvas_MouseDown;
39 | AssociatedObject._centerCanvas.MouseUp -= InkCanvas_MouseUp;
40 | AssociatedObject._centerCanvas.MouseLeave -= InkCanvas_MouseLeave;
41 |
42 | AssociatedObject.Loaded -= AssociatedObject_Loaded;
43 | }
44 |
45 | #region - 绘制矩形框和相关操作 -
46 |
47 | System.Windows.Point start;
48 | private void InkCanvas_MouseDown(object sender, MouseButtonEventArgs e)
49 | {
50 | if (!this.IsMatch()) return;
51 |
52 | AssociatedObject._dynamic.BegionMatch(true);
53 |
54 | start = e.GetPosition(sender as InkCanvas);
55 | }
56 | private void InkCanvas_MouseMove(object sender, MouseEventArgs e)
57 | {
58 | if (!this.IsMatch()) return;
59 |
60 | if (e.LeftButton != MouseButtonState.Pressed) return;
61 |
62 | if (this.start.X <= 0) return;
63 |
64 | Point end = e.GetPosition(AssociatedObject._centerCanvas);
65 |
66 | //this._isMatch = Math.Abs(start.X - end.X) > 50 && Math.Abs(start.Y - end.Y) > 50;
67 |
68 | AssociatedObject._dynamic.Visibility = Visibility.Visible;
69 |
70 | AssociatedObject._dynamic.Refresh(start, end);
71 |
72 | }
73 | private void InkCanvas_MouseUp(object sender, MouseButtonEventArgs e)
74 | {
75 | if (!this.IsMatch()) return;
76 |
77 | // Do:检查选择区域是否可用
78 | if (!AssociatedObject._dynamic.IsMatch())
79 | {
80 | AssociatedObject._dynamic.Visibility = Visibility.Collapsed;
81 | return;
82 | };
83 |
84 | if (this.start.X <= 0) return;
85 |
86 | this.OnOverDrawRect(AssociatedObject._dynamic.Rect);
87 |
88 | AssociatedObject._dynamic.Visibility = Visibility.Collapsed;
89 |
90 | //// Message:设置只允许放大一次
91 | //this.SetMarkType(MarkType.None);
92 |
93 | // Do:将数据初始化
94 | start = new System.Windows.Point(-1, -1);
95 |
96 |
97 | }
98 | private void InkCanvas_MouseLeave(object sender, MouseEventArgs e)
99 | {
100 | if (this.start.X <= 0) return;
101 |
102 | if (e.LeftButton == MouseButtonState.Released) return;
103 |
104 | InkCanvas_MouseUp(sender, null);
105 | }
106 |
107 | #endregion
108 |
109 | protected abstract void OnOverDrawRect(Rect rect);
110 |
111 | protected abstract bool IsMatch();
112 |
113 | }
114 | }
115 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Behavior/MouseRect/ImageBaseMouseEnlargeBehavior.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.Windows;
7 | using System.Windows.Controls;
8 | using System.Windows.Input;
9 | using System.Windows.Media;
10 |
11 | namespace HeBianGu.General.ImageCore
12 | {
13 | /// 但点击当前控件时ListBoxItem项值也选中
14 | public class ImageBaseMouseEnlargeBehavior : ImageBaseMouseDrawRectBehaviorBase
15 | {
16 | public ImageBaseMouseEnlargeBehavior(ImageCore imageBase) : base(imageBase)
17 | {
18 |
19 | }
20 | #region - 绘制矩形框和相关操作 -
21 |
22 | void ShowPartWithShape(RectangleShape rectangle)
23 | {
24 | RectangleGeometry rect = new RectangleGeometry(new Rect(0, 0, AssociatedObject._centerCanvas.ActualWidth, AssociatedObject._centerCanvas.ActualHeight));
25 |
26 | // Do:设置覆盖的蒙版
27 | var geo = Geometry.Combine(rect, new RectangleGeometry(rectangle.Rect), GeometryCombineMode.Exclude, null);
28 |
29 | DynamicShape shape = new DynamicShape(rectangle);
30 |
31 | AssociatedObject.ShowShape(rectangle.Rect);
32 |
33 | AssociatedObject._dynamic.Visibility = Visibility.Collapsed;
34 | }
35 |
36 | protected override void OnOverDrawRect(Rect rect)
37 | {
38 | AssociatedObject.ShowShape(rect);
39 | }
40 |
41 | protected override bool IsMatch()
42 | {
43 | return AssociatedObject.OperateType == OperateType.Enlarge;
44 | }
45 |
46 | #endregion
47 | }
48 | }
49 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Behavior/MouseRect/ImageBaseMouseSignBehavior.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.Windows;
7 | using System.Windows.Controls;
8 | using System.Windows.Input;
9 |
10 | namespace HeBianGu.General.ImageCore
11 | {
12 | /// 但点击当前控件时ListBoxItem项值也选中
13 | public class ImageBaseMouseSignBehavior : ImageBaseMouseDrawRectBehaviorBase
14 | {
15 | public ImageBaseMouseSignBehavior(ImageCore imageBase) : base(imageBase)
16 | {
17 |
18 | }
19 |
20 | protected override void OnOverDrawRect(Rect rect)
21 | {
22 | AssociatedObject.AddShape(rect);
23 | }
24 |
25 | protected override bool IsMatch()
26 | {
27 | return AssociatedObject.OperateType == OperateType.Sign;
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Mark/IndicatorObject.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Windows;
6 | using System.Windows.Controls;
7 |
8 | namespace HeBianGu.General.ImageCore
9 | {
10 | internal class IndicatorObject : Canvas
11 | {
12 | private MaskCanvas canvasOwner;
13 |
14 | public IndicatorObject(MaskCanvas canvasOwner)
15 | {
16 | this.canvasOwner = canvasOwner;
17 | }
18 |
19 | static IndicatorObject()
20 | {
21 | var ownerType = typeof(IndicatorObject);
22 |
23 | FocusVisualStyleProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(null));
24 | DefaultStyleKeyProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(ownerType));
25 | MinWidthProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(5.0));
26 | MinHeightProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(5.0));
27 | }
28 |
29 | public void Move(System.Windows.Point offset)
30 | {
31 | var x = Canvas.GetLeft(this) + offset.X;
32 | var y = Canvas.GetTop(this) + offset.Y;
33 |
34 |
35 |
36 | //if (x<0)
37 | //{
38 | // this.Width = Math.Max(this.Width + x,0);
39 | //}
40 |
41 | //if (y < 0)
42 | //{
43 | // this.Height = Math.Max(this.Height + x, 0);
44 | //}
45 |
46 | //x = x < 0 ? 0 : x;
47 | //y = y < 0 ? 0 : y;
48 |
49 | //x = Math.Min(x, this.canvasOwner.Width - this.Width);
50 | //y = Math.Min(y, this.canvasOwner.Height - this.Height);
51 |
52 | Canvas.SetLeft(this, x);
53 | Canvas.SetTop(this, y);
54 |
55 | canvasOwner.UpdateSelectionRegion(new Rect(x, y, Width, Height), true);
56 | }
57 |
58 |
59 | public void MoveCenter(System.Windows.Point offset)
60 | {
61 | var x = offset.X- this.Width / 2;
62 | var y = offset.Y- this.Height / 2;
63 |
64 | Canvas.SetLeft(this, x);
65 | Canvas.SetTop(this, y);
66 |
67 | canvasOwner.UpdateSelectionRegion(new Rect(x, y, Width, Height), true);
68 | }
69 |
70 | public double WidthPercent
71 | {
72 | get
73 | {
74 | return this.Width / this.canvasOwner.Width;
75 | }
76 | }
77 |
78 | public double HeightPercent
79 | {
80 | get
81 | {
82 | return this.Height / this.canvasOwner.Height;
83 | }
84 | }
85 |
86 | }
87 | }
88 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Mark/LoactionArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace HeBianGu.General.ImageCore
7 | {
8 | public class LoactionArgs : EventArgs
9 | {
10 | public readonly double Left;
11 |
12 | public readonly double Top;
13 |
14 | public LoactionArgs(double left, double top)
15 | {
16 | Left = left;
17 | Top = top;
18 | }
19 |
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/Provider/Mark/MaskCanvas.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Windows;
6 | using System.Windows.Controls;
7 | using System.Windows.Input;
8 | using System.Windows.Media;
9 |
10 | namespace HeBianGu.General.ImageCore
11 | {
12 | public class MaskCanvas : Canvas
13 | {
14 | public MaskCanvas()
15 | {
16 | //Loaded += OnLoaded;
17 |
18 | maskRectLeft.Fill = maskRectRight.Fill = maskRectTop.Fill = maskRectBottom.Fill = MaskWindowBackground;
19 |
20 | SetLeft(maskRectLeft, 0);
21 | SetTop(maskRectLeft, 0);
22 | SetRight(maskRectRight, 0);
23 | SetTop(maskRectRight, 0);
24 | SetTop(maskRectTop, 0);
25 | SetBottom(maskRectBottom, 0);
26 | maskRectLeft.Height = ActualHeight;
27 |
28 | Children.Add(maskRectLeft);
29 | Children.Add(maskRectRight);
30 | Children.Add(maskRectTop);
31 | Children.Add(maskRectBottom);
32 |
33 | selectionBorder.Stroke = SelectionBorderBrush;
34 | selectionBorder.StrokeThickness = 1;
35 |
