├── i18n └── zh-CN.json ├── kcps-terminal.css ├── package.json ├── .gitignore ├── README.md ├── index.es └── LICENSE /i18n/zh-CN.json: -------------------------------------------------------------------------------- 1 | { 2 | "A poi plugin for KCPS kai": "《舰队收藏 肝帝模拟 改》的poi浏览器插件", 3 | "Providing control & data support for KCPS kai": "为《舰队收藏 肝帝模拟 改》提供控制与数据支持", 4 | "KCPS Termianl": "KCPS终端", 5 | "Port": "端口", 6 | "Token": "口令", 7 | "Zoom": "缩放", 8 | "JPEG Quality": "JPEG质量", 9 | "Please make sure you started poi with a special modification ": "请确保已经按", 10 | "listed here": "此处给出的特殊步骤", 11 | ", otherwise mouse input simulation will fail.": "启动poi,否则无法实现鼠标模拟操作。" 12 | } -------------------------------------------------------------------------------- /kcps-terminal.css: -------------------------------------------------------------------------------- 1 | :root { 2 | --kcps-terminal-blue: #2196F3; 3 | --kcps-terminal-grey: #aaa; 4 | } 5 | 6 | 7 | #kcps-terminal { 8 | padding: 1ex 1em; 9 | } 10 | 11 | #kcps-terminal * { 12 | outline: none; 13 | } 14 | 15 | #kcps-terminal.kcps-terminal-wrapper { 16 | display: flex; 17 | } 18 | 19 | #kcps-terminal.kcps-terminal-wrapper >div { 20 | flex-grow: 1; 21 | } 22 | 23 | 24 | #kcps-terminal input { 25 | padding-top: 0; 26 | padding-bottom: 0; 27 | } 28 | 29 | #kcps-terminal .inplace-edit, 30 | #kcps-terminal .inplace-edit-active { 31 | background: none; 32 | border: none; 33 | border-bottom: 2px solid var(--kcps-terminal-blue); 34 | width: 3em; 35 | line-height: 120%; 36 | display: inline-block; 37 | } -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "poi-plugin-kcps-terminal", 3 | "version": "1.4.7", 4 | "description": "A poi plugin for KCPS kai", 5 | "main": "index.es", 6 | "scripts": { 7 | "test": "echo \"Error: no test specified\" && exit 1" 8 | }, 9 | "repository": { 10 | "type": "git", 11 | "url": "git+https://github.com/KanaHayama/poi-plugin-kcps-terminal.git" 12 | }, 13 | "keywords": [ 14 | "data", 15 | "server", 16 | "kcps" 17 | ], 18 | "author": "Kana", 19 | "license": "GPLv3", 20 | "bugs": { 21 | "url": "https://github.com/KanaHayama/poi-plugin-kcps-terminal/issues" 22 | }, 23 | "homepage": "https://github.com/KanaHayama/poi-plugin-kcps-terminal#readme", 24 | "poiPlugin": { 25 | "title": "KCPS Termianl", 26 | "description": "Providing control & data support for KCPS kai", 27 | "icon": "fa/server", 28 | "priority": 66 29 | }, 30 | "dependencies": { 31 | "react-edit-inplace": "^1.1.1" 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Logs 2 | logs 3 | *.log 4 | npm-debug.log* 5 | yarn-debug.log* 6 | yarn-error.log* 7 | 8 | # Runtime data 9 | pids 10 | *.pid 11 | *.seed 12 | *.pid.lock 13 | 14 | # Directory for instrumented libs generated by jscoverage/JSCover 15 | lib-cov 16 | 17 | # Coverage directory used by tools like istanbul 18 | coverage 19 | 20 | # nyc test coverage 21 | .nyc_output 22 | 23 | # Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files) 24 | .grunt 25 | 26 | # Bower dependency directory (https://bower.io/) 27 | bower_components 28 | 29 | # node-waf configuration 30 | .lock-wscript 31 | 32 | # Compiled binary addons (http://nodejs.org/api/addons.html) 33 | build/Release 34 | 35 | # Dependency directories 36 | node_modules/ 37 | jspm_packages/ 38 | 39 | # Typescript v1 declaration files 40 | typings/ 41 | 42 | # Optional npm cache directory 43 | .npm 44 | 45 | # Optional eslint cache 46 | .eslintcache 47 | 48 | # Optional REPL history 49 | .node_repl_history 50 | 51 | # Output of 'npm pack' 52 | *.tgz 53 | 54 | # Yarn Integrity file 55 | .yarn-integrity 56 | 57 | # dotenv environment variables file 58 | .env 59 | 60 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # poi-plugin-kcps-terminal 2 | 3 | [主页](http://kcps.info) 4 | 5 | ## 介绍 6 | 7 | 这是为 KancollePlayerSimulator Kai/Evol (以下简称KCPS)提供支持的poi浏览器插件。 8 | 9 | 安装方法见下方**安装**一节。 10 | 11 | 它启动一个http服务器,客户端(KCPS)使用Get方法配合参数获取需要的数据。 