├── ScpProximityChat ├── packages.config ├── PluginConfig.cs ├── Patches │ ├── NoClipTogglePatch.cs │ └── VoiceChatPatch.cs ├── Properties │ └── AssemblyInfo.cs ├── ScpProximityChatModule.cs ├── Features │ └── ScpProximityChatHandler.cs └── ScpProximityChat.csproj ├── ScpProximityChatExiled ├── packages.config ├── ScpProximityChatModule.cs ├── PluginConfig.cs ├── Properties │ └── AssemblyInfo.cs ├── Features │ └── ScpProximityChatHandler.cs └── ScpProximityChatExiled.csproj ├── .github └── README.md ├── ScpChatExtension.sln └── .gitignore /ScpProximityChat/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /ScpProximityChatExiled/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /.github/README.md: -------------------------------------------------------------------------------- 1 |

ScpProximityChat

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Also known as ScpChatExtension, works for both Exiled and NWAPI
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5 | 6 | [![Version](https://img.shields.io/github/v/release/Jesus-QC/ScpProximityChat?sort=semver&style=flat-square&color=8DBBE9&label=Version)]() 7 | [![Contributors](https://img.shields.io/github/contributors-anon/Jesus-QC/ScpProximityChat?color=90E59A&style=flat-square&label=Contributors)]() 8 | [![GitHub Issues](https://img.shields.io/github/issues/Jesus-QC/ScpProximityChat.svg?style=flat-square&label=Issues&color=d77982)](https://github.com/Jesus-QC/CursedMod/issues) 9 | 10 |
11 | 12 |

13 | ScpProximityChat Development 14 |

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How to use?

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To switch between chats you gotta use the left ALT key, the NOCLIP one.

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20 | -------------------------------------------------------------------------------- /ScpProximityChatExiled/ScpProximityChatModule.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Exiled.API.Features; 3 | using ScpProximityChatExiled.Features; 4 | 5 | namespace ScpProximityChatExiled; 6 | 7 | public class ScpProximityChatModule : Plugin 8 | { 9 | public const string PluginVersion = "2.0.0.0"; 10 | 11 | public override string Author { get; } = "Jesus-QC"; 12 | public override string Name { get; } = "ScpProximityChat"; 13 | public override string Prefix { get; } = "ScpProximityChat"; 14 | public override Version Version { get; } = new (PluginVersion); 15 | public override Version RequiredExiledVersion { get; } = new (8, 7, 0); 16 | public override bool IgnoreRequiredVersionCheck { get; } = true; 17 | 18 | public static PluginConfig PluginConfig; 19 | 20 | public override void OnEnabled() 21 | { 22 | PluginConfig = Config; 23 | ScpProximityChatHandler.RegisterEvents(); 24 | base.OnEnabled(); 25 | } 26 | 27 | public override void OnDisabled() 28 | { 29 | ScpProximityChatHandler.UnregisterEvents(); 30 | base.OnDisabled(); 31 | } 32 | } -------------------------------------------------------------------------------- /ScpProximityChat/PluginConfig.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using PlayerRoles; 3 | 4 | namespace ScpProximityChat; 5 | 6 | public class PluginConfig 7 | { 8 | public bool IsEnabled { get; set; } = true; 9 | 10 | public bool ToggleChat { get; set; } = true; 11 | 12 | public string ProximityChatEnabledMessage { get; set; } = "proximity chat enabled"; 13 | public string ProximityChatDisabledMessage { get; set; } = "proximity chat disabled"; 14 | 15 | public float MaxProximityDistance { get; set; } = 7f; 16 | 17 | public HashSet AllowedRoles { get; set; } = 18 | [ 19 | RoleTypeId.Scp049, 20 | RoleTypeId.Scp096, 21 | RoleTypeId.Scp106, 22 | RoleTypeId.Scp173, 23 | RoleTypeId.Scp0492, 24 | RoleTypeId.Scp939 25 | ]; 26 | 27 | public bool SendBroadcastOnRoleChange { get; set; } = false; 28 | public ushort BroadcastDuration { get; set; } = 5; 29 | public string BroadcastMessage { get; set; } = "Proximity Chat can be toggled with the [ALT] key."; 30 | } -------------------------------------------------------------------------------- /ScpProximityChatExiled/PluginConfig.