36 | Children.Add(selectionBorder);
37 |
38 | Indicator = new IndicatorObject(this);
39 | Indicator.Visibility = System.Windows.Visibility.Hidden;
40 | Indicator.Background = Brushes.Transparent;
41 | Children.Add(Indicator);
42 |
43 | CompositionTarget.Rendering += OnCompositionTargetRendering;
44 | }
45 |
46 | public System.Windows.Media.Brush SelectionBorderBrush = new SolidColorBrush(System.Windows.Media.Color.FromArgb(255, 255, 255, 255));
47 | public Thickness SelectionBorderThickness = new Thickness(1);
48 |
49 | //public System.Windows.Media.Brush MaskWindowBackground = new SolidColorBrush(System.Windows.Media.Color.FromArgb(5, 0, 0, 0));
50 |
51 | public System.Windows.Media.Brush MaskWindowBackground = new SolidColorBrush(Colors.Black) { Opacity = 0.5 };
52 |
53 | public event EventHandler LoationChanged;
54 |
55 | private void OnLoaded(object sender, RoutedEventArgs e)
56 | {
57 | maskRectLeft.Fill = maskRectRight.Fill = maskRectTop.Fill = maskRectBottom.Fill = MaskWindowBackground;
58 |
59 | SetLeft(maskRectLeft, 0);
60 | SetTop(maskRectLeft, 0);
61 | SetRight(maskRectRight, 0);
62 | SetTop(maskRectRight, 0);
63 | SetTop(maskRectTop, 0);
64 | SetBottom(maskRectBottom, 0);
65 | maskRectLeft.Height = ActualHeight;
66 |
67 | Children.Add(maskRectLeft);
68 | Children.Add(maskRectRight);
69 | Children.Add(maskRectTop);
70 | Children.Add(maskRectBottom);
71 |
72 | selectionBorder.Stroke = SelectionBorderBrush;
73 | selectionBorder.StrokeThickness = 1;
74 |
75 | Children.Add(selectionBorder);
76 |
77 | Indicator = new IndicatorObject(this);
78 | Indicator.Visibility = System.Windows.Visibility.Hidden;
79 | Indicator.Background = Brushes.Transparent;
80 | Children.Add(Indicator);
81 |
82 | CompositionTarget.Rendering += OnCompositionTargetRendering;
83 |
84 |
85 |
86 | }
87 |
88 | private void UpdateSelectionBorderLayout()
89 | {
90 | if (!selectionRegion.IsEmpty)
91 | {
92 | SetLeft(selectionBorder, selectionRegion.Left);
93 | SetTop(selectionBorder, selectionRegion.Top);
94 | selectionBorder.Width = selectionRegion.Width;
95 | selectionBorder.Height = selectionRegion.Height;
96 | }
97 | }
98 |
99 | private void UpdateMaskRectanglesLayout()
100 | {
101 | var actualHeight = ActualHeight;
102 | var actualWidth = ActualWidth;
103 |
104 | if (selectionRegion.IsEmpty)
105 | {
106 | SetLeft(maskRectLeft, 0);
107 | SetTop(maskRectLeft, 0);
108 | maskRectLeft.Width = actualWidth;
109 | maskRectLeft.Height = actualHeight;
110 |
111 | maskRectRight.Width = maskRectRight.Height = maskRectTop.Width = maskRectTop.Height = maskRectBottom.Width = maskRectBottom.Height = 0;
112 | }
113 | else
114 | {
115 | var temp = selectionRegion.Left;
116 |
117 | SetLeft(maskRectLeft, 0);
118 | SetTop(maskRectLeft, 0);
119 | maskRectLeft.Width = actualWidth;
120 | maskRectLeft.Height = actualHeight;
121 | //maskRectRight.Width = maskRectRight.Height = maskRectTop.Width = maskRectTop.Height = maskRectBottom.Width = maskRectBottom.Height = 0;
122 |
123 |
124 | if (maskRectLeft.Width != temp)
125 | {
126 | maskRectLeft.Width = temp < 0 ? 0 : temp; //Math.Max(0, selectionRegion.Left);
127 | }
128 |
129 | temp = ActualWidth - selectionRegion.Right;
130 | if (maskRectRight.Width != temp)
131 | {
132 | maskRectRight.Width = temp < 0 ? 0 : temp; //Math.Max(0, ActualWidth - selectionRegion.Right);
133 | }
134 |
135 | if (maskRectRight.Height != actualHeight)
136 | {
137 | maskRectRight.Height = actualHeight;
138 | }
139 |
140 | SetLeft(maskRectTop, maskRectLeft.Width);
141 | SetLeft(maskRectBottom, maskRectLeft.Width);
142 |
143 | temp = actualWidth - maskRectLeft.Width - maskRectRight.Width+0.2;
144 | maskRectTop.Margin = new Thickness(-0.1, 0, 0, 0);
145 | if (maskRectTop.Width != temp)
146 | {
147 | maskRectTop.Width = temp < 0 ? 0 : temp; //Math.Max(0, ActualWidth - maskRectLeft.Width - maskRectRight.Width);
148 |
149 | }
150 |
151 | temp = selectionRegion.Top;
152 |
153 | if (maskRectTop.Height != temp)
154 | {
155 | maskRectTop.Height = temp < 0 ? 0 : temp; //Math.Max(0, selectionRegion.Top);
156 | }
157 |
158 | maskRectBottom.Width = maskRectTop.Width;
159 |
160 | temp = actualHeight - selectionRegion.Bottom + 0.2;
161 | maskRectBottom.Margin = new Thickness(-0.1, 0, 0, 0);
162 | if (maskRectBottom.Height != temp)
163 | {
164 | maskRectBottom.Height = temp < 0 ? 0 : temp; //Math.Max(0, ActualHeight - selectionRegion.Bottom);
165 |
166 | }
167 | }
168 | }
169 |
170 |
171 | #region Fileds & Props
172 | private Rect selectionRegion = Rect.Empty;
173 | private bool isMaskDraging;
174 | public bool MoveState = false;
175 | private IndicatorObject indicator;
176 | private System.Windows.Point? selectionStartPoint;
177 | private System.Windows.Point? selectionEndPoint;
178 |
179 | private readonly System.Windows.Shapes.Rectangle selectionBorder = new System.Windows.Shapes.Rectangle();
180 |
181 | private readonly System.Windows.Shapes.Rectangle maskRectLeft = new System.Windows.Shapes.Rectangle();
182 | private readonly System.Windows.Shapes.Rectangle maskRectRight = new System.Windows.Shapes.Rectangle();
183 | private readonly System.Windows.Shapes.Rectangle maskRectTop = new System.Windows.Shapes.Rectangle();
184 | private readonly System.Windows.Shapes.Rectangle maskRectBottom = new System.Windows.Shapes.Rectangle();
185 |
186 |
187 | public System.Drawing.Size? DefaultSize
188 | {
189 | get;
190 | set;
191 | }
192 | internal IndicatorObject Indicator { get => indicator; set => indicator = value; }
193 | #endregion
194 |
195 | #region Mouse Managment
196 |
197 | private bool IsMouseOnThis(RoutedEventArgs e)
198 | {
199 | return e.Source.Equals(this) || e.Source.Equals(maskRectLeft) || e.Source.Equals(maskRectRight) || e.Source.Equals(maskRectTop) || e.Source.Equals(maskRectBottom);
200 | }
201 |
202 | protected override void OnMouseLeftButtonDown(MouseButtonEventArgs e)
203 | {
204 | Indicator.Visibility = System.Windows.Visibility.Visible;
205 |
206 | if (e.Source.Equals(Indicator))
207 | {
208 | HandleIndicatorMouseDown(e);
209 | }
210 | else
211 | {
212 | var mouse = e.GetPosition(this);
213 |
214 | this.Indicator.MoveCenter(mouse);
215 | }
216 | base.OnMouseLeftButtonDown(e);
217 | }
218 |
219 | protected override void OnMouseMove(MouseEventArgs e)
220 | {
221 |
222 | System.Diagnostics.Debug.WriteLine(DateTime.Now + "OnMouseMove");
223 |
224 | if (IsMouseOnThis(e))
225 | {
226 | UpdateSelectionRegion(e, UpdateMaskType.ForMouseMoving);
227 |
228 | e.Handled = true;
229 | }
230 |
231 | this.UpdateDynimicRect();
232 |
233 | base.OnMouseMove(e);
234 |
235 | }
236 |
237 | void UpdateDynimicRect()
238 | {
239 | // Message:移动区域
240 | if (this.mouseXY != null && this.MoveState)
241 | {
242 | var position = Mouse.GetPosition(this);
243 | Point transform = new Point();
244 | transform.X -= mouseXY.X - position.X;
245 | transform.Y -= mouseXY.Y - position.Y;
246 | mouseXY = position;
247 |
248 | this.Indicator.Move(transform);
249 | }
250 | }
251 |
252 | protected override void OnMouseLeave(MouseEventArgs e)
253 | {
254 | HandleIndicatorMouseUp(e);
255 |
256 | System.Diagnostics.Debug.WriteLine("OnMouseLeave");
257 |
258 | base.OnMouseLeave(e);
259 | }
260 |
261 | protected override void OnMouseLeftButtonUp(MouseButtonEventArgs e)
262 | {
263 | if (IsMouseOnThis(e))
264 | {
265 | UpdateSelectionRegion(e, UpdateMaskType.ForMouseLeftButtonUp);
266 |
267 | FinishShowMask();
268 |
269 |
270 | }
271 |
272 | HandleIndicatorMouseUp(e);
273 |
274 | base.OnMouseLeftButtonUp(e);
275 | }
276 |
277 | protected override void OnMouseRightButtonUp(MouseButtonEventArgs e)
278 | {
279 | Indicator.Visibility = Visibility.Collapsed;
280 | selectionRegion = Rect.Empty;
