├── .gitattributes ├── .gitignore ├── Assets ├── LookAT.shader ├── LookAT.shader.meta ├── Materials.meta ├── Materials │ ├── grid.mat │ └── grid.mat.meta ├── Meshes.meta ├── Meshes │ ├── Arrow.meta │ ├── Arrow │ │ ├── Arrow.meta │ │ └── Arrow │ │ │ ├── OriginArrow.shader │ │ │ ├── OriginArrow.shader.meta │ │ │ ├── Unlit_OriginArrow 1.mat │ │ │ ├── Unlit_OriginArrow 1.mat.meta │ │ │ ├── Unlit_OriginArrow 2.mat │ │ │ ├── Unlit_OriginArrow 2.mat.meta │ │ │ ├── Unlit_OriginArrow 3.mat │ │ │ ├── Unlit_OriginArrow 3.mat.meta │ │ │ ├── Unlit_OriginArrow.mat │ │ │ ├── Unlit_OriginArrow.mat.meta │ │ │ ├── sun-dial-arrow.obj │ │ │ └── sun-dial-arrow.obj.meta │ ├── Model.meta │ └── Model │ │ ├── LicencedVersion_Model_6.obj │ │ ├── LicencedVersion_Model_6.obj.meta │ │ ├── LicencedVersion_Model_6_u1_v1.png │ │ ├── LicencedVersion_Model_6_u1_v1.png.meta │ │ ├── defaultMat.mat │ │ └── defaultMat.mat.meta ├── New Material.mat ├── New Material.mat.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Shaders.meta ├── Shaders │ ├── Resources.meta │ └── Resources │ │ ├── Grid.shader │ │ └── Grid.shader.meta ├── Unlit_LookAT.mat ├── Unlit_LookAT.mat.meta ├── scripts.meta ├── scripts │ ├── Manager.cs │ ├── Manager.cs.meta │ ├── MoveBall.cs │ ├── MoveBall.cs.meta │ ├── MoveCamera.cs │ └── MoveCamera.cs.meta ├── textures.meta └── textures │ ├── grid.psd │ └── grid.psd.meta ├── LICENSE.md ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ## Unity ## 2 | 3 | 4 | 5 | *.cs diff=csharp text 6 | 7 | *.cginc text 8 | 9 | *.shader text 10 | 11 | 12 | 13 | *.mat merge=unityyamlmerge eol=lf 14 | 15 | *.anim merge=unityyamlmerge eol=lf 16 | 17 | *.unity merge=unityyamlmerge eol=lf 18 | 19 | *.prefab merge=unityyamlmerge eol=lf 20 | 21 | *.physicsMaterial2D merge=unityyamlmerge eol=lf 22 | 23 | *.physicMaterial merge=unityyamlmerge eol=lf 24 | 25 | *.asset merge=unityyamlmerge eol=lf 26 | 27 | *.meta merge=unityyamlmerge eol=lf 28 | 29 | *.controller merge=unityyamlmerge eol=lf 30 | 31 | 32 | 33 | 34 | 35 | ## git-lfs ## 36 | 37 | 38 | 39 | #Image 40 | 41 | *.jpg filter=lfs diff=lfs merge=lfs -text 42 | 43 | *.jpeg filter=lfs diff=lfs merge=lfs -text 44 | 45 | *.png filter=lfs diff=lfs merge=lfs -text 46 | 47 | *.gif filter=lfs diff=lfs merge=lfs -text 48 | 49 | *.psd filter=lfs diff=lfs merge=lfs -text 50 | 51 | *.ai filter=lfs diff=lfs merge=lfs -text 52 | 53 | 54 | 55 | #Audio 56 | 57 | *.mp3 filter=lfs diff=lfs merge=lfs -text 58 | 59 | *.wav filter=lfs diff=lfs merge=lfs -text 60 | 61 | *.ogg filter=lfs diff=lfs merge=lfs -text 62 | 63 | 64 | 65 | #Video 66 | 67 | *.mp4 filter=lfs diff=lfs merge=lfs -text 68 | 69 | *.mov filter=lfs diff=lfs merge=lfs -text 70 | 71 | 72 | 73 | #3D Object 74 | 75 | *.FBX filter=lfs diff=lfs merge=lfs -text 76 | 77 | *.fbx filter=lfs diff=lfs merge=lfs -text 78 | 79 | *.blend filter=lfs diff=lfs merge=lfs -text 80 | 81 | *.obj filter=lfs diff=lfs merge=lfs -text 82 | 83 | 84 | 85 | #ETC 86 | 87 | *.a filter=lfs diff=lfs merge=lfs -text 88 | 89 | *.exr filter=lfs diff=lfs merge=lfs -text 90 | 91 | *.tga filter=lfs diff=lfs merge=lfs -text 92 | 93 | *.pdf filter=lfs diff=lfs merge=lfs -text 94 | 95 | *.zip filter=lfs diff=lfs merge=lfs -text 96 | 97 | *.dll filter=lfs diff=lfs merge=lfs -text 98 | 99 | *.unitypackage filter=lfs diff=lfs merge=lfs -text 100 | 101 | *.aif filter=lfs diff=lfs merge=lfs -text 102 | 103 | *.ttf filter=lfs diff=lfs merge=lfs -text 104 | 105 | *.rns filter=lfs diff=lfs merge=lfs -text 106 | 107 | *.reason filter=lfs diff=lfs merge=lfs -text 108 | 109 | *.lxo filter=lfs diff=lfs merge=lfs -text -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | 3 | # 4 | 5 | 6 | 7 | *.swp 8 | 9 | # Get latest from httpsgithub.comgithubgitignoreblobmasterUnity.gitignore 10 | 11 | # 12 | 13 | [Ll]ibrary 14 | 15 | [Tt]emp 16 | 17 | [Oo]bj 18 | 19 | [Bb]uild 20 | 21 | [Bb]uilds 22 | 23 | [Ll]ogs 24 | 25 | [Mm]emoryCaptures 26 | 27 | /Assets/AssetStoreTools* 28 | 29 | # Never ignore Asset meta data 30 | 31 | ![Aa]ssets.meta 32 | 33 | 34 | 35 | # Uncomment this line if you wish to ignore the asset store tools plugin 36 | 37 | # [Aa]ssetsAssetStoreTools 38 | 39 | 40 | 41 | # TextMesh Pro files 42 | 43 | [Aa]ssetsTextMeshPro 44 | 45 | 46 | 47 | # Autogenerated Jetbrains Rider plugin 48 | 49 | [Aa]ssetsPluginsEditorJetBrains 50 | 51 | 52 | 53 | # Visual Studio cache directory 54 | 55 | .vs 56 | 57 | 58 | 59 | # Gradle cache directory 60 | 61 | .gradle 62 | 63 | 64 | 65 | # Autogenerated VSMDConsulo solution and project files 66 | 67 | ExportedObj 68 | 69 | .consulo 70 | 71 | *.csproj 72 | 73 | .unityproj 74 | 75 | *.sln 76 | 77 | .suo 78 | 79 | .tmp 80 | 81 | .user 82 | 83 | .userprefs 84 | 85 | .pidb 86 | 87 | .booproj 88 | 89 | .svd 90 | 91 | .pdb 92 | 93 | .mdb 94 | 95 | .opendb 96 | 97 | .VC.db 98 | 99 | 100 | 101 | # Unity3D generated meta files 102 | 103 | .pidb.meta 104 | 105 | .pdb.meta 106 | 107 | .mdb.meta 108 | 109 | 110 | 111 | # Unity3D generated file on crash reports 112 | 113 | sysinfo.txt 114 | 115 | 116 | 117 | # Builds 118 | 119 | .apk 120 | 121 | .unitypackage 122 | 123 | 124 | 125 | # Crashlytics generated file 126 | 127 | crashlytics-build.properties 128 | 129 | # ========================= 130 | 131 | # Operating System Files 132 | 133 | # ========================= 134 | 135 | 136 | 137 | # OSX 138 | 139 | # ========================= 140 | 141 | 142 | 143 | .DS_Store 144 | 145 | .AppleDouble 146 | 147 | .LSOverride 148 | 149 | 150 | 151 | # Thumbnails 152 | 153 | ._* 154 | 155 | # Files that might appear in the root of a volume 156 | 157 | .DocumentRevisions-V100 158 | 159 | .fseventsd 160 | 161 | .Spotlight-V100 162 | 163 | .TemporaryItems 164 | 165 | .Trashes 166 | 167 | .VolumeIcon.icns 168 | 169 | # Directories potentially created on remote AFP share 170 | 171 | .AppleDB 172 | 173 | .AppleDesktop 174 | 175 | Network Trash Folder 176 | 177 | Temporary Items 178 | 179 | .apdisk 180 | 181 | # Windows 182 | 183 | # ========================= 184 | 185 | 186 | 187 | # Windows image file caches 188 | 189 | Thumbs.db 190 | 191 | ehthumbs.db 192 | 193 | 194 | 195 | # Folder config file 196 | 197 | Desktop.ini 198 | 199 | 200 | 201 | # Recycle Bin used on file shares 202 | 203 | $RECYCLE.BIN/ 204 | 205 | 206 | 207 | # Windows Installer files 208 | 209 | *.cab 210 | 211 | *.msi 212 | 213 | *.msm 214 | 215 | *.msp 216 | 217 | 218 | 219 | # Windows shortcuts 220 | 221 | *.lnk -------------------------------------------------------------------------------- /Assets/LookAT.shader: -------------------------------------------------------------------------------- 1 | Shader "Unlit/LookAT" 2 | { 3 | Properties 4 | { 5 | _MainTex ("Texture", 2D) = "white" {} 6 | } 7 | SubShader 8 | { 9 | Tags { "RenderType"="Opaque" } 10 | LOD 100 11 | 12 | Pass 13 | { 14 | CGPROGRAM 15 | #pragma vertex vert 16 | #pragma fragment frag 17 | 18 | #include "UnityCG.cginc" 19 | 20 | struct appdata 21 | { 22 | float4 vertex : POSITION; 23 | float2 uv : TEXCOORD0; 24 | float3 normal : NORMAL; 25 | }; 26 | 27 | struct v2f 28 | { 29 | float2 uv : TEXCOORD0; 30 | float4 vertex : SV_POSITION; 31 | float3 normal : TEXCOORD1; 32 | }; 33 | 34 | sampler2D _MainTex; 35 | float4 _MainTex_ST; 36 | float4x4 _oToC; 37 | float _debugOrignalPosition; 38 | 39 | v2f vert (appdata v) 40 | { 41 | v2f o; 42 | o.vertex = mul(_oToC, float4(v.vertex.xyz, 1.)); 43 | float transition = smoothstep(-.2, 1., v.vertex.z); 44 | o.vertex = lerp( UnityObjectToClipPos(v.vertex), o.vertex, transition * _debugOrignalPosition); 45 | 46 | o.uv = TRANSFORM_TEX(v.uv, _MainTex); 47 | o.normal = v.normal; 48 | return o; 49 | } 50 | 51 | fixed4 frag (v2f i) : SV_Target 52 | { 53 | // sample the texture 54 | fixed4 col = tex2D(_MainTex, i.uv); 55 | return col; 56 | } 57 | ENDCG 58 | } 59 | } 60 | } 61 | -------------------------------------------------------------------------------- /Assets/LookAT.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3da15bcede64f764789d162ad9bf88e1 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 383ebba6228009e4f97682956a06f08a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/grid.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: grid 10 | m_Shader: {fileID: 4800000, guid: 700dac2a1fb9c8a43b338dfd1173c8e0, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 798c3cfb4a9399d4eabe9595fae829e2, type: 3} 43 | m_Scale: {x: 8, y: 8} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0.5 64 | - _GlossyReflections: 1 65 | - _Metallic: 0 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 1, g: 0.95125866, b: 0.8443396, a: 1} 76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 77 | -------------------------------------------------------------------------------- /Assets/Materials/grid.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aa9e621e69ae31346b29fe74ee23f9a9 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4e2bdde662f0af046a870448644aba8e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c3ff45cde6ef15f42b0ca6641b53d3ed 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 11391a9f2ba026648b2eb5ccb5b658b3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/OriginArrow.shader: -------------------------------------------------------------------------------- 1 | Shader "Unlit/OriginArrow" 2 | { 3 | Properties 4 | { 5 | _Color ("Color", Color) = (1,1,1,1) 6 | } 7 | SubShader 8 | { 9 | Tags {"Queue" = "Transparent" "RenderType"="Opaque" } 10 | LOD 100 11 | ZTest Always 12 | 13 | 14 | Pass 15 | { 16 | CGPROGRAM 17 | #pragma vertex vert 18 | #pragma fragment frag 19 | 20 | #include "UnityCG.cginc" 21 | 22 | struct appdata 23 | { 24 | float4 vertex : POSITION; 25 | }; 26 | 27 | struct v2f 28 | { 29 | float4 vertex : SV_POSITION; 30 | 31 | }; 32 | 33 | v2f vert (appdata v) 34 | { 35 | v2f o; 36 | o.vertex = UnityObjectToClipPos(v.vertex); 37 | return o; 38 | } 39 | float4 _Color; 40 | fixed4 frag (v2f i) : SV_Target 41 | { 42 | // sample the texture 43 | fixed4 col = _Color; 44 | return col; 45 | } 46 | ENDCG 47 | } 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/OriginArrow.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: afbc81920d2347147a793605ac658575 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow 1.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Unlit_OriginArrow 1 10 | m_Shader: {fileID: 4800000, guid: afbc81920d2347147a793605ac658575, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: [] 21 | m_Floats: [] 22 | m_Colors: 23 | - _Color: {r: 0.20469749, g: 0.5754717, b: 0.19272874, a: 1} 24 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow 1.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3bcf94aac198eb24ba5bf5ffdef4a113 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow 2.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Unlit_OriginArrow 2 10 | m_Shader: {fileID: 4800000, guid: afbc81920d2347147a793605ac658575, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: [] 21 | m_Floats: [] 22 | m_Colors: 23 | - _Color: {r: 0.7264151, g: 0.22790816, b: 0.16789784, a: 1} 24 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow 2.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d4030ca0fe2d1649b6a0a3d0db3f089 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow 3.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Unlit_OriginArrow 3 10 | m_Shader: {fileID: 4800000, guid: afbc81920d2347147a793605ac658575, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: [] 21 | m_Floats: [] 22 | m_Colors: 23 | - _Color: {r: 0.9811321, g: 0.91173315, b: 0, a: 1} 24 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow 3.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2dda6ebc674d60b4facc6173a1a0a9f6 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Unlit_OriginArrow 10 | m_Shader: {fileID: 4800000, guid: afbc81920d2347147a793605ac658575, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: [] 21 | m_Floats: [] 22 | m_Colors: 23 | - _Color: {r: 0.28475437, g: 0.30222684, b: 0.764151, a: 1} 24 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/Unlit_OriginArrow.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 592972e1c2fb7c147a0ac385c844aff6 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/sun-dial-arrow.obj: -------------------------------------------------------------------------------- 1 | version https://git-lfs.github.com/spec/v1 2 | oid sha256:e2a6c5e9702f288a31b78f1c51c05cd0fdaf9772837330140064882d30b76737 3 | size 10319 4 | -------------------------------------------------------------------------------- /Assets/Meshes/Arrow/Arrow/sun-dial-arrow.obj.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e8bda0ce5db9b2c41b337ae8a16085bd 3 | ModelImporter: 4 | serializedVersion: 23 5 | fileIDToRecycleName: 6 | 100000: default 7 | 100002: //RootNode 8 | 400000: default 9 | 400002: //RootNode 10 | 2100000: defaultMat 11 | 2300000: default 12 | 3300000: default 13 | 4300000: default 14 | externalObjects: 15 | - first: 16 | type: UnityEngine:Material 17 | assembly: UnityEngine.CoreModule 18 | name: defaultMat 19 | second: {fileID: 2100000, guid: 592972e1c2fb7c147a0ac385c844aff6, type: 2} 20 | materials: 21 | importMaterials: 1 22 | materialName: 0 23 | materialSearch: 1 24 | materialLocation: 1 25 | animations: 26 | legacyGenerateAnimations: 4 27 | bakeSimulation: 0 28 | resampleCurves: 1 29 | optimizeGameObjects: 0 30 | motionNodeName: 31 | rigImportErrors: 32 | rigImportWarnings: 33 | animationImportErrors: 34 | animationImportWarnings: 35 | animationRetargetingWarnings: 36 | animationDoRetargetingWarnings: 0 37 | importAnimatedCustomProperties: 0 38 | importConstraints: 0 39 | animationCompression: 1 40 | animationRotationError: 0.5 41 | animationPositionError: 0.5 42 | animationScaleError: 0.5 43 | animationWrapMode: 0 44 | extraExposedTransformPaths: [] 45 | extraUserProperties: [] 46 | clipAnimations: [] 47 | isReadable: 1 48 | meshes: 49 | lODScreenPercentages: [] 50 | globalScale: 1 51 | meshCompression: 0 52 | addColliders: 0 53 | importVisibility: 1 54 | importBlendShapes: 1 55 | importCameras: 1 56 | importLights: 1 57 | swapUVChannels: 0 58 | generateSecondaryUV: 0 59 | useFileUnits: 1 60 | optimizeMeshForGPU: 1 61 | keepQuads: 0 62 | weldVertices: 1 63 | preserveHierarchy: 0 64 | indexFormat: 0 65 | secondaryUVAngleDistortion: 8 66 | secondaryUVAreaDistortion: 15.000001 67 | secondaryUVHardAngle: 88 68 | secondaryUVPackMargin: 4 69 | useFileScale: 1 70 | previousCalculatedGlobalScale: 1 71 | hasPreviousCalculatedGlobalScale: 0 72 | tangentSpace: 73 | normalSmoothAngle: 60 74 | normalImportMode: 0 75 | tangentImportMode: 3 76 | normalCalculationMode: 4 77 | importAnimation: 1 78 | copyAvatar: 0 79 | humanDescription: 80 | serializedVersion: 2 81 | human: [] 82 | skeleton: [] 83 | armTwist: 0.5 84 | foreArmTwist: 0.5 85 | upperLegTwist: 0.5 86 | legTwist: 0.5 87 | armStretch: 0.05 88 | legStretch: 0.05 89 | feetSpacing: 0 90 | rootMotionBoneName: 91 | hasTranslationDoF: 0 92 | hasExtraRoot: 0 93 | skeletonHasParents: 1 94 | lastHumanDescriptionAvatarSource: {instanceID: 0} 95 | animationType: 0 96 | humanoidOversampling: 1 97 | additionalBone: 0 98 | userData: 99 | assetBundleName: 100 | assetBundleVariant: 101 | -------------------------------------------------------------------------------- /Assets/Meshes/Model.