├── .gitignore ├── LIBRARY.md ├── LICENSE ├── PipelineNodes ├── anisotropic_kuwahara.py ├── background.py ├── bilateral_blur.py ├── bloom.py ├── clouds.py ├── depth_of_field.py ├── dithering.py ├── dyanmic_range.py ├── glare.py ├── lens_distortion.py ├── lens_flare.py ├── pass_gate.py ├── pipeline_node.py ├── sky.py ├── sun_flare.py └── vignette.py ├── README.md ├── ShaderFunctions ├── Textures.internal.glsl ├── Utils.internal.glsl └── noise_functions.internal.glsl ├── Shaders ├── LensFlare.glsl ├── Skybox.glsl ├── SunFlare.glsl └── Tests.glsl ├── __init__.py ├── color_palette_ui.py ├── custom_malt ├── __init__.py ├── function.py ├── function_node.py ├── node.py ├── pipeline_node_interface.py └── socket.py ├── documentation.py ├── driver_registry.py └── nodes ├── COLOR_collection.py ├── __init__.py ├── ambient_occlusion.py ├── base_shaders.py ├── bayer_dithering.py ├── bevel.py ├── bright_contrast.py ├── clamp.py ├── color_palette.py ├── color_ramp.py ├── curve_view_mapping.py ├── geometry.py ├── interior_mapping.py ├── layer_weight.py ├── lerp.py ├── map_range.py ├── mapping.py ├── math.py ├── matrices.py ├── mix_rgb.py ├── object_data.py ├── object_info.py ├── outlines.py ├── pack_unpack.py ├── parallax_mapping.py ├── primitives.py ├── screenspace.py ├── separate_combine.py ├── tangent.py ├── tex_blur.py ├── tex_environment.py ├── tex_gradient.py ├── tex_hex_tiles.py ├── tex_image.py ├── tex_noise.py ├── tex_texture_flow.py ├── tex_voronoi.py ├── tex_wave.py ├── tex_white_noise.py ├── texture_coordinate.py ├── toon_shader.py ├── utils.py ├── vector_angle.py ├── vector_distortion.py ├── vector_math.py ├── vector_rotate.py ├── vector_transform.py └── vertex_color.py /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Kolupsy/MaltShadingEssentials/HEAD/.gitignore -------------------------------------------------------------------------------- /LIBRARY.md: 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