├── .gitattributes ├── .gitignore ├── LICENSE ├── README.md ├── Yapped.Dump ├── App.config ├── FormMain.Designer.cs ├── FormMain.cs ├── FormMain.resx ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Yapped.Dump.csproj ├── icon.ico └── packages.config ├── Yapped.Test ├── App.config ├── FodyWeavers.xml ├── FodyWeavers.xsd ├── FormMain.Designer.cs ├── FormMain.cs ├── FormMain.resx ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── DataSources │ │ └── FormMain.ParamFile.datasource │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Yapped.Test.csproj └── icon.ico ├── Yapped.sln ├── Yapped ├── App.config ├── CryptographyUtility.cs ├── FodyWeavers.xml ├── FodyWeavers.xsd ├── FormFind.Designer.cs ├── FormFind.cs ├── FormFind.resx ├── FormGoto.Designer.cs ├── FormGoto.cs ├── FormGoto.resx ├── FormMain.Designer.cs ├── FormMain.cs ├── FormMain.resx ├── FormNewRow.Designer.cs ├── FormNewRow.cs ├── FormNewRow.resx ├── GameMode.cs ├── ParamInfo.cs ├── ParamWrapper.cs ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Util.cs ├── Yapped.csproj ├── icon.ico └── packages.config └── dist ├── readme.txt └── res ├── DS2 ├── Layouts │ ├── AREA_PARAM.xml │ ├── ARMOR_HANDS_UP_F_PARAM.xml │ ├── ARMOR_PARAM.xml │ ├── ARMOR_REINFORCE_PARAM.xml │ ├── ARROW_PARAM.xml │ ├── BEHAVIOR_PARAM.xml │ ├── BOSS_BATTLE_PARAM.xml │ ├── BOSS_ENEMY_GENERATE_PARAM.xml │ ├── BOSS_PARAM.xml │ ├── BOSS_PARTS_MODEL_PARAM.xml │ ├── BOSS_PARTS_PARAM.xml │ ├── BULLET_ATTACH_PARAM.xml │ ├── BULLET_PARAM.xml │ ├── CAMERA_ACTION_PARAM.xml │ ├── CAMERA_AREA_PARAM.xml │ ├── CAMERA_BATTLE_PARAM.xml │ ├── CAMERA_CONTROL_PARAM.xml │ ├── CAMERA_ELASTIC_PARAM.xml │ ├── CAMERA_EVENT_PARAM.xml │ ├── CAMERA_EXFOLLOW_IMPACT_PARAM.xml │ ├── CAMERA_EXFOLLOW_PARAM.xml │ ├── CAMERA_FREE_PARAM.xml │ ├── CAMERA_GPAPPLER_PARAM.xml │ ├── CAMERA_MENU_PARAM.xml │ ├── CAMERA_NORMAL_PARAM.xml │ ├── CAMERA_SUBJECTIVE_PARAM.xml │ ├── CHR_COLOR_PARAM.xml │ ├── CHR_COMMON_PARAM.xml │ ├── CHR_CULLING_PARAM.xml │ ├── CHR_EDIT_PARAM_BODY_PRESET.xml │ ├── CHR_EMISSIVE_PARAM.xml │ ├── CHR_EQUIP_LOAD_PARAM.xml │ ├── CHR_EQUIP_WEAPON_PARAM.xml │ ├── CHR_FULLBODY_SFX_PARAM.xml │ ├── CHR_GROWTH_PARAM.xml │ ├── CHR_LEVEL_UP_SOULS_PARAM.xml │ ├── CHR_MODEL_PARAM.xml │ ├── CHR_MOVE_PARAM.xml │ ├── CHR_MULTIPLAY_PARAM.xml │ ├── CHR_NETWORK_PHANTOM_PARAM.xml │ ├── CHR_NET_PHANTOM_SOUL_RATE_PARAM.xml │ ├── CHR_PARAM.xml │ ├── CHR_PHANTOM_PARAM.xml │ ├── CHR_POINT_WIND_PARAM.xml │ ├── CHR_ROUND_DAMAGE_PARAM.xml │ ├── CHR_ROUND_DROP_SOUL_PARAM.xml │ ├── CHR_WET_ASPECT_PARAM.xml │ ├── CHR_WET_PARAM.xml │ ├── CHUNK_PHASE_PARAM.xml │ ├── COMBO_BEHAVIOR_PARAM.xml │ ├── CRIMINAL_AND_DECEASED_PARAM.xml │ ├── CUSTOM_ATTR_COST_PARAM.xml │ ├── CUSTOM_ATTR_SPEC_PARAM.xml │ ├── DAMAGE_ADJUST_PARAM.xml │ ├── DAMAGE_ATTACK_TYPE_RATE_PARAM.xml │ ├── DAMAGE_CTRL_PARAM.xml │ ├── DAMAGE_DEAD_MOTION_WEIGHT_PARAM.xml │ ├── DAMAGE_EFFECT_MATERIAL_PARAM.xml │ ├── DAMAGE_EFFECT_SE_PARAM.xml │ ├── DAMAGE_EFFECT_SFX_PARAM.xml │ ├── DAMAGE_MOTION_WEIGHT_PARAM.xml │ ├── DAMAGE_MOVEMENT_POWER_PARAM.xml │ ├── DAMAGE_OBJ_ATTACK_ATTR_PARAM.xml │ ├── DAMAGE_OVER_WRITE_PARAM.xml │ ├── DAMAGE_PARAM.xml │ ├── DAMAGE_SFX_TRACE_DP_COLOR_PARAM.xml │ ├── DAMAGE_STYLE_RATE_PARAM.xml │ ├── DAMAGE_WEAPON_TYPE_PARAM.xml │ ├── DAMAGE_WIND_CATE_PARAM.xml │ ├── DEAD_TYPE_PARAM.xml │ ├── DECAL_PARAM.xml │ ├── DEMO_PARAM.xml │ ├── DUAL_WIELDING_PERMISSION_PARAM.xml │ ├── ENEMY_ATTACK_MOVE_PARAM.xml │ ├── ENEMY_DEFAULT_LOGIC_PARAM.xml │ ├── ENEMY_SHOT_SFX_PARAM.xml │ ├── EQUIP_CULLING_TARGET_PARAM.xml │ ├── EQUIP_INTERFERE_PARAM.xml │ ├── EQUIP_REINFORCE_PARAM.xml │ ├── ESTUS_FLASK_LV_DATA_PARAM.xml │ ├── ESTUS_FLASK_MAX_REINFORCE_PARAM.xml │ ├── EVENT_COMMON_PARAM_FLOAT_ST.xml │ ├── EVENT_COMMON_PARAM_ST.xml │ ├── EVENT_FLAG_LIST_PARAM.xml │ ├── EZSTATE_SHARED_PARAM.xml │ ├── FACE_EDIT_PARAM.xml │ ├── FACE_EDIT_PARAM_COLOR_A_PRESET.xml │ ├── FACE_EDIT_PARAM_COLOR_PRESET.xml │ ├── FACE_EDIT_PARAM_MONTAGE_CAMERA.xml │ ├── FACE_EDIT_PARAM_RACE_PRESET.xml │ ├── FALLING_PARAM.xml │ ├── FE_COLOR_PALETTE_PARAM.xml │ ├── FE_COLOR_SET_PARAM.xml │ ├── FE_CONTROLLER_SETTING_PARAM.xml │ ├── FE_HP_ST_GUAGE_SETTING_PARAM.xml │ ├── FE_SCROLL_SPEED_PARAM.xml │ ├── FE_TIME_SETTING_PARAM.xml │ ├── FE_WEAPON_THRESHOLD_PARAM.xml │ ├── FOOT_EFFECT_SFX_PARAM.xml │ ├── FOOT_EFFECT_WATER_SFX_PARAM.xml │ ├── GENERAL_LOCATION_EVENT_PARAM_ST.xml │ ├── GRAB_PARAM.xml │ ├── GROUND_MATERIAL_PARAM.xml │ ├── GUARD_LEVEL_MOTION_PARAM.xml │ ├── HIT_BACK_MATRIX_PARAM.xml │ ├── HIT_BACK_PARAM.xml │ ├── ITEM_LOT_PARAM2.xml │ ├── ITEM_PARAM.xml │ ├── ITEM_TYPE_PARAM.xml │ ├── ITEM_USAGE_PARAM.xml │ ├── ITEM_USE_CHECK_DIALOG_PARAM.xml │ ├── KEY_CONFIG_PARAM.xml │ ├── KEY_GUIDE_PARAM.xml │ ├── LACK_OF_STATS_PARAM.xml │ ├── LEVELUP_STATUS_CALC_PARAM.xml │ ├── LOADING_DISPLAY_ITEM_PARAM.xml │ ├── LOCK_ON_CAMERA_OFFSET_PARAM.xml │ ├── LOCK_ON_PARAM.xml │ ├── LOCK_TARGET_PARAM.xml │ ├── LOGIC_COM_PARAM.xml │ ├── MAP_OBJECT_BONFIRE_PARAM.xml │ ├── MAP_OBJECT_BREAK_ACTION_PARAM.xml │ ├── MAP_OBJECT_CHRSPEED_SCALE_PARAM.xml │ ├── MAP_OBJECT_DOOR_PARAM.xml │ ├── MAP_OBJECT_GD_PARAM.xml │ ├── MAP_OBJECT_INSTANCE_PARAM.xml │ ├── MAP_OBJECT_INSTANCE_TYPE_PARAM.xml │ ├── MAP_OBJECT_MOMENTUM_SCALE_PARAM.xml │ ├── MAP_OBJECT_PARAM.xml │ ├── MAP_OBJECT_PLAY_GO_DOOR_PARAM.xml │ ├── MAP_OBJECT_TORCH_PARAM.xml │ ├── MAP_OBJECT_WEIGHT_PARAM.xml │ ├── MAP_OBJECT_WHITE_DOOR_PARAM.xml │ ├── MAP_STATEACT_PARAM.xml │ ├── MAP_VOLUME_FOG_PARAM.xml │ ├── MATERIAL_PARAM.xml │ ├── MENU_CATEGORY_ICON_PARAM.xml │ ├── MENU_STATS_PARAM.xml │ ├── MODEL_LINK_LOD_TYPE_PARAM.xml │ ├── MOVIE_TEXT_PARAM.xml │ ├── NETWORK_AREA_PARAM.xml │ ├── NETWORK_MESSAGE_PARAM.xml │ ├── NETWORK_PARAM.xml │ ├── NOISE_PARAM.xml │ ├── NPC_EVENT_PARAM.xml │ ├── NPC_GENERATE_PARAM.xml │ ├── NPC_INFO_PARAM.xml │ ├── NPC_NAME_SWAP_PARAM.xml │ ├── NPC_PLAYER_SKIN_PARAM.xml │ ├── NPC_PLAYER_STATUS_PARAM.xml │ ├── ONLINE_EVENT_PARAM.xml │ ├── PAD_RUMBLE_PARAM.xml │ ├── PHYSICS_TEXTURE_PARAM.xml │ ├── PHYS_STATS_PER_LEVEL_STAT_PARAM.xml │ ├── PLAYER_COMMON_PARAM.xml │ ├── PLAYER_LIGHT_PARAM.xml │ ├── PLAYER_STATUS_ITEM_PARAM.xml │ ├── PLAYER_STATUS_PARAM.xml │ ├── PLAY_AREA_PARAM.xml │ ├── PLURSL_SELECT_MENU_PARAM.xml │ ├── POISE_DAMAGE_PARAM.xml │ ├── REINFORCE_COST_PARAM.xml │ ├── RELATE_PHYS_STAT_TO_LEVEL_STAT.xml │ ├── RESULT_EVENT_PARAM.xml │ ├── RING_PARAM.xml │ ├── SHOP_LINEUP_PARAM.xml │ ├── SLIDE_FLOOR_PARAM.xml │ ├── SOUND_FOOT_PARAM.xml │ ├── SOUND_OBJECT_BREAK_PARAM.xml │ ├── SOUND_RESIDENT_PARAM.xml │ ├── SOUND_SPECIAL_EQUIPMENT_PARAM.xml │ ├── SPELL_PARAM.xml │ ├── SPELL_SOUL_CONSUME_PARAM.xml │ ├── TORCH_CTRL_PARAM.xml │ ├── TORCH_OFF_CTRL_PARAM.xml │ ├── VOW_PARAM.xml │ ├── WEAPON_ACTION_CATEGORY_PARAM.xml │ ├── WEAPON_ATTACK_MOTION_PARAM.xml │ ├── WEAPON_PARAM.xml │ ├── WEAPON_REINFORCE_PARAM.xml │ ├── WEAPON_STAMINA_COST_PARAM.xml │ ├── WEAPON_STATS_AFFECT_PARAM.xml │ └── WEAPON_TYPE_PARAM.xml └── ParamInfo.xml ├── DS3 ├── Layouts │ ├── ACTIONBUTTON_PARAM_ST.xml │ ├── AI_SOUND_PARAM_ST.xml │ ├── ATK_PARAM_ST.xml │ ├── ATTACK_ELEMENT_CORRECT_PARAM_ST.xml │ ├── BEHAVIOR_PARAM_ST.xml │ ├── BONFIRE_WARP_PARAM_ST.xml │ ├── BUDGET_PARAM_ST.xml │ ├── BULLET_CREATE_LIMIT_PARAM_ST.xml │ ├── BULLET_PARAM_ST.xml │ ├── CACL_CORRECT_GRAPH_ST.xml │ ├── CEREMONY_PARAM_ST.xml │ ├── CHARACTER_INIT_PARAM.xml │ ├── CHARACTER_LOAD_PARAM_ST.xml │ ├── CHARMAKEMENUTOP_PARAM_ST.xml │ ├── CHARMAKEMENU_LISTITEM_PARAM_ST.xml │ ├── CLEAR_COUNT_CORRECT_PARAM_ST.xml │ ├── COOL_TIME_PARAM_ST.xml │ ├── CULT_SETTING_PARAM_ST.xml │ ├── DECAL_PARAM_ST.xml │ ├── DIRECTION_CAMERA_PARAM_ST.xml │ ├── EQUIP_MTRL_SET_PARAM_ST.xml │ ├── EQUIP_PARAM_ACCESSORY_ST.xml │ ├── EQUIP_PARAM_GOODS_ST.xml │ ├── EQUIP_PARAM_PROTECTOR_ST.xml │ ├── EQUIP_PARAM_WEAPON_ST.xml │ ├── ESTUS_FLASK_RECOVERY_PARAM_ST.xml │ ├── FACE_GEN_PARAM_ST.xml │ ├── FACE_PARAM_ST.xml │ ├── FACE_RANGE_PARAM_ST.xml │ ├── FOOT_SFX_PARAM_ST.xml │ ├── GAME_AREA_PARAM_ST.xml │ ├── GAME_PROGRESS_PARAM_ST.xml │ ├── GEMEFFECT_PARAM_ST.xml │ ├── GEM_CATEGORY_PARAM_ST.xml │ ├── GEM_DROP_DOPING_PARAM_ST.xml │ ├── GEM_DROP_MODIFY_PARAM_ST.xml │ ├── GEM_GEN_PARAM_ST.xml │ ├── HIT_EFFECT_SE_PARAM_ST.xml │ ├── HIT_EFFECT_SFX_CONCEPT_PARAM_ST.xml │ ├── HIT_EFFECT_SFX_PARAM_ST.xml │ ├── HIT_MTRL_PARAM_ST.xml │ ├── ITEMLOT_PARAM_ST.xml │ ├── KNOCKBACK_PARAM_ST.xml │ ├── KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml │ ├── LOAD_BALANCER_DRAW_DIST_SCALE_PARAM_ST.xml │ ├── LOAD_BALANCER_PARAM_ST.xml │ ├── LOCK_CAM_PARAM_ST.xml │ ├── LOD_BANK.xml │ ├── MAGIC_PARAM_ST.xml │ ├── MAP_MIMICRY_ESTABLISHMENT_PARAM_ST.xml │ ├── MENUPROPERTY_LAYOUT.xml │ ├── MENUPROPERTY_SPEC.xml │ ├── MENU_OFFSCR_REND_PARAM_ST.xml │ ├── MENU_PARAM_COLOR_TABLE_ST.xml │ ├── MENU_VALUE_TABLE_SPEC.xml │ ├── MODEL_SFX_PARAM_ST.xml │ ├── MOVE_PARAM_ST.xml │ ├── MULTI_ESTUS_FLASK_BONUS_PARAM_ST.xml │ ├── MULTI_PLAY_CORRECTION_PARAM_ST.xml │ ├── MULTI_SOUL_BONUS_RATE_PARAM_ST.xml │ ├── NETWORK_AREA_PARAM_ST.xml │ ├── NETWORK_MSG_PARAM_ST.xml │ ├── NETWORK_PARAM_ST.xml │ ├── NPC_AI_ACTION_PARAM_ST.xml │ ├── NPC_PARAM_ST.xml │ ├── NPC_THINK_PARAM_ST.xml │ ├── OBJECT_MATERIAL_SFX_PARAM_ST.xml │ ├── OBJECT_PARAM_ST.xml │ ├── OBJ_ACT_PARAM_ST.xml │ ├── PHANTOM_PARAM_ST.xml │ ├── PLAY_REGION_PARAM_ST.xml │ ├── PROTECTOR_GEN_PARAM_ST.xml │ ├── RAGDOLL_PARAM_ST.xml │ ├── REINFORCE_PARAM_PROTECTOR_ST.xml │ ├── REINFORCE_PARAM_WEAPON_ST.xml │ ├── ROLE_PARAM_ST.xml │ ├── SE_MATERIAL_CONVERT_PARAM_ST.xml │ ├── SHOP_LINEUP_PARAM.xml │ ├── SKELETON_PARAM_ST.xml │ ├── SP_EFFECT_PARAM_ST.xml │ ├── SP_EFFECT_VFX_PARAM_ST.xml │ ├── SWORD_ARTS_PARAM_ST.xml │ ├── TALK_PARAM_ST.xml │ ├── THROW_DIRECTION_SFX_PARAM_ST.xml │ ├── THROW_INFO_BANK.xml │ ├── TOUGHNESS_PARAM_ST.xml │ ├── UPPER_ARM_PARAM_ST.xml │ ├── WEAPON_GEN_PARAM_ST.xml │ ├── WEP_ABSORP_POS_PARAM_ST.xml │ ├── WET_ASPECT_PARAM_ST.xml │ ├── WHITE_SIGN_COOL_TIME_PARAM_ST.xml │ └── WIND_PARAM_ST.xml ├── Names │ ├── ActionButtonParam.txt │ ├── AiSoundParam.txt │ ├── AtkParam_Npc.txt │ ├── AtkParam_Pc.txt │ ├── AttackElementCorrectParam.txt │ ├── BehaviorParam.txt │ ├── BehaviorParam_PC.txt │ ├── BonfireWarpParam.txt │ ├── BudgetParam.txt │ ├── Bullet.txt │ ├── BulletCreateLimitParam.txt │ ├── CalcCorrectGraph.txt │ ├── Ceremony.txt │ ├── CharMakeMenuListItemParam.txt │ ├── CharMakeMenuTopParam.txt │ ├── CharaInitParam.txt │ ├── CharacterLoadParam.txt │ ├── ClearCountCorrectParam.txt │ ├── CoolTimeParam.txt │ ├── CultSettingParam.txt │ ├── DecalParam.txt │ ├── DirectionCameraParam.txt │ ├── EquipMtrlSetParam.txt │ ├── EquipParamAccessory.txt │ ├── EquipParamGoods.txt │ ├── EquipParamProtector.txt │ ├── EquipParamWeapon.txt │ ├── FaceGenParam.txt │ ├── FaceParam.txt │ ├── FaceRangeParam.txt │ ├── FootSfxParam.txt │ ├── GameAreaParam.txt │ ├── GameProgressParam.txt │ ├── GemCategoryParam.txt │ ├── GemDropDopingParam.txt │ ├── GemDropModifyParam.txt │ ├── GemGenParam.txt │ ├── GemeffectParam.txt │ ├── HPEstusFlaskRecoveryParam.txt │ ├── HitEffectSeParam.txt │ ├── HitEffectSfxConceptParam.txt │ ├── HitEffectSfxParam.txt │ ├── HitMtrlParam.txt │ ├── ItemLotParam.txt │ ├── KnockBackParam.txt │ ├── KnowledgeLoadScreenItemParam.txt │ ├── LoadBalancerDrawDistScaleParam.txt │ ├── LoadBalancerParam.txt │ ├── LockCamParam.txt │ ├── LodParam.txt │ ├── LodParam_ps4.txt │ ├── LodParam_xb1.txt │ ├── MPEstusFlaskRecoveryParam.txt │ ├── Magic.txt │ ├── MapMimicryEstablishmentParam.txt │ ├── MenuOffscrRendParam.txt │ ├── MenuPropertyLayoutParam.txt │ ├── MenuPropertySpecParam.txt │ ├── MenuValueTableParam.txt │ ├── ModelSfxParam.txt │ ├── MoveParam.txt │ ├── MultiHPEstusFlaskBonusParam.txt │ ├── MultiMPEstusFlaskBonusParam.txt │ ├── MultiPlayCorrectionParam.txt │ ├── MultiSoulBonusRateParam.txt │ ├── NetworkAreaParam.txt │ ├── NetworkMsgParam.txt │ ├── NetworkParam.txt │ ├── NewMenuColorTableParam.txt │ ├── NpcAiActionParam.txt │ ├── NpcParam.txt │ ├── NpcThinkParam.txt │ ├── ObjActParam.txt │ ├── ObjectMaterialSfxParam.txt │ ├── ObjectParam.txt │ ├── PhantomParam.txt │ ├── PlayRegionParam.txt │ ├── ProtectorGenParam.txt │ ├── RagdollParam.txt │ ├── ReinforceParamProtector.txt │ ├── ReinforceParamWeapon.txt │ ├── RoleParam.txt │ ├── SeMaterialConvertParam.txt │ ├── ShopLineupParam.txt │ ├── SkeletonParam.txt │ ├── SpEffectParam.txt │ ├── SpEffectVfxParam.txt │ ├── SwordArtsParam.txt │ ├── TalkParam.txt │ ├── ThrowDirectionSfxParam.txt │ ├── ThrowParam.txt │ ├── ToughnessParam.txt │ ├── UpperArmParam.txt │ ├── WeaponGenParam.txt │ ├── WepAbsorpPosParam.txt │ ├── WetAspectParam.txt │ ├── WhiteSignCoolTimeParam.txt │ └── Wind.txt └── ParamInfo.xml └── SDT ├── Layouts ├── ACTIONBUTTON_PARAM_ST.xml ├── ACTION_GUIDE_PARAM_ST.xml ├── ACTION_UNLOCK_PARAM_ST.xml ├── AI_SOUND_PARAM_ST.xml ├── ATK_PARAM_ST.xml ├── ATTACK_ELEMENT_CORRECT_PARAM_ST.xml ├── BEHAVIOR_PARAM_ST.xml ├── BONFIRE_WARP_PARAM_ST.xml ├── BUDGET_PARAM_ST.xml ├── BULLET_CREATE_LIMIT_PARAM_ST.xml ├── BULLET_PARAM_ST.xml ├── CACL_CORRECT_GRAPH_ST.xml ├── CAMERA_PARAM_ST.xml ├── CAMERA_SET_PARAM_ST.xml ├── CEREMONY_PARAM_ST.xml ├── CHARACTER_INIT_PARAM.xml ├── CHARACTER_LOAD_PARAM_ST.xml ├── CHARMAKEMENUTOP_PARAM_ST.xml ├── CHARMAKEMENU_LISTITEM_PARAM_ST.xml ├── CHR_PHYSICS_HOMING_ST.xml ├── CHR_PHYSICS_VELOCITY_CHANGE_ST.xml ├── CLEAR_COUNT_CORRECT_PARAM_ST.xml ├── COOL_TIME_PARAM_ST.xml ├── CS_HIT_MATERIAL_SPECIAL_SETTING_PARAM_ST.xml ├── CULT_SETTING_PARAM_ST.xml ├── CUTSCENE_PARAM_ST.xml ├── DECAL_PARAM_ST.xml ├── DEFAULT_KEY_ASSIGN_PARAM_ST.xml ├── DIRECTION_CAMERA_PARAM_ST.xml ├── DYING_EFFECT_PARAM_ST.xml ├── ENEMY_COMMOM_PARAM_ST.xml ├── EQUIP_MTRL_SET_PARAM_ST.xml ├── EQUIP_PARAM_ACCESSORY_ST.xml ├── EQUIP_PARAM_GOODS_ST.xml ├── EQUIP_PARAM_PROTECTOR_ST.xml ├── EQUIP_PARAM_WEAPON_ST.xml ├── ESTUS_FLASK_RECOVERY_PARAM_ST.xml ├── FACE_GEN_PARAM_ST.xml ├── FACE_PARAM_ST.xml ├── FACE_RANGE_PARAM_ST.xml ├── FOOT_SFX_PARAM_ST.xml ├── GAME_AREA_PARAM_ST.xml ├── GAME_PROGRESS_PARAM_ST.xml ├── GAME_SYSTEM_PARAM_ST.xml ├── GEMEFFECT_PARAM_ST.xml ├── GEM_CATEGORY_PARAM_ST.xml ├── GEM_DROP_DOPING_PARAM_ST.xml ├── GEM_DROP_MODIFY_PARAM_ST.xml ├── GEM_GEN_PARAM_ST.xml ├── GRAPHICS_PARAM_ST.xml ├── GRASS_LOD_RANGE_PARAM_ST.xml ├── GRASS_TYPE_PARAM_ST.xml ├── HIT_EFFECT_SE_PARAM_ST.xml ├── HIT_EFFECT_SFX_ANGLE_PARAM_ST.xml ├── HIT_EFFECT_SFX_CONCEPT_PARAM_ST.xml ├── HIT_EFFECT_SFX_PARAM_ST.xml ├── HIT_MTRL_PARAM_ST.xml ├── ITEMLOT_PARAM_ST.xml ├── KNOCKBACK_PARAM_ST.xml ├── KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml ├── LOAD_BALANCER_DRAW_DIST_SCALE_PARAM_ST.xml ├── LOAD_BALANCER_PARAM_ST.xml ├── LOCK_CAM_PARAM_ST.xml ├── LOD_BANK_ST.xml ├── LOD_PLATFORM_ST.xml ├── MAGIC_PARAM_ST.xml ├── MAP_MIMICRY_ESTABLISHMENT_PARAM_ST.xml ├── MAP_PARTS_PARAM_ST.xml ├── MATERIAL_EX_PARAM_ST.xml ├── MENUPROPERTY_LAYOUT.xml ├── MENUPROPERTY_SPEC.xml ├── MENU_OFFSCR_REND_PARAM_ST.xml ├── MENU_PARAM_COLOR_TABLE_ST.xml ├── MENU_PARAM_ST.xml ├── MENU_TUTORIAL_PARAM_ST.xml ├── MENU_VALUE_TABLE_SPEC.xml ├── MODEL_SFX_PARAM_ST.xml ├── MOVE_PARAM_ST.xml ├── MULTI_ESTUS_FLASK_BONUS_PARAM_ST.xml ├── MULTI_PLAY_CORRECTION_PARAM_ST.xml ├── MULTI_SOUL_BONUS_RATE_PARAM_ST.xml ├── NETWORK_AREA_PARAM_ST.xml ├── NETWORK_MSG_PARAM_ST.xml ├── NETWORK_PARAM_ST.xml ├── NPC_AI_ACTION_PARAM_ST.xml ├── NPC_PARAM_ST.xml ├── NPC_THINK_PARAM_ST.xml ├── OBJECT_MATERIAL_SFX_PARAM_ST.xml ├── OBJECT_PARAM_ST.xml ├── OBJ_ACT_PARAM_ST.xml ├── PHANTOM_PARAM_ST.xml ├── PLAY_REGION_PARAM_ST.xml ├── PROTECTOR_GEN_PARAM_ST.xml ├── RAGDOLL_PARAM_ST.xml ├── REINFORCE_PARAM_PROTECTOR_ST.xml ├── REINFORCE_PARAM_WEAPON_ST.xml ├── RESOURCEITEMLOT_PARAM_ST.xml ├── RESOURCEITEM_PARAM_ST.xml ├── ROLE_PARAM_ST.xml ├── SE_MATERIAL_CONVERT_PARAM_ST.xml ├── SHOP_LINEUP_PARAM.xml ├── SKELETON_PARAM_ST.xml ├── SKILL_PARAM_ST.xml ├── SP_EFFECT_PARAM_ST.xml ├── SP_EFFECT_VFX_PARAM_ST.xml ├── STAMINA_CONTROL_PARAM_ST.xml ├── SWORD_ARTS_PARAM_ST.xml ├── TALK_PARAM_ST.xml ├── TENTATIVE_PLAYER_PARAM_ST.xml ├── THROW_DIRECTION_DECAL_PARAM_ST.xml ├── THROW_DIRECTION_SE_PARAM_ST.xml ├── THROW_DIRECTION_SFX_PARAM_ST.xml ├── THROW_INFO_BANK.xml ├── THROW_KIND_PARAM_ST.xml ├── TOUGHNESS_PARAM_ST.xml ├── UPPER_ARM_PARAM_ST.xml ├── WEAPON_GEN_PARAM_ST.xml ├── WEP_ABSORP_POS_PARAM_ST.xml ├── WET_ASPECT_PARAM_ST.xml ├── WHITE_SIGN_COOL_TIME_PARAM_ST.xml ├── WIRE_POINT_SEARCH_PARAM_ST.xml ├── WIRE_SET_PARAM_ST.xml └── WIRE_VARIATION_ST.xml ├── Names ├── EquipParamGoods.txt └── EquipParamWeapon.txt └── ParamInfo.xml /Yapped.Dump/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Yapped.Dump/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Threading.Tasks; 5 | using System.Windows.Forms; 6 | 7 | namespace Yapped.Dump 8 | { 9 | static class Program 10 | { 11 | /// 12 | /// The main entry point for the application. 13 | /// 14 | [STAThread] 15 | static void Main() 16 | { 17 | Application.EnableVisualStyles(); 18 | Application.SetCompatibleTextRenderingDefault(false); 19 | Application.Run(new FormMain()); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Yapped.Dump/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("Yapped.Dump")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("Yapped.Dump")] 13 | [assembly: AssemblyCopyright("Copyright © 2018")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("e89cc074-5dbe-4bb2-b15e-c711f46243d5")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /Yapped.Dump/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Yapped.Dump.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /Yapped.Dump/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Yapped.Dump/icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/Yapped.Dump/icon.ico -------------------------------------------------------------------------------- /Yapped.Dump/packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /Yapped.Test/FodyWeavers.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /Yapped.Test/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped.Test 5 | { 6 | static class Program 7 | { 8 | /// 9 | /// The main entry point for the application. 10 | /// 11 | [STAThread] 12 | static void Main() 13 | { 14 | Properties.Settings settings = Properties.Settings.Default; 15 | if (settings.UpgradeRequired) 16 | { 17 | settings.Upgrade(); 18 | settings.UpgradeRequired = false; 19 | settings.Save(); 20 | } 21 | 22 | Application.EnableVisualStyles(); 23 | Application.SetCompatibleTextRenderingDefault(false); 24 | Application.Run(new FormMain()); 25 | 26 | settings.Save(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /Yapped.Test/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("Yapped.Test")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("JKAnderson")] 12 | [assembly: AssemblyProduct("Yapped.Test")] 13 | [assembly: AssemblyCopyright("Copyright © Joseph Anderson 2018")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("d72f604f-9dbd-4363-8837-035b1b80b5c7")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("0.0.0.2")] 36 | [assembly: AssemblyFileVersion("0.0.0.2")] 37 | -------------------------------------------------------------------------------- /Yapped.Test/Properties/DataSources/FormMain.ParamFile.datasource: -------------------------------------------------------------------------------- 1 |  2 | 8 | 9 | Yapped.Test.FormMain+ParamFile, Yapped.Test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 10 | -------------------------------------------------------------------------------- /Yapped.Test/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | True 7 | 8 | 9 | 200, 200 10 | 11 | 12 | 1018, 517 13 | 14 | 15 | False 16 | 17 | 18 | C:\Program Files (x86)\Steam\steamapps\common\DARK SOULS III\Game\Data0.bdt 19 | 20 | 21 | 279 22 | 23 | 24 | 279 25 | 26 | 27 | 279 28 | 29 | 30 | -------------------------------------------------------------------------------- /Yapped.Test/icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/Yapped.Test/icon.ico -------------------------------------------------------------------------------- /Yapped/FodyWeavers.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /Yapped/FormFind.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | public partial class FormFind : Form 7 | { 8 | public string ResultPattern; 9 | 10 | public FormFind(string prompt) 11 | { 12 | InitializeComponent(); 13 | Text = prompt; 14 | DialogResult = DialogResult.Cancel; 15 | } 16 | 17 | private void btnFind_Click(object sender, EventArgs e) 18 | { 19 | DialogResult = DialogResult.OK; 20 | ResultPattern = txtPattern.Text; 21 | Close(); 22 | } 23 | 24 | private void btnCancel_Click(object sender, EventArgs e) 25 | { 26 | Close(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /Yapped/FormGoto.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | public partial class FormGoto : Form 7 | { 8 | public long ResultID; 9 | 10 | public FormGoto() 11 | { 12 | InitializeComponent(); 13 | DialogResult = DialogResult.Cancel; 14 | } 15 | 16 | private void btnGoto_Click(object sender, EventArgs e) 17 | { 18 | DialogResult = DialogResult.OK; 19 | ResultID = (long)nudID.Value; 20 | Close(); 21 | } 22 | 23 | private void btnCancel_Click(object sender, EventArgs e) 24 | { 25 | Close(); 26 | } 27 | 28 | private void nudID_Enter(object sender, EventArgs e) 29 | { 30 | nudID.Select(0, nudID.Text.Length); 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /Yapped/FormNewRow.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | public partial class FormNewRow : Form 7 | { 8 | public long ResultID; 9 | 10 | public string ResultName; 11 | 12 | public FormNewRow(string prompt) 13 | { 14 | InitializeComponent(); 15 | Text = prompt; 16 | DialogResult = DialogResult.Cancel; 17 | } 18 | 19 | private void btnCreate_Click(object sender, EventArgs e) 20 | { 21 | ResultID = (long)nudID.Value; 22 | ResultName = txtName.Text.Length > 0 ? txtName.Text : null; 23 | DialogResult = DialogResult.OK; 24 | Close(); 25 | } 26 | 27 | private void btnCancel_Click(object sender, EventArgs e) 28 | { 29 | Close(); 30 | } 31 | 32 | private void nudID_Enter(object sender, EventArgs e) 33 | { 34 | nudID.Select(0, nudID.Text.Length); 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /Yapped/GameMode.cs: -------------------------------------------------------------------------------- 1 | namespace Yapped 2 | { 3 | internal class GameMode 4 | { 5 | public enum GameType 6 | { 7 | DemonsSouls, 8 | DarkSouls1, 9 | DarkSouls2, 10 | Bloodborne, 11 | DarkSouls3, 12 | Sekiro 13 | } 14 | 15 | public GameType Game { get; } 16 | public string Name { get; } 17 | public string Directory { get; } 18 | 19 | public GameMode(GameType game, string name, string directory) 20 | { 21 | Game = game; 22 | Name = name; 23 | Directory = directory; 24 | } 25 | 26 | public static readonly GameMode[] Modes = 27 | { 28 | //new GameMode(GameType.DarkSouls1, "Dark Souls 1", "DS1"), 29 | new GameMode(GameType.DarkSouls2, "Dark Souls 2", "DS2"), 30 | new GameMode(GameType.DarkSouls3, "Dark Souls 3", "DS3"), 31 | //new GameMode(GameType.DemonsSouls, "Demon's Souls", "DES"), 32 | //new GameMode(GameType.Bloodborne, "Bloodborne", "BB"), 33 | new GameMode(GameType.Sekiro, "Sekiro", "SDT"), 34 | }; 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /Yapped/ParamInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.IO; 3 | using System.Xml; 4 | 5 | namespace Yapped 6 | { 7 | internal class ParamInfo 8 | { 9 | public static Dictionary ReadParamInfo(string path) 10 | { 11 | var result = new Dictionary(); 12 | if (File.Exists(path)) 13 | { 14 | XmlDocument xml = new XmlDocument(); 15 | xml.Load(path); 16 | foreach (XmlNode node in xml.SelectNodes("params/param")) 17 | { 18 | string name = node.Attributes["name"].InnerText; 19 | bool blocked = bool.Parse(node.Attributes["blocked"]?.InnerText ?? "false"); 20 | bool hidden = bool.Parse(node.Attributes["hidden"]?.InnerText ?? "false"); 21 | string description = node.InnerText; 22 | result[name] = new ParamInfo(blocked, hidden, description); 23 | } 24 | } 25 | return result; 26 | } 27 | 28 | public bool Blocked { get; set; } 29 | 30 | public bool Hidden { get; set; } 31 | 32 | public string Description { get; set; } 33 | 34 | private ParamInfo(bool blocked, bool hidden, string description) 35 | { 36 | Blocked = blocked; 37 | Hidden = hidden; 38 | Description = description; 39 | } 40 | } 41 | } 42 | -------------------------------------------------------------------------------- /Yapped/ParamWrapper.cs: -------------------------------------------------------------------------------- 1 | using SoulsFormats; 2 | using System; 3 | using System.Collections.Generic; 4 | 5 | namespace Yapped 6 | { 7 | internal class ParamWrapper : IComparable 8 | { 9 | public bool Error { get; } 10 | 11 | public string Name { get; } 12 | 13 | public string Description { get; } 14 | 15 | public PARAM Param; 16 | 17 | public PARAM.Layout Layout; 18 | 19 | public List Rows => Param.Rows; 20 | 21 | public ParamWrapper(string name, PARAM param, PARAM.Layout layout, string description) 22 | { 23 | if (layout == null || layout.Size != param.DetectedSize) 24 | { 25 | layout = new PARAM.Layout(); 26 | layout.Add(new PARAM.Layout.Entry(PARAM.CellType.dummy8, "Unknown", (int)param.DetectedSize, null)); 27 | Error = true; 28 | } 29 | 30 | Name = name; 31 | Param = param; 32 | Layout = layout; 33 | Param.SetLayout(layout); 34 | Description = description; 35 | } 36 | 37 | public int CompareTo(ParamWrapper other) => Name.CompareTo(other.Name); 38 | } 39 | } 40 | -------------------------------------------------------------------------------- /Yapped/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | static class Program 7 | { 8 | /// 9 | /// The main entry point for the application. 10 | /// 11 | [STAThread] 12 | static void Main() 13 | { 14 | Properties.Settings settings = Properties.Settings.Default; 15 | if (settings.UpgradeRequired) 16 | { 17 | settings.Upgrade(); 18 | settings.UpgradeRequired = false; 19 | settings.Save(); 20 | } 21 | 22 | Application.EnableVisualStyles(); 23 | Application.SetCompatibleTextRenderingDefault(false); 24 | Application.Run(new FormMain()); 25 | 26 | settings.Save(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /Yapped/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("Yapped")] 9 | [assembly: AssemblyDescription("An editor for Dark Souls 3 and Sekiro param files.")] 10 | #if DEBUG 11 | [assembly: AssemblyConfiguration("Debug")] 12 | #else 13 | [assembly: AssemblyConfiguration("Release")] 14 | #endif 15 | [assembly: AssemblyCompany("JKAnderson")] 16 | [assembly: AssemblyProduct("Yapped")] 17 | [assembly: AssemblyCopyright("Copyright © Joseph Anderson 2018")] 18 | [assembly: AssemblyTrademark("")] 19 | [assembly: AssemblyCulture("")] 20 | 21 | // Setting ComVisible to false makes the types in this assembly not visible 22 | // to COM components. If you need to access a type in this assembly from 23 | // COM, set the ComVisible attribute to true on that type. 24 | [assembly: ComVisible(false)] 25 | 26 | // The following GUID is for the ID of the typelib if this project is exposed to COM 27 | [assembly: Guid("dc08f234-1269-484e-bde6-0c28f289de80")] 28 | 29 | // Version information for an assembly consists of the following four values: 30 | // 31 | // Major Version 32 | // Minor Version 33 | // Build Number 34 | // Revision 35 | // 36 | // You can specify all the values or you can default the Build and Revision Numbers 37 | // by using the '*' as shown below: 38 | // [assembly: AssemblyVersion("1.0.*")] 39 | [assembly: AssemblyVersion("1.1.2.0")] 40 | [assembly: AssemblyFileVersion("1.1.2")] 41 | -------------------------------------------------------------------------------- /Yapped/icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/Yapped/icon.ico -------------------------------------------------------------------------------- /Yapped/packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ARMOR_HANDS_UP_F_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/BOSS_ENEMY_GENERATE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/BOSS_PARTS_MODEL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/BOSS_PARTS_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_ACTION_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_CONTROL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_EXFOLLOW_IMPACT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_FREE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_GPAPPLER_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_EDIT_PARAM_BODY_PRESET.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_EMISSIVE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_EQUIP_LOAD_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_FULLBODY_SFX_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_LEVEL_UP_SOULS_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_MODEL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_MULTIPLAY_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_PHANTOM_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_POINT_WIND_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_ROUND_DROP_SOUL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_WET_ASPECT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_WET_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHUNK_PHASE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CRIMINAL_AND_DECEASED_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CUSTOM_ATTR_SPEC_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_ATTACK_TYPE_RATE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_DEAD_MOTION_WEIGHT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_EFFECT_SE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_MOTION_WEIGHT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_MOVEMENT_POWER_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_OBJ_ATTACK_ATTR_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_OVER_WRITE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x8 36 | 0x00 37 | 38 | 39 | Unk19 40 | x8 41 | 0x00 42 | 43 | 44 | Unk1A 45 | x8 46 | 0x00 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_SFX_TRACE_DP_COLOR_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_STYLE_RATE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_WEAPON_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_WIND_CATE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DEAD_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | 59 | Unk2C 60 | x32 61 | 0x00000000 62 | 63 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DECAL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DEMO_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DUAL_WIELDING_PERMISSION_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x8 36 | 0x00 37 | 38 | 39 | Unk19 40 | x8 41 | 0x00 42 | 43 | 44 | Unk1A 45 | x8 46 | 0x00 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ENEMY_DEFAULT_LOGIC_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ENEMY_SHOT_SFX_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ESTUS_FLASK_LV_DATA_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ESTUS_FLASK_MAX_REINFORCE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EVENT_COMMON_PARAM_FLOAT_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EVENT_COMMON_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EVENT_FLAG_LIST_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EZSTATE_SHARED_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FACE_EDIT_PARAM_COLOR_A_PRESET.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FACE_EDIT_PARAM_COLOR_PRESET.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FACE_EDIT_PARAM_MONTAGE_CAMERA.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FALLING_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_COLOR_PALETTE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_COLOR_SET_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_CONTROLLER_SETTING_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_HP_ST_GUAGE_SETTING_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | 59 | Unk2C 60 | x32 61 | 0x00000000 62 | 63 | 64 | Unk30 65 | x32 66 | 0x00000000 67 | 68 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_SCROLL_SPEED_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_TIME_SETTING_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_WEAPON_THRESHOLD_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/GENERAL_LOCATION_EVENT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | 59 | Unk2C 60 | x32 61 | 0x00000000 62 | 63 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/GUARD_LEVEL_MOTION_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x8 11 | 0x00 12 | 13 | 14 | Unk05 15 | x8 16 | 0x00 17 | 18 | 19 | Unk06 20 | x8 21 | 0x00 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/HIT_BACK_MATRIX_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/HIT_BACK_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ITEM_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ITEM_USAGE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ITEM_USE_CHECK_DIALOG_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/KEY_GUIDE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LACK_OF_STATS_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LEVELUP_STATUS_CALC_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LOADING_DISPLAY_ITEM_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LOCK_ON_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LOCK_TARGET_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_BREAK_ACTION_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_CHRSPEED_SCALE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_DOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_INSTANCE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_INSTANCE_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_PLAY_GO_DOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_TORCH_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_WEIGHT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_WHITE_DOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_STATEACT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_VOLUME_FOG_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MATERIAL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MENU_CATEGORY_ICON_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MODEL_LINK_LOD_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x8 31 | 0x00 32 | 33 | 34 | Unk15 35 | x8 36 | 0x00 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MOVIE_TEXT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NETWORK_AREA_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NOISE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NPC_EVENT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | 59 | Unk2C 60 | x32 61 | 0x00000000 62 | 63 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NPC_INFO_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | 59 | Unk2C 60 | x32 61 | 0x00000000 62 | 63 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NPC_NAME_SWAP_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NPC_PLAYER_SKIN_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ONLINE_EVENT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PAD_RUMBLE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PHYSICS_TEXTURE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PLAY_AREA_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PLURSL_SELECT_MENU_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/POISE_DAMAGE_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/RELATE_PHYS_STAT_TO_LEVEL_STAT.