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7c619e2717eeefa46bbaa075be4f86cc 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Meshes/Model/LicencedVersion_Model_6.obj: -------------------------------------------------------------------------------- 1 | version https://git-lfs.github.com/spec/v1 2 | oid sha256:ce921553201ea7e909ca0b4ba12a744b75534f4a4a3e8fe1637ee3c3755a9abd 3 | size 6217374 4 | -------------------------------------------------------------------------------- /Assets/Meshes/Model/LicencedVersion_Model_6.obj.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 93ce404fe978da7409e8cec18cc8a28b 3 | ModelImporter: 4 | serializedVersion: 23 5 | fileIDToRecycleName: 6 | 100000: default 7 | 100002: //RootNode 8 | 400000: default 9 | 400002: //RootNode 10 | 2100000: defaultMat 11 | 2300000: default 12 | 3300000: default 13 | 4300000: default 14 | 2186277476908879412: ImportLogs 15 | externalObjects: 16 | - first: 17 | type: UnityEngine:Material 18 | assembly: UnityEngine.CoreModule 19 | name: defaultMat 20 | second: {fileID: 2100000, guid: 154d2e8519e503b4794ea33f2a9abc00, type: 2} 21 | materials: 22 | importMaterials: 1 23 | materialName: 0 24 | materialSearch: 1 25 | materialLocation: 1 26 | animations: 27 | legacyGenerateAnimations: 4 28 | bakeSimulation: 0 29 | resampleCurves: 1 30 | optimizeGameObjects: 0 31 | motionNodeName: 32 | rigImportErrors: 33 | rigImportWarnings: 34 | animationImportErrors: 35 | animationImportWarnings: 36 | animationRetargetingWarnings: 37 | animationDoRetargetingWarnings: 0 38 | importAnimatedCustomProperties: 0 39 | importConstraints: 0 40 | animationCompression: 1 41 | animationRotationError: 0.5 42 | animationPositionError: 0.5 43 | animationScaleError: 0.5 44 | animationWrapMode: 0 45 | extraExposedTransformPaths: [] 46 | extraUserProperties: [] 47 | clipAnimations: [] 48 | isReadable: 1 49 | meshes: 50 | lODScreenPercentages: [] 51 | globalScale: 0.1 52 | meshCompression: 0 53 | addColliders: 0 54 | importVisibility: 1 55 | importBlendShapes: 1 56 | importCameras: 1 57 | importLights: 1 58 | swapUVChannels: 0 59 | generateSecondaryUV: 0 60 | useFileUnits: 1 61 | optimizeMeshForGPU: 1 62 | keepQuads: 0 63 | weldVertices: 1 64 | preserveHierarchy: 0 65 | indexFormat: 0 66 | secondaryUVAngleDistortion: 8 67 | secondaryUVAreaDistortion: 15.000001 68 | secondaryUVHardAngle: 88 69 | secondaryUVPackMargin: 4 70 | useFileScale: 1 71 | previousCalculatedGlobalScale: 1 72 | hasPreviousCalculatedGlobalScale: 0 73 | tangentSpace: 74 | normalSmoothAngle: 60 75 | normalImportMode: 0 76 | tangentImportMode: 3 77 | normalCalculationMode: 4 78 | importAnimation: 1 79 | copyAvatar: 0 80 | humanDescription: 81 | serializedVersion: 2 82 | human: [] 83 | skeleton: [] 84 | armTwist: 0.5 85 | foreArmTwist: 0.5 86 | upperLegTwist: 0.5 87 | legTwist: 0.5 88 | armStretch: 0.05 89 | legStretch: 0.05 90 | feetSpacing: 0 91 | rootMotionBoneName: 92 | hasTranslationDoF: 0 93 | hasExtraRoot: 0 94 | skeletonHasParents: 1 95 | lastHumanDescriptionAvatarSource: {instanceID: 0} 96 | animationType: 0 97 | humanoidOversampling: 1 98 | additionalBone: 0 99 | userData: 100 | assetBundleName: 101 | assetBundleVariant: 102 | -------------------------------------------------------------------------------- /Assets/Meshes/Model/LicencedVersion_Model_6_u1_v1.png: -------------------------------------------------------------------------------- 1 | version https://git-lfs.github.com/spec/v1 2 | oid sha256:7e382f0829338db7a18f8fd8b92e6f930d9284c0c0741fb59506bc3990ba6e09 3 | size 16930536 4 | -------------------------------------------------------------------------------- /Assets/Meshes/Model/LicencedVersion_Model_6_u1_v1.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b83518f86d4e5e349b3acc834614b790 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 2048 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 1 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | spriteSheet: 73 | serializedVersion: 2 74 | sprites: [] 75 | outline: [] 76 | physicsShape: [] 77 | bones: [] 78 | spriteID: 79 | vertices: [] 80 | indices: 81 | edges: [] 82 | weights: [] 83 | spritePackingTag: 84 | pSDRemoveMatte: 0 85 | pSDShowRemoveMatteOption: 0 86 | userData: 87 | assetBundleName: 88 | assetBundleVariant: 89 | -------------------------------------------------------------------------------- /Assets/Meshes/Model/defaultMat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: defaultMat 10 | m_Shader: {fileID: 4800000, guid: 3da15bcede64f764789d162ad9bf88e1, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: b83518f86d4e5e349b3acc834614b790, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0 64 | - _GlossyReflections: 1 65 | - _Metallic: 0 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} 76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} 77 | -------------------------------------------------------------------------------- /Assets/Meshes/Model/defaultMat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 154d2e8519e503b4794ea33f2a9abc00 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/New Material.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: New Material 10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _EMISSION 12 | m_LightmapFlags: 0 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0.7 64 | - _GlossyReflections: 1 65 | - _Metallic: 0 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 1, g: 0, b: 0, a: 1} 76 | - _EmissionColor: {r: 0.26415092, g: 0.043609817, b: 0.043609817, a: 1} 77 | -------------------------------------------------------------------------------- /Assets/New Material.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4f3a025edeaed8f42a92ba0143282705 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 131a6b21c8605f84396be9f6751fb6e3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 3 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 1 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_TemporalCoherenceThreshold: 1 54 | m_EnvironmentLightingMode: 0 55 | m_EnableBakedLightmaps: 0 56 | m_EnableRealtimeLightmaps: 0 57 | m_LightmapEditorSettings: 58 | serializedVersion: 10 59 | m_Resolution: 2 60 | m_BakeResolution: 40 61 | m_AtlasSize: 1024 62 | m_AO: 0 63 | m_AOMaxDistance: 1 64 | m_CompAOExponent: 1 65 | m_CompAOExponentDirect: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 0 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 500 79 | m_PVRBounces: 2 80 | m_PVRFilterTypeDirect: 0 81 | m_PVRFilterTypeIndirect: 0 82 | m_PVRFilterTypeAO: 0 83 | m_PVRFilteringMode: 1 84 | m_PVRCulling: 1 85 | m_PVRFilteringGaussRadiusDirect: 1 86 | m_PVRFilteringGaussRadiusIndirect: 5 87 | m_PVRFilteringGaussRadiusAO: 2 88 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 89 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 90 | m_PVRFilteringAtrousPositionSigmaAO: 1 91 | m_ShowResolutionOverlay: 1 92 | m_LightingDataAsset: {fileID: 0} 93 | m_UseShadowmask: 1 94 | --- !u!196 &4 95 | NavMeshSettings: 96 | serializedVersion: 2 97 | m_ObjectHideFlags: 0 98 | m_BuildSettings: 99 | serializedVersion: 2 100 | agentTypeID: 0 101 | agentRadius: 0.5 102 | agentHeight: 2 103 | agentSlope: 45 104 | agentClimb: 0.4 105 | ledgeDropHeight: 0 106 | maxJumpAcrossDistance: 0 107 | minRegionArea: 2 108 | manualCellSize: 0 109 | cellSize: 0.16666667 110 | manualTileSize: 0 111 | tileSize: 256 112 | accuratePlacement: 0 113 | debug: 114 | m_Flags: 0 115 | m_NavMeshData: {fileID: 0} 116 | --- !u!1001 &22392195 117 | Prefab: 118 | m_ObjectHideFlags: 0 119 | serializedVersion: 2 120 | m_Modification: 121 | m_TransformParent: {fileID: 1708896212} 122 | m_Modifications: 123 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 124 | propertyPath: m_LocalPosition.x 125 | value: 0.21220104 126 | objectReference: {fileID: 0} 127 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 128 | propertyPath: m_LocalPosition.y 129 | value: -0.5446573 130 | objectReference: {fileID: 0} 131 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 132 | propertyPath: m_LocalPosition.z 133 | value: -0.13085088 134 | objectReference: {fileID: 0} 135 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 136 | propertyPath: m_LocalRotation.x 137 | value: -0.6575405 138 | objectReference: {fileID: 0} 139 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 140 | propertyPath: m_LocalRotation.y 141 | value: -0.26007792 142 | objectReference: {fileID: 0} 143 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 144 | propertyPath: m_LocalRotation.z 145 | value: -0.26007786 146 | objectReference: {fileID: 0} 147 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 148 | propertyPath: m_LocalRotation.w 149 | value: 0.65754056 150 | objectReference: {fileID: 0} 151 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 152 | propertyPath: m_RootOrder 153 | value: 1 154 | objectReference: {fileID: 0} 155 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 156 | propertyPath: m_LocalEulerAnglesHint.x 157 | value: -90.00001 158 | objectReference: {fileID: 0} 159 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 160 | propertyPath: m_LocalScale.y 161 | value: 1 162 | objectReference: {fileID: 0} 163 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 164 | propertyPath: m_LocalScale.z 165 | value: 1 166 | objectReference: {fileID: 0} 167 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 168 | propertyPath: m_LocalEulerAnglesHint.z 169 | value: -43.161003 170 | objectReference: {fileID: 0} 171 | m_RemovedComponents: [] 172 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 173 | m_IsPrefabAsset: 0 174 | --- !u!1 &93439408 175 | GameObject: 176 | m_ObjectHideFlags: 0 177 | m_CorrespondingSourceObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 0} 179 | serializedVersion: 6 180 | m_Component: 181 | - component: {fileID: 93439410} 182 | - component: {fileID: 93439409} 183 | m_Layer: 0 184 | m_Name: Directional Light 185 | m_TagString: Untagged 186 | m_Icon: {fileID: 0} 187 | m_NavMeshLayer: 0 188 | m_StaticEditorFlags: 0 189 | m_IsActive: 1 190 | --- !u!108 &93439409 191 | Light: 192 | m_ObjectHideFlags: 0 193 | m_CorrespondingSourceObject: {fileID: 0} 194 | m_PrefabInternal: {fileID: 0} 195 | m_GameObject: {fileID: 93439408} 196 | m_Enabled: 1 197 | serializedVersion: 8 198 | m_Type: 1 199 | m_Color: {r: 1, g: 1, b: 1, a: 1} 200 | m_Intensity: 1 201 | m_Range: 10 202 | m_SpotAngle: 30 203 | m_CookieSize: 10 204 | m_Shadows: 205 | m_Type: 0 206 | m_Resolution: -1 207 | m_CustomResolution: -1 208 | m_Strength: 1 209 | m_Bias: 0.05 210 | m_NormalBias: 0.4 211 | m_NearPlane: 0.2 212 | m_Cookie: {fileID: 0} 213 | m_DrawHalo: 0 214 | m_Flare: {fileID: 0} 215 | m_RenderMode: 0 216 | m_CullingMask: 217 | serializedVersion: 2 218 | m_Bits: 4294967295 219 | m_Lightmapping: 4 220 | m_LightShadowCasterMode: 0 221 | m_AreaSize: {x: 1, y: 1} 222 | m_BounceIntensity: 1 223 | m_ColorTemperature: 6570 224 | m_UseColorTemperature: 0 225 | m_ShadowRadius: 0 226 | m_ShadowAngle: 0 227 | --- !u!4 &93439410 228 | Transform: 229 | m_ObjectHideFlags: 0 230 | m_CorrespondingSourceObject: {fileID: 0} 231 | m_PrefabInternal: {fileID: 0} 232 | m_GameObject: {fileID: 93439408} 233 | m_LocalRotation: {x: 0.40112683, y: -0, z: -0, w: 0.91602254} 234 | m_LocalPosition: {x: 0, y: 15.43, z: -11.573} 235 | m_LocalScale: {x: 1, y: 1, z: 2.6471} 236 | m_Children: [] 237 | m_Father: {fileID: 0} 238 | m_RootOrder: 3 239 | m_LocalEulerAnglesHint: {x: 47.297, y: 0, z: 0} 240 | --- !u!1001 &97203899 241 | Prefab: 242 | m_ObjectHideFlags: 0 243 | serializedVersion: 2 244 | m_Modification: 245 | m_TransformParent: {fileID: 799497524} 246 | m_Modifications: 247 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 248 | propertyPath: m_LocalPosition.x 249 | value: 0.21220104 250 | objectReference: {fileID: 0} 251 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 252 | propertyPath: m_LocalPosition.y 253 | value: -0.5446573 254 | objectReference: {fileID: 0} 255 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 256 | propertyPath: m_LocalPosition.z 257 | value: -0.13085088 258 | objectReference: {fileID: 0} 259 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 260 | propertyPath: m_LocalRotation.x 261 | value: -0.6575405 262 | objectReference: {fileID: 0} 263 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 264 | propertyPath: m_LocalRotation.y 265 | value: -0.26007792 266 | objectReference: {fileID: 0} 267 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 268 | propertyPath: m_LocalRotation.z 269 | value: -0.26007786 270 | objectReference: {fileID: 0} 271 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 272 | propertyPath: m_LocalRotation.w 273 | value: 0.65754056 274 | objectReference: {fileID: 0} 275 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 276 | propertyPath: m_RootOrder 277 | value: 1 278 | objectReference: {fileID: 0} 279 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 280 | propertyPath: m_LocalEulerAnglesHint.x 281 | value: -90.00001 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 284 | propertyPath: m_LocalScale.y 285 | value: 1 286 | objectReference: {fileID: 0} 287 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 288 | propertyPath: m_LocalScale.z 289 | value: 1 290 | objectReference: {fileID: 0} 291 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 292 | propertyPath: m_LocalEulerAnglesHint.z 293 | value: -43.161003 294 | objectReference: {fileID: 0} 295 | m_RemovedComponents: [] 296 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 297 | m_IsPrefabAsset: 0 298 | --- !u!4 &97383427 stripped 299 | Transform: 300 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 301 | type: 3} 302 | m_PrefabInternal: {fileID: 174688577} 303 | --- !u!1 &136194699 304 | GameObject: 305 | m_ObjectHideFlags: 0 306 | m_CorrespondingSourceObject: {fileID: 0} 307 | m_PrefabInternal: {fileID: 0} 308 | serializedVersion: 6 309 | m_Component: 310 | - component: {fileID: 136194701} 311 | - component: {fileID: 136194700} 312 | m_Layer: 0 313 | m_Name: ModelOne (6) 314 | m_TagString: Untagged 315 | m_Icon: {fileID: 0} 316 | m_NavMeshLayer: 0 317 | m_StaticEditorFlags: 0 318 | m_IsActive: 1 319 | --- !u!114 &136194700 320 | MonoBehaviour: 321 | m_ObjectHideFlags: 0 322 | m_CorrespondingSourceObject: {fileID: 0} 323 | m_PrefabInternal: {fileID: 0} 324 | m_GameObject: {fileID: 136194699} 325 | m_Enabled: 1 326 | m_EditorHideFlags: 0 327 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 328 | m_Name: 329 | m_EditorClassIdentifier: 330 | LookAt: {fileID: 1866050024} 331 | modelFoward: {fileID: 1138006856} 332 | renderOfTheMesh: {fileID: 1870334480} 333 | DebugNormalRenderView: 0 334 | --- !u!4 &136194701 335 | Transform: 336 | m_ObjectHideFlags: 0 337 | m_CorrespondingSourceObject: {fileID: 0} 338 | m_PrefabInternal: {fileID: 0} 339 | m_GameObject: {fileID: 136194699} 340 | m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} 341 | m_LocalPosition: {x: -0.66, y: 0.35465723, z: -2.78} 342 | m_LocalScale: {x: 1, y: 1, z: 1} 343 | m_Children: 344 | - {fileID: 1138006856} 345 | - {fileID: 1086918391} 346 | m_Father: {fileID: 0} 347 | m_RootOrder: 10 348 | m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} 349 | --- !u!1001 &174688577 350 | Prefab: 351 | m_ObjectHideFlags: 0 352 | serializedVersion: 2 353 | m_Modification: 354 | m_TransformParent: {fileID: 988265414} 355 | m_Modifications: 356 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 357 | propertyPath: m_LocalPosition.x 358 | value: 0.21220104 359 | objectReference: {fileID: 0} 360 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 361 | propertyPath: m_LocalPosition.y 362 | value: -0.5446573 363 | objectReference: {fileID: 0} 364 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 365 | propertyPath: m_LocalPosition.z 366 | value: -0.13085088 367 | objectReference: {fileID: 0} 368 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 369 | propertyPath: m_LocalRotation.x 370 | value: -0.6575405 371 | objectReference: {fileID: 0} 372 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 373 | propertyPath: m_LocalRotation.y 374 | value: -0.26007792 375 | objectReference: {fileID: 0} 376 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 377 | propertyPath: m_LocalRotation.z 378 | value: -0.26007786 379 | objectReference: {fileID: 0} 380 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 381 | propertyPath: m_LocalRotation.w 382 | value: 0.65754056 383 | objectReference: {fileID: 0} 384 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 385 | propertyPath: m_RootOrder 386 | value: 1 387 | objectReference: {fileID: 0} 388 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 389 | propertyPath: m_LocalEulerAnglesHint.x 390 | value: -90.00001 391 | objectReference: {fileID: 0} 392 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 393 | propertyPath: m_LocalScale.y 394 | value: 1 395 | objectReference: {fileID: 0} 396 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 397 | propertyPath: m_LocalScale.z 398 | value: 1 399 | objectReference: {fileID: 0} 400 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 401 | propertyPath: m_LocalEulerAnglesHint.z 402 | value: -43.161003 403 | objectReference: {fileID: 0} 404 | m_RemovedComponents: [] 405 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 406 | m_IsPrefabAsset: 0 407 | --- !u!23 &226227686 stripped 408 | MeshRenderer: 409 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 410 | type: 3} 411 | m_PrefabInternal: {fileID: 174688577} 412 | --- !u!23 &246875419 stripped 413 | MeshRenderer: 414 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 415 | type: 3} 416 | m_PrefabInternal: {fileID: 565823312} 417 | --- !u!1 &264651572 418 | GameObject: 419 | m_ObjectHideFlags: 0 420 | m_CorrespondingSourceObject: {fileID: 0} 421 | m_PrefabInternal: {fileID: 0} 422 | serializedVersion: 6 423 | m_Component: 424 | - component: {fileID: 264651576} 425 | - component: {fileID: 264651575} 426 | - component: {fileID: 264651574} 427 | - component: {fileID: 264651573} 428 | m_Layer: 0 429 | m_Name: Plane 430 | m_TagString: Untagged 431 | m_Icon: {fileID: 0} 432 | m_NavMeshLayer: 0 433 | m_StaticEditorFlags: 0 434 | m_IsActive: 1 435 | --- !u!64 &264651573 436 | MeshCollider: 437 | m_ObjectHideFlags: 0 438 | m_CorrespondingSourceObject: {fileID: 0} 439 | m_PrefabInternal: {fileID: 0} 440 | m_GameObject: {fileID: 264651572} 441 | m_Material: {fileID: 0} 442 | m_IsTrigger: 0 443 | m_Enabled: 1 444 | serializedVersion: 3 445 | m_Convex: 0 446 | m_CookingOptions: 14 447 | m_SkinWidth: 0.01 448 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 449 | --- !u!23 &264651574 450 | MeshRenderer: 451 | m_ObjectHideFlags: 0 452 | m_CorrespondingSourceObject: {fileID: 0} 453 | m_PrefabInternal: {fileID: 0} 454 | m_GameObject: {fileID: 264651572} 455 | m_Enabled: 1 456 | m_CastShadows: 1 457 | m_ReceiveShadows: 1 458 | m_DynamicOccludee: 1 459 | m_MotionVectors: 1 460 | m_LightProbeUsage: 1 461 | m_ReflectionProbeUsage: 1 462 | m_RenderingLayerMask: 4294967295 463 | m_Materials: 464 | - {fileID: 2100000, guid: aa9e621e69ae31346b29fe74ee23f9a9, type: 2} 465 | m_StaticBatchInfo: 466 | firstSubMesh: 0 467 | subMeshCount: 0 468 | m_StaticBatchRoot: {fileID: 0} 469 | m_ProbeAnchor: {fileID: 0} 470 | m_LightProbeVolumeOverride: {fileID: 0} 471 | m_ScaleInLightmap: 1 472 | m_PreserveUVs: 0 473 | m_IgnoreNormalsForChartDetection: 0 474 | m_ImportantGI: 0 475 | m_StitchLightmapSeams: 0 476 | m_SelectedEditorRenderState: 3 477 | m_MinimumChartSize: 4 478 | m_AutoUVMaxDistance: 0.5 479 | m_AutoUVMaxAngle: 89 480 | m_LightmapParameters: {fileID: 0} 481 | m_SortingLayerID: 0 482 | m_SortingLayer: 0 483 | m_SortingOrder: 0 484 | --- !u!33 &264651575 485 | MeshFilter: 486 | m_ObjectHideFlags: 0 487 | m_CorrespondingSourceObject: {fileID: 0} 488 | m_PrefabInternal: {fileID: 0} 489 | m_GameObject: {fileID: 264651572} 490 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 491 | --- !u!4 &264651576 492 | Transform: 493 | m_ObjectHideFlags: 0 494 | m_CorrespondingSourceObject: {fileID: 0} 495 | m_PrefabInternal: {fileID: 0} 496 | m_GameObject: {fileID: 264651572} 497 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 498 | m_LocalPosition: {x: 0, y: 0, z: 0} 499 | m_LocalScale: {x: 10, y: 10, z: 10} 500 | m_Children: [] 501 | m_Father: {fileID: 0} 502 | m_RootOrder: 2 503 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 504 | --- !u!1 &273666287 505 | GameObject: 506 | m_ObjectHideFlags: 0 507 | m_CorrespondingSourceObject: {fileID: 0} 508 | m_PrefabInternal: {fileID: 0} 509 | serializedVersion: 6 510 | m_Component: 511 | - component: {fileID: 273666291} 512 | - component: {fileID: 273666290} 513 | - component: {fileID: 273666289} 514 | - component: {fileID: 273666288} 515 | m_Layer: 0 516 | m_Name: Sphere 517 | m_TagString: Untagged 518 | m_Icon: {fileID: 0} 519 | m_NavMeshLayer: 0 520 | m_StaticEditorFlags: 0 521 | m_IsActive: 1 522 | --- !u!135 &273666288 523 | SphereCollider: 524 | m_ObjectHideFlags: 0 525 | m_CorrespondingSourceObject: {fileID: 0} 526 | m_PrefabInternal: {fileID: 0} 527 | m_GameObject: {fileID: 273666287} 528 | m_Material: {fileID: 0} 529 | m_IsTrigger: 0 530 | m_Enabled: 1 531 | serializedVersion: 2 532 | m_Radius: 0.5 533 | m_Center: {x: 0, y: 0, z: 0} 534 | --- !u!23 &273666289 535 | MeshRenderer: 536 | m_ObjectHideFlags: 0 537 | m_CorrespondingSourceObject: {fileID: 0} 538 | m_PrefabInternal: {fileID: 0} 539 | m_GameObject: {fileID: 273666287} 540 | m_Enabled: 1 541 | m_CastShadows: 1 542 | m_ReceiveShadows: 1 543 | m_DynamicOccludee: 1 544 | m_MotionVectors: 1 545 | m_LightProbeUsage: 1 546 | m_ReflectionProbeUsage: 1 547 | m_RenderingLayerMask: 4294967295 548 | m_Materials: 549 | - {fileID: 2100000, guid: 4f3a025edeaed8f42a92ba0143282705, type: 2} 550 | m_StaticBatchInfo: 551 | firstSubMesh: 0 552 | subMeshCount: 0 553 | m_StaticBatchRoot: {fileID: 0} 554 | m_ProbeAnchor: {fileID: 0} 555 | m_LightProbeVolumeOverride: {fileID: 0} 556 | m_ScaleInLightmap: 1 557 | m_PreserveUVs: 0 558 | m_IgnoreNormalsForChartDetection: 0 559 | m_ImportantGI: 0 560 | m_StitchLightmapSeams: 0 561 | m_SelectedEditorRenderState: 3 562 | m_MinimumChartSize: 4 563 | m_AutoUVMaxDistance: 0.5 564 | m_AutoUVMaxAngle: 89 565 | m_LightmapParameters: {fileID: 0} 566 | m_SortingLayerID: 0 567 | m_SortingLayer: 0 568 | m_SortingOrder: 0 569 | --- !u!33 &273666290 570 | MeshFilter: 571 | m_ObjectHideFlags: 0 572 | m_CorrespondingSourceObject: {fileID: 0} 573 | m_PrefabInternal: {fileID: 0} 574 | m_GameObject: {fileID: 273666287} 575 | m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} 576 | --- !u!4 &273666291 577 | Transform: 578 | m_ObjectHideFlags: 0 579 | m_CorrespondingSourceObject: {fileID: 0} 580 | m_PrefabInternal: {fileID: 0} 581 | m_GameObject: {fileID: 273666287} 582 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 583 | m_LocalPosition: {x: 0, y: 0, z: 0} 584 | m_LocalScale: {x: 0.21461952, y: 0.21461952, z: 0.21461952} 585 | m_Children: [] 586 | m_Father: {fileID: 1866050024} 587 | m_RootOrder: 0 588 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 589 | --- !u!4 &397174417 stripped 590 | Transform: 591 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 592 | type: 3} 593 | m_PrefabInternal: {fileID: 22392195} 594 | --- !u!1 &423844779 595 | GameObject: 596 | m_ObjectHideFlags: 0 597 | m_CorrespondingSourceObject: {fileID: 0} 598 | m_PrefabInternal: {fileID: 0} 599 | serializedVersion: 6 600 | m_Component: 601 | - component: {fileID: 423844780} 602 | m_Layer: 0 603 | m_Name: Pivot 604 | m_TagString: Untagged 605 | m_Icon: {fileID: 0} 606 | m_NavMeshLayer: 0 607 | m_StaticEditorFlags: 0 608 | m_IsActive: 1 609 | --- !u!4 &423844780 610 | Transform: 611 | m_ObjectHideFlags: 0 612 | m_CorrespondingSourceObject: {fileID: 0} 613 | m_PrefabInternal: {fileID: 0} 614 | m_GameObject: {fileID: 423844779} 615 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 616 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 617 | m_LocalScale: {x: 1, y: 1, z: 1} 618 | m_Children: [] 619 | m_Father: {fileID: 2042437160} 620 | m_RootOrder: 0 621 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 622 | --- !u!1 &490056087 623 | GameObject: 624 | m_ObjectHideFlags: 0 625 | m_CorrespondingSourceObject: {fileID: 0} 626 | m_PrefabInternal: {fileID: 0} 627 | serializedVersion: 6 628 | m_Component: 629 | - component: {fileID: 490056088} 630 | m_Layer: 0 631 | m_Name: Pivot 632 | m_TagString: Untagged 633 | m_Icon: {fileID: 0} 634 | m_NavMeshLayer: 0 635 | m_StaticEditorFlags: 0 636 | m_IsActive: 1 637 | --- !u!4 &490056088 638 | Transform: 639 | m_ObjectHideFlags: 0 640 | m_CorrespondingSourceObject: {fileID: 0} 641 | m_PrefabInternal: {fileID: 0} 642 | m_GameObject: {fileID: 490056087} 643 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 644 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 645 | m_LocalScale: {x: 1, y: 1, z: 1} 646 | m_Children: [] 647 | m_Father: {fileID: 1696266070} 648 | m_RootOrder: 0 649 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 650 | --- !u!1 &519420028 651 | GameObject: 652 | m_ObjectHideFlags: 0 653 | m_CorrespondingSourceObject: {fileID: 0} 654 | m_PrefabInternal: {fileID: 0} 655 | serializedVersion: 6 656 | m_Component: 657 | - component: {fileID: 519420032} 658 | - component: {fileID: 519420031} 659 | - component: {fileID: 519420029} 660 | - component: {fileID: 519420030} 661 | m_Layer: 0 662 | m_Name: Main Camera 663 | m_TagString: MainCamera 664 | m_Icon: {fileID: 0} 665 | m_NavMeshLayer: 0 666 | m_StaticEditorFlags: 0 667 | m_IsActive: 1 668 | --- !u!81 &519420029 669 | AudioListener: 670 | m_ObjectHideFlags: 0 671 | m_CorrespondingSourceObject: {fileID: 0} 672 | m_PrefabInternal: {fileID: 0} 673 | m_GameObject: {fileID: 519420028} 674 | m_Enabled: 1 675 | --- !u!114 &519420030 676 | MonoBehaviour: 677 | m_ObjectHideFlags: 0 678 | m_CorrespondingSourceObject: {fileID: 0} 679 | m_PrefabInternal: {fileID: 0} 680 | m_GameObject: {fileID: 519420028} 681 | m_Enabled: 1 682 | m_EditorHideFlags: 0 683 | m_Script: {fileID: 11500000, guid: 362e53940866c374e857d9931c46b0c1, type: 3} 684 | m_Name: 685 | m_EditorClassIdentifier: 686 | lateralSpeed: 0.0004 687 | LongitudinalSpeed: 0.002 688 | verticalSpeed: 0.0004 689 | mouseMoevementSpeed: 0.2 690 | fovChangeSpeed: 0.0008 691 | ShiftMultiplyer: 4 692 | InvertedY: 0 693 | verticalFilter: 0.03 694 | lateralFilter: 0.03 695 | LongitudinalFilter: 0.03 696 | mouseFilter: 0.04 697 | fovFilter: 0.0001 698 | --- !u!20 &519420031 699 | Camera: 700 | m_ObjectHideFlags: 0 701 | m_CorrespondingSourceObject: {fileID: 0} 702 | m_PrefabInternal: {fileID: 0} 703 | m_GameObject: {fileID: 519420028} 704 | m_Enabled: 1 705 | serializedVersion: 2 706 | m_ClearFlags: 2 707 | m_BackGroundColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 0} 708 | m_projectionMatrixMode: 1 709 | m_SensorSize: {x: 36, y: 24} 710 | m_LensShift: {x: 0, y: 0} 711 | m_FocalLength: 50 712 | m_NormalizedViewPortRect: 713 | serializedVersion: 2 714 | x: 0 715 | y: 0 716 | width: 1 717 | height: 1 718 | near clip plane: 0.3 719 | far clip plane: 1000 720 | field of view: 60 721 | orthographic: 0 722 | orthographic size: 5 723 | m_Depth: -1 724 | m_CullingMask: 725 | serializedVersion: 2 726 | m_Bits: 4294967295 727 | m_RenderingPath: -1 728 | m_TargetTexture: {fileID: 0} 729 | m_TargetDisplay: 0 730 | m_TargetEye: 0 731 | m_HDR: 1 732 | m_AllowMSAA: 0 733 | m_AllowDynamicResolution: 0 734 | m_ForceIntoRT: 0 735 | m_OcclusionCulling: 0 736 | m_StereoConvergence: 10 737 | m_StereoSeparation: 0.022 738 | --- !u!4 &519420032 739 | Transform: 740 | m_ObjectHideFlags: 0 741 | m_CorrespondingSourceObject: {fileID: 0} 742 | m_PrefabInternal: {fileID: 0} 743 | m_GameObject: {fileID: 519420028} 744 | m_LocalRotation: {x: -0.107678965, y: 0.24403971, z: -0.027276793, w: -0.9633825} 745 | m_LocalPosition: {x: 1.6479168, y: 1.4368099, z: -1.8608057} 746 | m_LocalScale: {x: 1, y: 1, z: 1} 747 | m_Children: [] 748 | m_Father: {fileID: 0} 749 | m_RootOrder: 0 750 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 751 | --- !u!1001 &565823312 752 | Prefab: 753 | m_ObjectHideFlags: 0 754 | serializedVersion: 2 755 | m_Modification: 756 | m_TransformParent: {fileID: 1716807702} 757 | m_Modifications: 758 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 759 | propertyPath: m_LocalPosition.x 760 | value: 0.21220104 761 | objectReference: {fileID: 0} 762 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 763 | propertyPath: m_LocalPosition.y 764 | value: -0.5446573 765 | objectReference: {fileID: 0} 766 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 767 | propertyPath: m_LocalPosition.z 768 | value: -0.13085088 769 | objectReference: {fileID: 0} 770 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 771 | propertyPath: m_LocalRotation.x 772 | value: -0.6575405 773 | objectReference: {fileID: 0} 774 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 775 | propertyPath: m_LocalRotation.y 776 | value: -0.26007792 777 | objectReference: {fileID: 0} 778 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 779 | propertyPath: m_LocalRotation.z 780 | value: -0.26007786 781 | objectReference: {fileID: 0} 782 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 783 | propertyPath: m_LocalRotation.w 784 | value: 0.65754056 785 | objectReference: {fileID: 0} 786 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 787 | propertyPath: m_RootOrder 788 | value: 1 789 | objectReference: {fileID: 0} 790 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 791 | propertyPath: m_LocalEulerAnglesHint.x 792 | value: -90.00001 793 | objectReference: {fileID: 0} 794 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 795 | propertyPath: m_LocalScale.y 796 | value: 1 797 | objectReference: {fileID: 0} 798 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 799 | propertyPath: m_LocalScale.z 800 | value: 1 801 | objectReference: {fileID: 0} 802 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 803 | propertyPath: m_LocalEulerAnglesHint.z 804 | value: -43.161003 805 | objectReference: {fileID: 0} 806 | m_RemovedComponents: [] 807 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 808 | m_IsPrefabAsset: 0 809 | --- !u!23 &627427453 stripped 810 | MeshRenderer: 811 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 812 | type: 3} 813 | m_PrefabInternal: {fileID: 22392195} 814 | --- !u!1 &799497522 815 | GameObject: 816 | m_ObjectHideFlags: 0 817 | m_CorrespondingSourceObject: {fileID: 0} 818 | m_PrefabInternal: {fileID: 0} 819 | serializedVersion: 6 820 | m_Component: 821 | - component: {fileID: 799497524} 822 | - component: {fileID: 799497523} 823 | m_Layer: 0 824 | m_Name: ModelOne (3) 825 | m_TagString: Untagged 826 | m_Icon: {fileID: 0} 827 | m_NavMeshLayer: 0 828 | m_StaticEditorFlags: 0 829 | m_IsActive: 1 830 | --- !u!114 &799497523 831 | MonoBehaviour: 832 | m_ObjectHideFlags: 0 833 | m_CorrespondingSourceObject: {fileID: 0} 834 | m_PrefabInternal: {fileID: 0} 835 | m_GameObject: {fileID: 799497522} 836 | m_Enabled: 1 837 | m_EditorHideFlags: 0 838 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 839 | m_Name: 840 | m_EditorClassIdentifier: 841 | LookAt: {fileID: 1866050024} 842 | modelFoward: {fileID: 1229453373} 843 | renderOfTheMesh: {fileID: 2138949780} 844 | DebugNormalRenderView: 0 845 | --- !u!4 &799497524 846 | Transform: 847 | m_ObjectHideFlags: 0 848 | m_CorrespondingSourceObject: {fileID: 0} 849 | m_PrefabInternal: {fileID: 0} 850 | m_GameObject: {fileID: 799497522} 851 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 852 | m_LocalPosition: {x: 2.47, y: 0.35465723, z: -0.070272796} 853 | m_LocalScale: {x: 1, y: 1, z: 1} 854 | m_Children: 855 | - {fileID: 1229453373} 856 | - {fileID: 2039390092} 857 | m_Father: {fileID: 0} 858 | m_RootOrder: 7 859 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 860 | --- !u!4 &820612143 stripped 861 | Transform: 862 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 863 | type: 3} 864 | m_PrefabInternal: {fileID: 565823312} 865 | --- !u!1 &909851244 866 | GameObject: 867 | m_ObjectHideFlags: 0 868 | m_CorrespondingSourceObject: {fileID: 0} 869 | m_PrefabInternal: {fileID: 0} 870 | serializedVersion: 6 871 | m_Component: 872 | - component: {fileID: 909851245} 873 | m_Layer: 0 874 | m_Name: Pivot 875 | m_TagString: Untagged 876 | m_Icon: {fileID: 0} 877 | m_NavMeshLayer: 0 878 | m_StaticEditorFlags: 0 879 | m_IsActive: 1 880 | --- !u!4 &909851245 881 | Transform: 882 | m_ObjectHideFlags: 0 883 | m_CorrespondingSourceObject: {fileID: 0} 884 | m_PrefabInternal: {fileID: 0} 885 | m_GameObject: {fileID: 909851244} 886 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 887 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 888 | m_LocalScale: {x: 1, y: 1, z: 1} 889 | m_Children: [] 890 | m_Father: {fileID: 1545364205} 891 | m_RootOrder: 0 892 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 893 | --- !u!23 &924639952 stripped 894 | MeshRenderer: 895 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 896 | type: 3} 897 | m_PrefabInternal: {fileID: 1345505879} 898 | --- !u!1 &988265412 899 | GameObject: 900 | m_ObjectHideFlags: 0 901 | m_CorrespondingSourceObject: {fileID: 0} 902 | m_PrefabInternal: {fileID: 0} 903 | serializedVersion: 6 904 | m_Component: 905 | - component: {fileID: 988265414} 906 | - component: {fileID: 988265413} 907 | m_Layer: 0 908 | m_Name: ModelOne (5) 909 | m_TagString: Untagged 910 | m_Icon: {fileID: 0} 911 | m_NavMeshLayer: 0 912 | m_StaticEditorFlags: 0 913 | m_IsActive: 1 914 | --- !u!114 &988265413 915 | MonoBehaviour: 916 | m_ObjectHideFlags: 0 917 | m_CorrespondingSourceObject: {fileID: 0} 918 | m_PrefabInternal: {fileID: 0} 919 | m_GameObject: {fileID: 988265412} 920 | m_Enabled: 1 921 | m_EditorHideFlags: 0 922 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 923 | m_Name: 924 | m_EditorClassIdentifier: 925 | LookAt: {fileID: 1866050024} 926 | modelFoward: {fileID: 1654937952} 927 | renderOfTheMesh: {fileID: 226227686} 928 | DebugNormalRenderView: 0 929 | --- !u!4 &988265414 930 | Transform: 931 | m_ObjectHideFlags: 0 932 | m_CorrespondingSourceObject: {fileID: 0} 933 | m_PrefabInternal: {fileID: 0} 934 | m_GameObject: {fileID: 988265412} 935 | m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} 936 | m_LocalPosition: {x: 1.16, y: 0.35465723, z: -2.78} 937 | m_LocalScale: {x: 1, y: 1, z: 1} 938 | m_Children: 939 | - {fileID: 1654937952} 940 | - {fileID: 97383427} 941 | m_Father: {fileID: 0} 942 | m_RootOrder: 9 943 | m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} 944 | --- !u!1 &993654867 945 | GameObject: 946 | m_ObjectHideFlags: 0 947 | m_CorrespondingSourceObject: {fileID: 0} 948 | m_PrefabInternal: {fileID: 0} 949 | serializedVersion: 6 950 | m_Component: 951 | - component: {fileID: 993654868} 952 | m_Layer: 0 953 | m_Name: Pivot 954 | m_TagString: Untagged 955 | m_Icon: {fileID: 0} 956 | m_NavMeshLayer: 0 957 | m_StaticEditorFlags: 0 958 | m_IsActive: 1 959 | --- !u!4 &993654868 960 | Transform: 961 | m_ObjectHideFlags: 0 962 | m_CorrespondingSourceObject: {fileID: 0} 963 | m_PrefabInternal: {fileID: 0} 964 | m_GameObject: {fileID: 993654867} 965 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 966 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 967 | m_LocalScale: {x: 1, y: 1, z: 1} 968 | m_Children: [] 969 | m_Father: {fileID: 1708896212} 970 | m_RootOrder: 0 971 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 972 | --- !u!23 &1058738997 stripped 973 | MeshRenderer: 974 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 975 | type: 3} 976 | m_PrefabInternal: {fileID: 1073568304} 977 | --- !u!1001 &1071164189 978 | Prefab: 979 | m_ObjectHideFlags: 0 980 | serializedVersion: 2 981 | m_Modification: 982 | m_TransformParent: {fileID: 1545364205} 983 | m_Modifications: 984 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 985 | propertyPath: m_LocalPosition.x 986 | value: 0.21220104 987 | objectReference: {fileID: 0} 988 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 989 | propertyPath: m_LocalPosition.y 990 | value: -0.5446573 991 | objectReference: {fileID: 0} 992 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 993 | propertyPath: m_LocalPosition.z 994 | value: -0.13085088 995 | objectReference: {fileID: 0} 996 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 997 | propertyPath: m_LocalRotation.x 998 | value: -0.6575405 999 | objectReference: {fileID: 0} 1000 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1001 | propertyPath: m_LocalRotation.y 1002 | value: -0.26007792 1003 | objectReference: {fileID: 0} 1004 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1005 | propertyPath: m_LocalRotation.z 1006 | value: -0.26007786 1007 | objectReference: {fileID: 0} 1008 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1009 | propertyPath: m_LocalRotation.w 1010 | value: 0.65754056 1011 | objectReference: {fileID: 0} 1012 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1013 | propertyPath: m_RootOrder 1014 | value: 1 1015 | objectReference: {fileID: 0} 1016 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1017 | propertyPath: m_LocalEulerAnglesHint.x 1018 | value: -90.00001 1019 | objectReference: {fileID: 0} 1020 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1021 | propertyPath: m_LocalScale.y 1022 | value: 1 1023 | objectReference: {fileID: 0} 1024 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1025 | propertyPath: m_LocalScale.z 1026 | value: 1 1027 | objectReference: {fileID: 0} 1028 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1029 | propertyPath: m_LocalEulerAnglesHint.z 1030 | value: -43.161003 1031 | objectReference: {fileID: 0} 1032 | m_RemovedComponents: [] 1033 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1034 | m_IsPrefabAsset: 0 1035 | --- !u!1001 &1073568304 1036 | Prefab: 1037 | m_ObjectHideFlags: 0 1038 | serializedVersion: 2 1039 | m_Modification: 1040 | m_TransformParent: {fileID: 2042437160} 1041 | m_Modifications: 1042 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1043 | propertyPath: m_LocalPosition.x 1044 | value: 0.21220104 1045 | objectReference: {fileID: 0} 1046 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1047 | propertyPath: m_LocalPosition.y 1048 | value: -0.5446573 1049 | objectReference: {fileID: 0} 1050 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1051 | propertyPath: m_LocalPosition.z 1052 | value: -0.13085088 1053 | objectReference: {fileID: 0} 1054 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1055 | propertyPath: m_LocalRotation.x 1056 | value: -0.6575405 1057 | objectReference: {fileID: 0} 1058 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1059 | propertyPath: m_LocalRotation.y 1060 | value: -0.26007792 1061 | objectReference: {fileID: 0} 1062 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1063 | propertyPath: m_LocalRotation.z 1064 | value: -0.26007786 1065 | objectReference: {fileID: 0} 1066 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1067 | propertyPath: m_LocalRotation.w 1068 | value: 0.65754056 1069 | objectReference: {fileID: 0} 1070 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1071 | propertyPath: m_RootOrder 1072 | value: 1 1073 | objectReference: {fileID: 0} 1074 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1075 | propertyPath: m_LocalEulerAnglesHint.x 1076 | value: -90.00001 1077 | objectReference: {fileID: 0} 1078 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1079 | propertyPath: m_LocalScale.y 1080 | value: 1 1081 | objectReference: {fileID: 0} 1082 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1083 | propertyPath: m_LocalScale.z 1084 | value: 1 1085 | objectReference: {fileID: 0} 1086 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1087 | propertyPath: m_LocalEulerAnglesHint.z 1088 | value: -43.161003 1089 | objectReference: {fileID: 0} 1090 | m_RemovedComponents: [] 1091 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1092 | m_IsPrefabAsset: 0 1093 | --- !u!4 &1078705218 stripped 1094 | Transform: 1095 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 1096 | type: 3} 1097 | m_PrefabInternal: {fileID: 1071164189} 1098 | --- !u!4 &1086918391 stripped 1099 | Transform: 1100 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 1101 | type: 3} 1102 | m_PrefabInternal: {fileID: 1506573499} 1103 | --- !u!1 &1138006855 1104 | GameObject: 1105 | m_ObjectHideFlags: 0 1106 | m_CorrespondingSourceObject: {fileID: 0} 1107 | m_PrefabInternal: {fileID: 0} 1108 | serializedVersion: 6 1109 | m_Component: 1110 | - component: {fileID: 1138006856} 1111 | m_Layer: 0 1112 | m_Name: Pivot 1113 | m_TagString: Untagged 1114 | m_Icon: {fileID: 0} 1115 | m_NavMeshLayer: 0 1116 | m_StaticEditorFlags: 0 1117 | m_IsActive: 1 1118 | --- !u!4 &1138006856 1119 | Transform: 1120 | m_ObjectHideFlags: 0 1121 | m_CorrespondingSourceObject: {fileID: 0} 1122 | m_PrefabInternal: {fileID: 0} 1123 | m_GameObject: {fileID: 1138006855} 1124 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 1125 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 1126 | m_LocalScale: {x: 1, y: 1, z: 1} 1127 | m_Children: [] 1128 | m_Father: {fileID: 136194701} 1129 | m_RootOrder: 0 1130 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 1131 | --- !u!1 &1229453372 1132 | GameObject: 1133 | m_ObjectHideFlags: 0 1134 | m_CorrespondingSourceObject: {fileID: 0} 1135 | m_PrefabInternal: {fileID: 0} 1136 | serializedVersion: 6 1137 | m_Component: 1138 | - component: {fileID: 1229453373} 1139 | m_Layer: 0 1140 | m_Name: Pivot 1141 | m_TagString: Untagged 1142 | m_Icon: {fileID: 0} 1143 | m_NavMeshLayer: 0 1144 | m_StaticEditorFlags: 0 1145 | m_IsActive: 1 1146 | --- !u!4 &1229453373 1147 | Transform: 1148 | m_ObjectHideFlags: 0 1149 | m_CorrespondingSourceObject: {fileID: 0} 1150 | m_PrefabInternal: {fileID: 0} 1151 | m_GameObject: {fileID: 1229453372} 1152 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 1153 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 1154 | m_LocalScale: {x: 1, y: 1, z: 1} 1155 | m_Children: [] 1156 | m_Father: {fileID: 799497524} 1157 | m_RootOrder: 0 1158 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 1159 | --- !u!23 &1295257772 stripped 1160 | MeshRenderer: 1161 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 1162 | type: 3} 1163 | m_PrefabInternal: {fileID: 1071164189} 1164 | --- !u!1001 &1345505879 1165 | Prefab: 1166 | m_ObjectHideFlags: 0 1167 | serializedVersion: 2 1168 | m_Modification: 1169 | m_TransformParent: {fileID: 1696266070} 1170 | m_Modifications: 1171 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1172 | propertyPath: m_LocalPosition.x 1173 | value: 0.21220104 1174 | objectReference: {fileID: 0} 1175 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1176 | propertyPath: m_LocalPosition.y 1177 | value: -0.5446573 1178 | objectReference: {fileID: 0} 1179 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1180 | propertyPath: m_LocalPosition.z 1181 | value: -0.13085088 1182 | objectReference: {fileID: 0} 1183 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1184 | propertyPath: m_LocalRotation.x 1185 | value: -0.6575405 1186 | objectReference: {fileID: 0} 1187 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1188 | propertyPath: m_LocalRotation.y 1189 | value: -0.26007792 1190 | objectReference: {fileID: 0} 1191 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1192 | propertyPath: m_LocalRotation.z 1193 | value: -0.26007786 1194 | objectReference: {fileID: 0} 1195 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1196 | propertyPath: m_LocalRotation.w 1197 | value: 0.65754056 1198 | objectReference: {fileID: 0} 1199 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1200 | propertyPath: m_RootOrder 1201 | value: 1 