├── CameraSystem_CC ├── .vs │ ├── CameraSystem │ │ └── v16 │ │ │ └── .suo │ ├── CameraSystem1 │ │ └── v16 │ │ │ └── .suo │ ├── CameraSystem_CC │ │ └── v16 │ │ │ └── .suo │ └── CharacterControllerCamera │ │ └── v16 │ │ └── .suo ├── .vsconfig ├── Assembly-CSharp-Editor-firstpass.csproj ├── Assembly-CSharp-Editor.csproj ├── Assembly-CSharp-firstpass.csproj ├── Assembly-CSharp.csproj ├── Assets │ ├── Animations.meta │ ├── Animations │ │ ├── Left Turn.fbx │ │ ├── Left Turn.fbx.meta │ │ ├── Player.controller │ │ ├── Player.controller.meta │ │ ├── Right Turn.fbx │ │ ├── Right Turn.fbx.meta │ │ ├── Running Backward.fbx │ │ ├── Running Backward.fbx.meta │ │ ├── Walking Backward.fbx │ │ └── Walking Backward.fbx.meta │ ├── AssetsPackage.meta │ ├── AssetsPackage │ │ ├── CharacterController.meta │ │ └── CharacterController │ │ │ ├── StarterAssets.meta │ │ │ └── StarterAssets │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ ├── FirstPersonStarterAssetsDeployMenu.cs │ │ │ ├── FirstPersonStarterAssetsDeployMenu.cs.meta │ │ │ ├── PackageChecker.meta │ │ │ ├── PackageChecker │ │ │ │ ├── PackageCheckerSettings.json │ │ │ │ ├── PackageCheckerSettings.json.meta │ │ │ │ ├── StarterAssetsPackageChecker.dll │ │ │ │ └── StarterAssetsPackageChecker.dll.meta │ │ │ ├── StarterAssetsDeployMenu.cs │ │ │ ├── StarterAssetsDeployMenu.cs.meta │ │ │ ├── ThirdPersonStarterAssetsDeployMenu.cs │ │ │ └── ThirdPersonStarterAssetsDeployMenu.cs.meta │ │ │ ├── Environment.meta │ │ │ ├── Environment │ │ │ ├── Art.meta │ │ │ ├── Art │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Blue_Mat.mat │ │ │ │ │ ├── Blue_Mat.mat.meta │ │ │ │ │ ├── Built-in_RP.meta │ │ │ │ │ ├── Built-in_RP │ │ │ │ │ │ ├── BuiltInTriplanar_01_Mat.mat │ │ │ │ │ │ └── BuiltInTriplanar_01_Mat.mat.meta │ │ │ │ │ ├── GreyBlue_Mat.mat │ │ │ │ │ ├── GreyBlue_Mat.mat.meta │ │ │ │ │ ├── GridBlue_01_Mat.mat │ │ │ │ │ ├── GridBlue_01_Mat.mat.meta │ │ │ │ │ ├── GridOrange_01_Mat.mat │ │ │ │ │ ├── GridOrange_01_Mat.mat.meta │ │ │ │ │ ├── GridWhite_01_Mat.mat │ │ │ │ │ ├── GridWhite_01_Mat.mat.meta │ │ │ │ │ ├── URP_HDRP_ShaderGraph.meta │ │ │ │ │ └── URP_HDRP_ShaderGraph │ │ │ │ │ │ ├── ShaderGraphGrid_01_Mat.mat │ │ │ │ │ │ └── ShaderGraphGrid_01_Mat.mat.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ │ ├── Box_350x250x200_Mesh.fbx │ │ │ │ │ ├── Box_350x250x200_Mesh.fbx.meta │ │ │ │ │ ├── Box_350x250x300_Mesh.fbx │ │ │ │ │ ├── Box_350x250x300_Mesh.fbx.meta │ │ │ │ │ ├── Ground_Mesh.fbx │ │ │ │ │ ├── Ground_Mesh.fbx.meta │ │ │ │ │ ├── Ramp_100x100x200_Mesh.fbx │ │ │ │ │ ├── Ramp_100x100x200_Mesh.fbx.meta │ │ │ │ │ ├── Ramp_Mesh.fbx │ │ │ │ │ ├── Ramp_Mesh.fbx.meta │ │ │ │ │ ├── Stairs_200x100x200_Mesh.fbx │ │ │ │ │ ├── Stairs_200x100x200_Mesh.fbx.meta │ │ │ │ │ ├── Stairs_650_400_300_Mesh.fbx │ │ │ │ │ ├── Stairs_650_400_300_Mesh.fbx.meta │ │ │ │ │ ├── Structure_Mesh.fbx │ │ │ │ │ ├── Structure_Mesh.fbx.meta │ │ │ │ │ ├── Tunnel_Mesh.fbx │ │ │ │ │ ├── Tunnel_Mesh.fbx.meta │ │ │ │ │ ├── Wall_Mesh.fbx │ │ │ │ │ └── Wall_Mesh.fbx.meta │ │ │ │ ├── Skybox.meta │ │ │ │ ├── Skybox │ │ │ │ │ ├── SkyboxLite.mat │ │ │ │ │ ├── SkyboxLite.mat.meta │ │ │ │ │ ├── SkyboxLiteWarm.mat │ │ │ │ │ └── SkyboxLiteWarm.mat.meta │ │ │ │ ├── Textures.meta │ │ │ │ └── Textures │ │ │ │ │ ├── Grid_01_BaseMap.png │ │ │ │ │ ├── Grid_01_BaseMap.png.meta │ │ │ │ │ ├── Grid_01_Emissive.png │ │ │ │ │ ├── Grid_01_Emissive.png.meta │ │ │ │ │ ├── Grid_01_Normal.png │ │ │ │ │ ├── Grid_01_Normal.png.meta │ │ │ │ │ ├── Grid_02_BaseMap.png │ │ │ │ │ └── Grid_02_BaseMap.png.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── Box_100x100x100_Prefab.prefab │ │ │ │ ├── Box_100x100x100_Prefab.prefab.meta │ │ │ │ ├── Box_350x250x200_Prefab.prefab │ │ │ │ ├── Box_350x250x200_Prefab.prefab.meta │ │ │ │ ├── Box_350x250x300_Prefab.prefab │ │ │ │ ├── Box_350x250x300_Prefab.prefab.meta │ │ │ │ ├── Environment_Prefab.prefab │ │ │ │ ├── Environment_Prefab.prefab.meta │ │ │ │ ├── Ramp_Prefab.prefab │ │ │ │ ├── Ramp_Prefab.prefab.meta │ │ │ │ ├── Stairs_200x100x200_Prefab.prefab │ │ │ │ ├── Stairs_200x100x200_Prefab.prefab.meta │ │ │ │ ├── Stairs_650_400_300_Prefab.prefab │ │ │ │ ├── Stairs_650_400_300_Prefab.prefab.meta │ │ │ │ ├── Structure_Prefab.prefab │ │ │ │ ├── Structure_Prefab.prefab.meta │ │ │ │ ├── Tunnel_Prefab.prefab │ │ │ │ ├── Tunnel_Prefab.prefab.meta │ │ │ │ ├── Wall_Prefab.prefab │ │ │ │ └── Wall_Prefab.prefab.meta │ │ │ ├── RenderPipelineProfiles.meta │ │ │ ├── RenderPipelineProfiles │ │ │ │ ├── StarterAssetsHDRPVolumeProfile.asset │ │ │ │ └── StarterAssetsHDRPVolumeProfile.asset.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── Built-in_RP.meta │ │ │ │ ├── Built-in_RP │ │ │ │ ├── ArmatureShader.shader │ │ │ │ ├── ArmatureShader.shader.meta │ │ │ │ ├── Triplanar.shader │ │ │ │ └── Triplanar.shader.meta │ │ │ │ ├── URP_HDRP_ShaderGraph.meta │ │ │ │ └── URP_HDRP_ShaderGraph │ │ │ │ ├── UrpTriplanar.shadergraph │ │ │ │ └── UrpTriplanar.shadergraph.meta │ │ │ ├── FirstPersonController.meta │ │ │ ├── FirstPersonController │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── MainCamera.prefab │ │ │ │ ├── MainCamera.prefab.meta │ │ │ │ ├── NestedParent_Unpack.prefab │ │ │ │ ├── NestedParent_Unpack.prefab.meta │ │ │ │ ├── PlayerCapsule.prefab │ │ │ │ ├── PlayerCapsule.prefab.meta │ │ │ │ ├── PlayerFollowCamera.prefab │ │ │ │ └── PlayerFollowCamera.prefab.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── Playground.meta │ │ │ │ ├── Playground.unity │ │ │ │ ├── Playground.unity.meta │ │ │ │ ├── Playground │ │ │ │ │ ├── LightingData.asset │ │ │ │ │ ├── LightingData.asset.meta │ │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ │ ├── ReflectionProbe-0.exr.meta │ │ │ │ │ ├── ReflectionProbe-1.exr │ │ │ │ │ ├── ReflectionProbe-1.exr.meta │ │ │ │ │ ├── ReflectionProbe-2.exr │ │ │ │ │ └── ReflectionProbe-2.exr.meta │ │ │ │ ├── PlaygroundSettings.lighting │ │ │ │ └── PlaygroundSettings.lighting.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── FirstPersonController.cs │ │ │ │ └── FirstPersonController.cs.meta │ │ │ ├── InputSystem.meta │ │ │ ├── InputSystem │ │ │ ├── StarterAssets.inputactions │ │ │ ├── StarterAssets.inputactions.meta │ │ │ ├── StarterAssets.inputsettings.asset │ │ │ ├── StarterAssets.inputsettings.asset.meta │ │ │ ├── StarterAssetsInputs.cs │ │ │ └── StarterAssetsInputs.cs.meta │ │ │ ├── Mobile.meta │ │ │ ├── Mobile │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── CanvasInputs.meta │ │ │ │ ├── CanvasInputs │ │ │ │ │ ├── UI_Canvas_StarterAssetsInputs_Joysticks.prefab │ │ │ │ │ ├── UI_Canvas_StarterAssetsInputs_Joysticks.prefab.meta │ │ │ │ │ ├── UI_Canvas_StarterAssetsInputs_TouchZones.prefab │ │ │ │ │ └── UI_Canvas_StarterAssetsInputs_TouchZones.prefab.meta │ │ │ │ ├── EventSystem.meta │ │ │ │ ├── EventSystem │ │ │ │ │ ├── UI_EventSystem.prefab │ │ │ │ │ └── UI_EventSystem.prefab.meta │ │ │ │ ├── VirtualInputs.meta │ │ │ │ └── VirtualInputs │ │ │ │ │ ├── UI_Virtual_Button.prefab │ │ │ │ │ ├── UI_Virtual_Button.prefab.meta │ │ │ │ │ ├── UI_Virtual_Joystick.prefab │ │ │ │ │ ├── UI_Virtual_Joystick.prefab.meta │ │ │ │ │ ├── UI_Virtual_TouchZone.prefab │ │ │ │ │ └── UI_Virtual_TouchZone.