├── LICENSE
├── Makefile
├── Makefile.3ds
├── Makefile.switch
├── README.md
├── icon
├── icon.jpg
└── icon.png
├── romfs
├── file-dark.bmp
├── file-light.bmp
├── folder-dark.bmp
├── folder-light.bmp
└── font.bmp
└── src
├── 3ds
├── main.cpp
└── mutex.cpp
├── apu.cpp
├── apu.h
├── config.cpp
├── config.h
├── core.cpp
├── core.h
├── cpu.cpp
├── cpu.h
├── desktop
├── main.cpp
└── mutex.cpp
├── mapper.cpp
├── mapper.h
├── mutex.h
├── ppu.cpp
├── ppu.h
└── switch
├── main.cpp
├── mutex.cpp
├── ui.cpp
└── ui.h
/LICENSE:
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563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/Makefile:
--------------------------------------------------------------------------------
1 | NAME := noies
2 | SOURCES := src src/desktop
3 | LIBS := -lpthread -lglut -lGL -lportaudio
4 |
5 | CPPFILES := $(foreach dir,$(SOURCES),$(wildcard $(dir)/*.cpp))
6 | HFILES := $(foreach dir,$(SOURCES),$(wildcard $(dir)/*.h))
7 |
8 | $(NAME): $(CPPFILES) $(HFILES)
9 | g++ $(LIBS) -o $@ $(CPPFILES)
10 |
11 | clean:
12 | rm -f $(NAME)
13 |
--------------------------------------------------------------------------------
/Makefile.3ds:
--------------------------------------------------------------------------------
1 | #---------------------------------------------------------------------------------
2 | .SUFFIXES:
3 | #---------------------------------------------------------------------------------
4 |
5 | ifeq ($(strip $(DEVKITARM)),)
6 | $(error "Please set DEVKITARM in your environment. export DEVKITARM=devkitARM")
7 | endif
8 |
9 | TOPDIR ?= $(CURDIR)
10 | include $(DEVKITARM)/3ds_rules
11 |
12 | #---------------------------------------------------------------------------------
13 | # TARGET is the name of the output
14 | # BUILD is the directory where object files & intermediate files will be placed
15 | # SOURCES is a list of directories containing source code
16 | # DATA is a list of directories containing data files
17 | # INCLUDES is a list of directories containing header files
18 | #
19 | # NO_SMDH: if set to anything, no SMDH file is generated.
20 | # APP_TITLE is the name of the app stored in the SMDH file (Optional)
21 | # APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
22 | # APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
23 | # ICON is the filename of the icon (.png), relative to the project folder.
24 | # If not set, it attempts to use one of the following (in this order):
25 | # - .png
26 | # - icon.png
27 | # - /default_icon.png
28 | #---------------------------------------------------------------------------------
29 | TARGET := noies
30 | BUILD := build_3ds
31 | SOURCES := src src/3ds
32 | DATA := data
33 | INCLUDES := src src/3ds
34 | GRAPHICS := gfx
35 |
36 | APP_TITLE := NoiES
37 | APP_DESCRIPTION := A noice NES emulator
38 | APP_AUTHOR := Hydr8gon
39 | ICON := icon/icon.png
40 |
41 | #---------------------------------------------------------------------------------
42 | # options for code generation
43 | #---------------------------------------------------------------------------------
44 | ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
45 |
46 | CFLAGS := -g -Wall -Ofast -mword-relocations \
47 | -fomit-frame-pointer \
48 | $(ARCH)
49 |
50 | CFLAGS += $(INCLUDE) -DARM11 -D_3DS
51 |
52 | CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
53 |
54 | ASFLAGS := -g $(ARCH)
55 | LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
56 |
57 | LIBS := -lctru -lm
58 |
59 | #---------------------------------------------------------------------------------
60 | # list of directories containing libraries, this must be the top level containing
61 | # include and lib
62 | #---------------------------------------------------------------------------------
63 | LIBDIRS := $(CTRULIB)
64 |
65 | #---------------------------------------------------------------------------------
66 | # no real need to edit anything past this point unless you need to add additional
67 | # rules for different file extensions
68 | #---------------------------------------------------------------------------------
69 | ifneq ($(BUILD),$(notdir $(CURDIR)))
70 | #---------------------------------------------------------------------------------
71 |
72 | export OUTPUT := $(CURDIR)/$(TARGET)
73 | export TOPDIR := $(CURDIR)
74 |
75 | export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
76 | $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
77 | $(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir))
78 |
79 | export DEPSDIR := $(CURDIR)/$(BUILD)
80 |
81 | CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
82 | CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
83 | SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
84 | BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
85 | PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
86 |
87 | #---------------------------------------------------------------------------------
88 | # use CXX for linking C++ projects, CC for standard C
89 | #---------------------------------------------------------------------------------
90 | ifeq ($(strip $(CPPFILES)),)
91 | #---------------------------------------------------------------------------------
92 | export LD := $(CC)
93 | #---------------------------------------------------------------------------------
94 | else
95 | #---------------------------------------------------------------------------------
96 | export LD := $(CXX)
97 | #---------------------------------------------------------------------------------
98 | endif
99 | #---------------------------------------------------------------------------------
100 |
101 | export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
102 |
103 | export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
104 | $(PNGFILES:.png=.bgr.o) \
105 |
106 | export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
107 |
108 | export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(PNGFILES:.png=_bgr.h)
109 |
110 | export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
111 | $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
112 | -I$(CURDIR)/$(BUILD)
113 |
114 | export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
115 |
116 | ifeq ($(strip $(ICON)),)
117 | icons := $(wildcard *.png)
118 | ifneq (,$(findstring $(TARGET).png,$(icons)))
119 | export APP_ICON := $(TOPDIR)/$(TARGET).png
120 | else
121 | ifneq (,$(findstring icon.png,$(icons)))
122 | export APP_ICON := $(TOPDIR)/icon.png
123 | endif
124 | endif
125 | else
126 | export APP_ICON := $(TOPDIR)/$(ICON)
127 | endif
128 |
129 | IMAGEMAGICK := $(shell which convert)
130 |
131 | ifeq ($(strip $(NO_SMDH)),)
132 | export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
133 | endif
134 |
135 | .PHONY: $(BUILD) clean all
136 |
137 | #---------------------------------------------------------------------------------
138 | ifneq ($(strip $(IMAGEMAGICK)),)
139 | ifeq ($(findstring System32,$(IMAGEMAGICK)),)
140 |
141 | HAVE_CONVERT := yes
142 |
143 | endif
144 | endif
145 |
146 | ifeq ($(strip $(HAVE_CONVERT)),yes)
147 |
148 | all: $(BUILD)
149 |
150 | else
151 |
152 | all:
153 | @echo "Image Magick not found!"
154 | @echo
155 | @echo "Please install Image Magick from http://www.imagemagick.org/ to build this example"
156 |
157 | endif
158 |
159 | #---------------------------------------------------------------------------------
160 | $(BUILD):
161 | @[ -d $@ ] || mkdir -p $@
162 | @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.3ds
163 |
164 | #---------------------------------------------------------------------------------
165 | clean:
166 | @echo clean ...
167 | @rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
168 |
169 |
170 | #---------------------------------------------------------------------------------
171 | else
172 |
173 | DEPENDS := $(OFILES:.o=.d)
174 |
175 | #---------------------------------------------------------------------------------
176 | # main targets
177 | #---------------------------------------------------------------------------------
178 | ifeq ($(strip $(NO_SMDH)),)
179 | $(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
180 | else
181 | $(OUTPUT).3dsx : $(OUTPUT).elf
182 | endif
183 |
184 | $(OFILES_SOURCES) : $(HFILES)
185 |
186 | $(OUTPUT).elf : $(OFILES)
187 |
188 | #---------------------------------------------------------------------------------
189 | # you need a rule like this for each extension you use as binary data
190 | #---------------------------------------------------------------------------------
191 | %.bin.o : %.bin
192 | #---------------------------------------------------------------------------------
193 | @echo $(notdir $<)
194 | @$(bin2o)
195 |
196 |
197 |
198 | #---------------------------------------------------------------------------------
199 | %_bgr.h %.bgr.o: %.bgr
200 | #---------------------------------------------------------------------------------
201 | @echo $(notdir $<)
202 | @$(bin2o)
203 |
204 | #---------------------------------------------------------------------------------
205 | %.bgr: %.png
206 | #---------------------------------------------------------------------------------
207 | @echo $(notdir $<)
208 | @convert $< -rotate 90 $@
209 |
210 | -include $(DEPENDS)
211 |
212 | #---------------------------------------------------------------------------------------
213 | endif
214 | #---------------------------------------------------------------------------------------
215 |
--------------------------------------------------------------------------------
/Makefile.switch:
--------------------------------------------------------------------------------
1 | #---------------------------------------------------------------------------------
2 | .SUFFIXES:
3 | #---------------------------------------------------------------------------------
4 |
5 | ifeq ($(strip $(DEVKITPRO)),)
6 | $(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro")
7 | endif
8 |
9 | TOPDIR ?= $(CURDIR)
10 | include $(DEVKITPRO)/libnx/switch_rules
11 |
12 | #---------------------------------------------------------------------------------
13 | # TARGET is the name of the output
14 | # BUILD is the directory where object files & intermediate files will be placed
15 | # SOURCES is a list of directories containing source code
16 | # DATA is a list of directories containing data files
17 | # INCLUDES is a list of directories containing header files
18 | # ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
19 | #
20 | # NO_ICON: if set to anything, do not use icon.
21 | # NO_NACP: if set to anything, no .nacp file is generated.
22 | # APP_TITLE is the name of the app stored in the .nacp file (Optional)
23 | # APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
24 | # APP_VERSION is the version of the app stored in the .nacp file (Optional)
25 | # APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
26 | # ICON is the filename of the icon (.jpg), relative to the project folder.
27 | # If not set, it attempts to use one of the following (in this order):
28 | # - .jpg
29 | # - icon.jpg
30 | # - /default_icon.jpg
31 | #
32 | # CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
33 | # If not set, it attempts to use one of the following (in this order):
34 | # - .json
35 | # - config.json
36 | # If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
37 | # of a homebrew executable (.nro). This is intended to be used for sysmodules.
38 | # NACP building is skipped as well.
39 | #---------------------------------------------------------------------------------
40 | TARGET := noies
41 | BUILD := build_switch
42 | SOURCES := src src/switch
43 | DATA := data
44 | INCLUDES := src src/switch
45 | ROMFS := romfs
46 |
47 | APP_TITLE := NoiES
48 | APP_AUTHOR := Hydr8gon
49 | APP_VERSION := 1.2
50 | ICON := icon/icon.jpg
51 |
52 | #---------------------------------------------------------------------------------
53 | # options for code generation
54 | #---------------------------------------------------------------------------------
55 | ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
56 |
57 | CFLAGS := -g -Wall -O2 -ffunction-sections \
58 | $(ARCH) $(DEFINES)
59 |
60 | CFLAGS += $(INCLUDE) -D__SWITCH__
61 |
62 | CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
63 |
64 | ASFLAGS := -g $(ARCH)
65 | LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
66 |
67 | LIBS := -lglad -lEGL -lglapi -ldrm_nouveau -lnx
68 |
69 | #---------------------------------------------------------------------------------
70 | # list of directories containing libraries, this must be the top level containing
71 | # include and lib
72 | #---------------------------------------------------------------------------------
73 | LIBDIRS := $(PORTLIBS) $(LIBNX)
74 |
75 |
76 | #---------------------------------------------------------------------------------
77 | # no real need to edit anything past this point unless you need to add additional
78 | # rules for different file extensions
79 | #---------------------------------------------------------------------------------
80 | ifneq ($(BUILD),$(notdir $(CURDIR)))
81 | #---------------------------------------------------------------------------------
82 |
83 | export OUTPUT := $(CURDIR)/$(TARGET)
84 | export TOPDIR := $(CURDIR)
85 |
86 | export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
87 | $(foreach dir,$(DATA),$(CURDIR)/$(dir))
88 |
89 | export DEPSDIR := $(CURDIR)/$(BUILD)
90 |
91 | CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
92 | CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
93 | SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
94 | BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
95 |
96 | #---------------------------------------------------------------------------------
97 | # use CXX for linking C++ projects, CC for standard C
98 | #---------------------------------------------------------------------------------
99 | ifeq ($(strip $(CPPFILES)),)
100 | #---------------------------------------------------------------------------------
101 | export LD := $(CC)
102 | #---------------------------------------------------------------------------------
103 | else
104 | #---------------------------------------------------------------------------------
105 | export LD := $(CXX)
106 | #---------------------------------------------------------------------------------
107 | endif
108 | #---------------------------------------------------------------------------------
109 |
110 | export OFILES_BIN := $(addsuffix .o,$(BINFILES))
111 | export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
112 | export OFILES := $(OFILES_BIN) $(OFILES_SRC)
113 | export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
114 |
115 | export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
116 | $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
117 | -I$(CURDIR)/$(BUILD)
118 |
119 | export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
120 |
121 | ifeq ($(strip $(CONFIG_JSON)),)
122 | jsons := $(wildcard *.json)
123 | ifneq (,$(findstring $(TARGET).json,$(jsons)))
124 | export APP_JSON := $(TOPDIR)/$(TARGET).json
125 | else
126 | ifneq (,$(findstring config.json,$(jsons)))
127 | export APP_JSON := $(TOPDIR)/config.json
128 | endif
129 | endif
130 | else
131 | export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
132 | endif
133 |
134 | ifeq ($(strip $(ICON)),)
135 | icons := $(wildcard *.jpg)
136 | ifneq (,$(findstring $(TARGET).jpg,$(icons)))
137 | export APP_ICON := $(TOPDIR)/$(TARGET).jpg
138 | else
139 | ifneq (,$(findstring icon.jpg,$(icons)))
140 | export APP_ICON := $(TOPDIR)/icon.jpg
141 | endif
142 | endif
143 | else
144 | export APP_ICON := $(TOPDIR)/$(ICON)
145 | endif
146 |
147 | ifeq ($(strip $(NO_ICON)),)
148 | export NROFLAGS += --icon=$(APP_ICON)
149 | endif
150 |
151 | ifeq ($(strip $(NO_NACP)),)
152 | export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
153 | endif
154 |
155 | ifneq ($(APP_TITLEID),)
156 | export NACPFLAGS += --titleid=$(APP_TITLEID)
157 | endif
158 |
159 | ifneq ($(ROMFS),)
160 | export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
161 | endif
162 |
163 | .PHONY: $(BUILD) clean all
164 |
165 | #---------------------------------------------------------------------------------
166 | all: $(BUILD)
167 |
168 | $(BUILD):
169 | @[ -d $@ ] || mkdir -p $@
170 | @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch
171 |
172 | #---------------------------------------------------------------------------------
173 | clean:
174 | @echo clean ...
175 | ifeq ($(strip $(APP_JSON)),)
176 | @rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
177 | else
178 | @rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
179 | endif
180 |
181 |
182 | #---------------------------------------------------------------------------------
183 | else
184 | .PHONY: all
185 |
186 | DEPENDS := $(OFILES:.o=.d)
187 |
188 | #---------------------------------------------------------------------------------
189 | # main targets
190 | #---------------------------------------------------------------------------------
191 | ifeq ($(strip $(APP_JSON)),)
192 |
193 | all : $(OUTPUT).nro
194 |
195 | ifeq ($(strip $(NO_NACP)),)
196 | $(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
197 | else
198 | $(OUTPUT).nro : $(OUTPUT).elf
199 | endif
200 |
201 | else
202 |
203 | all : $(OUTPUT).nsp
204 |
205 | $(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm
206 |
207 | $(OUTPUT).nso : $(OUTPUT).elf
208 |
209 | endif
210 |
211 | $(OUTPUT).elf : $(OFILES)
212 |
213 | $(OFILES_SRC) : $(HFILES_BIN)
214 |
215 | #---------------------------------------------------------------------------------
216 | # you need a rule like this for each extension you use as binary data
217 | #---------------------------------------------------------------------------------
218 | %.bin.o %_bin.h : %.bin
219 | #---------------------------------------------------------------------------------
220 | @echo $(notdir $<)
221 | @$(bin2o)
222 |
223 | -include $(DEPENDS)
224 |
225 | #---------------------------------------------------------------------------------------
226 | endif
227 | #---------------------------------------------------------------------------------------
228 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # NoiES
2 | A "noice" NES emulator.
3 |
4 | Written to dive deeper into emulator programming.