1202 | objectReference: {fileID: 0} 1203 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1204 | propertyPath: m_LocalEulerAnglesHint.x 1205 | value: -90.00001 1206 | objectReference: {fileID: 0} 1207 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1208 | propertyPath: m_LocalScale.y 1209 | value: 1 1210 | objectReference: {fileID: 0} 1211 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1212 | propertyPath: m_LocalScale.z 1213 | value: 1 1214 | objectReference: {fileID: 0} 1215 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1216 | propertyPath: m_LocalEulerAnglesHint.z 1217 | value: -43.161003 1218 | objectReference: {fileID: 0} 1219 | m_RemovedComponents: [] 1220 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1221 | m_IsPrefabAsset: 0 1222 | --- !u!1001 &1506573499 1223 | Prefab: 1224 | m_ObjectHideFlags: 0 1225 | serializedVersion: 2 1226 | m_Modification: 1227 | m_TransformParent: {fileID: 136194701} 1228 | m_Modifications: 1229 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1230 | propertyPath: m_LocalPosition.x 1231 | value: 0.21220104 1232 | objectReference: {fileID: 0} 1233 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1234 | propertyPath: m_LocalPosition.y 1235 | value: -0.5446573 1236 | objectReference: {fileID: 0} 1237 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1238 | propertyPath: m_LocalPosition.z 1239 | value: -0.13085088 1240 | objectReference: {fileID: 0} 1241 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1242 | propertyPath: m_LocalRotation.x 1243 | value: -0.6575405 1244 | objectReference: {fileID: 0} 1245 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1246 | propertyPath: m_LocalRotation.y 1247 | value: -0.26007792 1248 | objectReference: {fileID: 0} 1249 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1250 | propertyPath: m_LocalRotation.z 1251 | value: -0.26007786 1252 | objectReference: {fileID: 0} 1253 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1254 | propertyPath: m_LocalRotation.w 1255 | value: 0.65754056 1256 | objectReference: {fileID: 0} 1257 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1258 | propertyPath: m_RootOrder 1259 | value: 1 1260 | objectReference: {fileID: 0} 1261 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1262 | propertyPath: m_LocalEulerAnglesHint.x 1263 | value: -90.00001 1264 | objectReference: {fileID: 0} 1265 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1266 | propertyPath: m_LocalScale.y 1267 | value: 1 1268 | objectReference: {fileID: 0} 1269 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1270 | propertyPath: m_LocalScale.z 1271 | value: 1 1272 | objectReference: {fileID: 0} 1273 | - target: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1274 | propertyPath: m_LocalEulerAnglesHint.z 1275 | value: -43.161003 1276 | objectReference: {fileID: 0} 1277 | m_RemovedComponents: [] 1278 | m_SourcePrefab: {fileID: 100100000, guid: 93ce404fe978da7409e8cec18cc8a28b, type: 3} 1279 | m_IsPrefabAsset: 0 1280 | --- !u!1 &1545364203 1281 | GameObject: 1282 | m_ObjectHideFlags: 0 1283 | m_CorrespondingSourceObject: {fileID: 0} 1284 | m_PrefabInternal: {fileID: 0} 1285 | serializedVersion: 6 1286 | m_Component: 1287 | - component: {fileID: 1545364205} 1288 | - component: {fileID: 1545364204} 1289 | m_Layer: 0 1290 | m_Name: ModelOne (2) 1291 | m_TagString: Untagged 1292 | m_Icon: {fileID: 0} 1293 | m_NavMeshLayer: 0 1294 | m_StaticEditorFlags: 0 1295 | m_IsActive: 1 1296 | --- !u!114 &1545364204 1297 | MonoBehaviour: 1298 | m_ObjectHideFlags: 0 1299 | m_CorrespondingSourceObject: {fileID: 0} 1300 | m_PrefabInternal: {fileID: 0} 1301 | m_GameObject: {fileID: 1545364203} 1302 | m_Enabled: 1 1303 | m_EditorHideFlags: 0 1304 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 1305 | m_Name: 1306 | m_EditorClassIdentifier: 1307 | LookAt: {fileID: 1866050024} 1308 | modelFoward: {fileID: 909851245} 1309 | renderOfTheMesh: {fileID: 1295257772} 1310 | DebugNormalRenderView: 0 1311 | --- !u!4 &1545364205 1312 | Transform: 1313 | m_ObjectHideFlags: 0 1314 | m_CorrespondingSourceObject: {fileID: 0} 1315 | m_PrefabInternal: {fileID: 0} 1316 | m_GameObject: {fileID: 1545364203} 1317 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 1318 | m_LocalPosition: {x: -3.8, y: 0.35465723, z: -0.070272796} 1319 | m_LocalScale: {x: 1, y: 1, z: 1} 1320 | m_Children: 1321 | - {fileID: 909851245} 1322 | - {fileID: 1078705218} 1323 | m_Father: {fileID: 0} 1324 | m_RootOrder: 6 1325 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1326 | --- !u!4 &1562078667 stripped 1327 | Transform: 1328 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 1329 | type: 3} 1330 | m_PrefabInternal: {fileID: 1345505879} 1331 | --- !u!1 &1654937951 1332 | GameObject: 1333 | m_ObjectHideFlags: 0 1334 | m_CorrespondingSourceObject: {fileID: 0} 1335 | m_PrefabInternal: {fileID: 0} 1336 | serializedVersion: 6 1337 | m_Component: 1338 | - component: {fileID: 1654937952} 1339 | m_Layer: 0 1340 | m_Name: Pivot 1341 | m_TagString: Untagged 1342 | m_Icon: {fileID: 0} 1343 | m_NavMeshLayer: 0 1344 | m_StaticEditorFlags: 0 1345 | m_IsActive: 1 1346 | --- !u!4 &1654937952 1347 | Transform: 1348 | m_ObjectHideFlags: 0 1349 | m_CorrespondingSourceObject: {fileID: 0} 1350 | m_PrefabInternal: {fileID: 0} 1351 | m_GameObject: {fileID: 1654937951} 1352 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 1353 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 1354 | m_LocalScale: {x: 1, y: 1, z: 1} 1355 | m_Children: [] 1356 | m_Father: {fileID: 988265414} 1357 | m_RootOrder: 0 1358 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 1359 | --- !u!4 &1673102467 stripped 1360 | Transform: 1361 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 1362 | type: 3} 1363 | m_PrefabInternal: {fileID: 1073568304} 1364 | --- !u!1 &1696266068 1365 | GameObject: 1366 | m_ObjectHideFlags: 0 1367 | m_CorrespondingSourceObject: {fileID: 0} 1368 | m_PrefabInternal: {fileID: 0} 1369 | serializedVersion: 6 1370 | m_Component: 1371 | - component: {fileID: 1696266070} 1372 | - component: {fileID: 1696266069} 1373 | m_Layer: 0 1374 | m_Name: ModelOne (4) 1375 | m_TagString: Untagged 1376 | m_Icon: {fileID: 0} 1377 | m_NavMeshLayer: 0 1378 | m_StaticEditorFlags: 0 1379 | m_IsActive: 1 1380 | --- !u!114 &1696266069 1381 | MonoBehaviour: 1382 | m_ObjectHideFlags: 0 1383 | m_CorrespondingSourceObject: {fileID: 0} 1384 | m_PrefabInternal: {fileID: 0} 1385 | m_GameObject: {fileID: 1696266068} 1386 | m_Enabled: 1 1387 | m_EditorHideFlags: 0 1388 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 1389 | m_Name: 1390 | m_EditorClassIdentifier: 1391 | LookAt: {fileID: 1866050024} 1392 | modelFoward: {fileID: 490056088} 1393 | renderOfTheMesh: {fileID: 924639952} 1394 | DebugNormalRenderView: 0 1395 | --- !u!4 &1696266070 1396 | Transform: 1397 | m_ObjectHideFlags: 0 1398 | m_CorrespondingSourceObject: {fileID: 0} 1399 | m_PrefabInternal: {fileID: 0} 1400 | m_GameObject: {fileID: 1696266068} 1401 | m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} 1402 | m_LocalPosition: {x: 3.49, y: 0.35465723, z: -2.78} 1403 | m_LocalScale: {x: 1, y: 1, z: 1} 1404 | m_Children: 1405 | - {fileID: 490056088} 1406 | - {fileID: 1562078667} 1407 | m_Father: {fileID: 0} 1408 | m_RootOrder: 8 1409 | m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} 1410 | --- !u!1 &1708896210 1411 | GameObject: 1412 | m_ObjectHideFlags: 0 1413 | m_CorrespondingSourceObject: {fileID: 0} 1414 | m_PrefabInternal: {fileID: 0} 1415 | serializedVersion: 6 1416 | m_Component: 1417 | - component: {fileID: 1708896212} 1418 | - component: {fileID: 1708896211} 1419 | m_Layer: 0 1420 | m_Name: ModelOne (1) 1421 | m_TagString: Untagged 1422 | m_Icon: {fileID: 0} 1423 | m_NavMeshLayer: 0 1424 | m_StaticEditorFlags: 0 1425 | m_IsActive: 1 1426 | --- !u!114 &1708896211 1427 | MonoBehaviour: 1428 | m_ObjectHideFlags: 0 1429 | m_CorrespondingSourceObject: {fileID: 0} 1430 | m_PrefabInternal: {fileID: 0} 1431 | m_GameObject: {fileID: 1708896210} 1432 | m_Enabled: 1 1433 | m_EditorHideFlags: 0 1434 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 1435 | m_Name: 1436 | m_EditorClassIdentifier: 1437 | LookAt: {fileID: 1866050024} 1438 | modelFoward: {fileID: 993654868} 1439 | renderOfTheMesh: {fileID: 627427453} 1440 | DebugNormalRenderView: 0 1441 | --- !u!4 &1708896212 1442 | Transform: 1443 | m_ObjectHideFlags: 0 1444 | m_CorrespondingSourceObject: {fileID: 0} 1445 | m_PrefabInternal: {fileID: 0} 1446 | m_GameObject: {fileID: 1708896210} 1447 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 1448 | m_LocalPosition: {x: -1.898, y: 0.35465723, z: -0.070272796} 1449 | m_LocalScale: {x: 1, y: 1, z: 1} 1450 | m_Children: 1451 | - {fileID: 993654868} 1452 | - {fileID: 397174417} 1453 | m_Father: {fileID: 0} 1454 | m_RootOrder: 5 1455 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1456 | --- !u!1 &1716807701 1457 | GameObject: 1458 | m_ObjectHideFlags: 0 1459 | m_CorrespondingSourceObject: {fileID: 0} 1460 | m_PrefabInternal: {fileID: 0} 1461 | serializedVersion: 6 1462 | m_Component: 1463 | - component: {fileID: 1716807702} 1464 | - component: {fileID: 1716807703} 1465 | m_Layer: 0 1466 | m_Name: ModelOne 1467 | m_TagString: Untagged 1468 | m_Icon: {fileID: 0} 1469 | m_NavMeshLayer: 0 1470 | m_StaticEditorFlags: 0 1471 | m_IsActive: 1 1472 | --- !u!4 &1716807702 1473 | Transform: 1474 | m_ObjectHideFlags: 0 1475 | m_CorrespondingSourceObject: {fileID: 0} 1476 | m_PrefabInternal: {fileID: 0} 1477 | m_GameObject: {fileID: 1716807701} 1478 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 1479 | m_LocalPosition: {x: 0.051096633, y: 0.35465723, z: -0.070272796} 1480 | m_LocalScale: {x: 1, y: 1, z: 1} 1481 | m_Children: 1482 | - {fileID: 1952807634} 1483 | - {fileID: 820612143} 1484 | m_Father: {fileID: 0} 1485 | m_RootOrder: 4 1486 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1487 | --- !u!114 &1716807703 1488 | MonoBehaviour: 1489 | m_ObjectHideFlags: 0 1490 | m_CorrespondingSourceObject: {fileID: 0} 1491 | m_PrefabInternal: {fileID: 0} 1492 | m_GameObject: {fileID: 1716807701} 1493 | m_Enabled: 1 1494 | m_EditorHideFlags: 0 1495 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 1496 | m_Name: 1497 | m_EditorClassIdentifier: 1498 | LookAt: {fileID: 1866050024} 1499 | modelFoward: {fileID: 1952807634} 1500 | renderOfTheMesh: {fileID: 246875419} 1501 | DebugNormalRenderView: 0 1502 | --- !u!1 &1866050023 1503 | GameObject: 1504 | m_ObjectHideFlags: 0 1505 | m_CorrespondingSourceObject: {fileID: 0} 1506 | m_PrefabInternal: {fileID: 0} 1507 | serializedVersion: 6 1508 | m_Component: 1509 | - component: {fileID: 1866050024} 1510 | - component: {fileID: 1866050025} 1511 | m_Layer: 0 1512 | m_Name: Lookat 1513 | m_TagString: Untagged 1514 | m_Icon: {fileID: 0} 1515 | m_NavMeshLayer: 0 1516 | m_StaticEditorFlags: 0 1517 | m_IsActive: 1 1518 | --- !u!4 &1866050024 1519 | Transform: 1520 | m_ObjectHideFlags: 0 1521 | m_CorrespondingSourceObject: {fileID: 0} 1522 | m_PrefabInternal: {fileID: 0} 1523 | m_GameObject: {fileID: 1866050023} 1524 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 1525 | m_LocalPosition: {x: 0.1, y: 1.385, z: -1.075} 1526 | m_LocalScale: {x: 1, y: 1, z: 1} 1527 | m_Children: 1528 | - {fileID: 273666291} 1529 | m_Father: {fileID: 0} 1530 | m_RootOrder: 1 1531 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1532 | --- !u!114 &1866050025 1533 | MonoBehaviour: 1534 | m_ObjectHideFlags: 0 1535 | m_CorrespondingSourceObject: {fileID: 0} 1536 | m_PrefabInternal: {fileID: 0} 1537 | m_GameObject: {fileID: 1866050023} 1538 | m_Enabled: 1 1539 | m_EditorHideFlags: 0 1540 | m_Script: {fileID: 11500000, guid: dcd6029688b30cc4cb3b28c14fc2840f, type: 3} 1541 | m_Name: 1542 | m_EditorClassIdentifier: 1543 | xAmplitude: 3 1544 | yAmplitude: 0.7 1545 | zAmplitude: 0.5 1546 | xFrequency: 0.6 1547 | yFrequency: 0.5 1548 | zFrequency: 0.4 1549 | --- !u!23 &1870334480 stripped 1550 | MeshRenderer: 1551 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 1552 | type: 3} 1553 | m_PrefabInternal: {fileID: 1506573499} 1554 | --- !u!1 &1952807633 1555 | GameObject: 1556 | m_ObjectHideFlags: 0 1557 | m_CorrespondingSourceObject: {fileID: 0} 1558 | m_PrefabInternal: {fileID: 0} 1559 | serializedVersion: 6 1560 | m_Component: 1561 | - component: {fileID: 1952807634} 1562 | m_Layer: 0 1563 | m_Name: Pivot 1564 | m_TagString: Untagged 1565 | m_Icon: {fileID: 0} 1566 | m_NavMeshLayer: 0 1567 | m_StaticEditorFlags: 0 1568 | m_IsActive: 1 1569 | --- !u!4 &1952807634 1570 | Transform: 1571 | m_ObjectHideFlags: 0 1572 | m_CorrespondingSourceObject: {fileID: 0} 1573 | m_PrefabInternal: {fileID: 0} 1574 | m_GameObject: {fileID: 1952807633} 1575 | m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} 1576 | m_LocalPosition: {x: 0.31, y: 0.67534274, z: 0.021} 1577 | m_LocalScale: {x: 1, y: 1, z: 1} 1578 | m_Children: [] 1579 | m_Father: {fileID: 1716807702} 1580 | m_RootOrder: 0 1581 | m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} 1582 | --- !u!4 &2039390092 stripped 1583 | Transform: 1584 | m_CorrespondingSourceObject: {fileID: 400002, guid: 93ce404fe978da7409e8cec18cc8a28b, 1585 | type: 3} 1586 | m_PrefabInternal: {fileID: 97203899} 1587 | --- !u!1 &2042437158 1588 | GameObject: 1589 | m_ObjectHideFlags: 0 1590 | m_CorrespondingSourceObject: {fileID: 0} 1591 | m_PrefabInternal: {fileID: 0} 1592 | serializedVersion: 6 1593 | m_Component: 1594 | - component: {fileID: 2042437160} 1595 | - component: {fileID: 2042437159} 1596 | m_Layer: 0 1597 | m_Name: ModelOne (7) 1598 | m_TagString: Untagged 1599 | m_Icon: {fileID: 0} 1600 | m_NavMeshLayer: 0 1601 | m_StaticEditorFlags: 0 1602 | m_IsActive: 1 1603 | --- !u!114 &2042437159 1604 | MonoBehaviour: 1605 | m_ObjectHideFlags: 0 1606 | m_CorrespondingSourceObject: {fileID: 0} 1607 | m_PrefabInternal: {fileID: 0} 1608 | m_GameObject: {fileID: 2042437158} 1609 | m_Enabled: 1 1610 | m_EditorHideFlags: 0 1611 | m_Script: {fileID: 11500000, guid: a1c4d6eefdadd554baabba0311ec4af6, type: 3} 1612 | m_Name: 1613 | m_EditorClassIdentifier: 1614 | LookAt: {fileID: 1866050024} 1615 | modelFoward: {fileID: 423844780} 1616 | renderOfTheMesh: {fileID: 1058738997} 1617 | DebugNormalRenderView: 0 1618 | --- !u!4 &2042437160 1619 | Transform: 1620 | m_ObjectHideFlags: 0 1621 | m_CorrespondingSourceObject: {fileID: 0} 1622 | m_PrefabInternal: {fileID: 0} 1623 | m_GameObject: {fileID: 2042437158} 1624 | m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} 1625 | m_LocalPosition: {x: -2.78, y: 0.35465723, z: -2.78} 1626 | m_LocalScale: {x: 1, y: 1, z: 1} 1627 | m_Children: 1628 | - {fileID: 423844780} 1629 | - {fileID: 1673102467} 1630 | m_Father: {fileID: 0} 1631 | m_RootOrder: 11 1632 | m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} 1633 | --- !u!23 &2138949780 stripped 1634 | MeshRenderer: 1635 | m_CorrespondingSourceObject: {fileID: 2300000, guid: 93ce404fe978da7409e8cec18cc8a28b, 1636 | type: 3} 1637 | m_PrefabInternal: {fileID: 97203899} 1638 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cda990e2423bbf4892e6590ba056729 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fe20ac01aa5ba9442b355d4652502b83 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bdb1a7df6b82f2745975905483dd0bbe 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders/Resources/Grid.shader: -------------------------------------------------------------------------------- 1 | Shader "Unlit/GridShader" 2 | { 3 | Properties 4 | { 5 | _MainTex ("Texture", 2D) = "white" {} 6 | _Color ("color" , Color) = (1, 1, 1, 1) 7 | } 8 | SubShader 9 | { 10 | Tags{ "Queue" = "Transparent" "RenderType" = "Transparent" } 11 | ZWrite Off 12 | Cull Off 13 | Blend One OneMinusSrcAlpha // Premultiplied transparency 14 | 15 | LOD 100 16 | 17 | Pass 18 | { 19 | CGPROGRAM 20 | #pragma vertex vert 21 | #pragma fragment frag 22 | 23 | #include "UnityCG.cginc" 24 | 25 | struct appdata 26 | { 27 | float4 vertex : POSITION; 28 | float2 uv : TEXCOORD0; 29 | }; 30 | 31 | struct v2f 32 | { 33 | float2 uv : TEXCOORD0; 34 | float4 vertex : SV_POSITION; 35 | float dis : TEXCOORD1; 36 | }; 37 | 38 | sampler2D _MainTex; 39 | float4 _MainTex_ST; 40 | float4 _Color; 41 | 42 | v2f vert (appdata v) 43 | { 44 | v2f o; 45 | 46 | o.dis = length(v.vertex); 47 | o.vertex = UnityObjectToClipPos( v.vertex); 48 | o.uv = TRANSFORM_TEX(v.uv, _MainTex); 49 | return o; 50 | } 51 | 52 | fixed4 frag (v2f i) : SV_Target 53 | { 54 | fixed4 col = tex2D(_MainTex, i.uv ); 55 | col *= _Color* exp(-i.dis*0.35 + 0.1); 56 | return col* col.a; 57 | } 58 | ENDCG 59 | } 60 | } 61 | } 62 | -------------------------------------------------------------------------------- /Assets/Shaders/Resources/Grid.