├── accounts.sqlite
├── .gitignore
├── .gitmodules
├── config.json
├── package.json
├── README.md
├── databaseManager.js
├── index.js
└── LICENSE
/accounts.sqlite:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/JoshTheDuck/csgo-commend-bot/HEAD/accounts.sqlite
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/.gitignore:
--------------------------------------------------------------------------------
1 | .vscode
2 | node_modules
3 | data
4 | accounts.json
5 | config.json
6 | test*.js
7 | accounts.sqlite
8 |
--------------------------------------------------------------------------------
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "protobufs"]
2 | path = protobufs
3 | url = https://github.com/SteamDatabase/Protobufs.git
4 |
--------------------------------------------------------------------------------
/config.json:
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1 | {
2 | "commend": {
3 | "friendly": 1,
4 | "teaching": 1,
5 | "leader": 1
6 | },
7 | "account": {
8 | "username": "XXXXXXXXXXXXXXXXXXXXXXXXXX",
9 | "password": "XXXXXXXXXXXXXXXXXXXXXXXXXX",
10 | "sharedSecret": ""
11 | },
12 | "method": "LOGIN",
13 | "target": "https://steamcommunity.com/id/gabelogannewell",
14 | "serverID": "auto",
15 | "matchID": "0",
16 | "perChunk": 20,
17 | "betweenChunks": 300000,
18 | "cooldown": 28800000,
19 | "steamWebAPIKey": "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
20 | }
21 |
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/package.json:
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1 | {
2 | "name": "csgo-commend-bot",
3 | "version": "2.2.0",
4 | "description": "CSGO Commend Bot Rewrite",
5 | "main": "index.js",
6 | "scripts": {
7 | "test": "echo \"Error: no test specified\" && exit 1"
8 | },
9 | "keywords": [],
10 | "author": "github.com/BeepFelix",
11 | "license": "AGPL-3.0",
12 | "repository": {
13 | "type": "git",
14 | "url": "https://github.com/BeepFelix/csgo-commend-bot.git"
15 | },
16 | "dependencies": {
17 | "bytebuffer": "^5.0.1",
18 | "inquirer": "^6.3.1",
19 | "protobufjs": "^6.8.8",
20 | "request": "^2.88.0",
21 | "serialize-error": "^4.1.0",
22 | "sqlite": "^3.0.3",
23 | "steam-totp": "^2.1.0",
24 | "steam-user": "^4.8.0",
25 | "steamid": "^1.1.0",
26 | "unzipper": "^0.10.0"
27 | }
28 | }
29 |
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/README.md:
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1 | # Enjoy the commend bot UC. - Josh
2 |
3 | # CSGO Commend Bot
4 | If you're a developer and want to know how to fix your own commend bot its very simple. Just set `steam_id_gs` to a valid server steam ID, on your target's account & bot accounts.
5 |
6 | ---
7 |
8 | # Restrictions and Issues
9 | There also is a limit of the amount of commends you can send within a specific amount of time, that limit is set to 20. Due to this I recommend leaving `perChunk` and `betweenChunks` default but you can always experiment around.
10 |
11 | # Future
12 | - Add the ability to remove commends
13 | - Add the ability to commend three times with one account per 24 hours instead of once every 8 hours
14 |
15 | # Requirements
16 | - [NodeJS **v11 or later**](https://nodejs.org/)
17 | - [Little bit of JSON knowledge](https://www.json.org/)
18 |
19 | # Installation
20 | 1. Download this repository
21 | 2. Open a command prompt *inside* the folder
22 | 3. Enter `npm install`
23 | 4. Rename `config.json.example` to `config.json` and adjust it ([See below](#config))
24 | 5. Add accounts using the [Database Manager](#database-manager)
25 | 6. Run `node index.js`
26 |
27 | # Config
28 | - commend:
29 | - friendly `Number`: Amount of commends you want to send as friendly
30 | - teaching `Number`: Amount of commends you want to send as teaching
31 | - leader `Number`: Amount of commends you want to send as leader
32 | - account:
33 | - username `String`: Username of the account you want to boost
34 | - password `String`: Pasword of the account you want to boost
35 | - sharedSecret `String`: Optional shared secret if the account has two factor authentication
36 | - method `String`: Define the method - Valid values: `LOGIN` & `SERVER` - [Read More](#botting-method)
37 | - target `String`: SteamID/VanityURL/ProfileURL of target
38 | - serverID `String`: ServerID, **or** IP, **or** `auto` of the server - [Read More](#server-id)
39 | - matchID `String`: Optional match ID, typically just `"0"` anyways - I always use `"0"`.