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x8 51 | 0x00 52 | 53 | 54 | Unk25 55 | x8 56 | 0x00 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/RESULT_EVENT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/RING_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SHOP_LINEUP_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SLIDE_FLOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_FOOT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_OBJECT_BREAK_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_RESIDENT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_SPECIAL_EQUIPMENT_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SPELL_SOUL_CONSUME_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | 59 | Unk2C 60 | x32 61 | 0x00000000 62 | 63 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/TORCH_CTRL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/TORCH_OFF_CTRL_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/VOW_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/ParamInfo.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/AI_SOUND_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Radius 5 | f32 6 | 5 7 | 8 | 9 | lifeFrame 10 | f32 11 | 1 12 | 13 | 14 | bSpEffectEnable [ON_OFF] 15 | u8 16 | 0 17 | 18 | 19 | Type [AI_SOUND_RATE_TYPE] 20 | u8 21 | 0 22 | 23 | 24 | fakeTargetType [AI_SOUND_FAKE_TARGET_TYPE] 25 | u8 26 | 1 27 | 28 | 29 | InterestCategory 30 | u8 31 | 0 32 | 33 | 34 | UseHitDamageTeam [ON_OFF] 35 | u8 36 | 0 37 | 38 | 39 | pad 40 | dummy8 41 | 19 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/BEHAVIOR_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | variationId 5 | s32 6 | 0 7 | 8 | 9 | behaviorJudgeId 10 | s32 11 | 0 12 | 13 | 14 | ezStateBehaviorType_old 15 | u8 16 | 1 17 | 18 | 19 | refType 20 | u8 21 | 0 22 | 23 | 24 | pad1 25 | dummy8 26 | 2 27 | 28 | 29 | refId 30 | s32 31 | 200 32 | 33 | 34 | sfxVariationId 35 | s32 36 | 0 37 | 38 | 39 | stamina 40 | s32 41 | 0 42 | 43 | 44 | mp 45 | s32 46 | 0 47 | 48 | 49 | category 50 | u8 51 | 11 52 | 53 | 54 | heroPoint 55 | u8 56 | 0 57 | 58 | 59 | pad2 60 | dummy8 61 | 2 62 | 63 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/BONFIRE_WARP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LocationEventId 5 | s32 6 | 14000000 7 | 8 | 9 | WarpEventId 10 | s32 11 | 4001950 12 | 13 | 14 | BonfireNameId 15 | s32 16 | 211210 17 | 18 | 19 | DescriptionTextId 20 | s32 21 | -1 22 | 23 | 24 | PictureId 25 | s32 26 | 10011 27 | 28 | 29 | ListId 30 | u8 31 | 3 32 | 33 | 34 | IsDisableQuickwarp 35 | u8 36 | 0 37 | 38 | 39 | CeremonyId 40 | s16 41 | -1 42 | 43 | 44 | onlineAreaId 45 | s32 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 36 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/BULLET_CREATE_LIMIT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | maxAmmount 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 31 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CEREMONY_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EventLayerID 5 | s32 6 | 0 7 | 8 | 9 | MapStudioLayerID 10 | s32 11 | 0 12 | 13 | 14 | GparamID[Up] 15 | s16 16 | 0 17 | 18 | 19 | GparamID[Low] 20 | s16 21 | 0 22 | 23 | 24 | Point CloudID 25 | s32 26 | 0 27 | 28 | 29 | GI_TextureID 30 | s32 31 | 0 32 | 33 | 34 | Light GroupID 35 | s32 36 | 0 37 | 38 | 39 | IsReload 40 | u8 41 | 0 42 | 43 | 44 | IsDisableOnline 45 | u8 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 10 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CHARACTER_LOAD_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | ChrBndType 5 | u8 6 | 0 7 | 8 | 9 | AniBndType 10 | u8 11 | 0 12 | 13 | 14 | TexBndType 15 | u8 16 | 0 17 | 18 | 19 | BehBndType 20 | u8 21 | 0 22 | 23 | 24 | SndChrType 25 | u8 26 | 0 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CHARMAKEMENUTOP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | CommandID 5 | s32 6 | 1 7 | 8 | 9 | FaceParamID 10 | s32 11 | 0 12 | 13 | 14 | TableID 15 | s32 16 | 0 17 | 18 | 19 | ViewCondition 20 | s32 21 | 0 22 | 23 | 24 | PreviewMode 25 | u8 26 | 0 27 | 28 | 29 | pad1 30 | dummy8 31 | 3 32 | 33 | 34 | MenuType 35 | s8 36 | 2 37 | 38 | 39 | pad2 40 | dummy8 41 | 11 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CHARMAKEMENU_LISTITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | CaptionId 10 | s32 11 | 0 12 | 13 | 14 | IconID 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 7 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | limitationTime_0 5 | f32 6 | 900 7 | 8 | 9 | observationTime_0 10 | f32 11 | 900 12 | 13 | 14 | limitationTime_1 15 | f32 16 | 600 17 | 18 | 19 | observationTime_1 20 | f32 21 | 450 22 | 23 | 24 | limitationTime_2 25 | f32 26 | 300 27 | 28 | 29 | observationTime_2 30 | f32 31 | 200 32 | 33 | 34 | limitationTime_3 35 | f32 36 | 0 37 | 38 | 39 | observationTime_3 40 | f32 41 | 0 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CULT_SETTING_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Distance 5 | f32 6 | 0.8 7 | 8 | 9 | Angle 10 | f32 11 | 90 12 | 13 | 14 | EventFlagId 15 | s32 16 | -1 17 | 18 | 19 | Coefficient.1000 20 | s16 21 | 0 22 | 23 | 24 | CultState1 25 | s8 26 | 0 27 | 28 | 29 | CultState2 30 | s8 31 | 0 32 | 33 | 34 | pad1 35 | dummy8 36 | 16 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/DIRECTION_CAMERA_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | RumbleState[ON_OFF] 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 15 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/GAME_PROGRESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EventFlagId 5 | s32 6 | 6100 7 | 8 | 9 | ProgressId 10 | u8 11 | 10 12 | 13 | 14 | pad1 15 | dummy8 16 | 11 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/GEMEFFECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | spEffectId 5 | s32 6 | -1 7 | 8 | 9 | categoryId 10 | s32 11 | 0 12 | 13 | 14 | effectRank 15 | s32 16 | 1 17 | 18 | 19 | rankMin 20 | s32 21 | 1 22 | 23 | 24 | rankMax 25 | s32 26 | 100 27 | 28 | 29 | disposalPrice 30 | s32 31 | 0 32 | 33 | 34 | gemIconIdOffset 35 | s16 36 | 0 37 | 38 | 39 | pad1 40 | dummy8 41 | 2 42 | 43 | 44 | spEffectId_forAtk 45 | s32 46 | -1 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LoadscreenCategoryId 5 | x32 6 | 0x00000000 7 | 8 | 9 | KnowledgeId 10 | s32 11 | 23000000 12 | 13 | 14 | pad1 15 | dummy8 16 | 8 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MAP_MIMICRY_ESTABLISHMENT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | RandomizerCoefficient0 5 | f32 6 | 500 7 | 8 | 9 | RandomizerCoefficient1 10 | f32 11 | 500 12 | 13 | 14 | RandomizerCoefficient2 15 | f32 16 | -1 17 | 18 | 19 | TransformVfxId0 20 | s32 21 | -1 22 | 23 | 24 | LoopVfxId0 25 | s32 26 | 430041 27 | 28 | 29 | DestroyVfxId0 30 | s32 31 | 430042 32 | 33 | 34 | TransformVfxId1 35 | s32 36 | -1 37 | 38 | 39 | LoopVfxId1 40 | s32 41 | -1 42 | 43 | 44 | DestroyVfxId1 45 | s32 46 | -1 47 | 48 | 49 | TransformVfxId2 50 | s32 51 | -1 52 | 53 | 54 | LoopVfxId2 55 | s32 56 | -1 57 | 58 | 59 | DestroyVfxId2 60 | s32 61 | -1 62 | 63 | 64 | pad1 65 | dummy8 66 | 16 67 | 68 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENUPROPERTY_LAYOUT.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LayoutPath 5 | fixstr 6 | 16 7 | 8 | 9 | 10 | PropertyId [MENU_PROPERTY_ID] 11 | s32 12 | 0 13 | 14 | 15 | captionTextId 16 | s32 17 | 0 18 | 19 | 20 | HelpTextId 21 | s32 22 | 0 23 | 24 | 25 | pad1 26 | dummy8 27 | 4 28 | 29 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENUPROPERTY_SPEC.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | CaptionTextId 5 | s32 6 | 0 7 | 8 | 9 | IconId 10 | s32 11 | -1 12 | 13 | 14 | RequiredPropertyId 15 | s32 16 | 0 17 | 18 | 19 | CompareType 20 | u8 21 | 1 22 | 23 | 24 | RequiredPropertyFormatId 25 | u8 26 | 0 27 | 28 | 29 | AdhocCaption 30 | fixstrW 31 | 18 32 | 耐久度 33 | 34 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENU_OFFSCR_REND_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | MenuContent0 Y 5 | f32 6 | 0 7 | 8 | 9 | MenuContent0 X 10 | f32 11 | 0.85 12 | 13 | 14 | MenuContent0 Distance 15 | f32 16 | 0 17 | 18 | 19 | MenuContent1 Y 20 | f32 21 | 2.66 22 | 23 | 24 | MenuContent1 X 25 | f32 26 | 1.719 27 | 28 | 29 | MenuContent1 Reverse X 30 | f32 31 | -14.85 32 | 33 | 34 | MenuContent1 Distance 35 | f32 36 | 15 37 | 38 | 39 | pad1 40 | dummy8 41 | 16 42 | 43 | 44 | screenRendId 45 | s32 46 | 11 47 | 48 | 49 | pad2 50 | dummy8 51 | 16 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENU_PARAM_COLOR_TABLE_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | R 5 | u8 6 | 0 7 | 8 | 9 | G 10 | u8 11 | 0 12 | 13 | 14 | B 15 | u8 16 | 0 17 | 18 | 19 | A 20 | u8 21 | 255 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENU_VALUE_TABLE_SPEC.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | TextId 10 | s32 11 | 11320 12 | 13 | 14 | CompareType 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 3 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MULTI_PLAY_CORRECTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | CorrectionVal0 5 | s32 6 | 140201 7 | 8 | 9 | CorrectionVal1 10 | s32 11 | 140202 12 | 13 | 14 | CorrectionVal2 15 | s32 16 | 140203 17 | 18 | 19 | CorrectionVal3 20 | s32 21 | 0 22 | 23 | 24 | pad1 25 | dummy8 26 | 16 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/NETWORK_AREA_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LimitationTime0 5 | f32 6 | 30 7 | 8 | 9 | LimitationTime1 10 | f32 11 | 20 12 | 13 | 14 | LimitationTime2 15 | f32 16 | 30 17 | 18 | 19 | pad1 20 | dummy8 21 | 12 22 | 23 | 24 | isEnable00 25 | b8 26 | True 27 | 28 | 29 | isEnable01 30 | b8 31 | True 32 | 33 | 34 | isEnable02 35 | b8 36 | True 37 | 38 | 39 | unkb1 40 | b8 41 | True 42 | 43 | 44 | unkb2 45 | b8 46 | True 47 | 48 | 49 | unkb3 50 | b8 51 | True 52 | 53 | 54 | unkb4 55 | b8 56 | True 57 | 58 | 59 | unkb5 60 | b8 61 | True 62 | 63 | 64 | pad2 65 | dummy8 66 | 3 67 | 68 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/NETWORK_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | networkData 5 | dummy8 6 | 632 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/NPC_AI_ACTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | directionMovementId 5 | u8 6 | 0 7 | 8 | 9 | actId0 10 | u8 11 | 22 12 | 13 | 14 | actId1 15 | u8 16 | 0 17 | 18 | 19 | actId2 20 | u8 21 | 0 22 | 23 | 24 | isDisableDirectionMovement 25 | u8 26 | 0 27 | 28 | 29 | isDisableAct0 30 | u8 31 | 0 32 | 33 | 34 | isDisableAct1 35 | u8 36 | 0 37 | 38 | 39 | isDisableAct2 40 | u8 41 | 0 42 | 43 | 44 | actType 45 | s32 46 | 0 47 | 48 | 49 | isDisableAiCheck 50 | u8 51 | 0 52 | 53 | 54 | pad1 55 | dummy8 56 | 3 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/PROTECTOR_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | proParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | x32 11 | 0x80000160 12 | 13 | 14 | gemGenId_0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | x32 21 | 0x80000160 22 | 23 | 24 | gemGenId_1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | x32 31 | 0x80000160 32 | 33 | 34 | gemGenId_2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | x32 41 | 0x80000160 42 | 43 | 44 | gemGenId_3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | x32 51 | 0x80000160 52 | 53 | 54 | gemGenId_4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/RAGDOLL_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | hierarchGain 5 | f32 6 | 0 7 | 8 | 9 | velocityDamping 10 | f32 11 | 0 12 | 13 | 14 | accelGain 15 | f32 16 | 0 17 | 18 | 19 | velocityGain 20 | f32 21 | 0 22 | 23 | 24 | positionGain 25 | f32 26 | 0 27 | 28 | 29 | maxLinerVelocity 30 | f32 31 | 0 32 | 33 | 34 | maxAngularVelocity 35 | f32 36 | 0 37 | 38 | 39 | snapGain 40 | f32 41 | 0 42 | 43 | 44 | enable 45 | u8 46 | 1 47 | 48 | 49 | partsHitMaskNo 50 | s8 51 | 1 52 | 53 | 54 | pad1 55 | dummy8 56 | 14 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/SE_MATERIAL_CONVERT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Material_Id 5 | s32 6 | 80 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/SHOP_LINEUP_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EquipId 5 | s32 6 | 500 7 | 8 | 9 | value 10 | s32 11 | -1 12 | 13 | 14 | mtrlId 15 | s32 16 | -1 17 | 18 | 19 | EventFlag 20 | s32 21 | -1 22 | 23 | 24 | qwcID 25 | s32 26 | -1 27 | 28 | 29 | sellQuantity 30 | s16 31 | 1 32 | 33 | 34 | shopType 35 | u8 36 | 0 37 | 38 | 39 | equipType 40 | u8 41 | 3 42 | 43 | 44 | value_SAN 45 | s16 46 | -1 47 | 48 | 49 | pad1 50 | dummy8 51 | 6 52 | 53 | 54 | PriceRate 55 | f32 56 | 1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/TALK_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | PcGenderFemale1 5 | s32 6 | 90000000 7 | 8 | 9 | PcGenderMale1 10 | s32 11 | 30000001 12 | 13 | 14 | SpEffectId0 15 | s32 16 | -1 17 | 18 | 19 | AnimationId0 20 | s32 21 | -1 22 | 23 | 24 | SpEffectId1 25 | s32 26 | -1 27 | 28 | 29 | AnimationId1 30 | s32 31 | -1 32 | 33 | 34 | SpEffectId2 35 | s32 36 | 0 37 | 38 | 39 | AnimationId2 40 | s32 41 | -1 42 | 43 | 44 | EventFlagId 45 | s32 46 | -1 47 | 48 | 49 | EventID_Female 50 | s32 51 | 90000000 52 | 53 | 54 | EventID_Male 55 | s32 56 | 30000001 57 | 58 | 59 | TalkTime[0.0 - 1.0] 60 | f32 61 | 0 62 | 63 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/TOUGHNESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Toughness 5 | f32 6 | 1 7 | 8 | 9 | DamageLvlThreshold 10 | s16 11 | 0 12 | 13 | 14 | IsToughnessEffective 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 1 22 | 23 | 24 | SpEffectId 25 | s32 26 | 6352 27 | 28 | 29 | pad2 30 | dummy8 31 | 20 32 | 33 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/WEAPON_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | wepParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | s32 11 | -2147483296 12 | 13 | 14 | gemGenId0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | s32 21 | -2147483296 22 | 23 | 24 | gemGenId1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | s32 31 | -2147483296 32 | 33 | 34 | gemGenId2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | s32 41 | -2147483296 42 | 43 | 44 | gemGenId3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | s32 51 | -2147483296 52 | 53 | 54 | gemGenId4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/WET_ASPECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | R1 5 | u8 6 | 0 7 | 8 | 9 | G1 10 | u8 11 | 0 12 | 13 | 14 | B1 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 1 22 | 23 | 24 | Alpha1 25 | f32 26 | 0 27 | 28 | 29 | R2 30 | u8 31 | 0 32 | 33 | 34 | G2 35 | u8 36 | 0 37 | 38 | 39 | B2 40 | u8 41 | 0 42 | 43 | 44 | pad2 45 | dummy8 46 | 1 47 | 48 | 49 | Alpha2 50 | f32 51 | 0 52 | 53 | 54 | WetRate 55 | f32 56 | 0 57 | 58 | 59 | WetCorrection 60 | u8 61 | 0 62 | 63 | 64 | pad3 65 | dummy8 66 | 11 67 | 68 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/WHITE_SIGN_COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | timeLimit0 5 | f32 6 | 360 7 | 8 | 9 | timeLimit1 10 | f32 11 | 360 12 | 13 | 14 | timeLimit2 15 | f32 16 | 360 17 | 18 | 19 | timeLimit3 20 | f32 21 | 360 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/AiSoundParam.txt: -------------------------------------------------------------------------------- 1 | 0 Default (do not edit) -- デフォルト(編集しない) 2 | 1 Walk -- 歩き 3 | 2 Run -- 走り 4 | 3 Dash -- ダッシュ 5 | 4 Rolling -- ローリング 6 | 5 Landing -- 着地 7 | 6 A covert walk -- 隠密歩き 8 | 7 Covert Run -- 隠密走り 9 | 8 Object Destruction -- オブジェクト破壊 10 | 1000 Walk -- 歩き 11 | 1010 Run -- 走り 12 | 1020 Dash -- ダッシュ 13 | 1030 Rolling -- ローリング 14 | 1040 Minimal landing -- 着地(極小) 15 | 1050 Small landing -- 着地(小) 16 | 1060 Normal landing -- 着地(普通) 17 | 1070 Large Landing -- 着地(大) 18 | 2000 Small attack sound -- 攻撃音小 19 | 2010 During the attack sound -- 攻撃音中 20 | 2020 Attack music -- 攻撃音大 21 | 2030 Attack Sound Oversized -- 攻撃音特大 22 | 2100 Attack Sound Small -- 攻撃発生音小 23 | 2110 In the sound of an attack -- 攻撃発生音中 24 | 2120 Attack music -- 攻撃発生音大 25 | 2200 Attack sound small (normal sound) -- 攻撃音小(通常音) 26 | 3000 Object Destruction Sound Small -- オブジェクト破壊音小 27 | 3010 Object Breaking Sound -- オブジェクト破壊音中 28 | 3020 Object Destruction Music -- オブジェクト破壊音大 29 | 4000 Wake Up Sound -- 起きろ音 30 | 4010 Buddy Call Sound: Medium -- 仲間呼び音:中 31 | 4020 Companions Call Sound: Small -- 仲間呼び音:小 32 | 5000 Anxious Sound One -- 気になる音1 33 | 6000 Companion: Dead Soldier lantern -- 仲間呼び:亡者兵士ランタン 34 | 9002 Mate call Test: Blue -- 仲間呼びテスト:ブルー 35 | 9003 Unused -- 未使用 36 | 9004 Per bullet -- 弾丸当たり 37 | 9005 Per wall -- 壁当たり 38 | 9006 Soul Coins -- ソウルコイン 39 | 9007 Hallucinations -- 幻聴 40 | 9008 Allure -- アラーム 41 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/AttackElementCorrectParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/AttackElementCorrectParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/BudgetParam.txt: -------------------------------------------------------------------------------- 1 | 0 Default (delete not allowed) -- デフォルト(削除禁止) 2 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/BulletCreateLimitParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/BulletCreateLimitParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/CharMakeMenuListItemParam.txt: -------------------------------------------------------------------------------- 1 | 0 Unconfigured -- 未設定 2 | 100 Base type -- ベース体型 3 | 200 Base face ※ Frame 90 ~ 99 for rendering images only, switch to another ID -- ベース顔 ※フレーム90~99はレンダリング画像専用のため、別IDに切り替え 4 | 220 Base Face female display -- ベース顔 女性用表示 5 | 300 Right eye -- 瞳(右) 6 | 400 Left eye -- 瞳(左) 7 | 500 Eyebrows -- 眉 8 | 600 Beard -- 髭 9 | 620 "None" for bearded women only -- 髭 女性用の「なし」のみ 10 | 700 Hairstyle -- 髪型 11 | 800 Decal -- デカール 12 | 900 Accessories -- アクセサリ 13 | 1000 Hitomi (for both eyes) -- 瞳(両瞳用) 14 | 1100 Eyelashes -- まつげ 15 | 100000 Gender -- 性別 16 | 100100 Age group -- 年齢層 17 | 100200 Feature -- 素性 18 | 100300 Gift -- 贈り物 19 | 100400 Voice -- ボイス 20 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/CharacterLoadParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/CharacterLoadParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/ClearCountCorrectParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/ClearCountCorrectParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/CoolTimeParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/CoolTimeParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/CultSettingParam.txt: -------------------------------------------------------------------------------- 1 | 0 Default -- デフォルト 2 | 10 Test -- テスト 3 | 100 For testing -- テスト用 4 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/DirectionCameraParam.txt: -------------------------------------------------------------------------------- 1 | 80 Front unprotected directing camera -- 前面無防備演出カメラ 2 | 81 Front unprotected production camera (pull out) -- 前面無防備演出カメラ(引き抜き) 3 | 82 Front unprotected production camera (for mallet thrown) -- 前面無防備演出カメラ(槌たたきつけ用) 4 | 83 Front unprotected production camera (for large sword) -- 前面無防備演出カメラ(大剣用) 5 | 90 Rear unprotected directing camera -- 背面無防備演出カメラ 6 | 92 Rear unprotected directing camera (for Mallet) -- 背面無防備演出カメラ(槌用) 7 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/EquipMtrlSetParam.txt: -------------------------------------------------------------------------------- 1 | 0 Basic -- 基本 2 | 1 Basic + 1 -- 基本+1 3 | 2 Basic + 2 -- 基本+2 4 | 3 Basic + 3 -- 基本+3 5 | 4 Basic + 4 -- 基本+4 6 | 5 Basic + 5 -- 基本+5 7 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/FaceRangeParam.txt: -------------------------------------------------------------------------------- 1 | 1 Range Minimum Value -- 範囲最小値 2 | 2 Range Maximum Value -- 範囲最大値 3 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/FootSfxParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/FootSfxParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/GameProgressParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/GameProgressParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemCategoryParam.txt: -------------------------------------------------------------------------------- 1 | 0 Nothing is absorbed. -- なにもおこらない 2 | 1 Attack system -- 攻撃系 3 | 2 Recovery system -- 回復系 4 | 3 Status system -- ステータス系 5 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemDropDopingParam.txt: -------------------------------------------------------------------------------- 1 | 0 Nothing is absorbed. -- なにもおこらない 2 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemDropModifyParam.txt: -------------------------------------------------------------------------------- 1 | 0 Nothing is absorbed. -- なにもおこらない 2 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemGenParam.txt: -------------------------------------------------------------------------------- 1 | 0 Sweet Ishikoro -- あまいいしころ 2 | 1 Increased attack power and defensive power -- 攻撃力アップ & 防御力アップ 3 | 2 HP Regen -- HPリジェネ 4 | 3 Max HP up -- マックスHPアップ 5 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemeffectParam.txt: -------------------------------------------------------------------------------- 1 | 0 Nothing is absorbed. -- なにもおこらない 2 | 1 Increased attack power -- 攻撃力アップ 3 | 2 Defense up -- 防御力アップ 4 | 3 HP Regen -- HPリジェネ 5 | 4 Max HP up -- マックスHPアップ 6 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/HPEstusFlaskRecoveryParam.txt: -------------------------------------------------------------------------------- 1 | 0 Host -- ホスト 2 | 1 Cooperation Pathway Clients -- 協力経路のクライアント 3 | 2 Intrusion Path Client -- 侵入経路のクライアント 4 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/HitEffectSeParam.txt: -------------------------------------------------------------------------------- 1 | 1 Cobblestone -- 石畳 2 | 2 Stone -- 石 3 | 3 Soil -- 土 4 | 4 Wood -- 木材 5 | 5 Grassland -- 草地 6 | 6 Gravel -- 砂利 7 | 7 Gaps -- 欠番 8 | 8 Trees -- 樹木 9 | 9 Swamp -- 沼 10 | 10 Nest -- 巣 11 | 11 Iron -- 鉄 12 | 12 Flesh -- 血肉 13 | 13 Sand -- 砂 14 | 14 Bone -- 骨 15 | 15 Ash -- 灰 16 | 16 Roof Tiles -- 屋根瓦 17 | 17 Cloth -- 布 18 | 18 Fallen leaves -- 落ち葉 19 | 19 Bell -- 鐘 20 | 20 Water (Puddle) -- 水(水溜り程度) 21 | 21 Water (ankle level) -- 水(足首程度) 22 | 22 Water (knee) -- 水(膝下) 23 | 23 Poison Swamp (shallow) -- 毒沼(浅い) 24 | 24 Poison Swamp (deep) -- 毒沼(深い) 25 | 25 Poison Swamp (knee) -- 毒沼(膝下) 26 | 26 Poison Swamp (about puddle) -- 毒沼(水溜まり程度) 27 | 27 Water (waist or more) -- 水(腰以上) 28 | 28 Carpet -- 絨毯 29 | 29 Without -- なし 30 | 30 Caries -- 蝕 31 | 31 God Grave Net -- 神墓ネット 32 | 50 Weapon Iron -- 武器鉄 33 | 51 Wax -- 蝋 34 | 52 Weapon tree -- 武器木 35 | 53 Weapon meat -- 武器肉 36 | 54 Shield Iron -- 盾鉄 37 | 55 Shield Tree -- 盾木 38 | 56 Iron -- 鉄 39 | 58 Armor Leather -- 鎧革 40 | 59 Meat (Live) -- 肉(生者) 41 | 60 Meat (raw) _ Weakness -- 肉(生者)_弱点 42 | 62 Heavy Iron -- 重鉄 43 | 63 Cloth -- 布 44 | 64 Humanity -- 人間性 45 | 65 Hair -- 毛 46 | 66 Soft Stone -- 石(軟) 47 | 67 Feathers -- 羽 48 | 68 Carrion -- 腐肉 49 | 69 Ash -- 灰 50 | 70 Lava -- 溶岩 51 | 71 Evil -- 死霊 52 | 72 Crystal -- 結晶 53 | 74 Bone -- 骨 54 | 75 Flame -- 炎 55 | 76 Rock -- 岩 56 | 77 Shield Stone -- 盾石 57 | 78 Tree -- 木 58 | 79 Heavy Iron Shield -- 盾重鉄 59 | 80 Ghost Enemy Black -- ゴースト敵ブラック 60 | 84 Drool -- よだれ 61 | 85 Ghost Enemy Black (for guard) -- ゴースト敵ブラック(ガード時用) 62 | 89 Without -- なし 63 | 90 Penetration -- 眼光 64 | 91 Caries -- 蝕 65 | 92 Maggots -- うじ 66 | 93 Charcoal -- 炭 67 | 94 Bugs -- 虫 68 | 95 Fluid -- 体液 69 | 98 Caries weakness -- 蝕_弱点 70 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/HitMtrlParam.txt: -------------------------------------------------------------------------------- 1 | 0 Dummy -- ダミー 2 | 1 Cobblestone -- 石畳 3 | 2 Stone -- 石 4 | 3 Soil -- 土 5 | 4 Wood -- 木材 6 | 5 