├── .gitignore ├── .vsconfig ├── Assets ├── Materials.meta ├── Materials │ ├── Skybox_Mat.mat │ └── Skybox_Mat.mat.meta ├── Presets.meta ├── Presets │ ├── AudioCompressedInMemory.preset │ ├── AudioCompressedInMemory.preset.meta │ ├── AudioStreaming.preset │ ├── AudioStreaming.preset.meta │ ├── Defaults.meta │ ├── Defaults │ │ ├── AlbedoTexture_Default.preset │ │ ├── AlbedoTexture_Default.preset.meta │ │ ├── AudioDecompressOnLoad.preset │ │ ├── AudioDecompressOnLoad.preset.meta │ │ ├── DirectionalLight_Default.preset │ │ └── DirectionalLight_Default.preset.meta │ ├── NormalTexture.preset │ ├── NormalTexture.preset.meta │ ├── UtilityTexture.preset │ └── UtilityTexture.preset.meta ├── Readme.asset ├── Readme.asset.meta ├── Scenes.meta ├── Scenes │ ├── DebugLevel.meta │ ├── DebugLevel │ │ ├── LightSettings.lighting │ │ ├── LightSettings.lighting.meta │ │ ├── LightingData.asset │ │ └── LightingData.asset.meta │ ├── Efficient.unity │ ├── Efficient.unity.meta │ ├── Inefficient.unity │ └── Inefficient.unity.meta ├── Scripts.meta ├── Scripts │ ├── BeltRenderer.cs │ ├── BeltRenderer.cs.meta │ ├── InefficientInstancing.cs │ └── InefficientInstancing.cs.meta ├── Settings.meta ├── Settings │ ├── ForwardRenderer.asset │ ├── ForwardRenderer.asset.meta │ ├── SampleSceneProfile.asset │ ├── SampleSceneProfile.asset.meta │ ├── UniversalRP-HighQuality.asset │ ├── UniversalRP-HighQuality.asset.meta │ ├── UniversalRP-LowQuality.asset │ ├── UniversalRP-LowQuality.asset.meta │ ├── UniversalRP-MediumQuality.asset │ └── UniversalRP-MediumQuality.asset.meta ├── Shaders.meta ├── Shaders │ ├── Belt.shadergraph │ ├── Belt.shadergraph.meta │ ├── BeltInstancing.hlsl │ ├── BeltInstancing.hlsl.meta │ ├── BeltItem.shadergraph │ ├── BeltItem.shadergraph.meta │ ├── BeltItem1.mat │ ├── BeltItem1.mat.meta │ ├── BeltItem2.mat │ ├── BeltItem2.mat.meta │ ├── BeltItemInstancing.hlsl │ ├── BeltItemInstancing.hlsl.meta │ ├── BeltMaterial.mat │ └── BeltMaterial.mat.meta ├── Sprites.meta ├── Sprites │ ├── 4pxsquare.png │ ├── 4pxsquare.png.meta │ ├── BuildingSystem.meta │ └── BuildingSystem │ │ ├── BeltArrow.afdesign │ │ ├── BeltArrow.afdesign.meta │ │ ├── BeltArrow.png │ │ ├── BeltArrow.png.meta │ │ ├── Item1.png │ │ ├── Item1.png.meta │ │ ├── Item2.png │ │ └── Item2.png.meta ├── UniversalRenderPipelineGlobalSettings.asset └── UniversalRenderPipelineGlobalSettings.asset.meta ├── LICENSE ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── ShaderGraphSettings.asset ├── TagManager.asset ├── TimeManager.asset ├── URPProjectSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config ├── README.md └── UserSettings ├── EditorUserSettings.asset └── Layouts └── default-2021.dwlt /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Mm]emoryCaptures/ 12 | 13 | # Asset meta data should only be ignored when the corresponding asset is also ignored 14 | !/[Aa]ssets/**/*.meta 15 | 16 | # Uncomment this line if you wish to ignore the asset store tools plugin 17 | # /[Aa]ssets/AssetStoreTools* 18 | 19 | # Autogenerated Jetbrains Rider plugin 20 | [Aa]ssets/Plugins/Editor/JetBrains* 21 | 22 | # Visual Studio cache directory 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.csproj 32 | *.unityproj 33 | *.sln 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | 46 | # Unity3D generated meta files 47 | *.pidb.meta 48 | *.pdb.meta 49 | *.mdb.meta 50 | 51 | # Unity3D generated file on crash reports 52 | sysinfo.txt 53 | 54 | # Builds 55 | *.apk 56 | *.unitypackage 57 | 58 | # Crashlytics generated file 59 | crashlytics-build.properties 60 | 61 | -------------------------------------------------------------------------------- /.vsconfig: -------------------------------------------------------------------------------- 1 | { 2 | "version": "1.0", 3 | "components": [ 4 | "Microsoft.VisualStudio.Workload.ManagedGame" 5 | ] 6 | } 7 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0234ba368eeec9418390da711bfdad0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/Skybox_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox_Mat 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _METALLIC_SETUP _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _AtmosphereThickness: 0.53 63 | - _BumpScale: 1 64 | - _Cutoff: 0.5 65 | - _DetailNormalMapScale: 1 66 | - _DstBlend: 0 67 | - _Exposure: 1.25 68 | - _GlossMapScale: 1 69 | - _Glossiness: 0.5 70 | - _GlossyReflections: 1 71 | - _Metallic: 0 72 | - _Mode: 0 73 | - _OcclusionStrength: 1 74 | - _Parallax: 0.02 75 | - _SmoothnessTextureChannel: 0 76 | - _SpecularHighlights: 1 77 | - _SrcBlend: 1 78 | - _SunDisk: 2 79 | - _SunSize: 0.04 80 | - _SunSizeConvergence: 5 81 | - _UVSec: 0 82 | - _WorkflowMode: 1 83 | - _ZWrite: 1 84 | m_Colors: 85 | - _Color: {r: 1, g: 1, b: 1, a: 1} 86 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 87 | - _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1} 88 | - _SkyTint: {r: 1, g: 1, b: 1, a: 1} 89 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 90 | -------------------------------------------------------------------------------- /Assets/Materials/Skybox_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0ffaa0b7117ba8c47a9d05ae701d4b4d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 558255460b74ec04fa70b5570e9327bd 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/AudioCompressedInMemory.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: AudioCompressedInMemory 9 | m_TargetType: 10 | m_NativeTypeID: 1020 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_ExternalObjects.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_DefaultSettings.loadType 20 | value: 1 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_DefaultSettings.sampleRateSetting 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_DefaultSettings.sampleRateOverride 28 | value: 44100 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_DefaultSettings.compressionFormat 32 | value: 2 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_DefaultSettings.quality 36 | value: 0.7 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_DefaultSettings.conversionMode 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_PlatformSettingOverrides.Array.size 44 | value: 2 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_PlatformSettingOverrides.Array.data[0].first 48 | value: 4 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.loadType 52 | value: 1 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateSetting 56 | value: 0 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateOverride 60 | value: 44100 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.compressionFormat 64 | value: 3 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.quality 68 | value: 0.7 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.conversionMode 72 | value: 0 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_PlatformSettingOverrides.Array.data[1].first 76 | value: 7 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.loadType 80 | value: 1 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateSetting 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateOverride 88 | value: 44100 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.compressionFormat 92 | value: 1 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.quality 96 | value: 0.7 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.conversionMode 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_ForceToMono 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_Normalize 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_PreloadAudioData 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_LoadInBackground 116 | value: 0 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_Ambisonic 120 | value: 0 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_3D 124 | value: 1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UserData 128 | value: 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_AssetBundleName 132 | value: 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_AssetBundleVariant 136 | value: 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/AudioCompressedInMemory.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2dd802e4d37c65149922028d3e973832 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/AudioStreaming.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: AudioStreaming 9 | m_TargetType: 10 | m_NativeTypeID: 1020 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_ExternalObjects.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_DefaultSettings.loadType 20 | value: 2 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_DefaultSettings.sampleRateSetting 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_DefaultSettings.sampleRateOverride 28 | value: 44100 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_DefaultSettings.compressionFormat 32 | value: 1 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_DefaultSettings.quality 36 | value: 0.7 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_DefaultSettings.conversionMode 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_PlatformSettingOverrides.Array.size 44 | value: 2 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_PlatformSettingOverrides.Array.data[0].first 48 | value: 4 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.loadType 52 | value: 2 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateSetting 56 | value: 0 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateOverride 60 | value: 44100 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.compressionFormat 64 | value: 3 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.quality 68 | value: 0.7 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.conversionMode 72 | value: 0 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_PlatformSettingOverrides.Array.data[1].first 76 | value: 7 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.loadType 80 | value: 2 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateSetting 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateOverride 88 | value: 44100 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.compressionFormat 92 | value: 1 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.quality 96 | value: 0.7 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.conversionMode 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_ForceToMono 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_Normalize 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_PreloadAudioData 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_LoadInBackground 116 | value: 0 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_Ambisonic 120 | value: 0 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_3D 124 | value: 1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UserData 128 | value: 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_AssetBundleName 132 | value: 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_AssetBundleVariant 136 | value: 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/AudioStreaming.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 86bcce7f5575b54408aa0f3a7d321039 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 71ea82b02df99c2439e0dc8e4e1ebc24 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/AlbedoTexture_Default.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e8537455c6c08bd4e8bf0be3707da685 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/AudioDecompressOnLoad.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: AudioDecompressOnLoad 9 | m_TargetType: 10 | m_NativeTypeID: 1020 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_ExternalObjects.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_DefaultSettings.loadType 20 | value: 0 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_DefaultSettings.sampleRateSetting 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_DefaultSettings.sampleRateOverride 28 | value: 44100 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_DefaultSettings.compressionFormat 32 | value: 0 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_DefaultSettings.quality 36 | value: 1 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_DefaultSettings.conversionMode 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_PlatformSettingOverrides.Array.size 44 | value: 2 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_PlatformSettingOverrides.Array.data[0].first 48 | value: 4 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.loadType 52 | value: 0 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateSetting 56 | value: 0 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateOverride 60 | value: 44100 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.compressionFormat 64 | value: 3 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.quality 68 | value: 1 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.conversionMode 72 | value: 0 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_PlatformSettingOverrides.Array.data[1].first 76 | value: 7 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.loadType 80 | value: 0 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateSetting 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateOverride 88 | value: 44100 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.compressionFormat 92 | value: 1 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.quality 96 | value: 1 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.conversionMode 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_ForceToMono 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_Normalize 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_PreloadAudioData 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_LoadInBackground 116 | value: 0 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_Ambisonic 120 | value: 0 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_3D 124 | value: 1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UserData 128 | value: 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_AssetBundleName 132 | value: 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_AssetBundleVariant 136 | value: 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/AudioDecompressOnLoad.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e7689051185d12f4298e1ebb2693a29f 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/DirectionalLight_Default.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: DirectionalLight_Default 9 | m_TargetType: 10 | m_NativeTypeID: 108 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_Enabled 16 | value: 1 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_Type 20 | value: 1 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_Color.r 24 | value: 1 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_Color.g 28 | value: 0.95686275 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_Color.b 32 | value: 0.8392157 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_Color.a 36 | value: 1 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_Intensity 40 | value: 2 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_Range 44 | value: 10 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_SpotAngle 48 | value: 30 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_CookieSize 52 | value: 10 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_Shadows.m_Type 56 | value: 2 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_Shadows.m_Resolution 60 | value: -1 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_Shadows.m_CustomResolution 64 | value: -1 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_Shadows.m_Strength 68 | value: 1 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_Shadows.m_Bias 72 | value: 0.02 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_Shadows.m_NormalBias 76 | value: 0.1 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_Shadows.m_NearPlane 80 | value: 0.1 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_Cookie 84 | value: 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_DrawHalo 88 | value: 0 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_Flare 92 | value: 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_RenderMode 96 | value: 0 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_CullingMask.m_Bits 100 | value: 4294967295 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_Lightmapping 104 | value: 4 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_LightShadowCasterMode 108 | value: 0 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_AreaSize.x 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_AreaSize.y 116 | value: 1 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_BounceIntensity 120 | value: 1 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_ColorTemperature 124 | value: 6570 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UseColorTemperature 128 | value: 0 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_ShadowRadius 132 | value: 0 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_ShadowAngle 136 | value: 0 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/DirectionalLight_Default.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 463065d4f17d1d94d848aa127b94dd43 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/NormalTexture.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: NormalTexture 9 | m_TargetType: 10 | m_NativeTypeID: 1006 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_FileIDToRecycleName.