├── .gitattributes ├── .gitignore ├── Assets ├── .gitignore ├── Models.meta ├── Models │ ├── Character Pack.meta │ ├── Character Pack │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── samuzai_animation_ok-13 - Default.mat │ │ │ ├── samuzai_animation_ok-13 - Default.mat.meta │ │ │ ├── samuzai_animation_ok-19 - Default1.mat │ │ │ ├── samuzai_animation_ok-19 - Default1.mat.meta │ │ │ ├── samuzai_animation_ok-20 - Default.mat │ │ │ └── samuzai_animation_ok-20 - Default.mat.meta │ │ ├── Texture.meta │ │ ├── Texture │ │ │ ├── Body_Dif.png │ │ │ ├── Body_Dif.png.meta │ │ │ ├── Body_NM .png │ │ │ ├── Body_NM .png.meta │ │ │ ├── Body_Opa.png │ │ │ ├── Body_Opa.png.meta │ │ │ ├── Body_Spec.png │ │ │ ├── Body_Spec.png.meta │ │ │ ├── Head_DM3 .png │ │ │ ├── Head_DM3 .png.meta │ │ │ ├── Head_Opa.png │ │ │ ├── Head_Opa.png.meta │ │ │ ├── Head_Spec.png │ │ │ ├── Head_Spec.png.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── body_dif.mat │ │ │ │ ├── body_dif.mat.meta │ │ │ │ ├── sword_dm.mat │ │ │ │ └── sword_dm.mat.meta │ │ │ ├── Sword_DM.png │ │ │ ├── Sword_DM.png.meta │ │ │ ├── Sword_NM.png │ │ │ ├── Sword_NM.png.meta │ │ │ ├── Sword_SPEC.png │ │ │ └── Sword_SPEC.png.meta │ │ ├── samuzai_animation_ok.FBX │ │ ├── samuzai_animation_ok.FBX.meta │ │ ├── scene2.unity │ │ └── scene2.unity.meta │ ├── RB_Sword_Pack.meta │ ├── RB_Sword_Pack │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── RB_Sword_Pack.mat │ │ │ ├── RB_Sword_Pack.mat.meta │ │ │ ├── Wall.mat │ │ │ └── Wall.mat.meta │ │ ├── Meshes.meta │ │ ├── Meshes │ │ │ ├── Falchion.fbx │ │ │ ├── Falchion.fbx.meta │ │ │ ├── Gladius.fbx │ │ │ ├── Gladius.fbx.meta │ │ │ ├── Greatsword.fbx │ │ │ ├── Greatsword.fbx.meta │ │ │ ├── Rapier.fbx │ │ │ └── Rapier.fbx.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── RB_Falchion.prefab │ │ │ ├── RB_Falchion.prefab.meta │ │ │ ├── RB_Gladius.prefab │ │ │ ├── RB_Gladius.prefab.meta │ │ │ ├── RB_Greatsword.prefab │ │ │ ├── RB_Greatsword.prefab.meta │ │ │ ├── RB_Rapier.prefab │ │ │ └── RB_Rapier.prefab.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── scene_01.unity │ │ │ └── scene_01.unity.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── RB_Sword_Pack_C.tga │ │ │ ├── RB_Sword_Pack_C.tga.meta │ │ │ ├── RB_Sword_Pack_MR.tga │ │ │ └── RB_Sword_Pack_MR.tga.meta │ ├── Tile.meta │ ├── Tile │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── lambert1.mat │ │ │ └── lambert1.mat.meta │ │ ├── Tile.fbx │ │ ├── Tile.fbx.meta │ │ ├── gridBlockTex.psd │ │ └── gridBlockTex.psd.meta │ ├── UnityChan.meta │ ├── UnityChan │ │ ├── Amimators.meta │ │ ├── Amimators │ │ │ ├── UnityChanARPose.controller │ │ │ ├── UnityChanARPose.controller.meta │ │ │ ├── UnityChanLocomotions.controller │ │ │ └── UnityChanLocomotions.controller.meta │ │ ├── Animations.meta │ │ ├── Animations │ │ │ ├── unitychan_ARpose1.fbx │ │ │ ├── unitychan_ARpose1.fbx.meta │ │ │ ├── unitychan_ARpose2.fbx │ │ │ ├── unitychan_ARpose2.fbx.meta │ │ │ ├── unitychan_DAMAGED00.fbx │ │ │ ├── unitychan_DAMAGED00.fbx.meta │ │ │ ├── unitychan_DAMAGED01.fbx │ │ │ ├── unitychan_DAMAGED01.fbx.meta │ │ │ ├── unitychan_HANDUP00_R.fbx │ │ │ ├── unitychan_HANDUP00_R.fbx.meta │ │ │ ├── unitychan_JUMP00.fbx │ │ │ ├── unitychan_JUMP00.fbx.meta │ │ │ ├── unitychan_JUMP00B.fbx │ │ │ ├── unitychan_JUMP00B.fbx.meta │ │ │ ├── unitychan_JUMP01.fbx │ │ │ ├── unitychan_JUMP01.fbx.meta │ │ │ ├── unitychan_JUMP01B.fbx │ │ │ ├── unitychan_JUMP01B.fbx.meta │ │ │ ├── unitychan_LOSE00.fbx │ │ │ ├── unitychan_LOSE00.fbx.meta │ │ │ ├── unitychan_REFLESH00.fbx │ │ │ ├── unitychan_REFLESH00.fbx.meta │ │ │ ├── unitychan_RUN00_F.fbx │ │ │ ├── unitychan_RUN00_F.fbx.meta │ │ │ ├── unitychan_RUN00_L.fbx │ │ │ ├── unitychan_RUN00_L.fbx.meta │ │ │ ├── unitychan_RUN00_R.fbx │ │ │ ├── unitychan_RUN00_R.fbx.meta │ │ │ ├── unitychan_SLIDE00.fbx │ │ │ ├── unitychan_SLIDE00.fbx.meta │ │ │ ├── unitychan_UMATOBI00.fbx │ │ │ ├── unitychan_UMATOBI00.fbx.meta │ │ │ ├── unitychan_WAIT00.fbx │ │ │ ├── unitychan_WAIT00.fbx.meta │ │ │ ├── unitychan_WAIT01.fbx │ │ │ ├── unitychan_WAIT01.fbx.meta │ │ │ ├── unitychan_WAIT02.fbx │ │ │ ├── unitychan_WAIT02.fbx.meta │ │ │ ├── unitychan_WAIT03.fbx │ │ │ ├── unitychan_WAIT03.fbx.meta │ │ │ ├── unitychan_WAIT04.fbx │ │ │ ├── unitychan_WAIT04.fbx.meta │ │ │ ├── unitychan_WALK00_B.fbx │ │ │ ├── unitychan_WALK00_B.fbx.meta │ │ │ ├── unitychan_WALK00_F.fbx │ │ │ ├── unitychan_WALK00_F.fbx.meta │ │ │ ├── unitychan_WALK00_L.fbx │ │ │ ├── unitychan_WALK00_L.fbx.meta │ │ │ ├── unitychan_WALK00_R.fbx │ │ │ ├── unitychan_WALK00_R.fbx.meta │ │ │ ├── unitychan_WIN00.fbx │ │ │ └── unitychan_WIN00.fbx.meta │ │ ├── FaceAnimation.meta │ │ ├── FaceAnimation │ │ │ ├── ASHAMED.anim │ │ │ ├── ASHAMED.anim.meta │ │ │ ├── SURPRISE.anim │ │ │ ├── SURPRISE.anim.meta │ │ │ ├── angry1@unitychan.anim │ │ │ ├── angry1@unitychan.anim.meta │ │ │ ├── angry2@unitychan.anim │ │ │ ├── angry2@unitychan.anim.meta │ │ │ ├── conf@unitychan.anim │ │ │ ├── conf@unitychan.anim.meta │ │ │ ├── default@unitychan.anim │ │ │ ├── default@unitychan.anim.meta │ │ │ ├── disstract1@unitychan.anim │ │ │ ├── disstract1@unitychan.anim.meta │ │ │ ├── disstract2@unitychan.anim │ │ │ ├── disstract2@unitychan.anim.meta │ │ │ ├── eye_close@unitychan.anim │ │ │ ├── eye_close@unitychan.anim.meta │ │ │ ├── face only mask.mask │ │ │ ├── face only mask.mask.meta │ │ │ ├── sap@unitychan.anim │ │ │ ├── sap@unitychan.anim.meta │ │ │ ├── smile1@unitychan.anim │ │ │ ├── smile1@unitychan.anim.meta │ │ │ ├── smile2@unitychan.anim │ │ │ └── smile2@unitychan.anim.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── BoxUnityChan.fbx │ │ │ ├── BoxUnityChan.fbx.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── Left.mat │ │ │ │ ├── Left.mat.meta │ │ │ │ ├── Right.mat │ │ │ │ ├── Right.mat.meta │ │ │ │ ├── body.mat │ │ │ │ ├── body.mat.meta │ │ │ │ ├── eye_L1.mat │ │ │ │ ├── eye_L1.mat.meta │ │ │ │ ├── eye_R1.mat │ │ │ │ ├── eye_R1.mat.meta │ │ │ │ ├── eyebase.mat │ │ │ │ ├── eyebase.mat.meta │ │ │ │ ├── eyeline.mat │ │ │ │ ├── eyeline.mat.meta │ │ │ │ ├── face.mat │ │ │ │ ├── face.mat.meta │ │ │ │ ├── hair.mat │ │ │ │ ├── hair.mat.meta │ │ │ │ ├── mat_cheek.mat │ │ │ │ ├── mat_cheek.mat.meta │ │ │ │ ├── skin1.mat │ │ │ │ └── skin1.mat.meta │ │ │ ├── UnityChanShader.meta │ │ │ ├── UnityChanShader │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── body.mat │ │ │ │ │ ├── body.mat.meta │ │ │ │ │ ├── eye_L1.mat │ │ │ │ │ ├── eye_L1.mat.meta │ │ │ │ │ ├── eye_R1.mat │ │ │ │ │ ├── eye_R1.mat.meta │ │ │ │ │ ├── eyebase.mat │ │ │ │ │ ├── eyebase.mat.meta │ │ │ │ │ ├── eyeline.mat │ │ │ │ │ ├── eyeline.mat.meta │ │ │ │ │ ├── face.mat │ │ │ │ │ ├── face.mat.meta │ │ │ │ │ ├── hair.mat │ │ │ │ │ ├── hair.mat.meta │ │ │ │ │ ├── mat_cheek.mat │ │ │ │ │ ├── mat_cheek.mat.meta │ │ │ │ │ ├── skin1.mat │ │ │ │ │ └── skin1.mat.meta │ │ │ │ ├── Shader.meta │ │ │ │ ├── Shader │ │ │ │ │ ├── CharaMain.cg │ │ │ │ │ ├── CharaMain.cg.meta │ │ │ │ │ ├── CharaOutline.cg │ │ │ │ │ ├── CharaOutline.cg.meta │ │ │ │ │ ├── CharaSkin.cg │ │ │ │ │ ├── CharaSkin.cg.meta │ │ │ │ │ ├── Unitychan_chara_akarami_blend.shader │ │ │ │ │ ├── Unitychan_chara_akarami_blend.shader.meta │ │ │ │ │ ├── Unitychan_chara_eye.shader │ │ │ │ │ ├── Unitychan_chara_eye.shader.meta │ │ │ │ │ ├── Unitychan_chara_eye_blend.shader │ │ │ │ │ ├── Unitychan_chara_eye_blend.shader.meta │ │ │ │ │ ├── Unitychan_chara_eyelash_blend.shader │ │ │ │ │ ├── Unitychan_chara_eyelash_blend.shader.meta │ │ │ │ │ ├── Unitychan_chara_fuku.shader │ │ │ │ │ ├── Unitychan_chara_fuku.shader.meta │ │ │ │ │ ├── Unitychan_chara_fuku_ds.shader │ │ │ │ │ ├── Unitychan_chara_fuku_ds.shader.meta │ │ │ │ │ ├── Unitychan_chara_hada.shader │ │ │ │ │ ├── Unitychan_chara_hada.shader.meta │ │ │ │ │ ├── Unitychan_chara_hada_blend.shader │ │ │ │ │ ├── Unitychan_chara_hada_blend.shader.meta │ │ │ │ │ ├── Unitychan_chara_hair.shader │ │ │ │ │ ├── Unitychan_chara_hair.shader.meta │ │ │ │ │ ├── Unitychan_chara_hair_ds.shader │ │ │ │ │ └── Unitychan_chara_hair_ds.shader.meta │ │ │ │ ├── Texture.meta │ │ │ │ └── Texture │ │ │ │ │ ├── DEFAULT_NORMAL.tga │ │ │ │ │ ├── DEFAULT_NORMAL.tga.meta │ │ │ │ │ ├── ENV2.tga │ │ │ │ │ ├── ENV2.tga.meta │ │ │ │ │ ├── FO_CLOTH1.tga │ │ │ │ │ ├── FO_CLOTH1.tga.meta │ │ │ │ │ ├── FO_RIM1.tga │ │ │ │ │ ├── FO_RIM1.tga.meta │ │ │ │ │ ├── FO_SKIN1.tga │ │ │ │ │ ├── FO_SKIN1.tga.meta │ │ │ │ │ ├── body_01.tga │ │ │ │ │ ├── body_01.tga.meta │ │ │ │ │ ├── body_01_NRM.tga │ │ │ │ │ ├── body_01_NRM.tga.meta │ │ │ │ │ ├── body_01_SPEC.tga │ │ │ │ │ ├── body_01_SPEC.tga.meta │ │ │ │ │ ├── cheek_00.tga │ │ │ │ │ ├── cheek_00.tga.meta │ │ │ │ │ ├── eye_iris_L_00.tga │ │ │ │ │ ├── eye_iris_L_00.tga.meta │ │ │ │ │ ├── eye_iris_R_00.tga │ │ │ │ │ ├── eye_iris_R_00.tga.meta │ │ │ │ │ ├── eyeline_00.tga │ │ │ │ │ ├── eyeline_00.tga.meta │ │ │ │ │ ├── face_00.tga │ │ │ │ │ ├── face_00.tga.meta │ │ │ │ │ ├── guide.tga │ │ │ │ │ ├── guide.tga.meta │ │ │ │ │ ├── hair_01.tga │ │ │ │ │ ├── hair_01.tga.meta │ │ │ │ │ ├── hair_01_NRM.tga │ │ │ │ │ ├── hair_01_NRM.tga.meta │ │ │ │ │ ├── hair_01_SPEC.tga │ │ │ │ │ ├── hair_01_SPEC.tga.meta │ │ │ │ │ ├── skin_01.tga │ │ │ │ │ └── skin_01.tga.meta │ │ │ ├── unitychan.fbx │ │ │ └── unitychan.fbx.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── BoxUnityChan.prefab │ │ │ ├── BoxUnityChan.prefab.meta │ │ │ ├── Directional light for UnityChan.prefab │ │ │ ├── Directional light for UnityChan.prefab.meta │ │ │ ├── LevelLoader.prefab │ │ │ ├── LevelLoader.prefab.meta │ │ │ ├── LookPos.prefab │ │ │ ├── LookPos.prefab.meta │ │ │ ├── for Locomotion.meta │ │ │ ├── for Locomotion │ │ │ │ ├── CamPos.prefab │ │ │ │ ├── CamPos.prefab.meta │ │ │ │ ├── FrontPos.prefab │ │ │ │ ├── FrontPos.prefab.meta │ │ │ │ ├── JumpPos.prefab │ │ │ │ ├── JumpPos.prefab.meta │ │ │ │ ├── LookAtPos.prefab │ │ │ │ ├── LookAtPos.prefab.meta │ │ │ │ ├── Main Camera.prefab │ │ │ │ ├── Main Camera.prefab.meta │ │ │ │ ├── unitychan.prefab │ │ │ │ └── unitychan.prefab.meta │ │ │ ├── unitychan.prefab │ │ │ └── unitychan.prefab.meta │ │ ├── ReadMe.meta │ │ ├── ReadMe │ │ │ ├── ReadMe_en.pdf │ │ │ ├── ReadMe_en.pdf.meta │ │ │ ├── ReadMe_jp.pdf │ │ │ └── ReadMe_jp.pdf.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── ARPoseTest.unity │ │ │ ├── ARPoseTest.unity.meta │ │ │ ├── ActionCheck.unity │ │ │ ├── ActionCheck.unity.meta │ │ │ ├── Locomotion.unity │ │ │ └── Locomotion.unity.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── CameraController.cs │ │ │ ├── CameraController.cs.meta │ │ │ ├── FaceUpdate.cs │ │ │ ├── FaceUpdate.cs.meta │ │ │ ├── IdleChanger.cs │ │ │ ├── IdleChanger.cs.meta │ │ │ ├── SceneLoader.cs │ │ │ ├── SceneLoader.cs.meta │ │ │ ├── ThirdPersonCamera.cs │ │ │ ├── ThirdPersonCamera.cs.meta │ │ │ ├── UnityChanControlScriptWithRgidBody.cs │ │ │ └── UnityChanControlScriptWithRgidBody.cs.meta │ │ ├── Stage.meta │ │ ├── Stage │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── unitychan_tile3.mat │ │ │ │ ├── unitychan_tile3.mat.meta │ │ │ │ ├── unitychan_tile4.mat │ │ │ │ ├── unitychan_tile4.mat.meta │ │ │ │ ├── unitychan_tile5.mat │ │ │ │ ├── unitychan_tile5.mat.meta │ │ │ │ ├── unitychan_tile6.mat │ │ │ │ └── unitychan_tile6.mat.meta │ │ │ ├── Shader.meta │ │ │ ├── Shader │ │ │ │ ├── AlphaMask.shader │ │ │ │ ├── AlphaMask.shader.meta │ │ │ │ ├── Textures.meta │ │ │ │ └── Textures │ │ │ │ │ ├── AlphaMask.png │ │ │ │ │ ├── AlphaMask.png.meta │ │ │ │ │ ├── Unity_Icon.png │ │ │ │ │ └── Unity_Icon.png.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ │ ├── unitychan_tile3.png │ │ │ │ ├── unitychan_tile3.png.meta │ │ │ │ ├── unitychan_tile4.png │ │ │ │ ├── unitychan_tile4.png.meta │ │ │ │ ├── unitychan_tile5.png │ │ │ │ ├── unitychan_tile5.png.meta │ │ │ │ ├── unitychan_tile6.png │ │ │ │ └── unitychan_tile6.png.meta │ │ ├── license.txt │ │ └── license.txt.meta │ ├── Zombie.meta │ ├── Zombie │ │ ├── Animations.meta │ │ ├── Animations │ │ │ ├── Zombie.controller │ │ │ ├── Zombie.controller.meta │ │ │ ├── Zombie@attack.FBX │ │ │ ├── Zombie@attack.FBX.meta │ │ │ ├── Zombie@fallingback.FBX │ │ │ ├── Zombie@fallingback.FBX.meta │ │ │ ├── Zombie@idle.FBX │ │ │ ├── Zombie@idle.FBX.meta │ │ │ ├── Zombie@walk.FBX │ │ │ ├── Zombie@walk.FBX.meta │ │ │ ├── attack.anim │ │ │ ├── attack.anim.meta │ │ │ ├── fallingback.anim │ │ │ ├── fallingback.anim.meta │ │ │ ├── idle.anim │ │ │ ├── idle.anim.meta │ │ │ ├── walk.anim │ │ │ └── walk.anim.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Zombie.mat │ │ │ ├── Zombie.mat.meta │ │ │ ├── ground.mat │ │ │ └── ground.mat.meta │ │ ├── ModelFBX.meta │ │ ├── ModelFBX │ │ │ ├── Zombie.FBX │ │ │ └── Zombie.FBX.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Zombie.prefab │ │ │ └── Zombie.prefab.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── Zombie.tga │ │ │ ├── Zombie.tga.meta │ │ │ ├── Zombie_ao.png │ │ │ ├── Zombie_ao.png.meta │ │ │ ├── Zombie_nm.png │ │ │ ├── Zombie_nm.png.meta │ │ │ ├── Zombie_specular.tga │ │ │ └── Zombie_specular.tga.meta │ │ ├── demo.unity │ │ └── demo.unity.meta │ ├── living birds.meta │ └── living birds │ │ ├── Materials-Textures.meta │ │ ├── Materials-Textures │ │ ├── blueJayDIffuse.png │ │ ├── blueJayDIffuse.png.meta │ │ ├── blueJayDIffuseAlpha.png │ │ ├── blueJayDIffuseAlpha.png.meta │ │ ├── blueJayMaterial.mat │ │ ├── blueJayMaterial.mat.meta │ │ ├── blueJayMaterialHQ.mat │ │ ├── blueJayMaterialHQ.mat.meta │ │ ├── cardinalDiffuse.png │ │ ├── cardinalDiffuse.png.meta │ │ ├── cardinalDiffuseAlpha.png │ │ ├── cardinalDiffuseAlpha.png.meta │ │ ├── cardinalMaterial.mat │ │ ├── cardinalMaterial.mat.meta │ │ ├── cardinalMaterialHQ.mat │ │ ├── cardinalMaterialHQ.mat.meta │ │ ├── chickadeeDiffuse.png │ │ ├── chickadeeDiffuse.png.meta │ │ ├── chickadeeDiffuseAlpha.png │ │ ├── chickadeeDiffuseAlpha.png.meta │ │ ├── chickadeeMaterial.mat │ │ ├── chickadeeMaterial.mat.meta │ │ ├── chickadeeMaterialHQ.mat │ │ ├── chickadeeMaterialHQ.mat.meta │ │ ├── crowDiffuse.png │ │ ├── crowDiffuse.png.meta │ │ ├── crowDiffuseAlpha.png │ │ ├── crowDiffuseAlpha.png.meta │ │ ├── crowMaterial.mat │ │ ├── crowMaterial.mat.meta │ │ ├── crowMaterialHQ.mat │ │ ├── crowMaterialHQ.mat.meta │ │ ├── feather.psd │ │ ├── feather.psd.meta │ │ ├── feather.tif │ │ ├── feather.tif.meta │ │ ├── featherParticle.mat │ │ ├── featherParticle.mat.meta │ │ ├── featherParticle.png │ │ ├── featherParticle.png.meta │ │ ├── goldFinchMaterial.mat │ │ ├── goldFinchMaterial.mat.meta │ │ ├── goldFinchMaterialHQ.mat │ │ ├── goldFinchMaterialHQ.mat.meta │ │ ├── goldfinchDiffuse.png │ │ ├── goldfinchDiffuse.png.meta │ │ ├── goldfinchDiffuseAlpha.png │ │ ├── goldfinchDiffuseAlpha.png.meta │ │ ├── robinDiffuse.png │ │ ├── robinDiffuse.png.meta │ │ ├── robinDiffuseAlpha.png │ │ ├── robinDiffuseAlpha.png.meta │ │ ├── robinMaterial.mat │ │ ├── robinMaterial.mat.meta │ │ ├── robinMaterialHQ.mat │ │ ├── robinMaterialHQ.mat.meta │ │ ├── sparrowDiffuse.png │ │ ├── sparrowDiffuse.png.meta │ │ ├── sparrowDiffuseAlpha.png │ │ ├── sparrowDiffuseAlpha.png.meta │ │ ├── sparrowMaterial.mat │ │ ├── sparrowMaterial.mat.meta │ │ ├── sparrowMaterialHQ.mat │ │ └── sparrowMaterialHQ.mat.meta │ │ ├── animations.meta │ │ ├── animations │ │ ├── bird@die.FBX │ │ ├── bird@die.FBX.meta │ │ ├── bird@flyLeft.FBX │ │ ├── bird@flyLeft.FBX.meta │ │ ├── bird@flyRight.FBX │ │ ├── bird@flyRight.FBX.meta │ │ ├── bird@flyStraight.FBX │ │ ├── bird@flyStraight.FBX.meta │ │ ├── bird@hopBack.FBX │ │ ├── bird@hopBack.FBX.meta │ │ ├── bird@hopForward.FBX │ │ ├── bird@hopForward.FBX.meta │ │ ├── bird@hopLeft.FBX │ │ ├── bird@hopLeft.FBX.meta │ │ ├── bird@hopRight.FBX │ │ ├── bird@hopRight.FBX.meta │ │ ├── bird@landing.FBX │ │ ├── bird@landing.FBX.meta │ │ ├── bird@peck.FBX │ │ ├── bird@peck.FBX.meta │ │ ├── bird@preen.FBX │ │ ├── bird@preen.FBX.meta │ │ ├── bird@ruffle.FBX │ │ ├── bird@ruffle.FBX.meta │ │ ├── bird@sing.FBX │ │ ├── bird@sing.FBX.meta │ │ ├── bird@watch01.FBX │ │ ├── bird@watch01.FBX.meta │ │ ├── bird@watch02.FBX │ │ ├── bird@watch02.FBX.meta │ │ ├── bird@worried.FBX │ │ ├── bird@worried.FBX.meta │ │ ├── birdAnimatorController.controller │ │ └── birdAnimatorController.controller.meta │ │ ├── demo.meta │ │ ├── demo │ │ ├── Demo.unity │ │ ├── Demo.unity.meta │ │ ├── demoGround.mat │ │ ├── demoGround.mat.meta │ │ ├── livingBirdsDemoGround.jpg │ │ ├── livingBirdsDemoGround.jpg.meta │ │ ├── livingBirdsDemoScript.cs │ │ └── livingBirdsDemoScript.cs.meta │ │ ├── documents.meta │ │ ├── documents │ │ ├── living birds manual.pdf │ │ └── living birds manual.pdf.meta │ │ ├── models.meta │ │ ├── models │ │ ├── blueJay.FBX │ │ ├── blueJay.FBX.meta │ │ ├── cardinal.FBX │ │ ├── cardinal.FBX.meta │ │ ├── crow.FBX │ │ ├── crow.FBX.meta │ │ ├── littleBird.FBX │ │ ├── littleBird.FBX.meta │ │ ├── robin.FBX │ │ └── robin.FBX.meta │ │ ├── prefabs.meta │ │ ├── prefabs │ │ ├── _livingBirdsController.prefab │ │ ├── _livingBirdsController.prefab.meta │ │ ├── lb_groundTarget.prefab │ │ ├── lb_groundTarget.prefab.meta │ │ ├── lc_perchTarget.prefab │ │ └── lc_perchTarget.prefab.meta │ │ ├── resources.meta │ │ ├── resources │ │ ├── featherEmitter.prefab │ │ ├── featherEmitter.prefab.meta │ │ ├── lb_blueJay.prefab │ │ ├── lb_blueJay.prefab.meta │ │ ├── lb_blueJayHQ.prefab │ │ ├── lb_blueJayHQ.prefab.meta │ │ ├── lb_cardinal.prefab │ │ ├── lb_cardinal.prefab.meta │ │ ├── lb_cardinalHQ.prefab │ │ ├── lb_cardinalHQ.prefab.meta │ │ ├── lb_chickadee.prefab │ │ ├── lb_chickadee.prefab.meta │ │ ├── lb_chickadeeHQ.prefab │ │ ├── lb_chickadeeHQ.prefab.meta │ │ ├── lb_crow.prefab │ │ ├── lb_crow.prefab.meta │ │ ├── lb_crowHQ.prefab │ │ ├── lb_crowHQ.prefab.meta │ │ ├── lb_goldFinch.prefab │ │ ├── lb_goldFinch.prefab.meta │ │ ├── lb_goldFinchHQ.prefab │ │ ├── lb_goldFinchHQ.prefab.meta │ │ ├── lb_robin.prefab │ │ ├── lb_robin.prefab.meta │ │ ├── lb_robinHQ.prefab │ │ ├── lb_robinHQ.prefab.meta │ │ ├── lb_sparrow.prefab │ │ ├── lb_sparrow.prefab.meta │ │ ├── lb_sparrowHQ.prefab │ │ └── lb_sparrowHQ.prefab.meta │ │ ├── scripts.meta │ │ ├── scripts │ │ ├── lb_Bird.cs │ │ ├── lb_Bird.cs.meta │ │ ├── lb_BirdController.cs │ │ ├── lb_BirdController.cs.meta │ │ ├── lb_CrowProximity.cs │ │ └── lb_CrowProximity.cs.meta │ │ ├── sounds.meta │ │ └── sounds │ │ ├── blueJay.wav │ │ ├── blueJay.wav.meta │ │ ├── blueJay2.wav │ │ ├── blueJay2.wav.meta │ │ ├── cardinal.wav │ │ ├── cardinal.wav.meta │ │ ├── cardinal2.wav │ │ ├── cardinal2.wav.meta │ │ ├── chickadee.wav │ │ ├── chickadee.wav.meta │ │ ├── chickadee2.wav │ │ ├── chickadee2.wav.meta │ │ ├── crow1.wav │ │ ├── crow1.wav.meta │ │ ├── crow2.wav │ │ ├── crow2.wav.meta │ │ ├── finch.wav │ │ ├── finch.wav.meta │ │ ├── finch2.wav │ │ ├── finch2.wav.meta │ │ ├── flyAway1.wav │ │ ├── flyAway1.wav.meta │ │ ├── flyAway2.wav │ │ ├── flyAway2.wav.meta │ │ ├── robin.wav │ │ ├── robin.wav.meta │ │ ├── robin2.wav │ │ ├── robin2.wav.meta │ │ ├── sparrow.wav │ │ ├── sparrow.wav.meta │ │ ├── sparrow2.wav │ │ └── sparrow2.wav.meta ├── Package.meta ├── Plugins.meta ├── Plugins │ ├── Demigiant.meta │ ├── Demigiant │ │ ├── DOTween.meta │ │ ├── DOTween │ │ │ ├── DOTween.XML │ │ │ ├── DOTween.XML.meta │ │ │ ├── DOTween.dll │ │ │ ├── DOTween.dll.mdb │ │ │ ├── DOTween.dll.mdb.meta │ │ │ ├── DOTween.dll.meta │ │ │ ├── DOTween43.dll │ │ │ ├── DOTween43.dll.mdb │ │ │ ├── DOTween43.dll.mdb.meta │ │ │ ├── DOTween43.dll.meta │ │ │ ├── DOTween43.xml │ │ │ ├── DOTween43.xml.meta │ │ │ ├── DOTween46.dll │ │ │ ├── DOTween46.dll.mdb │ │ │ ├── DOTween46.dll.mdb.meta │ │ │ ├── DOTween46.dll.meta │ │ │ ├── DOTween46.xml │ │ │ ├── DOTween46.xml.meta │ │ │ ├── DOTween50.dll │ │ │ ├── DOTween50.dll.mdb │ │ │ ├── DOTween50.dll.mdb.meta │ │ │ ├── DOTween50.dll.meta │ │ │ ├── DOTween50.xml │ │ │ ├── DOTween50.xml.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── DOTweenEditor.XML │ │ │ │ ├── DOTweenEditor.XML.meta │ │ │ │ ├── DOTweenEditor.dll │ │ │ │ ├── DOTweenEditor.dll.mdb │ │ │ │ ├── DOTweenEditor.dll.mdb.meta │ │ │ │ ├── DOTweenEditor.dll.meta │ │ │ │ ├── Imgs.meta │ │ │ │ └── Imgs │ │ │ │ │ ├── DOTweenIcon.png │ │ │ │ │ ├── DOTweenIcon.png.meta │ │ │ │ │ ├── Footer.png │ │ │ │ │ ├── Footer.png.meta │ │ │ │ │ ├── Footer_dark.png │ │ │ │ │ ├── Footer_dark.png.meta │ │ │ │ │ ├── Header.jpg │ │ │ │ │ └── Header.jpg.meta │ │ │ ├── readme.txt │ │ │ └── readme.txt.meta │ │ ├── DOTweenPro.meta │ │ ├── DOTweenPro │ │ │ ├── DOTweenAnimation.cs │ │ │ ├── DOTweenAnimation.cs.meta │ │ │ ├── DOTweenPro.XML │ │ │ ├── DOTweenPro.XML.meta │ │ │ ├── DOTweenPro.dll │ │ │ ├── DOTweenPro.dll.mdb │ │ │ ├── DOTweenPro.dll.mdb.meta │ │ │ ├── DOTweenPro.dll.meta │ │ │ ├── DOTweenTextMeshPro.cs.addon │ │ │ ├── DOTweenTextMeshPro.cs.addon.meta │ │ │ ├── DOTweenTk2d.cs.addon │ │ │ ├── DOTweenTk2d.cs.addon.meta │ │ │ ├── Editor.meta │ │ │ └── Editor │ │ │ │ ├── DOTweenAnimationInspector.cs │ │ │ │ ├── DOTweenAnimationInspector.cs.meta │ │ │ │ ├── DOTweenProEditor.XML │ │ │ │ ├── DOTweenProEditor.XML.meta │ │ │ │ ├── DOTweenProEditor.dll │ │ │ │ ├── DOTweenProEditor.dll.mdb │ │ │ │ ├── DOTweenProEditor.dll.mdb.meta │ │ │ │ └── DOTweenProEditor.dll.meta │ │ ├── DemiLib.meta │ │ ├── DemiLib │ │ │ ├── Core.meta │ │ │ └── Core │ │ │ │ ├── DemiLib.dll │ │ │ │ ├── DemiLib.dll.mdb │ │ │ │ ├── DemiLib.dll.mdb.meta │ │ │ │ ├── DemiLib.dll.meta │ │ │ │ ├── DemiLib.xml │ │ │ │ ├── DemiLib.xml.meta │ │ │ │ ├── Editor.meta │ │ │ │ └── Editor │ │ │ │ ├── DemiEditor.dll │ │ │ │ ├── DemiEditor.dll.mdb │ │ │ │ ├── DemiEditor.dll.mdb.meta │ │ │ │ ├── DemiEditor.dll.meta │ │ │ │ ├── DemiEditor.xml │ │ │ │ ├── DemiEditor.xml.meta │ │ │ │ ├── Imgs.meta │ │ │ │ └── Imgs │ │ │ │ ├── blackSquare.png │ │ │ │ ├── blackSquare.png.meta │ │ │ │ ├── blackSquareAlpha10.png │ │ │ │ ├── blackSquareAlpha10.png.meta │ │ │ │ ├── blackSquareAlpha15.png │ │ │ │ ├── blackSquareAlpha15.png.meta │ │ │ │ ├── blackSquareAlpha25.png │ │ │ │ ├── blackSquareAlpha25.png.meta │ │ │ │ ├── blackSquareAlpha50.png │ │ │ │ ├── blackSquareAlpha50.png.meta │ │ │ │ ├── blackSquareAlpha80.png │ │ │ │ ├── blackSquareAlpha80.png.meta │ │ │ │ ├── blueSquare.png │ │ │ │ ├── blueSquare.png.meta │ │ │ │ ├── circle.png │ │ │ │ ├── circle.png.meta │ │ │ │ ├── greenSquare.png │ │ │ │ ├── greenSquare.png.meta │ │ │ │ ├── grid_bright.png │ │ │ │ ├── grid_bright.png.meta │ │ │ │ ├── grid_dark.png │ │ │ │ ├── grid_dark.png.meta │ │ │ │ ├── ico_alignBC.png │ │ │ │ ├── ico_alignBC.png.meta │ │ │ │ ├── ico_alignBL.png │ │ │ │ ├── ico_alignBL.png.meta │ │ │ │ ├── ico_alignBR.png │ │ │ │ ├── ico_alignBR.png.meta │ │ │ │ ├── ico_alignCC.png │ │ │ │ ├── ico_alignCC.png.meta │ │ │ │ ├── ico_alignCL.png │ │ │ │ ├── ico_alignCL.png.meta │ │ │ │ ├── ico_alignCR.png │ │ │ │ ├── ico_alignCR.png.meta │ │ │ │ ├── ico_alignTC.png │ │ │ │ ├── ico_alignTC.png.meta │ │ │ │ ├── ico_alignTL.png │ │ │ │ ├── ico_alignTL.png.meta │ │ │ │ ├── ico_alignTR.png │ │ │ │ ├── ico_alignTR.png.meta │ │ │ │ ├── ico_cog.png │ │ │ │ ├── ico_cog.png.meta │ │ │ │ ├── ico_cog_border.png │ │ │ │ ├── ico_cog_border.png.meta │ │ │ │ ├── ico_comment.png │ │ │ │ ├── ico_comment.png.meta │ │ │ │ ├── ico_comment_border.png │ │ │ │ ├── ico_comment_border.png.meta │ │ │ │ ├── ico_end.png │ │ │ │ ├── ico_end.png.meta │ │ │ │ ├── ico_nodeArrow.png │ │ │ │ ├── ico_nodeArrow.png.meta │ │ │ │ ├── ico_play.png │ │ │ │ ├── ico_play.png.meta │ │ │ │ ├── ico_play_border.png │ │ │ │ ├── ico_play_border.png.meta │ │ │ │ ├── ico_star.png │ │ │ │ ├── ico_star.png.meta │ │ │ │ ├── ico_star_border.png │ │ │ │ ├── ico_star_border.png.meta │ │ │ │ ├── ico_ui.png │ │ │ │ ├── ico_ui.png.meta │ │ │ │ ├── ico_ui_border.png │ │ │ │ ├── ico_ui_border.png.meta │ │ │ │ ├── orangeSquare.png │ │ │ │ ├── orangeSquare.png.meta │ │ │ │ ├── purpleSquare.png │ │ │ │ ├── purpleSquare.png.meta │ │ │ │ ├── redSquare.png │ │ │ │ ├── redSquare.png.meta │ │ │ │ ├── squareBorder.png │ │ │ │ ├── squareBorder.png.meta │ │ │ │ ├── squareBorderAlpha15.png │ │ │ │ ├── squareBorderAlpha15.png.meta │ │ │ │ ├── squareBorderCurved.png │ │ │ │ ├── squareBorderCurved.png.meta │ │ │ │ ├── squareBorderCurvedAlpha.png │ │ │ │ ├── squareBorderCurvedAlpha.png.meta │ │ │ │ ├── squareBorderCurvedEmpty.png │ │ │ │ ├── squareBorderCurvedEmpty.png.meta │ │ │ │ ├── squareBorderCurvedEmpty02.png │ │ │ │ ├── squareBorderCurvedEmpty02.png.meta │ │ │ │ ├── squareBorderCurvedEmptyThick.png │ │ │ │ ├── squareBorderCurvedEmptyThick.png.meta │ │ │ │ ├── squareBorderCurved_darkBordersAlpha.png │ │ │ │ ├── squareBorderCurved_darkBordersAlpha.png.meta │ │ │ │ ├── squareBorderEmpty.png │ │ │ │ ├── squareBorderEmpty.png.meta │ │ │ │ ├── squareBorderEmpty01.png │ │ │ │ ├── squareBorderEmpty01.png.meta │ │ │ │ ├── squareBorderEmpty02.png │ │ │ │ ├── squareBorderEmpty02.png.meta │ │ │ │ ├── squareBorderEmpty03.png │ │ │ │ ├── squareBorderEmpty03.png.meta │ │ │ │ ├── squareBorderThickEmpty.png │ │ │ │ ├── squareBorderThickEmpty.png.meta │ │ │ │ ├── squareBorderThickerEmpty.png │ │ │ │ ├── squareBorderThickerEmpty.png.meta │ │ │ │ ├── squareCorners03.png │ │ │ │ ├── squareCorners03.png.meta │ │ │ │ ├── squareCornersEmpty02.png │ │ │ │ ├── squareCornersEmpty02.png.meta │ │ │ │ ├── whiteDot.png │ │ │ │ ├── whiteDot.png.meta │ │ │ │ ├── whiteDot_darkBorder.png │ │ │ │ ├── whiteDot_darkBorder.png.meta │ │ │ │ ├── whiteDot_whiteBorderAlpha.png │ │ │ │ ├── whiteDot_whiteBorderAlpha.png.meta │ │ │ │ ├── whiteSquare.png │ │ │ │ ├── whiteSquare.png.meta │ │ │ │ ├── whiteSquareAlpha10.png │ │ │ │ ├── whiteSquareAlpha10.png.meta │ │ │ │ ├── whiteSquareAlpha15.png │ │ │ │ ├── whiteSquareAlpha15.png.meta │ │ │ │ ├── whiteSquareAlpha25.png │ │ │ │ ├── whiteSquareAlpha25.png.meta │ │ │ │ ├── whiteSquareAlpha50.png │ │ │ │ ├── whiteSquareAlpha50.png.meta │ │ │ │ ├── whiteSquareAlpha80.png │ │ │ │ ├── whiteSquareAlpha80.png.meta │ │ │ │ ├── whiteSquare_fadeOut_bt.png │ │ │ │ ├── whiteSquare_fadeOut_bt.png.meta │ │ │ │ ├── yellowSquare.png │ │ │ │ └── yellowSquare.png.meta │ │ ├── readme_DOTweenPro.txt │ │ └── readme_DOTweenPro.txt.meta │ ├── GitHub.meta │ ├── GitHub │ │ ├── Editor.meta │ │ └── Editor │ │ │ ├── AsyncBridge.Net35.dll │ │ │ ├── AsyncBridge.Net35.dll.meta │ │ │ ├── CREDITS.txt │ │ │ ├── CREDITS.txt.meta │ │ │ ├── EULA.txt │ │ │ ├── EULA.txt.meta │ │ │ ├── GitHub.Api.dll │ │ │ ├── GitHub.Api.dll.mdb │ │ │ ├── GitHub.Api.dll.mdb.meta │ │ │ ├── GitHub.Api.dll.meta │ │ │ ├── GitHub.Logging.dll │ │ │ ├── GitHub.Logging.dll.mdb │ │ │ ├── GitHub.Logging.dll.mdb.meta │ │ │ ├── GitHub.Logging.dll.meta │ │ │ ├── GitHub.Unity.dll │ │ │ ├── GitHub.Unity.dll.mdb │ │ │ ├── GitHub.Unity.dll.mdb.meta │ │ │ ├── GitHub.Unity.dll.meta │ │ │ ├── ICSharpCode.SharpZipLib.dll │ │ │ ├── ICSharpCode.SharpZipLib.dll.meta │ │ │ ├── Mono.Posix.dll │ │ │ ├── Mono.Posix.dll.meta │ │ │ ├── Mono.Security.dll │ │ │ ├── Mono.Security.dll.meta │ │ │ ├── PlatformResources.meta │ │ │ ├── PlatformResources │ │ │ ├── linux.meta │ │ │ ├── linux │ │ │ │ ├── git-lfs.zip │ │ │ │ ├── git-lfs.zip.md5 │ │ │ │ ├── git-lfs.zip.md5.meta │ │ │ │ ├── git-lfs.zip.meta │ │ │ │ ├── gitconfig │ │ │ │ └── gitconfig.meta │ │ │ ├── mac.meta │ │ │ ├── mac │ │ │ │ ├── git-lfs.zip │ │ │ │ ├── git-lfs.zip.md5 │ │ │ │ ├── git-lfs.zip.md5.meta │ │ │ │ ├── git-lfs.zip.meta │ │ │ │ ├── gitconfig │ │ │ │ └── gitconfig.meta │ │ │ ├── windows.meta │ │ │ └── windows │ │ │ │ ├── git-lfs.zip │ │ │ │ ├── git-lfs.zip.md5 │ │ │ │ ├── git-lfs.zip.md5.meta │ │ │ │ ├── git-lfs.zip.meta │ │ │ │ ├── git.zip │ │ │ │ ├── git.zip.md5 │ │ │ │ ├── git.zip.md5.meta │ │ │ │ ├── git.zip.meta │ │ │ │ ├── gitconfig │ │ │ │ └── gitconfig.meta │ │ │ ├── ReadOnlyCollectionsInterfaces.dll │ │ │ ├── ReadOnlyCollectionsInterfaces.dll.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ ├── octorun.zip │ │ │ ├── octorun.zip.md5 │ │ │ ├── octorun.zip.md5.meta │ │ │ └── octorun.zip.meta │ │ │ ├── System.Threading.dll │ │ │ ├── System.Threading.dll.meta │ │ │ ├── libsfw.bundle │ │ │ ├── libsfw.bundle.meta │ │ │ ├── libsfw.so │ │ │ ├── libsfw.so.meta │ │ │ ├── sfw.net.dll │ │ │ ├── sfw.net.dll.meta │ │ │ ├── x64.meta │ │ │ ├── x64 │ │ │ ├── pthreadVC2.dll │ │ │ ├── pthreadVC2.dll.meta │ │ │ ├── sfw_x64.dll │ │ │ └── sfw_x64.dll.meta │ │ │ ├── x86.meta │ │ │ └── x86 │ │ │ ├── pthreadVC2.dll │ │ │ ├── pthreadVC2.dll.meta │ │ │ ├── sfw_x86.dll │ │ │ └── sfw_x86.dll.meta │ ├── TsiU.meta │ └── TsiU │ │ ├── BehaviorTree.meta │ │ ├── BehaviorTree │ │ ├── TBTAction.cs │ │ ├── TBTAction.cs.meta │ │ ├── TBTActionLeaf.cs │ │ ├── TBTActionLeaf.cs.meta │ │ ├── TBTActionLoop.cs │ │ ├── TBTActionLoop.cs.meta │ │ ├── TBTActionNonPrioritizedSelector.cs │ │ ├── TBTActionNonPrioritizedSelector.cs.meta │ │ ├── TBTActionParallel.cs │ │ ├── TBTActionParallel.cs.meta │ │ ├── TBTActionPrioritizedSelector.cs │ │ ├── TBTActionPrioritizedSelector.cs.meta │ │ ├── TBTActionSequence.cs │ │ ├── TBTActionSequence.cs.meta │ │ ├── TBTConst.cs │ │ ├── TBTConst.cs.meta │ │ ├── TBTPrecondition.cs │ │ ├── TBTPrecondition.cs.meta │ │ ├── TBTTreeNode.cs │ │ ├── TBTTreeNode.cs.meta │ │ ├── TBTWorkingData.cs │ │ └── TBTWorkingData.cs.meta │ │ ├── Blackboard.meta │ │ ├── Blackboard │ │ ├── TBlackBoard.cs │ │ └── TBlackBoard.cs.meta │ │ ├── Core.meta │ │ ├── Core │ │ ├── TAny.cs │ │ ├── TAny.cs.meta │ │ ├── TLogger.cs │ │ ├── TLogger.cs.meta │ │ ├── TSingleton.cs │ │ ├── TSingleton.cs.meta │ │ ├── TStaticHelperBase.cs │ │ └── TStaticHelperBase.cs.meta │ │ ├── Math.meta │ │ ├── Math │ │ ├── TMathUtils.cs │ │ └── TMathUtils.cs.meta │ │ ├── README.md │ │ ├── README.md.meta │ │ ├── TAIToolkit.cs │ │ └── TAIToolkit.cs.meta ├── Prefab.meta ├── Prefab │ ├── 01-findPath.meta │ ├── 01-findPath │ │ ├── Camera.prefab │ │ ├── Camera.prefab.meta │ │ ├── GridMapManager.prefab │ │ ├── GridMapManager.prefab.meta │ │ ├── Tile 1.prefab │ │ ├── Tile 1.prefab.meta │ │ ├── Tile.prefab │ │ └── Tile.prefab.meta │ ├── 02-mazeGeneration.meta │ ├── 02-mazeGeneration │ │ ├── Blue.mat │ │ ├── Blue.mat.meta │ │ ├── Col.prefab │ │ ├── Col.prefab.meta │ │ ├── Directional Light.prefab │ │ ├── Directional Light.prefab.meta │ │ ├── Main Camera.prefab │ │ ├── Main Camera.prefab.meta │ │ ├── MazeManager.prefab │ │ ├── MazeManager.prefab.meta │ │ ├── Row.prefab │ │ └── Row.prefab.meta │ ├── 03-shuffle.meta │ ├── 03-shuffle │ │ ├── Canvas.prefab │ │ ├── Canvas.prefab.meta │ │ ├── GameManager.prefab │ │ ├── GameManager.prefab.meta │ │ ├── Puke.prefab │ │ ├── Puke.prefab.meta │ │ ├── puke.meta │ │ └── puke │ │ │ ├── block.psd │ │ │ ├── block.psd.meta │ │ │ ├── block1.png │ │ │ ├── block1.png.meta │ │ │ ├── block10.png │ │ │ ├── block10.png.meta │ │ │ ├── block11.png │ │ │ ├── block11.png.meta │ │ │ ├── block12.png │ │ │ ├── block12.png.meta │ │ │ ├── block13.png │ │ │ ├── block13.png.meta │ │ │ ├── block2.png │ │ │ ├── block2.png.meta │ │ │ ├── block3.png │ │ │ ├── block3.png.meta │ │ │ ├── block4.png │ │ │ ├── block4.png.meta │ │ │ ├── block5.png │ │ │ ├── block5.png.meta │ │ │ ├── block6.png │ │ │ ├── block6.png.meta │ │ │ ├── block7.png │ │ │ ├── block7.png.meta │ │ │ ├── block8.png │ │ │ ├── block8.png.meta │ │ │ ├── block9.png │ │ │ ├── block9.png.meta │ │ │ ├── club.psd │ │ │ ├── club.psd.meta │ │ │ ├── club1.png │ │ │ ├── club1.png.meta │ │ │ ├── club10.png │ │ │ ├── club10.png.meta │ │ │ ├── club11.png │ │ │ ├── club11.png.meta │ │ │ ├── club12.png │ │ │ ├── club12.png.meta │ │ │ ├── club13.png │ │ │ ├── club13.png.meta │ │ │ ├── club2.png │ │ │ ├── club2.png.meta │ │ │ ├── club3.png │ │ │ ├── club3.png.meta │ │ │ ├── club4.png │ │ │ ├── club4.png.meta │ │ │ ├── club5.png │ │ │ ├── club5.png.meta │ │ │ ├── club6.png │ │ │ ├── club6.png.meta │ │ │ ├── club7.png │ │ │ ├── club7.png.meta │ │ │ ├── club8.png │ │ │ ├── club8.png.meta │ │ │ ├── club9.png │ │ │ ├── club9.png.meta │ │ │ ├── heart.psd │ │ │ ├── heart.psd.meta │ │ │ ├── heart1.png │ │ │ ├── heart1.png.meta │ │ │ ├── heart10.png │ │ │ ├── heart10.png.meta │ │ │ ├── heart11.png │ │ │ ├── heart11.png.meta │ │ │ ├── heart12.png │ │ │ ├── heart12.png.meta │ │ │ ├── heart13.png │ │ │ ├── heart13.png.meta │ │ │ ├── heart2.png │ │ │ ├── heart2.png.meta │ │ │ ├── heart3.png │ │ │ ├── heart3.png.meta │ │ │ ├── heart4.png │ │ │ ├── heart4.png.meta │ │ │ ├── heart5.png │ │ │ ├── heart5.png.meta │ │ │ ├── heart6.png │ │ │ ├── heart6.png.meta │ │ │ ├── heart7.png │ │ │ ├── heart7.png.meta │ │ │ ├── heart8.png │ │ │ ├── heart8.png.meta │ │ │ ├── heart9.png │ │ │ ├── heart9.png.meta │ │ │ ├── jokerl.png │ │ │ ├── jokerl.png.meta │ │ │ ├── jokers.png │ │ │ ├── jokers.png.meta │ │ │ ├── spade.psd │ │ │ ├── spade.psd.meta │ │ │ ├── spade1.png │ │ │ ├── spade1.png.meta │ │ │ ├── spade10.png │ │ │ ├── spade10.png.meta │ │ │ ├── spade11.png │ │ │ ├── spade11.png.meta │ │ │ ├── spade12.png │ │ │ ├── spade12.png.meta │ │ │ ├── spade13.png │ │ │ ├── spade13.png.meta │ │ │ ├── spade2.png │ │ │ ├── spade2.png.meta │ │ │ ├── spade3.png │ │ │ ├── spade3.png.meta │ │ │ ├── spade4.png │ │ │ ├── spade4.png.meta │ │ │ ├── spade5.png │ │ │ ├── spade5.png.meta │ │ │ ├── spade6.png │ │ │ ├── spade6.png.meta │ │ │ ├── spade7.png │ │ │ ├── spade7.png.meta │ │ │ ├── spade8.png │ │ │ ├── spade8.png.meta │ │ │ ├── spade9.png │ │ │ └── spade9.png.meta │ ├── 04-fsm.meta │ ├── 04-fsm │ │ ├── Directional light for UnityChan.prefab │ │ ├── Directional light for UnityChan.prefab.meta │ │ ├── Main Camera.prefab │ │ ├── Main Camera.prefab.meta │ │ ├── Main Camera2.prefab │ │ ├── Main Camera2.prefab.meta │ │ ├── Plane.prefab │ │ ├── Plane.prefab.meta │ │ ├── UnityChanActionCheck.controller │ │ ├── UnityChanActionCheck.controller.meta │ │ ├── unitychan.prefab │ │ └── unitychan.prefab.meta │ ├── 05-behaviorTree.meta │ ├── 05-behaviorTree │ │ ├── GameManager.prefab │ │ ├── GameManager.prefab.meta │ │ ├── Main Camera.prefab │ │ ├── Main Camera.prefab.meta │ │ ├── Plane.prefab │ │ ├── Plane.prefab.meta │ │ ├── Zombie.prefab │ │ ├── Zombie.prefab.meta │ │ ├── warrior.prefab │ │ └── warrior.prefab.meta │ ├── 06-collisionDetection.meta │ ├── 06-collisionDetection │ │ ├── GameManager.prefab │ │ ├── GameManager.prefab.meta │ │ ├── Main Camera.prefab │ │ ├── Main Camera.prefab.meta │ │ ├── OctTree.prefab │ │ ├── OctTree.prefab.meta │ │ ├── Plane.prefab │ │ ├── Plane.prefab.meta │ │ ├── Sphere.prefab │ │ ├── Sphere.prefab.meta │ │ ├── blue.mat │ │ ├── blue.mat.meta │ │ ├── gray.mat │ │ ├── gray.mat.meta │ │ ├── green.mat │ │ ├── green.mat.meta │ │ ├── purple.mat │ │ ├── purple.mat.meta │ │ ├── red、.mat │ │ ├── red、.mat.meta │ │ ├── yellow.mat │ │ └── yellow.mat.meta │ ├── 07-gameTree.meta │ ├── 07-gameTree │ │ ├── Board.png │ │ ├── Board.png.meta │ │ ├── Canvas.prefab │ │ ├── Canvas.prefab.meta │ │ ├── blackPiece.png │ │ ├── blackPiece.png.meta │ │ ├── piece.prefab │ │ ├── piece.prefab.meta │ │ ├── whitePiece.png │ │ └── whitePiece.png.meta │ ├── 08-PerceptualSystem.meta │ ├── 08-PerceptualSystem │ │ ├── GameManager.prefab │ │ ├── GameManager.prefab.meta │ │ ├── Plane.prefab │ │ ├── Plane.prefab.meta │ │ ├── Zombie.prefab │ │ ├── Zombie.prefab.meta │ │ ├── samuzai_animation_ok.prefab │ │ └── samuzai_animation_ok.prefab.meta │ ├── 09-Autonomous-action.meta │ ├── 09-Autonomous-action │ │ ├── Arrive.prefab │ │ ├── Arrive.prefab.meta │ │ ├── Chase.prefab │ │ ├── Chase.prefab.meta │ │ ├── Evade.prefab │ │ ├── Evade.prefab.meta │ │ ├── Flee.prefab │ │ ├── Flee.prefab.meta │ │ ├── FollowPath.prefab │ │ ├── FollowPath.prefab.meta │ │ ├── GroupBehaviorTest.prefab │ │ ├── GroupBehaviorTest.prefab.meta │ │ ├── Seek.prefab │ │ ├── Seek.prefab.meta │ │ ├── SteeringTest.prefab │ │ ├── SteeringTest.prefab.meta │ │ ├── Wander.prefab │ │ └── Wander.prefab.meta │ ├── 10-KnifeTail.meta │ ├── 10-KnifeTail │ │ ├── Main Camera.prefab │ │ ├── Main Camera.prefab.meta │ │ ├── New Material 1.mat │ │ ├── New Material 1.mat.meta │ │ ├── New Material 2.mat │ │ ├── New Material 2.mat.meta │ │ ├── New Material 3.mat │ │ ├── New Material 3.mat.meta │ │ ├── New Material.mat │ │ ├── New Material.mat.meta │ │ ├── RB_Rapier.prefab │ │ └── RB_Rapier.prefab.meta │ ├── 11-EightQueens.meta │ └── 11-EightQueens │ │ ├── Image.prefab │ │ └── Image.prefab.meta ├── Resources.meta ├── Resources │ ├── 01-findPath.meta │ ├── 01-findPath │ │ ├── collectable_blue.png │ │ ├── collectable_blue.png.meta │ │ ├── collectable_green.png │ │ ├── collectable_green.png.meta │ │ ├── collectable_orange.png │ │ ├── collectable_orange.png.meta │ │ ├── collectable_purple.png │ │ ├── collectable_purple.png.meta │ │ ├── collectable_red.png │ │ ├── collectable_red.png.meta │ │ ├── collectable_yellow.png │ │ └── collectable_yellow.png.meta │ ├── DOTweenSettings.asset │ └── DOTweenSettings.asset.meta ├── Scene.meta ├── Scene │ ├── 01-findPath.unity │ ├── 01-findPath.unity.meta │ ├── 02-mazeGeneration.unity │ ├── 02-mazeGeneration.unity.meta │ ├── 03-shuffle.unity │ ├── 03-shuffle.unity.meta │ ├── 04-fsm.unity │ ├── 04-fsm.unity.meta │ ├── 05-behaviorTree.unity │ ├── 05-behaviorTree.unity.meta │ ├── 06-collisionDetection.unity │ ├── 06-collisionDetection.unity.meta │ ├── 07-gameTree.unity │ ├── 07-gameTree.unity.meta │ ├── 08-PerceptualSystem.unity │ ├── 08-PerceptualSystem.unity.meta │ ├── 09-Autonomous-action.unity │ ├── 09-Autonomous-action.unity.meta │ ├── 10-KnifeTail.unity │ ├── 10-KnifeTail.unity.meta │ ├── 11-EightQueens.unity │ └── 11-EightQueens.unity.meta ├── Scripts.meta ├── Scripts │ ├── 01-findPath.meta │ ├── 01-findPath │ │ ├── Algorithm.meta │ │ ├── Algorithm │ │ │ ├── Astar.cs │ │ │ ├── Astar.cs.meta │ │ │ ├── BFS.cs │ │ │ ├── BFS.cs.meta │ │ │ ├── Dijkstra.cs │ │ │ ├── Dijkstra.cs.meta │ │ │ ├── FindPathAlgorithm.cs │ │ │ └── FindPathAlgorithm.cs.meta │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── GridMap.cs │ │ │ ├── GridMap.cs.meta │ │ │ ├── GridMapManager.cs │ │ │ └── GridMapManager.cs.meta │ │ ├── DataStructure.meta │ │ ├── DataStructure │ │ │ ├── Node.cs │ │ │ └── Node.