("MyHierarchySettings", "My Hierarchy Settings");
243 | // }
244 | // }
245 | // #endif
246 | }
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1 | Mozilla Public License Version 2.0
2 | ==================================
3 |
4 | 1. Definitions
5 | --------------
6 |
7 | 1.1. "Contributor"
8 | means each individual or legal entity that creates, contributes to
9 | the creation of, or owns Covered Software.
10 |
11 | 1.2. "Contributor Version"
12 | means the combination of the Contributions of others (if any) used
13 | by a Contributor and that particular Contributor's Contribution.
14 |
15 | 1.3. "Contribution"
16 | means Covered Software of a particular Contributor.
17 |
18 | 1.4. "Covered Software"
19 | means Source Code Form to which the initial Contributor has attached
20 | the notice in Exhibit A, the Executable Form of such Source Code
21 | Form, and Modifications of such Source Code Form, in each case
22 | including portions thereof.
23 |
24 | 1.5. "Incompatible With Secondary Licenses"
25 | means
26 |
27 | (a) that the initial Contributor has attached the notice described
28 | in Exhibit B to the Covered Software; or
29 |
30 | (b) that the Covered Software was made available under the terms of
31 | version 1.1 or earlier of the License, but not also under the
32 | terms of a Secondary License.
33 |
34 | 1.6. "Executable Form"
35 | means any form of the work other than Source Code Form.
36 |
37 | 1.7. "Larger Work"
38 | means a work that combines Covered Software with other material, in
39 | a separate file or files, that is not Covered Software.
40 |
41 | 1.8. "License"
42 | means this document.
43 |
44 | 1.9. "Licensable"
45 | means having the right to grant, to the maximum extent possible,
46 | whether at the time of the initial grant or subsequently, any and
47 | all of the rights conveyed by this License.
48 |
49 | 1.10. "Modifications"
50 | means any of the following:
51 |
52 | (a) any file in Source Code Form that results from an addition to,
53 | deletion from, or modification of the contents of Covered
54 | Software; or
55 |
56 | (b) any new file in Source Code Form that contains any Covered
57 | Software.
58 |
59 | 1.11. "Patent Claims" of a Contributor
60 | means any patent claim(s), including without limitation, method,
61 | process, and apparatus claims, in any patent Licensable by such
62 | Contributor that would be infringed, but for the grant of the
63 | License, by the making, using, selling, offering for sale, having
64 | made, import, or transfer of either its Contributions or its
65 | Contributor Version.
66 |
67 | 1.12. "Secondary License"
68 | means either the GNU General Public License, Version 2.0, the GNU
69 | Lesser General Public License, Version 2.1, the GNU Affero General
70 | Public License, Version 3.0, or any later versions of those
71 | licenses.
72 |
73 | 1.13. "Source Code Form"
74 | means the form of the work preferred for making modifications.
75 |
76 | 1.14. "You" (or "Your")
77 | means an individual or a legal entity exercising rights under this
78 | License. For legal entities, "You" includes any entity that
79 | controls, is controlled by, or is under common control with You. For
80 | purposes of this definition, "control" means (a) the power, direct
81 | or indirect, to cause the direction or management of such entity,
82 | whether by contract or otherwise, or (b) ownership of more than
83 | fifty percent (50%) of the outstanding shares or beneficial
84 | ownership of such entity.
85 |
86 | 2. License Grants and Conditions
87 | --------------------------------
88 |
89 | 2.1. Grants
90 |
91 | Each Contributor hereby grants You a world-wide, royalty-free,
92 | non-exclusive license:
93 |
94 | (a) under intellectual property rights (other than patent or trademark)
95 | Licensable by such Contributor to use, reproduce, make available,
96 | modify, display, perform, distribute, and otherwise exploit its
97 | Contributions, either on an unmodified basis, with Modifications, or
98 | as part of a Larger Work; and
99 |
100 | (b) under Patent Claims of such Contributor to make, use, sell, offer
101 | for sale, have made, import, and otherwise transfer either its
102 | Contributions or its Contributor Version.
103 |
104 | 2.2. Effective Date
105 |
106 | The licenses granted in Section 2.1 with respect to any Contribution
107 | become effective for each Contribution on the date the Contributor first
108 | distributes such Contribution.
109 |
110 | 2.3. Limitations on Grant Scope
111 |
112 | The licenses granted in this Section 2 are the only rights granted under
113 | this License. No additional rights or licenses will be implied from the
114 | distribution or licensing of Covered Software under this License.
