├── .github ├── FUNDING.yml └── ISSUE_TEMPLATE │ ├── bug_report.md │ └── feature_request.md ├── CHANGELOG ├── CODEOWNERS ├── LICENSE.md ├── README.md └── src ├── KitsuneSteamRestrict.cs ├── KitsuneSteamRestrict.csproj └── Models ├── BypassConfigService.cs ├── DatabaseService.cs └── SteamService.cs /.github/FUNDING.yml: -------------------------------------------------------------------------------- 1 | # These are supported funding model platforms 2 | 3 | github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2] 4 | patreon: # Replace with a single Patreon username 5 | open_collective: # Replace with a single Open Collective username 6 | ko_fi: # Replace with a single Ko-fi username 7 | tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel 8 | community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry 9 | liberapay: # Replace with a single Liberapay username 10 | issuehunt: # Replace with a single IssueHunt username 11 | otechie: # Replace with a single Otechie username 12 | lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry 13 | custom: ['https://www.buymeacoffee.com/k4ryuu'] # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2'] 14 | -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/bug_report.md: -------------------------------------------------------------------------------- 1 | --- 2 | name: Bug report 3 | about: Create a report to help us improve 4 | title: "[BUG]" 5 | labels: bug 6 | assignees: K4ryuu 7 | 8 | --- 9 | 10 | **Describe the bug** 11 | A clear and concise description of what the bug is. 12 | 13 | **To Reproduce** 14 | Steps to reproduce the behavior: 15 | 1. Go to '...' 16 | 2. Click on '....' 17 | 3. See error 18 | 19 | **Expected behavior** 20 | A clear and concise description of what you expected to happen. 21 | 22 | **Media (Optional)** 23 | If applicable, add screenshots or videos to help explain your problem. 24 | 25 | **Logs (Optional)** 26 | If applicable, add logs to help explain your problem. 27 | 28 | **Additional context (Optional)** 29 | Add any other context about the problem here. 30 | -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/feature_request.md: -------------------------------------------------------------------------------- 1 | --- 2 | name: Feature request 3 | about: Suggest an idea for this project 4 | title: "[REQ]" 5 | labels: enhancement 6 | assignees: K4ryuu 7 | 8 | --- 9 | 10 | **Is your feature request related to a problem? Please describe.** 11 | A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] 12 | 13 | **Describe the solution you'd like** 14 | A clear and concise description of what you want to happen. 15 | 16 | **Describe alternatives you've considered** 17 | A clear and concise description of any alternative solutions or features you've considered. 18 | 19 | **Additional context** 20 | Add any other context or screenshots about the feature request here. 21 | -------------------------------------------------------------------------------- /CHANGELOG: -------------------------------------------------------------------------------- 1 | -- 2024. 07. 02 - v1.4.1 2 | 3 | - feat: Added option to change the warning print interval 4 | - feat: Added log and check for game details privated 5 | - fix: Warning countdown issues 6 | 7 | -- 2024. 07. 02 - v1.4.0 8 | 9 | - feat: Added option to allow private profiles join for given seconds to warn them about the issue 10 | - remove: Removed fully SteamWorks dependency and solved with own solutions instead 11 | - remove: Removed prime based checks for now due to SteamWorks not detect primes if bought after CS2 release 12 | 13 | -- 2024. 05. 21 - v1.3.2 14 | 15 | - feat: Added option to disable join logs 16 | - feat: Added the user's account oldness in days too 17 | - fix: Lag spikes caused by database 18 | - refactor: Violation check function readability improved 19 | 20 | -- 2024. 05. 19 - v1.3.1 21 | 22 | - feat: Added detection to know if database is used 23 | - fix: Threading issues with database 24 | 25 | -- 2024. 05. 18 - v1.3.0 26 | 27 | - feat: Add configuration json file to allow players to bypass specific restrictions 28 | - feat: Add database to store allowed players for a while and dont validate them all the time 29 | 30 | -- 2024. 