281 | selectionBorder.Width = selectionBorder.Height = 0;
282 | // ClearSelectionData();
283 | UpdateMaskRectanglesLayout();
284 |
285 | base.OnMouseRightButtonUp(e);
286 | }
287 |
288 |
289 | internal void HandleIndicatorMouseDown(MouseButtonEventArgs e)
290 | {
291 | MoveState = true;
292 |
293 | mouseXY = e.GetPosition(this);
294 |
295 |
296 | System.Diagnostics.Debug.WriteLine("HandleIndicatorMouseDown");
297 |
298 | }
299 |
300 | internal void HandleIndicatorMouseUp(MouseEventArgs e)
301 | {
302 | MoveState = false;
303 |
304 | System.Diagnostics.Debug.WriteLine("HandleIndicatorMouseUp");
305 | }
306 |
307 | private void PrepareShowMask(System.Drawing.Point mouseLoc)
308 | {
309 | Indicator.Visibility = Visibility.Collapsed;
310 | selectionBorder.Visibility = Visibility.Visible;
311 |
312 | }
313 |
314 | private void UpdateSelectionRegion()
315 | {
316 | var startPoint = new System.Drawing.Point(0, 0);
317 | var endPoint = new System.Drawing.Point(190, 130);
318 | var sX = startPoint.X;
319 | var sY = startPoint.Y;
320 | var eX = endPoint.X;
321 | var eY = endPoint.Y;
322 |
323 | var deltaX = eX - sX;
324 | var deltaY = eY - sY;
325 |
326 | if (Math.Abs(deltaX) >= SystemParameters.MinimumHorizontalDragDistance ||
327 | Math.Abs(deltaX) >= SystemParameters.MinimumVerticalDragDistance)
328 | {
329 |
330 | double x = sX < eX ? sX : eX;//Math.Min(sX, eX);
331 | double y = sY < eY ? sY : eY;//Math.Min(sY, eY);
332 | double w = deltaX < 0 ? -deltaX : deltaX;//Math.Abs(deltaX);
333 | double h = deltaY < 0 ? -deltaY : deltaY;//Math.Abs(deltaY);
334 |
335 | selectionRegion = new Rect(x, y, w, h);
336 | }
337 | else
338 | {
339 | selectionRegion = new Rect(startPoint.X, startPoint.Y, DefaultSize.Value.Width, DefaultSize.Value.Height);
340 | }
341 | }
342 |
343 | Point mouseXY;
344 | private void UpdateSelectionRegion(MouseEventArgs e, UpdateMaskType updateType)
345 | {
346 | if (updateType == UpdateMaskType.ForMouseMoving && e.LeftButton != MouseButtonState.Pressed)
347 | {
348 | selectionStartPoint = null;
349 | }
350 |
351 | if (selectionStartPoint.HasValue)
352 | {
353 | selectionEndPoint = e.GetPosition(this);
354 |
355 | var startPoint = (System.Windows.Point)selectionEndPoint;
356 | var endPoint = (System.Windows.Point)selectionStartPoint;
357 | var sX = startPoint.X;
358 | var sY = startPoint.Y;
359 | var eX = endPoint.X;
360 | var eY = endPoint.Y;
361 |
362 | var deltaX = eX - sX;
363 | var deltaY = eY - sY;
364 |
365 | if (Math.Abs(deltaX) >= SystemParameters.MinimumHorizontalDragDistance ||
366 | Math.Abs(deltaX) >= SystemParameters.MinimumVerticalDragDistance)
367 | {
368 | isMaskDraging = true;
369 |
370 | double x = sX < eX ? sX : eX;//Math.Min(sX, eX);
371 | double y = sY < eY ? sY : eY;//Math.Min(sY, eY);
372 | double w = deltaX < 0 ? -deltaX : deltaX;//Math.Abs(deltaX);
373 | double h = deltaY < 0 ? -deltaY : deltaY;//Math.Abs(deltaY);
374 |
375 | selectionRegion = new Rect(x, y, w, h);
376 | }
377 | else
378 | {
379 | if (DefaultSize.HasValue && updateType == UpdateMaskType.ForMouseLeftButtonUp)
380 | {
381 | isMaskDraging = true;
382 |
383 | selectionRegion = new Rect(startPoint.X, startPoint.Y, DefaultSize.Value.Width, DefaultSize.Value.Height);
384 | }
385 | else
386 | {
387 | isMaskDraging = false;
388 | }
389 | }
390 | }
391 |
392 | UpdateIndicator(selectionRegion);
393 | }
394 |
395 | internal void UpdateSelectionRegion(Rect region, bool flag = false)
396 | {
397 | if (!flag && this.MoveState) return;
398 |
399 | selectionRegion = region;
400 |
401 | UpdateIndicator(selectionRegion);
402 |
403 | if (LoationChanged != null && flag)
404 | {
405 |
406 |
407 | LoationChanged(this, new LoactionArgs(region.Left / this.Width, region.Top / this.Height));
408 | }
409 | }
410 |
411 |
412 | private void FinishShowMask()
413 | {
414 | if (IsMouseCaptured)
415 | {
416 | ReleaseMouseCapture();
417 | }
418 |
419 | if (isMaskDraging)
420 | {
421 |
422 | UpdateIndicator(selectionRegion);
423 |
424 | ClearSelectionData();
425 | }
426 | }
427 |
428 | private void ClearSelectionData()
429 | {
430 | isMaskDraging = false;
431 | selectionBorder.Visibility = Visibility.Collapsed;
432 | selectionStartPoint = null;
433 | selectionEndPoint = null;
434 | }
435 |
436 | private void UpdateIndicator(Rect region)
437 | {
438 |
439 | //System.Diagnostics.Debug.WriteLine(region.Width);
440 | //System.Diagnostics.Debug.WriteLine(region.Height);
441 |
442 | if (Indicator == null)
443 | return;
444 |
445 | if (region.Width < Indicator.MinWidth || region.Height < Indicator.MinHeight)
446 | {
447 | return;
448 | }
449 |
450 | if (double.IsInfinity(region.Width) ||double.IsInfinity(region.Height)) return;
451 |
452 | Indicator.Visibility = Visibility.Visible;
453 | Indicator.Width = region.Width;
454 | Indicator.Height = region.Height;
455 | SetLeft(Indicator, region.Left);
456 | SetTop(Indicator, region.Top);
457 |
458 |
459 | }
460 |
461 | private Rect GetIndicatorRegion()
462 | {
463 | return new Rect(GetLeft(Indicator), GetTop(Indicator), Indicator.ActualWidth, Indicator.ActualHeight);
464 | }
465 |
466 | #endregion
467 |
468 | #region Render
469 |
470 | private void OnCompositionTargetRendering(object sender, EventArgs e)
471 | {
472 | UpdateSelectionBorderLayout();
473 | UpdateMaskRectanglesLayout();
474 | }
475 |
476 | #endregion
477 |
478 | #region inner types
479 |
480 | private enum UpdateMaskType
481 | {
482 | ForMouseMoving,
483 | ForMouseLeftButtonUp
484 | }
485 |
486 | #endregion
487 |
488 | }
489 |
490 | }
491 |
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/Source/General/HeBianGu.General.ImageCore/Provider/OperateType.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | namespace HeBianGu.General.ImageCore
8 | {
9 | /// 图片操作模式
10 | public enum OperateType
11 | {
12 | /// 默认样式
13 | Default=0,
14 | /// 标记框
15 | Sign,
16 | /// 标记框放大
17 | Enlarge,
18 | /// 气泡放大
19 | Bubble,
20 | /// 气泡放大
21 | None
22 |
23 | }
24 | }
25 |
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/Source/General/HeBianGu.General.ImageCore/Provider/Rectangle/IRectangleStroke.cs:
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1 | using System;
2 | using System.Windows;
3 | using System.Windows.Controls;
4 |
5 | namespace HeBianGu.General.ImageCore
6 | {
7 | ///
8 | /// 矩形图形接口
9 | ///
10 | public interface IRectangleStroke
11 | {
12 | ///
13 | /// 清理图形
14 | ///
15 | ///
16 | void Clear(InkCanvas canvas);
17 |
18 | ///
19 | /// 清理图形
20 | ///
21 | ///
22 | void Clear();
23 |
24 | ///
25 | /// 绘制图形
26 | ///
27 | ///
28 | void Draw(InkCanvas canvas);
29 |
30 | ///
31 | /// 图形是否可见
32 | ///
33 | Visibility Visibility { get; set; }
34 |
35 | ///
36 | /// 是否被选中
37 | ///
38 | bool IsSelected { get; }
39 |
40 | ///
41 | /// 设置选中
42 | ///
43 | void SetSelected();
44 |
45 | ///
46 | /// 选中改变事件
47 | ///
48 |
49 | event Action Selected;
50 | }
51 | }
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/Source/General/HeBianGu.General.ImageCore/Provider/Rectangle/RectangleLayer.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Collections.ObjectModel;
4 | using System.Linq;
5 | using System.Text;
6 | using System.Threading.Tasks;
7 | using System.Windows.Ink;
8 | using System.Windows.Media;
9 |
10 | namespace HeBianGu.General.ImageCore
11 | {
12 | ///
13 | ///矩形图集合
14 | ///
15 | public class RectangleLayer : Collection
16 | {
17 | ///
18 | /// 集合图形是否可见
19 | ///
20 | public bool IsVisible
21 | {
22 | set
23 | {
24 | foreach (var item in this)
25 | {
26 | item.Visibility = value?System.Windows.Visibility.Visible:System.Windows.Visibility.Collapsed;
27 | }
28 | }
29 | }
30 | }
31 | }
32 |
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/Source/General/HeBianGu.General.ImageCore/Provider/Rectangle/RectangleShape.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.Linq;