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── CanvasInputs.meta │ │ │ │ ├── CanvasInputs │ │ │ │ │ ├── UICanvasControllerInput.cs │ │ │ │ │ └── UICanvasControllerInput.cs.meta │ │ │ │ ├── Utilities.meta │ │ │ │ ├── Utilities │ │ │ │ │ ├── MobileDisableAutoSwitchControls.cs │ │ │ │ │ └── MobileDisableAutoSwitchControls.cs.meta │ │ │ │ ├── VirtualInputs.meta │ │ │ │ └── VirtualInputs │ │ │ │ │ ├── UIVirtualButton.cs │ │ │ │ │ ├── UIVirtualButton.cs.meta │ │ │ │ │ ├── UIVirtualJoystick.cs │ │ │ │ │ ├── UIVirtualJoystick.cs.meta │ │ │ │ │ ├── UIVirtualTouchZone.cs │ │ │ │ │ └── UIVirtualTouchZone.cs.meta │ │ │ ├── UI.meta │ │ │ └── UI │ │ │ │ ├── UI_Circle_Bevel_Base.png │ │ │ │ ├── UI_Circle_Bevel_Base.png.meta │ │ │ │ ├── UI_Circle_Faded.png │ │ │ │ ├── UI_Circle_Faded.png.meta │ │ │ │ ├── UI_Icon_Jump.png │ │ │ │ ├── UI_Icon_Jump.png.meta │ │ │ │ ├── UI_Icon_Look.png │ │ │ │ ├── UI_Icon_Look.png.meta │ │ │ │ ├── UI_Icon_Move.png │ │ │ │ ├── UI_Icon_Move.png.meta │ │ │ │ ├── UI_Icon_Sprint.png │ │ │ │ └── UI_Icon_Sprint.png.meta │ │ │ ├── Readme.asset │ │ │ ├── Readme.asset.meta │ │ │ ├── StarterAssets_Documentation_v1.1.pdf │ │ │ ├── StarterAssets_Documentation_v1.1.pdf.meta │ │ │ ├── ThirdPersonController.meta │ │ │ ├── ThirdPersonController │ │ │ ├── Character.meta │ │ │ ├── Character │ │ │ │ ├── Animations.meta │ │ │ │ ├── Animations │ │ │ │ │ ├── Jump--InAir.anim.fbx │ │ │ │ │ ├── Jump--InAir.anim.fbx.meta │ │ │ │ │ ├── Jump--Jump.anim.fbx │ │ │ │ │ ├── Jump--Jump.anim.fbx.meta │ │ │ │ │ ├── Locomotion--Run_N.anim.fbx │ │ │ │ │ ├── Locomotion--Run_N.anim.fbx.meta │ │ │ │ │ ├── Locomotion--Run_N_Land.anim.fbx │ │ │ │ │ ├── Locomotion--Run_N_Land.anim.fbx.meta │ │ │ │ │ ├── Locomotion--Run_S.anim.fbx │ │ │ │ │ ├── Locomotion--Run_S.anim.fbx.meta │ │ │ │ │ ├── Locomotion--Walk_N.anim.fbx │ │ │ │ │ ├── Locomotion--Walk_N.anim.fbx.meta │ │ │ │ │ ├── Locomotion--Walk_N_Land.anim.fbx │ │ │ │ │ ├── Locomotion--Walk_N_Land.anim.fbx.meta │ │ │ │ │ ├── Stand--Idle.anim.fbx │ │ │ │ │ ├── Stand--Idle.anim.fbx.meta │ │ │ │ │ ├── StarterAssetsThirdPerson.controller │ │ │ │ │ └── StarterAssetsThirdPerson.controller.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Built-in_RP.meta │ │ │ │ │ ├── Built-in_RP │ │ │ │ │ │ ├── M_ArmatureColor_Arms.mat │ │ │ │ │ │ ├── M_ArmatureColor_Arms.mat.meta │ │ │ │ │ │ ├── M_ArmatureColor_Body.mat │ │ │ │ │ │ ├── M_ArmatureColor_Body.mat.meta │ │ │ │ │ │ ├── M_ArmatureColor_Legs.mat │ │ │ │ │ │ └── M_ArmatureColor_Legs.mat.meta │ │ │ │ │ ├── M_Armature_Arms.mat │ │ │ │ │ ├── M_Armature_Arms.mat.meta │ │ │ │ │ ├── M_Armature_Body.mat │ │ │ │ │ ├── M_Armature_Body.mat.meta │ │ │ │ │ ├── M_Armature_CutOut.mat │ │ │ │ │ ├── M_Armature_CutOut.mat.meta │ │ │ │ │ ├── M_Armature_Legs.mat │ │ │ │ │ └── M_Armature_Legs.mat.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ │ ├── Armature.fbx │ │ │ │ │ └── Armature.fbx.meta │ │ │ │ ├── Sfx.meta │ │ │ │ ├── Sfx │ │ │ │ │ ├── Player_Footstep_01.wav │ │ │ │ │ ├── Player_Footstep_01.wav.meta │ │ │ │ │ ├── Player_Footstep_02.wav │ │ │ │ │ ├── Player_Footstep_02.wav.meta │ │ │ │ │ ├── Player_Footstep_03.wav │ │ │ │ │ ├── Player_Footstep_03.wav.meta │ │ │ │ │ ├── Player_Footstep_04.wav │ │ │ │ │ ├── Player_Footstep_04.wav.meta │ │ │ │ │ ├── Player_Footstep_05.wav │ │ │ │ │ ├── Player_Footstep_05.wav.meta │ │ │ │ │ ├── Player_Footstep_06.wav │ │ │ │ │ ├── Player_Footstep_06.wav.meta │ │ │ │ │ ├── Player_Footstep_07.wav │ │ │ │ │ ├── Player_Footstep_07.wav.meta │ │ │ │ │ ├── Player_Footstep_08.wav │ │ │ │ │ ├── Player_Footstep_08.wav.meta │ │ │ │ │ ├── Player_Footstep_09.wav │ │ │ │ │ ├── Player_Footstep_09.wav.meta │ │ │ │ │ ├── Player_Footstep_10.wav │ │ │ │ │ ├── Player_Footstep_10.wav.meta │ │ │ │ │ ├── Player_Land.wav │ │ │ │ │ └── Player_Land.wav.meta │ │ │ │ ├── Textures.meta │ │ │ │ └── Textures │ │ │ │ │ ├── Armature_Arms_AlbedoTransparency.tif │ │ │ │ │ ├── Armature_Arms_AlbedoTransparency.tif.meta │ │ │ │ │ ├── Armature_Arms_MetallicSmoothness.tif │ │ │ │ │ ├── Armature_Arms_MetallicSmoothness.tif.meta │ │ │ │ │ ├── Armature_Arms_Normal.tif │ │ │ │ │ ├── Armature_Arms_Normal.tif.meta │ │ │ │ │ ├── Armature_Arms_RGB.tif │ │ │ │ │ ├── Armature_Arms_RGB.tif.meta │ │ │ │ │ ├── Armature_Body_AlbedoTransparency.tif │ │ │ │ │ ├── Armature_Body_AlbedoTransparency.tif.meta │ │ │ │ │ ├── Armature_Body_MetallicSmoothness.tif │ │ │ │ │ ├── Armature_Body_MetallicSmoothness.tif.meta │ │ │ │ │ ├── Armature_Body_Normal.tif │ │ │ │ │ ├── Armature_Body_Normal.tif.meta │ │ │ │ │ ├── Armature_Body_RGB.tif │ │ │ │ │ ├── Armature_Body_RGB.tif.meta │ │ │ │ │ ├── Armature_Legs_AlbedoTransparency.tif │ │ │ │ │ ├── Armature_Legs_AlbedoTransparency.tif.meta │ │ │ │ │ ├── Armature_Legs_MetallicSmoothness.tif │ │ │ │ │ ├── Armature_Legs_MetallicSmoothness.tif.meta │ │ │ │ │ ├── Armature_Legs_Normal.tif │ │ │ │ │ ├── Armature_Legs_Normal.tif.meta │ │ │ │ │ ├── Armature_Legs_RGB.tif │ │ │ │ │ └── Armature_Legs_RGB.tif.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── MainCamera.prefab │ │ │ │ ├── MainCamera.prefab.meta │ │ │ │ ├── NestedParentArmature_Unpack.prefab │ │ │ │ ├── NestedParentArmature_Unpack.prefab.meta │ │ │ │ ├── NestedParentCapsule_Unpack.prefab │ │ │ │ ├── NestedParentCapsule_Unpack.prefab.meta │ │ │ │ ├── PlayerArmature.prefab │ │ │ │ ├── PlayerArmature.prefab.meta │ │ │ │ ├── PlayerCapsule.prefab │ │ │ │ ├── PlayerCapsule.prefab.meta │ │ │ │ ├── PlayerFollowCamera.prefab │ │ │ │ └── PlayerFollowCamera.prefab.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── Playground.meta │ │ │ │ ├── Playground.unity │ │ │ │ ├── Playground.unity.meta │ │ │ │ ├── Playground │ │ │ │ │ ├── LightingData.asset │ │ │ │ │ ├── LightingData.asset.meta │ │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ │ ├── ReflectionProbe-0.exr.meta │ │ │ │ │ ├── ReflectionProbe-1.exr │ │ │ │ │ ├── ReflectionProbe-1.exr.meta │ │ │ │ │ ├── ReflectionProbe-2.exr │ │ │ │ │ └── ReflectionProbe-2.exr.meta │ │ │ │ ├── PlaygroundSettings.lighting │ │ │ │ └── PlaygroundSettings.lighting.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── BasicRigidBodyPush.cs │ │ │ │ ├── BasicRigidBodyPush.cs.meta │ │ │ │ ├── ThirdPersonController.cs │ │ │ │ └── ThirdPersonController.cs.meta │ │ │ ├── TutorialInfo.meta │ │ │ ├── TutorialInfo │ │ │ ├── Icons.meta │ │ │ ├── Icons │ │ │ │ ├── ReadMeImg.PNG │ │ │ │ └── ReadMeImg.PNG.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ ├── ReadmeEditor.cs │ │ │ │ └── ReadmeEditor.cs.meta │ │ │ │ ├── Readme.cs │ │ │ │ └── Readme.cs.meta │ │ │ ├── license.txt │ │ │ └── license.txt.meta │ ├── Camera Assets.meta │ ├── Camera Assets │ │ ├── MainCamera Blends.asset │ │ └── MainCamera Blends.asset.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Transparent.mat │ │ └── Transparent.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Camera.meta │ │ ├── Camera │ │ │ ├── CMVcamManager.prefab │ │ │ ├── CMVcamManager.prefab.meta │ │ │ ├── MainCamera.prefab │ │ │ └── MainCamera.prefab.meta │ │ ├── Manager.meta │ │ ├── Manager │ │ │ ├── GameManager.prefab │ │ │ └── GameManager.prefab.meta │ │ ├── Player.meta │ │ └── Player │ │ │ ├── Player_CC.prefab │ │ │ └── Player_CC.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── CameraSystem_CC.unity │ │ └── CameraSystem_CC.