5 |
--------------------------------------------------------------------------------
/icon/icon.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Hydr8gon/NoiES/3fbc4166dff28aa579bff8f053a47262cf724d21/icon/icon.jpg
--------------------------------------------------------------------------------
/icon/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Hydr8gon/NoiES/3fbc4166dff28aa579bff8f053a47262cf724d21/icon/icon.png
--------------------------------------------------------------------------------
/romfs/file-dark.bmp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Hydr8gon/NoiES/3fbc4166dff28aa579bff8f053a47262cf724d21/romfs/file-dark.bmp
--------------------------------------------------------------------------------
/romfs/file-light.bmp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Hydr8gon/NoiES/3fbc4166dff28aa579bff8f053a47262cf724d21/romfs/file-light.bmp
--------------------------------------------------------------------------------
/romfs/folder-dark.bmp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Hydr8gon/NoiES/3fbc4166dff28aa579bff8f053a47262cf724d21/romfs/folder-dark.bmp
--------------------------------------------------------------------------------
/romfs/folder-light.bmp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Hydr8gon/NoiES/3fbc4166dff28aa579bff8f053a47262cf724d21/romfs/folder-light.bmp
--------------------------------------------------------------------------------
/romfs/font.bmp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Hydr8gon/NoiES/3fbc4166dff28aa579bff8f053a47262cf724d21/romfs/font.bmp
--------------------------------------------------------------------------------
/src/3ds/main.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include <3ds.h>
21 | #include
22 |
23 | #include "../core.h"
24 | #include "../ppu.h"
25 | #include "../apu.h"
26 | #include "../config.h"
27 | #include "../mutex.h"
28 |
29 | bool running = true;
30 | bool requestSave, requestLoad;
31 |
32 | u32 cropOverscan = 0;
33 | u32 keyMap[] = { KEY_A, KEY_B, KEY_SELECT, KEY_START, KEY_UP, KEY_DOWN, KEY_LEFT, KEY_RIGHT, KEY_L, KEY_R, KEY_TOUCH };
34 | string romPath = "sdmc:/3ds/noies/game.nes";
35 |
36 | const vector platformSettings =
37 | {
38 | { "cropOverscan", &cropOverscan, false },
39 | { "keyA", &keyMap[0], false },
40 | { "keyB", &keyMap[1], false },
41 | { "keySelect", &keyMap[2], false },
42 | { "keyStart", &keyMap[3], false },
43 | { "keyUp", &keyMap[4], false },
44 | { "keyDown", &keyMap[5], false },
45 | { "keyLeft", &keyMap[6], false },
46 | { "keyRight", &keyMap[7], false },
47 | { "keySave", &keyMap[8], false },
48 | { "keyLoad", &keyMap[9], false },
49 | { "keyExit", &keyMap[10], false },
50 | { "romPath", &romPath, true }
51 | };
52 |
53 | void runCore(void *args)
54 | {
55 | while (running)
56 | {
57 | core::runCycle();
58 |
59 | if (requestSave)
60 | {
61 | core::saveState();
62 | requestSave = false;
63 | }
64 | else if (requestLoad)
65 | {
66 | core::loadState();
67 | requestLoad = false;
68 | }
69 | }
70 | }
71 |
72 | int main(int argc, char **argv)
73 | {
74 | gfxInitDefault();
75 | gfxSetDoubleBuffering(GFX_TOP, false);
76 | u8 *framebuffer = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL);
77 | consoleInit(GFX_BOTTOM, NULL);
78 |
79 | config::load(platformSettings);
80 |
81 | if (core::loadRom(romPath) != 0)
82 | {
83 | printf("The current ROM path is: %s\n", romPath.c_str());
84 | printf("Press any button to exit.\n");
85 | u32 pressed;
86 | while (!pressed)
87 | {
88 | hidScanInput();
89 | pressed = hidKeysDown();
90 | }
91 | config::save();
92 | return 1;
93 | }
94 |
95 | u8 model;
96 | cfguInit();
97 | CFGU_GetSystemModel(&model);
98 | cfguExit();
99 |
100 | ndspInit();
101 | ndspSetOutputMode(NDSP_OUTPUT_STEREO);
102 | ndspChnSetFormat(0, NDSP_FORMAT_STEREO_PCM16);
103 | ndspChnSetInterp(0, NDSP_INTERP_LINEAR);
104 | ndspChnSetRate(0, 48000);
105 | float mix[] = { 1.0f, 1.0f };
106 | ndspChnSetMix(0, mix);
107 |
108 | u8 currentBuf = 0;
109 | ndspWaveBuf waveBuffers[2];
110 | for (int i = 0; i < 2; i++)
111 | {
112 | memset(&waveBuffers[i], 0, sizeof(waveBuffers[i]));
113 | waveBuffers[i].data_vaddr = linearAlloc(1600 * 2 * sizeof(s16));
114 | waveBuffers[i].nsamples = 1600;
115 | ndspChnWaveBufAdd(0, &waveBuffers[i]);
116 | }
117 |
118 | Thread core;
119 | if (model > 1 && model != 3)
120 | {
121 | ptmSysmInit();
122 | PTMSYSM_ConfigureNew3DSCPU(0x03);
123 | ptmSysmExit();
124 | core = threadCreate(runCore, NULL, 0x8000, 0x30, 2, false);
125 | }
126 | else
127 | {
128 | APT_SetAppCpuTimeLimit(30);
129 | core = threadCreate(runCore, NULL, 0x8000, 0x30, 1, false);
130 | }
131 |
132 | while (aptMainLoop())
133 | {
134 | hidScanInput();
135 | u32 pressed = hidKeysDown();
136 | u32 released = hidKeysUp();
137 |
138 | for (int i = 0; i < 8; i++)
139 | {
140 | if (pressed & keyMap[i])
141 | core::pressKey(0, i);
142 | else if (released & keyMap[i])
143 | core::releaseKey(0, i);
144 | }
145 |
146 | if (pressed & keyMap[8]) // Save state
147 | requestSave = true;
148 | else if (pressed & keyMap[9]) // Load state
149 | requestLoad = true;
150 | else if (pressed & keyMap[10]) // Exit
151 | break;
152 |
153 | if (waveBuffers[currentBuf].status == NDSP_WBUF_DONE)
154 | {
155 | for (unsigned int i = 0; i < waveBuffers[currentBuf].nsamples; i++)
156 | {
157 | s16 sample = apu::audioSample(2.3f);
158 | waveBuffers[currentBuf].data_pcm16[i * 2] = sample;
159 | waveBuffers[currentBuf].data_pcm16[i * 2 + 1] = sample;
160 | }
161 | ndspChnWaveBufAdd(0, &waveBuffers[currentBuf]);
162 | currentBuf = !currentBuf;
163 | }
164 |
165 | mutex::lock(ppu::displayMutex);
166 | for (int y = (cropOverscan ? 8 : 0); y < (cropOverscan ? 232 : 240); y++)
167 | {
168 | for (int x = 0; x < 256; x++)
169 | {
170 | framebuffer[((x + 72) * 240 + 239 - y) * 3] = ppu::displayBuffer[y * 256 + x] >> 8;
171 | framebuffer[((x + 72) * 240 + 239 - y) * 3 + 1] = ppu::displayBuffer[y * 256 + x] >> 16;
172 | framebuffer[((x + 72) * 240 + 239 - y) * 3 + 2] = ppu::displayBuffer[y * 256 + x] >> 24;
173 | }
174 | }
175 | mutex::unlock(ppu::displayMutex);
176 |
177 | gfxFlushBuffers();
178 | gfxSwapBuffers();
179 | gspWaitForVBlank();
180 | }
181 |
182 | running = false;
183 | threadJoin(core, U64_MAX);
184 | threadFree(core);
185 | config::save();
186 | ndspExit();
187 | gfxExit();
188 | return 0;
189 | }
190 |
--------------------------------------------------------------------------------
/src/3ds/mutex.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include <3ds.h>
21 |
22 | namespace mutex
23 | {
24 |
25 | void *create()
26 | {
27 | Handle *mutex = new Handle;
28 | svcCreateMutex(mutex, false);
29 | return mutex;
30 | }
31 |
32 | void lock(void *mutex)
33 | {
34 | svcWaitSynchronization(*(Handle*)mutex, U64_MAX);
35 | }
36 |
37 | void unlock(void *mutex)
38 | {
39 | svcReleaseMutex(*(Handle*)mutex);
40 | }
41 |
42 | }
43 |
--------------------------------------------------------------------------------
/src/apu.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 | #include
22 |
23 | #include "core.h"
24 | #include "cpu.h"
25 |
26 | namespace apu
27 | {
28 |
29 | float pulseWaves[2];
30 | uint16_t pulseFreqs[2];
31 | uint16_t pulseBaseFreqs[2];
32 | uint8_t pulseLengths[2];
33 | uint8_t pulseEnvPeriods[2];
34 | uint8_t pulseEnvDividers[2];
35 | uint8_t pulseEnvDecays[2];
36 | uint8_t sweepPeriods[2];
37 | uint8_t sweepDividers[2];
38 | uint8_t sweepShifts[2];
39 | uint8_t dutyCycles[2];
40 | uint8_t pulseFlags[2];
41 |
42 | float triangleWave;
43 | uint16_t triangleFreq;
44 | uint16_t triangleBaseFreq;
45 | uint8_t triangleLength;
46 | uint8_t linearCounter;
47 | uint8_t linearReload;
48 | uint8_t triangleFlags;
49 |
50 | float noiseWave;
51 | uint16_t noisePeriod;
52 | uint16_t noiseShift;
53 | uint8_t noiseLength;
54 | uint8_t noiseEnvPeriod;
55 | uint8_t noiseEnvDivider;
56 | uint8_t noiseEnvDecay;
57 | uint8_t noiseFlags;
58 |
59 | uint16_t frameCounter;
60 | uint8_t frameCounterFlags;
61 | uint8_t status;
62 |
63 | const uint8_t noteLengths[] =
64 | {
65 | 10, 254, 20, 2, 40, 4, 80, 6, 160, 8, 60, 10, 14, 12, 26, 14,
66 | 12, 16, 24, 18, 48, 20, 96, 22, 192, 24, 72, 26, 16, 28, 32, 30
67 | };
68 |
69 | const uint8_t triangleSteps[] =
70 | {
71 | 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
72 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
73 | };
74 |
75 | const uint16_t noisePeriods[] =
76 | {
77 | 4, 8, 16, 32, 64, 96, 128, 160, 202, 254, 380, 508, 762, 1016, 2034, 4068
78 | };
79 |
80 | const vector stateItems =
81 | {
82 | { pulseWaves, sizeof(pulseWaves) },
83 | { pulseFreqs, sizeof(pulseFreqs) },
84 | { pulseBaseFreqs, sizeof(pulseBaseFreqs) },
85 | { pulseLengths, sizeof(pulseLengths) },
86 | { pulseEnvPeriods, sizeof(pulseEnvPeriods) },
87 | { pulseEnvDividers, sizeof(pulseEnvDividers) },
88 | { pulseEnvDecays, sizeof(pulseEnvDecays) },
89 | { sweepPeriods, sizeof(sweepPeriods) },
90 | { sweepDividers, sizeof(sweepDividers) },
91 | { sweepShifts, sizeof(sweepShifts) },
92 | { dutyCycles, sizeof(dutyCycles) },
93 | { pulseFlags, sizeof(pulseFlags) },
94 | { &triangleWave, sizeof(triangleWave) },
95 | { &triangleFreq, sizeof(triangleFreq) },
96 | { &triangleBaseFreq, sizeof(triangleBaseFreq) },
97 | { &triangleLength, sizeof(triangleLength) },
98 | { &linearCounter, sizeof(linearCounter) },
99 | { &linearReload, sizeof(linearReload) },
100 | { &triangleFlags, sizeof(triangleFlags) },
101 | { &noiseWave, sizeof(noiseWave) },
102 | { &noisePeriod, sizeof(noisePeriod) },
103 | { &noiseShift, sizeof(noiseShift) },
104 | { &noiseLength, sizeof(noiseLength) },
105 | { &noiseEnvPeriod, sizeof(noiseEnvPeriod) },
106 | { &noiseEnvDivider, sizeof(noiseEnvDivider) },
107 | { &noiseEnvDecay, sizeof(noiseEnvDecay) },
108 | { &noiseFlags, sizeof(noiseFlags) },
109 | { &frameCounter, sizeof(frameCounter) },
110 | { &frameCounterFlags, sizeof(frameCounterFlags) },
111 | { &status, sizeof(status) }
112 | };
113 |
114 | int16_t audioSample(float pitch)
115 | {
116 | int16_t out = 0;
117 |
118 | // Generate the pulse waves
119 | for (int i = 0; i < 2; i++)
120 | {
121 | pulseWaves[i] += pitch;
122 | if (pulseWaves[i] >= pulseFreqs[i])
123 | pulseWaves[i] = 0;
124 |
125 | if ((dutyCycles[i] == 0 && pulseWaves[i] < pulseFreqs[i] / 8) ||
126 | (dutyCycles[i] == 1 && pulseWaves[i] < pulseFreqs[i] / 4) ||
127 | (dutyCycles[i] == 2 && pulseWaves[i] < pulseFreqs[i] / 2) ||
128 | (dutyCycles[i] == 3 && pulseWaves[i] >= pulseFreqs[i] / 4))
129 | out += 0x200 * ((pulseFlags[i] & 0x10) ? pulseEnvPeriods[i] : pulseEnvDecays[i]);
130 | }
131 |
132 | // Generate the triangle wave
133 | if (triangleLength != 0 && linearCounter != 0)
134 | triangleWave += pitch / 2;
135 | if (triangleWave >= triangleFreq + 1)
136 | {
137 | triangleWave = 0;
138 | triangleFreq = triangleBaseFreq;
139 | }
140 | uint8_t step = (triangleWave / (triangleFreq + 1)) * 32;
141 | out += 0x243 * triangleSteps[step];
142 |
143 | // Generate the noise channel's pseudo-random 1-bit noise
144 | noiseWave += pitch;
145 | if (noiseWave >= noisePeriod)
146 | {
147 | uint8_t bit = (noiseFlags & 0x80) ? (noiseShift & 0x40) >> 6 : (noiseShift & 0x02) >> 1;
148 | noiseShift = (noiseShift >> 1) | (((noiseShift & 0x01) ^ bit) << 14);
149 | noiseWave = 0;
150 | }
151 | if (!(noiseShift & 0x01) && noiseLength != 0)
152 | out += 0x150 * ((noiseFlags & 0x10) ? noiseEnvPeriod : noiseEnvDecay);
153 |
154 | return out;
155 | }
156 |
157 | void reset()
158 | {
159 | // Clear the state items
160 | for (unsigned int i = 0; i < stateItems.size(); i++)
161 | memset(stateItems[i].pointer, 0, stateItems[i].size);
162 |
163 | // Set default values
164 | noiseShift = 1;
165 | }
166 |
167 | void quarterFrame()
168 | {
169 | // Clock the pulse envelopes
170 | for (int i = 0; i < 2; i++)
171 | {
172 | if (pulseFlags[i] & 0x01)
173 | {
174 | // Reload the divider and decay values
175 | pulseEnvDividers[i] = pulseEnvPeriods[i];
176 | pulseEnvDecays[i] = 0x0F;
177 | pulseFlags[i] &= ~0x01;
178 | }
179 | else
180 | {
181 | // Clock the dividers
182 | if (pulseEnvDividers[i] == 0)
183 | {
184 | // Decay and reload the divider
185 | if (pulseEnvDecays[i] != 0)
186 | pulseEnvDecays[i]--;
187 | else if (pulseFlags[i] & 0x20) // Loop flag
188 | pulseEnvDecays[i] = 0x0F;
189 | pulseEnvDividers[i] = pulseEnvPeriods[i];
190 | }
191 | else
192 | {
193 | pulseEnvDividers[i]--;
194 | }
195 | }
196 | }
197 |
198 | // Clock the triangle linear counter
199 | if (triangleFlags & 0x01) // Linear counter reload
200 | linearCounter = linearReload;
201 | else if (linearCounter != 0)
202 | linearCounter--;
203 | if (!(triangleFlags & 0x80)) // Control flag
204 | triangleFlags &= ~0x01;
205 |
206 | // Clock the noise envelope
207 | if (noiseFlags & 0x01)
208 | {
209 | // Reload the divider and decay values
210 | noiseEnvDivider = noiseEnvPeriod;
211 | noiseEnvDecay = 0x0F;
212 | noiseFlags &= ~0x01;
213 | }
214 | else
215 | {
216 | // Clock the dividers
217 | if (noiseEnvDivider == 0)
218 | {
219 | // Decay and reload the divider
220 | if (noiseEnvDecay != 0)
221 | noiseEnvDecay--;
222 | else if (noiseFlags & 0x20) // Loop flag
223 | noiseEnvDecay = 0x0F;
224 | noiseEnvDivider = noiseEnvPeriod;
225 | }
226 | else
227 | {
228 | noiseEnvDivider--;
229 | }
230 | }
231 | }
232 |
233 | void halfFrame()
234 | {
235 | // Clock the pulse length counters and sweeps
236 | for (int i = 0; i < 2; i++)
237 | {
238 | // Clock the length counters if they're not halted
239 | if (!(pulseFlags[i] & 0x20) && pulseLengths[i] != 0)
240 | pulseLengths[i]--;
241 |
242 | // Clock the sweep dividers
243 | if (sweepDividers[i] == 0 || (pulseFlags[i] & 0x02))
244 | {
245 | // Sweep the frequencies if sweeps are enabled
246 | if (sweepDividers[i] == 0 && (pulseFlags[i] & 0x80))
247 | {
248 | int16_t sweep = pulseBaseFreqs[i] >> sweepShifts[i];
249 | if (pulseFlags[i] & 0x08) // Negation
250 | sweep -= 2 * sweep + !i;
251 | pulseFreqs[i] += sweep;
252 | }
253 |
254 | sweepDividers[i] = sweepPeriods[i];
255 | pulseFlags[i] &= ~0x02;
256 | }
257 | else
258 | {
259 | sweepDividers[i]--;
260 | }
261 | }
262 |
263 | // Clock the triangle length counter if it's not halted
264 | if (!(triangleFlags & 0x80) && triangleLength != 0)
265 | triangleLength--;
266 |
267 | // Clock the noise length counter if it's not halted
268 | if (!(noiseFlags & 0x20) && noiseLength != 0)
269 | noiseLength--;
270 | }
271 |
272 | void runCycle()
273 | {
274 | // Only run on an APU cycle (6 global cycles)
275 | if (core::globalCycles % 6 != 0)
276 | return;
277 |
278 | // Advance the frame counter
279 | frameCounter++;
280 | if (frameCounter == 3729 || frameCounter == 7457 || frameCounter == 11186 ||
281 | frameCounter == ((frameCounterFlags & 0x80) ? 18641 : 14915))
282 | {
283 | quarterFrame();
284 | if (frameCounter != 3729 && frameCounter != 11186)
285 | halfFrame();
286 |
287 | // Trigger an optional IRQ at the end of the 4-step sequence
288 | if (frameCounter == 14915 && !(frameCounterFlags & 0x40))
289 | {
290 | status |= 0x40;
291 | cpu::interrupts[2] = true;
292 | }
293 |
294 | if (frameCounter == 14915 || frameCounter == 18641)
295 | frameCounter = 0;
296 | }
297 |
298 | // Check if either of the pulse channels should be silenced
299 | for (int i = 0; i < 2; i++)
300 | {
301 | if (!(status & (1 << i)))
302 | pulseLengths[i] = 0;
303 | if (pulseFreqs[i] < 8 || pulseFreqs[i] > 0x7FF || pulseLengths[i] == 0)
304 | pulseFreqs[i] = 0;
305 | }
306 |
307 | // Check if the triangle channel should be silenced
308 | if (!(status & 0x04))
309 | triangleLength = 0;
310 |
311 | // Check if the noise channel should be silenced
312 | if (!(status & 0x08))
313 | noiseLength = 0;
314 | }
315 |
316 | uint8_t registerRead(uint16_t address)
317 | {
318 | uint8_t value = 0;
319 |
320 | switch (address)
321 | {
322 | case 0x4015: // APU status
323 | // Set bits if the corresponding length counters are greater than 0
324 | value = status & 0xC0;
325 | for (int i = 0; i < 2; i++)
326 | value |= (pulseLengths[i] > 0) << i;
327 | value |= (triangleLength > 0) << 2;
328 | value |= (noiseLength > 0) << 3;
329 | status &= ~0x40;
330 | break;
331 | }
332 |
333 | return value;
334 | }
335 |
336 | void registerWrite(uint16_t address, uint8_t value)
337 | {
338 | int i = (address - 0x4000) / 4;
339 |
340 | switch (address)
341 | {
342 | case 0x4000: case 0x4004: // Pulse channels
343 | dutyCycles[i] = (value & 0xC0) >> 6;
344 | pulseFlags[i] = (pulseFlags[i] & ~0x20) | (value & 0x20); // Length counter halt
345 | pulseFlags[i] = (pulseFlags[i] & ~0x10) | (value & 0x10); // Constant volume
346 | pulseEnvPeriods[i] = value & 0x0F;
347 | break;
348 |
349 | case 0x4001: case 0x4005: // Pulse channels
350 | sweepPeriods[i] = (value & 0x70) >> 4;
351 | pulseFlags[i] = (pulseFlags[i] & ~0x80) | (value & 0x80); // Sweep enable
352 | pulseFlags[i] = (pulseFlags[i] & ~0x08) | (value & 0x08); // Sweep negate
353 | sweepShifts[i] = value & 0x07;
354 | pulseFlags[i] |= 0x02; // Sweep reload
355 | break;
356 |
357 | case 0x4002: case 0x4006: // Pulse channels
358 | pulseFreqs[i] = pulseBaseFreqs[i] = (pulseBaseFreqs[i] & 0x700) | value;
359 | break;
360 |
361 | case 0x4003: case 0x4007: // Pulse channels
362 | pulseLengths[i] = noteLengths[(value & 0xF8) >> 3];
363 | pulseFreqs[i] = pulseBaseFreqs[i] = ((value & 0x07) << 8) | (pulseBaseFreqs[i] & 0x0FF);
364 | pulseWaves[i] = 0;
365 | pulseFlags[i] |= 0x01; // Envelope reload
366 | break;
367 |
368 | case 0x4008: // Triangle channel
369 | triangleFlags = (triangleFlags & ~0x80) | (value & 0x80); // Length counter halt
370 | linearReload = value & 0x7F;
371 | triangleFlags |= 0x01; // Linear counter reload
372 | break;
373 |