5 | using System.Text;
6 | using System.Threading.Tasks;
7 | using System.Windows;
8 | using System.Windows.Controls;
9 | using System.Windows.Media;
10 | using System.Windows.Shapes;
11 |
12 | namespace HeBianGu.General.ImageCore
13 | {
14 |
15 | ///
16 | /// 矩形图基类
17 | ///
18 | public class RectangleShape : Shape, IRectangleStroke
19 | {
20 |
21 | public string Code { get; set; }
22 | public string Name { get; set; }
23 |
24 | public double NormalStrokeThickness { get; set; } = 5;
25 |
26 | public double MouseOverStrokeThickness { get; set; } = 8;
27 |
28 | public double SelectedStrokeThickness { get; set; } = 10;
29 |
30 | public double SeletedAndMouseOverStrokeThickness { get; set; } = 15;
31 | ///
32 | /// 无参数构造函数
33 | ///
34 | public RectangleShape() : base()
35 | {
36 | this.InitComponent();
37 |
38 | this.StrokeThickness = this.NormalStrokeThickness;
39 | }
40 |
41 | void RefreshStrokeThickness()
42 | {
43 | if ((this is DynamicShape)) return;
44 |
45 | if (this.IsSelected)
46 | {
47 | if (this.IsMouseOver)
48 | {
49 | this.StrokeThickness = SeletedAndMouseOverStrokeThickness;// this.NormalStrokeThickness * 5 * 8;
50 | }
51 | else
52 | {
53 | this.StrokeThickness = SelectedStrokeThickness;// this.NormalStrokeThickness * 5 * 5;
54 | }
55 |
56 | this.Fill = new SolidColorBrush() { Color = ((SolidColorBrush)this.Fill).Color, Opacity = 0.5 };
57 | }
58 | else
59 | {
60 |
61 | this.Fill = new SolidColorBrush() { Color = ((SolidColorBrush)this.Fill).Color, Opacity = 0.2 };
62 |
63 | if (this.IsMouseOver)
64 | {
65 | this.StrokeThickness = MouseOverStrokeThickness;// this.NormalStrokeThickness * 5 * 3;
66 | }
67 | else
68 | {
69 | this.StrokeThickness = NormalStrokeThickness;// this.NormalStrokeThickness * 5;
70 | }
71 | }
72 | }
73 |
74 | public event Action Selected;
75 |
76 |
77 | public bool IsSelected { get; private set; }
78 |
79 | public void SetSelected()
80 | {
81 | InkCanvas canvas = this.Parent as InkCanvas;
82 |
83 | foreach (var item in canvas.Children)
84 | {
85 | if (item is RectangleShape)
86 | {
87 | RectangleShape shape = item as RectangleShape;
88 |
89 | if (shape.IsSelected)
90 | {
91 | //shape.Fill = new SolidColorBrush() { Color = ((SolidColorBrush)shape.Fill).Color, Opacity = 0.1 };
92 | //shape.Stroke = new SolidColorBrush() { Color = ((SolidColorBrush)shape.Stroke).Color, Opacity = 1 };
93 | //shape.StrokeThickness /= 3;
94 | shape.IsSelected = false;
95 |
96 |
97 | Debug.WriteLine("取消选中:"+shape.Code);
98 |
99 |
100 | shape.RefreshStrokeThickness();
101 | }
102 | }
103 | }
104 |
105 | this.IsSelected = true;
106 |
107 | // Message:触发选中事件
108 | this.Selected?.Invoke(this);
109 |
110 | //this.Fill = new SolidColorBrush() { Color = ((SolidColorBrush)this.Fill).Color, Opacity = 0.7 };
111 | //this.StrokeThickness *= 3;
112 | Debug.WriteLine("选中:" + this.Code);
113 | this.RefreshStrokeThickness();
114 | }
115 | ///
116 | /// 初始化组件
117 | ///
118 | void InitComponent()
119 | {
120 | this.NormalStrokeThickness = this.StrokeThickness;
121 |
122 |
123 | // Do:鼠标进入事件
124 | this.MouseEnter += (l, k) =>
125 | {
126 | this.RefreshStrokeThickness();
127 | };
128 |
129 | // Do:鼠标移除事件
130 | this.MouseLeave += (l, k) =>
131 | {
132 |
133 | this.RefreshStrokeThickness();
134 | };
135 |
136 | this.PreviewMouseDown += (l, k) =>
137 | {
138 | SetSelected();
139 | };
140 |
141 |
142 | }
143 |
144 | ///
145 | /// 构造函数
146 | ///
147 | /// 左上角点
148 | /// 右下角点
149 | public RectangleShape(Point start, Point end)
150 | {
151 | this.InitComponent();
152 |
153 | this.Width = Math.Abs(start.X - end.X);
154 | this.Height = Math.Abs(start.Y - end.Y);
155 |
156 | Position = new Point(Math.Min(start.X, end.X), Math.Min(start.Y, end.Y));
157 |
158 |
159 | //Debug.WriteLine(this.Width + "*" + this.Height);
160 | //Debug.WriteLine(Position.X + "*" + Position.Y);
161 |
162 | }
163 |
164 | ///
165 | /// 构造函数
166 | ///
167 | /// 矩形形状
168 | public RectangleShape(RectangleShape rectangle)
169 | {
170 | this.InitComponent();
171 |
172 | this.Width = rectangle.Width;
173 | this.Height = rectangle.Height;
174 |
175 | this.Position = new Point(rectangle.Position.X, rectangle.Position.Y);
176 | }
177 |
178 | ///
179 | /// 构造函数
180 | ///
181 | /// 左上方 x坐标
182 | /// 左上方 y坐标
183 | /// 宽度
184 | /// 高度
185 | public RectangleShape(double x, double y, double width, double height)
186 | {
187 | this.InitComponent();
188 |
189 | this.Width = width;
190 | this.Height = height;
191 |
192 | this.Position = new Point(x, y);
193 | }
194 |
195 |
196 | ///
197 | /// 左上方点坐标
198 | ///
199 | public Point Position { get; set; }
200 |
201 | ///
202 | /// 矩形区域形状
203 | ///
204 | public Rect Rect
205 | {
206 | get
207 | {
208 | return new Rect(this.Position, new Size(this.Width,
209 | this.Height));
210 | }
211 | }
212 |
213 | ///
214 | /// 定义模型
215 | ///
216 | protected override Geometry DefiningGeometry
217 | {
218 | get
219 | {
220 | RectangleGeometry geo = new RectangleGeometry();
221 |
222 | geo.Rect = new Rect(new Point(0, 0), new Size(this.Width,
223 | this.Height));
224 | return geo;
225 | }
226 | }
227 |
228 | ///
229 | /// 渲染模型
230 | ///
231 | public override Geometry RenderedGeometry
232 | {
233 | get
234 | {
235 | RectangleGeometry geo = new RectangleGeometry();
236 |
237 | geo.Rect = new Rect(new Point(0, 0), new Size(this.Width,
238 | this.Height));
239 | return geo;
240 | }
241 | }
242 |
243 | ///
244 | /// 绘制图形
245 | ///
246 | ///
247 | public virtual void Draw(InkCanvas canvas)
248 | {
249 | InkCanvas.SetLeft(this, Position.X);
250 | InkCanvas.SetTop(this, Position.Y);
251 | canvas.Children.Add(this);
252 | }
253 |
254 | ///
255 | /// 清理图形
256 | ///
257 | ///
258 | public void Clear(InkCanvas canvas)
259 | {
260 | canvas.Children.Remove(this);
261 | }
262 |
263 | public void Clear()
264 | {
265 | InkCanvas canvas = this.Parent as InkCanvas;
266 |
267 | canvas.Children.Remove(this);
268 | }
269 | }
270 |
271 | public class DataRectangleShape : RectangleShape
272 | {
273 | #region - 构造函数 -
274 | ///
275 | /// 构造函数
276 | ///
277 | public DataRectangleShape() : base()
278 | {
279 |
280 | }
281 |
282 | ///
283 | /// 构造函数
284 | ///
285 | public DataRectangleShape(Point start, Point end) : base(start, end)
286 | {
287 |
288 | }
289 |
290 | ///
291 | /// 构造函数
292 | ///
293 | public DataRectangleShape(RectangleShape rectangle) : base(rectangle)
294 | {
295 |
296 | }
297 |
298 | ///
299 | /// 构造函数
300 | ///
301 | public DataRectangleShape(double x, double y, double width, double height) : base(x, y, width, height)
302 | {
303 |
304 | }
305 | #endregion
306 |
307 | }
308 |
309 |
310 | ///
311 | /// 动态变换的矩形形状
312 | ///
313 | public class DynamicShape : RectangleShape
314 | {
315 | ///
316 | /// 构造函数
317 | ///
318 | public DynamicShape() : base()
319 | {
320 |
321 | }
322 |
323 | ///
324 | /// 构造函数
325 | ///
326 | ///
327 | ///
328 | public DynamicShape(Point start, Point end) : base(start, end)
329 | {
330 |
331 | }
332 |
333 | ///
334 | /// 构造函数
335 | ///
336 | ///
337 | public DynamicShape(RectangleShape rectangle) : base(rectangle)
338 | {
339 |
340 | }
341 |
342 | ///
343 | /// 构造函数
344 | ///
345 | ///
346 | ///
347 | ///
348 | ///
349 | public DynamicShape(double x, double y, double width, double height) : base(x, y, width, height)
350 | {
351 |
352 | }
353 |
354 | ///
355 | /// 鼠标移动时刷新图形
356 | ///
357 | ///
358 | ///
359 | public void Refresh(Point start, Point end)
360 | {
361 |
362 |
363 |
364 | this.Width = Math.Abs(start.X - end.X);
365 | this.Height = Math.Abs(start.Y - end.Y);
366 |
367 | this.Position = new Point(Math.Min(start.X, end.X), Math.Min(start.Y, end.Y));