04. 26 - v1.2.1 31 | 32 | - update: Updated from NET7 to NET8 33 | - fix: Steam group check 34 | 35 | -- 2024. 04. 06 - v1.2.0 36 | 37 | - feat: Created SteamService model 38 | - feat: Block players if VAC banned 39 | - feat: Block players if not in steam group 40 | - optimise: Full plugin refactoring 41 | 42 | -- 2024. 02. 14 - v1.1.3 43 | 44 | - fix: Server lag on player connect 45 | - fix: Checking restrictions for bots 46 | 47 | -- 2023. 10. 10 - v1.1.0 48 | 49 | - Added option to filter Trade banned players 50 | - Added option to filter Game banned players 51 | -------------------------------------------------------------------------------- /CODEOWNERS: -------------------------------------------------------------------------------- 1 | # The owner of everything in this repository 2 | * @K4ryuu -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | ![GitHub tag (with filter)](https://img.shields.io/github/v/tag/KitsuneLab-Development/CS2-SteamRestrict?style=for-the-badge&label=Version) 4 | ![GitHub Repo stars](https://img.shields.io/github/stars/KitsuneLab-Development/CS2-SteamRestrict?style=for-the-badge) 5 | ![GitHub issues](https://img.shields.io/github/issues/KitsuneLab-Development/CS2-SteamRestrict?style=for-the-badge) 6 | ![GitHub](https://img.shields.io/github/license/KitsuneLab-Development/CS2-SteamRestrict?style=for-the-badge) 7 | ![GitHub all releases](https://img.shields.io/github/downloads/KitsuneLab-Development/CS2-SteamRestrict/total?style=for-the-badge) 8 | ![GitHub last commit (branch)](https://img.shields.io/github/last-commit/KitsuneLab-Development/CS2-SteamRestrict/dev?style=for-the-badge) 9 | 10 | 11 |
12 |
13 | 14 | Logo 15 | 16 |

CounterStrike2 | Steam Restrict

17 |

18 | Enhance your game server's control with this plugin. Restrict who can join on your server by their playtime, cs2/steam level, vac/game bans, steam account age and more. First level to block cheaters with new accounts. 19 |
20 | Download 21 | · 22 | Report Bug 23 | · 24 | Request Feature 25 | · 26 | Website 27 | · 28 | Hire Us 29 |

30 |
31 | 32 | ### Dependencies 33 | 34 | To use this server addon, you'll need the following dependencies installed: 35 | 36 | - [**CounterStrikeSharp**](https://github.com/roflmuffin/CounterStrikeSharp/releases): CounterStrikeSharp allows you to write server plugins in C# for Counter-Strike 2/Source2/CS2. 37 | 38 |

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39 | 40 | 41 | 42 | ## Roadmap 43 | 44 | - [ ] No plans for now 45 | 46 |

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47 | 48 | 49 | 50 | ## Authors 51 | 52 | - [**K4ryuu**](https://github.com/K4ryuu) 53 | - [**Cruze**](https://github.com/Cruze03) 54 | 55 | See also the list of [contributors](https://github.com/KitsuneLab-Development/CS2-SteamRestrict/graphs/contributors) who participated in this project as an outside contributor. 56 | 57 |

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58 | 59 | 60 | 61 | ## License 62 | 63 | Distributed under the GPL-3.0 License. See `LICENSE.md` for more information. 64 | 65 |

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66 | 67 | 68 | 69 | ## Contact 70 | 71 | - **KitsuneLab Team** - [contact@kitsune-lab.com](mailto:contact@kitsune-lab.com) 72 | 73 |

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74 | 75 | -------------------------------------------------------------------------------- /src/KitsuneSteamRestrict.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API; 2 | using CounterStrikeSharp.API.Core; 3 | using CounterStrikeSharp.API.Core.Attributes; 4 | using CounterStrikeSharp.API.Modules.Timers; 5 | using CounterStrikeSharp.API.Modules.Admin; 6 | 7 | using System.Text.Json.Serialization; 8 | using Microsoft.Extensions.Logging; 9 | using CounterStrikeSharp.API.Modules.Utils; 10 | 11 | namespace KitsuneSteamRestrict; 12 | 13 | public class PluginConfig : BasePluginConfig 14 | { 15 | [JsonPropertyName("LogProfileInformations")] 16 | public bool LogProfileInformations { get; set; } = true; 17 | 18 | [JsonPropertyName("SteamWebAPI")] 19 | public string SteamWebAPI { get; set; } = ""; 20 | 21 | [JsonPropertyName("MinimumCS2Level")] 22 | public int MinimumCS2Level { get; set; } = -1; 