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Camera.meta │ │ ├── Camera │ │ ├── CMVcam_1st.cs │ │ ├── CMVcam_1st.cs.meta │ │ ├── CMVcam_3rd.cs │ │ ├── CMVcam_3rd.cs.meta │ │ ├── CMVcam_Free.cs │ │ ├── CMVcam_Free.cs.meta │ │ ├── CMVcam_OverLook.cs │ │ ├── CMVcam_OverLook.cs.meta │ │ ├── CMVcam_Quarter.cs │ │ └── CMVcam_Quarter.cs.meta │ │ ├── Manager.meta │ │ ├── Manager │ │ ├── CMVcamManager.cs │ │ ├── CMVcamManager.cs.meta │ │ ├── GameManager.cs │ │ └── GameManager.cs.meta │ │ ├── Player.meta │ │ ├── Player │ │ ├── CharacterController.meta │ │ └── CharacterController │ │ │ ├── PlayerController_CC.cs │ │ │ ├── PlayerController_CC.cs.meta │ │ │ ├── PlayerInputController_CC.cs │ │ │ └── PlayerInputController_CC.cs.meta │ │ ├── Transparent.meta │ │ ├── Transparent │ │ ├── Obstacle2Transparente.cs │ │ └── Obstacle2Transparente.cs.meta │ │ ├── Utilities.meta │ │ └── Utilities │ │ ├── MonoSingleton.cs │ │ └── MonoSingleton.cs.meta ├── CameraSystem_CC.sln ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── AutoStreamingSettings.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── README.md └── 摄像机系统——月羽衔蝉.docx /CameraSystem_CC/.vs/CameraSystem/v16/.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/.vs/CameraSystem/v16/.suo -------------------------------------------------------------------------------- /CameraSystem_CC/.vs/CameraSystem1/v16/.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/.vs/CameraSystem1/v16/.suo -------------------------------------------------------------------------------- /CameraSystem_CC/.vs/CameraSystem_CC/v16/.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/.vs/CameraSystem_CC/v16/.suo -------------------------------------------------------------------------------- /CameraSystem_CC/.vs/CharacterControllerCamera/v16/.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/.vs/CharacterControllerCamera/v16/.suo -------------------------------------------------------------------------------- /CameraSystem_CC/.vsconfig: -------------------------------------------------------------------------------- 1 | { 2 | "version": "1.0", 3 | "components": [ 4 | "Microsoft.VisualStudio.Workload.ManagedGame" 5 | ] 6 | } 7 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Animations.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 76bd8ea969affc245a9e87b0bb3d5dd5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Animations/Left Turn.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Animations/Left Turn.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Animations/Player.controller.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a6510222da373de41a65b2bb54cff3c3 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 9100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Animations/Right Turn.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Animations/Right Turn.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Animations/Running Backward.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Animations/Running Backward.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Animations/Walking Backward.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Animations/Walking Backward.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bdc6ffaa378586e439cbfd0e4d95feef 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 27faa851e45732f46b8ac3050ce6d142 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cab4f7e22858da84e9f4e564643476bb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 577651ee23b1b8342a827136803910fb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/FirstPersonStarterAssetsDeployMenu.cs: -------------------------------------------------------------------------------- 1 | using System.IO; 2 | using System.Linq; 3 | using System.Text; 4 | using UnityEditor; 5 | using UnityEngine; 6 | 7 | namespace StarterAssets 8 | { 9 | public partial class StarterAssetsDeployMenu : ScriptableObject 10 | { 11 | #if STARTER_ASSETS_PACKAGES_CHECKED 12 | /// 13 | /// Check the capsule, main camera, cinemachine virtual camera, camera target and references 14 | /// 15 | [MenuItem(MenuRoot + "/Reset First Person Controller", false)] 16 | static void ResetFirstPersonControllerCapsule() 17 | { 18 | var firstPersonControllers = FindObjectsOfType(); 19 | var player = firstPersonControllers.FirstOrDefault(controller => controller.CompareTag(PlayerTag)); 20 | 21 | GameObject playerGameObject = null; 22 | 23 | // player 24 | if (player == null) 25 | { 26 | if (TryLocatePrefab(PlayerCapsulePrefabName, null, new []{typeof(FirstPersonController)}, out GameObject prefab, out string _)) 27 | { 28 | HandleInstantiatingPrefab(prefab, out playerGameObject); 29 | } 30 | else 31 | { 32 | Debug.LogError("Couldn't find player armature prefab"); 33 | } 34 | } 35 | else 36 | { 37 | playerGameObject = player.gameObject; 38 | } 39 | 40 | if (playerGameObject != null) 41 | { 42 | // cameras 43 | CheckCameras(playerGameObject.transform, GetFirstPersonPrefabPath()); 44 | } 45 | } 46 | 47 | static string GetFirstPersonPrefabPath() 48 | { 49 | if (TryLocatePrefab(PlayerCapsulePrefabName, null, new[] { typeof(FirstPersonController), typeof(StarterAssetsInputs) }, out GameObject _, out string prefabPath)) 50 | { 51 | var pathString = new StringBuilder(); 52 | var currentDirectory = new FileInfo(prefabPath).Directory; 53 | while (currentDirectory.Name != "Assets") 54 | { 55 | pathString.Insert(0, $"/{currentDirectory.Name}"); 56 | currentDirectory = currentDirectory.Parent; 57 | } 58 | 59 | pathString.Insert(0, currentDirectory.Name); 60 | return pathString.ToString(); 61 | } 62 | 63 | return null; 64 | } 65 | #endif 66 | } 67 | } -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/FirstPersonStarterAssetsDeployMenu.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9387ada430244cac953616bcaca61424 3 | timeCreated: 1621533817 -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/PackageChecker.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 14bd68b8c6966124487020c02c9b7f9d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/PackageChecker/PackageCheckerSettings.json: -------------------------------------------------------------------------------- 1 | { 2 | "EditorFolderRoot": "Assets/StarterAssets/", 3 | "PackagesToAdd": [ 4 | "com.unity.cinemachine", 5 | "com.unity.inputsystem" 6 | ] 7 | } -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/PackageChecker/PackageCheckerSettings.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e66efd4e9f93a024c8e15367baae48cc 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/PackageChecker/StarterAssetsPackageChecker.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/PackageChecker/StarterAssetsPackageChecker.dll -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/PackageChecker/StarterAssetsPackageChecker.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9149479028b70834a8138ccd95fa562e 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 0 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 1 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | Windows Store Apps: WindowsStoreApps 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: AnyCPU 31 | userData: 32 | assetBundleName: 33 | assetBundleVariant: 34 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/StarterAssetsDeployMenu.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e75357183ea302c4d998136de2cc9669 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Editor/ThirdPersonStarterAssetsDeployMenu.