12 | 13 | (这个仓库只与该插件相关,讨论KCPS的内容请至[KCPS的仓库](http://github.com/KanaHayama/KanCollePlayerSimulator)) 14 | 15 | 提供支持的接口包括: 16 | 17 | + 鼠标动作 18 | + 截取画面 19 | + 刷新页面 20 | + 获取数据 21 | 22 | 考虑到KCPS的目标不只是在poi浏览器上使用,因此保持较少的通用接口且(尽量)不特定于浏览器的返回内容是有必要的。 23 | 24 | 可供修改的选项: 25 | 26 | + 端口 27 | 28 | http服务器监听端口,用于与脚本本体通信。 29 | 30 | + 口令 31 | 32 | 简易的认证机制。原理简单,便于移植。明文通信,虽不能防止中间人窃听,但可以给非要在公网计算机上运行插件的人一种保护机制。 33 | 34 | + 缩放 35 | 36 | 返回画面相对于游戏默认画面大小(1200×720)的比例。传输前会按这个比例将截图缩放,因此影响画面质量的首先是浏览器自身的画面大小。这会影响传输带宽、判断的准确性。这里以默认画面大小为标准的好处是在随意改变窗口大小时返回的图片分辨率也是固定的(实际上KCPS不要求返回的画面大小固定)。 37 | 38 | + JPEG质量 39 | 40 | 设置返回JPEG格式图片的质量。这会影响CPU占用、传输带宽、判断的准确性。 41 | 42 | 因为这些不属于与KCPS通信的接口的定义,因此不影响移植。 43 | 44 | ## 已知问题 45 | 46 | + poi不可以最小化 47 | 48 | 最小化后游戏画面会停止渲染,无法正常获取图像。最小化不可以,但被其他应用遮挡是可以的。 49 | 50 | + poi分离模式下截图服务器会卡住 51 | 52 | 这个是玄学问题,我没有JS开发经验,解决不了,据说可能是remote导致的。 53 | 54 | + 系统显示设置开启HDR后无法截图 55 | 56 | 开启HDR后,截图会变得一片黑。脚本就不能用了。不知道是哪里的问题。 57 | 58 | + 界面简陋 59 | 60 | 那个口令输入框在没有口令时难以选中,需要点好多下。 61 | 62 | ## 安装 63 | 64 | 在poi浏览器“扩展程序”设置中输入本插件包名`poi-plugin-kcps-terminal`点“安装”就可以了。 65 | 66 | 安装(以及禁用后再启用插件)后必须**刷新游戏**,以让插件获得游戏api数据。 67 | 68 | 安装后使用任意网页浏览器访问[localhost:5277/capture](http://localhost:5277/capture),这时可以看到游戏的截图,说明插件运行正常。 69 | 70 | ### poi 10.7.0 的额外操作(poi 10.8.0 中已修复该问题,所以不再需要此处的步骤) 71 | 72 | 请按以下步骤修改用于启动poi浏览器的快捷方式(不建议修改开始菜单中的那个快捷方式;原因是,poi不知道为什么,每次启动都要重写开始菜单的快捷方式,所以你如果改了那个快捷方式就是白改了;比如可以在桌面上新建一个快捷方式再改): 73 | + 打开poi快捷方式所在文件夹。 74 | + 打开poi快捷方式的“属性”窗口(右键单击,选择“属性”)。 75 | + 修改`目标(T):`,在原有内容的末尾添加内容` --disable-site-isolation-trials --disable-features=CalculateNativeWinOcclusion`(比如,将`“C:\Program Files\poi\poi.exe”`改为`"C:\Program Files\poi\poi.exe" --disable-site-isolation-trials --disable-features=CalculateNativeWinOcclusion`,注意`"`和`--`之间有空格)。 76 | + 点击“确定”保存修改。 77 | + 在此之后请始终使用此快捷方式启动poi。 78 | 79 | 不进行此修改会导致KCPS无法执行鼠标动作而后报错多次点击失败(10.7之前版本的poi默认自带这个修改,所以该问题仅在10.7版开始出现)。 80 | 81 | ## 开发 82 | 83 | 我在这之前几乎从没接触过Web开发,JavaScript更是过去尝试去学了几次都失败了。 84 | 85 | 这么几行代码也要捣鼓几天才做出个基本的样子。 86 | 87 | Github其实我也不是很会用。 88 | 89 | 要干的事还不少…… 90 | 91 | 欢迎有兴趣的朋友在此基础上继续开发。 92 | 93 | *因发现同行抄袭还不公开源代码,许可变更为GPL,以从道义上避免后续再出现该类状况* 94 | 95 | ## 更新记录 96 | 97 | 1.4.7 98 | + 尝试定位有些用户用10.6版以上poi时获取数据时报错传入undefined的问题。 99 | 100 | 1.4.5 & 1.4.6 101 | + 适配poi 10.7.0 102 | 103 | 1.4.3 & 1.4.4 104 | + 修复不能正确记录基地航空队任务变更的Bug 105 | 106 | 1.4.2 107 | + 移除了WinAPI功能 108 | 109 | 1.4.1 110 | + 适配electron 8.3.0 111 | 112 | 1.4.0 113 | + 适配poi10.5中新版electron的新截图API,同时兼容旧版poi 114 | + 支持新旧最多两种winapi鼠标操作本机代码库 115 | 116 | 1.3.2 117 | + 适配electron 6.1.5 118 | 119 | 1.3.0~1.3.1 120 | + 增加联合舰队类型api 121 | 122 | 1.2.3 123 | + 修复了“基于Windows操作系统API的鼠标模拟机制”模式下系统缩放非100%时无法正确点击的Bug。 124 | 125 | -------------------------------------------------------------------------------- /index.es: -------------------------------------------------------------------------------- 1 | /* 2 | poi-plugin-kcps-terminal, providing control & data support for kcps kai. 3 | Copyright (C) 2018 Kana 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | ///////////////////////////////////////////////////////////////////////// 20 | /// /// 21 | /// Utils /// 22 | /// /// 23 | ///////////////////////////////////////////////////////////////////////// 24 | 25 | const EXTENSION_KEY = "poi-plugin-kcps-terminal" 26 | const {$, i18n, config, getStore} = window 27 | 28 | ///////////////////////////////////////////////////////////////////////// 29 | /// /// 30 | /// User Interface /// 31 | /// /// 32 | ///////////////////////////////////////////////////////////////////////// 33 | 34 | import React, { Component } from "react" 35 | import { connect } from 'react-redux' 36 | import { get } from 'lodash' 37 | import { ButtonToolbar, ToggleButtonGroup, ToggleButton, Checkbox } from 'react-bootstrap' 38 | import { createSelector } from 'reselect' 39 | import { configSelector } from 'views/utils/selectors' 40 | import { join } from 'path-extra' 41 | import InplaceEdit from 'react-edit-inplace' 42 | 43 | const __ = i18n[EXTENSION_KEY].