├── accounts.sqlite ├── .gitignore ├── .gitmodules ├── config.json ├── package.json ├── README.md ├── databaseManager.js ├── index.js └── LICENSE /accounts.sqlite: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/JoshTheDuck/csgo-commend-bot/HEAD/accounts.sqlite -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | .vscode 2 | node_modules 3 | data 4 | accounts.json 5 | config.json 6 | test*.js 7 | accounts.sqlite 8 | -------------------------------------------------------------------------------- /.gitmodules: -------------------------------------------------------------------------------- 1 | [submodule "protobufs"] 2 | path = protobufs 3 | url = https://github.com/SteamDatabase/Protobufs.git 4 | -------------------------------------------------------------------------------- /config.json: -------------------------------------------------------------------------------- 1 | { 2 | "commend": { 3 | "friendly": 1, 4 | "teaching": 1, 5 | "leader": 1 6 | }, 7 | "account": { 8 | "username": "XXXXXXXXXXXXXXXXXXXXXXXXXX", 9 | "password": "XXXXXXXXXXXXXXXXXXXXXXXXXX", 10 | "sharedSecret": "" 11 | }, 12 | "method": "LOGIN", 13 | "target": "https://steamcommunity.com/id/gabelogannewell", 14 | "serverID": "auto", 15 | "matchID": "0", 16 | "perChunk": 20, 17 | "betweenChunks": 300000, 18 | "cooldown": 28800000, 19 | "steamWebAPIKey": "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" 20 | } 21 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "csgo-commend-bot", 3 | "version": "2.2.0", 4 | "description": "CSGO Commend Bot Rewrite", 5 | "main": "index.js", 6 | "scripts": { 7 | "test": "echo \"Error: no test specified\" && exit 1" 8 | }, 9 | "keywords": [], 10 | "author": "github.com/BeepFelix", 11 | "license": "AGPL-3.0", 12 | "repository": { 13 | "type": "git", 14 | "url": "https://github.com/BeepFelix/csgo-commend-bot.git" 15 | }, 16 | "dependencies": { 17 | "bytebuffer": "^5.0.1", 18 | "inquirer": "^6.3.1", 19 | "protobufjs": "^6.8.8", 20 | "request": "^2.88.0", 21 | "serialize-error": "^4.1.0", 22 | "sqlite": "^3.0.3", 23 | "steam-totp": "^2.1.0", 24 | "steam-user": "^4.8.0", 25 | "steamid": "^1.1.0", 26 | "unzipper": "^0.10.0" 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Enjoy the commend bot UC. - Josh 2 | 3 | # CSGO Commend Bot 4 | If you're a developer and want to know how to fix your own commend bot its very simple. Just set `steam_id_gs` to a valid server steam ID, on your target's account & bot accounts. 5 | 6 | --- 7 | 8 | # Restrictions and Issues 9 | There also is a limit of the amount of commends you can send within a specific amount of time, that limit is set to 20. Due to this I recommend leaving `perChunk` and `betweenChunks` default but you can always experiment around. 10 | 11 | # Future 12 | - Add the ability to remove commends 13 | - Add the ability to commend three times with one account per 24 hours instead of once every 8 hours 14 | 15 | # Requirements 16 | - [NodeJS **v11 or later**](https://nodejs.org/) 17 | - [Little bit of JSON knowledge](https://www.json.org/) 18 | 19 | # Installation 20 | 1. Download this repository 21 | 2. Open a command prompt *inside* the folder 22 | 3. Enter `npm install` 23 | 4. Rename `config.json.example` to `config.json` and adjust it ([See below](#config)) 24 | 5. Add accounts using the [Database Manager](#database-manager) 25 | 6. Run `node index.js` 26 | 27 | # Config 28 | - commend: 29 | - friendly `Number`: Amount of commends you want to send as friendly 30 | - teaching `Number`: Amount of commends you want to send as teaching 31 | - leader `Number`: Amount of commends you want to send as leader 32 | - account: 33 | - username `String`: Username of the account you want to boost 34 | - password `String`: Pasword of the account you want to boost 35 | - sharedSecret `String`: Optional shared secret if the account has two factor authentication 36 | - method `String`: Define the method - Valid values: `LOGIN` & `SERVER` - [Read More](#botting-method) 37 | - target `String`: SteamID/VanityURL/ProfileURL of target 38 | - serverID `String`: ServerID, **or** IP, **or** `auto` of the server - [Read More](#server-id) 39 | - matchID `String`: Optional match ID, typically just `"0"` anyways - I always use `"0"`. 