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using Exiled.API.Interfaces; 3 | using PlayerRoles; 4 | 5 | namespace ScpProximityChatExiled; 6 | 7 | public class PluginConfig : IConfig 8 | { 9 | public bool IsEnabled { get; set; } = true; 10 | 11 | public bool Debug { get; set; } = false; 12 | 13 | public bool ToggleChat { get; set; } = true; 14 | 15 | public string ProximityChatEnabledMessage { get; set; } = "proximity chat enabled"; 16 | public string ProximityChatDisabledMessage { get; set; } = "proximity chat disabled"; 17 | 18 | public float MaxProximityDistance { get; set; } = 7f; 19 | 20 | public HashSet AllowedRoles { get; set; } = 21 | [ 22 | RoleTypeId.Scp049, 23 | RoleTypeId.Scp096, 24 | RoleTypeId.Scp106, 25 | RoleTypeId.Scp173, 26 | RoleTypeId.Scp0492, 27 | RoleTypeId.Scp939 28 | ]; 29 | 30 | public bool SendBroadcastOnRoleChange { get; set; } = false; 31 | public ushort BroadcastDuration { get; set; } = 5; 32 | public string BroadcastMessage { get; set; } = "Proximity Chat can be toggled with the [ALT] key."; 33 | } -------------------------------------------------------------------------------- /ScpChatExtension.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ScpProximityChat", "ScpProximityChat\ScpProximityChat.csproj", "{444B9DD9-EF85-4EFA-8A0A-BA70ECE95E07}" 4 | EndProject 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ScpProximityChatExiled", "ScpProximityChatExiled\ScpProximityChatExiled.csproj", "{731158F7-C918-4290-ADFB-44C27452EF58}" 6 | EndProject 7 | Global 8 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 9 | Debug|Any CPU = Debug|Any CPU 10 | Release|Any CPU = Release|Any CPU 11 | EndGlobalSection 12 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 13 | {444B9DD9-EF85-4EFA-8A0A-BA70ECE95E07}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 14 | {444B9DD9-EF85-4EFA-8A0A-BA70ECE95E07}.Debug|Any CPU.Build.0 = Debug|Any CPU 15 | {444B9DD9-EF85-4EFA-8A0A-BA70ECE95E07}.Release|Any CPU.ActiveCfg = Release|Any CPU 16 | {444B9DD9-EF85-4EFA-8A0A-BA70ECE95E07}.Release|Any CPU.Build.0 = Release|Any CPU 17 | {731158F7-C918-4290-ADFB-44C27452EF58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 18 | {731158F7-C918-4290-ADFB-44C27452EF58}.Debug|Any CPU.Build.0 = Debug|Any CPU 19 | {731158F7-C918-4290-ADFB-44C27452EF58}.Release|Any CPU.ActiveCfg = Release|Any CPU 20 | {731158F7-C918-4290-ADFB-44C27452EF58}.Release|Any CPU.Build.0 = Release|Any CPU 21 | EndGlobalSection 22 | EndGlobal 23 | -------------------------------------------------------------------------------- /ScpProximityChat/Patches/NoClipTogglePatch.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Reflection.Emit; 3 | using HarmonyLib; 4 | using NorthwoodLib.Pools; 5 | using PlayerRoles.FirstPersonControl.NetworkMessages; 6 | using ScpProximityChat.Features; 7 | 8 | namespace ScpProximityChat.Patches; 9 | 10 | [HarmonyPatch(typeof(FpcNoclipToggleMessage), nameof(FpcNoclipToggleMessage.ProcessMessage))] 11 | public class NoClipTogglePatch 12 | { 13 | private static IEnumerable Transpiler(IEnumerable instructions, ILGenerator generator) 14 | { 15 | List newInstructions = ListPool.Shared.Rent(instructions); 16 | 17 | Label ret = generator.DefineLabel(); 18 | 19 | newInstructions[newInstructions.Count - 1].labels.Add(ret); 20 | 21 | int index = newInstructions.FindIndex(x => x.opcode == OpCodes.Ret) + 1; 22 | 23 | newInstructions.InsertRange(index, new CodeInstruction[] 24 | { 25 | new CodeInstruction(OpCodes.Ldloc_0).MoveLabelsFrom(newInstructions[index]), 26 | new (OpCodes.Call, AccessTools.Method(typeof(ScpProximityChatHandler), nameof(ScpProximityChatHandler.OnPlayerTogglingNoClip))), 27 | new (OpCodes.Brfalse, ret), 28 | }); 29 | 30 | foreach (CodeInstruction instruction in newInstructions) 31 | yield return instruction; 32 | 33 | ListPool.Shared.Return(newInstructions); 34 | } 35 | } -------------------------------------------------------------------------------- /ScpProximityChat/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | using ScpProximityChat; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("ScpProximityChat")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("ScpProximityChat")] 13 | [assembly: AssemblyCopyright("Copyright © 2024")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("444B9DD9-EF85-4EFA-8A0A-BA70ECE95E07")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion(ScpProximityChatModule.Version)] 36 | [assembly: AssemblyFileVersion(ScpProximityChatModule.Version)] -------------------------------------------------------------------------------- /ScpProximityChatExiled/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | using ScpProximityChatExiled; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("ScpProximityChatExiled")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("ScpProximityChatExiled")] 13 | [assembly: AssemblyCopyright("Copyright © 2024")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("731158F7-C918-4290-ADFB-44C27452EF58")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion(ScpProximityChatModule.PluginVersion)] 36 | [assembly: AssemblyFileVersion(ScpProximityChatModule.PluginVersion)] -------------------------------------------------------------------------------- /ScpProximityChat/ScpProximityChatModule.cs: -------------------------------------------------------------------------------- 1 | using HarmonyLib; 2 | using PlayerRoles; 3 | using PluginAPI.Core; 4 | using PluginAPI.Core.Attributes; 5 | using PluginAPI.Enums; 6 | using PluginAPI.Events; 7 | using ScpProximityChat.Features; 8 | using PluginConfig = ScpProximityChat.PluginConfig; 9 | 10 | namespace ScpProximityChat; 11 | 12 | public class ScpProximityChatModule 13 | { 14 | public const string Version = "2.0.0.0"; 15 | 16 | private static readonly Harmony HarmonyPatcher = new("scpproximitymodule.jesusqc.com"); 17 | 18 | [PluginAPI.Core.Attributes.PluginConfig] public static PluginConfig Config; 19 | 20 | [PluginEntryPoint("ScpProximityChat", Version, "Makes SCPs able to talk inside the proximity chat.", "Jesus-QC")] 21 | private void Init() 22 | { 23 | if (!Config.IsEnabled) 24 | return; 25 | 26 | Log.Raw($"Loading ScpChatExtension {Version} by Jesus-QC"); 27 | 28 | HarmonyPatcher.PatchAll(); 29 | 30 | EventManager.RegisterEvents(this); 31 | } 32 | 33 | [PluginEvent(ServerEventType.RoundRestart)] 34 | public void OnRoundRestarted() 35 | { 36 | ScpProximityChatHandler.ToggledPlayers.Clear(); 37 | } 38 | 39 | [PluginEvent(ServerEventType.PlayerChangeRole)] 40 | public void OnPlayerChangingRole(Player plr, PlayerRoleBase oldRole, RoleTypeId newRole, RoleChangeReason reason) 41 | { 42 | if (!Config.SendBroadcastOnRoleChange) 43 | return; 44 | 45 | if (!Config.AllowedRoles.Contains(newRole)) 46 | return; 47 | 48 | plr.SendBroadcast(Config.BroadcastMessage, Config.BroadcastDuration); 49 | } 50 | } -------------------------------------------------------------------------------- /ScpProximityChat/Patches/VoiceChatPatch.