├── .gitignore ├── README.md ├── deps ├── gitrev.bat ├── include │ ├── zconf.h │ └── zlib.h └── lib │ └── zlib.lib └── t4m ├── Hooking.cpp ├── Hooking.h ├── LAAPatch.cpp ├── Main.cpp ├── PatchT4.cpp ├── PatchT4Branding.cpp ├── PatchT4Console.cpp ├── PatchT4Dvars.cpp ├── PatchT4EWindow.cpp ├── PatchT4E_Input.cpp ├── PatchT4E_Pathing.cpp ├── PatchT4E_Render.cpp ├── PatchT4E_Shaders.cpp ├── PatchT4E_Weapons.cpp ├── PatchT4FileDebug.cpp ├── PatchT4Load.cpp ├── PatchT4MemoryLimits.cpp ├── PatchT4NoBorder.cpp ├── PatchT4Script.cpp ├── Resource ├── .text ├── Detours.h ├── Typedef.h └── detours.lib ├── SDLLP.cpp ├── Script.h ├── StdInc.h ├── T4.cpp ├── T4.h ├── T4E_UI.cpp ├── T4E_items.ixx ├── Utils.cpp ├── Utils.h ├── Utils ├── FileIO.cpp └── FileIO.h ├── include ├── IniReader.h ├── MemoryMgr.h ├── Stdinc.hpp ├── Zydis.c ├── Zydis.h ├── cod │ ├── clientscript │ │ ├── clientscript_public.hpp │ │ ├── cscr_animtree.hpp │ │ ├── cscr_compiler.hpp │ │ ├── cscr_main.hpp │ │ ├── cscr_memorytree.hpp │ │ ├── cscr_parser.hpp │ │ ├── cscr_parsetree.hpp │ │ ├── cscr_readwrite.hpp │ │ ├── cscr_stringlist.hpp │ │ ├── cscr_tempmemory.hpp │ │ ├── cscr_variable.hpp │ │ ├── cscr_vm.hpp │ │ └── cscr_yacc.hpp │ ├── enums.hpp │ ├── game.cpp │ ├── game.hpp │ ├── structs.hpp │ └── xasset.hpp ├── dxsdk │ ├── d3dx9.h │ ├── d3dx9.lib │ ├── d3dx9anim.h │ ├── d3dx9core.h │ ├── d3dx9effect.h │ ├── d3dx9math.h │ ├── d3dx9math.inl │ ├── d3dx9mesh.h │ ├── d3dx9shader.h │ ├── d3dx9shape.h │ ├── d3dx9tex.h │ ├── d3dx9xof.h │ └── lib │ │ ├── x64 │ │ ├── D3DCompiler_43.dll │ │ ├── D3DX9_43.dll │ │ ├── d3dx9.lib │ │ └── fxc.exe │ │ └── x86 │ │ ├── D3DCompiler_43.dll │ │ ├── D3DX9_43.dll │ │ ├── d3dx9.lib │ │ └── fxc.exe ├── hexrays_defs.h ├── mini │ └── ini.h ├── safetyhook.cpp └── safetyhook.hpp ├── resource.h ├── t4_headers.h ├── t4m.rc ├── t4m.sln ├── t4m.vcxproj ├── t4m.vcxproj.filters └── xasset.h /.gitignore: -------------------------------------------------------------------------------- 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