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b70f45aa92a641feb261c5d55ce46edf 3 | timeCreated: 1621532436 -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d8da06649314d7498296c53b4a0a77a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bc688fc4c70b02044b054f994d6e36e6 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 62e09e1e4aed9424ba218499f11ea644 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/Blue_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: Blue_Mat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 0.48507768, g: 0.67556465, b: 0.7830189, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/Blue_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 979aef027a1c86c42a15ce35fce366fa 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/Built-in_RP.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2ea040058ad42c845849bc0ebde3f7ad 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/Built-in_RP/BuiltInTriplanar_01_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: BuiltInTriplanar_01_Mat 11 | m_Shader: {fileID: 4800000, guid: e61aeb7487ccb5e4fb6d45036e33fb7b, type: 3} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 2800000, guid: c5c221ed57a3bf6488f8eba0db28a004, type: 3} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: d9c0dd5cdac07b145be73329e489869a, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0.004, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.261 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 0 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/Built-in_RP/BuiltInTriplanar_01_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3300a5c4710bac244815734e484b3b90 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GreyBlue_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: GreyBlue_Mat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.477 65 | - _GlossyReflections: 0 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 0.5110952, g: 0.62652487, b: 0.6886792, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GreyBlue_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6b911390c5825014e8377183a7837d3f 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GridBlue_01_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: GridBlue_01_Mat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _EMISSION _NORMALMAP 13 | m_LightmapFlags: 2 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 2800000, guid: c5c221ed57a3bf6488f8eba0db28a004, type: 3} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 2800000, guid: d4d6919451fe3e24388816386a6d15a4, type: 3} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: d1118dda59970a2449ee890fa247c4c5, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0.004, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.477 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 0 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 0.27038085, g: 0.6601244, b: 0.8773585, a: 1} 77 | - _EmissionColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GridBlue_01_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ff188f58422043f489060e28a5e4e0c0 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GridOrange_01_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: GridOrange_01_Mat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _EMISSION _GLOSSYREFLECTIONS_OFF _NORMALMAP 13 | m_LightmapFlags: 2 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 2800000, guid: c5c221ed57a3bf6488f8eba0db28a004, type: 3} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 2800000, guid: d4d6919451fe3e24388816386a6d15a4, type: 3} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: d9c0dd5cdac07b145be73329e489869a, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0.004, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.477 65 | - _GlossyReflections: 0 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 0 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 0.5985916, b: 0, a: 1} 77 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GridOrange_01_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7ab977a21c92388468ee65ad1c0e5a78 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GridWhite_01_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: GridWhite_01_Mat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _EMISSION _GLOSSYREFLECTIONS_OFF _NORMALMAP 13 | m_LightmapFlags: 2 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 2800000, guid: c5c221ed57a3bf6488f8eba0db28a004, type: 3} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 2800000, guid: d4d6919451fe3e24388816386a6d15a4, type: 3} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: d9c0dd5cdac07b145be73329e489869a, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0.004, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.477 65 | - _GlossyReflections: 0 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 0 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/GridWhite_01_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dbf898c9f9c4a2d46aa6336e23caeb61 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/URP_HDRP_ShaderGraph.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 301668ae6bb52f14895c8817802d071e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Materials/URP_HDRP_ShaderGraph/ShaderGraphGrid_01_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4589b87b8508f6e48b8fddb385924b16 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a725de072e7eb4d449d782a7c86fd0bf 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Box_350x250x200_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Box_350x250x200_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Box_350x250x300_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Box_350x250x300_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aa38d7b0e367ecc4aac915dcfe957879 3 | ModelImporter: 4 | serializedVersion: 19301 5 | internalIDToNameTable: [] 6 | externalObjects: {} 7 | materials: 8 | materialImportMode: 1 9 | materialName: 0 10 | materialSearch: 1 11 | materialLocation: 1 12 | animations: 13 | legacyGenerateAnimations: 4 14 | bakeSimulation: 0 15 | resampleCurves: 1 16 | optimizeGameObjects: 0 17 | motionNodeName: 18 | rigImportErrors: 19 | rigImportWarnings: 20 | animationImportErrors: 21 | animationImportWarnings: 22 | animationRetargetingWarnings: 23 | animationDoRetargetingWarnings: 0 24 | importAnimatedCustomProperties: 0 25 | importConstraints: 0 26 | animationCompression: 1 27 | animationRotationError: 0.5 28 | animationPositionError: 0.5 29 | animationScaleError: 0.5 30 | animationWrapMode: 0 31 | extraExposedTransformPaths: [] 32 | extraUserProperties: [] 33 | clipAnimations: [] 34 | isReadable: 0 35 | meshes: 36 | lODScreenPercentages: [] 37 | globalScale: 1 38 | meshCompression: 0 39 | addColliders: 0 40 | useSRGBMaterialColor: 1 41 | sortHierarchyByName: 1 42 | importVisibility: 1 43 | importBlendShapes: 1 44 | importCameras: 1 45 | importLights: 1 46 | fileIdsGeneration: 2 47 | swapUVChannels: 0 48 | generateSecondaryUV: 0 49 | useFileUnits: 1 50 | keepQuads: 0 51 | weldVertices: 1 52 | preserveHierarchy: 0 53 | skinWeightsMode: 0 54 | maxBonesPerVertex: 4 55 | minBoneWeight: 0.001 56 | meshOptimizationFlags: -1 57 | indexFormat: 0 58 | secondaryUVAngleDistortion: 8 59 | secondaryUVAreaDistortion: 15.000001 60 | secondaryUVHardAngle: 88 61 | secondaryUVPackMargin: 4 62 | useFileScale: 1 63 | tangentSpace: 64 | normalSmoothAngle: 60 65 | normalImportMode: 0 66 | tangentImportMode: 3 67 | normalCalculationMode: 4 68 | legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 69 | blendShapeNormalImportMode: 1 70 | normalSmoothingSource: 0 71 | referencedClips: [] 72 | importAnimation: 1 73 | humanDescription: 74 | serializedVersion: 3 75 | human: [] 76 | skeleton: [] 77 | armTwist: 0.5 78 | foreArmTwist: 0.5 79 | upperLegTwist: 0.5 80 | legTwist: 0.5 81 | armStretch: 0.05 82 | legStretch: 0.05 83 | feetSpacing: 0 84 | globalScale: 1 85 | rootMotionBoneName: 86 | hasTranslationDoF: 0 87 | hasExtraRoot: 0 88 | skeletonHasParents: 1 89 | lastHumanDescriptionAvatarSource: {instanceID: 0} 90 | autoGenerateAvatarMappingIfUnspecified: 1 91 | animationType: 2 92 | humanoidOversampling: 1 93 | avatarSetup: 0 94 | additionalBone: 0 95 | userData: 96 | assetBundleName: 97 | assetBundleVariant: 98 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ramp_100x100x200_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ramp_100x100x200_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 426a2785f8a940049aac2c246661cf09 3 | ModelImporter: 4 | serializedVersion: 19301 5 | internalIDToNameTable: [] 6 | externalObjects: {} 7 | materials: 8 | materialImportMode: 1 9 | materialName: 0 10 | materialSearch: 1 11 | materialLocation: 1 12 | animations: 13 | legacyGenerateAnimations: 4 14 | bakeSimulation: 0 15 | resampleCurves: 1 16 | optimizeGameObjects: 0 17 | motionNodeName: 18 | rigImportErrors: 19 | rigImportWarnings: 20 | animationImportErrors: 21 | animationImportWarnings: 22 | animationRetargetingWarnings: 23 | animationDoRetargetingWarnings: 0 24 | importAnimatedCustomProperties: 0 25 | importConstraints: 0 26 | animationCompression: 1 27 | animationRotationError: 0.5 28 | animationPositionError: 0.5 29 | animationScaleError: 0.5 30 | animationWrapMode: 0 31 | extraExposedTransformPaths: [] 32 | extraUserProperties: [] 33 | clipAnimations: [] 34 | isReadable: 0 35 | meshes: 36 | lODScreenPercentages: [] 37 | globalScale: 1 38 | meshCompression: 0 39 | addColliders: 0 40 | useSRGBMaterialColor: 1 41 | sortHierarchyByName: 1 42 | importVisibility: 1 43 | importBlendShapes: 1 44 | importCameras: 1 45 | importLights: 1 46 | fileIdsGeneration: 2 47 | swapUVChannels: 0 48 | generateSecondaryUV: 0 49 | useFileUnits: 1 50 | keepQuads: 0 51 | weldVertices: 1 52 | preserveHierarchy: 0 53 | skinWeightsMode: 0 54 | maxBonesPerVertex: 4 55 | minBoneWeight: 0.001 56 | meshOptimizationFlags: -1 57 | indexFormat: 0 58 | secondaryUVAngleDistortion: 8 59 | secondaryUVAreaDistortion: 15.000001 60 | secondaryUVHardAngle: 88 61 | secondaryUVPackMargin: 4 62 | useFileScale: 1 63 | tangentSpace: 64 | normalSmoothAngle: 60 65 | normalImportMode: 0 66 | tangentImportMode: 3 67 | normalCalculationMode: 4 68 | legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 69 | blendShapeNormalImportMode: 1 70 | normalSmoothingSource: 0 71 | referencedClips: [] 72 | importAnimation: 1 73 | humanDescription: 74 | serializedVersion: 3 75 | human: [] 76 | skeleton: [] 77 | armTwist: 0.5 78 | foreArmTwist: 0.5 79 | upperLegTwist: 0.5 80 | legTwist: 0.5 81 | armStretch: 0.05 82 | legStretch: 0.05 83 | feetSpacing: 0 84 | globalScale: 1 85 | rootMotionBoneName: 86 | hasTranslationDoF: 0 87 | hasExtraRoot: 0 88 | skeletonHasParents: 1 89 | lastHumanDescriptionAvatarSource: {instanceID: 0} 90 | autoGenerateAvatarMappingIfUnspecified: 1 91 | animationType: 2 92 | humanoidOversampling: 1 93 | avatarSetup: 0 94 | additionalBone: 0 95 | userData: 96 | assetBundleName: 97 | assetBundleVariant: 98 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Stairs_200x100x200_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Stairs_200x100x200_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Stairs_650_400_300_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Stairs_650_400_300_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Structure_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Structure_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Tunnel_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Tunnel_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Wall_Mesh.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Models/Wall_Mesh.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Skybox.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a5810db7e2f75fd4281a8ace4949bec8 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Skybox/SkyboxLite.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: SkyboxLite 11 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _AtmosphereThickness: 1.05 60 | - _BumpScale: 1 61 | - _Cutoff: 0.5 62 | - _DetailNormalMapScale: 1 63 | - _DstBlend: 0 64 | - _Exposure: 0.98 65 | - _GlossMapScale: 1 66 | - _Glossiness: 0.5 67 | - _GlossyReflections: 1 68 | - _Metallic: 0 69 | - _Mode: 0 70 | - _OcclusionStrength: 1 71 | - _Parallax: 0.02 72 | - _SmoothnessTextureChannel: 0 73 | - _SpecularHighlights: 1 74 | - _SrcBlend: 1 75 | - _SunDisk: 2 76 | - _SunSize: 0.103 77 | - _SunSizeConvergence: 5.35 78 | - _UVSec: 0 79 | - _ZWrite: 1 80 | m_Colors: 81 | - _Color: {r: 1, g: 1, b: 1, a: 1} 82 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 83 | - _GroundColor: {r: 0.08627451, g: 0.08235294, b: 0.08235294, a: 1} 84 | - _SkyTint: {r: 0.8490566, g: 0.6121904, b: 0.2963688, a: 1} 85 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Skybox/SkyboxLite.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f6c51332ac7d92541a38fb263b09d2a8 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Skybox/SkyboxLiteWarm.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: SkyboxLiteWarm 11 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _AtmosphereThickness: 0.5 60 | - _BumpScale: 1 61 | - _Cutoff: 0.5 62 | - _DetailNormalMapScale: 1 63 | - _DstBlend: 0 64 | - _Exposure: 0.7 65 | - _GlossMapScale: 1 66 | - _Glossiness: 0.5 67 | - _GlossyReflections: 1 68 | - _Metallic: 0 69 | - _Mode: 0 70 | - _OcclusionStrength: 1 71 | - _Parallax: 0.02 72 | - _SmoothnessTextureChannel: 0 73 | - _SpecularHighlights: 1 74 | - _SrcBlend: 1 75 | - _SunDisk: 2 76 | - _SunSize: 0.05 77 | - _SunSizeConvergence: 3.5 78 | - _UVSec: 0 79 | - _ZWrite: 1 80 | m_Colors: 81 | - _Color: {r: 1, g: 1, b: 1, a: 1} 82 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 83 | - _GroundColor: {r: 0.08627451, g: 0.08235294, b: 0.08235294, a: 1} 84 | - _SkyTint: {r: 0.8820755, g: 1, b: 0.9987828, a: 1} 85 | m_BuildTextureStacks: [] 86 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Skybox/SkyboxLiteWarm.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aeab33f69c199e54794f516d31450ec4 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ed5cc06472bb24d419458b6ece5b79eb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_01_BaseMap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_01_BaseMap.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_01_Emissive.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_01_Emissive.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_01_Normal.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_01_Normal.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_02_BaseMap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Art/Textures/Grid_02_BaseMap.