40 | - perChunk `Number`: `toSend` will be split into parts of `perChunk` size
41 | - betweenChunks `Number`: Cooldown in milliseconds to wait after each part/chunk
42 | - cooldown `Number`: Cooldown in milliseconds to not reuse accounts - Currently set to 8 hours
43 | - steamWebAPIKey `String`: Steam Web API key from [here](https://steamcommunity.com/dev/apikey)
44 |
45 | # Database Manager
46 | - `Export account list`: Export all accounts in a `username:password` format
47 | - `List commends for user`: List **all** accounts which have commended a specific user
48 | - `Reset commends for user`: Delete **all** commend entries from the database of a specific user
49 | - `Remove account from database`: Delete a specific account from the database including commend history
50 | - `Add account(s) to database`: Add accounts to the database, import from JSON file, import from `username:password` file or manually add accounts
51 | - `List not working accounts`: List **all** accounts which are marked as inoperational by the script
52 | - `Reset Database`: Will clear out **all** content of the database, resetting it to the default
53 | - `Exit`: Safely close database before exiting process
54 |
55 | Simple run it via `node databaseManager.js`, use the arrow keys & enter to navigate. Read on-screen instructions for more details.
56 |
57 | # Botting Method
58 | You can choose between two botting methods, `LOGIN` and `SERVER`.
59 |
60 | - `LOGIN` will log into the targets account and automatically grab a server. `account` object **must** be filled with account details. Will ignore `target` & `serverID`.
61 | - `SERVER` will assume the target is on the defined server - [Read More](#server-id)
62 |
63 | # Server ID
64 | The `serverID` field allows for either ServerIP, ServerID or `auto`.
65 |
66 | - Server IP is self explanatory.
67 | - ServerID can be found by entering `status` into the console ingame.
68 | - - On a community server it will look like this: `1.37.0.1/13701 934/7508 secure [A:1:1297634312:12708]` > `[A:1:1297634312:12708]`.
69 | - - On a Valve server it will look like this: `Connected to =[A:1:3849827331:12657]:0` > `[A:1:3849827331:12657]`.
70 | - - *Make sure to **only** include the stuff between the brackets and the brackets themselves.*
71 | - `auto` will automatically try and find the correct server the target is on. This works for **all** official Valve servers and on community servers **if** the target has `cl_join_advertise` set to `2`.
72 |
--------------------------------------------------------------------------------
/databaseManager.js:
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1 | const inquirer = require("inquirer");
2 | const sqlite = require("sqlite");
3 | const path = require("path");
4 | const fs = require("fs");
5 | const Helper = require("./helpers/Helper.js");
6 | const config = require("./config.json");
7 |
8 | const helper = new Helper(config.steamWebAPIKey);
9 |
10 | (async () => {
11 | console.log("Opening database...");
12 | let db = await sqlite.open("./accounts.sqlite");
13 |
14 | await Promise.all([
15 | db.run("CREATE TABLE IF NOT EXISTS \"accounts\" (\"username\" TEXT NOT NULL UNIQUE, \"password\" TEXT NOT NULL, \"sharedSecret\" TEXT, \"lastCommend\" INTEGER NOT NULL DEFAULT -1, \"operational\" NUMERIC NOT NULL DEFAULT 1, PRIMARY KEY(\"username\"))"),
16 | db.run("CREATE TABLE IF NOT EXISTS \"commended\" (\"username\" TEXT NOT NULL REFERENCES accounts(username), \"commended\" INTEGER NOT NULL, \"timestamp\" INTEGER NOT NULL)")
17 | ]);
18 |
19 | (async function askInput() {
20 | console.log("");
21 |
22 | let r = await inquirer.prompt({
23 | type: "list",
24 | name: "response",
25 | message: "What would you like to do?",
26 | pageSize: 10,
27 | choices: [
28 | "Export account list",
29 | "List commends for user",
30 | "Reset commends for user",
31 | "Remove account from database",
32 | "Add account(s) to database",
33 | "List not working accounts",
34 | "Reset Database",
35 | "Exit"
36 | ]
37 | });
38 |
39 | switch (r.response) {
40 | case "Reset Database": {
41 | let confirm = await inquirer.prompt({
42 | type: "confirm",
43 | name: "confirm",
44 | message: "Are you sure you want to remove ALL entries in the database?"