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Reflection; 3 | using System.Reflection.Emit; 4 | using HarmonyLib; 5 | using Mirror; 6 | using NorthwoodLib.Pools; 7 | using ScpProximityChat.Features; 8 | using VoiceChat.Networking; 9 | 10 | namespace ScpProximityChat.Patches; 11 | 12 | [HarmonyPatch(typeof(VoiceTransceiver), nameof(VoiceTransceiver.ServerReceiveMessage))] 13 | public class VoiceChatPatch 14 | { 15 | private static MethodInfo GetSendMethod() 16 | { 17 | foreach (MethodInfo method in typeof(NetworkConnection).GetMethods()) 18 | { 19 | if (method.Name is nameof(NetworkConnection.Send) && method.GetGenericArguments().Length != 0) 20 | return method.MakeGenericMethod(typeof(VoiceMessage)); 21 | } 22 | 23 | return null; 24 | } 25 | 26 | private static IEnumerable Transpiler(IEnumerable instructions, ILGenerator generator) 27 | { 28 | List newInstructions = ListPool.Shared.Rent(instructions); 29 | 30 | Label ret = generator.DefineLabel(); 31 | 32 | newInstructions[newInstructions.Count - 1].labels.Add(ret); 33 | 34 | int index = newInstructions.FindLastIndex(x => x.opcode == OpCodes.Ldloc_0); 35 | 36 | newInstructions.InsertRange(index, new[] 37 | { 38 | new CodeInstruction(OpCodes.Ldarg_0).MoveLabelsFrom(newInstructions[index]), 39 | new (OpCodes.Ldarg_1), 40 | new (OpCodes.Call, AccessTools.Method(typeof(ScpProximityChatHandler), nameof(ScpProximityChatHandler.OnPlayerUsingVoiceChat))), 41 | new (OpCodes.Brfalse_S, ret), 42 | }); 43 | 44 | foreach (CodeInstruction instruction in newInstructions) 45 | yield return instruction; 46 | 47 | ListPool.Shared.Return(newInstructions); 48 | } 49 | } -------------------------------------------------------------------------------- /ScpProximityChat/Features/ScpProximityChatHandler.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using Hints; 3 | using Mirror; 4 | using PlayerRoles.FirstPersonControl; 5 | using PlayerRoles.Spectating; 6 | using PlayerRoles.Voice; 7 | using UnityEngine; 8 | using VoiceChat; 9 | using VoiceChat.Networking; 10 | 11 | namespace ScpProximityChat.Features; 12 | 13 | public static class ScpProximityChatHandler 14 | { 15 | public static readonly HashSet ToggledPlayers = []; 16 | 17 | public static bool OnPlayerTogglingNoClip(ReferenceHub player) 18 | { 19 | if (FpcNoclip.IsPermitted(player)) 20 | return true; 21 | 22 | if (!ScpProximityChatModule.Config.AllowedRoles.Contains(player.roleManager.CurrentRole.RoleTypeId)) 23 | return true; 24 | 25 | if (!ToggledPlayers.Add(player)) 26 | { 27 | ToggledPlayers.Remove(player); 28 | player.hints.Show(new TextHint(ScpProximityChatModule.Config.ProximityChatDisabledMessage, [new StringHintParameter(string.Empty)], null ,4)); 29 | return false; 30 | } 31 | 32 | player.hints.Show(new TextHint(ScpProximityChatModule.Config.ProximityChatEnabledMessage, [new StringHintParameter(string.Empty)], null ,4)); 33 | return false; 34 | } 35 | 36 | public static bool OnPlayerUsingVoiceChat(NetworkConnection connection, VoiceMessage message) 37 | { 38 | if (message.Channel != VoiceChatChannel.ScpChat) 39 | return true; 40 | 41 | if (!ReferenceHub.TryGetHubNetID(connection.identity.netId, out ReferenceHub player)) 42 | return true; 43 | 44 | if (!ScpProximityChatModule.Config.AllowedRoles.Contains(player.roleManager.CurrentRole.RoleTypeId) || (ScpProximityChatModule.Config.ToggleChat && !ToggledPlayers.Contains(player))) 45 | return true; 46 | 47 | SendProximityMessage(message); 48 | return !ScpProximityChatModule.Config.ToggleChat; 49 | } 50 | 51 | private static void SendProximityMessage(VoiceMessage msg) 52 | { 53 | foreach (ReferenceHub referenceHub in ReferenceHub.AllHubs) 54 | { 55 | if (referenceHub.roleManager.CurrentRole is SpectatorRole && !msg.Speaker.IsSpectatedBy(referenceHub)) 56 | continue; 57 | 58 | if (referenceHub.roleManager.CurrentRole is not IVoiceRole voiceRole2) 59 | continue; 60 | 61 | if (Vector3.Distance(msg.Speaker.transform.position, referenceHub.transform.position) >= ScpProximityChatModule.Config.MaxProximityDistance) 62 | continue; 63 | 64 | if (voiceRole2.VoiceModule.ValidateReceive(msg.Speaker, VoiceChatChannel.Proximity) is VoiceChatChannel.None) 65 | continue; 66 | 67 | msg.Channel = VoiceChatChannel.Proximity; 68 | referenceHub.connectionToClient.Send(msg); 69 | } 70 | } 71 | } -------------------------------------------------------------------------------- /ScpProximityChat/ScpProximityChat.