374 | case 0x400A: // Triangle channel
375 | triangleBaseFreq = (triangleBaseFreq & 0x700) | value;
376 | break;
377 |
378 | case 0x400B: // Triangle channel
379 | triangleLength = noteLengths[(value & 0xF8) >> 3];
380 | triangleBaseFreq = ((value & 0x07) << 8) | (triangleBaseFreq & 0x0FF);
381 | triangleFlags |= 0x01; // Linear counter reload
382 | break;
383 |
384 | case 0x400C: // Noise channel
385 | noiseFlags = (noiseFlags & ~0x20) | (value & 0x20); // Length counter halt
386 | noiseFlags = (noiseFlags & ~0x10) | (value & 0x10); // Constant volume
387 | noiseEnvPeriod = value & 0x0F;
388 | break;
389 |
390 | case 0x400E: // Noise channel
391 | noiseFlags = (noiseFlags & ~0x80) | (value & 0x80); // Feedback mode
392 | noisePeriod = noisePeriods[value & 0x0F];
393 | break;
394 |
395 | case 0x400F: // Noise channel
396 | noiseLength = noteLengths[(value & 0xF8) >> 3];
397 | noiseFlags |= 0x01; // Envelope reload
398 | break;
399 |
400 | case 0x4015: // Status
401 | // Set the channel enable bits without clearing the interrupt bits
402 | status = (status & 0xC0) | (value & 0x1F);
403 | break;
404 |
405 | case 0x4017: // Frame counter
406 | frameCounterFlags = value;
407 | if (frameCounterFlags & 0x40) // Interrupt inhibit
408 | status &= ~0x40; // Frame interrupt
409 | frameCounter = 0;
410 | break;
411 | }
412 | }
413 |
414 | void saveState(FILE *state)
415 | {
416 | for (unsigned int i = 0; i < stateItems.size(); i++)
417 | fwrite(stateItems[i].pointer, 1, stateItems[i].size, state);
418 | }
419 |
420 | void loadState(FILE *state)
421 | {
422 | for (unsigned int i = 0; i < stateItems.size(); i++)
423 | fread(stateItems[i].pointer, 1, stateItems[i].size, state);
424 | }
425 |
426 | }
427 |
--------------------------------------------------------------------------------
/src/apu.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef APU_H
21 | #define APU_H
22 |
23 | namespace apu
24 | {
25 |
26 | int16_t audioSample(float pitch);
27 |
28 | void reset();
29 | void runCycle();
30 |
31 | uint8_t registerRead(uint16_t address);
32 | void registerWrite(uint16_t address, uint8_t value);
33 |
34 | void saveState(FILE *state);
35 | void loadState(FILE *state);
36 |
37 | }
38 |
39 | #endif // APU_H
40 |
--------------------------------------------------------------------------------
/src/config.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 | #include
22 | #include
23 |
24 | #include "config.h"
25 |
26 | namespace config
27 | {
28 |
29 | uint32_t frameLimiter = 1;
30 | uint32_t disableSpriteLimit = 0;
31 |
32 | vector settings =
33 | {
34 | { "frameLimiter", &frameLimiter, false },
35 | { "disableSpriteLimit", &disableSpriteLimit, false }
36 | };
37 |
38 | void load(vector platformSettings)
39 | {
40 | // Include any platform-specific settings
41 | settings.insert(settings.end(), platformSettings.begin(), platformSettings.end());
42 |
43 | FILE *config = fopen("noies.ini", "r");
44 | if (!config)
45 | return;
46 |
47 | // Search for setting names in the config file and load their values when found
48 | char read[256];
49 | while (fgets(read, 256, config) != NULL)
50 | {
51 | string line = read;
52 | for (unsigned int i = 0; i < settings.size(); i++)
53 | {
54 | int split = line.rfind("=");
55 | string name = line.substr(0, split);
56 | if (name == settings[i].name)
57 | {
58 | string value = line.substr(split + 1, line.size() - split - 2);
59 | if (settings[i].isString)
60 | *((string*)settings[i].value) = value;
61 | else if (value[0] >= 0x30 && value[0] <= 0x39)
62 | *((uint32_t*)settings[i].value) = stoi(value);
63 | }
64 | }
65 | }
66 |
67 | fclose(config);
68 | }
69 |
70 | void save()
71 | {
72 | FILE *config = fopen("noies.ini", "w");
73 |
74 | // Save all setting names and values to the config file
75 | for (unsigned int i = 0; i < settings.size(); i++)
76 | {
77 | string value;
78 | if (settings[i].isString)
79 | value = *(string*)settings[i].value;
80 | else
81 | value = to_string(*(uint32_t*)settings[i].value).c_str();
82 | fputs((settings[i].name + '=' + value + '\n').c_str(), config);
83 | }
84 |
85 | fclose(config);
86 | }
87 |
88 | }
89 |
--------------------------------------------------------------------------------
/src/config.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef CONFIG_H
21 | #define CONFIG_H
22 |
23 | #include
24 | #include
25 |
26 | using namespace std;
27 |
28 | namespace config
29 | {
30 |
31 | typedef struct
32 | {
33 | string name;
34 | void *value;
35 | bool isString;
36 | } Setting;
37 |
38 | extern uint32_t frameLimiter;
39 | extern uint32_t disableSpriteLimit;
40 |
41 | void load(vector platformSettings);
42 | void save();
43 |
44 | }
45 |
46 | #endif // CONFIG_H
47 |
--------------------------------------------------------------------------------
/src/core.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 | #include
22 |
23 | #include "core.h"
24 | #include "cpu.h"
25 | #include "ppu.h"
26 | #include "apu.h"
27 | #include "mapper.h"
28 |
29 | namespace core
30 | {
31 |
32 | uint8_t globalCycles;
33 |
34 | string romName;
35 | bool hasBattery;
36 |
37 | int loadRom(string filename)
38 | {
39 | // Open the file
40 | FILE *file = fopen(filename.c_str(), "rb");
41 | if (!file)
42 | {
43 | printf("Failed to open ROM!\n");
44 | return 1;
45 | }
46 |
47 | // Read the file header
48 | uint8_t header[0x10];
49 | fread(header, 1, 0x10, file);
50 |
51 | // Verify that the file is an NES ROM
52 | char filetype[4];
53 | memcpy(filetype, header, 3);
54 | filetype[3] = '\0';
55 | if (strcmp(filetype, "NES") != 0 || header[3] != 0x1A)
56 | {
57 | printf("Invalid ROM format!\n");
58 | return 2;
59 | }
60 |
61 | romName = filename.substr(0, filename.rfind("."));
62 |
63 | // Reset the system
64 | cpu::reset();
65 | ppu::reset();
66 | apu::reset();
67 | globalCycles = 0;
68 |
69 | // Load the trainer into memory if the ROM has one
70 | if (header[6] & 0x04)
71 | fread(&cpu::memory[0x7000], 1, 0x200, file);
72 |
73 | // Initialize the ROM mapper
74 | ppu::mirrorMode = (header[6] & 0x08) ? 4 : 3 - (header[6] & 0x01);
75 | uint8_t mapperType = header[7] | (header[6] >> 4);
76 | if (!mapper::load(file, header[4], mapperType))
77 | {
78 | printf("Unknown mapper type: %d\n", mapperType);
79 | return mapperType;
80 | }
81 |
82 | // Attempt to load a savefile if the ROM has battery-backed SRAM
83 | if (header[6] & 0x02)
84 | {
85 | hasBattery = true;
86 | FILE *save = fopen((romName + ".sav").c_str(), "rb");
87 | if (save)
88 | {
89 | fread(&cpu::memory[0x6000], 1, 0x2000, save);
90 | fclose(save);
91 | }
92 | }
93 |
94 | return 0;
95 | }
96 |
97 | void closeRom()
98 | {
99 | // Write a savefile if the ROM has battery-backed SRAM
100 | if (hasBattery)
101 | {
102 | FILE *save = fopen((romName + ".sav").c_str(), "wb");
103 | fwrite(&cpu::memory[0x6000], 1, 0x2000, save);
104 | fclose(save);
105 | }
106 | }
107 |
108 | void runCycle()
109 | {
110 | // Run a global cycle
111 | cpu::runCycle();
112 | ppu::runCycle();
113 | apu::runCycle();
114 | ++globalCycles %= 6;
115 | }
116 |
117 | void pressKey(uint8_t pad, uint8_t key)
118 | {
119 | // Set the bit corresponding to the pressed key
120 | cpu::inputMasks[pad] |= 1 << key;
121 | }
122 |
123 | void releaseKey(uint8_t pad, uint8_t key)
124 | {
125 | // Clear the bit corresponding to the released key
126 | cpu::inputMasks[pad] &= ~(1 << key);
127 | }
128 |
129 | void saveState()
130 | {
131 | // Write everything to a state file
132 | FILE *state = fopen((romName + ".noi").c_str(), "wb");
133 | cpu::saveState(state);
134 | ppu::saveState(state);
135 | apu::saveState(state);
136 | mapper::saveState(state);
137 | fwrite(&globalCycles, 1, sizeof(globalCycles), state);
138 | fclose(state);
139 | }
140 |
141 | void loadState()
142 | {
143 | // Read everything from a state file if it exists
144 | FILE *state = fopen((romName + ".noi").c_str(), "rb");
145 | if (state)
146 | {
147 | cpu::loadState(state);
148 | ppu::loadState(state);
149 | apu::loadState(state);
150 | mapper::loadState(state);
151 | fread(&globalCycles, 1, sizeof(globalCycles), state);
152 | fclose(state);
153 | }
154 | }
155 |
156 | }
157 |
--------------------------------------------------------------------------------
/src/core.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef CORE_H
21 | #define CORE_H
22 |
23 | #include
24 | #include
25 |
26 | using namespace std;
27 |
28 | namespace core
29 | {
30 |
31 | typedef struct
32 | {
33 | void *pointer;
34 | uint32_t size;
35 | } StateItem;
36 |
37 | extern uint8_t globalCycles;
38 |
39 | int loadRom(string filename);
40 | void closeRom();
41 |
42 | void runCycle();
43 |
44 | void pressKey(uint8_t pad, uint8_t key);
45 | void releaseKey(uint8_t pad, uint8_t key);
46 |
47 | void saveState();
48 | void loadState();
49 |
50 | }
51 |
52 | #endif // CORE_H
53 |
--------------------------------------------------------------------------------
/src/cpu.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 | #include
22 |
23 | #include "core.h"
24 | #include "ppu.h"
25 | #include "apu.h"
26 | #include "mapper.h"
27 |
28 | namespace cpu
29 | {
30 |
31 | uint8_t memory[0x10000];
32 |
33 | uint16_t cycles, targetCycles;
34 | uint16_t programCounter;
35 | uint8_t accumulator, registerX, registerY;
36 | uint8_t flags; // NVBBDIZC
37 | uint8_t stackPointer;
38 | bool interrupts[3]; // NMI, RST, IRQ
39 |
40 | uint8_t inputMasks[2];
41 | uint8_t inputShifts[2];
42 |
43 | const vector stateItems =
44 | {
45 | { memory, sizeof(memory) },
46 | { &cycles, sizeof(cycles) },
47 | { &targetCycles, sizeof(targetCycles) },
48 | { &programCounter, sizeof(programCounter) },
49 | { &accumulator, sizeof(accumulator) },
50 | { ®isterX, sizeof(registerX) },
51 | { ®isterY, sizeof(registerY) },
52 | { &flags, sizeof(flags) },
53 | { &stackPointer, sizeof(stackPointer) },
54 | { interrupts, sizeof(interrupts) },
55 | { inputShifts, sizeof(inputShifts) }
56 | };
57 |
58 | void reset()
59 | {
60 | // Clear the state items
61 | for (unsigned int i = 0; i < stateItems.size(); i++)
62 | memset(stateItems[i].pointer, 0, stateItems[i].size);
63 |
64 | // Set default values
65 | flags = 0x24;
66 | stackPointer = 0xFF;
67 | interrupts[1] = true;
68 | inputMasks[0] = 0;
69 | inputMasks[1] = 0;
70 | }
71 |
72 | uint8_t memoryRead(uint8_t *src)
73 | {
74 | // Just read the value if it's not in memory; it's probably a register
75 | if (src < memory || src > memory + sizeof(memory))
76 | return *src;
77 |
78 | uint16_t address = src - memory;
79 |
80 | // Get the real location of a mirrored address in memory
81 | if (address >= 0x0800 && address < 0x2000)
82 | address %= 0x0800;
83 | else if (address >= 0x2008 && address < 0x4000)
84 | address = 0x2000 + address % 8;
85 |
86 | if (address == 0x4016 || address == 0x4017) // JOYPAD1 or JOYPAD2
87 | {
88 | // Read button status 1 bit at a time
89 | uint8_t i = address - 0x4016;
90 | uint8_t value = (inputMasks[i] & (1 << inputShifts[i])) ? 0x41 : 0x40;
91 | ++inputShifts[i] %= 8;
92 | return value;
93 | }
94 |
95 | // Get a value from a memory-mapped register if needed
96 | if ((address >= 0x2000 && address < 0x2008) || address == 0x4014)
97 | return ppu::registerRead(address);
98 | else if (address >= 0x4000 && address < 0x4018)
99 | return apu::registerRead(address);
100 | else
101 | return memory[address];
102 | }
103 |
104 | void memoryWrite(uint8_t *dst, uint8_t src)
105 | {
106 | // Just write the value if it's not in memory; it's probably a register
107 | if (dst < memory || dst > memory + sizeof(memory))
108 | {
109 | *dst = src;
110 | return;
111 | }
112 |
113 | uint16_t address = dst - memory;
114 |
115 | // Get the real location of a mirrored address in memory
116 | if (address >= 0x0800 && address < 0x2000)
117 | address %= 0x0800;
118 | else if (address >= 0x2008 && address < 0x4000)
119 | address = 0x2000 + address % 8;
120 |
121 | if (address == 0x4016) // JOYPAD1
122 | {
123 | // Reset the input shifts when the strobe bit is set
124 | if (src & 0x01)
125 | inputShifts[0] = inputShifts[1] = 0;
126 | return;
127 | }
128 |
129 | // Pass the value to a memory-mapped register if needed
130 | if ((address >= 0x2000 && address < 0x2008) || address == 0x4014)
131 | ppu::registerWrite(address, src);
132 | else if (address >= 0x4000 && address < 0x4018)
133 | apu::registerWrite(address, src);
134 | else if (address >= 0x8000)
135 | mapper::registerWrite(address, src);
136 | else
137 | memory[address] = src;
138 |
139 | // Suspend the CPU on a DMA transfer with an extra cycle on odd CPU cycles
140 | if (address == 0x4014)
141 | targetCycles += (core::globalCycles == 3) ? 514 : 513;
142 | }
143 |
144 | uint8_t *zeroPage()
145 | {
146 | // Use the immediate value as a memory address
147 | programCounter++;
148 | return &memory[memory[programCounter]];
149 | }
150 |
151 | uint8_t *zeroPageX()
152 | {
153 | // Use the immediate value plus the X register as a memory address in zero page
154 | programCounter++;
155 | return &memory[(memory[programCounter] + registerX) % 0x100];
156 | }
157 |
158 | uint8_t *zeroPageY()
159 | {
160 | // Use the immediate value plus the Y register as a memory address in zero page
161 | programCounter++;
162 | return &memory[(memory[programCounter] + registerY) % 0x100];
163 | }
164 |
165 | uint8_t *absolute()
166 | {
167 | // Use the immediate 2 values as a memory address
168 | programCounter += 2;
169 | return &memory[memory[programCounter - 1] | (memory[programCounter] << 8)];
170 | }
171 |
172 | uint8_t *absoluteX(bool pageCycle)
173 | {
174 | // Use the absolute value plus the X register as a memory address
175 | programCounter += 2;
176 | uint16_t address = memory[programCounter - 1] | (memory[programCounter] << 8);
177 | if (pageCycle && (address & 0xFF) + registerX > 0xFF) // Page cross
178 | targetCycles++;
179 | return &memory[address + registerX];
180 | }
181 |
182 | uint8_t *absoluteY(bool pageCycle)
183 | {
184 | // Use the absolute value plus the Y register as a memory address
185 | programCounter += 2;
186 | uint16_t address = memory[programCounter - 1] | (memory[programCounter] << 8);
187 | if (pageCycle && (address & 0xFF) + registerY > 0xFF) // Page cross
188 | targetCycles++;
189 | return &memory[address + registerY];
190 | }
191 |
192 | uint8_t *indirect()
193 | {
194 | // Use the value stored at the absolute address as a memory address
195 | programCounter += 2;
196 | uint16_t addressLower = memory[programCounter - 1] | (memory[programCounter] << 8);
197 | uint16_t addressUpper = (addressLower & 0xFF00) | ((addressLower + 1) & 0x00FF);
198 | return &memory[(memory[addressUpper] << 8) | memory[addressLower]];
199 | }
200 |
201 | uint8_t *indirectX()
202 | {
203 | // Use the value stored at the zero page X address as a memory address
204 | programCounter++;
205 | uint8_t addressLower = memory[(memory[programCounter] + registerX) % 0x100];
206 | uint8_t addressUpper = memory[(memory[programCounter] + registerX + 1) % 0x100];
207 | return &memory[(addressUpper << 8) | addressLower];
208 | }
209 |
210 | uint8_t *indirectY(bool pageCycle)
211 | {
212 | // Use the value stored at the zero page address plus the Y register as a memory address
213 | programCounter++;
214 | uint8_t addressLower = memory[memory[programCounter]];
215 | uint8_t addressUpper = memory[(memory[programCounter] + 1) % 0x100];
216 | uint16_t address = (addressUpper << 8) | addressLower;
217 | if (pageCycle && (address & 0xFF) + registerY > 0xFF) // Page cross
218 | targetCycles++;
219 | return &memory[address + registerY];
220 | }
221 |
222 | uint8_t *immediate()
223 | {
224 | // Get the value immediately after the current address
225 | programCounter++;
226 | return &memory[programCounter];
227 | }
228 |
229 | void cl_(uint8_t flag)
230 | {
231 | // Clear a flag
232 | flags &= ~flag;
233 | }
234 |
235 | void se_(uint8_t flag)
236 | {
237 | // Set a flag
238 | flags |= flag;
239 | }
240 |
241 | void ph_(uint8_t src)
242 | {
243 | // Push a value to the stack
244 | memory[0x100 + stackPointer--] = src;
245 | }
246 |
247 | void pl_(uint8_t *dst)
248 | {
249 | // Pull a value from the stack
250 | *dst = memory[0x100 + ++stackPointer];
251 |
252 | if (dst == &flags)
253 | {
254 | se_(0x20); // B
255 | cl_(0x10); // B
256 | return;
257 | }
258 |
259 | (*dst & 0x80) ? se_(0x80) : cl_(0x80); // N
260 | (*dst == 0) ? se_(0x02) : cl_(0x02); // Z
261 | }
262 |
263 | void adc(uint8_t *src)
264 | {
265 | // Add with carry
266 | uint8_t before = accumulator;
267 | uint8_t value = memoryRead(src);
268 | accumulator += value + (flags & 0x01);
269 |
270 | (accumulator & 0x80) ? se_(0x80) : cl_(0x80); // N
271 | (accumulator == 0) ? se_(0x02) : cl_(0x02); // Z
272 | ((value & 0x80) == (before & 0x80) && (flags & 0x80) != (value & 0x80)) ? se_(0x40) : cl_(0x40); // V
273 | (before > accumulator || value + (flags & 0x01) == 0x100) ? se_(0x01) : cl_(0x01); // C
274 | }
275 |
276 | void _and(uint8_t *src)
277 | {
278 | // Bitwise and
279 | accumulator &= memoryRead(src);
280 |
281 | (accumulator & 0x80) ? se_(0x80) : cl_(0x80); // N
282 | (accumulator == 0) ? se_(0x02) : cl_(0x02); // Z
283 | }
284 |
285 | void asl(uint8_t *dst)
286 | {
287 | // Arithmetic shift left
288 | uint8_t before = memoryRead(dst);
289 | uint8_t after = before << 1;
290 | memoryWrite(dst, after);
291 |
292 | (after & 0x80) ? se_(0x80) : cl_(0x80); // N
293 | (after == 0) ? se_(0x02) : cl_(0x02); // Z
294 | (before & 0x80) ? se_(0x01) : cl_(0x01); // C
295 | }
296 |
297 | void bit(uint8_t *src)
298 | {
299 | // Test bits
300 | uint8_t value = memoryRead(src);
301 |
302 | (value & 0x80) ? se_(0x80) : cl_(0x80); // N
303 | (value & 0x40) ? se_(0x40) : cl_(0x40); // V