40 | - perChunk `Number`: `toSend` will be split into parts of `perChunk` size 41 | - betweenChunks `Number`: Cooldown in milliseconds to wait after each part/chunk 42 | - cooldown `Number`: Cooldown in milliseconds to not reuse accounts - Currently set to 8 hours 43 | - steamWebAPIKey `String`: Steam Web API key from [here](https://steamcommunity.com/dev/apikey) 44 | 45 | # Database Manager 46 | - `Export account list`: Export all accounts in a `username:password` format 47 | - `List commends for user`: List **all** accounts which have commended a specific user 48 | - `Reset commends for user`: Delete **all** commend entries from the database of a specific user 49 | - `Remove account from database`: Delete a specific account from the database including commend history 50 | - `Add account(s) to database`: Add accounts to the database, import from JSON file, import from `username:password` file or manually add accounts 51 | - `List not working accounts`: List **all** accounts which are marked as inoperational by the script 52 | - `Reset Database`: Will clear out **all** content of the database, resetting it to the default 53 | - `Exit`: Safely close database before exiting process 54 | 55 | Simple run it via `node databaseManager.js`, use the arrow keys & enter to navigate. Read on-screen instructions for more details. 56 | 57 | # Botting Method 58 | You can choose between two botting methods, `LOGIN` and `SERVER`. 59 | 60 | - `LOGIN` will log into the targets account and automatically grab a server. `account` object **must** be filled with account details. Will ignore `target` & `serverID`. 61 | - `SERVER` will assume the target is on the defined server - [Read More](#server-id) 62 | 63 | # Server ID 64 | The `serverID` field allows for either ServerIP, ServerID or `auto`. 65 | 66 | - Server IP is self explanatory. 67 | - ServerID can be found by entering `status` into the console ingame. 68 | - - On a community server it will look like this: `1.37.0.1/13701 934/7508 secure [A:1:1297634312:12708]` > `[A:1:1297634312:12708]`. 69 | - - On a Valve server it will look like this: `Connected to =[A:1:3849827331:12657]:0` > `[A:1:3849827331:12657]`. 70 | - - *Make sure to **only** include the stuff between the brackets and the brackets themselves.* 71 | - `auto` will automatically try and find the correct server the target is on. This works for **all** official Valve servers and on community servers **if** the target has `cl_join_advertise` set to `2`. 72 | -------------------------------------------------------------------------------- /databaseManager.js: -------------------------------------------------------------------------------- 1 | const inquirer = require("inquirer"); 2 | const sqlite = require("sqlite"); 3 | const path = require("path"); 4 | const fs = require("fs"); 5 | const Helper = require("./helpers/Helper.js"); 6 | const config = require("./config.json"); 7 | 8 | const helper = new Helper(config.steamWebAPIKey); 9 | 10 | (async () => { 11 | console.log("Opening database..."); 12 | let db = await sqlite.open("./accounts.sqlite"); 13 | 14 | await Promise.all([ 15 | db.run("CREATE TABLE IF NOT EXISTS \"accounts\" (\"username\" TEXT NOT NULL UNIQUE, \"password\" TEXT NOT NULL, \"sharedSecret\" TEXT, \"lastCommend\" INTEGER NOT NULL DEFAULT -1, \"operational\" NUMERIC NOT NULL DEFAULT 1, PRIMARY KEY(\"username\"))"), 16 | db.run("CREATE TABLE IF NOT EXISTS \"commended\" (\"username\" TEXT NOT NULL REFERENCES accounts(username), \"commended\" INTEGER NOT NULL, \"timestamp\" INTEGER NOT NULL)") 17 | ]); 18 | 19 | (async function askInput() { 20 | console.log(""); 21 | 22 | let r = await inquirer.prompt({ 23 | type: "list", 24 | name: "response", 25 | message: "What would you like to do?", 26 | pageSize: 10, 27 | choices: [ 28 | "Export account list", 29 | "List commends for user", 30 | "Reset commends for user", 31 | "Remove account from database", 32 | "Add account(s) to database", 33 | "List not working accounts", 34 | "Reset Database", 35 | "Exit" 36 | ] 37 | }); 38 | 39 | switch (r.response) { 40 | case "Reset Database": { 41 | let confirm = await inquirer.prompt({ 42 | type: "confirm", 43 | name: "confirm", 44 | message: "Are you sure you want to remove ALL entries in the database?" 