├── LuaGlobals.txt ├── PocoHud3 ├── mod.txt └── poco │ ├── 3rdPartyLibrary.lua │ ├── Hud3.lua │ ├── Hud3_Options.lua │ ├── Hud3_class.lua │ ├── common.lua │ ├── hud3_localeCN_HK.json │ ├── hud3_localeDA.json │ ├── hud3_localeDE.json │ ├── hud3_localeEN.json │ ├── hud3_localeES.json │ ├── hud3_localeFR.json │ ├── hud3_localeID.json │ ├── hud3_localeIT.json │ ├── hud3_localeKR.json │ ├── hud3_localeNL.json │ ├── hud3_localeNO.json │ ├── hud3_localePL.json │ ├── hud3_localePT.json │ ├── hud3_localePT_BR.json │ ├── hud3_localeRU.json │ ├── hud3_localeSV_SE.json │ └── hud3_rooms.json └── README.md /LuaGlobals.txt: -------------------------------------------------------------------------------- 1 | Input 2 | utf8 3 | Layers 4 | BoxGuiObject 5 | shift 6 | alt 7 | now 8 | _ 9 | alive 10 | callback 11 | cl 12 | clone 13 | export 14 | Idstring 15 | log 16 | managers 17 | Overlay 18 | PocoEvent 19 | ROOT 20 | TimerManager 21 | tweak_data 22 | World 23 | wait 24 | -------------------------------------------------------------------------------- /PocoHud3/mod.txt: -------------------------------------------------------------------------------- 1 | { 2 | "name" : "PocoHud3", 3 | "description" : "Payday 2 Interface Enhancer Mod", 4 | "author" : "zenyr", 5 | "contact" : "zenyr(at)zenyr.com", 6 | "version" : "v0.35 (r467)", 7 | "updates" : [ 8 | { 9 | "revision" : 11, 10 | "identifier" : "pocohud3", 11 | } 12 | ], 13 | "persist_scripts" : [ 14 | { "global" : "UNDERSCORE", "script_path" : "poco/common.lua" }, 15 | { "global" : "PocoHud3", "script_path" : "poco/Hud3.lua" } 16 | ] 17 | } 18 | -------------------------------------------------------------------------------- /PocoHud3/poco/Hud3_Options.lua: -------------------------------------------------------------------------------- 1 | local TRUE,FALSE = true,false 2 | local scheme = { 3 | root = { '_opt_root_desc', 4 | -- enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 5 | detailedModeKey = {'key','`',nil,'_opt_detailedModeKey_desc'}, 6 | detailedModeToggle = {'bool',FALSE,nil,'_opt_detailedModeToggle_desc'}, 7 | showMusicTitlePrefix = {'string','Now Playing: ',nil,'_opt_showMusicTitlePrefix_desc'}, 8 | showMusicTitle = {'bool',TRUE,nil,'_opt_showMusicTitle_desc'}, 9 | shuffleMusic = {'bool',FALSE,nil,'_opt_shuffleMusic_desc'}, 10 | silentKitShortcut = {'bool',TRUE,nil,'_opt_silentKitShortcut_desc'}, 11 | pocoRoseKey = {'key','b',nil,'_opt_pocoRoseKey_desc'}, 12 | pocoRoseHalt = {'bool',FALSE,nil,'_opt_pocoRoseHalt_desc'}, 13 | language = {'string','EN',nil,'_opt_language_desc','language'}, 14 | colorPositive = {'color','YellowGreen','color','_opt_colorPositive_desc',nil,nil,2}, 15 | colorNegative = {'color','Gold','color','_opt_colorNegative_desc',nil,nil,2}, 16 | ['24HourClock'] = {'bool',TRUE,nil,'_opt_24HourClock_desc'}, 17 | }, corner = { '_opt_corner_desc', 18 | color = {'color','White','color','_opt_color_desc'}, 19 | opacity = {'num',80,{0,100},'_opt_opacity_desc',nil,5}, 20 | size = {'num',22,{10,30},'_opt_size_desc'}, 21 | defaultFont = {'bool',TRUE,nil,'_opt_defaultFont_desc'}, 22 | detailedOnly = {'bool',FALSE,nil,'_opt_detailedOnly_desc'}, 23 | showFPS = {'bool',TRUE,nil,'_opt_showFPS_desc'}, 24 | showClockIngame = {'bool',FALSE,nil,'_opt_showClockIngame_desc'}, 25 | showClockOutgame = {'bool',TRUE,nil,'_opt_showClockOutgame_desc'}, 26 | }, buff = { '_opt_buff_desc', 27 | enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 28 | 29 | xPosition = {'num',10,{0,100},'_opt_xPosition_desc',nil,2,1}, 30 | yPosition = {'num',22,{0,100},'_opt_yPosition_desc',nil,2,1}, 31 | maxFPS = {'num',50,nil,'_opt_maxFPS_desc',nil,5,3}, 32 | buffSize = {'num',70,nil,'_opt_buffSize_desc',nil,nil,2}, 33 | gap = {'num',10,nil,'_opt_gap_desc',nil,nil,2}, 34 | justify = {'num',1,{1,3},'_opt_justify_desc','align',nil,2}, 35 | mirrorDirection = {'bool',TRUE,nil,'_opt_mirrorDirection_desc',nil,nil,2}, 36 | style = {'num',1,{1,3},'_opt_style_desc','style',nil,2}, 37 | 38 | showBerserker = {'bool',TRUE,nil,'_opt_showBerserker_desc'}, 39 | showSwanSong = {'bool',TRUE,nil,'_opt_showSwanSong_desc'}, 40 | showPainkiller = {'bool',TRUE,nil,'_opt_showPainkiller_desc'}, 41 | showStamina = {'bool',TRUE,nil,'_opt_showStamina_desc'}, 42 | showCharge = {'bool',TRUE,nil,'_opt_showCharge_desc'}, 43 | showTransition = {'bool',TRUE,nil,'_opt_showTransition_desc'}, 44 | showCarryDrop = {'bool',TRUE,nil,'_opt_showCarryDrop_desc'}, 45 | showInteract = {'bool',TRUE,nil,'_opt_showInteract_desc'}, 46 | showInteraction = {'bool',TRUE,nil,'_opt_showInteraction_desc'}, 47 | showInspire = {'bool',TRUE,nil,'_opt_showInspire_desc'}, 48 | showBoost = {'bool',TRUE,nil,'_opt_showBoost_desc'}, 49 | showShield = {'bool',TRUE,nil,'_opt_showShield_desc'}, 50 | showECM = {'bool',TRUE,nil,'_opt_showECM_desc'}, 51 | showFeedback = {'bool',TRUE,nil,'_opt_showFeedback_desc'}, 52 | showTapeLoop = {'bool',TRUE,nil,'_opt_showTapeLoop_desc'}, 53 | showOverkill = {'bool',TRUE,nil,'_opt_showOverkill_desc'}, 54 | showCombatMedic = {'bool',TRUE,nil,'_opt_showCombatMedic_desc'}, 55 | showUnderdog = {'bool',TRUE,nil,'_opt_showUnderdog_desc'}, 56 | showBulletstorm = {'bool',TRUE,nil,'_opt_showBulletstorm_desc'}, 57 | showSuppressed = {'bool',FALSE,nil,'_opt_showSuppressed_desc'}, 58 | showReload = {'bool',TRUE,nil,'_opt_showReload_desc'}, 59 | showTriggerHappy = {'bool',TRUE,nil,'_opt_showTriggerHappy_desc'}, 60 | showFirstAid = {'bool',TRUE,nil,'_opt_showFirstAid_desc'}, 61 | showLifeLeech = {'bool',TRUE,nil,'_opt_showLifeLeech_desc'}, 62 | showCloseCombat = {'bool',TRUE,nil,'_opt_showCloseCombat_desc'}, 63 | showKillshot = {'bool',FALSE,nil,'_opt_showKillshot_desc'}, 64 | showGamblerAmmo = {'bool',TRUE,nil,'_opt_showGambler_desc'}, 65 | showGamblerHealth = {'bool',TRUE,nil,'_opt_showGambler_desc'}, 66 | 67 | noSprintDelay = {'bool',TRUE,nil,'_opt_noSprintDelay_desc',nil,nil,4}, 68 | hideInteractionCircle = {'bool',FALSE,nil,'_opt_hideInteractionCircle_desc',nil,nil,4}, 69 | simpleBusyIndicator = {'bool',TRUE,nil,'_opt_simpleBusyIndicator_desc',nil,nil,4}, 70 | simpleBusySize = {'num',10,{5,30},'_opt_simpleBusySize_desc',nil,5,4}, 71 | }, playerFloat = { '_opt_playerFloat_desc', 72 | enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 73 | uppercaseNames = {'bool',TRUE,nil,'_opt_uppercaseNames_desc'}, 74 | showIcon = {'num',2,{0,2},'_opt_showIcon_desc','Verbose'}, 75 | showRank = {'num',2,{0,2},'_opt_showRank_desc','Verbose'}, 76 | showDistance = {'num',2,{0,2},'_opt_showDistance_desc','Verbose'}, 77 | showInspire = {'num',2,{0,2},'_opt_showInspire_desc2','Verbose'}, 78 | }, playerBottom = { '_opt_playerBottom_desc', 79 | enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 80 | size = {'num',17,{15,30},'_opt_size_desc',nil,2,1}, 81 | offset = {'num',0,{-30,30},'_opt_offset_desc',nil,2,1}, 82 | offsetX = {'num',0,{-3000,3000},'_opt_offsetX_desc',nil,2,1}, 83 | underneath = {'bool',TRUE,nil,'_opt_underneath_desc',nil,nil,1}, 84 | uppercaseNames = {'bool',TRUE,nil,'_opt_uppercaseNames_desc',nil,nil,1}, 85 | showClock = {'num',2,{0,2},'_opt_showClock_desc','Verbose'}, 86 | showRank = {'bool',TRUE,nil,'_opt_showRank_desc'}, 87 | showInteraction = {'num',2,{0,2},'_opt_showInteraction_desc','Verbose'}, 88 | showInteractionTime = {'num',2,{0,2},'_opt_showInteractionTime_desc','Verbose'}, 89 | showKill = {'num',2,{0,2},'_opt_showKill_desc','Verbose'}, 90 | showPosition = {'num',2,{0,2},'_opt_showPosition_desc','Verbose'}, 91 | showSpecial = {'num',2,{0,2},'_opt_showSpecial_desc','Verbose'}, 92 | showInspire = {'num',2,{0,2},'_opt_showInspire_desc2','Verbose'}, 93 | showAverageDamage = {'num',1,{0,2},'_opt_showAverageDamage_desc','Verbose'}, 94 | showHostages = {'num',1,{0,2},'_opt_showHostages_desc','Verbose'}, 95 | showDistance = {'num',2,{0,2},'_opt_showDistance_desc','Verbose'}, 96 | showDowns = {'num',2,{0,2},'_opt_showDowns_desc','Verbose'}, 97 | showPing = {'num',2,{0,2},'_opt_showPing_desc','Verbose'}, 98 | showConvertedEnemy = {'num',1,{0,2},'_opt_showConvertedEnemy_desc','Verbose'}, 99 | showArrow = {'bool',TRUE,nil,'_opt_showArrow_desc'}, 100 | showDetectionRisk = {'num',1,{0,2},'_opt_showDetectionRisk_desc','Verbose'}, 101 | }, popup = { '_opt_popup_desc', 102 | enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 103 | size = {'num',22,{10,30},'_opt_size_desc',nil,nil,1}, 104 | damageDecay = {'num',10,{3,15},'_opt_damageDecay_desc',nil,nil,1}, 105 | myDamage = {'bool',TRUE,nil,'_opt_myDamage_desc',nil,nil,2}, 106 | crewDamage = {'bool',TRUE,nil,'_opt_crewDamage_desc',nil,nil,2}, 107 | AiDamage = {'bool',TRUE,nil,'_opt_AiDamage_desc',nil,nil,3}, 108 | handsUp = {'bool',TRUE,nil,'_opt_handsUp_desc',nil,nil,4}, 109 | dominated = {'bool',TRUE,nil,'_opt_dominated_desc',nil,nil,4}, 110 | 111 | }, chat = { '_opt_chat_desc', 112 | enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 113 | fallbackToMe = {'bool',TRUE,nil,'_opt_fallbackToMe_desc',nil,nil,1}, 114 | includeLocation = {'bool',TRUE,nil,'_opt_includeLocation_desc',nil,nil,1}, 115 | midstatAnnounce = {'num',0,{0,2},'_opt_midstatAnnounce_desc','MidStat',nil,2}, 116 | midStat = {'num',1,{0,2},'_opt_midStat_desc','ChatSend',nil,2}, 117 | endStat = {'num',2,{0,4},'_opt_endStat_desc','ChatSend',nil,3}, 118 | endStatCredit = {'num',0,{0,4},'_opt_endStatCredit_desc','ChatSend',nil,3}, 119 | dominated = {'num',1,{0,4},'_opt_dominated_desc','ChatSend',nil,4}, 120 | converted = {'num',1,{0,4},'_opt_converted_desc','ChatSend',nil,4}, 121 | minionLost = {'num',1,{0,4},'_opt_minionLost_desc','ChatSend',nil,4}, 122 | minionShot = {'num',4,{0,4},'_opt_minionShot_desc','ChatSend',nil,4}, 123 | hostageChanged = {'num',2,{0,4},'_opt_hostageChanged_desc','ChatSend',nil,4}, 124 | custody = {'num',2,{0,4},'_opt_custody_desc','ChatSend',nil,4}, 125 | downed = {'num',1,{0,4},'_opt_downed_desc','ChatSend',nil,4}, 126 | downedWarning = {'num',2,{0,4},'_opt_downedWarning_desc','ChatSend',nil,4}, 127 | replenished = {'num',1,{0,4},'_opt_replenished_desc','ChatSend',nil,4}, 128 | messiah = {'num',5,{0,5},'_opt_messiah_desc','ChatSend',nil,5}, 129 | drillDone = {'num',1,{0,4},'_opt_drillDone_desc','ChatSend',nil,6}, 130 | drillAlmostDone = {'num',1,{0,4},'_opt_drillAlmostDone_desc','ChatSend',nil,6}, 131 | }, hit = { '_opt_hit_desc', 132 | enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 133 | gainIndicator = {'num',2,{1,3},'_opt_gainIndicator_desc','cantedSight'}, 134 | duration = {'num',0,{0,10},'_opt_duration_desc','Auto',nil,1}, 135 | opacity = {'num',50,{0,100},'_opt_opacity_desc',nil,5,1}, 136 | number = {'bool',TRUE,nil,'_opt_number_desc',nil,nil,1}, 137 | numberSize = {'num',25,{20,30},'_opt_numberSize_desc',nil,nil,1}, 138 | numberDefaultFont = {'bool',FALSE,nil,'_opt_numberDefaultFont_desc',nil,nil,1}, 139 | sizeStart = {'num',100,{50,250},'_opt_sizeStart_desc',nil,50,2}, 140 | sizeEnd = {'num',200,{50,500},'_opt_sizeEnd_desc',nil,50,3}, 141 | shieldColor = {'color','LightGray','color','_opt_shieldColor_desc',nil,nil,4}, 142 | healthColor = {'color','Red','color','_opt_healthColor_desc',nil,nil,5}, 143 | shieldColorDepleted = {'color','DarkGray','color','_opt_shieldColorDepleted_desc',nil,nil,4}, 144 | healthColorDepleted = {'color','Maroon','color','_opt_healthColorDepleted_desc',nil,nil,5}, 145 | }, float = { '_opt_float_desc', 146 | enable = {'bool',TRUE,nil,'_opt_enable_desc'}, 147 | frame = {'bool',FALSE,nil,'_opt_frame_desc',nil,nil,3}, 148 | size = {'num',15,{10,20},'_opt_size_desc',nil,nil,1}, 149 | margin = {'num',3,{0,5},'_opt_margin_desc',nil,nil,1}, 150 | keepOnScreen = {'bool',TRUE,nil,'_opt_keepOnScreen_desc',nil,nil,2}, 151 | keepOnScreenMarginX = {'num',2,{0,20},'_opt_keepOnScreenMarginX_desc',nil,nil,2}, 152 | keepOnScreenMarginY = {'num',15,{0,20},'_opt_keepOnScreenMarginY_desc',nil,nil,2}, 153 | opacity = {'num',90,{10,100},'_opt_opacity_desc',nil,5,1}, 154 | showTargets = {'bool',TRUE,nil,'_opt_showTargets_desc',nil,nil,4}, 155 | showDrills = {'bool',TRUE,nil,'_opt_showDrills_desc'}, 156 | showHighlighted = {'bool',TRUE,nil,'_opt_showHighlighted_desc'}, 157 | showConvertedEnemy = {'bool',TRUE,nil,'_opt_showConvertedEnemy_desc2'}, 158 | showBags = {'bool',TRUE,nil,'_opt_showBags_desc'}, 159 | }, game = { '_opt_game_desc', 160 | fasterDesyncResolve = {'num',2,{1,3},'_opt_fasterDesyncResolve_desc','DesyncResolve',nil,1}, 161 | fasterAIDesyncResolve = {'num',1,{1,2},'_opt_fasterAIDesyncResolve_desc','DesyncResolve',nil,1}, 162 | interactionClickStick = {'bool',TRUE,nil,'_opt_interactionClickStick_desc',nil,nil,1}, 163 | ingameJoinRemaining = {'bool',TRUE,nil,'_opt_ingameJoinRemaining_desc',nil,nil,1}, 164 | showRankInKickMenu = {'bool',TRUE,nil,'_opt_showRankInKickMenu_desc',nil,nil,1}, 165 | corpseLimit = {'num',3,{1,10},'_opt_corpseLimit_desc','corpse',nil,3}, 166 | corpseRagdollTimeout = {'num',3,{2,10},'_opt_corpseRagdollTimeout_desc','corpse',nil,3}, 167 | cantedSightCrook = {'num',4,{1,4},'_opt_cantedSightCrook_desc','cantedSight',nil,3}, 168 | rememberGadgetState = {'bool',TRUE,nil,'_opt_rememberGadgetState_desc',nil,nil,3}, 169 | subtitleFontSize = {'num',20,{10,30},'_opt_subtitleFontSize_desc',nil,nil,2}, 170 | subtitleFontColor = {'color','White',nil,'_opt_subtitleFontColor_desc',nil,nil,2}, 171 | subtitleOpacity = {'num',100,{10,100},'_opt_subtitleOpacity_desc',nil,10,2}, 172 | romanInfamy = {'bool',TRUE,nil,'_opt_romanInfamy_desc','truncateNames',nil,4}, 173 | truncateNames = {'num',1,{1,8},'_opt_truncateNames_desc','truncateNames',nil,4}, 174 | truncateTags = {'bool',TRUE,nil,'_opt_truncateTags_desc',nil,nil,4}, 175 | sortCrimenet = {'bool',TRUE,nil,'_opt_sortCrimenet_desc',nil,nil,5}, 176 | gridCrimenet = {'bool',TRUE,nil,'_opt_gridCrimenet_desc',nil,nil,5}, 177 | colorizeCrimenet = {'bool',FALSE,nil,'_opt_colorizeCrimenet_desc',nil,nil,5}, 178 | resizeCrimenet = {'num',2,{1,5},'_opt_resizeCrimenet_desc','resizeCrimenet',nil,5}, 179 | 180 | }} 181 | local _vanity = { 182 | ChatSend = '_vanity_chatsend', 183 | Verbose = '_vanity_verbose', 184 | MidStat = '_vanity_midstat', 185 | align = '_vanity_align', 186 | style = '_vanity_style', 187 | Auto = '_vanity_auto', 188 | DesyncResolve = '_vanity_desyncresolve', 189 | corpse = '_vanity_corpse', 190 | cantedSight = '_vanity_cantedsight', 191 | truncateNames = '_vanity_truncatenames', 192 | resizeCrimenet = '_vanity_resizeCrimenet', 193 | language = {EN='English', DA='Dansk', DE='Deutsch', ES='Español', FR='Français',ID = 'Bahasa Indonesia', IT='Italiano',NL='Nederlands',NO='Norsk',PL='Polski',PT='Português (PT)',PT_BR='Português (BR)', RU='Русский', KR='한국어(KR)', CN_HK='繁體中文 (香港)(CN_HK)' }, 194 | } 195 | ---------------------------------------------------- 196 | local SavePath = rawget(_G,'SavePath') or PocoDir 197 | local JSONFileName = SavePath..'hud3_config.json' 198 | local isNil = function(a) 199 | return a == nil 200 | end 201 | 202 | local Option = class() 203 | PocoHud3Class.Option = Option 204 | function Option:init() 205 | local mt = getmetatable(self) 206 | mt.__call = function(__,...) 207 | return self:get(...) 208 | end 209 | setmetatable(self,mt) 210 | 211 | self:default() 212 | self.scheme = scheme 213 | end 214 | 215 | function Option:reset() 216 | os.remove(JSONFileName) 217 | end 218 | 219 | function Option:default(category) 220 | if category then 221 | self.items[category] = nil 222 | else 223 | self.items = {} 224 | end 225 | end 226 | 227 | function Option:load() 228 | local f,err = io.open(JSONFileName, 'r') 229 | local result = false 230 | if f then 231 | local t = f:read('*all') 232 | local o = JSON:decode(t) 233 | if type(o) == 'table' then 234 | self.items = o 235 | end 236 | f:close() 237 | end 238 | end 239 | 240 | function Option:save() 241 | local f = io.open(JSONFileName, 'w') 242 | if f then 243 | f:write(JSON:encode_pretty(self.items)) 244 | f:close() 245 | end 246 | end 247 | 248 | 249 | function Option:_type(category,name) 250 | return self:_get(true,category,name)[1] 251 | end 252 | 253 | function Option:_range(category,name) 254 | return self:_get(true,category,name)[3] 255 | end 256 | 257 | function Option:_hint(category,name) 258 | return self:_get(true,category,name)[4] 259 | end 260 | 261 | function Option:_vanity(category,name) 262 | local vanity = self:_get(true,category,name)[5] 263 | if vanity then 264 | vanity = _vanity[vanity] or vanity 265 | end 266 | return vanity 267 | end 268 | 269 | function Option:_step(category,name) 270 | return self:_get(true,category,name)[6] 271 | end 272 | 273 | function Option:_sort(category,name) 274 | return self:_get(true,category,name)[7] 275 | end 276 | 277 | function Option:set(category, name, value) 278 | self.items[category] = self.items[category] or {} 279 | self.items[category][name] = value 280 | end 281 | 282 | function Option:_get(isScheme, category,name) 283 | local o = isScheme and self.scheme or self.items 284 | local result = o[category] and o[category][name] 285 | if isNil(result) then 286 | if isScheme then 287 | _('_get was Nil', category, name) -- this should NOT happen 288 | end 289 | result = isScheme and {} or nil 290 | end 291 | return result 292 | end 293 | 294 | function Option:get(category,name,raw) 295 | if not name then 296 | return self:getCategory(category,raw) 297 | end 298 | local result = self:_get(false,category,name) 299 | if result == nil then 300 | result = self:_default(category,name) 301 | end 302 | if not raw then 303 | local type = self:_type(category,name) 304 | if type == 'color' then 305 | return cl[result] or cl.White 306 | end 307 | end 308 | return result 309 | end 310 | 311 | function Option:getCategory(category,raw) 312 | local result = {} 313 | for name in pairs(self.scheme[category] or {}) do 314 | result[name] = self:get(category,name,raw) 315 | end 316 | return result 317 | end 318 | 319 | function Option:_default(category,name) 320 | return self:_get(true,category,name)[2] 321 | end 322 | 323 | function Option:isDefault(category,name,value) 324 | return value == self:_default(category,name) 325 | end 326 | 327 | function Option:isChanged(category,name,value) 328 | return value ~= self:get(category,name) 329 | end 330 | -------------------------------------------------------------------------------- /PocoHud3/poco/common.lua: -------------------------------------------------------------------------------- 1 | -- Poco Common Library V3.1 -- 2 | if type(Poco) == 'table' and Poco.destroy and not Poco.dead then 3 | Poco:destroy() 4 | end 5 | Poco = {} 6 | Poco._mod_path = PersistScriptPath 7 | Poco._req = function (name) 8 | local ModPath = rawget(_G,'ModPath') and (string.gsub(string.gsub(debug.getinfo(1).short_src,'\\','/'), "^(.+/)[^/]+$", "%1")..'../') or '' 9 | local __req = function(name) 10 | local f=io.open(ModPath..name,"r") 11 | if f~=nil then 12 | io.close(f) 13 | return dofile(ModPath..name) 14 | else 15 | io.stderr:write('Err: Failed to load '..ModPath..name); 16 | end 17 | end 18 | return __req(name) or __req(name..'c') 19 | end 20 | Poco._req ('poco/3rdPartyLibrary.lua') 21 | local inGame = CopDamage ~= nil 22 | local now = function (type) return type and TimerManager:game():time() or managers.player:player_timer():time() end 23 | if not deep_clone then return end 24 | -- GLOBALS -- 25 | -- * cl 26 | cl = { 27 | AliceBlue = Color(16/17,248/255,1), AntiqueWhite = Color(50/51,47/51,43/51), Aqua = Color(0,1,1), Aquamarine = Color(127/255,1,212/255), Azure = Color(16/17,1,1), Beige = Color(49/51,49/51,44/51), Bisque = Color(1,76/85,196/255), Black = Color(0,0,0), BlanchedAlmond = Color(1,47/51,41/51), Blue = Color(0,0,1), BlueViolet = Color(46/85,43/255,226/255), Brown = Color(11/17,14/85,14/85), Burlywood = Color(74/85,184/255,9/17), CadetBlue = Color(19/51,158/255,32/51), Chartreuse = Color(127/255,1,0), Chocolate = Color(14/17,7/17,2/17), Coral = Color(1,127/255,16/51), CornFlowerBlue = Color(20/51,149/255,79/85), CornSilk = Color(1,248/255,44/51), Crimson = Color(44/51,4/51,4/17), Cyan = Color(0,1,1), DarkBlue = Color(0,0,139/255), DarkCyan = Color(0,139/255,139/255), DarkGoldenRod = Color(184/255,134/255,11/255), DarkGray = Color(169/255,169/255,169/255), Darkgreen = Color(0,20/51,0), DarkKhaki = Color(63/85,61/85,107/255), DarkMagenta = Color(139/255,0,139/255), DarkOliveGreen = Color(1/3,107/255,47/255), DarkOrange = Color(1,28/51,0), DarkOrchid = Color(3/5,10/51,4/5), DarkRed = Color(139/255,0,0), DarkSalmon = Color(233/255,10/17,122/255), DarkSeaGreen = Color(143/255,188/255,139/255), DarkSlateBlue = Color(24/85,61/255,139/255), DarkSlategray = Color(47/255,79/255,79/255), DarkTurquoise = Color(0,206/255,209/255), DarkViolet = Color(148/255,0,211/255), DeepPink = Color(1,4/51,49/85), DeepSkyBlue = Color(0,191/255,1), DimGray = Color(7/17,7/17,7/17), DodgerBlue = Color(2/17,48/85,1), Firebrick = Color(178/255,2/15,2/15), FloralWhite = Color(1,50/51,16/17), ForestGreen = Color(2/15,139/255,2/15), Fuchsia = Color(1,0,1), Gainsboro = Color(44/51,44/51,44/51), GhostWhite = Color(248/255,248/255,1), Gold = Color(1,43/51,0), GoldenRod = Color(218/255,11/17,32/255), Gray = Color(128/255,128/255,128/255), Green = Color(0,128/255,0), GreenYellow = Color(173/255,1,47/255), Honeydew = Color(16/17,1,16/17), HotPink = Color(1,7/17,12/17), IndianRed = Color(41/51,92/255,92/255), Indigo = Color(5/17,0,26/51), Ivory = Color(1,1,16/17), Khaki = Color(16/17,46/51,28/51), Lavender = Color(46/51,46/51,50/51), LavenderBlush = Color(1,16/17,49/51), LawnGreen = Color(124/255,84/85,0), LemonChiffon = Color(1,50/51,41/51), LightBlue = Color(173/255,72/85,46/51), LightCoral = Color(16/17,128/255,128/255), LightCyan = Color(224/255,1,1), LightGoldenrodYellow = Color(50/51,50/51,14/17), LightGray = Color(211/255,211/255,211/255), LightGreen = Color(48/85,14/15,48/85), LightPink = Color(1,182/255,193/255), LightSalmon = Color(1,32/51,122/255), LightSeaGreen = Color(32/255,178/255,2/3), LightSkyBlue = Color(9/17,206/255,50/51), LightSlateGray = Color(7/15,8/15,3/5), LightSteelBlue = Color(176/255,196/255,74/85), LightYellow = Color(1,1,224/255), Lime = Color(0,1,0), LimeGreen = Color(10/51,41/51,10/51), Linen = Color(50/51,16/17,46/51), Magenta = Color(1,0,1), Maroon = Color(128/255,0,0), MediumAquamarine = Color(2/5,41/51,2/3), MediumBlue = Color(0,0,41/51), MediumOrchid = Color(62/85,1/3,211/255), MediumPurple = Color(49/85,112/255,73/85), MediumSeaGreen = Color(4/17,179/255,113/255), MediumSlateBlue = Color(41/85,104/255,14/15), MediumSpringGreen = Color(0,50/51,154/255), MediumTurquoise = Color(24/85,209/255,4/5), MediumVioletRed = Color(199/255,7/85,133/255), MidnightBlue = Color(5/51,5/51,112/255), Mintcream = Color(49/51,1,50/51), MistyRose = Color(1,76/85,15/17), Moccasin = Color(1,76/85,181/255), NavajoWhite = Color(1,74/85,173/255), Navy = Color(0,0,128/255), OldLace = Color(253/255,49/51,46/51), Olive = Color(128/255,128/255,0), OliveDrab = Color(107/255,142/255,7/51), Orange = Color(1,11/17,0), OrangeRed = Color(1,23/85,0), Orchid = Color(218/255,112/255,214/255), PaleGoldenrod = Color(14/15,232/255,2/3), PaleGreen = Color(152/255,251/255,152/255), PaleTurquoise = Color(35/51,14/15,14/15), PaleVioletRed = Color(73/85,112/255,49/85), PapayaWhip = Color(1,239/255,71/85), PeachPuff = Color(1,218/255,37/51), Peru = Color(41/51,133/255,21/85), Pink = Color(1,64/85,203/255), Plum = Color(13/15,32/51,13/15), PowderBlue = Color(176/255,224/255,46/51), Purple = Color(128/255,0,128/255), Red = Color(1,0,0), RosyBrown = Color(188/255,143/255,143/255), RoyalBlue = Color(13/51,7/17,15/17), SaddleBrown = Color(139/255,23/85,19/255), Salmon = Color(50/51,128/255,38/85), SandyBrown = Color(244/255,164/255,32/85), SeaGreen = Color(46/255,139/255,29/85), Seashell = Color(1,49/51,14/15), Sienna = Color(32/51,82/255,3/17), Silver = Color(64/85,64/85,64/85), SkyBlue = Color(9/17,206/255,47/51), SlateBlue = Color(106/255,6/17,41/51), SlateGray = Color(112/255,128/255,48/85), Snow = Color(1,50/51,50/51), SpringGreen = Color(0,1,127/255), SteelBlue = Color(14/51,26/51,12/17), Tan = Color(14/17,12/17,28/51), Teal = Color(0,128/255,128/255), Thistle = Color(72/85,191/255,72/85), Tomato = Color(1,33/85,71/255), Turquoise = Color(64/255,224/255,208/255), Violet = Color(14/15,26/51,14/15), Wheat = Color(49/51,74/85,179/255), White = Color(1,1,1), WhiteSmoke = Color(49/51,49/51,49/51), Yellow = Color(1,1,0), YellowGreen = Color(154/255,41/51,10/51) 28 | } 29 | -- *_, UNDERSCORE 30 | _ = { 31 | F = function (n,k) -- ff 32 | k = k or 2 33 | if type(n) == 'number' then 34 | n = (n > 0 and math.floor(n * 100) or math.ceil(n * 100)) / 100 35 | local r = string.format('%.'..k..'g', n) 36 | return r:find('e') and tostring(math.floor(n)) or r 37 | elseif type(n) == 'table' then 38 | return _.i(n):gsub('\n','') 39 | else 40 | return tostring(n) 41 | end 42 | end, 43 | S = function (...) -- toStr 44 | local a,b = clone({...}) , {} 45 | for k,v in pairs(a) do 46 | b[#b+1] = _.F(v) 47 | end 48 | local r,err = pcall(table.concat,b,' ') 49 | if r then 50 | return err 51 | else 52 | return '_.s Err: '.._.i(b):gsub('\n','') 53 | end 54 | end, 55 | C = function (name,message,color) -- Chat 56 | if not message then 57 | message = name 58 | name = nil 59 | end 60 | if not tostring(color):find('Color') then 61 | color = nil 62 | end 63 | message = _.S(message) 64 | if managers and managers.chat and managers.chat._receivers and managers.chat._receivers[1] then 65 | for __,rcv in pairs( managers.chat._receivers[1] ) do 66 | rcv:receive_message( name or "*", message, color or tweak_data.chat_colors[5] ) 67 | end 68 | else 69 | _('_.C',message) 70 | end 71 | end, 72 | D = function (...) -- Debug 73 | if managers and managers.mission then 74 | managers.mission._show_debug_subtitle(managers.mission,_.S(...)..' ') 75 | return true 76 | else 77 | _('_.D',...) 78 | end 79 | end, 80 | O = function (...) -- File 81 | local f = io.open("poco\\output.txt", "a") 82 | if f then 83 | f:write(_.S(...).."