304 | ((accumulator & value) == 0) ? se_(0x02) : cl_(0x02); // Z
305 | }
306 |
307 | void b__(bool condition)
308 | {
309 | // Branch on condition
310 | int8_t value = *immediate();
311 | if (condition)
312 | {
313 | targetCycles++;
314 | uint16_t dst = programCounter + value + 1;
315 | if ((dst & 0xFF00) != ((programCounter + 1) & 0xFF00)) // Page cross
316 | targetCycles++;
317 | programCounter = dst - 1;
318 | }
319 | }
320 |
321 | void brk()
322 | {
323 | // Break
324 | programCounter += 2;
325 | ph_(programCounter >> 8);
326 | ph_(programCounter);
327 | se_(0x10); // B
328 | ph_(flags);
329 | cl_(0x10); // B
330 | se_(0x04); // I
331 | programCounter = ((memory[0xFFFF] << 8) | memory[0xFFFE]) - 1;
332 | }
333 |
334 | void cp_(uint8_t reg, uint8_t *src)
335 | {
336 | // Compare a register to a value
337 | uint8_t value = memoryRead(src);
338 |
339 | ((reg - value) & 0x80) ? se_(0x80) : cl_(0x80); // N
340 | (reg == value) ? se_(0x02) : cl_(0x02); // Z
341 | (reg >= value) ? se_(0x01) : cl_(0x01); // C
342 | }
343 |
344 | void de_(uint8_t *dst)
345 | {
346 | // Decrement a value
347 | uint8_t value = memoryRead(dst) - 1;
348 | memoryWrite(dst, value);
349 |
350 | (value & 0x80) ? se_(0x80) : cl_(0x80); // N
351 | (value == 0) ? se_(0x02) : cl_(0x02); // Z
352 | }
353 |
354 | void eor(uint8_t *src)
355 | {
356 | // Bitwise exclusive or
357 | accumulator ^= memoryRead(src);
358 |
359 | (accumulator & 0x80) ? se_(0x80) : cl_(0x80); // N
360 | (accumulator == 0) ? se_(0x02) : cl_(0x02); // Z
361 | }
362 |
363 | void in_(uint8_t *dst)
364 | {
365 | // Increment a value
366 | uint8_t value = memoryRead(dst) + 1;
367 | memoryWrite(dst, value);
368 |
369 | (value & 0x80) ? se_(0x80) : cl_(0x80); // N
370 | (value == 0) ? se_(0x02) : cl_(0x02); // Z
371 | }
372 |
373 | void jmp(uint8_t *location)
374 | {
375 | // Jump
376 | programCounter = location - memory - 1;
377 | }
378 |
379 | void jsr(uint8_t *location)
380 | {
381 | // Jump to subroutine
382 | ph_(programCounter >> 8);
383 | ph_(programCounter);
384 | jmp(location);
385 | }
386 |
387 | void ld_(uint8_t *reg, uint8_t *src)
388 | {
389 | // Load a register
390 | *reg = memoryRead(src);
391 |
392 | (*reg & 0x80) ? se_(0x80) : cl_(0x80); // N
393 | (*reg == 0) ? se_(0x02) : cl_(0x02); // Z
394 | }
395 |
396 | void lsr(uint8_t *dst)
397 | {
398 | // Logical shift right
399 | uint8_t before = memoryRead(dst);
400 | uint8_t after = before >> 1;
401 | memoryWrite(dst, after);
402 |
403 | (after & 0x80) ? se_(0x80) : cl_(0x80); // N
404 | (after == 0) ? se_(0x02) : cl_(0x02); // Z
405 | (before & 0x01) ? se_(0x01) : cl_(0x01); // C
406 | }
407 |
408 | void ora(uint8_t *src)
409 | {
410 | // Bitwise or
411 | accumulator |= memoryRead(src);
412 |
413 | (accumulator & 0x80) ? se_(0x80) : cl_(0x80); // N
414 | (accumulator == 0) ? se_(0x02) : cl_(0x02); // Z
415 | }
416 |
417 | void t__(uint8_t *src, uint8_t *dst)
418 | {
419 | // Transfer one register to another
420 | *dst = *src;
421 |
422 | // Don't set flags when transferring to the stack pointer
423 | if (dst == &stackPointer)
424 | return;
425 |
426 | (*dst & 0x80) ? se_(0x80) : cl_(0x80); // N
427 | (*dst == 0) ? se_(0x02) : cl_(0x02); // Z
428 | }
429 |
430 | void rol(uint8_t *dst)
431 | {
432 | // Rotate left
433 | uint8_t before = memoryRead(dst);
434 | uint8_t after = (before << 1) | (flags & 0x01);
435 | memoryWrite(dst, after);
436 |
437 | (after & 0x80) ? se_(0x80) : cl_(0x80); // N
438 | (after == 0) ? se_(0x02) : cl_(0x02); // Z
439 | (before & 0x80) ? se_(0x01) : cl_(0x01); // C
440 | }
441 |
442 | void ror(uint8_t *dst)
443 | {
444 | // Rotate right
445 | uint8_t before = memoryRead(dst);
446 | uint8_t after = (before >> 1) | ((flags & 0x01) << 7);
447 | memoryWrite(dst, after);
448 |
449 | (after & 0x80) ? se_(0x80) : cl_(0x80); // N
450 | (after == 0) ? se_(0x02) : cl_(0x02); // Z
451 | (before & 0x01) ? se_(0x01) : cl_(0x01); // C
452 | }
453 |
454 | void rts()
455 | {
456 | // Return from subroutine
457 | stackPointer += 2;
458 | programCounter = memory[0xFF + stackPointer] | (memory[0x100 + stackPointer] << 8);
459 | }
460 |
461 | void rti()
462 | {
463 | // Return from interrupt
464 | pl_(&flags);
465 | rts();
466 | programCounter--;
467 | }
468 |
469 | void sbc(uint8_t *src)
470 | {
471 | // Subtract with carry
472 | uint8_t before = accumulator;
473 | uint8_t value = memoryRead(src);
474 | accumulator -= value + !(flags & 0x01);
475 |
476 | (accumulator & 0x80) ? se_(0x80) : cl_(0x80); // N
477 | (accumulator == 0) ? se_(0x02) : cl_(0x02); // Z
478 | ((value & 0x80) != (before & 0x80) && (flags & 0x80) == (value & 0x80)) ? se_(0x40) : cl_(0x40); // V
479 | (before >= accumulator && value + !(flags & 0x01) != 0x100) ? se_(0x01) : cl_(0x01); // C
480 | }
481 |
482 | void st_(uint8_t reg, uint8_t *dst)
483 | {
484 | // Store a register
485 | memoryWrite(dst, reg);
486 | }
487 |
488 | void ahx(uint8_t *dst)
489 | {
490 | // Store the bitwise and of the accumulator, the X register and the high byte of the address plus one
491 | memoryWrite(dst, accumulator & registerX & (memory[programCounter] + 1));
492 | }
493 |
494 | void alr(uint8_t *src)
495 | {
496 | // Bitwise and and shift right
497 | _and(src);
498 | lsr(&accumulator);
499 | }
500 |
501 | void anc(uint8_t *src)
502 | {
503 | // Bitwise and and set carry flag
504 | _and(src);
505 | (accumulator & 0x80) ? se_(0x01) : cl_(0x01); // C
506 | }
507 |
508 | void arr(uint8_t *src)
509 | {
510 | // Bitwise and and rotate right
511 | _and(src);
512 | ror(&accumulator);
513 |
514 | ((accumulator & 0x40) ^ ((accumulator & 0x20) << 1)) ? se_(0x40) : cl_(0x40); // V
515 | (accumulator & 0x40) ? se_(0x01) : cl_(0x01); // C
516 | }
517 |
518 | void axs(uint8_t *src)
519 | {
520 | // Store the bitwise and with the X register minus a value in the X register
521 | registerX &= accumulator;
522 | uint8_t before = registerX;
523 | registerX -= *src;
524 |
525 | (registerX & 0x80) ? se_(0x80) : cl_(0x80); // N
526 | (registerX == 0) ? se_(0x02) : cl_(0x02); // Z
527 | (before >= registerX) ? se_(0x01) : cl_(0x01); // C
528 | }
529 |
530 | void dcp(uint8_t *src)
531 | {
532 | // Decrement and compare
533 | de_(src);
534 | cp_(accumulator, src);
535 | }
536 |
537 | void isc(uint8_t *src)
538 | {
539 | // Increment and subtract
540 | in_(src);
541 | sbc(src);
542 | }
543 |
544 | void las(uint8_t *src)
545 | {
546 | // Bitwise and with the stack pointer and load multiple registers
547 | uint8_t value = *src & stackPointer;
548 | accumulator = value;
549 | registerX = value;
550 | stackPointer = value;
551 |
552 | (value & 0x80) ? se_(0x80) : cl_(0x80); // N
553 | (value == 0) ? se_(0x02) : cl_(0x02); // Z
554 | }
555 |
556 | void lax(uint8_t *src)
557 | {
558 | // Load the accumulator and the X register
559 | ld_(&accumulator, src);
560 | ld_(®isterX, src);
561 | }
562 |
563 | void rla(uint8_t *src)
564 | {
565 | // Rotate left and bitwise and
566 | rol(src);
567 | _and(src);
568 | }
569 |
570 | void rra(uint8_t *src)
571 | {
572 | // Rotate right and add
573 | ror(src);
574 | adc(src);
575 | }
576 |
577 | void sax(uint8_t *dst)
578 | {
579 | // Bitwise and of the accumulator and the X register
580 | memoryWrite(dst, accumulator & registerX);
581 | }
582 |
583 | void shx(uint8_t *dst)
584 | {
585 | // Store the bitwise and of the X register and the high byte of the address plus one
586 | memoryWrite(dst, registerX & (memory[programCounter] + 1));
587 | }
588 |
589 | void shy(uint8_t *dst)
590 | {
591 | // Store the bitwise and of the Y register and the high byte of the address plus one
592 | memoryWrite(dst, registerY & (memory[programCounter] + 1));
593 | }
594 |
595 | void slo(uint8_t *src)
596 | {
597 | // Shift left and bitwise or
598 | asl(src);
599 | ora(src);
600 | }
601 |
602 | void sre(uint8_t *src)
603 | {
604 | // Shift right and bitwise exclusive or
605 | lsr(src);
606 | eor(src);
607 | }
608 |
609 | void tas(uint8_t *dst)
610 | {
611 | // Store the bitwise and of the accumulator, the X register and the high byte of the address plus one
612 | stackPointer = (accumulator & registerX);
613 | memoryWrite(dst, stackPointer & (memory[programCounter] + 1));
614 | }
615 |
616 | void xaa(uint8_t *src)
617 | {
618 | // Transfer the X register to the accumulator and bitwise and
619 | t__(®isterX, &accumulator);
620 | _and(src);
621 | }
622 |
623 | void runCycle()
624 | {
625 | // Only run on a CPU cycle (3 global cycles)
626 | if (core::globalCycles % 3 != 0)
627 | return;
628 |
629 | // Wait until the previous instruction's cycles have finished
630 | if (++cycles < targetCycles)
631 | return;
632 |
633 | cycles = targetCycles = 0;
634 |
635 | // Disable IRQs if the inhibit flag is set
636 | if (interrupts[2] && (flags & 0x04))
637 | interrupts[2] = false;
638 |
639 | // Handle interrupts
640 | for (int i = 0; i < 3; i++)
641 | {
642 | if (interrupts[i])
643 | {
644 | ph_(programCounter >> 8);
645 | ph_(programCounter);
646 | ph_(flags);
647 | se_(0x04); // I
648 | programCounter = (memory[0xFFFB + i * 2] << 8) | memory[0xFFFA + i * 2];
649 | targetCycles += 7;
650 | interrupts[i] = false;
651 | return;
652 | }
653 | }
654 |
655 | // Decode opcode
656 | switch (memory[programCounter])
657 | {
658 | case 0x00: brk(); targetCycles += 7; break; // BRK
659 | case 0x04: zeroPage(); targetCycles += 3; break; // NOP d
660 | case 0x08: ph_(flags | 0x10); targetCycles += 3; break; // PHP
661 | case 0x0C: absolute(); targetCycles += 4; break; // NOP a
662 | case 0x10: b__(!(flags & 0x80)); targetCycles += 2; break; // BPL *+d
663 | case 0x14: zeroPageX(); targetCycles += 4; break; // NOP d,x
664 | case 0x18: cl_(0x01); targetCycles += 2; break; // CLC
665 | case 0x1C: absoluteX(true); targetCycles += 4; break; // NOP a,x
666 |
667 | case 0x01: ora(indirectX()); targetCycles += 6; break; // ORA (d,x)
668 | case 0x05: ora(zeroPage()); targetCycles += 3; break; // ORA d
669 | case 0x09: ora(immediate()); targetCycles += 2; break; // ORA #i
670 | case 0x0D: ora(absolute()); targetCycles += 4; break; // ORA a
671 | case 0x11: ora(indirectY(true)); targetCycles += 5; break; // ORA (d),y
672 | case 0x15: ora(zeroPageX()); targetCycles += 4; break; // ORA d,x
673 | case 0x19: ora(absoluteY(true)); targetCycles += 4; break; // ORA a,y
674 | case 0x1D: ora(absoluteX(true)); targetCycles += 4; break; // ORA a,x
675 |
676 | case 0x02: return; // STP
677 | case 0x06: asl(zeroPage()); targetCycles += 5; break; // ASL d
678 | case 0x0A: asl(&accumulator); targetCycles += 2; break; // ASL
679 | case 0x0E: asl(absolute()); targetCycles += 6; break; // ASL a
680 | case 0x12: return; // STP
681 | case 0x16: asl(zeroPageX()); targetCycles += 6; break; // ASL d,x
682 | case 0x1A: targetCycles += 2; break; // NOP
683 | case 0x1E: asl(absoluteX(false)); targetCycles += 7; break; // ASL a,x
684 |
685 | case 0x03: slo(indirectX()); targetCycles += 8; break; // SLO (d,x)
686 | case 0x07: slo(zeroPage()); targetCycles += 5; break; // SLO d
687 | case 0x0B: anc(immediate()); targetCycles += 2; break; // ANC #i
688 | case 0x0F: slo(absolute()); targetCycles += 6; break; // SLO a
689 | case 0x13: slo(indirectY(false)); targetCycles += 8; break; // SLO (d),y
690 | case 0x17: slo(zeroPageX()); targetCycles += 6; break; // SLO d,x
691 | case 0x1B: slo(absoluteY(false)); targetCycles += 7; break; // SLO a,y
692 | case 0x1F: slo(absoluteX(false)); targetCycles += 7; break; // SLO a,x
693 |
694 | case 0x20: jsr(absolute()); targetCycles += 6; break; // JSR a
695 | case 0x24: bit(zeroPage()); targetCycles += 3; break; // BIT d
696 | case 0x28: pl_(&flags); targetCycles += 4; break; // PLP
697 | case 0x2C: bit(absolute()); targetCycles += 4; break; // BIT a
698 | case 0x30: b__( (flags & 0x80)); targetCycles += 2; break; // BMI *+d
699 | case 0x34: zeroPageX(); targetCycles += 4; break; // NOP d,x
700 | case 0x38: se_(0x01); targetCycles += 2; break; // SEC
701 | case 0x3C: absoluteX(true); targetCycles += 4; break; // NOP a,x
702 |
703 | case 0x21: _and(indirectX()); targetCycles += 6; break; // AND (d,x)
704 | case 0x25: _and(zeroPage()); targetCycles += 3; break; // AND d
705 | case 0x29: _and(immediate()); targetCycles += 2; break; // AND #i
706 | case 0x2D: _and(absolute()); targetCycles += 4; break; // AND a
707 | case 0x31: _and(indirectY(true)); targetCycles += 5; break; // AND (d),y
708 | case 0x35: _and(zeroPageX()); targetCycles += 4; break; // AND d,x
709 | case 0x39: _and(absoluteY(true)); targetCycles += 4; break; // AND a,y
710 | case 0x3D: _and(absoluteX(true)); targetCycles += 4; break; // AND a,x
711 |
712 | case 0x22: return; // STP
713 | case 0x26: rol(zeroPage()); targetCycles += 5; break; // ROL d
714 | case 0x2A: rol(&accumulator); targetCycles += 2; break; // ROL
715 | case 0x2E: rol(absolute()); targetCycles += 6; break; // ROL a
716 | case 0x32: return; // STP
717 | case 0x36: rol(zeroPageX()); targetCycles += 6; break; // ROL d,x
718 | case 0x3A: targetCycles += 2; break; // NOP
719 | case 0x3E: rol(absoluteX(false)); targetCycles += 7; break; // ROL a,x
720 |
721 | case 0x23: rla(indirectX()); targetCycles += 8; break; // RLA (d,x)
722 | case 0x27: rla(zeroPage()); targetCycles += 5; break; // RLA d
723 | case 0x2B: anc(immediate()); targetCycles += 2; break; // ANC #i
724 | case 0x2F: rla(absolute()); targetCycles += 6; break; // RLA a
725 | case 0x33: rla(indirectY(false)); targetCycles += 8; break; // RLA (d),y
726 | case 0x37: rla(zeroPageX()); targetCycles += 6; break; // RLA d,x
727 | case 0x3B: rla(absoluteY(false)); targetCycles += 7; break; // RLA a,y
728 | case 0x3F: rla(absoluteX(false)); targetCycles += 7; break; // RLA a,x
729 |
730 | case 0x40: rti(); targetCycles += 6; break; // RTI
731 | case 0x44: zeroPage(); targetCycles += 3; break; // NOP d
732 | case 0x48: ph_(accumulator); targetCycles += 3; break; // PHA
733 | case 0x4C: jmp(absolute()); targetCycles += 3; break; // JMP a
734 | case 0x50: b__(!(flags & 0x40)); targetCycles += 2; break; // BVC *+d
735 | case 0x54: zeroPageX(); targetCycles += 4; break; // NOP d,x
736 | case 0x58: cl_(0x04); targetCycles += 2; break; // CLI
737 | case 0x5C: absoluteX(true); targetCycles += 4; break; // NOP a,x
738 |
739 | case 0x41: eor(indirectX()); targetCycles += 6; break; // EOR (d,x)
740 | case 0x45: eor(zeroPage()); targetCycles += 3; break; // EOR d
741 | case 0x49: eor(immediate()); targetCycles += 2; break; // EOR #i
742 | case 0x4D: eor(absolute()); targetCycles += 4; break; // EOR a
743 | case 0x51: eor(indirectY(true)); targetCycles += 5; break; // EOR (d),y
744 | case 0x55: eor(zeroPageX()); targetCycles += 4; break; // EOR d,x
745 | case 0x59: eor(absoluteY(true)); targetCycles += 4; break; // EOR a,y
746 | case 0x5D: eor(absoluteX(true)); targetCycles += 4; break; // EOR a,x
747 |
748 | case 0x42: return; // STP
749 | case 0x46: lsr(zeroPage()); targetCycles += 5; break; // LSR d
750 | case 0x4A: lsr(&accumulator); targetCycles += 2; break; // LSR
751 | case 0x4E: lsr(absolute()); targetCycles += 6; break; // LSR a
752 | case 0x52: return; // STP
753 | case 0x56: lsr(zeroPageX()); targetCycles += 6; break; // LSR d,x
754 | case 0x5A: targetCycles += 2; break; // NOP
755 | case 0x5E: lsr(absoluteX(false)); targetCycles += 7; break; // LSR a,x
756 |
757 | case 0x43: sre(indirectX()); targetCycles += 8; break; // SRE (d,x)
758 | case 0x47: sre(zeroPage()); targetCycles += 5; break; // SRE d
759 | case 0x4B: alr(immediate()); targetCycles += 2; break; // ALR #i
760 | case 0x4F: sre(absolute()); targetCycles += 6; break; // SRE a
761 | case 0x53: sre(indirectY(false)); targetCycles += 8; break; // SRE (d),y
762 | case 0x57: sre(zeroPageX()); targetCycles += 6; break; // SRE d,x
763 | case 0x5B: sre(absoluteY(false)); targetCycles += 7; break; // SRE a,y
764 | case 0x5F: sre(absoluteX(false)); targetCycles += 7; break; // SRE a,x
765 |
766 | case 0x60: rts(); targetCycles += 6; break; // RTS
767 | case 0x64: zeroPage(); targetCycles += 3; break; // NOP d
768 | case 0x68: pl_(&accumulator); targetCycles += 4; break; // PLA
769 | case 0x6C: jmp(indirect()); targetCycles += 5; break; // JMP (a)
770 | case 0x70: b__( (flags & 0x40)); targetCycles += 2; break; // BVS *+d
771 | case 0x74: zeroPageX(); targetCycles += 4; break; // NOP d,x
772 | case 0x78: se_(0x04); targetCycles += 2; break; // SEI
773 | case 0x7C: absoluteX(true); targetCycles += 4; break; // NOP a,x
774 |
775 | case 0x61: adc(indirectX()); targetCycles += 6; break; // ADC (d,x)
776 | case 0x65: adc(zeroPage()); targetCycles += 3; break; // ADC d
777 | case 0x69: adc(immediate()); targetCycles += 2; break; // ADC #i
778 | case 0x6D: adc(absolute()); targetCycles += 4; break; // ADC a
779 | case 0x71: adc(indirectY(true)); targetCycles += 5; break; // ADC (d),y
780 | case 0x75: adc(zeroPageX()); targetCycles += 4; break; // ADC d,x
781 | case 0x79: adc(absoluteY(true)); targetCycles += 4; break; // ADC a,y
782 | case 0x7D: adc(absoluteX(true)); targetCycles += 4; break; // ADC a,x
783 |
784 | case 0x62: return; // STP
785 | case 0x66: ror(zeroPage()); targetCycles += 5; break; // ROR d
786 | case 0x6A: ror(&accumulator); targetCycles += 2; break; // ROR
787 | case 0x6E: ror(absolute()); targetCycles += 6; break; // ROR a
788 | case 0x72: return; // STP
789 | case 0x76: ror(zeroPageX()); targetCycles += 6; break; // ROR d,x
790 | case 0x7A: targetCycles += 2; break; // NOP
791 | case 0x7E: ror(absoluteX(false)); targetCycles += 7; break; // ROR a,x
792 |
793 | case 0x63: rra(indirectX()); targetCycles += 8; break; // RRA (d,x)
794 | case 0x67: rra(zeroPage()); targetCycles += 5; break; // RRA d
795 | case 0x6B: arr(immediate()); targetCycles += 2; break; // ARR #i
796 | case 0x6F: rra(absolute()); targetCycles += 6; break; // RRA a
