├── .gitignore ├── Assets ├── FarseerUnity.meta ├── FarseerUnity │ ├── Base.meta │ ├── Base │ │ ├── FSCollisionGroup.cs │ │ ├── FSCollisionGroup.cs.meta │ │ ├── FSEnums.cs │ │ ├── FSEnums.cs.meta │ │ ├── FSJointComponent.cs │ │ ├── FSJointComponent.cs.meta │ │ ├── FarseerDebugViewUnity.meta │ │ ├── FarseerDebugViewUnity │ │ │ ├── FDView.shader │ │ │ ├── FDView.shader.meta │ │ │ ├── FarseerDebugViewUnity.cs │ │ │ ├── FarseerDebugViewUnity.cs.meta │ │ │ ├── GLM.mat │ │ │ └── GLM.mat.meta │ │ ├── FarseerPhysics.meta │ │ ├── FarseerPhysics │ │ │ ├── Collision.meta │ │ │ ├── Collision │ │ │ │ ├── Collision.cs │ │ │ │ ├── Collision.cs.meta │ │ │ │ ├── Distance.cs │ │ │ │ ├── Distance.cs.meta │ │ │ │ ├── DynamicTree.cs │ │ │ │ ├── DynamicTree.cs.meta │ │ │ │ ├── DynamicTreeBroadPhase.cs │ │ │ │ ├── DynamicTreeBroadPhase.cs.meta │ │ │ │ ├── IBroadPhase.cs │ │ │ │ ├── IBroadPhase.cs.meta │ │ │ │ ├── QuadTree.cs │ │ │ │ ├── QuadTree.cs.meta │ │ │ │ ├── QuadTreeBroadPhase.cs │ │ │ │ ├── QuadTreeBroadPhase.cs.meta │ │ │ │ ├── Shapes.meta │ │ │ │ ├── Shapes │ │ │ │ │ ├── ChainShape.cs │ │ │ │ │ ├── ChainShape.cs.meta │ │ │ │ │ ├── CircleShape.cs │ │ │ │ │ ├── CircleShape.cs.meta │ │ │ │ │ ├── EdgeShape.cs │ │ │ │ │ ├── EdgeShape.cs.meta │ │ │ │ │ ├── PolygonShape.cs │ │ │ │ │ ├── PolygonShape.cs.meta │ │ │ │ │ ├── Shape.cs │ │ │ │ │ └── Shape.cs.meta │ │ │ │ ├── TimeOfImpact.cs │ │ │ │ └── TimeOfImpact.cs.meta │ │ │ ├── Common.meta │ │ │ ├── Common │ │ │ │ ├── ConvexHull.meta │ │ │ │ ├── ConvexHull │ │ │ │ │ ├── ChainHull.cs │ │ │ │ │ ├── ChainHull.cs.meta │ │ │ │ │ ├── GiftWrap.cs │ │ │ │ │ ├── GiftWrap.cs.meta │ │ │ │ │ ├── Melkman.cs │ │ │ │ │ └── Melkman.cs.meta │ │ │ │ ├── Curve.cs │ │ │ │ ├── Curve.cs.meta │ │ │ │ ├── CurveKey.cs │ │ │ │ ├── CurveKey.cs.meta │ │ │ │ ├── CurveKeyCollection.cs │ │ │ │ ├── CurveKeyCollection.cs.meta │ │ │ │ ├── Decomposition.meta │ │ │ │ ├── Decomposition │ │ │ │ │ ├── BayazitDecomposer.cs │ │ │ │ │ ├── BayazitDecomposer.cs.meta │ │ │ │ │ ├── CDT.meta │ │ │ │ │ ├── CDT │ │ │ │ │ │ ├── Delaunay.meta │ │ │ │ │ │ ├── Delaunay │ │ │ │ │ │ │ ├── DelaunayTriangle.cs │ │ │ │ │ │ │ ├── DelaunayTriangle.cs.meta │ │ │ │ │ │ │ ├── Sweep.meta │ │ │ │ │ │ │ └── Sweep │ │ │ │ │ │ │ │ ├── AdvancingFront.cs │ │ │ │ │ │ │ │ ├── AdvancingFront.cs.meta │ │ │ │ │ │ │ │ ├── AdvancingFrontNode.cs │ │ │ │ │ │ │ │ ├── AdvancingFrontNode.cs.meta │ │ │ │ │ │ │ │ ├── DTSweep.cs │ │ │ │ │ │ │ │ ├── DTSweep.cs.meta │ │ │ │ │ │ │ │ ├── DTSweepConstraint.cs │ │ │ │ │ │ │ │ ├── DTSweepConstraint.cs.meta │ │ │ │ │ │ │ │ ├── DTSweepContext.cs │ │ │ │ │ │ │ │ ├── DTSweepContext.cs.meta │ │ │ │ │ │ │ │ ├── DTSweepPointComparator.cs │ │ │ │ │ │ │ │ ├── DTSweepPointComparator.cs.meta │ │ │ │ │ │ │ │ ├── PointOnEdgeException.cs │ │ │ │ │ │ │ │ └── PointOnEdgeException.cs.meta │ │ │ │ │ │ ├── ITriangulatable.cs │ │ │ │ │ │ ├── ITriangulatable.cs.meta │ │ │ │ │ │ ├── Orientation.cs │ │ │ │ │ │ ├── Orientation.cs.meta │ │ │ │ │ │ ├── Polygon.meta │ │ │ │ │ │ ├── Polygon │ │ │ │ │ │ │ ├── Polygon.cs │ │ │ │ │ │ │ ├── Polygon.cs.meta │ │ │ │ │ │ │ ├── PolygonPoint.cs │ │ │ │ │ │ │ ├── PolygonPoint.cs.meta │ │ │ │ │ │ │ ├── PolygonSet.cs │ │ │ │ │ │ │ └── PolygonSet.cs.meta │ │ │ │ │ │ ├── Sets.meta │ │ │ │ │ │ ├── Sets │ │ │ │ │ │ │ ├── ConstrainedPointSet.cs │ │ │ │ │ │ │ ├── ConstrainedPointSet.cs.meta │ │ │ │ │ │ │ ├── PointSet.cs │ │ │ │ │ │ │ └── PointSet.cs.meta │ │ │ │ │ │ ├── TriangulationConstraint.cs │ │ │ │ │ │ ├── TriangulationConstraint.cs.meta │ │ │ │ │ │ ├── TriangulationContext.cs │ │ │ │ │ │ ├── TriangulationContext.cs.meta │ │ │ │ │ │ ├── TriangulationMode.cs │ │ │ │ │ │ ├── TriangulationMode.cs.meta │ │ │ │ │ │ ├── TriangulationPoint.cs │ │ │ │ │ │ ├── TriangulationPoint.cs.meta │ │ │ │ │ │ ├── TriangulationUtil.cs │ │ │ │ │ │ ├── TriangulationUtil.cs.meta │ │ │ │ │ │ ├── Util.meta │ │ │ │ │ │ └── Util │ │ │ │ │ │ │ ├── FixedArray3.cs │ │ │ │ │ │ │ ├── FixedArray3.cs.meta │ │ │ │ │ │ │ ├── FixedBitArray3.cs │ │ │ │ │ │ │ ├── FixedBitArray3.cs.meta │ │ │ │ │ │ │ ├── PointGenerator.cs │ │ │ │ │ │ │ ├── PointGenerator.cs.meta │ │ │ │ │ │ │ ├── PolygonGenerator.cs │ │ │ │ │ │ │ └── PolygonGenerator.cs.meta │ │ │ │ │ ├── CDTDecomposer.cs │ │ │ │ │ ├── CDTDecomposer.cs.meta │ │ │ │ │ ├── EarclipDecomposer.cs │ │ │ │ │ ├── EarclipDecomposer.cs.meta │ │ │ │ │ ├── FlipcodeDecomposer.cs │ │ │ │ │ ├── FlipcodeDecomposer.cs.meta │ │ │ │ │ ├── SeidelDecomposer.cs │ │ │ │ │ └── SeidelDecomposer.cs.meta │ │ │ │ ├── FMatrix.cs │ │ │ │ ├── FMatrix.cs.meta │ │ │ │ ├── FVector2.cs │ │ │ │ ├── FVector2.cs.meta │ │ │ │ ├── FVector3.cs │ │ │ │ ├── FVector3.cs.meta │ │ │ │ ├── FixedArray.cs │ │ │ │ ├── FixedArray.cs.meta │ │ │ │ ├── HashSet.cs │ │ │ │ ├── HashSet.cs.meta │ │ │ │ ├── LineTools.cs │ │ │ │ ├── LineTools.cs.meta │ │ │ │ ├── Math.cs │ │ │ │ ├── Math.cs.meta │ │ │ │ ├── MathHelper.cs │ │ │ │ ├── MathHelper.cs.meta │ │ │ │ ├── Path.cs │ │ │ │ ├── Path.cs.meta │ │ │ │ ├── PathManager.cs │ │ │ │ ├── PathManager.cs.meta │ │ │ │ ├── PhysicsLogic.meta │ │ │ │ ├── PhysicsLogic │ │ │ │ │ ├── Explosion.cs │ │ │ │ │ ├── Explosion.cs.meta │ │ │ │ │ ├── PhysicsLogic.cs │ │ │ │ │ └── PhysicsLogic.cs.meta │ │ │ │ ├── PolygonManipulation.meta │ │ │ │ ├── PolygonManipulation │ │ │ │ │ ├── CuttingTools.cs │ │ │ │ │ ├── CuttingTools.cs.meta │ │ │ │ │ ├── SimplifyTools.cs │ │ │ │ │ ├── SimplifyTools.cs.meta │ │ │ │ │ ├── YuPengClipper.cs │ │ │ │ │ └── YuPengClipper.cs.meta │ │ │ │ ├── PolygonTools.cs │ │ │ │ ├── PolygonTools.cs.meta │ │ │ │ ├── Serialization.cs │ │ │ │ ├── Serialization.cs.meta │ │ │ │ ├── TextureTools.meta │ │ │ │ ├── TextureTools │ │ │ │ │ ├── MarchingSquares.cs │ │ │ │ │ ├── MarchingSquares.cs.meta │ │ │ │ │ ├── TextureConverter.cs │ │ │ │ │ └── TextureConverter.cs.meta │ │ │ │ ├── Vertices.cs │ │ │ │ └── Vertices.cs.meta │ │ │ ├── Controllers.meta │ │ │ ├── Controllers │ │ │ │ ├── AbstractForceController.cs │ │ │ │ ├── AbstractForceController.cs.meta │ │ │ │ ├── BuoyancyController.cs │ │ │ │ ├── BuoyancyController.cs.meta │ │ │ │ ├── Controller.cs │ │ │ │ ├── Controller.cs.meta │ │ │ │ ├── GravityController.cs │ │ │ │ ├── GravityController.cs.meta │ │ │ │ ├── SimpleWindForce.cs │ │ │ │ ├── SimpleWindForce.cs.meta │ │ │ │ ├── VelocityLimitController.cs │ │ │ │ └── VelocityLimitController.cs.meta │ │ │ ├── DebugView.cs │ │ │ ├── DebugView.cs.meta │ │ │ ├── Dynamics.meta │ │ │ ├── Dynamics │ │ │ │ ├── Body.cs │ │ │ │ ├── Body.cs.meta │ │ │ │ ├── BreakableBody.cs │ │ │ │ ├── BreakableBody.cs.meta │ │ │ │ ├── ContactManager.cs │ │ │ │ ├── ContactManager.cs.meta │ │ │ │ ├── Contacts.meta │ │ │ │ ├── Contacts │ │ │ │ │ ├── Contact.cs │ │ │ │ │ ├── Contact.cs.meta │ │ │ │ │ ├── ContactSolver.cs │ │ │ │ │ └── ContactSolver.cs.meta │ │ │ │ ├── Fixture.cs │ │ │ │ ├── Fixture.cs.meta │ │ │ │ ├── Island.cs │ │ │ │ ├── Island.cs.meta │ │ │ │ ├── Joints.meta │ │ │ │ ├── Joints │ │ │ │ │ ├── AngleJoint.cs │ │ │ │ │ ├── AngleJoint.cs.meta │ │ │ │ │ ├── DistanceJoint.cs │ │ │ │ │ ├── DistanceJoint.cs.meta │ │ │ │ │ ├── FarseerJoint.cs │ │ │ │ │ ├── FarseerJoint.cs.meta │ │ │ │ │ ├── FixedAngleJoint.cs │ │ │ │ │ ├── FixedAngleJoint.cs.meta │ │ │ │ │ ├── FixedMouseJoint.cs │ │ │ │ │ ├── FixedMouseJoint.cs.meta │ │ │ │ │ ├── FrictionJoint.cs │ │ │ │ │ ├── FrictionJoint.cs.meta │ │ │ │ │ ├── GearJoint.cs │ │ │ │ │ ├── GearJoint.cs.meta │ │ │ │ │ ├── PrismaticJoint.cs │ │ │ │ │ ├── PrismaticJoint.cs.meta │ │ │ │ │ ├── PulleyJoint.cs │ │ │ │ │ ├── PulleyJoint.cs.meta │ │ │ │ │ ├── RevoluteJoint.cs │ │ │ │ │ ├── RevoluteJoint.cs.meta │ │ │ │ │ ├── RopeJoint.cs │ │ │ │ │ ├── RopeJoint.cs.meta │ │ │ │ │ ├── SliderJoint.cs │ │ │ │ │ ├── SliderJoint.cs.meta │ │ │ │ │ ├── WeldJoint.cs │ │ │ │ │ ├── WeldJoint.cs.meta │ │ │ │ │ ├── WheelJoint.cs │ │ │ │ │ └── WheelJoint.cs.meta │ │ │ │ ├── TimeStep.cs │ │ │ │ ├── TimeStep.cs.meta │ │ │ │ ├── World.cs │ │ │ │ ├── World.cs.meta │ │ │ │ ├── WorldCallbacks.cs │ │ │ │ └── WorldCallbacks.cs.meta │ │ │ ├── Factories.meta │ │ │ ├── Factories │ │ │ │ ├── BodyFactory.cs │ │ │ │ ├── BodyFactory.cs.meta │ │ │ │ ├── FixtureFactory.cs │ │ │ │ ├── FixtureFactory.cs.meta │ │ │ │ ├── JointFactory.cs │ │ │ │ ├── JointFactory.cs.meta │ │ │ │ ├── LinkFactory.cs │ │ │ │ └── LinkFactory.cs.meta │ │ │ ├── Settings.cs │ │ │ └── Settings.cs.meta │ │ ├── Gizmos.meta │ │ ├── Gizmos │ │ │ ├── CollisionGroup16.png │ │ │ ├── CollisionGroup16.png.meta │ │ │ ├── Controller16.png │ │ │ ├── Controller16.png.meta │ │ │ ├── GreenBox16.png │ │ │ ├── GreenBox16.png.meta │ │ │ ├── Joint16.png │ │ │ ├── Joint16.png.meta │ │ │ ├── Shape.png │ │ │ ├── Shape.png.meta │ │ │ ├── World16.png │ │ │ └── World16.png.meta │ │ ├── GizmosHelper.cs │ │ ├── GizmosHelper.cs.meta │ │ ├── Temp.meta │ │ ├── Temp │ │ │ ├── TestCoreCollisionEvents.cs │ │ │ └── TestCoreCollisionEvents.cs.meta │ │ ├── Testbed.meta │ │ └── Testbed │ │ │ ├── BridgeTest.cs │ │ │ ├── BridgeTest.cs.meta │ │ │ ├── BuoyancyTest.cs │ │ │ ├── BuoyancyTest.cs.meta │ │ │ ├── CCDTest.cs │ │ │ ├── CCDTest.cs.meta │ │ │ ├── RagdollTest.cs │ │ │ ├── RagdollTest.cs.meta │ │ │ ├── Test.cs │ │ │ ├── Test.cs.meta │ │ │ ├── TheoJansenTest.cs │ │ │ └── TheoJansenTest.cs.meta │ ├── Editor.meta │ ├── Editor │ │ ├── Base.meta │ │ ├── Base │ │ │ ├── CollisionGroupAsset.cs │ │ │ ├── CollisionGroupAsset.cs.meta │ │ │ ├── FSCollisionGroupEditor.cs │ │ │ └── FSCollisionGroupEditor.cs.meta │ │ ├── CustomAssetUtility.cs │ │ ├── CustomAssetUtility.cs.meta │ │ ├── FSConcaveShapeCpEditor.cs │ │ ├── FSConcaveShapeCpEditor.cs.meta │ │ ├── FSSettings.cs │ │ ├── FSSettings.cs.meta │ │ ├── FSShapeCpEditor.cs │ │ ├── FSShapeCpEditor.cs.meta │ │ ├── FarseerComponentsED.meta │ │ ├── FarseerComponentsED │ │ │ ├── SerializedSettings.meta │ │ │ └── SerializedSettings │ │ │ │ ├── FSCategorySettings.cfg │ │ │ │ └── FSCategorySettings.cfg.meta │ │ ├── SerializedSettings.meta │ │ ├── SerializedSettings │ │ │ ├── FSCategorySettings.cfg │ │ │ ├── FSCategorySettings.cfg.meta │ │ │ ├── FSCoreSettings_Android.cfg │ │ │ ├── FSCoreSettings_Android.cfg.meta │ │ │ ├── FSCoreSettings_Default.cfg │ │ │ ├── FSCoreSettings_Default.cfg.meta │ │ │ ├── FSCoreSettings_Desktop.cfg │ │ │ ├── FSCoreSettings_Desktop.cfg.meta │ │ │ ├── FSCoreSettings_Web.cfg │ │ │ ├── FSCoreSettings_Web.cfg.meta │ │ │ ├── FSCoreSettings_iOS.cfg │ │ │ └── FSCoreSettings_iOS.cfg.meta │ │ ├── Windows.meta │ │ └── Windows │ │ │ ├── FSProjectSettingsWindow.cs │ │ │ └── FSProjectSettingsWindow.cs.meta │ ├── FSAngleJointComponent.cs │ ├── FSAngleJointComponent.cs.meta │ ├── FSBodyComponent.cs │ ├── FSBodyComponent.cs.meta │ ├── FSBuoyancyComponent.cs │ ├── FSBuoyancyComponent.cs.meta │ ├── FSConcaveShapeComponent.cs │ ├── FSConcaveShapeComponent.cs.meta │ ├── FSDebugDrawComponent.cs │ ├── FSDebugDrawComponent.cs.meta │ ├── FSDistanceJointComponent.cs │ ├── FSDistanceJointComponent.cs.meta │ ├── FSHelper.cs │ ├── FSHelper.cs.meta │ ├── FSMouseTest.cs │ ├── FSMouseTest.cs.meta │ ├── FSPrismaticJointComponent.cs │ ├── FSPrismaticJointComponent.cs.meta │ ├── FSPulleyJointComponent.cs │ ├── FSPulleyJointComponent.cs.meta │ ├── FSRevoluteJointComponent.cs │ ├── FSRevoluteJointComponent.cs.meta │ ├── FSShapeComponent.cs │ ├── FSShapeComponent.cs.meta │ ├── FSTestComponent.cs │ ├── FSTestComponent.cs.meta │ ├── FSUserDataComponent.cs │ ├── FSUserDataComponent.cs.meta │ ├── FSWorldComponent.cs │ ├── FSWorldComponent.cs.meta │ ├── Support Files.meta │ └── Support Files │ │ ├── Test_iOS.meta │ │ ├── Test_iOS │ │ ├── TestII.cs │ │ ├── TestII.cs.meta │ │ ├── Testbed_iOS.unity │ │ └── Testbed_iOS.unity.meta │ │ ├── Tests.meta │ │ ├── Tests │ │ ├── CollisionGroups.meta │ │ ├── CollisionGroups │ │ │ ├── Ground.asset │ │ │ ├── Ground.asset.meta │ │ │ ├── Oranges.asset │ │ │ ├── Oranges.asset.meta │ │ │ ├── Rectangles.asset │ │ │ ├── Rectangles.asset.meta │ │ │ ├── RegularObjects.asset │ │ │ └── RegularObjects.asset.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── complexShape1.mat │ │ │ ├── complexShape1.mat.meta │ │ │ ├── cube_d0_5.mat │ │ │ ├── cube_d0_5.mat.meta │ │ │ ├── cube_d1.mat │ │ │ ├── cube_d1.mat.meta │ │ │ ├── ground 1.mat │ │ │ ├── ground 1.mat.meta │ │ │ ├── ground.mat │ │ │ ├── ground.mat.meta │ │ │ ├── sphere_d2.mat │ │ │ ├── sphere_d2.mat.meta │ │ │ ├── star.mat │ │ │ ├── star.mat.meta │ │ │ ├── unitylogo.mat │ │ │ ├── unitylogo.mat.meta │ │ │ ├── unitylogoblue.mat │ │ │ ├── unitylogoblue.mat.meta │ │ │ ├── unitylogored.mat │ │ │ ├── unitylogored.mat.meta │ │ │ ├── water.mat │ │ │ └── water.mat.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── Joints.unity │ │ │ ├── Joints.unity.meta │ │ │ ├── ShapeConvertion.unity │ │ │ ├── ShapeConvertion.unity.meta │ │ │ ├── TestCollisionEvents.unity │ │ │ ├── TestCollisionEvents.unity.meta │ │ │ ├── TestCollisionGroups.unity │ │ │ ├── TestCollisionGroups.unity.meta │ │ │ ├── Testbed.unity │ │ │ └── Testbed.unity.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── Color.shader │ │ │ ├── Color.shader.meta │ │ │ ├── Transparent Vertex Colored.shader │ │ │ └── Transparent Vertex Colored.shader.