368 | InkCanvas.SetLeft(this, Position.X);
369 | InkCanvas.SetTop(this, Position.Y);
370 |
371 | //Debug.WriteLine(this.Width + "*" + this.Height);
372 | //Debug.WriteLine(Position.X + "*" + Position.Y);
373 | }
374 |
375 |
376 | ///
377 | /// 匹配的高度
378 | ///
379 | public int HeightMatch
380 | {
381 | get { return (int)GetValue(HeightMatchProperty); }
382 | set { SetValue(HeightMatchProperty, value); }
383 | }
384 |
385 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
386 | public static readonly DependencyProperty HeightMatchProperty =
387 | DependencyProperty.Register("HeightMatch", typeof(int), typeof(DynamicShape), new PropertyMetadata(10, (d, e) =>
388 | {
389 | DynamicShape control = d as DynamicShape;
390 |
391 | if (control == null) return;
392 |
393 | //int config = e.NewValue as int;
394 |
395 | }));
396 |
397 |
398 | ///
399 | /// 匹配的宽度
400 | ///
401 | public int WidthMatch
402 | {
403 | get { return (int)GetValue(WidthMatchProperty); }
404 | set { SetValue(WidthMatchProperty, value); }
405 | }
406 |
407 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
408 | public static readonly DependencyProperty WidthMatchProperty =
409 | DependencyProperty.Register("WidthMatch", typeof(int), typeof(DynamicShape), new PropertyMetadata(10, (d, e) =>
410 | {
411 | DynamicShape control = d as DynamicShape;
412 |
413 | if (control == null) return;
414 |
415 | //int config = e.NewValue as int;
416 |
417 | }));
418 |
419 |
420 | ///
421 | /// 是否匹配
422 | ///
423 | ///
424 | public bool IsMatch()
425 | {
426 | return _initFlag && this.Width > this.WidthMatch && this.Height > this.HeightMatch;
427 | }
428 |
429 | bool _initFlag = false;
430 |
431 | ///
432 | /// 通过_initFlag标识是否开始计算匹配
433 | ///
434 | ///
435 | public void BegionMatch(bool flag)
436 | {
437 | this.Width = 0;
438 | this.Height = 0;
439 | _initFlag = flag;
440 | }
441 |
442 | }
443 |
444 | ///
445 | /// 缺陷形状
446 | ///
447 | public class DefectShape : DataRectangleShape
448 | {
449 | ///
450 | /// 构造函数
451 | ///
452 | public DefectShape() : base()
453 | {
454 |
455 | }
456 |
457 | ///
458 | /// 构造函数
459 | ///
460 | public DefectShape(Point start, Point end) : base(start, end)
461 | {
462 |
463 | }
464 |
465 | ///
466 | /// 构造函数
467 | ///
468 | public DefectShape(RectangleShape rectangle) : base(rectangle)
469 | {
470 |
471 | }
472 |
473 | ///
474 | /// 构造函数
475 | ///
476 | public DefectShape(double x, double y, double width, double height) : base(x, y, width, height)
477 | {
478 |
479 | }
480 | }
481 |
482 | ///
483 | /// 样本形状
484 | ///
485 | public class SampleShape : DataRectangleShape
486 | {
487 | ///
488 | /// 构造函数
489 | ///
490 | public SampleShape() : base()
491 | {
492 |
493 | }
494 |
495 | ///
496 | /// 构造函数
497 | ///
498 | public SampleShape(Point start, Point end) : base(start, end)
499 | {
500 |
501 | }
502 |
503 | ///
504 | /// 构造函数
505 | ///
506 | public SampleShape(RectangleShape rectangle) : base(rectangle)
507 | {
508 |
509 | }
510 |
511 | ///
512 | /// 构造函数
513 | ///
514 | public SampleShape(double x, double y, double width, double height) : base(x, y, width, height)
515 | {
516 |
517 | }
518 | }
519 |
520 | }
521 |
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/Source/General/HeBianGu.General.ImageCore/Themes/Default.xaml:
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/Source/General/HeBianGu.General.ImageCore/View/ImageCore.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Collections.ObjectModel;
4 | using System.ComponentModel;
5 | using System.Diagnostics;
6 | using System.Linq;
7 | using System.Text;
8 | using System.Threading.Tasks;
9 | using System.Windows;
10 | using System.Windows.Controls;
11 | using System.Windows.Data;
12 | using System.Windows.Documents;
13 | using System.Windows.Input;
14 | using System.Windows.Media;
15 | using System.Windows.Media.Imaging;
16 | using System.Windows.Navigation;
17 | using System.Windows.Shapes;
18 | using System.Windows.Threading;
19 |
20 | namespace HeBianGu.General.ImageCore
21 | {
22 | [TemplatePart(Name = "PART_CenterCanvas", Type = typeof(InkCanvas))]
23 | [TemplatePart(Name = "PART_ImageCenter", Type = typeof(Image))]
24 | [TemplatePart(Name = "PART_Grid_Mouse_Drag", Type = typeof(ContentControl))]
25 | [TemplatePart(Name = "PART_ScrollView_Default", Type = typeof(ScrollViewer))]
26 | [TemplatePart(Name = "PART_Grid_Mark", Type = typeof(Grid))]
27 | [TemplatePart(Name = "PART_ViewBox_Default", Type = typeof(Viewbox))]
28 | [TemplatePart(Name = "PART_Grid_Root", Type = typeof(Grid))]
29 | [TemplatePart(Name = "PART_ContentControl_Mark", Type = typeof(ContentControl))]
30 | [TemplatePart(Name = "PART_MarkCanvas_Mark", Type = typeof(MaskCanvas))]
31 | [TemplatePart(Name = "PART_Grid_Popup", Type = typeof(Grid))]
32 |
33 | // Do :放大镜效果应用
34 | [TemplatePart(Name = "PART_Canvas_BigBox", Type = typeof(Canvas))]
35 | [TemplatePart(Name = "PART_Image_Big", Type = typeof(Image))]
36 | [TemplatePart(Name = "PART_RectangleGeometry_Big", Type = typeof(RectangleGeometry))]
37 | [TemplatePart(Name = "PART_Ecllipse_Move", Type = typeof(Ellipse))]
38 | [TemplatePart(Name = "PART_Grid_All", Type = typeof(Grid))]
39 |
40 | // Do :局部放大效果应用
41 | [TemplatePart(Name = "PART_DynamicShape_Draw", Type = typeof(DynamicShape))]
42 |
43 | public partial class ImageCore : ContentControl
44 | {
45 | static ImageCore()
46 | {
47 | DefaultStyleKeyProperty.OverrideMetadata(typeof(ImageCore), new FrameworkPropertyMetadata(typeof(ImageCore)));
48 | }
49 |
50 | #region - 内部成员 -
51 |
52 | internal InkCanvas _centerCanvas = null;
53 |
54 | internal Image _imageCenter = null;
55 |
56 | /// 用于鼠标按下拖动图片移动效果
57 | internal ContentControl grid_Mouse_drag = null;
58 |
59 | internal ScrollViewer _svDefault = null;
60 |
61 | internal Grid grid_mark = null;
62 |
63 | internal Viewbox vb = null;
64 |
65 | internal Grid rootGrid = null;
66 |
67 | internal ContentControl controlmask = null;
68 |
69 | internal MaskCanvas mask = null;
70 |
71 | TransformGroup tfGroup;
72 |
73 | internal Grid popup = null;
74 |
75 | internal Canvas BigBox = null;
76 |
77 | internal Image bigImg = null;
78 |
79 | internal RectangleGeometry bigrect = null;
80 |
81 | internal Ellipse MoveRect = null;
82 |
83 | internal Grid grid_all = null;
84 |
85 | internal DynamicShape _dynamic = null;
86 |
87 |
88 | double hOffSetRate = 0;//滚动条横向位置横向百分比
89 |
90 | double vOffSetRate = 0;//滚动条位置纵向百分比
91 |
92 | /// 图片的宽度
93 | internal double imgWidth;
94 |
95 | /// 图片的高度
96 | internal double imgHeight;
97 |
98 | List behaviors = new List();
99 |
100 | #endregion
101 |
102 | #region - 初始化 -
103 |
104 | public ImageCore()
105 | {
106 | // Do:改变窗口自适应大小
107 | this.SizeChanged += (l, k) =>
108 | {
109 | if (this.grid_Mouse_drag == null) return;
110 |
111 | this.SetFullImage();
112 |
113 | };
114 |
115 | // Do :绑定菜单命令
116 | CommandBinding command = new CommandBinding(ImageBaseCommands.DefaultCommand, (l, k) =>
117 | {
118 | string commond = k.Parameter?.ToString();
119 |
120 | if (commond == "删除")
121 | {
122 | this.DeleteShape();
123 | }
124 | else if (commond == "放大")
125 | {
126 | this.ShowShape();
127 | }
128 |
129 | });
130 |
131 | this.CommandBindings.Add(command);
132 |
133 | // Do :绑定自定义行为
134 |
135 | this.behaviors.Add(new ImageBaseMouseWheelBehavior(this));
136 | this.behaviors.Add(new ImageBaseMouseEnlargeBehavior(this));
137 | this.behaviors.Add(new ImageBaseMouseDragBehavior(this));
138 | this.behaviors.Add(new ImageBaseMouseSignBehavior(this));
139 | this.behaviors.Add(new ImageBaseMouseBubbleBehavior(this));
140 | }
141 |
142 | public override void OnApplyTemplate()
143 | {
144 | base.OnApplyTemplate();
145 |
146 | this._centerCanvas = Template.FindName("PART_CenterCanvas", this) as InkCanvas;