797 | case 0x73: rra(indirectY(false)); targetCycles += 8; break; // RRA (d),y
798 | case 0x77: rra(zeroPageX()); targetCycles += 6; break; // RRA d,x
799 | case 0x7B: rra(absoluteY(false)); targetCycles += 7; break; // RRA a,y
800 | case 0x7F: rra(absoluteX(false)); targetCycles += 7; break; // RRA a,x
801 |
802 | case 0x80: immediate(); targetCycles += 2; break; // NOP #i
803 | case 0x84: st_(registerY, zeroPage()); targetCycles += 3; break; // STY d
804 | case 0x88: de_(®isterY); targetCycles += 2; break; // DEY
805 | case 0x8C: st_(registerY, absolute()); targetCycles += 4; break; // STY a
806 | case 0x90: b__(!(flags & 0x01)); targetCycles += 2; break; // BCC *+d
807 | case 0x94: st_(registerY, zeroPageX()); targetCycles += 4; break; // STY d,x
808 | case 0x98: t__(®isterY, &accumulator); targetCycles += 2; break; // TYA
809 | case 0x9C: shy(absoluteX(false)); targetCycles += 5; break; // SHY a,x
810 |
811 | case 0x81: st_(accumulator, indirectX()); targetCycles += 6; break; // STA (d,x)
812 | case 0x85: st_(accumulator, zeroPage()); targetCycles += 3; break; // STA d
813 | case 0x89: immediate(); targetCycles += 2; break; // NOP #i
814 | case 0x8D: st_(accumulator, absolute()); targetCycles += 4; break; // STA a
815 | case 0x91: st_(accumulator, indirectY(false)); targetCycles += 6; break; // STA (d),y
816 | case 0x95: st_(accumulator, zeroPageX()); targetCycles += 4; break; // STA d,x
817 | case 0x99: st_(accumulator, absoluteY(false)); targetCycles += 5; break; // STA a,y
818 | case 0x9D: st_(accumulator, absoluteX(false)); targetCycles += 5; break; // STA a,x
819 |
820 | case 0x82: immediate(); targetCycles += 2; break; // NOP #i
821 | case 0x86: st_(registerX, zeroPage()); targetCycles += 3; break; // STX d
822 | case 0x8A: t__(®isterX, &accumulator); targetCycles += 2; break; // TXA
823 | case 0x8E: st_(registerX, absolute()); targetCycles += 4; break; // STX a
824 | case 0x92: return; // STP
825 | case 0x96: st_(registerX, zeroPageY()); targetCycles += 4; break; // STX d,y
826 | case 0x9A: t__(®isterX, &stackPointer); targetCycles += 2; break; // TXS
827 | case 0x9E: shx(absoluteY(false)); targetCycles += 5; break; // SHX a,y
828 |
829 | case 0x83: sax(indirectX()); targetCycles += 6; break; // SAX (d,x)
830 | case 0x87: sax(zeroPage()); targetCycles += 3; break; // SAX d
831 | case 0x8B: xaa(immediate()); targetCycles += 2; break; // XAA #i
832 | case 0x8F: sax(absolute()); targetCycles += 4; break; // SAX a
833 | case 0x93: ahx(indirectY(false)); targetCycles += 6; break; // AHX (d),y
834 | case 0x97: sax(zeroPageY()); targetCycles += 4; break; // SAX d,y
835 | case 0x9B: tas(absoluteY(false)); targetCycles += 5; break; // TAS a,y
836 | case 0x9F: ahx(absoluteY(false)); targetCycles += 5; break; // AHX a,y
837 |
838 | case 0xA0: ld_(®isterY, immediate()); targetCycles += 2; break; // LDY #i
839 | case 0xA4: ld_(®isterY, zeroPage()); targetCycles += 3; break; // LDY d
840 | case 0xA8: t__(&accumulator, ®isterY); targetCycles += 2; break; // TAY
841 | case 0xAC: ld_(®isterY, absolute()); targetCycles += 4; break; // LDY a
842 | case 0xB0: b__( (flags & 0x01)); targetCycles += 2; break; // BCS *+d
843 | case 0xB4: ld_(®isterY, zeroPageX()); targetCycles += 4; break; // LDY d,x
844 | case 0xBC: ld_(®isterY, absoluteX(true)); targetCycles += 4; break; // LDY a,x
845 | case 0xB8: cl_(0x40); targetCycles += 2; break; // CLV
846 |
847 | case 0xA1: ld_(&accumulator, indirectX()); targetCycles += 6; break; // LDA (d,x)
848 | case 0xA5: ld_(&accumulator, zeroPage()); targetCycles += 3; break; // LDA d
849 | case 0xA9: ld_(&accumulator, immediate()); targetCycles += 2; break; // LDA #i
850 | case 0xAD: ld_(&accumulator, absolute()); targetCycles += 4; break; // LDA a
851 | case 0xB1: ld_(&accumulator, indirectY(true)); targetCycles += 5; break; // LDA (d),y
852 | case 0xB5: ld_(&accumulator, zeroPageX()); targetCycles += 4; break; // LDA d,x
853 | case 0xB9: ld_(&accumulator, absoluteY(true)); targetCycles += 4; break; // LDA a,y
854 | case 0xBD: ld_(&accumulator, absoluteX(true)); targetCycles += 4; break; // LDA a,x
855 |
856 | case 0xA2: ld_(®isterX, immediate()); targetCycles += 2; break; // LDX #i
857 | case 0xA6: ld_(®isterX, zeroPage()); targetCycles += 3; break; // LDX d
858 | case 0xAA: t__(&accumulator, ®isterX); targetCycles += 2; break; // TAX
859 | case 0xAE: ld_(®isterX, absolute()); targetCycles += 4; break; // LDX a
860 | case 0xB2: return; // STP
861 | case 0xBA: t__(&stackPointer, ®isterX); targetCycles += 2; break; // TSX
862 | case 0xB6: ld_(®isterX, zeroPageY()); targetCycles += 4; break; // LDX d,y
863 | case 0xBE: ld_(®isterX, absoluteY(true)); targetCycles += 4; break; // LDX a,y
864 |
865 | case 0xA3: lax(indirectX()); targetCycles += 6; break; // LAX (d,x)
866 | case 0xA7: lax(zeroPage()); targetCycles += 3; break; // LAX d
867 | case 0xAB: lax(immediate()); targetCycles += 2; break; // LAX #i
868 | case 0xAF: lax(absolute()); targetCycles += 4; break; // LAX a
869 | case 0xB3: lax(indirectY(true)); targetCycles += 5; break; // LAX (d),y
870 | case 0xB7: lax(zeroPageY()); targetCycles += 4; break; // LAX d,y
871 | case 0xBB: las(absoluteY(true)); targetCycles += 4; break; // LAS a,y
872 | case 0xBF: lax(absoluteY(true)); targetCycles += 4; break; // LAX a,y
873 |
874 | case 0xC0: cp_(registerY, immediate()); targetCycles += 2; break; // CPY #i
875 | case 0xC4: cp_(registerY, zeroPage()); targetCycles += 3; break; // CPY d
876 | case 0xC8: in_(®isterY); targetCycles += 2; break; // INY
877 | case 0xCC: cp_(registerY, absolute()); targetCycles += 4; break; // CPY a
878 | case 0xD0: b__(!(flags & 0x02)); targetCycles += 2; break; // BNE *+d
879 | case 0xD4: zeroPageX(); targetCycles += 4; break; // NOP d,x
880 | case 0xD8: cl_(0x08); targetCycles += 2; break; // CLD
881 | case 0xDC: absoluteX(true); targetCycles += 4; break; // NOP a,x
882 |
883 | case 0xC1: cp_(accumulator, indirectX()); targetCycles += 6; break; // CMP (d,x)
884 | case 0xC5: cp_(accumulator, zeroPage()); targetCycles += 3; break; // CMP d
885 | case 0xC9: cp_(accumulator, immediate()); targetCycles += 2; break; // CMP #i
886 | case 0xCD: cp_(accumulator, absolute()); targetCycles += 4; break; // CMP a
887 | case 0xD1: cp_(accumulator, indirectY(true)); targetCycles += 5; break; // CMP (d),y
888 | case 0xD5: cp_(accumulator, zeroPageX()); targetCycles += 4; break; // CMP d,x
889 | case 0xD9: cp_(accumulator, absoluteY(true)); targetCycles += 4; break; // CMP a,y
890 | case 0xDD: cp_(accumulator, absoluteX(true)); targetCycles += 4; break; // CMP a,x
891 |
892 | case 0xC2: immediate(); targetCycles += 2; break; // NOP #i
893 | case 0xC6: de_(zeroPage()); targetCycles += 5; break; // DEC d
894 | case 0xCA: de_(®isterX); targetCycles += 2; break; // DEX
895 | case 0xCE: de_(absolute()); targetCycles += 6; break; // DEC a
896 | case 0xD2: return; // STP
897 | case 0xD6: de_(zeroPageX()); targetCycles += 6; break; // DEC d,x
898 | case 0xDA: targetCycles += 2; break; // NOP
899 | case 0xDE: de_(absoluteX(false)); targetCycles += 7; break; // DEC a,x
900 |
901 | case 0xC3: dcp(indirectX()); targetCycles += 8; break; // DCP (d,x)
902 | case 0xC7: dcp(zeroPage()); targetCycles += 5; break; // DCP d
903 | case 0xCB: axs(immediate()); targetCycles += 2; break; // AXS #i
904 | case 0xCF: dcp(absolute()); targetCycles += 6; break; // DCP a
905 | case 0xD3: dcp(indirectY(false)); targetCycles += 8; break; // DCP (d),y
906 | case 0xD7: dcp(zeroPageX()); targetCycles += 6; break; // DCP d,x
907 | case 0xDB: dcp(absoluteY(false)); targetCycles += 7; break; // DCP a,y
908 | case 0xDF: dcp(absoluteX(false)); targetCycles += 7; break; // DCP a,x
909 |
910 | case 0xE0: cp_(registerX, immediate()); targetCycles += 2; break; // CPX #i
911 | case 0xE4: cp_(registerX, zeroPage()); targetCycles += 3; break; // CPX d
912 | case 0xE8: in_(®isterX); targetCycles += 2; break; // INX
913 | case 0xEC: cp_(registerX, absolute()); targetCycles += 4; break; // CPX a
914 | case 0xF0: b__( (flags & 0x02)); targetCycles += 2; break; // BEQ *+d
915 | case 0xF4: zeroPageX(); targetCycles += 4; break; // NOP d,x
916 | case 0xF8: se_(0x08); targetCycles += 2; break; // SED
917 | case 0xFC: absoluteX(true); targetCycles += 4; break; // NOP a,x
918 |
919 | case 0xE1: sbc(indirectX()); targetCycles += 6; break; // SBC (d,x)
920 | case 0xE5: sbc(zeroPage()); targetCycles += 3; break; // SBC d
921 | case 0xE9: sbc(immediate()); targetCycles += 2; break; // SBC #i
922 | case 0xED: sbc(absolute()); targetCycles += 4; break; // SBC a
923 | case 0xF1: sbc(indirectY(true)); targetCycles += 5; break; // SBC (d),y
924 | case 0xF5: sbc(zeroPageX()); targetCycles += 4; break; // SBC d,x
925 | case 0xF9: sbc(absoluteY(true)); targetCycles += 4; break; // SBC a,y
926 | case 0xFD: sbc(absoluteX(true)); targetCycles += 4; break; // SBC a,x
927 |
928 | case 0xE2: immediate(); targetCycles += 2; break; // NOP #i
929 | case 0xE6: in_(zeroPage()); targetCycles += 5; break; // INC d
930 | case 0xEA: targetCycles += 2; break; // NOP
931 | case 0xEE: in_(absolute()); targetCycles += 6; break; // INC a
932 | case 0xF2: return; // STP
933 | case 0xF6: in_(zeroPageX()); targetCycles += 6; break; // INC d,x
934 | case 0xFA: targetCycles += 2; break; // NOP
935 | case 0xFE: in_(absoluteX(false)); targetCycles += 7; break; // INC a,x
936 |
937 | case 0xE3: isc(indirectX()); targetCycles += 8; break; // ISC (d,x)
938 | case 0xE7: isc(zeroPage()); targetCycles += 5; break; // ISC d
939 | case 0xEB: sbc(immediate()); targetCycles += 2; break; // SBC #i
940 | case 0xEF: isc(absolute()); targetCycles += 6; break; // ISC a
941 | case 0xF3: isc(indirectY(false)); targetCycles += 8; break; // ISC (d),y
942 | case 0xF7: isc(zeroPageX()); targetCycles += 6; break; // ISC d,x
943 | case 0xFB: isc(absoluteY(false)); targetCycles += 7; break; // ISC a,y
944 | case 0xFF: isc(absoluteX(false)); targetCycles += 7; break; // ISC a,x
945 | }
946 |
947 | programCounter++;
948 | }
949 |
950 | void saveState(FILE *state)
951 | {
952 | for (unsigned int i = 0; i < stateItems.size(); i++)
953 | fwrite(stateItems[i].pointer, 1, stateItems[i].size, state);
954 | }
955 |
956 | void loadState(FILE *state)
957 | {
958 | for (unsigned int i = 0; i < stateItems.size(); i++)
959 | fread(stateItems[i].pointer, 1, stateItems[i].size, state);
960 | }
961 |
962 | }
963 |
--------------------------------------------------------------------------------
/src/cpu.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef CPU_H
21 | #define CPU_H
22 |
23 | namespace cpu
24 | {
25 |
26 | extern uint8_t memory[0x10000];
27 | extern bool interrupts[3];
28 |
29 | extern uint8_t inputMasks[2];
30 |
31 | void reset();
32 | void runCycle();
33 |
34 | void saveState(FILE *state);
35 | void loadState(FILE *state);
36 |
37 | }
38 |
39 | #endif // CPU_H
40 |
--------------------------------------------------------------------------------
/src/desktop/main.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 | #include "GL/glut.h"
22 | #include "portaudio.h"
23 |
24 | #include "../core.h"
25 | #include "../ppu.h"
26 | #include "../apu.h"
27 | #include "../config.h"
28 | #include "../mutex.h"
29 |
30 | bool requestSave, requestLoad;
31 |
32 | uint32_t screenFiltering = 0;
33 | uint32_t cropOverscan = 0;
34 | string keyMap[] = { "l", "k", "g", "h", "w", "s", "a", "d" };
35 |
36 | const vector platformSettings =
37 | {
38 | { "screenFiltering", &screenFiltering, false },
39 | { "cropOverscan", &cropOverscan, false },
40 | { "keyA", &keyMap[0], true },
41 | { "keyB", &keyMap[1], true },
42 | { "keySelect", &keyMap[2], true },
43 | { "keyStart", &keyMap[3], true },
44 | { "keyUp", &keyMap[4], true },
45 | { "keyDown", &keyMap[5], true },
46 | { "keyLeft", &keyMap[6], true },
47 | { "keyRight", &keyMap[7], true }
48 | };
49 |
50 | void runCore()
51 | {
52 | while (true)
53 | {
54 | core::runCycle();
55 |
56 | if (requestSave)
57 | {
58 | core::saveState();
59 | requestSave = false;
60 | }
61 | else if (requestLoad)
62 | {
63 | core::loadState();
64 | requestLoad = false;
65 | }
66 | }
67 | }
68 |
69 | void draw()
70 | {
71 | mutex::lock(ppu::displayMutex);
72 | if (cropOverscan)
73 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 224, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &ppu::displayBuffer[256 * 8]);
74 | else
75 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 240, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ppu::displayBuffer);
76 | mutex::unlock(ppu::displayMutex);
77 | glBegin(GL_QUADS);
78 | glTexCoord2i(1, 1); glVertex2f( 1, -1);
79 | glTexCoord2i(0, 1); glVertex2f(-1, -1);
80 | glTexCoord2i(0, 0); glVertex2f(-1, 1);
81 | glTexCoord2i(1, 0); glVertex2f( 1, 1);
82 | glEnd();
83 | glFlush();
84 | glutPostRedisplay();
85 | }
86 |
87 | void keyDown(unsigned char key, int x, int y)
88 | {
89 | for (int i = 0; i < 8; i++)
90 | {
91 | if (key == keyMap[i][0])
92 | core::pressKey(0, i);
93 | }
94 | }
95 |
96 | void keyUp(unsigned char key, int x, int y)
97 | {
98 | for (int i = 0; i < 8; i++)
99 | {
100 | if (key == keyMap[i][0])
101 | core::releaseKey(0, i);
102 | }
103 | }
104 |
105 | int audioCallback(const void *in, void *out, unsigned long frames,
106 | const PaStreamCallbackTimeInfo *info, PaStreamCallbackFlags flags, void *data)
107 | {
108 | int16_t *curOut = (int16_t*)out;
109 | for (int i = 0; i < frames; i++)
110 | *curOut++ = apu::audioSample(2.5f);
111 | return 0;
112 | }
113 |
114 | void onMenuSelect(int selection)
115 | {
116 | if (selection == 0) // Save State
117 | requestSave = true;
118 | else // Load State
119 | requestLoad = true;
120 | }
121 |
122 | void onExit()
123 | {
124 | core::closeRom();
125 | config::save();
126 | }
127 |
128 | int main(int argc, char **argv)
129 | {
130 | config::load(platformSettings);
131 |
132 | if (argc < 2)
133 | {
134 | printf("Please specify a ROM to load.\n");
135 | return 1;
136 | }
137 |
138 | if (core::loadRom(argv[1]) != 0)
139 | return 1;
140 |
141 | glutInit(&argc, argv);
142 | glutInitWindowSize(256, (cropOverscan ? 224 : 240));
143 | glutCreateWindow("NoiES");
144 | glEnable(GL_TEXTURE_2D);
145 |
146 | GLuint texture;
147 | glGenTextures(1, &texture);
148 | glBindTexture(GL_TEXTURE_2D, texture);
149 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, screenFiltering ? GL_LINEAR : GL_NEAREST);
150 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, screenFiltering ? GL_LINEAR : GL_NEAREST);
151 |
152 | PaStream *stream;
153 | Pa_Initialize();
154 | Pa_OpenDefaultStream(&stream, 0, 1, paInt16, 44100, 256, audioCallback, NULL);
155 | Pa_StartStream(stream);
156 |
157 | glutCreateMenu(onMenuSelect);
158 | glutAddMenuEntry("Save State", 0);
159 | glutAddMenuEntry("Load State", 1);
160 | glutAttachMenu(GLUT_RIGHT_BUTTON);
161 |
162 | atexit(onExit);
163 | glutDisplayFunc(draw);
164 | glutKeyboardFunc(keyDown);
165 | glutKeyboardUpFunc(keyUp);
166 |
167 | std::thread core(runCore);
168 | glutMainLoop();
169 |
170 | return 0;
171 | }
172 |
--------------------------------------------------------------------------------
/src/desktop/mutex.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 |
22 | namespace mutex
23 | {
24 |
25 | void *create()
26 | {
27 | std::mutex *mutex = new std::mutex;
28 | return mutex;
29 | }
30 |
31 | void lock(void *mutex)
32 | {
33 | ((std::mutex*)mutex)->lock();
34 | }
35 |
36 | void unlock(void *mutex)
37 | {
38 | ((std::mutex*)mutex)->unlock();
39 | }
40 |
41 | }
42 |
--------------------------------------------------------------------------------
/src/mapper.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 | #include
22 | #include
23 |
24 | #include "core.h"
25 | #include "cpu.h"
26 | #include "ppu.h"
27 |
28 | namespace mapper
29 | {
30 |
31 | uint8_t *rom;
32 | uint32_t vromAddress;
33 |
34 | uint8_t type;
35 | uint8_t bankSelect, latch, shift;
36 | uint8_t mmc2VromBanks[4];
37 | uint8_t irqCount, irqLatch;
38 | bool irqEnable, irqReload;
39 |
40 | const vector stateItems =
41 | {
42 | { &bankSelect, sizeof(bankSelect) },
43 | { &latch, sizeof(latch) },
44 | { &shift, sizeof(shift) },
45 | { mmc2VromBanks, sizeof(mmc2VromBanks) },
46 | { &irqCount, sizeof(irqCount) },
47 | { &irqLatch, sizeof(irqLatch) },
48 | { &irqEnable, sizeof(irqEnable) },
49 | { &irqReload, sizeof(irqReload) }
50 | };
51 |
52 | bool load(FILE *romFile, uint8_t numBanks, uint8_t mapperType)
53 | {
54 | // Check if the mapper type is supported
55 | if (mapperType > 4 && mapperType != 7 && mapperType != 9 && mapperType != 15)
56 | return false;
57 |
58 | vromAddress = numBanks * 0x4000;
59 | type = mapperType;
60 |
61 | // Clear the state items
62 | for (unsigned int i = 0; i < stateItems.size(); i++)
63 | memset(stateItems[i].pointer, 0, stateItems[i].size);
64 |
65 | // Move the ROM into its own memory, with an extra 8 KB for VRAM if no VROM is present
66 | uint16_t start = ftell(romFile);
67 | fseek(romFile, 0, SEEK_END);
68 | uint32_t size = ftell(romFile) - start;
69 | delete[] rom;
70 | rom = new uint8_t[size + ((vromAddress == size) ? 0x2000 : 0)];
71 | fseek(romFile, start, SEEK_SET);
72 | fread(rom, 1, size, romFile);
73 | fclose(romFile);
74 |
75 | // Load the initial banks into system memory
76 | uint16_t lastSize = (type == 9) ? 0x6000 : 0x4000;
77 | memcpy(&cpu::memory[0x8000], rom, 0x8000 - lastSize);
78 | memcpy(&cpu::memory[0x10000 - lastSize], &rom[vromAddress - lastSize], lastSize);
79 | memcpy(ppu::memory, &rom[vromAddress], 0x2000);
80 |
81 | return true;
82 | }
83 |
84 | void mmc1(uint16_t address, uint8_t value)
85 | {
86 | if (value & 0x80)
87 | {
88 | // Reset the shift register
89 | bankSelect |= 0x0C;