23 | 24 | 25 | [JsonPropertyName("MinimumHour")] 26 | public int MinimumHour { get; set; } = -1; 27 | 28 | 29 | [JsonPropertyName("MinimumLevel")] 30 | public int MinimumLevel { get; set; } = -1; 31 | 32 | 33 | [JsonPropertyName("MinimumSteamAccountAgeInDays")] 34 | public int MinimumSteamAccountAgeInDays { get; set; } = -1; 35 | 36 | [JsonPropertyName("BlockPrivateProfile")] 37 | public bool BlockPrivateProfile { get; set; } = false; 38 | 39 | [JsonPropertyName("BlockTradeBanned")] 40 | public bool BlockTradeBanned { get; set; } = false; 41 | 42 | [JsonPropertyName("BlockVACBanned")] 43 | public bool BlockVACBanned { get; set; } = false; 44 | 45 | [JsonPropertyName("SteamGroupID")] 46 | public string SteamGroupID { get; set; } = ""; 47 | 48 | [JsonPropertyName("BlockGameBanned")] 49 | public bool BlockGameBanned { get; set; } = false; 50 | 51 | [JsonPropertyName("PrivateProfileWarningTime")] 52 | public int PrivateProfileWarningTime { get; set; } = 20; 53 | 54 | [JsonPropertyName("PrivateProfileWarningPrintSeconds")] 55 | public int PrivateProfileWarningPrintSeconds { get; set; } = 3; 56 | 57 | [JsonPropertyName("DatabaseSettings")] 58 | public DatabaseSettings DatabaseSettings { get; set; } = new DatabaseSettings(); 59 | 60 | [JsonPropertyName("ConfigVersion")] 61 | public override int Version { get; set; } = 4; 62 | } 63 | 64 | public sealed class DatabaseSettings 65 | { 66 | [JsonPropertyName("host")] 67 | public string Host { get; set; } = "localhost"; 68 | 69 | [JsonPropertyName("username")] 70 | public string Username { get; set; } = "root"; 71 | 72 | [JsonPropertyName("database")] 73 | public string Database { get; set; } = "database"; 74 | 75 | [JsonPropertyName("password")] 76 | public string Password { get; set; } = "password"; 77 | 78 | [JsonPropertyName("port")] 79 | public int Port { get; set; } = 3306; 80 | 81 | [JsonPropertyName("sslmode")] 82 | public string Sslmode { get; set; } = "none"; 83 | 84 | [JsonPropertyName("table-prefix")] 85 | public string TablePrefix { get; set; } = ""; 86 | 87 | [JsonPropertyName("table-purge-days")] 88 | public int TablePurgeDays { get; set; } = 30; 89 | } 90 | 91 | [MinimumApiVersion(227)] 92 | public class SteamRestrictPlugin : BasePlugin, IPluginConfig 93 | { 94 | public override string ModuleName => "Steam Restrict"; 95 | public override string ModuleVersion => "1.4.1"; 96 | public override string ModuleAuthor => "K4ryuu, Cruze @ KitsuneLab"; 97 | public override string ModuleDescription => "Restrict certain players from connecting to your server."; 98 | 99 | public readonly HttpClient Client = new HttpClient(); 100 | private bool g_bSteamAPIActivated = false; 101 | 102 | private CounterStrikeSharp.API.Modules.Timers.Timer?[] g_hTimer = new CounterStrikeSharp.API.Modules.Timers.Timer?[65]; 103 | private int[] g_iWarnTime = new int[65]; 104 | 105 | private BypassConfig? _bypassConfig; 106 | public PluginConfig Config { get; set; } = new(); 107 | 108 | public void OnConfigParsed(PluginConfig config) 109 | { 110 | if (config.Version < Config.Version) 111 | base.Logger.LogWarning("Configuration version mismatch (Expected: {0} | Current: {1})", this.Config.Version, config.Version); 112 | 113 | if (string.IsNullOrEmpty(config.SteamWebAPI)) 114 | base.Logger.LogError("This plugin won't work because Web API is empty."); 115 | 116 | Config = config; 117 | } 118 | 119 | public override void Load(bool hotReload) 120 | { 121 | string bypassConfigFilePath = "bypass_config.json"; 122 | var bypassConfigService = new BypassConfigService(Path.Combine(ModuleDirectory, bypassConfigFilePath)); 123 | _bypassConfig = bypassConfigService.LoadConfig(); 124 | 125 | if (!IsDatabaseConfigDefault()) 126 | { 127 | var databaseService = new DatabaseService(Config.DatabaseSettings); 128 | Task.Run(databaseService.EnsureTablesExistAsync); 129 | } 130 | 131 | RegisterListener(() => { g_bSteamAPIActivated = true; }); 132 | RegisterListener((int slot, string name, string ipAddress) => { g_hTimer[slot]?.Kill(); }); 133 | RegisterListener((int slot) => { g_hTimer[slot]?.Kill(); }); 134 | RegisterEventHandler(OnPlayerConnectFull, HookMode.Post); 135 | 136 | if (hotReload) 137 | { 138 | g_bSteamAPIActivated = true; 139 | 140 | foreach (var