45 | });
46 |
47 | if (!confirm.confirm) {
48 | break;
49 | }
50 |
51 | let data = await Promise.all([
52 | db.run("DELETE FROM commended"),
53 | db.run("DELETE FROM accounts")
54 | ]);
55 |
56 | console.log("Successfully dropped " + data[0].changes + " commend history entries and " + data[1].changes + " account entries");
57 | break;
58 | }
59 |
60 | case "List not working accounts": {
61 | let data = await db.all("SELECT username FROM accounts WHERE operational = 0");
62 |
63 | if (data.length <= 0) {
64 | console.log("All accounts are working!");
65 | } else {
66 | console.log("Got " + data.length + " account" + (data.length === 1 ? "" : "s") + "\n" + data.map(d => d.username).join(", "));
67 | }
68 | break;
69 | }
70 |
71 | case "Add account(s) to database": {
72 | let selection = await inquirer.prompt({
73 | type: "list",
74 | name: "selection",
75 | message: "What would you like to do?",
76 | choices: [
77 | "Import from JSON file",
78 | "Import from username:password file",
79 | "Manually add account"
80 | ]
81 | });
82 |
83 | let list = [];
84 |
85 | if (selection.selection !== "Manually add account") {
86 | let file = await inquirer.prompt({
87 | type: "input",
88 | name: "file",
89 | message: "Enter the name of the file you want to import"
90 | });
91 |
92 | let filePath = selection.selection === "Import from JSON file" ? (path.join(__dirname, file.file.endsWith(".json") ? file.file : (file.file + ".json"))) : (path.join(__dirname, file.file.endsWith(".txt") ? file.file : (file.file + ".txt")));
93 |
94 | if (!fs.existsSync(filePath)) {
95 | console.log("Failed to find file at \"" + filePath + "\"");
96 | break;
97 | }
98 |
99 | switch (selection.selection) {
100 | case "Import from JSON file": {
101 | list = JSON.parse(fs.readFileSync(filePath));
102 | break;
103 | }
104 |
105 | case "Import from username:password file": {
106 | list = fs.readFileSync(filePath).toString().trim().split("\n").map(s => s.trim());
107 | break;
108 | }
109 | }
110 | } else {
111 | let input = await inquirer.prompt({
112 | type: "input",
113 | name: "input",
114 | message: "Enter username and password separated by a \":\" - \"username:password\""
115 | });
116 |
117 | list.push(input.input);
118 | }
119 |
120 | if (typeof list[0] === "string") {
121 | list = list.map((s) => {
122 | let parts = s.split(":");
123 | let username = parts.shift();
124 | let password = parts.join(":");
125 |
126 | return {
127 | username: username,
128 | password: password,
129 | sharedSecret: ""
130 | }
131 | });
132 | }
133 |
134 | if (list.length <= 0) {
135 | console.log("Cannot insert zero accounts");
136 | break;
137 | }
138 |
139 | let data = await db.run("INSERT OR IGNORE INTO accounts (\"username\", \"password\", \"sharedSecret\") VALUES " + list.map(s => "(\"" + s.username + "\", \"" + s.password + "\", \"" + s.sharedSecret + "\")").join(", "));
140 | console.log("Successfully added " + data.changes + " account" + (data.changes === 1 ? "" : "s") + ". Duplicates have been ignored.");
141 | break;
142 | }
143 |
144 | case "Remove account from database": {
145 | let input = await inquirer.prompt({
146 | type: "input",
147 | name: "input",
148 | message: "Enter username you want to remove"
149 | });
150 |
151 | let data = await Promise.all([
152 | db.run("DELETE FROM commended WHERE username = \"" + input.input + "\""),
153 | db.run("DELETE FROM accounts WHERE username = \"" + input.input + "\"")
154 | ]);
155 |
156 | console.log("Successfully removed " + data[0].changes + " entr" + (data[0].changes === 1 ? "y" : "ies") + " from the commend history and " + data[1].changes + " account" + (data[1].changes === 1 ? "" : "s"));
157 | break;
158 | }
159 |
160 | case "Reset commends for user": {
161 | let input = await inquirer.prompt({
162 | type: "input",
163 | name: "input",
164 | message: "Enter the SteamID or profile URL you want to reset commend history of"
165 | });
166 |
167 | let sid = await helper.parseSteamID(input.input).catch(() => {});
168 | if (!sid) {
169 | console.log("Failed to find SteamID of input");
170 | break;
171 | }
172 |
173 | let data = await db.run("DELETE FROM commended WHERE commended = " + sid.accountid);
174 | console.log("Removed " + data.changes + " entr" + (data.changes === 1 ? "y" : "ies") + " from the commend history");
175 | break;
176 | }
177 |
178 | case "List commends for user": {
179 | let input = await inquirer.prompt({
180 | type: "input",
181 | name: "input",
182 | message: "Enter the SteamID or profile URL you want to list the commend history of"
183 | });
184 |
185 | let sid = await helper.parseSteamID(input.input).catch(() => {});
186 | if (!sid) {
187 | console.log("Failed to find SteamID of input");
188 | break;
189 | }
190 |
191 | let data = await db.all("SELECT * FROM commended WHERE commended = " + sid.accountid);
192 | if (data.length <= 0) {
193 | console.log("This user is not in the commend history");
194 | break;
195 | }
196 |
197 | let highest = Math.max(data.map(s => s.username.length));
198 | console.log("User has been commended " + data.length + " time" + (data.length === 1 ? "" : "s") + "\n" + data.map(s => " ".repeat(highest - s.username.length) + s.username + " - " + new Date(s.timestamp).toString()));
199 | break;
200 | }
201 |
202 | case "Exit": {
203 | console.log("Safely losing database...");
204 | await db.close();
205 | return;
206 | }
207 |
208 | case "Export account list": {
209 | let input = await inquirer.prompt({
210 | type: "input",
211 | name: "input",
212 | message: "What do you want to name the output file?"