90 | latch = 0;
91 | shift = 0;
92 | }
93 | else
94 | {
95 | // Write a bit to the latch
96 | latch |= (value & 0x01) << shift++;
97 | }
98 |
99 | // Pass the 5-bit value to a register
100 | if (shift == 5)
101 | {
102 | if (address >= 0x8000 && address < 0xA000) // Control
103 | {
104 | bankSelect = latch;
105 | ppu::mirrorMode = latch & 0x03;
106 | }
107 | else if (address >= 0xA000 && address < 0xC000) // Swap VROM bank 0
108 | {
109 | if (bankSelect & 0x10) // 4 KB
110 | memcpy(ppu::memory, &rom[vromAddress + 0x1000 * latch], 0x1000);
111 | else // 8 KB
112 | memcpy(ppu::memory, &rom[vromAddress + 0x1000 * (latch & ~0x01)], 0x2000);
113 | }
114 | else if (address >= 0xC000 && address < 0xE000) // Swap VROM bank 1
115 | {
116 | if (bankSelect & 0x10) // 4 KB
117 | memcpy(&ppu::memory[0x1000], &rom[vromAddress + 0x1000 * latch], 0x1000);
118 | }
119 | else // Swap ROM banks
120 | {
121 | if (!(bankSelect & 0x08)) // 32 KB
122 | {
123 | memcpy(&cpu::memory[0x8000], &rom[0x4000 * (latch & ~0x01)], 0x8000);
124 | }
125 | else if (bankSelect & 0x04) // 16 KB, bank 1 fixed
126 | {
127 | memcpy(&cpu::memory[0x8000], &rom[0x4000 * latch], 0x4000);
128 | memcpy(&cpu::memory[0xC000], &rom[vromAddress - 0x4000], 0x4000);
129 | }
130 | else // 16 KB, bank 0 fixed
131 | {
132 | memcpy(&cpu::memory[0xC000], &rom[0x4000 * latch], 0x4000);
133 | memcpy(&cpu::memory[0x8000], rom, 0x4000);
134 | }
135 | }
136 |
137 | latch = 0;
138 | shift = 0;
139 | }
140 | }
141 |
142 | void unrom(uint16_t address, uint8_t value)
143 | {
144 | // Swap the first 16 KB ROM bank
145 | if (address >= 0x8000)
146 | memcpy(&cpu::memory[0x8000], &rom[0x4000 * value], 0x4000);
147 | }
148 |
149 | void cnrom(uint16_t address, uint8_t value)
150 | {
151 | // Swap the 8 KB VROM bank
152 | if (address >= 0x8000)
153 | memcpy(ppu::memory, &rom[vromAddress + 0x2000 * (value & 0x03)], 0x2000);
154 | }
155 |
156 | void mmc3(uint16_t address, uint8_t value)
157 | {
158 | if (address >= 0x8000 && address < 0xA000)
159 | {
160 | if (address % 2 == 0) // Select banks
161 | {
162 | bankSelect = value;
163 | memcpy(&cpu::memory[(value & 0x40) ? 0x8000 : 0xC000], &rom[vromAddress - 0x4000], 0x2000);
164 | }
165 | else // Swap banks
166 | {
167 | uint8_t bank = bankSelect & 0x07;
168 | if (bank < 2) // 2 KB VROM banks
169 | {
170 | memcpy(&ppu::memory[((bankSelect & 0x80) ? 0x1000 : 0) + 0x800 * bank],
171 | &rom[vromAddress + 0x400 * (value & ~0x01)], 0x800);
172 | }
173 | else if (bank >= 2 && bank < 6) // 1 KB VROM banks
174 | {
175 | memcpy(&ppu::memory[((bankSelect & 0x80) ? 0 : 0x1000) + 0x400 * (bank - 2)],
176 | &rom[vromAddress + 0x400 * value], 0x400);
177 | }
178 | else if (bank == 6) // Swappable/fixed 8 KB ROM bank
179 | {
180 | memcpy(&cpu::memory[(bankSelect & 0x40) ? 0xC000 : 0x8000], &rom[0x2000 * value], 0x2000);
181 | }
182 | else // Swappable 8 KB ROM bank
183 | {
184 | memcpy(&cpu::memory[0xA000], &rom[0x2000 * value], 0x2000);
185 | }
186 | }
187 | }
188 | else if (address >= 0xA000 && address < 0xC000)
189 | {
190 | if (address % 2 == 0) // Mirroring
191 | {
192 | if (ppu::mirrorMode != 4)
193 | ppu::mirrorMode = 2 + value;
194 | }
195 | }
196 | else if (address >= 0xC000 && address < 0xE000)
197 | {
198 | if (address % 2 == 0) // IRQ latch
199 | irqLatch = value;
200 | else // IRQ reload
201 | irqReload = true;
202 | }
203 | else // IRQ toggle
204 | {
205 | irqEnable = (address % 2 == 1);
206 | }
207 | }
208 |
209 | void axrom(uint16_t address, uint8_t value)
210 | {
211 | // Swap the 32 KB ROM bank and select a nametable for 1-screen mirroring
212 | if (address >= 0x8000)
213 | {
214 | memcpy(&cpu::memory[0x8000], &rom[0x8000 * (value & 0x07)], 0x8000);
215 | ppu::mirrorMode = (value & 0x10) ? 1 : 0;
216 | }
217 | }
218 |
219 | void mmc2(uint16_t address, uint8_t value)
220 | {
221 | if (address >= 0xA000 && address < 0xB000) // Swap first 8 KB ROM bank
222 | {
223 | memcpy(&cpu::memory[0x8000], &rom[0x2000 * value], 0x2000);
224 | }
225 | else if (address < 0xF000) // Select VROM banks
226 | {
227 | mmc2VromBanks[(address - 0xB000) / 0x1000] = value;
228 | }
229 | else // Mirroring
230 | {
231 | if (ppu::mirrorMode != 4)
232 | ppu::mirrorMode = 2 + value;
233 | }
234 | }
235 |
236 | void map15(uint16_t address, uint8_t value)
237 | {
238 | if (address >= 0x8000)
239 | {
240 | uint8_t bank = value & 0x3F;
241 | switch (address & 0x03)
242 | {
243 | case 0: // Swap the 32 KB bank (if bit 0 is set, acts like 16 KB mode)
244 | memcpy(&cpu::memory[0x8000], &rom[0x4000 * bank], 0x4000);
245 | memcpy(&cpu::memory[0xC000], &rom[0x4000 * (bank | 0x01)], 0x4000);
246 | break;
247 |
248 | case 1: // Swap the first 16 KB bank and fix the last bank to the last of a 128 KB block
249 | memcpy(&cpu::memory[0x8000], &rom[0x4000 * bank], 0x4000);
250 | memcpy(&cpu::memory[0xC000], &rom[0x4000 * (bank | 0x07)], 0x4000);
251 | break;
252 |
253 | case 2: // Swap a single 8 KB bank and mirror it
254 | memcpy(&cpu::memory[0x8000], &rom[0x4000 * bank + ((value & 0x80) ? 0x2000 : 0)], 0x2000);
255 | for (int i = 0; i < 3; i++)
256 | memcpy(&cpu::memory[0xA000 + i * 0x2000], &cpu::memory[0x8000], 0x2000);
257 | break;
258 |
259 | case 3: // Swap a single 16 KB bank and mirror it
260 | memcpy(&cpu::memory[0x8000], &rom[0x4000 * bank], 0x4000);
261 | memcpy(&cpu::memory[0xC000], &cpu::memory[0x8000], 0x4000);
262 | break;
263 | }
264 |
265 | // Set mirroring mode
266 | ppu::mirrorMode = (value & 0x40) ? 3 : 2;
267 | }
268 | }
269 |
270 | void registerWrite(uint16_t address, uint8_t value)
271 | {
272 | switch (type)
273 | {
274 | case 1: mmc1(address, value); break;
275 | case 2: unrom(address, value); break;
276 | case 3: cnrom(address, value); break;
277 | case 4: mmc3(address, value); break;
278 | case 7: axrom(address, value); break;
279 | case 9: mmc2(address, value); break;
280 | case 15: map15(address, value); break;
281 | }
282 | }
283 |
284 | void mmc3Counter()
285 | {
286 | if (type != 4)
287 | return;
288 |
289 | // Clock the MMC3 IRQ counter
290 | if (irqCount == 0 || irqReload)
291 | {
292 | // Trigger an IRQ if they're enabled
293 | if (irqEnable && !irqReload)
294 | cpu::interrupts[2] = true;
295 |
296 | irqCount = irqLatch;
297 | irqReload = false;
298 | }
299 | else
300 | {
301 | irqCount--;
302 | }
303 | }
304 |
305 | void mmc2SetLatch(uint8_t latch, bool value)
306 | {
307 | if (type != 9)
308 | return;
309 |
310 | if (latch == 0)
311 | memcpy(ppu::memory, &rom[vromAddress + 0x1000 * mmc2VromBanks[value]], 0x1000);
312 | else
313 | memcpy(&ppu::memory[0x1000], &rom[vromAddress + 0x1000 * mmc2VromBanks[2 + value]], 0x1000);
314 | }
315 |
316 | void saveState(FILE *state)
317 | {
318 | for (unsigned int i = 0; i < stateItems.size(); i++)
319 | fwrite(stateItems[i].pointer, 1, stateItems[i].size, state);
320 | }
321 |
322 | void loadState(FILE *state)
323 | {
324 | for (unsigned int i = 0; i < stateItems.size(); i++)
325 | fread(stateItems[i].pointer, 1, stateItems[i].size, state);
326 | }
327 |
328 | }
329 |
--------------------------------------------------------------------------------
/src/mapper.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef MAPPER_H
21 | #define MAPPER_H
22 |
23 | #include
24 |
25 | namespace mapper
26 | {
27 |
28 | bool load(FILE *romFile, uint8_t numBanks, uint8_t mapperType);
29 | void registerWrite(uint16_t address, uint8_t value);
30 |
31 | void mmc3Counter();
32 | void mmc2SetLatch(uint8_t latch, bool value);
33 |
34 | void saveState(FILE *state);
35 | void loadState(FILE *state);
36 |
37 | }
38 |
39 | #endif // MAPPER_H
40 |
--------------------------------------------------------------------------------
/src/mutex.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef MUTEX_H
21 | #define MUTEX_H
22 |
23 | namespace mutex
24 | {
25 |
26 | void *create();
27 |
28 | void lock(void *mutex);
29 | void unlock(void *mutex);
30 |
31 | }
32 |
33 | #endif // MUTEX_H
34 |
--------------------------------------------------------------------------------
/src/ppu.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include "core.h"
21 |
22 | #include
23 | #include
24 | #include
25 | #include
26 | #include
27 |
28 | #include "config.h"
29 | #include "cpu.h"
30 | #include "mapper.h"
31 | #include "mutex.h"
32 |
33 | namespace ppu
34 | {
35 |
36 | chrono::steady_clock::time_point timer;
37 | uint32_t framebuffer[256 * 240];
38 | uint32_t displayBuffer[256 * 240];
39 | void *displayMutex;
40 |
41 | uint8_t memory[0x4000];
42 | uint8_t sprMemory[0x100];
43 | uint8_t pixelBuffer[0x10];
44 |
45 | uint16_t scanline, scanlineDot;
46 | uint16_t ppuAddress, ppuTempAddr;
47 | uint8_t scrollX;
48 | uint8_t control, mask, status;
49 | uint8_t oamAddress;
50 | uint8_t readBuffer;
51 | uint8_t spriteCount;
52 | bool writeToggle;
53 |
54 | uint8_t mirrorMode;
55 |
56 | const vector stateItems =
57 | {
58 | { memory, sizeof(memory) },
59 | { sprMemory, sizeof(sprMemory) },
60 | { &scanline, sizeof(scanline) },
61 | { &scanlineDot, sizeof(scanlineDot) },
62 | { &ppuAddress, sizeof(ppuAddress) },
63 | { &ppuTempAddr, sizeof(ppuTempAddr) },
64 | { &scrollX, sizeof(scrollX) },
65 | { &control, sizeof(control) },
66 | { &mask, sizeof(mask) },
67 | { &status, sizeof(status) },
68 | { &oamAddress, sizeof(oamAddress) },
69 | { &readBuffer, sizeof(readBuffer) },
70 | { &spriteCount, sizeof(spriteCount) },
71 | { &writeToggle, sizeof(writeToggle) }
72 | };
73 |
74 | const uint32_t palette[] =
75 | {
76 | 0x757575FF, 0x271B8FFF, 0x0000ABFF, 0x47009FFF,
77 | 0x8F0077FF, 0xAB0013FF, 0xA70000FF, 0x7F0B00FF,
78 | 0x432F00FF, 0x004700FF, 0x005100FF, 0x003F17FF,
79 | 0x1B3F5FFF, 0x000000FF, 0x000000FF, 0x000000FF,
80 | 0xBCBCBCFF, 0x0073EFFF, 0x233BEFFF, 0x8300F3FF,
81 | 0xBF00BFFF, 0xE7005BFF, 0xDB2B00FF, 0xCB4F0FFF,
82 | 0x8B7300FF, 0x009700FF, 0x00AB00FF, 0x00933BFF,
83 | 0x00838BFF, 0x000000FF, 0x000000FF, 0x000000FF,
84 | 0xFFFFFFFF, 0x3FBFFFFF, 0x5F97FFFF, 0xA78BFDFF,
85 | 0xF77BFFFF, 0xFF77B7FF, 0xFF7763FF, 0xFF9B3BFF,
86 | 0xF3BF3FFF, 0x83D313FF, 0x4FDF4BFF, 0x58F898FF,
87 | 0x00EBDBFF, 0x000000FF, 0x000000FF, 0x000000FF,
88 | 0xFFFFFFFF, 0xABE7FFFF, 0xC7D7FFFF, 0xD7CBFFFF,
89 | 0xFFC7FFFF, 0xFFC7DBFF, 0xFFBFB3FF, 0xFFDBABFF,
90 | 0xFFE7A3FF, 0xE3FFA3FF, 0xABF3BFFF, 0xB3FFFCFF,
91 | 0x9FFFF3FF, 0x000000FF, 0x000000FF, 0x000000FF
92 | };
93 |
94 | void reset()
95 | {
96 | // Clear the state items
97 | for (unsigned int i = 0; i < stateItems.size(); i++)
98 | memset(stateItems[i].pointer, 0, stateItems[i].size);
99 |
100 | displayMutex = mutex::create();
101 | }
102 |
103 | uint16_t memoryMirror(uint16_t address)
104 | {
105 | // Get the real location of a mirrored address in memory
106 | address %= 0x4000;
107 | if (address >= 0x3000 && address < 0x3F00)
108 | address -= 0x1000;
109 | else if (address >= 0x3F20 && address < 0x4000)
110 | address = 0x3F00 + address % 0x20;
111 | else if (address >= 0x3F10 && address < 0x3F20 && address % 4 == 0)
112 | address -= 0x10;
113 |
114 | // Nametable mirroring
115 | switch (mirrorMode)
116 | {
117 | case 0: // 1-screen A
118 | if (address >= 0x2400 && address < 0x3000)
119 | address -= ((address - 0x2000) / 0x0400) * 0x0400;
120 | break;
121 |
122 | case 1: // 1-screen B
123 | if (address >= 0x2000 && address < 0x2400)
124 | address += 0x0400;
125 | else if (address >= 0x2800 && address < 0x3000)
126 | address -= ((address - 0x2400) / 0x0400) * 0x0400;
127 | break;
128 |
129 | case 2: // Vertical
130 | if (address >= 0x2800 && address < 0x3000)
131 | address -= 0x0800;
132 | break;
133 |
134 | case 3: // Horizontal
135 | if (address >= 0x2400 && address < 0x2800)
136 | address -= 0x0400;
137 | else if (address >= 0x2800 && address < 0x3000)
138 | address -= ((address - 0x2400) / 0x0400) * 0x0400;
139 | break;
140 | }
141 |
142 | return address;
143 | }
144 |
145 | void fetchPixels()
146 | {
147 | uint16_t xOffset = ((ppuAddress & 0x001F) << 3);
148 | uint16_t yOffset = ((ppuAddress & 0x03E0) >> 2) + (ppuAddress >> 12);
149 | uint16_t tableOffset = memoryMirror(0x2000 | (ppuAddress & 0x0C00));
150 | uint16_t tile = ((control & 0x10) << 8) + memory[tableOffset + (yOffset / 8) * 32 + xOffset / 8] * 16;
151 |
152 | // Get the upper 2 bits of the palette index from the attribute table
153 | uint8_t upperBits = memory[tableOffset + 0x03C0 + (yOffset / 32) * 8 + xOffset / 32];
154 | if ((xOffset / 16) % 2 == 0 && (yOffset / 16) % 2 == 0) // Top left
155 | upperBits = (upperBits & 0x03) << 2;
156 | else if ((xOffset / 16) % 2 == 1 && (yOffset / 16) % 2 == 0) // Top right
157 | upperBits = (upperBits & 0x0C) << 0;
158 | else if ((xOffset / 16) % 2 == 0 && (yOffset / 16) % 2 == 1) // Bottom left
159 | upperBits = (upperBits & 0x30) >> 2;
160 | else // Bottom right
161 | upperBits = (upperBits & 0xC0) >> 4;
162 |
163 | for (int i = 0; i < 8; i++)
164 | {
165 | // Get the lower 2 bits of the palette index from the pattern table
166 | uint8_t lowerBits = memory[tile + yOffset % 8] & (0x80 >> ((xOffset + i) % 8)) ? 0x01 : 0x00;
167 | lowerBits |= memory[tile + yOffset % 8 + 8] & (0x80 >> ((xOffset + i) % 8)) ? 0x02 : 0x00;
168 |
169 | // Shift the pixel buffer and store the new data
170 | pixelBuffer[i] = pixelBuffer[i + 8];
171 | pixelBuffer[i + 8] = upperBits | lowerBits;
172 | }
173 |
174 | // Set the MMC2 latches
175 | if (tile == 0x1FD0)
176 | mapper::mmc2SetLatch(1, false);
177 | else if (tile == 0x1FE0)
178 | mapper::mmc2SetLatch(1, true);
179 |
180 | // Increment the coarse X coordinate
181 | if ((ppuAddress & 0x001F) == 0x1F)
182 | ppuAddress = (ppuAddress & ~0x001F) ^ 0x0400;
183 | else
184 | ppuAddress++;
185 | }
186 |
187 | void runCycle()
188 | {
189 | if (scanline < 240 && (mask & 0x18)) // Visible lines
190 | {
191 | if (scanlineDot >= 1 && scanlineDot <= 256 && (mask & 0x08)) // Background drawing
192 | {
193 | uint8_t x = scanlineDot - 1;
194 |
195 | // Update the pixel buffer
196 | if (x != 0 && x % 8 == 0)
197 | fetchPixels();
198 | uint8_t color = pixelBuffer[x % 8 + scrollX];
199 |
200 | // Get the pixel type
201 | uint32_t *pixel = &framebuffer[scanline * 256 + x];
202 | uint8_t type = *pixel;
203 | *pixel |= 0xFF;
204 |
205 | if ((x >= 8 || (mask & 0x02)) && (color & 0x03) != 0)
206 | {
207 | // Check for a sprite 0 hit
208 | if (type < 0xFD)
209 | status |= 0x40;
210 |
211 | // Draw a pixel
212 | if (type % 2 == 1)
213 | *pixel = palette[memory[0x3F00 | color]];
214 | }
215 | }
216 | else if (scanlineDot >= 257 && scanlineDot <= 320 && (mask & 0x10)) // Sprite drawing
217 | {
218 | uint8_t *sprite = &sprMemory[(scanlineDot - 257) * 4];
219 | uint8_t height = (control & 0x20) ? 16 : 8;
220 | uint8_t y = scanline;
221 |
222 | if (*sprite <= y && *sprite + height > y)
223 | {
224 | if (spriteCount < 8)
225 | {
226 | uint8_t spriteX = *(sprite + 3);
227 | uint8_t spriteY = ((y - *sprite) / 8) * 16 + (y - *sprite) % 8;
228 | uint8_t upperBits = (*(sprite + 2) & 0x03) << 2;
229 |
230 | uint16_t tile;
231 | if (height == 8)
232 | tile = ((control & 0x08) << 9) + *(sprite + 1) * 16;
233 | else
234 | tile = ((*(sprite + 1) & 0x01) << 12) + (*(sprite + 1) & ~0x01) * 16;
235 |
236 | // Flip the sprite vertically if needed
237 | if (*(sprite + 2) & 0x80)
238 | {
239 | if (height == 16 && spriteY < 8)
240 | tile += 16;
241 | spriteY = 7 - (spriteY % 8);
242 | }
243 |
244 | // Draw a sprite line on the next scanline
245 | y++;
246 | for (int i = 0; i < 8; i++)
247 | {
248 | uint16_t xOffset = spriteX + ((*(sprite + 2) & 0x40) ? 7 - i : i);
249 | uint8_t lowerBits = memory[tile + spriteY] & (0x80 >> i) ? 0x01 : 0x00;
250 | lowerBits |= memory[tile + spriteY + 8] & (0x80 >> i) ? 0x02 : 0x00;
251 |
252 | if ((xOffset >= 8 || (mask & 0x04)) && xOffset < 256 && lowerBits != 0)
253 | {
254 | uint32_t *pixel = &framebuffer[y * 256 + xOffset];
255 | uint8_t type = *pixel;
256 |
257 | if (type == 0xFF)
258 | {
259 | // Draw a pixel
260 | *pixel = palette[memory[0x3F10 | upperBits | lowerBits]];
261 |
262 | // Mark opaque pixels
263 | (*pixel)--;
264 | if (*(sprite + 2) & 0x20) // Behind background
265 | (*pixel)--;
266 | }
267 |
268 | // Mark sprite 0
269 | if (scanlineDot == 257)
270 | *pixel -= 2;
271 | }
272 | }
273 |
274 | // Set the MMC2 latches
275 | if (tile == 0x0FD0)
276 | mapper::mmc2SetLatch(0, false);
277 | else if (tile == 0x0FE0)
278 | mapper::mmc2SetLatch(0, true);
279 |
280 | if (!config::disableSpriteLimit)
281 | spriteCount++;
282 | }
283 | else
284 | {
285 | // Set the sprite overflow flag
286 | status |= 0x20;
287 | }
288 | }
289 | }
290 |
291 | if (scanlineDot == 256)
292 | {
293 | // Increment the Y coordinate
294 | if ((ppuAddress & 0x7000) == 0x7000)
295 | {
296 | if ((ppuAddress & 0x03E0) == 0x03A0)
297 | ppuAddress = (ppuAddress & ~0x73E0) ^ 0x0800;
298 | else
299 | ppuAddress = (ppuAddress & ~0x73E0) | ((ppuAddress + 0x0020) & 0x03E0);
300 | }
301 | else
302 | {
303 | ppuAddress += 0x1000;
304 | }
305 | }
306 | }
307 | else if (scanline == 241 && scanlineDot == 1) // Start of V-blank
308 | {
309 | // Trigger an NMI if enabled
310 | status |= 0x80;
311 | if (control & 0x80)
312 | cpu::interrupts[0] = true;
313 | }
314 | else if (scanline == 261) // Pre-render line
315 | {
316 | // Clear the bits for the next frame
317 | if (scanlineDot == 1)
318 | status &= ~0xE0;
319 |
320 | // Reload the vertical scroll data if rendering is enabled
321 | if (scanlineDot >= 280 && scanlineDot <= 304 && (mask & 0x18))
322 | ppuAddress = (ppuAddress & ~0x7BE0) | (ppuTempAddr & 0x7BE0);
323 | }
324 |
325 | if ((scanline < 240 || scanline == 261) && (mask & 0x18))
326 | {
327 | // Perform updates that happen on both visible lines and the pre-render line
328 | if (scanlineDot == 257) // Horizontal scroll data