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 5 | 6 | Debug 7 | AnyCPU 8 | {444B9DD9-EF85-4EFA-8A0A-BA70ECE95E07} 9 | Library 10 | Properties 11 | ScpProximityChat 12 | ScpProximityChat 13 | v4.8 14 | 512 15 | latest 16 | 17 | 18 | AnyCPU 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | DEBUG;TRACE 24 | prompt 25 | 4 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | true 36 | 37 | 38 | 39 | ..\packages\Lib.Harmony.2.2.2\lib\net48\0Harmony.dll 40 | 41 | 42 | D:\_Coding\SCPSL\Dependencies\Assembly-CSharp-Publicized.dll 43 | 44 | 45 | D:\_Coding\SCPSL\Dependencies\Assembly-CSharp-firstpass.dll 46 | 47 | 48 | D:\_Coding\SCPSL\Dependencies\Mirror-Publicized.dll 49 | 50 | 51 | D:\_Coding\SCPSL\Dependencies\NorthwoodLib.dll 52 | 53 | 54 | D:\_Coding\SCPSL\Dependencies\PluginAPI-Publicized.dll 55 | 56 | 57 | 58 | 59 | 60 | 61 | D:\_Coding\SCPSL\Dependencies\UnityEngine.CoreModule.dll 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 83 | 84 | 85 | -------------------------------------------------------------------------------- /ScpProximityChatExiled/Features/ScpProximityChatHandler.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using Exiled.API.Features; 3 | using Exiled.Events.EventArgs.Player; 4 | using PlayerRoles.FirstPersonControl; 5 | using PlayerRoles.Spectating; 6 | using PlayerRoles.Voice; 7 | using UnityEngine; 8 | using VoiceChat; 9 | using VoiceChat.Networking; 10 | 11 | namespace ScpProximityChatExiled.Features; 12 | 13 | public static class ScpProximityChatHandler 14 | { 15 | public static void RegisterEvents() 16 | { 17 | Exiled.Events.Handlers.Player.VoiceChatting += OnPlayerUsingVoiceChat; 18 | Exiled.Events.Handlers.Server.RestartingRound += OnRoundRestarted; 19 | 20 | if (ScpProximityChatModule.PluginConfig.ToggleChat) 21 | Exiled.Events.Handlers.Player.TogglingNoClip += OnPlayerTogglingNoClip; 22 | 23 | if (!ScpProximityChatModule.PluginConfig.SendBroadcastOnRoleChange) 24 | return; 25 | 26 | Exiled.Events.Handlers.Player.ChangingRole += OnPlayerChangingRole; 27 | } 28 | 29 | public static void UnregisterEvents() 30 | { 31 | Exiled.Events.Handlers.Player.VoiceChatting -= OnPlayerUsingVoiceChat; 32 | Exiled.Events.Handlers.Server.RestartingRound -= OnRoundRestarted; 33 | 34 | if (ScpProximityChatModule.PluginConfig.ToggleChat) 35 | Exiled.Events.Handlers.Player.TogglingNoClip -= OnPlayerTogglingNoClip; 36 | 37 | if (!ScpProximityChatModule.PluginConfig.SendBroadcastOnRoleChange) 38 | return; 39 | 40 | Exiled.Events.Handlers.Player.ChangingRole -= OnPlayerChangingRole; 41 | } 42 | 43 | 44 | private static readonly HashSet ToggledPlayers = []; 45 | 46 | private static void OnRoundRestarted() 47 | { 48 | ToggledPlayers.Clear(); 49 | } 50 | 51 | private static void OnPlayerChangingRole(ChangingRoleEventArgs args) 52 | { 53 | if (!ScpProximityChatModule.PluginConfig.AllowedRoles.Contains(args.NewRole)) 54 | return; 55 | 56 | args.Player.Broadcast(ScpProximityChatModule.PluginConfig.BroadcastDuration, ScpProximityChatModule.PluginConfig.BroadcastMessage); 57 | } 58 | 59 | public static void OnPlayerTogglingNoClip(TogglingNoClipEventArgs args) 60 | { 61 | if (FpcNoclip.IsPermitted(args.Player.ReferenceHub)) 62 | return; 63 | 64 | if (!ScpProximityChatModule.PluginConfig.AllowedRoles.Contains(args.Player.Role.Type)) 65 | return; 66 | 67 | if (!ToggledPlayers.Add(args.Player)) 68 | { 69 | ToggledPlayers.Remove(args.Player); 70 | args.Player.ShowHint(ScpProximityChatModule.PluginConfig.ProximityChatDisabledMessage, 4f); 71 | args.IsAllowed = false; 72 | return; 73 | } 74 | 75 | args.Player.ShowHint(ScpProximityChatModule.PluginConfig.ProximityChatEnabledMessage, 4f); 76 | args.IsAllowed = false; 77 | } 78 | 79 | public static void OnPlayerUsingVoiceChat(VoiceChattingEventArgs args) 80 | { 81 | if (args.VoiceMessage.Channel != VoiceChatChannel.ScpChat) 82 | return; 83 | 84 | if (!ScpProximityChatModule.PluginConfig.AllowedRoles.Contains(args.Player.Role.Type) || (ScpProximityChatModule.PluginConfig.ToggleChat && !ToggledPlayers.Contains(args.Player))) 85 | return; 86 | 87 | SendProximityMessage(args.VoiceMessage); 88 | 89 | if (!ScpProximityChatModule.PluginConfig.ToggleChat) 90 | return; 91 | 92 | args.IsAllowed = false; 93 | } 94 | 95 | private static void SendProximityMessage(VoiceMessage msg) 96 | { 97 | foreach (ReferenceHub referenceHub in ReferenceHub.AllHubs) 98 | { 99 | if (referenceHub.roleManager.CurrentRole is SpectatorRole && !msg.Speaker.IsSpectatedBy(referenceHub)) 100 | continue; 101 | 102 | if (referenceHub.roleManager.CurrentRole is not IVoiceRole voiceRole2) 103 | continue; 104 | 105 | if (Vector3.Distance(msg.Speaker.transform.position, referenceHub.transform.position) >= ScpProximityChatModule.PluginConfig.MaxProximityDistance) 106 | continue; 107 | 108 | if (voiceRole2.VoiceModule.ValidateReceive(msg.Speaker, VoiceChatChannel.Proximity) is VoiceChatChannel.None) 109 | continue; 110 | 111 | msg.Channel = VoiceChatChannel.Proximity; 112 | referenceHub.connectionToClient.Send(msg); 113 | } 114 | } 115 | } -------------------------------------------------------------------------------- /ScpProximityChatExiled/ScpProximityChatExiled.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 5 | 6 | Debug 7 | AnyCPU 8 | {731158F7-C918-4290-ADFB-44C27452EF58} 9 | Library 10 | Properties 11 | ScpProximityChatExiled 12 | ScpProximityChatExiled 13 | v4.8 14 | 512 15 | latest 16 | 17 | 18 | AnyCPU 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | DEBUG;TRACE 24 | prompt 25 | 4 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | true 36 | 37 | 38 | 39 | D:\_Coding\SCPSL\Dependencies\Assembly-CSharp-Publicized.dll 40 | 41 | 42 | ..\packages\EXILED.8.4.3\lib\net48\Assembly-CSharp-Publicized.dll 43 | 44 | 45 | D:\_Coding\SCPSL\Dependencies\Assembly-CSharp-firstpass.dll 46 | 47 | 48 | ..\packages\EXILED.8.4.3\lib\net48\CommandSystem.Core.dll 49 | 50 | 51 | ..\packages\EXILED.8.4.3\lib\net48\Exiled.API.dll 52 | 53 | 54 | ..\packages\EXILED.8.4.3\lib\net48\Exiled.CreditTags.dll 55 | 56 | 57 | ..\packages\EXILED.8.4.3\lib\net48\Exiled.CustomItems.dll 58 | 59 | 60 | ..\packages\EXILED.8.4.3\lib\net48\Exiled.CustomRoles.dll 61 | 62 | 63 | ..\packages\EXILED.8.4.3\lib\net48\Exiled.Events.dll 64 | 65 | 66 | ..\packages\EXILED.8.4.3\lib\net48\Exiled.Loader.dll 67 | 68 | 69 | ..\packages\EXILED.8.4.3\lib\net48\Exiled.Permissions.dll 70 | 71 | 72 | D:\_Coding\SCPSL\Dependencies\Mirror-Publicized.dll 73 | 74 | 75 | ..\packages\EXILED.8.4.3\lib\net48\NorthwoodLib.dll 76 | 77 | 78 | ..\packages\EXILED.8.4.3\lib\net48\PluginAPI.dll 79 | 80 | 81 | 82 | 83 | 84 | 85 | D:\_Coding\SCPSL\Dependencies\UnityEngine.CoreModule.dll 86 | 87 | 88 | ..\packages\EXILED.8.4.3\lib\net48\YamlDotNet.dll 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 108 | 109 | 110 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Ll]og/ 33 | [Ll]ogs/ 34 | 35 | # Visual Studio 2015/2017 cache/options directory 36 | .vs/ 37 | # Uncomment if you have tasks that create the project's static files in wwwroot 38 | #wwwroot/ 39 | 40 | # Visual Studio 2017 auto generated files 41 | Generated\ Files/ 42 | 43 | # MSTest test Results 44 | [Tt]est[Rr]esult*/ 45 | [Bb]uild[Ll]og.