├── .gitattributes ├── .gitignore ├── Beta ├── CB3.lua ├── DKR-EEP.lua ├── Drillbot.lua ├── Joypad Copy.lua ├── Random Buttons.lua ├── Sonic the Hedgehog (SMS) - Debug Mode.lua ├── Taz.lua ├── bk_osd_minimal.lua ├── cursor.png ├── dk64_line_script.lua ├── flappo.lua ├── lots_menu.lua ├── memory_callbacks │ ├── BKFunctions.lua │ ├── BTFunctions.lua │ ├── DK64Functions.lua │ ├── N64CallbackFramework.lua │ └── SMSCallbackFramework.lua ├── mmv_reader.lua └── remove_klump.lua ├── Docs ├── BK ASM Hacking │ ├── Actor Spawner (Japan).asm │ ├── Actor Spawner (PAL).asm │ ├── Actor Spawner (USA 1.0).asm │ ├── Actor Spawner (USA 1.1).asm │ ├── Actor Spawner.asm │ ├── BK Functions.txt │ ├── BK Jump list.txt │ ├── BK Lag │ │ ├── BK Lag Simulator NTSC-U 1.0.asm │ │ ├── BK Lag Simulator PAL.asm │ │ ├── C-up and L Lag Poker.lua │ │ └── C-up and L TAStudio Lag Poker.lua │ ├── BK SaveState Code.txt │ ├── BKPracticeICs │ │ ├── FreezeClip.asm │ │ ├── Ghost.asm │ │ ├── HUDInfo.asm │ │ ├── HUDTimer.asm │ │ ├── ICTemplate.asm │ │ ├── Infinites.asm │ │ ├── InputDisplay.asm │ │ ├── L2Levitate.asm │ │ ├── Lag.asm │ │ ├── Loop.asm │ │ ├── Music.asm │ │ ├── OpenSeasons.asm │ │ ├── ResetOnEnter.asm │ │ ├── SetMoves.asm │ │ ├── SpeedControl.asm │ │ ├── TakeMeThere.asm │ │ ├── TakeOff.asm │ │ └── TransformMe.asm │ ├── BK_Enum.S │ ├── BK_Japan.S │ ├── BK_NTSC.S │ ├── BK_PAL.S │ ├── BK_characterChange.asm │ ├── BK_characterChange.yml │ ├── BK_puppet (USA 1.0).asm │ ├── BK_puppet (USA 1.0).yml │ ├── BK_tooty.asm │ ├── Game Over.asm │ ├── Hello World (PAL).asm │ ├── Hello World.asm │ ├── N64 Function Finding Tips.txt │ ├── Position Display (Japan).asm │ ├── Position Display (PAL).asm │ ├── Position Display (USA 1.0).asm │ ├── Position Display.asm │ ├── PracticeMenu (PAL).asm │ ├── PracticeMenu (PAL).txt │ ├── PracticeMenu (PAL).yml │ ├── PracticeMenu (USA 1.0).asm │ ├── PracticeMenu (USA 1.0).txt │ ├── PracticeMenu (USA 1.0).yml │ ├── PracticeMenu.asm │ ├── PracticeMenu_GUI.asm │ ├── RagDollBanjo.asm │ ├── SaveState.asm │ ├── Savestate (USA 1.0).asm │ ├── Simple Return.asm │ └── new_ss.asm ├── BK Cheats.txt ├── BK Model Replacement.txt ├── BK Music Replacement.txt ├── BK Stuff.txt ├── BK Text Indices.txt ├── BKSoundTraining.html ├── BK_flags.txt ├── BT - Bonk RNG Values.txt ├── BT GS Codes.txt ├── BT Todo.txt ├── DK64 - Kremling Kosh Layout.png ├── DK64 ASM Hacking │ ├── DK64Library.s │ ├── L to Skew.asm │ ├── LZRandomizer.asm │ ├── Moonjump 2.asm │ ├── Moonjump.asm │ ├── Paper Kong 64.asm │ ├── PlayCutscene.asm │ ├── Practice ROM │ │ ├── Practice V0_1.asm │ │ ├── Practice V0_2.asm │ │ ├── Practice V1_0.asm │ │ ├── Practice V1_1.asm │ │ ├── Practice V1_1_1.asm │ │ ├── Practice V1_1_2.asm │ │ ├── Practice V1_1_3.asm │ │ ├── Practice V1_2.asm │ │ ├── Practice V1_2_1.asm │ │ ├── Practice V1_2_2.asm │ │ ├── Practice V1_2_3.asm │ │ └── Practice V1_2_4.asm │ ├── Practice ROM2.asm │ ├── Tag Anywhere V2.asm │ ├── Tag Anywhere V3.asm │ ├── Tag Anywhere V4.asm │ ├── Tag Anywhere V5.asm │ ├── Tag Anywhere.asm │ ├── TakeMeThere.asm │ ├── TakeMeThere_WithGUI.asm │ └── template.asm ├── DK64 Kiosk Object Model 2 Loader.txt ├── DK64 Model Replacement.txt ├── DK64 Stuff.txt ├── DK64 Wrong Grab.txt ├── Design.txt ├── Golden Axe Warrior Maps.txt ├── Key Priority Simulator.html ├── LotS │ ├── LOTS JP TAS ROUTE.txt │ ├── LOTS TAS ROUTE.txt │ ├── Lord of the Sword RAM Hacking.txt │ ├── Lord of the Sword ROM Hacking.txt │ ├── Lord of the Sword Walkthrough.txt │ └── Other Notes.txt ├── Object Analysis Tools.txt ├── TODO.md └── Vile Map.jpg ├── Images ├── ChunkyFace.png ├── DK64 Framebuffer │ ├── 2dos.png │ ├── Tag Barrel │ │ ├── ButWhereWasMumbo.png │ │ ├── ButWhereWasMumbo_left.png │ │ ├── ButWhereWasMumbo_light.png │ │ ├── ExpansionPak.png │ │ ├── ExpansionPak_left.png │ │ ├── ExpansionPak_right.png │ │ ├── Texture List (DK Isle).txt │ │ ├── dosPapoosed.png │ │ ├── dosPapoosed_left.png │ │ ├── dosPapoosed_right.png │ │ ├── dosWink.png │ │ ├── dosWink_left.png │ │ ├── dosWink_right.png │ │ ├── miniOven.png │ │ ├── miniOven_left.png │ │ └── miniOven_right.png │ └── info.txt ├── DKFace.png ├── DiddyFace.png ├── IM │ ├── 01.png │ ├── 02.png │ ├── 03.png │ ├── 04.png │ ├── 05.png │ ├── 06.png │ ├── 07.png │ ├── 08.png │ ├── 09.png │ ├── 0A.png │ ├── 0B.png │ ├── 0C.png │ ├── 0D.png │ ├── 0E.png │ ├── 0F.png │ ├── 10.png │ ├── 11.png │ ├── 12.png │ ├── 13.png │ ├── 14.png │ ├── 15.png │ ├── 16.png │ ├── 17.png │ ├── 18.png │ ├── 19.png │ ├── 1A.png │ ├── 1B.png │ ├── 1C.png │ ├── 1D.png │ ├── 1E.png │ └── 1F.png ├── LankyFace.png ├── Promo │ ├── bk_ui.png │ ├── dk64.png │ ├── dk64_ui.png │ ├── dkr_ui.png │ ├── smash64.png │ └── smash64_ui.png ├── TinyFace.png ├── TinyFaceEdited.png ├── WBIII │ ├── Armor.png │ ├── Arrow.png │ ├── Boomerang.png │ ├── CharmStone.png │ ├── Fireball.png │ ├── Key.png │ ├── Shield.png │ ├── Sword.png │ ├── Thunder.png │ └── Tornado.png ├── down.png ├── down_left.png ├── down_right.png ├── jack_icon.png ├── kko_icon.png ├── kko_map.png ├── left.png ├── question-mark.png ├── right.png ├── switch.png ├── up.png ├── up_left.png └── up_right.png ├── LICENSE ├── Lagometer.lua ├── README.md ├── ScriptHawk (TAS Safe).lua ├── ScriptHawk.lua ├── Tetris Attack Bot.lua ├── Watch ├── Alex Kidd in Miracle World (UE) (Rev 1).wch ├── Balloon Fight.wch ├── Banjo to Kazooie no Daibouken (Japan).wch ├── Banjo to Kazooie no Daibouken 2 (Japan).wch ├── Banjo-Kazooie (Europe) (En,Fr,De).wch ├── Banjo-Kazooie (USA) (Rev A).wch ├── Banjo-Kazooie (USA).wch ├── Banjo-Kazooie EEPROM.wch ├── Banjo-Tooie (Australia).wch ├── Banjo-Tooie (Europe) (En,Fr,De,Es).wch ├── Banjo-Tooie (USA).wch ├── Conker's Bad Fur Day (Europe).wch ├── Conker's Bad Fur Day (USA).wch ├── Constants │ ├── Diddy Kong Racing (Japan).wch │ ├── Donkey Kong 64 (Europe) (En,Fr,De,Es).wch │ ├── Donkey Kong 64 (Japan).wch │ ├── Donkey Kong 64 (USA) (Demo) (Kiosk).wch │ └── Donkey Kong 64 (USA).wch ├── Crash Bandicoot (Europe).wch ├── Crash Bandicoot (Japan).wch ├── Crash Bandicoot (USA).wch ├── Crash Bandicoot - Warped (USA).wch ├── Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It).wch ├── Crash Bandicoot 2 - Cortex Strikes Back (USA).wch ├── Crash Bandicoot 2 - Cortex no Gyakushuu! (Japan).wch ├── Crash Bandicoot 3 - Buttobi! Sekai Isshuu (Japan).wch ├── Crash Bandicoot 3 - Warped (Europe) (En,Fr,De,Es,It).wch ├── DK64sound.wch ├── Diddy Kong Racing (Europe) (En,Fr,De) (Rev A).wch ├── Diddy Kong Racing (Europe) (En,Fr,De).wch ├── Diddy Kong Racing (Japan).wch ├── Diddy Kong Racing (USA) (En,Fr) (Rev A).wch ├── Diddy Kong Racing (USA) (En,Fr).wch ├── Donkey Kong 64 (Europe) (En,Fr,De,Es).wch ├── Donkey Kong 64 (Japan).wch ├── Donkey Kong 64 (USA) (Demo) (Kiosk).wch ├── Donkey Kong 64 (USA) - Quick Kill Science.wch ├── Donkey Kong 64 (USA).wch ├── Elmo's Letter Adventure (USA).wch ├── Elmo's Number Journey (USA).wch ├── Enduro Racer (J).wch ├── Esper Dream 2 - Aratanaru Tatakai (J).wch ├── Gex 64 - Enter the Gecko (USA).wch ├── Golden Axe Warrior (UE).wch ├── Golvellius (UE).wch ├── Gran Turismo 2 (Europe) (En,Fr,De,Es,It) (Disc 2) (Gran Turismo Mode).wch ├── Gran Turismo 2 (Japan) (Disc 2) (Gran Turismo) (v1.0).wch ├── Gran Turismo 2 (Japan) (Disc 2) (Gran Turismo) (v1.1).wch ├── Gran Turismo 2 (USA) (Simulation Mode) (v1.0).wch ├── Gran Turismo 2 (USA) (Simulation Mode) (v1.1).wch ├── Gran Turismo 2 (USA) (Simulation Mode) (v1.2).wch ├── Impossible Mission (E).wch ├── Legend of Galahad, The (UE) [!].wch ├── Legend of Zelda, The - Majora's Mask (Europe) (En,Fr,De,Es) (Rev A).wch ├── Legend of Zelda, The - Majora's Mask (Europe) (En,Fr,De,Es).wch ├── Legend of Zelda, The - Majora's Mask (USA).wch ├── Legend of Zelda, The - Ocarina of Time (Europe) (En,Fr,De) (Rev A).wch ├── Legend of Zelda, The - Ocarina of Time (Europe) (En,Fr,De).wch ├── Legend of Zelda, The - Ocarina of Time (USA) (Rev A).wch ├── Legend of Zelda, The - Ocarina of Time (USA) (Rev B).wch ├── Legend of Zelda, The - Ocarina of Time (USA).wch ├── Legend of Zelda, The - Ocarina of Time - Master Quest (E) (GC) [!].wch ├── Lord of the Sword (J).wch ├── Lord of the Sword (UE).wch ├── Mercs (E).wch ├── Metroid.wch ├── Mischief Makers (USA).wch ├── Mr. Driller 2 (USA).wch ├── Nintendo All-Star! Dairantou Smash Brothers (Japan).wch ├── Panel de Pon (Japan).wch ├── Paper Mario (USA).wch ├── Penguin Land (UE).wch ├── Rayman 2 - The Great Escape (Europe) (En,Fr,De,Es,It).wch ├── Rayman 2 - The Great Escape (USA) (En,Fr,De,Es,It).wch ├── San Francisco Rush 2049 (Europe) (En,Fr,De,Es,It,Nl).wch ├── San Francisco Rush 2049 (USA).wch ├── Sonic The Hedgehog (W) (Rev 1) (Game Gear).wch ├── Sonic