329 | ppuAddress = (ppuAddress & ~0x041F) | (ppuTempAddr & 0x041F);
330 | else if (scanlineDot == 260) // MMC3 IRQ counter
331 | mapper::mmc3Counter();
332 | else if (scanlineDot == 328 || scanlineDot == 336) // Pixel buffer
333 | fetchPixels();
334 | }
335 |
336 | // Update the scanline position
337 | scanlineDot++;
338 | if (scanlineDot == 341) // End of scanline
339 | {
340 | scanlineDot = spriteCount = 0;
341 | scanline++;
342 |
343 | if (scanline == 262) // End of frame
344 | {
345 | // Copy the finished frame to the display
346 | mutex::lock(displayMutex);
347 | memcpy(displayBuffer, framebuffer, sizeof(displayBuffer));
348 | mutex::unlock(displayMutex);
349 |
350 | // Clear the framebuffer
351 | for (int i = 0; i < 256 * 240; i++)
352 | framebuffer[i] = palette[memory[0x3F00]];
353 |
354 | // Limit the FPS to 60 if enabled
355 | if (config::frameLimiter)
356 | {
357 | chrono::duration elapsed = chrono::steady_clock::now() - timer;
358 | if (elapsed.count() < 1.0f / 60)
359 | usleep((1.0f / 60 - elapsed.count()) * 1000000);
360 | timer = chrono::steady_clock::now();
361 | }
362 |
363 | scanline = 0;
364 | }
365 | }
366 | }
367 |
368 | uint8_t registerRead(uint16_t address)
369 | {
370 | uint8_t value = 0;
371 |
372 | // Handle reads from memory-mapped registers
373 | switch (address)
374 | {
375 | case 0x2002: // PPUSTATUS
376 | // Clear the V-blank bit and write toggle
377 | value = status;
378 | status &= ~0x80;
379 | writeToggle = false;
380 | break;
381 |
382 | case 0x2004: // OAMDATA
383 | // Read from sprite memory
384 | value = sprMemory[oamAddress];
385 | break;
386 |
387 | case 0x2007: // PPUDATA
388 | // Read from PPU memory, buffering non-palette reads
389 | value = (ppuAddress < 0x3F00) ? readBuffer : memory[memoryMirror(ppuAddress)];
390 | readBuffer = memory[memoryMirror(ppuAddress)];
391 | ppuAddress += (control & 0x04) ? 32 : 1;
392 | break;
393 | }
394 |
395 | return value;
396 | }
397 |
398 | void registerWrite(uint16_t address, uint8_t value)
399 | {
400 | // Handle writes to memory-mapped registers
401 | switch (address)
402 | {
403 | case 0x2000: // PPUCTRL
404 | control = value;
405 | ppuTempAddr = (ppuTempAddr & ~0x0C00) | ((value & 0x03) << 10);
406 | break;
407 |
408 | case 0x2001: // PPUMASK
409 | mask = value;
410 | break;
411 |
412 | case 0x2003: // OAMADDR
413 | oamAddress = value;
414 | break;
415 |
416 | case 0x2004: // OAMDATA
417 | // Write a value to sprite memory
418 | sprMemory[oamAddress] = value;
419 | oamAddress++;
420 | break;
421 |
422 | case 0x2005: // PPUSCROLL
423 | // Set the scroll positions
424 | writeToggle = !writeToggle;
425 | if (writeToggle)
426 | {
427 | ppuTempAddr = (ppuTempAddr & ~0x001F) | ((value & 0xF8) >> 3);
428 | scrollX = value & 0x07;
429 | }
430 | else
431 | {
432 | ppuTempAddr = (ppuTempAddr & ~0x73E0) | ((value & 0xF8) << 2) | ((value & 0x07) << 12);
433 | }
434 | break;
435 |
436 | case 0x2006: // PPUADDR
437 | // Set the PPU address
438 | writeToggle = !writeToggle;
439 | if (writeToggle)
440 | ppuTempAddr = (ppuTempAddr & ~0xFF00) | ((value & 0x7F) << 8);
441 | else
442 | ppuAddress = ppuTempAddr = (ppuTempAddr & ~0x00FF) | value;
443 | break;
444 |
445 | case 0x2007: // PPUDATA
446 | // Write a value to PPU memory
447 | memory[memoryMirror(ppuAddress)] = (ppuAddress < 0x3F00) ? value : value % 0x40;
448 | ppuAddress += (control & 0x04) ? 32 : 1;
449 | break;
450 |
451 | case 0x4014: // OAMDMA
452 | // DMA transfer to sprite memory
453 | memcpy(sprMemory, &cpu::memory[value * 0x100], 0x100);
454 | break;
455 | }
456 | }
457 |
458 | void saveState(FILE *state)
459 | {
460 | for (unsigned int i = 0; i < stateItems.size(); i++)
461 | fwrite(stateItems[i].pointer, 1, stateItems[i].size, state);
462 | }
463 |
464 | void loadState(FILE *state)
465 | {
466 | for (unsigned int i = 0; i < stateItems.size(); i++)
467 | fread(stateItems[i].pointer, 1, stateItems[i].size, state);
468 | }
469 |
470 | }
471 |
--------------------------------------------------------------------------------
/src/ppu.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef PPU_H
21 | #define PPU_H
22 |
23 | namespace ppu
24 | {
25 |
26 | extern uint32_t displayBuffer[256 * 240];
27 | extern void *displayMutex;
28 |
29 | extern uint8_t memory[0x4000];
30 | extern uint8_t mirrorMode;
31 |
32 | void reset();
33 | void runCycle();
34 |
35 | uint8_t registerRead(uint16_t address);
36 | void registerWrite(uint16_t address, uint8_t value);
37 |
38 | void saveState(FILE *state);
39 | void loadState(FILE *state);
40 |
41 | }
42 |
43 | #endif // PPU_H
44 |
--------------------------------------------------------------------------------
/src/switch/main.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include "ui.h"
21 | #include "../core.h"
22 | #include "../ppu.h"
23 | #include "../apu.h"
24 | #include "../config.h"
25 | #include "../mutex.h"
26 |
27 | bool paused;
28 | Thread coreThread, audioThread;
29 |
30 | u32 *bufferPointer;
31 | int bufferHeight, screenWidth, screenOffsetX;
32 |
33 | u32 screenFiltering = 0;
34 | u32 cropOverscan = 0;
35 | u32 aspectRatio = 0;
36 | string lastPath = "sdmc:/";
37 |
38 | u32 keyMap[] =
39 | {
40 | KEY_A, KEY_B, KEY_MINUS, KEY_PLUS,
41 | (KEY_DUP | KEY_LSTICK_UP), (KEY_DDOWN | KEY_LSTICK_DOWN),
42 | (KEY_DLEFT | KEY_LSTICK_LEFT), (KEY_DRIGHT | KEY_LSTICK_RIGHT),
43 | (KEY_L | KEY_R)
44 | };
45 |
46 | const vector platformSettings =
47 | {
48 | { "screenFiltering", &screenFiltering, false },
49 | { "cropOverscan", &cropOverscan, false },
50 | { "aspectRatio", &aspectRatio, false },
51 | { "keyA", &keyMap[0], false },
52 | { "keyB", &keyMap[1], false },
53 | { "keySelect", &keyMap[2], false },
54 | { "keyStart", &keyMap[3], false },
55 | { "keyUp", &keyMap[4], false },
56 | { "keyDown", &keyMap[5], false },
57 | { "keyLeft", &keyMap[6], false },
58 | { "keyRight", &keyMap[7], false },
59 | { "keyMenu", &keyMap[8], false },
60 | { "lastPath", &lastPath, true }
61 | };
62 |
63 | const vector controlNames =
64 | {
65 | "A Button",
66 | "B Button",
67 | "Select Button",
68 | "Start Button",
69 | "D-Pad Up",
70 | "D-Pad Down",
71 | "D-Pad Left",
72 | "D-Pad Right",
73 | "Pause Menu"
74 | };
75 |
76 | const vector controlSubnames =
77 | {
78 | "A Button", "B Button", "X Button", "Y Button",
79 | "Left Stick Click", "Right Stick Click",
80 | "L Button", "R Button", "ZL Button", "ZR Button",
81 | "Plus Button", "Minus Button",
82 | "D-Pad Left", "D-Pad Up", "D-Pad Right", "D-Pad Down",
83 | "Left Stick Left", "Left Stick Up", "Left Stick Right", "Left Stick Down",
84 | "Right Stick Left", "Right Stick Up", "Right Stick Right", "Right Stick Down"
85 | };
86 |
87 | const vector settingNames =
88 | {
89 | "Frame Limiter",
90 | "Disable Sprite Limit",
91 | "Screen Filtering",
92 | "Crop Overscan",
93 | "Aspect Ratio"
94 | };
95 |
96 | const vector> settingSubnames =
97 | {
98 | { "Off", "On" },
99 | { "Off", "On" },
100 | { "Off", "On" },
101 | { "Off", "On" },
102 | { "Pixel Perfect", "4:3", "16:9" }
103 | };
104 |
105 | const vector settingValues =
106 | {
107 | &config::frameLimiter,
108 | &config::disableSpriteLimit,
109 | &screenFiltering,
110 | &cropOverscan,
111 | &aspectRatio
112 | };
113 |
114 | const vector pauseNames =
115 | {
116 | "Resume",
117 | "Save State",
118 | "Load State",
119 | "Settings",
120 | "File Browser"
121 | };
122 |
123 | void runCore(void *args)
124 | {
125 | while (!paused)
126 | core::runCycle();
127 | }
128 |
129 | void audioOutput(void *args)
130 | {
131 | AudioOutBuffer *audioBuffer;
132 | u32 count;
133 |
134 | while (!paused)
135 | {
136 | audoutWaitPlayFinish(&audioBuffer, &count, U64_MAX);
137 | for (int i = 0; i < 1024; i++)
138 | {
139 | s16 sample = apu::audioSample(2.3f);
140 | ((s16*)audioBuffer->buffer)[i * 2] = sample;
141 | ((s16*)audioBuffer->buffer)[i * 2 + 1] = sample;
142 | }
143 | audoutAppendAudioOutBuffer(audioBuffer);
144 | }
145 | }
146 |
147 | void setScreenLayout()
148 | {
149 | if (cropOverscan)
150 | {
151 | bufferPointer = &ppu::displayBuffer[256 * 8];
152 | bufferHeight = 224;
153 | }
154 | else
155 | {
156 | bufferPointer = ppu::displayBuffer;
157 | bufferHeight = 240;
158 | }
159 |
160 | if (aspectRatio == 0) // Pixel Perfect
161 | screenWidth = (cropOverscan ? 823 : 768);
162 | else if (aspectRatio == 1) // 4:3
163 | screenWidth = 960;
164 | else // 16:9
165 | screenWidth = 1280;
166 |
167 | screenOffsetX = (1280 - screenWidth) / 2;
168 | setTextureFiltering(screenFiltering);
169 | }
170 |
171 | void startCore()
172 | {
173 | paused = false;
174 | appletLockExit();
175 | audoutInitialize();
176 | audoutStartAudioOut();
177 | setupAudioBuffer();
178 | setScreenLayout();
179 | threadCreate(&coreThread, runCore, NULL, NULL, 0x8000, 0x30, 1);
180 | threadStart(&coreThread);
181 | threadCreate(&audioThread, audioOutput, NULL, NULL, 0x8000, 0x30, 0);
182 | threadStart(&audioThread);
183 | }
184 |
185 | void stopCore()
186 | {
187 | paused = true;
188 | threadWaitForExit(&coreThread);
189 | threadClose(&coreThread);
190 | threadWaitForExit(&audioThread);
191 | threadClose(&audioThread);
192 | audoutStopAudioOut();
193 | audoutExit();
194 | appletUnlockExit();
195 | }
196 |
197 | void controlsMenu()
198 | {
199 | int selection = 0;
200 |
201 | while (true)
202 | {
203 | vector controlSubitems;
204 | for (unsigned int i = 0; i < controlNames.size(); i++)
205 | {
206 | if (keyMap[i] == 0)
207 | {
208 | controlSubitems.push_back("None");
209 | }
210 | else
211 | {
212 | string subitem;
213 | int count = 0;
214 | for (unsigned int j = 0; j < controlSubnames.size(); j++)
215 | {
216 | if (keyMap[i] & BIT(j))
217 | {
218 | count++;
219 | if (count < 5)
220 | {
221 | subitem += controlSubnames[j] + ", ";
222 | }
223 | else
224 | {
225 | subitem += "...";
226 | break;
227 | }
228 | }
229 | }
230 | controlSubitems.push_back(subitem.substr(0, subitem.size() - ((count == 5) ? 0 : 2)));
231 | }
232 | }
233 |
234 | u32 pressed = menuScreen("Controls", "", "Clear", {}, controlNames, controlSubitems, &selection);
235 |
236 | if (pressed & KEY_A)
237 | {
238 | pressed = 0;
239 | while (pressed == 0 || pressed > KEY_RSTICK_DOWN)
240 | pressed = messageScreen("Controls", {"Press a button to add a mapping to: " + controlNames[selection]}, false);
241 | keyMap[selection] |= pressed;
242 | }
243 | else if (pressed & KEY_B)
244 | {
245 | return;
246 | }
247 | else if ((pressed & KEY_X) && !(pressed & KEY_TOUCH))
248 | {
249 | keyMap[selection] = 0;
250 | }
251 | }
252 | }
253 |
254 | void settingsMenu()
255 | {
256 | int selection = 0;
257 |
258 | while (true)
259 | {
260 | vector settingSubitems;
261 | for (unsigned int i = 0; i < settingNames.size(); i++)
262 | settingSubitems.push_back(settingSubnames[i][*settingValues[i]]);
263 |
264 | u32 pressed = menuScreen("Settings", "", "Controls", {}, settingNames, settingSubitems, &selection);
265 |
266 | if (pressed & KEY_A)
267 | {
268 | (*settingValues[selection])++;
269 | if (*settingValues[selection] >= settingSubnames[selection].size())
270 | *settingValues[selection] = 0;
271 | }
272 | else if (pressed & KEY_B)
273 | {
274 | config::save();
275 | return;
276 | }
277 | else if (pressed & KEY_X)
278 | {
279 | controlsMenu();
280 | }
281 | }
282 | }
283 |
284 | bool fileBrowser()
285 | {
286 | string romPath = lastPath;
287 | int selection = 0;
288 |
289 | while (true)
290 | {
291 | vector files = dirContents(romPath, ".nes");
292 | vector icons;
293 |
294 | for (unsigned int i = 0; i < files.size(); i++)
295 | {
296 | if (files[i].find(".nes", (files[i].length() - 4)) != string::npos)
297 | icons.push_back({fileIcon, 64});
298 | else
299 | icons.push_back({folderIcon, 64});
300 | }
301 |
302 | u32 pressed = menuScreen("NoiES", "Exit", "Settings", icons, files, {}, &selection);
303 |
304 | if (pressed & KEY_A && files.size() > 0)
305 | {
306 | romPath += "/" + files[selection];
307 | selection = 0;
308 |
309 | if (romPath.find(".nes", romPath.length() - 4) != string::npos)
310 | {
311 | int result = core::loadRom(romPath);
312 | if (result != 0)
313 | {
314 | vector message = { "The ROM couldn't be loaded." };
315 | if (result > 2)
316 | message.push_back("It uses an unsupported mapper: " + to_string(result));
317 | else
318 | message.push_back("The file format is invalid.");
319 |
320 | messageScreen("Unable to load ROM", message, true);
321 | return false;
322 | }
323 |
324 | lastPath = romPath.substr(0, romPath.rfind("/"));
325 | config::save();
326 | return true;
327 | }
328 | }
329 | else if (pressed & KEY_B && romPath != "sdmc:/")
330 | {
331 | romPath = romPath.substr(0, romPath.rfind("/"));
332 | selection = 0;
333 | }
334 | else if (pressed & KEY_X)
335 | {
336 | settingsMenu();
337 | }
338 | else if (pressed & KEY_PLUS)
339 | {
340 | return false;
341 | }
342 | }
343 | }
344 |
345 | bool pauseMenu()
346 | {
347 | stopCore();
348 |
349 | int selection = 0;
350 |
351 | while (paused)
352 | {
353 | u32 pressed = menuScreen("NoiES", "", "", {}, pauseNames, {}, &selection);
354 |
355 | if (pressed & KEY_A)
356 | {
357 | if (selection == 1) // Save State
358 | {
359 | core::saveState();
360 | }
361 | else if (selection == 2) // Load State
362 | {
363 | core::loadState();
364 | }
365 | else if (selection == 3) // Settings
366 | {
367 | settingsMenu();
368 | }
369 | else if (selection == 4) // File Browser
370 | {
371 | core::closeRom();
372 | if (!fileBrowser())
373 | return false;
374 | }
375 | }
376 |
377 | if ((pressed & KEY_A && selection != 3) || pressed & KEY_B)
378 | startCore();
379 | }
380 |
381 | return true;
382 | }
383 |
384 | int main(int argc, char **argv)
385 | {
386 | initRenderer();
387 | config::load(platformSettings);
388 |
389 | if (!fileBrowser())
390 | {
391 | deinitRenderer();
392 | return 0;
393 | }
394 |
395 | startCore();
396 |
397 | while (appletMainLoop())
398 | {
399 | hidScanInput();
400 | u64 pressed[] = { hidKeysDown(CONTROLLER_P1_AUTO), hidKeysDown(CONTROLLER_PLAYER_2) };
401 | u64 released[] = { hidKeysUp(CONTROLLER_P1_AUTO), hidKeysUp(CONTROLLER_PLAYER_2) };
402 |
403 | for (int i = 0; i < 2; i++)
404 | {
405 | for (int j = 0; j < 8; j++)
406 | {
407 | if (pressed[i] & keyMap[j])
408 | core::pressKey(i, j);
409 | else if (released[i] & keyMap[j])
410 | core::releaseKey(i, j);
411 | }
412 | }
413 |
414 | if (pressed[0] & keyMap[8])
415 | {
416 | if (!pauseMenu())
417 | break;
418 | }
419 |
420 | clearDisplay(0);
421 | mutex::lock(ppu::displayMutex);
422 | drawImage(bufferPointer, 256, bufferHeight, false, screenOffsetX, 0, screenWidth, 720, 0);
423 | mutex::unlock(ppu::displayMutex);
424 | refreshDisplay();
425 | }
426 |
427 | core::closeRom();
428 | stopCore();
429 | deinitRenderer();
430 | return 0;
431 | }
432 |
--------------------------------------------------------------------------------
/src/switch/mutex.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 |
22 | namespace mutex
23 | {
24 |
25 | void *create()
26 | {
27 | Mutex *mutex = new Mutex;
28 | mutexInit(mutex);
29 | return mutex;
30 | }
31 |
32 | void lock(void *mutex)
33 | {
34 | mutexLock((Mutex*)mutex);
35 | }
36 |
37 | void unlock(void *mutex)
38 | {
39 | mutexUnlock((Mutex*)mutex);
40 | }
41 |
42 | }
43 |
--------------------------------------------------------------------------------
/src/switch/ui.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #include
21 | #include
22 | #include
23 | #include
24 | #include
25 |
26 | #include
27 | #include
28 | #include
29 |
30 | #include "ui.h"
31 |
32 | ColorSetId systemTheme;
33 | u32 *font, *fileIcon, *folderIcon;
34 | u32 uiPalette[6];
35 |
36 | EGLDisplay display;
37 | EGLContext context;
38 | EGLSurface surface;
39 | GLuint program, vbo, texture;
40 |
41 | bool showSelector = true;
42 |
43 | AudioOutBuffer audioBuffers[2];
44 | s16 *audioData[2];
45 |
46 | const int charWidths[] =
47 | {
48 | 11, 9, 11, 20, 18, 28, 24, 7, 12, 12,
49 | 14, 24, 9, 12, 9, 16, 21, 21, 21, 21,
50 | 21, 21, 21, 21, 21, 21, 9, 9, 26, 24,
51 | 26, 18, 28, 24, 21, 24, 26, 20, 20, 27,
52 | 23, 9, 17, 21, 16, 31, 27, 29, 19, 29,
53 | 20, 18, 21, 26, 24, 37, 21, 21, 24, 12,
54 | 16, 12, 18, 16, 9, 20, 21, 18, 21, 20,
55 | 10, 20, 20, 8, 12, 19, 9, 30, 20, 21,
56 | 21, 21, 12, 16, 12, 20, 17, 29, 17, 17,
57 | 16, 9, 8, 9, 12, 0, 40, 40, 40, 40
58 | };
59 |
60 | typedef struct
61 | {
62 | float position[2];
63 | float texCoord[2];
64 | } Vertex;
65 |
66 | const char *vertexShader = R"(
67 | #version 330 core
68 | precision mediump float;
69 |
70 | layout (location = 0) in vec2 inPos;
71 | layout (location = 1) in vec2 inTexCoord;
72 | out vec2 vtxTexCoord;
73 |
74 | void main()
75 | {
76 | gl_Position = vec4(-1.0 + inPos.x / 640, 1.0 - inPos.y / 360, 0.0, 1.0);
77 | vtxTexCoord = inTexCoord;
78 | }
79 | )";
80 |
81 | const char *fragmentShader = R"(
82 | #version 330 core
83 | precision mediump float;
84 |
85 | in vec2 vtxTexCoord;
86 | out vec4 fragColor;
87 | uniform sampler2D texDiffuse;
88 |
89 | void main()
90 | {
91 | fragColor = texture(texDiffuse, vtxTexCoord);
92 | };
93 | )";
94 |
95 | u32 rgbaToU32(u8 r, u8 g, u8 b, u8 a)
96 | {
97 | return (r << 24) | (g << 16) | (b << 8) | a;
98 | }
99 |
100 | u32 *bmpToTexture(string filename)
101 | {
102 | FILE *bmp = fopen(filename.c_str(), "rb");
103 | if (!bmp)
104 | return NULL;
105 |
106 | // Read the header
107 | u8 header[70];
108 | fread(header, sizeof(u8), 70, bmp);
109 | int width = *(int*)&header[18];
110 | int height = *(int*)&header[22];
111 |
112 | // Convert the bitmap data to RGBA format
113 | u32 *tex = new u32[width * height];
114 | for (int y = 1; y <= height; y++)
115 | {
116 | for (int x = 0; x < width; x++)
117 | {
118 | u8 b; fread(&b, sizeof(u8), 1, bmp);
119 | u8 g; fread(&g, sizeof(u8), 1, bmp);