Grassland -- 草地 7 | 6 Gravel -- 砂利 8 | 7 Gaps -- 欠番 9 | 8 Trees -- 樹木 10 | 9 Swamp -- 沼 11 | 10 Nest -- 巣 12 | 11 Iron -- 鉄 13 | 12 Flesh -- 血肉 14 | 13 Sand -- 砂 15 | 14 Bone -- 骨 16 | 15 Ash -- 灰 17 | 16 Roof Tiles -- 屋根瓦 18 | 17 Cloth -- 布 19 | 18 Fallen leaves -- 落ち葉 20 | 19 Bell -- 鐘 21 | 20 Water (Puddle) -- 水(水溜り程度) 22 | 21 Water (ankle level) -- 水(足首程度) 23 | 22 Water (knee) -- 水(膝下) 24 | 23 Poison Swamp (shallow) -- 毒沼(浅い) 25 | 24 Poison Swamp (deep) -- 毒沼(深い) 26 | 25 Poison Swamp (knee) -- 毒沼(膝下) 27 | 26 Poison Swamp (about puddle) -- 毒沼(水溜まり程度) 28 | 27 Water (waist or more) -- 水(腰以上) 29 | 28 Carpet -- 絨毯 30 | 29 Without -- なし 31 | 30 Caries -- 蝕 32 | 31 God Grave Net -- 神墓ネット 33 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/KnockBackParam.txt: -------------------------------------------------------------------------------- 1 | 0 Generic -- 汎用 2 | 1 For PC -- PC用 3 | 10 Enemy generic Old -- 敵汎用old 4 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/KnowledgeLoadScreenItemParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/KnowledgeLoadScreenItemParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/LoadBalancerDrawDistScaleParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/LoadBalancerDrawDistScaleParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/LoadBalancerParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/LoadBalancerParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/LodParam.txt: -------------------------------------------------------------------------------- 1 | 0 Default settings -- デフォルト設定 2 | 1 L0 Main -- L0メイン 3 | 2 L1 Main -- L1メイン 4 | 3 Not LOD -- LODしない 5 | 4 Testparm -- testparm 6 | 10 Small size -- サイズ小 7 | 11 Medium size -- サイズ中 8 | 12 Large size -- サイズ大 9 | 13 Size Oversized -- サイズ特大 10 | 19 Don't switch to LOD models -- LODモデルに切り替わらない 11 | 20 Lake Beast -- 湖獣 12 | 60 Not switch to low texture -- lowテクスチャに切り替わらない 13 | 61 Not switch to the low texture that does not switch to the LOD model -- LODモデルに切り替わらない lowテクスチャに切り替わらない 14 | 62 L2 only (Reflection scene default) -- L2のみ(反射シーンデフォルト) 15 | 63 Do not switch to LOD model (for poly play) -- LODモデルに切り替わらない(ポリ劇用) 16 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/LodParam_ps4.txt: -------------------------------------------------------------------------------- 1 | 0 Default settings -- デフォルト設定 2 | 1 L0 Main -- L0メイン 3 | 2 L1 Main -- L1メイン 4 | 3 Not LOD -- LODしない 5 | 4 Testparm -- testparm 6 | 10 Small size -- サイズ小 7 | 11 Medium size -- サイズ中 8 | 12 Large size -- サイズ大 9 | 13 Size Oversized -- サイズ特大 10 | 19 Don't switch to LOD models -- LODモデルに切り替わらない 11 | 20 Lake Beast -- 湖獣 12 | 60 Not switch to low texture -- lowテクスチャに切り替わらない 13 | 61 Not switch to the low texture that does not switch to the LOD model -- LODモデルに切り替わらない lowテクスチャに切り替わらない 14 | 62 L2 only (Reflection scene default) -- L2のみ(反射シーンデフォルト) 15 | 63 Do not switch to LOD model (for poly play) -- LODモデルに切り替わらない(ポリ劇用) 16 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/LodParam_xb1.txt: -------------------------------------------------------------------------------- 1 | 0 Default settings -- デフォルト設定 2 | 1 L0 Main -- L0メイン 3 | 2 L1 Main -- L1メイン 4 | 3 Not LOD -- LODしない 5 | 4 Testparm -- testparm 6 | 10 Small size -- サイズ小 7 | 11 Medium size -- サイズ中 8 | 12 Large size -- サイズ大 9 | 13 Size Oversized -- サイズ特大 10 | 19 Don't switch to LOD models -- LODモデルに切り替わらない 11 | 20 Lake Beast -- 湖獣 12 | 60 Not switch to low texture -- lowテクスチャに切り替わらない 13 | 61 Not switch to the low texture that does not switch to the LOD model -- LODモデルに切り替わらない lowテクスチャに切り替わらない 14 | 62 L2 only (Reflection scene default) -- L2のみ(反射シーンデフォルト) 15 | 63 Do not switch to LOD model (for poly play) -- LODモデルに切り替わらない(ポリ劇用) 16 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MPEstusFlaskRecoveryParam.txt: -------------------------------------------------------------------------------- 1 | 0 Host -- ホスト 2 | 1 Cooperation Pathway Clients -- 協力経路のクライアント 3 | 2 Intrusion Path Client -- 侵入経路のクライアント 4 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MapMimicryEstablishmentParam.txt: -------------------------------------------------------------------------------- 1 | 0 Do not erase -- 消すべからず 2 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MenuOffscrRendParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/MenuOffscrRendParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/MenuPropertyLayoutParam.txt: -------------------------------------------------------------------------------- 1 | 1000 Detail status: Normal item -- 詳細ステータス:通常アイテム 2 | 1006 Detail status: Normal item: Termination -- 詳細ステータス:通常アイテム:終端 3 | 2000 Detail status: Weapons: Others -- 詳細ステータス:武器:その他 4 | 2059 Detail Status: Weapon: Other: termination -- 詳細ステータス:武器:その他:終端 5 | 4000 Detail Status: Armor -- 詳細ステータス:防具 6 | 4023 Detail Status: Armor: Termination -- 詳細ステータス:防具:終端 7 | 5000 Detail Status: Spelling -- 詳細ステータス:スペル 8 | 5011 Detail status: spelling: Terminating -- 詳細ステータス:スペル:終端 9 | 6000 Detail status: Arrow, Bolt -- 詳細ステータス:矢、ボルト 10 | 6022 Detail status: Arrow, Bolt: termination -- 詳細ステータス:矢、ボルト:終端 11 | 10000 Player Status: First page -- プレイヤーステータス:1ページ目 12 | 10024 Player Status: First page: End -- プレイヤーステータス:1ページ目:終端 13 | 11000 Player Status: Second page -- プレイヤーステータス:2ページ目 14 | 11033 Player Status: second page: termination -- プレイヤーステータス:2ページ目:終端 15 | 15000 Status: Second page (player info) -- ステータス:2ページ目(プレイヤー情報) 16 | 15006 Status: Second page: termination -- ステータス:2ページ目:終端 17 | 16000 Status: First page (player status) -- ステータス:1ページ目(プレイヤーステータス) 18 | 16043 Status: first page: termination -- ステータス:1ページ目:終端 19 | 20000 Inventory: Top -- インベントリ:上部 20 | 20100 Shop: Top -- ショップ:上部 21 | 20200 Shop For Sale: Top -- 売却ショップ:上部 22 | 20900 Other item selection system: Top -- その他アイテム選択系:上部 23 | 30000 Level Up Left -- レベルアップ左側 24 | 30015 Level Up left: End -- レベルアップ左側:終端 25 | 31000 Level Up Right -- レベルアップ右側 26 | 31031 Level Up right: End -- レベルアップ右側:終端 27 | 40000 Character make top: Top -- キャラメイクトップ:上部 28 | 40005 Character make top: Bottom -- キャラメイクトップ:下部 29 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MenuValueTableParam.txt: -------------------------------------------------------------------------------- 1 | 100 A table that converts a number to an e-s character -- 数値をE~Sの文字へ変換するテーブル 2 | 110 Pledge -- 誓約 3 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiHPEstusFlaskBonusParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/MultiHPEstusFlaskBonusParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiMPEstusFlaskBonusParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/MultiMPEstusFlaskBonusParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiPlayCorrectionParam.txt: -------------------------------------------------------------------------------- 1 | 0 Do not erase -- 消すべからず 2 | 10 Test Data 2 -- テストデータ2 3 | 100 Super Ability -- ザコ 4 | 200 Formidable -- 強敵 5 | 300 Boss -- ボス 6 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiSoulBonusRateParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/MultiSoulBonusRateParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/NetworkAreaParam.txt: -------------------------------------------------------------------------------- 1 | 0 Default (delete not allowed) -- デフォルト(削除禁止) 2 | 300000 Ojo of caries 1 -- 蝕の王城1 3 | 310000 City of Towers -- 塔の街 4 | 320000 The Bridge of Flying Dragon -- 飛竜の橋 5 | 330000 Poison Swamp Forest -- 毒沼の森 6 | 341000 Ojo of caries 3 -- 蝕の王城3 7 | 350000 Cathedral Church -- 聖堂教会 8 | 370000 Anole ruins -- アノール遺跡 9 | 380000 Dungeon -- ダンジョン 10 | 390000 Dungeon -- 地下牢 11 | 400000 Base -- 拠点 12 | 981000 Multi-Play Test map -- マルチプレイテストマップ 13 | 991000 Old multi-play test map -- 旧マルチプレイテストマップ 14 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/NetworkMsgParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/NetworkMsgParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/NetworkParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/NetworkParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/NewMenuColorTableParam.txt: -------------------------------------------------------------------------------- 1 | 0 Chara Makeup: ○ ○ -- キャラメイク:○○用 2 | 100 Character Makeover: White for skin -- キャラメイク:肌用 白人 3 | 105 Black -- 黒人 4 | 110 Yellow people -- 黄人 5 | 115 India -- インド 6 | 120 Ruddy -- 赤ら顔 7 | 125 Shing -- 鈍色 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/NpcAiActionParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/NpcAiActionParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/ObjectMaterialSfxParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/ObjectMaterialSfxParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/ProtectorGenParam.txt: -------------------------------------------------------------------------------- 1 | 0 The Impossible -- ぬのきれ 2 | 770000 [Proto] Hunter _ head _ New joint -- 【プロト】ハンター_頭_新関節 3 | 771000 [Proto] Hunter _ torso _ New Joint -- 【プロト】ハンター_胴_新関節 4 | 772000 [Proto] Hunter _ arms _ New Joints -- 【プロト】ハンター_腕_新関節 5 | 773000 [Proto] Hunter _ leg _ New joint -- 【プロト】ハンター_脚_新関節 6 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/RagdollParam.txt: -------------------------------------------------------------------------------- 1 | 0 Move -- 動かない 2 | 1 Havok Default Value -- Havokのデフォルト値 3 | 1000 Segunda: The Evil Spirits -- グンダ:邪霊 4 | 1001 Segunda Ragdoll Test 2 -- グンダのラグドールテスト2 5 | 1100 Snake Spirit: Right arm -- 蛇霊:右腕 6 | 1101 Snake Spirit: Left arm -- 蛇霊:左腕 7 | 1102 Snake Spirit: small feet -- 蛇霊:小足 8 | 1103 Snake Spirit: Tail root -- 蛇霊:尻尾付け根 9 | 1104 Snake Spirit: Tail tip -- 蛇霊:尻尾先端 10 | 1105 Snake Spirit: Head -- 蛇霊:頭 11 | 1106 Snake Spirit: Neck -- 蛇霊:首 12 | 1201 King of the Dead: Crown -- 死霊の王:王冠 13 | 1202 King of the Dead: torso -- 死霊の王:胴体 14 | 1203 King of the dead: right arm -- 死霊の王:右腕 15 | 1204 King of the dead: left arm -- 死霊の王:左腕 16 | 1206 King of the Dead: Head -- 死霊の王:頭 17 | 1301 Mad Warrior Hallec: Head -- 狂戦士ハレック:頭 18 | 1302 Mad Warrior Hallec: Torso -- 狂戦士ハレック:胴 19 | 1303 Mad Warrior Hallec: left arm -- 狂戦士ハレック:左腕 20 | 1304 Mad Warrior Hallec: right arm -- 狂戦士ハレック:右腕 21 | 1305 Mad Warrior Hallec: Left Shin -- 狂戦士ハレック:左脛 22 | 1306 Mad Warrior Hallec: Right Shin -- 狂戦士ハレック:右脛 23 | 1307 Mad Warrior Hallec: right hand weapon -- 狂戦士ハレック:右手武器 24 | 1401 Dead Slug (dumpling): Dead dumpling -- 蝕のナメクジ(亡者団子):亡者団子 25 | 1500 Hell Kite: twines in the legs -- ヘルカイト:脚に絡みつく蝕 26 | 1501 Hell Kite: Before your left ankle -- ヘルカイト:左足の足首より先 27 | 1600 Golem: Iron Ball -- ゴーレム:鉄球 28 | 9999 Dummy -- ダミー 29 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/ReinforceParamProtector.txt: -------------------------------------------------------------------------------- 1 | 0 Usually -- 通常 2 | 1 Normal + 1 -- 通常+1 3 | 2 Normal + 2 -- 通常+2 4 | 3 usually + 3 -- 通常+3 5 | 4 usually + 4 -- 通常+4 6 | 5 Normal + 5 -- 通常+5 7 | 6 usually + 6 -- 通常+6 8 | 7 usually + 7 -- 通常+7 9 | 8 usually + 8 -- 通常+8 10 | 9 usually + 9 -- 通常+9 11 | 10 Normal + 10 -- 通常+10 12 | 100 Special -- 特殊 13 | 101 Special + 1 -- 特殊+1 14 | 102 Special + 2 -- 特殊+2 15 | 103 Special + 3 -- 特殊+3 16 | 104 Special + 4 -- 特殊+4 17 | 105 Special + 5 -- 特殊+5 18 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/RoleParam.txt: -------------------------------------------------------------------------------- 1 | 0 Survival player -- 生存プレイヤ 2 | 1 White Ghost -- 白ゴースト 3 | 2 Black Ghost -- 黒ゴースト 4 | 3 Wandering -- 徘徊 5 | 4 Wandering NPC -- 徘徊NPC 6 | 5 Normal enemy -- 通常敵 7 | 6 Animal enemies -- 動物敵 8 | 7 Boss Enemy -- ボス敵 9 | 8 Grey Ghost -- グレイゴースト 10 | 9 Npc -- NPC 11 | 10 Replay -- リプレイ 12 | 11 Display -- 表示 13 | 12 Intruders -- 侵入者 14 | 13 For the Arena -- 闘技場用 15 | 10001 White Ghost (Red Hunt white pledge) -- 白ゴースト(赤狩り白誓約) 16 | 10002 Black Ghost (Red Hunt white pledge) -- 黒ゴースト(赤狩り白誓約) 17 | 20001 White Ghost (Sun Pledge) -- 