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_ExternalObjects.Array.size 20 | value: 0 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_MipMapMode 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_EnableMipMap 28 | value: 1 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_sRGBTexture 32 | value: 0 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_LinearTexture 36 | value: 0 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_FadeOut 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_BorderMipMap 44 | value: 0 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_MipMapsPreserveCoverage 48 | value: 0 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_AlphaTestReferenceValue 52 | value: 0.5 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_MipMapFadeDistanceStart 56 | value: 1 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_MipMapFadeDistanceEnd 60 | value: 3 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_ConvertToNormalMap 64 | value: 0 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_ExternalNormalMap 68 | value: 0 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_HeightScale 72 | value: 0.25 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_NormalMapFilter 76 | value: 0 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_IsReadable 80 | value: 0 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_StreamingMipmaps 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_StreamingMipmapsPriority 88 | value: 0 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_GrayScaleToAlpha 92 | value: 0 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_GenerateCubemap 96 | value: 6 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_CubemapConvolution 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_SeamlessCubemap 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_TextureFormat 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_MaxTextureSize 112 | value: 2048 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_TextureSettings.m_FilterMode 116 | value: 2 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_TextureSettings.m_Aniso 120 | value: 2 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_TextureSettings.m_MipBias 124 | value: -100 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_TextureSettings.m_WrapU 128 | value: -1 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_TextureSettings.m_WrapV 132 | value: -1 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_TextureSettings.m_WrapW 136 | value: -1 137 | objectReference: {fileID: 0} 138 | - target: {fileID: 0} 139 | propertyPath: m_NPOTScale 140 | value: 1 141 | objectReference: {fileID: 0} 142 | - target: {fileID: 0} 143 | propertyPath: m_Lightmap 144 | value: 0 145 | objectReference: {fileID: 0} 146 | - target: {fileID: 0} 147 | propertyPath: m_CompressionQuality 148 | value: 50 149 | objectReference: {fileID: 0} 150 | - target: {fileID: 0} 151 | propertyPath: m_SpriteMode 152 | value: 0 153 | objectReference: {fileID: 0} 154 | - target: {fileID: 0} 155 | propertyPath: m_SpriteExtrude 156 | value: 1 157 | objectReference: {fileID: 0} 158 | - target: {fileID: 0} 159 | propertyPath: m_SpriteMeshType 160 | value: 1 161 | objectReference: {fileID: 0} 162 | - target: {fileID: 0} 163 | propertyPath: m_Alignment 164 | value: 0 165 | objectReference: {fileID: 0} 166 | - target: {fileID: 0} 167 | propertyPath: m_SpritePivot.x 168 | value: 0.5 169 | objectReference: {fileID: 0} 170 | - target: {fileID: 0} 171 | propertyPath: m_SpritePivot.y 172 | value: 0.5 173 | objectReference: {fileID: 0} 174 | - target: {fileID: 0} 175 | propertyPath: m_SpritePixelsToUnits 176 | value: 100 177 | objectReference: {fileID: 0} 178 | - target: {fileID: 0} 179 | propertyPath: m_SpriteBorder.x 180 | value: 0 181 | objectReference: {fileID: 0} 182 | - target: {fileID: 0} 183 | propertyPath: m_SpriteBorder.y 184 | value: 0 185 | objectReference: {fileID: 0} 186 | - target: {fileID: 0} 187 | propertyPath: m_SpriteBorder.z 188 | value: 0 189 | objectReference: {fileID: 0} 190 | - target: {fileID: 0} 191 | propertyPath: m_SpriteBorder.w 192 | value: 0 193 | objectReference: {fileID: 0} 194 | - target: {fileID: 0} 195 | propertyPath: m_SpriteGenerateFallbackPhysicsShape 196 | value: 1 197 | objectReference: {fileID: 0} 198 | - target: {fileID: 0} 199 | propertyPath: m_AlphaUsage 200 | value: 1 201 | objectReference: {fileID: 0} 202 | - target: {fileID: 0} 203 | propertyPath: m_AlphaIsTransparency 204 | value: 0 205 | objectReference: {fileID: 0} 206 | - target: {fileID: 0} 207 | propertyPath: m_SpriteTessellationDetail 208 | value: -1 209 | objectReference: {fileID: 0} 210 | - target: {fileID: 0} 211 | propertyPath: m_TextureType 212 | value: 1 213 | objectReference: {fileID: 0} 214 | - target: {fileID: 0} 215 | propertyPath: m_TextureShape 216 | value: 1 217 | objectReference: {fileID: 0} 218 | - target: {fileID: 0} 219 | propertyPath: m_SingleChannelComponent 220 | value: 0 221 | objectReference: {fileID: 0} 222 | - target: {fileID: 0} 223 | propertyPath: m_MaxTextureSizeSet 224 | value: 0 225 | objectReference: {fileID: 0} 226 | - target: {fileID: 0} 227 | propertyPath: m_CompressionQualitySet 228 | value: 0 229 | objectReference: {fileID: 0} 230 | - target: {fileID: 0} 231 | propertyPath: m_TextureFormatSet 232 | value: 0 233 | objectReference: {fileID: 0} 234 | - target: {fileID: 0} 235 | propertyPath: m_PlatformSettings.Array.size 236 | value: 5 237 | objectReference: {fileID: 0} 238 | - target: {fileID: 0} 239 | propertyPath: m_PlatformSettings.Array.data[0].m_BuildTarget 240 | value: DefaultTexturePlatform 241 | objectReference: {fileID: 0} 242 | - target: {fileID: 0} 243 | propertyPath: m_PlatformSettings.Array.data[0].m_MaxTextureSize 244 | value: 8192 245 | objectReference: {fileID: 0} 246 | - target: {fileID: 0} 247 | propertyPath: m_PlatformSettings.Array.data[0].m_ResizeAlgorithm 248 | value: 0 249 | objectReference: {fileID: 0} 250 | - target: {fileID: 0} 251 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureFormat 252 | value: -1 253 | objectReference: {fileID: 0} 254 | - target: {fileID: 0} 255 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureCompression 256 | value: 1 257 | objectReference: {fileID: 0} 258 | - target: {fileID: 0} 259 | propertyPath: m_PlatformSettings.Array.data[0].m_CompressionQuality 260 | value: 50 261 | objectReference: {fileID: 0} 262 | - target: {fileID: 0} 263 | propertyPath: m_PlatformSettings.Array.data[0].m_CrunchedCompression 264 | value: 0 265 | objectReference: {fileID: 0} 266 | - target: {fileID: 0} 267 | propertyPath: m_PlatformSettings.Array.data[0].m_AllowsAlphaSplitting 268 | value: 0 269 | objectReference: {fileID: 0} 270 | - target: {fileID: 0} 271 | propertyPath: m_PlatformSettings.Array.data[0].m_Overridden 272 | value: 0 273 | objectReference: {fileID: 0} 274 | - target: {fileID: 0} 275 | propertyPath: m_PlatformSettings.Array.data[0].m_AndroidETC2FallbackOverride 276 | value: 0 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 0} 279 | propertyPath: m_PlatformSettings.Array.data[1].m_BuildTarget 280 | value: Standalone 281 | objectReference: {fileID: 0} 282 | - target: {fileID: 0} 283 | propertyPath: m_PlatformSettings.Array.data[1].m_MaxTextureSize 284 | value: 8192 285 | objectReference: {fileID: 0} 286 | - target: {fileID: 0} 287 | propertyPath: m_PlatformSettings.Array.data[1].m_ResizeAlgorithm 288 | value: 0 289 | objectReference: {fileID: 0} 290 | - target: {fileID: 0} 291 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureFormat 292 | value: -1 293 | objectReference: {fileID: 0} 294 | - target: {fileID: 0} 295 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureCompression 296 | value: 1 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 0} 299 | propertyPath: m_PlatformSettings.Array.data[1].m_CompressionQuality 300 | value: 50 301 | objectReference: {fileID: 0} 302 | - target: {fileID: 0} 303 | propertyPath: m_PlatformSettings.Array.data[1].m_CrunchedCompression 304 | value: 0 305 | objectReference: {fileID: 0} 306 | - target: {fileID: 0} 307 | propertyPath: m_PlatformSettings.Array.data[1].m_AllowsAlphaSplitting 308 | value: 0 309 | objectReference: {fileID: 0} 310 | - target: {fileID: 0} 311 | propertyPath: m_PlatformSettings.Array.data[1].m_Overridden 312 | value: 0 313 | objectReference: {fileID: 0} 314 | - target: {fileID: 0} 315 | propertyPath: m_PlatformSettings.Array.data[1].m_AndroidETC2FallbackOverride 316 | value: 0 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 0} 319 | propertyPath: m_PlatformSettings.Array.data[2].m_BuildTarget 320 | value: iPhone 321 | objectReference: {fileID: 0} 322 | - target: {fileID: 0} 323 | propertyPath: m_PlatformSettings.Array.data[2].m_MaxTextureSize 324 | value: 8192 325 | objectReference: {fileID: 0} 326 | - target: {fileID: 0} 327 | propertyPath: m_PlatformSettings.Array.data[2].m_ResizeAlgorithm 328 | value: 0 329 | objectReference: {fileID: 0} 330 | - target: {fileID: 0} 331 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureFormat 332 | value: -1 333 | objectReference: {fileID: 0} 334 | - target: {fileID: 0} 335 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureCompression 336 | value: 1 337 | objectReference: {fileID: 0} 338 | - target: {fileID: 0} 339 | propertyPath: m_PlatformSettings.Array.data[2].m_CompressionQuality 340 | value: 50 341 | objectReference: {fileID: 0} 342 | - target: {fileID: 0} 343 | propertyPath: m_PlatformSettings.Array.data[2].m_CrunchedCompression 344 | value: 0 345 | objectReference: {fileID: 0} 346 | - target: {fileID: 0} 347 | propertyPath: m_PlatformSettings.Array.data[2].m_AllowsAlphaSplitting 348 | value: 0 349 | objectReference: {fileID: 0} 350 | - target: {fileID: 0} 351 | propertyPath: m_PlatformSettings.Array.data[2].m_Overridden 352 | value: 0 353 | objectReference: {fileID: 0} 354 | - target: {fileID: 0} 355 | propertyPath: m_PlatformSettings.Array.data[2].m_AndroidETC2FallbackOverride 356 | value: 0 357 | objectReference: {fileID: 0} 358 | - target: {fileID: 0} 359 | propertyPath: m_PlatformSettings.Array.data[3].m_BuildTarget 360 | value: Android 361 | objectReference: {fileID: 0} 362 | - target: {fileID: 0} 363 | propertyPath: m_PlatformSettings.Array.data[3].m_MaxTextureSize 364 | value: 8192 365 | objectReference: {fileID: 0} 366 | - target: {fileID: 0} 367 | propertyPath: m_PlatformSettings.Array.data[3].m_ResizeAlgorithm 368 | value: 0 369 | objectReference: {fileID: 0} 370 | - target: {fileID: 0} 371 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureFormat 372 | value: -1 373 | objectReference: {fileID: 0} 374 | - target: {fileID: 0} 375 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureCompression 376 | value: 1 377 | objectReference: {fileID: 0} 378 | - target: {fileID: 0} 379 | propertyPath: m_PlatformSettings.Array.data[3].m_CompressionQuality 380 | value: 50 381 | objectReference: {fileID: 0} 382 | - target: {fileID: 0} 383 | propertyPath: m_PlatformSettings.Array.data[3].m_CrunchedCompression 384 | value: 0 385 | objectReference: {fileID: 0} 386 | - target: {fileID: 0} 387 | propertyPath: m_PlatformSettings.Array.data[3].m_AllowsAlphaSplitting 388 | value: 0 389 | objectReference: {fileID: 0} 390 | - target: {fileID: 0} 391 | propertyPath: m_PlatformSettings.Array.data[3].m_Overridden 392 | value: 0 393 | objectReference: {fileID: 0} 394 | - target: {fileID: 0} 395 | propertyPath: m_PlatformSettings.Array.data[3].m_AndroidETC2FallbackOverride 396 | value: 0 397 | objectReference: {fileID: 0} 398 | - target: {fileID: 0} 399 | propertyPath: m_PlatformSettings.Array.data[4].m_BuildTarget 400 | value: Windows Store Apps 401 | objectReference: {fileID: 0} 402 | - target: {fileID: 0} 403 | propertyPath: m_PlatformSettings.Array.data[4].m_MaxTextureSize 404 | value: 8192 405 | objectReference: {fileID: 0} 406 | - target: {fileID: 0} 407 | propertyPath: m_PlatformSettings.Array.data[4].m_ResizeAlgorithm 408 | value: 0 409 | objectReference: {fileID: 0} 410 | - target: {fileID: 0} 411 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureFormat 412 | value: -1 413 | objectReference: {fileID: 0} 414 | - target: {fileID: 0} 415 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureCompression 416 | value: 1 417 | objectReference: {fileID: 0} 418 | - target: {fileID: 0} 419 | propertyPath: m_PlatformSettings.Array.data[4].m_CompressionQuality 420 | value: 50 421 | objectReference: {fileID: 0} 422 | - target: {fileID: 0} 423 | propertyPath: m_PlatformSettings.Array.data[4].m_CrunchedCompression 424 | value: 0 425 | objectReference: {fileID: 0} 426 | - target: {fileID: 0} 427 | propertyPath: m_PlatformSettings.Array.data[4].m_AllowsAlphaSplitting 428 | value: 0 429 | objectReference: {fileID: 0} 430 | - target: {fileID: 0} 431 | propertyPath: m_PlatformSettings.Array.data[4].m_Overridden 432 | value: 0 433 | objectReference: {fileID: 0} 434 | - target: {fileID: 0} 435 | propertyPath: m_PlatformSettings.Array.data[4].m_AndroidETC2FallbackOverride 436 | value: 0 437 | objectReference: {fileID: 0} 438 | - target: {fileID: 0} 439 | propertyPath: m_SpriteSheet.m_Sprites.Array.size 440 | value: 0 441 | objectReference: {fileID: 0} 442 | - target: {fileID: 0} 443 | propertyPath: m_SpriteSheet.m_Outline.Array.size 444 | value: 0 445 | objectReference: {fileID: 0} 446 | - target: {fileID: 0} 447 | propertyPath: m_SpriteSheet.m_PhysicsShape.Array.size 448 | value: 0 449 | objectReference: {fileID: 0} 450 | - target: {fileID: 0} 451 | propertyPath: m_SpriteSheet.m_Bones.Array.size 452 | value: 0 453 | objectReference: {fileID: 0} 454 | - target: {fileID: 0} 455 | propertyPath: m_SpriteSheet.m_SpriteID 456 | value: 457 | objectReference: {fileID: 0} 458 | - target: {fileID: 0} 459 | propertyPath: m_SpriteSheet.m_Vertices.Array.size 460 | value: 0 461 | objectReference: {fileID: 0} 462 | - target: {fileID: 0} 463 | propertyPath: m_SpriteSheet.m_Indices.Array.size 464 | value: 0 465 | objectReference: {fileID: 0} 466 | - target: {fileID: 0} 467 | propertyPath: m_SpriteSheet.m_Edges.Array.size 468 | value: 0 469 | objectReference: {fileID: 0} 470 | - target: {fileID: 0} 471 | propertyPath: m_SpriteSheet.m_Weights.Array.size 472 | value: 0 473 | objectReference: {fileID: 0} 474 | - target: {fileID: 0} 475 | propertyPath: m_SpritePackingTag 476 | value: 477 | objectReference: {fileID: 0} 478 | - target: {fileID: 0} 479 | propertyPath: m_PSDRemoveMatte 480 | value: 0 481 | objectReference: {fileID: 0} 482 | - target: {fileID: 0} 483 | propertyPath: m_PSDShowRemoveMatteOption 484 | value: 0 485 | objectReference: {fileID: 0} 486 | - target: {fileID: 0} 487 | propertyPath: m_UserData 488 | value: 489 | objectReference: {fileID: 0} 490 | - target: {fileID: 0} 491 | propertyPath: m_AssetBundleName 492 | value: 493 | objectReference: {fileID: 0} 494 | - target: {fileID: 0} 495 | propertyPath: m_AssetBundleVariant 496 | value: 497 | objectReference: {fileID: 0} 498 | -------------------------------------------------------------------------------- /Assets/Presets/NormalTexture.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 14a57cf3b9fa1c74b884aa7e0dcf1faa 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/UtilityTexture.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: UtilityTexture 9 | m_TargetType: 10 | m_NativeTypeID: 1006 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_FileIDToRecycleName.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_ExternalObjects.Array.size 20 | value: 0 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_MipMapMode 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_EnableMipMap 28 | value: 0 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_sRGBTexture 32 | value: 0 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_LinearTexture 36 | value: 0 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_FadeOut 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_BorderMipMap 44 | value: 0 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_MipMapsPreserveCoverage 48 | value: 0 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_AlphaTestReferenceValue 52 | value: 0.5 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_MipMapFadeDistanceStart 56 | value: 1 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_MipMapFadeDistanceEnd 60 | value: 3 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_ConvertToNormalMap 64 | value: 0 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_ExternalNormalMap 68 | value: 0 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_HeightScale 72 | value: 0.25 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_NormalMapFilter 76 | value: 0 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_IsReadable 80 | value: 1 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_StreamingMipmaps 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_StreamingMipmapsPriority 88 | value: 0 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_GrayScaleToAlpha 92 | value: 0 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_GenerateCubemap 96 | value: 6 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_CubemapConvolution 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_SeamlessCubemap 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_TextureFormat 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_MaxTextureSize 112 | value: 2048 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_TextureSettings.m_FilterMode 116 | value: 1 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_TextureSettings.m_Aniso 120 | value: -1 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_TextureSettings.m_MipBias 124 | value: -1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_TextureSettings.m_WrapU 128 | value: 1 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_TextureSettings.m_WrapV 132 | value: 1 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_TextureSettings.m_WrapW 136 | value: 1 137 | objectReference: {fileID: 0} 138 | - target: {fileID: 0} 139 | propertyPath: m_NPOTScale 140 | value: 1 141 | objectReference: {fileID: 0} 142 | - target: {fileID: 0} 143 | propertyPath: m_Lightmap 144 | value: 0 145 | objectReference: {fileID: 0} 146 | - target: {fileID: 0} 147 | propertyPath: m_CompressionQuality 148 | value: 50 149 | objectReference: {fileID: 0} 150 | - target: {fileID: 0} 151 | propertyPath: m_SpriteMode 152 | value: 0 153 | objectReference: {fileID: 0} 154 | - target: {fileID: 0} 155 | propertyPath: m_SpriteExtrude 156 | value: 1 157 | objectReference: {fileID: 0} 158 | - target: {fileID: 0} 159 | propertyPath: m_SpriteMeshType 160 | value: 1 161 | objectReference: {fileID: 0} 162 | - target: {fileID: 0} 163 | propertyPath: m_Alignment 164 | value: 0 165 | objectReference: {fileID: 0} 166 | - target: {fileID: 0} 167 | propertyPath: m_SpritePivot.x 168 | value: 0.5 169 | objectReference: {fileID: 0} 170 | - target: {fileID: 0} 171 | propertyPath: m_SpritePivot.y 172 | value: 0.5 173 | objectReference: {fileID: 0} 174 | - target: {fileID: 0} 175 | propertyPath: m_SpritePixelsToUnits 176 | value: 100 177 | objectReference: {fileID: 0} 178 | - target: {fileID: 0} 179 | propertyPath: m_SpriteBorder.x 180 | value: 0 181 | objectReference: {fileID: 0} 182 | - target: {fileID: 0} 183 | propertyPath: m_SpriteBorder.y 184 | value: 0 185 | objectReference: {fileID: 0} 186 | - target: {fileID: 0} 187 | propertyPath: m_SpriteBorder.z 188 | value: 0 189 | objectReference: {fileID: 0} 190 | - target: {fileID: 0} 191 | propertyPath: m_SpriteBorder.w 192 | value: 0 193 | objectReference: {fileID: 0} 194 | - target: {fileID: 0} 195 | propertyPath: m_SpriteGenerateFallbackPhysicsShape 196 | value: 1 197 | objectReference: {fileID: 0} 198 | - target: {fileID: 0} 199 | propertyPath: m_AlphaUsage 200 | value: 1 201 | objectReference: {fileID: 0} 202 | - target: {fileID: 0} 203 | propertyPath: m_AlphaIsTransparency 204 | value: 0 205 | objectReference: {fileID: 0} 206 | - target: {fileID: 0} 207 | propertyPath: m_SpriteTessellationDetail 208 | value: -1 209 | objectReference: {fileID: 0} 210 | - target: {fileID: 0} 211 | propertyPath: m_TextureType 212 | value: 0 213 | objectReference: {fileID: 0} 214 | - target: {fileID: 0} 215 | propertyPath: m_TextureShape 216 | value: 1 217 | objectReference: {fileID: 0} 218 | - target: {fileID: 0} 219 | propertyPath: m_SingleChannelComponent 220 | value: 0 221 | objectReference: {fileID: 0} 222 | - target: {fileID: 0} 223 | propertyPath: m_MaxTextureSizeSet 224 | value: 0 225 | objectReference: {fileID: 0} 226 | - target: {fileID: 0} 227 | propertyPath: m_CompressionQualitySet 228 | value: 0 229 | objectReference: {fileID: 0} 230 | - target: {fileID: 0} 231 | propertyPath: m_TextureFormatSet 232 | value: 0 233 | objectReference: {fileID: 0} 234 | - target: {fileID: 0} 235 | propertyPath: m_PlatformSettings.Array.size 236 | value: 5 237 | objectReference: {fileID: 0} 238 | - target: {fileID: 0} 239 | propertyPath: m_PlatformSettings.Array.data[0].m_BuildTarget 240 | value: DefaultTexturePlatform 241 | objectReference: {fileID: 0} 242 | - target: {fileID: 0} 243 | propertyPath: m_PlatformSettings.Array.data[0].m_MaxTextureSize 244 | value: 8192 245 | objectReference: {fileID: 0} 246 | - target: {fileID: 0} 247 | propertyPath: m_PlatformSettings.Array.data[0].m_ResizeAlgorithm 248 | value: 0 249 | objectReference: {fileID: 0} 250 | - target: {fileID: 0} 251 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureFormat 252 | value: -1 253 | objectReference: {fileID: 0} 254 | - target: {fileID: 0} 255 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureCompression 256 | value: 1 257 | objectReference: {fileID: 0} 258 | - target: {fileID: 0} 259 | propertyPath: m_PlatformSettings.Array.data[0].m_CompressionQuality 260 | value: 50 261 | objectReference: {fileID: 0} 262 | - target: {fileID: 0} 263 | propertyPath: m_PlatformSettings.Array.data[0].m_CrunchedCompression 264 | value: 0 265 | objectReference: {fileID: 0} 266 | - target: {fileID: 0} 267 | propertyPath: m_PlatformSettings.Array.data[0].m_AllowsAlphaSplitting 268 | value: 0 269 | objectReference: {fileID: 0} 270 | - target: {fileID: 0} 271 | propertyPath: m_PlatformSettings.Array.data[0].m_Overridden 272 | value: 0 273 | objectReference: {fileID: 0} 274 | - target: {fileID: 0} 275 | propertyPath: m_PlatformSettings.Array.data[0].m_AndroidETC2FallbackOverride 276 | value: 0 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 0} 279 | propertyPath: m_PlatformSettings.Array.data[1].m_BuildTarget 280 | value: Standalone 281 | objectReference: {fileID: 0} 282 | - target: {fileID: 0} 283 | propertyPath: m_PlatformSettings.Array.data[1].m_MaxTextureSize 284 | value: 8192 285 | objectReference: {fileID: 0} 286 | - target: {fileID: 0} 287 | propertyPath: m_PlatformSettings.Array.data[1].m_ResizeAlgorithm 288 | value: 0 289 | objectReference: {fileID: 0} 290 | - target: {fileID: 0} 291 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureFormat 292 | value: -1 293 | objectReference: {fileID: 0} 294 | - target: {fileID: 0} 295 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureCompression 296 | value: 1 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 0} 299 | propertyPath: m_PlatformSettings.Array.data[1].m_CompressionQuality 300 | value: 50 301 | objectReference: {fileID: 0} 302 | - target: {fileID: 0} 303 | propertyPath: m_PlatformSettings.Array.data[1].m_CrunchedCompression 304 | value: 0 305 | objectReference: {fileID: 0} 306 | - target: {fileID: 0} 307 | propertyPath: m_PlatformSettings.Array.data[1].m_AllowsAlphaSplitting 308 | value: 0 309 | objectReference: {fileID: 0} 310 | - target: {fileID: 0} 311 | propertyPath: m_PlatformSettings.Array.data[1].m_Overridden 312 | value: 0 313 | objectReference: {fileID: 0} 314 | - target: {fileID: 0} 315 | propertyPath: m_PlatformSettings.Array.data[1].m_AndroidETC2FallbackOverride 316 | value: 0 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 0} 319 | propertyPath: m_PlatformSettings.Array.data[2].m_BuildTarget 320 | value: iPhone 321 | objectReference: {fileID: 0} 322 | - target: {fileID: 0} 323 | propertyPath: m_PlatformSettings.Array.data[2].m_MaxTextureSize 324 | value: 8192 325 | objectReference: {fileID: 0} 326 | - target: {fileID: 0} 327 | propertyPath: m_PlatformSettings.Array.data[2].m_ResizeAlgorithm 328 | value: 0 329 | objectReference: {fileID: 0} 330 | - target: {fileID: 0} 331 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureFormat 332 | value: -1 333 | objectReference: {fileID: 0} 334 | - target: {fileID: 0} 335 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureCompression 336 | value: 1 337 | objectReference: {fileID: 0} 338 | - target: {fileID: 0} 339 | propertyPath: m_PlatformSettings.Array.data[2].m_CompressionQuality 340 | value: 50 341 | objectReference: {fileID: 0} 342 | - target: {fileID: 0} 343 | propertyPath: m_PlatformSettings.Array.data[2].m_CrunchedCompression 344 | value: 0 345 | objectReference: {fileID: 0} 346 | - target: {fileID: 0} 347 | propertyPath: m_PlatformSettings.Array.data[2].m_AllowsAlphaSplitting 348 | value: 0 349 | objectReference: {fileID: 0} 350 | - target: {fileID: 0} 351 | propertyPath: m_PlatformSettings.Array.data[2].m_Overridden 352 | value: 0 353 | objectReference: {fileID: 0} 354 | - target: {fileID: 0} 355 | propertyPath: m_PlatformSettings.Array.data[2].m_AndroidETC2FallbackOverride 356 | value: 0 357 | objectReference: {fileID: 0} 358 | - target: {fileID: 0} 359 | propertyPath: m_PlatformSettings.Array.data[3].m_BuildTarget 360 | value: Android 361 | objectReference: {fileID: 0} 362 | - target: {fileID: 0} 363 | propertyPath: m_PlatformSettings.Array.data[3].m_MaxTextureSize 364 | value: 8192 365 | objectReference: {fileID: 0} 366 | - target: {fileID: 0} 367 | propertyPath: m_PlatformSettings.Array.data[3].m_ResizeAlgorithm 368 | value: 0 369 | objectReference: {fileID: 0} 370 | - target: {fileID: 0} 371 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureFormat 372 | value: -1 373 | objectReference: {fileID: 0} 374 | - target: {fileID: 0} 375 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureCompression 376 | value: 1 377 | objectReference: {fileID: 0} 378 | - target: {fileID: 0} 379 | propertyPath: m_PlatformSettings.Array.data[3].m_CompressionQuality 380 | value: 50 381 | objectReference: {fileID: 0} 382 | - target: {fileID: 0} 383 | propertyPath: m_PlatformSettings.Array.data[3].m_CrunchedCompression 384 | value: 0 385 | objectReference: {fileID: 0} 386 | - target: {fileID: 0} 387 | propertyPath: m_PlatformSettings.Array.data[3].m_AllowsAlphaSplitting 388 | value: 0 389 | objectReference: {fileID: 0} 390 | - target: {fileID: 0} 391 | propertyPath: m_PlatformSettings.Array.data[3].m_Overridden 392 | value: 0 393 | objectReference: {fileID: 0} 394 | - target: {fileID: 0} 395 | propertyPath: m_PlatformSettings.Array.data[3].m_AndroidETC2FallbackOverride 396 | value: 0 397 | objectReference: {fileID: 0} 398 | - target: {fileID: 0} 399 | propertyPath: m_PlatformSettings.Array.data[4].m_BuildTarget 400 | value: Windows Store Apps 401 | objectReference: {fileID: 0} 402 | - target: {fileID: 0} 403 | propertyPath: m_PlatformSettings.Array.data[4].m_MaxTextureSize 404 | value: 8192 405 | objectReference: {fileID: 0} 406 | - target: {fileID: 0} 407 | propertyPath: m_PlatformSettings.Array.data[4].m_ResizeAlgorithm 408 | value: 0 409 | objectReference: {fileID: 0} 410 | - target: {fileID: 0} 411 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureFormat 412 | value: -1 413 | objectReference: {fileID: 0} 414 | - target: {fileID: 0} 415 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureCompression 416 | value: 0 417 | objectReference: {fileID: 0} 418 | - target: {fileID: 0} 419 | propertyPath: m_PlatformSettings.Array.data[4].m_CompressionQuality 420 | value: 50 421 | objectReference: {fileID: 0} 422 | - target: {fileID: 0} 423 | propertyPath: m_PlatformSettings.Array.data[4].m_CrunchedCompression 424 | value: 0 425 | objectReference: {fileID: 0} 426 | - target: {fileID: 0} 427 | propertyPath: m_PlatformSettings.Array.data[4].m_AllowsAlphaSplitting 428 | value: 0 429 | objectReference: {fileID: 0} 430 | - target: {fileID: 0} 431 | propertyPath: m_PlatformSettings.Array.data[4].m_Overridden 432 | value: 0 433 | objectReference: {fileID: 0} 434 | - target: {fileID: 0} 435 | propertyPath: m_PlatformSettings.Array.data[4].m_AndroidETC2FallbackOverride 436 | value: 0 437 | objectReference: {fileID: 0} 438 | - target: {fileID: 0} 439 | propertyPath: m_SpriteSheet.m_Sprites.Array.size 440 | value: 0 441 | objectReference: {fileID: 0} 442 | - target: {fileID: 0} 443 | propertyPath: m_SpriteSheet.m_Outline.Array.size 444 | value: 0 445 | objectReference: {fileID: 0} 446 | - target: {fileID: 0} 447 | propertyPath: m_SpriteSheet.m_PhysicsShape.Array.size 448 | value: 0 449 | objectReference: {fileID: 0} 450 | - target: {fileID: 0} 451 | propertyPath: m_SpriteSheet.m_Bones.Array.size 452 | value: 0 453 | objectReference: {fileID: 0} 454 | - target: {fileID: 0} 455 | propertyPath: m_SpriteSheet.m_SpriteID 456 | value: 457 | objectReference: {fileID: 0} 458 | - target: {fileID: 0} 459 | propertyPath: m_SpriteSheet.m_Vertices.Array.size 460 | value: 0 461 | objectReference: {fileID: 0} 462 | - target: {fileID: 0} 463 | propertyPath: m_SpriteSheet.m_Indices.Array.size 464 | value: 0 465 | objectReference: {fileID: 0} 466 | - target: {fileID: 0} 467 | propertyPath: m_SpriteSheet.m_Edges.Array.size 468 | value: 0 469 | objectReference: {fileID: 0} 470 | - target: {fileID: 0} 471 | propertyPath: m_SpriteSheet.m_Weights.Array.size 472 | value: 0 473 | objectReference: {fileID: 0} 474 | - target: {fileID: 0} 475 | propertyPath: m_SpritePackingTag 476 | value: 477 | objectReference: {fileID: 0} 478 | - target: {fileID: 0} 479 | propertyPath: m_PSDRemoveMatte 480 | value: 0 481 | objectReference: {fileID: 0} 482 | - target: {fileID: 0} 483 | propertyPath: m_PSDShowRemoveMatteOption 484 | value: 0 485 | objectReference: {fileID: 0} 486 | - target: {fileID: 0} 487 | propertyPath: m_UserData 488 | value: 489 | objectReference: {fileID: 0} 490 | - target: {fileID: 0} 491 | propertyPath: m_AssetBundleName 492 | value: 493 | objectReference: {fileID: 0} 494 | - target: {fileID: 0} 495 | propertyPath: m_AssetBundleVariant 496 | value: 497 | objectReference: {fileID: 0} 498 | -------------------------------------------------------------------------------- /Assets/Presets/UtilityTexture.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 45f7b2e3c78185248b3adbb14429c2ab 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Readme.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3} 13 | m_Name: Readme 14 | m_EditorClassIdentifier: 15 | icon: {fileID: 2800000, guid: 7801804018a7dcf42abb827444e18660, type: 3} 16 | title: Universal Render Pipeline Template 17 | sections: 18 | - heading: Universal Render Pipeline 19 | text: 'The Universal Project Template configures Project settings for Projects where performance, wide platform support, and ease of customizing graphics are the primary considerations.' 20 | linkText: 21 | url: 22 | - heading: 23 | text: 'This Template uses the Universal Render Pipeline (URP) and Shader Graph.' 24 | linkText: 25 | url: 26 | - heading: 27 | text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.' 28 | linkText: 29 | url: 30 | - heading: 31 | text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.' 32 | linkText: 33 | url: 34 | - heading: 35 | text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.' 36 | linkText: 37 | url: 38 | - heading: 39 | text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.' 40 | linkText: 41 | url: 42 | - heading: 43 | text: 'To read more about URP and its built-in features, see the ' 44 | linkText: URP documentation. 45 | url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html 46 | - heading: 47 | text: 'For more information about Shader Graph, see the ' 48 | linkText: Shader Graph documentation 49 | url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest 50 | loadedLayout: 1 51 | -------------------------------------------------------------------------------- /Assets/Readme.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 83c2ed844a8c74b779a4c823d16594b1 3 | timeCreated: 1484217493 4 | licenseType: Store 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3659b77cc343f65499d8e7229873d6a1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/DebugLevel.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d9384951364c53249a0ff58bf443f33a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/DebugLevel/LightSettings.lighting: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!850595691 &4890085278179872738 4 | LightingSettings: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_Name: LightSettings 10 | serializedVersion: 3 11 | m_GIWorkflowMode: 1 12 | m_EnableBakedLightmaps: 0 13 | m_EnableRealtimeLightmaps: 0 14 | m_RealtimeEnvironmentLighting: 1 15 | m_BounceScale: 1 16 | m_AlbedoBoost: 1 17 | m_IndirectOutputScale: 1 18 | m_UsingShadowmask: 1 19 | m_BakeBackend: 1 20 | m_LightmapMaxSize: 1024 21 | m_BakeResolution: 40 22 | m_Padding: 2 23 | m_TextureCompression: 1 24 | m_AO: 0 25 | m_AOMaxDistance: 1 26 | m_CompAOExponent: 1 27 | m_CompAOExponentDirect: 0 28 | m_ExtractAO: 0 29 | m_MixedBakeMode: 2 30 | m_LightmapsBakeMode: 1 31 | m_FilterMode: 1 32 | m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} 33 | m_ExportTrainingData: 0 34 | m_TrainingDataDestination: TrainingData 35 | m_RealtimeResolution: 2 36 | m_ForceWhiteAlbedo: 0 37 | m_ForceUpdates: 0 38 | m_FinalGather: 0 39 | m_FinalGatherRayCount: 256 40 | m_FinalGatherFiltering: 1 41 | m_PVRCulling: 1 42 | m_PVRSampling: 1 43 | m_PVRDirectSampleCount: 32 44 | m_PVRSampleCount: 512 45 | m_PVREnvironmentSampleCount: 256 46 | m_PVREnvironmentReferencePointCount: 2048 47 | m_LightProbeSampleCountMultiplier: 4 48 | m_PVRBounces: 2 49 | m_PVRMinBounces: 1 50 | m_PVREnvironmentMIS: 1 51 | m_PVRFilteringMode: 1 52 | m_PVRDenoiserTypeDirect: 1 53 | m_PVRDenoiserTypeIndirect: 1 54 | m_PVRDenoiserTypeAO: 1 55 | m_PVRFilterTypeDirect: 0 56 | m_PVRFilterTypeIndirect: 0 57 | m_PVRFilterTypeAO: 0 58 | m_PVRFilteringGaussRadiusDirect: 1 59 | m_PVRFilteringGaussRadiusIndirect: 5 60 | m_PVRFilteringGaussRadiusAO: 2 61 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 62 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 63 | m_PVRFilteringAtrousPositionSigmaAO: 1 64 | -------------------------------------------------------------------------------- /Assets/Scenes/DebugLevel/LightSettings.lighting.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 01f69004708a44647b7662a6e9208adf 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 4890085278179872738 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/DebugLevel/LightingData.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/KDSBest/Render1MillionObjectsWithUnityAndShaderGraph/8e272fdf455d8b8f1c2a7d89d841ede9b8ca0601/Assets/Scenes/DebugLevel/LightingData.asset -------------------------------------------------------------------------------- /Assets/Scenes/DebugLevel/LightingData.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 21ba8b8317dff5b488b79283e71d6810 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 112000000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/Efficient.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 12 47 | m_GIWorkflowMode: 1 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 12 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_AtlasSize: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_ExtractAmbientOcclusion: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 1 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 512 79 | m_PVRBounces: 2 80 | m_PVREnvironmentSampleCount: 256 81 | m_PVREnvironmentReferencePointCount: 2048 82 | m_PVRFilteringMode: 1 83 | m_PVRDenoiserTypeDirect: 1 84 | m_PVRDenoiserTypeIndirect: 1 85 | m_PVRDenoiserTypeAO: 1 86 | m_PVRFilterTypeDirect: 0 87 | m_PVRFilterTypeIndirect: 0 88 | m_PVRFilterTypeAO: 0 89 | m_PVREnvironmentMIS: 1 90 | m_PVRCulling: 1 91 | m_PVRFilteringGaussRadiusDirect: 1 92 | m_PVRFilteringGaussRadiusIndirect: 5 93 | m_PVRFilteringGaussRadiusAO: 2 94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 | m_PVRFilteringAtrousPositionSigmaAO: 1 97 | m_ExportTrainingData: 0 98 | m_TrainingDataDestination: TrainingData 99 | m_LightProbeSampleCountMultiplier: 4 100 | m_LightingDataAsset: {fileID: 0} 101 | m_LightingSettings: {fileID: 0} 102 | --- !u!196 &4 103 | NavMeshSettings: 104 | serializedVersion: 2 105 | m_ObjectHideFlags: 0 106 | m_BuildSettings: 107 | serializedVersion: 2 108 | agentTypeID: 0 109 | agentRadius: 0.5 110 | agentHeight: 2 111 | agentSlope: 45 112 | agentClimb: 0.4 113 | ledgeDropHeight: 0 114 | maxJumpAcrossDistance: 0 115 | minRegionArea: 2 116 | manualCellSize: 0 117 | cellSize: 0.16666667 118 | manualTileSize: 0 119 | tileSize: 256 120 | accuratePlacement: 0 121 | maxJobWorkers: 0 122 | preserveTilesOutsideBounds: 0 123 | debug: 124 | m_Flags: 0 125 | m_NavMeshData: {fileID: 0} 126 | --- !u!1 &180195744 127 | GameObject: 128 | m_ObjectHideFlags: 0 129 | m_CorrespondingSourceObject: {fileID: 0} 130 | m_PrefabInstance: {fileID: 0} 131 | m_PrefabAsset: {fileID: 0} 132 | serializedVersion: 6 133 | m_Component: 134 | - component: {fileID: 180195746} 135 | - component: {fileID: 180195745} 136 | m_Layer: 0 137 | m_Name: Renderer 138 | m_TagString: Untagged 139 | m_Icon: {fileID: 0} 140 | m_NavMeshLayer: 0 141 | m_StaticEditorFlags: 0 142 | m_IsActive: 1 143 | --- !u!114 &180195745 144 | MonoBehaviour: 145 | m_ObjectHideFlags: 0 146 | m_CorrespondingSourceObject: {fileID: 0} 147 | m_PrefabInstance: {fileID: 0} 148 | m_PrefabAsset: {fileID: 0} 149 | m_GameObject: {fileID: 180195744} 150 | m_Enabled: 1 151 | m_EditorHideFlags: 0 152 | m_Script: {fileID: 11500000, guid: ef95445c0a2f11d43a549163120d7e53, type: 3} 153 | m_Name: 154 | m_EditorClassIdentifier: 155 | Count: 100000 156 | HasItemChance: 0.5 157 | Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 158 | Material: {fileID: 2100000, guid: e5e646d26dc1aae4281821d71cce4884, type: 2} 159 | MaterialItem1: {fileID: 2100000, guid: 01d1a8d5723bdf648b0dcb4791640a8f, type: 2} 160 | MaterialItem2: {fileID: 2100000, guid: 478b59c7cf09d5246979242538099f3e, type: 2} 161 | ShadowCasting: 0 162 | ReceiveShadows: 1 163 | --- !u!4 &180195746 164 | Transform: 165 | m_ObjectHideFlags: 0 166 | m_CorrespondingSourceObject: {fileID: 0} 167 | m_PrefabInstance: {fileID: 0} 168 | m_PrefabAsset: {fileID: 0} 169 | m_GameObject: {fileID: 180195744} 170 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 171 | m_LocalPosition: {x: 0, y: 0, z: 0} 172 | m_LocalScale: {x: 1, y: 1, z: 1} 173 | m_Children: [] 174 | m_Father: {fileID: 0} 175 | m_RootOrder: 2 176 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 177 | --- !u!1 &405549506 178 | GameObject: 179 | m_ObjectHideFlags: 0 180 | m_CorrespondingSourceObject: {fileID: 0} 181 | m_PrefabInstance: {fileID: 0} 182 | m_PrefabAsset: {fileID: 0} 183 | serializedVersion: 6 184 | m_Component: 185 | - component: {fileID: 405549509} 186 | - component: {fileID: 405549508} 187 | - component: {fileID: 405549507} 188 | - component: {fileID: 405549510} 189 | m_Layer: 0 190 | m_Name: Main Camera 191 | m_TagString: MainCamera 192 | m_Icon: {fileID: 0} 193 | m_NavMeshLayer: 0 194 | m_StaticEditorFlags: 0 195 | m_IsActive: 1 196 | --- !u!81 &405549507 197 | AudioListener: 198 | m_ObjectHideFlags: 0 199 | m_CorrespondingSourceObject: {fileID: 0} 200 | m_PrefabInstance: {fileID: 0} 201 | m_PrefabAsset: {fileID: 0} 202 | m_GameObject: {fileID: 405549506} 203 | m_Enabled: 1 204 | --- !u!20 &405549508 205 | Camera: 206 | m_ObjectHideFlags: 0 207 | m_CorrespondingSourceObject: {fileID: 0} 208 | m_PrefabInstance: {fileID: 0} 209 | m_PrefabAsset: {fileID: 0} 210 | m_GameObject: {fileID: 405549506} 211 | m_Enabled: 1 212 | serializedVersion: 2 213 | m_ClearFlags: 2 214 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 215 | m_projectionMatrixMode: 1 216 | m_GateFitMode: 2 217 | m_FOVAxisMode: 0 218 | m_SensorSize: {x: 36, y: 24} 219 | m_LensShift: {x: 0, y: 0} 220 | m_FocalLength: 50 221 | m_NormalizedViewPortRect: 222 | serializedVersion: 2 223 | x: 0 224 | y: 0 225 | width: 1 226 | height: 1 227 | near clip plane: 0.3 228 | far clip plane: 1000 229 | field of view: 60 230 | orthographic: 0 231 | orthographic size: 5 232 | m_Depth: -1 233 | m_CullingMask: 234 | serializedVersion: 2 235 | m_Bits: 4294967295 236 | m_RenderingPath: -1 237 | m_TargetTexture: {fileID: 0} 238 | m_TargetDisplay: 0 239 | m_TargetEye: 3 240 | m_HDR: 1 241 | m_AllowMSAA: 1 242 | m_AllowDynamicResolution: 0 243 | m_ForceIntoRT: 0 244 | m_OcclusionCulling: 1 245 | m_StereoConvergence: 10 246 | m_StereoSeparation: 0.022 247 | --- !u!4 &405549509 248 | Transform: 249 | m_ObjectHideFlags: 0 250 | m_CorrespondingSourceObject: {fileID: 0} 251 | m_PrefabInstance: {fileID: 0} 252 | m_PrefabAsset: {fileID: 0} 253 | m_GameObject: {fileID: 405549506} 254 | m_LocalRotation: {x: 0.28936982, y: 0.35181192, z: -0.11532976, w: 0.88271886} 255 | m_LocalPosition: {x: 0, y: 180.4, z: 8.73} 256 | m_LocalScale: {x: 1, y: 1, z: 1} 257 | m_Children: [] 258 | m_Father: {fileID: 0} 259 | m_RootOrder: 0 260 | m_LocalEulerAnglesHint: {x: 36.3, y: 43.46, z: 0} 261 | --- !u!114 &405549510 262 | MonoBehaviour: 263 | m_ObjectHideFlags: 0 264 | m_CorrespondingSourceObject: {fileID: 0} 265 | m_PrefabInstance: {fileID: 0} 266 | m_PrefabAsset: {fileID: 0} 267 | m_GameObject: {fileID: 405549506} 268 | m_Enabled: 1 269 | m_EditorHideFlags: 0 270 | m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} 271 | m_Name: 272 | m_EditorClassIdentifier: 273 | m_RenderShadows: 1 274 | m_RequiresDepthTextureOption: 2 275 | m_RequiresOpaqueTextureOption: 2 276 | m_CameraType: 0 277 | m_Cameras: [] 278 | m_RendererIndex: -1 279 | m_VolumeLayerMask: 280 | serializedVersion: 2 281 | m_Bits: 1 282 | m_VolumeTrigger: {fileID: 0} 283 | m_VolumeFrameworkUpdateModeOption: 2 284 | m_RenderPostProcessing: 1 285 | m_Antialiasing: 1 286 | m_AntialiasingQuality: 2 287 | m_StopNaN: 0 288 | m_Dithering: 0 289 | m_ClearDepth: 1 290 | m_AllowXRRendering: 1 291 | m_RequiresDepthTexture: 0 292 | m_RequiresColorTexture: 0 293 | m_Version: 2 294 | --- !u!1 &1545983882 295 | GameObject: 296 | m_ObjectHideFlags: 0 297 | m_CorrespondingSourceObject: {fileID: 0} 298 | m_PrefabInstance: {fileID: 0} 299 | m_PrefabAsset: {fileID: 0} 300 | serializedVersion: 6 301 | m_Component: 302 | - component: {fileID: 1545983884} 303 | - component: {fileID: 1545983883} 304 | m_Layer: 0 305 | m_Name: Global Volume 306 | m_TagString: Untagged 307 | m_Icon: {fileID: 0} 308 | m_NavMeshLayer: 0 309 | m_StaticEditorFlags: 0 310 | m_IsActive: 1 311 | --- !u!114 &1545983883 312 | MonoBehaviour: 313 | m_ObjectHideFlags: 0 314 | m_CorrespondingSourceObject: {fileID: 0} 315 | m_PrefabInstance: {fileID: 0} 316 | m_PrefabAsset: {fileID: 0} 317 | m_GameObject: {fileID: 1545983882} 318 | m_Enabled: 1 319 | m_EditorHideFlags: 0 320 | m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} 321 | m_Name: 322 | m_EditorClassIdentifier: 323 | isGlobal: 1 324 | priority: 0 325 | blendDistance: 0 326 | weight: 1 327 | sharedProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2} 328 | --- !u!4 &1545983884 329 | Transform: 330 | m_ObjectHideFlags: 0 331 | m_CorrespondingSourceObject: {fileID: 0} 332 | m_PrefabInstance: {fileID: 0} 333 | m_PrefabAsset: {fileID: 0} 334 | m_GameObject: {fileID: 1545983882} 335 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 336 | m_LocalPosition: {x: 10.606817, y: -2.2797835, z: 9.412379} 337 | m_LocalScale: {x: 1, y: 1, z: 1} 338 | m_Children: [] 339 | m_Father: {fileID: 0} 340 | m_RootOrder: 3 341 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 342 | --- !u!1 &2058174671 343 | GameObject: 344 | m_ObjectHideFlags: 0 345 | m_CorrespondingSourceObject: {fileID: 0} 346 | m_PrefabInstance: {fileID: 0} 347 | m_PrefabAsset: {fileID: 0} 348 | serializedVersion: 6 349 | m_Component: 350 | - component: {fileID: 2058174673} 351 | - component: {fileID: 2058174672} 352 | m_Layer: 0 353 | m_Name: Directional Light 354 | m_TagString: Untagged 355 | m_Icon: {fileID: 0} 356 | m_NavMeshLayer: 0 357 | m_StaticEditorFlags: 0 358 | m_IsActive: 1 359 | --- !u!108 &2058174672 360 | Light: 361 | m_ObjectHideFlags: 0 362 | m_CorrespondingSourceObject: {fileID: 0} 363 | m_PrefabInstance: {fileID: 0} 364 | m_PrefabAsset: {fileID: 0} 365 | m_GameObject: {fileID: 2058174671} 366 | m_Enabled: 1 367 | serializedVersion: 10 368 | m_Type: 1 369 | m_Shape: 0 370 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 371 | m_Intensity: 1 372 | m_Range: 10 373 | m_SpotAngle: 30 374 | m_InnerSpotAngle: 21.80208 375 | m_CookieSize: 10 376 | m_Shadows: 377 | m_Type: 2 378 | m_Resolution: -1 379 | m_CustomResolution: -1 380 | m_Strength: 1 381 | m_Bias: 0.05 382 | m_NormalBias: 0.4 383 | m_NearPlane: 0.2 384 | m_CullingMatrixOverride: 385 | e00: 1 386 | e01: 0 387 | e02: 0 388 | e03: 0 389 | e10: 0 390 | e11: 1 391 | e12: 0 392 | e13: 0 393 | e20: 0 394 | e21: 0 395 | e22: 1 396 | e23: 0 397 | e30: 0 398 | e31: 0 399 | e32: 0 400 | e33: 1 401 | m_UseCullingMatrixOverride: 0 402 | m_Cookie: {fileID: 0} 403 | m_DrawHalo: 0 404 | m_Flare: {fileID: 0} 405 | m_RenderMode: 0 406 | m_CullingMask: 407 | serializedVersion: 2 408 | m_Bits: 4294967295 409 | m_RenderingLayerMask: 1 410 | m_Lightmapping: 4 411 | m_LightShadowCasterMode: 0 412 | m_AreaSize: {x: 1, y: 1} 413 | m_BounceIntensity: 1 414 | m_ColorTemperature: 6570 415 | m_UseColorTemperature: 0 416 | m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} 417 | m_UseBoundingSphereOverride: 0 418 | m_UseViewFrustumForShadowCasterCull: 1 419 | m_ShadowRadius: 0 420 | m_ShadowAngle: 0 421 | --- !u!4 &2058174673 422 | Transform: 423 | m_ObjectHideFlags: 0 424 | m_CorrespondingSourceObject: {fileID: 0} 425 | m_PrefabInstance: {fileID: 0} 426 | m_PrefabAsset: {fileID: 0} 427 | m_GameObject: {fileID: 2058174671} 428 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 429 | m_LocalPosition: {x: 0, y: 3, z: 0} 430 | m_LocalScale: {x: 1, y: 1, z: 1} 431 | m_Children: [] 432 | m_Father: {fileID: 0} 433 | m_RootOrder: 1 434 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 435 | -------------------------------------------------------------------------------- /Assets/Scenes/Efficient.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8c641749db5e9734993254722c14117d 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scenes/Inefficient.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 12 47 | m_GIWorkflowMode: 1 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 12 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_AtlasSize: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_ExtractAmbientOcclusion: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 1 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 512 79 | m_PVRBounces: 2 80 | m_PVREnvironmentSampleCount: 256 81 | m_PVREnvironmentReferencePointCount: 2048 82 | m_PVRFilteringMode: 1 83 | m_PVRDenoiserTypeDirect: 1 84 | m_PVRDenoiserTypeIndirect: 1 85 | m_PVRDenoiserTypeAO: 1 86 | m_PVRFilterTypeDirect: 0 87 | m_PVRFilterTypeIndirect: 0 88 | m_PVRFilterTypeAO: 0 89 | m_PVREnvironmentMIS: 1 90 | m_PVRCulling: 1 91 | m_PVRFilteringGaussRadiusDirect: 1 92 | m_PVRFilteringGaussRadiusIndirect: 5 93 | m_PVRFilteringGaussRadiusAO: 2 94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 | m_PVRFilteringAtrousPositionSigmaAO: 1 97 | m_ExportTrainingData: 0 98 | m_TrainingDataDestination: TrainingData 99 | m_LightProbeSampleCountMultiplier: 4 100 | m_LightingDataAsset: {fileID: 0} 101 | m_LightingSettings: {fileID: 0} 102 | --- !u!196 &4 103 | NavMeshSettings: 104 | serializedVersion: 2 105 | m_ObjectHideFlags: 0 106 | m_BuildSettings: 107 | serializedVersion: 2 108 | agentTypeID: 0 109 | agentRadius: 0.5 110 | agentHeight: 2 111 | agentSlope: 45 112 | agentClimb: 0.4 113 | ledgeDropHeight: 0 114 | maxJumpAcrossDistance: 0 115 | minRegionArea: 2 116 | manualCellSize: 0 117 | cellSize: 0.16666667 118 | manualTileSize: 0 119 | tileSize: 256 120 | accuratePlacement: 0 121 | maxJobWorkers: 0 122 | preserveTilesOutsideBounds: 0 123 | debug: 124 | m_Flags: 0 125 | m_NavMeshData: {fileID: 0} 126 | --- !u!1 &17918410 127 | GameObject: 128 | m_ObjectHideFlags: 0 129 | m_CorrespondingSourceObject: {fileID: 0} 130 | m_PrefabInstance: {fileID: 0} 131 | m_PrefabAsset: {fileID: 0} 132 | serializedVersion: 6 133 | m_Component: 134 | - component: {fileID: 17918414} 135 | - component: {fileID: 17918413} 136 | - component: {fileID: 17918412} 137 | m_Layer: 0 138 | m_Name: Cube 139 | m_TagString: Untagged 140 | m_Icon: {fileID: 0} 141 | m_NavMeshLayer: 0 142 | m_StaticEditorFlags: 0 143 | m_IsActive: 1 144 | --- !u!23 &17918412 145 | MeshRenderer: 146 | m_ObjectHideFlags: 0 147 | m_CorrespondingSourceObject: {fileID: 0} 148 | m_PrefabInstance: {fileID: 0} 149 | m_PrefabAsset: {fileID: 0} 150 | m_GameObject: {fileID: 17918410} 151 | m_Enabled: 1 152 | m_CastShadows: 1 153 | m_ReceiveShadows: 1 154 | m_DynamicOccludee: 1 155 | m_MotionVectors: 1 156 | m_LightProbeUsage: 1 157 | m_ReflectionProbeUsage: 1 158 | m_RayTracingMode: 2 159 | m_RayTraceProcedural: 0 160 | m_RenderingLayerMask: 1 161 | m_RendererPriority: 0 162 | m_Materials: 163 | - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} 164 | m_StaticBatchInfo: 165 | firstSubMesh: 0 166 | subMeshCount: 0 167 | m_StaticBatchRoot: {fileID: 0} 168 | m_ProbeAnchor: {fileID: 0} 169 | m_LightProbeVolumeOverride: {fileID: 0} 170 | m_ScaleInLightmap: 1 171 | m_ReceiveGI: 1 172 | m_PreserveUVs: 0 173 | m_IgnoreNormalsForChartDetection: 0 174 | m_ImportantGI: 0 175 | m_StitchLightmapSeams: 1 176 | m_SelectedEditorRenderState: 3 177 | m_MinimumChartSize: 4 178 | m_AutoUVMaxDistance: 0.5 179 | m_AutoUVMaxAngle: 89 180 | m_LightmapParameters: {fileID: 0} 181 | m_SortingLayerID: 0 182 | m_SortingLayer: 0 183 | m_SortingOrder: 0 184 | m_AdditionalVertexStreams: {fileID: 0} 185 | --- !u!33 &17918413 186 | MeshFilter: 187 | m_ObjectHideFlags: 0 188 | m_CorrespondingSourceObject: {fileID: 0} 189 | m_PrefabInstance: {fileID: 0} 190 | m_PrefabAsset: {fileID: 0} 191 | m_GameObject: {fileID: 17918410} 192 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 193 | --- !u!4 &17918414 194 | Transform: 195 | m_ObjectHideFlags: 0 196 | m_CorrespondingSourceObject: {fileID: 0} 197 | m_PrefabInstance: {fileID: 0} 198 | m_PrefabAsset: {fileID: 0} 199 | m_GameObject: {fileID: 17918410} 200 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 201 | m_LocalPosition: {x: 0, y: 0, z: 0} 202 | m_LocalScale: {x: 1, y: 1, z: 1} 203 | m_Children: [] 204 | m_Father: {fileID: 678548817} 205 | m_RootOrder: 0 206 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 207 | --- !u!1 &405549506 208 | GameObject: 209 | m_ObjectHideFlags: 0 210 | m_CorrespondingSourceObject: {fileID: 0} 211 | m_PrefabInstance: {fileID: 0} 212 | m_PrefabAsset: {fileID: 0} 213 | serializedVersion: 6 214 | m_Component: 215 | - component: {fileID: 405549509} 216 | - component: {fileID: 405549508} 217 | - component: {fileID: 405549507} 218 | - component: {fileID: 405549510} 219 | m_Layer: 0 220 | m_Name: Main Camera 221 | m_TagString: MainCamera 222 | m_Icon: {fileID: 0} 223 | m_NavMeshLayer: 0 224 | m_StaticEditorFlags: 0 225 | m_IsActive: 1 226 | --- !u!81 &405549507 227 | AudioListener: 228 | m_ObjectHideFlags: 0 229 | m_CorrespondingSourceObject: {fileID: 0} 230 | m_PrefabInstance: {fileID: 0} 231 | m_PrefabAsset: {fileID: 0} 232 | m_GameObject: {fileID: 405549506} 233 | m_Enabled: 1 234 | --- !u!20 &405549508 235 | Camera: 236 | m_ObjectHideFlags: 0 237 | m_CorrespondingSourceObject: {fileID: 0} 238 | m_PrefabInstance: {fileID: 0} 239 | m_PrefabAsset: {fileID: 0} 240 | m_GameObject: {fileID: 405549506} 241 | m_Enabled: 1 242 | serializedVersion: 2 243 | m_ClearFlags: 2 244 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 245 | m_projectionMatrixMode: 1 246 | m_GateFitMode: 2 247 | m_FOVAxisMode: 0 248 | m_SensorSize: {x: 36, y: 24} 249 | m_LensShift: {x: 0, y: 0} 250 | m_FocalLength: 50 251 | m_NormalizedViewPortRect: 252 | serializedVersion: 2 253 | x: 0 254 | y: 0 255 | width: 1 256 | height: 1 257 | near clip plane: 0.3 258 | far clip plane: 1000 259 | field of view: 60 260 | orthographic: 0 261 | orthographic size: 5 262 | m_Depth: -1 263 | m_CullingMask: 264 | serializedVersion: 2 265 | m_Bits: 4294967295 266 | m_RenderingPath: -1 267 | m_TargetTexture: {fileID: 0} 268 | m_TargetDisplay: 0 269 | m_TargetEye: 3 270 | m_HDR: 1 271 | m_AllowMSAA: 1 272 | m_AllowDynamicResolution: 0 273 | m_ForceIntoRT: 0 274 | m_OcclusionCulling: 1 275 | m_StereoConvergence: 10 276 | m_StereoSeparation: 0.022 277 | --- !u!4 &405549509 278 | Transform: 279 | m_ObjectHideFlags: 0 280 | m_CorrespondingSourceObject: {fileID: 0} 281 | m_PrefabInstance: {fileID: 0} 282 | m_PrefabAsset: {fileID: 0} 283 | m_GameObject: {fileID: 405549506} 284 | m_LocalRotation: {x: 0.06870642, y: 0.1415094, z: -0.0098456675, w: 0.9875007} 285 | m_LocalPosition: {x: 0, y: 4.38, z: -10} 286 | m_LocalScale: {x: 1, y: 1, z: 1} 287 | m_Children: [] 288 | m_Father: {fileID: 0} 289 | m_RootOrder: 0 290 | m_LocalEulerAnglesHint: {x: 7.96, y: 16.31, z: 0} 291 | --- !u!114 &405549510 292 | MonoBehaviour: 293 | m_ObjectHideFlags: 0 294 | m_CorrespondingSourceObject: {fileID: 0} 295 | m_PrefabInstance: {fileID: 0} 296 | m_PrefabAsset: {fileID: 0} 297 | m_GameObject: {fileID: 405549506} 298 | m_Enabled: 1 299 | m_EditorHideFlags: 0 300 | m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} 301 | m_Name: 302 | m_EditorClassIdentifier: 303 | m_RenderShadows: 1 304 | m_RequiresDepthTextureOption: 2 305 | m_RequiresOpaqueTextureOption: 2 306 | m_CameraType: 0 307 | m_Cameras: [] 308 | m_RendererIndex: -1 309 | m_VolumeLayerMask: 310 | serializedVersion: 2 311 | m_Bits: 1 312 | m_VolumeTrigger: {fileID: 0} 313 | m_VolumeFrameworkUpdateModeOption: 2 314 | m_RenderPostProcessing: 1 315 | m_Antialiasing: 1 316 | m_AntialiasingQuality: 2 317 | m_StopNaN: 0 318 | m_Dithering: 0 319 | m_ClearDepth: 1 320 | m_AllowXRRendering: 1 321 | m_RequiresDepthTexture: 0 322 | m_RequiresColorTexture: 0 323 | m_Version: 2 324 | --- !u!1 &678548816 325 | GameObject: 326 | m_ObjectHideFlags: 0 327 | m_CorrespondingSourceObject: {fileID: 0} 328 | m_PrefabInstance: {fileID: 0} 329 | m_PrefabAsset: {fileID: 0} 330 | serializedVersion: 6 331 | m_Component: 332 | - component: {fileID: 678548817} 333 | - component: {fileID: 678548818} 334 | m_Layer: 0 335 | m_Name: Spawner 336 | m_TagString: Untagged 337 | m_Icon: {fileID: 0} 338 | m_NavMeshLayer: 0 339 | m_StaticEditorFlags: 0 340 | m_IsActive: 1 341 | --- !u!4 &678548817 342 | Transform: 343 | m_ObjectHideFlags: 0 344 | m_CorrespondingSourceObject: {fileID: 0} 345 | m_PrefabInstance: {fileID: 0} 346 | m_PrefabAsset: {fileID: 0} 347 | m_GameObject: {fileID: 678548816} 348 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 349 | m_LocalPosition: {x: 0, y: 0, z: 0} 350 | m_LocalScale: {x: 1, y: 1, z: 1} 351 | m_Children: 352 | - {fileID: 17918414} 353 | m_Father: {fileID: 0} 354 | m_RootOrder: 3 355 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 356 | --- !u!114 &678548818 357 | MonoBehaviour: 358 | m_ObjectHideFlags: 0 359 | m_CorrespondingSourceObject: {fileID: 0} 360 | m_PrefabInstance: {fileID: 0} 361 | m_PrefabAsset: {fileID: 0} 362 | m_GameObject: {fileID: 678548816} 363 | m_Enabled: 1 364 | m_EditorHideFlags: 0 365 | m_Script: {fileID: 11500000, guid: f12d26718dc8d4b4fa30ec1fa5a2b92d, type: 3} 366 | m_Name: 367 | m_EditorClassIdentifier: 368 | AmountToSpawn: 100000 369 | Prefab: {fileID: 17918410} 370 | --- !u!1 &1545983882 371 | GameObject: 372 | m_ObjectHideFlags: 0 373 | m_CorrespondingSourceObject: {fileID: 0} 374 | m_PrefabInstance: {fileID: 0} 375 | m_PrefabAsset: {fileID: 0} 376 | serializedVersion: 6 377 | m_Component: 378 | - component: {fileID: 1545983884} 379 | - component: {fileID: 1545983883} 380 | m_Layer: 0 381 | m_Name: Global Volume 382 | m_TagString: Untagged 383 | m_Icon: {fileID: 0} 384 | m_NavMeshLayer: 0 385 | m_StaticEditorFlags: 0 386 | m_IsActive: 1 387 | --- !u!114 &1545983883 388 | MonoBehaviour: 389 | m_ObjectHideFlags: 0 390 | m_CorrespondingSourceObject: {fileID: 0} 391 | m_PrefabInstance: {fileID: 0} 392 | m_PrefabAsset: {fileID: 0} 393 | m_GameObject: {fileID: 1545983882} 394 | m_Enabled: 1 395 | m_EditorHideFlags: 0 396 | m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} 397 | m_Name: 398 | m_EditorClassIdentifier: 399 | isGlobal: 1 400 | priority: 0 401 | blendDistance: 0 402 | weight: 1 403 | sharedProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2} 404 | --- !u!4 &1545983884 405 | Transform: 406 | m_ObjectHideFlags: 0 407 | m_CorrespondingSourceObject: {fileID: 0} 408 | m_PrefabInstance: {fileID: 0} 409 | m_PrefabAsset: {fileID: 0} 410 | m_GameObject: {fileID: 1545983882} 411 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 412 | m_LocalPosition: {x: 10.606817, y: -2.2797835, z: 9.412379} 413 | m_LocalScale: {x: 1, y: 1, z: 1} 414 | m_Children: [] 415 | m_Father: {fileID: 0} 416 | m_RootOrder: 2 417 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 418 | --- !u!1 &2058174671 419 | GameObject: 420 | m_ObjectHideFlags: 0 421 | m_CorrespondingSourceObject: {fileID: 0} 422 | m_PrefabInstance: {fileID: 0} 423 | m_PrefabAsset: {fileID: 0} 424 | serializedVersion: 6 425 | m_Component: 426 | - component: {fileID: 2058174673} 427 | - component: {fileID: 2058174672} 428 | m_Layer: 0 429 | m_Name: Directional Light 430 | m_TagString: Untagged 431 | m_Icon: {fileID: 0} 432 | m_NavMeshLayer: 0 433 | m_StaticEditorFlags: 0 434 | m_IsActive: 1 435 | --- !u!108 &2058174672 436 | Light: 437 | m_ObjectHideFlags: 0 438 | m_CorrespondingSourceObject: {fileID: 0} 439 | m_PrefabInstance: {fileID: 0} 440 | m_PrefabAsset: {fileID: 0} 441 | m_GameObject: {fileID: 2058174671} 442 | m_Enabled: 1 443 | serializedVersion: 10 444 | m_Type: 1 445 | m_Shape: 0 446 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 447 | m_Intensity: 1 448 | m_Range: 10 449 | m_SpotAngle: 30 450 | m_InnerSpotAngle: 21.80208 451 | m_CookieSize: 10 452 | m_Shadows: 453 | m_Type: 2 454 | m_Resolution: -1 455 | m_CustomResolution: -1 456 | m_Strength: 1 457 | m_Bias: 0.05 458 | m_NormalBias: 0.4 459 | m_NearPlane: 0.2 460 | m_CullingMatrixOverride: 461 | e00: 1 462 | e01: 0 463 | e02: 0 464 | e03: 0 465 | e10: 0 466 | e11: 1 467 | e12: 0 468 | e13: 0 469 | e20: 0 470 | e21: 0 471 | e22: 1 472 | e23: 0 473 | e30: 0 474 | e31: 0 475 | e32: 0 476 | e33: 1 477 | m_UseCullingMatrixOverride: 0 478 | m_Cookie: {fileID: 0} 479 | m_DrawHalo: 0 480 | m_Flare: {fileID: 0} 481 | m_RenderMode: 0 482 | m_CullingMask: 483 | serializedVersion: 2 484 | m_Bits: 4294967295 485 | m_RenderingLayerMask: 1 486 | m_Lightmapping: 4 487 | m_LightShadowCasterMode: 0 488 | m_AreaSize: {x: 1, y: 1} 489 | m_BounceIntensity: 1 490 | m_ColorTemperature: 6570 491 | m_UseColorTemperature: 0 492 | m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} 493 | m_UseBoundingSphereOverride: 0 494 | m_UseViewFrustumForShadowCasterCull: 1 495 | m_ShadowRadius: 0 496 | m_ShadowAngle: 0 497 | --- !u!4 &2058174673 498 | Transform: 499 | m_ObjectHideFlags: 0 500 | m_CorrespondingSourceObject: {fileID: 0} 501 | m_PrefabInstance: {fileID: 0} 502 | m_PrefabAsset: {fileID: 0} 503 | m_GameObject: {fileID: 2058174671} 504 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 505 | m_LocalPosition: {x: 0, y: 3, z: 0} 506 | m_LocalScale: {x: 1, y: 1, z: 1} 507 | m_Children: [] 508 | m_Father: {fileID: 0} 509 | m_RootOrder: 1 510 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 511 | -------------------------------------------------------------------------------- /Assets/Scenes/Inefficient.