\n") 84 | f:close() 85 | end 86 | end, 87 | R = function (mask) -- RayTest 88 | -- local _maskDefault = World:make_slot_mask( 2, 8, 11, 12, 14, 16, 18, 21, 22, 25, 26, 33, 34, 35 ) 89 | local from = alive(managers.player:player_unit()) and managers.player:player_unit():movement():m_head_pos() 90 | if not from then return end 91 | local to = from + managers.player:player_unit():movement():m_head_rot():y() * 30000 92 | local masks = type(mask)=='string' and managers.slot:get_mask( mask ) or mask or managers.slot:get_mask( 'bullet_impact_targets' ) 93 | return World:raycast( "ray", from, to, "slot_mask", masks) 94 | end, 95 | G = function (path,fallback,origin) -- SafeGet 96 | local from = origin or _G 97 | local lPath = '' 98 | for curr,delim in string.gmatch (path, "([%a_]+)([^%a_]*)") do 99 | local isFunc = string.find(delim,'%(') 100 | if isFunc then 101 | if from and (type(from) == 'table' or type(from) == 'userdata') and from[curr] then 102 | from = from[curr](from) 103 | else 104 | from = nil 105 | break 106 | end 107 | else 108 | from = from[curr] 109 | end 110 | lPath = lPath..curr..delim 111 | if not from then 112 | break 113 | elseif type(from) ~= 'table' and type(from) ~= 'userdata' then 114 | if lPath ~= path then 115 | from = nil 116 | break 117 | end 118 | end 119 | end 120 | if not from and fallback ~= nil then 121 | return fallback 122 | else 123 | return from 124 | end 125 | end, 126 | L = function(lbl, txts, autoSize) -- New FillLbl 127 | local result = '' 128 | local isTable = type(txts)=='table' 129 | if not isTable then 130 | return _.L(lbl,{{txts}},autoSize) 131 | end 132 | if isTable and type(txts[2]) == 'userdata' then 133 | return _.L(lbl,{txts},autoSize) 134 | end 135 | if lbl then 136 | if type(lbl) ~= 'userdata' then 137 | local obj = lbl 138 | lbl = obj.pnl:text(obj) 139 | end 140 | if alive(lbl) then 141 | local pos = 0 142 | local posEnd = 0 143 | local ranges = {} 144 | for _k,txtObj in ipairs(txts or {}) do 145 | if txtObj then 146 | if type(txtObj)=='table' then 147 | txtObj[1] = tostring(txtObj[1]) 148 | else 149 | txtObj = {txtObj} 150 | end 151 | result = result..txtObj[1] 152 | local __, count = txtObj[1]:gsub('[^\128-\193]', '') 153 | if count > 0 then 154 | posEnd = pos + count 155 | table.insert(ranges,{pos,posEnd,txtObj[2] or false}) 156 | pos = posEnd 157 | end 158 | end 159 | end 160 | lbl:set_text(result) 161 | for __,range in ipairs(ranges) do 162 | if range[3] then 163 | lbl:set_range_color( range[1], range[2], range[3]) 164 | end 165 | end 166 | if autoSize then 167 | local x,y,w,h = lbl:text_rect() 168 | lbl:set_size(w,h) 169 | end 170 | end 171 | else -- simple merge 172 | for __, t in pairs(txts) do 173 | result = result .. tostring(t[1]) 174 | end 175 | end 176 | return result, lbl 177 | end, 178 | M = function(orig,new,copy) 179 | if copy then 180 | orig = deep_clone(orig) 181 | end 182 | local merge_task = {} 183 | merge_task[orig] = new 184 | 185 | local left = orig 186 | while left ~= nil do 187 | local right = merge_task[left] 188 | for new_key, new_val in pairs(right) do 189 | local old_val = left[new_key] 190 | if old_val == nil then 191 | left[new_key] = new_val 192 | else 193 | local old_type = type(old_val) 194 | local new_type = type(new_val) 195 | if (old_type == "table" and new_type == "table") then 196 | merge_task[old_val] = new_val 197 | else 198 | left[new_key] = new_val 199 | end 200 | end 201 | end 202 | merge_task[left] = nil 203 | left = next(merge_task) 204 | end 205 | return orig 206 | end, 207 | T = function(utc, compare) 208 | -- HORRIBLY inaccurate due to game's lua engine 209 | local t = os.time( os.date((utc and '!' or '') ..'*t') ) 210 | if not compare then 211 | return t 212 | else 213 | return compare - t 214 | end 215 | end, 216 | W = function(...) 217 | if (_.g('log')) then 218 | log(_.S(...)) 219 | else 220 | io.stdout:write(_.S(...)..'\n') 221 | end 222 | end, 223 | P = function (t, f) -- pairs but sorted 224 | local a = {} 225 | for n in pairs(t or {}) do table.insert(a, n) end 226 | table.sort(a, f) 227 | local i = 0 228 | return function () 229 | i = i + 1 230 | if a[i] == nil then return nil 231 | else return a[i], t[a[i]] 232 | end 233 | end 234 | end, 235 | I = Poco.inspect, 236 | J = Poco.JSON, 237 | } 238 | UNDERSCORE = _ 239 | setmetatable(_,{__call = function(__,...) return UNDERSCORE.W(...) end}) 240 | for k,v in pairs(deep_clone(_)) do 241 | _[k:lower()] = v 242 | end 243 | -- Utils -- 244 | table.sorted_keys = function(map) 245 | local r = {} 246 | for key,val in pairs(map) do 247 | r[#r+1] = key 248 | end 249 | return r 250 | end 251 | -- PocoBase 252 | ----------- 253 | TPocoBase = class() 254 | TPocoBase.className = 'Base' 255 | TPocoBase.classVersion = 0 256 | 257 | function TPocoBase:init() 258 | self.inherited = self 259 | local data = Poco.save[self.className] 260 | if data then 261 | self:import(data) 262 | end 263 | if self.onInit and self:onInit() then 264 | Poco:register(self.className..'_update',callback(self,self,'Update')) 265 | self._resolution_changed_callback_id = managers.viewport:add_resolution_changed_func( callback( self, self, "onResolutionChanged" ) ) 266 | else 267 | self:destroy() 268 | end 269 | end 270 | function TPocoBase:onResolutionChanged() 271 | end 272 | function TPocoBase:import(data) 273 | end 274 | function TPocoBase:export() 275 | end 276 | function TPocoBase:name(inner) 277 | return (inner and '' or 'Poco')..self.className..self.classVersion 278 | end 279 | function TPocoBase:Update(t,dt) 280 | end 281 | function TPocoBase:err(msg,deeper) 282 | local di = debug.getinfo(3+(deeper or 0)) 283 | managers.menu_component:post_event( "zoom_in") 284 | self._lastError = _.s(msg,di and (di.short_src..':'..di.currentline) or '@?') 285 | end 286 | function TPocoBase:lastError() 287 | return self._lastError or '' 288 | end 289 | 290 | function TPocoBase:destroy(...) 291 | managers.viewport:remove_resolution_changed_func(self._resolution_changed_callback_id) 292 | if self.onDestroy then self:onDestroy(...) end 293 | self.dead = true 294 | Poco:unregister(self.className..'_update',callback(self,self,'Update')) 295 | end 296 | 297 | -- Poco -- 298 | function Poco:init() 299 | self.addOns = {} 300 | self.birthdays = {} 301 | self.funcs = {} 302 | self.save = {} 303 | self.binds = {} 304 | self._kbd = Input:keyboard() 305 | if not setup._update then 306 | setup._update = setup.update 307 | end 308 | setup.update = function(setup_self,t,dt) 309 | setup_self:_update(t,dt) 310 | if not self.dead then 311 | self:Update(t,dt) 312 | end 313 | end 314 | _('Poco:Init') 315 | end 316 | function Poco:sanitizeKey(key) 317 | local keyT = type(key) 318 | if keyT == 'number' then 319 | if key == 0 then 320 | key = 11 321 | elseif key < 10 then -- Number key 322 | --key = key + 1 323 | end 324 | elseif keyT == 'string' then 325 | key = string.lower(key) 326 | key = self._kbd:has_button( Idstring( key ) ) and self._kbd:button_index( Idstring( key ) ) 327 | keyT = type(key) 328 | end 329 | if keyT ~= 'number' then 330 | return _('Poco:Bind err;invalid key:',key) 331 | else 332 | return key 333 | end 334 | end 335 | function Poco:addBind(event,name,key,cbk) 336 | -- event > {name,key,cbk} 337 | key = self:sanitizeKey(key) 338 | if key then 339 | self.binds[event] = self.binds[event] or {} 340 | local events = self.binds[event] 341 | table.insert(events,{name,key,cbk}) 342 | end 343 | end 344 | 345 | function Poco:ignoreBind(t) 346 | self._ignoreT = TimerManager:game():time() + (t or 0.2) 347 | end 348 | 349 | function Poco:_runBinds(t,dt) 350 | if not ( 351 | (managers.menu_component._blackmarket_gui and managers.menu_component._blackmarket_gui._renaming_item) or 352 | (managers.menu_component._skilltree_gui and managers.menu_component._skilltree_gui._renaming_skill_switch) or 353 | (managers.hud and managers.hud._chat_focus) or 354 | (managers.menu_component._game_chat_gui and managers.menu_component._game_chat_gui:input_focus()) or 355 | (self._ignoreT and self._ignoreT > TimerManager:game():time()) 356 | ) then 357 | for event,events in pairs(self.binds) do 358 | for __,obj in pairs(events) do 359 | local name, key, cbk = unpack(obj) 360 | local eventPass = false 361 | if event == 'down' then 362 | eventPass = self._kbd:pressed(key) 363 | elseif event == 'up' then 364 | eventPass = self._kbd:released(key) 365 | end 366 | if eventPass then 367 | cbk(t,dt,key) 368 | end 369 | end 370 | end 371 | end 372 | end 373 | 374 | function Poco:removeBind(event,name,key) 375 | if event and self.binds[event] then 376 | if name then 377 | local events = self.binds[event] 378 | for ind,obj in pairs(events) do 379 | if obj[1] == name then 380 | if not key or obj[2] == key then 381 | events[ind] = nil 382 | end 383 | end 384 | end 385 | else 386 | self.binds[event] = {} 387 | end 388 | end 389 | end 390 | 391 | function Poco:Bind(sender,key,downCbk,upCbk) 392 | local name = sender:name(1) 393 | if downCbk then 394 | self:addBind('down',name,key,downCbk) 395 | end 396 | if upCbk then 397 | self:addBind('up',name,key,upCbk) 398 | end 399 | end 400 | 401 | function Poco:LoadOptions(key,obj) 402 | local extOpt = io.open('poco\\'..key..'_config.lua','r') 403 | local merge 404 | merge = function (t1, t2) 405 | for k, v in pairs(t2) do 406 | if (type(v) == "table") and (type(t1[k] or false) == "table") then 407 | merge(t1[k], t2[k]) 408 | else 409 | t1[k] = v 410 | end 411 | end 412 | return t1 413 | end 414 | if extOpt then 415 | extOpt = loadstring(extOpt:read('*all'))() 416 | obj = merge(obj,extOpt or {}) 417 | else 418 | _('No config file found. (poco\\'..key..'_config.lua)') 419 | end 420 | end 421 | 422 | function Poco:UnBind(sender) 423 | local name = sender:name(1) 424 | for event in pairs(self.binds) do 425 | self:removeBind(event,name) 426 | end 427 | end 428 | 429 | function Poco:Kill(name) 430 | local addOn = self.addOns[name] 431 | self:UnBind(addOn) 432 | addOn:export() 433 | addOn:destroy() 434 | self.addOns[name] = nil 435 | return 436 | end 437 | function Poco:AddOn(ancestor) 438 | local name = ancestor.className 439 | local addOn = self.addOns[name] 440 | if addOn then 441 | return self:Kill(name) 442 | else 443 | local addon = ancestor:new() 444 | self.addOns[name] = addon 445 | return addon 446 | end 447 | end 448 | function Poco:Update(t,dt) 449 | -- if not managers.menu_component:input_focus() then 450 | for __,func in pairs(self.funcs) do 451 | if self.birthdays[__] and (now() - self.birthdays[__] > 1) then 452 | func(t,dt) 453 | end 454 | end 455 | self:_runBinds(t,dt) 456 | end 457 | function Poco:register(key,func) 458 | if not self.funcs[key] then 459 | self.funcs[key] = func 460 | self.birthdays[key] = now() 461 | end 462 | end 463 | function Poco:unregister(key) 464 | self.funcs[key] = nil 465 | end 466 | function Poco:destroy() 467 | for k,v in pairs(self.addOns) do 468 | v:destroy() 469 | end 470 | self.dead = true 471 | setup.update = setup._update 472 | setup._update = nil 473 | _('Poco:destroy') 474 | end 475 | 476 | Poco:init() 477 | Poco._req ('poco/Hud3.lua') 478 | PocoCommon = true 479 | -------------------------------------------------------------------------------- /PocoHud3/poco/hud3_localeCN_HK.json: -------------------------------------------------------------------------------- 1 | { 2 | "_about_colors": "顏色代碼參考頁", 3 | "_about_colors_hint": "顯示 MSDN 的顏色代碼參考頁面 這個頁面顯示了在 PocoHud3 預設每一種可能的顏色代碼", 4 | "_about_contributors": "貢獻者", 5 | "_about_group_btn": "在 PocoMods steam 群組發表討論/建議", 6 | "_about_hold_shift": "按住 Shift 鍵開啟遊戲外的瀏覽器", 7 | "_about_loading_rss": "讀取 RSS 中...", 8 | "_about_recent_updates": "最近 PocoMod 的更新", 9 | "_about_trans_language": "繁體中文 (香港)", 10 | "_about_trans_names": "Myfs", 11 | "_about_trans_presented": "這個繁體中文 (香港) 版本翻譯由:", 12 | "_about_trans_special_thanks": "特別鳴謝 :", 13 | "_about_trans_volunteers": "翻譯志願者", 14 | "_btn_apply_and_reload": "應用並重新載入", 15 | "_btn_discard": "放棄修改", 16 | "_btn_reset": "重置為默認值", 17 | "_btn_reset_category": "重置這個類別", 18 | "_buff_bulletStormShort": "槍林彈雨", 19 | "_buff_combatMedicDamageShort": "傷害+", 20 | "_buff_exhausted": "疲憊", 21 | "_buff_first_aid_damage_reduction_upgrade": "-傷害", 22 | "_buff_lifeLeechShort": "生命吸取", 23 | "_buff_overkillShort": "傷害+", 24 | "_buff_painkillerShort": "止痛藥", 25 | "_buff_swanSongShort": "絕唱", 26 | "_buff_underdogShort": "傷害+", 27 | "_desc_apply_and_reload": "某些設定將在下一次的遊戲應用", 28 | "_desc_discard": "丟棄修改並回復到之前的設定", 29 | "_desc_heist_count_completed": "退出:", 30 | "_desc_heist_count_started_1": "整場:", 31 | "_desc_heist_count_started_2": "中途加入:", 32 | "_desc_heist_day": "第 [1] 日", 33 | "_desc_heist_dayalt": "第 [1] 到 [2] 日", 34 | "_desc_heist_may_not_match": "* 數字可能不符合劫案與日數之間", 35 | "_desc_heist_time_average": "平均:", 36 | "_desc_heist_time_hm": "[1]小時 [2]分", 37 | "_desc_heist_time_m": "[1]分", 38 | "_desc_heist_time_ms": "[1]分 [2]秒", 39 | "_desc_heist_unlisted": "-- 未列出的劫案 --", 40 | "_desc_no_upgrades_acquired": "沒有升級獲得", 41 | "_desc_not_in_effect": "未生效", 42 | "_desc_reset": "還原到默認設定", 43 | "_desc_reset_ask": "繼續嗎?", 44 | "_desc_reset_category": "還原此類別為默認設定", 45 | "_insp_achievements": "成就", 46 | "_insp_basic": "基礎", 47 | "_insp_fetch_achievements_btn": "獲取成就數據", 48 | "_insp_fetch_pd2_btn": "獲取PD2Stats.com統計數據", 49 | "_insp_fetch_recent": "獲取最近遊戲資料", 50 | "_insp_game": "遊戲 [1]", 51 | "_insp_key": "按鍵", 52 | "_insp_pd2_failed": "無法從PD2Stats.com獲取", 53 | "_insp_pd2_legit": "合理", 54 | "_insp_pd2_success": "成功從PD2Stats.com獲取", 55 | "_insp_pd2_susp": "可疑", 56 | "_insp_pd2_verdict": "PD2Stats判斷", 57 | "_insp_player": "玩家 [1] : [2]", 58 | "_insp_profile_denied": "拒絕: 私人/僅限好友的個人檔案?", 59 | "_insp_profile_success": "成功從 steam 個人檔案獲取[1]個遊戲資料", 60 | "_insp_total_lately": "總共: [1]小時 , 最近: [2]小時", 61 | "_insp_value": "數值", 62 | "_kit_categories": "設定 名稱,主武器,副武器,裝甲,裝備,近戰武器", 63 | "_kit_color_edit_hint": "設置你的該套裝的標籤顏色", 64 | "_kit_dblclick_to_equip": "* 雙擊裝備此項目", 65 | "_kit_desc": "套裝配置是依賴於你的物品庫存設定 , 任何更改物品庫存 (mods,賣出) 將被應用到這裏", 66 | "_kit_equip_btn_hint1": "點擊", 67 | "_kit_equip_btn_hint2": "複製", 68 | "_kit_equip_btn_hint3": "雙擊", 69 | "_kit_equip_btn_hint4": "刪除", 70 | "_kit_equip_btn_hint5": "這個項目", 71 | "_kit_key_combination": "CTRL + ALT + [1]", 72 | "_kit_key_edit_hint1": "如果設定,按下", 73 | "_kit_key_edit_hint2": "Ctrl + ALT + 所選", 74 | "_kit_key_edit_hint3": "同時按下按鍵可以在開始遊戲前換上這套套裝", 75 | "_kit_key_edit_hint4": "不支援自定義組合按鍵\n重複綁定按鍵會隨機選擇應用的套裝\n(只會應用某一套裝)", 76 | "_kit_key_edit_hint5": "按下 Backspace 鍵刪除綁定", 77 | "_kit_keybind": "按鍵綁定", 78 | "_kit_leave_as_is": "不作更改", 79 | "_kit_na_in_game": "在遊戲中不可用", 80 | "_kit_name_edit_hint": "設定套裝名稱", 81 | "_kit_not_available": "沒有可用的套裝", 82 | "_kit_profiler_desc1": "套裝配置", 83 | "_kit_profiler_desc2": "雙擊裝備此套裝設定", 84 | "_kit_profiler_disabled_ingame": "在遊戲中禁用", 85 | "_kit_save_desc1": "當前套裝", 86 | "_kit_save_desc2": "儲存套裝配置. 未選中的項目將被刪除", 87 | "_kit_save_hint1": "添加", 88 | "_kit_save_hint2": "覆寫", 89 | "_kit_save_hint3": "根據套裝名稱", 90 | "_kit_saved_kits_title1": "已儲存的套裝", 91 | "_kit_saved_kits_title2": "修改或刪除已儲存的套裝", 92 | "_kit_tab_edit_kit": "編輯套裝", 93 | "_kit_tab_use_kit": "使用套裝", 94 | "_line_youAndCrewsPerks": "你和你的隊友能從那個牌組中獲得增益", 95 | "_line_yourPerks": "你已經取得那個牌組", 96 | "_opt_24HourClock": "24小時制的時鐘", 97 | "_opt_24HourClock_desc": "在玩家底部和角落信息欄中使用24小時制時鐘 , 而非12小時制時鐘", 98 | "_opt_AiDamage": "AI 傷害", 99 | "_opt_AiDamage_desc": "顯示 AI 們的傷害", 100 | "_opt_buff": "增益狀態", 101 | "_opt_buff_desc": "即時顯示增益狀態", 102 | "_opt_buffSize": "增益大小", 103 | "_opt_buffSize_desc": "圖示大小 ( 忽略Vanilla風格 )", 104 | "_opt_cantedSightCrook": "傾斜配件欺騙", 105 | "_opt_cantedSightCrook_desc": "傾斜放倒槍而無需真正使用瞄準使其傾斜(如同配件)", 106 | "_opt_chat_desc_1": "如果下面列出的事件發生並符合設定條件,PocoHud將會通過聊天告訴別人。可能的對象有:", 107 | "_opt_chat_desc_2": "* 沒有人: 關閉", 108 | "_opt_chat_desc_3": "* 只有我: 只有我可見", 109 | "_opt_chat_desc_4": "* 每個人-場主: 如果我是場主才會向所有人發送通知", 110 | "_opt_chat_desc_5": "* 每個人-整場參與: 如果我由任務開始前加入才會向所有人發送通知", 111 | "_opt_chat_desc_6": "* 每個人-唯一: 如果只有我擁有 PocoHud 才會向所有人發送通知", 112 | "_opt_chat_desc_7": "* 每個人-總是: 不論別人已經廣播與否 PocoHud 總是向所有人發送通知", 113 | "_opt_color": "顏色", 114 | "_opt_color_desc": "字體顏色", 115 | "_opt_colorizeCrimenet": "Crime.net 顏色", 116 | "_opt_colorizeCrimenet_desc": "通過顏色代碼改變難度顏色和淡化搶劫加成標示", 117 | "_opt_colorNegative": "負性色彩", 118 | "_opt_colorNegative_desc": "用於解除 BUFF/壞事\n(在 \"Vanilla\" 風格忽略 , 應用在重裝後的PH)", 119 | "_opt_colorPositive": "正性色彩", 120 | "_opt_colorPositive_desc": "用於增加 BUFF/好事\n(在 \"Vanilla\" 風格忽略 , 應用在重裝後的PH)", 121 | "_opt_converted": "變節", 122 | "_opt_converted_desc": "任何人令警察變節", 123 | "_opt_corner": "角落", 124 | "_opt_corner_desc": "FPS/位置 , 顯示當前時間 , 並顯示靜態文本", 125 | "_opt_corpseLimit": "屍體限制", 126 | "_opt_corpseLimit_desc": "在遊戲中的屍體限制\n默認值為8\n每一次都會被乘或者被除2", 127 | "_opt_corpseRagdollTimeout": "屍體物理特效結束時間", 128 | "_opt_corpseRagdollTimeout_desc": "在火拼時的屍體物理特效\n默認值為3秒. 每一次都會增加/減少1秒時間", 129 | "_opt_crewDamage": "隊友傷害", 130 | "_opt_crewDamage_desc": "顯示其他玩家的傷害", 131 | "_opt_custody": "拘捕", 132 | "_opt_custody_desc": "任何人被警察拘捕", 133 | "_opt_damageDecay": "傷害消失", 134 | "_opt_damageDecay_desc": "消失時間", 135 | "_opt_defaultFont": "默認字體", 136 | "_opt_defaultFont_desc": "使用無襯線字體", 137 | "_opt_detailedModeKey": "詳細模式鍵", 138 | "_opt_detailedModeKey_desc": "詳細模式切換的綁定按鍵\n默認值: ` (波浪號鍵)", 139 | "_opt_detailedModeToggle": "詳細模式切換", 140 | "_opt_detailedModeToggle_desc": "固定切換開關詳細模式", 141 | "_opt_detailedOnly": "只有 \"詳細模式\"", 142 | "_opt_detailedOnly_desc": "隱藏沒有設定為 \"詳細模式\" 的角落文字", 143 | "_opt_dominated": "壓制", 144 | "_opt_dominated_desc": "顯示 AI 已經反綁自己", 145 | "_opt_downed": "倒地", 146 | "_opt_downed_desc": "任何人被擊倒", 147 | "_opt_downedWarning": "倒地警告", 148 | "_opt_downedWarning_desc": "有人被擊倒超過第二次", 149 | "_opt_drillAlmostDone": "鑽頭接近完成", 150 | "_opt_drillAlmostDone_desc": "鑽頭還剩下 10 秒\n* 需要 浮動標籤-顯示鑽頭 選項啟用", 151 | "_opt_drillDone": "鑽頭完成", 152 | "_opt_drillDone_desc": "鑽頭已經完成\n* 需要 浮動標籤-顯示鑽頭 選項啟用", 153 | "_opt_duration": "持續時間", 154 | "_opt_duration_desc": "單位為秒 , 0 表示自動 (護甲值恢復時間亦遵循)", 155 | "_opt_enable": "啟用", 156 | "_opt_enable_desc": "啟用此功能", 157 | "_opt_endStat": "完結統計", 158 | "_opt_endStat_desc": "完結遊戲統計", 159 | "_opt_endStatCredit": "完結統計信用", 160 | "_opt_endStatCredit_desc": "PocoMods 群組插件以後的完結統計 ;)", 161 | "_opt_fallbackToMe": "回退給自己", 162 | "_opt_fallbackToMe_desc": "如果事件設定為發送給每一個人 , 但條件未被滿足 , 事件將被退回給自己", 163 | "_opt_fasterAIDesyncResolve": "加快AI解決不同步", 164 | "_opt_fasterAIDesyncResolve_desc": "在遊戲中的AI將會以加快速度追上嚴重不同步 , 以表示出更準確的位置", 165 | "_opt_fasterDesyncResolve": "加快解決不同步", 166 | "_opt_fasterDesyncResolve_desc": "在遊戲中的玩家將會以加快速度追上嚴重不同步 , 以表示出更準確的位置", 167 | "_opt_float_desc": "浮動信息框在 3D 立體位置", 168 | "_opt_frame": "框架", 169 | "_opt_frame_desc": "替代框鏡架", 170 | "_opt_gainIndicator": "增益指示器", 171 | "_opt_gainIndicator_desc": "顯示從各種來源獲得的生命值和裝甲", 172 | "_opt_game_desc": "遊戲特定增強", 173 | "_opt_gap": "間隙", 174 | "_opt_gap_desc": "圖標間隙", 175 | "_opt_gridCrimenet": "Crime.net 對齊", 176 | "_opt_gridCrimenet_desc": "網格對齊 Crime.net 合約", 177 | "_opt_handsUp": "舉起手", 178 | "_opt_handsUp_desc": "顯示當 AI 將要投降", 179 | "_opt_healthColor": "生命值顏色", 180 | "_opt_healthColor_desc": "失去全滿生命值的顏色", 181 | "_opt_healthColorDepleted": "生命值耗盡顏色", 182 | "_opt_healthColorDepleted_desc": "失去耗盡生命值的顏色", 183 | "_opt_hideInteractionCircle": "隱藏互動圈", 184 | "_opt_hideInteractionCircle_desc": "隱藏遊戲中的 vanilla 互動圈", 185 | "_opt_hit_desc": "損傷指示器顯示了你從那裹受到射擊", 186 | "_opt_hostageChanged": "人質變化", 187 | "_opt_hostageChanged_desc": "人質數已被改變\n* 未實現", 188 | "_opt_includeLocation": "包括地點", 189 | "_opt_includeLocation_desc": "如果位置數據是可用的 , 它會包含在聊天信息", 190 | "_opt_ingameJoinRemaining": "在遊戲中加入剩餘時間", 191 | "_opt_ingameJoinRemaining_desc": "在遊戲中某人正在加入的對話框將顯示您有多少秒結束", 192 | "_opt_interactionClickStick": "互動鎖定", 193 | "_opt_interactionClickStick_desc": "在互動過程中按下瞄準鍵 , 可以鎖定互動執行直到結束的 , 再次瞄準終止互動", 194 | "_opt_justify": "對齊", 195 | "_opt_justify_desc": "圖標對齊 (垂直於 Vanilla 風格)", 196 | "_opt_keepOnScreen": "保持在屏幕", 197 | "_opt_keepOnScreen_desc": "保持屏幕上的浮動框", 198 | "_opt_keepOnScreenMarginX": "保持在屏幕上 X 軸邊緣", 199 | "_opt_keepOnScreenMarginX_desc": "左邊和右邊的邊緣", 200 | "_opt_keepOnScreenMarginY": "保持在屏幕上 Y 軸邊緣", 201 | "_opt_keepOnScreenMarginY_desc": "頂部和底部的邊緣", 202 | "_opt_language": "語言", 203 | "_opt_language_desc": "PocoHud3 的語言\n可參見 /poco/hud3_locale{input}.json", 204 | "_opt_margin": "邊緣", 205 | "_opt_margin_desc": "方框內填充", 206 | "_opt_maxFPS": "最大 FPS", 207 | "_opt_maxFPS_desc": "FPS 上限 , 以減少性能影響", 208 | "_opt_messiah": "Pistol messiah 技能", 209 | "_opt_messiah_desc": "你消耗了 Pistol messiah 技能的次數", 210 | "_opt_midStat": "中期統計", 211 | "_opt_midStat_desc": "遊戲中期統計 (僅限於伺服器發送)", 212 | "_opt_midstatAnnounce": "中期統計廣播", 213 | "_opt_midstatAnnounce_desc": "每隔 X 殺死就會廣播統計數據 視為 \"遊戲中期統計\"", 214 | "_opt_minionLost": "變節警察損失", 215 | "_opt_minionLost_desc": "有人失去了一名變節警察", 216 | "_opt_minionShot": "變節警察誤傷", 217 | "_opt_minionShot_desc": "有人擊中了一名變節警察", 218 | "_opt_mirrorDirection": "鏡像方向", 219 | "_opt_mirrorDirection_desc": "按順時針方向增強增益儀表", 220 | "_opt_myDamage": "我的傷害", 221 | "_opt_myDamage_desc": "顯示本地玩家的傷害", 222 | "_opt_noSprintDelay": "無衝刺延遲", 223 | "_opt_noSprintDelay_desc": "忽略衝刺後延遲", 224 | "_opt_number": "顯示數值", 225 | "_opt_number_desc": "顯示你失去的具體金額", 226 | "_opt_numberDefaultFont": "數值默認字體", 227 | "_opt_numberDefaultFont_desc": "數值使用默認字體", 228 | "_opt_numberSize": "數值大小", 229 | "_opt_numberSize_desc": "數值大小", 230 | "_opt_offset": "偏移", 231 | "_opt_offset_desc": "垂直偏移 如果你真的想移動它", 232 | "_opt_opacity": "不透明度", 233 | "_opt_opacity_desc": "字體不透明度", 234 | "_opt_playerBottom_desc": "在HUD底部的信息文本", 235 | "_opt_playerFloat_desc": "在隊友頂頭上面的浮動信息面板", 236 | "_opt_pocoRoseHalt": "當你在使用 PocoRose 時停止", 237 | "_opt_pocoRoseHalt_desc": "打開 PocoRose 將停止你的移動", 238 | "_opt_pocoRoseKey": "PocoRose 按鍵", 239 | "_opt_pocoRoseKey_desc": "PocoRose 的綁定按鍵\n默認: B", 240 | "_opt_popup_desc": "在 3D 空間中顯示傷害", 241 | "_opt_rememberGadgetState": "記錄小工具的狀態", 242 | "_opt_rememberGadgetState_desc": "記住武器小工具 (雷射 , 電筒和側瞄配件) 的狀態", 243 | "_opt_replenished": "使用補給", 244 | "_opt_replenished_desc": "有人使用了醫療或急救包 (通常為急救包)", 245 | "_opt_resizeCrimenet": "Crime.net 劫案圖示大小", 246 | "_opt_resizeCrimenet_desc": "調整 Crime.net 字體大小", 247 | "_opt_romanInfamy": "羅馬數字惡名等級", 248 | "_opt_romanInfamy_desc": "以羅馬數字顯示惡名等級", 249 | "_opt_root": "根", 250 | "_opt_root_desc": "PocoHud3 主要配置", 251 | "_opt_shieldColor": "護甲值顏色", 252 | "_opt_shieldColor_desc": "失去全滿護甲值的顏色", 253 | "_opt_shieldColorDepleted": "護甲值耗盡顏色", 254 | "_opt_shieldColorDepleted_desc": "失去耗盡護甲值的顏色", 255 | "_opt_showArrow": "顯示箭頭", 256 | "_opt_showArrow_desc": "箭頭指向玩家們的位置", 257 | "_opt_showAverageDamage": "顯示平均傷害", 258 | "_opt_showAverageDamage_desc": "平均每人子彈傷害", 259 | "_opt_showBags": "顯示贓物", 260 | "_opt_showBags_desc": "顯示贓物內容\n* 需要打開 '顯示指向目標'", 261 | "_opt_showBerserker": "顯示 Berserker 技能", 262 | "_opt_showBerserker_desc": "Berserker 技能指示器", 263 | "_opt_showBoost": "顯示 Inspire 加成", 264 | "_opt_showBoost_desc": "Inspire 技能持續時間 (接收者)", 265 | "_opt_showBulletstorm": "顯示 Bullet Storm 技能", 266 | "_opt_showBulletstorm_desc": "Bulletstorm 技能時間", 267 | "_opt_showCarryDrop": "顯示贓物丟拾", 268 | "_opt_showCarryDrop_desc": "贓物互動冷卻時間", 269 | "_opt_showCharge": "顯示蓄力", 270 | "_opt_showCharge_desc": "近戰蓄力指示器", 271 | "_opt_showClock": "顯示時鐘", 272 | "_opt_showClock_desc": "放置時鐘後本地玩家信息", 273 | "_opt_showClockIngame": "顯示遊戲中時鐘", 274 | "_opt_showClockIngame_desc": "在遊戲中顯示時鐘", 275 | "_opt_showClockOutgame": "顯示遊戲外時鐘", 276 | "_opt_showClockOutgame_desc": "在遊戲外顯示時鐘", 277 | "_opt_showCloseCombat": "顯示 Dragan 牌組加成", 278 | "_opt_showCloseCombat_desc": "顯示 Infiltrator 接近敵人傷害減低加成", 279 | "_opt_showCombatMedic": " 顯示 Combat Medic 技能", 280 | "_opt_showCombatMedic_desc": "顯示 Combat medic 技能加成時間", 281 | "_opt_showConvertedEnemy": "顯示轉換了的敵人", 282 | "_opt_showConvertedEnemy_desc": "如果任何人有任何以百分比顯示變節警察生命", 283 | "_opt_showConvertedEnemy_desc2": "嘗試用顏色編碼區分它們的主人", 284 | "_opt_showDistance": "顯示距離", 285 | "_opt_showDistance_desc": "例如: 25米", 286 | "_opt_showDowns": "顯示倒地", 287 | "_opt_showDowns_desc": "倒地計數器", 288 | "_opt_showDrills": "顯示鑽頭", 289 | "_opt_showDrills_desc": "顯示運作中的鑽頭", 290 | "_opt_showECM": "顯示 ECM", 291 | "_opt_showECM_desc": "顯示 ECM 生效時間", 292 | "_opt_showFeedback": "顯示 Feedback 技能", 293 | "_opt_showFeedback_desc": "顯示 Feedback 技能有效時間", 294 | "_opt_showFirstAid": "顯示 Quick Fix 王牌技能", 295 | "_opt_showFirstAid_desc": "顯示獲得 Quick Fix 王牌技能加成時間", 296 | "_opt_showFPS": "顯示 FPS", 297 | "_opt_showFPS_desc": "顯示 FPS", 298 | "_opt_showHighlighted": "顯示高亮", 299 | "_opt_showHighlighted_desc": "高亮顯示浮動的信息框\n而傳呼器回答計時器的高亮也由此決定", 300 | "_opt_showHostages": "顯示人質", 301 | "_opt_showHostages_desc": "顯示被挾持人質的數量", 302 | "_opt_showIcon": "顯示圖示", 303 | "_opt_showIcon_desc": "惡名黑桃圖示", 304 | "_opt_showInspire": "顯示 Inspire 技能", 305 | "_opt_showInspire_desc": "顯示 Inspire 技能冷卻時間 (最終)", 306 | "_opt_showInspire_desc2": "Inspire 技能速度加成", 307 | "_opt_showInteract": "顯示喊叫", 308 | "_opt_showInteract_desc": "喊叫的冷卻時間", 309 | "_opt_showInteraction": "顯示互動", 310 | "_opt_showInteraction_desc": "涉及按住按鍵的互動計時器", 311 | "_opt_showInteractionTime": "顯示互動時間", 312 | "_opt_showInteractionTime_desc": "剩下多少時間", 313 | "_opt_showKill": "顯示殺數", 314 | "_opt_showKill_desc": "殺數計數器", 315 | "_opt_showLifeLeech": "顯示 Life Drain", 316 | "_opt_showLifeLeech_desc": "顯示 Infiltrator 牌組 10% Life Drain 冷卻時間", 317 | "_opt_showMusicTitle": "顯示音樂標題", 318 | "_opt_showMusicTitle_desc": "當啟用時顯示音樂的標題", 319 | "_opt_showMusicTitlePrefix": "顯示音樂標題的前綴", 320 | "_opt_showMusicTitlePrefix_desc": "音樂標題前的前綴", 321 | "_opt_showOverkill": "顯示 Overkill 加成時間", 322 | "_opt_showOverkill_desc": "顯示 Overkill 技能加成時間", 323 | "_opt_showPainkiller": "顯示 Painkillers 加成時間", 324 | "_opt_showPainkiller_desc": "顯示獲得 Painkillers 技能加成時間", 325 | "_opt_showPing": "顯示 Ping 數", 326 | "_opt_showPing_desc": "延遲時間為毫秒", 327 | "_opt_showPosition": "顯示位置", 328 | "_opt_showPosition_desc": "顯示玩家們的位置\n* 測試 (BETA)", 329 | "_opt_showRank": "顯示 RANK", 330 | "_opt_showRank_desc": "例如: V-100", 331 | "_opt_showRankInKickMenu": "在踢除選單顯示 RANK", 332 | "_opt_showRankInKickMenu_desc": "在遊戲中踢除選單將會顯示玩家的等級和他們的名字", 333 | "_opt_showReload": "顯示裝彈時間", 334 | "_opt_showReload_desc": "顯示裝彈時間", 335 | "_opt_showShield": "顯示裝甲回復", 336 | "_opt_showShield_desc": "裝甲回復冷卻時間", 337 | "_opt_showSpecial": "顯示特種計數器", 338 | "_opt_showSpecial_desc": "特種警察殺數計數器", 339 | "_opt_showStamina": "顯示體力", 340 | "_opt_showStamina_desc": "體力指示器", 341 | "_opt_showSuppressed": "顯示警察壓制", 342 | "_opt_showSuppressed_desc": "壓制防止裝甲回復以及增加子彈偏差\n(子彈偏差未生效)", 343 | "_opt_showSwanSong": "顯示 Swan song 技能", 344 | "_opt_showSwanSong_desc": "顯示 Swan song 技能有效時間", 345 | "_opt_showTapeLoop": "顯示 Camera loop 技能", 346 | "_opt_showTapeLoop_desc": "顯示 Camera loop 技能有效時間", 347 | "_opt_showTargets": "顯示指向目標", 348 | "_opt_showTargets_desc": " 顯示標記了的敵人", 349 | "_opt_showTransition": "顯示切換時間", 350 | "_opt_showTransition_desc": "類似於更換武器 , 近戰冷卻時間", 351 | "_opt_showTriggerHappy": "顯示 Trigger Happy 技能", 352 | "_opt_showTriggerHappy_desc": "顯示 Trigger happy 技能時間", 353 | "_opt_showUnderdog": "顯示 Underdog 技能", 354 | "_opt_showUnderdog_desc": "顯示 Underdog 技能生效時間", 355 | "_opt_shuffleMusic": "隨機音樂", 356 | "_opt_shuffleMusic_desc": "每次突擊波時隨機播放遊戲音樂", 357 | "_opt_silentKitShortcut": "靜音快速換裝", 358 | "_opt_silentKitShortcut_desc": "忽略套裝配置成功訊息", 359 | "_opt_simpleBusyIndicator": "簡易繁忙指示器", 360 | "_opt_simpleBusyIndicator_desc": "替換 \"繁忙\" 的圖示為簡單的紅色圓圈\n例如: 重新裝彈 , 武器更換 , 近戰", 361 | "_opt_simpleBusySize": "簡易繁忙大小", 362 | "_opt_simpleBusySize_desc": "如果簡易繁忙指示器啟用了 , 設定簡易繁忙指示器的大小", 363 | "_opt_size": "大小", 364 | "_opt_size_desc": "字體大小", 365 | "_opt_sizeEnd": "完結大小", 366 | "_opt_sizeEnd_desc": "結束時的大小", 367 | "_opt_sizeStart": "開始大小", 368 | "_opt_sizeStart_desc": "開始時的大小", 369 | "_opt_sortCrimenet": "Crime.net 排序", 370 | "_opt_sortCrimenet_desc": "Crime.net 排序不同難度的合約\n備註: 需要 Crime.net 網格正常運行", 371 | "_opt_style": "風格", 372 | "_opt_style_desc": "增益圖示風格", 373 | "_opt_subtitleFontColor": "字幕字體顏色", 374 | "_opt_subtitleFontColor_desc": "字幕字體顏色", 375 | "_opt_subtitleFontSize": "字幕字體大小", 376 | "_opt_subtitleFontSize_desc": "字幕字體大小", 377 | "_opt_subtitleOpacity": "字幕不透明度", 378 | "_opt_subtitleOpacity_desc": "字幕不透明度", 379 | "_opt_truncateNames": "截斷名稱", 380 | "_opt_truncateNames_desc": "根據長度截斷玩家名字 , 如果需要的話", 381 | "_opt_truncateTags": "截斷標籤", 382 | "_opt_truncateTags_desc_1": "截斷玩家放在方括號 [ ] 內的標籤\n例如)", 383 | "_opt_underneath": "顯示在底部", 384 | "_opt_underneath_desc": "把玩家底部信息框放在屏幕的底部", 385 | "_opt_uppercaseNames": "大寫名稱", 386 | "_opt_uppercaseNames_desc": "顯示的名稱為大寫", 387 | "_opt_xPosition": "X軸位置", 388 | "_opt_xPosition_desc": "原始點X (%由畫面左側)", 389 | "_opt_yPosition": "Y軸位置", 390 | "_opt_yPosition_desc": "原始點Y (%由畫面頂部)", 391 | "_rose_almost": "差不多了 (almost there)", 392 | "_rose_alright": "好吧 (alright)", 393 | "_rose_ammo": "需要彈藥 (need ammo)", 394 | "_rose_anysecond": "任意秒 (ANY second)", 395 | "_rose_cable": "用紮帶 (use cableties)", 396 | "_rose_cams": "解決攝像頭 (take cams)", 397 | "_rose_cantstay": "不能留在這裡 (can't stay here)", 398 | "_rose_careful": "小心 (careful)", 399 | "_rose_defended": "保持防守 (keep defended)", 400 | "_rose_down": "到這裡 (down here)", 401 | "_rose_downstairs": "樓下 (downstairs)", 402 | "_rose_drill": "我拿到了鑽頭 (i got the drill)", 403 | "_rose_fewminutes": "幾分鐘 (few more minutes)", 404 | "_rose_fuck": "oh fuck", 405 | "_rose_getout": "出去 (get out)", 406 | "_rose_halfway": "完成了一半 (halfway done)", 407 | "_rose_hurry": "趕快 (hurry)", 408 | "_rose_inside": "裡面 (inside)", 409 | "_rose_left": "左 (Left)", 410 | "_rose_letsgo": "我們走吧 (let's go)", 411 | "_rose_medbag": "需要醫療包 (need medbag)", 412 | "_rose_overrun": "我們花費過多 (we're overrun)", 413 | "_rose_right": "右 (Right)", 414 | "_rose_shit": "shit", 415 | "_rose_shoot": "射殺遊戲 (shoot em)", 416 | "_rose_straight": "直行 (straight ahead)", 417 | "_rose_thanks": "謝謝 (thanks)", 418 | "_rose_thisway": "這條路 (this way)", 419 | "_rose_timetogo": "是時候去 (time to go)", 420 | "_rose_upstairs": "樓上 (upstairs)", 421 | "_rose_whistle": "吹口哨 (whistle)", 422 | "_rose_wrong": "錯誤的路 (wrong way)", 423 | "_stat_crewKills": "[1]Crew: [2]", 424 | "_tab_about": "關於", 425 | "_tab_buff": "增益", 426 | "_tab_chat": "聊天", 427 | "_tab_corner": "角落文字", 428 | "_tab_float": "浮動標籤", 429 | "_tab_game": "遊戲機制", 430 | "_tab_heistStatus": "搶劫狀況", 431 | "_tab_hit": "損傷指示器", 432 | "_tab_Inspect": "檢查玩家", 433 | "_tab_juke_anticipation": "偵查", 434 | "_tab_juke_assault": "突擊", 435 | "_tab_juke_control": "控制", 436 | "_tab_juke_heist": "搶劫曲目", 437 | "_tab_juke_menu": "菜單曲目", 438 | "_tab_juke_shuffle_tip": "* 您可以通過使用 \"隨機音樂\" 自動隨機播放 [選項]-[PocoHud3]-[隨機音樂]", 439 | "_tab_juke_stealth": "潛行", 440 | "_tab_juke_stop": "停止", 441 | "_tab_jukebox": "點播機", 442 | "_tab_karma": "罪惡名單", 443 | "_tab_kitProfiler": "套裝配置", 444 | "_tab_options": "選項", 445 | "_tab_playerBottom": "底部信息欄", 446 | "_tab_playerFloat": "頂部信息欄", 447 | "_tab_popup": "彈出標籤", 448 | "_tab_root": "PocoHud3", 449 | "_tab_stat_day": "(日)", 450 | "_tab_stat_night": "(夜)", 451 | "_tab_stat_perday": "每日", 452 | "_tab_stat_perheist": " 每個搶劫", 453 | "_tab_statistics": "統計數據", 454 | "_tab_tools": "工具", 455 | "_tab_upgradeSkills": "升級技能", 456 | "_upgr_crewBonusFrom": "團隊加成由 [1]", 457 | "_vanity_align": "沒有,開始,中間,結束", 458 | "_vanity_auto": "自動", 459 | "_vanity_cantedsight": "N/A,關閉,細微,明顯,最大", 460 | "_vanity_chatsend": "沒有人,只有我,每個人-場主,每個人-整場參與,每個人-總是,每個人-總是", 461 | "_vanity_corpse": "N/A,最小,少,默認,多,很多,更多,巨型,超巨型,龐然大物,離譜", 462 | "_vanity_desyncresolve": "N/A,關閉,更快,積極", 463 | "_vanity_midstat": "永不,50,100", 464 | "_vanity_resizeCrimenet": "60%,70%,80%,90%,100%", 465 | "_vanity_style": "N/A,PocoHud,Vanilla,Glow", 466 | "_vanity_truncatenames": "N/A,關閉,3,6,9,12,15,18,21", 467 | "_vanity_verbose": "永不,僅詳細模式,任何時候", 468 | "_word_a": "一", 469 | "_word_ago": "之前", 470 | "_word_an": "一個", 471 | "_word_broker": "合約人", 472 | "_word_completed": "已完成", 473 | "_word_day": "日", 474 | "_word_days": "日", 475 | "_word_heat": "經驗獎勵", 476 | "_word_heist": "劫案", 477 | "_word_hr": "小時", 478 | "_word_hrs": "小時", 479 | "_word_job": "任務", 480 | "_word_level": "等級", 481 | "_word_na": "N/A", 482 | "_word_no": "沒有", 483 | "_word_not_completed": "未完成", 484 | "_word_save": "儲存", 485 | "_word_started": "已開始", 486 | "_word_sync": "同步", 487 | "_word_synced": "已同步", 488 | "_word_time": "時間", 489 | "_word_uid": "UID", 490 | "_word_unknown": "未知", 491 | "_word_yes": "是" 492 | } 493 | -------------------------------------------------------------------------------- /PocoHud3/poco/hud3_localeDA.json: -------------------------------------------------------------------------------- 1 | { 2 | "_about_colors": "Farveskift referenceside", 3 | "_about_colors_hint": "Vis MSDN referenceside som viser hver mulige farve kode i PocoHud3 forudindstilling", 4 | "_about_contributors": "Bidragyder", 5 | "_about_group_btn": "Diskuter/Foreslå på PocoMods steam gruppen!", 6 | "_about_hold_shift": "Hold Shift for at åbne en ud-spil browser.", 7 | "_about_loading_rss": "Loader RSS...", 8 | "_about_recent_updates": "Nylige PocoMod Opdateringer", 9 | "_about_trans_language": "Dansk", 10 | "_about_trans_names": "NickyFace", 11 | "_about_trans_presented": "Denne engelske oversættelse er fremlagt for dig af:", 12 | "_about_trans_special_thanks": "Især tak til:", 13 | "_about_trans_volunteers": "Oversættelsesfrivillige", 14 | "_btn_apply_and_reload": "ANDVEND OG GENLAD", 15 | "_btn_discard": "AFBRYD ÆNDRINGER", 16 | "_btn_reset": "NULSTIL TIL STANDARD", 17 | "_btn_reset_category": "NULSTIL DENNE KATEGORI", 18 | "_buff_bulletStormShort": "BS", 19 | "_buff_combatMedicDamageShort": "Skade+", 20 | "_buff_exhausted": "Træt", 21 | "_buff_overkillShort": "Skade+", 22 | "_buff_painkillerShort": "PK", 23 | "_buff_swanSongShort": "SS", 24 | "_buff_underdogShort": "Skade+", 25 | "_desc_apply_and_reload": "Visse indstillinger vil blive taget i brug ved næste session.", 26 | "_desc_discard": "Afbryd midlertidige indstillinger og reverter til tidligere indstillinger", 27 | "_desc_heist_count_completed": "Forlad:", 28 | "_desc_heist_count_started_1": "Fra Begyndelse:", 29 | "_desc_heist_count_started_2": "Tilsluttede:", 30 | "_desc_heist_day": "dag [1]", 31 | "_desc_heist_dayalt": "day [1] alt [2]", 32 | "_desc_heist_may_not_match": "* Numre stemmer muligvis ikke overens mellem kup og dage.", 33 | "_desc_heist_time_average": "Gennemsnit:", 34 | "_desc_heist_time_hm": "[1]t [2]m", 35 | "_desc_heist_time_m": "[1]m", 36 | "_desc_heist_time_ms": "[1]m [2]s", 37 | "_desc_heist_unlisted": "-- Ikke anførte kup --", 38 | "_desc_no_upgrades_acquired": "Ingen opgraderinger erhvervet", 39 | "_desc_not_in_effect": "Ikke i kraft", 40 | "_desc_reset": "Rerverter til standard indstilling.", 41 | "_desc_reset_ask": "Fortsæt?", 42 | "_desc_reset_category": "Reverter denne kategori til standard indstilling", 43 | "_insp_achievements": "Præsentationer", 44 | "_insp_basic": "Grundlæggend", 45 | "_insp_fetch_achievements_btn": "Hent Præsentationer data", 46 | "_insp_fetch_pd2_btn": "Hent PD2Stats.com data", 47 | "_insp_fetch_recent": "Hent Nylige Spil", 48 | "_insp_game": "Spil [1]", 49 | "_insp_key": "Nøgle", 50 | "_insp_pd2_failed": "Kunne ikke hente fra PD2Stats.com", 51 | "_insp_pd2_legit": "Virker gyldig.", 52 | "_insp_pd2_success": "Hentede succesfuldt fra PD2Stats.com", 53 | "_insp_pd2_susp": "Mistænksom.", 54 | "_insp_pd2_verdict": "PD2Stats Dom", 55 | "_insp_player": "Spiller [1] : [2]", 56 | "_insp_profile_denied": "Nægtet: Privat/Medlem-kun profil?", 57 | "_insp_profile_success": "Modtog succesfuldt [1] spil fra Steamprofil.", 58 | "_insp_total_lately": "Total: [1]t, Nyligt: [2]t", 59 | "_insp_value": "Værdi", 60 | "_kit_categories": "SÆT NAVN,PRIMÆR,SEKUNDÆR,RUSTNING,GADGET,HÅNDGEMÆNG", 61 | "_kit_color_edit_hint": "Sæt dette grejs forfængeligheds etikettefarve for dig.", 62 | "_kit_dblclick_to_equip": "Double-klik for at anvende denne genstand", 63 | "_kit_desc": "Grej profiler er afhængig af din inventar indstilling. Enhver ændring i dit inventar (modifikationer, salg) vil blive anvendt til resultatet.", 64 | "_kit_equip_btn_hint1": "Klik til", 65 | "_kit_equip_btn_hint2": "Kopier", 66 | "_kit_equip_btn_hint3": "Double-klik for at", 67 | "_kit_equip_btn_hint4": "Slet", 68 | "_kit_equip_btn_hint5": "denne genstand.", 69 | "_kit_key_combination": "CTRL + ALT + [1]", 70 | "_kit_key_edit_hint1": "Hvis sat, tryk", 71 | "_kit_key_edit_hint2": "Ctrl + ALT + DENNE", 72 | "_kit_key_edit_hint3": "Nøgle mens ud-spil for at benytte dette grej.", 73 | "_kit_key_edit_hint4": "Personlig nøgle-kombination ikke tilgængelig.\nEns nøglebindinger kan resultere i uforventede resultater.\n(Kun et grej kan/vil blive benyttet)", 74 | "_kit_key_edit_hint5": "Slet for at fjerne bundne nøgle.", 75 | "_kit_keybind": "NøgleBind", 76 | "_kit_leave_as_is": "LAD VÆRE SOM ER", 77 | "_kit_na_in_game": "N/A i spil", 78 | "_kit_name_edit_hint": "Sæt dette grejs forfængelighedsnavn", 79 | "_kit_not_available": "Ingen Grej profiler tilgængelige.", 80 | "_kit_profiler_desc1": "Profiler", 81 | "_kit_profiler_desc2": "Double-klik for at benytte dette grej", 82 | "_kit_profiler_disabled_ingame": "Afbrudt i spil.", 83 | "_kit_save_desc1": "Aktuel Grej", 84 | "_kit_save_desc2": "Gem til profileren. Utjekkede genstande vil blive fjernet.", 85 | "_kit_save_hint1": "Tilføj", 86 | "_kit_save_hint2": "Overskriv", 87 | "_kit_save_hint3": "Afhænger af det SATTE NAVN", 88 | "_kit_saved_kits_title1": "Gemte Grej", 89 | "_kit_saved_kits_title2": "Rediger eller fjerne gemte grej", 90 | "_kit_tab_edit_kit": "REDIGER GREJ", 91 | "_kit_tab_use_kit": "BRUG GREJ", 92 | "_line_youAndCrewsPerks": "Frynsegode som du og dit hold vil yde fra", 93 | "_line_yourPerks": "Frynsegode som du har erhvervet", 94 | "_opt_24HourClock": "24TIMER UR", 95 | "_opt_24HourClock_desc": "Benyt 24 timer ur i stedet for 12 timer ur ved hjørnet og bunden af spiller infoboks", 96 | "_opt_AiDamage": "AI SKADE", 97 | "_opt_AiDamage_desc": "Vis AI's skade", 98 | "_opt_buff": "Buff", 99 | "_opt_buff_desc": "Vis realtid buff status", 100 | "_opt_buffSize": "BUFF STØRRELSE", 101 | "_opt_buffSize_desc": "Ikon størrelse (ignoreret ved Vanilla stil)", 102 | "_opt_cantedSightCrook": "HYKLET SIGTE CROOK", 103 | "_opt_cantedSightCrook_desc": "I-spil hyklet sigte(som gadget) indikator", 104 | "_opt_chat_desc_1": "Hvis en begivenhed anført for neden hænder og fuldfører angivne betingelser vil PocoHud fortælle andre det via chat. Mulige mål er:", 105 | "_opt_chat_desc_2": "* Ingen: Ingen", 106 | "_opt_chat_desc_3": "* Kun mig: Kun mig", 107 | "_opt_chat_desc_4": "* Alle-Vært: Alle hvis jeg er vært", 108 | "_opt_chat_desc_5": "* Alle-HS: Alle hvis jeg har deltaget i hele spillet", 109 | "_opt_chat_desc_6": "* Alle-Alene: Alle hvis jeg er den eneste som har PocoHud", 110 | "_opt_chat_desc_7": "*Alle-Altid: Alle, uanset om en anden allerede har fortalt med PocoHud eller ej", 111 | "_opt_color": "FARVE", 112 | "_opt_color_desc": "Skrift farve", 113 | "_opt_colorizeCrimenet": "FARVET CRIMENET", 114 | "_opt_colorizeCrimenet_desc": "Farve-kod Crimnet kontrakter ved sværhedsgrad og nedton varme bonus gløde", 115 | "_opt_colorNegative": "NEGARTIVE FARVER", 116 | "_opt_colorNegative_desc": "Brugt i de-buff/dårlige ting\n(Ignoreret i \"vanilla\" stil, anvendt efter genladning af PH)", 117 | "_opt_colorPositive": "POSITIVE FARVER", 118 | "_opt_colorPositive_desc": "Brugt i buff/gode ting\n(Ignoreret i \"vanilla\" stil, anvendt efter genladning af PH)", 119 | "_opt_converted": "KONVERTERET", 120 | "_opt_converted_desc": "Nogle konverterede en politi håndhæver", 121 | "_opt_corner": "Hjørne", 122 | "_opt_corner_desc": "Statisk tekst tæller som virker som FPS tæller / Udspil ur", 123 | "_opt_corpseLimit": "LIG GRÆNSE", 124 | "_opt_corpseLimit_desc": "I-spil lig grænse\nStandard er 8.\nÉt trin multiplicerer/dividerer resultat med 2.", 125 | "_opt_corpseRagdollTimeout": "LIG KLUDEDUKKE ", 126 | "_opt_corpseRagdollTimeout_desc": "Lig kludedukke timeout i høj spil.\nStandard er 3 sekunder. Ét trin øger/mindsker tiden med 1 sekund.", 127 | "_opt_crewDamage": "HOLD SKADE", 128 | "_opt_crewDamage_desc": "Vis anden spillers skade", 129 | "_opt_custody": "FORVARING", 130 | "_opt_custody_desc": "Nogen er i forvaring", 131 | "_opt_damageDecay": "Skade forfald", 132 | "_opt_damageDecay_desc": "forfald tid", 133 | "_opt_defaultFont": "STANDARD SKRIFT", 134 | "_opt_defaultFont_desc": "Bruger sans-serif skrift", 135 | "_opt_detailedModeKey": "DETALJERET TILSTAND NØGLE", 136 | "_opt_detailedModeKey_desc": "Tastbind for detaljeret(verbose) tilstand.\nStandard: ` (tilde nøgle)", 137 | "_opt_detailedModeToggle": "DETALJERET TILSTAND SKIFTE", 138 | "_opt_detailedModeToggle_desc": "Gør detaljeret tilstand nøgle skifte tilstand.", 139 | "_opt_detailedOnly": "DETALJERET KUN", 140 | "_opt_detailedOnly_desc": "Skjul hjørnetekst mens \"Detaljeret\" tilstand ikke er aktiv", 141 | "_opt_dominated": "DOMINERET", 142 | "_opt_dominated_desc": "Vis når en AI har lagt håndjern på sig selv", 143 | "_opt_downed": "NEDE", 144 | "_opt_downed_desc": "Nogen er nede", 145 | "_opt_downedWarning": "NEDE ADVARSEL", 146 | "_opt_downedWarning_desc": "Nogen er nede mere end to gange i træk", 147 | "_opt_drillAlmostDone": "BOR NÆSTEN FÆRDIG", 148 | "_opt_drillAlmostDone_desc": "Et bor har færre end 10 sekunder tilbage.\n* Kræver Flyd-VisBor tilstand aktiveret", 149 | "_opt_drillDone": "BOR FÆRDIG", 150 | "_opt_drillDone_desc": "Et bor er færdig.\n* Kræver Flyd-VisBor indstilling aktiveret", 151 | "_opt_duration": "VARIGHED", 152 | "_opt_duration_desc": "Sekunder. 0 betyder auto (følger skjold gendannelsestid)", 153 | "_opt_enable": "AKTIVER", 154 | "_opt_enable_desc": "Aktiver denne funktion", 155 | "_opt_endStat": "SLUT INFO", 156 | "_opt_endStat_desc": "Slutspil info", 157 | "_opt_endStatCredit": "SLUT INFO KREDIT", 158 | "_opt_endStatCredit_desc": "PocoMods gruppe tilslut efter slutspil info ;)", 159 | "_opt_fallbackToMe": "Træk tilbage til mig", 160 | "_opt_fallbackToMe_desc": "TRÆK TILBAGE TIL MIG", 161 | "_opt_fasterDesyncResolve": "HURTIGERE AFSYNC LØS", 162 | "_opt_fasterDesyncResolve_desc": "I-spil Spiller ", 163 | "_opt_float_desc": "Flydende infoboks i 3D position", 164 | "_opt_frame": "RAMME", 165 | "_opt_frame_desc": "Alternativ boks ramme", 166 | "_opt_game_desc": "Spilspecifik forbedringer", 167 | "_opt_gap": "HUL", 168 | "_opt_gap_desc": "Ikon hul", 169 | "_opt_gridCrimenet": "AFSTEM CRIMENET", 170 | "_opt_gridCrimenet_desc": "Afstem Crimenet kontrakter til gitter", 171 | "_opt_handsUp": "HÆNDERNE UP", 172 | "_opt_handsUp_desc": "Vis når en AI vil overgive sig", 173 | "_opt_healthColor": "LIV FARVE", 174 | "_opt_healthColor_desc": "Liv tabt farve, fuld mængde", 175 | "_opt_healthColorDepleted": "LIV FARVE OPBRUGT", 176 | "_opt_healthColorDepleted_desc": "Liv tabt farve, opbrugt", 177 | "_opt_hideInteractionCircle": "SKJUL INTERAGERE CIRKEL", 178 | "_opt_hideInteractionCircle_desc": "Skjul vanilla spillets interaktion cirkel", 179 | "_opt_hit_desc": "Ramt indikator som viser hvorfra du er blevet skudt", 180 | "_opt_hostageChanged": "GIDSEL ÆNDRET", 181 | "_opt_hostageChanged_desc": "Gidsel tæller er blevet ændret\n* Ikke implementeret", 182 | "_opt_includeLocation": "INKLUDER LOKATION", 183 | "_opt_includeLocation_desc": "Hvis lokation data er tilgængelig, inkluder det i chat besked", 184 | "_opt_ingameJoinRemaining": "I-SPIL TILSLUT RESTE", 185 | "_opt_ingameJoinRemaining_desc": "I-spil NOGEN ER I GANG MED AT TILSLUTTE dialog vil vise dig hvor mange sekunder der er tilbage", 186 | "_opt_justify": "RETFÆRDIGGØR", 187 | "_opt_justify_desc": "Ikon afstemning (vertikal for Vanilla stil)", 188 | "_opt_keepOnScreen": "BEHOLD PÅ SKÆRM", 189 | "_opt_keepOnScreen_desc": "Behold flydende bokse på skærm", 190 | "_opt_keepOnScreenMarginX": "BEHOLD PÅ SKÆRM MARGIN X", 191 | "_opt_keepOnScreenMarginX_desc": "Margin for Venstre og Højre", 192 | "_opt_keepOnScreenMarginY": "BEHOLD PÅ SKÆRM MARGIN Y", 193 | "_opt_keepOnScreenMarginY_desc": "Margin for Top og Bund", 194 | "_opt_language": "SPROG", 195 | "_opt_language_desc": "PocoHud3 Sprog.\nLæs /poco/hud3_locale{input}.json", 196 | "_opt_margin": "MARGIN", 197 | "_opt_margin_desc": "Boks indre polstring", 198 | "_opt_maxFPS": "MAKS FPS", 199 | "_opt_maxFPS_desc": "Maks FPS for at reducere ydelse slag", 200 | "_opt_messiah": "MESSIAS", 201 | "_opt_messiah_desc": "Du benyttede et Pistol Messiah skud", 202 | "_opt_midStat": "MID INFO", 203 | "_opt_midStat_desc": "Midspil info. (afgrænset til ServerSend)", 204 | "_opt_midstatAnnounce": "MIDINFO MEDDEL", 205 | "_opt_midstatAnnounce_desc": "Udmeld info ved hver X drab. Anset som \"midspil info\"", 206 | "_opt_minionLost": "HÅNDLANGER MISTET", 207 | "_opt_minionLost_desc": "Nogen har mistet en håndlanger", 208 | "_opt_minionShot": "HÅNDLANGER SKUDT", 209 | "_opt_minionShot_desc": "Nogen skød en håndlanger", 210 | "_opt_mirrorDirection": "SPEJL RETNING", 211 | "_opt_mirrorDirection_desc": "Øget buff måler klokvis", 212 | "_opt_myDamage": "MIN SKADE", 213 | "_opt_myDamage_desc": "Vis lokal spillers skad", 214 | "_opt_noSprintDelay": "INGEN SPRINT FORSINKELSE", 215 | "_opt_noSprintDelay_desc": "Ignorerer efter-sprint forsinkels", 216 | "_opt_number": "NUMME", 217 | "_opt_number_desc": "Vis det præcise antal du har mistet", 218 | "_opt_numberDefaultFont": "NUMMER STANDARD SKRIFT", 219 | "_opt_numberDefaultFont_desc": "Nummer bruger standard skrift", 220 | "_opt_numberSize": "NUMMER STØRRELS", 221 | "_opt_numberSize_desc": "Nummer størrelse", 222 | "_opt_offset": "FORSKUDT", 223 | "_opt_offset_desc": "Vertikal forskudt hvis du VIRKELIG vil flytte det rundt", 224 | "_opt_opacity": "UIGENNEMSIGTIGHED", 225 | "_opt_opacity_desc": "Skrift uigennemsigtighed", 226 | "_opt_playerBottom_desc": "Info tekst i bunden af HUD'et", 227 | "_opt_playerFloat_desc": "Flydende info panel over hold medlems hoved", 228 | "_opt_pocoRoseKey": "POCO ROSE NØGLE", 229 | "_opt_pocoRoseKey_desc": "Tastbind for PocoRose.\nStandard: B", 230 | "_opt_popup_desc": "Viser skader i 3D rum", 231 | "_opt_rememberGadgetState": "HUSK GADGET TILSTAND", 232 | "_opt_rememberGadgetState_desc": "Husker gadget(laster, lygte, vinklet sigte) status mellem våbenbytninger", 233 | "_opt_replenished": "PÅFYLDT", 234 | "_opt_replenished_desc": "Nogen påfyldte liv (sædvanligt ved Med kit)", 235 | "_opt_resizeCrimenet": "MINDRE CRIMENET", 236 | "_opt_resizeCrimenet_desc": "Ændr Crimenet skrift størrelse", 237 | "_opt_root": "Rod", 238 | "_opt_root_desc": "PocoHud3 hoved konfiguration", 239 | "_opt_shieldColor": "SKJOLD FARVE", 240 | "_opt_shieldColor_desc": "Skjold tabt farve, fuld mængde", 241 | "_opt_shieldColorDepleted": "SKJOLD FARVE OPBRUGT", 242 | "_opt_shieldColorDepleted_desc": "Skjold tabt farve, opbrugt", 243 | "_opt_showArrow": "VIS PIL", 244 | "_opt_showArrow_desc": "Pil peger til spillers position", 245 | "_opt_showAverageDamage": "Vis gennemsnitlig skade", 246 | "_opt_showAverageDamage_desc": "Gennemsnitlig Skade per kugle", 247 | "_opt_showBags": "VIS TASKER", 248 | "_opt_showBags_desc": "Vis angivne tasker.\n* Kræver \"Vis Mål\" aktiveret", 249 | "_opt_showBerserker": "VIS BERSERKER", 250 | "_opt_showBerserker_desc": "Berserker indikator", 251 | "_opt_showBoost": "VIS BOOST", 252 | "_opt_showBoost_desc": "Inspirer varighed (modtagende part)", 253 | "_opt_showBulletstorm": "VIS KUGLESTORM", 254 | "_opt_showBulletstorm_desc": "Kuglestorm varighed", 255 | "_opt_showCarryDrop": "VIS BÆRER TAB", 256 | "_opt_showCarryDrop_desc": "Taske interaktion ventetid", 257 | "_opt_showCharge": "VIS LADNING", 258 | "_opt_showCharge_desc": "Håndgemæng ladning indikator", 259 | "_opt_showClock": "VIS UR", 260 | "_opt_showClock_desc": "Sæt et ur efter spillers lokal info", 261 | "_opt_showClockIngame": "VIS UR I-SPIL", 262 | "_opt_showClockIngame_desc": "Vis i-spil ur", 263 | "_opt_showClockOutgame": "VIS UR UD-SPIL", 264 | "_opt_showClockOutgame_desc": "Vis ur ud-spil", 265 | "_opt_showCombatMedic": "VIS KAMPLÆGE", 266 | "_opt_showCombatMedic_desc": "Krigslæge varighed", 267 | "_opt_showConvertedEnemy": "VIS KONVERTERET FJENDE", 268 | "_opt_showConvertedEnemy_desc": "Håndlanger liv som procent hvis man har nogen", 269 | "_opt_showConvertedEnemy_desc2": "Forsøg at farve-kode dem til mesteren.", 270 | "_opt_showDistance": "VIS DISTANCE", 271 | "_opt_showDistance_desc": "f.eks.) 25m", 272 | "_opt_showDowns": "VIS NEDE", 273 | "_opt_showDowns_desc": "Vis nede tæller", 274 | "_opt_showDrills": "VIS BOR", 275 | "_opt_showDrills_desc": "Vis aktive bor", 276 | "_opt_showECM": "VIS ECM", 277 | "_opt_showECM_desc": "ECM varighed", 278 | "_opt_showFeedback": "VIS FEEDBACK", 279 | "_opt_showFeedback_desc": "ECM Feedback varighed", 280 | "_opt_showFirstAid": "VIS FØRSTEHJÆLPS KIT", 281 | "_opt_showFirstAid_desc": "Vis \"quick fix Aced\" evne boost varighed", 282 | "_opt_showFPS": "VIS FPS", 283 | "_opt_showFPS_desc": "Vis FPS", 284 | "_opt_showHighlighted": "VIS MARKEREDE", 285 | "_opt_showHighlighted_desc": "Vis flydende infoboks mens oplyst.\nBipper svaringstid afhænger også af dette", 286 | "_opt_showIcon": "VIS IKON", 287 | "_opt_showIcon_desc": "Infamy Spar ikon", 288 | "_opt_showInspire": "VIS INSPIRER", 289 | "_opt_showInspire_desc": "Inspirer ventetid (givende part)", 290 | "_opt_showInspire_desc2": "Inspirer fart-boost", 291 | "_opt_showInteract": "VIS INTERAGER", 292 | "_opt_showInteract_desc": "Råb ventetid", 293 | "_opt_showInteraction": "VIS INTERAKTION", 294 | "_opt_showInteraction_desc": "Interaktion tidtager som involverer at holde BRUG-knap", 295 | "_opt_showInteractionTime": "VIS INTERAKTION TID", 296 | "_opt_showInteractionTime_desc": "Hvor meget tid tilbage", 297 | "_opt_showKill": "VIS DRAB", 298 | "_opt_showKill_desc": "Drab tæller", 299 | "_opt_showMusicTitle": "VIS MUSIK TITEL", 300 | "_opt_showMusicTitle_desc": "Vis titel på musik når det bliver sat", 301 | "_opt_showMusicTitlePrefix": "VIS TITEL PRÆFIX", 302 | "_opt_showMusicTitlePrefix_desc": "Præfix for musik titler", 303 | "_opt_showOverkill": "VIS OVERKILL", 304 | "_opt_showOverkill_desc": "Overkill varighed", 305 | "_opt_showPainkiller": "Vis Smertestiller", 306 | "_opt_showPainkiller_desc": "Vis modtager Smertestiller varighed", 307 | "_opt_showPing": "VIS PING", 308 | "_opt_showPing_desc": "Latens i millisekunder", 309 | "_opt_showPosition": "VIS POSITION", 310 | "_opt_showPosition_desc": "Vis spillers position\n* BETA", 311 | "_opt_showRank": "VIS RANG", 312 | "_opt_showRank_desc": "F.eks.) V-100", 313 | "_opt_showRankInKickMenu": "VIS RANG I SMID-UD MENU", 314 | "_opt_showRankInKickMenu_desc": "I-spil Smid-ud menu vil vise spiller levels med deres navne", 315 | "_opt_showReload": "VIS GENLAD", 316 | "_opt_showReload_desc": "Vis Genlad indikator", 317 | "_opt_showShield": "VIS SKJOLD", 318 | "_opt_showShield_desc": "Skjold bedrings tid", 319 | "_opt_showSpecial": "VIS SPECIAL", 320 | "_opt_showSpecial_desc": "Special drab tæller", 321 | "_opt_showStamina": "VIS UDHOLDENHED", 322 | "_opt_showStamina_desc": "Udholdenhed indikator", 323 | "_opt_showSuppressed": "VIS UNDERTRYKT", 324 | "_opt_showSuppressed_desc": "Undertrykkelse som forhindrer skjoldforbedring og øger kugleafvigelse.\n(Kugleafvigelse ikke i effekt)", 325 | "_opt_showSwanSong": "Vis Svanesang", 326 | "_opt_showSwanSong_desc": "Vis Svanesang varighed", 327 | "_opt_showTapeLoop": "VIS BÅNDGENTAGELSE", 328 | "_opt_showTapeLoop_desc": "Båndgentagelse varighed", 329 | "_opt_showTargets": "VIS MÅL", 330 | "_opt_showTargets_desc": "Vis angivne ", 331 | "_opt_showTransition": "VIS OVERGANG", 332 | "_opt_showTransition_desc": "Overgang som våbenbytning, håndgemæng ventetid", 333 | "_opt_showTriggerHappy": "VIS TRIGGERGLAD", 334 | "_opt_showTriggerHappy_desc": "Vis \"Triggerglad\" evne varighed", 335 | "_opt_showUnderdog": "Vis \"Underhund\"", 336 | "_opt_showUnderdog_desc": "Underhund varighed", 337 | "_opt_shuffleMusic": "BLAND MUSIK", 338 | "_opt_shuffleMusic_desc": "Bland spilmusik mellem hver angrebsbølge", 339 | "_opt_silentKitShortcut": "STILLE GREJ GENVEJ", 340 | "_opt_silentKitShortcut_desc": "Ignorer Grej Profil genveje mellem succes beskeder", 341 | "_opt_simpleBusyIndicator": "SIMPEL TRAVL INDIKATOR", 342 | "_opt_simpleBusyIndicator_desc": "Erstat \"busy\" ikoner med simple rede cirkler ved sigtekornet..\nSåsom ved: Genladning, Våbenbytning, håndgemæng", 343 | "_opt_simpleBusySize": "SIMPEL TRAVL STØRRELSE", 344 | "_opt_simpleBusySize_desc": "Set størrelse af SimpelTravl indikator hvis simpleTravl er brugt", 345 | "_opt_size": "STØRRELSE", 346 | "_opt_size_desc": "Skrift størrelse", 347 | "_opt_sizeEnd": "STØRRELSE SLUT", 348 | "_opt_sizeEnd_desc": "Størrelse ved slutningen", 349 | "_opt_sizeStart": "STØRRELSE START", 350 | "_opt_sizeStart_desc": "Størrelse ved begyndelsen", 351 | "_opt_sortCrimenet": "SORTER CRIMENET", 352 | "_opt_sortCrimenet_desc": "Sorter Crimenet kontrakter ved sværhedsgrad\nNote: Kræver Gitter Crimenet for at virke som forventet", 353 | "_opt_style": "STIL", 354 | "_opt_style_desc": "Buff ikon størrelse", 355 | "_opt_subtitleFontColor": "UNDERTEKST SKRIFT FARVE", 356 | "_opt_subtitleFontColor_desc": "Undertekst skrift farve", 357 | "_opt_subtitleFontSize": "UNDERTEKST SKRIFT STØRRELSE", 358 | "_opt_subtitleFontSize_desc": "Undertekst skrift størrelse", 359 | "_opt_subtitleOpacity": "UNDERTEKST UIGENNEMSIGTIGHED", 360 | "_opt_subtitleOpacity_desc": "Undertekst uigennemsigtighed", 361 | "_opt_truncateNames": "TRUNKER NAVNE", 362 | "_opt_truncateNames_desc": "Trunker spillernavne ved længde, hvis krævet.", 363 | "_opt_truncateTags": "TRUNKET MÆRKER", 364 | "_opt_truncateTags_desc_1": "Trunker spillermærker ved firkantede parantes.