115 | Notwithstanding Section 2.1(b) above, no patent license is granted by a
116 | Contributor:
117 |
118 | (a) for any code that a Contributor has removed from Covered Software;
119 | or
120 |
121 | (b) for infringements caused by: (i) Your and any other third party's
122 | modifications of Covered Software, or (ii) the combination of its
123 | Contributions with other software (except as part of its Contributor
124 | Version); or
125 |
126 | (c) under Patent Claims infringed by Covered Software in the absence of
127 | its Contributions.
128 |
129 | This License does not grant any rights in the trademarks, service marks,
130 | or logos of any Contributor (except as may be necessary to comply with
131 | the notice requirements in Section 3.4).
132 |
133 | 2.4. Subsequent Licenses
134 |
135 | No Contributor makes additional grants as a result of Your choice to
136 | distribute the Covered Software under a subsequent version of this
137 | License (see Section 10.2) or under the terms of a Secondary License (if
138 | permitted under the terms of Section 3.3).
139 |
140 | 2.5. Representation
141 |
142 | Each Contributor represents that the Contributor believes its
143 | Contributions are its original creation(s) or it has sufficient rights
144 | to grant the rights to its Contributions conveyed by this License.
145 |
146 | 2.6. Fair Use
147 |
148 | This License is not intended to limit any rights You have under
149 | applicable copyright doctrines of fair use, fair dealing, or other
150 | equivalents.
151 |
152 | 2.7. Conditions
153 |
154 | Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
155 | in Section 2.1.
156 |
157 | 3. Responsibilities
158 | -------------------
159 |
160 | 3.1. Distribution of Source Form
161 |
162 | All distribution of Covered Software in Source Code Form, including any
163 | Modifications that You create or to which You contribute, must be under
164 | the terms of this License. You must inform recipients that the Source
165 | Code Form of the Covered Software is governed by the terms of this
166 | License, and how they can obtain a copy of this License. You may not
167 | attempt to alter or restrict the recipients' rights in the Source Code
168 | Form.
169 |
170 | 3.2. Distribution of Executable Form
171 |
172 | If You distribute Covered Software in Executable Form then:
173 |
174 | (a) such Covered Software must also be made available in Source Code
175 | Form, as described in Section 3.1, and You must inform recipients of
176 | the Executable Form how they can obtain a copy of such Source Code
177 | Form by reasonable means in a timely manner, at a charge no more
178 | than the cost of distribution to the recipient; and
179 |
180 | (b) You may distribute such Executable Form under the terms of this
181 | License, or sublicense it under different terms, provided that the
182 | license for the Executable Form does not attempt to limit or alter
183 | the recipients' rights in the Source Code Form under this License.
184 |
185 | 3.3. Distribution of a Larger Work
186 |
187 | You may create and distribute a Larger Work under terms of Your choice,
188 | provided that You also comply with the requirements of this License for
189 | the Covered Software. If the Larger Work is a combination of Covered
190 | Software with a work governed by one or more Secondary Licenses, and the
191 | Covered Software is not Incompatible With Secondary Licenses, this
192 | License permits You to additionally distribute such Covered Software
193 | under the terms of such Secondary License(s), so that the recipient of
194 | the Larger Work may, at their option, further distribute the Covered
195 | Software under the terms of either this License or such Secondary
196 | License(s).
197 |
198 | 3.4. Notices
199 |
200 | You may not remove or alter the substance of any license notices
201 | (including copyright notices, patent notices, disclaimers of warranty,
202 | or limitations of liability) contained within the Source Code Form of
203 | the Covered Software, except that You may alter any license notices to
204 | the extent required to remedy known factual inaccuracies.
205 |
206 | 3.5. Application of Additional Terms
207 |
208 | You may choose to offer, and to charge a fee for, warranty, support,
209 | indemnity or liability obligations to one or more recipients of Covered
210 | Software. However, You may do so only on Your own behalf, and not on
211 | behalf of any Contributor. You must make it absolutely clear that any
212 | such warranty, support, indemnity, or liability obligation is offered by
213 | You alone, and You hereby agree to indemnify every Contributor for any
214 | liability incurred by such Contributor as a result of warranty, support,
215 | indemnity or liability terms You offer. You may include additional
216 | disclaimers of warranty and limitations of liability specific to any
217 | jurisdiction.