* 46 | 47 | # NUnit 48 | *.VisualState.xml 49 | TestResult.xml 50 | nunit-*.xml 51 | 52 | # Build Results of an ATL Project 53 | [Dd]ebugPS/ 54 | [Rr]eleasePS/ 55 | dlldata.c 56 | 57 | # Benchmark Results 58 | BenchmarkDotNet.Artifacts/ 59 | 60 | # .NET Core 61 | project.lock.json 62 | project.fragment.lock.json 63 | artifacts/ 64 | 65 | # ASP.NET Scaffolding 66 | ScaffoldingReadMe.txt 67 | 68 | # StyleCop 69 | StyleCopReport.xml 70 | 71 | # Files built by Visual Studio 72 | *_i.c 73 | *_p.c 74 | *_h.h 75 | *.ilk 76 | *.meta 77 | *.obj 78 | *.iobj 79 | *.pch 80 | *.pdb 81 | *.ipdb 82 | *.pgc 83 | *.pgd 84 | *.rsp 85 | *.sbr 86 | *.tlb 87 | *.tli 88 | *.tlh 89 | *.tmp 90 | *.tmp_proj 91 | *_wpftmp.csproj 92 | *.log 93 | *.tlog 94 | *.vspscc 95 | *.vssscc 96 | .builds 97 | *.pidb 98 | *.svclog 99 | *.scc 100 | 101 | # Chutzpah Test files 102 | _Chutzpah* 103 | 104 | # Visual C++ cache files 105 | ipch/ 106 | *.aps 107 | *.ncb 108 | *.opendb 109 | *.opensdf 110 | *.sdf 111 | *.cachefile 112 | *.VC.db 113 | *.VC.VC.opendb 114 | 115 | # Visual Studio profiler 116 | *.psess 117 | *.vsp 118 | *.vspx 119 | *.sap 120 | 121 | # Visual Studio Trace Files 122 | *.e2e 123 | 124 | # TFS 2012 Local Workspace 125 | $tf/ 126 | 127 | # Guidance Automation Toolkit 128 | *.gpState 129 | 130 | # ReSharper is a .NET coding add-in 131 | _ReSharper*/ 132 | *.[Rr]e[Ss]harper 133 | *.DotSettings.user 134 | 135 | # TeamCity is a build add-in 136 | _TeamCity* 137 | 138 | # DotCover is a Code Coverage Tool 139 | *.dotCover 140 | 141 | # AxoCover is a Code Coverage Tool 142 | .axoCover/* 143 | !.axoCover/settings.json 144 | 145 | # Coverlet is a free, cross platform Code Coverage Tool 146 | coverage*.json 147 | coverage*.xml 148 | coverage*.info 149 | 150 | # Visual Studio code coverage results 151 | *.coverage 152 | *.coveragexml 153 | 154 | # NCrunch 155 | _NCrunch_* 156 | .*crunch*.local.xml 157 | nCrunchTemp_* 158 | 159 | # MightyMoose 160 | *.mm.* 161 | AutoTest.Net/ 162 | 163 | # Web workbench (sass) 164 | .sass-cache/ 165 | 166 | # Installshield output folder 167 | [Ee]xpress/ 168 | 169 | # DocProject is a documentation generator add-in 170 | DocProject/buildhelp/ 171 | DocProject/Help/*.HxT 172 | DocProject/Help/*.HxC 173 | DocProject/Help/*.hhc 174 | DocProject/Help/*.hhk 175 | DocProject/Help/*.hhp 176 | DocProject/Help/Html2 177 | DocProject/Help/html 178 | 179 | # Click-Once directory 180 | publish/ 181 | 182 | # Publish Web Output 183 | *.[Pp]ublish.xml 184 | *.azurePubxml 185 | # Note: Comment the next line if you want to checkin your web deploy settings, 186 | # but database connection strings (with potential passwords) will be unencrypted 187 | *.pubxml 188 | *.publishproj 189 | 190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 191 | # checkin your Azure Web App publish settings, but sensitive information contained 192 | # in these scripts will be unencrypted 193 | PublishScripts/ 194 | 195 | # NuGet Packages 196 | *.nupkg 197 | # NuGet Symbol Packages 198 | *.snupkg 199 | # The packages folder can be ignored because of Package Restore 200 | **/[Pp]ackages/* 201 | # except build/, which is used as an MSBuild target. 202 | !**/[Pp]ackages/build/ 203 | # Uncomment if necessary however generally it will be regenerated when needed 204 | #!**/[Pp]ackages/repositories.config 205 | # NuGet v3's project.json files produces more ignorable files 206 | *.nuget.props 207 | *.nuget.targets 208 | 209 | # Microsoft Azure Build Output 210 | csx/ 211 | *.build.csdef 212 | 213 | # Microsoft Azure Emulator 214 | ecf/ 215 | rcf/ 216 | 217 | # Windows Store app package directories and files 218 | AppPackages/ 219 | BundleArtifacts/ 220 | Package.StoreAssociation.xml 221 | _pkginfo.txt 222 | *.appx 223 | *.appxbundle 224 | *.appxupload 225 | 226 | # Visual Studio cache files 227 | # files ending in .cache can be ignored 228 | *.[Cc]ache 229 | # but keep track of directories ending in .cache 230 | !?*.