the Hedgehog (UE) (SMS).wch ├── SpaceStation Silicon Valley (USA).wch ├── Super Mario 64 (Europe) (En,Fr,De).wch ├── Super Mario 64 (Japan) (Rev A) (Shindou Edition).wch ├── Super Mario 64 (Japan).wch ├── Super Mario 64 (USA).wch ├── Super Smash Bros. (Australia).wch ├── Super Smash Bros. (Europe) (En,Fr,De).wch ├── Super Smash Bros. (USA).wch ├── Taz-Mania (E).wch ├── Tetris Attack (Europe) (En,Ja).wch ├── Tetris Attack (USA) (En,Ja).wch ├── The Ninja (UE).wch ├── Tom and Jerry - The Movie (E).wch ├── Toy Story 2 - Buzz Lightyear to the Rescue! (Europe).wch ├── Toy Story 2 - Buzz Lightyear to the Rescue! (USA).wch ├── Toy Story 2 - Buzz l'Eclair a la Rescousse! (France).wch ├── Toy Story 2 - Captain Buzz Lightyear auf Rettungsmission! (Germany) (Rev A).wch ├── Toy Story 2 - Captain Buzz Lightyear auf Rettungsmission! (Germany).wch ├── Tyrants - Fight Through Time (U) [!].wch ├── Wonder Boy III - The Dragon's Trap (UE).wch ├── Ys - The Vanished Omens (UE).wch ├── Zelda no Densetsu - Mujura no Kamen (Japan) (Rev A).wch ├── Zelda no Densetsu - Mujura no Kamen (Japan).wch ├── Zelda no Densetsu - Toki no Ocarina (Japan) (Rev A).wch ├── Zelda no Densetsu - Toki no Ocarina (Japan) (Rev B).wch ├── Zelda no Densetsu - Toki no Ocarina (Japan).wch └── flappo.wch ├── default_preferences.lua ├── games ├── GBA_DrillDozer.lua ├── GBA_Ty2.lua ├── GBA_Ty3.lua ├── GBA_brother_bear.lua ├── GBA_dkc1.lua ├── GBA_dkc2.lua ├── GBA_klonoa.lua ├── balloon_fight.lua ├── bk.lua ├── bk_flags.lua ├── bk_objects_USA.lua ├── blank.lua ├── bomberman64.lua ├── bt.lua ├── cbfd.lua ├── crash1.lua ├── crash2.lua ├── crash3.lua ├── crash_bash.lua ├── day_dreamin_davey.lua ├── dk64.lua ├── dk64_flags.lua ├── dk64_flags_JP.lua ├── dk64_temp_flags.lua ├── dkr.lua ├── donald_land.lua ├── duck_dodgers.lua ├── ej3d.lua ├── elmo.lua ├── galahad.lua ├── golden_axe_warrior.lua ├── golvellius.lua ├── gran_turismo_2.lua ├── impossible_mission.lua ├── knight_shift.lua ├── land_of_illusion.lua ├── lots.lua ├── mercs_sms.lua ├── metroid.lua ├── miracle_world.lua ├── mm.lua ├── oot.lua ├── penguin_land.lua ├── phantasy_star_1.lua ├── psycho_fox.lua ├── rats.lua ├── rayman_2.lua ├── rush_2049.lua ├── shinobi_world.lua ├── sm64.lua ├── smash64.lua ├── sonic1_sms.lua ├── sonic2_sms.lua ├── sonic_all_stars_racing.lua ├── sssv.lua ├── taz.lua ├── tftt.lua ├── the_ninja.lua ├── ts2.lua ├── wonder_boy_iii.lua ├── wonder_boy_monster_world.lua └── wonder_boy_sms.lua ├── lib ├── BanjoCommonFunctions.lua ├── LibScriptHawk.lua ├── Stats.lua └── pngLua │ ├── 30log.lua │ ├── 30logLICENSE │ ├── Example.png │ ├── LICENSE │ ├── README.md │ ├── deflate.lua │ ├── deflateLICENSE │ ├── logo.png │ ├── numberlua.lua │ ├── numberluaLICENSE │ ├── png.lua │ ├── stream.lua │ └── test.lua ├── lips ├── Base.lua ├── Collector.lua ├── Dumper.lua ├── 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