45 | }); 46 | 47 | if (!confirm.confirm) { 48 | break; 49 | } 50 | 51 | let data = await Promise.all([ 52 | db.run("DELETE FROM commended"), 53 | db.run("DELETE FROM accounts") 54 | ]); 55 | 56 | console.log("Successfully dropped " + data[0].changes + " commend history entries and " + data[1].changes + " account entries"); 57 | break; 58 | } 59 | 60 | case "List not working accounts": { 61 | let data = await db.all("SELECT username FROM accounts WHERE operational = 0"); 62 | 63 | if (data.length <= 0) { 64 | console.log("All accounts are working!"); 65 | } else { 66 | console.log("Got " + data.length + " account" + (data.length === 1 ? "" : "s") + "\n" + data.map(d => d.username).join(", ")); 67 | } 68 | break; 69 | } 70 | 71 | case "Add account(s) to database": { 72 | let selection = await inquirer.prompt({ 73 | type: "list", 74 | name: "selection", 75 | message: "What would you like to do?", 76 | choices: [ 77 | "Import from JSON file", 78 | "Import from username:password file", 79 | "Manually add account" 80 | ] 81 | }); 82 | 83 | let list = []; 84 | 85 | if (selection.selection !== "Manually add account") { 86 | let file = await inquirer.prompt({ 87 | type: "input", 88 | name: "file", 89 | message: "Enter the name of the file you want to import" 90 | }); 91 | 92 | let filePath = selection.selection === "Import from JSON file" ? (path.join(__dirname, file.file.endsWith(".json") ? file.file : (file.file + ".json"))) : (path.join(__dirname, file.file.endsWith(".txt") ? file.file : (file.file + ".txt"))); 93 | 94 | if (!fs.existsSync(filePath)) { 95 | console.log("Failed to find file at \"" + filePath + "\""); 96 | break; 97 | } 98 | 99 | switch (selection.selection) { 100 | case "Import from JSON file": { 101 | list = JSON.parse(fs.readFileSync(filePath)); 102 | break; 103 | } 104 | 105 | case "Import from username:password file": { 106 | list = fs.readFileSync(filePath).toString().trim().split("\n").map(s => s.trim()); 107 | break; 108 | } 109 | } 110 | } else { 111 | let input = await inquirer.prompt({ 112 | type: "input", 113 | name: "input", 114 | message: "Enter username and password separated by a \":\" - \"username:password\"" 115 | }); 116 | 117 | list.push(input.input); 118 | } 119 | 120 | if (typeof list[0] === "string") { 121 | list = list.map((s) => { 122 | let parts = s.split(":"); 123 | let username = parts.shift(); 124 | let password = parts.join(":"); 125 | 126 | return { 127 | username: username, 128 | password: password, 129 | sharedSecret: "" 130 | } 131 | }); 132 | } 133 | 134 | if (list.length <= 0) { 135 | console.log("Cannot insert zero accounts"); 136 | break; 137 | } 138 | 139 | let data = await db.run("INSERT OR IGNORE INTO accounts (\"username\", \"password\", \"sharedSecret\") VALUES " + list.map(s => "(\"" + s.username + "\", \"" + s.password + "\", \"" + s.sharedSecret + "\")").join(", ")); 140 | console.log("Successfully added " + data.changes + " account" + (data.changes === 1 ? "" : "s") + ". Duplicates have been ignored."); 141 | break; 142 | } 143 | 144 | case "Remove account from database": { 145 | let input = await inquirer.prompt({ 146 | type: "input", 147 | name: "input", 148 | message: "Enter username you want to remove" 149 | }); 150 | 151 | let data = await Promise.all([ 152 | db.run("DELETE FROM commended WHERE username = \"" + input.input + "\""), 153 | db.run("DELETE FROM accounts WHERE username = \"" + input.input + "\"") 154 | ]); 155 | 156 | console.log("Successfully removed " + data[0].changes + " entr" + (data[0].changes === 1 ? "y" : "ies") + " from the commend history and " + data[1].changes + " account" + (data[1].changes === 1 ? "" : "s")); 157 | break; 158 | } 159 | 160 | case "Reset commends for user": { 161 | let input = await inquirer.prompt({ 162 | type: "input", 163 | name: "input", 164 | message: "Enter the SteamID or profile URL you want to reset commend history of" 165 | }); 166 | 167 | let sid = await helper.parseSteamID(input.input).catch(() => {}); 168 | if (!sid) { 169 | console.log("Failed to find SteamID of input"); 170 | break; 171 | } 172 | 173 | let data = await db.run("DELETE FROM commended WHERE commended = " + sid.accountid); 174 | console.log("Removed " + data.changes + " entr" + (data.changes === 1 ? "y" : "ies") + " from the commend history"); 175 | break; 176 | } 177 | 178 | case "List commends for user": { 179 | let input = await inquirer.prompt({ 180 | type: "input", 181 | name: "input", 182 | message: "Enter the SteamID