213 | });
214 |
215 | let filePath = path.join(__dirname, input.input.includes(".") ? input.input : (input.input + ".txt"));
216 | if (fs.existsSync(filePath)) {
217 | console.log("File already exists.");
218 | break;
219 | }
220 |
221 | let data = await db.all("SELECT username, password FROM accounts");
222 | if (data.length <= 0) {
223 | console.log("No data to export");
224 | break;
225 | }
226 |
227 | fs.writeFileSync(filePath, data.map(s => s.username + ":" + s.password).join("\n"));
228 | console.log("Successfully exported " + data.length + " accounts to \"" + filePath + "\"");
229 | }
230 | }
231 |
232 | askInput();
233 | })();
234 | })();
235 |
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/index.js:
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1 | const sqlite = require("sqlite");
2 | const ChildProcess = require("child_process");
3 | const path = require("path");
4 | const SteamUser = require("steam-user");
5 | const fs = require("fs");
6 | const Target = require("./helpers/Target.js");
7 | const Helper = require("./helpers/Helper.js");
8 | const Account = require("./helpers/account.js");
9 | const config = require("./config.json");
10 |
11 | process.on("unhandledRejection", console.error);
12 | process.on("uncaughtException", console.error);
13 |
14 | const colors = {
15 | reset: "\x1b[0m",
16 | black: "\x1b[30m",
17 | red: "\x1b[31m",
18 | green: "\x1b[32m",
19 | yellow: "\x1b[33m",
20 | blue: "\x1b[34m",
21 | magenta: "\x1b[35m",
22 | cyan: "\x1b[36m",
23 | white: "\x1b[37m"
24 | };
25 | const helper = new Helper(config.steamWebAPIKey);
26 | let totalNeeded = Math.max(config.commend.friendly, config.commend.teaching, config.commend.leader);
27 | let db = undefined;
28 | let isNewVersion = false;
29 | let totalSuccess = 0;
30 | let totalFail = 0;
31 | let _consolelog = console.log;
32 | console.log = (color, ...args) => {
33 | args.unshift(colors[color] ? colors[color] : color);
34 | args.push(colors.reset);
35 | _consolelog(...args);
36 | }
37 |
38 | (async () => {
39 | if (!["LOGIN", "SERVER"].includes(config.method.toUpperCase())) {
40 | console.log("red", "The \"method\" option only allows for \"LOGIN\" or \"SERVER\" value. Please refer to the README for more information.");
41 | return;
42 | }
43 |
44 | console.log("white", "Checking for new update...");
45 | try {
46 | let package = require("./package.json");
47 |
48 | if (!fs.existsSync("./data/dev")) {
49 | if (fs.existsSync("./data/version")) {
50 | let version = fs.readFileSync("./data/version").toString();
51 | isNewVersion = version !== package.version;
52 | }
53 |
54 | if (!fs.existsSync("./data")) {
55 | fs.mkdirSync("./data");
56 | }
57 | fs.writeFileSync("./data/version", package.version);
58 | }
59 |
60 | let res = await helper.GetLatestVersion().catch(console.error);
61 |
62 | if (package.version !== res) {
63 | let repoURL = package.repository.url.split(".");
64 | repoURL.pop();
65 | console.log("red", "\nA new version is available on Github @ " + repoURL.join("."));
66 | console.log("red", "Downloading is optional but recommended. Make sure to check if there are any new values to be added in your old \"config.json\"");
67 | await new Promise(p => setTimeout(p, 5000));
68 | } else {
69 | console.log("green", "Up to date!");
70 | }
71 | } catch (err) {
72 | console.error(err);
73 | console.log("red", "Failed to check for updates");
74 | }
75 |
76 | console.log("white", "Checking protobufs...");
77 | let foundProtobufs = helper.verifyProtobufs();
78 | if (foundProtobufs && !isNewVersion) {
79 | console.log("green", "Found protobufs");
80 | } else {
81 | console.log("red", isNewVersion ? "New version detected, updating protobufs..." : "Failed to find protobufs, downloading and extracting...");
82 | await helper.downloadProtobufs(__dirname);
83 | }
84 |
85 | console.log("white", "Opening database...");
86 | db = await sqlite.open("./accounts.sqlite");
87 |
88 | await Promise.all([
89 | db.run("CREATE TABLE IF NOT EXISTS \"accounts\" (\"username\" TEXT NOT NULL UNIQUE, \"password\" TEXT NOT NULL, \"sharedSecret\" TEXT, \"lastCommend\" INTEGER NOT NULL DEFAULT -1, \"operational\" NUMERIC NOT NULL DEFAULT 1, PRIMARY KEY(\"username\"))"),