player in Utilities.GetPlayers().Where(m => m.Connected == PlayerConnectedState.PlayerConnected && !m.IsHLTV && !m.IsBot && m.SteamID.ToString().Length == 17)) 141 | { 142 | OnPlayerConnectFull(player); 143 | } 144 | } 145 | } 146 | 147 | public HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info) 148 | { 149 | CCSPlayerController? player = @event.Userid; 150 | if (player == null) 151 | return HookResult.Continue; 152 | 153 | OnPlayerConnectFull(player); 154 | return HookResult.Continue; 155 | } 156 | 157 | private void OnPlayerConnectFull(CCSPlayerController player) 158 | { 159 | if (string.IsNullOrEmpty(Config.SteamWebAPI)) 160 | return; 161 | 162 | if (player.IsBot || player.IsHLTV) 163 | return; 164 | 165 | if (player.AuthorizedSteamID == null) 166 | { 167 | g_hTimer[player.Slot] = AddTimer(1.0f, () => 168 | { 169 | if (player.AuthorizedSteamID != null) 170 | { 171 | g_hTimer[player.Slot]?.Kill(); 172 | OnPlayerConnectFull(player); 173 | return; 174 | } 175 | }, TimerFlags.REPEAT); 176 | return; 177 | } 178 | 179 | if (!g_bSteamAPIActivated) 180 | return; 181 | 182 | ulong authorizedSteamID = player.AuthorizedSteamID.SteamId64; 183 | nint handle = player.Handle; 184 | 185 | Task.Run(async () => 186 | { 187 | if (!IsDatabaseConfigDefault()) 188 | { 189 | var databaseService = new DatabaseService(Config.DatabaseSettings); 190 | if (await databaseService.IsSteamIdAllowedAsync(authorizedSteamID)) 191 | { 192 | Server.NextWorldUpdate(() => Logger.LogInformation($"{player.PlayerName} ({authorizedSteamID}) was allowed to join without validations because they were found in the database.")); 193 | return; 194 | } 195 | } 196 | 197 | Server.NextWorldUpdate(() => 198 | { 199 | CheckUserViolations(handle, authorizedSteamID); 200 | }); 201 | }); 202 | } 203 | 204 | private void CheckUserViolations(nint handle, ulong authorizedSteamID) 205 | { 206 | SteamUserInfo UserInfo = new SteamUserInfo 207 | { 208 | CS2Level = new CCSPlayerController_InventoryServices(handle).PersonaDataPublicLevel 209 | }; 210 | 211 | SteamService steamService = new SteamService(this, UserInfo); 212 | 213 | Task.Run(async () => 214 | { 215 | await steamService.FetchSteamUserInfo(authorizedSteamID.ToString()); 216 | 217 | SteamUserInfo? userInfo = steamService.UserInfo; 218 | 219 | Server.NextWorldUpdate(() => 220 | { 221 | CCSPlayerController? player = Utilities.GetPlayerFromSteamId(authorizedSteamID); 222 | 223 | if (player?.IsValid == true && userInfo != null) 224 | { 225 | if (Config.LogProfileInformations) 226 | { 227 | Logger.LogInformation($"{player.PlayerName} info:"); 228 | Logger.LogInformation($"CS2Playtime: {userInfo.CS2Playtime}"); 229 | Logger.LogInformation($"CS2Level: {userInfo.CS2Level}"); 230 | Logger.LogInformation($"SteamLevel: {userInfo.SteamLevel}"); 231 | if ((DateTime.Now - userInfo.SteamAccountAge).TotalSeconds > 30) 232 | Logger.LogInformation($"Steam Account Creation Date: {userInfo.SteamAccountAge:dd-MM-yyyy} ({(int)(DateTime.Now - userInfo.SteamAccountAge).TotalDays} days ago)"); 233 | else 234 | Logger.LogInformation($"Steam Account Creation Date: N/A"); 235 | //Logger.LogInformation($"HasPrime: {userInfo.HasPrime}"); Removed due to people bought prime after CS2 cannot be detected sadly (or atleast not yet) 236 | Logger.LogInformation($"HasPrivateProfile: {userInfo.IsPrivate}"); 237 | Logger.LogInformation($"HasPrivateGameDetails: {userInfo.IsGameDetailsPrivate}"); 238 | Logger.LogInformation($"IsTradeBanned: {userInfo.IsTradeBanned}"); 239 | Logger.LogInformation($"IsGameBanned: {userInfo.IsGameBanned}"); 240 | Logger.LogInformation($"IsInSteamGroup: {userInfo.IsInSteamGroup}"); 241 | } 242 | 243 | if (IsRestrictionViolated(player, userInfo)) 244 | { 245 | if (Config.PrivateProfileWarningTime > 0 && (userInfo.IsPrivate || userInfo.IsGameDetailsPrivate)) 246 | { 247 | int playerSlot = player.Slot; 248 | g_iWarnTime[playerSlot] = Config.PrivateProfileWarningTime; 249 | int printInterval = Config.PrivateProfileWarningPrintSeconds; 250 | int remainingPrintTime = printInterval; 251 | 252 | g_hTimer[playerSlot] = AddTimer(1.0f, () => 253 | { 254 | if (player?.IsValid == true) 255 | { 256 | g_iWarnTime[playerSlot]--; 257 | remainingPrintTime--; 258 | 259 | if (remainingPrintTime <= 0) 260 | { 261 | player.PrintToChat($" {ChatColors.Silver}[ {ChatColors.Lime}SteamRestrict {ChatColors.Silver}] {ChatColors.LightRed}Your Steam profile or Game details are private. You will be kicked in {g_iWarnTime[playerSlot]} seconds."); 262 | remainingPrintTime = printInterval; 263 | } 264 | 265 | if (g_iWarnTime[playerSlot] <= 0) 266 | { 267 | Server.ExecuteCommand($"kickid {player.UserId} \"You have been kicked for not meeting the minimum requirements.