[Cc]ache/ 231 | 232 | # Others 233 | ClientBin/ 234 | ~$* 235 | *~ 236 | *.dbmdl 237 | *.dbproj.schemaview 238 | *.jfm 239 | *.pfx 240 | *.publishsettings 241 | orleans.codegen.cs 242 | 243 | # Including strong name files can present a security risk 244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 245 | #*.snk 246 | 247 | # Since there are multiple workflows, uncomment next line to ignore bower_components 248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 249 | #bower_components/ 250 | 251 | # RIA/Silverlight projects 252 | Generated_Code/ 253 | 254 | # Backup & report files from converting an old project file 255 | # to a newer Visual Studio version. Backup files are not needed, 256 | # because we have git ;-) 257 | _UpgradeReport_Files/ 258 | Backup*/ 259 | UpgradeLog*.XML 260 | UpgradeLog*.htm 261 | ServiceFabricBackup/ 262 | *.rptproj.bak 263 | 264 | # SQL Server files 265 | *.mdf 266 | *.ldf 267 | *.ndf 268 | 269 | # Business Intelligence projects 270 | *.rdl.data 271 | *.bim.layout 272 | *.bim_*.settings 273 | *.rptproj.rsuser 274 | *- [Bb]ackup.rdl 275 | *- [Bb]ackup ([0-9]).rdl 276 | *- [Bb]ackup ([0-9][0-9]).rdl 277 | 278 | # Microsoft Fakes 279 | FakesAssemblies/ 280 | 281 | # GhostDoc plugin setting file 282 | *.GhostDoc.xml 283 | 284 | # Node.js Tools for Visual Studio 285 | .ntvs_analysis.dat 286 | node_modules/ 287 | 288 | # Visual Studio 6 build log 289 | *.plg 290 | 291 | # Visual Studio 6 workspace options file 292 | *.opt 293 | 294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 295 | *.vbw 296 | 297 | # Visual Studio 6 auto-generated project file (contains which files were open etc.) 298 | *.vbp 299 | 300 | # Visual Studio 6 workspace and project file (working project files containing files to include in project) 301 | *.dsw 302 | *.dsp 303 | 304 | # Visual Studio 6 technical files 305 | *.ncb 306 | *.aps 307 | 308 | # Visual Studio LightSwitch build output 309 | **/*.HTMLClient/GeneratedArtifacts 310 | **/*.DesktopClient/GeneratedArtifacts 311 | **/*.DesktopClient/ModelManifest.xml 312 | **/*.Server/GeneratedArtifacts 313 | **/*.Server/ModelManifest.xml 314 | _Pvt_Extensions 315 | 316 | # Paket dependency manager 317 | .paket/paket.exe 318 | paket-files/ 319 | 320 | # FAKE - F# Make 321 | .fake/ 322 | 323 | # CodeRush personal settings 324 | .cr/personal 325 | 326 | # Python Tools for Visual Studio (PTVS) 327 | __pycache__/ 328 | *.pyc 329 | 330 | # Cake - Uncomment if you are using it 331 | # tools/** 332 | # !tools/packages.config 333 | 334 | # Tabs Studio 335 | *.tss 336 | 337 | # Telerik's JustMock configuration file 338 | *.jmconfig 339 | 340 | # BizTalk build output 341 | *.btp.cs 342 | *.btm.cs 343 | *.odx.cs 344 | *.xsd.cs 345 | 346 | # OpenCover UI analysis results 347 | OpenCover/ 348 | 349 | # Azure Stream Analytics local run output 350 | ASALocalRun/ 351 | 352 | # MSBuild Binary and Structured Log 353 | *.binlog 354 | 355 | # NVidia Nsight GPU debugger configuration file 356 | *.nvuser 357 | 358 | # MFractors (Xamarin productivity tool) working folder 359 | .mfractor/ 360 | 361 | # Local History for Visual Studio 362 | .localhistory/ 363 | 364 | # Visual Studio History (VSHistory) files 365 | .vshistory/ 366 | 367 | # BeatPulse healthcheck temp database 368 | healthchecksdb 369 | 370 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 371 | MigrationBackup/ 372 | 373 | # Ionide (cross platform F# VS Code tools) working folder 374 | .ionide/ 375 | 376 | # Fody - auto-generated XML schema 377 | FodyWeavers.xsd 378 | 379 | # VS Code files for those working on multiple tools 380 | .vscode/* 381 | !.vscode/settings.json 382 | !.vscode/tasks.json 383 | !.vscode/launch.json 384 | !.vscode/extensions.json 385 | *.code-workspace 386 | 387 | # Local History for Visual Studio Code 388 | .history/ 389 | 390 | # Windows Installer files from build outputs 391 | *.cab 392 | *.msi 393 | *.msix 394 | *.msm 395 | *.msp 396 | 397 | # JetBrains Rider 398 | *.sln.iml 399 | --------------------------------------------------------------------------------