白ゴースト(太陽誓約) 18 | 20002 Black Ghost (Sun Pledge) -- 黒ゴースト(太陽誓約) 19 | 30001 White Ghost (Berserker Pledge) -- 白ゴースト(バーサーカー誓約) 20 | 30002 Black Ghost (Berserker Pledge) -- 黒ゴースト(バーサーカー誓約) 21 | 40001 White Ghost (Sinner Hero Pledge) -- 白ゴースト(罪人英雄誓約) 22 | 40002 Black Ghost (Sinner Hero Pledge) -- 黒ゴースト(罪人英雄誓約) 23 | 50001 White Ghost (Boss Guardian Pledge (Rosalia)) -- 白ゴースト(ボス守護者誓約(ロザリア)) 24 | 50002 Black Ghost (Boss Guardian Pledge (Rosalia)) -- 黒ゴースト(ボス守護者誓約(ロザリア)) 25 | 60001 White Ghost (Map Guardian pledge (bridge)) -- 白ゴースト(マップ守護者誓約(橋)) 26 | 60002 Black Ghost (Map Guardian pledge (bridge)) -- 黒ゴースト(マップ守護者誓約(橋)) 27 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/ThrowDirectionSfxParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/ThrowDirectionSfxParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/ToughnessParam.txt: -------------------------------------------------------------------------------- 1 | 1 Generic parameters for enemies -- 敵用の汎用パラメータ 2 | 10 Generic: 1.0 x -- 汎用:1.0倍 3 | 15 Versatile: 1.5 x -- 汎用:1.5倍 4 | 20 Generic: 2.0 X -- 汎用:2.0倍 5 | 25 General Purpose: 2.5 x -- 汎用:2.5倍 6 | 30 Generic: 3.0 x -- 汎用:3.0倍 7 | 100 Attack: one hand: weak -- 攻撃:片手:弱 8 | 101 Attack: one hand: weak: Minimum warranty -- 攻撃:片手:弱:最低保障 9 | 110 Attack: one hand: Strong -- 攻撃:片手:強 10 | 111 Attack: one hand: strong: Minimum security -- 攻撃:片手:強:最低保障 11 | 120 Attack: one hand: Strong Max Infuser -- 攻撃:片手:強MAX溜め 12 | 121 Attack: one hand: Strong max Infuser: Minimum security -- 攻撃:片手:強MAX溜め:最低保障 13 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/UpperArmParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/UpperArmParam.txt -------------------------------------------------------------------------------- /dist/res/DS3/Names/WeaponGenParam.txt: -------------------------------------------------------------------------------- 1 | 0 Fushikure. -- ふしくれたえだ 2 | 90000 [Prototyping] Torches -- 【プロト用】松明 3 | 91000 [Prototyping] Orb -- 【プロト用】オーブ 4 | 201000 Long Sword -- ロングソード 5 | 1450000 Shield -- 盾 6 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/WepAbsorpPosParam.txt: -------------------------------------------------------------------------------- 1 | 0 Test -- test 2 | 1 Dmy -- dmy 3 | 2 Dmy -- dmy 4 | 3 Dmy -- dmy 5 | 4 Dmy -- dmy 6 | 5 Dmy -- dmy 7 | 6 Dmy -- dmy 8 | 7 Dmy -- dmy 9 | 8 Dmy -- dmy 10 | 9 Dmy -- dmy 11 | 10 Dmy -- dmy 12 | 11 Dmy -- dmy 13 | 12 Dmy -- dmy 14 | 13 Dmy -- dmy 15 | 14 Dmy -- dmy 16 | 15 Dmy -- dmy 17 | 16 Dmy -- dmy 18 | 17 Dmy -- dmy 19 | 18 Dmy -- dmy 20 | 19 Dmy -- dmy 21 | 20 Dagger (normal) -- 短剣(通常) 22 | 21 Dagger (piercing) -- 短剣(刺突) 23 | 22 Dagger (throwing) -- 短剣(投擲) 24 | 23 Straight Sword (normal) -- 直剣(通常) 25 | 24 Straight Sword -- 直剣(刺突) 26 | 25 Straight Sword (Large) -- 直剣(大型) 27 | 26 Straight Sword (huge) -- 直剣(巨大) 28 | 27 Piercing Swords (normal) -- 刺剣(通常) 29 | 28 Song Sword (normal) -- 曲剣(通常) 30 | 29 Song Sword (Sword) -- 曲剣(刀) 31 | 30 Axe (normal) -- 斧(通常) 32 | 31 Axe (throwing) -- 斧(投擲) 33 | 32 Axe (Large) -- 斧(大型) 34 | 33 Mallet (normal) -- 槌(通常) 35 | 34 Hammer (Piercing) -- 槌(刺突) 36 | 35 Mallet (Large) -- 槌(大型) 37 | 36 Spear (normal) -- 槍(通常) 38 | 37 Spear (throwing) -- 槍(投擲) 39 | 38 Rod-like (slashing) -- 竿状(斬撃) 40 | 39 Rod-like (puncture) -- 竿状(刺突) 41 | 40 Rod-like compound -- 竿状(複合) 42 | 41 Catalysts (normal) -- 触媒(通常) 43 | 42 Fist (normal) -- 拳(通常) 44 | 43 Fist (slashing) -- 拳(斬撃) 45 | 44 Bow (small) -- 弓(小型) 46 | 45 Large bow -- 弓(大型) 47 | 46 Crossbow (normal) -- 弩(通常) 48 | 47 Large Shield -- 盾(大型) 49 | 48 Shield (small) -- 盾(小型) 50 | 49 Torch (Proto) -- 松明(プロト) 51 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/WetAspectParam.txt: -------------------------------------------------------------------------------- 1 | 1 Water wet -- 水濡れ 2 | 2 Poison Wet -- 毒濡れ 3 | 3 Oil wet -- 油濡れ 4 | 4 Mud Stains -- 泥汚れ 5 | 5 Sand Dust -- 砂埃 6 | 6 Freezing -- 凍結 7 | 7 Covered with wax -- 蝋まみれ 8 | 8 Frostbite -- 凍傷 9 | 9 (Preliminary 1) -- (予備1) 10 | 10 (Preliminary 2) -- (予備2) 11 | 11 (Preliminary 3) -- (予備3) 12 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/WhiteSignCoolTimeParam.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JKAnderson/Yapped/4bf289ee8d0cbcb9a600ad7a3a30f3579b518a0d/dist/res/DS3/Names/WhiteSignCoolTimeParam.txt -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/ACTION_GUIDE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | GuideMessageId 5 | s32 6 | -1 7 | 8 | 9 | Unk 10 | u8 11 | 1 12 | 13 | 14 | pad 15 | dummy8 16 | 11 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/AI_SOUND_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Radius 5 | f32 6 | 5 7 | 8 | 9 | lifeFrame 10 | f32 11 | 1 12 | 13 | 14 | bSpEffectEnable [ON_OFF] 15 | u8 16 | 0 17 | 18 | 19 | Type [AI_SOUND_RATE_TYPE] 20 | u8 21 | 0 22 | 23 | 24 | fakeTargetType [AI_SOUND_FAKE_TARGET_TYPE] 25 | u8 26 | 1 27 | 28 | 29 | InterestCategory 30 | u8 31 | 0 32 | 33 | 34 | UseHitDamageTeam [ON_OFF] 35 | u8 36 | 0 37 | 38 | 39 | pad 40 | dummy8 41 | 19 42 | 43 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/BEHAVIOR_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | variationId 5 | s32 6 | 0 7 | 8 | 9 | behaviorJudgeId 10 | s32 11 | 0 12 | 13 | 14 | ezStateBehaviorType_old 15 | u8 16 | 1 17 | 18 | 19 | refType 20 | u8 21 | 0 22 | 23 | 24 | pad1 25 | dummy8 26 | 2 27 | 28 | 29 | refId 30 | s32 31 | 200 32 | 33 | 34 | sfxVariationId 35 | s32 36 | 0 37 | 38 | 39 | stamina 40 | s32 41 | 0 42 | 43 | 44 | mp 45 | s32 46 | 0 47 | 48 | 49 | category 50 | u8 51 | 11 52 | 53 | 54 | heroPoint 55 | u8 56 | 0 57 | 58 | 59 | pad2 60 | dummy8 61 | 2 62 | 63 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/BONFIRE_WARP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EventFlagId 5 | s32 6 | 14000000 7 | 8 | 9 | WarpEventId 10 | s32 11 | 4001950 12 | 13 | 14 | BonfireNameId 15 | s32 16 | 211210 17 | 18 | 19 | DescriptionTextId 20 | s32 21 | -1 22 | 23 | 24 | PictureId 25 | s32 26 | 10011 27 | 28 | 29 | ListId 30 | u8 31 | 3 32 | 33 | 34 | IsDisableQuickwarp 35 | u8 36 | 0 37 | 38 | 39 | CeremonyId 40 | s16 41 | -1 42 | 43 | 44 | MenuId 45 | s32 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 4 52 | 53 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/BULLET_CREATE_LIMIT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | maxAmmount 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 31 12 | 13 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CEREMONY_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EventLayerID 5 | s32 6 | 0 7 | 8 | 9 | MapStudioLayerID 10 | s32 11 | 0 12 | 13 | 14 | GparamID[Up] 15 | s16 16 | 0 17 | 18 | 19 | GparamID[Low] 20 | s16 21 | 0 22 | 23 | 24 | Point CloudID 25 | s32 26 | 0 27 | 28 | 29 | GI_TextureID 30 | s32 31 | 0 32 | 33 | 34 | Light GroupID 35 | s32 36 | 0 37 | 38 | 39 | IsReload 40 | u8 41 | 0 42 | 43 | 44 | IsDisableOnline 45 | u8 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 10 52 | 53 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHARACTER_LOAD_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | ChrBndType 5 | u8 6 | 0 7 | 8 | 9 | AniBndType 10 | u8 11 | 0 12 | 13 | 14 | TexBndType 15 | u8 16 | 0 17 | 18 | 19 | BehBndType 20 | u8 21 | 0 22 | 23 | 24 | SndChrType 25 | u8 26 | 0 27 | 28 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHARMAKEMENUTOP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | CommandID 5 | s32 6 | 1 7 | 8 | 9 | FaceParamID 10 | s32 11 | 0 12 | 13 | 14 | TableID 15 | s32 16 | 0 17 | 18 | 19 | ViewCondition 20 | s32 21 | 0 22 | 23 | 24 | PreviewMode 25 | u8 26 | 0 27 | 28 | 29 | pad1 30 | dummy8 31 | 3 32 | 33 | 34 | MenuType 35 | s8 36 | 2 37 | 38 | 39 | pad2 40 | dummy8 41 | 11 42 | 43 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHARMAKEMENU_LISTITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | CaptionId 10 | s32 11 | 0 12 | 13 | 14 | IconID 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 7 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHR_PHYSICS_HOMING_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EdgePointAdd_X 5 | f32 6 | 1 7 | 8 | 9 | EdgePointAdd_Y 10 | f32 11 | 1 12 | 13 | 14 | EdgePointAdd_Z 15 | f32 16 | 1 17 | 18 | 19 | Unk 20 | s16 21 | 0 22 | 23 | 24 | IsUseExtra 25 | u8 26 | 0 27 | 28 | 29 | DontResetParameter 30 | u8 31 | 1 32 | 33 | 34 | Extra_Angle 35 | f32 36 | 0 37 | 38 | 39 | InitWirePosCondition 40 | u8 41 | 1 42 | 43 | 44 | WireCorrectionValue [0,1,2] 45 | u8 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 2 52 | 53 | 54 | Extra_ForwardDirection 55 | f32 56 | 0 57 | 58 | 59 | pad2 60 | dummy8 61 | 4 62 | 63 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHR_PHYSICS_VELOCITY_CHANGE_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk1 5 | f32 6 | 1 7 | 8 | 9 | Unk2 10 | f32 11 | 1 12 | 13 | 14 | Unk3 15 | f32 16 | 1 17 | 18 | 19 | Unk4 20 | f32 21 | 1 22 | 23 | 24 | Unk5 25 | f32 26 | 1 27 | 28 | 29 | pad1 30 | dummy8 31 | 1 32 | 33 | 34 | VelocityType 35 | u8 36 | 2 37 | 38 | 39 | Unk6 40 | u8 41 | 3 42 | 43 | 44 | pad2 45 | dummy8 46 | 1 47 | 48 | 49 | ChrPhysicsHomingParamId 50 | s32 51 | -1 52 | 53 | 54 | pad3 55 | dummy8 56 | 4 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | limitationTime_0 5 | f32 6 | 900 7 | 8 | 9 | observationTime_0 10 | f32 11 | 900 12 | 13 | 14 | limitationTime_1 15 | f32 16 | 600 17 | 18 | 19 | observationTime_1 20 | f32 21 | 450 22 | 23 | 24 | limitationTime_2 25 | f32 26 | 300 27 | 28 | 29 | observationTime_2 30 | f32 31 | 200 32 | 33 | 34 | limitationTime_3 35 | f32 36 | 0 37 | 38 | 39 | observationTime_3 40 | f32 41 | 0 42 | 43 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CS_HIT_MATERIAL_SPECIAL_SETTING_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | GroundMaterialType [0,1,2,3] 5 | u8 6 | 0 7 | 8 | 9 | Unk1 10 | u8 11 | 1 12 | 13 | 14 | pad1 15 | dummy8 16 | 2 17 | 18 | 19 | SpEffectId 20 | s32 21 | -1 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CULT_SETTING_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Distance 5 | f32 6 | 0.8 7 | 8 | 9 | Angle 10 | f32 11 | 90 12 | 13 | 14 | EventFlagId 15 | s32 16 | -1 17 | 18 | 19 | Coefficient.1000 20 | s16 21 | 0 22 | 23 | 24 | CultState1 25 | s8 26 | 0 27 | 28 | 29 | CultState2 30 | s8 31 | 0 32 | 33 | 34 | pad1 35 | dummy8 36 | 16 37 | 38 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CUTSCENE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | IsEnable 5 | u8 6 | 0 7 | 8 | 9 | pad 10 | dummy8 11 | 3 12 | 13 | 14 | WorldSoundResetVal 15 | f32 16 | 2.5 17 | 18 | 19 | WorldSoundSetDefaultVal 20 | f32 21 | 0 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/DEFAULT_KEY_ASSIGN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk1 5 | s32 6 | -1 7 | 8 | 9 | Unk2 10 | s32 11 | -1 12 | 13 | 14 | Unk3 15 | s32 16 | -1 17 | 18 | 19 | Unk4 20 | s32 21 | -1 22 | 23 | 24 | Unk5 25 | s32 26 | -1 27 | 28 | 29 | pad1 30 | dummy8 31 | 4 32 | 33 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/DIRECTION_CAMERA_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | RumbleState[ON_OFF] 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 15 12 | 13 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/DYING_EFFECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | DyingEffectInit0 5 | f32 6 | 0 7 | 8 | 9 | DyingEffectInit1 10 | f32 11 | 0 12 | 13 | 14 | Unk 15 | f32 16 | 0 17 | 18 | 19 | DyingEffect_Death 20 | f32 21 | 0 22 | 23 | 24 | DyingEffect_Revive 25 | f32 26 | 0 27 | 28 | 29 | pad 30 | dummy8 31 | 12 32 | 33 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/ENEMY_COMMOM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Enemy Targeting Value 5 | f32 6 | 0 7 | 8 | 9 | Fall Height Value 10 | f32 11 | 0 12 | 13 | 14 | pad1 15 | dummy8 16 | 248 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GAME_PROGRESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EventFlagId 