218 |
219 | 4. Inability to Comply Due to Statute or Regulation
220 | ---------------------------------------------------
221 |
222 | If it is impossible for You to comply with any of the terms of this
223 | License with respect to some or all of the Covered Software due to
224 | statute, judicial order, or regulation then You must: (a) comply with
225 | the terms of this License to the maximum extent possible; and (b)
226 | describe the limitations and the code they affect. Such description must
227 | be placed in a text file included with all distributions of the Covered
228 | Software under this License. Except to the extent prohibited by statute
229 | or regulation, such description must be sufficiently detailed for a
230 | recipient of ordinary skill to be able to understand it.
231 |
232 | 5. Termination
233 | --------------
234 |
235 | 5.1. The rights granted under this License will terminate automatically
236 | if You fail to comply with any of its terms. However, if You become
237 | compliant, then the rights granted under this License from a particular
238 | Contributor are reinstated (a) provisionally, unless and until such
239 | Contributor explicitly and finally terminates Your grants, and (b) on an
240 | ongoing basis, if such Contributor fails to notify You of the
241 | non-compliance by some reasonable means prior to 60 days after You have
242 | come back into compliance. Moreover, Your grants from a particular
243 | Contributor are reinstated on an ongoing basis if such Contributor
244 | notifies You of the non-compliance by some reasonable means, this is the
245 | first time You have received notice of non-compliance with this License
246 | from such Contributor, and You become compliant prior to 30 days after
247 | Your receipt of the notice.
248 |
249 | 5.2. If You initiate litigation against any entity by asserting a patent
250 | infringement claim (excluding declaratory judgment actions,
251 | counter-claims, and cross-claims) alleging that a Contributor Version
252 | directly or indirectly infringes any patent, then the rights granted to
253 | You by any and all Contributors for the Covered Software under Section
254 | 2.1 of this License shall terminate.
255 |
256 | 5.3. In the event of termination under Sections 5.1 or 5.2 above, all
257 | end user license agreements (excluding distributors and resellers) which
258 | have been validly granted by You or Your distributors under this License
259 | prior to termination shall survive termination.
260 |
261 | ************************************************************************
262 | * *
263 | * 6. Disclaimer of Warranty *
264 | * ------------------------- *
265 | * *
266 | * Covered Software is provided under this License on an "as is" *
267 | * basis, without warranty of any kind, either expressed, implied, or *
268 | * statutory, including, without limitation, warranties that the *
269 | * Covered Software is free of defects, merchantable, fit for a *
270 | * particular purpose or non-infringing. The entire risk as to the *
271 | * quality and performance of the Covered Software is with You. *
272 | * Should any Covered Software prove defective in any respect, You *
273 | * (not any Contributor) assume the cost of any necessary servicing, *
274 | * repair, or correction. This disclaimer of warranty constitutes an *
275 | * essential part of this License. No use of any Covered Software is *
276 | * authorized under this License except under this disclaimer. *
277 | * *
278 | ************************************************************************
279 |
280 | ************************************************************************
281 | * *
282 | * 7. Limitation of Liability *
283 | * -------------------------- *
284 | * *
285 | * Under no circumstances and under no legal theory, whether tort *
286 | * (including negligence), contract, or otherwise, shall any *
287 | * Contributor, or anyone who distributes Covered Software as *
288 | * permitted above, be liable to You for any direct, indirect, *
289 | * special, incidental, or consequential damages of any character *
290 | * including, without limitation, damages for lost profits, loss of *
291 | * goodwill, work stoppage, computer failure or malfunction, or any *
292 | * and all other commercial damages or losses, even if such party *
293 | * shall have been informed of the possibility of such damages. This *
294 | * limitation of liability shall not apply to liability for death or *
295 | * personal injury resulting from such party's negligence to the *
296 | * extent applicable law prohibits such limitation. Some *
297 | * jurisdictions do not allow the exclusion or limitation of *
298 | * incidental or consequential damages, so this exclusion and *
299 | * limitation may not apply to You. *
300 | * *
301 | ************************************************************************
302 |
303 | 8. Litigation
304 | -------------
305 |
306 | Any litigation relating to this License may be brought only in the
307 | courts of a jurisdiction where the defendant maintains its principal
308 | place of business and such litigation shall be governed by laws of that
309 | jurisdiction, without reference to its conflict-of-law provisions.
310 | Nothing in this Section shall prevent a party's ability to bring
311 | cross-claims or counter-claims.
312 |
313 | 9. Miscellaneous
314 | ----------------
315 |
316 | This License represents the complete agreement concerning the subject
317 | matter hereof. If any provision of this License is held to be
318 | unenforceable, such provision shall be reformed only to the extent
319 | necessary to make it enforceable. Any law or regulation which provides
320 | that the language of a contract shall be construed against the drafter
321 | shall not be used to construe this License against a Contributor.