90 | db.run("CREATE TABLE IF NOT EXISTS \"commended\" (\"username\" TEXT NOT NULL REFERENCES accounts(username), \"commended\" INTEGER NOT NULL, \"timestamp\" INTEGER NOT NULL)")
91 | ]);
92 |
93 | let amount = await db.get("SELECT COUNT(*) FROM accounts WHERE operational = 1;");
94 | console.log("white", "There are a total of " + amount["COUNT(*)"] + " operational accounts");
95 | if (amount["COUNT(*)"] < totalNeeded) {
96 | console.log("red", "Not enough accounts available, got " + amount["COUNT(*)"] + "/" + totalNeeded);
97 | return;
98 | }
99 |
100 | let targetAcc = undefined;
101 | let serverToUse = undefined;
102 |
103 | if (config.method.toUpperCase() === "LOGIN") {
104 | console.log("white", "Getting an available server");
105 | serverToUse = (await helper.GetActiveServer()).shift().steamid;
106 |
107 | console.log("white", "Logging into target account");
108 | targetAcc = new Target(config.account.username, config.account.password, config.account.sharedSecret);
109 | await targetAcc.login();
110 | } else if (config.method.toUpperCase() === "SERVER") {
111 | console.log("white", "Parsing target account...");
112 | targetAcc = (await helper.parseSteamID(config.target)).accountid;
113 | }
114 |
115 | let accountsToUse = await db.all("SELECT accounts.username, accounts.password, accounts.sharedSecret FROM accounts LEFT JOIN commended ON commended.username = accounts.username WHERE accounts.username NOT IN (SELECT username FROM commended WHERE commended = " + (typeof targetAcc === "object" ? targetAcc.accountid : targetAcc) + " OR commended.username IS NULL) AND (" + Date.now() + " - accounts.lastCommend) >= " + config.cooldown + " AND accounts.operational = 1 GROUP BY accounts.username LIMIT " + totalNeeded);
116 | if (accountsToUse.length < totalNeeded) {
117 | console.log("red", "Not enough accounts available, got " + accountsToUse.length + "/" + totalNeeded);
118 |
119 | if (targetAcc instanceof Target) {
120 | targetAcc.logOff();
121 | }
122 |
123 | await db.close();
124 | return;
125 | }
126 |
127 | // Inject what to commend with in our accounts
128 | for (let i = 0; i < accountsToUse.length; i++) {
129 | let chosen = accountsToUse.filter(a => typeof a.commend === "object").length;
130 |
131 | accountsToUse[i].commend = {
132 | friendly: config.commend.friendly > chosen ? true : false,
133 | teaching: config.commend.teaching > chosen ? true : false,
134 | leader: config.commend.leader > chosen ? true : false
135 | }
136 | }
137 |
138 | console.log("white", "Chunking " + accountsToUse.length + " account" + (accountsToUse.length === 1 ? "" : "s") + " into groups of " + config.perChunk + "...");
139 | let chunks = helper.chunkArray(accountsToUse, config.perChunk);
140 |
141 | if (config.method.toUpperCase() === "LOGIN") {
142 | console.log("white", "Getting an available server");
143 |
144 | serverToUse = (await helper.GetActiveServer()).shift().steamid;
145 | console.log("white", "Selected available server " + serverToUse);
146 |
147 | targetAcc.setGamesPlayed(serverToUse);
148 | } else if (config.method.toUpperCase() === "SERVER") {
149 | console.log("white", "Parsing server input");
150 |
151 | if (config.serverID.toUpperCase() !== "AUTO") {
152 | serverToUse = await helper.parseServerID(config.serverID);
153 | console.log("white", "Parsed server input to " + serverToUse);
154 | } else {
155 | console.log("red", "WARNING: \"auto\" is not yet working. I am working on a fix. Please refer to the README for more information.");
156 |
157 | if (targetAcc instanceof Target) {
158 | targetAcc.logOff();
159 | }
160 |
161 | await db.close();
162 | return;
163 |
164 | /*let fetcher = new Account();
165 | await fetcher.login(accountsToUse[0].username, accountsToUse[0].password, accountsToUse[0].sharedSecret);
166 |
167 | serverToUse = (await fetcher.getTargetServer(targetAcc)).res.serverid.toString();
168 | console.log("white", "Found target on server " + serverToUse);
169 |
170 | fetcher.logOff();
171 |
172 | // Wait a little bit before continuing to ensure we are disconnected
173 | await new Promise(p => setTimeout(p, 2000));*/
174 | }
175 | }
176 |