5 | s32 6 | 6100 7 | 8 | 9 | ProgressId 10 | u8 11 | 10 12 | 13 | 14 | pad1 15 | dummy8 16 | 11 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GEMEFFECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | spEffectId 5 | s32 6 | -1 7 | 8 | 9 | categoryId 10 | s32 11 | 0 12 | 13 | 14 | effectRank 15 | s32 16 | 1 17 | 18 | 19 | rankMin 20 | s32 21 | 1 22 | 23 | 24 | rankMax 25 | s32 26 | 100 27 | 28 | 29 | disposalPrice 30 | s32 31 | 0 32 | 33 | 34 | gemIconIdOffset 35 | s16 36 | 0 37 | 38 | 39 | pad1 40 | dummy8 41 | 2 42 | 43 | 44 | spEffectId_forAtk 45 | s32 46 | -1 47 | 48 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GRAPHICS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Decal Spawn Limitation 5 | f32 6 | 0 7 | 8 | 9 | Torch FFX EmissiveIntensityScale 10 | f32 11 | 0 12 | 13 | 14 | Torch FFX Model EmissiveIntensityScale 15 | u16 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 2 22 | 23 | 24 | PlainLightMutex 25 | f32 26 | 0 27 | 28 | 29 | ClothSpeed1 30 | f32 31 | 0 32 | 33 | 34 | ClothSpeed2 35 | f32 36 | 0 37 | 38 | 39 | pad2 40 | dummy8 41 | 232 42 | 43 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GRASS_LOD_RANGE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LodDistance1 5 | f32 6 | 40 7 | 8 | 9 | LodDistance2 10 | f32 11 | 10 12 | 13 | 14 | LodDistance3 15 | f32 16 | 120 17 | 18 | 19 | LodDistance4 20 | f32 21 | 10 22 | 23 | 24 | LodDistance5 25 | f32 26 | 160 27 | 28 | 29 | LodDistance6 30 | f32 31 | 10 32 | 33 | 34 | LodDistance7 35 | f32 36 | 1000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LoadscreenCategoryId 5 | x32 6 | 0x00000000 7 | 8 | 9 | KnowledgeId 10 | s32 11 | 23000000 12 | 13 | 14 | pad1 15 | dummy8 16 | 8 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/LOD_PLATFORM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk1 5 | f32 6 | 5 7 | 8 | 9 | Unk2 10 | f32 11 | 1 12 | 13 | 14 | Unk3 15 | s32 16 | 1 17 | 18 | 19 | Unk4 20 | f32 21 | 1 22 | 23 | 24 | Unk5 25 | f32 26 | 1 27 | 28 | 29 | Unk6 30 | f32 31 | 1 32 | 33 | 34 | pad1 35 | dummy8 36 | 8 37 | 38 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MAP_PARTS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | MapPartFloat1 5 | f32 6 | 1 7 | 8 | 9 | MapPartFloat2 10 | f32 11 | 1 12 | 13 | 14 | pad1 15 | dummy8 16 | 24 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MATERIAL_EX_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | AdhocCaption 5 | fixstrW 6 | 48 7 | c0000 8 | 9 | 10 | pad1 11 | dummy8 12 | 16 13 | 14 | 15 | Unk 16 | s32 17 | -1 18 | 19 | 20 | pad2 21 | dummy8 22 | 28 23 | 24 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENUPROPERTY_LAYOUT.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LayoutPath 5 | fixstr 6 | 16 7 | 8 | 9 | 10 | PropertyId [MENU_PROPERTY_ID] 11 | s32 12 | 0 13 | 14 | 15 | captionTextId 16 | s32 17 | 0 18 | 19 | 20 | HelpTextId 21 | s32 22 | 0 23 | 24 | 25 | pad1 26 | dummy8 27 | 4 28 | 29 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENUPROPERTY_SPEC.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | CaptionTextId 5 | s32 6 | 0 7 | 8 | 9 | IconId 10 | s32 11 | -1 12 | 13 | 14 | RequiredPropertyId 15 | s32 16 | 0 17 | 18 | 19 | CompareType 20 | u8 21 | 1 22 | 23 | 24 | RequiredPropertyFormatId 25 | u8 26 | 0 27 | 28 | 29 | AdhocCaption 30 | fixstrW 31 | 18 32 | 耐久度 33 | 34 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_OFFSCR_REND_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | MenuContent0 Y 5 | f32 6 | 0 7 | 8 | 9 | MenuContent0 X 10 | f32 11 | 0.85 12 | 13 | 14 | MenuContent0 Distance 15 | f32 16 | 0 17 | 18 | 19 | MenuContent1 Y 20 | f32 21 | 2.66 22 | 23 | 24 | MenuContent1 X 25 | f32 26 | 1.719 27 | 28 | 29 | MenuContent1 Reverse X 30 | f32 31 | -14.85 32 | 33 | 34 | MenuContent1 Distance 35 | f32 36 | 15 37 | 38 | 39 | pad1 40 | dummy8 41 | 16 42 | 43 | 44 | screenRendId 45 | s32 46 | 11 47 | 48 | 49 | pad2 50 | dummy8 51 | 16 52 | 53 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_PARAM_COLOR_TABLE_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | R 5 | u8 6 | 0 7 | 8 | 9 | G 10 | u8 11 | 0 12 | 13 | 14 | B 15 | u8 16 | 0 17 | 18 | 19 | A 20 | u8 21 | 255 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_TUTORIAL_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk1 5 | s32 6 | 0 7 | 8 | 9 | EventFlagId1 10 | s32 11 | -1 12 | 13 | 14 | EventFlagId2 15 | s32 16 | -1 17 | 18 | 19 | Header MessageId 20 | s32 21 | -1 22 | 23 | 24 | MessageId 25 | s32 26 | -1 27 | 28 | 29 | Unk2 30 | s32 31 | -1 32 | 33 | 34 | pad1 35 | dummy8 36 | 8 37 | 38 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_VALUE_TABLE_SPEC.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | TextId 10 | s32 11 | 11320 12 | 13 | 14 | CompareType 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 3 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MULTI_PLAY_CORRECTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | CorrectionVal0 5 | s32 6 | 140201 7 | 8 | 9 | CorrectionVal1 10 | s32 11 | 140202 12 | 13 | 14 | CorrectionVal2 15 | s32 16 | 140203 17 | 18 | 19 | CorrectionVal3 20 | s32 21 | 0 22 | 23 | 24 | pad1 25 | dummy8 26 | 16 27 | 28 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/NETWORK_AREA_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | LimitationTime0 5 | f32 6 | 30 7 | 8 | 9 | LimitationTime1 10 | f32 11 | 20 12 | 13 | 14 | LimitationTime2 15 | f32 16 | 30 17 | 18 | 19 | pad1 20 | dummy8 21 | 12 22 | 23 | 24 | isEnable00 25 | b8 26 | True 27 | 28 | 29 | isEnable01 30 | b8 31 | True 32 | 33 | 34 | isEnable02 35 | b8 36 | True 37 | 38 | 39 | unkb1 40 | b8 41 | True 42 | 43 | 44 | unkb2 45 | b8 46 | True 47 | 48 | 49 | unkb3 50 | b8 51 | True 52 | 53 | 54 | unkb4 55 | b8 56 | True 57 | 58 | 59 | unkb5 60 | b8 61 | True 62 | 63 | 64 | pad2 65 | dummy8 66 | 3 67 | 68 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/NETWORK_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | networkData 5 | dummy8 6 | 632 7 | 8 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/NPC_AI_ACTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | directionMovementId 5 | u8 6 | 0 7 | 8 | 9 | actId0 10 | u8 11 | 22 12 | 13 | 14 | actId1 15 | u8 16 | 0 17 | 18 | 19 | actId2 20 | u8 21 | 0 22 | 23 | 24 | isDisableDirectionMovement 25 | u8 26 | 0 27 | 28 | 29 | isDisableAct0 30 | u8 31 | 0 32 | 33 | 34 | isDisableAct1 35 | u8 36 | 0 37 | 38 | 39 | isDisableAct2 40 | u8 41 | 0 42 | 43 | 44 | actType 45 | s32 46 | 0 47 | 48 | 49 | isDisableAiCheck 50 | u8 51 | 0 52 | 53 | 54 | pad1 55 | dummy8 56 | 3 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/PROTECTOR_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | proParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | x32 11 | 0x80000160 12 | 13 | 14 | gemGenId_0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | x32 21 | 0x80000160 22 | 23 | 24 | gemGenId_1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | x32 31 | 0x80000160 32 | 33 | 34 | gemGenId_2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | x32 41 | 0x80000160 42 | 43 | 44 | gemGenId_3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | x32 51 | 0x80000160 52 | 53 | 54 | gemGenId_4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/RAGDOLL_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | hierarchGain 5 | f32 6 | 0 7 | 8 | 9 | velocityDamping 10 | f32 11 | 0 12 | 13 | 14 | accelGain 15 | f32 16 | 0 17 | 18 | 19 | velocityGain 20 | f32 21 | 0 22 | 23 | 24 | positionGain 25 | f32 26 | 0 27 | 28 | 29 | maxLinerVelocity 30 | f32 31 | 0 32 | 33 | 34 | maxAngularVelocity 35 | f32 36 | 0 37 | 38 | 39 | snapGain 40 | f32 41 | 0 42 | 43 | 44 | enable 45 | u8 46 | 1 47 | 48 | 49 | partsHitMaskNo 50 | s8 51 | 1 52 | 53 | 54 | pad1 55 | dummy8 56 | 14 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/RESOURCEITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Unk1 5 | s32 6 | -1 7 | 8 | 9 | Unk2 10 | s32 11 | -1 12 | 13 | 14 | Unk3 15 | s32 16 | -1 17 | 18 | 19 | GoodsItemId 20 | s32 21 | 0 22 | 23 | 24 | ResourceItemLimit 25 | u8 26 | 0 27 | 28 | 29 | pad1 30 | dummy8 31 | 3 32 | 33 | 34 | Rand_GeneratorValue1 35 | f32 36 | 0 37 | 38 | 39 | Rand_GeneratorValue2 40 | f32 41 | 0 42 | 43 | 44 | Unk4 45 | f32 46 | 0 47 | 48 | 49 | Unk5 50 | f32 51 | 0 52 | 53 | 54 | Unk6 55 | f32 56 | 0 57 | 58 | 59 | pad2 60 | dummy8 61 | 12 62 | 63 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/SE_MATERIAL_CONVERT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Material_Id 5 | s32 6 | 80 7 | 8 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/SHOP_LINEUP_PARAM.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | EquipId 5 | s32 6 | 500 7 | 8 | 9 | value 10 | s32 11 | -1 12 | 13 | 14 | mtrlId 15 | s32 16 | -1 17 | 18 | 19 | EventFlag 20 | s32 21 | -1 22 | 23 | 24 | qwcID 25 | s32 26 | -1 27 | 28 | 29 | sellQuantity 30 | s16 31 | 1 32 | 33 | 34 | shopType 35 | u8 36 | 0 37 | 38 | 39 | equipType 40 | u8 41 | 3 42 | 43 | 44 | value_SAN 45 | s16 46 | -1 47 | 48 | 49 | pad1 50 | dummy8 51 | 6 52 | 53 | 54 | PriceRate 55 | f32 56 | 1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/TOUGHNESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Toughness 5 | f32 6 | 1 7 | 8 | 9 | DamageLvlThreshold 10 | s16 11 | 0 12 | 13 | 14 | IsToughnessEffective 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 1 22 | 23 | 24 | SpEffectId 25 | s32 26 | 6352 27 | 28 | 29 | pad2 30 | dummy8 31 | 20 32 | 33 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WEAPON_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | wepParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | s32 11 | -2147483296 12 | 13 | 14 | gemGenId0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | s32 21 | -2147483296 22 | 23 | 24 | gemGenId1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | s32 31 | -2147483296 32 | 33 | 34 | gemGenId2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | s32 41 | -2147483296 42 | 43 | 44 | gemGenId3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | s32 51 | -2147483296 52 | 53 | 54 | gemGenId4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WET_ASPECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | R1 5 | u8 6 | 0 7 | 8 | 9 | G1 10 | u8 11 | 0 12 | 13 | 14 | B1 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 1 22 | 23 | 24 | Alpha1 25 | f32 26 | 0 27 | 28 | 29 | R2 30 | u8 31 | 0 32 | 33 | 34 | G2 35 | u8 36 | 0 37 | 38 | 39 | B2 40 | u8 41 | 0 42 | 43 | 44 | pad2 45 | dummy8 46 | 1 47 | 48 | 49 | Alpha2 50 | f32 51 | 0 52 | 53 | 54 | WetRate 55 | f32 56 | 0 57 | 58 | 59 | WetCorrection 60 | u8 61 | 0 62 | 63 | 64 | pad3 65 | dummy8 66 | 11 67 | 68 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WHITE_SIGN_COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | timeLimit0 5 | f32 6 | 360 7 | 8 | 9 | timeLimit1 10 | f32 11 | 360 12 | 13 | 14 | timeLimit2 15 | f32 16 | 360 17 | 18 | 19 | timeLimit3 20 | f32 21 | 360 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WIRE_SET_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | WirePointSearchParamId1 5 | s32 6 | 0 7 | 8 | 9 | WirePointSearchParamId2 10 | s32 11 | 0 12 | 13 | 14 | WirePointSearchParamId3 15 | s32 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 68 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WIRE_VARIATION_ST.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | WireType 5 | s8 6 | 0 7 | 8 | 9 | ComprasionValue 10 | u8 11 | 0 12 | 13 | 14 | pad1 15 | dummy8 16 | 2 17 | 18 | 19 | InitHomingAngle1 20 | f32 21 | 90 22 | 23 | 24 | InitHomingAngle2 25 | f32 26 | 90 27 | 28 | 29 | InitHomingAngle3 30 | f32 31 | 90 32 | 33 | 34 | InitHomingAngle4 35 | f32 36 | 90 37 | 38 | 39 | ChrPhysicsHomingParamSubId 40 | s32 41 | 0 42 | 43 | 44 | pad2 45 | dummy8 46 | 8 47 | 48 | --------------------------------------------------------------------------------