322 |
323 | 10. Versions of the License
324 | ---------------------------
325 |
326 | 10.1. New Versions
327 |
328 | Mozilla Foundation is the license steward. Except as provided in Section
329 | 10.3, no one other than the license steward has the right to modify or
330 | publish new versions of this License. Each version will be given a
331 | distinguishing version number.
332 |
333 | 10.2. Effect of New Versions
334 |
335 | You may distribute the Covered Software under the terms of the version
336 | of the License under which You originally received the Covered Software,
337 | or under the terms of any subsequent version published by the license
338 | steward.
339 |
340 | 10.3. Modified Versions
341 |
342 | If you create software not governed by this License, and you want to
343 | create a new license for such software, you may create and use a
344 | modified version of this License if you rename the license and remove
345 | any references to the name of the license steward (except to note that
346 | such modified license differs from this License).
347 |
348 | 10.4. Distributing Source Code Form that is Incompatible With Secondary
349 | Licenses
350 |
351 | If You choose to distribute Source Code Form that is Incompatible With
352 | Secondary Licenses under the terms of this version of the License, the
353 | notice described in Exhibit B of this License must be attached.
354 |
355 | Exhibit A - Source Code Form License Notice
356 | -------------------------------------------
357 |
358 | This Source Code Form is subject to the terms of the Mozilla Public
359 | License, v. 2.0. If a copy of the MPL was not distributed with this
360 | file, You can obtain one at http://mozilla.org/MPL/2.0/.
361 |
362 | If it is not possible or desirable to put the notice in a particular
363 | file, then You may include the notice in a location (such as a LICENSE
364 | file in a relevant directory) where a recipient would be likely to look
365 | for such a notice.
366 |
367 | You may add additional accurate notices of copyright ownership.
368 |
369 | Exhibit B - "Incompatible With Secondary Licenses" Notice
370 | ---------------------------------------------------------
371 |
372 | This Source Code Form is "Incompatible With Secondary Licenses", as
373 | defined by the Mozilla Public License, v. 2.0.
374 |
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/README.md:
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1 | My Hierarchy
2 | Upgraded Unity Hierarchy - Detailed & Organized
3 |
4 |
5 |
6 |
7 |
8 |
9 | Created By: INF
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 | (╯°□°)╯︵ [ If you liked my asset, Star my repo or follow my itch.io profile ]
19 | Documentation: https://i-n-f.itch.io/my-hierarchy
20 |
21 |
22 | INSTALL INSTRUCTIONS:
23 | You can either download this asset as an archive (through the releases or the repo itself) extract the contents and paste that into your project's asset folder.
24 |
OR
25 |
(Recommended) Install it as package through unity's package manager using the git URL of this repo (Add as a package from a git URL).
26 |
27 |
28 |
29 |
30 |
31 |
32 |
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1 | // Copyright (C) 2023 INF
2 |
3 | // This Source Code Form is subject to the terms of the Mozilla Public
4 | // License, v. 2.0. If a copy of the MPL was not distributed with this
5 | // file, You can obtain one at http://mozilla.org/MPL/2.0/.
6 |
7 | using System.Collections;
8 | using System.Collections.Generic;
9 | using UnityEngine;
10 | #if UNITY_EDITOR
11 | using UnityEditor;
12 | #endif
13 |
14 |
15 | public class MyHierarchyGroup : MonoBehaviour
16 | {
17 | public Color fontColor = Color.white;
18 | public Color backgroundColor = Color.gray;
19 |
20 | #if UNITY_EDITOR
21 | [MenuItem("GameObject/My Hierarchy/Group", false, 9)]
22 | public static void CreateHeaderGroup(MenuCommand menu)
23 | {
24 | GameObject go = new GameObject();
25 | go.AddComponent();
26 | GameObjectUtility.SetParentAndAlign(go, menu.context as GameObject);
27 | Undo.RegisterCreatedObjectUndo(go, "Created MyHierarchy GO: " + go.name);
28 | Selection.activeObject = go;
29 | EditorApplication.RepaintHierarchyWindow();
30 | }
31 | #endif
32 |
33 | #if UNITY_EDITOR
34 | private void OnValidate() => EditorApplication.RepaintHierarchyWindow();
35 | #endif
36 | }
37 |
38 | #if UNITY_EDITOR
39 | [CustomEditor(typeof(MyHierarchyGroup)), CanEditMultipleObjects]
40 | public class MyHierarchyGroupEditor : Editor
41 | {
42 | public override void OnInspectorGUI()
43 | {
44 | base.OnInspectorGUI();
45 | EditorGUILayout.Space(5);
46 | EditorGUILayout.LabelField("Created By: (╯°□°)╯︵ INF", EditorStyles.boldLabel);
47 | }
48 | }
49 | #endif
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/Runtime/Components/MyHierarchyHeader.cs:
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1 | // Copyright (C) 2023 INF
2 |
3 | // This Source Code Form is subject to the terms of the Mozilla Public
4 | // License, v. 2.0. If a copy of the MPL was not distributed with this
5 | // file, You can obtain one at http://mozilla.org/MPL/2.0/.