or profile URL you want to list the commend history of" 183 | }); 184 | 185 | let sid = await helper.parseSteamID(input.input).catch(() => {}); 186 | if (!sid) { 187 | console.log("Failed to find SteamID of input"); 188 | break; 189 | } 190 | 191 | let data = await db.all("SELECT * FROM commended WHERE commended = " + sid.accountid); 192 | if (data.length <= 0) { 193 | console.log("This user is not in the commend history"); 194 | break; 195 | } 196 | 197 | let highest = Math.max(data.map(s => s.username.length)); 198 | console.log("User has been commended " + data.length + " time" + (data.length === 1 ? "" : "s") + "\n" + data.map(s => " ".repeat(highest - s.username.length) + s.username + " - " + new Date(s.timestamp).toString())); 199 | break; 200 | } 201 | 202 | case "Exit": { 203 | console.log("Safely losing database..."); 204 | await db.close(); 205 | return; 206 | } 207 | 208 | case "Export account list": { 209 | let input = await inquirer.prompt({ 210 | type: "input", 211 | name: "input", 212 | message: "What do you want to name the output file?" 213 | }); 214 | 215 | let filePath = path.join(__dirname, input.input.includes(".") ? input.input : (input.input + ".txt")); 216 | if (fs.existsSync(filePath)) { 217 | console.log("File already exists."); 218 | break; 219 | } 220 | 221 | let data = await db.all("SELECT username, password FROM accounts"); 222 | if (data.length <= 0) { 223 | console.log("No data to export"); 224 | break; 225 | } 226 | 227 | fs.writeFileSync(filePath, data.map(s => s.username + ":" + s.password).join("\n")); 228 | console.log("Successfully exported " + data.length + " accounts to \"" + filePath + "\""); 229 | } 230 | } 231 | 232 | askInput(); 233 | })(); 234 | })(); 235 | -------------------------------------------------------------------------------- /index.js: -------------------------------------------------------------------------------- 1 | const sqlite = require("sqlite"); 2 | const ChildProcess = require("child_process"); 3 | const path = require("path"); 4 | const SteamUser = require("steam-user"); 5 | const fs = require("fs"); 6 | const Target = require("./helpers/Target.js"); 7 | const Helper = require("./helpers/Helper.js"); 8 | const Account = require("./helpers/account.js"); 9 | const config = require("./config.json"); 10 | 11 | process.on("unhandledRejection", console.error); 12 | process.on("uncaughtException", console.error); 13 | 14 | const colors = { 15 | reset: "\x1b[0m", 16 | black: "\x1b[30m", 17 | red: "\x1b[31m", 18 | green: "\x1b[32m", 19 | yellow: "\x1b[33m", 20 | blue: "\x1b[34m", 21 | magenta: "\x1b[35m", 22 | cyan: "\x1b[36m", 23 | white: "\x1b[37m" 24 | }; 25 | const helper = new Helper(config.steamWebAPIKey); 26 | let totalNeeded = Math.max(config.commend.friendly, config.commend.teaching, config.commend.leader); 27 | let db = undefined; 28 | let isNewVersion = false; 29 | let totalSuccess = 0; 30 | let totalFail = 0; 31 | let _consolelog = console.log; 32 | console.log = (color, ...args) => { 33 | args.unshift(colors[color] ? colors[color] : color); 34 | args.push(colors.reset); 35 | _consolelog(...args); 36 | } 37 | 38 | (async () => { 39 | if (!["LOGIN", "SERVER"].includes(config.method.toUpperCase())) { 40 | console.log("red", "The \"method\" option only allows for \"LOGIN\" or \"SERVER\" value. Please refer to the README for more information."); 41 | return; 42 | } 43 | 44 | console.log("white", "Checking for new update..."); 45 | try { 46 | let package = require("./package.json"); 47 | 48 | if (!fs.existsSync("./data/dev")) { 49 | if (fs.existsSync("./data/version")) { 50 | let version = fs.readFileSync("./data/version").toString(); 51 | isNewVersion = version !== package.version; 52 | } 53 | 54 | if (!fs.existsSync("./data")) { 55 | fs.mkdirSync("./data"); 56 | } 57 | fs.writeFileSync("./data/version", package.version); 58 | } 59 | 60 | let res = await helper.GetLatestVersion().catch(console.error); 61 | 62 | if (package.version !