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 93bb3603ed019014a98e7c62df54135e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Box_100x100x100_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e5f4daf24146ee040b5a2d7a73b30aa0 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Box_350x250x200_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7b846d8f536f007498c941069487ce81 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Box_350x250x300_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 687dbafc2b84b2846b9a4a7a7dae2a7e 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Environment_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 09aade0ecefd01e4b8f7661acf64f5c2 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Ramp_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8a7437817844dce4894b049de73b75f2 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Stairs_200x100x200_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 466621a4836aa504c87c15d88722d465 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Stairs_650_400_300_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 50a0925b0c22af146a2d15615f815a1c 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Structure_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 79e624e6a8770a946afb866fd94b394b 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Tunnel_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e5d7b87d422ee0f478ee09eb32e24f4e 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Prefabs/Wall_Prefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9eb847ab97b24024588682c8601254cf 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/RenderPipelineProfiles.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d9eba5f689533f4196b93e67348ada3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/RenderPipelineProfiles/StarterAssetsHDRPVolumeProfile.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fe05288aca2f31443877a786e771100f 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: df715771dd291574fa9c5e8e988f007e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Shaders/Built-in_RP.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c3ef6c576346de41b39443390926030 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Shaders/Built-in_RP/ArmatureShader.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6d99c6e0a8f8bf44bb8bcb6e5a056d01 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | preprocessorOverride: 0 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Shaders/Built-in_RP/Triplanar.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e61aeb7487ccb5e4fb6d45036e33fb7b 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Shaders/URP_HDRP_ShaderGraph.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c014d48134e76c44e9c4bf940e254afa 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Environment/Shaders/URP_HDRP_ShaderGraph/UrpTriplanar.shadergraph.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b8d7679189d4a5940af46004f3870920 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} 11 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 24b6cfc1f7567ec448cc19d73d593576 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3547d539220f51a4599294020a5f42cf 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Prefabs/MainCamera.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2d3a85ecde41a8246a79669975912b74 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Prefabs/NestedParent_Unpack.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 035bf1ba97d19214580cfe6f5a29fdc3 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Prefabs/PlayerCapsule.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c5efc39a8aaf6e64ea40e9ad573e9b47 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Prefabs/PlayerFollowCamera.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c489a8547f4d9e4387da15a4ff82c81 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 560d37d8517c937418f56f4db8462f7f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ece444ad7ba310d4c9fa193b1bcfe706 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 707acc8dffb72b144bb1ffbe1c965f3d 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/LightingData.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/LightingData.asset -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/LightingData.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2690b0834b22e2940b40018922228eb6 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 112000000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-0.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-0.exr -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-0.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ac547032e7ab2874b8b53ccbfec07526 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 1 30 | seamlessCubemap: 1 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 2 36 | aniso: 0 37 | mipBias: 0 38 | wrapU: 1 39 | wrapV: 1 40 | wrapW: 1 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 0 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 2 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 2048 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 100 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | spriteSheet: 79 | serializedVersion: 2 80 | sprites: [] 81 | outline: [] 82 | physicsShape: [] 83 | bones: [] 84 | spriteID: 85 | internalID: 0 86 | vertices: [] 87 | indices: 88 | edges: [] 89 | weights: [] 90 | secondaryTextures: [] 91 | spritePackingTag: 92 | pSDRemoveMatte: 0 93 | pSDShowRemoveMatteOption: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-1.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-1.exr -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-1.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5515cbebf3ef1144ebf8d50ed9091e17 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 1 30 | seamlessCubemap: 1 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 2 36 | aniso: 0 37 | mipBias: 0 38 | wrapU: 1 39 | wrapV: 1 40 | wrapW: 1 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 0 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 2 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 2048 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 100 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | spriteSheet: 79 | serializedVersion: 2 80 | sprites: [] 81 | outline: [] 82 | physicsShape: [] 83 | bones: [] 84 | spriteID: 85 | internalID: 0 86 | vertices: [] 87 | indices: 88 | edges: [] 89 | weights: [] 90 | secondaryTextures: [] 91 | spritePackingTag: 92 | pSDRemoveMatte: 0 93 | pSDShowRemoveMatteOption: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-2.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-2.exr -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/Playground/ReflectionProbe-2.