__.bind(i18n[EXTENSION_KEY]) 44 | 45 | const CSS_FILENAME = "kcps-terminal.css" 46 | 47 | const DEFAULT_PORT = 5277 48 | const DEFAULT_TOKEN = "" 49 | const DEFAULT_ZOOM = 1.0 50 | const DEFAULT_QUALITY = 80 51 | const POINTER_TYPE_WIN = true 52 | const POINTER_TYPE_WEB = false 53 | 54 | const CONFIG_PATH_PORT = "plugin.kcpsTerminal.port" 55 | const CONFIG_PATH_TOKEN = "plugin.kcpsTerminal.token" 56 | const CONFIG_PATH_ZOOM = "plugin.kcpsTerminal.zoom" 57 | const CONFIG_PATH_QUALITY = "plugin.kcpsTerminal.quality" 58 | 59 | const MIN_PORT = 0 60 | const MIN_ZOOM = 0.25 61 | const MIN_QUALITY = 0 62 | 63 | const MAX_PORT = 65535 64 | const MAX_ZOOM = 4 //限制最大放大率 65 | const MAX_QUALITY = 100 66 | 67 | const kcpsTerminalConfigSelector = createSelector( 68 | configSelector, 69 | (config) => ({ 70 | port: get(config, CONFIG_PATH_PORT, DEFAULT_PORT), 71 | token: get(config, CONFIG_PATH_TOKEN, DEFAULT_TOKEN), 72 | zoom: get(config, CONFIG_PATH_ZOOM, DEFAULT_ZOOM), 73 | quality: get(config, CONFIG_PATH_QUALITY, DEFAULT_QUALITY) 74 | }) 75 | ) 76 | 77 | const mapStateToProps = (state) => kcpsTerminalConfigSelector(state) 78 | 79 | export class PluginKCPS extends Component { 80 | handlePortChanged = ({newPortText}) => { 81 | config.set(CONFIG_PATH_PORT, parseInt(newPortText, 10)) 82 | } 83 | 84 | handleTokenChanged = ({newTokenText}) => { 85 | config.set(CONFIG_PATH_TOKEN, newTokenText.trim()) 86 | } 87 | 88 | handleZoomChanged = ({newZoomText}) => { 89 | config.set(CONFIG_PATH_ZOOM, parseFloat(newZoomText)) 90 | } 91 | 92 | handleQualityChanged = ({newQualityText}) => { 93 | config.set(CONFIG_PATH_QUALITY, parseInt(newQualityText, 10)) 94 | } 95 | 96 | render() { 97 | return ( 98 |
102 | 106 |
107 |
108 | {__("Port")}({MIN_PORT}~{MAX_PORT}): 109 | +text >= MIN_PORT && +text <= MAX_PORT} 111 | text={String(this.props.port)} 112 | paramName="newPortText" 113 | change={this.handlePortChanged} 114 | stopPropagation 115 | className="inplace-edit" 116 | activeClassName="inplace-edit-active" 117 | /> 118 |
119 |
120 | {__("Token")}: 121 | /^\w*$/.test(text)} 123 | text={this.props.token} 124 | paramName="newTokenText" 125 | change={this.handleTokenChanged} 126 | stopPropagation 127 | className="inplace-edit" 128 | activeClassName="inplace-edit-active" 129 | /> 130 |
131 |
132 | {__("Zoom")}({MIN_ZOOM}~{MAX_ZOOM}): 133 | +text > 0 && +text >= MIN_ZOOM && +text <= MAX_ZOOM} 135 | text={String(this.props.zoom)} 136 | paramName="newZoomText" 137 | change={this.handleZoomChanged} 138 | stopPropagation 139 | className="inplace-edit" 140 | activeClassName="inplace-edit-active" 141 | /> 142 |
143 |
144 | {__("JPEG Quality")}({MIN_QUALITY}~{MAX_QUALITY}): 145 | +text >= MIN_QUALITY && +text <= MAX_QUALITY} 147 | text={String(this.props.quality)} 148 | paramName="newQualityText" 149 | change={this.handleQualityChanged} 150 | stopPropagation 151 | className="inplace-edit" 152 | activeClassName="inplace-edit-active" 153 | /> 154 |
155 |
156 |

{__("Please make sure you started poi with a special modification ")}{__("listed here")}{__(", otherwise mouse input simulation will fail.")}

157 |
158 |
159 |
160 | ) 161 | } 162 | } 163 | 164 | export const reactClass = connect(mapStateToProps)(PluginKCPS) 165 | 166 | ///////////////////////////////////////////////////////////////////////// 167 | /// /// 168 | /// Server /// 169 | /// /// 170 | ///////////////////////////////////////////////////////////////////////// 171 | 172 | //////// 173 | // States 174 | //////// 175 | 176 | //还没有获取到的状态设置为null可以利用本体的cache功能 177 | 178 | //零碎还不好归类的状态(不方便设置为null,所以内部每一项要有默认值,缺点就是刚启动插件没刷新数据时值与实际的会有差别) 179 | const miscellaneousState = { 180 | //联合舰队 181 | combinedFleet : false, //是否是联合舰队 182 | combinedFleetType : 0,//联合舰队类型,同api中定义的值 183 | 184 | //没有用(我就是懒得管理结尾项的逗号) 185 | nouse : false 186 | } 187 | 188 | //基地航空队 189 | var landBasedAirCorpsState = null //[] 190 | 191 | //预设编成 192 | var preSetsState = null //{} 193 | 194 | //////// 195 | // Game Request / Response Storage 196 | //////// 197 | 198 | const gameRequestStorage = new Array() 199 | 200 | var LastRequest 201 | 202 | const handleGameRequest = e => { 203 | LastRequest = e.detail 204 | const { path, body } = e.detail 205 | gameRequestStorage[path] = body 206 | //处理 207 | try { 208 | switch (path.replace("/kcsapi/", "")) { 209 | case "": 210 | 211 | break 212 | } 213 | } catch(ex) { 214 | console.log(ex) 215 | } 216 | } 217 | 218 | const gameResponseStorage = new Array() 219 | 220 | var LastResponse 221 | 222 | const handleGameResponse = e => { 223 | LastResponse = e.detail 224 | const { path, body } = e.detail 225 | gameResponseStorage[path] = body 226 | 227 | //定义变量(case里定义算重复定义,不允许,所以只能放到外面) 228 | //基地航空队 229 | let crops 230 | //处理 231 | try { 232 | switch (path.replace("/kcsapi/", "")) { 233 | case "api_port/port": 234 | //联合舰队 235 | miscellaneousState.combinedFleet = body.api_combined_flag != undefined && body.api_combined_flag > 0 236 | miscellaneousState.combinedFleetType = body.api_combined_flag != undefined && body.api_combined_flag > 0 ? body.api_combined_flag : 0 237 | break 238 | 239 | case "api_get_member/mapinfo": 240 | //基地航空队 241 | landBasedAirCorpsState = body.api_air_base 242 | break 243 | 244 | case "api_get_member/base_air_corps": 245 | //基地航空队 246 | //TODO: 没遇到过 247 | break 248 | 249 | case "api_req_air_corps/set_plane": 250 | //基地航空队//没管null 251 | crops = landBasedAirCorpsState.find(crops => crops.api_area_id == LastRequest.body.api_area_id && crops.api_rid == LastRequest.body.api_base_id) 252 | body.api_plane_info.forEach(p => { 253 | crops.api_plane_info[crops.api_plane_info.findIndex(plane => plane.api_squadron_id == p.api_squadron_id)] = p 254 | }) 255 | break 256 | 257 | case "api_req_air_corps/change_name": 258 | //基地航空队//没管null 259 | crops = landBasedAirCorpsState.find(crops => crops.api_area_id == LastRequest.body.api_area_id && crops.api_rid == LastRequest.body.api_base_id) 260 | crops.api_name = LastRequest.body.api_name 261 | break 262 | 263 | case "api_req_air_corps/set_action": 264 | //基地航空队//没管null 265 | var area = Number(LastRequest.body.api_area_id) 266 | var bases = LastRequest.body.api_base_id.split(",").map(x => +x) 267 | var actions = LastRequest.body.api_action_kind.split(",").map(x => +x) 268 | for (var i = 0; i < bases.length; i++) { 269 | crops = landBasedAirCorpsState.find(crops => crops.api_area_id == area && crops.api_rid == bases[i]) 270 | crops.api_action_kind = actions[i] 271 | } 272 | break 273 | 274 | case "api_req_air_corps/supply": 275 | //基地航空队//没管null 276 | crops = landBasedAirCorpsState.find(crops => crops.api_area_id == LastRequest.body.api_area_id && crops.api_rid == LastRequest.body.api_base_id) 277 | crops.api_distance = body.api_distance 278 | body.api_plane_info.forEach(p => { 279 | crops.api_plane_info[crops.api_plane_info.findIndex(plane => plane.api_squadron_id == p.api_squadron_id)] = p 280 | }) 281 | break 282 | 283 | case "api_req_air_corps/expand_base": 284 | //基地航空队 285 | //TODO: 没遇到过 286 | break 287 | 288 | case "api_req_hensei/combined": 289 | //联合舰队 290 | miscellaneousState.combinedFleet = body.api_combined == 1 291 | miscellaneousState.combinedFleetType = gameRequestStorage[path].api_combined_type 292 | break 293 | 294 | case "api_get_member/preset_deck": 295 | //预设编成 296 | preSetsState = body 297 | break 298 | 299 | case "api_req_hensei/preset_register": 300 | //预设编成//没管null 301 | preSetsState.api_deck[LastRequest.body.api_preset_no] = body 302 | break 303 | 304 | case "api_req_hensei/preset_delete": 305 | //预设编成//没管null 306 | delete preSetsState.api_deck[LastRequest.body.api_preset_no] 307 | break 308 | 309 | case "": 310 | 311 | break 312 | 313 | } 314 | } catch (ex) { 315 | console.log(ex) 316 | } 317 | } 318 | 319 | //////////// 320 | // Page 321 | //////////// 322 | 323 | import { toNumber, toInteger, round } from 'lodash' 324 | import { gameRefreshPage, getTitleBarHeight, getPoiInfoHeight, getYOffset, getRealSize } from 'views/services/utils' 325 | import url from "url" 326 | import semver from 'semver' 327 | import { remote } from 'electron' 328 | const { BrowserWindow } = remote 329 | 330 | import { store } from 