== res) { 63 | let repoURL = package.repository.url.split("."); 64 | repoURL.pop(); 65 | console.log("red", "\nA new version is available on Github @ " + repoURL.join(".")); 66 | console.log("red", "Downloading is optional but recommended. Make sure to check if there are any new values to be added in your old \"config.json\""); 67 | await new Promise(p => setTimeout(p, 5000)); 68 | } else { 69 | console.log("green", "Up to date!"); 70 | } 71 | } catch (err) { 72 | console.error(err); 73 | console.log("red", "Failed to check for updates"); 74 | } 75 | 76 | console.log("white", "Checking protobufs..."); 77 | let foundProtobufs = helper.verifyProtobufs(); 78 | if (foundProtobufs && !isNewVersion) { 79 | console.log("green", "Found protobufs"); 80 | } else { 81 | console.log("red", isNewVersion ? "New version detected, updating protobufs..." : "Failed to find protobufs, downloading and extracting..."); 82 | await helper.downloadProtobufs(__dirname); 83 | } 84 | 85 | console.log("white", "Opening database..."); 86 | db = await sqlite.open("./accounts.sqlite"); 87 | 88 | await Promise.all([ 89 | db.run("CREATE TABLE IF NOT EXISTS \"accounts\" (\"username\" TEXT NOT NULL UNIQUE, \"password\" TEXT NOT NULL, \"sharedSecret\" TEXT, \"lastCommend\" INTEGER NOT NULL DEFAULT -1, \"operational\" NUMERIC NOT NULL DEFAULT 1, PRIMARY KEY(\"username\"))"), 90 | db.run("CREATE TABLE IF NOT EXISTS \"commended\" (\"username\" TEXT NOT NULL REFERENCES accounts(username), \"commended\" INTEGER NOT NULL, \"timestamp\" INTEGER NOT NULL)") 91 | ]); 92 | 93 | let amount = await db.get("SELECT COUNT(*) FROM accounts WHERE operational = 1;"); 94 | console.log("white", "There are a total of " + amount["COUNT(*)"] + " operational accounts"); 95 | if (amount["COUNT(*)"] < totalNeeded) { 96 | console.log("red", "Not enough accounts available, got " + amount["COUNT(*)"] + "/" + totalNeeded); 97 | return; 98 | } 99 | 100 | let targetAcc = undefined; 101 | let serverToUse = undefined; 102 | 103 | if (config.method.toUpperCase() === "LOGIN") { 104 | console.log("white", "Getting an available server"); 105 | serverToUse = (await helper.GetActiveServer()).shift().steamid; 106 | 107 | console.log("white", "Logging into target account"); 108 | targetAcc = new Target(config.account.username, config.account.password, config.account.sharedSecret); 109 | await targetAcc.login(); 110 | } else if (config.method.toUpperCase() === "SERVER") { 111 | console.log("white", "Parsing target account..."); 112 | targetAcc = (await helper.parseSteamID(config.target)).accountid; 113 | } 114 | 115 | let accountsToUse = await db.all("SELECT accounts.username, accounts.password, accounts.sharedSecret FROM accounts LEFT JOIN commended ON commended.username = accounts.username WHERE accounts.username NOT IN (SELECT username FROM commended WHERE commended = " + (typeof targetAcc === "object" ? targetAcc.accountid : targetAcc) + " OR commended.username IS NULL) AND (" + Date.now() + " - accounts.lastCommend) >= " + config.cooldown + " AND accounts.operational = 1 GROUP BY accounts.username LIMIT " + totalNeeded); 116 | if (accountsToUse.length < totalNeeded) { 117 | console.log("red", "Not enough accounts available, got " + accountsToUse.length + "/" + totalNeeded); 118 | 119 | if (targetAcc instanceof Target) { 120 | targetAcc.logOff(); 121 | } 122 | 123 | await db.close(); 124 | return; 125 | } 126 | 127 | // Inject what to commend with in our accounts 128 | for (let i = 0; i < accountsToUse.length; i++) { 129 | let chosen = accountsToUse.filter(a => typeof a.commend === "object").length; 130 | 131 | accountsToUse[i].commend = { 132 | friendly: config.commend.friendly > chosen ? true : false, 133 | teaching: config.commend.teaching > chosen ? true : false, 134 | leader: config.commend.leader > chosen ? true : false 135 | } 136 | } 137 | 138 | console.log("white", "Chunking " + accountsToUse.length + " account" + (accountsToUse.length === 1 ? "" : "s") + " into groups of " + config.perChunk + "..."); 139 | let chunks = helper.chunkArray(accountsToUse, config.perChunk); 140 | 141 | if (config.method.toUpperCase() === "LOGIN") { 142 | console.log("white", "Getting an available server"); 143 | 144 | serverToUse = (await helper.GetActiveServer()).shift().steamid; 145 | console.log("white", "Selected available server " + serverToUse); 146 | 147 | targetAcc.setGamesPlayed(serverToUse); 148 | } else if (config.method.toUpperCase() === "SERVER") { 149 | console.log("white", "Parsing server input"); 150 | 151 | if (config.serverID.toUpperCase() !