6 |
7 | using System.Collections;
8 | using System.Collections.Generic;
9 | using UnityEngine;
10 | #if UNITY_EDITOR
11 | using UnityEditor;
12 | #endif
13 |
14 | namespace MyHierarchy
15 | {
16 | [System.Serializable]
17 | public class MyHierarchyHeader : MonoBehaviour
18 | {
19 | public Color fontColor = Color.white;
20 | public Color backgroundColor = Color.gray;
21 | private const string EditorOnlyTag = "EditorOnly";
22 |
23 | #if UNITY_EDITOR
24 | [MenuItem("GameObject/My Hierarchy/Header", false, 10)]
25 | public static void CreateHeader(MenuCommand menu)
26 | {
27 | GameObject go = new GameObject();
28 | go.AddComponent();
29 | GameObjectUtility.SetParentAndAlign(go, menu.context as GameObject);
30 | Undo.RegisterCreatedObjectUndo(go, "Created MyHierarchy GO: " + go.name);
31 | Selection.activeObject = go;
32 | EditorApplication.RepaintHierarchyWindow();
33 | }
34 | #endif
35 |
36 | private void OnDrawGizmosSelected() => gameObject.tag = EditorOnlyTag;
37 |
38 | #if UNITY_EDITOR
39 | private void OnValidate() => EditorApplication.RepaintHierarchyWindow();
40 | #endif
41 | }
42 |
43 | #if UNITY_EDITOR
44 | [CustomEditor(typeof(MyHierarchyHeader)), CanEditMultipleObjects]
45 | public class MyHierarcyHeaderEditor : Editor
46 | {
47 | public override void OnInspectorGUI()
48 | {
49 | GUIStyle gs = new GUIStyle(EditorStyles.helpBox);
50 | gs.fontStyle = FontStyle.Bold;
51 | gs.alignment = TextAnchor.MiddleCenter;
52 | gs.fontSize = 13;
53 | Color color = Color.yellow * 0.85f;
54 | SetFontColor_AllStates(gs, new Color(color.r, color.g, color.b, 1));
55 | SetBackground_AllStates(gs, CreateTexture_2x2(new Color(0.25f, 0.25f, 0.25f, 1)));
56 |
57 | base.OnInspectorGUI();
58 | EditorGUILayout.Space(5);
59 |
60 |
61 | EditorGUILayout.LabelField(
62 | "WARNING!:\n - Do not parent another gameobject into this nor parent this to another" +
63 | "\n - Do not add any other component either" +
64 | "\n - Don't reference this gameobject on anything" +
65 | "\n\n [ This gameobject will be removed at builds ]"
66 | ,
67 | gs);
68 |
69 | EditorGUILayout.Space(5);
70 |
71 | EditorGUILayout.LabelField("Created By: (╯°□°)╯︵ INF", EditorStyles.boldLabel);
72 | }
73 |
74 | public GUIStyle SetBackground_AllStates(GUIStyle style, Texture2D texture)
75 | {
76 | style.active.background = texture;
77 | style.hover.background = texture;
78 | style.normal.background = texture;
79 | return style;
80 | }
81 |
82 | public GUIStyle SetFontColor_AllStates(GUIStyle style, Color color)
83 | {
84 | style.active.textColor = color;
85 | style.hover.textColor = color;
86 | style.normal.textColor = color;
87 | return style;
88 | }
89 |
90 | public Texture2D CreateTexture_2x2(Color color)
91 | {
92 | Texture2D texture = new Texture2D(4, 4, TextureFormat.RGBA32, false);
93 |
94 | for (int i = 0; i < texture.width; i++) {
95 | for (int j = 0; j < texture.height; j++) {
96 | texture.SetPixel(i,j, color);
97 | }
98 | }
99 |
100 | texture.Apply();
101 | return texture;
102 | }
103 | }
104 | #endif
105 | }
106 |
107 |
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