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c49ef192a57a5af42a728163b2468c8a 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 1 30 | seamlessCubemap: 1 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 2 36 | aniso: 0 37 | mipBias: 0 38 | wrapU: 1 39 | wrapV: 1 40 | wrapW: 1 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 0 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 2 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 2048 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 100 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | spriteSheet: 79 | serializedVersion: 2 80 | sprites: [] 81 | outline: [] 82 | physicsShape: [] 83 | bones: [] 84 | spriteID: 85 | internalID: 0 86 | vertices: [] 87 | indices: 88 | edges: [] 89 | weights: [] 90 | secondaryTextures: [] 91 | spritePackingTag: 92 | pSDRemoveMatte: 0 93 | pSDShowRemoveMatteOption: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/PlaygroundSettings.lighting: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!850595691 &4890085278179872738 4 | LightingSettings: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_Name: PlaygroundSettings 10 | serializedVersion: 3 11 | m_GIWorkflowMode: 1 12 | m_EnableBakedLightmaps: 1 13 | m_EnableRealtimeLightmaps: 0 14 | m_RealtimeEnvironmentLighting: 1 15 | m_BounceScale: 1 16 | m_AlbedoBoost: 1 17 | m_IndirectOutputScale: 1 18 | m_UsingShadowmask: 0 19 | m_BakeBackend: 1 20 | m_LightmapMaxSize: 1024 21 | m_BakeResolution: 16 22 | m_Padding: 2 23 | m_TextureCompression: 1 24 | m_AO: 0 25 | m_AOMaxDistance: 1 26 | m_CompAOExponent: 0.4 27 | m_CompAOExponentDirect: 0.4 28 | m_ExtractAO: 0 29 | m_MixedBakeMode: 0 30 | m_LightmapsBakeMode: 1 31 | m_FilterMode: 1 32 | m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} 33 | m_ExportTrainingData: 0 34 | m_TrainingDataDestination: TrainingData 35 | m_RealtimeResolution: 2 36 | m_ForceWhiteAlbedo: 0 37 | m_ForceUpdates: 0 38 | m_FinalGather: 0 39 | m_FinalGatherRayCount: 256 40 | m_FinalGatherFiltering: 1 41 | m_PVRCulling: 0 42 | m_PVRSampling: 1 43 | m_PVRDirectSampleCount: 100 44 | m_PVRSampleCount: 200 45 | m_PVREnvironmentSampleCount: 300 46 | m_PVREnvironmentReferencePointCount: 2048 47 | m_LightProbeSampleCountMultiplier: 15 48 | m_PVRBounces: 6 49 | m_PVRMinBounces: 3 50 | m_PVREnvironmentMIS: 1 51 | m_PVRFilteringMode: 1 52 | m_PVRDenoiserTypeDirect: 1 53 | m_PVRDenoiserTypeIndirect: 1 54 | m_PVRDenoiserTypeAO: 1 55 | m_PVRFilterTypeDirect: 0 56 | m_PVRFilterTypeIndirect: 0 57 | m_PVRFilterTypeAO: 0 58 | m_PVRFilteringGaussRadiusDirect: 1 59 | m_PVRFilteringGaussRadiusIndirect: 5 60 | m_PVRFilteringGaussRadiusAO: 2 61 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 62 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 63 | m_PVRFilteringAtrousPositionSigmaAO: 1 64 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scenes/PlaygroundSettings.lighting.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 027dc98253d80d849acc2271be9bffaf 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 4890085278179872738 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d945aebbdf256954aadf016c19fcea09 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/FirstPersonController/Scripts/FirstPersonController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 55919ac34a26952479f3fc91f777b2fa 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/InputSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 48c9acd554a28814b922162e3fa889b0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/InputSystem/StarterAssets.inputactions.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4419d82f33d36e848b3ed5af4c8da37e 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3} 11 | generateWrapperCode: 0 12 | wrapperCodePath: 13 | wrapperClassName: 14 | wrapperCodeNamespace: 15 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/InputSystem/StarterAssets.inputsettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3} 13 | m_Name: StarterAssets.inputsettings 14 | m_EditorClassIdentifier: 15 | m_SupportedDevices: [] 16 | m_UpdateMode: 1 17 | m_CompensateForScreenOrientation: 0 18 | m_FilterNoiseOnCurrent: 0 19 | m_DefaultDeadzoneMin: 0.125 20 | m_DefaultDeadzoneMax: 0.925 21 | m_DefaultButtonPressPoint: 0.5 22 | m_DefaultTapTime: 0.2 23 | m_DefaultSlowTapTime: 0.5 24 | m_DefaultHoldTime: 0.4 25 | m_TapRadius: 5 26 | m_MultiTapDelayTime: 0.75 27 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/InputSystem/StarterAssets.inputsettings.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9e7be553448fa2546aea5752021cbcf7 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/InputSystem/StarterAssetsInputs.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | #if ENABLE_INPUT_SYSTEM && STARTER_ASSETS_PACKAGES_CHECKED 3 | using UnityEngine.InputSystem; 4 | #endif 5 | 6 | namespace StarterAssets 7 | { 8 | public class StarterAssetsInputs : MonoBehaviour 9 | { 10 | [Header("Character Input Values")] 11 | public Vector2 move; 12 | public Vector2 look; 13 | public bool jump; 14 | public bool sprint; 15 | 16 | [Header("Movement Settings")] 17 | public bool analogMovement; 18 | 19 | [Header("Mouse Cursor Settings")] 20 | public bool cursorLocked = true; 21 | public bool cursorInputForLook = true; 22 | 23 | #if ENABLE_INPUT_SYSTEM && STARTER_ASSETS_PACKAGES_CHECKED 24 | public void OnMove(InputValue value) 25 | { 26 | MoveInput(value.Get()); 27 | } 28 | 29 | public void OnLook(InputValue value) 30 | { 31 | if(cursorInputForLook) 32 | { 33 | LookInput(value.Get()); 34 | } 35 | } 36 | 37 | public void OnJump(InputValue value) 38 | { 39 | JumpInput(value.isPressed); 40 | } 41 | 42 | public void OnSprint(InputValue value) 43 | { 44 | SprintInput(value.isPressed); 45 | } 46 | #endif 47 | 48 | 49 | public void MoveInput(Vector2 newMoveDirection) 50 | { 51 | move = newMoveDirection; 52 | } 53 | 54 | public void LookInput(Vector2 newLookDirection) 55 | { 56 | look = newLookDirection; 57 | } 58 | 59 | public void JumpInput(bool newJumpState) 60 | { 61 | jump = newJumpState; 62 | } 63 | 64 | public void SprintInput(bool newSprintState) 65 | { 66 | sprint = newSprintState; 67 | } 68 | 69 | private void OnApplicationFocus(bool hasFocus) 70 | { 71 | SetCursorState(cursorLocked); 72 | } 73 | 74 | private void SetCursorState(bool newState) 75 | { 76 | Cursor.lockState = newState ? CursorLockMode.Locked : CursorLockMode.None; 77 | } 78 | } 79 | 80 | } -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/InputSystem/StarterAssetsInputs.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e087ecce43ebbff45a1b360637807d93 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 14344c134ca94dc42887027aebcf24a5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 49852dd85b2de7b4997a61317937f2e1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/CanvasInputs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6ac91ba6d254abc4c98c1a8868673b28 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/CanvasInputs/UI_Canvas_StarterAssetsInputs_Joysticks.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2f7f3dde7ae722a4aafffe20691ad702 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/CanvasInputs/UI_Canvas_StarterAssetsInputs_TouchZones.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7484ce6f8ca3d81408c606b5ae8b9ff3 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/EventSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c89b887ca267db84f895ccd75713a923 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/EventSystem/UI_EventSystem.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f0271df749728104eac22c3d897fd8ce 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/VirtualInputs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7f242e43338822940a6223675e92f05d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/VirtualInputs/UI_Virtual_Button.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9e55d9b4642484f41be20c69a9b48063 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/VirtualInputs/UI_Virtual_Joystick.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6eb08bfc0fd869c47b796c42ada099da 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Prefabs/VirtualInputs/UI_Virtual_TouchZone.