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 23b8541bf7f1dd5429fcfa8840c72290 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02a3527b6b33a924e8ec66aa805ea717 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/BeltRenderer.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine; 3 | using UnityEngine.Rendering; 4 | 5 | public class BeltRenderer : MonoBehaviour 6 | { 7 | 8 | public int Count; 9 | public float HasItemChance = 1.0f; 10 | 11 | public Mesh Mesh; 12 | public Material Material; 13 | public Material MaterialItem1; 14 | public Material MaterialItem2; 15 | 16 | public ShadowCastingMode ShadowCasting = ShadowCastingMode.Off; 17 | public bool ReceiveShadows = true; 18 | 19 | private MaterialPropertyBlock MPB; 20 | private MaterialPropertyBlock MPBItem1; 21 | private MaterialPropertyBlock MPBItem2; 22 | 23 | private Bounds bounds; 24 | private ComputeBuffer instancesBuffer; 25 | private ComputeBuffer argsBuffer; 26 | private ComputeBuffer instancesBufferItem1; 27 | private ComputeBuffer argsBufferItem1; 28 | private ComputeBuffer instancesBufferItem2; 29 | private ComputeBuffer argsBufferItem2; 30 | private List item1 = new List(); 31 | private List item2 = new List(); 32 | 33 | private struct InstanceData 34 | { 35 | public Matrix4x4 Matrix; 36 | public Matrix4x4 MatrixInverse; 37 | 38 | public static int Size() 39 | { 40 | return sizeof(float) * 4 * 4 41 | + sizeof(float) * 4 * 4; 42 | } 43 | } 44 | 45 | private struct ItemInstanceData 46 | { 47 | public Matrix4x4 Matrix; 48 | public Matrix4x4 MatrixInverse; 49 | public Color Color; 50 | 51 | public static int Size() 52 | { 53 | return sizeof(float) * 4 * 4 54 | + sizeof(float) * 4 * 4 55 | + sizeof(float) * 4; 56 | } 57 | } 58 | 59 | public void OnEnable() 60 | { 61 | MPB = new MaterialPropertyBlock(); 62 | MPBItem1 = new MaterialPropertyBlock(); 63 | MPBItem2 = new MaterialPropertyBlock(); 64 | bounds = new Bounds(Vector3.zero, new Vector3(100000, 100000, 100000)); 65 | InitializeBuffers(); 66 | } 67 | 68 | private ComputeBuffer GetArgsBuffer(uint count) 69 | { 70 | uint[] args = new uint[5] { 0, 0, 0, 0, 0 }; 71 | args[0] = (uint)Mesh.GetIndexCount(0); 72 | args[1] = (uint)count; 73 | args[2] = (uint)Mesh.GetIndexStart(0); 74 | args[3] = (uint)Mesh.GetBaseVertex(0); 75 | args[4] = 0; 76 | 77 | ComputeBuffer buffer = new ComputeBuffer(args.Length, sizeof(uint), ComputeBufferType.IndirectArguments); 78 | buffer.SetData(args); 79 | return buffer; 80 | } 81 | 82 | private void InitializeBuffers() 83 | { 84 | int amountPerLine = (int)Mathf.Sqrt(Count); 85 | int lines = amountPerLine; 86 | 87 | InstanceData[] instances = new InstanceData[Count]; 88 | item1.Clear(); 89 | item2.Clear(); 90 | 91 | for (int x = 0; x < lines; x++) 92 | { 93 | bool hasItem = Random.Range(0.0f, 1.0f) <= HasItemChance; 94 | List itemSelect = Random.Range(0.0f, 1.0f) <= 0.5f ? item1 : item2; 95 | Color itemColor = new Color(Random.Range(0.0f, 1.0f), Random.Range(0.0f, 1.0f), Random.Range(0.0f, 1.0f), 1.0f) * Random.Range(1.0f, 8.0f); 96 | 97 | for (int z = 0; z < amountPerLine; z++) 98 | { 99 | InstanceData data = new InstanceData(); 100 | 101 | Vector3 position = new Vector3(x, 0, z); 102 | Quaternion rotation = Quaternion.Euler(0, 90, 0); 103 | Vector3 scale = new Vector3(1, 0.01f, 1); 104 | 105 | data.Matrix = Matrix4x4.TRS(position, rotation, scale); 106 | data.MatrixInverse = data.Matrix.inverse; 107 | instances[z * amountPerLine + x] = data; 108 | 109 | if (hasItem) 110 | { 111 | ItemInstanceData dataItem = new ItemInstanceData(); 112 | 113 | Vector3 positionItem = new Vector3(x, 0.3f, z); 114 | Quaternion rotationItem = Quaternion.Euler(0, 0, 0); 115 | Vector3 scaleItem = new Vector3(0.5f, 0.5f, 0.5f); 116 | 117 | dataItem.Matrix = Matrix4x4.TRS(positionItem, rotationItem, scaleItem); 118 | dataItem.MatrixInverse = data.Matrix.inverse; 119 | dataItem.Color = itemColor; 120 | itemSelect.Add(dataItem); 121 | } 122 | } 123 | } 124 | 125 | argsBuffer = GetArgsBuffer((uint)instances.Length); 126 | instancesBuffer = new ComputeBuffer(instances.Length, InstanceData.Size()); 127 | instancesBuffer.SetData(instances); 128 | Material.SetBuffer("_PerInstanceData", instancesBuffer); 129 | 130 | if (item1.Count > 0) 131 | { 132 | argsBufferItem1 = GetArgsBuffer((uint)item1.Count); 133 | instancesBufferItem1 = new ComputeBuffer(item1.Count, ItemInstanceData.Size()); 134 | instancesBufferItem1.SetData(item1); 135 | MaterialItem1.SetBuffer("_PerInstanceItemData", instancesBufferItem1); 136 | } 137 | 138 | if (item2.Count > 0) 139 | { 140 | argsBufferItem2 = GetArgsBuffer((uint)item2.Count); 141 | instancesBufferItem2 = new ComputeBuffer(item2.Count, ItemInstanceData.Size()); 142 | instancesBufferItem2.SetData(item2); 143 | MaterialItem2.SetBuffer("_PerInstanceItemData", instancesBufferItem2); 144 | } 145 | } 146 | 147 | public void Update() 148 | { 149 | Graphics.DrawMeshInstancedIndirect(Mesh, 0, Material, bounds, argsBuffer, 0, MPB, ShadowCasting, ReceiveShadows); 150 | 151 | if (HasItemChance > 0.0f) 152 | { 153 | if (item1.Count > 0) 154 | { 155 | Graphics.DrawMeshInstancedIndirect(Mesh, 0, MaterialItem1, bounds, argsBufferItem1, 0, MPBItem1, ShadowCasting, ReceiveShadows); 156 | } 157 | 158 | if (item2.Count > 0) 159 | { 160 | Graphics.DrawMeshInstancedIndirect(Mesh, 0, MaterialItem2, bounds, argsBufferItem2, 0, MPBItem2, ShadowCasting, ReceiveShadows); 161 | } 162 | } 163 | } 164 | 165 | private void OnDisable() 166 | { 167 | if (instancesBuffer != null) 168 | { 169 | instancesBuffer.Release(); 170 | instancesBuffer = null; 171 | } 172 | 173 | if (instancesBufferItem1 != null) 174 | { 175 | instancesBufferItem1.Release(); 176 | instancesBufferItem1 = null; 177 | } 178 | 179 | if (instancesBufferItem2 != null) 180 | { 181 | instancesBufferItem2.Release(); 182 | instancesBufferItem2 = null; 183 | } 184 | 185 | if (argsBuffer != null) 186 | { 187 | argsBuffer.Release(); 188 | argsBuffer = null; 189 | } 190 | 191 | if (argsBufferItem1 != null) 192 | { 193 | argsBufferItem1.Release(); 194 | argsBufferItem1 = null; 195 | } 196 | 197 | if (argsBufferItem2 != null) 198 | { 199 | argsBufferItem2.Release(); 200 | argsBufferItem2 = null; 201 | } 202 | } 203 | } -------------------------------------------------------------------------------- /Assets/Scripts/BeltRenderer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ef95445c0a2f11d43a549163120d7e53 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/InefficientInstancing.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class InefficientInstancing : MonoBehaviour 4 | { 5 | public int AmountToSpawn = 10000; 6 | public GameObject Prefab; 7 | 8 | public void Start() 9 | { 10 | for (int i = 0; i < AmountToSpawn; i++) 11 | { 12 | GameObject.Instantiate(Prefab, this.transform); 13 | } 14 | 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assets/Scripts/InefficientInstancing.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f12d26718dc8d4b4fa30ec1fa5a2b92d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Settings.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0735c275001a2c84dafdb30deced5d8d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/ForwardRenderer.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} 13 | m_Name: ForwardRenderer 14 | m_EditorClassIdentifier: 15 | debugShaders: 16 | debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} 17 | m_RendererFeatures: [] 18 | m_RendererFeatureMap: 19 | m_UseNativeRenderPass: 0 20 | postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} 21 | xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} 22 | shaders: 23 | blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} 24 | copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} 25 | screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd, type: 3} 26 | samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} 27 | stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} 28 | fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} 29 | materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3} 30 | coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} 31 | coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} 32 | cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} 33 | objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3} 34 | m_AssetVersion: 2 35 | m_OpaqueLayerMask: 36 | serializedVersion: 2 37 | m_Bits: 4294967295 38 | m_TransparentLayerMask: 39 | serializedVersion: 2 40 | m_Bits: 4294967295 41 | m_DefaultStencilState: 42 | overrideStencilState: 0 43 | stencilReference: 0 44 | stencilCompareFunction: 8 45 | passOperation: 0 46 | failOperation: 0 47 | zFailOperation: 0 48 | m_ShadowTransparentReceive: 1 49 | m_RenderingMode: 0 50 | m_DepthPrimingMode: 0 51 | m_CopyDepthMode: 0 52 | m_AccurateGbufferNormals: 0 53 | m_ClusteredRendering: 0 54 | m_TileSize: 32 55 | m_IntermediateTextureMode: 1 56 | -------------------------------------------------------------------------------- /Assets/Settings/ForwardRenderer.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a8e21d5c33334b11b34a596161b9360 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/SampleSceneProfile.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &-7893295128165547882 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 3 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} 13 | m_Name: Bloom 14 | m_EditorClassIdentifier: 15 | active: 1 16 | m_AdvancedMode: 0 17 | threshold: 18 | m_OverrideState: 1 19 | m_Value: 1 20 | min: 0 21 | intensity: 22 | m_OverrideState: 1 23 | m_Value: 1 24 | min: 0 25 | scatter: 26 | m_OverrideState: 0 27 | m_Value: 0.7 28 | min: 0 29 | max: 1 30 | clamp: 31 | m_OverrideState: 0 32 | m_Value: 65472 33 | min: 0 34 | tint: 35 | m_OverrideState: 0 36 | m_Value: {r: 1, g: 1, b: 1, a: 1} 37 | hdr: 0 38 | showAlpha: 0 39 | showEyeDropper: 1 40 | highQualityFiltering: 41 | m_OverrideState: 0 42 | m_Value: 0 43 | dirtTexture: 44 | m_OverrideState: 0 45 | m_Value: {fileID: 0} 46 | dirtIntensity: 47 | m_OverrideState: 0 48 | m_Value: 0 49 | min: 0 50 | --- !u!114 &-7011558710299706105 51 | MonoBehaviour: 52 | m_ObjectHideFlags: 3 53 | m_CorrespondingSourceObject: {fileID: 0} 54 | m_PrefabInstance: {fileID: 0} 55 | m_PrefabAsset: {fileID: 0} 56 | m_GameObject: {fileID: 0} 57 | m_Enabled: 1 58 | m_EditorHideFlags: 0 59 | m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} 60 | m_Name: Vignette 61 | m_EditorClassIdentifier: 62 | active: 1 63 | m_AdvancedMode: 0 64 | color: 65 | m_OverrideState: 0 66 | m_Value: {r: 0, g: 0, b: 0, a: 1} 67 | hdr: 0 68 | showAlpha: 0 69 | showEyeDropper: 1 70 | center: 71 | m_OverrideState: 0 72 | m_Value: {x: 0.5, y: 0.5} 73 | intensity: 74 | m_OverrideState: 1 75 | m_Value: 0.25 76 | min: 0 77 | max: 1 78 | smoothness: 79 | m_OverrideState: 1 80 | m_Value: 0.4 81 | min: 0.01 82 | max: 1 83 | rounded: 84 | m_OverrideState: 0 85 | m_Value: 0 86 | --- !u!114 &11400000 87 | MonoBehaviour: 88 | m_ObjectHideFlags: 0 89 | m_CorrespondingSourceObject: {fileID: 0} 90 | m_PrefabInstance: {fileID: 0} 91 | m_PrefabAsset: {fileID: 0} 92 | m_GameObject: {fileID: 0} 93 | m_Enabled: 1 94 | m_EditorHideFlags: 0 95 | m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} 96 | m_Name: SampleSceneProfile 97 | m_EditorClassIdentifier: 98 | components: 99 | - {fileID: 849379129802519247} 100 | - {fileID: -7893295128165547882} 101 | - {fileID: -7011558710299706105} 102 | --- !u!114 &849379129802519247 103 | MonoBehaviour: 104 | m_ObjectHideFlags: 3 105 | m_CorrespondingSourceObject: {fileID: 0} 106 | m_PrefabInstance: {fileID: 0} 107 | m_PrefabAsset: {fileID: 0} 108 | m_GameObject: {fileID: 0} 109 | m_Enabled: 1 110 | m_EditorHideFlags: 0 111 | m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} 112 | m_Name: Tonemapping 113 | m_EditorClassIdentifier: 114 | active: 1 115 | m_AdvancedMode: 0 116 | mode: 117 | m_OverrideState: 1 118 | m_Value: 2 119 | -------------------------------------------------------------------------------- /Assets/Settings/SampleSceneProfile.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 10fc4df2da32a41aaa32d77bc913491c 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-HighQuality.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} 13 | m_Name: UniversalRP-HighQuality 14 | m_EditorClassIdentifier: 15 | k_AssetVersion: 5 16 | k_AssetPreviousVersion: 5 17 | m_RendererType: 1 18 | m_RendererData: {fileID: 0} 19 | m_RendererDataList: 20 | - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} 21 | m_DefaultRendererIndex: 0 22 | m_RequireDepthTexture: 0 23 | m_RequireOpaqueTexture: 0 24 | m_OpaqueDownsampling: 1 25 | m_SupportsHDR: 1 26 | m_MSAA: 2 27 | m_RenderScale: 1 28 | m_MainLightRenderingMode: 1 29 | m_MainLightShadowsSupported: 1 30 | m_MainLightShadowmapResolution: 2048 31 | m_AdditionalLightsRenderingMode: 1 32 | m_AdditionalLightsPerObjectLimit: 4 33 | m_AdditionalLightShadowsSupported: 1 34 | m_AdditionalLightsShadowmapResolution: 512 35 | m_ShadowDistance: 50 36 | m_ShadowCascades: 1 37 | m_Cascade2Split: 0.25 38 | m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} 39 | m_ShadowDepthBias: 1 40 | m_ShadowNormalBias: 1 41 | m_SoftShadowsSupported: 1 42 | m_UseSRPBatcher: 1 43 | m_SupportsDynamicBatching: 0 44 | m_MixedLightingSupported: 1 45 | m_DebugLevel: 0 46 | m_ColorGradingMode: 0 47 | m_ColorGradingLutSize: 32 48 | m_ShadowType: 1 49 | m_LocalShadowsSupported: 0 50 | m_LocalShadowsAtlasResolution: 256 51 | m_MaxPixelLights: 0 52 | m_ShadowAtlasResolution: 256 53 | m_ShaderVariantLogLevel: 0 54 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-HighQuality.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 19ba41d7c0026c3459d37c2fe90c55a0 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-LowQuality.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} 13 | m_Name: UniversalRP-LowQuality 14 | m_EditorClassIdentifier: 15 | k_AssetVersion: 5 16 | k_AssetPreviousVersion: 5 17 | m_RendererType: 1 18 | m_RendererData: {fileID: 0} 19 | m_RendererDataList: 20 | - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} 21 | m_DefaultRendererIndex: 0 22 | m_RequireDepthTexture: 0 23 | m_RequireOpaqueTexture: 0 24 | m_OpaqueDownsampling: 1 25 | m_SupportsHDR: 0 26 | m_MSAA: 1 27 | m_RenderScale: 1 28 | m_MainLightRenderingMode: 1 29 | m_MainLightShadowsSupported: 0 30 | m_MainLightShadowmapResolution: 2048 31 | m_AdditionalLightsRenderingMode: 0 32 | m_AdditionalLightsPerObjectLimit: 4 33 | m_AdditionalLightShadowsSupported: 0 34 | m_AdditionalLightsShadowmapResolution: 512 35 | m_ShadowDistance: 50 36 | m_ShadowCascades: 0 37 | m_Cascade2Split: 0.25 38 | m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} 39 | m_ShadowDepthBias: 1 40 | m_ShadowNormalBias: 1 41 | m_SoftShadowsSupported: 0 42 | m_UseSRPBatcher: 1 43 | m_SupportsDynamicBatching: 0 44 | m_MixedLightingSupported: 1 45 | m_DebugLevel: 0 46 | m_ColorGradingMode: 0 47 | m_ColorGradingLutSize: 16 48 | m_ShadowType: 1 49 | m_LocalShadowsSupported: 0 50 | m_LocalShadowsAtlasResolution: 256 51 | m_MaxPixelLights: 0 52 | m_ShadowAtlasResolution: 256 53 | m_ShaderVariantLogLevel: 0 54 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-LowQuality.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a31e9f9f9c9d4b9429ed0d1234e22103 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-MediumQuality.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} 13 | m_Name: UniversalRP-MediumQuality 14 | m_EditorClassIdentifier: 15 | k_AssetVersion: 5 16 | k_AssetPreviousVersion: 5 17 | m_RendererType: 1 18 | m_RendererData: {fileID: 0} 19 | m_RendererDataList: 20 | - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} 21 | m_DefaultRendererIndex: 0 22 | m_RequireDepthTexture: 0 23 | m_RequireOpaqueTexture: 0 24 | m_OpaqueDownsampling: 1 25 | m_SupportsHDR: 0 26 | m_MSAA: 1 27 | m_RenderScale: 1 28 | m_MainLightRenderingMode: 1 29 | m_MainLightShadowsSupported: 1 30 | m_MainLightShadowmapResolution: 2048 31 | m_AdditionalLightsRenderingMode: 1 32 | m_AdditionalLightsPerObjectLimit: 4 33 | m_AdditionalLightShadowsSupported: 0 34 | m_AdditionalLightsShadowmapResolution: 512 35 | m_ShadowDistance: 50 36 | m_ShadowCascades: 0 37 | m_Cascade2Split: 0.25 38 | m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} 39 | m_ShadowDepthBias: 1 40 | m_ShadowNormalBias: 1 41 | m_SoftShadowsSupported: 0 42 | m_UseSRPBatcher: 1 43 | m_SupportsDynamicBatching: 0 44 | m_MixedLightingSupported: 1 45 | m_DebugLevel: 0 46 | m_ColorGradingMode: 0 47 | m_ColorGradingLutSize: 32 48 | m_ShadowType: 1 49 | m_LocalShadowsSupported: 0 50 | m_LocalShadowsAtlasResolution: 256 51 | m_MaxPixelLights: 0 52 | m_ShadowAtlasResolution: 256 53 | m_ShaderVariantLogLevel: 0 54 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-MediumQuality.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d847b876476d3d6468f5dfcd34266f96 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ebdb8c4dfa40a5945992027e1c7fe8c7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders/Belt.shadergraph.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 363d98aa85e243d43a92e172cf244f18 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} 11 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltInstancing.hlsl: -------------------------------------------------------------------------------- 1 | #ifndef BELT_SHADER_INCLUDED 2 | #define BELT_SHADER_INCLUDED 3 | 4 | struct InstanceData { 5 | float4x4 worldMatrix; 6 | float4x4 worldMatrixInverse; 7 | }; 8 | 9 | StructuredBuffer _PerInstanceData; 10 | 11 | // https://github.com/Unity-Technologies/Graphics/blob/master/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/ShaderLibrary/ParticlesInstancing.hlsl 12 | void instancingSetup() { 13 | #ifndef SHADERGRAPH_PREVIEW 14 | unity_ObjectToWorld = mul(unity_ObjectToWorld, _PerInstanceData[unity_InstanceID].worldMatrix); 15 | unity_WorldToObject = mul(unity_WorldToObject, _PerInstanceData[unity_InstanceID].worldMatrixInverse); 16 | #endif 17 | } 18 | 19 | void GetInstanceID_float(out float Out){ 20 | Out = 0; 21 | #ifndef SHADERGRAPH_PREVIEW 22 | #if UNITY_ANY_INSTANCING_ENABLED 23 | Out = unity_InstanceID; 24 | #endif 25 | #endif 26 | } 27 | 28 | void Instancing_float(float3 Position, out float3 Out) { 29 | Out = Position; 30 | } 31 | 32 | #endif -------------------------------------------------------------------------------- /Assets/Shaders/BeltInstancing.