== "AUTO") { 152 | serverToUse = await helper.parseServerID(config.serverID); 153 | console.log("white", "Parsed server input to " + serverToUse); 154 | } else { 155 | console.log("red", "WARNING: \"auto\" is not yet working. I am working on a fix. Please refer to the README for more information."); 156 | 157 | if (targetAcc instanceof Target) { 158 | targetAcc.logOff(); 159 | } 160 | 161 | await db.close(); 162 | return; 163 | 164 | /*let fetcher = new Account(); 165 | await fetcher.login(accountsToUse[0].username, accountsToUse[0].password, accountsToUse[0].sharedSecret); 166 | 167 | serverToUse = (await fetcher.getTargetServer(targetAcc)).res.serverid.toString(); 168 | console.log("white", "Found target on server " + serverToUse); 169 | 170 | fetcher.logOff(); 171 | 172 | // Wait a little bit before continuing to ensure we are disconnected 173 | await new Promise(p => setTimeout(p, 2000));*/ 174 | } 175 | } 176 | 177 | for (let i = 0; i < chunks.length; i++) { 178 | console.log("white", "Logging in on chunk " + (i + 1) + "/" + chunks.length); 179 | 180 | // Do commends 181 | let result = await handleChunk(chunks[i], (targetAcc instanceof Target ? targetAcc.accountid : targetAcc), serverToUse); 182 | 183 | totalSuccess += result.success.length; 184 | totalFail += result.error.length; 185 | 186 | console.log("white", "Chunk " + (i + 1) + "/" + chunks.length + " finished with " + result.success.length + " successful commend" + (result.success.length === 1 ? "" : "s") + " and " + result.error.length + " failed commend" + (result.error.length === 1 ? "" : "s")); 187 | 188 | // Wait a little bit and relog target if needed 189 | if ((i + 1) < chunks.length) { 190 | console.log("yellow", "Waiting " + config.betweenChunks + "ms..."); 191 | await new Promise(r => setTimeout(r, config.betweenChunks)); 192 | } 193 | } 194 | 195 | // We are done here! 196 | if (targetAcc instanceof Target) { 197 | targetAcc.logOff(); 198 | } 199 | 200 | await db.close(); 201 | console.log("magenta", "Finished all chunks with a total of " + totalSuccess + " successful and " + totalFail + " failed commend" + (totalFail === 1 ? "" : "s")); 202 | 203 | // Force exit the process if it doesn't happen automatically within 15 seconds 204 | setTimeout(process.exit, 15000, 1).unref(); 205 | })(); 206 | 207 | function handleChunk(chunk, toCommend, serverSteamID) { 208 | return new Promise(async (resolve, reject) => { 209 | let child = ChildProcess.fork("./Bots.js", [], { 210 | cwd: path.join(__dirname, "helpers"), 211 | execArgv: process.execArgv.join(" ").includes("--inspect") ? ["--inspect=0"] : [] 212 | }); 213 | 214 | child.on("error", console.error); 215 | 216 | let res = { 217 | success: [], 218 | error: [] 219 | }; 220 | 221 | child.on("message", async (msg) => { 222 | if (msg.type === "ready") { 223 | child.send({ 224 | config: config, 225 | chunk: chunk, 226 | toCommend: toCommend, 227 | serverSteamID: serverSteamID 228 | }); 229 | return; 230 | } 231 | 232 | if (msg.type === "error") { 233 | console.error("The child has exited due to an error", msg.error); 234 | return; 235 | } 236 | 237 | if (msg.type === "logging") { 238 | console.log("yellow", "[" + msg.username + "] Logging into Steam"); 239 | return; 240 | } 241 | 242 | if (msg.type === "loggedOn") { 243 | console.log("cyan", "[" + msg.username + "] Logged onto Steam - GC Time: " + new Date(msg.hello.rtime32_gc_welcome_timestamp * 1000).toLocaleString()); 244 | return; 245 | } 246 | 247 | if (msg.type === "commended") { 248 | await db.run("UPDATE accounts SET lastCommend = " + Date.now() + " WHERE username = \"" + msg.username + "\"").catch(() => { }); 249 | 250 | if (msg.response.response_result !== 1) { 251 | res.error.push(msg.response); 252 | 253 | console.log("red", "[" + msg.username + "] Commended but got invalid success code " + msg.response.response_result + " (" + (res.error.length + res.success.length) + "/" + chunk.length + ")"); 254 | return; 255 | } 256 | 257 | res.success.push(msg.response); 258 | 259 | console.log("green", "[" + msg.username + "] Successfully sent a commend with response code " + msg.response.response_result + " - Remaining Commends: " + msg.response.tokens + " (" + (res.error.length + res.success.length) + "/" + chunk.length + ")"); 260 | 261 | await db.run("INSERT INTO commended (username, commended, timestamp) VALUES (\"" + msg.username + "\", " + toCommend + ", " + Date.now() + ")").catch(() => { }); 262 | return; 263 | } 