\nf.eks.)", 365 | "_opt_underneath": "UNDER", 366 | "_opt_underneath_desc": "Sæt SpillerBund infoboks ved hjørnet af skærmen", 367 | "_opt_uppercaseNames": "STORE BOGSTAVER NAVNE", 368 | "_opt_uppercaseNames_desc": "Navne som store bogstaver", 369 | "_opt_xPosition": "X POSITION", 370 | "_opt_xPosition_desc": "Oprindelse point X (% fra venstre af skærmen)", 371 | "_opt_yPosition": "Y POSITION", 372 | "_opt_yPosition_desc": "Oprindelse point Y (% fra top af skærm)", 373 | "_rose_almost": "Næsten der", 374 | "_rose_alright": "Okay", 375 | "_rose_ammo": "Behøver ammunition", 376 | "_rose_anysecond": "Hvilket som helst sekund", 377 | "_rose_cable": "Brug ledningsrem", 378 | "_rose_cams": "Tag kameraer", 379 | "_rose_cantstay": "Kan ikke blive her", 380 | "_rose_careful": "Forsigtig", 381 | "_rose_defended": "Hold forsvaret", 382 | "_rose_down": "Her nede", 383 | "_rose_downstairs": "Nedenunder", 384 | "_rose_drill": "Jeg har boret", 385 | "_rose_fewminutes": "Få minutter til", 386 | "_rose_fuck": "Åh lort", 387 | "_rose_getout": "Kom ud", 388 | "_rose_halfway": "Halvvejs færdig", 389 | "_rose_hurry": "Skynd dig", 390 | "_rose_inside": "Indenfor", 391 | "_rose_left": "Venstre", 392 | "_rose_letsgo": "Lad os smutte", 393 | "_rose_medbag": "Kræver førstehjælp", 394 | "_rose_overrun": "Vi er overrendt", 395 | "_rose_right": "Højre", 396 | "_rose_shit": "Lort", 397 | "_rose_shoot": "Skyd dem", 398 | "_rose_straight": "Lige fremme", 399 | "_rose_thanks": "Tak", 400 | "_rose_thisway": "Denne vej", 401 | "_rose_timetogo": "Tid til at smutte", 402 | "_rose_upstairs": "Ovenpå", 403 | "_rose_whistle": "Fløjt", 404 | "_rose_wrong": "Forkert vej", 405 | "_stat_crewKills": "[1]Hold: [2]", 406 | "_tab_about": "Omkring", 407 | "_tab_buff": "Buff", 408 | "_tab_chat": "Chat", 409 | "_tab_corner": "Hjørne tekst", 410 | "_tab_float": "Flydende etiket", 411 | "_tab_game": "Spilmekanikker", 412 | "_tab_heistStatus": "Kup status", 413 | "_tab_hit": "Ramt indikator", 414 | "_tab_Inspect": "Inspicer spillere", 415 | "_tab_juke_anticipation": "FORVENTNING", 416 | "_tab_juke_assault": "ANGREB", 417 | "_tab_juke_control": "KONTROL", 418 | "_tab_juke_heist": "Kup sange", 419 | "_tab_juke_menu": "Menu sange", 420 | "_tab_juke_shuffle_tip": "* Du kan bruge Auto blander via [Indstillinger]-[PocoHud3]-[Bland Musik]", 421 | "_tab_juke_stealth": "SKJUL", 422 | "_tab_juke_stop": "STOP", 423 | "_tab_jukebox": "Jukebox", 424 | "_tab_karma": "Karma liste", 425 | "_tab_kitProfiler": "Grej Profil", 426 | "_tab_options": "Indstillinger", 427 | "_tab_playerBottom": "Bund infoboks", 428 | "_tab_playerFloat": "Top infoboks", 429 | "_tab_popup": "Popop etiketter", 430 | "_tab_root": "PocoHud3", 431 | "_tab_stat_day": "(DAG)", 432 | "_tab_stat_night": "(NAT)", 433 | "_tab_stat_perday": "Per Dag", 434 | "_tab_stat_perheist": "Per Kup", 435 | "_tab_statistics": "Statistikke", 436 | "_tab_tools": "Værktøjer", 437 | "_tab_upgradeSkills": "Upgrader Evner", 438 | "_upgr_crewBonusFrom": "Hold bonus fra [1]", 439 | "_vanity_align": "ingen,Start,Midt,Slut", 440 | "_vanity_auto": "Aut", 441 | "_vanity_cantedsight": "N/A,Af,Subtil,Tydelig,Maximum", 442 | "_vanity_chatsend": "Ingen,Kun mig,Alle-Vært,Alle-HS,Alle-Alene,Alle-Altid", 443 | "_vanity_corpse": "N/A,Minimum,Mindre,Standard,Mere,Meget,Konsiderabelt,Massive,Kæmpe,Kolossal,Latterlig", 444 | "_vanity_desyncresolve": "N/A,Af,Hurtigere,Aggressiv", 445 | "_vanity_midstat": "Aldrig,50,100", 446 | "_vanity_resizeCrimenet": "60%,70%,80%,90%,100%", 447 | "_vanity_style": "N/A,PocoHud,Vanilla,Varme", 448 | "_vanity_truncatenames": "N/A,Af,3,6,9,12,15,18,21", 449 | "_vanity_verbose": "Aldrig,Detaljeret tilstand kun,Altid", 450 | "_word_a": "en", 451 | "_word_ago": "siden", 452 | "_word_an": "en", 453 | "_word_broker": "Mægler", 454 | "_word_completed": "Klaret", 455 | "_word_day": "Dag", 456 | "_word_days": "dage", 457 | "_word_heat": "Varme", 458 | "_word_heist": "Kup", 459 | "_word_hr": "timer", 460 | "_word_hrs": "timer", 461 | "_word_job": "Job", 462 | "_word_level": "Niveau", 463 | "_word_na": "N/A", 464 | "_word_no": "Nej", 465 | "_word_not_completed": "Ikke klaret", 466 | "_word_save": "GEM", 467 | "_word_started": "Startet", 468 | "_word_sync": "Synkr", 469 | "_word_synced": "Synkronisered", 470 | "_word_time": "Tid", 471 | "_word_uid": "UID", 472 | "_word_unknown": "Ukendt", 473 | "_word_yes": "Ja" 474 | } -------------------------------------------------------------------------------- /PocoHud3/poco/hud3_localeDE.json: -------------------------------------------------------------------------------- 1 | { 2 | "_about_colors": "Farbcode Referenzseite", 3 | "_about_colors_hint": "Zeigt eine MSDN Referenzseite, die alle in PocoHud3 möglichen Farbcodes darstellt", 4 | "_about_contributors": "Beitragende", 5 | "_about_group_btn": "Diskutiert oder schlagt neue Features in der PocoMods Steamgruppe vor!", 6 | "_about_hold_shift": "Halte Shift um im Browser außerhalb des Spiels zu öffnen.", 7 | "_about_loading_rss": "RSS-Feed wird geladen...", 8 | "_about_recent_updates": "Neuste PocoMod Updates", 9 | "_about_trans_language": "Deutsch", 10 | "_about_trans_names": "fallenpenguin, Raxdor, GIider, Hoffy,\nNowRiseAgain, Pixelpille, Sithryl,\nValkein, Zee_, baddog_11", 11 | "_about_trans_presented": "Diese deutsche Übersetzung wird Ihnen präsentiert von :", 12 | "_about_trans_special_thanks": "Einen besonderen Dank an:", 13 | "_about_trans_volunteers": "Freiwillige Übersetzer", 14 | "_btn_apply_and_reload": "Anwenden & aktualisieren", 15 | "_btn_discard": "Änderungen verwerfen", 16 | "_btn_reset": "Auf Standard zurücksetzen", 17 | "_btn_reset_category": "Diese Kategorie zurücksetzen", 18 | "_buff_bulletStormShort": "BS", 19 | "_buff_combatMedicDamageShort": "Schaden+", 20 | "_buff_exhausted": "Erschöpft", 21 | "_buff_overkillShort": "Schaden+", 22 | "_buff_painkillerShort": "PK", 23 | "_buff_swanSongShort": "SS", 24 | "_buff_underdogShort": "Schaden+", 25 | "_desc_apply_and_reload": "Einige Optionen werden erst bei der nächsten Sitzung geändert.", 26 | "_desc_discard": "Temporäre Änderungen verwerfen und zu den vorherigen Einstellungen zurückkehren", 27 | "_desc_heist_count_completed": "Beenden:", 28 | "_desc_heist_count_started_1": "Vom Anfang:", 29 | "_desc_heist_count_started_2": "Beigetreten:", 30 | "_desc_heist_day": "Tag [1]", 31 | "_desc_heist_dayalt": "Tag [1] alt [2]", 32 | "_desc_heist_may_not_match": "*Statistiken stimmen eventuell nicht zwischen Missionen und Tagen überein", 33 | "_desc_heist_time_average": "Durchschnitt:", 34 | "_desc_heist_time_hm": "[1]Std. [2]min.", 35 | "_desc_heist_time_m": "[1]min.", 36 | "_desc_heist_time_ms": "[1]min. [2]s", 37 | "_desc_heist_unlisted": "-- Nicht aufgelistete Missionen --", 38 | "_desc_no_upgrades_acquired": "Keine Upgrades erlangt", 39 | "_desc_not_in_effect": "Nicht benutzt", 40 | "_desc_reset": "Standard wiederherstellen.", 41 | "_desc_reset_ask": "Weiter?", 42 | "_desc_reset_category": "Diese Kategorie zurücksetzen.", 43 | "_insp_achievements": "Errungenschaften", 44 | "_insp_basic": "Einfach", 45 | "_insp_fetch_achievements_btn": "Ruft Errungenschaftsdaten ab", 46 | "_insp_fetch_pd2_btn": "Ruft PD2Stats.com Daten ab", 47 | "_insp_fetch_recent": "Ruft die Daten der letzten Sessions ab", 48 | "_insp_game": "Spiel [1]", 49 | "_insp_key": "Taste", 50 | "_insp_pd2_failed": "PD2Stats.com Daten konnten nicht abgerufen werden", 51 | "_insp_pd2_legit": "Sieht in Ordnung aus.", 52 | "_insp_pd2_success": "Daten erfolgreich von PD2Stats.com empfangen", 53 | "_insp_pd2_susp": "Sieht verdächtig aus.", 54 | "_insp_pd2_verdict": "PD2Stats Urteil", 55 | "_insp_player": "Spieler [1] : [2]", 56 | "_insp_profile_denied": "Abgelehnt: Privates, oder \"Nur Steamuser\"-Profil?", 57 | "_insp_profile_success": "[1] Sessions erfolgreich vom Steamprofil empfangen.", 58 | "_insp_total_lately": "Gesamt: [1]Std., zuletzt [2]Std.", 59 | "_insp_value": "Wert", 60 | "_kit_categories": "SETZE NAME,PRIMÄR,SEKUNDÄR,PANZERUNG,GADGET,MELEE", 61 | "_kit_color_edit_hint": "Stelle die Beschriftungsfarbe dieses Kits ein.", 62 | "_kit_dblclick_to_equip": "* Doppelklick um diesen Gegenstand auszurüsten", 63 | "_kit_desc": "Kit Profiler ist von deinem Inventar abhängig. Jegliche Änderungen in deinem Inventar (Mods oder Verkäufe) werden auf das Ergebnis angewendet,", 64 | "_kit_equip_btn_hint1": "Klicken um", 65 | "_kit_equip_btn_hint2": "kopieren", 66 | "_kit_equip_btn_hint3": "Doppelklick um", 67 | "_kit_equip_btn_hint4": "Löschen", 68 | "_kit_equip_btn_hint5": "diesen Gegenstand.", 69 | "_kit_key_combination": "STRG + ALT + [1]", 70 | "_kit_key_edit_hint1": "Wenn gesetzt, drücke", 71 | "_kit_key_edit_hint2": "STRG + ALT + DIESES", 72 | "_kit_key_edit_hint3": "Taste während im Menü um dieses Kit auszurüsten.", 73 | "_kit_key_edit_hint4": "Benutzerdefinierte Tastenkombination nicht verfügbar.\nDuplizierte Tastencombo's können in einem nicht vorhersehbaren Ergebnis enden.\n(Nur ein Kit kann/wird ausgerüstet)", 74 | "_kit_key_edit_hint5": "Backspace um die festgelegte Taste zu löschen.", 75 | "_kit_keybind": "Tastenbelegung", 76 | "_kit_leave_as_is": "NICHT VERÄNDERN", 77 | "_kit_na_in_game": "Nicht verfügbar im Spiel", 78 | "_kit_name_edit_hint": "Stelle den Namen dieses Kits ein.", 79 | "_kit_not_available": "Keine Kit-Profile verfügbar", 80 | "_kit_profiler_desc1": "Profiler", 81 | "_kit_profiler_desc2": "Doppelklicken um ein Kit auszurüsten", 82 | "_kit_profiler_disabled_ingame": "Deaktiviert im Spiel.", 83 | "_kit_save_desc1": "Aktuelles Kit", 84 | "_kit_save_desc2": "Im Profiler speichern. Unmarkierte Gegenstände werden entfernt.", 85 | "_kit_save_hint1": "Hinzufügen", 86 | "_kit_save_hint2": "überschreiben", 87 | "_kit_save_hint3": "Vom SET NAME abhängig", 88 | "_kit_saved_kits_title1": "Gespeicherte Kits", 89 | "_kit_saved_kits_title2": "Bearbeite oder entferne gespeicherte Kits", 90 | "_kit_tab_edit_kit": "BEARBEITE KIT", 91 | "_kit_tab_use_kit": "BENUTZE KIT", 92 | "_line_youAndCrewsPerks": "Perks von denen deine Crew und du profitieren werden", 93 | "_line_yourPerks": "Perks die du erworben hast", 94 | "_opt_24HourClock": "24 STUNDEN UHR", 95 | "_opt_24HourClock_desc": "Benutze die 24 Stunden Uhr anstatt der 12 Stunden Uhr unter der Spieler Infobox", 96 | "_opt_AiDamage": "KI SCHADEN", 97 | "_opt_AiDamage_desc": "Zeige Schaden der KI", 98 | "_opt_buff": "Buff", 99 | "_opt_buff_desc": "Zeigt Echtzeit Buffstatus", 100 | "_opt_buffSize": "BUFF GRÖßE", 101 | "_opt_buffSize_desc": "Icon Größe (wird bei Vanilla Stil ignoriert)", 102 | "_opt_cantedSightCrook": "WINKELVISIER KRÜMMEN", 103 | "_opt_cantedSightCrook_desc": "Indikator für das geneigte Visier (als Gagdet) im Spiel", 104 | "_opt_chat_desc_1": "Wenn eines der aufgelisteten Ereignisse eintritt, wird PocoHud dies via Chat mitteilen. Mögliche Empfänger sind:", 105 | "_opt_chat_desc_2": "* Niemand: Niemand", 106 | "_opt_chat_desc_3": "* Nur für mich: Nur für mich", 107 | "_opt_chat_desc_4": "* Jeder-Host: Jeder, wenn ich Host bin", 108 | "_opt_chat_desc_5": "* Jeder-GM: Jeder, wenn ich am gesamten Match teilgenommen habe", 109 | "_opt_chat_desc_6": "* Jeder-Allein: Jeder, wenn ich als einziger PocoHud habe", 110 | "_opt_chat_desc_7": "* Jeder-Immer: Jeder, unabhängig davon, ob jemand anders bereits mit PocoHud gesendet hat", 111 | "_opt_color": "FARBE", 112 | "_opt_color_desc": "Schriftfarbe", 113 | "_opt_colorizeCrimenet": "CRIMENET FÄRBEN", 114 | "_opt_colorizeCrimenet_desc": "Färbe Crimenet Aufträge nach Schwierigkeitsgrad und reduziere das Leuchten der Heat Boni", 115 | "_opt_colorNegative": "NEGATIVE FARBE", 116 | "_opt_colorNegative_desc": "Verwendet bei Debuffs/schlimmen Dingen\n(Wird im Vanilla Stil ignoriert, wird nach Neuladen von PH angewendet)", 117 | "_opt_colorPositive": "POSITIVE FARBE", 118 | "_opt_colorPositive_desc": "Verwendet bei Buffs/guten Dingen\n(Wird im Vanilla Stil ignoriert, wird nach Neuladen von PH angewendet)", 119 | "_opt_converted": "KONVERTIERT", 120 | "_opt_converted_desc": "Jemand hat einen Gesetzeshüter konvertiert", 121 | "_opt_corner": "Ecke", 122 | "_opt_corner_desc": "Statischer Textticker, der als FPS Zähler funktioniert / Uhr außerhalb des Spiels", 123 | "_opt_corpseLimit": "LEICHENLIMIT", 124 | "_opt_corpseLimit_desc": "Maximale Anzahl an Leichen im Spiel\nStandard ist 8.\nJede Stufe multipliziert/dividiert das Ergebnis durch 2.", 125 | "_opt_corpseRagdollTimeout": "TIMEOUT FÜR LEICHENRAGDOLL", 126 | "_opt_corpseRagdollTimeout_desc": "Timeout für Leichenragdoll im lauten Spiel.\nStandard ist 3 Sekunden. Jede Stufe steigert/senkt die Zeit um 1 Sekunde.", 127 | "_opt_crewDamage": "CREW SCHADEN", 128 | "_opt_crewDamage_desc": "Zeige Schaden anderer Spieler", 129 | "_opt_custody": "IN HAFT", 130 | "_opt_custody_desc": "Jemand ist inhaftiert", 131 | "_opt_damageDecay": "SCHADENSZERFALL", 132 | "_opt_damageDecay_desc": "Zerfallzeit", 133 | "_opt_defaultFont": "STANDARDSCHRIFTART", 134 | "_opt_defaultFont_desc": "Benutze Sans-Serif Schriftart", 135 | "_opt_detailedModeKey": "TASTE FÜR DETAIL-MODUS", 136 | "_opt_detailedModeKey_desc": "Legt Taste für den Detail-Modus fest.\nStandard: ` (tilde key)", 137 | "_opt_detailedModeToggle": "DETAIL-MODUS TOGGLE", 138 | "_opt_detailedModeToggle_desc": "Lässt Taste zwischen Normal- und Detail-Modus umschalten.", 139 | "_opt_detailedOnly": "NUR DETAIL", 140 | "_opt_detailedOnly_desc": "Blende Eckentext aus, wenn Detail-Modus nicht aktiviert ist", 141 | "_opt_dominated": "DOMINIERT", 142 | "_opt_dominated_desc": "Anzeigen, wenn die KI sich selbst gefesselt hat", 143 | "_opt_downed": "AM BODEN", 144 | "_opt_downed_desc": "Jemand ist am Boden", 145 | "_opt_downedWarning": "AM BODEN WARNUNG", 146 | "_opt_downedWarning_desc": "Jemand ging mehr als zwei Mal zu Boden", 147 | "_opt_drillAlmostDone": "BOHRER FAST FERTIG", 148 | "_opt_drillAlmostDone_desc": "Bei einem Bohrer sind weniger als 10 Sekunden verbleibend.\n* Schwebende Bohrerinformationen müssen aktiviert sein", 149 | "_opt_drillDone": "BOHRER FERTIG", 150 | "_opt_drillDone_desc": "Ein Bohrer ist fertig.\n* Schwebende Bohrerinformationen müssen aktiviert sein", 151 | "_opt_duration": "DAUER", 152 | "_opt_duration_desc": "Sekunden. 0 heißt auto (Folgt der Schildwiederherstellungszeit)", 153 | "_opt_enable": "AKTIVIEREN", 154 | "_opt_enable_desc": "Aktiviere diese Funktion", 155 | "_opt_endStat": "ENDSTATS", 156 | "_opt_endStat_desc": "Statistiken zum Ende des Spiels", 157 | "_opt_endStatCredit": "END-STATISTIK ANERKENNUNG", 158 | "_opt_endStatCredit_desc": "Werbung für PocoMods Gruppe nach Statistiken am Spielende ;)", 159 | "_opt_fallbackToMe": "FALLT ZURÜCK ZU MIR", 160 | "_opt_fallbackToMe_desc": "Wenn ein Ereignis an alle gesendet werden soll, aber die Bedingung nicht erfüllt ist, zeige es nur mir.", 161 | "_opt_fasterDesyncResolve": "SCHNELLE DESYNC LÖSUNG", 162 | "_opt_fasterDesyncResolve_desc": "Spielercharaktere im Spiel werden schwere Desyncs schneller aufholen und eine aktuellere Position einnehmen.", 163 | "_opt_float_desc": "Schwebende Infobox in 3D Position", 164 | "_opt_frame": "FRAME", 165 | "_opt_frame_desc": "Alternativer box frame", 166 | "_opt_game_desc": "Spielspezifische Verbesserungen", 167 | "_opt_gap": "ABSTAND", 168 | "_opt_gap_desc": "Symbolabstand", 169 | "_opt_gridCrimenet": "RICHTE CRIMENET AUS", 170 | "_opt_gridCrimenet_desc": "Crime.net Verträge am Raster ausrichten", 171 | "_opt_handsUp": "HÄNDE HOCH", 172 | "_opt_handsUp_desc": "Zeige, wenn eine KI sich ergibt", 173 | "_opt_healthColor": "FARBE DER GESUNDHEIT", 174 | "_opt_healthColor_desc": "Gesundheit verloren Farbe, volle Anzahl", 175 | "_opt_healthColorDepleted": "GESUNDHEIT FARBE AUFGEBRAUCHT", 176 | "_opt_healthColorDepleted_desc": "Gesundheit verloren Farbe, aufgebraucht", 177 | "_opt_hideInteractionCircle": "BLENDE INTERAKTIONSKREIS AUS", 178 | "_opt_hideInteractionCircle_desc": "Blende Interaktionskreis des Spiels aus", 179 | "_opt_hit_desc": "Trefferanzeige, die angibt woher der Schuss kam", 180 | "_opt_hostageChanged": "GEISEL VERÄNDERT", 181 | "_opt_hostageChanged_desc": "Geisel Anzahl hat sich geändert\n* Nicht implementiert", 182 | "_opt_includeLocation": "FÜGE POSITIONSDATEN HINZU", 183 | "_opt_includeLocation_desc": "Falls Positonsdaten vorhanden sind, zeige sie in der Chatnachricht.", 184 | "_opt_ingameJoinRemaining": "SPIELBEITRITT VERBLEIBEND", 185 | "_opt_ingameJoinRemaining_desc": "Der Spielbeitrittsdialog zeigt an wie viele Sekunden verbleiben", 186 | "_opt_justify": "RECHTFERTIGEN", 187 | "_opt_justify_desc": "Icon Ausrichtung (vertikal für Vanilla Stil)", 188 | "_opt_keepOnScreen": "BEHALTE IM BILD", 189 | "_opt_keepOnScreen_desc": "Behalte schwebende Anzeigen im Bild", 190 | "_opt_keepOnScreenMarginX": "BEHALTE IM BILD RAND X", 191 | "_opt_keepOnScreenMarginX_desc": "Linker und rechter Rand", 192 | "_opt_keepOnScreenMarginY": "BEHALTE IM BILD RAND Y", 193 | "_opt_keepOnScreenMarginY_desc": "Oberer und unterer Rand", 194 | "_opt_language": "SPRACHE", 195 | "_opt_language_desc": "PocoHud3 Sprache.\nliest /poco/hud3_locale{input}.json", 196 | "_opt_margin": "RAND", 197 | "_opt_margin_desc": "Box innerer Abstand", 198 | "_opt_maxFPS": "MAXIMALE FPS", 199 | "_opt_maxFPS_desc": "FPS-Begrenzung zur Performanceverbesserung", 200 | "_opt_messiah": "MESSIAS", 201 | "_opt_messiah_desc": "Du hast einen Pistolenmessias-Schuss verbraucht", 202 | "_opt_midStat": "MIDSTAT", 203 | "_opt_midStat_desc": "Stats zur Mitte des Spiels (limitiert auf ServerSend)", 204 | "_opt_midstatAnnounce": "MIDSTAT ANKÜNDIGUNG", 205 | "_opt_midstatAnnounce_desc": "Kündige Statistiken bei jede X Kills an. Wird als Mittelspiel-Statistik berücksichtigt.", 206 | "_opt_minionLost": "LAKAI VERLOREN", 207 | "_opt_minionLost_desc": "Jemand hat einen Lakai verloren", 208 | "_opt_minionShot": "LAKAI ERSCHOSSEN", 209 | "_opt_minionShot_desc": "Jemand hat einen Lakai erschossen", 210 | "_opt_mirrorDirection": "SPIEGLE RICHTUNG", 211 | "_opt_mirrorDirection_desc": "Erhöhe Buffanzeige im Uhrzeigersinn", 212 | "_opt_myDamage": "MEIN SCHADEN", 213 | "_opt_myDamage_desc": "Zeige Schaden des lokalen Spielers", 214 | "_opt_noSprintDelay": "KEINE SPRINT VERZÖGERUNG", 215 | "_opt_noSprintDelay_desc": "Ignoriere die Verzögerung nach einem Sprint", 216 | "_opt_number": "ZAHL", 217 | "_opt_number_desc": "Zeige den genauen Wert, der verloren wurde", 218 | "_opt_numberDefaultFont": "STANDARDSCHRIFTART FÜR ZAHLEN", 219 | "_opt_numberDefaultFont_desc": "Zahlen verwenden die Standardschriftart", 220 | "_opt_numberSize": "ZAHLENGRÖßE", 221 | "_opt_numberSize_desc": "Zahlengröße", 222 | "_opt_offset": "VERSETZT", 223 | "_opt_offset_desc": "Vertikale Verschiebung, wenn man es WIRKLICH verschieben möchte", 224 | "_opt_opacity": "DECKKRAFT", 225 | "_opt_opacity_desc": "Deckkraft der Schrift", 226 | "_opt_playerBottom_desc": "Infotext unter dem HUD anzeigen", 227 | "_opt_playerFloat_desc": "Schwebende Infos über Köpfen der Crewmitglieder", 228 | "_opt_pocoRoseKey": "POCO ROSE TASTE", 229 | "_opt_pocoRoseKey_desc": "Taste für die PocoRose.\nStandard: B", 230 | "_opt_popup_desc": "Zeigt Schaden im 3D Raum", 231 | "_opt_rememberGadgetState": "MERKE GADGET STATUS", 232 | "_opt_rememberGadgetState_desc": "Merkt sich Gadget (Laser, Taschenlampe, Geneigtes Visier) Status zwischen Waffenwechseln", 233 | "_opt_replenished": "WIEDERAUFGEFÜLLT", 234 | "_opt_replenished_desc": "Jemand hat seine Lebensenergie wieder aufgefüllt (üblicherweise durch Medikits)", 235 | "_opt_resizeCrimenet": "KLEINERES CRIMENET", 236 | "_opt_resizeCrimenet_desc": "Verändere Crimenet Schriftgröße", 237 | "_opt_root": "Root", 238 | "_opt_root_desc": "PocoHud3 Hauptkonfiguration", 239 | "_opt_shieldColor": "SCHILD FARBE", 240 | "_opt_shieldColor_desc": "Schild verloren Farbe, volle Menge", 241 | "_opt_shieldColorDepleted": "SCHILDFARBE VERBRAUCHT", 242 | "_opt_shieldColorDepleted_desc": "Schild verloren Farbe, verbraucht", 243 | "_opt_showArrow": "ZEIGE PFEIL", 244 | "_opt_showArrow_desc": "Pfeil, der zur Position des Spielers zeigt", 245 | "_opt_showAverageDamage": "ZEIGE DURCHSCHNITTLICHEN SCHADEN", 246 | "_opt_showAverageDamage_desc": "Durchschnittlicher Schaden pro Kugel", 247 | "_opt_showBags": "ZEIGE TASCHEN", 248 | "_opt_showBags_desc": "Zeige gezeigte Taschen.\n* Erfordert 'Zeige Ziele' aktiviert", 249 | "_opt_showBerserker": "ZEIGE BERSERKER", 250 | "_opt_showBerserker_desc": "Berserker Indikator", 251 | "_opt_showBoost": "ZEIGE BOOST", 252 | "_opt_showBoost_desc": "Anfeuern-Dauer (Empfangsseite)", 253 | "_opt_showBulletstorm": "ZEIGE KUGELHAGEL", 254 | "_opt_showBulletstorm_desc": "Kugelhagel Dauer", 255 | "_opt_showCarryDrop": "ZEIGE TRAGEN-FALL", 256 | "_opt_showCarryDrop_desc": "Tascheninteraktionscooldown", 257 | "_opt_showCharge": "ZEIGE AUFLADUNG", 258 | "_opt_showCharge_desc": "Nahkampf Aufladeindikator", 259 | "_opt_showClock": "ZEIGE UHR", 260 | "_opt_showClock_desc": "Platziere eine Uhr hinter der lokalen Spieler Info", 261 | "_opt_showClockIngame": "ZEIGE UHR IM SPIEL", 262 | "_opt_showClockIngame_desc": "Zeige im-Spiel Uhr", 263 | "_opt_showClockOutgame": "ZEIGE UHR AUßERHALB DES SPIELES", 264 | "_opt_showClockOutgame_desc": "Zeige Uhr außerhalb des Spieles", 265 | "_opt_showCombatMedic": "ZEIGE SANITÄTER", 266 | "_opt_showCombatMedic_desc": "Sanitäter-Dauer", 267 | "_opt_showConvertedEnemy": "ZEIGE KONVERTIERTEN GENGER", 268 | "_opt_showConvertedEnemy_desc": "Lebensenergie eines lakaien in Prozent, falls vorhanden", 269 | "_opt_showConvertedEnemy_desc2": "Versuche sie zu den Meister zu färben.", 270 | "_opt_showDistance": "ZEIGE DISTANZ", 271 | "_opt_showDistance_desc": "z.B. 25m", 272 | "_opt_showDowns": "ZEIGE ZU BODEN GEGANGEN", 273 | "_opt_showDowns_desc": "Zu Boden gegangen Zähler", 274 | "_opt_showDrills": "ZEIGE BOHRER", 275 | "_opt_showDrills_desc": "Zeige aktive Bohrer", 276 | "_opt_showECM": "ZEIGE STÖRSENDER", 277 | "_opt_showECM_desc": "Störsender Dauer", 278 | "_opt_showFeedback": "ZEIGE RÜCKKOPPLUNG", 279 | "_opt_showFeedback_desc": "ECM Rückkopplungs-Dauer", 280 | "_opt_showFirstAid": "ZEIGE ERSTE-HILFE TASCHE", 281 | "_opt_showFirstAid_desc": "Zeige 'Quick Fix Getoppt' Skill Buff-Dauer", 282 | "_opt_showFPS": "ZEIGE FPS", 283 | "_opt_showFPS_desc": "Zeige Bilder pro Sekunde", 284 | "_opt_showHighlighted": "ZEIGE HERVORGEHOBEN", 285 | "_opt_showHighlighted_desc": "Zeige fliegende Informationsbox während hervorgehoben.\nPager-Antworts-Timer hängen auch davon ab.", 286 | "_opt_showIcon": "ZEIGE ICON", 287 | "_opt_showIcon_desc": "Berüchtigt Pik Symbol", 288 | "_opt_showInspire": "ZEIGE ANFEUERN", 289 | "_opt_showInspire_desc": "Anfeuern-Abkühlung (Gebende Seite)", 290 | "_opt_showInspire_desc2": "Anfeuern Geschwindigkeitsschub", 291 | "_opt_showInteract": "ZEIGE INTERAGIEREN", 292 | "_opt_showInteract_desc": "Schrei-Abkühlung", 293 | "_opt_showInteraction": "ZEIGE INTERAKTION", 294 | "_opt_showInteraction_desc": "Interaktions-Timer der das Halten der BENUTZEN Taste betrifft", 295 | "_opt_showInteractionTime": "ZEIGE INTERAKTIONSZEIT", 296 | "_opt_showInteractionTime_desc": "Verbleibende Zeit", 297 | "_opt_showKill": "ZEIGE KILL", 298 | "_opt_showKill_desc": "Killzähler", 299 | "_opt_showMusicTitle": "ZEIGE MUSIKTITEL", 300 | "_opt_showMusicTitle_desc": "Zeige Titel der Musik, wenn sie gesetzt wird", 301 | "_opt_showMusicTitlePrefix": "ZEIGE MUSIKTITEL PRÄFIX", 302 | "_opt_showMusicTitlePrefix_desc": "Präfix für Musiktitel", 303 | "_opt_showOverkill": "ZEIGE OVERKILL", 304 | "_opt_showOverkill_desc": "Overkill Dauer", 305 | "_opt_showPainkiller": "Zeige Schmerzmittel", 306 | "_opt_showPainkiller_desc": "Show received Painkiller duration", 307 | "_opt_showPing": "ZEIGE PING", 308 | "_opt_showPing_desc": "Latenz als Milisekunden", 309 | "_opt_showPosition": "ZEIGE POSITION", 310 | "_opt_showPosition_desc": "Zeige Position des Spielers.\n* BETA", 311 | "_opt_showRank": "ZEIGE RANG", 312 | "_opt_showRank_desc": "z.B. V-100", 313 | "_opt_showRankInKickMenu": "ZEIGE RANG IM KICK MENÜ", 314 | "_opt_showRankInKickMenu_desc": "Das Kickmenü zeigt im Spiel den Level des Spielers neben dem Namen an", 315 | "_opt_showReload": "ZEIGE NACHLADEN", 316 | "_opt_showReload_desc": "Zeige Nachlad-Indikator", 317 | "_opt_showShield": "ZEIGE SCHILD", 318 | "_opt_showShield_desc": "Schild Erholungs-Abkühlung", 319 | "_opt_showSpecial": "ZEIGE SPEZIAL", 320 | "_opt_showSpecial_desc": "Spezial-Kill Zähler", 321 | "_opt_showStamina": "ZEIGE AUSDAUER", 322 | "_opt_showStamina_desc": "Ausdauer Anzeige", 323 | "_opt_showSuppressed": "ZEIGE UNTERDRÜCKUNG", 324 | "_opt_showSuppressed_desc": "Unterdrückung die Schilderholung verhindert und die Kugelabweichung steigert.\n(Kugelabweichung nicht aktiviert)", 325 | "_opt_showSwanSong": "Zeige Swansong", 326 | "_opt_showSwanSong_desc": "Zeige Swansongdauer", 327 | "_opt_showTapeLoop": "ZEIGE KAMERASCHLEIFE", 328 | "_opt_showTapeLoop_desc": "Kameraschleife Dauer", 329 | "_opt_showTargets": "ZEIGE ZIELE", 330 | "_opt_showTargets_desc": "Zeige gezeigte Gegner", 331 | "_opt_showTransition": "ZEIGE ÜBERGANG", 332 | "_opt_showTransition_desc": "Übergänge wie Waffenwechsel oder Nahkampfabklingzeit", 333 | "_opt_showTriggerHappy": "ZEIGE TRIGGER HAPPY", 334 | "_opt_showTriggerHappy_desc": "Zeige 'Trigger Happy\" Skill-Dauer", 335 | "_opt_showUnderdog": "ZEIGE UNDERDOG", 336 | "_opt_showUnderdog_desc": "Underdog Dauer", 337 | "_opt_shuffleMusic": "SHUFFLE MUSIK", 338 | "_opt_shuffleMusic_desc": "Shuffle Spielmusik zwischen jeder Angriffswelle", 339 | "_opt_silentKitShortcut": "LEISES KIT KÜRZEL", 340 | "_opt_silentKitShortcut_desc": "Ignoriere Kit Profiler Kürzel Erfolgsmeldung", 341 | "_opt_simpleBusyIndicator": "EINFACHER BESCHÄFTIGT-INDIKATOR", 342 | "_opt_simpleBusyIndicator_desc": "Ersetze 'beschäftigt' Icons mit einfachen roten Kreisen beim Fadenkreus\nEtwa: Nachladen, Waffenwechsel, Nahkampf", 343 | "_opt_simpleBusySize": "EINFACH BESCHÄFTIGT GRÖßE", 344 | "_opt_simpleBusySize_desc": "Setze die Größe des einfachen Beschäftigt-Indikators, wenn dieser verwendet wird", 345 | "_opt_size": "GRÖßE", 346 | "_opt_size_desc": "Schriftgröße", 347 | "_opt_sizeEnd": "ENDGRÖßE", 348 | "_opt_sizeEnd_desc": "Größe am Ende", 349 | "_opt_sizeStart": "ANFANGSGRÖßE", 350 | "_opt_sizeStart_desc": "Größe am Anfang", 351 | "_opt_sortCrimenet": "SORTIERE CRIMENET", 352 | "_opt_sortCrimenet_desc": "Sortiere Crimenet Aufträge nach Schwierigkeitsgrad\nNote: requires Grid crimenet to work as expected", 353 | "_opt_style": "STIL", 354 | "_opt_style_desc": "Bufficon Stil", 355 | "_opt_subtitleFontColor": "UNTERTITEL SCHRIFTFARBE", 356 | "_opt_subtitleFontColor_desc": "Untertitel Schriftfarbe", 357 | "_opt_subtitleFontSize": "UNTERTITEL SCHRIFTGRÖßE", 358 | "_opt_subtitleFontSize_desc": "Untertitel Schriftgröße", 359 | "_opt_subtitleOpacity": "UNTERTITEL DECKKRAFT", 360 | "_opt_subtitleOpacity_desc": "Untertitel Deckkraft", 361 | "_opt_truncateNames": "KÜRZE NAMEN", 362 | "_opt_truncateNames_desc": "Kürze Spielernamen nach Länge, wenn nötig", 363 | "_opt_truncateTags": "KÜRZE KÜRZEL", 364 | "_opt_truncateTags_desc_1": "Kürze Spielertags mit eckigen Klammern.