├── .gitattributes ├── .gitignore ├── 2DGameEngine.sln ├── Engine ├── Content │ ├── Content.mgcb │ └── Fonts │ │ ├── DefaultFont.spritefont │ │ └── MinecraftCHMC.ttf ├── Engine.projitems ├── Engine.shproj ├── Icon.bmp ├── Icon.ico ├── Properties │ └── launchSettings.json ├── Source │ ├── AI │ │ ├── AIState.cs │ │ └── AIStateMachine.cs │ ├── Asset │ │ └── Assets.cs │ ├── Audio │ │ ├── AudioEngine.cs │ │ └── AudioTag.cs │ ├── Camera │ │ └── Camera.cs │ ├── Components │ │ ├── ComponentList.cs │ │ ├── IComponent.cs │ │ └── Interfaces │ │ │ ├── IDrawableComponent.cs │ │ │ └── IUpdatableComponent.cs │ ├── Entities │ │ ├── Abstract │ │ │ ├── GameObject.cs │ │ │ └── IGameObject.cs │ │ ├── Controller │ │ │ └── UserInputController.cs │ │ ├── Direction.cs │ │ ├── Entity.cs │ │ ├── Interfaces │ │ │ ├── IHasTrigger.cs │ │ │ └── IRayBlocker.cs │ │ ├── PhysicalEntity.cs │ │ └── Transform │ │ │ ├── AbstractTransform.cs │ │ │ ├── DynamicTransform.cs │ │ │ ├── ITransform.cs │ │ │ └── StaticTransform.cs │ ├── Game │ │ ├── MonolithGame.cs │ │ └── VideoConfiguration.cs │ ├── Global │ │ ├── Config.cs │ │ └── Globals.cs │ ├── Graphics │ │ ├── Animations │ │ │ ├── AbstractAnimation.cs │ │ │ ├── AnimationStateMachine.cs │ │ │ ├── Interface │ │ │ │ └── IAnimation.cs │ │ │ ├── SpriteGroupAnimation.cs │ │ │ └── SpriteSheetAnimation.cs │ │ ├── MonolithAnimationTexture.cs │ │ ├── MonolithTexture.cs │ │ ├── Primitives │ │ │ ├── Circle.cs │ │ │ └── Line.cs │ │ ├── Sprite.cs │ │ └── TileGroup.cs │ ├── Layer │ │ ├── Layer.cs │ │ └── LayerManager.cs │ ├── Level │ │ ├── Collision │ │ │ └── StaticCollider.cs │ │ └── Map │ │ │ ├── LDTKJson.cs │ │ │ ├── LDTKJsonMapParser.cs │ │ │ ├── LDTKMap.cs │ │ │ └── MapSerializer.cs │ ├── Physics │ │ ├── Bresenham │ │ │ └── Bresenham.cs │ │ ├── Collision │ │ │ ├── AbstractCollisionComponent.cs │ │ │ ├── BoxCollisionComponent.cs │ │ │ ├── CircleCollisionComponent.cs │ │ │ ├── ColliderType.cs │ │ │ ├── CollisionEngine.cs │ │ │ ├── GridCollisionChecker.cs │ │ │ └── ICollisionComponent.cs │ │ ├── Interface │ │ │ └── IColliderEntity.cs │ │ ├── Raycast │ │ │ ├── Ray2D.cs │ │ │ └── Ray2DEmitter.cs │ │ └── Trigger │ │ │ ├── AbstractTrigger.cs │ │ │ ├── BoxTrigger.cs │ │ │ └── ITrigger.cs │ ├── Scene │ │ ├── AbstractScene.cs │ │ ├── IScene.cs │ │ ├── SceneManager.cs │ │ └── Transition │ │ │ └── ISceneTransitionEffect.cs │ ├── UI │ │ ├── AbstractUIElement.cs │ │ ├── AnimatedImage.cs │ │ ├── DynamicPopup.cs │ │ ├── Image.cs │ │ ├── Interface │ │ │ ├── IUIElement.cs │ │ │ └── SelectableUIElement.cs │ │ ├── MultiSelectionImage.cs │ │ ├── PNGFontRenderer │ │ │ ├── PNGFontRenderer.cs │ │ │ └── PNGFontSheet.cs │ │ ├── SelectableImage.cs │ │ ├── StaticPopup.cs │ │ ├── TextField.cs │ │ └── UserInterface.cs │ └── Util │ │ ├── AssetUtil.cs │ │ ├── ExtensionMethods.cs │ │ ├── FrameCounter.cs │ │ ├── GridUtil.cs │ │ ├── Logger.cs │ │ ├── MathUtil.cs │ │ ├── PhysicsUtil.cs │ │ └── Timer.cs └── app.manifest ├── GameSamples └── PlatformerGame │ ├── PlatformerAndroid │ ├── Activity1.cs │ ├── PlatformerAndroid.csproj │ ├── Properties │ │ ├── AndroidManifest.xml │ │ └── AssemblyInfo.cs │ └── Resources │ │ ├── Drawable │ │ └── Icon.png │ │ ├── Resource.Designer.cs │ │ └── Values │ │ └── Strings.xml │ ├── PlatformerIOS │ ├── Content │ │ └── Content.mgcb │ ├── Default.png │ ├── Entitlements.plist │ ├── GameThumbnail.png │ ├── GameThumbnail_backup.png │ ├── GameThumbnail_old.png │ ├── Images.xcassets │ │ ├── AppIcon.appiconset │ │ │ ├── 100.png │ │ │ ├── 102.png │ │ │ ├── 1024.png │ │ │ ├── 120.png │ │ │ ├── 128.png │ │ │ ├── 152.png │ │ │ ├── 16.png │ │ │ ├── 167.png │ │ │ ├── 172.png │ │ │ ├── 180.png │ │ │ ├── 196.png │ │ │ ├── 20.png │ │ │ ├── 216.png │ │ │ ├── 234.png │ │ │ ├── 256.png │ │ │ ├── 29.png │ │ │ ├── 32.png │ │ │ ├── 40.png │ │ │ ├── 48.png │ │ │ ├── 512.png │ │ │ ├── 55.png │ │ │ ├── 58.png │ │ │ ├── 60.png │ │ │ ├── 64.png │ │ │ ├── 66.png │ │ │ ├── 76.png │ │ │ ├── 80.png │ │ │ ├── 87.png │ │ │ ├── 88.png │ │ │ ├── 92.png │ │ │ └── Contents.json │ │ ├── Contents.json │ │ └── LaunchImage.launchimage │ │ │ ├── Contents.json │ │ │ ├── Default-568h@2x.png │ │ │ ├── Default-667h@2x.png │ │ │ ├── Default-Landscape.png │ │ │ ├── Default-Landscape@2x.png │ │ │ ├── Default-Landscape@3x.png │ │ │ ├── Default-Portrait.png │ │ │ ├── Default-Portrait@2x.png │ │ │ ├── Default-Portrait@3x.png │ │ │ ├── Default.png │ │ │ └── Default@2x.png │ ├── Info.plist │ ├── LaunchScreen.storyboard │ ├── PlatformerIOS.csproj │ ├── Program.cs │ └── Properties │ │ └── AssemblyInfo.cs │ ├── PlatformerNetStandard │ ├── Content │ │ ├── Content.mgcb │ │ ├── DesktopButtons │ │ │ ├── ctrl_key.png │ │ │ ├── shift_key.png │ │ │ ├── space_key.png │ │ │ └── windows_key.png │ │ ├── ForestAssets │ │ │ ├── Audio │ │ │ │ ├── OLD_footsteps.wav │ │ │ │ ├── POL-chubby-cat-long.wav │ │ │ │ ├── box_bounce.wav │ │ │ │ ├── box_explosion.wav │ │ │ │ ├── carrot_explode.wav │ │ │ │ ├── carrot_jump_hurt.wav │ │ │ │ ├── coin_pickup.wav │ │ │ │ ├── footsteps.wav │ │ │ │ ├── footsteps_slow.wav │ │ │ │ ├── hero_hurt.wav │ │ │ │ ├── hero_punch.wav │ │ │ │ ├── jump.wav │ │ │ │ ├── jump2.wav │ │ │ │ ├── menu_hover.wav │ │ │ │ ├── menu_select.wav │ │ │ │ ├── sfx_movement_ladder5loop.wav │ │ │ │ ├── sfx_sounds_impact10.wav │ │ │ │ ├── sfx_sounds_interaction19.wav │ │ │ │ ├── sfx_weapon_singleshot3.wav │ │ │ │ ├── sfx_wpn_laser11.wav │ │ │ │ ├── sfx_wpn_laser3.wav │ │ │ │ ├── spring.wav │ │ │ │ ├── trunk_damage.wav │ │ │ │ ├── trunk_death.wav │ │ │ │ └── trunk_shoot.wav │ │ │ ├── Characters │ │ │ │ ├── Carrot │ │ │ │ │ ├── carrot@death-sheet.png │ │ │ │ │ ├── carrot@hurt-sheet.png │ │ │ │ │ ├── carrot@idle-sheet.png │ │ │ │ │ └── carrot@move-sheet.png │ │ │ │ ├── Hero │ │ │ │ │ ├── main-character@attack-sheet.png │ │ │ │ │ ├── main-character@climb-sheet.png │ │ │ │ │ ├── main-character@death-sheet.png │ │ │ │ │ ├── main-character@double-jump-sheet.png │ │ │ │ │ ├── main-character@hurt-sheet.png │ │ │ │ │ ├── main-character@idle-sheet.png │ │ │ │ │ ├── main-character@idle-with-item-sheet.png │ │ │ │ │ ├── main-character@jump-sheet.png │ │ │ │ │ ├── main-character@jump-with-item-sheet.png │ │ │ │ │ ├── main-character@pick-up-sheet.png │ │ │ │ │ ├── main-character@run-sheet.png │ │ │ │ │ ├── main-character@run-with-item-sheet.png │ │ │ │ │ ├── main-character@slide-sheet.png │ │ │ │ │ ├── main-character@throw-sheet.png │ │ │ │ │ └── main-character@wall-slide-sheet.png │ │ │ │ ├── SpikedTurtle │ │ │ │ │ ├── Hit (44x26).png │ │ │ │ │ ├── Idle 1 (44x26).png │ │ │ │ │ ├── Idle 2 (44x26).png │ │ │ │ │ ├── Spikes in (44x26).png │ │ │ │ │ └── Spikes out (44x26).png │ │ │ │ └── Trunk │ │ │ │ │ ├── Attack (64x32).png │ │ │ │ │ ├── Bullet Pieces.png │ │ │ │ │ ├── Bullet.png │ │ │ │ │ ├── Hit (64x32).png │ │ │ │ │ ├── Idle (64x32).png │ │ │ │ │ └── Run (64x32).png │ │ │ ├── Fonts │ │ │ │ └── File.spritefont │ │ │ ├── Items │ │ │ │ ├── box-destroy.png │ │ │ │ ├── box-hit.png │ │ │ │ ├── box-idle.png │ │ │ │ ├── coin-pickup.png │ │ │ │ ├── coin_effect.png │ │ │ │ ├── pickup-effect.png │ │ │ │ └── spring_spritesheet.png │ │ │ ├── Tiles │ │ │ │ ├── background-hills1.png │ │ │ │ ├── background-hills2.png │ │ │ │ ├── background-sky.png │ │ │ │ ├── background-trees.png │ │ │ │ └── forest-tileset.png │ │ │ └── UI │ │ │ │ ├── 1080p.png │ │ │ │ ├── 120.png │ │ │ │ ├── 1440p.png │ │ │ │ ├── 30.png │ │ │ │ ├── 4k.png │ │ │ │ ├── 60.png │ │ │ │ ├── 720p.png │ │ │ │ ├── HUD-coin-count.png │ │ │ │ ├── HUD-life-bar-container.png │ │ │ │ ├── HUD-life-bar.png │ │ │ │ ├── HUD-life-count.png │ │ │ │ ├── HUD-numbers.png │ │ │ │ ├── apply_base.png │ │ │ │ ├── apply_selected.png │ │ │ │ ├── arrow_right_base.png │ │ │ │ ├── arrow_right_selected.png │ │ │ │ ├── audio_base.png │ │ │ │ ├── audio_selected.png │ │ │ │ ├── back_base.png │ │ │ │ ├── back_selected.png │ │ │ │ ├── cancel_base.png │ │ │ │ ├── cancel_selected.png │ │ │ │ ├── continue_base.png │ │ │ │ ├── continue_selected.png │ │ │ │ ├── finish.png │ │ │ │ ├── fps_limit.png │ │ │ │ ├── fullscreen.png │ │ │ │ ├── level_1_base.png │ │ │ │ ├── level_1_selected.png │ │ │ │ ├── level_2_base.png │ │ │ │ ├── level_2_selected.png │ │ │ │ ├── loading.png │ │ │ │ ├── new_game_base.png │ │ │ │ ├── new_game_selected.png │ │ │ │ ├── off.png │ │ │ │ ├── on.png │ │ │ │ ├── quit_base.png │ │ │ │ ├── quit_selected.png │ │ │ │ ├── resolution.png │ │ │ │ ├── restart_base.png │ │ │ │ ├── restart_selected.png │ │ │ │ ├── settings_base.png │ │ │ │ ├── settings_selected.png │ │ │ │ ├── unlimited.png │ │ │ │ ├── video_base.png │ │ │ │ ├── video_selected.png │ │ │ │ ├── vsync.png │ │ │ │ ├── window_mode.png │ │ │ │ └── windowed.png │ │ ├── IcySkies │ │ │ ├── Audio │ │ │ │ └── level_2_bg_2.wav │ │ │ ├── Characters │ │ │ │ ├── Ghost │ │ │ │ │ ├── Appear (44x30).png │ │ │ │ │ ├── Desappear (44x30).png │ │ │ │ │ ├── Gost Particles (48x16).png │ │ │ │ │ ├── Hit (44x30).png │ │ │ │ │ └── Idle (44x30).png │ │ │ │ ├── IceCream │ │ │ │ │ ├── ice-cream-projectile@hit.png │ │ │ │ │ ├── ice-cream-projectile@idle.png │ │ │ │ │ ├── ice-cream@attack.png │ │ │ │ │ ├── ice-cream@death.png │ │ │ │ │ ├── ice-cream@hurt.png │ │ │ │ │ ├── ice-cream@idle.png │ │ │ │ │ └── ice-cream@move.png │ │ │ │ └── Rock │ │ │ │ │ ├── Rock1_Hit.png │ │ │ │ │ ├── Rock1_Idle (38x34).png │ │ │ │ │ ├── Rock1_Run (38x34).png │ │ │ │ │ ├── Rock2_Hit (32x28).png │ │ │ │ │ ├── Rock2_Idle (32x28).png │ │ │ │ │ ├── Rock2_Run (32x28).png │ │ │ │ │ ├── Rock3_Hit (22x18).png │ │ │ │ │ ├── Rock3_Idle (22x18).png │ │ │ │ │ └── Rock3_Run (22x18).png │ │ │ ├── Items │ │ │ │ ├── Fan │ │ │ │ │ └── On (24x8).png │ │ │ │ └── POI │ │ │ │ │ ├── Checkpoint (Flag Idle)(64x64).png │ │ │ │ │ ├── Checkpoint (Flag Out) (64x64).png │ │ │ │ │ ├── Checkpoint (No Flag).png │ │ │ │ │ └── End (Idle).png │ │ │ ├── Tiles │ │ │ │ ├── clouds-1.png │ │ │ │ ├── clouds-2.png │ │ │ │ ├── ice-cubes.png │ │ │ │ ├── icy-skies-tileset.png │ │ │ │ └── sky.png │ │ │ └── Traps │ │ │ │ └── Saw │ │ │ │ └── Off.png │ │ ├── Map │ │ │ └── level.json │ │ ├── MobileButtons │ │ │ ├── Set1-5.png │ │ │ ├── Set1-8.png │ │ │ ├── circle_button.png │ │ │ ├── down_arrow.png │ │ │ ├── left_arrow.png │ │ │ ├── menu_button.png │ │ │ ├── right_arrow.png │ │ │ ├── square_button.png │ │ │ ├── triangle_button.png │ │ │ ├── up_arrow.png │ │ │ └── x_button.png │ │ ├── Text │ │ │ ├── File.spritefont │ │ │ └── MinecraftCHMC.ttf │ │ ├── Tutorial │ │ │ └── box_tutorial.png │ │ └── UI │ │ │ ├── Buttons │ │ │ ├── Menu-About.png │ │ │ ├── Menu-Back.png │ │ │ ├── Menu-Continue.png │ │ │ ├── Menu-Play.png │ │ │ ├── Menu-Settings.png │ │ │ └── Menu-Start.png │ │ │ ├── Frames │ │ │ ├── UI-A-1.png │ │ │ ├── UI-A-2.png │ │ │ ├── UI-A-3.png │ │ │ ├── UI-C-1.png │ │ │ ├── UI-C-1_B.png │ │ │ └── UI-C-2.png │ │ │ ├── PNGFonts │ │ │ └── Font-A-10x10.png │ │ │ └── SceneBG │ │ │ ├── forest_bg.png │ │ │ └── icy_bg.png │ ├── PlatformerNetStandard.csproj │ ├── Source │ │ ├── Effects │ │ │ └── CoinPickupEffect.cs │ │ ├── Entities │ │ │ ├── Enemies │ │ │ │ ├── AIUtil.cs │ │ │ │ ├── AbstractDestroyable.cs │ │ │ │ ├── AbstractEnemy.cs │ │ │ │ ├── Carrot │ │ │ │ │ ├── Carrot.cs │ │ │ │ │ ├── CarrotAIStateMachine.cs │ │ │ │ │ ├── CarrotChaseState.cs │ │ │ │ │ ├── CarrotIdleState.cs │ │ │ │ │ └── CarrotPatrolState.cs │ │ │ │ ├── Ghost │ │ │ │ │ └── Ghost.cs │ │ │ │ ├── IceCream │ │ │ │ │ ├── IceCream.cs │ │ │ │ │ ├── IceCreamAIStateMachine.cs │ │ │ │ │ ├── IceCreamAttackState.cs │ │ │ │ │ ├── IceCreamPatrolState.cs │ │ │ │ │ └── IceCreamProjectile.cs │ │ │ │ ├── Rock │ │ │ │ │ └── Rock.cs │ │ │ │ ├── SpikedTurtle │ │ │ │ │ └── SpikedTurtle.cs │ │ │ │ └── Trunk │ │ │ │ │ ├── Bullet.cs │ │ │ │ │ ├── Trunk.cs │ │ │ │ │ ├── TrunkAIStateMachine.cs │ │ │ │ │ ├── TrunkAttackState.cs │ │ │ │ │ └── TrunkPatrolState.cs │ │ │ ├── Interfaces │ │ │ │ ├── IAttackable.cs │ │ │ │ └── IMovableItem.cs │ │ │ ├── Items │ │ │ │ ├── AbstractInteractive.cs │ │ │ │ ├── Box.cs │ │ │ │ ├── Coin.cs │ │ │ │ └── Spring.cs │ │ │ └── Traps │ │ │ │ ├── Saw.cs │ │ │ │ ├── SawPath.cs │ │ │ │ └── Spikes.cs │ │ ├── Environment │ │ │ ├── Fan.cs │ │ │ ├── GameFinishTrophy.cs │ │ │ ├── IceTrigger.cs │ │ │ ├── Ladder.cs │ │ │ ├── MovingPlatform.cs │ │ │ ├── MovingPlatformTurner.cs │ │ │ ├── NextLevelTrigger.cs │ │ │ ├── PopupTrigger.cs │ │ │ ├── RespawnPoint.cs │ │ │ └── SlideWall.cs │ │ ├── PlatformerGame.cs │ │ ├── PlayerCharacter │ │ │ └── Hero.cs │ │ ├── Scenes │ │ │ ├── EntityParser.cs │ │ │ ├── GameEndScene.cs │ │ │ ├── Level1Scene.cs │ │ │ ├── Level2Scene.cs │ │ │ ├── LevelSelectScreen.cs │ │ │ ├── LoadingScreenScene.cs │ │ │ ├── MainMenuScene.cs │ │ │ ├── PauseMenuScene.cs │ │ │ ├── SettingsScene.cs │ │ │ └── VideoSettingsScene.cs │ │ ├── UI │ │ │ ├── BoxTutorialPopup.cs │ │ │ ├── ControlsPopup.cs │ │ │ ├── GameButton.cs │ │ │ ├── MobileButtons │ │ │ │ └── MobileButtonPanel.cs │ │ │ └── SlideTutorialPopup.cs │ │ └── Weapons │ │ │ └── Fist.cs │ └── scripts.txt │ └── PlatformerOpenGL │ ├── Content │ └── Content.mgcb │ ├── Icon.bmp │ ├── Icon.ico │ ├── 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