'views/create-store' 331 | import { stateSelector, constSelector, basicSelector, fleetsSelector, shipsSelector, equipsSelector, repairsSelector, mapsSelector, sortieSelector, battleSelector } from 'views/utils/selectors' 332 | 333 | const ORIGINAL_GRAPHIC_AREA_WIDTH = 1200 //HTML5版本 334 | const ASPECT_RATIO = 1 / 0.6 335 | 336 | //默认的返回内容 337 | const responseHelloWorld = (response) => { 338 | response.statusCode = 200 339 | response.setHeader("Content-Type", "text/plain; charset=utf-8") 340 | response.write("Hello World") 341 | response.end() 342 | } 343 | 344 | const responseDefault = (response) => { 345 | response.statusCode = 200 346 | response.setHeader("Content-Type", "text/plain; charset=utf-8") 347 | //response.write("Ok") 348 | response.end() 349 | } 350 | 351 | const responseWrongParams = (response) => { 352 | response.statusCode = 400 353 | response.setHeader("Content-Type", "text/plain; charset=utf-8") 354 | //response.write("Wrong parameter") 355 | response.end() 356 | } 357 | 358 | const responseWrongToken = (response) => { 359 | response.statusCode = 403 360 | response.setHeader("Content-Type", "text/plain; charset=utf-8") 361 | //response.write("Wrong token") 362 | response.end() 363 | } 364 | 365 | const responseWrongPath = (response) => { 366 | response.statusCode = 404 367 | response.setHeader("Content-Type", "text/plain; charset=utf-8") 368 | //response.write("Page not found") 369 | response.end() 370 | } 371 | 372 | const responseSeverError = (response) => { 373 | response.statusCode = 500 374 | response.setHeader("Content-Type", "text/plain; charset=utf-8") 375 | //response.write("Internal server error") 376 | response.end() 377 | } 378 | 379 | //提供的功能 380 | 381 | const responseCapture = (request, response) => { 382 | const params = url.parse(request.url, true).query 383 | const format = params.format 384 | const { width, height, windowWidth, windowHeight } = getStore('layout.webview') 385 | const isolate = config.get('poi.isolateGameWindow', false) 386 | const scWidth = isolate ? windowWidth : width 387 | const scHeight = isolate ? windowHeight : height 388 | const rect = { 389 | x: 0, 390 | y: 0, 391 | width: Math.floor(scWidth * devicePixelRatio), 392 | height: Math.floor(scHeight * devicePixelRatio), 393 | } 394 | const handleCapturedImage = image => {//electron nativeImage 395 | try { 396 | //image = image.resize({ width: Math.floor(scWidth), height: Math.floor(scHeight) }) 397 | const quality = config.get(CONFIG_PATH_QUALITY, DEFAULT_QUALITY) 398 | const zoom = config.get(CONFIG_PATH_ZOOM, DEFAULT_ZOOM) 399 | const zoomWidth = toInteger(round(zoom * ORIGINAL_GRAPHIC_AREA_WIDTH)) 400 | //console.log(image.getSize())//缩放设置不是100%时这里的分辨率不对,导致脚本不能用 401 | if (image.getSize().width != zoomWidth) { 402 | image = image.resize({width: zoomWidth}) 403 | } 404 | //const imageString = image.toDataURL()//TODO:使用这个跨进程传输这个图像的数据(ipcMain, ipcRenderer),使用const image = nativeImage.createFromDataURL(imageString)恢复数据 405 | response.statusCode = 200 406 | let buffer 407 | if (format == "png") {//仅供我自己调试截图用,脚本自身不会要求返回png 408 | response.setHeader("Content-Type", "image/png") 409 | buffer = image.toPNG() 410 | } else { 411 | response.setHeader("Content-Type", "image/jpeg") 412 | buffer = image.toJPEG(quality) 413 | } 414 | response.write(buffer) //buffer里有数据,response也没问题,换成写字符串也能正常返回,但分离模式下为啥就卡在这了? 415 | } catch (ex) { 416 | console.log(ex) 417 | response.statusCode = 500 418 | } finally { 419 | response.end() 420 | } 421 | } 422 | 423 | if (semver.gte(POI_VERSION, "10.7.0")) { 424 | //10.7里不再需要.getWebContents()了,参见commit 704d1756230ae590661a1e5135e6d685367bfec2 425 | //console.log("v3 capture") 426 | getStore('layout.webview.ref')/*.getWebContents()*/.capturePage(rect).then(image => handleCapturedImage(image)) 427 | } else if (semver.gte(POI_VERSION, "10.5.0")) { 428 | //注意,在poi10.5beta(具体为commit:849dec96254bda0bbe1da2b88e7cad3a36f08e0a)中增加了“通过Canvas直接获得截图”选项 429 | //我从代码里看不出选不选中到底有什么区别,因为最后都是调用了同一个函数。 