\nz.B.", 365 | "_opt_underneath": "DRUNTER", 366 | "_opt_underneath_desc": "Platziere PlayerBottom Infobox am untersten Rand des Bilds", 367 | "_opt_uppercaseNames": "NAMEN IN GROßBUCHSTABEN", 368 | "_opt_uppercaseNames_desc": "Namen in Großbuchstaben", 369 | "_opt_xPosition": "X POSITION", 370 | "_opt_xPosition_desc": "Ursprungspunkt X (% vom linken Rand)", 371 | "_opt_yPosition": "Y POSITION", 372 | "_opt_yPosition_desc": "Urpsrungspunkt Y (% vom oberen Rand)", 373 | "_rose_almost": "fast da", 374 | "_rose_alright": "in Ordnung", 375 | "_rose_ammo": "brauche Munition", 376 | "_rose_anysecond": "JEDE Sekunde", 377 | "_rose_cable": "benutze Kabelbinder", 378 | "_rose_cams": "übernimm die Kameras", 379 | "_rose_cantstay": "können hier nicht bleiben", 380 | "_rose_careful": "Vorsichtig", 381 | "_rose_defended": "verteidige hier", 382 | "_rose_down": "hier unten", 383 | "_rose_downstairs": "unten", 384 | "_rose_drill": "ich hab den Bohrer", 385 | "_rose_fewminutes": "ein paar Minuten", 386 | "_rose_fuck": "oh fuck", 387 | "_rose_getout": "Raus hier", 388 | "_rose_halfway": "zur Hälfte fertig", 389 | "_rose_hurry": "Beeilung", 390 | "_rose_inside": "drinnen", 391 | "_rose_left": "Links", 392 | "_rose_letsgo": "Los geht's", 393 | "_rose_medbag": "brauche Arzttasche", 394 | "_rose_overrun": "Wir werden überrannt", 395 | "_rose_right": "Rechts", 396 | "_rose_shit": "Scheiße", 397 | "_rose_shoot": "erschießt sie", 398 | "_rose_straight": "gerade aus", 399 | "_rose_thanks": "danke", 400 | "_rose_thisway": "hier lang", 401 | "_rose_timetogo": "Zeit zu gehen", 402 | "_rose_upstairs": "oben", 403 | "_rose_whistle": "pfeifen", 404 | "_rose_wrong": "falsche Richtung", 405 | "_stat_crewKills": "[1]Crew: [2]", 406 | "_tab_about": "Über", 407 | "_tab_buff": "Buff", 408 | "_tab_chat": "Chat", 409 | "_tab_corner": "Eckentext", 410 | "_tab_float": "Schwebende Labels", 411 | "_tab_game": "Spielmechanismen", 412 | "_tab_heistStatus": "Überfall Status", 413 | "_tab_hit": "Treffer Indikator", 414 | "_tab_Inspect": "Spieler inspizieren", 415 | "_tab_juke_anticipation": "VORBEREITUNG", 416 | "_tab_juke_assault": "STURMANGRIFF", 417 | "_tab_juke_control": "KONTROLLE", 418 | "_tab_juke_heist": "Heist Tracks", 419 | "_tab_juke_menu": "Menü Tracks", 420 | "_tab_juke_shuffle_tip": "Verwende den Auto-Shuffler über [Optionen]-[PocoHud3]-[Shuffle Musik]", 421 | "_tab_juke_stealth": "HEIMLICHKEIT", 422 | "_tab_juke_stop": "STOP", 423 | "_tab_jukebox": "Jukebox", 424 | "_tab_karma": "Karma Liste", 425 | "_tab_kitProfiler": "Kit Profiler", 426 | "_tab_options": "Optionen", 427 | "_tab_playerBottom": "Untere Infobox", 428 | "_tab_playerFloat": "Obere Infobox", 429 | "_tab_popup": "Popup Labels", 430 | "_tab_root": "PocoHud3", 431 | "_tab_stat_day": "(TAG)", 432 | "_tab_stat_night": "(NACHT)", 433 | "_tab_stat_perday": "Je Tag", 434 | "_tab_stat_perheist": "Je Überfall", 435 | "_tab_statistics": "Statistiken", 436 | "_tab_tools": "Werkzeuge", 437 | "_tab_upgradeSkills": "Verbessere Skills", 438 | "_upgr_crewBonusFrom": "Crew Bonus von [1]", 439 | "_vanity_align": "keine,Start,Mitte,Ende", 440 | "_vanity_auto": "Automatisch", 441 | "_vanity_cantedsight": "Nicht verfügbar,Aus,Subtil,Offensichtlich,Maximum", 442 | "_vanity_chatsend": "Niemand,Nur für mich,Jeder-Host,Jeder-GM,Jeder-Allein,Jeder-Immer", 443 | "_vanity_corpse": "Nicht verfügbar,Minimum,Weniger,Standard,Mehr,eine Menge,Beachtlich,Massiv,Gigantisch,Kolossal,Absurd", 444 | "_vanity_desyncresolve": "Nicht verfübar,Aus,Schneller,Aggresiv", 445 | "_vanity_midstat": "Niemals,50,100", 446 | "_vanity_resizeCrimenet": "60%,70%,80%,90%,100%", 447 | "_vanity_style": "Nicht verfügbar,PocoHud,Vanilla,Glow", 448 | "_vanity_truncatenames": "Nicht verfügbar,Aus,3,6,9,12,15,18,21", 449 | "_vanity_verbose": "Niemals,nur Detail-Modus,Immer", 450 | "_word_a": "ein", 451 | "_word_ago": "vor", 452 | "_word_an": "ein", 453 | "_word_broker": "Broker", 454 | "_word_completed": "Abgeschlossen", 455 | "_word_day": "Tag", 456 | "_word_days": "Tage", 457 | "_word_heat": "Heat", 458 | "_word_heist": "Überfall", 459 | "_word_hr": "Std", 460 | "_word_hrs": "Std", 461 | "_word_job": "Job", 462 | "_word_level": "Level", 463 | "_word_na": "Nicht verfügbar", 464 | "_word_no": "Nein", 465 | "_word_not_completed": "Nicht abgeschlossen", 466 | "_word_save": "SPEICHERN", 467 | "_word_started": "Angefangen", 468 | "_word_sync": "Synchronisieren", 469 | "_word_synced": "Synchronisiert", 470 | "_word_time": "Zeit", 471 | "_word_uid": "UID", 472 | "_word_unknown": "Unbekannt", 473 | "_word_yes": "Ja" 474 | } -------------------------------------------------------------------------------- /PocoHud3/poco/hud3_localeEN.json: -------------------------------------------------------------------------------- 1 | { 2 | "_about_colors": "Color codes reference page", 3 | "_about_colors_hint": "Shows MSDN reference page that shows every possible color codes in PocoHud3 preset", 4 | "_about_contributors": "Contributors", 5 | "_about_group_btn": "Discuss/suggest at PocoMods steam group!", 6 | "_about_hold_shift": "Hold Shift to open in out-game browser.", 7 | "_about_loading_rss": "Loading RSS...", 8 | "_about_recent_updates": "Recent PocoMod Updates", 9 | "_about_trans_language": "English", 10 | "_about_trans_names": "Zenyr", 11 | "_about_trans_presented": "This English translation is presented to you by :", 12 | "_about_trans_special_thanks": "Special thanks to :", 13 | "_about_trans_volunteers": "Translation volunteers", 14 | "_btn_apply_and_reload": "APPLY & RELOAD", 15 | "_btn_discard": "DISCARD CHANGES", 16 | "_btn_reset": "RESET TO DEFAULT", 17 | "_btn_reset_category": "RESET THIS CATEGORY", 18 | "_buff_bulletStormShort": "Bullet Storm", 19 | "_buff_combatMedicDamageShort": "Attack Buff", 20 | "_buff_exhausted": "Exhausted", 21 | "_buff_first_aid_damage_reduction_upgrade": "Defense Buff", 22 | "_buff_gambler_ammo": "Ammo", 23 | "_buff_gambler_health": "Health", 24 | "_buff_lifeLeechShort": "Life Leech", 25 | "_buff_overkillShort": "Attack Buff", 26 | "_buff_painkillerShort": "Defense Buff", 27 | "_buff_swanSongShort": "Swan Song", 28 | "_buff_underdogShort": "Attack Buff", 29 | "_desc_apply_and_reload": "Some options will be applied on restart.", 30 | "_desc_discard": "Discard temporary changes and revert to previous settings", 31 | "_desc_heist_count_completed": "Quit:", 32 | "_desc_heist_count_started_1": "From Beginning:", 33 | "_desc_heist_count_started_2": "Dropped in:", 34 | "_desc_heist_day": "day [1]", 35 | "_desc_heist_dayalt": "day [1] alt [2]", 36 | "_desc_heist_may_not_match": "* Numbers may not match between heists and days.", 37 | "_desc_heist_time_average": "Average:", 38 | "_desc_heist_time_hm": "[1]h [2]m", 39 | "_desc_heist_time_m": "[1]m", 40 | "_desc_heist_time_ms": "[1]m [2]s", 41 | "_desc_heist_unlisted": "-- Not listed heists --", 42 | "_desc_no_upgrades_acquired": "No upgrades acquired", 43 | "_desc_not_in_effect": "Not in effect", 44 | "_desc_reset": "Revert to the default setting.", 45 | "_desc_reset_ask": "Continue?", 46 | "_desc_reset_category": "Revert this category to the default settings.", 47 | "_insp_achievements": "Achievements", 48 | "_insp_basic": "Basic", 49 | "_insp_fetch_achievements_btn": "Fetch achievements data", 50 | "_insp_fetch_pd2_btn": "Fetch PD2stats data", 51 | "_insp_fetch_recent": "Fetch recent games", 52 | "_insp_game": "Game [1]", 53 | "_insp_key": "Key", 54 | "_insp_pd2_failed": "Failed to fetch from PD2stats", 55 | "_insp_pd2_legit": "Clean", 56 | "_insp_pd2_success": "Successfully received from PD2stats", 57 | "_insp_pd2_susp": "Suspicious", 58 | "_insp_pd2_verdict": "PD2Stats Verdict", 59 | "_insp_player": "Player [1] : [2]", 60 | "_insp_profile_denied": "Denied: Private/Member-only profile?", 61 | "_insp_profile_success": "Successfully received [1] games from Steam profile.", 62 | "_insp_total_lately": "Total: [1]h, Recently: [2]h", 63 | "_insp_value": "Value", 64 | "_kit_categories": "NAME,PRIMARY,SECONDARY,ARMOR,GADGET,MELEE", 65 | "_kit_color_edit_hint": "Set this kit's vanity label color.", 66 | "_kit_dblclick_to_equip": "* Double click to load this setup", 67 | "_kit_desc": "* Kit profiler is dependent on your inventory setup. Any changes to your inventory will be applied to the result.", 68 | "_kit_equip_btn_hint1": "Click to", 69 | "_kit_equip_btn_hint2": "copy", 70 | "_kit_equip_btn_hint3": "Double click to", 71 | "_kit_equip_btn_hint4": "delete", 72 | "_kit_equip_btn_hint5": "this item.", 73 | "_kit_key_combination": "CTRL + ALT + [1]", 74 | "_kit_key_edit_hint1": "If set, press", 75 | "_kit_key_edit_hint2": "Ctrl + ALT + THIS", 76 | "_kit_key_edit_hint3": "key while out-game to equip this kit.", 77 | "_kit_key_edit_hint4": "Custom key-combination not available.\nDuplicated keybinds may have unexpected results.\n(Only one kit can/will be equipped)", 78 | "_kit_key_edit_hint5": "Backspace to remove bound key.", 79 | "_kit_keybind": "KeyBind", 80 | "_kit_leave_as_is": "LEAVE AS IS", 81 | "_kit_na_in_game": "N/A in game", 82 | "_kit_name_edit_hint": "Set this kit's vanity name.", 83 | "_kit_not_available": "No kit profiles available.", 84 | "_kit_profiler_desc1": "Profiler", 85 | "_kit_profiler_desc2": "Double click to equip a kit setup", 86 | "_kit_profiler_disabled_ingame": "Disabled in game.", 87 | "_kit_save_desc1": "Current Kit", 88 | "_kit_save_desc2": "Save to the profiler. Unchecked items will be left as is.", 89 | "_kit_save_hint1": "Add", 90 | "_kit_save_hint2": "overwrite", 91 | "_kit_save_hint3": "depending on the name specified", 92 | "_kit_saved_kits_title1": "Saved Kits", 93 | "_kit_saved_kits_title2": "Edit or remove saved kits", 94 | "_kit_tab_edit_kit": "EDIT KIT", 95 | "_kit_tab_use_kit": "USE KIT", 96 | "_line_youAndCrewsPerks": "Perks that you and your crew will benefit from", 97 | "_line_yourPerks": "Perks that you have acquired", 98 | "_opt_24HourClock": "24 HOUR CLOCK", 99 | "_opt_24HourClock_desc": "Use 24 hour clock instead of 12 hour clock at the corner and bottom player infobox", 100 | "_opt_AiDamage": "AI DAMAGE", 101 | "_opt_AiDamage_desc": "Show AI's damage", 102 | "_opt_buff": "Buff Status", 103 | "_opt_buff_desc": "Shows active buffs in real time", 104 | "_opt_buffSize": "BUFF SIZE", 105 | "_opt_buffSize_desc": "Icon size (ignored with vanilla style)", 106 | "_opt_cantedSightCrook": "CANTED SIGHT CROOK", 107 | "_opt_cantedSightCrook_desc": "In-game canted sight(as gadget) indicator", 108 | "_opt_chat_desc_1": "If an event listed below occurs and fulfills the set conditions, PocoHud will tell others via chat. Possible targets are:", 109 | "_opt_chat_desc_2": "* No one: off", 110 | "_opt_chat_desc_3": "* Only me: Only I can see it", 111 | "_opt_chat_desc_4": "* Everyone-Host: Tell everyone if I am the host", 112 | "_opt_chat_desc_5": "* Everyone-EM: Tell everyone if I have attended the entire match", 113 | "_opt_chat_desc_6": "* Everyone-Alone: Tell everyone if I am the only one who has PocoHud", 114 | "_opt_chat_desc_7": "* Everyone-Always: Always tell everyone", 115 | "_opt_color": "COLOR", 116 | "_opt_color_desc": "Font color", 117 | "_opt_colorizeCrimenet": "COLORIZE CRIMENET", 118 | "_opt_colorizeCrimenet_desc": "Color-code Crimenet contracts by difficulty and tone down heat bonus glow", 119 | "_opt_colorNegative": "NEGATIVE COLOR", 120 | "_opt_colorNegative_desc": "Used in de-buff/bad things\n(Ignored in \"vanilla\" style, applied after reloading PH)", 121 | "_opt_colorPositive": "POSITIVE COLOR", 122 | "_opt_colorPositive_desc": "Used in buff/good things\n(Ignored in \"vanilla\" style, applied after reloading PH)", 123 | "_opt_converted": "CONVERTED", 124 | "_opt_converted_desc": "Someone converted a police enforcer", 125 | "_opt_corner": "Corner", 126 | "_opt_corner_desc": "Static text ticker which works as FPS counter / outgame clock", 127 | "_opt_corpseLimit": "CORPSE LIMIT", 128 | "_opt_corpseLimit_desc": "In-game corpse limit\nDefault is 8.\nEach step multiplies/divides result by 2.", 129 | "_opt_corpseRagdollTimeout": "CORPSE RAGDOLL TIMEOUT", 130 | "_opt_corpseRagdollTimeout_desc": "Corpse ragdoll timeout in loud game.\nDefault is 3 seconds. Each step increase/decrease the time by 1 second.", 131 | "_opt_crewDamage": "CREW DAMAGE", 132 | "_opt_crewDamage_desc": "Show other players' damage", 133 | "_opt_custody": "CUSTODY", 134 | "_opt_custody_desc": "Someone is in custody", 135 | "_opt_damageDecay": "DAMAGE DECAY", 136 | "_opt_damageDecay_desc": "Decay time", 137 | "_opt_defaultFont": "DEFAULT FONT", 138 | "_opt_defaultFont_desc": "Use sans-serif font", 139 | "_opt_detailedModeKey": "DETAILED MODE KEY", 140 | "_opt_detailedModeKey_desc": "Keybind for detailed (verbose) mode.\nDefault: ` (tilde key)", 141 | "_opt_detailedModeToggle": "DETAILED MODE TOGGLE", 142 | "_opt_detailedModeToggle_desc": "Allow toggling of detailed mode using the set key.", 143 | "_opt_detailedOnly": "DETAILED ONLY", 144 | "_opt_detailedOnly_desc": "Hide corner text while detailed mode is not activated", 145 | "_opt_dominated": "DOMINATED", 146 | "_opt_dominated_desc": "Show when an AI has cuffed himself", 147 | "_opt_downed": "DOWNED", 148 | "_opt_downed_desc": "Someone is downed", 149 | "_opt_downedWarning": "DOWNED WARNING", 150 | "_opt_downedWarning_desc": "Someone is downed more than twice in a row", 151 | "_opt_drillAlmostDone": "DRILL ALMOST DONE", 152 | "_opt_drillAlmostDone_desc": "A drill has less than 10 seconds left.\n* Requires Show Drills option enabled", 153 | "_opt_drillDone": "DRILL DONE", 154 | "_opt_drillDone_desc": "A drill is done.\n* Requires Show Drills option enabled", 155 | "_opt_duration": "DURATION", 156 | "_opt_duration_desc": "Seconds. 0 means auto (follows shield recovery time)", 157 | "_opt_enable": "ENABLE", 158 | "_opt_enable_desc": "Enable this feature", 159 | "_opt_endStat": "END STAT", 160 | "_opt_endStat_desc": "Endgame stat", 161 | "_opt_endStatCredit": "END STAT CREDIT", 162 | "_opt_endStatCredit_desc": "PocoMods group plug after endgame stat ;)", 163 | "_opt_fallbackToMe": "FALLBACK TO ME", 164 | "_opt_fallbackToMe_desc": "If an event is set to be sent to everyone but the condition is not fulfilled, show it to myself instead.", 165 | "_opt_fasterAIDesyncResolve": "FASTER AI DESYNC RESOLVE", 166 | "_opt_fasterAIDesyncResolve_desc": "In-game AI husks will catch up severe desync faster and represent more accurate position.", 167 | "_opt_fasterDesyncResolve": "FASTER DESYNC RESOLVE", 168 | "_opt_fasterDesyncResolve_desc": "In-game player husks will catch up severe desync faster and represent more accurate position.", 169 | "_opt_float_desc": "Labels that float in 3D space", 170 | "_opt_frame": "FRAME", 171 | "_opt_frame_desc": "Alternative box frame", 172 | "_opt_gainIndicator": "GAIN INDICATOR", 173 | "_opt_gainIndicator_desc": "Display the amount of health and armor you gained from various sources.", 174 | "_opt_game_desc": "Game specific enhancements", 175 | "_opt_gap": "GAP", 176 | "_opt_gap_desc": "Icon gap", 177 | "_opt_gridCrimenet": "ALIGN CRIMENET", 178 | "_opt_gridCrimenet_desc": "Align crimenet contracts to grid", 179 | "_opt_handsUp": "HANDS UP", 180 | "_opt_handsUp_desc": "Show when an AI is going to surrender", 181 | "_opt_healthColor": "HEALTH COLOR", 182 | "_opt_healthColor_desc": "Health lost color, full amount", 183 | "_opt_healthColorDepleted": "HEALTH COLOR DEPLETED", 184 | "_opt_healthColorDepleted_desc": "Health lost color, depleted", 185 | "_opt_hideInteractionCircle": "HIDE INTERACTION CIRCLE", 186 | "_opt_hideInteractionCircle_desc": "Hide vanilla game's interaction circle", 187 | "_opt_hit_desc": "Arc that shows where you've been shot from", 188 | "_opt_hostageChanged": "HOSTAGE CHANGED", 189 | "_opt_hostageChanged_desc": "Hostage count has been changed\n* Not implemented", 190 | "_opt_includeLocation": "INCLUDE LOCATION", 191 | "_opt_includeLocation_desc": "If location data is available, include it in chat message.", 192 | "_opt_ingameJoinRemaining": "INGAME JOIN REMAINING", 193 | "_opt_ingameJoinRemaining_desc": "In-game SOMEONE IS JOINING dialog will show you how many seconds left", 194 | "_opt_interactionClickStick": "STICKY INTERACTION", 195 | "_opt_interactionClickStick_desc": "Aim down sight while interacting to initiate STICKY INTERACTION. ADS again to stop interacting.", 196 | "_opt_justify": "JUSTIFY", 197 | "_opt_justify_desc": "Icon alignment (vertical for vanilla style)", 198 | "_opt_keepOnScreen": "KEEP ON SCREEN", 199 | "_opt_keepOnScreen_desc": "Keep floating boxes on screen", 200 | "_opt_keepOnScreenMarginX": "KEEP ON SCREEN MARGIN X", 201 | "_opt_keepOnScreenMarginX_desc": "Margin for Left and Right", 202 | "_opt_keepOnScreenMarginY": "KEEP ON SCREEN MARGIN Y", 203 | "_opt_keepOnScreenMarginY_desc": "Margin for Top and Bottom", 204 | "_opt_language": "LANGUAGE", 205 | "_opt_language_desc": "PocoHud3 Language.\nreads /poco/hud3_locale{input}.json", 206 | "_opt_margin": "MARGIN", 207 | "_opt_margin_desc": "Box inner padding", 208 | "_opt_maxFPS": "MAX BUFF FPS", 209 | "_opt_maxFPS_desc": "FPS cap on buff icons to reduce performance hit", 210 | "_opt_messiah": "MESSIAH", 211 | "_opt_messiah_desc": "You consumed a pistol messiah shot", 212 | "_opt_midStat": "MIDSTAT", 213 | "_opt_midStat_desc": "Midgame stat. (limited to ServerSend)", 214 | "_opt_midstatAnnounce": "MIDSTAT ANNOUNCE", 215 | "_opt_midstatAnnounce_desc": "Announce stats on every X kills. Considered as 'Midgame stat'", 216 | "_opt_minionLost": "MINION LOST", 217 | "_opt_minionLost_desc": "Someone lost a minion", 218 | "_opt_minionShot": "MINION SHOT", 219 | "_opt_minionShot_desc": "Someone shot a minion", 220 | "_opt_mirrorDirection": "MIRROR DIRECTION", 221 | "_opt_mirrorDirection_desc": "Increase buff gauge clockwise", 222 | "_opt_myDamage": "MY DAMAGE", 223 | "_opt_myDamage_desc": "Show local player's damage", 224 | "_opt_noSprintDelay": "NO SPRINT DELAY", 225 | "_opt_noSprintDelay_desc": "Ignore after-sprint delay", 226 | "_opt_number": "NUMBER", 227 | "_opt_number_desc": "Show the exact amount you lost", 228 | "_opt_numberDefaultFont": "NUMBER DEFAULT FONT", 229 | "_opt_numberDefaultFont_desc": "Number uses default font", 230 | "_opt_numberSize": "NUMBER SIZE", 231 | "_opt_numberSize_desc": "Number size", 232 | "_opt_offset": "OFFSET", 233 | "_opt_offset_desc": "Vertical offset if you REALLY want to move it around", 234 | "_opt_offsetX": "X OFFSET", 235 | "_opt_offsetX_desc": "Horizontal offset if you REALLY want to move it around", 236 | "_opt_opacity": "OPACITY", 237 | "_opt_opacity_desc": "Font opacity", 238 | "_opt_playerBottom_desc": "Info text at the bottom of the HUD", 239 | "_opt_playerFloat_desc": "Floating info panel above crew members' head", 240 | "_opt_pocoRoseHalt": "STOP WHILE USING POCOROSE", 241 | "_opt_pocoRoseHalt_desc": "Opening PocoRose would stop your movement", 242 | "_opt_pocoRoseKey": "POCO ROSE KEY", 243 | "_opt_pocoRoseKey_desc": "Allows the player to shout commands to others.\nDefault: B", 244 | "_opt_popup_desc": "Shows damages in 3D space", 245 | "_opt_rememberGadgetState": "REMEMBER GADGET STATE", 246 | "_opt_rememberGadgetState_desc": "Remembers gadget(laser, flashlight, angled sight) status between weapon swaps", 247 | "_opt_replenished": "REPLENISHED", 248 | "_opt_replenished_desc": "Someone replenished health (usually by medkit)", 249 | "_opt_resizeCrimenet": "CRIMENET SCALE", 250 | "_opt_resizeCrimenet_desc": "Resize Crimenet font size", 251 | "_opt_romanInfamy": "ROMAN INFAMY LEVELS", 252 | "_opt_romanInfamy_desc": "Display Infamy levels as Roman numerals", 253 | "_opt_root": "Root", 254 | "_opt_root_desc": "General options for PocoHud3", 255 | "_opt_shieldColor": "SHIELD COLOR", 256 | "_opt_shieldColor_desc": "Shield lost color, full amount", 257 | "_opt_shieldColorDepleted": "SHIELD COLOR DEPLETED", 258 | "_opt_shieldColorDepleted_desc": "Shield lost color, depleted", 259 | "_opt_showArrow": "SHOW ARROW", 260 | "_opt_showArrow_desc": "Arrow pointing at players' position", 261 | "_opt_showAverageDamage": "SHOW AVERAGE DAMAGE", 262 | "_opt_showAverageDamage_desc": "Average Damage per bullet", 263 | "_opt_showBags": "SHOW BAGS", 264 | "_opt_showBags_desc": "Show pointed bags.\n* Requires 'Show Targets' enabled", 265 | "_opt_showBerserker": "SHOW BERSERKER", 266 | "_opt_showBerserker_desc": "Berserker indicator", 267 | "_opt_showBoost": "SHOW BOOST", 268 | "_opt_showBoost_desc": "Inspire duration (receiving end)", 269 | "_opt_showBulletstorm": "SHOW BULLETSTORM", 270 | "_opt_showBulletstorm_desc": "Bulletstorm duration", 271 | "_opt_showCarryDrop": "SHOW CARRY DROP", 272 | "_opt_showCarryDrop_desc": "Bag interaction cooldown", 273 | "_opt_showCharge": "SHOW CHARGE", 274 | "_opt_showCharge_desc": "Melee charge indicator", 275 | "_opt_showClock": "SHOW CLOCK", 276 | "_opt_showClock_desc": "Put a clock after local player info", 277 | "_opt_showClockIngame": "SHOW CLOCK INGAME", 278 | "_opt_showClockIngame_desc": "Show in-game clock", 279 | "_opt_showClockOutgame": "SHOW CLOCK OUTGAME", 280 | "_opt_showClockOutgame_desc": "Show out-game clock", 281 | "_opt_showCloseCombat": "SHOW CLOSE COMBAT", 282 | "_opt_showCloseCombat_desc": "Show Infiltrator damage dampen buff", 283 | "_opt_showCombatMedic": "SHOW COMBAT MEDIC", 284 | "_opt_showCombatMedic_desc": "Combat medic duration", 285 | "_opt_showConvertedEnemy": "SHOW CONVERTED ENEMY", 286 | "_opt_showConvertedEnemy_desc": "Minion health as percent if one has any", 287 | "_opt_showConvertedEnemy_desc2": "Try to color-code them to the master.", 288 | "_opt_showDetectionRisk": "SHOW DETECTION RISK", 289 | "_opt_showDetectionRisk_desc": "Show detection risk percentage (e.g 3%-75%)", 290 | "_opt_showDistance": "SHOW DISTANCE", 291 | "_opt_showDistance_desc": "e.g) 25m", 292 | "_opt_showDowns": "SHOW DOWNS", 293 | "_opt_showDowns_desc": "Downs counter", 294 | "_opt_showDrills": "SHOW DRILLS", 295 | "_opt_showDrills_desc": "Show active drills", 296 | "_opt_showECM": "SHOW ECM", 297 | "_opt_showECM_desc": "ECM duration", 298 | "_opt_showFeedback": "SHOW FEEDBACK", 299 | "_opt_showFeedback_desc": "ECM Feedback duration", 300 | "_opt_showFirstAid": "SHOW FIRST AID KIT", 301 | "_opt_showFirstAid_desc": "Show 'Quick fix Aced' skill buff duration", 302 | "_opt_showFPS": "SHOW FPS", 303 | "_opt_showFPS_desc": "Show FPS", 304 | "_opt_showGamblerAmmo": "SHOW GAMBLER AMMO", 305 | "_opt_showGamblerHealth": "SHOW GAMBLER HEALTH", 306 | "_opt_showGambler_desc": "Show gambler perk's each cooldowns", 307 | "_opt_showHighlighted": "SHOW HIGHLIGHTED", 308 | "_opt_showHighlighted_desc": "Show floating infobox while highlighted.\nPager answering timer also depends on this.", 309 | "_opt_showHostages": "SHOW HOSTAGES", 310 | "_opt_showHostages_desc": "Show the number of hostages being held", 311 | "_opt_showIcon": "SHOW ICON", 312 | "_opt_showIcon_desc": "Infamy Spade icon", 313 | "_opt_showInspire": "SHOW INSPIRE", 314 | "_opt_showInspire_desc": "Inspire cooldown (giving end)", 315 | "_opt_showInspire_desc2": "Inspire speed-boost", 316 | "_opt_showInteract": "SHOW INTERACT", 317 | "_opt_showInteract_desc": "Shout cooldown", 318 | "_opt_showInteraction": "SHOW INTERACTION", 319 | "_opt_showInteraction_desc": "Interaction timer that involves holding USE key", 320 | "_opt_showInteractionTime": "SHOW INTERACTION TIME", 321 | "_opt_showInteractionTime_desc": "How much time left", 322 | "_opt_showKill": "SHOW KILL", 323 | "_opt_showKill_desc": "Kill counter", 324 | "_opt_showKillshot": "SHOW KILLSKILLS", 325 | "_opt_showKillshot_desc": "Show kill skills' cooldowns (e.g. Sociopath perk)", 326 | "_opt_showLifeLeech": "SHOW LIFE DRAIN", 327 | "_opt_showLifeLeech_desc": "Show Infiltrator 10% life leech cooldown", 328 | "_opt_showMusicTitle": "SHOW MUSIC TITLE", 329 | "_opt_showMusicTitle_desc": "Show title of the music when it is being set", 330 | "_opt_showMusicTitlePrefix": "SHOW MUSIC TITLE PREFIX", 331 | "_opt_showMusicTitlePrefix_desc": "Prefix for music titles", 332 | "_opt_showOverkill": "SHOW OVERKILL", 333 | "_opt_showOverkill_desc": "Overkill duration", 334 | "_opt_showPainkiller": "SHOW PAINKILLER", 335 | "_opt_showPainkiller_desc": "Show received Painkiller duration", 336 | "_opt_showPing": "SHOW PING", 337 | "_opt_showPing_desc": "Latency as miliseconds", 338 | "_opt_showPosition": "SHOW POSITION", 339 | "_opt_showPosition_desc": "Show player's position.\n* BETA", 340 | "_opt_showRank": "SHOW RANK", 341 | "_opt_showRank_desc": "e.g) V-100", 342 | "_opt_showRankInKickMenu": "SHOW RANK IN KICK MENU", 343 | "_opt_showRankInKickMenu_desc": "In-game Kick menu will display player levels with their name", 344 | "_opt_showReload": "SHOW RELOAD", 345 | "_opt_showReload_desc": "Show Reload indicator", 346 | "_opt_showShield": "SHOW SHIELD", 347 | "_opt_showShield_desc": "Shield recovery cooldown", 348 | "_opt_showSpecial": "SHOW SPECIAL", 349 | "_opt_showSpecial_desc": "Special kill counter", 350 | "_opt_showStamina": "SHOW STAMINA", 351 | "_opt_showStamina_desc": "Stamina indicator", 352 | "_opt_showSuppressed": "SHOW SUPPRESSED", 353 | "_opt_showSuppressed_desc": "Suppression that prevents shield recovery and increases bullet deviation.\n(Bullet deviation not in effect)", 354 | "_opt_showSwanSong": "SHOW SWAN SONG", 355 | "_opt_showSwanSong_desc": "Show Swansong duration", 356 | "_opt_showTapeLoop": "SHOW CAMERA LOOP", 357 | "_opt_showTapeLoop_desc": "Camera loop duration", 358 | "_opt_showTargets": "SHOW TARGETS", 359 | "_opt_showTargets_desc": "Show pointed mobs", 360 | "_opt_showTransition": "SHOW TRANSITION", 361 | "_opt_showTransition_desc": "Transitions like weapon swap, melee cooldown", 362 | "_opt_showTriggerHappy": "SHOW TRIGGER HAPPY", 363 | "_opt_showTriggerHappy_desc": "Show 'Trigger happy' skill duration", 364 | "_opt_showUnderdog": "SHOW UNDERDOG", 365 | "_opt_showUnderdog_desc": "Underdog duration", 366 | "_opt_shuffleMusic": "SHUFFLE MUSIC", 367 | "_opt_shuffleMusic_desc": "Shuffle game music between each assault waves", 368 | "_opt_silentKitShortcut": "SILENT KIT SHORTCUT", 369 | "_opt_silentKitShortcut_desc": "Ignore Kit Profiler shortcuts success message", 370 | "_opt_simpleBusyIndicator": "SIMPLE BUSY INDICATOR", 371 | "_opt_simpleBusyIndicator_desc": "Replace 'busy' icons with simple red circle at the crosshair\nSuch as: Reloading, Weapon-swap, melee", 372 | "_opt_simpleBusySize": "SIMPLE BUSY SIZE", 373 | "_opt_simpleBusySize_desc": "Set the size of the simple busy indicator", 374 | "_opt_size": "SIZE", 375 | "_opt_size_desc": "Font size", 376 | "_opt_sizeEnd": "SIZE END", 377 | "_opt_sizeEnd_desc": "Size at the end", 378 | "_opt_sizeStart": "SIZE START", 379 | "_opt_sizeStart_desc": "Size at the beginning", 380 | "_opt_sortCrimenet": "SORT CRIMENET", 381 | "_opt_sortCrimenet_desc": "Sort Crimenet contracts by difficulty\nNote: requires Align Crimenet to work as expected", 382 | "_opt_style": "STYLE", 383 | "_opt_style_desc": "Buff icon style", 384 | "_opt_subtitleFontColor": "SUBTITLE FONT COLOR", 385 | "_opt_subtitleFontColor_desc": "Subtitle font color", 386 | "_opt_subtitleFontSize": "SUBTITLE FONT SIZE", 387 | "_opt_subtitleFontSize_desc": "Subtitle font size", 388 | "_opt_subtitleOpacity": "SUBTITLE OPACITY", 389 | "_opt_subtitleOpacity_desc": "Subtitle opacity", 390 | "_opt_truncateNames": "TRUNCATE NAMES", 391 | "_opt_truncateNames_desc": "Truncate Player names by length, if required.", 392 | "_opt_truncateTags": "TRUNCATE TAGS", 393 | "_opt_truncateTags_desc_1": "Truncate Player tags with square brakets.