├── .gitignore ├── .gitmodules ├── .swiftpm └── xcode │ └── package.xcworkspace │ └── contents.xcworkspacedata ├── .vscode ├── launch.json └── settings.json ├── Dependencies ├── CSDL │ ├── include │ │ └── sdl.h │ └── sdl3.c ├── CSDL3 │ ├── module.modulemap │ └── sdl3.h └── SDL3.xcframework │ ├── Info.plist │ ├── ios-arm64 │ └── SDL3.framework │ │ ├── Headers │ │ ├── SDL.h │ │ ├── SDL_assert.h │ │ ├── SDL_asyncio.h │ │ ├── SDL_atomic.h │ │ ├── SDL_audio.h │ │ ├── SDL_begin_code.h │ │ ├── SDL_bits.h │ │ ├── SDL_blendmode.h │ │ ├── SDL_camera.h │ │ ├── SDL_clipboard.h │ │ ├── SDL_close_code.h │ │ ├── SDL_copying.h │ │ ├── SDL_cpuinfo.h │ │ ├── SDL_dialog.h │ │ ├── SDL_egl.h │ │ ├── SDL_endian.h │ │ ├── SDL_error.h │ │ ├── SDL_events.h │ │ ├── SDL_filesystem.h │ │ ├── SDL_gamepad.h │ │ ├── SDL_gpu.h │ │ ├── SDL_guid.h │ │ ├── SDL_haptic.h │ │ ├── SDL_hidapi.h │ │ ├── SDL_hints.h │ │ ├── SDL_init.h │ │ ├── SDL_intrin.h │ │ ├── SDL_iostream.h │ │ ├── SDL_joystick.h │ │ ├── SDL_keyboard.h │ │ ├── SDL_keycode.h │ │ ├── SDL_loadso.h │ │ ├── SDL_locale.h │ │ ├── SDL_log.h │ │ ├── SDL_main.h │ │ ├── SDL_main_impl.h │ │ ├── SDL_messagebox.h │ │ ├── SDL_metal.h │ │ ├── SDL_misc.h │ │ ├── SDL_mouse.h │ │ ├── SDL_mutex.h │ │ ├── SDL_oldnames.h │ │ ├── SDL_opengl.h │ │ ├── SDL_opengl_glext.h │ │ ├── SDL_opengles.h │ │ ├── SDL_opengles2.h │ │ ├── SDL_opengles2_gl2.h │ │ ├── SDL_opengles2_gl2ext.h │ │ ├── SDL_opengles2_gl2platform.h │ │ ├── SDL_opengles2_khrplatform.h │ │ ├── SDL_pen.h │ │ ├── SDL_pixels.h │ │ ├── SDL_platform.h │ │ ├── SDL_platform_defines.h │ │ ├── SDL_power.h │ │ ├── SDL_process.h │ │ ├── SDL_properties.h │ │ ├── SDL_rect.h │ │ ├── SDL_render.h │ │ ├── SDL_revision.h │ │ ├── SDL_scancode.h │ │ ├── SDL_sensor.h │ │ ├── SDL_stdinc.h │ │ ├── SDL_storage.h │ │ ├── SDL_surface.h │ │ ├── SDL_system.h │ │ ├── SDL_test.h │ │ ├── SDL_test_assert.h │ │ ├── SDL_test_common.h │ │ ├── SDL_test_compare.h │ │ ├── SDL_test_crc32.h │ │ ├── SDL_test_font.h │ │ ├── SDL_test_fuzzer.h │ │ ├── SDL_test_harness.h │ │ ├── SDL_test_log.h │ │ ├── SDL_test_md5.h │ │ ├── SDL_test_memory.h │ │ ├── SDL_thread.h │ │ ├── SDL_time.h │ │ ├── SDL_timer.h │ │ ├── SDL_touch.h │ │ ├── SDL_tray.h │ │ ├── SDL_version.h │ │ ├── SDL_video.h │ │ └── SDL_vulkan.h │ │ ├── Info.plist │ │ ├── LICENSE.txt │ │ ├── README.md │ │ └── SDL3 │ ├── ios-arm64_x86_64-simulator │ └── SDL3.framework │ │ ├── Headers │ │ ├── SDL.h │ │ ├── SDL_assert.h │ │ ├── SDL_asyncio.h │ │ ├── SDL_atomic.h │ │ ├── SDL_audio.h │ │ ├── SDL_begin_code.h │ │ ├── SDL_bits.h │ │ ├── SDL_blendmode.h │ │ ├── SDL_camera.h │ │ ├── SDL_clipboard.h │ │ ├── SDL_close_code.h │ │ ├── SDL_copying.h │ │ ├── SDL_cpuinfo.h │ │ ├── SDL_dialog.h │ │ ├── SDL_egl.h │ │ ├── SDL_endian.h │ │ ├── SDL_error.h │ │ ├── SDL_events.h │ │ ├── SDL_filesystem.h │ │ ├── SDL_gamepad.h │ │ ├── SDL_gpu.h │ │ ├── SDL_guid.h │ │ ├── SDL_haptic.h │ │ ├── SDL_hidapi.h │ │ ├── SDL_hints.h │ │ ├── SDL_init.h │ │ ├── SDL_intrin.h │ │ ├── SDL_iostream.h │ │ ├── SDL_joystick.h │ │ ├── SDL_keyboard.h │ │ ├── SDL_keycode.h │ │ ├── SDL_loadso.h │ │ ├── SDL_locale.h │ │ ├── SDL_log.h │ │ ├── SDL_main.h │ │ ├── SDL_main_impl.h │ │ ├── SDL_messagebox.h │ │ ├── SDL_metal.h │ │ ├── SDL_misc.h │ │ ├── SDL_mouse.h │ │ ├── SDL_mutex.h │ │ ├── SDL_oldnames.h │ │ ├── SDL_opengl.h │ │ ├── SDL_opengl_glext.h │ │ ├── SDL_opengles.h │ │ ├── SDL_opengles2.h │ │ ├── SDL_opengles2_gl2.h │ │ ├── SDL_opengles2_gl2ext.h │ │ ├── SDL_opengles2_gl2platform.h │ │ ├── SDL_opengles2_khrplatform.h │ │ ├── SDL_pen.h │ │ ├── SDL_pixels.h │ │ ├── SDL_platform.h │ │ ├── SDL_platform_defines.h │ │ ├── SDL_power.h │ │ ├── SDL_process.h │ │ ├── SDL_properties.h │ │ ├── SDL_rect.h │ │ ├── SDL_render.h │ │ ├── SDL_revision.h │ │ ├── SDL_scancode.h │ │ ├── SDL_sensor.h │ │ ├── SDL_stdinc.h │ │ ├── SDL_storage.h │ │ ├── SDL_surface.h │ │ ├── SDL_system.h │ │ ├── SDL_test.h │ │ ├── SDL_test_assert.h │ │ ├── SDL_test_common.h │ │ ├── SDL_test_compare.h │ │ ├── SDL_test_crc32.h │ │ ├── SDL_test_font.h │ │ ├── SDL_test_fuzzer.h │ │ ├── SDL_test_harness.h │ │ ├── SDL_test_log.h │ │ ├── SDL_test_md5.h │ │ ├── SDL_test_memory.h │ │ ├── SDL_thread.h │ │ ├── SDL_time.h │ │ ├── SDL_timer.h │ │ ├── SDL_touch.h │ │ ├── SDL_tray.h │ │ ├── SDL_version.h │ │ ├── SDL_video.h │ │ └── SDL_vulkan.h │ │ ├── Info.plist │ │ ├── LICENSE.txt │ │ ├── README.md │ │ └── SDL3 │ ├── macos-arm64_x86_64 │ └── SDL3.framework │ │ ├── Headers │ │ ├── Resources │ │ ├── SDL3 │ │ └── Versions │ │ ├── A │ │ ├── Headers │ │ │ ├── SDL.h │ │ │ ├── SDL_assert.h │ │ │ ├── SDL_asyncio.h │ │ │ ├── SDL_atomic.h │ │ │ ├── SDL_audio.h │ │ │ ├── SDL_begin_code.h │ │ │ ├── SDL_bits.h │ │ │ ├── SDL_blendmode.h │ │ │ ├── SDL_camera.h │ │ │ ├── SDL_clipboard.h │ │ │ ├── SDL_close_code.h │ │ │ ├── SDL_copying.h │ │ │ ├── SDL_cpuinfo.h │ │ │ ├── SDL_dialog.h │ │ │ ├── SDL_egl.h │ │ │ ├── SDL_endian.h │ │ │ ├── SDL_error.h │ │ │ ├── SDL_events.h │ │ │ ├── SDL_filesystem.h │ │ │ ├── SDL_gamepad.h │ │ │ ├── SDL_gpu.h │ │ │ ├── SDL_guid.h │ │ │ ├── SDL_haptic.h │ │ │ ├── SDL_hidapi.h │ │ │ ├── SDL_hints.h │ │ │ ├── SDL_init.h │ │ │ ├── SDL_intrin.h │ │ │ ├── SDL_iostream.h │ │ │ ├── SDL_joystick.h │ │ │ ├── SDL_keyboard.h │ │ │ ├── SDL_keycode.h │ │ │ ├── SDL_loadso.h │ │ │ ├── SDL_locale.h │ │ │ ├── SDL_log.h │ │ │ ├── SDL_main.h │ │ │ ├── SDL_main_impl.h │ │ │ ├── SDL_messagebox.h │ │ │ ├── SDL_metal.h │ │ │ ├── SDL_misc.h │ │ │ ├── SDL_mouse.h │ │ │ ├── SDL_mutex.h │ │ │ ├── SDL_oldnames.h │ │ │ ├── SDL_opengl.h │ │ │ ├── SDL_opengl_glext.h │ │ │ ├── SDL_opengles.h │ │ │ ├── SDL_opengles2.h │ │ │ ├── SDL_opengles2_gl2.h │ │ │ ├── SDL_opengles2_gl2ext.h │ │ │ ├── SDL_opengles2_gl2platform.h │ │ │ ├── SDL_opengles2_khrplatform.h │ │ │ ├── SDL_pen.h │ │ │ ├── SDL_pixels.h │ │ │ ├── SDL_platform.h │ │ │ ├── SDL_platform_defines.h │ │ │ ├── SDL_power.h │ │ │ ├── SDL_process.h │ │ │ ├── SDL_properties.h │ │ │ ├── SDL_rect.h │ │ │ ├── SDL_render.h │ │ │ ├── SDL_revision.h │ │ │ ├── SDL_scancode.h │ │ │ ├── SDL_sensor.h │ │ │ ├── SDL_stdinc.h │ │ │ ├── SDL_storage.h │ │ │ ├── SDL_surface.h │ │ │ ├── SDL_system.h │ │ │ ├── SDL_test.h │ │ │ ├── SDL_test_assert.h │ │ │ ├── SDL_test_common.h │ │ │ ├── SDL_test_compare.h │ │ │ ├── SDL_test_crc32.h │ │ │ ├── SDL_test_font.h │ │ │ ├── SDL_test_fuzzer.h │ │ │ ├── SDL_test_harness.h │ │ │ ├── SDL_test_log.h │ │ │ ├── SDL_test_md5.h │ │ │ ├── SDL_test_memory.h │ │ │ ├── SDL_thread.h │ │ │ ├── SDL_time.h │ │ │ ├── SDL_timer.h │ │ │ ├── SDL_touch.h │ │ │ ├── SDL_tray.h │ │ │ ├── SDL_version.h │ │ │ ├── SDL_video.h │ │ │ └── SDL_vulkan.h │ │ ├── Resources │ │ │ ├── Info.plist │ │ │ ├── LICENSE.txt │ │ │ └── README.md │ │ └── SDL3 │ │ └── Current │ ├── tvos-arm64 │ └── SDL3.framework │ │ ├── Headers │ │ ├── SDL.h │ │ ├── SDL_assert.h │ │ ├── SDL_asyncio.h │ │ ├── SDL_atomic.h │ │ ├── SDL_audio.h │ │ ├── SDL_begin_code.h │ │ ├── SDL_bits.h │ │ ├── SDL_blendmode.h │ │ ├── SDL_camera.h │ │ ├── SDL_clipboard.h │ │ ├── SDL_close_code.h │ │ ├── SDL_copying.h │ │ ├── SDL_cpuinfo.h │ │ ├── SDL_dialog.h │ │ ├── SDL_egl.h │ │ ├── SDL_endian.h │ │ ├── SDL_error.h │ │ ├── SDL_events.h │ │ ├── SDL_filesystem.h │ │ ├── SDL_gamepad.h │ │ ├── SDL_gpu.h │ │ ├── SDL_guid.h │ │ ├── SDL_haptic.h │ │ ├── SDL_hidapi.h │ │ ├── SDL_hints.h │ │ ├── SDL_init.h │ │ ├── SDL_intrin.h │ │ ├── SDL_iostream.h │ │ ├── SDL_joystick.h │ │ ├── SDL_keyboard.h │ │ ├── SDL_keycode.h │ │ ├── SDL_loadso.h │ │ ├── SDL_locale.h │ │ ├── SDL_log.h │ │ ├── SDL_main.h │ │ ├── SDL_main_impl.h │ │ ├── SDL_messagebox.h │ │ ├── SDL_metal.h │ │ ├── SDL_misc.h │ │ ├── SDL_mouse.h │ │ ├── SDL_mutex.h │ │ ├── SDL_oldnames.h │ │ ├── SDL_opengl.h │ │ ├── SDL_opengl_glext.h │ │ ├── SDL_opengles.h │ │ ├── SDL_opengles2.h │ │ ├── SDL_opengles2_gl2.h │ │ ├── SDL_opengles2_gl2ext.h │ │ ├── SDL_opengles2_gl2platform.h │ │ ├── SDL_opengles2_khrplatform.h │ │ ├── SDL_pen.h │ │ ├── SDL_pixels.h │ │ ├── SDL_platform.h │ │ ├── SDL_platform_defines.h │ │ ├── SDL_power.h │ │ ├── SDL_process.h │ │ ├── SDL_properties.h │ │ ├── SDL_rect.h │ │ ├── SDL_render.h │ │ ├── SDL_revision.h │ │ ├── SDL_scancode.h │ │ ├── SDL_sensor.h │ │ ├── SDL_stdinc.h │ │ ├── SDL_storage.h │ │ ├── SDL_surface.h │ │ ├── SDL_system.h │ │ ├── SDL_test.h │ │ ├── SDL_test_assert.h │ │ ├── SDL_test_common.h │ │ ├── SDL_test_compare.h │ │ ├── SDL_test_crc32.h │ │ ├── SDL_test_font.h │ │ ├── SDL_test_fuzzer.h │ │ ├── SDL_test_harness.h │ │ ├── SDL_test_log.h │ │ ├── SDL_test_md5.h │ │ ├── SDL_test_memory.h │ │ ├── SDL_thread.h │ │ ├── SDL_time.h │ │ ├── SDL_timer.h │ │ ├── SDL_touch.h │ │ ├── SDL_tray.h │ │ ├── SDL_version.h │ │ ├── SDL_video.h │ │ └── SDL_vulkan.h │ │ ├── Info.plist │ │ ├── LICENSE.txt │ │ ├── README.md │ │ └── SDL3 │ └── tvos-arm64_x86_64-simulator │ └── SDL3.framework │ ├── Headers │ ├── SDL.h │ ├── SDL_assert.h │ ├── SDL_asyncio.h │ ├── SDL_atomic.h │ ├── SDL_audio.h │ ├── SDL_begin_code.h │ ├── SDL_bits.h │ ├── SDL_blendmode.h │ ├── SDL_camera.h │ ├── SDL_clipboard.h │ ├── SDL_close_code.h │ ├── SDL_copying.h │ ├── SDL_cpuinfo.h │ ├── SDL_dialog.h │ ├── SDL_egl.h │ ├── SDL_endian.h │ ├── SDL_error.h │ ├── SDL_events.h │ ├── SDL_filesystem.h │ ├── SDL_gamepad.h │ ├── SDL_gpu.h │ ├── SDL_guid.h │ ├── SDL_haptic.h │ ├── SDL_hidapi.h │ ├── SDL_hints.h │ ├── SDL_init.h │ ├── SDL_intrin.h │ ├── SDL_iostream.h │ ├── SDL_joystick.h │ ├── SDL_keyboard.h │ ├── SDL_keycode.h │ ├── SDL_loadso.h │ ├── SDL_locale.h │ ├── SDL_log.h │ ├── SDL_main.h │ ├── SDL_main_impl.h │ ├── SDL_messagebox.h │ ├── SDL_metal.h │ ├── SDL_misc.h │ ├── SDL_mouse.h │ ├── SDL_mutex.h │ ├── SDL_oldnames.h │ ├── SDL_opengl.h │ ├── SDL_opengl_glext.h │ ├── SDL_opengles.h │ ├── SDL_opengles2.h │ ├── SDL_opengles2_gl2.h │ ├── SDL_opengles2_gl2ext.h │ ├── SDL_opengles2_gl2platform.h │ ├── SDL_opengles2_khrplatform.h │ ├── SDL_pen.h │ ├── SDL_pixels.h │ ├── SDL_platform.h │ ├── SDL_platform_defines.h │ ├── SDL_power.h │ ├── SDL_process.h │ ├── SDL_properties.h │ ├── SDL_rect.h │ ├── SDL_render.h │ ├── SDL_revision.h │ ├── SDL_scancode.h │ ├── SDL_sensor.h │ ├── SDL_stdinc.h │ ├── SDL_storage.h │ ├── SDL_surface.h │ ├── SDL_system.h │ ├── SDL_test.h │ ├── SDL_test_assert.h │ ├── SDL_test_common.h │ ├── SDL_test_compare.h │ ├── SDL_test_crc32.h │ ├── SDL_test_font.h │ ├── SDL_test_fuzzer.h │ ├── SDL_test_harness.h │ ├── SDL_test_log.h │ ├── SDL_test_md5.h │ ├── SDL_test_memory.h │ ├── SDL_thread.h │ ├── SDL_time.h │ ├── SDL_timer.h │ ├── SDL_touch.h │ ├── SDL_tray.h │ ├── SDL_version.h │ ├── SDL_video.h │ └── SDL_vulkan.h │ ├── Info.plist │ ├── LICENSE.txt │ ├── README.md │ └── SDL3 ├── Documentation └── README-error.md ├── LICENSE.md ├── Makefile ├── Package.swift ├── README.md ├── Samples ├── SwiftSDL-TestBench │ ├── .gitignore │ ├── .vscode │ │ └── launch.json │ ├── Resources │ │ ├── BMP │ │ │ ├── flappy_background.bmp │ │ │ ├── flappy_bird.bmp │ │ │ ├── flappy_pipe_inverted_large.bmp │ │ │ ├── flappy_pipe_inverted_mid.bmp │ │ │ ├── flappy_pipe_inverted_small.bmp │ │ │ ├── flappy_pipe_large.bmp │ │ │ ├── flappy_pipe_mid.bmp │ │ │ ├── flappy_pipe_small.bmp │ │ │ ├── froggy.bmp │ │ │ ├── grass_tile.bmp │ │ │ ├── icon.bmp │ │ │ ├── knight.bmp │ │ │ ├── slime_blob.bmp │ │ │ ├── stinky_duck_brown.bmp │ │ │ └── stinky_duck_yellow.bmp │ │ ├── Gamepad │ │ │ ├── gamepad_axis.bmp │ │ │ ├── gamepad_axis_arrow.bmp │ │ │ ├── gamepad_back.bmp │ │ │ ├── gamepad_battery.bmp │ │ │ ├── gamepad_battery_unknown.bmp │ │ │ ├── gamepad_battery_wired.bmp │ │ │ ├── gamepad_button.bmp │ │ │ ├── gamepad_button_background.bmp │ │ │ ├── gamepad_button_small.bmp │ │ │ ├── gamepad_face_abxy.bmp │ │ │ ├── gamepad_face_bayx.bmp │ │ │ ├── gamepad_face_sony.bmp │ │ │ ├── gamepad_front.bmp │ │ │ ├── gamepad_touchpad.bmp │ │ │ └── glass.bmp │ │ └── Shaders │ │ │ ├── DXIL │ │ │ ├── CustomSampling.frag.dxil │ │ │ ├── DepthOutline.frag.dxil │ │ │ ├── FillTexture.comp.dxil │ │ │ ├── Fullscreen.vert.dxil │ │ │ ├── GradientTexture.comp.dxil │ │ │ ├── LinearToSRGB.comp.dxil │ │ │ ├── LinearToST2084.comp.dxil │ │ │ ├── PositionColor.vert.dxil │ │ │ ├── PositionColorInstanced.vert.dxil │ │ │ ├── PositionColorTransform.vert.dxil │ │ │ ├── RawTriangle.vert.dxil │ │ │ ├── Skybox.frag.dxil │ │ │ ├── Skybox.vert.dxil │ │ │ ├── SolidColor.frag.dxil │ │ │ ├── SolidColorDepth.frag.dxil │ │ │ ├── SpriteBatch.comp.dxil │ │ │ ├── TexturedQuad.comp.dxil │ │ │ ├── TexturedQuad.frag.dxil │ │ │ ├── TexturedQuad.vert.dxil │ │ │ ├── TexturedQuadArray.frag.dxil │ │ │ ├── TexturedQuadColor.frag.dxil │ │ │ ├── TexturedQuadColorWithMatrix.vert.dxil │ │ │ ├── TexturedQuadWithMatrix.vert.dxil │ │ │ ├── TexturedQuadWithMultiplyColor.frag.dxil │ │ │ ├── ToneMapACES.comp.dxil │ │ │ ├── ToneMapExtendedReinhardLuminance.comp.dxil │ │ │ ├── ToneMapHable.comp.dxil │ │ │ └── ToneMapReinhard.comp.dxil │ │ │ ├── MSL │ │ │ ├── CustomSampling.frag.msl │ │ │ ├── DepthOutline.frag.msl │ │ │ ├── FillTexture.comp.msl │ │ │ ├── Fullscreen.vert.msl │ │ │ ├── GradientTexture.comp.msl │ │ │ ├── LinearToSRGB.comp.msl │ │ │ ├── LinearToST2084.comp.msl │ │ │ ├── PositionColor.vert.msl │ │ │ ├── PositionColorInstanced.vert.msl │ │ │ ├── PositionColorTransform.vert.msl │ │ │ ├── RawTriangle.vert.msl │ │ │ ├── Skybox.frag.msl │ │ │ ├── Skybox.vert.msl │ │ │ ├── SolidColor.frag.msl │ │ │ ├── SolidColorDepth.frag.msl │ │ │ ├── SpriteBatch.comp.msl │ │ │ ├── TexturedQuad.comp.msl │ │ │ ├── TexturedQuad.frag.msl │ │ │ ├── TexturedQuad.vert.msl │ │ │ ├── TexturedQuadArray.frag.msl │ │ │ ├── TexturedQuadColor.frag.msl │ │ │ ├── TexturedQuadColorWithMatrix.vert.msl │ │ │ ├── TexturedQuadWithMatrix.vert.msl │ │ │ ├── TexturedQuadWithMultiplyColor.frag.msl │ │ │ ├── ToneMapACES.comp.msl │ │ │ ├── ToneMapExtendedReinhardLuminance.comp.msl │ │ │ ├── ToneMapHable.comp.msl │ │ │ └── ToneMapReinhard.comp.msl │ │ │ └── SPIRV │ │ │ ├── CustomSampling.frag.spv │ │ │ ├── DepthOutline.frag.spv │ │ │ ├── FillTexture.comp.spv │ │ │ ├── Fullscreen.vert.spv │ │ │ ├── GradientTexture.comp.spv │ │ │ ├── LinearToSRGB.comp.spv │ │ │ ├── LinearToST2084.comp.spv │ │ │ ├── PositionColor.vert.spv │ │ │ ├── PositionColorInstanced.vert.spv │ │ │ ├── PositionColorTransform.vert.spv │ │ │ ├── RawTriangle.vert.spv │ │ │ ├── Skybox.frag.spv │ │ │ ├── Skybox.vert.spv │ │ │ ├── SolidColor.frag.spv │ │ │ ├── SolidColorDepth.frag.spv │ │ │ ├── SpriteBatch.comp.spv │ │ │ ├── TexturedQuad.comp.spv │ │ │ ├── TexturedQuad.frag.spv │ │ │ ├── TexturedQuad.vert.spv │ │ │ ├── TexturedQuadArray.frag.spv │ │ │ ├── TexturedQuadColor.frag.spv │ │ │ ├── TexturedQuadColorWithMatrix.vert.spv │ │ │ ├── TexturedQuadWithMatrix.vert.spv │ │ │ ├── TexturedQuadWithMultiplyColor.frag.spv │ │ │ ├── ToneMapACES.comp.spv │ │ │ ├── ToneMapExtendedReinhardLuminance.comp.spv │ │ │ ├── ToneMapHable.comp.spv │ │ │ └── ToneMapReinhard.comp.spv │ └── Sources │ │ ├── Games │ │ ├── FlappyBird.swift │ │ ├── Sandbox.swift │ │ └── StinkyDuck.swift │ │ ├── SDL.swift │ │ ├── Tests │ │ ├── AudioInfo.swift │ │ ├── Camera.swift │ │ ├── Controller.swift │ │ ├── GPUExamples.swift │ │ ├── Geometry.swift │ │ ├── MouseGrid.swift │ │ └── Sprite.swift │ │ └── Utils │ │ ├── SceneGraph │ │ ├── DebugTextNode.swift │ │ ├── DrawableNode.swift │ │ ├── GameScene.swift │ │ ├── RectangleNode.swift │ │ ├── SceneNode.swift │ │ ├── SpriteNode.swift │ │ └── TextureNode.swift │ │ └── Sprites │ │ ├── AnimationState.swift │ │ └── SpriteAnimation.swift ├── SwiftSDL-Xcode │ ├── README.md │ ├── SampleApp.xcodeproj │ │ ├── project.pbxproj │ │ ├── project.xcworkspace │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata │ │ │ │ └── WorkspaceSettings.xcsettings │ │ └── xcshareddata │ │ │ └── xcschemes │ │ │ └── SampleApp.xcscheme │ ├── SampleApp │ │ ├── Assets.xcassets │ │ │ ├── AccentColor.colorset │ │ │ │ └── Contents.json │ │ │ ├── AppIcon.appiconset │ │ │ │ └── Contents.json │ │ │ └── Contents.json │ │ ├── Info.plist │ │ └── SampleApp.entitlements │ ├── Shared │ │ └── SampleApp.swift │ └── ios-example.gif └── SwiftSDL-macUI │ ├── README.md │ ├── SDL3.framework │ ├── Headers │ ├── Resources │ ├── SDL3 │ └── Versions │ │ ├── A │ │ ├── Headers │ │ │ ├── SDL.h │ │ │ ├── SDL_assert.h │ │ │ ├── SDL_asyncio.h │ │ │ ├── SDL_atomic.h │ │ │ ├── SDL_audio.h │ │ │ ├── SDL_begin_code.h │ │ │ ├── SDL_bits.h │ │ │ ├── SDL_blendmode.h │ │ │ ├── SDL_camera.h │ │ │ ├── SDL_clipboard.h │ │ │ ├── SDL_close_code.h │ │ │ ├── SDL_copying.h │ │ │ ├── SDL_cpuinfo.h │ │ │ ├── SDL_dialog.h │ │ │ ├── SDL_egl.h │ │ │ ├── SDL_endian.h │ │ │ ├── SDL_error.h │ │ │ ├── SDL_events.h │ │ │ ├── SDL_filesystem.h │ │ │ ├── SDL_gamepad.h │ │ │ ├── SDL_gpu.h │ │ │ ├── SDL_guid.h │ │ │ ├── SDL_haptic.h │ │ │ ├── SDL_hidapi.h │ │ │ ├── SDL_hints.h │ │ │ ├── SDL_init.h │ │ │ ├── SDL_intrin.h │ │ │ ├── SDL_iostream.h │ │ │ ├── SDL_joystick.h │ │ │ ├── SDL_keyboard.h │ │ │ ├── SDL_keycode.h │ │ │ ├── SDL_loadso.h │ │ │ ├── SDL_locale.h │ │ │ ├── SDL_log.h │ │ │ ├── SDL_main.h │ │ │ ├── SDL_main_impl.h │ │ │ ├── SDL_messagebox.h │ │ │ ├── SDL_metal.h │ │ │ ├── SDL_misc.h │ │ │ ├── SDL_mouse.h │ │ │ ├── SDL_mutex.h │ │ │ ├── SDL_oldnames.h │ │ │ ├── SDL_opengl.h │ │ │ ├── SDL_opengl_glext.h │ │ │ ├── SDL_opengles.h │ │ │ ├── SDL_opengles2.h │ │ │ ├── SDL_opengles2_gl2.h │ │ │ ├── SDL_opengles2_gl2ext.h │ │ │ ├── SDL_opengles2_gl2platform.h │ │ │ ├── SDL_opengles2_khrplatform.h │ │ │ ├── SDL_pen.h │ │ │ ├── SDL_pixels.h │ │ │ ├── SDL_platform.h │ │ │ ├── SDL_platform_defines.h │ │ │ ├── SDL_power.h │ │ │ ├── SDL_process.h │ │ │ ├── SDL_properties.h │ │ │ ├── SDL_rect.h │ │ │ ├── SDL_render.h │ │ │ ├── SDL_revision.h │ │ │ ├── SDL_scancode.h │ │ │ ├── SDL_sensor.h │ │ │ ├── SDL_stdinc.h │ │ │ ├── SDL_storage.h │ │ │ ├── SDL_surface.h │ │ │ ├── SDL_system.h │ │ │ ├── SDL_test.h │ │ │ ├── SDL_test_assert.h │ │ │ ├── SDL_test_common.h │ │ │ ├── SDL_test_compare.h │ │ │ ├── SDL_test_crc32.h │ │ │ ├── SDL_test_font.h │ │ │ ├── SDL_test_fuzzer.h │ │ │ ├── SDL_test_harness.h │ │ │ ├── SDL_test_log.h │ │ │ ├── SDL_test_md5.h │ │ │ ├── SDL_test_memory.h │ │ │ ├── SDL_thread.h │ │ │ ├── SDL_time.h │ │ │ ├── SDL_timer.h │ │ │ ├── SDL_touch.h │ │ │ ├── SDL_tray.h │ │ │ ├── SDL_version.h │ │ │ ├── SDL_video.h │ │ │ └── SDL_vulkan.h │ │ ├── Resources │ │ │ ├── Info.plist │ │ │ ├── LICENSE.txt │ │ │ └── README.md │ │ └── SDL3 │ │ └── Current │ ├── SwiftSDL-macUI.xcodeproj │ ├── project.pbxproj │ └── project.xcworkspace │ │ └── contents.xcworkspacedata │ ├── SwiftSDL-macUI │ ├── Assets.xcassets │ │ ├── AccentColor.colorset │ │ │ └── Contents.json │ │ ├── AppIcon.appiconset │ │ │ └── Contents.json │ │ └── Contents.json │ ├── ContentView.swift │ ├── Preview Content │ │ └── Preview Assets.xcassets │ │ │ └── Contents.json │ ├── SwiftSDL-macUI-Bridging-Header.h │ ├── SwiftSDL_macUI.entitlements │ └── SwiftSDL_macUIApp.swift │ └── SwiftUI-macOS.png └── Sources └── SwiftSDL ├── App.swift ├── AudioDevices.swift ├── BlendMode.swift ├── Cameras.swift ├── Color.swift ├── Displays.swift ├── Error.swift ├── Events.swift ├── FileIO.swift ├── FlipMode.swift ├── 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