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 700dac2a1fb9c8a43b338dfd1173c8e0 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Unlit_LookAT.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Unlit_LookAT 10 | m_Shader: {fileID: 4800000, guid: 3da15bcede64f764789d162ad9bf88e1, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: [] 26 | m_Colors: [] 27 | -------------------------------------------------------------------------------- /Assets/Unlit_LookAT.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7b584a5d21a3884a9c53e02e2e86b1e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 109da96fa212aca4681f75c71d43e6e8 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/scripts/Manager.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | 6 | public class Manager : MonoBehaviour { 7 | 8 | 9 | public Transform LookAt; 10 | public Transform modelFoward; 11 | public MeshRenderer renderOfTheMesh; 12 | 13 | // When true, the model is rendered normaly with its own MVP matrix, this is so that you can correctly set the pivot 14 | public bool DebugNormalRenderView; 15 | 16 | private Material meshMaterial; 17 | 18 | private void Start() 19 | { 20 | renderOfTheMesh.sharedMaterial.SetFloat("_debugOrignalPosition", 0.0f); // incase the original material has changed 21 | // this resets the rendering so that in editor the material is rendered normal 22 | // I did have execute in edit mode at the begining but it complicates resource 23 | // management 24 | 25 | 26 | meshMaterial = new Material( renderOfTheMesh.sharedMaterial); 27 | renderOfTheMesh.sharedMaterial = meshMaterial; 28 | } 29 | 30 | void OnEnable() 31 | { 32 | Camera.onPreRender += UpdateMVP; 33 | } 34 | 35 | void OnDisable() 36 | { 37 | Camera.onPreRender -= UpdateMVP; 38 | Destroy(meshMaterial); 39 | } 40 | 41 | private void OnDestroy() 42 | { 43 | Destroy(meshMaterial); 44 | } 45 | 46 | // Update is called once per frame 47 | void UpdateMVP(Camera cam) 48 | { 49 | 50 | 51 | 52 | Vector3 lookAtVector = modelFoward.worldToLocalMatrix*(LookAt.transform.position - modelFoward.transform.position).normalized ; 53 | Vector3 coordRight = Vector3.Cross(Vector3.up, lookAtVector).normalized; 54 | Vector3 coordUp = Vector3.Cross(lookAtVector, coordRight).normalized; 55 | Vector3 scale = modelFoward.transform.localScale; 56 | 57 | 58 | Matrix4x4 scaleMatrix = new Matrix4x4( new Vector4(scale.x, 0.0f, 0.0f, 0.0f), 59 | new Vector4( 0.0f, scale.y, 0.0f, 0.0f), 60 | new Vector4( 0.0f, 0.0f, scale.z, 0.0f), 61 | new Vector4( 0.0f, 0.0f, 0.0f, 1.0f)) ; 62 | 63 | 64 | Matrix4x4 lookAtMatrix = new Matrix4x4( new Vector4( coordRight.x, coordRight.y, coordRight.z, 0.0f), 65 | new Vector4( coordUp.x, coordUp.y, coordUp.z, 0.0f), 66 | new Vector4( lookAtVector.x, lookAtVector.y, lookAtVector.z, 0.0f), 67 | new Vector4( 0.0f, 0.0f, 0.0f, 1.0f)) * scaleMatrix; 68 | 69 | // MVP matrix aka UnityObjectToClip matrix. 70 | Matrix4x4 objectToClip = GL.GetGPUProjectionMatrix(cam.projectionMatrix, true) 71 | * cam.worldToCameraMatrix * modelFoward.localToWorldMatrix 72 | * lookAtMatrix * modelFoward.worldToLocalMatrix 73 | * renderOfTheMesh.localToWorldMatrix; 74 | 75 | 76 | meshMaterial.SetFloat("_debugOrignalPosition", DebugNormalRenderView ? 0.0f : 1.0f); 77 | 78 | meshMaterial.SetMatrix("_oToC", objectToClip); 79 | } 80 | } 81 | -------------------------------------------------------------------------------- /Assets/scripts/Manager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a1c4d6eefdadd554baabba0311ec4af6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/scripts/MoveBall.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class MoveBall : MonoBehaviour { 6 | 7 | public float xAmplitude, yAmplitude, zAmplitude; 8 | public float xFrequency, yFrequency, zFrequency; 9 | 10 | 11 | private Vector3 StartPosition; 12 | 13 | // Use this for initialization 14 | void Start () { 15 | StartPosition = this.transform.position; 16 | } 17 | 18 | // Update is called once per frame 19 | void Update () { 20 | 21 | float xD = Mathf.Sin((Time.time + 00.00f) * 1.0f / xFrequency ) * xAmplitude 22 | + Mathf.Sin((Time.time + 05.23f) * 1.0f / (xFrequency * 2.0f)) * xAmplitude*0.5f 23 | + Mathf.Sin((Time.time + 51.07f) * 1.0f / (xFrequency * 4.0f)) * xAmplitude*0.25f; 24 | 25 | float yD = Mathf.Sin((Time.time + 00.00f) * 1.0f / yFrequency ) * yAmplitude 26 | + Mathf.Sin((Time.time + 05.23f) * 1.0f / (yFrequency * 2.0f)) * yAmplitude*0.5f 27 | + Mathf.Sin((Time.time + 51.07f) * 1.0f / (yFrequency * 4.0f)) * yAmplitude*0.25f; 28 | 29 | float zD = Mathf.Sin((Time.time + 00.00f) * 1.0f / zFrequency ) * zAmplitude 30 | + Mathf.Sin((Time.time + 05.23f) * 1.0f / (zFrequency * 2.0f)) * zAmplitude*0.5f 31 | + Mathf.Sin((Time.time + 51.07f) * 1.0f / (zFrequency * 4.0f)) * zAmplitude*0.25f; 32 | 33 | this.transform.position = StartPosition + new Vector3(xD, yD, zD); 34 | 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /Assets/scripts/MoveBall.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dcd6029688b30cc4cb3b28c14fc2840f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/scripts/MoveCamera.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | 6 | // Moves Camera similar to how camera is moved in the Unity view port. Drop the scrip on the game object which has the camera and you wish to move. 7 | 8 | public class MoveCamera : MonoBehaviour 9 | { 10 | public float lateralSpeed = 0.0015f; 11 | public float LongitudinalSpeed = 0.0008f; 12 | public float verticalSpeed = 0.001f; 13 | public float mouseMoevementSpeed = 0.2f; 14 | public float fovChangeSpeed = 0.0008f; 15 | public float ShiftMultiplyer = 4f; 16 | public bool InvertedY = false; 17 | 18 | // ------------------------------------------------------ 19 | 20 | // these need to be > 0 and <= 1. closer to 0 is smoother movement 21 | public float verticalFilter = 0.003f; 22 | public float lateralFilter = 0.005f; 23 | public float LongitudinalFilter = 0.005f; 24 | public float mouseFilter = 0.04f; 25 | public float fovFilter = 0.0001f; 26 | 27 | // ------------------------------------------------------ 28 | 29 | private float vertical; 30 | private float lateral; 31 | private float longitudinal; 32 | private float speedMultiplyer = 1f; 33 | private float inversion = -1f; 34 | private float fovGain; 35 | 36 | 37 | private GameObject TransformDummy; 38 | private Camera mainCam; 39 | 40 | 41 | void Start() 42 | { 43 | if (InvertedY) inversion = 1f; 44 | else inversion = -1f; 45 | 46 | if (TransformDummy == null) TransformDummy = new GameObject("TransformDummy"); 47 | TransformDummy.transform.rotation = this.transform.rotation; 48 | 49 | 50 | mainCam = this.GetComponent(); 51 | if (mainCam == null) mainCam = this.transform.GetComponentInChildren(); 52 | if (mainCam == null) mainCam = Camera.main; 53 | if (mainCam == null) Debug.LogWarning("the Class Move Camera could not find any camera."); 54 | 55 | } 56 | 57 | void Update() 58 | { 59 | 60 | // ------------------------------------------------------------------------------------------------------- 61 | 62 | 63 | // ======================================== 64 | // Speed Multiplyer 65 | speedMultiplyer = Mathf.Lerp(speedMultiplyer, 1f, 0.1f); 66 | if (Input.GetKey(KeyCode.LeftShift) && Input.GetKey(KeyCode.Mouse1)) 67 | { 68 | speedMultiplyer += 0.2f * timeStep(); 69 | speedMultiplyer = Mathf.Clamp(speedMultiplyer, 1f, ShiftMultiplyer); 70 | } 71 | 72 | 73 | 74 | // ======================================== 75 | // Left Right Movement 76 | 77 | lateral = Mathf.Lerp(lateral, 0f, lateralFilter * timeStep()); 78 | lateral = Mathf.Clamp(lateral, -1f, 1f); 79 | 80 | float x = Input.GetAxis("Horizontal"); 81 | 82 | if (Input.GetKey(KeyCode.Mouse1)) lateral += x * lateralSpeed * timeStep(); 83 | 84 | this.transform.position += this.transform.right * lateral * speedMultiplyer * timeStep(); 85 | 86 | // ======================================== 87 | // Foward Backward Movement 88 | 89 | longitudinal = Mathf.Lerp(longitudinal, 0f, LongitudinalFilter * timeStep()); 90 | longitudinal = Mathf.Clamp(longitudinal, -1f, 1f); 91 | 92 | float y = Input.GetAxis("Vertical"); 93 | 94 | if (Input.GetKey(KeyCode.Mouse1)) longitudinal += y * LongitudinalSpeed; 95 | this.transform.position += this.transform.forward * longitudinal * speedMultiplyer; 96 | 97 | // ======================================== 98 | // Up Down Movement 99 | 100 | vertical = Mathf.Lerp(vertical, 0f, verticalFilter); 101 | 102 | if (Input.GetKey(KeyCode.E) && Input.GetKey(KeyCode.Mouse1)) vertical += verticalSpeed * timeStep(); // UP 103 | if (Input.GetKey(KeyCode.Q) && Input.GetKey(KeyCode.Mouse1)) vertical -= verticalSpeed * timeStep(); // DOWN 104 | 105 | 106 | this.transform.position += this.transform.up * vertical * speedMultiplyer * timeStep(); 107 | 108 | // ======================================== 109 | // Mouse Movement X 110 | 111 | float mouseX = Input.GetAxis("Mouse X"); 112 | if (Input.GetKey(KeyCode.Mouse1)) TransformDummy.transform.Rotate(Vector3.up * mouseX * mouseMoevementSpeed * timeStep(), Space.World); 113 | 114 | 115 | // ======================================== 116 | // Mouse Movement Y 117 | 118 | float mouseY = Input.GetAxis("Mouse Y"); 119 | if (Input.GetKey(KeyCode.Mouse1)) TransformDummy.transform.Rotate(TransformDummy.transform.right * -1f * mouseY * mouseMoevementSpeed * timeStep(), Space.World); 120 | 121 | 122 | this.transform.rotation = Quaternion.Slerp(this.transform.rotation, TransformDummy.transform.rotation, mouseFilter * timeStep()); 123 | 124 | 125 | if (mainCam == null) return; 126 | 127 | // FOV 128 | fovGain = Mathf.Lerp(fovGain, 0f, fovFilter * timeStep()); 129 | fovGain = Mathf.Clamp(fovGain, -1f, 1f); 130 | 131 | float mScrollDelta = Input.mouseScrollDelta.y * -1f; 132 | if (Input.GetKey(KeyCode.Mouse1)) fovGain += mScrollDelta * fovChangeSpeed * timeStep(); 133 | mainCam.fieldOfView += fovGain; 134 | 135 | } 136 | 137 | float timeStep() 138 | { 139 | return Time.deltaTime / 0.0066f; 140 | } 141 | 142 | } -------------------------------------------------------------------------------- /Assets/scripts/MoveCamera.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 362e53940866c374e857d9931c46b0c1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 16a780502bd32ef45b5771a34764349a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/textures/grid.psd: -------------------------------------------------------------------------------- 1 | version https://git-lfs.github.com/spec/v1 2 | oid sha256:659c076da08681fc6ee616edaeb0076e1100187722de5d450a42692704dfb0ad 3 | size 421032 4 | -------------------------------------------------------------------------------- /Assets/textures/grid.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 798c3cfb4a9399d4eabe9595fae829e2 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: 2 35 | aniso: 16 36 | mipBias: -100 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 1 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 2048 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 1 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 2048 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 1 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | spriteSheet: 84 | serializedVersion: 2 85 | sprites: [] 86 | outline: [] 87 | physicsShape: [] 88 | bones: [] 89 | spriteID: 90 | vertices: [] 91 | indices: 92 | edges: [] 93 | weights: [] 94 | spritePackingTag: 95 | pSDRemoveMatte: 0 96 | pSDShowRemoveMatteOption: 0 97 | userData: 98 | assetBundleName: 99 | assetBundleVariant: 100 | -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | Copyright 2020 Shahriar Shahrabi 2 | 3 | Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), 4 | to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, 5 | sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: 6 | The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. 