120 | u8 r; fread(&r, sizeof(u8), 1, bmp);
121 | u8 a; fread(&a, sizeof(u8), 1, bmp);
122 | tex[(height - y) * width + x] = rgbaToU32(r, g, b, a);
123 | }
124 | }
125 |
126 | fclose(bmp);
127 | return tex;
128 | }
129 |
130 | int stringWidth(string str)
131 | {
132 | int width = 0;
133 | for (unsigned int i = 0; i < str.size(); i++)
134 | width += charWidths[str[i] - 32];
135 | return width;
136 | }
137 |
138 | void loadTheme()
139 | {
140 | // Get the current system theme
141 | setsysInitialize();
142 | setsysGetColorSetId(&systemTheme);
143 | setsysExit();
144 |
145 | // Load the font bitmaps corresponding to the theme
146 | romfsInit();
147 | string theme = (systemTheme == ColorSetId_Light) ? "light" : "dark";
148 | font = bmpToTexture("romfs:/font.bmp");
149 | fileIcon = bmpToTexture("romfs:/file-" + theme + ".bmp");
150 | folderIcon = bmpToTexture("romfs:/folder-" + theme + ".bmp");
151 | romfsExit();
152 |
153 | // Set the theme colors
154 | if (systemTheme == ColorSetId_Light)
155 | {
156 | uiPalette[0] = rgbaToU32(235, 235, 235, 255);
157 | uiPalette[1] = rgbaToU32( 45, 45, 45, 255);
158 | uiPalette[2] = rgbaToU32(205, 205, 205, 255);
159 | uiPalette[3] = rgbaToU32(255, 255, 255, 255);
160 | uiPalette[4] = rgbaToU32( 50, 215, 210, 255);
161 | uiPalette[5] = rgbaToU32( 50, 80, 240, 255);
162 | }
163 | else
164 | {
165 | uiPalette[0] = rgbaToU32( 45, 45, 45, 255);
166 | uiPalette[1] = rgbaToU32(255, 255, 255, 255);
167 | uiPalette[2] = rgbaToU32( 75, 75, 75, 255);
168 | uiPalette[3] = rgbaToU32( 35, 35, 35, 255);
169 | uiPalette[4] = rgbaToU32( 85, 185, 225, 255);
170 | uiPalette[5] = rgbaToU32( 0, 255, 200, 255);
171 | }
172 | }
173 |
174 | void initRenderer()
175 | {
176 | // Initialize EGL
177 | display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
178 | eglInitialize(display, NULL, NULL);
179 | eglBindAPI(EGL_OPENGL_API);
180 | EGLConfig config;
181 | EGLint numConfigs;
182 | eglChooseConfig(display, {}, &config, 1, &numConfigs);
183 | surface = eglCreateWindowSurface(display, config, nwindowGetDefault(), NULL);
184 | context = eglCreateContext(display, config, EGL_NO_CONTEXT, {});
185 | eglMakeCurrent(display, surface, surface, context);
186 |
187 | gladLoadGL();
188 |
189 | GLint vertShader = glCreateShader(GL_VERTEX_SHADER);
190 | glShaderSource(vertShader, 1, &vertexShader, NULL);
191 | glCompileShader(vertShader);
192 |
193 | GLint fragShader = glCreateShader(GL_FRAGMENT_SHADER);
194 | glShaderSource(fragShader, 1, &fragmentShader, NULL);
195 | glCompileShader(fragShader);
196 |
197 | program = glCreateProgram();
198 | glAttachShader(program, vertShader);
199 | glAttachShader(program, fragShader);
200 | glLinkProgram(program);
201 |
202 | glDeleteShader(vertShader);
203 | glDeleteShader(fragShader);
204 |
205 | glGenBuffers(1, &vbo);
206 | glBindBuffer(GL_ARRAY_BUFFER, vbo);
207 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)offsetof(Vertex, position));
208 | glEnableVertexAttribArray(0);
209 | glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)offsetof(Vertex, texCoord));
210 | glEnableVertexAttribArray(1);
211 |
212 | glGenTextures(1, &texture);
213 | glBindTexture(GL_TEXTURE_2D, texture);
214 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
215 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
216 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
217 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
218 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
219 |
220 | glEnable(GL_BLEND);
221 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
222 |
223 | loadTheme();
224 | }
225 |
226 | void deinitRenderer()
227 | {
228 | glDeleteProgram(program);
229 | glDeleteTextures(1, &texture);
230 | glDeleteBuffers(1, &vbo);
231 |
232 | // Deinitialize EGL
233 | eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
234 | eglDestroyContext(display, context);
235 | eglDestroySurface(display, surface);
236 | eglTerminate(display);
237 | }
238 |
239 | void setSurface()
240 | {
241 | glUseProgram(program);
242 | glBindFramebuffer(GL_FRAMEBUFFER, 0);
243 | glViewport(0, 0, 1280, 720);
244 | glBindVertexArray(0);
245 | }
246 |
247 | void drawImage(u32 *image, int imageWidth, int imageHeight, bool reverse, float x, float y, float width, float height, int rotation)
248 | {
249 | Vertex dimensions[] =
250 | {
251 | { { x + width, y + height }, { 1.0f, 1.0f } },
252 | { { x, y + height }, { 0.0f, 1.0f } },
253 | { { x, y }, { 0.0f, 0.0f } },
254 | { { x + width, y }, { 1.0f, 0.0f } }
255 | };
256 |
257 | // Rotate the image 90 degrees clockwise for every rotation
258 | for (int i = 0; i < rotation; i++)
259 | {
260 | int size = sizeof(dimensions[0].position);
261 | Vertex *copy = new Vertex[sizeof(dimensions) / sizeof(Vertex)];
262 | memcpy(copy, dimensions, sizeof(dimensions));
263 | for (int k = 0; k < 8; k += 4)
264 | {
265 | memcpy(dimensions[k ].position, copy[k + 1].position, size);
266 | memcpy(dimensions[k + 1].position, copy[k + 2].position, size);
267 | memcpy(dimensions[k + 2].position, copy[k + 3].position, size);
268 | memcpy(dimensions[k + 3].position, copy[k ].position, size);
269 | }
270 | delete[] copy;
271 | }
272 |
273 | glBindBuffer(GL_ARRAY_BUFFER, vbo);
274 | glBufferData(GL_ARRAY_BUFFER, sizeof(dimensions), dimensions, GL_DYNAMIC_DRAW);
275 |
276 | GLenum format = reverse ? GL_BGRA : GL_RGBA;
277 | GLenum type = reverse ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_INT_8_8_8_8;
278 | glBindTexture(GL_TEXTURE_2D, texture);
279 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight, 0, format, type, image);
280 |
281 | setSurface();
282 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
283 | }
284 |
285 | void drawString(string str, float x, float y, int size, bool right, u32 color)
286 | {
287 | int width = stringWidth(str);
288 | u32 *tex = new u32[width * 48];
289 | int currentX = 0;
290 |
291 | // Copy the characters from the font bitmap into the string texture
292 | for (unsigned int i = 0; i < str.size(); i++)
293 | {
294 | int col = (str[i] - 32) % 10;
295 | int row = (str[i] - 32) / 10;
296 |
297 | for (int j = 0; j < 48; j++)
298 | for (int k = 0; k < charWidths[str[i] - 32]; k++)
299 | tex[j * width + currentX + k] = (color & ~0xFF) | (font[(row * 512 + col) * 48 + j * 512 + k] & 0xFF);
300 |
301 | currentX += charWidths[str[i] - 32];
302 | }
303 |
304 | if (right) // Align the string to the right
305 | x -= width * size / 48;
306 |
307 | drawImage(tex, width, 48, false, x, y, width * size / 48, size, 0);
308 | delete[] tex;
309 | }
310 |
311 | void drawLine(float x1, float y1, float x2, float y2, u32 color)
312 | {
313 | Vertex dimensions[] =
314 | {
315 | { { x1, y1 }, { 0.0f, 0.0f } },
316 | { { x2, y2 }, { 0.0f, 0.0f } }
317 | };
318 |
319 | glBindBuffer(GL_ARRAY_BUFFER, vbo);
320 | glBufferData(GL_ARRAY_BUFFER, sizeof(dimensions), dimensions, GL_DYNAMIC_DRAW);
321 |
322 | glBindTexture(GL_TEXTURE_2D, texture);
323 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color);
324 |
325 | setSurface();
326 | glDrawArrays(GL_LINES, 0, 2);
327 | }
328 |
329 | void setTextureFiltering(bool enabled)
330 | {
331 | glBindTexture(GL_TEXTURE_2D, texture);
332 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, enabled ? GL_LINEAR : GL_NEAREST);
333 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, enabled ? GL_LINEAR : GL_NEAREST);
334 | }
335 |
336 | void clearDisplay(u8 color)
337 | {
338 | setSurface();
339 | float clear = (float)color / 255;
340 | glClearColor(clear, clear, clear, 1.0f);
341 | glClear(GL_COLOR_BUFFER_BIT);
342 | }
343 |
344 | void refreshDisplay()
345 | {
346 | eglSwapBuffers(display, surface);
347 | }
348 |
349 | u32 menuScreen(string title, string actionPlus, string actionX, vector icons, vector items, vector subitems, int *selection)
350 | {
351 | if (actionPlus != "")
352 | actionPlus = "\x83 " + actionPlus + " ";
353 | if (actionX != "")
354 | actionX = "\x82 " + actionX + " ";
355 | string actionB = "\x81 Back ";
356 | string actionA = "\x80 OK";
357 |
358 | unsigned int boundsAB = 1218 - (stringWidth(actionA) + charWidths[0] * 2.5) * 34 / 48;
359 | unsigned int boundsBX = boundsAB - stringWidth(actionB) * 34 / 48;
360 | unsigned int boundsXPlus = boundsBX - stringWidth(actionX) * 34 / 48;
361 | unsigned int boundsPlus = boundsXPlus - stringWidth(actionPlus) * 34 / 48;
362 |
363 | unsigned int position = *selection;
364 | bool upHeld = false;
365 | bool downHeld = false;
366 | bool scroll = false;
367 | chrono::steady_clock::time_point timeHeld;
368 |
369 | bool touchStarted = false;
370 | bool touchScroll = false;
371 | touchPosition touch, touchMove;
372 |
373 | setTextureFiltering(true);
374 |
375 | while (true)
376 | {
377 | clearDisplay((systemTheme == ColorSetId_Light) ? 235 : 45);
378 |
379 | drawString(title, 72, 30, 42, false, uiPalette[1]);
380 | drawLine(30, 88, 1250, 88, uiPalette[1]);
381 | drawLine(30, 648, 1250, 648, uiPalette[1]);
382 | drawString(actionPlus + actionX + actionB + actionA, 1218, 667, 34, true, uiPalette[1]);
383 |
384 | hidScanInput();
385 | u32 pressed = hidKeysDown(CONTROLLER_P1_AUTO);
386 | u32 released = hidKeysUp(CONTROLLER_P1_AUTO);
387 |
388 | if (pressed & KEY_UP && position > 0)
389 | {
390 | if (!showSelector)
391 | showSelector = true;
392 | else
393 | position--;
394 | upHeld = true;
395 | timeHeld = chrono::steady_clock::now();
396 | }
397 | else if (pressed & KEY_DOWN && position < items.size() - 1)
398 | {
399 | if (!showSelector)
400 | showSelector = true;
401 | else
402 | position++;
403 | downHeld = true;
404 | timeHeld = chrono::steady_clock::now();
405 | }
406 | else if ((pressed & (KEY_A | KEY_B)) || (actionX != "" && (pressed & KEY_X)) || (actionPlus != "" && (pressed & KEY_PLUS)))
407 | {
408 | if (!(pressed & KEY_A) || showSelector)
409 | {
410 | showSelector = true;
411 | *selection = position;
412 | return pressed;
413 | }
414 | showSelector = true;
415 | }
416 |
417 | if (released & KEY_UP)
418 | {
419 | upHeld = false;
420 | scroll = false;
421 | }
422 | if (released & KEY_DOWN)
423 | {
424 | downHeld = false;
425 | scroll = false;
426 | }
427 |
428 | // Scroll continuously when up or down is held
429 | if ((upHeld && position > 0) || (downHeld && position < items.size() - 1))
430 | {
431 | chrono::duration elapsed = chrono::steady_clock::now() - timeHeld;
432 | if (!scroll && elapsed.count() > 0.5f)
433 | scroll = true;
434 | if (scroll && elapsed.count() > 0.1f)
435 | {
436 | position += (upHeld && position > 0) ? -1 : 1;
437 | timeHeld = chrono::steady_clock::now();
438 | }
439 | }
440 |
441 | if (hidTouchCount() > 0)
442 | {
443 | if (!touchStarted)
444 | {
445 | hidTouchRead(&touch, 0);
446 | touchStarted = true;
447 | touchScroll = false;
448 | showSelector = false;
449 | }
450 | hidTouchRead(&touchMove, 0);
451 |
452 | if (touchScroll)
453 | {
454 | // Scroll with a dragged touch
455 | int newPos = *selection + (int)(touch.py - touchMove.py) / 70;
456 | if (items.size() <= 7)
457 | position = 0;
458 | else if (newPos > (int)items.size() - 4)
459 | position = items.size() - 4;
460 | else if (newPos < 3)
461 | position = 3;
462 | else
463 | position = newPos;
464 | }
465 | else if (touchMove.px > touch.px + 25 || touchMove.px < touch.px - 25 || touchMove.py > touch.py + 25 || touchMove.py < touch.py - 25)
466 | {
467 | // Prepare to scroll with a dragged touch
468 | touchScroll = true;
469 | if (items.size() <= 7)
470 | *selection = position;
471 | if (position > items.size() - 4)
472 | *selection = items.size() - 4;
473 | else if (position < 3)
474 | *selection = 3;
475 | else
476 | *selection = position;
477 | }
478 | }
479 | else
480 | {
481 | // Simulate a button press if the button text is touched
482 | if (!touchScroll && touch.py >= 650)
483 | {
484 | if (touch.px >= boundsBX && touch.px < boundsAB)
485 | return KEY_B | KEY_TOUCH;
486 | else if (touch.px >= boundsXPlus && touch.px < boundsBX)
487 | return KEY_X | KEY_TOUCH;
488 | else if (touch.px >= boundsPlus && touch.px < boundsXPlus)
489 | return KEY_PLUS | KEY_TOUCH;
490 | }
491 | touchStarted = false;
492 | }
493 |
494 | if (items.size() > 0)
495 | drawLine(90, 124, 1190, 124, uiPalette[2]);
496 |
497 | for (unsigned int i = 0; i < 7; i++)
498 | {
499 | if (i < items.size())
500 | {
501 | unsigned int row;
502 | if (position < 4 || items.size() <= 7)
503 | row = i;
504 | else if (position > items.size() - 4)
505 | row = items.size() - 7 + i;
506 | else
507 | row = i + position - 3;
508 |
509 | // Simulate an A press on a selection if its row is touched
510 | if (!touchStarted && !touchScroll && touch.px >= 90 && touch.px < 1190 && touch.py >= 124 + i * 70 && touch.py < 194 + i * 70)
511 | {
512 | *selection = row;
513 | return KEY_A | KEY_TOUCH;
514 | }
515 |
516 | // Draw the selection box and row lines
517 | if (row == position && showSelector)
518 | {
519 | drawImage(&uiPalette[3], 1, 1, false, 90, 125 + i * 70, 1100, 69, 0);
520 | drawImage(&uiPalette[4], 1, 1, false, 89, 121 + i * 70, 1103, 5, 0);
521 | drawImage(&uiPalette[4], 1, 1, false, 89, 191 + i * 70, 1103, 5, 0);
522 | drawImage(&uiPalette[4], 1, 1, false, 88, 122 + i * 70, 5, 73, 0);
523 | drawImage(&uiPalette[4], 1, 1, false, 1188, 122 + i * 70, 5, 73, 0);
524 | }
525 | else
526 | {
527 | drawLine(90, 194 + i * 70, 1190, 194 + i * 70, uiPalette[2]);
528 | }
529 |
530 | // Draw the rows
531 | if (icons.size() > row)
532 | {
533 | drawImage(icons[row].texture, icons[row].size, icons[row].size, false, 105, 126 + i * 70, 64, 64, 0);
534 | drawString(items[row], 184, 140 + i * 70, 38, false, uiPalette[1]);
535 | }
536 | else
537 | {
538 | drawString(items[row], 105, 140 + i * 70, 38, false, uiPalette[1]);
539 | }
540 | if (subitems.size() > row)
541 | drawString(subitems[row], 1175, 143 + i * 70, 32, true, uiPalette[5]);
542 | }
543 | }
544 |
545 | refreshDisplay();
546 | }
547 | }
548 |
549 | u32 messageScreen(string title, vector text, bool exit)
550 | {
551 | clearDisplay((systemTheme == ColorSetId_Light) ? 235 : 45);
552 |
553 | drawString(title, 72, 30, 42, false, uiPalette[1]);
554 | drawLine(30, 88, 1250, 88, uiPalette[1]);
555 | drawLine(30, 648, 1250, 648, uiPalette[1]);
556 |
557 | if (exit)
558 | drawString("\x83 Exit", 1218, 667, 34, true, uiPalette[1]);
559 |
560 | for (unsigned int i = 0; i < text.size(); i++)
561 | drawString(text[i], 90, 124 + i * 38, 38, false, uiPalette[1]);
562 |
563 | refreshDisplay();
564 |
565 | while (true)
566 | {
567 | hidScanInput();
568 | u32 pressed = hidKeysDown(CONTROLLER_P1_AUTO);
569 | if ((!exit && pressed) || (pressed & KEY_PLUS))
570 | return pressed;
571 | }
572 | }
573 |
574 | void setupAudioBuffer()
575 | {
576 | for (int i = 0; i < 2; i++)
577 | {
578 | int size = 1024 * 2 * sizeof(s16);
579 | int alignedSize = (size + 0xFFF) & ~0xFFF;
580 | audioData[i] = (s16*)memalign(0x1000, size);
581 | memset(audioData[i], 0, alignedSize);
582 | audioBuffers[i].next = NULL;
583 | audioBuffers[i].buffer = audioData[i];
584 | audioBuffers[i].buffer_size = alignedSize;
585 | audioBuffers[i].data_size = size;
586 | audioBuffers[i].data_offset = 0;
587 | audoutAppendAudioOutBuffer(&audioBuffers[i]);
588 | }
589 | }
590 |
591 | vector dirContents(string directory, string extension)
592 | {
593 | vector contents;
594 | DIR *dir = opendir(directory.c_str());
595 | dirent *entry;
596 |
597 | while ((entry = readdir(dir)))
598 | {
599 | string name = entry->d_name;
600 | if (entry->d_type == DT_DIR || name.find(extension, (name.length() - extension.length())) != string::npos)
601 | contents.push_back(name);
602 | }
603 |
604 | closedir(dir);
605 | sort(contents.begin(), contents.end());
606 | return contents;
607 | }
608 |
--------------------------------------------------------------------------------
/src/switch/ui.h:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright 2019 Hydr8gon
3 |
4 | This file is part of NoiES.
5 |
6 | NoiES is free software: you can redistribute it and/or modify it
7 | under the terms of the GNU General Public License as published by
8 | the Free Software Foundation, either version 3 of the License, or
9 | (at your option) any later version.
10 |
11 | NoiES is distributed in the hope that it will be useful, but
12 | WITHOUT ANY WARRANTY; without even the implied warranty of
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 | General Public License for more details.
15 |
16 | You should have received a copy of the GNU General Public License
17 | along with NoiES. If not, see .
18 | */
19 |
20 | #ifndef UI_H
21 | #define UI_H
22 |
23 | #include
24 | #include
25 | #include
26 |
27 | using namespace std;
28 |
29 | typedef struct
30 | {
31 | u32 *texture;
32 | int size;
33 | } Icon;
34 |
35 | extern ColorSetId systemTheme;
36 | extern u32 *fileIcon;
37 | extern u32 *folderIcon;
38 |
39 | u32 rgbaToU32(u8 r, u8 g, u8 b, u8 a);
40 |
41 | void initRenderer();
42 | void deinitRenderer();
43 |
44 | void drawImage(u32 *image, int imageWidth, int imageHeight, bool reverse, float x, float y, float width, float height, int rotation);
45 | void drawString(string str, float x, float y, int size, bool right, u32 color);
46 | void drawLine(float x1, float y1, float x2, float y2, u32 color);
47 | void setTextureFiltering(bool enabled);
48 | void clearDisplay(u8 color);
49 | void refreshDisplay();
50 |
51 | u32 menuScreen(string title, string actionPlus, string actionX, vector icons, vector items, vector subitems, int *selection);
52 | u32 messageScreen(string title, vector text, bool exit);
53 |
54 | void setupAudioBuffer();
55 |
56 | vector dirContents(string directory, string extension);
57 |
58 | #endif // UI_H
59 |
--------------------------------------------------------------------------------