\ne.g)", 394 | "_opt_underneath": "UNDERNEATH", 395 | "_opt_underneath_desc": "Put PlayerBottom infobox at the very bottom of the screen", 396 | "_opt_uppercaseNames": "UPPERCASE NAMES", 397 | "_opt_uppercaseNames_desc": "Name as uppercase", 398 | "_opt_xPosition": "X POSITION", 399 | "_opt_xPosition_desc": "Origin point X (% from left of screen)", 400 | "_opt_yPosition": "Y POSITION", 401 | "_opt_yPosition_desc": "Origin point Y (% from top of screen)", 402 | "_rose_almost": "almost there", 403 | "_rose_alright": "alright", 404 | "_rose_ammo": "need ammo", 405 | "_rose_anysecond": "ANY second", 406 | "_rose_cable": "use cableties", 407 | "_rose_cams": "take cams", 408 | "_rose_cantstay": "can't stay here", 409 | "_rose_careful": "careful", 410 | "_rose_defended": "keep defended", 411 | "_rose_down": "down here", 412 | "_rose_downstairs": "downstairs", 413 | "_rose_drill": "i got the drill", 414 | "_rose_fewminutes": "few more minutes", 415 | "_rose_fuck": "oh fuck", 416 | "_rose_getout": "get out", 417 | "_rose_halfway": "halfway done", 418 | "_rose_hurry": "hurry", 419 | "_rose_inside": "inside", 420 | "_rose_left": "Left", 421 | "_rose_letsgo": "let's go", 422 | "_rose_medbag": "need medbag", 423 | "_rose_overrun": "we're overrun", 424 | "_rose_right": "Right", 425 | "_rose_shit": "shit", 426 | "_rose_shoot": "shoot em", 427 | "_rose_straight": "straight ahead", 428 | "_rose_thanks": "thanks", 429 | "_rose_thisway": "this way", 430 | "_rose_timetogo": "time to go", 431 | "_rose_upstairs": "upstairs", 432 | "_rose_whistle": "whistle", 433 | "_rose_wrong": "wrong way", 434 | "_stat_crewKills": "[1]Crew: [2]", 435 | "_tab_about": "About", 436 | "_tab_buff": "Buff", 437 | "_tab_chat": "Chat", 438 | "_tab_corner": "Corner Text", 439 | "_tab_float": "Floating Labels", 440 | "_tab_game": "Game Mechanisms", 441 | "_tab_heistStatus": "Heist Status", 442 | "_tab_hit": "Damage Arc", 443 | "_tab_Inspect": "Inspect Players", 444 | "_tab_juke_anticipation": "ANTICIPATION", 445 | "_tab_juke_assault": "ASSAULT", 446 | "_tab_juke_control": "CONTROL", 447 | "_tab_juke_heist": "Heist tracks", 448 | "_tab_juke_menu": "Menu tracks", 449 | "_tab_juke_shuffle_tip": "* You can use auto shuffler via Options > General > Shuffle Music", 450 | "_tab_juke_stealth": "STEALTH", 451 | "_tab_juke_stop": "STOP", 452 | "_tab_jukebox": "Jukebox", 453 | "_tab_karma": "Karma List", 454 | "_tab_kitProfiler": "Kit Profiler", 455 | "_tab_options": "Options", 456 | "_tab_playerBottom": "Bottom Infobox", 457 | "_tab_playerFloat": "Overhead Infobox", 458 | "_tab_popup": "Damage Indicators", 459 | "_tab_root": "General", 460 | "_tab_stat_day": "(DAY)", 461 | "_tab_stat_night": "(NIGHT)", 462 | "_tab_stat_perday": "Per Day", 463 | "_tab_stat_perheist": "Per Heist", 464 | "_tab_statistics": "Statistics", 465 | "_tab_tools": "Tools", 466 | "_tab_upgradeSkills": "Upgrade Skills", 467 | "_upgr_crewBonusFrom": "Crew bonus from [1]", 468 | "_vanity_align": "none,Start,Middle,End", 469 | "_vanity_auto": "Auto", 470 | "_vanity_cantedsight": "N/A,Off,Subtle,Obvious,Maximum", 471 | "_vanity_chatsend": "No one,Only me,Everyone-Host,Everyone-EM,Everyone-Alone,Everyone-Always", 472 | "_vanity_corpse": "N/A,Minimum,Less,Default,More,a Lot,Considerable,Massive,Mammoth,Colossal,Ridiculous", 473 | "_vanity_desyncresolve": "N/A,Off,Faster,Aggressive", 474 | "_vanity_midstat": "Never,50,100", 475 | "_vanity_style": "N/A,PocoHud,Vanilla,Glow", 476 | "_vanity_truncatenames": "N/A,Off,3,6,9,12,15,18,21", 477 | "_vanity_verbose": "Never,Detailed mode only,Always", 478 | "_word_a": "a", 479 | "_word_ago": "ago", 480 | "_word_an": "an", 481 | "_word_broker": "Broker", 482 | "_word_completed": "Completed", 483 | "_word_day": "Day", 484 | "_word_days": "days", 485 | "_word_heat": "Heat", 486 | "_word_heist": "Heist", 487 | "_word_hr": "hr", 488 | "_word_hrs": "hrs", 489 | "_word_job": "Job", 490 | "_word_level": "Level", 491 | "_word_na": "N/A", 492 | "_word_no": "No", 493 | "_word_not_completed": "Not completed", 494 | "_word_save": "SAVE", 495 | "_word_started": "Started", 496 | "_word_sync": "Sync", 497 | "_word_synced": "Synced", 498 | "_word_time": "Time", 499 | "_word_uid": "UID", 500 | "_word_unknown": "Unknown", 501 | "_word_yes": "Yes" 502 | } 503 | -------------------------------------------------------------------------------- /PocoHud3/poco/hud3_localeKR.json: -------------------------------------------------------------------------------- 1 | { 2 | "_about_colors": "색상코드 참조 페이지", 3 | "_about_colors_hint": "PocoHud3가 사용하는 모든 색상값을 표시하는 MSDN 페이지를 보여줍니다.", 4 | "_about_contributors": "기여자", 5 | "_about_group_btn": "PocoMods 스팀그룹에서 토론/제안하세요!", 6 | "_about_hold_shift": "윈도우 브라우저로 열려면 Shift를 누른채로 클릭하세요.", 7 | "_about_loading_rss": "RSS 불러오는 중...", 8 | "_about_recent_updates": "최근 PocoMod 게시물", 9 | "_about_trans_language": "한국어", 10 | "_about_trans_names": "Zenyr, 스팀유저, MaxShouldier", 11 | "_about_trans_presented": "한국어 번역 제공자:", 12 | "_about_trans_special_thanks": "고마운 사람들:", 13 | "_about_trans_volunteers": "번역 지원자", 14 | "_btn_apply_and_reload": "적용 & 재시작", 15 | "_btn_discard": "변경사항 미적용", 16 | "_btn_reset": "기본설정으로 복구", 17 | "_btn_reset_category": "이 카테고리 초기화", 18 | "_buff_bulletStormShort": "불렛스톰", 19 | "_buff_combatMedicDamageShort": "컴뱃메딕", 20 | "_buff_exhausted": "탈진", 21 | "_buff_first_aid_damage_reduction_upgrade": "-피해", 22 | "_buff_lifeLeechShort": "체력흡수", 23 | "_buff_overkillShort": "오버킬", 24 | "_buff_painkillerShort": "페인킬러", 25 | "_buff_swanSongShort": "스완송", 26 | "_buff_underdogShort": "언더독", 27 | "_desc_apply_and_reload": "일부 설정은 다음 세션에 적용됩니다.", 28 | "_desc_discard": "현재 임시로 설정한 변경사항을 버리고 이전 설정을 유지합니다.", 29 | "_desc_heist_count_completed": "포기하고 나감:", 30 | "_desc_heist_count_started_1": "시작부터 참가:", 31 | "_desc_heist_count_started_2": "중간 난입:", 32 | "_desc_heist_day": "[1]일차", 33 | "_desc_heist_dayalt": "[1]일차 [2]번 분기", 34 | "_desc_heist_may_not_match": "* 하이스트와 날짜간 숫자가 일치하지 않을 수 있습니다.", 35 | "_desc_heist_time_average": "평균:", 36 | "_desc_heist_time_hm": "[1]시간 [2]분", 37 | "_desc_heist_time_m": "[1]분", 38 | "_desc_heist_time_ms": "[1]분 [2]초", 39 | "_desc_heist_unlisted": "-- 표시되지 않는 하이스트 --", 40 | "_desc_no_upgrades_acquired": "획득한 업그레이드 없음", 41 | "_desc_not_in_effect": "효과 없음", 42 | "_desc_reset": "기본 설정으로 복구합니다.", 43 | "_desc_reset_ask": "계속하시겠습니까?", 44 | "_desc_reset_category": "이 카테고리의 설정을 기본 설정으로 복구합니다.", 45 | "_insp_achievements": "도전과제", 46 | "_insp_basic": "일반", 47 | "_insp_fetch_achievements_btn": "도전과제 달성정보 조회하기", 48 | "_insp_fetch_pd2_btn": "플레이어 정보를 PD2Stats.com에서 조회하기", 49 | "_insp_fetch_recent": "최근 실행한 게임 조회하기", 50 | "_insp_game": "[1]번 게임", 51 | "_insp_key": "항목", 52 | "_insp_pd2_failed": "PD2Stats.com에서 정보를 조회하는데 실패함", 53 | "_insp_pd2_legit": "이상한 점 없음.", 54 | "_insp_pd2_success": "PD2Stats.com에서 정보를 성공적으로 조회함", 55 | "_insp_pd2_susp": "수상한 점 발견됨.", 56 | "_insp_pd2_verdict": "PD2Stats로부터의 추정", 57 | "_insp_player": "플레이어 [1] : [2]", 58 | "_insp_profile_denied": "거부됨: 프로필이 친구전용이거나 비공개일수도?", 59 | "_insp_profile_success": "스팀 프로필에서 [1]개의 게임의 정보를 성공적으로 조회함.", 60 | "_insp_total_lately": "총: [1]시간, 최근: [2]시간", 61 | "_insp_value": "정보", 62 | "_kit_categories": "세트 이름,주무기,보조무기,아머,장비,근접무기", 63 | "_kit_color_edit_hint": "이 세트의 이름표 색상을 설정합니다.", 64 | "_kit_dblclick_to_equip": "* 더블클릭하여 이 세트를 장비합니다.", 65 | "_kit_desc": "* 킷 프로파일러는 인벤토리 설정과 연동됩니다. 인벤토리에서 일어난 변화들은(무기위치, 개조모드) 킷 프로파일러에 영향을 끼치게 됩니다.", 66 | "_kit_equip_btn_hint1": "클릭하여", 67 | "_kit_equip_btn_hint2": "복사", 68 | "_kit_equip_btn_hint3": "더블클릭하여", 69 | "_kit_equip_btn_hint4": "삭제", 70 | "_kit_equip_btn_hint5": "합니다.", 71 | "_kit_key_combination": "CTRL + ALT + [1]", 72 | "_kit_key_edit_hint1": "이 칸을 설정하면,", 73 | "_kit_key_edit_hint2": "Ctrl + ALT + 설정한 키", 74 | "_kit_key_edit_hint3": "를 게임 시작 전 누르면 이 킷을 장비합니다.", 75 | "_kit_key_edit_hint4": "임의의 키 조합은 아직 사용할 수 없습니다.\n설정된 키가 중복되면 예상치 못한 결과를 일으킬 수 있습니다.\n(동시에 두 킷이 장착되지 않습니다.)\",", 76 | "_kit_key_edit_hint5": "백스페이스를 눌러 설정한 키를 지웁니다.", 77 | "_kit_keybind": "설정된 키", 78 | "_kit_leave_as_is": "바꾸지 않음", 79 | "_kit_na_in_game": "게임 내 사용 불가", 80 | "_kit_name_edit_hint": "이 킷의 이름을 설정합니다.", 81 | "_kit_not_available": "설정된 킷 프로파일이 없습니다.", 82 | "_kit_profiler_desc1": "프로파일러", 83 | "_kit_profiler_desc2": "이 킷 설정을 더블클릭하여 장비합니다.", 84 | "_kit_profiler_disabled_ingame": "게임 진행도중에는 사용할 수 없습니다.", 85 | "_kit_save_desc1": "현재 킷", 86 | "_kit_save_desc2": "프로파일러에 저장합니다. 체크하지 않은 항목은 무시됩니다.", 87 | "_kit_save_hint1": "추가", 88 | "_kit_save_hint2": "덮어쓰기", 89 | "_kit_save_hint3": "세트 이름이 같다면 덮어씌워집니다.", 90 | "_kit_saved_kits_title1": "저장된 킷", 91 | "_kit_saved_kits_title2": "저장된 킷을 수정하거나 삭제합니다.", 92 | "_kit_tab_edit_kit": "킷 수정", 93 | "_kit_tab_use_kit": "킷 사용", 94 | "_line_youAndCrewsPerks": "당신과 당신의 팀원이 받는 효과", 95 | "_line_yourPerks": "당신이 받는 효과", 96 | "_opt_24HourClock": "24시간식 시계 사용", 97 | "_opt_24HourClock_desc": "체크하면 모서리와 플레이어 정보박스에 사용하는 시계를 24시간식을 이용합니다.", 98 | "_opt_AiDamage": "AI 데미지", 99 | "_opt_AiDamage_desc": "AI가 가한 데미지를 표시합니다.", 100 | "_opt_buff": "버프", 101 | "_opt_buff_desc": "실시간으로 적용중인 버프를 보여줍니다.", 102 | "_opt_buffSize": "버프 크기", 103 | "_opt_buffSize_desc": "버프 아이콘의 크기를 설정합니다. (바닐라 스타일에서는 크기가 변경되지 않습니다.)", 104 | "_opt_cantedSightCrook": "보조 가늠쇠 시점", 105 | "_opt_cantedSightCrook_desc": "(가젯으로 설치되는) 보조 가늠쇠 사용시 정조준하지 않아도 총을 기울입니다.", 106 | "_opt_chat_desc_1": "만약 아래에 적힌 사건이 일어나고, 설정한 조건을 만족시키면, PocoHud가 채팅창을 통해 다른사람에게 정보를 알립니다. 정보가 알려지는 대상 설명:", 107 | "_opt_chat_desc_2": "* 없음: 정보를 표시하지 않습니다.", 108 | "_opt_chat_desc_3": "* 나한테만: 오직 나한테만 정보를 표시합니다.", 109 | "_opt_chat_desc_4": "* 전원-호스트: 이 방의 방장일 경우에만 전원에게 알립니다.", 110 | "_opt_chat_desc_5": "* 전원-초기멤버: 현재 진행중인 작업을 처음부터 참여한 경우에만 전원에게 알립니다.", 111 | "_opt_chat_desc_6": "* 전원-혼자: PocoHud를 사용하는 다른사람이 없을경우에만 전원에게 알립니다.", 112 | "_opt_chat_desc_7": "* 전원-항상: 다른사람이 PocoHud를 통해 정보를 알렸더라도, 정보를 전원에게 알립니다.", 113 | "_opt_color": "색상", 114 | "_opt_color_desc": "글자의 색상을 설정합니다.", 115 | "_opt_colorizeCrimenet": "CRIMENET 색상화", 116 | "_opt_colorizeCrimenet_desc": "Crime.net에 나온 계약들을 난이도에 따라 색을 다르게 하고 반복 보너스의 밝기를 낮춥니다.", 117 | "_opt_colorNegative": "나쁜 효과 색상", 118 | "_opt_colorNegative_desc": "디버프/나쁜 효과에 사용됩니다.\n(바닐라 스타일의 경우 무시됩니다, 포코허드를 재시작하여야 적용됩니다.)", 119 | "_opt_colorPositive": "좋은 효과 색상", 120 | "_opt_colorPositive_desc": "버프/좋은 효과에 사용됩니다.\n(바닐라 스타일의 경우 무시됩니다, 포코허드를 재시작하여야 적용됩니다.)", 121 | "_opt_converted": "조커 생성", 122 | "_opt_converted_desc": "누군가가 조커를 만들면 알려줍니다.", 123 | "_opt_corner": "모서리쪽 텍스트", 124 | "_opt_corner_desc": "FPS/현재 시각을 표시하는 위치가 고정된 텍스트를 표시합니다.", 125 | "_opt_corpseLimit": "시체 갯수 제한", 126 | "_opt_corpseLimit_desc": "게임 내 시체 갯수를 제한합니다.\n기본 설정량은 8개 입니다.\n각 단계마다 시체수를 2배씩 곱해지거나 나눠집니다.", 127 | "_opt_corpseRagdollTimeout": "시체 증발 시간", 128 | "_opt_corpseRagdollTimeout_desc": "시체 물리효과 정지시간을 설정합니다.\n기본 설정은 3초 입니다. 각 단계마다 시간을 1초만큼 증가 또는 감소합니다.", 129 | "_opt_crewDamage": "팀원 데미지", 130 | "_opt_crewDamage_desc": "다른 플레이어가 가한 데미지를 표시합니다.", 131 | "_opt_custody": "구금됨", 132 | "_opt_custody_desc": "누군가가 구금되면 알려줍니다.", 133 | "_opt_damageDecay": "데미지 표시 시간", 134 | "_opt_damageDecay_desc": "데미지 표시가 사라지기 까지 걸리는 시간을 설정합니다.", 135 | "_opt_defaultFont": "기본 폰트 사용", 136 | "_opt_defaultFont_desc": "기본 폰트(Sans-serif)를 사용합니다.", 137 | "_opt_detailedModeKey": "확장모드 사용 키", 138 | "_opt_detailedModeKey_desc": "더 자세한 정보를 볼수 있는 확장모드를 사용/해제하는 키를 설정합니다.\n기본설정: ` (탭키 위의 쉼표)", 139 | "_opt_detailedModeToggle": "확장모드 키 토글", 140 | "_opt_detailedModeToggle_desc": "확장모드 사용 키를 누를때 마다 사용여부를 설정합니다.", 141 | "_opt_detailedOnly": "확장모드때만 사용", 142 | "_opt_detailedOnly_desc": "확장모드가 사용중이지 않을때는 모서리 글을 숨깁니다.", 143 | "_opt_dominated": "도미네이트", 144 | "_opt_dominated_desc": "누군가 적군을 성공적으로 투항시키면 알려줍니다.", 145 | "_opt_downed": "다운됨", 146 | "_opt_downed_desc": "누군가가 쓰러지면 알려줍니다.", 147 | "_opt_downedWarning": "3다운 주의보", 148 | "_opt_downedWarning_desc": "누군가의 다운 수가 2회를 넘은 경우 알려줍니다.", 149 | "_opt_drillAlmostDone": "드릴 거의 완료됨", 150 | "_opt_drillAlmostDone_desc": "드릴이 끝나기 10초 전에 알려줍니다.\n* 떠다니는 정보박스의 드릴 표시 설정이 켜져 있어야 합니다.", 151 | "_opt_drillDone": "드릴 완료", 152 | "_opt_drillDone_desc": "드릴이 끝나면 알려줍니다.\n* 떠다니는 정보박스의 드릴 표시 설정이 켜져 있어야 합니다.", 153 | "_opt_duration": "지속시간", 154 | "_opt_duration_desc": "피해 표시의 지속시간을 초단위로 설정합니다. 0은 자동입니다. (아머 재생시간을 따릅니다)", 155 | "_opt_enable": "활성화", 156 | "_opt_enable_desc": "이 카테고리를 사용합니다.", 157 | "_opt_endStat": "게임 최종 통계", 158 | "_opt_endStat_desc": "게임이 끝나고 각 팀원의 성적을 알려줍니다.", 159 | "_opt_endStatCredit": "게임 최종 통계 제작진", 160 | "_opt_endStatCredit_desc": "PocoMods 그룹 홍보를 덧붙입니다. ;)", 161 | "_opt_fallbackToMe": "자신에겐 무조건 표시", 162 | "_opt_fallbackToMe_desc": "만약 사건이 전원에게 알리도록 설정되어 있으나 조건에 충족되지 않았다면, 자신에게만 정보를 표시합니다.", 163 | "_opt_fasterAIDesyncResolve": "빠른 AI 동기화 불일치 복구", 164 | "_opt_fasterAIDesyncResolve_desc": "게임 내 AI의 위치가 렉으로 인해 심하게 뒤쳐진 경우 더 빨리 따라잡도록 합니다.", 165 | "_opt_fasterDesyncResolve": "빠른 팀원 동기화 불일치 복구", 166 | "_opt_fasterDesyncResolve_desc": "게임 내 타 플레이어 캐릭터의 위치가 렉으로 인해 심하게 뒤쳐진 경우 더 빨리 따라잡도록 합니다.", 167 | "_opt_float_desc": "3D 공간에 떠다니는 정보박스를 표시합니다.", 168 | "_opt_frame": "테두리", 169 | "_opt_frame_desc": "다른 형태의 테두리를 사용합니다.", 170 | "_opt_gainIndicator": "회복 표시", 171 | "_opt_gainIndicator_desc": "다양한 곳에서 회복하게된 체력과 아머량을 표시합니다.", 172 | "_opt_game_desc": "게임의 일부 성능을 변경합니다.", 173 | "_opt_gap": "간격", 174 | "_opt_gap_desc": "아이콘 사이 간격을 설정합니다.", 175 | "_opt_gridCrimenet": "CRIMENET 정렬", 176 | "_opt_gridCrimenet_desc": "Crime.net의 계약들을 바둑판모양으로 정렬합니다.", 177 | "_opt_handsUp": "투항 선언", 178 | "_opt_handsUp_desc": "적군이 항복하려고 할때 표시합니다.", 179 | "_opt_healthColor": "체력 손실 색상", 180 | "_opt_healthColor_desc": "체력 최대치 상태에서 체력이 손실되었을때 사용되는 색상", 181 | "_opt_healthColorDepleted": "체력 고갈 색상", 182 | "_opt_healthColorDepleted_desc": "체력 고갈 상태에서 체력이 손실되었을때 사용되는 색상", 183 | "_opt_hideInteractionCircle": "상호작용 고리 숨기기", 184 | "_opt_hideInteractionCircle_desc": "기존 게임에서 상호작용시 표시되는 고리를 숨깁니다.", 185 | "_opt_hit_desc": "어느 방향에서 공격을 맞았는지 표시해줍니다.", 186 | "_opt_hostageChanged": "인질 수 변경", 187 | "_opt_hostageChanged_desc": "인질의 수가 변경되었을때 알려줍니다\n* 아직 구현되지 않음", 188 | "_opt_includeLocation": "위치 정보 포함", 189 | "_opt_includeLocation_desc": "만약 위치 정보가 존재한다면, 채팅창에 해당 사건이 일어난 위치정보도 같이 표시합니다.", 190 | "_opt_ingameJoinRemaining": "참가까지 남은 시간 표시", 191 | "_opt_ingameJoinRemaining_desc": "게임 진행 중 누군가가 난입할때, 참가하기까지 남은 대략적인 시간을 표시합니다", 192 | "_opt_interactionClickStick": "상호작용 고정", 193 | "_opt_interactionClickStick_desc": "상호작용도중 정조준키를 눌러 상호작용키를 고정합니다. 정조준키를 다시 누르면, 상호작용을 중단합니다.", 194 | "_opt_justify": "정렬순서", 195 | "_opt_justify_desc": "아이콘 정렬 순서를 설정합니다. (바닐라 스타일의 경우 위아래로 적용됩니다)", 196 | "_opt_keepOnScreen": "화면에 계속 표시", 197 | "_opt_keepOnScreen_desc": "떠다니는 정보창이 화면에서 사라지지 않게합니다.", 198 | "_opt_keepOnScreenMarginX": "화면에 계속 표시 X축 한계", 199 | "_opt_keepOnScreenMarginX_desc": "정보창과 화면 양옆의 최소 간격을 설정합니다.", 200 | "_opt_keepOnScreenMarginY": "화면에 계속 표시 Y축 한계", 201 | "_opt_keepOnScreenMarginY_desc": "정보창과 화면 위아래의 최소 간격을 설정합니다.", 202 | "_opt_language": "언어", 203 | "_opt_language_desc": "포코허드의 언어를 설정합니다.\n/poco/hud3_locale{input}.json파일을 읽습니다.", 204 | "_opt_margin": "내부 간격", 205 | "_opt_margin_desc": "정보창의 글자와 테두리의 간격을 설정합니다.", 206 | "_opt_maxFPS": "최대 FPS", 207 | "_opt_maxFPS_desc": "성능을 위해 최대 FPS의 한계를 설정합니다.", 208 | "_opt_messiah": "피스톨 메시아", 209 | "_opt_messiah_desc": "당신이 피스톨 메시아를 사용했을때 알려줍니다.", 210 | "_opt_midStat": "게임 중간 통계", 211 | "_opt_midStat_desc": "게임 진행 중 중간 통계를 표시합니다. (서버에 기록된 내용만 표시합니다)", 212 | "_opt_midstatAnnounce": "게임 중간 통계 발표", 213 | "_opt_midstatAnnounce_desc": "매 X 킬마다 중간 통계를 발표합니다. 게임 중간 통계와 비슷하게 작용합니다.", 214 | "_opt_minionLost": "조커 사망", 215 | "_opt_minionLost_desc": "누군가의 조커가 사망했을때 알려줍니다.", 216 | "_opt_minionShot": "조커 사격", 217 | "_opt_minionShot_desc": "누군가가 조커를 쐇을때 알려줍니다.", 218 | "_opt_mirrorDirection": "반대방향 이용", 219 | "_opt_mirrorDirection_desc": "버프게이지가 시계방향으로 차오릅니다.", 220 | "_opt_myDamage": "내 데미지", 221 | "_opt_myDamage_desc": "당신이 가한 데미지를 표시합니다.", 222 | "_opt_noSprintDelay": "달리기 지연 무시", 223 | "_opt_noSprintDelay_desc": "달리기가 끝난뒤 생기는 지연시간을 무시합니다.", 224 | "_opt_number": "수치 표시", 225 | "_opt_number_desc": "받은 데미지의 정확한 수치를 표시합니다.", 226 | "_opt_numberDefaultFont": "기본 폰트를 적용한 수치", 227 | "_opt_numberDefaultFont_desc": "수치를 표시할때 기본 폰트를 사용합니다.", 228 | "_opt_numberSize": "숫자 크기", 229 | "_opt_numberSize_desc": "숫자 크기를 조정합니다.", 230 | "_opt_offset": "Y축 오프셋", 231 | "_opt_offset_desc": "수직 위치를 조정합니다.", 232 | "_opt_opacity": "불투명도", 233 | "_opt_opacity_desc": "글자의 불투명도를 설정합니다.", 234 | "_opt_playerBottom_desc": "HUD 하단부에 정보 텍스트를 표시합니다.", 235 | "_opt_playerFloat_desc": "플레이어의 머리 위에 떠다니는 정보 박스를 설정합니다.", 236 | "_opt_pocoRoseHalt": "POCOROSE 사용중 멈춤", 237 | "_opt_pocoRoseHalt_desc": "PocoRose창을 열게되면 움직임을 중단합니다.", 238 | "_opt_pocoRoseKey": "POCOROSE 사용 키", 239 | "_opt_pocoRoseKey_desc": "임의로 사운드를 내게하는 PocoRose를 사용하는 키를 설정합니다.\n기본설정: B", 240 | "_opt_popup_desc": "3D 공간상 데미지 표시박스를 표시합니다.", 241 | "_opt_rememberGadgetState": "가젯 설정 기억", 242 | "_opt_rememberGadgetState_desc": "무기를 교체해도 가젯(레이저, 손전등, 보조 가늠쇠)의 설정을 기억합니다.", 243 | "_opt_replenished": "체력 회복", 244 | "_opt_replenished_desc": "누군가가 체력을 회복했을때(주로 의료가방, 응급치료킷) 알려줍니다.", 245 | "_opt_resizeCrimenet": "CRIMENET 축소", 246 | "_opt_resizeCrimenet_desc": "Crime.net의 글자크기를 축소시킵니다.", 247 | "_opt_romanInfamy": "로마자 악명 레벨", 248 | "_opt_romanInfamy_desc": "악명 레벨을 로마자로 표시합니다.", 249 | "_opt_root": "Root", 250 | "_opt_root_desc": "PocoHud3 기본 설정", 251 | "_opt_shieldColor": "아머 손실 색상", 252 | "_opt_shieldColor_desc": "아머 최대치 상태에서 아머가 손실되었을때 사용되는 색상", 253 | "_opt_shieldColorDepleted": "아머 고갈 색상", 254 | "_opt_shieldColorDepleted_desc": "아머 고갈 상태에서 아머가 손실되었을때 사용되는 색상", 255 | "_opt_showArrow": "위치 보기", 256 | "_opt_showArrow_desc": "플레이어의 위치를 가르키는 화살표를 표시합니다.", 257 | "_opt_showAverageDamage": "평균 데미지 표시", 258 | "_opt_showAverageDamage_desc": "발당 평균 데미지를 표시합니다.", 259 | "_opt_showBags": "가방 내용물 보기", 260 | "_opt_showBags_desc": "시야에 있는 가방의 내용물을 표시합니다.\n* '표적 보기'가 사용중이어야 적용됩니다.", 261 | "_opt_showBerserker": "버서커 보기", 262 | "_opt_showBerserker_desc": "버서커의 적용여부를 표시합니다.", 263 | "_opt_showBoost": "인스파이어 버프 보기", 264 | "_opt_showBoost_desc": "인스파이어의 효과 지속시간을 표시합니다.", 265 | "_opt_showBulletstorm": "불렛스톰 보기", 266 | "_opt_showBulletstorm_desc": "불렛스톰(탄환폭풍)의 지속시간을 표시합니다.", 267 | "_opt_showCarryDrop": "가방 쿨타임 보기", 268 | "_opt_showCarryDrop_desc": "가방을 내려놓고 다시 집을수 있기까지 걸리는 시간을 표시합니다.", 269 | "_opt_showCharge": "충전시간 보기", 270 | "_opt_showCharge_desc": "근접무기 충전시간을 표시합니다.", 271 | "_opt_showClock": "현재시각 보기", 272 | "_opt_showClock_desc": "플레이어 정보창에 시계를 표시합니다.", 273 | "_opt_showClockIngame": "게임 진행중 현재시각 표시", 274 | "_opt_showClockIngame_desc": "게임이 진행중일때 현재시각을 보여주는 시계를 표시합니다.", 275 | "_opt_showClockOutgame": "게임 미 진행중 현재시각 표시", 276 | "_opt_showClockOutgame_desc": "게임이 진행중이 아닐때 현재시각을 보여주는 시계를 표시합니다.", 277 | "_opt_showCloseCombat": "근접전투 보기", 278 | "_opt_showCloseCombat_desc": "인필트레이터 특성 덱의 피해 감소 버프를 표시합니다.", 279 | "_opt_showCombatMedic": "컴뱃메딕 보기", 280 | "_opt_showCombatMedic_desc": "컴뱃메딕(의무병)의 효과 지속시간을 표시합니다.", 281 | "_opt_showConvertedEnemy": "조커 보기", 282 | "_opt_showConvertedEnemy_desc": "누군가 조커를 가지고 있을때 조커의 체력을 퍼센트로 표시합니다.", 283 | "_opt_showConvertedEnemy_desc2": "조커의 색을 조커의 주인의 색과 일치시킵니다", 284 | "_opt_showDistance": "거리 보기", 285 | "_opt_showDistance_desc": "예) 25m", 286 | "_opt_showDowns": "다운 횟수 보기", 287 | "_opt_showDowns_desc": "쓰러진 횟수를 표시합니다.", 288 | "_opt_showDrills": "드릴 보기", 289 | "_opt_showDrills_desc": "설치된 드릴들을 표시합니다.", 290 | "_opt_showECM": "ECM 보기", 291 | "_opt_showECM_desc": "가장 최근에 설치된 ECM의 지속시간을 표시합니다.", 292 | "_opt_showFeedback": "ECM 피드백 보기", 293 | "_opt_showFeedback_desc": "가장 최근에 적용된 ECM 피드백의 지속시간을 표시합니다.", 294 | "_opt_showFirstAid": "응급치료 보기", 295 | "_opt_showFirstAid_desc": "응급치료 에이스 스킬의 버프 지속시간을 표시합니다.", 296 | "_opt_showFPS": "FPS 보기", 297 | "_opt_showFPS_desc": "FPS를 표시합니다.", 298 | "_opt_showHighlighted": "하이라이트 된 사물 보기", 299 | "_opt_showHighlighted_desc": "하이라이트된 적이나 사물의 정보박스를 표시합니다.\n페이저 응답 제한시간 표시도 이 설정에 영향을 받습니다.", 300 | "_opt_showHostages": "인질 수 보기", 301 | "_opt_showHostages_desc": "확보한 인질의 수를 표시합니다.", 302 | "_opt_showIcon": "악명 아이콘 보기", 303 | "_opt_showIcon_desc": "악명 스페이드 아이콘을 표시합니다.", 304 | "_opt_showInspire": "인스파이어 보기", 305 | "_opt_showInspire_desc": "인스파이어 베이직의 효과를 다시 사용하기까지 걸리는 시간을 표시합니다.", 306 | "_opt_showInspire_desc2": "인스파이어 베이직의 효과가 적용중인지 표시합니다.", 307 | "_opt_showInteract": "상호작용 쿨타임 보기", 308 | "_opt_showInteract_desc": "다시 소리치기까지 걸리는 시간을 표시합니다.", 309 | "_opt_showInteraction": "상호작용 보기", 310 | "_opt_showInteraction_desc": "상호작용 키를 사용하는 행동의 타이머를 표시합니다.", 311 | "_opt_showInteractionTime": "상호작용 시간 보기", 312 | "_opt_showInteractionTime_desc": "상호작용이 끝나기까지 걸리는 시간을 표시합니다.", 313 | "_opt_showKill": "킬 수 보기", 314 | "_opt_showKill_desc": "킬 수를 나타내는 카운터를 표시합니다.", 315 | "_opt_showLifeLeech": "체력 흡수 보기", 316 | "_opt_showLifeLeech_desc": "인필트레이터 특성 덱의 10% 체력 회복 효과의 쿨타임을 표시합니다.", 317 | "_opt_showMusicTitle": "음악 제목 보기", 318 | "_opt_showMusicTitle_desc": "음악이 재생되기 시작할때 재생되는 음악의 제목을 표시합니다.", 319 | "_opt_showMusicTitlePrefix": "음악 제목 보기 머릿말", 320 | "_opt_showMusicTitlePrefix_desc": "음악 제목의 머릿말을 설정합니다.", 321 | "_opt_showOverkill": "오버킬 보기", 322 | "_opt_showOverkill_desc": "오버킬 스킬의 효과의 지속시간을 표시합니다.", 323 | "_opt_showPainkiller": "페인킬러 보기", 324 | "_opt_showPainkiller_desc": "페인킬러(진통제)스킬의 효과의 지속시간을 표시합니다.", 325 | "_opt_showPing": "핑 보기", 326 | "_opt_showPing_desc": "지연시간을 ms 단위로 표시합니다.", 327 | "_opt_showPosition": "위치 보기", 328 | "_opt_showPosition_desc": "플레이어의 위치를 표시합니다.\n* 베타버전", 329 | "_opt_showRank": "명성 보기", 330 | "_opt_showRank_desc": "예) V-100", 331 | "_opt_showRankInKickMenu": "추방 메뉴 명성 표시", 332 | "_opt_showRankInKickMenu_desc": "플레이어 추방 메뉴에서 플레이어의 이름과 함께 명성을 표시합니다.", 333 | "_opt_showReload": "재장전 보기", 334 | "_opt_showReload_desc": "재장전 시간을 표시합니다.", 335 | "_opt_showShield": "아머 재생 보기", 336 | "_opt_showShield_desc": "아머가 재생되기까지 남은 시간을 표시합니다.", 337 | "_opt_showSpecial": "특수경찰 킬 보기", 338 | "_opt_showSpecial_desc": "특수경찰 킬 수를 나타내는 카운터를 표시합니다.", 339 | "_opt_showStamina": "스태미나 보기", 340 | "_opt_showStamina_desc": "남은 스태미나를 표시합니다.", 341 | "_opt_showSuppressed": "제압 보기", 342 | "_opt_showSuppressed_desc": "아머 재생을 방해하고 명중률 저하를 일으키는 숨겨진 제압 스탯을 표시합니다.\n(명중률 저하는 더 이상 일어나지 않습니다)", 343 | "_opt_showSwanSong": "스완송 보기", 344 | "_opt_showSwanSong_desc": "스완송의 지속시간을 표시합니다.", 345 | "_opt_showTapeLoop": "카메라 루프 보기", 346 | "_opt_showTapeLoop_desc": "카메라 루프의 지속시간을 표시합니다.", 347 | "_opt_showTargets": "표적 보기", 348 | "_opt_showTargets_desc": "현재 보고있는 대상의 정보를 보여줍니다.", 349 | "_opt_showTransition": "무기 교체 보기", 350 | "_opt_showTransition_desc": "무기 교체나, 근접무기의 쿨타임을 표시합니다.", 351 | "_opt_showTriggerHappy": "트리거 해피 보기", 352 | "_opt_showTriggerHappy_desc": "트리거 해피(난사광)스킬의 효과와 지속시간을 표시합니다.", 353 | "_opt_showUnderdog": "언더독 표시", 354 | "_opt_showUnderdog_desc": "언더독(궁지에 몰린 개)스킬의 효과 지속시간을 표시합니다.", 355 | "_opt_shuffleMusic": "무작위 음악 재생", 356 | "_opt_shuffleMusic_desc": "어썰트 사이 마다 무작위의 노래를 재생합니다.", 357 | "_opt_silentKitShortcut": "킷 적용 확인창 무시", 358 | "_opt_silentKitShortcut_desc": "킷 프로파일러의 단축키로 킷을 장비했을때 확인창이 표시되지 않게합니다.", 359 | "_opt_simpleBusyIndicator": "일부 버프 간단히 표시", 360 | "_opt_simpleBusyIndicator_desc": "일부 자주 표시되는 버프를 크로스헤어에 빨간 원형태로 표시되게 합니다.\n예: 재장진, 무기 교체, 근접무기 충전", 361 | "_opt_simpleBusySize": "간단 표시 크기", 362 | "_opt_simpleBusySize_desc": "버프 간단히 표시를 사용할때 나오는 빨간 원의 크기를 설정합니다.", 363 | "_opt_size": "크기", 364 | "_opt_size_desc": "폰트 크기를 설정합니다.", 365 | "_opt_sizeEnd": "크기 끝", 366 | "_opt_sizeEnd_desc": "표시가 끝날때 표시의 크기를 설정합니다.", 367 | "_opt_sizeStart": "크기 시작", 368 | "_opt_sizeStart_desc": "표시가 나타날때 표시의 크기를 설정합니다.", 369 | "_opt_sortCrimenet": "CRIMENET 분류", 370 | "_opt_sortCrimenet_desc": "Crime.net의 계약들을 난이도에 따라 분류합니다.\n참고: Crime.net 정렬이 적용중이 아니면 제대로 적용되지 않습니다.", 371 | "_opt_style": "스타일", 372 | "_opt_style_desc": "버프 아이콘의 스타일을 설정합니다.", 373 | "_opt_subtitleFontColor": "자막 폰트 색상", 374 | "_opt_subtitleFontColor_desc": "자막 폰트의 색상을 설정합니다.", 375 | "_opt_subtitleFontSize": "자막 폰트 크기", 376 | "_opt_subtitleFontSize_desc": "자막 폰트의 크기를 설정합니다.", 377 | "_opt_subtitleOpacity": "자막 폰트 불투명도", 378 | "_opt_subtitleOpacity_desc": "자막 폰트의 불투명도를 설정합니다.", 379 | "_opt_truncateNames": "이름 길이 줄이기", 380 | "_opt_truncateNames_desc": "필요하다면 플레이어의 이름의 길이를 줄입니다.", 381 | "_opt_truncateTags": "태그 줄이기", 382 | "_opt_truncateTags_desc_1": "플레이어가 대괄호로 표시한 태그를 줄입니다.\n예)", 383 | "_opt_underneath": "하단에 표시", 384 | "_opt_underneath_desc": "하단 정보박스를 화면의 가장 아래부분에 표시합니다.", 385 | "_opt_uppercaseNames": "대문자로 이름 보기", 386 | "_opt_uppercaseNames_desc": "이름에 쓰인 영어를 전부 대문자로 표시합니다.", 387 | "_opt_xPosition": "X축 위치", 388 | "_opt_xPosition_desc": "X축 시작위치를 설정합니다. (화면의 왼쪽으로부터 %)", 389 | "_opt_yPosition": "Y축 위치", 390 | "_opt_yPosition_desc": "Y축 시작위치를 설정합니다. (화면의 상단으로부터 %)", 391 | "_rose_almost": "거의 다 됐어", 392 | "_rose_alright": "좋아", 393 | "_rose_ammo": "탄약 요구", 394 | "_rose_anysecond": "몇초 안남았다", 395 | "_rose_cable": "케이블타이를 사용해", 396 | "_rose_cams": "카메라를 처리해", 397 | "_rose_cantstay": "오래 버티지 못한다", 398 | "_rose_careful": "조심해", 399 | "_rose_defended": "계속 막아", 400 | "_rose_down": "내려가", 401 | "_rose_downstairs": "아래쪽", 402 | "_rose_drill": "내가 드릴을 얻었다", 403 | "_rose_fewminutes": "몇 분만 더", 404 | "_rose_fuck": "시발", 405 | "_rose_getout": "나가", 406 | "_rose_halfway": "반쯤 다 됐다", 407 | "_rose_hurry": "서둘러", 408 | "_rose_inside": "안으로 와", 409 | "_rose_left": "왼쪽", 410 | "_rose_letsgo": "가자", 411 | "_rose_medbag": "의료가방 요구", 412 | "_rose_overrun": "적군이 너무 많다", 413 | "_rose_right": "오른쪽", 414 | "_rose_shit": "썅", 415 | "_rose_shoot": "적군을 쏴", 416 | "_rose_straight": "직진", 417 | "_rose_thanks": "고마워", 418 | "_rose_thisway": "이쪽이다", 419 | "_rose_timetogo": "갈 시간이다", 420 | "_rose_upstairs": "위쪽", 421 | "_rose_whistle": "휘파람", 422 | "_rose_wrong": "잘못된 길이다", 423 | "_stat_crewKills": "[1]팀원: [2]", 424 | "_tab_about": "공지", 425 | "_tab_buff": "버프", 426 | "_tab_chat": "채팅 창", 427 | "_tab_corner": "모서리 글 (코너 텍스트)", 428 | "_tab_float": "떠다니는 정보박스", 429 | "_tab_game": "게임 메커니즘", 430 | "_tab_heistStatus": "하이스트 통계", 431 | "_tab_hit": "피해 표시기", 432 | "_tab_Inspect": "플레이어 조회", 433 | "_tab_juke_anticipation": "전투 직전", 434 | "_tab_juke_assault": "전투", 435 | "_tab_juke_control": "전투 준비 중", 436 | "_tab_juke_heist": "하이스트 트랙", 437 | "_tab_juke_menu": "메뉴 트랙", 438 | "_tab_juke_shuffle_tip": "* [설정]-[포코허드3]-[무작위 음악 재생]을 통해 음악을 무작위로 재생할수 있습니다.", 439 | "_tab_juke_stealth": "스텔스", 440 | "_tab_juke_stop": "중지", 441 | "_tab_jukebox": "주크박스", 442 | "_tab_karma": "카르마 리스트", 443 | "_tab_kitProfiler": "킷 프로파일러", 444 | "_tab_options": "설정", 445 | "_tab_playerBottom": "하단 정보박스", 446 | "_tab_playerFloat": "상단 정보박스", 447 | "_tab_popup": "데미지 표시박스", 448 | "_tab_root": "PocoHud3", 449 | "_tab_stat_day": "(낮)", 450 | "_tab_stat_night": "(밤)", 451 | "_tab_stat_perday": "각 날짜별로 정리", 452 | "_tab_stat_perheist": "하이스트로 정리", 453 | "_tab_statistics": "통계", 454 | "_tab_tools": "도구", 455 | "_tab_upgradeSkills": "스킬 업그레이드", 456 | "_upgr_crewBonusFrom": "[1]에게 받은 크루 보너스", 457 | "_vanity_align": "없음,시작,중간,끝", 458 | "_vanity_auto": "자동", 459 | "_vanity_cantedsight": "사용불가,꺼짐,미묘,강조,최대", 460 | "_vanity_chatsend": "없음,나한테만,전원-호스트,전원-초기멤버,전원-혼자,전원-항상", 461 | "_vanity_corpse": "사용불가,최소,적음,기본값,많음,아주 많음,상당함,굉장함,장난아님,어마어마함,어이없음", 462 | "_vanity_desyncresolve": "사용불가,꺼짐,가속,적극적 가속", 463 | "_vanity_midstat": "사용 안함,50,100", 464 | "_vanity_resizeCrimenet": "60%,70%,80%,90%,100%", 465 | "_vanity_style": "사용불가,포코허드,바닐라,글로우", 466 | "_vanity_truncatenames": "사용불가,끔,3,6,9,12,15,18,21", 467 | "_vanity_verbose": "사용 안함,확장모드에서만 표시,항상", 468 | "_word_a": " ##", 469 | "_word_ago": "전", 470 | "_word_an": "##", 471 | "_word_broker": "계약자", 472 | "_word_completed": "완료", 473 | "_word_day": "날짜", 474 | "_word_days": "일", 475 | "_word_heat": "경험치 보너스", 476 | "_word_heist": "하이스트", 477 | "_word_hr": "시간", 478 | "_word_hrs": "시간", 479 | "_word_job": "작업", 480 | "_word_level": "명성", 481 | "_word_na": "사용불가", 482 | "_word_no": "아니오", 483 | "_word_not_completed": "완료되지 않음", 484 | "_word_save": "저장", 485 | "_word_started": "시작", 486 | "_word_sync": "동기화", 487 | "_word_synced": "동기화 완료", 488 | "_word_time": "시간", 489 | "_word_uid": "스팀 유저 고유 ID", 490 | "_word_unknown": "불명", 491 | "_word_yes": "예" 492 | } 493 | -------------------------------------------------------------------------------- /PocoHud3/poco/hud3_localeNL.json: -------------------------------------------------------------------------------- 1 | { 2 | "_about_colors": "Kleur code referentie pagina", 3 | "_about_colors_hint": "Toon MSDN referentie pagina die alle mogelijke kleur codes laat zien in PocoHud3 preset", 4 | "_about_contributors": "Bijdragers", 5 | "_about_group_btn": "Discussiër/suggereer op de PocoMods steam groep!", 6 | "_about_hold_shift": "Houd Shift ingedrukt om een uit spel browser te openen.", 7 | "_about_loading_rss": "RSS Laden...", 8 | "_about_recent_updates": "Recente PocoMod Updates", 9 | "_about_trans_language": "Nederlands", 10 | "_about_trans_names": "Nickolas Cat, Rezqual", 11 | "_about_trans_presented": "Deze Nederlands vertaling word gepresenteerd door :", 12 | "_about_trans_special_thanks": "Speciale dank aan :", 13 | "_about_trans_volunteers": "Vertaling vrijwilligers", 14 | "_btn_apply_and_reload": "TOEPASSEN & HERLADEN", 15 | "_btn_discard": "AANPASSINGEN NEGEREN", 16 | "_btn_reset": "STANDAARDWAARDEN", 17 | "_btn_reset_category": "RESET DEZE CATEGORIE", 18 | "_buff_bulletStormShort": "BS", 19 | "_buff_combatMedicDamageShort": "Dmg+", 20 | "_buff_exhausted": "Uitgeput", 21 | "_buff_overkillShort": "Dmg+", 22 | "_buff_painkillerShort": "PK", 23 | "_buff_swanSongShort": "SS", 24 | "_buff_underdogShort": "Dmg+", 25 | "_desc_apply_and_reload": "Sommige opties worden volgende sessie toegepast.", 26 | "_desc_discard": "Gooi tijdelijke veranderingen weg en ga terug naar vorige instellingen", 27 | "_desc_heist_count_completed": "Stoppen:", 28 | "_desc_heist_count_started_1": "Vanaf begin:", 29 | "_desc_heist_count_started_2": "Ingedropt", 30 | "_desc_heist_day": "dag [1]", 31 | "_desc_heist_dayalt": "Dag [1] alternatief [2]", 32 | "_desc_heist_may_not_match": "* Cijfers kunnen mogelijk niet kloppen tussen kraken en dagen.", 33 | "_desc_heist_time_average": "Gemiddelde:", 34 | "_desc_heist_time_hm": "[1]u [2]m", 35 | "_desc_heist_time_m": "[1]m", 36 | "_desc_heist_time_ms": "[1]m [2]s", 37 | "_desc_heist_unlisted": "-- Niet opgenomen heists --", 38 | "_desc_no_upgrades_acquired": "Geen verbeteringen verkregen", 39 | "_desc_not_in_effect": "Niet in gebruik", 40 | "_desc_reset": "Terug naar standaard opties.", 41 | "_desc_reset_ask": "Doorgaan?", 42 | "_desc_reset_category": "Zet deze categorie terug naar de standaardinstellingen", 43 | "_insp_achievements": "Prestaties", 44 | "_insp_basic": "Basis", 45 | "_insp_fetch_achievements_btn": "Haal prestatie data op", 46 | "_insp_fetch_pd2_btn": "Haal PD2Stats.com data op", 47 | "_insp_fetch_recent": "Haal Recente Games op", 48 | "_insp_game": "Spel [1]", 49 | "_insp_key": "Toets", 50 | "_insp_pd2_failed": "Mislukt om op te halen van PD2Stats.com", 51 | "_insp_pd2_legit": "Lijkt legitiem.", 52 | "_insp_pd2_success": "Succesvol ontvangen van PD2Stats.com", 53 | "_insp_pd2_susp": "Verdacht.", 54 | "_insp_pd2_verdict": "PD2Stats Oordeel", 55 | "_insp_player": "Speler [1] : [2]", 56 | "_insp_profile_denied": "Afgewezen: Prive/Alleen leden profiel?", 57 | "_insp_profile_success": "Succesvol ontvangen [1] spel van Steam profiel.", 58 | "_insp_total_lately": "Totaal: [1]U, Recent:[2]U", 59 | "_insp_value": "Waarde", 60 | "_kit_categories": "ZET NAAM,PRIMAIRE,SECONDAIRE,PANTSER,GADGET,MELEE", 61 | "_kit_color_edit_hint": "Zet deze uitrusting tip kleurnaam voor jou.", 62 | "_kit_dblclick_to_equip": "*Dubbelklik om deze uitrusting te selecteren", 63 | "_kit_desc": "*Uitrusting profieler is afhankelijk van jou inventaris opstelling. Enige verandering in jou inventory(modificaties,verkopen) worden toegevoeg aan het resultaat", 64 | "_kit_equip_btn_hint1": "Klik om", 65 | "_kit_equip_btn_hint2": "Kopiër", 66 | "_kit_equip_btn_hint3": "Dubbelklik om", 67 | "_kit_equip_btn_hint4": "Verwijder", 68 | "_kit_equip_btn_hint5": "Dit voorwerp.", 69 | "_kit_key_combination": "CTRL + ALT + [1]", 70 | "_kit_key_edit_hint1": "Als ingesteld, Druk", 71 | "_kit_key_edit_hint2": "Ctrl + ALT + DIT", 72 | "_kit_key_edit_hint3": "Toets tijdens uit-spel om deze uitrusting uit te rusten.", 73 | "_kit_key_edit_hint4": "Eigen toets-combinatie niet mogelijk.