├── .gitignore ├── Config ├── DefaultEditor.ini ├── DefaultEngine.ini └── DefaultGame.ini ├── Content ├── Art │ └── Materials │ │ ├── Environment │ │ ├── Ground │ │ │ ├── M_ExampleEnvironmentBare.uasset │ │ │ ├── M_ExampleEnvironmentDarkGreen.uasset │ │ │ ├── M_ExampleEnvironmentDarkRock.uasset │ │ │ ├── M_ExampleEnvironmentDesert.uasset │ │ │ ├── M_ExampleEnvironmentGrassland.uasset │ │ │ ├── M_ExampleEnvironmentLightGreen.uasset │ │ │ ├── M_ExampleEnvironmentLightRock.uasset │ │ │ ├── M_ExampleEnvironmentSand.uasset │ │ │ ├── M_ExampleEnvironmentScorched.uasset │ │ │ ├── M_ExampleEnvironmentShrubland.uasset │ │ │ ├── M_ExampleEnvironmentSnow.uasset │ │ │ ├── M_ExampleEnvironmentTiaga.uasset │ │ │ └── M_ExampleEnvironmentTundra.uasset │ │ └── Water │ │ │ ├── M_ExampleIce.uasset │ │ │ ├── M_ExampleLake.uasset │ │ │ ├── M_ExampleMarshes.uasset │ │ │ └── M_ExampleWater.uasset │ │ └── M_MapGenBase.uasset ├── BP_BigIslandGenerator.uasset ├── BP_CustomElevation.uasset ├── BP_FlatIslandGenerator.uasset ├── BP_IslandGenerator.uasset ├── BP_IslandMesh.uasset ├── BiomeData.uasset ├── BiomeTable.uasset ├── Blueprints │ ├── ExampleBlueprintPointGenerator.uasset │ ├── ExampleIslandMapGenerator_BP.uasset │ ├── ExampleMapGenerator_BP.uasset │ ├── IslandGenerator_BP.uasset │ └── RadialIslandBP.uasset ├── CustomElevationData.uasset ├── DATA_Biome.uasset ├── DATA_Elevation.uasset ├── DATA_Moisture.uasset ├── DATA_NoisyEdges.uasset ├── DATA_Rivers.uasset ├── DATA_Water.uasset ├── ElevationData.uasset ├── GameplayTags │ ├── BiomeTags.uasset │ └── MapMetadataTags.uasset ├── IslandMesh.uasset ├── IslandTest.uasset ├── Levels │ └── ExampleIsland.umap ├── MoistureData.uasset ├── NoisyIslands.uasset ├── PoissonMeshBuilder.uasset ├── RadialIslands.uasset ├── RiverData.uasset ├── RiverNames │ ├── rivers.csv │ └── rivers.uasset ├── SquareMeshBuilder.uasset └── WaterData.uasset ├── LICENSE ├── Plugins └── PolygonalMapGenerator │ ├── PolygonalMapGenerator.uplugin │ ├── Resources │ └── Icon128.png │ └── Source │ └── PolygonalMapGenerator │ ├── Classes │ ├── Diagrams │ │ ├── Delaunay.h │ │ ├── DelaunayTriangle.h │ │ └── Voronoi.h │ └── DummyObject.h │ ├── PolygonalMapGenerator.Build.cs │ ├── Private │ ├── Diagrams │ │ ├── Delaunay.cpp │ │ ├── DelaunayTriangle.cpp │ │ └── Voronoi.cpp │ ├── Maps │ │ ├── Elevations │ │ │ └── ElevationDistributor.cpp │ │ ├── IslandMapGenerator.cpp │ │ ├── IslandShapes │ │ │ ├── IslandShape.cpp │ │ │ ├── RadialIsland.cpp │ │ │ └── SquareIsland.cpp │ │ ├── PointGenerators │ │ │ ├── PointGenerator.cpp │ │ │ ├── RandomPointGenerator.cpp │ │ │ └── SquarePointGenerator.cpp │ │ └── PolygonMap.cpp │ ├── PolygonalMapGenerator.cpp │ └── PolygonalMapGeneratorPrivatePCH.h │ └── Public │ ├── Maps │ ├── Elevations │ │ └── ElevationDistributor.h │ ├── IslandMapGenerator.h │ ├── IslandShapes │ │ ├── IslandShape.h │ │ ├── RadialIsland.h │ │ └── SquareIsland.h │ ├── PointGenerators │ │ ├── PointGenerator.h │ │ ├── RandomPointGenerator.h │ │ └── SquarePointGenerator.h │ └── PolygonMap.h │ └── PolygonalMapGenerator.h ├── PolygonalMapGen.uproject ├── PolygonalMapGenerator.uplugin ├── README.md ├── Resources └── Icon128.png └── Source ├── Delaunator ├── Delaunator.Build.cs ├── Private │ ├── Delaunator.cpp │ ├── Delaunator.hpp │ ├── DelaunayHelper.cpp │ └── Tests │ │ ├── DelaunayTests.cpp │ │ └── DelaunayTests.h └── Public │ ├── Delaunator.h │ └── DelaunayHelper.h ├── DualMesh ├── DualMesh.Build.cs ├── Private │ ├── DualMesh.cpp │ ├── DualMeshBuilder.cpp │ ├── DualMeshHelpers.cpp │ ├── RandomSampling │ │ ├── PoissonDiscUtilities.cpp │ │ └── SimplexNoise.cpp │ ├── Tests │ │ ├── DualMeshTests.cpp │ │ └── DualMeshTests.h │ └── TriangleDualMesh.cpp └── Public │ ├── DualMesh.h │ ├── DualMeshBuilder.h │ ├── DualMeshHelpers.h │ ├── RandomSampling │ ├── PoissonDiscUtilities.h │ └── SimplexNoise.h │ └── TriangleDualMesh.h ├── PolygonalMapGen.Target.cs ├── PolygonalMapGen ├── PolygonalMapGen.Build.cs ├── PolygonalMapGen.cpp ├── PolygonalMapGen.h ├── PolygonalMapGenGameMode.cpp ├── PolygonalMapGenGameMode.h ├── Private │ ├── Diagrams │ │ ├── Delaunay.cpp │ │ ├── Delaunay.h │ │ ├── DelaunayTriangle.cpp │ │ ├── DelaunayTriangle.h │ │ ├── Voronoi.cpp │ │ └── Voronoi.h │ └── Map │ │ ├── Elevation │ │ ├── ElevationDistributor.cpp │ │ └── ElevationDistributor.h │ │ ├── IslandMapGenerator.cpp │ │ ├── IslandShapes │ │ ├── IslandShape.cpp │ │ ├── IslandShape.h │ │ ├── RadialIsland.cpp │ │ ├── RadialIsland.h │ │ ├── SquareIsland.cpp │ │ └── SquareIsland.h │ │ ├── PointGenerator │ │ ├── PointGenerator.cpp │ │ ├── PointGenerator.h │ │ ├── RandomPointGenerator.cpp │ │ ├── RandomPointGenerator.h │ │ ├── SquarePointGenerator.cpp │ │ └── SquarePointGenerator.h │ │ └── PolygonMap.cpp └── Public │ └── Map │ ├── IslandMapGenerator.h │ └── PolygonMap.h ├── PolygonalMapGenEditor.Target.cs └── PolygonalMapGenerator ├── Classes ├── Diagrams │ ├── Delaunay.h │ ├── DelaunayTriangle.h │ └── Voronoi.h ├── DummyObject.h ├── Maps │ └── Heightmap │ │ └── HeightmapPointTask.h └── Noise │ └── PolygonalMapGenNoise.h ├── PolygonalMapGenerator.Build.cs ├── Private ├── Biome.cpp ├── Biomes │ └── IslandBiome.cpp ├── Diagrams │ ├── Delaunay.cpp │ ├── DelaunayTriangle.cpp │ └── Voronoi.cpp ├── Elevation.cpp ├── Elevation │ └── IslandElevation.cpp ├── IO │ └── MapTextureRenderer.cpp ├── IslandBiome.cpp ├── IslandElevation.cpp ├── IslandGenerator.cpp ├── IslandMap.cpp ├── IslandMapMesh.cpp ├── IslandMapUtils.cpp ├── IslandMeshBuilder.cpp ├── IslandMoisture.cpp ├── IslandNoiseWater.cpp ├── IslandPoissonMeshBuilder.cpp ├── IslandRadialWater.cpp ├── IslandRivers.cpp ├── IslandSquareMeshBuilder.cpp ├── IslandSquareWater.cpp ├── IslandWater.cpp ├── Maps │ ├── Biomes │ │ ├── BiomeManager.cpp │ │ └── WhittakerBiomeManager.cpp │ ├── Elevations │ │ ├── ElevationDistributor.cpp │ │ └── SimplexNoiseElevationDistributor.cpp │ ├── Heightmap │ │ ├── HeightmapPointTask.cpp │ │ └── PolygonalMapHeightmap.cpp │ ├── IslandMapGenerator.cpp │ ├── IslandShapes │ │ ├── IslandShape.cpp │ │ ├── RadialIsland.cpp │ │ └── SquareIsland.cpp │ ├── MapDataHelper.cpp │ ├── MapDebugVisualizer.cpp │ ├── Moisture │ │ ├── MoistureDistributor.cpp │ │ ├── River.cpp │ │ └── RiverHelper.cpp │ ├── PointGenerators │ │ ├── PointGenerator.cpp │ │ ├── RandomPointGenerator.cpp │ │ └── SquarePointGenerator.cpp │ ├── PolygonMap.cpp │ └── PolygonalMapHeightmap.cpp ├── Mesh │ ├── IslandMeshBuilder.cpp │ ├── IslandPoissonMeshBuilder.cpp │ └── IslandSquareMeshBuilder.cpp ├── Moisture.cpp ├── Moisture │ └── IslandMoisture.cpp ├── Naming │ └── ProceduralNameGenerator.cpp ├── Noise │ └── PolygonalMapGenNoise.cpp ├── NoisyEdges.cpp ├── PolygonalMapGenerator.cpp ├── PolygonalMapGeneratorPrivatePCH.h ├── Rivers.cpp ├── Rivers │ └── IslandRivers.cpp ├── Tests │ ├── PolygonalMapGeneratorTests.cpp │ └── PolygonalMapGeneratorTests.h ├── Water.cpp └── Water │ ├── IslandNoiseWater.cpp │ ├── IslandRadialWater.cpp │ ├── IslandSquareWater.cpp │ └── IslandWater.cpp └── Public ├── Biome.h ├── Biomes └── IslandBiome.h ├── Elevation.h ├── Elevation └── IslandElevation.h ├── IO └── MapTextureRenderer.h ├── IslandBiome.h ├── IslandElevation.h ├── IslandGenerator.h ├── IslandMap.h ├── IslandMapMesh.h ├── IslandMapUtils.h ├── IslandMeshBuilder.h ├── IslandMoisture.h ├── IslandNoiseWater.h ├── IslandPoissonMeshBuilder.h ├── IslandRadialWater.h ├── IslandRivers.h ├── IslandSquareMeshBuilder.h ├── IslandSquareWater.h ├── IslandWater.h ├── Maps ├── Biomes │ ├── BiomeManager.h │ └── WhittakerBiomeManager.h ├── Elevations │ ├── ElevationDistributor.h │ ├── PolygonalMapHeightmap.h │ └── SimplexNoiseElevationDistributor.h ├── IslandMapGenerator.h ├── IslandShapes │ ├── IslandShape.h │ ├── RadialIsland.h │ └── SquareIsland.h ├── MapDataHelper.h ├── MapDebugVisualizer.h ├── Moisture │ ├── MoistureDistributor.h │ ├── River.h │ └── RiverHelper.h ├── PointGenerators │ ├── PointGenerator.h │ ├── RandomPointGenerator.h │ └── SquarePointGenerator.h ├── PolygonMap.h └── 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