├── Makefile ├── README.md ├── SDL2.dll ├── main.cpp └── src ├── include └── SDL2 │ ├── SDL.h │ ├── SDL_assert.h │ ├── SDL_atomic.h │ ├── SDL_audio.h │ ├── SDL_bits.h │ ├── SDL_blendmode.h │ ├── SDL_clipboard.h │ ├── SDL_config.h │ ├── SDL_cpuinfo.h │ ├── SDL_egl.h │ ├── SDL_endian.h │ ├── SDL_error.h │ ├── SDL_events.h │ ├── SDL_filesystem.h │ ├── SDL_gamecontroller.h │ ├── SDL_gesture.h │ ├── SDL_haptic.h │ ├── SDL_hints.h │ ├── SDL_joystick.h │ ├── SDL_keyboard.h │ ├── SDL_keycode.h │ ├── SDL_loadso.h │ ├── SDL_locale.h │ ├── SDL_log.h │ ├── SDL_main.h │ ├── SDL_messagebox.h │ ├── SDL_metal.h │ ├── SDL_misc.h │ ├── SDL_mouse.h │ ├── SDL_mutex.h │ ├── SDL_name.h │ ├── SDL_opengl.h │ ├── SDL_opengl_glext.h │ ├── SDL_opengles.h │ ├── SDL_opengles2.h │ ├── SDL_opengles2_gl2.h │ ├── SDL_opengles2_gl2ext.h │ ├── SDL_opengles2_gl2platform.h │ ├── SDL_opengles2_khrplatform.h │ ├── SDL_pixels.h │ ├── SDL_platform.h │ ├── SDL_power.h │ ├── SDL_quit.h │ ├── SDL_rect.h │ ├── SDL_render.h │ ├── SDL_revision.h │ ├── SDL_rwops.h │ ├── SDL_scancode.h │ ├── SDL_sensor.h │ ├── SDL_shape.h │ ├── SDL_stdinc.h │ ├── SDL_surface.h │ ├── SDL_system.h │ ├── SDL_syswm.h │ ├── SDL_test.h │ ├── SDL_test_assert.h │ ├── SDL_test_common.h │ ├── SDL_test_compare.h │ ├── SDL_test_crc32.h │ ├── SDL_test_font.h │ ├── SDL_test_fuzzer.h │ ├── SDL_test_harness.h │ ├── SDL_test_images.h │ ├── SDL_test_log.h │ ├── SDL_test_md5.h │ ├── SDL_test_memory.h │ ├── SDL_test_random.h │ ├── SDL_thread.h │ ├── SDL_timer.h │ ├── SDL_touch.h │ ├── SDL_types.h │ ├── SDL_version.h │ ├── SDL_video.h │ ├── SDL_vulkan.h │ ├── begin_code.h │ └── close_code.h └── lib ├── cmake └── SDL2 │ ├── sdl2-config-version.cmake │ └── sdl2-config.cmake ├── libSDL2.a ├── libSDL2.dll.a ├── libSDL2.la ├── libSDL2_test.a ├── libSDL2_test.la ├── libSDL2main.a ├── libSDL2main.la └── pkgconfig └── sdl2.pc /Makefile: -------------------------------------------------------------------------------- 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