\nGedupliceerde toets combinatie kan tot onverwachten resultaten leiden.\n(Alleen een uitrusting kan/word uitgerust)", 74 | "_kit_key_edit_hint5": "Backspace om Verbonden toets te verwijderen.", 75 | "_kit_keybind": "Keybind", 76 | "_kit_leave_as_is": "LAAT ZOALS HET IS", 77 | "_kit_na_in_game": "Niet beschikbaar in spel", 78 | "_kit_name_edit_hint": "Zet deze uitrustings hint naam.", 79 | "_kit_not_available": "Geen Uitrusting profielen beschikbaar.", 80 | "_kit_profiler_desc1": "Profieler", 81 | "_kit_profiler_desc2": "Dubbel klik om een uitrusting uit te rusten", 82 | "_kit_profiler_disabled_ingame": "Buiten gebruik in spel.", 83 | "_kit_save_desc1": "Huidige uitrusting", 84 | "_kit_save_desc2": "Sla op naar profiler. Niet aangevinkte items worden verwijderd.", 85 | "_kit_save_hint1": "Toevoegen", 86 | "_kit_save_hint2": "Overschrijf", 87 | "_kit_save_hint3": "Afhankelijk van de NEERGEZETTE NAAM", 88 | "_kit_saved_kits_title1": "Opgeslagen Uitrustingen", 89 | "_kit_saved_kits_title2": "Verander of verwijder opgeslagen uitrustingen", 90 | "_kit_tab_edit_kit": "BEWERK UITRUSTING", 91 | "_kit_tab_use_kit": "GEBRUIK UITRUSTING", 92 | "_line_youAndCrewsPerks": "Voordelen die jou en je team beinvloeden", 93 | "_line_yourPerks": "Voordelen die jij hebt verkregen", 94 | "_opt_24HourClock": "24UUR KLOK", 95 | "_opt_24HourClock_desc": "Gebruik een 24 uurs klok inplaats van een 12 uur klok in de hoek en beneden de speler infobox ", 96 | "_opt_AiDamage": "AI SCHADE", 97 | "_opt_AiDamage_desc": "Laat AI schade zien", 98 | "_opt_buff": "Buff", 99 | "_opt_buff_desc": "Laat realtime buff status zien", 100 | "_opt_buffSize": "BUFF GROOTTE", 101 | "_opt_buffSize_desc": "Icoon groote (genegeerd met Vanilla stijl)", 102 | "_opt_cantedSightCrook": "Gekantelde vizier dief", 103 | "_opt_cantedSightCrook_desc": "In-spel schuin zicht (als gadget) indicator", 104 | "_opt_chat_desc_1": "Als een gebeurtenis in de lijst hieronder gebeurt en voltooid de geselecteerde voorwaarde, Pocohud vertelt dan anderen via chat. Mogelijke doelen zijn:", 105 | "_opt_chat_desc_2": "Niemand: Niemand", 106 | "_opt_chat_desc_3": "Alleen ik: Alleen ik", 107 | "_opt_chat_desc_4": "Iedereen-host: Iedereen als ik host ben", 108 | "_opt_chat_desc_5": "*Iedereen-EM: Iedereen als ik heb meegedaan met het hele potje", 109 | "_opt_chat_desc_6": "*Iedereen-Alleen: Iedereen als ik de enige ben die PocoHud heeft", 110 | "_opt_chat_desc_7": "*Iedereen-Altijd: Iedereen, ongeacht of iemand anders al heeft gebroadcast met PocoHud of niet", 111 | "_opt_color": "KLEUR", 112 | "_opt_color_desc": "Font kleur", 113 | "_opt_colorizeCrimenet": "VERKLEUR CRIMENET", 114 | "_opt_colorizeCrimenet_desc": "Crime.net contract moelijkheidsgraad aangeven met kleur en heat bonus gloei dimmen", 115 | "_opt_colorNegative": "NEGATIEVE KLEUR", 116 | "_opt_colorNegative_desc": "Gebruikt in de-buff/Slechte dingen\n(Genegeerd in \"Vanilla\" stijl, toegepast na het herladen van PH)", 117 | "_opt_colorPositive": "POSITIEVE KLEUR", 118 | "_opt_colorPositive_desc": "Gebruikt in buff/goeden dingen\n(genegeerd in \"vanilla\" stijl, toegepast na het herladen van PH)", 119 | "_opt_converted": "OVERGEHAALD", 120 | "_opt_converted_desc": "Iemand haalden een police enforcer over", 121 | "_opt_corner": "Hoek", 122 | "_opt_corner_desc": "Statische text ticker die werkt als een FPS teller / Uit spel klok", 123 | "_opt_corpseLimit": "LIJK LIMIET", 124 | "_opt_corpseLimit_desc": "In-spel lijk limiet\nStandaart is 8.\nElke stap verdubbeld/verdeelt resultaten met 2.", 125 | "_opt_corpseRagdollTimeout": "LIJK RAGDOLL TIMEOUT", 126 | "_opt_corpseRagdollTimeout_desc": "Lijk ragdoll timeout in luid spel.\nStandaart is 3 seconden. Elke stap verhoogt/verlaagt de tijd met 1 seconden.", 127 | "_opt_crewDamage": "BEMANNING SCHADE", 128 | "_opt_crewDamage_desc": "Laat andere spelers schade zien", 129 | "_opt_custody": "HECHTENIS", 130 | "_opt_custody_desc": "Iemand is in hechtenis", 131 | "_opt_damageDecay": "SCHADE VERVAL", 132 | "_opt_damageDecay_desc": "Verval tijd", 133 | "_opt_defaultFont": "STANDAARD FONT", 134 | "_opt_defaultFont_desc": "Gebruik sans-serif font", 135 | "_opt_detailedModeKey": "DETAIL MODUS TOETS", 136 | "_opt_detailedModeKey_desc": "Toets voor detail modus.\nStandaard: ` (tilde toets)", 137 | "_opt_detailedModeToggle": "DETAIL MODUS SCHAAKEL", 138 | "_opt_detailedModeToggle_desc": "Laat detail modus knop de stand schakelen.", 139 | "_opt_detailedOnly": "ALLEEN GEDETAILLEERD", 140 | "_opt_detailedOnly_desc": "Laat hoek text niet zien waneer 'Detail' modus niet geactiveert is", 141 | "_opt_dominated": "GEDOMINEERD", 142 | "_opt_dominated_desc": "Laat zien waneer een AI zichzelf heeft gehandboeid", 143 | "_opt_downed": "NEERGEGAAN", 144 | "_opt_downed_desc": "Iemand is neergegeaan", 145 | "_opt_downedWarning": "NEERGEGAAN WAARSCHUWING", 146 | "_opt_downedWarning_desc": "Iemand is meer dan twee keer achter elkaar neergegaan", 147 | "_opt_drillAlmostDone": "BOOR BIJNA KLAAR", 148 | "_opt_drillAlmostDone_desc": "Een boor heeft minder dan 10 seconden over.\n*Vereist Float-ToonBoor optie aan", 149 | "_opt_drillDone": "BOOR KLAAR", 150 | "_opt_drillDone_desc": "Een boor is klaar.\n*Vereist Float-ToonBoren optie aan", 151 | "_opt_duration": "TIJDDUUR", 152 | "_opt_duration_desc": "Seconden. 0 betekent automatisch (volgt pantser herstel tijd)", 153 | "_opt_enable": "INSCHAKELEN", 154 | "_opt_enable_desc": "Schakel deze functie aan/uit", 155 | "_opt_endStat": "EINDRESULTAAT", 156 | "_opt_endStat_desc": "Einde spel resultaten", 157 | "_opt_endStatCredit": "EINDRESULTAAT", 158 | "_opt_endStatCredit_desc": "PocoMods groep inbegrepen na eindresultaat statistieken", 159 | "_opt_fallbackToMe": "VAL TERUG OP MIJ", 160 | "_opt_fallbackToMe_desc": "als een gebeurtenis is ingesteld om naar iedereen te verzenden maar de voorwaarde is niet vervuld laat het dan aan mijzelf zien.", 161 | "_opt_fasterDesyncResolve": "SNELLER DESYNCHRONISATIE OPLOSSEN", 162 | "_opt_fasterDesyncResolve_desc": "In-spel Speler schillen zullen ernstige desynch sneller inhalen en een meer nauwkeurige positie weergeven.", 163 | "_opt_float_desc": "Vliegende infobox in 3D positie", 164 | "_opt_frame": "KADER", 165 | "_opt_frame_desc": "Alternatief box kader", 166 | "_opt_game_desc": "Spel specifieke verbeteringen", 167 | "_opt_gap": "KLOOF", 168 | "_opt_gap_desc": "Icoon kloof", 169 | "_opt_gridCrimenet": "CRIMENET UITLIJNEN", 170 | "_opt_gridCrimenet_desc": "Richt Crimenet contracts op het net", 171 | "_opt_handsUp": "HANDEN OMHOOG", 172 | "_opt_handsUp_desc": "Laat zien waneer een AI zichzelf overgeeft", 173 | "_opt_healthColor": "GEZONDHEID KLEUR", 174 | "_opt_healthColor_desc": "Gezondheid verlies kleur, hele hoeveelheid", 175 | "_opt_healthColorDepleted": "GEZONDHEID VERLIES KLEUR WANEER OP", 176 | "_opt_healthColorDepleted_desc": "Gezondheid verlies kleur, op", 177 | "_opt_hideInteractionCircle": "VERBERG INTERACTIE CIRKEL", 178 | "_opt_hideInteractionCircle_desc": "Verberg vanilla spel z'n interactie cirkel", 179 | "_opt_hit_desc": "Treffer indicator die laat zien waarvan je beschoten bent", 180 | "_opt_hostageChanged": "GIJZELAAR VERANDERD", 181 | "_opt_hostageChanged_desc": "Gijzelaar aantal is veranderd", 182 | "_opt_includeLocation": "LOKATIE BIJVOEGEN", 183 | "_opt_includeLocation_desc": "Waneer lokatie data beschikbaar is, in chat bericht bijvoegen.", 184 | "_opt_ingameJoinRemaining": "INSPEL AANSLUITTIJD OVER", 185 | "_opt_ingameJoinRemaining_desc": "In-spel IEMAND IS AAN HET BETREDEN dialoog laat zien hoeveel seconden erover zijn", 186 | "_opt_justify": "GERECHTVAARDIGD", 187 | "_opt_justify_desc": "Icoon opstelling (verticaal voor Vanilla stijl)", 188 | "_opt_keepOnScreen": "HOU OP HET SCHERM", 189 | "_opt_keepOnScreen_desc": "Houdt de zwevende boxen op het scherm", 190 | "_opt_keepOnScreenMarginX": "HOU OP SCHERM MARGE X", 191 | "_opt_keepOnScreenMarginX_desc": "Marge voor Links en Rechts", 192 | "_opt_keepOnScreenMarginY": "HOU OP HET SCHERM MARGE Y", 193 | "_opt_keepOnScreenMarginY_desc": "Marge voor Boven en Onder", 194 | "_opt_language": "TAAL", 195 | "_opt_language_desc": "PocoHud3 Taal\nleest /pocp/hud3_locale{input}.json", 196 | "_opt_margin": "MARGE", 197 | "_opt_margin_desc": "Box binnenvoering", 198 | "_opt_maxFPS": "MAXIMALE FPS", 199 | "_opt_maxFPS_desc": "FPS limiet om prestatie inpact te verminderen", 200 | "_opt_messiah": "MESSIAS", 201 | "_opt_messiah_desc": "Je gebruikte een pistolen messias schot", 202 | "_opt_midStat": "TUSSENSTATISTIEKEN", 203 | "_opt_midStat_desc": "Middenspel statestieken (gelemiteerd tot Serverstuur)", 204 | "_opt_midstatAnnounce": "MIDDENSPEL AANKONDIGING", 205 | "_opt_midstatAnnounce_desc": "Kondig statestieken aan op elke zoveel X doden. Geconsidireerd als 'Middengame statestieken'", 206 | "_opt_minionLost": "MINION VERLOREN", 207 | "_opt_minionLost_desc": "Iemand verloor een minion", 208 | "_opt_minionShot": "MINION BESCHOTEN", 209 | "_opt_minionShot_desc": "Iemand raakte een minion", 210 | "_opt_mirrorDirection": "SPIEGEL RICHTING", 211 | "_opt_mirrorDirection_desc": "verhoog buff maat met de klok mee", 212 | "_opt_myDamage": "MIJN SCHADE", 213 | "_opt_myDamage_desc": "Toon locale spelers schade", 214 | "_opt_noSprintDelay": "GEEN SPRINT VERTRAGING", 215 | "_opt_noSprintDelay_desc": "Negeer na sprint delay", 216 | "_opt_number": "NUMMER", 217 | "_opt_number_desc": "Toon de exacte hoeveelheid die je verliest hebt", 218 | "_opt_numberDefaultFont": "NUMMER STANDAART FONT", 219 | "_opt_numberDefaultFont_desc": "Nummer gebruikt standaart font", 220 | "_opt_numberSize": "NUMMER GROOTTE", 221 | "_opt_numberSize_desc": "Nummer grote", 222 | "_opt_offset": "POSITIE\\AFSTAND", 223 | "_opt_offset_desc": "Verticale positie als je het ECHT wilt verplaatsen", 224 | "_opt_opacity": "DOORZICHTIGHEID", 225 | "_opt_opacity_desc": "Font doorzichtigheid", 226 | "_opt_playerBottom_desc": "Info text aan de bodem van de HUD", 227 | "_opt_playerFloat_desc": "Zwevend info paneel boven team leden hoofden", 228 | "_opt_pocoRoseKey": "POCO ROSE TOETS", 229 | "_opt_pocoRoseKey_desc": "Toets voor PocoRose.\nStandaard: B", 230 | "_opt_popup_desc": "Laat schade zien in 3D dimensie", 231 | "_opt_rememberGadgetState": "HERRINER GADGET TOESTAND", 232 | "_opt_rememberGadgetState_desc": "Herriner gadget(lazer, zoeklamp, schuin zicht) status tussen wapen wisselen", 233 | "_opt_replenished": "BIJGEVULD", 234 | "_opt_replenished_desc": "Iemand vulde zijn health bij (meestal door ehbo kit)", 235 | "_opt_resizeCrimenet": "KLEINER CRIMENET", 236 | "_opt_resizeCrimenet_desc": "Verander Crimenet font grootte", 237 | "_opt_root": "Root", 238 | "_opt_root_desc": "PocoHud3 Main configuratie", 239 | "_opt_shieldColor": "PANTSER KLEUR", 240 | "_opt_shieldColor_desc": "Pantser verliest kleur, volledig aantal", 241 | "_opt_shieldColorDepleted": "PANTSER KLEUR UITGEPUT", 242 | "_opt_shieldColorDepleted_desc": "Pantser verliest kleur, uitgeput", 243 | "_opt_showArrow": "LAAT PIJL ZIEN", 244 | "_opt_showArrow_desc": "Pijl wijst naar spelers positie", 245 | "_opt_showAverageDamage": "LAAT GEMMIDELDE SCHADE ZIEN", 246 | "_opt_showAverageDamage_desc": "Gemiddelde Schade per kogel", 247 | "_opt_showBags": "LAAT TASSEN ZIEN", 248 | "_opt_showBags_desc": "Toon uitgelichte tassen.\n*Vereist 'Toon doelen' aan", 249 | "_opt_showBerserker": "TOON BERSERKER", 250 | "_opt_showBerserker_desc": "Berserker indicatie", 251 | "_opt_showBoost": "TOON BOOST", 252 | "_opt_showBoost_desc": "Inspiratie duratie (ontvangend einde)", 253 | "_opt_showBulletstorm": "TOON KOGELSTORM", 254 | "_opt_showBulletstorm_desc": "Kogelstorm duratie", 255 | "_opt_showCarryDrop": "TOON DRAAGITEM", 256 | "_opt_showCarryDrop_desc": "Tas interactie cooldown", 257 | "_opt_showCharge": "TOON CHARGE", 258 | "_opt_showCharge_desc": "Melee charge indicator", 259 | "_opt_showClock": "LAAT KLOK ZIEN", 260 | "_opt_showClock_desc": "Plaats een klok na locale speler info", 261 | "_opt_showClockIngame": "TOON KLOK IN SPEL", 262 | "_opt_showClockIngame_desc": "Toon in-spel klok", 263 | "_opt_showClockOutgame": "TOON KLOK UITSPEL", 264 | "_opt_showClockOutgame_desc": "Toon uit-spel klok", 265 | "_opt_showCombatMedic": "TOON GEVECHTSDOKTER", 266 | "_opt_showCombatMedic_desc": "Gevechtsdokter duratie", 267 | "_opt_showConvertedEnemy": "LAAT OVERGEHAALDE VIJAND ZIEN", 268 | "_opt_showConvertedEnemy_desc": "Minion gezondheid als percentage als iemand een heeft", 269 | "_opt_showConvertedEnemy_desc2": "Probeer ze te kleur-coden naar de meester.", 270 | "_opt_showDistance": "LAAT AFSTAND ZIEN", 271 | "_opt_showDistance_desc": "b.v.b) 25m", 272 | "_opt_showDowns": "TOON NEERGEGAAN", 273 | "_opt_showDowns_desc": "Neergegaan teller", 274 | "_opt_showDrills": "TOON BOREN", 275 | "_opt_showDrills_desc": "Toon actieve boren", 276 | "_opt_showECM": "TOON ECM", 277 | "_opt_showECM_desc": "ECM duratie", 278 | "_opt_showFeedback": "TOON FEEDBACK", 279 | "_opt_showFeedback_desc": "ECM Feedback duratie", 280 | "_opt_showFirstAid": "TOON EHBO KIT", 281 | "_opt_showFirstAid_desc": "TOON 'Snelle oplossing geAast' vaardigheid buff duratie", 282 | "_opt_showFPS": "TOON FPS", 283 | "_opt_showFPS_desc": "Toon FPS", 284 | "_opt_showHighlighted": "LAAT GEMARKEERDE ZIEN", 285 | "_opt_showHighlighted_desc": "Toon zwevende infobox tijdens markering.\nPieper antwoord tijden hangen ook van dit af", 286 | "_opt_showIcon": "TOON ICOON", 287 | "_opt_showIcon_desc": "Beruchtheid Spade icoon", 288 | "_opt_showInspire": "TOON INSPIREREN", 289 | "_opt_showInspire_desc": "Inspireer cooldown (gevend einde)", 290 | "_opt_showInspire_desc2": "Inspireer snelheid-boost", 291 | "_opt_showInteract": "TOON INTERACTIE", 292 | "_opt_showInteract_desc": "Schreeuw cooldown", 293 | "_opt_showInteraction": "TOON INTERACTIE", 294 | "_opt_showInteraction_desc": "Interactie timer die gebruik toets impliceert", 295 | "_opt_showInteractionTime": "TOON INTERACTIE TIJD", 296 | "_opt_showInteractionTime_desc": "Hoeveel tijd over", 297 | "_opt_showKill": "TOON DODEN", 298 | "_opt_showKill_desc": "Doden teller", 299 | "_opt_showMusicTitle": "TOON MUZIEK TITEL", 300 | "_opt_showMusicTitle_desc": "Toon de titel van de muziek wanneer het word vastgesteld ", 301 | "_opt_showMusicTitlePrefix": "TOON MUZIEK TITEL VOORVOEGSEL", 302 | "_opt_showMusicTitlePrefix_desc": "Voorvoegsel voor muziek titels", 303 | "_opt_showOverkill": "TOON OVERKILL", 304 | "_opt_showOverkill_desc": "Overkill duratie", 305 | "_opt_showPainkiller": "TOON PIJNSTILLER", 306 | "_opt_showPainkiller_desc": "Toon ontvangen pijnstiller duratie", 307 | "_opt_showPing": "TOON PING", 308 | "_opt_showPing_desc": "Latency as miliseconden", 309 | "_opt_showPosition": "LAAT POSITIE ZIEN", 310 | "_opt_showPosition_desc": "Toon speler positie.\n*BETA", 311 | "_opt_showRank": "LAAT RANG ZIEN", 312 | "_opt_showRank_desc": "b.v.b) V-100", 313 | "_opt_showRankInKickMenu": "TOON RANK IN KICK MENU", 314 | "_opt_showRankInKickMenu_desc": "In-spel Kick menu toont speler levels met hun naam", 315 | "_opt_showReload": "TOON HERLAAD", 316 | "_opt_showReload_desc": "Toon herlaad indicator", 317 | "_opt_showShield": "TOON PANTSER", 318 | "_opt_showShield_desc": "Pantser herstel cooldwon", 319 | "_opt_showSpecial": "TOON SPECIAAL", 320 | "_opt_showSpecial_desc": "Speciale kill teller", 321 | "_opt_showStamina": "TOON UITHOUDINGSVERMOGEN", 322 | "_opt_showStamina_desc": "Uithoudingsvermogen indicator", 323 | "_opt_showSuppressed": "TOON ONDERDRUKT", 324 | "_opt_showSuppressed_desc": "Onderdruktheid die pantser hersteltijd voorkomt en kogel afwijkingen verhoogt.\n(kogel afwaijkingen niet in effect)", 325 | "_opt_showSwanSong": "TOON ZWANENLIED", 326 | "_opt_showSwanSong_desc": "Toon zwanenlied duratie", 327 | "_opt_showTapeLoop": "TOON CAMERA LOOP", 328 | "_opt_showTapeLoop_desc": "CAMERALOOP DURATIE", 329 | "_opt_showTargets": "TOON DOELEN", 330 | "_opt_showTargets_desc": "Laat aangegeven NPCs zien", 331 | "_opt_showTransition": "TOON TRANSITIE", 332 | "_opt_showTransition_desc": "Transities zoals wapen wisselen, melee cooldown", 333 | "_opt_showTriggerHappy": "TOON SCHIETGRAAG", 334 | "_opt_showTriggerHappy_desc": "TOON 'Schietgraag' vaardigheid duratie", 335 | "_opt_showUnderdog": "TOON ONDERDRUKKER", 336 | "_opt_showUnderdog_desc": "Onderdrukker duratie", 337 | "_opt_shuffleMusic": "SCHUIFEL MUZIEK", 338 | "_opt_shuffleMusic_desc": "Shuifel spel muziek tussen elke Aanval", 339 | "_opt_silentKitShortcut": "STILLE UITRUSTING SNELKOPPELING", 340 | "_opt_silentKitShortcut_desc": "Negeert Uitrusting Profiel snelkoppeling success bericht", 341 | "_opt_simpleBusyIndicator": "SIMPELE BEZIGHEID INDICATIE", 342 | "_opt_simpleBusyIndicator_desc": "Vervang 'busy' iconen met simpele rode circle op de crosshair\nZo als: Herladen, Wapen wisselen, Melee", 343 | "_opt_simpleBusySize": "SIMPELE BEZIGHEID GROOTTE", 344 | "_opt_simpleBusySize_desc": "Verander de grootte van SimpeleBezigheid indicator als SimpeleBezigheid word gebruikt", 345 | "_opt_size": "GROOTTE", 346 | "_opt_size_desc": "Font groote", 347 | "_opt_sizeEnd": "EIND GROOTTE", 348 | "_opt_sizeEnd_desc": "Grootte op het eind", 349 | "_opt_sizeStart": "BEGIN GROOTTE", 350 | "_opt_sizeStart_desc": "Grootte op het begin", 351 | "_opt_sortCrimenet": "SORTEER CRIMENET", 352 | "_opt_sortCrimenet_desc": "Sorteer Crimenet contracten door moeilijkheidsgraad\nAantekening: vereist net crimenet te werken zoals verwacht", 353 | "_opt_style": "STIJL", 354 | "_opt_style_desc": "Buff icoon stijl", 355 | "_opt_subtitleFontColor": "ONDERTITELS FONT KLEUR", 356 | "_opt_subtitleFontColor_desc": "Ondertitels font kleur", 357 | "_opt_subtitleFontSize": "ONDERTITELS FONT GROOTTE", 358 | "_opt_subtitleFontSize_desc": "Ondertitels font grote", 359 | "_opt_subtitleOpacity": "ONDERTITELS DOORZICHTIGHEID", 360 | "_opt_subtitleOpacity_desc": "Ondertitels doorzichtigheid", 361 | "_opt_truncateNames": "KAP NAMEN AF", 362 | "_opt_truncateNames_desc": "Speler namen afkappen door lengte, waneer nodig", 363 | "_opt_truncateTags": "KAP LABELS AF", 364 | "_opt_truncateTags_desc_1": "Speler labels met vierkante beugels afkappen.\nb.v.b)", 365 | "_opt_underneath": "ERONDER", 366 | "_opt_underneath_desc": "Plaats spelerbodem infobox aan de onderkant van get scherm", 367 | "_opt_uppercaseNames": "NAMEN IN GROTE LETTERS", 368 | "_opt_uppercaseNames_desc": "Naam als hoofdletters", 369 | "_opt_xPosition": "X POSITIE", 370 | "_opt_xPosition_desc": "Oorsprong punt X (% links van het scherm)", 371 | "_opt_yPosition": "Y POSITIE", 372 | "_opt_yPosition_desc": "Oorsprong punt Y (% boven van het scherm)", 373 | "_rose_almost": "Bijna daar", 374 | "_rose_alright": "Oke", 375 | "_rose_ammo": "Heb ammunitie nodig", 376 | "_rose_anysecond": "ELKE seconde", 377 | "_rose_cable": "gebruik kabelbinders", 378 | "_rose_cams": "schiet de cameras", 379 | "_rose_cantstay": "can niet hier blijven", 380 | "_rose_careful": "Voorzichtig", 381 | "_rose_defended": "blijf verdedigen", 382 | "_rose_down": "Hier beneden", 383 | "_rose_downstairs": "de trap af", 384 | "_rose_drill": "Ik heb de boor", 385 | "_rose_fewminutes": "nog een paar minuten", 386 | "_rose_fuck": "oh fuck", 387 | "_rose_getout": "Eruit", 388 | "_rose_halfway": "halverwege klaar", 389 | "_rose_hurry": "Snel", 390 | "_rose_inside": "Naar binnen", 391 | "_rose_left": "Links", 392 | "_rose_letsgo": "Laten we gaan", 393 | "_rose_medbag": "Heb een dokterstas nodig", 394 | "_rose_overrun": "we zijn omsingeld", 395 | "_rose_right": "Rechts", 396 | "_rose_shit": "shit", 397 | "_rose_shoot": "schiet op ze", 398 | "_rose_straight": "Recht vooruit", 399 | "_rose_thanks": "Dankjewel", 400 | "_rose_thisway": "deze kant op", 401 | "_rose_timetogo": "Tijd om te gaan", 402 | "_rose_upstairs": "de trap op", 403 | "_rose_whistle": "Fluiten", 404 | "_rose_wrong": "Verkeerde richting", 405 | "_stat_crewKills": "[1]Team:[2]", 406 | "_tab_about": "Over", 407 | "_tab_buff": "Buff", 408 | "_tab_chat": "Chat", 409 | "_tab_corner": "Hoek Text", 410 | "_tab_float": "Zwevende Labels", 411 | "_tab_game": "Spel mechanisme", 412 | "_tab_heistStatus": "Heist Status", 413 | "_tab_hit": "Treffer indicator", 414 | "_tab_Inspect": "Inspecteer spelers", 415 | "_tab_juke_anticipation": "VERWACHTING", 416 | "_tab_juke_assault": "AANVAL", 417 | "_tab_juke_control": "CONTROLE", 418 | "_tab_juke_heist": "Heist tracks", 419 | "_tab_juke_menu": "Menu tracks", 420 | "_tab_juke_shuffle_tip": "*Je kan Automatische schuifelaar gebruiken via [Opties]-[PocoHud3]-[Schuifel Muziek]", 421 | "_tab_juke_stealth": "SLUIPEND", 422 | "_tab_juke_stop": "STOP", 423 | "_tab_jukebox": "Jukebox", 424 | "_tab_karma": "Karma Lijst", 425 | "_tab_kitProfiler": "Uitrusting Profieler", 426 | "_tab_options": "Opties", 427 | "_tab_playerBottom": "Bodem Infobox", 428 | "_tab_playerFloat": "Bovenhoofdse infobox", 429 | "_tab_popup": "Popup Labels", 430 | "_tab_root": "PocoHud3", 431 | "_tab_stat_day": "(DAG)", 432 | "_tab_stat_night": "(NACHT)", 433 | "_tab_stat_perday": "Per Dag", 434 | "_tab_stat_perheist": "Per Heist", 435 | "_tab_statistics": "Statistieken", 436 | "_tab_tools": "Gereedschap", 437 | "_tab_upgradeSkills": "Verbeter Vaardigheden", 438 | "_upgr_crewBonusFrom": "Crew bonus van [1]", 439 | "_vanity_align": "Geen,Start,Midden,Einde", 440 | "_vanity_auto": "Automatisch", 441 | "_vanity_cantedsight": "Niet beschikbaar,uit,subtiel,Duidelijk,Maximaal", 442 | "_vanity_chatsend": "Niemand,Alleen ik,Iedereen-Host,Iedereen-Em,Iedereen-Alleen,Iedereen-Altijd", 443 | "_vanity_corpse": "Niet beschikbaar,Minimum,Minder,Standaard,Meer,Veel,\nAanzienlijk,massief,Mammoet,\nkolossaal,Belachelijk", 444 | "_vanity_desyncresolve": "Niet beschikbaar,Uit,Sneller,Agressief", 445 | "_vanity_midstat": "Nooit,50,100", 446 | "_vanity_resizeCrimenet": "60%,70%,80%,90%,100%", 447 | "_vanity_style": "Niet beschikbaar,PocoHud,Vanilla,Gloei", 448 | "_vanity_truncatenames": "Niet beschikbaar,Uit,3,6,9,12,15,18,21", 449 | "_vanity_verbose": "Nooit,Aleen gedetailleerd,Altijd", 450 | "_word_a": "Een", 451 | "_word_ago": "geleden", 452 | "_word_an": "Een", 453 | "_word_broker": "Makelaar", 454 | "_word_completed": "Voltooid", 455 | "_word_day": "Dag", 456 | "_word_days": "dagen", 457 | "_word_heat": "Hitte", 458 | "_word_heist": "Heist", 459 | "_word_hr": "Uur", 460 | "_word_hrs": "Uren", 461 | "_word_job": "Baan", 462 | "_word_level": "Niveau", 463 | "_word_na": "Niet beschikbaar", 464 | "_word_no": "Nee", 465 | "_word_not_completed": "Niet voltooid", 466 | "_word_save": "OPSLAAN", 467 | "_word_started": "Gestart", 468 | "_word_sync": "Synchroniseer", 469 | "_word_synced": "Gesynchroniseerd", 470 | "_word_time": "Tijd", 471 | "_word_uid": "Gebruikers ID", 472 | "_word_unknown": "Onbekend", 473 | "_word_yes": "Ja" 474 | } -------------------------------------------------------------------------------- /PocoHud3/poco/hud3_localePT_BR.json: -------------------------------------------------------------------------------- 1 | { 2 | "_about_colors": "Referência dos códigos de cores", 3 | "_about_colors_hint": "Mostrar página de referência MSDN que exibe todos os códigos de cores possíveis predefinidos no PocoHud3", 4 | "_about_contributors": "Contribuidores", 5 | "_about_group_btn": "Opinar/Sugerir no grupo PocoMods na Steam!", 6 | "_about_hold_shift": "Pressione Shift para abrir no browser fora do jogo.", 7 | "_about_loading_rss": "Carregando RSS...", 8 | "_about_recent_updates": "Atualizações recentes do PocoMod", 9 | "_about_trans_language": "Português", 10 | "_about_trans_names": "jkisten", 11 | "_about_trans_presented": "Essa tradução em português foi feita por:", 12 | "_about_trans_special_thanks": "Agradecimentos especiais para:", 13 | "_about_trans_volunteers": "Voluntários de tradução", 14 | "_btn_apply_and_reload": "APLICAR E RECARREGAR", 15 | "_btn_discard": "DESCARTAR MUDANÇAS", 16 | "_btn_reset": "RESETAR TUDO", 17 | "_btn_reset_category": "RESETAR CATEGORIA", 18 | "_buff_bulletStormShort": "BS", 19 | "_buff_combatMedicDamageShort": "Dano+", 20 | "_buff_exhausted": "Cansado", 21 | "_buff_overkillShort": "Dano+", 22 | "_buff_painkillerShort": "PK", 23 | "_buff_swanSongShort": "SS", 24 | "_buff_underdogShort": "Dano+", 25 | "_desc_apply_and_reload": "Algumas opções são aplicadas na próxima sessão.", 26 | "_desc_discard": "Descartas mudanças temporárias e reverter para as opções anteriores", 27 | "_desc_heist_count_completed": "Saiu:", 28 | "_desc_heist_count_started_1": "Desde o começo:", 29 | "_desc_heist_count_started_2": "Entrou no meio:", 30 | "_desc_heist_day": "dia [1]", 31 | "_desc_heist_dayalt": "dia [1] alt [2]", 32 | "_desc_heist_may_not_match": "* Números podem variar entre assaltos e dias.", 33 | "_desc_heist_time_average": "Média:", 34 | "_desc_heist_time_hm": "[1]h [2]m", 35 | "_desc_heist_time_m": "[1]m", 36 | "_desc_heist_time_ms": "[1]m [2]s", 37 | "_desc_heist_unlisted": "-- Assaltos não listados --", 38 | "_desc_no_upgrades_acquired": "Upgrades não são necessários", 39 | "_desc_not_in_effect": "Não estão em efeito", 40 | "_desc_reset": "Reverter para as opções padrão.", 41 | "_desc_reset_ask": "Continuar?", 42 | "_desc_reset_category": "Reverter essa categoria para o padrão.", 43 | "_insp_achievements": "Conquistas", 44 | "_insp_basic": "Básico", 45 | "_insp_fetch_achievements_btn": "Buscar dados de Conquistas", 46 | "_insp_fetch_pd2_btn": "Buscar dados em PD2Stats.com", 47 | "_insp_fetch_recent": "Buscar Jogos Recentes", 48 | "_insp_game": "Jogo [1]", 49 | "_insp_key": "Chave", 50 | "_insp_pd2_failed": "Busca em PD2Stats.com falhou", 51 | "_insp_pd2_legit": "Parece legítimo.", 52 | "_insp_pd2_success": "Recebido com sucesso de PD2Stats.com", 53 | "_insp_pd2_susp": "Suspeito.", 54 | "_insp_pd2_verdict": "Veredicto de PD2Stats ", 55 | "_insp_player": "Jogador [1] : [2]", 56 | "_insp_profile_denied": "Negado: perfil Privado/Apenas para membros?", 57 | "_insp_profile_success": "[1] Jogos recebidos com sucesso do perfil Steam", 58 | "_insp_total_lately": "Total: [1]h, Recente: [2]h", 59 | "_insp_value": "Valor", 60 | "_kit_categories": "DEFINIR NOME, PRIMÁRIA, SECUNDÁRIA, ARMADURA, GADGET, MELEE", 61 | "_kit_color_edit_hint": "Definir a cor de vaidade desse kit para você.", 62 | "_kit_dblclick_to_equip": "* Clique duplo para equipar esse item", 63 | "_kit_desc": "* O Kit de Perfis é dependente da configuração do seu inventário. Todas as mudanças(mods, vendas) serão aplicadas ao resultado", 64 | "_kit_equip_btn_hint1": "Clique para", 65 | "_kit_equip_btn_hint2": "copiar", 66 | "_kit_equip_btn_hint3": "Clique duplo para", 67 | "_kit_equip_btn_hint4": "Deletar", 68 | "_kit_equip_btn_hint5": "esse item.", 69 | "_kit_key_combination": "CTRL + ALT + [1]", 70 | "_kit_key_edit_hint1": "Se definido, pressione", 71 | "_kit_key_edit_hint2": "Ctrl + ALT + THIS", 72 | "_kit_key_edit_hint3": "tecla para equipar esse kit enquanto fora do jogo.", 73 | "_kit_key_edit_hint4": "Combinação de teclas personalizadas não disponível.