7 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 8 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 9 | WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.ads": "2.0.8", 4 | "com.unity.analytics": "2.0.16", 5 | "com.unity.package-manager-ui": "1.9.11", 6 | "com.unity.purchasing": "2.0.3", 7 | "com.unity.textmeshpro": "1.2.4", 8 | "com.unity.modules.ai": "1.0.0", 9 | "com.unity.modules.animation": "1.0.0", 10 | "com.unity.modules.assetbundle": "1.0.0", 11 | "com.unity.modules.audio": "1.0.0", 12 | "com.unity.modules.cloth": "1.0.0", 13 | "com.unity.modules.director": "1.0.0", 14 | "com.unity.modules.imageconversion": "1.0.0", 15 | "com.unity.modules.imgui": "1.0.0", 16 | "com.unity.modules.jsonserialize": "1.0.0", 17 | "com.unity.modules.particlesystem": "1.0.0", 18 | "com.unity.modules.physics": "1.0.0", 19 | "com.unity.modules.physics2d": "1.0.0", 20 | "com.unity.modules.screencapture": "1.0.0", 21 | "com.unity.modules.terrain": "1.0.0", 22 | "com.unity.modules.terrainphysics": "1.0.0", 23 | "com.unity.modules.tilemap": "1.0.0", 24 | "com.unity.modules.ui": "1.0.0", 25 | "com.unity.modules.uielements": "1.0.0", 26 | "com.unity.modules.umbra": "1.0.0", 27 | "com.unity.modules.unityanalytics": "1.0.0", 28 | "com.unity.modules.unitywebrequest": "1.0.0", 29 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 30 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 31 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 32 | "com.unity.modules.unitywebrequestwww": "1.0.0", 33 | "com.unity.modules.vehicles": "1.0.0", 34 | "com.unity.modules.video": "1.0.0", 35 | "com.unity.modules.vr": "1.0.0", 36 | "com.unity.modules.wind": "1.0.0", 37 | "com.unity.modules.xr": "1.0.0" 38 | } 39 | } 40 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 1 23 | m_ClothInterCollisionSettingsToggle: 0 24 | m_ContactPairsMode: 0 25 | m_BroadphaseType: 0 26 | m_WorldBounds: 27 | m_Center: {x: 0, y: 0, z: 0} 28 | m_Extent: {x: 250, y: 250, z: 250} 29 | m_WorldSubdivisions: 8 30 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: 2cda990e2423bbf4892e6590ba056729 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_SpritePackerMode: 4 12 | m_SpritePackerPaddingPower: 1 13 | m_EtcTextureCompressorBehavior: 1 14 | m_EtcTextureFastCompressor: 1 15 | m_EtcTextureNormalCompressor: 2 16 | m_EtcTextureBestCompressor: 4 17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 18 | m_ProjectGenerationRootNamespace: 19 | m_UserGeneratedProjectSuffix: 20 | m_CollabEditorSettings: 21 | inProgressEnabled: 1 22 | m_EnableTextureStreamingInPlayMode: 1 23 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} 35 | m_PreloadedShaders: [] 36 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 37 | type: 0} 38 | m_CustomRenderPipeline: {fileID: 0} 39 | m_TransparencySortMode: 0 40 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 41 | m_DefaultRenderingPath: 1 42 | m_DefaultMobileRenderingPath: 1 43 | m_TierSettings: [] 44 | m_LightmapStripping: 0 45 | m_FogStripping: 0 46 | m_InstancingStripping: 0 47 | m_LightmapKeepPlain: 1 48 | m_LightmapKeepDirCombined: 1 49 | m_LightmapKeepDynamicPlain: 1 50 | m_LightmapKeepDynamicDirCombined: 1 51 | m_LightmapKeepShadowMask: 1 52 | m_LightmapKeepSubtractive: 1 53 | m_FogKeepLinear: 1 54 | m_FogKeepExp: 1 55 | m_FogKeepExp2: 1 56 | m_AlbedoSwatchInfos: [] 57 | m_LightsUseLinearIntensity: 0 58 | m_LightsUseColorTemperature: 0 59 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_AutoSyncTransforms: 1 46 | m_AlwaysShowColliders: 0 47 | m_ShowColliderSleep: 1 48 | m_ShowColliderContacts: 0 49 | m_ShowColliderAABB: 0 50 | m_ContactArrowScale: 0.2 51 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 52 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 53 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 54 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 55 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 56 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: 7 | - type: 8 | m_NativeTypeID: 20 9 | m_ManagedTypePPtr: {fileID: 0} 10 | m_ManagedTypeFallback: 11 | defaultPresets: 12 | - m_Preset: {fileID: 2655988077585873504, guid: bfcfc320427f8224bbb7a96f3d3aebad, 13 | type: 2} 14 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 15 7 | productGUID: b64fa14e55dd714408db5fe3626f16a6 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | AndroidEnableSustainedPerformanceMode: 0 11 | defaultScreenOrientation: 4 12 | targetDevice: 2 13 | useOnDemandResources: 0 14 | accelerometerFrequency: 60 15 | companyName: DefaultCompany 16 | productName: LookAt 17 | defaultCursor: {fileID: 0} 18 | cursorHotspot: {x: 0, y: 0} 19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 20 | m_ShowUnitySplashScreen: 1 21 | m_ShowUnitySplashLogo: 1 22 | m_SplashScreenOverlayOpacity: 1 23 | m_SplashScreenAnimation: 1 24 | m_SplashScreenLogoStyle: 1 25 | m_SplashScreenDrawMode: 0 26 | m_SplashScreenBackgroundAnimationZoom: 1 27 | m_SplashScreenLogoAnimationZoom: 1 28 | m_SplashScreenBackgroundLandscapeAspect: 1 29 | m_SplashScreenBackgroundPortraitAspect: 1 30 | m_SplashScreenBackgroundLandscapeUvs: 31 | serializedVersion: 2 32 | x: 0 33 | y: 0 34 | width: 1 35 | height: 1 36 | m_SplashScreenBackgroundPortraitUvs: 37 | serializedVersion: 2 38 | x: 0 39 | y: 0 40 | width: 1 41 | height: 1 42 | m_SplashScreenLogos: [] 43 | m_VirtualRealitySplashScreen: {fileID: 0} 44 | m_HolographicTrackingLossScreen: {fileID: 0} 45 | defaultScreenWidth: 1024 46 | defaultScreenHeight: 768 47 | defaultScreenWidthWeb: 960 48 | defaultScreenHeightWeb: 600 49 | m_StereoRenderingPath: 0 50 | m_ActiveColorSpace: 0 51 | m_MTRendering: 1 52 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 53 | iosShowActivityIndicatorOnLoading: -1 54 | androidShowActivityIndicatorOnLoading: -1 55 | iosAppInBackgroundBehavior: 0 56 | displayResolutionDialog: 1 57 | iosAllowHTTPDownload: 1 58 | allowedAutorotateToPortrait: 1 59 | allowedAutorotateToPortraitUpsideDown: 1 60 | allowedAutorotateToLandscapeRight: 1 61 | allowedAutorotateToLandscapeLeft: 1 62 | useOSAutorotation: 1 63 | use32BitDisplayBuffer: 1 64 | preserveFramebufferAlpha: 0 65 | disableDepthAndStencilBuffers: 0 66 | androidBlitType: 0 67 | defaultIsNativeResolution: 1 68 | macRetinaSupport: 1 69 | runInBackground: 1 70 | captureSingleScreen: 0 71 | muteOtherAudioSources: 0 72 | Prepare IOS For Recording: 0 73 | Force IOS Speakers When Recording: 0 74 | deferSystemGesturesMode: 0 75 | hideHomeButton: 0 76 | submitAnalytics: 1 77 | usePlayerLog: 1 78 | bakeCollisionMeshes: 0 79 | forceSingleInstance: 0 80 | resizableWindow: 0 81 | useMacAppStoreValidation: 0 82 | macAppStoreCategory: public.app-category.games 83 | gpuSkinning: 0 84 | graphicsJobs: 0 85 | xboxPIXTextureCapture: 0 86 | xboxEnableAvatar: 0 87 | xboxEnableKinect: 0 88 | xboxEnableKinectAutoTracking: 0 89 | xboxEnableFitness: 0 90 | visibleInBackground: 1 91 | allowFullscreenSwitch: 1 92 | graphicsJobMode: 0 93 | fullscreenMode: 1 94 | xboxSpeechDB: 0 95 | xboxEnableHeadOrientation: 0 96 | xboxEnableGuest: 0 97 | xboxEnablePIXSampling: 0 98 | metalFramebufferOnly: 0 99 | n3dsDisableStereoscopicView: 0 100 | n3dsEnableSharedListOpt: 1 101 | n3dsEnableVSync: 0 102 | xboxOneResolution: 0 103 | xboxOneSResolution: 0 104 | xboxOneXResolution: 3 105 | xboxOneMonoLoggingLevel: 0 106 | xboxOneLoggingLevel: 1 107 | xboxOneDisableEsram: 0 108 | xboxOnePresentImmediateThreshold: 0 109 | switchQueueCommandMemory: 0 110 | videoMemoryForVertexBuffers: 0 111 | psp2PowerMode: 0 112 | psp2AcquireBGM: 1 113 | vulkanEnableSetSRGBWrite: 0 114 | vulkanUseSWCommandBuffers: 0 115 | m_SupportedAspectRatios: 116 | 4:3: 1 117 | 5:4: 1 118 | 16:10: 1 119 | 16:9: 1 120 | Others: 1 121 | bundleVersion: 0.1 122 | preloadedAssets: [] 123 | metroInputSource: 0 124 | wsaTransparentSwapchain: 0 125 | m_HolographicPauseOnTrackingLoss: 1 126 | xboxOneDisableKinectGpuReservation: 0 127 | xboxOneEnable7thCore: 0 128 | isWsaHolographicRemotingEnabled: 0 129 | vrSettings: 130 | cardboard: 131 | depthFormat: 0 132 | enableTransitionView: 0 133 | daydream: 134 | depthFormat: 0 135 | useSustainedPerformanceMode: 0 136 | enableVideoLayer: 0 137 | useProtectedVideoMemory: 0 138 | minimumSupportedHeadTracking: 0 139 | maximumSupportedHeadTracking: 1 140 | hololens: 141 | depthFormat: 1 142 | depthBufferSharingEnabled: 0 143 | oculus: 144 | sharedDepthBuffer: 0 145 | dashSupport: 0 146 | enable360StereoCapture: 0 147 | protectGraphicsMemory: 0 148 | useHDRDisplay: 0 149 | m_ColorGamuts: 00000000 150 | targetPixelDensity: 30 151 | resolutionScalingMode: 0 152 | androidSupportedAspectRatio: 1 153 | androidMaxAspectRatio: 2.1 154 | applicationIdentifier: 155 | Standalone: com.Company.ProductName 156 | buildNumber: {} 157 | AndroidBundleVersionCode: 1 158 | AndroidMinSdkVersion: 16 159 | AndroidTargetSdkVersion: 0 160 | AndroidPreferredInstallLocation: 1 161 | aotOptions: 162 | stripEngineCode: 1 163 | iPhoneStrippingLevel: 0 164 | iPhoneScriptCallOptimization: 0 165 | ForceInternetPermission: 0 166 | ForceSDCardPermission: 0 167 | CreateWallpaper: 0 168 | APKExpansionFiles: 0 169 | keepLoadedShadersAlive: 0 170 | StripUnusedMeshComponents: 1 171 | VertexChannelCompressionMask: 4054 172 | iPhoneSdkVersion: 988 173 | iOSTargetOSVersionString: 8.0 174 | tvOSSdkVersion: 0 175 | tvOSRequireExtendedGameController: 0 176 | tvOSTargetOSVersionString: 9.0 177 | uIPrerenderedIcon: 0 178 | uIRequiresPersistentWiFi: 0 179 | uIRequiresFullScreen: 1 180 | uIStatusBarHidden: 1 181 | uIExitOnSuspend: 0 182 | uIStatusBarStyle: 0 183 | iPhoneSplashScreen: {fileID: 0} 184 | iPhoneHighResSplashScreen: {fileID: 0} 185 | iPhoneTallHighResSplashScreen: {fileID: 0} 186 | iPhone47inSplashScreen: {fileID: 0} 187 | iPhone55inPortraitSplashScreen: {fileID: 0} 188 | iPhone55inLandscapeSplashScreen: {fileID: 0} 189 | iPhone58inPortraitSplashScreen: {fileID: 0} 190 | iPhone58inLandscapeSplashScreen: {fileID: 0} 191 | iPadPortraitSplashScreen: {fileID: 0} 192 | iPadHighResPortraitSplashScreen: {fileID: 0} 193 | iPadLandscapeSplashScreen: {fileID: 0} 194 | iPadHighResLandscapeSplashScreen: {fileID: 0} 195 | appleTVSplashScreen: {fileID: 0} 196 | appleTVSplashScreen2x: {fileID: 0} 197 | tvOSSmallIconLayers: [] 198 | tvOSSmallIconLayers2x: [] 199 | tvOSLargeIconLayers: [] 200 | tvOSLargeIconLayers2x: [] 201 | tvOSTopShelfImageLayers: [] 202 | tvOSTopShelfImageLayers2x: [] 203 | tvOSTopShelfImageWideLayers: [] 204 | tvOSTopShelfImageWideLayers2x: [] 205 | iOSLaunchScreenType: 0 206 | iOSLaunchScreenPortrait: {fileID: 0} 207 | iOSLaunchScreenLandscape: {fileID: 0} 208 | iOSLaunchScreenBackgroundColor: 209 | serializedVersion: 2 210 | rgba: 0 211 | iOSLaunchScreenFillPct: 100 212 | iOSLaunchScreenSize: 100 213 | iOSLaunchScreenCustomXibPath: 214 | iOSLaunchScreeniPadType: 0 215 | iOSLaunchScreeniPadImage: {fileID: 0} 216 | iOSLaunchScreeniPadBackgroundColor: 217 | serializedVersion: 2 218 | rgba: 0 219 | iOSLaunchScreeniPadFillPct: 100 220 | iOSLaunchScreeniPadSize: 100 221 | iOSLaunchScreeniPadCustomXibPath: 222 | iOSUseLaunchScreenStoryboard: 0 223 | iOSLaunchScreenCustomStoryboardPath: 224 | iOSDeviceRequirements: [] 225 | iOSURLSchemes: [] 226 | iOSBackgroundModes: 0 227 | iOSMetalForceHardShadows: 0 228 | metalEditorSupport: 1 229 | metalAPIValidation: 1 230 | iOSRenderExtraFrameOnPause: 0 231 | appleDeveloperTeamID: 232 | iOSManualSigningProvisioningProfileID: 233 | tvOSManualSigningProvisioningProfileID: 234 | iOSManualSigningProvisioningProfileType: 0 235 | tvOSManualSigningProvisioningProfileType: 0 236 | appleEnableAutomaticSigning: 0 237 | iOSRequireARKit: 0 238 | appleEnableProMotion: 0 239 | vulkanEditorSupport: 0 240 | clonedFromGUID: 5f34be1353de5cf4398729fda238591b 241 | templatePackageId: com.unity.template.2d@1.0.1 242 | templateDefaultScene: Assets/Scenes/SampleScene.unity 243 | AndroidTargetArchitectures: 5 244 | AndroidSplashScreenScale: 0 245 | androidSplashScreen: {fileID: 0} 246 | AndroidKeystoreName: 247 | AndroidKeyaliasName: 248 | AndroidBuildApkPerCpuArchitecture: 0 249 | AndroidTVCompatibility: 1 250 | AndroidIsGame: 1 251 | AndroidEnableTango: 0 252 | androidEnableBanner: 1 253 | androidUseLowAccuracyLocation: 0 254 | m_AndroidBanners: 255 | - width: 320 256 | height: 180 257 | banner: {fileID: 0} 258 | androidGamepadSupportLevel: 0 259 | resolutionDialogBanner: {fileID: 0} 260 | m_BuildTargetIcons: [] 261 | m_BuildTargetPlatformIcons: [] 262 | m_BuildTargetBatching: [] 263 | m_BuildTargetGraphicsAPIs: [] 264 | m_BuildTargetVRSettings: [] 265 | m_BuildTargetEnableVuforiaSettings: [] 266 | openGLRequireES31: 0 267 | openGLRequireES31AEP: 0 268 | m_TemplateCustomTags: {} 269 | mobileMTRendering: 270 | Android: 1 271 | iPhone: 1 272 | tvOS: 1 273 | m_BuildTargetGroupLightmapEncodingQuality: [] 274 | m_BuildTargetGroupLightmapSettings: [] 275 | playModeTestRunnerEnabled: 0 276 | runPlayModeTestAsEditModeTest: 0 277 | actionOnDotNetUnhandledException: 1 278 | enableInternalProfiler: 0 279 | logObjCUncaughtExceptions: 1 280 | enableCrashReportAPI: 0 281 | cameraUsageDescription: 282 | locationUsageDescription: 283 | microphoneUsageDescription: 284 | switchNetLibKey: 285 | switchSocketMemoryPoolSize: 6144 286 | switchSocketAllocatorPoolSize: 128 287 | switchSocketConcurrencyLimit: 14 288 | switchScreenResolutionBehavior: 2 289 | switchUseCPUProfiler: 0 290 | switchApplicationID: 0x01004b9000490000 291 | switchNSODependencies: 292 | switchTitleNames_0: 293 | switchTitleNames_1: 294 | switchTitleNames_2: 295 | switchTitleNames_3: 296 | switchTitleNames_4: 297 | switchTitleNames_5: 298 | switchTitleNames_6: 299 | switchTitleNames_7: 300 | switchTitleNames_8: 301 | switchTitleNames_9: 302 | switchTitleNames_10: 303 | switchTitleNames_11: 304 | switchTitleNames_12: 305 | switchTitleNames_13: 306 | switchTitleNames_14: 307 | switchPublisherNames_0: 308 | switchPublisherNames_1: 309 | switchPublisherNames_2: 310 | switchPublisherNames_3: 311 | switchPublisherNames_4: 312 | switchPublisherNames_5: 313 | switchPublisherNames_6: 314 | switchPublisherNames_7: 315 | switchPublisherNames_8: 316 | switchPublisherNames_9: 317 | switchPublisherNames_10: 318 | switchPublisherNames_11: 319 | switchPublisherNames_12: 320 | switchPublisherNames_13: 321 | switchPublisherNames_14: 322 | switchIcons_0: {fileID: 0} 323 | switchIcons_1: {fileID: 0} 324 | switchIcons_2: {fileID: 0} 325 | switchIcons_3: {fileID: 0} 326 | switchIcons_4: {fileID: 0} 327 | switchIcons_5: {fileID: 0} 328 | switchIcons_6: {fileID: 0} 329 | switchIcons_7: {fileID: 0} 330 | switchIcons_8: {fileID: 0} 331 | switchIcons_9: {fileID: 0} 332 | switchIcons_10: {fileID: 0} 333 | switchIcons_11: {fileID: 0} 334 | switchIcons_12: {fileID: 0} 335 | switchIcons_13: {fileID: 0} 336 | switchIcons_14: {fileID: 0} 337 | switchSmallIcons_0: {fileID: 0} 338 | switchSmallIcons_1: {fileID: 0} 339 | switchSmallIcons_2: {fileID: 0} 340 | switchSmallIcons_3: {fileID: 0} 341 | switchSmallIcons_4: {fileID: 0} 342 | switchSmallIcons_5: {fileID: 0} 343 | switchSmallIcons_6: {fileID: 0} 344 | switchSmallIcons_7: {fileID: 0} 345 | switchSmallIcons_8: {fileID: 0} 346 | switchSmallIcons_9: {fileID: 0} 347 | switchSmallIcons_10: {fileID: 0} 348 | switchSmallIcons_11: {fileID: 0} 349 | switchSmallIcons_12: {fileID: 0} 350 | switchSmallIcons_13: {fileID: 0} 351 | switchSmallIcons_14: {fileID: 0} 352 | switchManualHTML: 353 | switchAccessibleURLs: 354 | switchLegalInformation: 355 | switchMainThreadStackSize: 1048576 356 | switchPresenceGroupId: 357 | switchLogoHandling: 0 358 | switchReleaseVersion: 0 359 | switchDisplayVersion: 1.0.0 360 | switchStartupUserAccount: 0 361 | switchTouchScreenUsage: 0 362 | switchSupportedLanguagesMask: 0 363 | switchLogoType: 0 364 | switchApplicationErrorCodeCategory: 