264 | 265 | if (msg.type === "commendErr") { 266 | res.error.push(msg.error); 267 | 268 | console.log("red", "[" + msg.username + "] Failed to commend (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error); 269 | 270 | await db.run("UPDATE accounts SET lastCommend = " + Date.now() + " WHERE username = \"" + msg.username + "\"").catch(() => { }); 271 | return; 272 | } 273 | 274 | if (msg.type === "failLogin") { 275 | res.error.push(msg.error); 276 | 277 | let ignoreCodes = [ 278 | SteamUser.EResult.Fail, 279 | SteamUser.EResult.InvalidPassword, 280 | SteamUser.EResult.AccessDenied, 281 | SteamUser.EResult.Banned, 282 | SteamUser.EResult.AccountNotFound, 283 | SteamUser.EResult.Suspended, 284 | SteamUser.EResult.AccountLockedDown, 285 | SteamUser.EResult.IPBanned 286 | ]; 287 | 288 | if (typeof msg.error.eresult === "number" && !ignoreCodes.includes(msg.error.eresult)) { 289 | console.log("red", "[" + msg.username + "] Failed to login (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error); 290 | } if (msg.error && msg.error.message === "Steam Guard required") { 291 | console.log("red", "[" + msg.username + "] Requires a Steam Guard code and has been marked as invalid (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error); 292 | await db.run("UPDATE accounts SET operational = 0 WHERE \"username\" = \"" + msg.username + "\""); 293 | } else { 294 | console.log("red", "[" + msg.username + "] Failed to login and has been marked as invalid (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error); 295 | await db.run("UPDATE accounts SET operational = 0 WHERE \"username\" = \"" + msg.username + "\""); 296 | } 297 | return; 298 | } 299 | }); 300 | 301 | child.on("exit", () => { 302 | resolve(res); 303 | }); 304 | }); 305 | } 306 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU AFFERO GENERAL PUBLIC LICENSE 2 | Version 3, 19 November 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU Affero General Public License is a free, copyleft license for 11 | software and other kinds of works, specifically designed to ensure 12 | cooperation with the community in the case of network server software. 13 | 14 | The licenses for most software and other practical works are designed 15 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 529 | 530 | If conditions are imposed on you (whether by court order, agreement or 531 | otherwise) that contradict the conditions of this License, they do not 532 | excuse you from the conditions of this License. If you cannot convey a 533 | covered work so as to satisfy simultaneously your obligations under this 534 | License and any other pertinent obligations, then as a consequence you may 535 | not convey it at all. For example, if you agree to terms that obligate you 536 | to collect a royalty for further conveying from those to whom you convey 537 | the Program, the only way you could satisfy both those terms and this 538 | License would be to refrain entirely from conveying the Program. 539 | 540 | 13. Remote Network Interaction; Use with the GNU General Public License. 541 | 542 | Notwithstanding any other provision of this License, if you modify the 543 | Program, your modified version must prominently offer all users 544 | interacting with it remotely through a computer network (if your version 545 | supports such interaction) an opportunity to receive the Corresponding 546 | Source of your version by providing access to the Corresponding Source 547 | from a network server at no charge, through some standard or customary 548 | means of facilitating copying of software. This Corresponding Source 549 | shall include the Corresponding Source for any work covered by version 3 550 | of the GNU General Public License that is incorporated pursuant to the 551 | following paragraph. 552 | 553 | Notwithstanding any other provision of this License, you have 554 | permission to link or combine any covered work with a work licensed 555 | under version 3 of the GNU General Public License into a single 556 | combined work, and to convey the resulting work. The terms of this 557 | License will continue to apply to the part which is the covered work, 558 | but the work with which it is combined will remain governed by version 559 | 3 of the GNU General Public License. 560 | 561 | 14. Revised Versions of this License. 