177 | for (let i = 0; i < chunks.length; i++) {
178 | console.log("white", "Logging in on chunk " + (i + 1) + "/" + chunks.length);
179 |
180 | // Do commends
181 | let result = await handleChunk(chunks[i], (targetAcc instanceof Target ? targetAcc.accountid : targetAcc), serverToUse);
182 |
183 | totalSuccess += result.success.length;
184 | totalFail += result.error.length;
185 |
186 | console.log("white", "Chunk " + (i + 1) + "/" + chunks.length + " finished with " + result.success.length + " successful commend" + (result.success.length === 1 ? "" : "s") + " and " + result.error.length + " failed commend" + (result.error.length === 1 ? "" : "s"));
187 |
188 | // Wait a little bit and relog target if needed
189 | if ((i + 1) < chunks.length) {
190 | console.log("yellow", "Waiting " + config.betweenChunks + "ms...");
191 | await new Promise(r => setTimeout(r, config.betweenChunks));
192 | }
193 | }
194 |
195 | // We are done here!
196 | if (targetAcc instanceof Target) {
197 | targetAcc.logOff();
198 | }
199 |
200 | await db.close();
201 | console.log("magenta", "Finished all chunks with a total of " + totalSuccess + " successful and " + totalFail + " failed commend" + (totalFail === 1 ? "" : "s"));
202 |
203 | // Force exit the process if it doesn't happen automatically within 15 seconds
204 | setTimeout(process.exit, 15000, 1).unref();
205 | })();
206 |
207 | function handleChunk(chunk, toCommend, serverSteamID) {
208 | return new Promise(async (resolve, reject) => {
209 | let child = ChildProcess.fork("./Bots.js", [], {
210 | cwd: path.join(__dirname, "helpers"),
211 | execArgv: process.execArgv.join(" ").includes("--inspect") ? ["--inspect=0"] : []
212 | });
213 |
214 | child.on("error", console.error);
215 |
216 | let res = {
217 | success: [],
218 | error: []
219 | };
220 |
221 | child.on("message", async (msg) => {
222 | if (msg.type === "ready") {
223 | child.send({
224 | config: config,
225 | chunk: chunk,
226 | toCommend: toCommend,
227 | serverSteamID: serverSteamID
228 | });
229 | return;
230 | }
231 |
232 | if (msg.type === "error") {
233 | console.error("The child has exited due to an error", msg.error);
234 | return;
235 | }
236 |
237 | if (msg.type === "logging") {
238 | console.log("yellow", "[" + msg.username + "] Logging into Steam");
239 | return;
240 | }
241 |
242 | if (msg.type === "loggedOn") {
243 | console.log("cyan", "[" + msg.username + "] Logged onto Steam - GC Time: " + new Date(msg.hello.rtime32_gc_welcome_timestamp * 1000).toLocaleString());
244 | return;
245 | }
246 |
247 | if (msg.type === "commended") {
248 | await db.run("UPDATE accounts SET lastCommend = " + Date.now() + " WHERE username = \"" + msg.username + "\"").catch(() => { });
249 |
250 | if (msg.response.response_result !== 1) {
251 | res.error.push(msg.response);
252 |
253 | console.log("red", "[" + msg.username + "] Commended but got invalid success code " + msg.response.response_result + " (" + (res.error.length + res.success.length) + "/" + chunk.length + ")");
254 | return;
255 | }
256 |
257 | res.success.push(msg.response);
258 |
259 | console.log("green", "[" + msg.username + "] Successfully sent a commend with response code " + msg.response.response_result + " - Remaining Commends: " + msg.response.tokens + " (" + (res.error.length + res.success.length) + "/" + chunk.length + ")");
260 |
261 | await db.run("INSERT INTO commended (username, commended, timestamp) VALUES (\"" + msg.username + "\", " + toCommend + ", " + Date.now() + ")").catch(() => { });
262 | return;
263 | }
264 |
265 | if (msg.type === "commendErr") {
266 | res.error.push(msg.error);
267 |
268 | console.log("red", "[" + msg.username + "] Failed to commend (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error);
269 |
270 | await db.run("UPDATE accounts SET lastCommend = " + Date.now() + " WHERE username = \"" + msg.username + "\"").catch(() => { });
271 | return;
272 | }
273 |
274 | if (msg.type === "failLogin") {
275 | res.error.push(msg.error);
276 |
277 | let ignoreCodes = [
278 | SteamUser.EResult.Fail,
279 | SteamUser.EResult.InvalidPassword,
280 | SteamUser.EResult.AccessDenied,
281 | SteamUser.EResult.Banned,