430 | //看起来以前的方法就是这里最后被调用的“通过Canvas直接获得截图”,所以这里就直接用和以前类似的那个解决方案了。 431 | //当然,为了便于新旧版本过渡,我这里判断一下版本,调用新旧两种截图函数。 432 | //console.log("v2 capture") 433 | getStore('layout.webview.ref').getWebContents().capturePage(rect).then(image => handleCapturedImage(image)) 434 | } else { 435 | //console.log("v1 capture") 436 | getStore('layout.webview.ref').getWebContents().capturePage(rect, image => handleCapturedImage(image)) 437 | } 438 | } 439 | 440 | //https://electronjs.org/docs/api/web-contents 441 | const responseMouse = (request, response) => { 442 | const params = url.parse(request.url, true).query 443 | let x = params.x 444 | let y = params.y 445 | x = toNumber(x) 446 | y = toNumber(y) 447 | if (0 <= x && x <= 1 && 0 <= y && y <= 1) { 448 | try { 449 | const { width, height, windowWidth, windowHeight } = getStore('layout.webview') 450 | const isolate = config.get('poi.isolateGameWindow', false) 451 | const scWidth = isolate ? windowWidth : width 452 | const scHeight = isolate ? windowHeight : height 453 | if (scWidth <= 0) { 454 | responseSeverError(response) 455 | } else { 456 | let zoom = config.get('poi.appearance.zoom', 1)//poi的缩放选项(不是分辨率缩放)。虽然缩放后画面看起来大小不变,但实际鼠标坐标要乘这个。 457 | x = toInteger(round(x * scWidth * zoom)) //这里不用乘devicePixelRatio 458 | y = toInteger(round(y * scHeight * zoom)) //这里不用乘devicePixelRatio 459 | let blinkWebMouseEvent 460 | switch (params.type) { 461 | case "down": 462 | blinkWebMouseEvent = {type: "mouseDown", x: x, y: y, globalX: x, globalY: y, button: 'left', clickCount: 1 } 463 | break 464 | case "up": 465 | blinkWebMouseEvent = {type: "mouseUp", x: x, y: y, globalX: x, globalY: y, button: 'left', clickCount: 1 } 466 | break 467 | case "move": 468 | blinkWebMouseEvent = {type: "mouseMove", x: x, y: y, globalX: x, globalY: y } 469 | break 470 | case "enter"://1.2.0.0新增,为了解决提督室按钮点击失效的问题 471 | blinkWebMouseEvent = {type: "mouseEnter", x: x, y: y, globalX: x, globalY: y } 472 | break 473 | case "leave"://1.2.0.0新增,为了解决提督室按钮点击失效的问题 474 | blinkWebMouseEvent = {type: "mouseLeave", x: x, y: y, globalX: x, globalY: y } 475 | break 476 | default: 477 | responseWrongParams(response) 478 | return 479 | } 480 | if (semver.gte(POI_VERSION, "10.7.0")) { 481 | //10.7里不再需要.getWebContents()了 482 | //console.log(blinkWebMouseEvent) 483 | getStore('layout.webview.ref').sendInputEvent(blinkWebMouseEvent)//10.7.0之后,input event无法被正确转发(site isolation) 484 | } else { 485 | getStore('layout.webview.ref').getWebContents().sendInputEvent(blinkWebMouseEvent) 486 | } 487 | } 488 | response.statusCode = 200 489 | } catch (ex) { 490 | console.log(ex) 491 | response.statusCode = 500 492 | } finally { 493 | response.end() 494 | } 495 | } else { 496 | responseWrongParams(response) 497 | } 498 | } 499 | 500 | const responseRefresh = (response) => { 501 | gameRefreshPage() 502 | responseDefault(response) 503 | } 504 | 505 | //返回状态数据。因为不同的response可能修改同一个数据,因此需要按照api的格式维护一个更新。仅有多个api会修改同一个数据时才会用到这个函数,否则一律使用responseResponse 506 | //这里把poi里所有的相关数据都搬过来了,具体哪些有用还不清楚。不是每一个都需要在插件中实现。 507 | //TODO: 把没用的(非必须的)标记出来 508 | const responseData = (request, response) => { 509 | try { 510 | response.statusCode = 200 511 | response.setHeader("Content-Type", "application/json; charset=utf-8") 512 | const params = url.parse(request.url, true).query 513 | const type = params.type 514 | let selector 515 | let value 516 | switch (type) { 517 | //poi自带的(最后需要全部被替换) 518 | case "const": //常量数据应该从Response获得,这个接口在插件中非必须 519 | selector = constSelector 520 | value = selector(store.getState()) 521 | break 522 | case "basic": //已在kcps kai 1.2.1中使用 523 | selector = basicSelector 524 | value = selector(store.getState()) 525 | break; 526 | case "fleets": //已在kcps kai 1.0.0中使用 527 | selector = fleetsSelector 528 | value = selector(store.getState()) 529 | break 530 | case "ships": //已在kcps kai 1.0.0中使用 //api里返回的是数组,这里咋返回的是字典呢?明明key就是index+1 //TODO: 改成返回api的array形式 531 | selector = shipsSelector 532 | value = selector(store.getState()) 533 | break 534 | case "equips": //已在kcps kai 1.2.0中使用 //api里返回的是数组,这里咋返回的是字典呢?