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── 02-mazeGeneration.meta │ ├── 02-mazeGeneration │ │ ├── Algorithm.meta │ │ ├── Algorithm │ │ │ ├── DFS.cs │ │ │ ├── DFS.cs.meta │ │ │ ├── GenerateMazeAlgoritnm.cs │ │ │ ├── GenerateMazeAlgoritnm.cs.meta │ │ │ ├── Kruskal.cs │ │ │ ├── Kruskal.cs.meta │ │ │ ├── Prim.cs │ │ │ ├── Prim.cs.meta │ │ │ ├── RecursiveSegmentation.cs │ │ │ └── RecursiveSegmentation.cs.meta │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── MazeManager.cs │ │ │ └── MazeManager.cs.meta │ │ ├── DataStructure.meta │ │ ├── DataStructure │ │ │ ├── MazeWall.cs │ │ │ └── MazeWall.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── 03-shuffle.meta │ ├── 03-shuffle │ │ ├── Algorithm.meta │ │ ├── Algorithm │ │ │ ├── Draw.cs │ │ │ ├── Draw.cs.meta │ │ │ ├── Fisher_Yates.cs │ │ │ ├── Fisher_Yates.cs.meta │ │ │ ├── Inside_Out.cs │ │ │ ├── Inside_Out.cs.meta │ │ │ ├── Knuth_Durstenfeld.cs │ │ │ └── Knuth_Durstenfeld.cs.meta │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── GameManager.cs │ │ │ └── GameManager.cs.meta │ │ ├── DataStructure.meta │ │ ├── DataStructure │ │ │ ├── Pukes.cs │ │ │ └── Pukes.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── 04-fsm.meta │ ├── 04-fsm │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── CameraController.cs │ │ │ ├── CameraController.cs.meta │ │ │ ├── UnitychanFSM.cs │ │ │ └── UnitychanFSM.cs.meta │ │ ├── FSMState.meta │ │ ├── FSMState │ │ │ ├── PlayerDanceState.cs │ │ │ ├── PlayerDanceState.cs.meta │ │ │ ├── PlayerFallState.cs │ │ │ ├── PlayerFallState.cs.meta │ │ │ ├── PlayerIdleState.cs │ │ │ ├── PlayerIdleState.cs.meta │ │ │ ├── PlayerSayHelloState.cs │ │ │ └── PlayerSayHelloState.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── 05-behaviorTree.meta │ ├── 05-behaviorTree │ │ ├── AIEntityWorkingData.cs │ │ ├── AIEntityWorkingData.cs.meta │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── GameManager.cs │ │ │ ├── GameManager.cs.meta │ │ │ ├── WarriorAI.cs │ │ │ ├── WarriorAI.cs.meta │ │ │ ├── ZombieAI.cs │ │ │ └── ZombieAI.cs.meta │ │ ├── GameTimer.cs │ │ ├── GameTimer.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── 06-collisionDetection.meta │ ├── 06-collisionDetection │ │ ├── Component.meta │ │ └── Component │ │ │ ├── AABBComponent.cs │ │ │ ├── AABBComponent.cs.meta │ │ │ ├── AutoDestroy.cs │ │ │ ├── AutoDestroy.cs.meta │ │ │ ├── GameManager.cs │ │ │ ├── GameManager.cs.meta │ │ │ ├── OctTreeComponent.cs │ │ │ ├── OctTreeComponent.cs.meta │ │ │ ├── SphereComponent.cs │ │ │ └── SphereComponent.cs.meta │ ├── 07-gameTree.meta │ ├── 07-gameTree │ │ ├── AI.meta │ │ ├── AI │ │ │ ├── Evaluation.cs │ │ │ ├── Evaluation.cs.meta │ │ │ ├── MaxMin.cs │ │ │ ├── MaxMin.cs.meta │ │ │ ├── gobangAI.cs │ │ │ └── gobangAI.cs.meta │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── GameManager.cs │ │ │ ├── GameManager.cs.meta │ │ │ ├── piece.cs │ │ │ └── piece.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── 08-PerceptualSystem.meta │ ├── 08-PerceptualSystem │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── BaseSensor.cs │ │ │ ├── BaseSensor.cs.meta │ │ │ ├── BaseTraigger.cs │ │ │ ├── BaseTraigger.cs.meta │ │ │ ├── GameManager.cs │ │ │ ├── GameManager.cs.meta │ │ │ ├── LimitedTimeTraigger.cs │ │ │ ├── LimitedTimeTraigger.cs.meta │ │ │ ├── SightSensor.cs │ │ │ ├── SightSensor.cs.meta │ │ │ ├── SightTraigger.cs │ │ │ ├── SightTraigger.cs.meta │ │ │ ├── SoundSensor.cs │ │ │ ├── SoundSensor.cs.meta │ │ │ ├── SoundTraigger.cs │ │ │ └── SoundTraigger.cs.meta │ │ ├── PerceptualEnum.cs │ │ ├── PerceptualEnum.cs.meta │ │ ├── PerceptualSystemManager.cs │ │ └── PerceptualSystemManager.cs.meta │ ├── 09-Autonomous-action.meta │ ├── 09-Autonomous-action │ │ ├── Component.meta │ │ └── Component │ │ │ ├── AILocomotion.cs │ │ │ ├── AILocomotion.cs.meta │ │ │ ├── BirdController.cs │ │ │ ├── BirdController.cs.meta │ │ │ ├── Steering.meta │ │ │ ├── Steering │ │ │ ├── Arrive.cs │ │ │ ├── Arrive.cs.meta │ │ │ ├── Chase.cs │ │ │ ├── Chase.cs.meta │ │ │ ├── DodgeObstacles.cs │ │ │ ├── DodgeObstacles.cs.meta │ │ │ ├── Evade.cs │ │ │ ├── Evade.cs.meta │ │ │ ├── Flee.cs │ │ │ ├── Flee.cs.meta │ │ │ ├── FollowingPath.cs │ │ │ ├── FollowingPath.cs.meta │ │ │ ├── GroupBehavior.meta │ │ │ ├── GroupBehavior │ │ │ │ ├── Alignment.cs │ │ │ │ ├── Alignment.cs.meta │ │ │ │ ├── Cohesion.cs │ │ │ │ ├── Cohesion.cs.meta │ │ │ │ ├── Radar.cs │ │ │ │ ├── Radar.cs.meta │ │ │ │ ├── Separation.cs │ │ │ │ └── Separation.cs.meta │ │ │ ├── Seek.cs │ │ │ ├── Seek.cs.meta │ │ │ ├── Steering.cs │ │ │ ├── Steering.cs.meta │ │ │ ├── Wander.cs │ │ │ └── Wander.cs.meta │ │ │ ├── Vehicle.cs │ │ │ └── Vehicle.cs.meta │ ├── 10-KnifeTail.meta │ ├── 10-KnifeTail │ │ ├── Algorithm.meta │ │ ├── Algorithm │ │ │ ├── BasicSplineCurve.cs │ │ │ ├── BasicSplineCurve.cs.meta │ │ │ ├── BezierCurve.cs │ │ │ └── BezierCurve.cs.meta │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── DrawKnifeLight.cs │ │ │ ├── DrawKnifeLight.cs.meta │ │ │ ├── SwordController.cs │ │ │ └── SwordController.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── 11-EightQueens.meta │ ├── 11-EightQueens │ │ ├── Algorithm.meta │ │ ├── Algorithm │ │ │ ├── DFS.cs │ │ │ ├── DFS.cs.meta │ │ │ ├── DiagonalCheck.cs │ │ │ ├── DiagonalCheck.cs.meta │ │ │ ├── Solution.cs │ │ │ └── Solution.cs.meta │ │ ├── Component.meta │ │ └── Component │ │ │ ├── GameManager.cs │ │ │ └── GameManager.cs.meta │ ├── Common.meta │ └── Common │ │ ├── CollisionDetection │ │ ├── OctTree.cs │ │ └── OctTree.cs.meta │ │ ├── Command.meta │ │ ├── Command │ │ ├── Command.cs │ │ └── Command.cs.meta │ │ ├── Coroutine.meta │ │ ├── Coroutine │ │ ├── Coroutine.cs │ │ └── Coroutine.cs.meta │ │ ├── DataStructure.meta │ │ ├── DataStructure │ │ ├── UnionFindSet.cs │ │ └── UnionFindSet.cs.meta │ │ ├── Event.meta │ │ ├── Event │ │ ├── Notification.cs │ │ ├── Notification.cs.meta │ │ ├── NotificationCenter.cs │ │ └── NotificationCenter.cs.meta │ │ ├── Mesh.meta │ │ ├── Mesh │ │ ├── SectorMeshCreator.cs │ │ └── SectorMeshCreator.cs.meta │ │ ├── ObjectPool.meta │ │ ├── ObjectPool │ │ ├── ObjectPoolcs.cs │ │ └── ObjectPoolcs.cs.meta │ │ ├── ScriptObject.meta │ │ ├── ScriptObject │ │ ├── ScriptableObjectDictionary.cs │ │ └── ScriptableObjectDictionary.cs.meta │ │ ├── Singleton.meta │ │ ├── Singleton │ │ ├── SingletonMonobehavior.cs │ │ ├── SingletonMonobehavior.cs.meta │ │ ├── UnityComponentSingleton.cs │ │ └── UnityComponentSingleton.cs.meta │ │ ├── State.meta │ │ ├── State │ │ ├── FSM.cs │ │ ├── FSM.cs.meta │ │ ├── State.cs │ │ └── State.cs.meta │ │ ├── collisionDetection.meta │ │ └── collisionDetection │ │ ├── BV.cs │ │ ├── BV.cs.meta │ │ ├── BVMath.cs │ │ ├── BVMath.cs.meta │ │ ├── IntersectionTest.cs │ │ └── IntersectionTest.cs.meta ├── Shaders.meta ├── Shaders │ ├── 08-PerceptualSystem.meta │ └── 08-PerceptualSystem │ │ ├── sector.mat │ │ ├── sector.mat.meta │ │ ├── sector.shader │ │ └── sector.shader.meta ├── Skybox.meta └── Skybox │ ├── Cubemaps.meta │ ├── Cubemaps │ ├── daytime.hdr │ ├── daytime.hdr.meta │ ├── sunset.hdr │ └── sunset.hdr.meta │ ├── Materials.meta │ ├── Materials │ ├── Skybox_Daytime.mat │ ├── Skybox_Daytime.mat.meta │ ├── Skybox_Sunset.mat │ └── Skybox_Sunset.mat.meta │ ├── Scene.meta │ ├── Scene │ ├── mainScene.unity │ └── mainScene.unity.meta │ ├── SkyBox Volume 2.meta │ └── SkyBox Volume 2 │ ├── DeepSpaceBlue.meta │ ├── DeepSpaceBlue │ ├── DSB.mat │ ├── DSB.mat.meta │ ├── backImage.png │ ├── backImage.png.meta │ ├── downImage.png │ ├── downImage.png.meta │ ├── frontImage.png │ ├── frontImage.png.meta │ ├── leftImage.png │ ├── leftImage.png.meta │ ├── rightImage.png │ ├── rightImage.png.meta │ ├── upImage.png │ └── upImage.png.meta │ ├── DeepSpaceBlueWithPlanet.meta │ ├── DeepSpaceBlueWithPlanet │ ├── DSBWP.mat │ ├── DSBWP.mat.meta │ ├── backImage.png │ ├── backImage.png.meta │ ├── downImage.png │ ├── downImage.png.meta │ ├── frontImage.png │ ├── frontImage.png.meta │ ├── leftImage.png │ ├── leftImage.png.meta │ ├── rightImage.png │ ├── rightImage.png.meta │ ├── upImage.png │ └── upImage.png.meta │ ├── DeepSpaceGreen.meta │ ├── DeepSpaceGreen │ ├── DSG.mat │ ├── DSG.mat.meta │ ├── backImage.png │ ├── backImage.png.meta │ ├── downImage.png │ ├── downImage.png.meta │ ├── frontImage.png │ ├── frontImage.png.meta │ ├── leftImage.png │ ├── leftImage.png.meta │ ├── rightImage.png │ ├── rightImage.png.meta │ ├── upImage.png │ └── upImage.png.meta │ ├── DeepSpaceGreenWithPlanet.meta │ ├── DeepSpaceGreenWithPlanet │ ├── DSGWP.mat │ ├── DSGWP.mat.meta │ ├── backImage.png │ ├── backImage.png.meta │ ├── downImage.png │ ├── downImage.png.meta │ ├── frontImage.png │ ├── frontImage.png.meta │ ├── leftImage.png │ ├── leftImage.png.meta │ ├── rightImage.png │ ├── rightImage.png.meta │ ├── upImage.png │ └── upImage.png.meta │ ├── DeepSpaceRed.meta │ ├── DeepSpaceRed │ ├── DSR.mat │ ├── DSR.mat.meta │ ├── backImage.png │ ├── backImage.png.meta │ ├── downImage.png │ ├── downImage.png.meta │ ├── frontImage.png │ ├── frontImage.png.meta │ ├── leftImage.png │ ├── leftImage.png.meta │ ├── rightImage.png │ ├── rightImage.png.meta │ ├── upImage.png │ └── upImage.png.meta │ ├── DeepsSpaceRedWithPlanet.meta │ ├── DeepsSpaceRedWithPlanet │ ├── DSRWP.mat │ ├── DSRWP.mat.meta │ ├── backImage.png │ ├── backImage.png.meta │ ├── downImage.png │ ├── downImage.png.meta │ ├── frontImage.png │ ├── frontImage.png.meta │ ├── leftImage.png │ ├── leftImage.png.meta │ ├── rightImage.png │ ├── rightImage.png.meta │ ├── upImage.png │ └── upImage.png.meta │ ├── Stars01.meta │ └── Stars01 │ ├── StarSkyBox.mat │ ├── StarSkyBox.mat.meta │ ├── backImage.png │ ├── backImage.png.meta │ ├── downImage.png │ ├── downImage.png.meta │ ├── frontImage.png │ ├── frontImage.png.meta │ ├── leftImage.png │ ├── leftImage.png.meta │ ├── rightImage.png │ ├── rightImage.png.meta │ ├── upImage.png │ └── upImage.png.meta ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset ├── README.md └── UnityPackageManager └── manifest.json /Assets/.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/IceLanguage/LinHowe_GameAlgorithm/c446c9132a2de2287a9de0ceb3c5e8641833a10a/Assets/.gitignore -------------------------------------------------------------------------------- /Assets/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b1339fdc50b69d24b86cacf832008a25 3 | folderAsset: yes 4 | timeCreated: 1527661474 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Models/Character Pack.meta: 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licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Plugins/TsiU/Blackboard.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 959d306f42f91ce4eac5510dbe96576d 3 | folderAsset: yes 4 | timeCreated: 1453722332 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Plugins/TsiU/Core.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7402e1f5eacd52d4ba512e37032fd8a9 3 | folderAsset: yes 4 | timeCreated: 1453722332 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Plugins/TsiU/Core/TAny.cs: -------------------------------------------------------------------------------- 1 | namespace TsiU 2 | { 3 | public class TAny 4 | { 5 | public T As() where T : TAny 6 | { 7 | return (T)this; 8 | } 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assets/Plugins/TsiU/Math.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f1c6f199c7d0cd04ca0d7aec9e230807 3 | folderAsset: yes 4 | timeCreated: 1453722332 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Plugins/TsiU/README.md: -------------------------------------------------------------------------------- 1 | 来自https://github.com/FinneyTang/TsiU_AIToolkit_CSharp -------------------------------------------------------------------------------- /Assets/Plugins/TsiU/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 34fab5ca3c6370844867851fcf6f821f 3 | timeCreated: 1528258602 4 | licenseType: Free 5 | TextScriptImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Plugins/TsiU/TAIToolkit.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace TsiU 4 | { 5 | public class TAIToolkit 6 | { 7 | static public void Init() 8 | { 9 | TLogger.instance.Init(); 10 | } 11 | static public void Uninit() 12 | { 13 | TLogger.instance.Uninit(); 14 | } 15 | } 16 | } 17 | 18 | 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c5fcc702fdbda5f428ec27b426f3b3a5 3 | folderAsset: yes 4 | timeCreated: 1527751141 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/01-findPath/Algorithm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f77b8a04d3eb41247be12e478449d1bb 3 | folderAsset: yes 4 | timeCreated: 1527694953 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/01-findPath/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 29a86c02aad78a240860dae07a40eea6 3 | folderAsset: yes 4 | timeCreated: 1527694924 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/01-findPath/DataStructure.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5069a6eddf7edbd4ea073a717fc8185e 3 | folderAsset: yes 4 | timeCreated: 1527694984 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/01-findPath/README.md: -------------------------------------------------------------------------------- 1 | # LinHoweGameAlgorithm 2 | 3 | ## 01-findPath(寻路算法) 4 | 5 | 已实现Dijkstra寻路,Astar寻路,战棋游戏的游戏人物可到达位置计算 6 | 7 | [写篇博文记录自己对这几个算法的理解](http://www.millionsmultiplication.top/2018/我对Astar-BFS-Dijstra的理解/) 8 | 9 | 10 | 11 | -------------------------------------------------------------------------------- /Assets/Scripts/01-findPath/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8c3478875d6fffd4a921d18b33455f3a 3 | timeCreated: 1528106783 4 | licenseType: Free 5 | TextScriptImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/02-mazeGeneration.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cc7be3a482c1fb7448e26f8686ddc8d1 3 | folderAsset: yes 4 | timeCreated: 1527855435 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/02-mazeGeneration/Algorithm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 134108d61a3e22b47b78703c5661cf8a 3 | folderAsset: yes 4 | timeCreated: 1527868034 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/02-mazeGeneration/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd0dddb61efefdc45a8d1c605a7fd3be 3 | folderAsset: yes 4 | timeCreated: 1527855928 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | 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/Assets/Scripts/03-shuffle/Algorithm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3fd03b5f05ba95141bd53a9d9a0b0861 3 | folderAsset: yes 4 | timeCreated: 1527868034 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/03-shuffle/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d392ebf377c90c446810bc220df8d3bc 3 | folderAsset: yes 4 | timeCreated: 1527855928 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/03-shuffle/DataStructure.