\""); 268 | g_hTimer[playerSlot]?.Kill(); 269 | g_hTimer[playerSlot] = null; 270 | } 271 | } 272 | else 273 | { 274 | g_hTimer[playerSlot]?.Kill(); 275 | g_hTimer[playerSlot] = null; 276 | } 277 | }, TimerFlags.REPEAT); 278 | } 279 | else 280 | Server.ExecuteCommand($"kickid {player.UserId} \"You have been kicked for not meeting the minimum requirements.\""); 281 | } 282 | else if (!IsDatabaseConfigDefault()) 283 | { 284 | ulong steamID = player.AuthorizedSteamID?.SteamId64 ?? 0; 285 | 286 | if (steamID != 0) 287 | { 288 | var databaseService = new DatabaseService(Config.DatabaseSettings); 289 | Task.Run(async () => await databaseService.AddAllowedUserAsync(steamID, Config.DatabaseSettings.TablePurgeDays)); 290 | } 291 | } 292 | } 293 | }); 294 | }); 295 | } 296 | 297 | private bool IsRestrictionViolated(CCSPlayerController player, SteamUserInfo userInfo) 298 | { 299 | if (AdminManager.PlayerHasPermissions(player, "@css/bypasspremiumcheck")) 300 | return false; 301 | 302 | BypassConfig bypassConfig = _bypassConfig ?? new BypassConfig(); 303 | PlayerBypassConfig? playerBypassConfig = bypassConfig.GetPlayerConfig(player.AuthorizedSteamID?.SteamId64 ?? 0); 304 | 305 | if (!(playerBypassConfig?.BypassMinimumCS2Level ?? false) && Config.MinimumCS2Level != -1 && userInfo.CS2Level < Config.MinimumCS2Level) 306 | return true; 307 | 308 | if (!(playerBypassConfig?.BypassMinimumHours ?? false) && Config.MinimumHour != -1 && userInfo.CS2Playtime < Config.MinimumHour) 309 | return true; 310 | 311 | if (!(playerBypassConfig?.BypassMinimumLevel ?? false) && Config.MinimumLevel != -1 && userInfo.SteamLevel < Config.MinimumLevel) 312 | return true; 313 | 314 | if (!(playerBypassConfig?.BypassMinimumSteamAccountAge ?? false) && Config.MinimumSteamAccountAgeInDays != -1 && (DateTime.Now - userInfo.SteamAccountAge).TotalDays < Config.MinimumSteamAccountAgeInDays) 315 | return true; 316 | 317 | if (Config.BlockPrivateProfile && !(playerBypassConfig?.BypassPrivateProfile ?? false) && (userInfo.IsPrivate || userInfo.IsGameDetailsPrivate)) 318 | return true; 319 | 320 | if (Config.BlockTradeBanned && !(playerBypassConfig?.BypassTradeBanned ?? false) && userInfo.IsTradeBanned) 321 | return true; 322 | 323 | if (Config.BlockGameBanned && !(playerBypassConfig?.BypassGameBanned ?? false) && userInfo.IsGameBanned) 324 | return true; 325 | 326 | if (!string.IsNullOrEmpty(Config.SteamGroupID) && !(playerBypassConfig?.BypassSteamGroupCheck ?? false) && !userInfo.IsInSteamGroup) 327 | return true; 328 | 329 | if (Config.BlockVACBanned && !(playerBypassConfig?.BypassVACBanned ?? false) && userInfo.IsVACBanned) 330 | return true; 331 | 332 | return false; 333 | } 334 | 335 | public bool IsDatabaseConfigDefault() 336 | { 337 | DatabaseSettings settings = Config.DatabaseSettings; 338 | return settings.Host == "localhost" && 339 | settings.Username == "root" && 340 | settings.Database == "database" && 341 | settings.Password == "password" && 342 | settings.Port == 3306 && 343 | settings.Sslmode == "none" && 344 | settings.TablePrefix == "" && 345 | settings.TablePurgeDays == 30; 346 | } 347 | } 348 | -------------------------------------------------------------------------------- /src/KitsuneSteamRestrict.