562 | 563 | The Free Software Foundation may publish revised and/or new versions of 564 | the GNU Affero General Public License from time to time. Such new versions 565 | will be similar in spirit to the present version, but may differ in detail to 566 | address new problems or concerns. 567 | 568 | Each version is given a distinguishing version number. If the 569 | Program specifies that a certain numbered version of the GNU Affero General 570 | Public License "or any later version" applies to it, you have the 571 | option of following the terms and conditions either of that numbered 572 | version or of any later version published by the Free Software 573 | Foundation. If the Program does not specify a version number of the 574 | GNU Affero General Public License, you may choose any version ever published 575 | by the Free Software Foundation. 576 | 577 | If the Program specifies that a proxy can decide which future 578 | versions of the GNU Affero General Public License can be used, that proxy's 579 | public statement of acceptance of a version permanently authorizes you 580 | to choose that version for the Program. 581 | 582 | Later license versions may give you additional or different 583 | permissions. However, no additional obligations are imposed on any 584 | author or copyright holder as a result of your choosing to follow a 585 | later version. 586 | 587 | 15. Disclaimer of Warranty. 588 | 589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 597 | 598 | 16. Limitation of Liability. 599 | 600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 608 | SUCH DAMAGES. 609 | 610 | 17. Interpretation of Sections 15 and 16. 611 | 612 | If the disclaimer of warranty and limitation of liability provided 613 | above cannot be given local legal effect according to their terms, 614 | reviewing courts shall apply local law that most closely approximates 615 | an absolute waiver of all civil liability in connection with the 616 | Program, unless a warranty or assumption of liability accompanies a 617 | copy of the Program in return for a fee. 618 | 619 | END OF TERMS AND CONDITIONS 620 | 621 | How to Apply These Terms to Your New Programs 622 | 623 | If you develop a new program, and you want it to be of the greatest 624 | possible use to the public, the best way to achieve this is to make it 625 | free software which everyone can redistribute and change under these terms. 626 | 627 | To do so, attach the following notices to the program. It is safest 628 | to attach them to the start of each source file to most effectively 629 | state the exclusion of warranty; and each file should have at least 630 | the "copyright" line and a pointer to where the full notice is found. 631 | 632 | 633 | Copyright (C) 634 | 635 | This program is free software: you can redistribute it and/or modify 636 | it under the terms of the GNU Affero General Public License as published 637 | by the Free Software Foundation, either version 3 of the License, or 638 | (at your option) any later version. 639 | 640 | This program is distributed in the hope that it will be useful, 641 | but WITHOUT ANY WARRANTY; without even the implied warranty of 642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 643 | GNU Affero General Public License for more details. 644 | 645 | You should have received a copy of the GNU Affero General Public License 646 | along with this program. If not, see . 647 | 648 | Also add information on how to contact you by electronic and paper mail. 649 | 650 | If your software can interact with users remotely through a computer 651 | network, you should also make sure that it provides a way for users to 652 | get its source. For example, if your program is a web application, its 653 | interface could display a "Source" link that leads users to an archive 654 | of the code. There are many ways you could offer source, and different 655 | solutions will be better for different programs; see section 13 for the 656 | specific requirements. 657 | 658 | You should also get your employer (if you work as a programmer) or school, 659 | if any, to sign a "copyright disclaimer" for the program, if necessary. 660 | For more information on this, and how to apply and follow the GNU AGPL, see 661 | . --------------------------------------------------------------------------------