\nTeclas duplicadas podem originar resultados inesperados.\n(Apenas um kit pode/vai ser equipado)", 74 | "_kit_key_edit_hint5": "Backspace para remover a tecla vinculada.", 75 | "_kit_keybind": "Tecla vinculada", 76 | "_kit_leave_as_is": "DEIXE COMO ESTÁ", 77 | "_kit_na_in_game": "Não disponível em jogo", 78 | "_kit_name_edit_hint": "Definir o nome de vaidade desse kit.", 79 | "_kit_not_available": "Sem kits de perfis disponíveis.", 80 | "_kit_profiler_desc1": "Perfis", 81 | "_kit_profiler_desc2": "Clique duplo para equipar um kit", 82 | "_kit_profiler_disabled_ingame": "Desabilitado dentro do jogo.", 83 | "_kit_save_desc1": "Kit atual", 84 | "_kit_save_desc2": "Salvar nos perfis. Itens não marcados serão removidos.", 85 | "_kit_save_hint1": "Add", 86 | "_kit_save_hint2": "sobrescrever", 87 | "_kit_save_hint3": "dependendo do NOME DO SET", 88 | "_kit_saved_kits_title1": "Kits salvos", 89 | "_kit_saved_kits_title2": "Editar ou remover kits salvos", 90 | "_kit_tab_edit_kit": "EDITAR KIT", 91 | "_kit_tab_use_kit": "USAR KIT", 92 | "_line_youAndCrewsPerks": "Perks que você e sua equipe vão se beneficiar", 93 | "_line_yourPerks": "Perks que você adquiriu", 94 | "_opt_24HourClock": "RELÓGIO DE 24 HORAS", 95 | "_opt_24HourClock_desc": "Usar relógio de 24hrs ao invés de 12hrs no canto e na barra inferior de informações do jogador", 96 | "_opt_AiDamage": "DANO IA", 97 | "_opt_AiDamage_desc": "Mostrar dano da IA", 98 | "_opt_buff": "Buff", 99 | "_opt_buff_desc": "Mostrar status de buff em tempo real", 100 | "_opt_buffSize": "TAMANHO DO BUFF", 101 | "_opt_buffSize_desc": "Tamanho do ícone (ignorado no estilo Vanilla)", 102 | "_opt_cantedSightCrook": "CANTED SIGHT CROOK", 103 | "_opt_cantedSightCrook_desc": "In-game canted sight(as gadget) indicator", 104 | "_opt_chat_desc_1": "Se um evento listado abaixo acontecer e preencher uma condição definida, o PocoHud irá avisar aos outros via chat. Os alvos possíveis são:", 105 | "_opt_chat_desc_2": "* Ninguém: Ninguém", 106 | "_opt_chat_desc_3": "* Apenas eu: Apenas eu", 107 | "_opt_chat_desc_4": "* Todos-Host: Todos se eu for o host", 108 | "_opt_chat_desc_5": "* Todos-DI: Todos se eu estiver jogando a partida desde o início", 109 | "_opt_chat_desc_6": "* Todos-Sozinho: Todos se eu for o único que tem o PocoHud", 110 | "_opt_chat_desc_7": "* Todos-Sempre: Todos, mesmo que mais alguém esteja informando o time usando PocoHud ou não", 111 | "_opt_color": "COR", 112 | "_opt_color_desc": "Cor da fonte", 113 | "_opt_colorizeCrimenet": "COLORIR CRIMENET", 114 | "_opt_colorizeCrimenet_desc": "Codificar os contratos da CrimeNET por dificuldade e diminuir o brilho do heat bônus", 115 | "_opt_colorNegative": "COR NEGATIVA", 116 | "_opt_colorNegative_desc": "Usado em de-buffs/penalidades\n(Ignorado no estilo \"vanilla\", aplicado após recarregar o PH)", 117 | "_opt_colorPositive": "COR POSITIVA", 118 | "_opt_colorPositive_desc": "Usado em buff/bônus\n(Ignorado no estilo \"vanilla\", aplicado após recarregar o PH)", 119 | "_opt_converted": "CONVERTIDO", 120 | "_opt_converted_desc": "Alguém converteu um agente da lei", 121 | "_opt_corner": "Canto", 122 | "_opt_corner_desc": "Texto estático que funciona como um contador de FPS / Relógio", 123 | "_opt_corpseLimit": "LIMITE DE CORPOS", 124 | "_opt_corpseLimit_desc": "Limite de corpos dentro do jogo\nPadrão é 8.\nCada passo multiplica/divide o resultado por 2.", 125 | "_opt_corpseRagdollTimeout": "CORPOS DINÂMICOS", 126 | "_opt_corpseRagdollTimeout_desc": "Tempo limite para corpos dinâmicos.\nPadrão é 3 segundos. Cada passo aumenta/diminui o tempo por 1 segundo.", 127 | "_opt_crewDamage": "DANO DA EQUIPE", 128 | "_opt_crewDamage_desc": "Mostrar o dano de outros jogadores", 129 | "_opt_custody": "CUSTÓDIA", 130 | "_opt_custody_desc": "Alguém está em custódia", 131 | "_opt_damageDecay": "DESAPARECIMENTO DE DANO", 132 | "_opt_damageDecay_desc": "Tempo de desaparecimento", 133 | "_opt_defaultFont": "FONTE PADRÃO", 134 | "_opt_defaultFont_desc": "Usar a fonte sans-serif", 135 | "_opt_detailedModeKey": "TECLA DE MODO DETALHADO", 136 | "_opt_detailedModeKey_desc": "Keybind para modo detalhado(verbose).\nPadrão: ` (crase)", 137 | "_opt_detailedModeToggle": "ALTERNÂNCIA DO MODO DETALHADO", 138 | "_opt_detailedModeToggle_desc": "Fazer com que a tecla do modo detalhado alterne entre os modos.", 139 | "_opt_detailedOnly": "APENAS DETALHADO", 140 | "_opt_detailedOnly_desc": "Esconder o texto do canto enquanto o modo 'Detelhado' não estiver ativado", 141 | "_opt_dominated": "DOMINADO", 142 | "_opt_dominated_desc": "Mostrar quando a IA houver se algemado", 143 | "_opt_downed": "CAÍDO", 144 | "_opt_downed_desc": "Alguém caiu", 145 | "_opt_downedWarning": "AVISO DE QUEDA", 146 | "_opt_downedWarning_desc": "Alguém caiu mais de duas vezes em seguida", 147 | "_opt_drillAlmostDone": "DRILL QUASE COMPLETA", 148 | "_opt_drillAlmostDone_desc": "Faltam menos de 10 segundos para uma drill.\n*Requer opção Float-ShowDrills habilitada", 149 | "_opt_drillDone": "DRILL COMPLETA", 150 | "_opt_drillDone_desc": "Uma drill acabou.\n* Requires Float-ShowDrills option enabled", 151 | "_opt_duration": "DURAÇÃO", 152 | "_opt_duration_desc": "Segundos. 0 significa auto (segue o tempo de recuperação do escudo)", 153 | "_opt_enable": "HABILITADO", 154 | "_opt_enable_desc": "Habilitar essa função", 155 | "_opt_endStat": "ESTATÍSTICAS DO FIM", 156 | "_opt_endStat_desc": "Estatísticas de fim de jogo", 157 | "_opt_endStatCredit": "CRÉDITO POCOMODS", 158 | "_opt_endStatCredit_desc": "Anúncio do PocoMods após as estatísticas de fim de jogo ;)", 159 | "_opt_fallbackToMe": "VENHA A MIM", 160 | "_opt_fallbackToMe_desc": "Se um evento for definido para ser mandado à todos mas a condição não for atendida, mostrar apenas para mim.", 161 | "_opt_fasterDesyncResolve": "FASTER DESYNC RESOLVE", 162 | "_opt_fasterDesyncResolve_desc": "In-game Player husks will catch up severe desync faster and represent more accurate position.", 163 | "_opt_float_desc": "Janela flutuante de posição 3D", 164 | "_opt_frame": "QUADRO", 165 | "_opt_frame_desc": "Caixa alternativa de quadro", 166 | "_opt_game_desc": "Aprimoramentos específicos do jogo", 167 | "_opt_gap": "ESPAÇO", 168 | "_opt_gap_desc": "Espaço de ícone", 169 | "_opt_gridCrimenet": "ALINHAR CRIMENET", 170 | "_opt_gridCrimenet_desc": "Alinhas os contratos CrimeNET em grade", 171 | "_opt_handsUp": "MÃOS PRA CIMA", 172 | "_opt_handsUp_desc": "Mostrar quando IA for se render", 173 | "_opt_healthColor": "COR DA VIDA", 174 | "_opt_healthColor_desc": "Cor de vida perdida, cheia", 175 | "_opt_healthColorDepleted": "COR DE VIDA VAZIA", 176 | "_opt_healthColorDepleted_desc": "Cor de vida perdida, vazia", 177 | "_opt_hideInteractionCircle": "ESCONDER CÍRCULO DE INTERAÇÃO", 178 | "_opt_hideInteractionCircle_desc": "Esconder o círculo de interação vanilla (do jogo base)", 179 | "_opt_hit_desc": "Indicador de dano que mostra a posição de onde o dano foi sofrido", 180 | "_opt_hostageChanged": "REFÉM TROCADO", 181 | "_opt_hostageChanged_desc": "Contagem de reféns mudou\n* Não implementado", 182 | "_opt_includeLocation": "INCLUIR LOCALIZAÇÃO", 183 | "_opt_includeLocation_desc": "Se os dados de localização estiverem disponíveis, incluir nas mensagens do chat.", 184 | "_opt_ingameJoinRemaining": "ENTRANDO EM", 185 | "_opt_ingameJoinRemaining_desc": "Será mostrada uma caixa da diálogo dizendo quantos segundos falta para ALGUÉM ENTRAR", 186 | "_opt_justify": "JUSTIFICAR", 187 | "_opt_justify_desc": "Alinhamento de ícones (vertical para estilo Vanilla)", 188 | "_opt_keepOnScreen": "MANTER NA TELA", 189 | "_opt_keepOnScreen_desc": "Manter caixas flutuantes na tela", 190 | "_opt_keepOnScreenMarginX": "MANTER NA TELA A MARGEM X", 191 | "_opt_keepOnScreenMarginX_desc": "Margem para Esquerda e Direita", 192 | "_opt_keepOnScreenMarginY": "MANTER NA TELA A MARGEM Y", 193 | "_opt_keepOnScreenMarginY_desc": "Margem para Topo e Fundo", 194 | "_opt_language": "LÍNGUA", 195 | "_opt_language_desc": "Língua do PocoHud3.\nreads /poco/hud3_locale{input}.json", 196 | "_opt_margin": "MARGEM", 197 | "_opt_margin_desc": "Box inner padding", 198 | "_opt_maxFPS": "FPS MÁXIMO", 199 | "_opt_maxFPS_desc": "Limite de FPS para melhorar a performance", 200 | "_opt_messiah": "MESSIAH", 201 | "_opt_messiah_desc": "Você consumiu uma carga de Pistol Messiah", 202 | "_opt_midStat": "MID STAT", 203 | "_opt_midStat_desc": "Estatística de meio de jogo. (limitado ao ServerSend)", 204 | "_opt_midstatAnnounce": "ANÚNCIO DE MIDSTAT", 205 | "_opt_midstatAnnounce_desc": "Anunciar as estatísticas a cada X mortes. Considerado como \"Midgame stat\"", 206 | "_opt_minionLost": "CAPANGA PERDIDO", 207 | "_opt_minionLost_desc": "Alguém perdeu um capanga", 208 | "_opt_minionShot": "CAPANGA BALEADO", 209 | "_opt_minionShot_desc": "Alguém atirou em um capanga", 210 | "_opt_mirrorDirection": "DIREÇÃO ESPELHADA", 211 | "_opt_mirrorDirection_desc": "Aumenta a medida de buff no sentido horário", 212 | "_opt_myDamage": "MEU DANO", 213 | "_opt_myDamage_desc": "Mostrar o dano do jogador local", 214 | "_opt_noSprintDelay": "SEM ATRASO DE CORRIDA", 215 | "_opt_noSprintDelay_desc": "Ignorar o atraso pós-corrida", 216 | "_opt_number": "NÚMERO", 217 | "_opt_number_desc": "Mostrar a quantidade exata que você perdeu", 218 | "_opt_numberDefaultFont": "FONTE PADRÃO DE NÚMEROS", 219 | "_opt_numberDefaultFont_desc": "Números usam fonte padrão", 220 | "_opt_numberSize": "TAMANHO DE NÚMERO", 221 | "_opt_numberSize_desc": "Tamanho de número", 222 | "_opt_offset": "OFFSET", 223 | "_opt_offset_desc": "Offset vertical se você REALMENTE quer mover isso", 224 | "_opt_opacity": "OPACIDADE", 225 | "_opt_opacity_desc": "Opacidade da fonte", 226 | "_opt_playerBottom_desc": "Texto de informação no fundo do HUD", 227 | "_opt_playerFloat_desc": "Painel de informações flutuante acima da cabeça dos companheiros", 228 | "_opt_pocoRoseKey": "POCO ROSE KEY", 229 | "_opt_pocoRoseKey_desc": "Keybind para PocoRose.\nPadrão: B", 230 | "_opt_popup_desc": "Mostrar dano no espaço 3D", 231 | "_opt_rememberGadgetState": "LEMBRAR O STATUS DO GADGET", 232 | "_opt_rememberGadgetState_desc": "Lembrar o status do gadget(laser, lanterna, mira angular) entre as trocas de armas ", 233 | "_opt_replenished": "RECUPEROU", 234 | "_opt_replenished_desc": "Alguém recuperou vida (normalmente por Kit Médico)", 235 | "_opt_resizeCrimenet": "CRIMENET MENOR", 236 | "_opt_resizeCrimenet_desc": "Redimensionar a fonte da CrimeNET", 237 | "_opt_root": "Raíz", 238 | "_opt_root_desc": "Configuração principal do PocoHud3", 239 | "_opt_shieldColor": "COR DO ESCUDO", 240 | "_opt_shieldColor_desc": "Cor de perda de escudo, cheio", 241 | "_opt_shieldColorDepleted": "COR DO ESCUDO VAZIO", 242 | "_opt_shieldColorDepleted_desc": "Cor de perda de escudo, vazio", 243 | "_opt_showArrow": "MOSTRAR SETA", 244 | "_opt_showArrow_desc": "Seta apontando para a posição do jogador", 245 | "_opt_showAverageDamage": "MOSTRAR DANO MÉDIO", 246 | "_opt_showAverageDamage_desc": "Dano Médio por bala", 247 | "_opt_showBags": "MOSTRAR BOLSAS", 248 | "_opt_showBags_desc": "Mostrar bolsas.\n* Requer \"Mostrar Alvos\" habilitado", 249 | "_opt_showBerserker": "MOSTRAR BERSERKER", 250 | "_opt_showBerserker_desc": "Indicador de Berserker", 251 | "_opt_showBoost": "MOSTRAR BOOST", 252 | "_opt_showBoost_desc": "Duração do Inspire (quem recebe)", 253 | "_opt_showBulletstorm": "MOSTRAR BULLETSTORM", 254 | "_opt_showBulletstorm_desc": "Duração de Bulletstorm", 255 | "_opt_showCarryDrop": "MOSTRAR CARRY DROP", 256 | "_opt_showCarryDrop_desc": "Recarga do tempo de interação com bolsas", 257 | "_opt_showCharge": "MOSTRAR CARGA", 258 | "_opt_showCharge_desc": "Indicador de carga melee", 259 | "_opt_showClock": "Mostrar relógio", 260 | "_opt_showClock_desc": "Definir o relógio baseado na informação local do jogador", 261 | "_opt_showClockIngame": "MOSTRAR RELÓGIO DENTRO DO JOGO", 262 | "_opt_showClockIngame_desc": "Mostrar o relógio em jogo", 263 | "_opt_showClockOutgame": "MOSTRAR RELÓGIO FORA DO JOGO", 264 | "_opt_showClockOutgame_desc": "Mostrar relógio fora do jogo", 265 | "_opt_showCombatMedic": "MOSTRAR MÉDICO DE COMBATE", 266 | "_opt_showCombatMedic_desc": "Duração de Combat Medic", 267 | "_opt_showConvertedEnemy": "MOSTRAR INIMIGO CONVERTIDO", 268 | "_opt_showConvertedEnemy_desc": "Vida do capanga em porcentagem, se alguém tiver um", 269 | "_opt_showConvertedEnemy_desc2": "Tentar associar a cor deles ao dono.", 270 | "_opt_showDistance": "MOSTRAR DISTÂNCIA", 271 | "_opt_showDistance_desc": "ex.) 25m", 272 | "_opt_showDowns": "MOSTRAR QUEDAS", 273 | "_opt_showDowns_desc": "Medidor de quedas", 274 | "_opt_showDrills": "MOSTRAR DRILLS", 275 | "_opt_showDrills_desc": "Mostrar drills ativas", 276 | "_opt_showECM": "MOSTRAR ECM", 277 | "_opt_showECM_desc": "Duração do ECM", 278 | "_opt_showFeedback": "MOSTRAR FEEDBACK", 279 | "_opt_showFeedback_desc": "Duração do ECM Feedback", 280 | "_opt_showFirstAid": "MOSTRAR FIRST AID KIT", 281 | "_opt_showFirstAid_desc": "Mostrar a duração do buff da skill \"Quick fix Aced\"", 282 | "_opt_showFPS": "MOSTRAR FPS", 283 | "_opt_showFPS_desc": "Mostrar FPS", 284 | "_opt_showHighlighted": "MOSTRAR DESTACADO", 285 | "_opt_showHighlighted_desc": "Mostrar janela flutuante quando marcada.\nTempo de resposta do pager também depende disso.", 286 | "_opt_showIcon": "MOSTRAR ÍCONE", 287 | "_opt_showIcon_desc": "Ícone de Espadas de Infamy", 288 | "_opt_showInspire": "MOSTRAR INSPIRE", 289 | "_opt_showInspire_desc": "Recarga do Inspire (quem usa)", 290 | "_opt_showInspire_desc2": "Bônus de velocidade do Inspire", 291 | "_opt_showInteract": "MOSTRAR INTERAÇÃO", 292 | "_opt_showInteract_desc": "Recarga do Grito", 293 | "_opt_showInteraction": "MOSTRAR INTERAÇÃO", 294 | "_opt_showInteraction_desc": "Tempo de interação que envolve a utilização da tecla de USAR", 295 | "_opt_showInteractionTime": "MOSTRAR TEMPO DE INTERAÇÃO", 296 | "_opt_showInteractionTime_desc": "Quanto tempo falta", 297 | "_opt_showKill": "MOSTRAR MORTES", 298 | "_opt_showKill_desc": "Contador de mortes", 299 | "_opt_showMusicTitle": "MOSTRAR TÍTULO DA MÚSICA", 300 | "_opt_showMusicTitle_desc": "Mostrar o título da música enquanto ela está sendo selecionada", 301 | "_opt_showMusicTitlePrefix": "MOSTRAR O PREFIXO DA MÚSICA", 302 | "_opt_showMusicTitlePrefix_desc": "Prefixo para as músicas", 303 | "_opt_showOverkill": "MOSTRAR OVERKILL", 304 | "_opt_showOverkill_desc": "Duração do Overkill", 305 | "_opt_showPainkiller": "MOSTRAR PAINKILLER", 306 | "_opt_showPainkiller_desc": "Mostrar a duração do Painkiller recebido", 307 | "_opt_showPing": "MOSTRAR O PING", 308 | "_opt_showPing_desc": "Latência em milisegundos", 309 | "_opt_showPosition": "MOSTRAR POSIÇÃO", 310 | "_opt_showPosition_desc": "Mostrar a posição do jogador.\n* BETA", 311 | "_opt_showRank": "MOSTRA RANK", 312 | "_opt_showRank_desc": "ex.) V-100", 313 | "_opt_showRankInKickMenu": "MOSTRAR RANK NO MENU DE KICK", 314 | "_opt_showRankInKickMenu_desc": "Menu dentro do jogo mostrará o nível dos jogadores e seus nomes", 315 | "_opt_showReload": "MOSTRAR RECARGA", 316 | "_opt_showReload_desc": "Mostrar indicador de recarga", 317 | "_opt_showShield": "MOSTRAR ESCUDO", 318 | "_opt_showShield_desc": "Recarga da recuperação de escudo", 319 | "_opt_showSpecial": "MOSTRAR ESPECIAL", 320 | "_opt_showSpecial_desc": "Contador de mortes especiais", 321 | "_opt_showStamina": "MOSTRAR STAMINA", 322 | "_opt_showStamina_desc": "Indicador de stamina", 323 | "_opt_showSuppressed": "MOSTRAR SUPRESSÃO", 324 | "_opt_showSuppressed_desc": "Supressão que evita a recuperação do escudo e aumenta o desvio das balas.\n(Desvio de balas não está em efeito)", 325 | "_opt_showSwanSong": "MOSTRAR SWANSONG", 326 | "_opt_showSwanSong_desc": "Mostrar duração do Swansong ", 327 | "_opt_showTapeLoop": "MOSTRAR LOOP DE CÂMERA", 328 | "_opt_showTapeLoop_desc": "Duração do Loop de Câmera", 329 | "_opt_showTargets": "MOSTRAR ALVOS", 330 | "_opt_showTargets_desc": "Mostrar inimigos marcados", 331 | "_opt_showTransition": "MOSTRAR TRANSIÇÃO", 332 | "_opt_showTransition_desc": "Transições como troca de armas, recarga de melee", 333 | "_opt_showTriggerHappy": "MOSTRAR TRIGGER HAPPY", 334 | "_opt_showTriggerHappy_desc": "Mostrar a duração da skill \"Trigger happy\"", 335 | "_opt_showUnderdog": "MOSTRAR UNDERDOG", 336 | "_opt_showUnderdog_desc": "Duração de Underdog", 337 | "_opt_shuffleMusic": "MISTURAR MÚSICAS", 338 | "_opt_shuffleMusic_desc": "Misturar as músicas do jogo entre as ondas de assalto", 339 | "_opt_silentKitShortcut": "ATALHO PARA SILENT KIT", 340 | "_opt_silentKitShortcut_desc": "Ignorar a mensagem de sucesso dos atalhos dos Kits de Perfis", 341 | "_opt_simpleBusyIndicator": "INDICADOR DE OCUPADO SIMPLES", 342 | "_opt_simpleBusyIndicator_desc": "Trocar ícones de \"ocupado\" por um círculo vermelho simples na mira\nAssim como: Recarregando, Trocando de armas, melee", 343 | "_opt_simpleBusySize": "TAMANHO SIMPLES DE OCUPADO", 344 | "_opt_simpleBusySize_desc": "Definir tamanho do indicador SimpleBusy se o mesmo for utilizado", 345 | "_opt_size": "TAMANHO", 346 | "_opt_size_desc": "Tamanho da fonte", 347 | "_opt_sizeEnd": "FIM DO TAMANHO", 348 | "_opt_sizeEnd_desc": "Tamanho no final", 349 | "_opt_sizeStart": "TAMANHO START", 350 | "_opt_sizeStart_desc": "Tamanho no começo", 351 | "_opt_sortCrimenet": "ORGANIZAR CRIMENET", 352 | "_opt_sortCrimenet_desc": "Organizar os contratos da CrimeNET por dificuldade\nNota: requer CrimeNET em grade para funcionar como esperado", 353 | "_opt_style": "ESTILO", 354 | "_opt_style_desc": "Estilo do ícone de bônus", 355 | "_opt_subtitleFontColor": "COR DA FONTE DAS LEGENDAS", 356 | "_opt_subtitleFontColor_desc": "Cor da fonte das legendas", 357 | "_opt_subtitleFontSize": "TAMANHO DA FONTE DAS LEGENDAS", 358 | "_opt_subtitleFontSize_desc": "Tamanho da fonte das legendas", 359 | "_opt_subtitleOpacity": "OPACIDADE DAS LEGENDAS", 360 | "_opt_subtitleOpacity_desc": "Opacidade das legendas", 361 | "_opt_truncateNames": "NOMES COMPACTADOS", 362 | "_opt_truncateNames_desc": "Compactar nomes de jogadores pelo tamanho, se requisitado.", 363 | "_opt_truncateTags": "COMPACTAR TAGS", 364 | "_opt_truncateTags_desc_1": "Compactar tags de jogadores com colchetes.\nex.) [WFO]Queijo -> Queijo", 365 | "_opt_underneath": "ABAIXO", 366 | "_opt_underneath_desc": "Colocar a caixa de diálogo bem abaixo na tela", 367 | "_opt_uppercaseNames": "NOMES EM CAIXA ALTA", 368 | "_opt_uppercaseNames_desc": "Nome em caixa alta", 369 | "_opt_xPosition": "POSIÇÃO X", 370 | "_opt_xPosition_desc": "Ponto de origem X (% da esquerda da tela)", 371 | "_opt_yPosition": "POSIÇÃO Y", 372 | "_opt_yPosition_desc": "Ponto de origem Y (% do topo da tela)", 373 | "_rose_almost": "quase lá", 374 | "_rose_alright": "certo", 375 | "_rose_ammo": "preciso de munição", 376 | "_rose_anysecond": "A QUALQUER momento", 377 | "_rose_cable": "use os cableties", 378 | "_rose_cams": "pegue as câmeras", 379 | "_rose_cantstay": "não posso ficar aqui", 380 | "_rose_careful": "cuidado", 381 | "_rose_defended": "continue defendendo", 382 | "_rose_down": "caído aqui", 383 | "_rose_downstairs": "andar abaixo", 384 | "_rose_drill": "i pego a drill", 385 | "_rose_fewminutes": "alguns minutos a mais", 386 | "_rose_fuck": "ah porra", 387 | "_rose_getout": "saia", 388 | "_rose_halfway": "metade completa", 389 | "_rose_hurry": "anda logo", 390 | "_rose_inside": "dentro", 391 | "_rose_left": "Esquerda", 392 | "_rose_letsgo": "vamos logo", 393 | "_rose_medbag": "preciso de medbag", 394 | "_rose_overrun": "estamos fodidos", 395 | "_rose_right": "Direita", 396 | "_rose_shit": "merda", 397 | "_rose_shoot": "atire neles", 398 | "_rose_straight": "bem a frente", 399 | "_rose_thanks": "obrigado", 400 | "_rose_thisway": "por aqui", 401 | "_rose_timetogo": "hora de ir", 402 | "_rose_upstairs": "andar de cima", 403 | "_rose_whistle": "assovio", 404 | "_rose_wrong": "caminho errado", 405 | "_stat_crewKills": "[1]Equipe: [2]", 406 | "_tab_about": "Sobre", 407 | "_tab_buff": "Bônus", 408 | "_tab_chat": "Chat", 409 | "_tab_corner": "FPS/Relógio", 410 | "_tab_float": "Texto flutuante", 411 | "_tab_game": "Mecânica do jogo", 412 | "_tab_heistStatus": "Status do Assalto", 413 | "_tab_hit": "Indicador de dano", 414 | "_tab_Inspect": "Inspecionar jogadores", 415 | "_tab_juke_anticipation": "ANTECIPAÇÃO", 416 | "_tab_juke_assault": "ASSALTO", 417 | "_tab_juke_control": "CONTROLE", 418 | "_tab_juke_heist": "Música do assalto", 419 | "_tab_juke_menu": "Músicas do menu", 420 | "_tab_juke_shuffle_tip": "*Você pode usar o Auto shuffler via [Opções]-[PocoHud3]-[Shuffle Music]", 421 | "_tab_juke_stealth": "STEALTH", 422 | "_tab_juke_stop": "PARE", 423 | "_tab_jukebox": "Jukebox", 424 | "_tab_karma": "Karma List", 425 | "_tab_kitProfiler": "Kit de Perfis", 426 | "_tab_options": "Opções", 427 | "_tab_playerBottom": "Barra Inferior", 428 | "_tab_playerFloat": "Nome dos Jogadores", 429 | "_tab_popup": "PopUp", 430 | "_tab_root": "PocoHud3", 431 | "_tab_stat_day": "(DIA)", 432 | "_tab_stat_night": "(NOITE)", 433 | "_tab_stat_perday": "Por Dia", 434 | "_tab_stat_perheist": "Por Assalto", 435 | "_tab_statistics": "Estatísticas", 436 | "_tab_tools": "Ferramentas", 437 | "_tab_upgradeSkills": "Melhoras de Skills", 438 | "_upgr_crewBonusFrom": "Bônus de equipe por [1]", 439 | "_vanity_align": "nenhum,Começo,Meio,Fim", 440 | "_vanity_auto": "Auto", 441 | "_vanity_cantedsight": "N/A, Desligado, Sutil, Óbvio, Máximo", 442 | "_vanity_chatsend": "Ninguém, Apenas Eu, Todos-Host, Todos-DI, Todos-Sozinho, Todos-Sempre", 443 | "_vanity_corpse": "N/A, Mínimo, Pouco, Padrão, Muito, Demais, Exagerado, Massivo, Pra Caralho, Ridículo, Pra Caralho a beça com raio laser", 444 | "_vanity_desyncresolve": "N/A, Desligado, Rápido, Agressivo", 445 | "_vanity_midstat": "Nunca,50,100", 446 | "_vanity_resizeCrimenet": "60%,70%,80%,90%,100%", 447 | "_vanity_style": "N/A,PocoHud,Vanilla,Glow", 448 | "_vanity_truncatenames": "N/A, Desativado,3,6,9,12,15,18,21", 449 | "_vanity_verbose": "Nunca, Apenas Modo Detalhado, Sempre", 450 | "_word_a": "um(a)", 451 | "_word_ago": "atrás", 452 | "_word_an": "um(a)", 453 | "_word_broker": "Negociante", 454 | "_word_completed": "Completo", 455 | "_word_day": "Dia", 456 | "_word_days": "dias", 457 | "_word_heat": "Heat", 458 | "_word_heist": "Assalto", 459 | "_word_hr": "hr", 460 | "_word_hrs": "hrs", 461 | "_word_job": "Trabalho", 462 | "_word_level": "Nível", 463 | "_word_na": "N/D", 464 | "_word_no": "Não", 465 | "_word_not_completed": "Incompleto", 466 | "_word_save": "SALVAR", 467 | "_word_started": "Começou", 468 | "_word_sync": "Sync", 469 | "_word_synced": "Sincronizado", 470 | "_word_time": "Tempo", 471 | "_word_uid": "UID", 472 | "_word_unknown": "Desconhecido", 473 | "_word_yes": "Sim" 474 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | PocoHud3 2 | ======== 3 | A fork of PocoHud3 that is compatible with the [Payday 2 BLT](http://paydaymods.com/download/). 4 | 5 | Installation 6 | --- 7 | - Download the [Payday 2 BLT](http://paydaymods.com/download/). 8 | - Download the [latest release](http://download.paydaymods.com/download/latest/pocohud3) and place the PocoHud3 into your mods folder. 9 | 10 | Original README.md 11 | --- 12 | Payday2 Interface enhancer MOD 13 | 14 | [![forthebadge](http://forthebadge.com/images/badges/just-plain-nasty.svg)](http://forthebadge.com) 15 | 16 | * This MOD is not directly affiliated with OVERKILL, though, accepted. 17 | * But as of PDCon 2015 I and almir had some talk in Seattle. 18 | * We will contact each other when something goes wrong. 19 | * _at least I will_ 20 | 21 | * This repository is to disclose my source code, mainly for developers. 22 | 23 | * For USER-FRIENDLY, working version, join in http://steamcommunity.com/groups/pocomods and download from a 'Download' forum thread. 24 | 25 | License 26 | --- 27 | 28 | * This work has dependancy on OVERKILL's copyrighted materials. Hence, any notice/request from Overkill will be applied as soon as I can. 29 | 30 | * If you happen to fork/modify the code, please follow OVERKILL's request as long as you don't mind. Let me know if you DO mind >:D 31 | 32 | * MPL v2 licence for PocoHUD3. (all files except for 3rdPartyLibrary.lua) 33 | 34 | * Other 3rd party libraries are not applied to my license and uses their own. 35 | 36 | Contribution 37 | --- 38 | * ~~Are you mental? The code is a hot mess.~~ 39 | * But if you dare, any kind of help is appreciated. 40 | * No test environment or what so ever. lol 41 | * So you can do whatever you want to, and send a pull request. I had accepted most(if not all) of them as soon as I have some time. 42 | 43 | * Also, If you are interested in making PH4 together, please let me know. Its base is sorta done but details are mostly left undone. 44 | --------------------------------------------------------------------------------