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | False 4 | None 5 | ./bin/KitsuneSteamRestrict/ 6 | 7 | 8 | net8.0 9 | enable 10 | enable 11 | 12 | 13 | 14 | none 15 | runtime 16 | compile; build; native; contentfiles; analyzers; buildtransitive 17 | 18 | 19 | 20 | 21 | 22 | -------------------------------------------------------------------------------- /src/Models/BypassConfigService.cs: -------------------------------------------------------------------------------- 1 | using System.Text.Json; 2 | 3 | namespace KitsuneSteamRestrict 4 | { 5 | public class PlayerBypassConfig 6 | { 7 | public bool BypassMinimumCS2Level { get; set; } = false; 8 | public bool BypassMinimumHours { get; set; } = false; 9 | public bool BypassMinimumLevel { get; set; } = false; 10 | public bool BypassMinimumSteamAccountAge { get; set; } = false; 11 | public bool BypassPrivateProfile { get; set; } = false; 12 | public bool BypassTradeBanned { get; set; } = false; 13 | public bool BypassVACBanned { get; set; } = false; 14 | public bool BypassSteamGroupCheck { get; set; } = false; 15 | public bool BypassGameBanned { get; set; } = false; 16 | } 17 | 18 | public class BypassConfig 19 | { 20 | private Dictionary _playerConfigs = new Dictionary(); 21 | 22 | public PlayerBypassConfig? GetPlayerConfig(ulong steamID) 23 | { 24 | if (_playerConfigs.TryGetValue(steamID, out var playerConfig)) 25 | return playerConfig; 26 | 27 | return null; 28 | } 29 | 30 | public void AddPlayerConfig(ulong steamID, PlayerBypassConfig playerConfig) 31 | { 32 | _playerConfigs[steamID] = playerConfig; 33 | } 34 | 35 | public Dictionary GetAllPlayerConfigs() 36 | { 37 | return _playerConfigs; 38 | } 39 | } 40 | 41 | public class BypassConfigService 42 | { 43 | private readonly string _configFilePath; 44 | 45 | public BypassConfigService(string configFilePath) 46 | { 47 | _configFilePath = configFilePath; 48 | } 49 | 50 | public BypassConfig LoadConfig() 51 | { 52 | if (File.Exists(_configFilePath)) 53 | { 54 | string json = File.ReadAllText(_configFilePath); 55 | var playerConfigs = JsonSerializer.Deserialize>(json)!; 56 | var bypassConfig = new BypassConfig(); 57 | 58 | foreach (var kvp in playerConfigs) 59 | { 60 | bypassConfig.AddPlayerConfig(kvp.Key, kvp.Value); 61 | } 62 | 63 | return bypassConfig; 64 | } 65 | else 66 | { 67 | var defaultConfig = new BypassConfig(); 68 | 69 | defaultConfig.AddPlayerConfig(76561198345583467, new PlayerBypassConfig 70 | { 71 | BypassMinimumCS2Level = true, 72 | BypassMinimumHours = false, 73 | BypassMinimumLevel = true, 74 | BypassMinimumSteamAccountAge = false, 75 | BypassPrivateProfile = true, 76 | BypassTradeBanned = false, 77 | BypassVACBanned = true, 78 | BypassSteamGroupCheck = false, 79 | BypassGameBanned = true 80 | }); 81 | 82 | defaultConfig.AddPlayerConfig(76561198132924835, new PlayerBypassConfig 83 | { 84 | BypassMinimumCS2Level = false, 85 | BypassMinimumHours = true, 86 | BypassMinimumLevel = false, 87 | BypassMinimumSteamAccountAge = true, 88 | BypassPrivateProfile = false, 89 | BypassTradeBanned = true, 90 | BypassVACBanned = false, 91 | BypassSteamGroupCheck = true, 92 | BypassGameBanned = false 93 | }); 94 | 95 | string json = JsonSerializer.Serialize(defaultConfig.GetAllPlayerConfigs(), new JsonSerializerOptions { WriteIndented = true }); 96 | File.WriteAllText(_configFilePath, json); 97 | 98 | return defaultConfig; 99 | } 100 | } 101 | } 102 | } 103 | -------------------------------------------------------------------------------- /src/Models/DatabaseService.cs: -------------------------------------------------------------------------------- 1 | using Dapper; 2 | using KitsuneSteamRestrict; 3 | using MySqlConnector; 4 | 5 | public class DatabaseService 6 | { 7 | private readonly string _tablePrefix; 8 | private readonly string _connectionString; 9 | 10 | public DatabaseService(DatabaseSettings settings) 11 | { 12 | _tablePrefix = settings.TablePrefix; 13 | _connectionString = $"Server={settings.Host};Port={settings.Port};Database={settings.Database};Uid={settings.Username};Pwd={settings.Password};SslMode={Enum.Parse(settings.Sslmode, true)};"; 14 | } 15 | 16 | public async Task IsSteamIdAllowedAsync(ulong steamId) 17 | { 18 | using var connection = new MySqlConnection(_connectionString); 19 | var result = await connection.QueryFirstOrDefaultAsync( 20 | $"SELECT `expiration_date` FROM `{_tablePrefix}allowed_users` WHERE `steam_id` = @steamId AND `expiration_date` > NOW()", 21 | new { steamId }); 22 | 23 | return result.HasValue; 24 | } 25 | 26 | public async Task AddAllowedUserAsync(ulong steamId, int daysValid) 27 | { 28 | using var connection = new MySqlConnection(_connectionString); 29 | await connection.ExecuteAsync( 30 | $"INSERT INTO `{_tablePrefix}allowed_users` (`steam_id`, `expiration_date`) VALUES (@steamId, DATE_ADD(NOW(), INTERVAL @daysValid DAY))", 31 | new { steamId, daysValid }); 32 | } 33 | 34 | public async Task EnsureTablesExistAsync() 35 | { 36 | using var connection = new MySqlConnection(_connectionString); 37 | await connection.ExecuteAsync($@" 38 | CREATE TABLE IF NOT EXISTS `{_tablePrefix}allowed_users` ( 39 | `steam_id` BIGINT UNSIGNED PRIMARY KEY, 40 | `expiration_date` DATETIME 41 | )"); 42 | } 43 | 44 | public async Task PurgeExpiredSavesAsync() 45 | { 46 | using var connection = new MySqlConnection(_connectionString); 47 | await connection.ExecuteAsync($"DELETE FROM `{_tablePrefix}allowed_users` WHERE `expiration_date` < NOW()"); 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /src/Models/SteamService.cs: -------------------------------------------------------------------------------- 1 | 2 | using KitsuneSteamRestrict; 3 | using Microsoft.Extensions.Logging; 4 | using Newtonsoft.Json.Linq; 5 | 6 | public class SteamUserInfo 7 | { 8 | public DateTime SteamAccountAge { get; set; } 9 | public int SteamLevel { get; set; } 10 | public int CS2Level { get; set; } 11 | public int CS2Playtime { get; set; } 12 | public bool IsPrivate { get; set; } 13 | public bool IsGameDetailsPrivate { get; set; } 14 | public bool HasPrime { get; set; } 15 | public bool IsTradeBanned { get; set; } 16 | public bool IsVACBanned { get; set; } 17 | public bool IsGameBanned { get; set; } 18 | public bool IsInSteamGroup { get; set; } 19 | } 20 | 21 | public class SteamService 22 | { 23 | private readonly HttpClient _httpClient; 24 | private readonly string _steamWebAPIKey; 25 | private readonly PluginConfig _config; 26 | private readonly ILogger _logger; 27 | public SteamUserInfo? UserInfo = null; 28 | 29 | public SteamService(SteamRestrictPlugin plugin, SteamUserInfo userInfo) 30 | { 31 | _httpClient = plugin.Client; 32 | _config = plugin.Config; 33 | _logger = plugin.Logger; 34 | _steamWebAPIKey = _config.SteamWebAPI; 35 | UserInfo = userInfo; 36 | } 37 | 38 | public async Task FetchSteamUserInfo(string steamId) 39 | { 40 | //UserInfo.HasPrime = await FetchHasPrimeAsync(steamId); 41 | UserInfo!.CS2Playtime = await FetchCS2PlaytimeAsync(steamId) / 60; 42 | UserInfo.SteamLevel = await FetchSteamLevelAsync(steamId); 43 | await FetchProfilePrivacyAsync(steamId, UserInfo); 44 | await FetchTradeBanStatusAsync(steamId, UserInfo); 45 | await FetchGameBanStatusAsync(steamId, UserInfo); 46 | await FetchSteamGroupMembershipAsync(steamId, UserInfo); 47 | } 48 | 49 | private async Task FetchCS2PlaytimeAsync(string steamId) 50 | { 51 | var url = $"https://api.steampowered.com/IPlayerService/GetOwnedGames/v1/?key={_steamWebAPIKey}&steamid={steamId}&format=json"; 52 | var json = await GetApiResponseAsync(url); 53 | return json != null ? ParseCS2Playtime(json) : 0; 54 | } 55 | 56 | private async Task FetchSteamLevelAsync(string steamId) 57 | { 58 | var url = $"http://api.steampowered.com/IPlayerService/GetSteamLevel/v1/?key={_steamWebAPIKey}&steamid={steamId}"; 59 | var json = await GetApiResponseAsync(url); 60 | return json != null ? ParseSteamLevel(json) : 0; 61 | } 62 | 63 | private async Task FetchProfilePrivacyAsync(string steamId, SteamUserInfo userInfo) 64 | { 65 | var url = $"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v2/?key={_steamWebAPIKey}&steamids={steamId}"; 66 | var json = await GetApiResponseAsync(url); 67 | if (json != null) ParseSteamUserInfo(json, userInfo); 68 | } 69 | 70 | private async Task FetchTradeBanStatusAsync(string steamId, SteamUserInfo userInfo) 71 | { 72 | var url = $"https://api.steampowered.com/ISteamUser/GetPlayerBans/v1/?key={_steamWebAPIKey}&steamids={steamId}"; 73 | var json = await GetApiResponseAsync(url); 74 | if (json != null) 75 | { 76 | ParseTradeBanStatus(json, userInfo); 77 | ParseVACBanStatus(json, userInfo); 78 | } 79 | } 80 | 81 | private async Task FetchGameBanStatusAsync(string steamId, SteamUserInfo userInfo) 82 | { 83 | var url = $"https://api.steampowered.com/ISteamUser/GetUserGameBan/v1/?key={_steamWebAPIKey}&steamids={steamId}"; 84 | var json = await GetApiResponseAsync(url); 85 | if (json != null) ParseGameBanStatus(json, userInfo); 86 | } 87 | 88 | private async Task FetchSteamGroupMembershipAsync(string steamId, SteamUserInfo userInfo) 89 | { 90 | if (!string.IsNullOrEmpty(_config.SteamGroupID)) 91 | { 92 | var url = $"http://api.steampowered.com/ISteamUser/GetUserGroupList/v1/?key={_steamWebAPIKey}&steamid={steamId}"; 93 | var json = await GetApiResponseAsync(url); 94 | 95 | userInfo.IsInSteamGroup = false; 96 | if (json != null) 97 | { 98 | JObject jsonObj = JObject.Parse(json); 99 | JToken? groups = jsonObj["response"]?