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 68b8833e784788344b549c5b403a1c35 3 | folderAsset: yes 4 | timeCreated: 1527857027 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/03-shuffle/README.md: -------------------------------------------------------------------------------- 1 | # LinHoweGameAlgorithm 2 | 3 | ## 03-shuffle(洗牌算法) 4 | 5 | 已实现抽牌洗牌,Fisher_Yates洗牌算法 6 | 7 | ![03-shuffle(洗牌算法)](http://p9sfkx5v1.bkt.clouddn.com/2018-09-01_14-28-23.png) 8 | 9 | [原理讲解](https://www.cnblogs.com/millionsmultiplication/p/9570258.html) -------------------------------------------------------------------------------- /Assets/Scripts/03-shuffle/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0fa68d8f6ffd34438549f649802646c 3 | timeCreated: 1528106783 4 | licenseType: Free 5 | TextScriptImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/04-fsm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e9889734edfb6bb478eee280c0e6f157 3 | folderAsset: yes 4 | timeCreated: 1528031009 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/04-fsm/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 84f1e28e3ab4aa04394215cb2fdf5555 3 | folderAsset: yes 4 | timeCreated: 1528035294 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/04-fsm/FSMState.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a766994fac506243956ceb8450e53c3 3 | folderAsset: yes 4 | timeCreated: 1528100313 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/04-fsm/README.md: -------------------------------------------------------------------------------- 1 | # LinHoweGameAlgorithm 2 | 3 | 4 | 5 | ## 04-fsm(游戏AI-有限状态机) 6 | 7 | 已实现FSM(有限状态机) 8 | 9 | ![04-fsm(游戏AI-有限状态机)](https://raw.githubusercontent.com/IceLanguage/icelanguage.github.io/master/images/04-fsm.gif) -------------------------------------------------------------------------------- /Assets/Scripts/04-fsm/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4c8c6ad14032b7c489715ccbe001ce31 3 | timeCreated: 1528106783 4 | licenseType: Free 5 | TextScriptImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/05-behaviorTree.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 782b9ade520db4c41b9da100460a9d8c 3 | folderAsset: yes 4 | timeCreated: 1528116697 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/05-behaviorTree/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 64da15d9d5c92d940b7e0da69729cca0 3 | folderAsset: yes 4 | timeCreated: 1528204456 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/05-behaviorTree/README.md: -------------------------------------------------------------------------------- 1 | # LinHoweGameAlgorithm 2 | 3 | 4 | 5 | ## 05-BehaviorTree(游戏AI-行为树) 6 | 7 | 使用https://github.com/FinneyTang/TsiU_AIToolkit_CSharp实现 8 | 9 | ![05-BehaviorTree(游戏AI-行为树)](http://p9sfkx5v1.bkt.clouddn.com/05-behaviorTree.gif) 10 | 11 | -------------------------------------------------------------------------------- /Assets/Scripts/05-behaviorTree/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f176512e5ee72b84aaa84cd0d2b7fb12 3 | timeCreated: 1528275392 4 | licenseType: Free 5 | TextScriptImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/06-collisionDetection.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7e03db84a67408044b0fcd6368201299 3 | folderAsset: yes 4 | timeCreated: 1528287491 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/07-gameTree.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 87e011a81b0fdea40bdcb1cffb5900b2 3 | folderAsset: yes 4 | timeCreated: 1528552693 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/07-gameTree/AI.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a835e5fd89dbb6b47a114f2696026fb0 3 | folderAsset: yes 4 | timeCreated: 1528559479 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/07-gameTree/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3dddde157b8c65e4681733d726314a93 3 | folderAsset: yes 4 | timeCreated: 1528555386 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/07-gameTree/README.md: -------------------------------------------------------------------------------- 1 | # LinHoweGameAlgorithm 2 | 3 | 4 | 5 | ## 07-gameTree(游戏AI-博弈树) 6 | 7 | 极大极小值搜索算法,博弈树递归实现,评估函数(持续完善中) 8 | 9 | ![07-gameTree(游戏AI-博弈树)](https://raw.githubusercontent.com/IceLanguage/icelanguage.github.io/master/images/gobangAI.gif) -------------------------------------------------------------------------------- /Assets/Scripts/07-gameTree/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e3a1f102dffb1f048ba7f6e573cfa793 3 | timeCreated: 1528810494 4 | licenseType: Free 5 | TextScriptImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/08-PerceptualSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6e979e11c1c16474a8b60e1141d45d9e 3 | folderAsset: yes 4 | timeCreated: 1529064627 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/09-Autonomous-action.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d987486af63b5c6418be5f9daf55e446 3 | folderAsset: yes 4 | timeCreated: 1529161748 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/10-KnifeTail.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 408d7844dcb27b74fbd76f4f237e9896 3 | folderAsset: yes 4 | timeCreated: 1529237613 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/10-KnifeTail/Algorithm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec40b9e90d7b1664f9eed0bb20cca1a2 3 | folderAsset: yes 4 | timeCreated: 1529283938 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/10-KnifeTail/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 49cd4e3859e8f62469378de816b8e589 3 | folderAsset: yes 4 | timeCreated: 1529240519 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/10-KnifeTail/README.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | # LinHoweGameAlgorithm 4 | 5 | 6 | 7 | ## 10-KnifeTail(刀光拖尾算法) 8 | 9 | 贝塞尔曲线已实现,B样条曲线已实现 10 | 11 | ![10-KnifeTail(刀光拖尾算法)](http://p9sfkx5v1.bkt.clouddn.com/10-KnifeTail.gif) -------------------------------------------------------------------------------- /Assets/Scripts/10-KnifeTail/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0417e394dbd5a804bb68b1a6e3e9dd62 3 | timeCreated: 1529326445 4 | licenseType: Free 5 | TextScriptImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/11-EightQueens.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e3195fafdb75ca24dac76b6d04671b7f 3 | folderAsset: yes 4 | timeCreated: 1529592103 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/11-EightQueens/Algorithm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 28610906f537ba54f99c56d4875df791 3 | folderAsset: yes 4 | timeCreated: 1529633434 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/11-EightQueens/Component.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd86da4941ac514429f34f11686fa0e5 3 | folderAsset: yes 4 | timeCreated: 1529592498 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/Common.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 84d5c4ed82ff32f46a2c26a994754278 3 | folderAsset: yes 4 | timeCreated: 1527662714 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/Common/Command.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 97a32edb2764a3643a3395849053b8b4 3 | folderAsset: yes 4 | timeCreated: 1527662714 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/Common/Command/Command.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | 6 | public interface ICommand 7 | { 8 | void Execute(); 9 | void UnExecute(); 10 | } 11 | -------------------------------------------------------------------------------- /Assets/Scripts/Common/Coroutine.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 934c77da74d0b0045834455010ec8db3 3 | folderAsset: yes 4 | timeCreated: 1524325762 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/Common/DataStructure.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 72324694aade0ab498ca0a115626fda4 3 | folderAsset: yes 4 | timeCreated: 1527957732 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/Common/Event.meta: -------------------------------------------------------------------------------- 1 | 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