147 |
148 | this._imageCenter = Template.FindName("PART_ImageCenter", this) as Image;
149 |
150 | grid_Mouse_drag = Template.FindName("PART_Grid_Mouse_Drag", this) as ContentControl;
151 |
152 | _svDefault = Template.FindName("PART_ScrollView_Default", this) as ScrollViewer;
153 |
154 | grid_mark = Template.FindName("PART_Grid_Mark", this) as Grid;
155 |
156 | vb = Template.FindName("PART_ViewBox_Default", this) as Viewbox;
157 |
158 | rootGrid = Template.FindName("PART_Grid_Root", this) as Grid;
159 |
160 | mask = Template.FindName("PART_MarkCanvas_Mark", this) as MaskCanvas;
161 |
162 | controlmask = Template.FindName("PART_ContentControl_Mark", this) as ContentControl;
163 |
164 | popup = Template.FindName("PART_Grid_Popup", this) as Grid;
165 |
166 | BigBox = Template.FindName("PART_Canvas_BigBox", this) as Canvas;
167 |
168 | bigImg = Template.FindName("PART_Image_Big", this) as Image;
169 |
170 | bigrect = Template.FindName("PART_RectangleGeometry_Big", this) as RectangleGeometry;
171 |
172 | grid_all = Template.FindName("PART_Grid_All", this) as Grid;
173 |
174 | MoveRect = Template.FindName("PART_Ecllipse_Move", this) as Ellipse;
175 |
176 | _dynamic = Template.FindName("PART_DynamicShape_Draw", this) as DynamicShape;
177 |
178 | // Do :初始化宽度高度
179 | this.InitWidthHeight();
180 |
181 | // Do :初始化设置平铺
182 | this.SetFullImage();
183 |
184 | this.NoticeMessaged += (m, n) => Debug.WriteLine(this.Message);
185 |
186 | this.behaviors.ForEach(l => l.RegisterBehavior());
187 | }
188 |
189 | #endregion
190 |
191 | #region - 属性 -
192 | /// 滚轮放大倍数
193 | public double WheelScale { get; set; } = 0.5;
194 |
195 | /// 设置最大放大倍数
196 | public int MaxScale { get; set; } = 25;
197 |
198 | #endregion
199 |
200 | [Browsable(false)]
201 | [Category("Appearance")]
202 | [ReadOnly(true)]
203 | public OperateType OperateType
204 | {
205 | get { return (OperateType)GetValue(OperateTypeProperty); }
206 | set { SetValue(OperateTypeProperty, value); }
207 | }
208 |
209 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
210 | public static readonly DependencyProperty OperateTypeProperty =
211 | DependencyProperty.Register("OperateType", typeof(OperateType), typeof(ImageCore), new PropertyMetadata(default(OperateType), (d, e) =>
212 | {
213 | ImageCore control = d as ImageCore;
214 |
215 | if (control == null) return;
216 |
217 | OperateType config = (OperateType)e.NewValue;
218 |
219 | }));
220 |
221 |
222 |
223 |
224 | /// 当前图片资源
225 | public ImageSource ImageSource
226 | {
227 | get { return (ImageSource)GetValue(ImageSourceProperty); }
228 | set { SetValue(ImageSourceProperty, value); }
229 | }
230 |
231 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
232 | public static readonly DependencyProperty ImageSourceProperty =
233 | DependencyProperty.Register("ImageSource", typeof(ImageSource), typeof(ImageCore), new PropertyMetadata(default(ImageSource), (d, e) =>
234 | {
235 | ImageCore control = d as ImageCore;
236 |
237 | if (control == null) return;
238 |
239 | ImageSource config = e.NewValue as ImageSource;
240 |
241 | if (control.grid_Mouse_drag == null) return;
242 |
243 | control.SetFullImage();
244 |
245 |
246 | }));
247 |
248 |
249 | /// 设置放大倍数
250 | public double Scale
251 | {
252 | get { return (double)GetValue(ScaleProperty); }
253 | set { SetValue(ScaleProperty, value); }
254 | }
255 |
256 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
257 | public static readonly DependencyProperty ScaleProperty =
258 | DependencyProperty.Register("Scale", typeof(double), typeof(ImageCore), new PropertyMetadata(1.0, (d, e) =>
259 | {
260 | ImageCore control = d as ImageCore;
261 |
262 | if (control == null) return;
263 |
264 | double config = (double)e.NewValue;
265 |
266 | control.Scale = config < 0 ? 0 : config;
267 |
268 | control.RefreshImageByScale();
269 |
270 | }));
271 |
272 | /// 是否放到最大
273 | public bool IsMaxScaled
274 | {
275 | get { return (bool)GetValue(IsMaxScaledProperty); }
276 | set { SetValue(IsMaxScaledProperty, value); }
277 | }
278 |
279 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
280 | public static readonly DependencyProperty IsMaxScaledProperty =
281 | DependencyProperty.Register("IsMaxScaled", typeof(bool), typeof(ImageCore), new PropertyMetadata(default(bool), (d, e) =>
282 | {
283 | ImageCore control = d as ImageCore;
284 |
285 | if (control == null) return;
286 |
287 | //bool config = e.NewValue as bool;
288 |
289 | }));
290 |
291 | /// 是否放到最小
292 | public bool IsMinScaled
293 | {
294 | get { return (bool)GetValue(IsMinScaledProperty); }
295 | set { SetValue(IsMinScaledProperty, value); }
296 | }
297 |
298 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
299 | public static readonly DependencyProperty IsMinScaledProperty =
300 | DependencyProperty.Register("IsMinScaled", typeof(bool), typeof(ImageCore), new PropertyMetadata(default(bool), (d, e) =>
301 | {
302 | ImageCore control = d as ImageCore;
303 |
304 | if (control == null) return;
305 |
306 | //bool config = e.NewValue as bool;
307 |
308 | }));
309 |
310 |
311 | /// 交互消息
312 | public string Message
313 | {
314 | get { return (string)GetValue(MessageProperty); }
315 | set { SetValue(MessageProperty, value); }
316 | }
317 |
318 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
319 | public static readonly DependencyProperty MessageProperty =
320 | DependencyProperty.Register("Message", typeof(string), typeof(ImageCore), new PropertyMetadata(default(string), (d, e) =>
321 | {
322 | ImageCore control = d as ImageCore;
323 |
324 | if (control == null) return;
325 |
326 | string config = e.NewValue as string;
327 |
328 | }));
329 |
330 |
331 |
332 | //声明和注册路由事件
333 | public static readonly RoutedEvent NoticeMessagedRoutedEvent =
334 | EventManager.RegisterRoutedEvent("NoticeMessaged", RoutingStrategy.Bubble, typeof(EventHandler), typeof(ImageCore));
335 | //CLR事件包装
336 | public event RoutedEventHandler NoticeMessaged
337 | {
338 | add { this.AddHandler(NoticeMessagedRoutedEvent, value); }
339 | remove { this.RemoveHandler(NoticeMessagedRoutedEvent, value); }
340 | }
341 |
342 | //激发路由事件,借用Click事件的激发方法
343 |
344 | internal void OnNoticeMessaged(string message)
345 | {
346 | this.Message = message;
347 |
348 | RoutedEventArgs args = new RoutedEventArgs(NoticeMessagedRoutedEvent, this);
349 |
350 | this.RaiseEvent(args);
351 | }
352 | #region - 通用方法 -
353 |
354 | /// 当初始化时初始化图片的宽和高
355 | void InitWidthHeight()
356 | {
357 | this.UpdateLayout();
358 |
359 | imgWidth = this.grid_Mouse_drag.ActualWidth;
360 | imgHeight = this.grid_Mouse_drag.ActualHeight;
361 |
362 | // Message:修改旋转后的图片宽高显示方式
363 | if (tfGroup != null)
364 | {
365 | var rotate = tfGroup.Children[2] as RotateTransform;
366 |
367 | if (rotate.Angle % 180 == 0)
368 | {
369 | imgWidth = this.grid_Mouse_drag.ActualWidth;
370 | imgHeight = this.grid_Mouse_drag.ActualHeight;
371 | }
372 | else
373 | {
374 | imgHeight = this.grid_Mouse_drag.ActualWidth;
375 | imgWidth = this.grid_Mouse_drag.ActualWidth;
376 | }
377 | }
378 | }
379 |
380 | /// 设置初始图片为平铺整个控件
381 | internal void SetFullImage()
382 | {
383 | this.InitWidthHeight();
384 |
385 | if (imgWidth == 0 || imgHeight == 0)
386 | return;
387 |
388 | //SetbtnActualsizeEnable();
389 |
390 | //btnNarrow.IsEnabled = false;
391 |
392 | this.IsMinScaled = true;
393 |
394 | RefreshImageByScale();
395 |
396 | Scale = this.GetFullScale();
397 |
398 | //this.txtZoom.Text = ((int)(Scale * 100)).ToString() + "%";
399 |
400 | this.OnNoticeMessaged(((int)(Scale * 100)).ToString() + "%");
401 | }
402 |
403 | /// 当Scale改变时刷新图片大小
404 | internal void RefreshImageByScale()
405 | {
406 | GetOffSetRate();
407 |
408 | if (imgWidth < 0 || imgHeight < 0) return;