["groups"]; 100 | if (groups != null) 101 | { 102 | userInfo.IsInSteamGroup = groups.Any(group => (group["gid"]?.ToString() ?? "") == _config.SteamGroupID); 103 | } 104 | } 105 | } 106 | else 107 | { 108 | userInfo.IsInSteamGroup = true; 109 | } 110 | } 111 | 112 | private async Task GetApiResponseAsync(string url) 113 | { 114 | try 115 | { 116 | var response = await _httpClient.GetAsync(url); 117 | if (response.IsSuccessStatusCode) 118 | { 119 | return await response.Content.ReadAsStringAsync(); 120 | } 121 | } 122 | catch (Exception e) 123 | { 124 | _logger.LogError($"An error occurred while fetching API response: {e.Message}"); 125 | } 126 | return null; 127 | } 128 | 129 | private int ParseCS2Playtime(string json) 130 | { 131 | JObject data = JObject.Parse(json); 132 | JToken? game = data["response"]?["games"]?.FirstOrDefault(x => x["appid"]?.Value() == 730); 133 | return game?["playtime_forever"]?.Value() ?? 0; 134 | } 135 | 136 | private int ParseSteamLevel(string json) 137 | { 138 | JObject data = JObject.Parse(json); 139 | return (int)(data["response"]?["player_level"] ?? 0); 140 | } 141 | 142 | private void ParseSteamUserInfo(string json, SteamUserInfo userInfo) 143 | { 144 | JObject data = JObject.Parse(json); 145 | JToken? player = data["response"]?["players"]?.FirstOrDefault(); 146 | if (player != null) 147 | { 148 | userInfo.IsPrivate = player["communityvisibilitystate"]?.ToObject() != 3; 149 | userInfo.IsGameDetailsPrivate = player["gameextrainfo"] == null; 150 | int? timeCreated = player["timecreated"]?.ToObject(); 151 | userInfo.SteamAccountAge = timeCreated.HasValue 152 | ? new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc).AddSeconds(timeCreated.Value) 153 | : DateTime.Now; 154 | } 155 | } 156 | 157 | private void ParseTradeBanStatus(string json, SteamUserInfo userInfo) 158 | { 159 | JObject data = JObject.Parse(json); 160 | JToken? playerBan = data["players"]?.FirstOrDefault(); 161 | userInfo.IsTradeBanned = playerBan != null && (bool)(playerBan["CommunityBanned"] ?? false); 162 | } 163 | 164 | private void ParseGameBanStatus(string json, SteamUserInfo userInfo) 165 | { 166 | JObject data = JObject.Parse(json); 167 | JToken? userGameBan = data["players"]?.FirstOrDefault(); 168 | userInfo.IsGameBanned = userGameBan != null && (bool)(userGameBan["IsGameBanned"] ?? false); 169 | } 170 | 171 | private void ParseVACBanStatus(string json, SteamUserInfo userInfo) 172 | { 173 | JObject data = JObject.Parse(json); 174 | JToken? userGameBan = data["players"]?.FirstOrDefault(); 175 | userInfo.IsVACBanned = userGameBan != null && (bool)(userGameBan["VACBanned"] ?? false); 176 | } 177 | 178 | /* 179 | ! This method is not used in the current implementation due to the people who bought Prime after 180 | ! the CS2 release are not visible as Prime users. This method is kept here for reference if its gonna 181 | ! be used in the future, whenever Volvo decides to fix their API. 182 | 183 | private async Task FetchHasPrimeAsync(string steamId) 184 | { 185 | var url = $"https://api.steampowered.com/IPlayerService/GetOwnedGames/v1/?key={_steamWebAPIKey}&steamid={steamId}&include_appinfo=false&include_played_free_games=true&format=json"; 186 | var json = await GetApiResponseAsync(url); 187 | if (json != null) 188 | { 189 | JObject data = JObject.Parse(json); 190 | var games = data["response"]?["games"]; 191 | if (games != null) 192 | { 193 | _logger.LogInformation($"Prime: {games.Any(game => game["appid"]?.Value() == 624820 || game["appid"]?.Value() == 54029)}"); 194 | return games.Any(game => game["appid"]?.Value() == 624820 || game["appid"]?.Value() == 54029); 195 | } 196 | } 197 | return false; 198 | }*/ 199 | } 200 | --------------------------------------------------------------------------------