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 33be3523d5e0eac4699e3adc2149ccf2 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | preprocessorOverride: 0 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltItem.shadergraph.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4dee8768b47e0964b843c736d991cb1f 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} 11 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltItem1.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &-3476812542634062246 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 11 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | version: 5 16 | --- !u!21 &2100000 17 | Material: 18 | serializedVersion: 8 19 | m_ObjectHideFlags: 0 20 | m_CorrespondingSourceObject: {fileID: 0} 21 | m_PrefabInstance: {fileID: 0} 22 | m_PrefabAsset: {fileID: 0} 23 | m_Name: BeltItem1 24 | m_Shader: {fileID: -6465566751694194690, guid: 4dee8768b47e0964b843c736d991cb1f, type: 3} 25 | m_ValidKeywords: 26 | - PROCEDURAL_INSTANCING_ON 27 | m_InvalidKeywords: [] 28 | m_LightmapFlags: 4 29 | m_EnableInstancingVariants: 0 30 | m_DoubleSidedGI: 0 31 | m_CustomRenderQueue: -1 32 | stringTagMap: {} 33 | disabledShaderPasses: [] 34 | m_SavedProperties: 35 | serializedVersion: 3 36 | m_TexEnvs: 37 | - TexArrow: 38 | m_Texture: {fileID: 2800000, guid: 92c4cfd94300fd849a6d53d4917c7e0b, type: 3} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - TexItem: 42 | m_Texture: {fileID: 2800000, guid: a37c840dcb95f1a409062adecb8adf14, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _BaseMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _BumpMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _DetailAlbedoMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _DetailMask: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | - _DetailNormalMap: 62 | m_Texture: {fileID: 0} 63 | m_Scale: {x: 1, y: 1} 64 | m_Offset: {x: 0, y: 0} 65 | - _EmissionMap: 66 | m_Texture: {fileID: 0} 67 | m_Scale: {x: 1, y: 1} 68 | m_Offset: {x: 0, y: 0} 69 | - _MainTex: 70 | m_Texture: {fileID: 0} 71 | m_Scale: {x: 1, y: 1} 72 | m_Offset: {x: 0, y: 0} 73 | - _MetallicGlossMap: 74 | m_Texture: {fileID: 0} 75 | m_Scale: {x: 1, y: 1} 76 | m_Offset: {x: 0, y: 0} 77 | - _OcclusionMap: 78 | m_Texture: {fileID: 0} 79 | m_Scale: {x: 1, y: 1} 80 | m_Offset: {x: 0, y: 0} 81 | - _ParallaxMap: 82 | m_Texture: {fileID: 0} 83 | m_Scale: {x: 1, y: 1} 84 | m_Offset: {x: 0, y: 0} 85 | - _SpecGlossMap: 86 | m_Texture: {fileID: 0} 87 | m_Scale: {x: 1, y: 1} 88 | m_Offset: {x: 0, y: 0} 89 | - unity_Lightmaps: 90 | m_Texture: {fileID: 0} 91 | m_Scale: {x: 1, y: 1} 92 | m_Offset: {x: 0, y: 0} 93 | - unity_LightmapsInd: 94 | m_Texture: {fileID: 0} 95 | m_Scale: {x: 1, y: 1} 96 | m_Offset: {x: 0, y: 0} 97 | - unity_ShadowMasks: 98 | m_Texture: {fileID: 0} 99 | m_Scale: {x: 1, y: 1} 100 | m_Offset: {x: 0, y: 0} 101 | m_Ints: [] 102 | m_Floats: 103 | - PROCEDURAL_INSTANCING: 1 104 | - Vector1_311650e53b7c467d994e7cdabe4f93e7: -1 105 | - _AlphaClip: 0 106 | - _Blend: 0 107 | - _BumpScale: 1 108 | - _ClearCoatMask: 0 109 | - _ClearCoatSmoothness: 0 110 | - _Cull: 2 111 | - _Cutoff: 0.5 112 | - _DetailAlbedoMapScale: 1 113 | - _DetailNormalMapScale: 1 114 | - _DstBlend: 0 115 | - _EnvironmentReflections: 1 116 | - _GlossMapScale: 0 117 | - _Glossiness: 0 118 | - _GlossyReflections: 0 119 | - _Metallic: 0 120 | - _OcclusionStrength: 1 121 | - _Parallax: 0.005 122 | - _QueueOffset: 0 123 | - _ReceiveShadows: 1 124 | - _Smoothness: 0.5 125 | - _SmoothnessTextureChannel: 0 126 | - _SpecularHighlights: 1 127 | - _SrcBlend: 1 128 | - _Surface: 0 129 | - _WorkflowMode: 1 130 | - _ZWrite: 1 131 | m_Colors: 132 | - Color_08f85752bfc3415eaac37b5f7093c004: {r: 2.9960785, g: 0, b: 0, a: 0} 133 | - Color_09a005383a1e44bcaff18033b0e48634: {r: 0, g: 5.3403134, b: 0.02796013, a: 0} 134 | - Color_b3480a423fb846afa256c957bbd7434c: {r: 0.01886791, g: 0.01886791, b: 0.01886791, a: 0} 135 | - _BaseColor: {r: 1, g: 1, b: 1, a: 1} 136 | - _Color: {r: 1, g: 1, b: 1, a: 1} 137 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 138 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 139 | m_BuildTextureStacks: [] 140 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltItem1.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 01d1a8d5723bdf648b0dcb4791640a8f 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltItem2.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &-3476812542634062246 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 11 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | version: 5 16 | --- !u!21 &2100000 17 | Material: 18 | serializedVersion: 8 19 | m_ObjectHideFlags: 0 20 | m_CorrespondingSourceObject: {fileID: 0} 21 | m_PrefabInstance: {fileID: 0} 22 | m_PrefabAsset: {fileID: 0} 23 | m_Name: BeltItem2 24 | m_Shader: {fileID: -6465566751694194690, guid: 4dee8768b47e0964b843c736d991cb1f, type: 3} 25 | m_ValidKeywords: 26 | - PROCEDURAL_INSTANCING_ON 27 | m_InvalidKeywords: [] 28 | m_LightmapFlags: 4 29 | m_EnableInstancingVariants: 0 30 | m_DoubleSidedGI: 0 31 | m_CustomRenderQueue: -1 32 | stringTagMap: {} 33 | disabledShaderPasses: [] 34 | m_SavedProperties: 35 | serializedVersion: 3 36 | m_TexEnvs: 37 | - TexArrow: 38 | m_Texture: {fileID: 2800000, guid: 92c4cfd94300fd849a6d53d4917c7e0b, type: 3} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - TexItem: 42 | m_Texture: {fileID: 2800000, guid: 8ce425b31f154c44b9b94de358b15b28, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _BaseMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _BumpMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _DetailAlbedoMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _DetailMask: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | - _DetailNormalMap: 62 | m_Texture: {fileID: 0} 63 | m_Scale: {x: 1, y: 1} 64 | m_Offset: {x: 0, y: 0} 65 | - _EmissionMap: 66 | m_Texture: {fileID: 0} 67 | m_Scale: {x: 1, y: 1} 68 | m_Offset: {x: 0, y: 0} 69 | - _MainTex: 70 | m_Texture: {fileID: 0} 71 | m_Scale: {x: 1, y: 1} 72 | m_Offset: {x: 0, y: 0} 73 | - _MetallicGlossMap: 74 | m_Texture: {fileID: 0} 75 | m_Scale: {x: 1, y: 1} 76 | m_Offset: {x: 0, y: 0} 77 | - _OcclusionMap: 78 | m_Texture: {fileID: 0} 79 | m_Scale: {x: 1, y: 1} 80 | m_Offset: {x: 0, y: 0} 81 | - _ParallaxMap: 82 | m_Texture: {fileID: 0} 83 | m_Scale: {x: 1, y: 1} 84 | m_Offset: {x: 0, y: 0} 85 | - _SpecGlossMap: 86 | m_Texture: {fileID: 0} 87 | m_Scale: {x: 1, y: 1} 88 | m_Offset: {x: 0, y: 0} 89 | - unity_Lightmaps: 90 | m_Texture: {fileID: 0} 91 | m_Scale: {x: 1, y: 1} 92 | m_Offset: {x: 0, y: 0} 93 | - unity_LightmapsInd: 94 | m_Texture: {fileID: 0} 95 | m_Scale: {x: 1, y: 1} 96 | m_Offset: {x: 0, y: 0} 97 | - unity_ShadowMasks: 98 | m_Texture: {fileID: 0} 99 | m_Scale: {x: 1, y: 1} 100 | m_Offset: {x: 0, y: 0} 101 | m_Ints: [] 102 | m_Floats: 103 | - PROCEDURAL_INSTANCING: 1 104 | - Vector1_311650e53b7c467d994e7cdabe4f93e7: -1 105 | - _AlphaClip: 0 106 | - _Blend: 0 107 | - _BumpScale: 1 108 | - _ClearCoatMask: 0 109 | - _ClearCoatSmoothness: 0 110 | - _Cull: 2 111 | - _Cutoff: 0.5 112 | - _DetailAlbedoMapScale: 1 113 | - _DetailNormalMapScale: 1 114 | - _DstBlend: 0 115 | - _EnvironmentReflections: 1 116 | - _GlossMapScale: 0 117 | - _Glossiness: 0 118 | - _GlossyReflections: 0 119 | - _Metallic: 0 120 | - _OcclusionStrength: 1 121 | - _Parallax: 0.005 122 | - _QueueOffset: 0 123 | - _ReceiveShadows: 1 124 | - _Smoothness: 0.5 125 | - _SmoothnessTextureChannel: 0 126 | - _SpecularHighlights: 1 127 | - _SrcBlend: 1 128 | - _Surface: 0 129 | - _WorkflowMode: 1 130 | - _ZWrite: 1 131 | m_Colors: 132 | - Color_08f85752bfc3415eaac37b5f7093c004: {r: 2.9960785, g: 0, b: 0, a: 0} 133 | - Color_09a005383a1e44bcaff18033b0e48634: {r: 0, g: 5.3403134, b: 0.02796013, a: 0} 134 | - Color_b3480a423fb846afa256c957bbd7434c: {r: 0.01886791, g: 0.01886791, b: 0.01886791, a: 0} 135 | - _BaseColor: {r: 1, g: 1, b: 1, a: 1} 136 | - _Color: {r: 1, g: 1, b: 1, a: 1} 137 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 138 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 139 | m_BuildTextureStacks: [] 140 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltItem2.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 478b59c7cf09d5246979242538099f3e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltItemInstancing.hlsl: -------------------------------------------------------------------------------- 1 | #ifndef BELT_ITEM_SHADER_INCLUDED 2 | #define BELT_ITEM_SHADER_INCLUDED 3 | 4 | struct InstanceItemData { 5 | float4x4 worldMatrix; 6 | float4x4 worldMatrixInverse; 7 | float4 color; 8 | }; 9 | 10 | StructuredBuffer _PerInstanceItemData; 11 | 12 | // https://github.com/Unity-Technologies/Graphics/blob/master/com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/ShaderLibrary/ParticlesInstancing.hlsl 13 | void instancingItemSetup() { 14 | #ifndef SHADERGRAPH_PREVIEW 15 | unity_ObjectToWorld = mul(unity_ObjectToWorld, _PerInstanceItemData[unity_InstanceID].worldMatrix); 16 | unity_WorldToObject = mul(unity_WorldToObject, _PerInstanceItemData[unity_InstanceID].worldMatrixInverse); 17 | #endif 18 | } 19 | 20 | void GetInstanceItemID_float(out float Out){ 21 | Out = 0; 22 | #ifndef SHADERGRAPH_PREVIEW 23 | #if UNITY_ANY_INSTANCING_ENABLED 24 | Out = unity_InstanceID; 25 | #endif 26 | #endif 27 | } 28 | 29 | void InstancingItem_float(float3 Position, out float3 Out) { 30 | Out = Position; 31 | } 32 | 33 | void GetColorItem_float(out float4 Out) { 34 | Out = float4(1, 1, 1, 1); 35 | #ifndef SHADERGRAPH_PREVIEW 36 | #if UNITY_ANY_INSTANCING_ENABLED 37 | Out = _PerInstanceItemData[unity_InstanceID].color; 38 | #endif 39 | #endif 40 | } 41 | 42 | #endif -------------------------------------------------------------------------------- /Assets/Shaders/BeltItemInstancing.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d4021514dfbacc4496c6862cb040422 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | preprocessorOverride: 0 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltMaterial.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &-3476812542634062246 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 11 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | version: 5 16 | --- !u!21 &2100000 17 | Material: 18 | serializedVersion: 8 19 | m_ObjectHideFlags: 0 20 | m_CorrespondingSourceObject: {fileID: 0} 21 | m_PrefabInstance: {fileID: 0} 22 | m_PrefabAsset: {fileID: 0} 23 | m_Name: BeltMaterial 24 | m_Shader: {fileID: -6465566751694194690, guid: 363d98aa85e243d43a92e172cf244f18, type: 3} 25 | m_ValidKeywords: 26 | - PROCEDURAL_INSTANCING_ON 27 | m_InvalidKeywords: [] 28 | m_LightmapFlags: 4 29 | m_EnableInstancingVariants: 0 30 | m_DoubleSidedGI: 0 31 | m_CustomRenderQueue: -1 32 | stringTagMap: {} 33 | disabledShaderPasses: [] 34 | m_SavedProperties: 35 | serializedVersion: 3 36 | m_TexEnvs: 37 | - TexArrow: 38 | m_Texture: {fileID: 2800000, guid: 92c4cfd94300fd849a6d53d4917c7e0b, type: 3} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _BaseMap: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _BumpMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _DetailAlbedoMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _DetailMask: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _DetailNormalMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | - _EmissionMap: 62 | m_Texture: {fileID: 0} 63 | m_Scale: {x: 1, y: 1} 64 | m_Offset: {x: 0, y: 0} 65 | - _MainTex: 66 | m_Texture: {fileID: 0} 67 | m_Scale: {x: 1, y: 1} 68 | m_Offset: {x: 0, y: 0} 69 | - _MetallicGlossMap: 70 | m_Texture: {fileID: 0} 71 | m_Scale: {x: 1, y: 1} 72 | m_Offset: {x: 0, y: 0} 73 | - _OcclusionMap: 74 | m_Texture: {fileID: 0} 75 | m_Scale: {x: 1, y: 1} 76 | m_Offset: {x: 0, y: 0} 77 | - _ParallaxMap: 78 | m_Texture: {fileID: 0} 79 | m_Scale: {x: 1, y: 1} 80 | m_Offset: {x: 0, y: 0} 81 | - _SpecGlossMap: 82 | m_Texture: {fileID: 0} 83 | m_Scale: {x: 1, y: 1} 84 | m_Offset: {x: 0, y: 0} 85 | - unity_Lightmaps: 86 | m_Texture: {fileID: 0} 87 | m_Scale: {x: 1, y: 1} 88 | m_Offset: {x: 0, y: 0} 89 | - unity_LightmapsInd: 90 | m_Texture: {fileID: 0} 91 | m_Scale: {x: 1, y: 1} 92 | m_Offset: {x: 0, y: 0} 93 | - unity_ShadowMasks: 94 | m_Texture: {fileID: 0} 95 | m_Scale: {x: 1, y: 1} 96 | m_Offset: {x: 0, y: 0} 97 | m_Ints: [] 98 | m_Floats: 99 | - PROCEDURAL_INSTANCING: 1 100 | - Vector1_311650e53b7c467d994e7cdabe4f93e7: -1 101 | - _AlphaClip: 0 102 | - _Blend: 0 103 | - _BumpScale: 1 104 | - _ClearCoatMask: 0 105 | - _ClearCoatSmoothness: 0 106 | - _Cull: 2 107 | - _Cutoff: 0.5 108 | - _DetailAlbedoMapScale: 1 109 | - _DetailNormalMapScale: 1 110 | - _DstBlend: 0 111 | - _EnvironmentReflections: 1 112 | - _GlossMapScale: 0 113 | - _Glossiness: 0 114 | - _GlossyReflections: 0 115 | - _Metallic: 0 116 | - _OcclusionStrength: 1 117 | - _Parallax: 0.005 118 | - _QueueOffset: 0 119 | - _ReceiveShadows: 1 120 | - _Smoothness: 0.5 121 | - _SmoothnessTextureChannel: 0 122 | - _SpecularHighlights: 1 123 | - _SrcBlend: 1 124 | - _Surface: 0 125 | - _WorkflowMode: 1 126 | - _ZWrite: 1 127 | m_Colors: 128 | - Color_08f85752bfc3415eaac37b5f7093c004: {r: 2.9960785, g: 0, b: 0, a: 0} 129 | - Color_09a005383a1e44bcaff18033b0e48634: {r: 0, g: 5.3403134, b: 0.02796013, a: 0} 130 | - Color_b3480a423fb846afa256c957bbd7434c: {r: 0.11372549, g: 0.11372549, b: 0.11372549, a: 0} 131 | - _BaseColor: {r: 1, g: 1, b: 1, a: 1} 132 | - _Color: {r: 1, g: 1, b: 1, a: 1} 133 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 134 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 135 | m_BuildTextureStacks: [] 136 | -------------------------------------------------------------------------------- /Assets/Shaders/BeltMaterial.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e5e646d26dc1aae4281821d71cce4884 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Sprites.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 611f81fa094d0e740b51e6f14f57fc87 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Sprites/4pxsquare.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/KDSBest/Render1MillionObjectsWithUnityAndShaderGraph/8e272fdf455d8b8f1c2a7d89d841ede9b8ca0601/Assets/Sprites/4pxsquare.png -------------------------------------------------------------------------------- /Assets/Sprites/4pxsquare.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 50556b10b2f45f24eb80121755c0919a 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 0 30 | seamlessCubemap: 0 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 1 36 | aniso: 2 37 | mipBias: 0 38 | wrapU: 1 39 | wrapV: 1 40 | wrapW: 0 41 | nPOTScale: 0 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 1 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 1 54 | spriteTessellationDetail: -1 55 | textureType: 8 56 | textureShape: 1 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 8192 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 50 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | - serializedVersion: 3 79 | buildTarget: Standalone 80 | maxTextureSize: 8192 81 | resizeAlgorithm: 0 82 | textureFormat: -1 83 | textureCompression: 1 84 | compressionQuality: 50 85 | crunchedCompression: 0 86 | allowsAlphaSplitting: 0 87 | overridden: 0 88 | androidETC2FallbackOverride: 0 89 | forceMaximumCompressionQuality_BC6H_BC7: 0 90 | - serializedVersion: 3 91 | buildTarget: iPhone 92 | maxTextureSize: 8192 93 | resizeAlgorithm: 0 94 | textureFormat: -1 95 | textureCompression: 1 96 | compressionQuality: 50 97 | crunchedCompression: 0 98 | allowsAlphaSplitting: 0 99 | overridden: 0 100 | androidETC2FallbackOverride: 0 101 | forceMaximumCompressionQuality_BC6H_BC7: 0 102 | - serializedVersion: 3 103 | buildTarget: Android 104 | maxTextureSize: 8192 105 | resizeAlgorithm: 0 106 | textureFormat: -1 107 | textureCompression: 1 108 | compressionQuality: 50 109 | crunchedCompression: 0 110 | allowsAlphaSplitting: 0 111 | overridden: 0 112 | androidETC2FallbackOverride: 0 113 | forceMaximumCompressionQuality_BC6H_BC7: 0 114 | - serializedVersion: 3 115 | buildTarget: Windows Store Apps 116 | maxTextureSize: 8192 117 | resizeAlgorithm: 0 118 | textureFormat: -1 119 | textureCompression: 1 120 | compressionQuality: 50 121 | crunchedCompression: 0 122 | allowsAlphaSplitting: 0 123 | overridden: 0 124 | androidETC2FallbackOverride: 0 125 | forceMaximumCompressionQuality_BC6H_BC7: 0 126 | spriteSheet: 127 | serializedVersion: 2 128 | sprites: [] 129 | outline: [] 130 | physicsShape: [] 131 | bones: [] 132 | spriteID: 5e97eb03825dee720800000000000000 133 | internalID: 0 134 | vertices: [] 135 | indices: 136 | edges: [] 137 | weights: [] 138 | secondaryTextures: [] 139 | spritePackingTag: 140 | pSDRemoveMatte: 0 141 | pSDShowRemoveMatteOption: 0 142 | userData: 143 | assetBundleName: 144 | assetBundleVariant: 145 | -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0d54848eea32a574eb129efe97365a3c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/BeltArrow.afdesign: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/KDSBest/Render1MillionObjectsWithUnityAndShaderGraph/8e272fdf455d8b8f1c2a7d89d841ede9b8ca0601/Assets/Sprites/BuildingSystem/BeltArrow.afdesign -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/BeltArrow.afdesign.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c9a1bd1ca07d2f418f559210c69cd43 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/BeltArrow.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/KDSBest/Render1MillionObjectsWithUnityAndShaderGraph/8e272fdf455d8b8f1c2a7d89d841ede9b8ca0601/Assets/Sprites/BuildingSystem/BeltArrow.png -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/BeltArrow.