409 |
410 | vb.Width = Scale * imgWidth;
411 | vb.Height = Scale * imgHeight;
412 |
413 | SetOffSetByRate();
414 |
415 | this.RefreshMarkVisible();
416 | }
417 |
418 |
419 | /// 当Scale变化时设置更新后水平和垂直位移
420 | internal void SetOffSetByRate()
421 | {
422 | this.UpdateLayout();
423 |
424 | if (_svDefault.ScrollableWidth > 0)
425 | {
426 | double hOffSet = hOffSetRate * _svDefault.ScrollableWidth;
427 | _svDefault.ScrollToHorizontalOffset(hOffSet);
428 | }
429 | if (_svDefault.ScrollableHeight > 0)
430 | {
431 | double vOffSet = vOffSetRate * _svDefault.ScrollableHeight;
432 | _svDefault.ScrollToVerticalOffset(vOffSet);
433 | }
434 | }
435 |
436 | /// 获取适应屏幕大小的范围
437 | public double GetFullScale()
438 | {
439 | double result = _svDefault.ActualWidth / imgWidth;
440 |
441 | result = Math.Min(result, _svDefault.ActualHeight / imgHeight);
442 |
443 | return result;
444 |
445 | }
446 |
447 | /// 当Scale变化时获取更新前水平和垂直位移
448 | internal void GetOffSetRate()
449 | {
450 | if (_svDefault.ScrollableWidth > 0)
451 | {
452 | if (_svDefault.HorizontalOffset != 0)
453 | hOffSetRate = _svDefault.HorizontalOffset / _svDefault.ScrollableWidth;
454 | }
455 | if (_svDefault.ScrollableHeight > 0)
456 | {
457 | if (_svDefault.VerticalOffset != 0)
458 | vOffSetRate = _svDefault.VerticalOffset / _svDefault.ScrollableHeight;
459 | }
460 | }
461 |
462 | /// 根据Scale放大倍数设置鸟撖图是否可见
463 | internal void RefreshMarkVisible()
464 | {
465 | if (imgWidth == 0 || imgHeight == 0) return;
466 |
467 | if (Scale > Math.Min(_svDefault.ActualWidth / imgWidth, _svDefault.ActualHeight / imgHeight))
468 | {
469 | this.grid_mark.Visibility = Visibility.Visible;
470 | }
471 | else
472 | {
473 | this.grid_mark.Visibility = Visibility.Collapsed;
474 | }
475 | }
476 |
477 | #endregion
478 |
479 |
480 |
481 | public ObservableCollection RectangleShapes
482 | {
483 | get { return (ObservableCollection)GetValue(RectangleShapesProperty); }
484 | set { SetValue(RectangleShapesProperty, value); }
485 | }
486 |
487 | // Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
488 | public static readonly DependencyProperty RectangleShapesProperty =
489 | DependencyProperty.Register("RectangleShapes", typeof(ObservableCollection), typeof(ImageCore), new PropertyMetadata(new ObservableCollection(), (d, e) =>
490 | {
491 | ImageCore control = d as ImageCore;
492 |
493 | if (control == null) return;
494 |
495 | ObservableCollection config = e.NewValue as ObservableCollection;
496 |
497 | }));
498 |
499 |
500 |
501 | internal void AddShape(Rect rect)
502 | {
503 | SampleShape resultStroke = new SampleShape(this._dynamic);
504 | resultStroke.Name = DateTime.Now.ToString();
505 | resultStroke.Code = DateTime.Now.ToString();
506 | resultStroke.Draw(this._centerCanvas);
507 | this.RectangleShapes.Add(resultStroke);
508 |
509 | //// Do:清除动态框
510 | //_dynamic.BegionMatch(false);
511 | }
512 |
513 | void DeleteShape()
514 | {
515 | var find = this.RectangleShapes.FirstOrDefault(l => l.IsSelected);
516 |
517 | if (find == null) return;
518 |
519 | this._centerCanvas.Children.Remove(find);
520 |
521 | this.RectangleShapes.Remove(find);
522 | }
523 |
524 | void ShowShape()
525 | {
526 | var find = this.RectangleShapes.FirstOrDefault(l => l.IsSelected);
527 |
528 | if (find == null) return;
529 |
530 | this.ShowShape(find.Rect);
531 | }
532 |
533 | /// 按矩形框放大
534 | internal void ShowShape(Rect rect)
535 | {
536 | if (this.imgWidth == 0 || this.imgHeight == 0)
537 | return;
538 |
539 | double percentX = rect.X / this._centerCanvas.ActualWidth;
540 |
541 | double percentY = rect.Y / this._centerCanvas.ActualHeight;
542 |
543 | double timeW = rect.Width / this._centerCanvas.ActualWidth;
544 | double timeH = rect.Height / this._centerCanvas.ActualHeight;
545 |
546 | double w = this.mask.ActualWidth * timeW;
547 | double h = this.mask.ActualHeight * timeH;
548 |
549 |
550 | // Message:设置缩放比例
551 | this.Scale = Math.Min(this._svDefault.ActualWidth / this.imgWidth, this._svDefault.ActualHeight / this.imgHeight);
552 |
553 | this.Scale = this.Scale / Math.Max(timeW, timeH);
554 |
555 | //this.txtZoom.Text = ((int)(Scale * 100)).ToString() + "%";
556 |
557 | //if (sb_Tip != null) sb_Tip.Begin();
558 |
559 |
560 |
561 | double indicatorWidth = mask.Indicator.ActualWidth / mask.ActualWidth;
562 | double indicatorHeight = mask.Indicator.ActualHeight / mask.ActualHeight;
563 |
564 | double transWidth = indicatorWidth - timeW;
565 | double transHeight = indicatorHeight - timeH;
566 |
567 | percentX = Math.Abs(percentX - transWidth / 2);
568 | percentY = Math.Abs(percentY - transHeight / 2);
569 |
570 | w = indicatorWidth * mask.ActualWidth;
571 | h = mask.ActualHeight * indicatorHeight;
572 |
573 | SetImageByScale();
574 |
575 | // Message:更改区域位置
576 | Rect rectMark = new Rect(percentX * this.mask.ActualWidth, percentY * this.mask.ActualHeight, w, h);
577 |
578 | this.mask.UpdateSelectionRegion(rectMark, true);
579 |
580 | }
581 |
582 | private void SetImageByScale()
583 | {
584 | this.GetOffSetRate();
585 |
586 | if (this.imgWidth < 0 || this.imgHeight < 0) return;
587 |
588 | this.vb.Width = this.Scale * this.imgWidth;
589 | this.vb.Height = this.Scale * this.imgHeight;
590 |
591 | this.SetOffSetByRate();
592 |
593 | this.RefreshMarkVisible();
594 | }
595 | }
596 |
597 |
598 | //将所有命令封装在一个类里面
599 |
600 | public class ImageBaseCommands
601 | {
602 | public static RoutedUICommand DefaultCommand = new RoutedUICommand();
603 | }
604 |
605 |
606 | }
607 |
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/Source/General/HeBianGu.General.ImageCore/nuget-package.bat:
--------------------------------------------------------------------------------
1 | cd %~dp0
2 |
3 | nuget spec -force
4 |
5 | nuget pack -force
6 |
7 | pause
--------------------------------------------------------------------------------
/Source/General/HeBianGu.General.ImageCore/nuget-push.bat:
--------------------------------------------------------------------------------
1 | cd %~dp0
2 |
3 | nuget push HeBianGu.General.ImageCore.1.0.0.nupkg oy2kqdkpvlf4elezi2hqhiljdb6ccsneblnafnsduysm7i -Source https://api.nuget.org/v3/index.json
4 |
5 | pause
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/Source/UserControl/HeBianGu.Control.ImagePlayer/HeBianGu.Control.ImagePlayer.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {BFB86748-F913-4D4E-8AAE-8AF884C2FB61}
8 | library
9 | HeBianGu.Control.ImagePlayer
10 | HeBianGu.Control.ImagePlayer
11 | v4.5
12 | 512
13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
14 | 4
15 | true
16 |
17 |
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | pdbonly
28 | true
29 | bin\Release\
30 | TRACE
31 | prompt
32 | 4
33 |
34 |
35 |
36 | ..\..\..\Solution\hebiangu\packages\HeBianGu.Base.WpfBase.2.1.4\lib\net45\HeBianGu.Base.WpfBase.dll
37 |
38 |
39 | ..\..\..\Solution\hebiangu\packages\HeBianGu.General.WpfControlLib.2.1.4\lib\net45\HeBianGu.General.WpfControlLib.dll
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 | 4.0
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 | MSBuild:Compile
60 | Designer
61 |
62 |
63 | MSBuild:Compile
64 | Designer
65 |
66 |
67 | ImagePlayer.xaml
68 |
69 |
70 | MSBuild:Compile
71 | Designer
72 |
73 |
74 |
75 |
76 | Code
77 |
78 |
79 | True
80 | True
81 | Resources.resx
82 |
83 |
84 | True
85 | Settings.settings
86 | True
87 |
88 |
89 | ResXFileCodeGenerator
90 | Resources.Designer.cs
91 |
92 |
93 |
94 | SettingsSingleFileGenerator
95 | Settings.Designer.cs
96 |
97 |
98 |
99 |
100 | {135be864-21a3-4cf4-b784-b950783c4b5c}
101 | HeBianGu.General.ImageCore
102 |
103 |
104 |
105 |
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/Source/UserControl/HeBianGu.Control.ImagePlayer/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // 有关程序集的一般信息由以下