282 | SteamUser.EResult.AccountNotFound,
283 | SteamUser.EResult.Suspended,
284 | SteamUser.EResult.AccountLockedDown,
285 | SteamUser.EResult.IPBanned
286 | ];
287 |
288 | if (typeof msg.error.eresult === "number" && !ignoreCodes.includes(msg.error.eresult)) {
289 | console.log("red", "[" + msg.username + "] Failed to login (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error);
290 | } if (msg.error && msg.error.message === "Steam Guard required") {
291 | console.log("red", "[" + msg.username + "] Requires a Steam Guard code and has been marked as invalid (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error);
292 | await db.run("UPDATE accounts SET operational = 0 WHERE \"username\" = \"" + msg.username + "\"");
293 | } else {
294 | console.log("red", "[" + msg.username + "] Failed to login and has been marked as invalid (" + (res.error.length + res.success.length) + "/" + chunk.length + ")", msg.error);
295 | await db.run("UPDATE accounts SET operational = 0 WHERE \"username\" = \"" + msg.username + "\"");
296 | }
297 | return;
298 | }
299 | });
300 |
301 | child.on("exit", () => {
302 | resolve(res);
303 | });
304 | });
305 | }
306 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU AFFERO GENERAL PUBLIC LICENSE
2 | Version 3, 19 November 2007
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495 | license to downstream recipients. "Knowingly relying" means you have
496 | actual knowledge that, but for the patent license, your conveying the
497 | covered work in a country, or your recipient's use of the covered work
498 | in a country, would infringe one or more identifiable patents in that
499 | country that you have reason to believe are valid.
500 |
501 | If, pursuant to or in connection with a single transaction or
502 | arrangement, you convey, or propagate by procuring conveyance of, a
503 | covered work, and grant a patent license to some of the parties
504 | receiving the covered work authorizing them to use, propagate, modify
505 | or convey a specific copy of the covered work, then the patent license
506 | you grant is automatically extended to all recipients of the covered
507 | work and works based on it.
508 |
509 | A patent license is "discriminatory" if it does not include within
510 | the scope of its coverage, prohibits the exercise of, or is
511 | conditioned on the non-exercise of one or more of the rights that are
512 | specifically granted under this License. You may not convey a covered
513 | work if you are a party to an arrangement with a third party that is
514 | in the business of distributing software, under which you make payment
515 | to the third party based on the extent of your activity of conveying
516 | the work, and under which the third party grants, to any of the
517 | parties who would receive the covered work from you, a discriminatory
518 | patent license (a) in connection with copies of the covered work
519 | conveyed by you (or copies made from those copies), or (b) primarily
520 | for and in connection with specific products or compilations that
521 | contain the covered work, unless you entered into that arrangement,
522 | or that patent license was granted, prior to 28 March 2007.
523 |
524 | Nothing in this License shall be construed as excluding or limiting
525 | any implied license or other defenses to infringement that may
526 | otherwise be available to you under applicable patent law.
527 |
528 | 12. No Surrender of Others' Freedom.
529 |
530 | If conditions are imposed on you (whether by court order, agreement or
531 | otherwise) that contradict the conditions of this License, they do not
532 | excuse you from the conditions of this License. If you cannot convey a
533 | covered work so as to satisfy simultaneously your obligations under this
534 | License and any other pertinent obligations, then as a consequence you may
535 | not convey it at all. For example, if you agree to terms that obligate you
536 | to collect a royalty for further conveying from those to whom you convey
537 | the Program, the only way you could satisfy both those terms and this
538 | License would be to refrain entirely from conveying the Program.
