├── .gitattributes ├── .gitignore ├── Assets ├── Blend.meta ├── Blend │ ├── Autumn_Leaf.meta │ └── Autumn_Leaf │ │ ├── Blender.meta │ │ ├── Blender │ │ ├── AutumnLeaves_01.blend │ │ ├── AutumnLeaves_01.blend.meta │ │ ├── AutumnLeaves_01.blend1 │ │ ├── AutumnLeaves_01.blend1.meta │ │ ├── Exp.meta │ │ ├── Exp │ │ │ ├── AutumnLeaf_BigRed.fbx │ │ │ └── AutumnLeaf_BigRed.fbx.meta │ │ ├── Tex.meta │ │ └── Tex │ │ │ ├── BigLeaf_Red.png │ │ │ ├── BigLeaf_Red.png.meta │ │ │ ├── BigLeaf_Yellow.png │ │ │ ├── BigLeaf_Yellow.png.meta │ │ │ ├── SmallLeaf_Red.png │ │ │ └── SmallLeaf_Red.png.meta │ │ ├── Ref.meta │ │ └── Ref │ │ ├── autumn-leaf-3-gill-billington.jpg │ │ └── autumn-leaf-3-gill-billington.jpg.meta ├── HDRPDefaultResources.meta ├── HDRPDefaultResources │ ├── VFX_Profile.asset │ └── VFX_Profile.asset.meta ├── Materials.meta ├── Materials │ ├── Ground.mat │ ├── Ground.mat.meta │ ├── Sakura.mat │ ├── Sakura.mat.meta │ ├── VisualizePositions.mat │ └── VisualizePositions.mat.meta ├── Models.meta ├── Models │ ├── Antique_Leather_Book.meta │ ├── Antique_Leather_Book │ │ ├── AO.png │ │ ├── AO.png.meta │ │ ├── AntiqueBook_Mat.mat │ │ ├── AntiqueBook_Mat.mat.meta │ │ ├── BaseColor.png │ │ ├── BaseColor.png.meta │ │ ├── Book_closed_Big.fbx │ │ ├── Book_closed_Big.fbx.meta │ │ ├── Metallic.png │ │ ├── Metallic.png.meta │ │ ├── Normal.png │ │ ├── Normal.png.meta │ │ ├── Rougness.png │ │ ├── Rougness.png.meta │ │ ├── opacity.png │ │ └── opacity.png.meta │ ├── Arrow.meta │ ├── Arrow │ │ ├── Arrow.fbx │ │ └── Arrow.fbx.meta │ ├── AutumnLeafSmall.meta │ ├── AutumnLeafSmall │ │ ├── AutumnLeafSmall_01.fbx │ │ ├── AutumnLeafSmall_01.fbx.meta │ │ ├── AutumnLeaf_Small.mat │ │ ├── AutumnLeaf_Small.mat.meta │ │ ├── SmallLeaf_Red.png │ │ └── SmallLeaf_Red.png.meta │ ├── AutumnLeaf_BigRed.meta │ ├── AutumnLeaf_BigRed │ │ ├── AutumnLeaf_BigRed.fbx │ │ ├── AutumnLeaf_BigRed.fbx.meta │ │ ├── AutumnLeaf_BigRed.mat │ │ ├── AutumnLeaf_BigRed.mat.meta │ │ ├── BigLeaf_Red.png │ │ └── BigLeaf_Red.png.meta │ ├── AutumnLeaf_BigYellow.meta │ ├── AutumnLeaf_BigYellow │ │ ├── AutumnLeafBigYellow_01.fbx │ │ ├── AutumnLeafBigYellow_01.fbx.meta │ │ ├── AutumnLeaf_BigYellow.mat │ │ ├── AutumnLeaf_BigYellow.mat.meta │ │ ├── BigLeaf_Yellow.png │ │ └── BigLeaf_Yellow.png.meta │ ├── BreakDancing_Mannequin.meta │ ├── BreakDancing_Mannequin │ │ ├── BreakDancing.controller │ │ ├── BreakDancing.controller.meta │ │ ├── BreakDancing_Mannequing.fbx │ │ └── BreakDancing_Mannequing.fbx.meta │ ├── Coptic_Prayer_Book.meta │ ├── Coptic_Prayer_Book │ │ ├── CopticBookMat.mat │ │ ├── CopticBookMat.mat.meta │ │ ├── CopticBookModel.fbx │ │ ├── CopticBookModel.fbx.meta │ │ ├── CopticBookModel_NRM.png │ │ ├── CopticBookModel_NRM.png.meta │ │ ├── CopticBookModel_Rough6.png │ │ ├── CopticBookModel_Rough6.png.meta │ │ ├── CopticBookModel_color.png │ │ └── CopticBookModel_color.png.meta │ ├── Myself.meta │ ├── Myself │ │ ├── Myself_Mat.mat │ │ ├── Myself_Mat.mat.meta │ │ ├── Myself_Model.fbx │ │ ├── Myself_Model.fbx.meta │ │ ├── Myself_Tex.jpeg │ │ └── Myself_Tex.jpeg.meta │ ├── Nile_Statue.meta │ ├── Nile_Statue │ │ ├── Nile_Mat.mat │ │ ├── Nile_Mat.mat.meta │ │ ├── Nile_Model.fbx │ │ ├── Nile_Model.fbx.meta │ │ ├── textures.meta │ │ └── textures │ │ │ ├── nile_diffuse.png │ │ │ ├── nile_diffuse.png.meta │ │ │ ├── nile_normal.png │ │ │ └── nile_normal.png.meta │ ├── Samba_Mannequin.meta │ ├── Samba_Mannequin │ │ ├── Samba_Mannequin.controller │ │ ├── Samba_Mannequin.controller.meta │ │ ├── Samba_Mannequin.fbx │ │ └── Samba_Mannequin.fbx.meta │ ├── Sitting_Mannequin.meta │ └── Sitting_Mannequin │ │ ├── Sitting_Mannequin.controller │ │ ├── Sitting_Mannequin.controller.meta │ │ ├── Sitting_Mannequin.fbx │ │ ├── Sitting_Mannequin.fbx.meta │ │ ├── Sitting_Mannequin_Base.mat │ │ ├── Sitting_Mannequin_Base.mat.meta │ │ ├── Sitting_Mannequin_Joints.mat │ │ └── Sitting_Mannequin_Joints.mat.meta ├── Packages.meta ├── Readme.asset ├── Readme.asset.meta ├── Scenes.meta ├── Scenes │ ├── 1_ParticlesBasic.unity │ ├── 1_ParticlesBasic.unity.meta │ ├── 1_PickUp.unity │ ├── 1_PickUp.unity.meta │ ├── 1_Waves.unity │ ├── 1_Waves.unity.meta │ ├── 2_Noise.unity │ ├── 2_Noise.unity.meta │ ├── 2_PointCloudJitter.unity │ ├── 2_PointCloudJitter.unity.meta │ ├── 2_Textures2D.unity │ ├── 2_Textures2D.unity.meta │ ├── 3_Boids.unity │ ├── 3_Boids.unity.meta │ ├── 3_BurningObject.unity │ ├── 3_BurningObject.unity.meta │ ├── 3_PointCache.unity │ ├── 3_PointCache.unity.meta │ ├── 3_TextureBuffers.unity │ ├── 3_TextureBuffers.unity.meta │ ├── 4_PointCacheStatue.unity │ ├── 4_PointCacheStatue.unity.meta │ ├── 5_AutumnLeaves_Basic.unity │ ├── 5_AutumnLeaves_Basic.unity.meta │ ├── 5_MasterBook.unity │ ├── 5_MasterBook.unity.meta │ ├── 6_SimpleVectors.unity │ ├── 6_SimpleVectors.unity.meta │ ├── 7_SkinnedMesh.unity │ ├── 7_SkinnedMesh.unity.meta │ ├── 99_ShadersTest.unity │ ├── 99_ShadersTest.unity.meta │ ├── BasicSetup.meta │ ├── BasicSetup │ │ ├── Sky and Fog Settings Profile.asset │ │ └── Sky and Fog Settings Profile.asset.meta │ ├── IndoorsScene.meta │ ├── IndoorsScene │ │ ├── Sky and Fog Settings Profile.asset │ │ └── Sky and Fog Settings Profile.asset.meta │ ├── IndoorsScene_Sample.unity │ ├── IndoorsScene_Sample.unity.meta │ ├── OutdoorsScene.meta │ ├── OutdoorsScene │ │ ├── Sky and Fog Settings Profile.asset │ │ └── Sky and Fog Settings Profile.asset.meta │ ├── TextureBuffers.meta │ └── TextureBuffers │ │ ├── Sky and Fog Settings Profile.asset │ │ └── Sky and Fog Settings Profile.asset.meta ├── Scripts.meta ├── Scripts │ ├── GraphEventSample.cs │ ├── GraphEventSample.cs.meta │ ├── LookWithMouse.cs │ ├── LookWithMouse.cs.meta │ ├── ParticleBoids.cs │ ├── ParticleBoids.cs.meta │ ├── PlayerMovement.cs │ ├── PlayerMovement.cs.meta │ ├── SimpleCameraController.cs │ ├── SimpleCameraController.cs.meta │ ├── TextureBuffer.cs │ └── TextureBuffer.cs.meta ├── Settings.meta ├── Settings │ ├── DiffusionProfiles.meta │ ├── DiffusionProfiles │ │ ├── BambooLeaves.asset │ │ ├── BambooLeaves.asset.meta │ │ ├── Foliage.asset │ │ ├── Foliage.asset.meta │ │ ├── Skin.asset │ │ └── Skin.asset.meta │ ├── HDRPHighQuality.asset │ ├── HDRPHighQuality.asset.meta │ ├── HDRPLowQuality.asset │ ├── HDRPLowQuality.asset.meta │ ├── HDRPMediumQuality.asset │ ├── HDRPMediumQuality.asset.meta │ ├── PlayerControllerFPS.prefab │ ├── PlayerControllerFPS.prefab.meta │ ├── Volumes.meta │ └── Volumes │ │ ├── CinematicPhysicalCamera.asset │ │ ├── CinematicPhysicalCamera.asset.meta │ │ ├── ScreenshotsTimelineProfile.asset │ │ ├── ScreenshotsTimelineProfile.asset.meta │ │ ├── VolumeGlobal.asset │ │ ├── VolumeGlobal.asset.meta │ │ ├── VolumeRoom1.asset │ │ ├── VolumeRoom1.asset.meta │ │ ├── VolumeRoom2.asset │ │ ├── VolumeRoom2.asset.meta │ │ ├── VolumeRoom2Skylight.asset │ │ ├── VolumeRoom2Skylight.asset.meta │ │ ├── VolumeRoom3.asset │ │ ├── VolumeRoom3.asset.meta │ │ ├── VolumeRoom3Corridor.asset │ │ ├── VolumeRoom3Corridor.asset.meta │ │ ├── VolumeRoom3Sitting.asset │ │ └── VolumeRoom3Sitting.asset.meta ├── Shader.meta ├── Shader │ ├── ParticleBoidsCS.compute │ ├── ParticleBoidsCS.compute.meta │ ├── ParticleCS.compute │ ├── ParticleCS.compute.meta │ ├── Visualize.shader │ └── Visualize.shader.meta ├── ShaderGraph.meta ├── ShaderGraph │ ├── AutumnLeaf.shadergraph │ ├── AutumnLeaf.shadergraph.meta │ ├── Book_Lit.shadergraph │ ├── Book_Lit.shadergraph.meta │ ├── Cloud.shadergraph │ ├── Cloud.shadergraph.meta │ ├── MasterBook_Lit.shadergraph │ ├── MasterBook_Lit.shadergraph.meta │ ├── ModelShader.shadergraph │ ├── ModelShader.shadergraph.meta │ ├── NoiseCubes.shadergraph │ └── NoiseCubes.shadergraph.meta ├── Textures.meta ├── Textures │ ├── Flame03-hollow-flipbooks.zip │ ├── Flame03-hollow-flipbooks.zip.meta │ ├── Flame03-hollow-temperature_16x4.exr │ ├── Flame03-hollow-temperature_16x4.exr.meta │ ├── Flame03-hollow_16x4.exr │ ├── Flame03-hollow_16x4.exr.meta │ ├── Flame03-hollow_16x4.tga │ ├── Flame03-hollow_16x4.tga.meta │ ├── Flame_16x5.exr │ ├── Flame_16x5.exr.meta │ ├── Grid.meta │ ├── Grid │ │ ├── GridWhite_01_B.png │ │ └── GridWhite_01_B.png.meta │ ├── Height_01.png │ ├── Height_01.png.meta │ ├── NormalTex.jpg │ ├── NormalTex.jpg.meta │ ├── ParticlePositionsTex.renderTexture │ └── ParticlePositionsTex.renderTexture.meta ├── VFXDefaultResources.asset ├── VFXDefaultResources.asset.meta ├── VFXGraphs.meta └── VFXGraphs │ ├── 2DGrid.vfx │ ├── 2DGrid.vfx.meta │ ├── AttractionRepulsion.vfx │ ├── AttractionRepulsion.vfx.meta │ ├── Autumn_Leaves.vfx │ ├── Autumn_Leaves.vfx.meta │ ├── Buffers_Boids.vfx │ ├── Buffers_Boids.vfx.meta │ ├── Buffers_TextureBuffer.vfx │ ├── Buffers_TextureBuffer.vfx.meta │ ├── BurningObject.vfx │ ├── BurningObject.vfx.meta │ ├── InsectsAroundALamp.vfx │ ├── InsectsAroundALamp.vfx.meta │ ├── JitterPointCloud.vfx │ ├── JitterPointCloud.vfx.meta │ ├── MasterBook.vfx │ ├── MasterBook.vfx.meta │ ├── MovementDirection.vfx │ ├── MovementDirection.vfx.meta │ ├── Noise.vfx │ ├── Noise.vfx.meta │ ├── Particles.vfx │ ├── Particles.vfx.meta │ ├── Particles_Trails_Falling.vfx │ ├── Particles_Trails_Falling.vfx.meta │ ├── PickUp.vfx │ ├── PickUp.vfx.meta │ ├── PointCache.vfx │ ├── PointCache.vfx.meta │ ├── PointCaches.meta │ ├── PointCaches │ ├── Cat_Statue.pcache │ ├── Cat_Statue.pcache.meta │ ├── Myself.pcache │ ├── Myself.pcache.meta │ ├── Nile_Statue.pcache │ └── Nile_Statue.pcache.meta │ ├── SMBase.vfx │ ├── SMBase.vfx.meta │ ├── SMBase_Empty.vfx │ ├── SMBase_Empty.vfx.meta │ ├── SMBase_SubEmitter.vfx │ ├── SMBase_SubEmitter.vfx.meta │ ├── SMBase_Velocity_Emitter.vfx │ ├── SMBase_Velocity_Emitter.vfx.meta │ ├── StatuePointCache.vfx │ ├── StatuePointCache.vfx.meta │ ├── SubGraphs.meta │ ├── SubGraphs │ ├── ParticleIDToUV.vfxoperator │ ├── ParticleIDToUV.vfxoperator.meta │ ├── RandomInsideSphere.vfxoperator │ └── RandomInsideSphere.vfxoperator.meta │ ├── Texture2D.vfx │ ├── Texture2D.vfx.meta │ ├── WaveForm.vfx │ └── WaveForm.vfx.meta ├── LICENSE ├── Media ├── 0.gif ├── 1.jpg ├── 2.jpg ├── 3.jpg ├── 4.jpg ├── 5.jpg ├── 6.jpg ├── 7.jpg ├── 8.jpg ├── 9.jpg ├── boids.jpg ├── book.jpg ├── burningobject.jpg ├── landnoise.jpg ├── leaves.jpg ├── noise.jpg ├── particles.jpg ├── pickup.jpg ├── pointcache.jpg ├── skinnedmesh.jpg ├── texture.jpg ├── texturebuffer.jpg └── waves.jpg ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── HDRPProjectSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── TimelineSettings.asset ├── URPProjectSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── 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