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 92c4cfd94300fd849a6d53d4917c7e0b 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 0 30 | seamlessCubemap: 0 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 1 36 | aniso: 2 37 | mipBias: 0 38 | wrapU: 0 39 | wrapV: 0 40 | wrapW: 0 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 1 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 1 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 8192 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 50 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | - serializedVersion: 3 79 | buildTarget: Standalone 80 | maxTextureSize: 8192 81 | resizeAlgorithm: 0 82 | textureFormat: -1 83 | textureCompression: 1 84 | compressionQuality: 50 85 | crunchedCompression: 0 86 | allowsAlphaSplitting: 0 87 | overridden: 0 88 | androidETC2FallbackOverride: 0 89 | forceMaximumCompressionQuality_BC6H_BC7: 0 90 | - serializedVersion: 3 91 | buildTarget: iPhone 92 | maxTextureSize: 8192 93 | resizeAlgorithm: 0 94 | textureFormat: -1 95 | textureCompression: 1 96 | compressionQuality: 50 97 | crunchedCompression: 0 98 | allowsAlphaSplitting: 0 99 | overridden: 0 100 | androidETC2FallbackOverride: 0 101 | forceMaximumCompressionQuality_BC6H_BC7: 0 102 | - serializedVersion: 3 103 | buildTarget: Android 104 | maxTextureSize: 8192 105 | resizeAlgorithm: 0 106 | textureFormat: -1 107 | textureCompression: 1 108 | compressionQuality: 50 109 | crunchedCompression: 0 110 | allowsAlphaSplitting: 0 111 | overridden: 0 112 | androidETC2FallbackOverride: 0 113 | forceMaximumCompressionQuality_BC6H_BC7: 0 114 | - serializedVersion: 3 115 | buildTarget: Windows Store Apps 116 | maxTextureSize: 8192 117 | resizeAlgorithm: 0 118 | textureFormat: -1 119 | textureCompression: 1 120 | compressionQuality: 50 121 | crunchedCompression: 0 122 | allowsAlphaSplitting: 0 123 | overridden: 0 124 | androidETC2FallbackOverride: 0 125 | forceMaximumCompressionQuality_BC6H_BC7: 0 126 | spriteSheet: 127 | serializedVersion: 2 128 | sprites: [] 129 | outline: [] 130 | physicsShape: [] 131 | bones: [] 132 | spriteID: 133 | internalID: 0 134 | vertices: [] 135 | indices: 136 | edges: [] 137 | weights: [] 138 | secondaryTextures: [] 139 | spritePackingTag: 140 | pSDRemoveMatte: 0 141 | pSDShowRemoveMatteOption: 0 142 | userData: 143 | assetBundleName: 144 | assetBundleVariant: 145 | -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/Item1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/KDSBest/Render1MillionObjectsWithUnityAndShaderGraph/8e272fdf455d8b8f1c2a7d89d841ede9b8ca0601/Assets/Sprites/BuildingSystem/Item1.png -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/Item1.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a37c840dcb95f1a409062adecb8adf14 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 0 30 | seamlessCubemap: 0 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 1 36 | aniso: 2 37 | mipBias: 0 38 | wrapU: 0 39 | wrapV: 0 40 | wrapW: 0 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 1 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 1 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 8192 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 50 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | - serializedVersion: 3 79 | buildTarget: Standalone 80 | maxTextureSize: 8192 81 | resizeAlgorithm: 0 82 | textureFormat: -1 83 | textureCompression: 1 84 | compressionQuality: 50 85 | crunchedCompression: 0 86 | allowsAlphaSplitting: 0 87 | overridden: 0 88 | androidETC2FallbackOverride: 0 89 | forceMaximumCompressionQuality_BC6H_BC7: 0 90 | - serializedVersion: 3 91 | buildTarget: iPhone 92 | maxTextureSize: 8192 93 | resizeAlgorithm: 0 94 | textureFormat: -1 95 | textureCompression: 1 96 | compressionQuality: 50 97 | crunchedCompression: 0 98 | allowsAlphaSplitting: 0 99 | overridden: 0 100 | androidETC2FallbackOverride: 0 101 | forceMaximumCompressionQuality_BC6H_BC7: 0 102 | - serializedVersion: 3 103 | buildTarget: Android 104 | maxTextureSize: 8192 105 | resizeAlgorithm: 0 106 | textureFormat: -1 107 | textureCompression: 1 108 | compressionQuality: 50 109 | crunchedCompression: 0 110 | allowsAlphaSplitting: 0 111 | overridden: 0 112 | androidETC2FallbackOverride: 0 113 | forceMaximumCompressionQuality_BC6H_BC7: 0 114 | - serializedVersion: 3 115 | buildTarget: Windows Store Apps 116 | maxTextureSize: 8192 117 | resizeAlgorithm: 0 118 | textureFormat: -1 119 | textureCompression: 1 120 | compressionQuality: 50 121 | crunchedCompression: 0 122 | allowsAlphaSplitting: 0 123 | overridden: 0 124 | androidETC2FallbackOverride: 0 125 | forceMaximumCompressionQuality_BC6H_BC7: 0 126 | spriteSheet: 127 | serializedVersion: 2 128 | sprites: [] 129 | outline: [] 130 | physicsShape: [] 131 | bones: [] 132 | spriteID: 133 | internalID: 0 134 | vertices: [] 135 | indices: 136 | edges: [] 137 | weights: [] 138 | secondaryTextures: [] 139 | spritePackingTag: 140 | pSDRemoveMatte: 0 141 | pSDShowRemoveMatteOption: 0 142 | userData: 143 | assetBundleName: 144 | assetBundleVariant: 145 | -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/Item2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/KDSBest/Render1MillionObjectsWithUnityAndShaderGraph/8e272fdf455d8b8f1c2a7d89d841ede9b8ca0601/Assets/Sprites/BuildingSystem/Item2.png -------------------------------------------------------------------------------- /Assets/Sprites/BuildingSystem/Item2.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8ce425b31f154c44b9b94de358b15b28 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 0 30 | seamlessCubemap: 0 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 1 36 | aniso: 2 37 | mipBias: 0 38 | wrapU: 0 39 | wrapV: 0 40 | wrapW: 0 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 1 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 1 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 8192 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 50 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | - serializedVersion: 3 79 | buildTarget: Standalone 80 | maxTextureSize: 8192 81 | resizeAlgorithm: 0 82 | textureFormat: -1 83 | textureCompression: 1 84 | compressionQuality: 50 85 | crunchedCompression: 0 86 | allowsAlphaSplitting: 0 87 | overridden: 0 88 | androidETC2FallbackOverride: 0 89 | forceMaximumCompressionQuality_BC6H_BC7: 0 90 | - serializedVersion: 3 91 | buildTarget: iPhone 92 | maxTextureSize: 8192 93 | resizeAlgorithm: 0 94 | textureFormat: -1 95 | textureCompression: 1 96 | compressionQuality: 50 97 | crunchedCompression: 0 98 | allowsAlphaSplitting: 0 99 | overridden: 0 100 | androidETC2FallbackOverride: 0 101 | forceMaximumCompressionQuality_BC6H_BC7: 0 102 | - serializedVersion: 3 103 | buildTarget: Android 104 | maxTextureSize: 8192 105 | resizeAlgorithm: 0 106 | textureFormat: -1 107 | textureCompression: 1 108 | compressionQuality: 50 109 | crunchedCompression: 0 110 | allowsAlphaSplitting: 0 111 | overridden: 0 112 | androidETC2FallbackOverride: 0 113 | forceMaximumCompressionQuality_BC6H_BC7: 0 114 | - serializedVersion: 3 115 | buildTarget: Windows Store Apps 116 | maxTextureSize: 8192 117 | resizeAlgorithm: 0 118 | textureFormat: -1 119 | textureCompression: 1 120 | compressionQuality: 50 121 | crunchedCompression: 0 122 | allowsAlphaSplitting: 0 123 | overridden: 0 124 | androidETC2FallbackOverride: 0 125 | forceMaximumCompressionQuality_BC6H_BC7: 0 126 | spriteSheet: 127 | serializedVersion: 2 128 | sprites: [] 129 | outline: [] 130 | physicsShape: [] 131 | bones: [] 132 | spriteID: 133 | internalID: 0 134 | vertices: [] 135 | indices: 136 | edges: [] 137 | weights: [] 138 | secondaryTextures: [] 139 | spritePackingTag: 140 | pSDRemoveMatte: 0 141 | pSDShowRemoveMatteOption: 0 142 | userData: 143 | assetBundleName: 144 | assetBundleVariant: 145 | -------------------------------------------------------------------------------- /Assets/UniversalRenderPipelineGlobalSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3} 13 | m_Name: UniversalRenderPipelineGlobalSettings 14 | m_EditorClassIdentifier: 15 | k_AssetVersion: 2 16 | lightLayerName0: Light Layer default 17 | lightLayerName1: Light Layer 1 18 | lightLayerName2: Light Layer 2 19 | lightLayerName3: Light Layer 3 20 | lightLayerName4: Light Layer 4 21 | lightLayerName5: Light Layer 5 22 | lightLayerName6: Light Layer 6 23 | lightLayerName7: Light Layer 7 24 | m_StripDebugVariants: 1 25 | m_StripUnusedPostProcessingVariants: 0 26 | m_StripUnusedVariants: 1 27 | supportRuntimeDebugDisplay: 0 28 | -------------------------------------------------------------------------------- /Assets/UniversalRenderPipelineGlobalSettings.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b23d4377be260ac418ad737d1c5e9773 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 11400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2022 Kevin Setiono 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": "1.17.2", 4 | "com.unity.ide.rider": "3.0.15", 5 | "com.unity.ide.visualstudio": "2.0.16", 6 | "com.unity.ide.vscode": "1.2.5", 7 | "com.unity.render-pipelines.universal": "12.1.7", 8 | "com.unity.test-framework": "1.1.31", 9 | "com.unity.textmeshpro": "3.0.6", 10 | "com.unity.timeline": "1.6.4", 11 | "com.unity.ugui": "1.0.0", 12 | "com.unity.modules.ai": "1.0.0", 13 | "com.unity.modules.androidjni": "1.0.0", 14 | "com.unity.modules.animation": "1.0.0", 15 | "com.unity.modules.assetbundle": "1.0.0", 16 | "com.unity.modules.audio": "1.0.0", 17 | "com.unity.modules.cloth": "1.0.0", 18 | "com.unity.modules.director": "1.0.0", 19 | "com.unity.modules.imageconversion": "1.0.0", 20 | "com.unity.modules.imgui": "1.0.0", 21 | "com.unity.modules.jsonserialize": "1.0.0", 22 | "com.unity.modules.particlesystem": "1.0.0", 23 | "com.unity.modules.physics": "1.0.0", 24 | "com.unity.modules.physics2d": "1.0.0", 25 | "com.unity.modules.screencapture": "1.0.0", 26 | "com.unity.modules.terrain": "1.0.0", 27 | "com.unity.modules.terrainphysics": "1.0.0", 28 | "com.unity.modules.tilemap": "1.0.0", 29 | "com.unity.modules.ui": "1.0.0", 30 | "com.unity.modules.uielements": "1.0.0", 31 | "com.unity.modules.umbra": "1.0.0", 32 | "com.unity.modules.unityanalytics": "1.0.0", 33 | "com.unity.modules.unitywebrequest": "1.0.0", 34 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 35 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 36 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 37 | "com.unity.modules.unitywebrequestwww": "1.0.0", 38 | "com.unity.modules.vehicles": "1.0.0", 39 | "com.unity.modules.video": "1.0.0", 40 | "com.unity.modules.vr": "1.0.0", 41 | "com.unity.modules.wind": "1.0.0", 42 | "com.unity.modules.xr": "1.0.0" 43 | } 44 | } 45 | -------------------------------------------------------------------------------- /Packages/packages-lock.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.burst": { 4 | "version": "1.7.3", 5 | "depth": 1, 6 | "source": "registry", 7 | "dependencies": { 8 | "com.unity.mathematics": "1.2.1" 9 | }, 10 | "url": "https://packages.unity.com" 11 | }, 12 | "com.unity.collab-proxy": { 13 | "version": "1.17.2", 14 | "depth": 0, 15 | "source": "registry", 16 | "dependencies": { 17 | "com.unity.services.core": "1.0.1" 18 | }, 19 | "url": "https://packages.unity.com" 20 | }, 21 | "com.unity.ext.nunit": { 22 | "version": "1.0.6", 23 | "depth": 1, 24 | "source": "registry", 25 | "dependencies": {}, 26 | "url": "https://packages.unity.com" 27 | }, 28 | "com.unity.ide.rider": { 29 | "version": "3.0.15", 30 | "depth": 0, 31 | "source": "registry", 32 | "dependencies": { 33 | "com.unity.ext.nunit": "1.0.6" 34 | }, 35 | "url": "https://packages.unity.com" 36 | }, 37 | "com.unity.ide.visualstudio": { 38 | "version": "2.0.16", 39 | "depth": 0, 40 | "source": "registry", 41 | "dependencies": { 42 | "com.unity.test-framework": "1.1.9" 43 | }, 44 | "url": "https://packages.unity.com" 45 | }, 46 | "com.unity.ide.vscode": { 47 | "version": "1.2.5", 48 | "depth": 0, 49 | "source": "registry", 50 | "dependencies": {}, 51 | "url": "https://packages.unity.com" 52 | }, 53 | "com.unity.mathematics": { 54 | "version": "1.2.6", 55 | "depth": 1, 56 | "source": "registry", 57 | "dependencies": {}, 58 | "url": "https://packages.unity.com" 59 | }, 60 | "com.unity.nuget.newtonsoft-json": { 61 | "version": "3.0.2", 62 | "depth": 2, 63 | "source": "registry", 64 | "dependencies": {}, 65 | "url": "https://packages.unity.com" 66 | }, 67 | "com.unity.render-pipelines.core": { 68 | "version": "12.1.7", 69 | "depth": 1, 70 | "source": "builtin", 71 | "dependencies": { 72 | "com.unity.ugui": "1.0.0", 73 | "com.unity.modules.physics": "1.0.0", 74 | "com.unity.modules.jsonserialize": "1.0.0" 75 | } 76 | }, 77 | "com.unity.render-pipelines.universal": { 78 | "version": "12.1.7", 79 | "depth": 0, 80 | "source": "builtin", 81 | "dependencies": { 82 | "com.unity.mathematics": "1.2.1", 83 | "com.unity.burst": "1.7.3", 84 | "com.unity.render-pipelines.core": "12.1.7", 85 | "com.unity.shadergraph": "12.1.7" 86 | } 87 | }, 88 | "com.unity.searcher": { 89 | "version": "4.9.1", 90 | "depth": 2, 91 | "source": "registry", 92 | "dependencies": {}, 93 | "url": "https://packages.unity.com" 94 | }, 95 | "com.unity.services.core": { 96 | "version": "1.4.3", 97 | "depth": 1, 98 | "source": "registry", 99 | "dependencies": { 100 | "com.unity.modules.unitywebrequest": "1.0.0", 101 | "com.unity.nuget.newtonsoft-json": "3.0.2", 102 | "com.unity.modules.androidjni": "1.0.0" 103 | }, 104 | "url": "https://packages.unity.com" 105 | }, 106 | "com.unity.shadergraph": { 107 | "version": "12.1.7", 108 | "depth": 1, 109 | "source": "builtin", 110 | "dependencies": { 111 | "com.unity.render-pipelines.core": "12.1.7", 112 | "com.unity.searcher": "4.9.1" 113 | } 114 | }, 115 | "com.unity.test-framework": { 116 | "version": "1.1.31", 117 | "depth": 0, 118 | "source": "registry", 119 | "dependencies": { 120 | "com.unity.ext.nunit": "1.0.6", 121 | "com.unity.modules.imgui": "1.0.0", 122 | "com.unity.modules.jsonserialize": "1.0.0" 123 | }, 124 | "url": "https://packages.unity.com" 125 | }, 126 | "com.unity.textmeshpro": { 127 | "version": "3.0.6", 128 | "depth": 0, 129 | "source": "registry", 130 | "dependencies": { 131 | "com.unity.ugui": "1.0.0" 132 | }, 133 | "url": "https://packages.unity.com" 134 | }, 135 | "com.unity.timeline": { 136 | "version": "1.6.4", 137 | "depth": 0, 138 | "source": "registry", 139 | "dependencies": { 140 | "com.unity.modules.director": "1.0.0", 141 | "com.unity.modules.animation": "1.0.0", 142 | "com.unity.modules.audio": "1.0.0", 143 | "com.unity.modules.particlesystem": "1.0.0" 144 | }, 145 | "url": "https://packages.unity.com" 146 | }, 147 | "com.unity.ugui": { 148 | "version": "1.0.0", 149 | "depth": 0, 150 | "source": "builtin", 151 | "dependencies": { 152 | "com.unity.modules.ui": "1.0.0", 153 | "com.unity.modules.imgui": "1.0.0" 154 | } 155 | }, 156 | "com.unity.modules.ai": { 157 | "version": "1.0.0", 158 | "depth": 0, 159 | "source": "builtin", 160 | "dependencies": {} 161 | }, 162 | "com.unity.modules.androidjni": { 163 | "version": "1.0.0", 164 | "depth": 0, 165 | "source": "builtin", 166 | "dependencies": {} 167 | }, 168 | "com.unity.modules.animation": { 169 | "version": "1.0.0", 170 | "depth": 0, 171 | "source": "builtin", 172 | "dependencies": {} 173 | }, 174 | "com.unity.modules.assetbundle": { 175 | "version": "1.0.0", 176 | "depth": 0, 177 | "source": "builtin", 178 | "dependencies": {} 179 | }, 180 | "com.unity.modules.audio": { 181 | "version": "1.0.0", 182 | "depth": 0, 183 | "source": "builtin", 184 | "dependencies": {} 185 | }, 186 | "com.unity.modules.cloth": { 187 | "version": "1.0.0", 188 | "depth": 0, 189 | "source": "builtin", 190 | "dependencies": { 191 | "com.unity.modules.physics": "1.0.0" 192 | } 193 | }, 194 | "com.unity.modules.director": { 195 | "version": "1.0.0", 196 | "depth": 0, 197 | "source": "builtin", 198 | "dependencies": { 199 | "com.unity.modules.audio": "1.0.0", 200 | "com.unity.modules.animation": "1.0.0" 201 | } 202 | }, 203 | "com.unity.modules.imageconversion": { 204 | "version": "1.0.0", 205 | "depth": 0, 206 | "source": "builtin", 207 | "dependencies": {} 208 | }, 209 | "com.unity.modules.imgui": { 210 | "version": "1.0.0", 211 | "depth": 0, 212 | "source": "builtin", 213 | "dependencies": {} 214 | }, 215 | "com.unity.modules.jsonserialize": { 216 | "version": "1.0.0", 217 | "depth": 0, 218 | "source": "builtin", 219 | "dependencies": {} 220 | }, 221 | "com.unity.modules.particlesystem": { 222 | "version": "1.0.0", 223 | "depth": 0, 224 | "source": "builtin", 225 | "dependencies": {} 226 | }, 227 | "com.unity.modules.physics": { 228 | "version": "1.0.0", 229 | "depth": 0, 230 | "source": "builtin", 231 | "dependencies": {} 232 | }, 233 | "com.unity.modules.physics2d": { 234 | "version": "1.0.0", 235 | "depth": 0, 236 | "source": "builtin", 237 | "dependencies": {} 238 | }, 239 | "com.unity.modules.screencapture": { 240 | "version": "1.0.0", 241 | "depth": 0, 242 | "source": "builtin", 243 | "dependencies": { 244 | "com.unity.modules.imageconversion": "1.0.0" 245 | } 246 | }, 247 | "com.unity.modules.subsystems": { 248 | "version": "1.0.0", 249 | "depth": 1, 250 | "source": "builtin", 251 | "dependencies": { 252 | "com.unity.modules.jsonserialize": "1.0.0" 253 | } 254 | }, 255 | "com.unity.modules.terrain": { 256 | "version": "1.0.0", 257 | "depth": 0, 258 | "source": "builtin", 259 | "dependencies": {} 260 | }, 261 | "com.unity.modules.terrainphysics": { 262 | "version": "1.0.0", 263 | "depth": 0, 264 | "source": "builtin", 265 | "dependencies": { 266 | "com.unity.modules.physics": "1.0.0", 267 | "com.unity.modules.terrain": "1.0.0" 268 | } 269 | }, 270 | "com.unity.modules.tilemap": { 271 | "version": "1.0.0", 272 | "depth": 0, 273 | "source": "builtin", 274 | "dependencies": { 275 | "com.unity.modules.physics2d": "1.0.0" 276 | } 277 | }, 278 | "com.unity.modules.ui": { 279 | "version": "1.0.0", 280 | "depth": 0, 281 | "source": "builtin", 282 | "dependencies": {} 283 | }, 284 | "com.unity.modules.uielements": { 285 | "version": "1.0.0", 286 | "depth": 0, 287 | "source": "builtin", 288 | "dependencies": { 289 | "com.unity.modules.ui": "1.0.0", 290 | "com.unity.modules.imgui": "1.0.0", 291 | "com.unity.modules.jsonserialize": "1.0.0", 292 | "com.unity.modules.uielementsnative": "1.0.0" 293 | } 294 | }, 295 | "com.unity.modules.uielementsnative": { 296 | "version": "1.0.0", 297 | "depth": 1, 298 | "source": "builtin", 299 | "dependencies": { 300 | "com.unity.modules.ui": "1.0.0", 301 | "com.unity.modules.imgui": "1.0.0", 302 | "com.unity.modules.jsonserialize": "1.0.0" 303 | } 304 | }, 305 | "com.unity.modules.umbra": { 306 | "version": "1.0.0", 307 | "depth": 0, 308 | "source": "builtin", 309 | "dependencies": {} 310 | }, 311 | "com.unity.modules.unityanalytics": { 312 | "version": "1.0.0", 313 | "depth": 0, 314 | "source": "builtin", 315 | "dependencies": { 316 | "com.unity.modules.unitywebrequest": "1.0.0", 317 | "com.unity.modules.jsonserialize": "1.0.0" 318 | } 319 | }, 320 | "com.unity.modules.unitywebrequest": { 321 | "version": "1.0.0", 322 | "depth": 0, 323 | "source": "builtin", 324 | "dependencies": {} 325 | }, 326 | "com.unity.modules.unitywebrequestassetbundle": { 327 | "version": "1.0.0", 328 | "depth": 0, 329 | "source": "builtin", 330 | "dependencies": { 331 | "com.unity.modules.assetbundle": "1.0.0", 332 | "com.unity.modules.unitywebrequest": "1.0.0" 333 | } 334 | }, 335 | "com.unity.modules.unitywebrequestaudio": { 336 | "version": "1.0.0", 337 | "depth": 0, 338 | "source": "builtin", 339 | "dependencies": { 340 | "com.unity.modules.unitywebrequest": "1.0.0", 341 | "com.unity.modules.audio": "1.0.0" 342 | } 343 | }, 344 | "com.unity.modules.unitywebrequesttexture": { 345 | "version": "1.0.0", 346 | "depth": 0, 347 | "source": "builtin", 348 | "dependencies": { 349 | "com.unity.modules.unitywebrequest": "1.0.0", 350 | "com.unity.modules.imageconversion": "1.0.0" 351 | } 352 | }, 353 | "com.unity.modules.unitywebrequestwww": { 354 | "version": "1.0.0", 355 | "depth": 0, 356 | "source": "builtin", 357 | "dependencies": { 358 | "com.unity.modules.unitywebrequest": "1.0.0", 359 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 360 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 361 | "com.unity.modules.audio": "1.0.0", 362 | "com.unity.modules.assetbundle": "1.0.0", 363 | "com.unity.modules.imageconversion": "1.0.0" 364 | } 365 | }, 366 | "com.unity.modules.vehicles": { 367 | "version": "1.0.0", 368 | "depth": 0, 369 | "source": "builtin", 370 | "dependencies": { 371 | "com.unity.modules.physics": "1.0.0" 372 | } 373 | }, 374 | "com.unity.modules.video": { 375 | "version": "1.0.0", 376 | "depth": 0, 377 | "source": "builtin", 378 | "dependencies": { 379 | "com.unity.modules.audio": "1.0.0", 380 | "com.unity.modules.ui": "1.0.0", 381 | "com.unity.modules.unitywebrequest": "1.0.0" 382 | } 383 | }, 384 | "com.unity.modules.vr": { 385 | "version": "1.0.0", 386 | "depth": 0, 387 | "source": "builtin", 388 | "dependencies": { 389 | "com.unity.modules.jsonserialize": "1.0.0", 390 | "com.unity.modules.physics": "1.0.0", 391 | "com.unity.modules.xr": "1.0.0" 392 | } 393 | }, 394 | "com.unity.modules.wind": { 395 | "version": "1.0.0", 396 | "depth": 0, 397 | "source": "builtin", 398 | "dependencies": {} 399 | }, 400 | "com.unity.modules.xr": { 401 | "version": "1.0.0", 402 | "depth": 0, 403 | "source": "builtin", 404 | "dependencies": { 405 | "com.unity.modules.physics": "1.0.0", 406 | "com.unity.modules.jsonserialize": "1.0.0", 407 | "com.unity.modules.subsystems": "1.0.0" 408 | } 409 | } 410 | } 411 | } 412 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 0 20 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0.1 18 | m_ClothInterCollisionStiffness: 0.2 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ClothGravity: {x: 0, y: -9.81, z: 0} 26 | m_ContactPairsMode: 0 27 | m_BroadphaseType: 0 28 | m_WorldBounds: 29 | m_Center: {x: 0, y: 0, z: 0} 30 | m_Extent: {x: 250, y: 250, z: 250} 31 | m_WorldSubdivisions: 8 32 | m_FrictionType: 0 33 | m_EnableEnhancedDeterminism: 0 34 | m_EnableUnifiedHeightmaps: 1 35 | m_SolverType: 0 36 | m_DefaultMaxAngularSpeed: 7 37 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: d1c3109bdb54ad54c8a2b2838528e640 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_AssetPipelineMode: 1 6 | m_ObjectHideFlags: 0 7 | serializedVersion: 10 8 | m_ExternalVersionControlSupport: Visible Meta Files 9 | m_SerializationMode: 2 10 | m_LineEndingsForNewScripts: 0 11 | m_DefaultBehaviorMode: 0 12 | m_PrefabRegularEnvironment: {fileID: 0} 13 | m_PrefabUIEnvironment: {fileID: 0} 14 | m_SpritePackerMode: 0 15 | m_SpritePackerPaddingPower: 1 16 | m_EtcTextureCompressorBehavior: 1 17 | m_EtcTextureFastCompressor: 1 18 | m_EtcTextureNormalCompressor: 2 19 | m_EtcTextureBestCompressor: 4 20 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp 21 | m_ProjectGenerationRootNamespace: 22 | m_CollabEditorSettings: 23 | inProgressEnabled: 1 24 | m_EnableTextureStreamingInEditMode: 1 25 | m_EnableTextureStreamingInPlayMode: 1 26 | m_AsyncShaderCompilation: 1 27 | m_EnterPlayModeOptionsEnabled: 0 28 | m_EnterPlayModeOptions: 3 29 | m_ShowLightmapResolutionOverlay: 1 30 | m_UseLegacyProbeSampleCount: 0 31 | m_SerializeInlineMappingsOnOneLine: 1 32 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 14 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_VideoShadersIncludeMode: 2 32 | m_AlwaysIncludedShaders: 33 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 38 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 39 | - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} 40 | - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} 41 | - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} 42 | - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} 43 | m_PreloadedShaders: [] 44 | m_PreloadShadersBatchTimeLimit: -1 45 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} 46 | m_CustomRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, type: 2} 47 | m_TransparencySortMode: 0 48 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 49 | m_DefaultRenderingPath: 1 50 | m_DefaultMobileRenderingPath: 1 51 | m_TierSettings: [] 52 | m_LightmapStripping: 0 53 | m_FogStripping: 0 54 | m_InstancingStripping: 0 55 | m_LightmapKeepPlain: 1 56 | m_LightmapKeepDirCombined: 1 57 | m_LightmapKeepDynamicPlain: 1 58 | m_LightmapKeepDynamicDirCombined: 1 59 | m_LightmapKeepShadowMask: 1 60 | m_LightmapKeepSubtractive: 1 61 | m_FogKeepLinear: 1 62 | m_FogKeepExp: 1 63 | m_FogKeepExp2: 1 64 | m_AlbedoSwatchInfos: [] 65 | m_LightsUseLinearIntensity: 1 66 | m_LightsUseColorTemperature: 1 67 | m_DefaultRenderingLayerMask: 1 68 | m_LogWhenShaderIsCompiled: 0 69 | m_SRPDefaultSettings: 70 | UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: b23d4377be260ac418ad737d1c5e9773, type: 2} 71 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | - serializedVersion: 3 297 | m_Name: Enable Debug Button 1 298 | descriptiveName: 299 | descriptiveNegativeName: 300 | negativeButton: 301 | positiveButton: left ctrl 302 | altNegativeButton: 303 | altPositiveButton: joystick button 8 304 | gravity: 0 305 | dead: 0 306 | sensitivity: 0 307 | snap: 0 308 | invert: 0 309 | type: 0 310 | axis: 0 311 | joyNum: 0 312 | - serializedVersion: 3 313 | m_Name: Enable Debug Button 2 314 | descriptiveName: 315 | descriptiveNegativeName: 316 | negativeButton: 317 | positiveButton: backspace 318 | altNegativeButton: 319 | altPositiveButton: joystick button 9 320 | gravity: 0 321 | dead: 0 322 | sensitivity: 0 323 | snap: 0 324 | invert: 0 325 | type: 0 326 | axis: 0 327 | joyNum: 0 328 | - serializedVersion: 3 329 | m_Name: Debug Reset 330 | descriptiveName: 331 | descriptiveNegativeName: 332 | negativeButton: 333 | positiveButton: left alt 334 | altNegativeButton: 335 | altPositiveButton: joystick button 1 336 | gravity: 0 337 | dead: 0 338 | sensitivity: 0 339 | snap: 0 340 | invert: 0 341 | type: 0 342 | axis: 0 343 | joyNum: 0 344 | - serializedVersion: 3 345 | m_Name: Debug Next 346 | descriptiveName: 347 | descriptiveNegativeName: 348 | negativeButton: 349 | positiveButton: page down 350 | altNegativeButton: 351 | altPositiveButton: joystick button 5 352 | gravity: 0 353 | dead: 0 354 | sensitivity: 0 355 | snap: 0 356 | invert: 0 357 | type: 0 358 | axis: 0 359 | joyNum: 0 360 | - serializedVersion: 3 361 | m_Name: Debug Previous 362 | descriptiveName: 363 | descriptiveNegativeName: 364 | negativeButton: 365 | positiveButton: page up 366 | altNegativeButton: 367 | altPositiveButton: joystick button 4 368 | gravity: 0 369 | dead: 0 370 | sensitivity: 0 371 | snap: 0 372 | invert: 0 373 | type: 0 374 | axis: 0 375 | joyNum: 0 376 | - serializedVersion: 3 377 | m_Name: Debug Validate 378 | descriptiveName: 379 | descriptiveNegativeName: 380 | negativeButton: 381 | positiveButton: return 382 | altNegativeButton: 383 | altPositiveButton: joystick button 0 384 | gravity: 0 385 | dead: 0 386 | sensitivity: 0 387 | snap: 0 388 | invert: 0 389 | type: 0 390 | axis: 0 391 | joyNum: 0 392 | - serializedVersion: 3 393 | m_Name: Debug Persistent 394 | descriptiveName: 395 | descriptiveNegativeName: 396 | negativeButton: 397 | positiveButton: right shift 398 | altNegativeButton: 399 | altPositiveButton: joystick button 2 400 | gravity: 0 401 | dead: 0 402 | sensitivity: 0 403 | snap: 0 404 | invert: 0 405 | type: 0 406 | axis: 0 407 | joyNum: 0 408 | - serializedVersion: 3 409 | m_Name: Debug Multiplier 410 | descriptiveName: 411 | descriptiveNegativeName: 412 | negativeButton: 413 | positiveButton: left shift 414 | altNegativeButton: 415 | altPositiveButton: joystick button 3 416 | gravity: 0 417 | dead: 0 418 | sensitivity: 0 419 | snap: 0 420 | invert: 0 421 | type: 0 422 | axis: 0 423 | joyNum: 0 424 | - serializedVersion: 3 425 | m_Name: Debug Horizontal 426 | descriptiveName: 427 | descriptiveNegativeName: 428 | negativeButton: left 429 | positiveButton: right 430 | altNegativeButton: 431 | altPositiveButton: 432 | gravity: 1000 433 | dead: 0.001 434 | sensitivity: 1000 435 | snap: 0 436 | invert: 0 437 | type: 0 438 | axis: 0 439 | joyNum: 0 440 | - serializedVersion: 3 441 | m_Name: Debug Vertical 442 | descriptiveName: 443 | descriptiveNegativeName: 444 | negativeButton: down 445 | positiveButton: up 446 | altNegativeButton: 447 | altPositiveButton: 448 | gravity: 1000 449 | dead: 0.001 450 | sensitivity: 1000 451 | snap: 0 452 | invert: 0 453 | type: 0 454 | axis: 0 455 | joyNum: 0 456 | - serializedVersion: 3 457 | m_Name: Debug Vertical 458 | descriptiveName: 459 | descriptiveNegativeName: 460 | negativeButton: down 461 | positiveButton: up 462 | altNegativeButton: 463 | altPositiveButton: 464 | gravity: 1000 465 | dead: 0.001 466 | sensitivity: 1000 467 | snap: 0 468 | invert: 0 469 | type: 2 470 | axis: 6 471 | joyNum: 0 472 | - serializedVersion: 3 473 | m_Name: Debug Horizontal 474 | descriptiveName: 475 | descriptiveNegativeName: 476 | negativeButton: left 477 | positiveButton: right 478 | altNegativeButton: 479 | altPositiveButton: 480 | gravity: 1000 481 | dead: 0.001 482 | sensitivity: 1000 483 | snap: 0 484 | invert: 0 485 | type: 2 486 | axis: 5 487 | joyNum: 0 488 | -------------------------------------------------------------------------------- /ProjectSettings/MemorySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!387306366 &1 4 | MemorySettings: 5 | m_ObjectHideFlags: 0 6 | m_EditorMemorySettings: 7 | m_MainAllocatorBlockSize: -1 8 | m_ThreadAllocatorBlockSize: -1 9 | m_MainGfxBlockSize: -1 10 | m_ThreadGfxBlockSize: -1 11 | m_CacheBlockSize: -1 12 | m_TypetreeBlockSize: -1 13 | m_ProfilerBlockSize: -1 14 | m_ProfilerEditorBlockSize: -1 15 | m_BucketAllocatorGranularity: -1 16 | m_BucketAllocatorBucketsCount: -1 17 | m_BucketAllocatorBlockSize: -1 18 | m_BucketAllocatorBlockCount: -1 19 | m_ProfilerBucketAllocatorGranularity: -1 20 | m_ProfilerBucketAllocatorBucketsCount: -1 21 | m_ProfilerBucketAllocatorBlockSize: -1 22 | m_ProfilerBucketAllocatorBlockCount: -1 23 | m_TempAllocatorSizeMain: -1 24 | m_JobTempAllocatorBlockSize: -1 25 | m_BackgroundJobTempAllocatorBlockSize: -1 26 | m_JobTempAllocatorReducedBlockSize: -1 27 | m_TempAllocatorSizeGIBakingWorker: -1 28 | m_TempAllocatorSizeNavMeshWorker: -1 29 | m_TempAllocatorSizeAudioWorker: -1 30 | m_TempAllocatorSizeCloudWorker: -1 31 | m_TempAllocatorSizeGfx: -1 32 | m_TempAllocatorSizeJobWorker: -1 33 | m_TempAllocatorSizeBackgroundWorker: -1 34 | m_TempAllocatorSizePreloadManager: -1 35 | m_PlatformMemorySettings: {} 36 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreviewPackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | oneTimeWarningShown: 0 20 | m_Registries: 21 | - m_Id: main 22 | m_Name: 23 | m_Url: https://packages.unity.com 24 | m_Scopes: [] 25 | m_IsDefault: 1 26 | m_Capabilities: 7 27 | m_UserSelectedRegistryName: 28 | m_UserAddingNewScopedRegistry: 0 29 | m_RegistryInfoDraft: 30 | m_ErrorMessage: 31 | m_Original: 32 | m_Id: 33 | m_Name: 34 | m_Url: 35 | m_Scopes: [] 36 | m_IsDefault: 0 37 | m_Capabilities: 0 38 | m_Modified: 0 39 | m_Name: 40 | m_Url: 41 | m_Scopes: 42 | - 43 | m_SelectedScopeIndex: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: 7 | - type: 8 | m_NativeTypeID: 108 9 | m_ManagedTypePPtr: {fileID: 0} 10 | m_ManagedTypeFallback: 11 | defaultPresets: 12 | - m_Preset: {fileID: 2655988077585873504, guid: 463065d4f17d1d94d848aa127b94dd43, 13 | type: 2} 14 | - type: 15 | m_NativeTypeID: 1020 16 | m_ManagedTypePPtr: {fileID: 0} 17 | m_ManagedTypeFallback: 18 | defaultPresets: 19 | - m_Preset: {fileID: 2655988077585873504, guid: e7689051185d12f4298e1ebb2693a29f, 20 | type: 2} 21 | - type: 22 | m_NativeTypeID: 1006 23 | m_ManagedTypePPtr: {fileID: 0} 24 | m_ManagedTypeFallback: 25 | defaultPresets: 26 | - m_Preset: {fileID: 2655988077585873504, guid: e8537455c6c08bd4e8bf0be3707da685, 27 | type: 2} 28 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2021.3.12f1 2 | m_EditorVersionWithRevision: 2021.3.12f1 (8af3c3e441b1) 3 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 2 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 20 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | skinWeights: 2 22 | textureQuality: 0 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.4 31 | maximumLODLevel: 0 32 | streamingMipmapsActive: 0 33 | streamingMipmapsAddAllCameras: 1 34 | streamingMipmapsMemoryBudget: 512 35 | streamingMipmapsRenderersPerFrame: 512 36 | streamingMipmapsMaxLevelReduction: 2 37 | streamingMipmapsMaxFileIORequests: 1024 38 | particleRaycastBudget: 16 39 | asyncUploadTimeSlice: 2 40 | asyncUploadBufferSize: 16 41 | asyncUploadPersistentBuffer: 1 42 | resolutionScalingFixedDPIFactor: 1 43 | customRenderPipeline: {fileID: 11400000, guid: a31e9f9f9c9d4b9429ed0d1234e22103, type: 2} 44 | excludedTargetPlatforms: [] 45 | - serializedVersion: 2 46 | name: Medium 47 | pixelLightCount: 1 48 | shadows: 1 49 | shadowResolution: 0 50 | shadowProjection: 1 51 | shadowCascades: 1 52 | shadowDistance: 20 53 | shadowNearPlaneOffset: 3 54 | shadowCascade2Split: 0.33333334 55 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 56 | shadowmaskMode: 0 57 | skinWeights: 2 58 | textureQuality: 0 59 | anisotropicTextures: 1 60 | antiAliasing: 0 61 | softParticles: 0 62 | softVegetation: 0 63 | realtimeReflectionProbes: 0 64 | billboardsFaceCameraPosition: 0 65 | vSyncCount: 1 66 | lodBias: 0.7 67 | maximumLODLevel: 0 68 | streamingMipmapsActive: 0 69 | streamingMipmapsAddAllCameras: 1 70 | streamingMipmapsMemoryBudget: 512 71 | streamingMipmapsRenderersPerFrame: 512 72 | streamingMipmapsMaxLevelReduction: 2 73 | streamingMipmapsMaxFileIORequests: 1024 74 | particleRaycastBudget: 64 75 | asyncUploadTimeSlice: 2 76 | asyncUploadBufferSize: 16 77 | asyncUploadPersistentBuffer: 1 78 | resolutionScalingFixedDPIFactor: 1 79 | customRenderPipeline: {fileID: 11400000, guid: d847b876476d3d6468f5dfcd34266f96, type: 2} 80 | excludedTargetPlatforms: [] 81 | - serializedVersion: 2 82 | name: High 83 | pixelLightCount: 2 84 | shadows: 2 85 | shadowResolution: 1 86 | shadowProjection: 1 87 | shadowCascades: 2 88 | shadowDistance: 40 89 | shadowNearPlaneOffset: 3 90 | shadowCascade2Split: 0.33333334 91 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 92 | shadowmaskMode: 1 93 | skinWeights: 2 94 | textureQuality: 0 95 | anisotropicTextures: 1 96 | antiAliasing: 2 97 | softParticles: 0 98 | softVegetation: 1 99 | realtimeReflectionProbes: 1 100 | billboardsFaceCameraPosition: 1 101 | vSyncCount: 1 102 | lodBias: 1 103 | maximumLODLevel: 0 104 | streamingMipmapsActive: 0 105 | streamingMipmapsAddAllCameras: 1 106 | streamingMipmapsMemoryBudget: 512 107 | streamingMipmapsRenderersPerFrame: 512 108 | streamingMipmapsMaxLevelReduction: 2 109 | streamingMipmapsMaxFileIORequests: 1024 110 | particleRaycastBudget: 256 111 | asyncUploadTimeSlice: 2 112 | asyncUploadBufferSize: 16 113 | asyncUploadPersistentBuffer: 1 114 | resolutionScalingFixedDPIFactor: 1 115 | customRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, type: 2} 116 | excludedTargetPlatforms: [] 117 | m_PerPlatformDefaultQuality: 118 | Android: 1 119 | Lumin: 2 120 | Nintendo Switch: 2 121 | PS4: 2 122 | Stadia: 2 123 | Standalone: 2 124 | WebGL: 1 125 | Windows Store Apps: 2 126 | XboxOne: 2 127 | iPhone: 1 128 | tvOS: 1 129 | -------------------------------------------------------------------------------- /ProjectSettings/ShaderGraphSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | customInterpolatorErrorThreshold: 32 16 | customInterpolatorWarningThreshold: 16 17 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/URPProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_LastMaterialVersion: 5 16 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_TestInitMode: 0 14 | CrashReportingSettings: 15 | m_EventUrl: https://perf-events.cloud.unity3d.com 16 | m_Enabled: 0 17 | m_LogBufferSize: 10 18 | m_CaptureEditorExceptions: 1 19 | UnityPurchasingSettings: 20 | m_Enabled: 0 21 | m_TestMode: 0 22 | UnityAnalyticsSettings: 23 | m_Enabled: 0 24 | m_TestMode: 0 25 | m_InitializeOnStartup: 1 26 | UnityAdsSettings: 27 | m_Enabled: 0 28 | m_InitializeOnStartup: 1 29 | m_TestMode: 0 30 | m_IosGameId: 31 | m_AndroidGameId: 32 | m_GameIds: {} 33 | m_GameId: 34 | PerformanceReportingSettings: 35 | m_Enabled: 0 36 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /ProjectSettings/boot.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/KDSBest/Render1MillionObjectsWithUnityAndShaderGraph/8e272fdf455d8b8f1c2a7d89d841ede9b8ca0601/ProjectSettings/boot.config -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Render1MillionObjectsWithUnityAndShaderGraph 2 | Render 1 Million Objects with Unity and ShaderGraph. 3 | Make Graphics.DrawMeshInstancedIndirect work with ShaderGraph 4 | ![grafik](https://user-images.githubusercontent.com/391930/153769052-40eb1ead-1e01-40e0-8d2b-c954b03f3454.png) 5 | -------------------------------------------------------------------------------- /UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedSceneGuid-0: 9 | value: 5102565e500158590b590a7314270a44444e1e292a297e6879791e64b0b26d68 10 | flags: 0 11 | RecentlyUsedSceneGuid-1: 12 | value: 5b52025254025d02090c592749740c444f4e4b78797c71627f2a4c67b3b1633c 13 | flags: 0 14 | RecentlyUsedScenePath-0: 15 | value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d 16 | flags: 0 17 | RecentlyUsedScenePath-1: 18 | value: 22424703114646680e0b0227036c761e13111e232f21233e3967083debf42d 19 | flags: 0 20 | RecentlyUsedScenePath-2: 21 | value: 22424703114646680e0b0227036c7a16101e1b232926327e38271427fb 22 | flags: 0 23 | UnityEditor.ShaderGraph.Blackboard: 24 | value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba75e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9afeffa8ffff8e85dd8390e3949c8899daa7 25 | flags: 0 26 | UnityEditor.ShaderGraph.FloatingWindowsLayout2: 27 | value: 181344140043005e1a220d3b1f364b524c0c5a27130c293326201334cee5322ca0bd30e8eb293a707b0fd0180b3d0a36fc0d3d04e649500d1002ee0b5dbd1d2c27c00ad113cb1e10e41f1addc80993b98d9884a69ae6d8f0d1cda9e8fbfefaf9f9dea3fdb9ade882f0f7b0e1e380cafbf2c3adc18e9cd285a2908b82ec869c8395949c9483d68a8e97ddbd90bf 28 | flags: 0 29 | UnityEditor.ShaderGraph.InspectorWindow: 30 | value: 18135939215a0a5004000b0e15254b524c1119263f2d6a722016393ce1eb3d36e5d339f9a5602b2e2c07a37e0901373ae01e0008f707250d171df81a53a5485d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd80908fecb0f9cfddf1eff4e7a1b1eae482f0fcace6e1928b86d888ed919d908797a7cf 31 | flags: 0 32 | vcSharedLogLevel: 33 | value: 0d5e400f0650 34 | flags: 0 35 | m_VCAutomaticAdd: 1 36 | m_VCDebugCom: 0 37 | m_VCDebugCmd: 0 38 | m_VCDebugOut: 0 39 | m_SemanticMergeMode: 2 40 | m_DesiredImportWorkerCount: 4 41 | m_StandbyImportWorkerCount: 2 42 | m_IdleImportWorkerShutdownDelay: 60000 43 | m_VCShowFailedCheckout: 1 44 | m_VCOverwriteFailedCheckoutAssets: 1 45 | m_VCProjectOverlayIcons: 1 46 | m_VCHierarchyOverlayIcons: 1 47 | m_VCOtherOverlayIcons: 1 48 | m_VCAllowAsyncUpdate: 1 49 | m_ArtifactGarbageCollection: 1 50 | --------------------------------------------------------------------------------