├── .gitignore ├── LICENSE ├── README.md └── sph_fastest ├── Hybrid_Fluid_Simulation.sln └── Hybrid_Fluid_Simulation ├── GL_LIB ├── freeglut.dll ├── freeglut_64 │ ├── dll │ │ ├── debug │ │ │ └── freeglutd.dll │ │ └── release │ │ │ └── freeglut.dll │ ├── include │ │ └── GL │ │ │ ├── freeglut.h │ │ │ ├── freeglut_ext.h │ │ │ ├── freeglut_std.h │ │ │ └── glut.h │ └── libs │ │ ├── debug │ │ └── freeglutd.lib │ │ └── release │ │ └── freeglut.lib ├── glew32.dll └── glew_64 │ ├── dll │ ├── debug │ │ └── glew32d.dll │ └── release │ │ └── glew32.dll │ ├── include │ └── GL │ │ ├── eglew.h │ │ ├── glew.h │ │ ├── glxew.h │ │ └── wglew.h │ └── libs │ ├── debug │ └── glew32d.lib │ └── release │ └── glew32.lib ├── Hybrid_Fluid_Simulation.vcxproj ├── Hybrid_Fluid_Simulation.vcxproj.filters ├── Hybrid_Fluid_Simulation.vcxproj.user ├── Shader ├── shader.fs └── shader.vs ├── ball32.png ├── cuda_call_check.h ├── cuda_math.cuh ├── cuda_prescan ├── prefix_sum.cu ├── scan.cu ├── scan.cuh └── scan_kern.cuh ├── gl_main.cpp ├── gl_main_header.h ├── gl_texture.h ├── gpu_model.cu ├── gpu_model.cuh ├── gpu_model.h ├── gpu_model_reader.cpp ├── gpu_model_reader.h ├── high_resolution_timer.h ├── insts_latency.json ├── json ├── include │ ├── CMakeLists.txt │ ├── json │ │ ├── allocator.h │ │ ├── assertions.h │ │ ├── autolink.h │ │ ├── config.h │ │ ├── features.h │ │ ├── forwards.h │ │ ├── json.h │ │ ├── reader.h │ │ ├── value.h │ │ └── writer.h │ └── version.h └── lib_json.lib ├── lodepng.cpp ├── lodepng.h ├── main.h ├── nv_gui.h ├── parameters.cpp ├── parameters.h ├── pcisph_factor.cpp ├── pcisph_factor.h ├── save_screen.h ├── scene_default.json ├── scene_default1.json ├── sph_arrangement.cu ├── sph_arrangement.cuh ├── sph_data.h ├── sph_header.h ├── sph_hybrid_system.cpp ├── sph_hybrid_system.h ├── sph_kernel.cu ├── sph_kernel.cuh ├── sph_kernel_shared_data.cuh ├── sph_marching_cube.cpp ├── sph_marching_cube.h ├── sph_parameter.h ├── sph_particle.cpp ├── sph_particle.h ├── 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