明明key就是index+1 //TODO: 改成返回api的array形式 535 | selector = equipsSelector 536 | value = selector(store.getState()) 537 | break 538 | case "repairs": //已在kcps kai 1.0.0中使用//使用高速修复时游戏服务器不返回新的修复渠数据,而这里会把这个修复渠的数据自动设置为默认值 539 | selector = repairsSelector 540 | value = selector(store.getState()) 541 | break 542 | case "constructions": 543 | selector = (state) => state.info.constructions 544 | value = selector(store.getState()) 545 | break 546 | case "resources": 547 | selector = (state) => state.info.resources 548 | value = selector(store.getState()) 549 | break 550 | case "maps": 551 | selector = mapsSelector 552 | value = selector(store.getState()) 553 | break 554 | case "sortie": //已在kcps kai 1.1.0中使用//这里的数据是poi自己定义的,因为赶时间做出成品,这里先用着。之后有空自己定义自己维护 555 | selector = sortieSelector 556 | value = selector(store.getState()) 557 | break 558 | case "battle": //已在kcps kai 1.1.0中使用//这里的数据是poi自己定义的,因为赶时间做出成品,这里先用着。之后有空自己定义自己维护 559 | selector = battleSelector 560 | value = selector(store.getState()) 561 | break 562 | //自己实现的 563 | case "miscellaneous": 564 | value = miscellaneousState 565 | break 566 | case "landBasedAirCorps": 567 | value = landBasedAirCorpsState 568 | break 569 | case "preSets": 570 | value = preSetsState 571 | break 572 | } 573 | if (value === undefined) { 574 | //有些用户使用10.6以上的poi时会报错。response.write()里面传进去的竟然是undefined,但我遇不到,暂且在这里打一条log 575 | console.warn("Got \"undefined\" when querying data of type \"%s\"", type) 576 | } 577 | const jsonStr = JSON.stringify(value, (k, v) => v === undefined ? null : v) //json里不支持undefined,需要替换成null 578 | response.write(jsonStr) 579 | } catch (ex) { 580 | console.log(ex) 581 | response.statusCode = 500 582 | } finally { 583 | response.end() 584 | } 585 | } 586 | 587 | //将记录的游戏request返回。 588 | //目前仅调试用 589 | const responseRequest = (request, response) => { 590 | try { 591 | response.statusCode = 200 592 | response.setHeader("Content-Type", "application/json; charset=utf-8") 593 | const params = url.parse(request.url, true).query 594 | const type = params.type 595 | let data 596 | if (typeof(type) == "undefined" || type.trim() === "") { //仅供我自己调试用,这个接口在插件中非必须 597 | //按key字符串排序,方便查看,该过程非必须 598 | let keys = new Array() 599 | for (let key in gameRequestStorage) { 600 | keys.push(key) 601 | } 602 | keys.sort() 603 | //stringify不能处理array 604 | let array = new Array() 605 | for (let i = 0; i < keys.length; i++) { 606 | let key = keys[i] 607 | array[i] = "\"" + key + "\":" + JSON.stringify(gameRequestStorage[key]) 608 | } 609 | data = "{" + array.join(",") + "}" //包装成一个object 610 | } else { 611 | data = JSON.stringify(gameRequestStorage[type]) 612 | } 613 | if (typeof(data) == "undefined") { 614 | response.write("undefined") 615 | } else { 616 | response.write(data) 617 | } 618 | } catch (ex) { 619 | console.log(ex) 620 | response.statusCode = 500 621 | } finally { 622 | response.end() 623 | } 624 | } 625 | 626 | //将记录的游戏response返回。 627 | //因为不做任何处理,所以实现起来非常简单。 628 | //已在kcps kai中使用的API有: 629 | //1.0.0: 630 | //api_start2/getData 各种常量数据 631 | //api_get_member/mission 判断已开放的远征 632 | //api_get_member/require_info 判断临时补给是否可用 633 | //1.1.0: 634 | //api_get_member/mapinfo 判断海域是否开放 635 | //api_req_sortie/battleresult 636 | const responseResponse = (request, response) => { 637 | try { 638 | response.statusCode = 200 639 | response.setHeader("Content-Type", "application/json; charset=utf-8") 640 | const params = url.parse(request.url, true).query 641 | const type = params.type 642 | let data 643 | if (typeof(type) == "undefined" || type.trim() === "") { //仅供我自己调试用,这个接口在插件中非必须 644 | //按key字符串排序,方便查看,该过程非必须 645 | let keys = new Array() 646 | for (let key in gameResponseStorage) { 647 | keys.push(key) 648 | } 649 | keys.sort() 650 | //stringify不能处理array 651 | let array = new Array() 652 | for (let i = 0; i < keys.length; i++) { 653 | let key = keys[i] 654 | array[i] = "\"" + key + "\":" + JSON.stringify(gameResponseStorage[key]) 655 | } 656 | data = "{" + array.join(",") + "}" //包装成一个object 657 | } else { 658 | data = JSON.stringify(gameResponseStorage[type]) 659 | } 660 | if (typeof(data) == "undefined") { 661 | response.write("undefined") 662 | } else { 663 | response.write(data) 664 | } 665 | } catch (ex) { 666 | console.log(ex) 667 | response.statusCode = 500 668 | } finally { 669 | response.end() 670 | } 671 | } 672 | 673 | //////// 674 | // Mapping 675 | //////// 676 | 677 | const onRequest = (request, response) => { 678 | try { 679 | const pathname = url.parse(request.url).pathname 680 | if (pathname === "/" || pathname === "/hello") { 681 | responseHelloWorld(response) 682 | } else { 683 | let params = url.parse(request.url, true).query 684 | let token = config.get(CONFIG_PATH_TOKEN, DEFAULT_TOKEN) 685 | if (token != "" && token != params.token) { 686 | responseWrongToken(response) 687 | } else { 688 | switch (pathname) { 689 | case "/capture": 690 | responseCapture(request, response) 691 | break 692 | case "/mouse": 693 | responseMouse(request, response) 694 | break 695 | case "/refresh": 696 | responseRefresh(response) 697 | break 698 | case "/request": //只有功能涉及到读包时才需要实现,不实现可返回404 699 | responseRequest(request, response) 700 | break 701 | case "/response": //只有功能涉及到读包时才需要实现,不实现可返回404 702 | responseResponse(request, response) 703 | break 704 | case "/data": //只有功能涉及到读包时才需要实现,不实现可返回404 705 | responseData(request, response) 706 | break 707 | default: 708 | responseWrongPath(response) 709 | } 710 | } 711 | } 712 | } catch (ex) { 713 | console.log(ex) 714 | } 715 | } 716 | 717 | ///////////// 718 | // Server 719 | ///////////// 720 | 721 | import http from "http" 722 | import { observe, observer } from 'redux-observers' 723 | 724 | var isServerOn = false 725 | 726 | const server = http.createServer(onRequest) 727 | 728 | const startServer = () => { 729 | if (!isServerOn) { 730 | let port = config.get(CONFIG_PATH_PORT, DEFAULT_PORT) 731 | server.listen(port) 732 | console.log("KCPS server started at port " + port + ".") 733 | isServerOn = true 734 | } else { 735 | console.warn("KCPS server has already started.") 736 | } 737 | } 738 | 739 | const stopServer = () => { 740 | if (isServerOn) { 741 | server.close() 742 | console.log("KCPS server stopped.") 743 | isServerOn = false 744 | } else { 745 | console.warn("KCPS server has already stopped.") 746 | } 747 | } 748 | 749 | const restartServer = () => { 750 | if (isServerOn) { 751 | server.close() 752 | } 753 | let port = config.get(CONFIG_PATH_PORT, DEFAULT_PORT) 754 | server.listen(port) 755 | console.log("KCPS server restarted at port " + port + ".") 756 | isServerOn = true 757 | } 758 | 759 | 760 | const unsubscribeObserve = observe(store, [ 761 | observer( 762 | state => kcpsTerminalConfigSelector(state), 763 | (dispatch, current, previous) => { 764 | if (current.port != previous.port) { 765 | restartServer() 766 | } 767 | } 768 | )] 769 | ) 770 | 771 | ///////////////////////////////////////////////////////////////////////// 772 | /// /// 773 | /// Interface /// 774 | /// /// 775 | ///////////////////////////////////////////////////////////////////////// 776 | 777 | const printMouseEvent = e => { 778 | console.log(e) 779 | } 780 | 781 | //导入插件 782 | export const pluginDidLoad = () => { 783 | window.addEventListener('game.request', handleGameRequest) 784 | window.addEventListener('game.response', handleGameResponse) 785 | /*貌似两个里没有一个pid是渲染线程 786 | console.log(window.process.pid) 787 | console.log(getStore('layout.webview.ref').getWebContents().getOSProcessId()) 788 | */ 789 | startServer() 790 | } 791 | 792 | //移除插件 793 | export const pluginWillUnload = () => { 794 | stopServer() 795 | window.removeEventListener('game.response', handleGameResponse) 796 | window.removeEventListener('game.request', handleGameRequest) 797 | unsubscribeObserve() //按照要求必须在移除时释放 798 | } -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. 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Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | --------------------------------------------------------------------------------