539 |
540 | 13. Remote Network Interaction; Use with the GNU General Public License.
541 |
542 | Notwithstanding any other provision of this License, if you modify the
543 | Program, your modified version must prominently offer all users
544 | interacting with it remotely through a computer network (if your version
545 | supports such interaction) an opportunity to receive the Corresponding
546 | Source of your version by providing access to the Corresponding Source
547 | from a network server at no charge, through some standard or customary
548 | means of facilitating copying of software. This Corresponding Source
549 | shall include the Corresponding Source for any work covered by version 3
550 | of the GNU General Public License that is incorporated pursuant to the
551 | following paragraph.
552 |
553 | Notwithstanding any other provision of this License, you have
554 | permission to link or combine any covered work with a work licensed
555 | under version 3 of the GNU General Public License into a single
556 | combined work, and to convey the resulting work. The terms of this
557 | License will continue to apply to the part which is the covered work,
558 | but the work with which it is combined will remain governed by version
559 | 3 of the GNU General Public License.
560 |
561 | 14. Revised Versions of this License.
562 |
563 | The Free Software Foundation may publish revised and/or new versions of
564 | the GNU Affero General Public License from time to time. Such new versions
565 | will be similar in spirit to the present version, but may differ in detail to
566 | address new problems or concerns.
567 |
568 | Each version is given a distinguishing version number. If the
569 | Program specifies that a certain numbered version of the GNU Affero General
570 | Public License "or any later version" applies to it, you have the
571 | option of following the terms and conditions either of that numbered
572 | version or of any later version published by the Free Software
573 | Foundation. If the Program does not specify a version number of the
574 | GNU Affero General Public License, you may choose any version ever published
575 | by the Free Software Foundation.
576 |
577 | If the Program specifies that a proxy can decide which future
578 | versions of the GNU Affero General Public License can be used, that proxy's
579 | public statement of acceptance of a version permanently authorizes you
580 | to choose that version for the Program.
581 |
582 | Later license versions may give you additional or different
583 | permissions. However, no additional obligations are imposed on any
584 | author or copyright holder as a result of your choosing to follow a
585 | later version.
586 |
587 | 15. Disclaimer of Warranty.
588 |
589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
597 |
598 | 16. Limitation of Liability.
599 |
600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
608 | SUCH DAMAGES.
609 |
610 | 17. Interpretation of Sections 15 and 16.
611 |
612 | If the disclaimer of warranty and limitation of liability provided
613 | above cannot be given local legal effect according to their terms,
614 | reviewing courts shall apply local law that most closely approximates
615 | an absolute waiver of all civil liability in connection with the
616 | Program, unless a warranty or assumption of liability accompanies a
617 | copy of the Program in return for a fee.
618 |
619 | END OF TERMS AND CONDITIONS
620 |
621 | How to Apply These Terms to Your New Programs
622 |
623 | If you develop a new program, and you want it to be of the greatest
624 | possible use to the public, the best way to achieve this is to make it
625 | free software which everyone can redistribute and change under these terms.
626 |
627 | To do so, attach the following notices to the program. It is safest
628 | to attach them to the start of each source file to most effectively
629 | state the exclusion of warranty; and each file should have at least
630 | the "copyright" line and a pointer to where the full notice is found.
631 |
632 |
633 | Copyright (C)
634 |
635 | This program is free software: you can redistribute it and/or modify
636 | it under the terms of the GNU Affero General Public License as published
637 | by the Free Software Foundation, either version 3 of the License, or
638 | (at your option) any later version.
639 |
640 | This program is distributed in the hope that it will be useful,
641 | but WITHOUT ANY WARRANTY; without even the implied warranty of
642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
643 | GNU Affero General Public License for more details.
644 |
645 | You should have received a copy of the GNU Affero General Public License
646 | along with this program. If not, see .
647 |
648 | Also add information on how to contact you by electronic and paper mail.
649 |
650 | If your software can interact with users remotely through a computer
651 | network, you should also make sure that it provides a way for users to
652 | get its source. For example, if your program is a web application, its
653 | interface could display a "Source" link that leads users to an archive
654 | of the code. There are many ways you could offer source, and different
655 | solutions will be better for different programs; see section 13 for the
656 | specific requirements.
657 |
658 | You should also get your employer (if you work as a programmer) or school,
659 | if any, to sign a "copyright disclaimer" for the program, if necessary.
660 | For more information on this, and how to apply and follow the GNU AGPL, see
661 | .
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