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── WaterPlain0012_2_S.png │ │ │ ├── WaterPlain0012_2_S.png.meta │ │ │ ├── complexShape1.png │ │ │ ├── complexShape1.png.meta │ │ │ ├── complexShape1.xcf │ │ │ ├── complexShape1.xcf.meta │ │ │ ├── star.png │ │ │ ├── star.png.meta │ │ │ ├── unity3d_logo.png │ │ │ └── unity3d_logo.png.meta │ │ ├── Tutorials [PDF].meta │ │ └── Tutorials [PDF] │ │ ├── Tutorials.meta │ │ ├── Tutorials │ │ ├── Part 2.meta │ │ ├── Part 2 │ │ │ ├── FarseerUnity-Tutorial2.unity │ │ │ └── FarseerUnity-Tutorial2.unity.meta │ │ ├── Part 3.meta │ │ ├── Part 3 │ │ │ ├── CollisionFilteringBase.unity │ │ │ ├── CollisionFilteringBase.unity.meta │ │ │ ├── CollisionFilteringDone.unity │ │ │ └── CollisionFilteringDone.unity.meta │ │ ├── Part 4.meta │ │ └── Part 4 │ │ │ ├── CollisionEventsBase.meta │ │ │ ├── CollisionEventsBase.unity │ │ │ ├── CollisionEventsBase.unity.meta │ │ │ ├── CollisionEventsDone.meta │ │ │ ├── CollisionEventsDone.unity │ │ │ ├── CollisionEventsDone.unity.meta │ │ │ └── CollisionEventsDone │ │ │ ├── TestCollisionEventsDoneCp.cs │ │ │ └── TestCollisionEventsDoneCp.cs.meta │ │ ├── tutorial1.pdf │ │ ├── tutorial1.pdf.meta │ │ ├── tutorial2.pdf │ │ ├── tutorial2.pdf.meta │ │ ├── tutorial3.pdf │ │ ├── tutorial3.pdf.meta │ │ ├── tutorial4.pdf │ │ └── tutorial4.pdf.meta ├── Prefabs.meta ├── Prefabs │ ├── AppStartup.prefab │ └── AppStartup.prefab.meta ├── Resources.meta ├── Resources │ ├── Materials.meta │ ├── Materials │ │ ├── Earth.mat │ │ ├── Earth.mat.meta │ │ ├── Earth_Lip.mat │ │ ├── Earth_Lip.mat.meta │ │ ├── SimpleLine.mat │ │ ├── SimpleLine.mat.meta │ │ ├── Stone.mat │ │ ├── Stone.mat.meta │ │ ├── Stone_Lip.mat │ │ └── Stone_Lip.mat.meta │ ├── Textures.meta │ └── Textures │ │ ├── Ground.meta │ │ └── Ground │ │ ├── Ground001.jpg │ │ ├── Ground001.jpg.meta │ │ ├── Ground002.jpg │ │ ├── Ground002.jpg.meta │ │ ├── Ground003.jpg │ │ ├── Ground003.jpg.meta │ │ ├── Ground004.jpg │ │ ├── Ground004.jpg.meta │ │ ├── Ground005.jpg │ │ ├── Ground005.jpg.meta │ │ ├── Ground006.jpg │ │ ├── Ground006.jpg.meta │ │ ├── Ground007.jpg │ │ ├── Ground007.jpg.meta │ │ ├── Ground008.jpg │ │ ├── Ground008.jpg.meta │ │ ├── Ground009.jpg │ │ ├── Ground009.jpg.meta │ │ ├── Ground010.JPG │ │ ├── Ground010.JPG.meta │ │ ├── Ground011.jpg │ │ └── Ground011.jpg.meta ├── Scenes.meta ├── Scenes │ ├── TerrainSandbox.unity │ └── TerrainSandbox.unity.meta ├── Scripts.meta ├── Scripts │ ├── AppStartup.cs │ ├── AppStartup.cs.meta │ ├── Debug.meta │ ├── Debug │ │ ├── DebugBrush.cs │ │ ├── DebugBrush.cs.meta │ │ ├── DebugButton.cs │ │ ├── DebugButton.cs.meta │ │ ├── DebugControl.cs │ │ ├── DebugControl.cs.meta │ │ ├── DebugMain.cs │ │ ├── DebugMain.cs.meta │ │ ├── DebugText.cs │ │ └── DebugText.cs.meta │ ├── Ground Generation.meta │ ├── Ground Generation │ │ ├── Clipper.meta │ │ ├── Clipper │ │ │ ├── clipper.cs │ │ │ └── clipper.cs.meta │ │ ├── Decomp.cs │ │ ├── Decomp.cs.meta │ │ ├── Ground.cs │ │ ├── Ground.cs.meta │ │ ├── GroundChunk.cs │ │ ├── GroundChunk.cs.meta │ │ ├── Services.meta │ │ ├── Services │ │ │ ├── Concrete.meta │ │ │ ├── Concrete │ │ │ │ ├── ClipperMeshService.cs │ │ │ │ ├── ClipperMeshService.cs.meta │ │ │ │ ├── ContourOptimiserService.cs │ │ │ │ ├── ContourOptimiserService.cs.meta │ │ │ │ ├── ContourSmoothingService.cs │ │ │ │ ├── ContourSmoothingService.cs.meta │ │ │ │ ├── DecompService.cs │ │ │ │ ├── DecompService.cs.meta │ │ │ │ ├── GroundGeneratorService.cs │ │ │ │ ├── GroundGeneratorService.cs.meta │ │ │ │ ├── MarchingService.cs │ │ │ │ ├── MarchingService.cs.meta │ │ │ │ ├── MeshService.cs │ │ │ │ ├── MeshService.cs.meta │ │ │ │ ├── TerrainService.cs │ │ │ │ └── TerrainService.cs.meta │ │ │ ├── IContourOptimiserService.cs │ │ │ ├── IContourOptimiserService.cs.meta │ │ │ ├── IContourSmoothingService.cs │ │ │ ├── IContourSmoothingService.cs.meta │ │ │ ├── IDecompService.cs │ │ │ ├── IDecompService.cs.meta │ │ │ ├── IGroundGeneratorService.cs │ │ │ ├── IGroundGeneratorService.cs.meta │ │ │ ├── IMarchingService.cs │ │ │ ├── IMarchingService.cs.meta │ │ │ ├── IMeshService.cs │ │ │ ├── IMeshService.cs.meta │ │ │ ├── ITerrainService.cs │ │ │ └── ITerrainService.cs.meta │ │ ├── Triangulation.meta │ │ ├── Triangulation │ │ │ ├── P2T.cs │ │ │ ├── P2T.cs.meta │ │ │ ├── TriangulationAlgorithm.cs │ │ │ ├── TriangulationAlgorithm.cs.meta │ │ │ ├── TriangulationDebugContext.cs │ │ │ └── TriangulationDebugContext.cs.meta │ │ ├── VertexSequence.cs │ │ └── VertexSequence.cs.meta │ ├── TinyIoC.cs │ ├── TinyIoC.cs.meta │ ├── Utility.meta │ └── Utility │ │ ├── MeshExtensionMethods.cs │ │ ├── MeshExtensionMethods.cs.meta │ │ ├── Services.meta │ │ ├── Services │ │ ├── Concrete.meta │ │ ├── Concrete │ │ │ ├── BaseService.cs │ │ │ ├── BaseService.cs.meta │ │ │ ├── LoggingService.cs │ │ │ └── LoggingService.cs.meta │ │ ├── ILoggingService.cs │ │ └── ILoggingService.cs.meta │ │ ├── Vector2DExtensionMethods.cs │ │ └── Vector2DExtensionMethods.cs.meta ├── Shaders.meta └── Shaders │ ├── SimpleLine.shader │ ├── SimpleLine.shader.meta │ ├── Terrain_WorldUV_x1.shader │ ├── Terrain_WorldUV_x1.shader.meta │ ├── Terrain_WorldUV_x2.shader │ └── Terrain_WorldUV_x2.shader.meta ├── GIFs └── Terrain.gif ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset ├── README.md ├── packages.config └── packages ├── TinyIoC.1.3 ├── Content │ └── TinyIoC.cs └── TinyIoC.1.3.nupkg └── manifest.json /.gitignore: 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