├── .gitignore ├── Clicker ├── Clicker.sln ├── Clicker.suo └── Clicker │ ├── Area.cs │ ├── AspriseOCR.cs │ ├── Clicker.csproj │ ├── FrmLocate.Designer.cs │ ├── FrmLocate.cs │ ├── FrmLocate.resx │ ├── FrmMain.Designer.cs │ ├── FrmMain.cs │ ├── FrmMain.resx │ ├── ImageProcess.cs │ ├── Program.cs │ ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings │ └── VirtualMouse.cs ├── DesktopWidget ├── DesktopWidget.sln ├── DesktopWidget │ ├── DesktopWidget.csproj │ ├── Font.TTF │ ├── FrmMain.Designer.cs │ ├── FrmMain.cs │ ├── FrmMain.resx │ ├── Program.cs │ ├── Properties │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings │ ├── Win32.cs │ ├── glass.png │ └── ico.ico ├── DesktopWidget_WPF │ ├── App.xaml │ ├── App.xaml.cs │ ├── DesktopWidget_WPF.csproj │ ├── MainWindow.xaml │ ├── MainWindow.xaml.cs │ ├── Properties │ │ ├── AssemblyInfo.cs │ │ ├── Settings.Designer.cs │ │ └── Settings.settings │ ├── Res │ │ ├── Font.TTF │ │ └── glass.png │ └── ico.ico └── WorkTimer │ ├── 20051151012051.zip │ ├── 20051151052519.zip │ ├── Font.TTF │ ├── FrmMain.Designer.cs │ ├── FrmMain.cs │ ├── FrmMain.resx │ ├── Program.cs │ ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings │ ├── Win32.cs │ ├── WorkTimer.csproj │ ├── bg.png │ ├── btn.png │ ├── ico.ico │ ├── light.png │ └── light2.png ├── Img ├── Clicker.png ├── DW1.png ├── DW2.png ├── PhysicsEngine.png ├── SharpeGL.png ├── SignIn.jpg └── VK.png ├── OCR ├── OCR.sln ├── OCR.suo └── OCR │ ├── AspriseOCR.cs │ ├── FrmLocate.Designer.cs │ ├── FrmLocate.cs │ ├── FrmLocate.resx │ ├── FrmMain.cs │ ├── HotKey.cs │ ├── ImageProcess.cs │ ├── OCR.csproj │ ├── Program.cs │ └── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── PhysicsEngine2D ├── PhysicsEngine │ ├── Base │ │ ├── Body.cs │ │ ├── Composite.cs │ │ ├── Constraint.cs │ │ ├── Factory.cs │ │ ├── ObjBase.cs │ │ └── World.cs │ ├── Common │ │ ├── Axes.cs │ │ ├── Bound.cs │ │ ├── Collision.cs │ │ ├── Contact.cs │ │ ├── EnumHelper.cs │ │ ├── Id.cs │ │ ├── ObjType.cs │ │ ├── Pair.cs │ │ ├── Pairs.cs │ │ ├── Point.cs │ │ ├── Region.cs │ │ └── Vertices.cs │ ├── Core │ │ ├── Engine.cs │ │ ├── Helper.cs │ │ ├── Renderer.cs │ │ └── Runner.cs │ ├── PhysicsEngine.csproj │ └── Properties │ │ └── AssemblyInfo.cs ├── PhysicsEngine2D.sln └── TestPE │ ├── MainForm.Designer.cs │ ├── MainForm.cs │ ├── MainForm.resx │ ├── Program.cs │ ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings │ └── TestPE.csproj ├── README.md ├── SharpGLTest ├── SharpGLTest.sln └── SharpGLTest │ ├── Form1.Designer.cs │ ├── Form1.cs │ ├── Form1.resx │ ├── Program.cs │ ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings │ ├── SharpGL.SceneGraph │ ├── Assets │ │ ├── Asset.cs │ │ ├── Material.cs │ │ └── Texture.cs │ ├── Cameras │ │ ├── ArcBallCamera.cs │ │ ├── Camera.cs │ │ ├── FrustumCamera.cs │ │ ├── LookAtCamera.cs │ │ ├── OrthographicCamera.cs │ │ └── PerspectiveCamera.cs │ ├── Collections.cs │ ├── Core │ │ ├── ArcBall.cs │ │ ├── BoundingVolume.cs │ │ ├── IBindable.cs │ │ ├── IFreezable.cs │ │ ├── IHasMaterial.cs │ │ ├── IHasObjectSpace.cs │ │ ├── IHasOpenGLContext.cs │ │ ├── IRenderable.cs │ │ ├── IVolumeBound.cs │ │ ├── RenderMode.cs │ │ ├── SceneContainer.cs │ │ ├── SceneElement.cs │ │ ├── SceneElementTraversal.cs │ │ └── VertexGrid.cs │ ├── DisplayList.cs │ ├── Effects │ │ ├── ArcBallTransformationEffect.cs │ │ ├── Effect.cs │ │ ├── LinearTransformationEffect.cs │ │ └── OpenGLAttributesEffect.cs │ ├── Evaluators │ │ ├── Evaluator.cs │ │ ├── Evaluator1D.cs │ │ ├── Evaluator2D.cs │ │ ├── NURBS.cs │ │ ├── NurbsCurve.cs │ │ └── NurbsSurface.cs │ ├── Face.cs │ ├── Feedback │ │ ├── Feedback.cs │ │ ├── Polygonator.cs │ │ └── Triangulator.cs │ ├── GLColor.cs │ ├── Helpers │ │ ├── BoundingVolumeHelper.cs │ │ ├── FreezableHelper.cs │ │ ├── HasObjectSpaceHelper.cs │ │ ├── OpenGLHelper.cs │ │ └── SceneHelper.cs │ ├── IDeepClonable.cs │ ├── Index.cs │ ├── Lighting │ │ ├── Light.cs │ │ └── Spotlight.cs │ ├── Matrix.cs │ ├── NETDesignSurface.cs │ ├── OpenGLAttributes │ │ ├── AccumBufferAttributes.cs │ │ ├── ColorBufferAttributes.cs │ │ ├── CurrentAttributes.cs │ │ ├── DepthBufferAttributes.cs │ │ ├── EnableAttributes.cs │ │ ├── EvalAttributes.cs │ │ ├── FogAttributes.cs │ │ ├── HintAttributes.cs │ │ ├── LightingAttributes.cs │ │ ├── LineAttributes.cs │ │ ├── ListAttributes.cs │ │ ├── OpenGLAttributeGroup.cs │ │ ├── PixelModeAttributes.cs │ │ ├── PointAttributes.cs │ │ ├── PolygonAttributes.cs │ │ ├── PolygonStippleAttributes.cs │ │ ├── ScissorAttributes.cs │ │ ├── StencilBufferAttributes.cs │ │ ├── TextureAttributes.cs │ │ ├── TransformAttributes.cs │ │ └── ViewportAttributes.cs │ ├── OpenGLEventArgs.cs │ ├── OpenGLSceneGraphExtensions.cs │ ├── ParticleSystem │ │ ├── Particle.cs │ │ └── ParticleSystems.cs │ ├── Plane.cs │ ├── Primitives │ │ ├── Axies.cs │ │ ├── Cube.cs │ │ ├── Folder.cs │ │ ├── Grid.cs │ │ ├── Polygon.cs │ │ ├── Shadow.cs │ │ └── Teapot.cs │ ├── Quadrics │ │ ├── Cylinder.cs │ │ ├── Disk.cs │ │ ├── DrawStyle.cs │ │ ├── Normals.cs │ │ ├── Orientation.cs │ │ ├── Quadric.cs │ │ └── Sphere.cs │ ├── Raytracing │ │ ├── IRayTracable.cs │ │ ├── Intersection.cs │ │ ├── Ray.cs │ │ ├── RayTracer.cs │ │ └── ScreenPixel.cs │ ├── Scene.cs │ ├── Shaders │ │ ├── FragmentShader.cs │ │ ├── Shader.cs │ │ ├── ShaderProgram.cs │ │ └── VertexShader.cs │ ├── Transformations │ │ ├── LinearTransformation.cs │ │ └── Transformation.cs │ ├── UV.cs │ └── Vertex.cs │ ├── SharpGL.WinForms │ ├── GLColourPicker.cs │ ├── GLColourPicker.resx │ ├── IdleTimeManager.cs │ ├── MaterialListViewItem.cs │ ├── OpenGLControl.Designer.cs │ ├── OpenGLControl.cs │ ├── OpenGLControl.resx │ ├── RenderEventArgs.cs │ ├── RenderTrigger.cs │ ├── SceneControl.cs │ ├── SceneControl.resx │ ├── VertexControl.cs │ └── VertexControl.resx │ ├── SharpGL │ ├── DIBSection.cs │ ├── Enumerations │ │ └── OpenGLEnumerations.cs │ ├── FontBitmaps.cs │ ├── FontOutlines.cs │ ├── OpenGL.cs │ ├── OpenGLExtensions.cs │ ├── RenderContextProviders │ │ ├── DIBSectionRenderContextProvider.cs │ │ ├── ExternalRenderContextProvider.cs │ │ ├── FBORenderContextProvider.cs │ │ ├── HiddenWindowRenderContextProvider.cs │ │ ├── IRenderContextProvider.cs │ │ ├── NativeWindowRenderContextProvider.cs │ │ └── RenderContextProvider.cs │ ├── RenderContextType.cs │ ├── Shaders │ │ ├── Shader.cs │ │ ├── ShaderCompilationException.cs │ │ └── ShaderProgram.cs │ ├── Tesselators │ │ └── Delegates.cs │ ├── Version │ │ ├── OpenGLVersion.cs │ │ └── VersionAttribute.cs │ ├── VertexBuffers │ │ ├── IndexBuffer.cs │ │ ├── VertexBuffer.cs │ │ └── VertexBufferArray.cs │ └── Win32.cs │ ├── Test.csproj │ ├── ViewController │ ├── CameraEventArgs.cs │ ├── Direction.cs │ ├── PerspectiveParam.cs │ ├── TriTuple.cs │ └── ViewController.cs │ └── app.config ├── SignIn ├── SignIn.sln ├── SignIn.suo └── SignIn │ ├── Ajax.ashx │ ├── Ajax.ashx.cs │ ├── DataAccessSQL.dll │ ├── LogConfig.xml │ ├── Properties │ └── AssemblyInfo.cs │ ├── SignIn.Publish.xml │ ├── SignIn.csproj │ ├── SignIn.csproj.user │ ├── SignIn.htm │ ├── Web.config │ ├── css │ ├── bootbox.css │ ├── bootstrap.min.css │ ├── card.css │ ├── carousel.css │ ├── signIn.css │ └── vssver2.scc │ ├── fonts │ ├── glyphicons-halflings-regular.eot │ ├── glyphicons-halflings-regular.svg │ ├── glyphicons-halflings-regular.ttf │ ├── glyphicons-halflings-regular.woff │ └── glyphicons-halflings-regular.woff2 │ ├── handle.cs │ ├── images │ ├── 1.jpg │ ├── 2.jpg │ └── 3.jpg │ ├── js │ ├── bootbox.js │ ├── bootstrap.min.js │ ├── common.js │ ├── 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