├── .gitignore ├── LICENSE ├── README.md ├── code ├── audio │ ├── sound.cpp │ ├── sound.h │ ├── wav.cpp │ └── wav.h ├── build.bat ├── common │ ├── asset.cpp │ ├── asset.h │ ├── memory.cpp │ ├── memory.h │ ├── platform_work_queue.h │ ├── random.cpp │ ├── random.h │ └── voidt_common.h ├── entities │ ├── entity.h │ ├── sim_region.cpp │ └── sim_region.h ├── entity.cpp ├── entity.h ├── intrinsics.h ├── logging │ ├── timing.cpp │ └── timing.h ├── map.cpp ├── map.h ├── math │ ├── Common.h │ ├── math.cpp │ ├── math.h │ ├── rectangle2D.h │ ├── rectangle3D.h │ ├── vector2D.h │ ├── vector3D.h │ └── vector4D.h ├── renderer │ ├── coordinate_system.cpp │ ├── coordinate_system.h │ ├── font.cpp │ ├── font.h │ ├── render_primitives.cpp │ ├── render_primitives.h │ ├── render_queue.cpp │ ├── render_queue.h │ ├── renderer.cpp │ ├── renderer.h │ ├── texture.cpp │ └── texture.h ├── static_check.bat ├── stb_truetype.h ├── todo_check.bat ├── voidt.cpp ├── voidt.h ├── voidt_platform.h ├── win32_voidt.cpp └── 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