365 | switchUserAccountSaveDataSize: 0 366 | switchUserAccountSaveDataJournalSize: 0 367 | switchApplicationAttribute: 0 368 | switchCardSpecSize: -1 369 | switchCardSpecClock: -1 370 | switchRatingsMask: 0 371 | switchRatingsInt_0: 0 372 | switchRatingsInt_1: 0 373 | switchRatingsInt_2: 0 374 | switchRatingsInt_3: 0 375 | switchRatingsInt_4: 0 376 | switchRatingsInt_5: 0 377 | switchRatingsInt_6: 0 378 | switchRatingsInt_7: 0 379 | switchRatingsInt_8: 0 380 | switchRatingsInt_9: 0 381 | switchRatingsInt_10: 0 382 | switchRatingsInt_11: 0 383 | switchLocalCommunicationIds_0: 384 | switchLocalCommunicationIds_1: 385 | switchLocalCommunicationIds_2: 386 | switchLocalCommunicationIds_3: 387 | switchLocalCommunicationIds_4: 388 | switchLocalCommunicationIds_5: 389 | switchLocalCommunicationIds_6: 390 | switchLocalCommunicationIds_7: 391 | switchParentalControl: 0 392 | switchAllowsScreenshot: 1 393 | switchAllowsVideoCapturing: 1 394 | switchAllowsRuntimeAddOnContentInstall: 0 395 | switchDataLossConfirmation: 0 396 | switchUserAccountLockEnabled: 0 397 | switchSupportedNpadStyles: 3 398 | switchNativeFsCacheSize: 32 399 | switchIsHoldTypeHorizontal: 0 400 | switchSupportedNpadCount: 8 401 | switchSocketConfigEnabled: 0 402 | switchTcpInitialSendBufferSize: 32 403 | switchTcpInitialReceiveBufferSize: 64 404 | switchTcpAutoSendBufferSizeMax: 256 405 | switchTcpAutoReceiveBufferSizeMax: 256 406 | switchUdpSendBufferSize: 9 407 | switchUdpReceiveBufferSize: 42 408 | switchSocketBufferEfficiency: 4 409 | switchSocketInitializeEnabled: 1 410 | switchNetworkInterfaceManagerInitializeEnabled: 1 411 | switchPlayerConnectionEnabled: 1 412 | ps4NPAgeRating: 12 413 | ps4NPTitleSecret: 414 | ps4NPTrophyPackPath: 415 | ps4ParentalLevel: 11 416 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 417 | ps4Category: 0 418 | ps4MasterVersion: 01.00 419 | ps4AppVersion: 01.00 420 | ps4AppType: 0 421 | ps4ParamSfxPath: 422 | ps4VideoOutPixelFormat: 0 423 | ps4VideoOutInitialWidth: 1920 424 | ps4VideoOutBaseModeInitialWidth: 1920 425 | ps4VideoOutReprojectionRate: 60 426 | ps4PronunciationXMLPath: 427 | ps4PronunciationSIGPath: 428 | ps4BackgroundImagePath: 429 | ps4StartupImagePath: 430 | ps4StartupImagesFolder: 431 | ps4IconImagesFolder: 432 | ps4SaveDataImagePath: 433 | ps4SdkOverride: 434 | ps4BGMPath: 435 | ps4ShareFilePath: 436 | ps4ShareOverlayImagePath: 437 | ps4PrivacyGuardImagePath: 438 | ps4NPtitleDatPath: 439 | ps4RemotePlayKeyAssignment: -1 440 | ps4RemotePlayKeyMappingDir: 441 | ps4PlayTogetherPlayerCount: 0 442 | ps4EnterButtonAssignment: 1 443 | ps4ApplicationParam1: 0 444 | ps4ApplicationParam2: 0 445 | ps4ApplicationParam3: 0 446 | ps4ApplicationParam4: 0 447 | ps4DownloadDataSize: 0 448 | ps4GarlicHeapSize: 2048 449 | ps4ProGarlicHeapSize: 2560 450 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 451 | ps4pnSessions: 1 452 | ps4pnPresence: 1 453 | ps4pnFriends: 1 454 | ps4pnGameCustomData: 1 455 | playerPrefsSupport: 0 456 | enableApplicationExit: 0 457 | restrictedAudioUsageRights: 0 458 | ps4UseResolutionFallback: 0 459 | ps4ReprojectionSupport: 0 460 | ps4UseAudio3dBackend: 0 461 | ps4SocialScreenEnabled: 0 462 | ps4ScriptOptimizationLevel: 0 463 | ps4Audio3dVirtualSpeakerCount: 14 464 | ps4attribCpuUsage: 0 465 | ps4PatchPkgPath: 466 | ps4PatchLatestPkgPath: 467 | ps4PatchChangeinfoPath: 468 | ps4PatchDayOne: 0 469 | ps4attribUserManagement: 0 470 | ps4attribMoveSupport: 0 471 | ps4attrib3DSupport: 0 472 | ps4attribShareSupport: 0 473 | ps4attribExclusiveVR: 0 474 | ps4disableAutoHideSplash: 0 475 | ps4videoRecordingFeaturesUsed: 0 476 | ps4contentSearchFeaturesUsed: 0 477 | ps4attribEyeToEyeDistanceSettingVR: 0 478 | ps4IncludedModules: [] 479 | monoEnv: 480 | psp2Splashimage: {fileID: 0} 481 | psp2NPTrophyPackPath: 482 | psp2NPSupportGBMorGJP: 0 483 | psp2NPAgeRating: 12 484 | psp2NPTitleDatPath: 485 | psp2NPCommsID: 486 | psp2NPCommunicationsID: 487 | psp2NPCommsPassphrase: 488 | psp2NPCommsSig: 489 | psp2ParamSfxPath: 490 | psp2ManualPath: 491 | psp2LiveAreaGatePath: 492 | psp2LiveAreaBackroundPath: 493 | psp2LiveAreaPath: 494 | psp2LiveAreaTrialPath: 495 | psp2PatchChangeInfoPath: 496 | psp2PatchOriginalPackage: 497 | psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui 498 | psp2KeystoneFile: 499 | psp2MemoryExpansionMode: 0 500 | psp2DRMType: 0 501 | psp2StorageType: 0 502 | psp2MediaCapacity: 0 503 | psp2DLCConfigPath: 504 | psp2ThumbnailPath: 505 | psp2BackgroundPath: 506 | psp2SoundPath: 507 | psp2TrophyCommId: 508 | psp2TrophyPackagePath: 509 | psp2PackagedResourcesPath: 510 | psp2SaveDataQuota: 10240 511 | psp2ParentalLevel: 1 512 | psp2ShortTitle: Not Set 513 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF 514 | psp2Category: 0 515 | psp2MasterVersion: 01.00 516 | psp2AppVersion: 01.00 517 | psp2TVBootMode: 0 518 | psp2EnterButtonAssignment: 2 519 | psp2TVDisableEmu: 0 520 | psp2AllowTwitterDialog: 1 521 | psp2Upgradable: 0 522 | psp2HealthWarning: 0 523 | psp2UseLibLocation: 0 524 | psp2InfoBarOnStartup: 0 525 | psp2InfoBarColor: 0 526 | psp2ScriptOptimizationLevel: 0 527 | splashScreenBackgroundSourceLandscape: {fileID: 0} 528 | splashScreenBackgroundSourcePortrait: {fileID: 0} 529 | spritePackerPolicy: 530 | webGLMemorySize: 256 531 | webGLExceptionSupport: 1 532 | webGLNameFilesAsHashes: 0 533 | webGLDataCaching: 1 534 | webGLDebugSymbols: 0 535 | webGLEmscriptenArgs: 536 | webGLModulesDirectory: 537 | webGLTemplate: APPLICATION:Default 538 | webGLAnalyzeBuildSize: 0 539 | webGLUseEmbeddedResources: 0 540 | webGLCompressionFormat: 1 541 | webGLLinkerTarget: 1 542 | scriptingDefineSymbols: {} 543 | platformArchitecture: {} 544 | scriptingBackend: {} 545 | il2cppCompilerConfiguration: {} 546 | incrementalIl2cppBuild: {} 547 | allowUnsafeCode: 0 548 | additionalIl2CppArgs: 549 | scriptingRuntimeVersion: 0 550 | apiCompatibilityLevelPerPlatform: {} 551 | m_RenderingPath: 1 552 | m_MobileRenderingPath: 1 553 | metroPackageName: Template_2D 554 | metroPackageVersion: 555 | metroCertificatePath: 556 | metroCertificatePassword: 557 | metroCertificateSubject: 558 | metroCertificateIssuer: 559 | metroCertificateNotAfter: 0000000000000000 560 | metroApplicationDescription: Template_2D 561 | wsaImages: {} 562 | metroTileShortName: 563 | metroTileShowName: 0 564 | metroMediumTileShowName: 0 565 | metroLargeTileShowName: 0 566 | metroWideTileShowName: 0 567 | metroDefaultTileSize: 1 568 | metroTileForegroundText: 2 569 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 570 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, 571 | a: 1} 572 | metroSplashScreenUseBackgroundColor: 0 573 | platformCapabilities: {} 574 | metroFTAName: 575 | metroFTAFileTypes: [] 576 | metroProtocolName: 577 | metroCompilationOverrides: 1 578 | n3dsUseExtSaveData: 0 579 | n3dsCompressStaticMem: 1 580 | n3dsExtSaveDataNumber: 0x12345 581 | n3dsStackSize: 131072 582 | n3dsTargetPlatform: 2 583 | n3dsRegion: 7 584 | n3dsMediaSize: 0 585 | n3dsLogoStyle: 3 586 | n3dsTitle: GameName 587 | n3dsProductCode: 588 | n3dsApplicationId: 0xFF3FF 589 | XboxOneProductId: 590 | XboxOneUpdateKey: 591 | XboxOneSandboxId: 592 | XboxOneContentId: 593 | XboxOneTitleId: 594 | XboxOneSCId: 595 | XboxOneGameOsOverridePath: 596 | XboxOnePackagingOverridePath: 597 | XboxOneAppManifestOverridePath: 598 | XboxOneVersion: 1.0.0.0 599 | XboxOnePackageEncryption: 0 600 | XboxOnePackageUpdateGranularity: 2 601 | XboxOneDescription: 602 | XboxOneLanguage: 603 | - enus 604 | XboxOneCapability: [] 605 | XboxOneGameRating: {} 606 | XboxOneIsContentPackage: 0 607 | XboxOneEnableGPUVariability: 0 608 | XboxOneSockets: {} 609 | XboxOneSplashScreen: {fileID: 0} 610 | XboxOneAllowedProductIds: [] 611 | XboxOnePersistentLocalStorageSize: 0 612 | XboxOneXTitleMemory: 8 613 | xboxOneScriptCompiler: 0 614 | vrEditorSettings: 615 | daydream: 616 | daydreamIconForeground: {fileID: 0} 617 | daydreamIconBackground: {fileID: 0} 618 | cloudServicesEnabled: 619 | UNet: 1 620 | facebookSdkVersion: 7.9.4 621 | apiCompatibilityLevel: 2 622 | cloudProjectId: 623 | projectName: 624 | organizationId: 625 | cloudEnabled: 0 626 | enableNativePlatformBackendsForNewInputSystem: 0 627 | disableOldInputManagerSupport: 0 628 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2018.2.14f1 2 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 4 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | streamingMipmapsActive: 0 33 | streamingMipmapsAddAllCameras: 1 34 | streamingMipmapsMemoryBudget: 512 35 | streamingMipmapsRenderersPerFrame: 512 36 | streamingMipmapsMaxLevelReduction: 2 37 | streamingMipmapsMaxFileIORequests: 1024 38 | particleRaycastBudget: 4 39 | asyncUploadTimeSlice: 2 40 | asyncUploadBufferSize: 4 41 | resolutionScalingFixedDPIFactor: 1 42 | excludedTargetPlatforms: [] 43 | - serializedVersion: 2 44 | name: Low 45 | pixelLightCount: 0 46 | shadows: 0 47 | shadowResolution: 0 48 | shadowProjection: 1 49 | shadowCascades: 1 50 | shadowDistance: 20 51 | shadowNearPlaneOffset: 3 52 | shadowCascade2Split: 0.33333334 53 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 54 | shadowmaskMode: 0 55 | blendWeights: 2 56 | textureQuality: 0 57 | anisotropicTextures: 0 58 | antiAliasing: 0 59 | softParticles: 0 60 | softVegetation: 0 61 | realtimeReflectionProbes: 0 62 | billboardsFaceCameraPosition: 0 63 | vSyncCount: 0 64 | lodBias: 0.4 65 | maximumLODLevel: 0 66 | streamingMipmapsActive: 0 67 | streamingMipmapsAddAllCameras: 1 68 | streamingMipmapsMemoryBudget: 512 69 | streamingMipmapsRenderersPerFrame: 512 70 | streamingMipmapsMaxLevelReduction: 2 71 | streamingMipmapsMaxFileIORequests: 1024 72 | particleRaycastBudget: 16 73 | asyncUploadTimeSlice: 2 74 | asyncUploadBufferSize: 4 75 | resolutionScalingFixedDPIFactor: 1 76 | excludedTargetPlatforms: [] 77 | - serializedVersion: 2 78 | name: Medium 79 | pixelLightCount: 1 80 | shadows: 0 81 | shadowResolution: 0 82 | shadowProjection: 1 83 | shadowCascades: 1 84 | shadowDistance: 20 85 | shadowNearPlaneOffset: 3 86 | shadowCascade2Split: 0.33333334 87 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 88 | shadowmaskMode: 0 89 | blendWeights: 2 90 | textureQuality: 0 91 | anisotropicTextures: 0 92 | antiAliasing: 0 93 | softParticles: 0 94 | softVegetation: 0 95 | realtimeReflectionProbes: 0 96 | billboardsFaceCameraPosition: 0 97 | vSyncCount: 1 98 | lodBias: 0.7 99 | maximumLODLevel: 0 100 | streamingMipmapsActive: 0 101 | streamingMipmapsAddAllCameras: 1 102 | streamingMipmapsMemoryBudget: 512 103 | streamingMipmapsRenderersPerFrame: 512 104 | streamingMipmapsMaxLevelReduction: 2 105 | streamingMipmapsMaxFileIORequests: 1024 106 | particleRaycastBudget: 64 107 | asyncUploadTimeSlice: 2 108 | asyncUploadBufferSize: 4 109 | resolutionScalingFixedDPIFactor: 1 110 | excludedTargetPlatforms: [] 111 | - serializedVersion: 2 112 | name: High 113 | pixelLightCount: 2 114 | shadows: 0 115 | shadowResolution: 1 116 | shadowProjection: 1 117 | shadowCascades: 2 118 | shadowDistance: 40 119 | shadowNearPlaneOffset: 3 120 | shadowCascade2Split: 0.33333334 121 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 122 | shadowmaskMode: 1 123 | blendWeights: 2 124 | textureQuality: 0 125 | anisotropicTextures: 1 126 | antiAliasing: 0 127 | softParticles: 0 128 | softVegetation: 1 129 | realtimeReflectionProbes: 0 130 | billboardsFaceCameraPosition: 0 131 | vSyncCount: 1 132 | lodBias: 1 133 | maximumLODLevel: 0 134 | streamingMipmapsActive: 0 135 | streamingMipmapsAddAllCameras: 1 136 | streamingMipmapsMemoryBudget: 512 137 | streamingMipmapsRenderersPerFrame: 512 138 | streamingMipmapsMaxLevelReduction: 2 139 | streamingMipmapsMaxFileIORequests: 1024 140 | particleRaycastBudget: 256 141 | asyncUploadTimeSlice: 2 142 | asyncUploadBufferSize: 4 143 | resolutionScalingFixedDPIFactor: 1 144 | excludedTargetPlatforms: [] 145 | - serializedVersion: 2 146 | name: Very High 147 | pixelLightCount: 3 148 | shadows: 0 149 | shadowResolution: 2 150 | shadowProjection: 1 151 | shadowCascades: 2 152 | shadowDistance: 70 153 | shadowNearPlaneOffset: 3 154 | shadowCascade2Split: 0.33333334 155 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 156 | shadowmaskMode: 1 157 | blendWeights: 4 158 | textureQuality: 0 159 | anisotropicTextures: 1 160 | antiAliasing: 4 161 | softParticles: 0 162 | softVegetation: 1 163 | realtimeReflectionProbes: 0 164 | billboardsFaceCameraPosition: 0 165 | vSyncCount: 1 166 | lodBias: 1.5 167 | maximumLODLevel: 0 168 | streamingMipmapsActive: 0 169 | streamingMipmapsAddAllCameras: 1 170 | streamingMipmapsMemoryBudget: 512 171 | streamingMipmapsRenderersPerFrame: 512 172 | streamingMipmapsMaxLevelReduction: 2 173 | streamingMipmapsMaxFileIORequests: 1024 174 | particleRaycastBudget: 1024 175 | asyncUploadTimeSlice: 2 176 | asyncUploadBufferSize: 4 177 | resolutionScalingFixedDPIFactor: 1 178 | excludedTargetPlatforms: [] 179 | - serializedVersion: 2 180 | name: Ultra 181 | pixelLightCount: 4 182 | shadows: 0 183 | shadowResolution: 0 184 | shadowProjection: 1 185 | shadowCascades: 4 186 | shadowDistance: 150 187 | shadowNearPlaneOffset: 3 188 | shadowCascade2Split: 0.33333334 189 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 190 | shadowmaskMode: 1 191 | blendWeights: 4 192 | textureQuality: 0 193 | anisotropicTextures: 1 194 | antiAliasing: 4 195 | softParticles: 0 196 | softVegetation: 1 197 | realtimeReflectionProbes: 0 198 | billboardsFaceCameraPosition: 0 199 | vSyncCount: 1 200 | lodBias: 2 201 | maximumLODLevel: 0 202 | streamingMipmapsActive: 0 203 | streamingMipmapsAddAllCameras: 1 204 | streamingMipmapsMemoryBudget: 512 205 | streamingMipmapsRenderersPerFrame: 512 206 | streamingMipmapsMaxLevelReduction: 2 207 | streamingMipmapsMaxFileIORequests: 1024 208 | particleRaycastBudget: 4096 209 | asyncUploadTimeSlice: 2 210 | asyncUploadBufferSize: 4 211 | resolutionScalingFixedDPIFactor: 1 212 | excludedTargetPlatforms: [] 213 | m_PerPlatformDefaultQuality: 214 | Android: 2 215 | Nintendo 3DS: 5 216 | Nintendo Switch: 5 217 | PS4: 5 218 | PSM: 5 219 | PSP2: 2 220 | Standalone: 5 221 | Tizen: 2 222 | WebGL: 3 223 | WiiU: 5 224 | Windows Store Apps: 5 225 | XboxOne: 5 226 | iPhone: 2 227 | tvOS: 2 228 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 0 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | Look At Transformation Matrix 2 | ================= 3 | 4 | This repo contains the code for animating a statue with a look at transformation matrix and no rigging. For more info on the hows, have a look at this article: https://medium.com/@shahriyarshahrabi/look-at-transformation-matrix-in-vertex-shader-81dab5f4fc4 5 | 6 | 7 | ![screenshot](https://i.imgur.com/iz51W6q.gif) 8 | --------------------------------------------------------------------------------