8 | // 控制。更改这些特性值可修改
9 | // 与程序集关联的信息。
10 | [assembly: AssemblyTitle("HeBianGu.Control.ImagePlayer")]
11 | [assembly: AssemblyDescription("")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("")]
14 | [assembly: AssemblyProduct("HeBianGu.Control.ImagePlayer")]
15 | [assembly: AssemblyCopyright("Copyright © 2020")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | // 将 ComVisible 设置为 false 会使此程序集中的类型
20 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
21 | //请将此类型的 ComVisible 特性设置为 true。
22 | [assembly: ComVisible(false)]
23 |
24 | //若要开始生成可本地化的应用程序,请设置
25 | //.csproj 文件中的 CultureYouAreCodingWith
26 | //例如,如果您在源文件中使用的是美国英语,
27 | //使用的是美国英语,请将 设置为 en-US。 然后取消
28 | //对以下 NeutralResourceLanguage 特性的注释。 更新
29 | //以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly:ThemeInfo(
35 | ResourceDictionaryLocation.None, //主题特定资源词典所处位置
36 | //(未在页面中找到资源时使用,
37 | //或应用程序资源字典中找到时使用)
38 | ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
39 | //(未在页面中找到资源时使用,
40 | //、应用程序或任何主题专用资源字典中找到时使用)
41 | )]
42 |
43 |
44 | // 程序集的版本信息由下列四个值组成:
45 | //
46 | // 主版本
47 | // 次版本
48 | // 生成号
49 | // 修订号
50 | //
51 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
52 | //通过使用 "*",如下所示:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.0.0.0")]
55 | [assembly: AssemblyFileVersion("1.0.0.0")]
56 |
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/Source/UserControl/HeBianGu.Control.ImagePlayer/Properties/Resources.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本: 4.0.30319.42000
5 | //
6 | // 对此文件的更改可能导致不正确的行为,如果
7 | // 重新生成代码,则所做更改将丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.Control.ImagePlayer.Properties {
12 |
13 |
14 | ///
15 | /// 强类型资源类,用于查找本地化字符串等。
16 | ///
17 | // 此类是由 StronglyTypedResourceBuilder
18 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
19 | // 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
20 | // (以 /str 作为命令选项),或重新生成 VS 项目。
21 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
22 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
23 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
24 | internal class Resources {
25 |
26 | private static global::System.Resources.ResourceManager resourceMan;
27 |
28 | private static global::System.Globalization.CultureInfo resourceCulture;
29 |
30 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
31 | internal Resources() {
32 | }
33 |
34 | ///
35 | /// 返回此类使用的缓存 ResourceManager 实例。
36 | ///
37 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
38 | internal static global::System.Resources.ResourceManager ResourceManager {
39 | get {
40 | if ((resourceMan == null)) {
41 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeBianGu.Control.ImagePlayer.Properties.Resources", typeof(Resources).Assembly);
42 | resourceMan = temp;
43 | }
44 | return resourceMan;
45 | }
46 | }
47 |
48 | ///
49 | /// 覆盖当前线程的 CurrentUICulture 属性
50 | /// 使用此强类型的资源类的资源查找。
51 | ///
52 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
53 | internal static global::System.Globalization.CultureInfo Culture {
54 | get {
55 | return resourceCulture;
56 | }
57 | set {
58 | resourceCulture = value;
59 | }
60 | }
61 | }
62 | }
63 |
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/Source/UserControl/HeBianGu.Control.ImagePlayer/Properties/Resources.resx:
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1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/Source/UserControl/HeBianGu.Control.ImagePlayer/Properties/Settings.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace HeBianGu.Control.ImagePlayer.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
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/Source/UserControl/HeBianGu.Control.ImagePlayer/Properties/Settings.settings:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
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/Source/UserControl/HeBianGu.Control.ImagePlayer/Themes/Default.xaml:
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1 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
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/Source/UserControl/HeBianGu.Control.ImagePlayer/Themes/Generic.xaml:
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1 |
5 |
6 |
7 |
8 |
12 |
13 |
14 |
15 |
16 |
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/Source/UserControl/HeBianGu.Control.ImagePlayer/View/ImagePlayer.xaml:
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/Source/UserControl/HeBianGu.Control.ImagePlayer/View/ImagePlayer.xaml.cs:
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1 | using HeBianGu.General.ImageCore;
2 | using System;
3 | using System.Collections;
4 | using System.Collections.Generic;
5 | using System.Collections.ObjectModel;
6 | using System.Collections.Specialized;
7 | using System.ComponentModel;
8 | using System.Diagnostics;
9 | using System.Linq;
10 | using System.Text;
11 | using System.Threading.Tasks;
12 | using System.Windows;
13 | using System.Windows.Controls;
14 | using System.Windows.Data;
15 | using System.Windows.Documents;
16 | using System.Windows.Input;
17 | using System.Windows.Media;
18 | using System.Windows.Media.Imaging;
19 | using System.Windows.Navigation;
20 | using System.Windows.Shapes;
21 | using System.Windows.Threading;
22 |
23 | namespace HeBianGu.Control.ImagePlayer
24 | {
25 | [TemplatePart(Name = "PART_IMAGECORE", Type = typeof(ImageCore))]
26 | public partial class ImagePlayer : ContentControl
27 | {
28 | static ImagePlayer()
29 | {
30 | DefaultStyleKeyProperty.OverrideMetadata(typeof(ImagePlayer), new FrameworkPropertyMetadata(typeof(ImagePlayer)));
31 | }
32 |
33 | public static RoutedUICommand PreviousCommand = new RoutedUICommand();
34 | public static RoutedUICommand NextCommand = new RoutedUICommand();
35 |
36 | ImageCore _core = null;
37 |
38 | public ImagePlayer()
39 | {
40 | {
41 | // Do :上一张
42 | CommandBinding command = new CommandBinding(ImagePlayer.PreviousCommand, (l, k) =>
43 | {
44 | string commond = k.Parameter?.ToString();
45 |
46 |
47 | if (this.Current.Previous != null)
48 | {
49 | this.Current = this.Current.Previous;
50 |
51 | this.Index = this.Index - 1;
52 | }
53 | else
54 | {
55 | this.Current = this._cache.Last;
56 |
57 | this.Index = this._cache.Count;
58 |
59 | this.OnCoreMessaged("已是最后一项,自动跳转至第一项");
60 |
61 | }
62 | }, (l, k) => { k.CanExecute = this.Current != null; });
63 |
64 | this.CommandBindings.Add(command);
65 | }
66 | {
67 | // Do :下一张
68 | CommandBinding command = new CommandBinding(ImagePlayer.NextCommand, (l, k) =>
69 | {
70 | string commond = k.Parameter?.ToString();
71 |
72 | if (this.Current.Next != null)
73 | {
74 | this.Current = this.Current.Next;
75 |
76 | this.Index = this.Index + 1;
77 | }
78 | else
79 | {
80 |
81 | this.Current = this._cache.First;
82 | this.Index = 1;
83 | this.OnCoreMessaged("已是最后一项,自动跳转至第一项");
84 | }
85 | }, (l, k) => { k.CanExecute = this.Current != null; });
86 |
87 | this.CommandBindings.Add(command);
88 | }
89 | }
90 |
91 | #region - 初始化 -
92 |
93 | public override void OnApplyTemplate()
94 | {
95 | base.OnApplyTemplate();
96 |
97 | _core = Template.FindName("PART_IMAGECORE", this) as ImageCore;
98 |
99 | if (_core != null)
100 | {
101 | this._core.NoticeMessaged += (l, k) =>
102 | {
103 | this.OnCoreMessaged(this._core.Message);
104 | };
105 | }
106 |
107 | // Do :防止模板未加载,先触发Current依赖属性改变
108 | _core.Loaded +=(l, k) =>
109 | {
110 | if (this.Current == null || this.Current.Value == null) return;
111 |
112 | _core.ImageSource= this.ConvertToImageSource.Invoke(this.Current.Value);
113 | };
114 |
115 | }
116 |
117 | #endregion
118 |
119 |
120 | public Func