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c82978c3789dad44da354dc354c782b2 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7b0e507958fc3a940b3afabb02fdb2cc 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/CanvasInputs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0777899404b4b2b4696f1032f3231697 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/CanvasInputs/UICanvasControllerInput.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace StarterAssets 4 | { 5 | public class UICanvasControllerInput : MonoBehaviour 6 | { 7 | 8 | [Header("Output")] 9 | public StarterAssetsInputs starterAssetsInputs; 10 | 11 | public void VirtualMoveInput(Vector2 virtualMoveDirection) 12 | { 13 | starterAssetsInputs.MoveInput(virtualMoveDirection); 14 | } 15 | 16 | public void VirtualLookInput(Vector2 virtualLookDirection) 17 | { 18 | starterAssetsInputs.LookInput(virtualLookDirection); 19 | } 20 | 21 | public void VirtualJumpInput(bool virtualJumpState) 22 | { 23 | starterAssetsInputs.JumpInput(virtualJumpState); 24 | } 25 | 26 | public void VirtualSprintInput(bool virtualSprintState) 27 | { 28 | starterAssetsInputs.SprintInput(virtualSprintState); 29 | } 30 | 31 | } 32 | 33 | } 34 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/CanvasInputs/UICanvasControllerInput.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a300d010f57451488aa99000126fbd5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/Utilities.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a499c73a35b488449a6f9e9db9e88120 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/Utilities/MobileDisableAutoSwitchControls.cs: -------------------------------------------------------------------------------- 1 | /* 2 | The PlayerInput component has an auto-switch control scheme action that allows automatic changing of connected devices. 3 | IE: Switching from Keyboard to Gamepad in-game. 4 | When built to a mobile phone; in most cases, there is no concept of switching connected devices as controls are typically driven through what is on the device's hardware (Screen, Tilt, etc) 5 | In Input System 1.0.2, if the PlayerInput component has Auto Switch enabled, it will search the mobile device for connected devices; which is very costly and results in bad performance. 6 | This is fixed in Input System 1.1. 7 | For the time-being; this script will disable a PlayerInput's auto switch control schemes; when project is built to mobile. 8 | */ 9 | 10 | using UnityEngine; 11 | #if ENABLE_INPUT_SYSTEM && STARTER_ASSETS_PACKAGES_CHECKED 12 | using UnityEngine.InputSystem; 13 | #endif 14 | 15 | public class MobileDisableAutoSwitchControls : MonoBehaviour 16 | { 17 | 18 | #if ENABLE_INPUT_SYSTEM && (UNITY_IOS || UNITY_ANDROID) && STARTER_ASSETS_PACKAGES_CHECKED 19 | 20 | [Header("Target")] 21 | public PlayerInput playerInput; 22 | 23 | void Start() 24 | { 25 | DisableAutoSwitchControls(); 26 | } 27 | 28 | void DisableAutoSwitchControls() 29 | { 30 | playerInput.neverAutoSwitchControlSchemes = true; 31 | } 32 | 33 | #endif 34 | 35 | } 36 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/Utilities/MobileDisableAutoSwitchControls.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 901182334643ba1438a25accc6bd0c79 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/VirtualInputs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bcc364c89270bab40a69cac58f5ae926 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualButton.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.EventSystems; 3 | using UnityEngine.Events; 4 | 5 | public class UIVirtualButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerClickHandler 6 | { 7 | [System.Serializable] 8 | public class BoolEvent : UnityEvent { } 9 | [System.Serializable] 10 | public class Event : UnityEvent { } 11 | 12 | [Header("Output")] 13 | public BoolEvent buttonStateOutputEvent; 14 | public Event buttonClickOutputEvent; 15 | 16 | public void OnPointerDown(PointerEventData eventData) 17 | { 18 | OutputButtonStateValue(true); 19 | } 20 | 21 | public void OnPointerUp(PointerEventData eventData) 22 | { 23 | OutputButtonStateValue(false); 24 | } 25 | 26 | public void OnPointerClick(PointerEventData eventData) 27 | { 28 | OutputButtonClickEvent(); 29 | } 30 | 31 | void OutputButtonStateValue(bool buttonState) 32 | { 33 | buttonStateOutputEvent.Invoke(buttonState); 34 | } 35 | 36 | void OutputButtonClickEvent() 37 | { 38 | buttonClickOutputEvent.Invoke(); 39 | } 40 | 41 | } 42 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualButton.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 448cd6d8e2f2cb04096e777d99974bc4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualJoystick.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f2cb8c4d669392748bb924209de33b85 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualTouchZone.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 65870f34fef70aa44b0f562cfc810220 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e7fdf9603bb47074a9b04a3eb60ffcd8 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Circle_Bevel_Base.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Circle_Bevel_Base.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Circle_Faded.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Circle_Faded.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Jump.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Jump.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Look.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Look.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Move.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Move.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Sprint.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Mobile/UI/UI_Icon_Sprint.png -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Readme.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3} 13 | m_Name: Readme 14 | m_EditorClassIdentifier: 15 | icon: {fileID: 2800000, guid: 44a17a5b205fcd349a24700e6f5615bd, type: 3} 16 | title: Welcome to Starter Assets! 17 | sections: 18 | - heading: Starter Assets Readme 19 | text: 20 | linkText: 21 | url: 22 | - heading: 23 | text: 'Starter Assets include First and Third Person Character controllers built 24 | in a modular way as a solid foundation for any game genre. ' 25 | linkText: Starter Assets - First Person Character Controller 26 | url: http://u3d.as/2z1q 27 | - heading: 28 | text: 29 | linkText: Starter Assets - Third Person Character Controller 30 | url: http://u3d.as/2z1r 31 | - heading: 32 | text: "The Starter Assets packages are compatible with Unity 2020.3 LTS and leverage 33 | Unity\u2019s CharacterController component." 34 | linkText: 35 | url: 36 | - heading: Important note 37 | text: The Starter Assets packages require the Input System and Cinemachine packages 38 | to work. See the documentation (Assets/StarterAssets/StarterAssets_Documentation.pdf) 39 | for more information. 40 | linkText: 41 | url: 42 | - heading: 'Get started ' 43 | text: In StarterAssets/ThirdPersonController/Scenes or StarterAssets/FirstPersonController/Scenes, 44 | you will find the Playground Scene. Here you can use the Starter Assets controller 45 | in a simple playground environment and start adjusting the controller settings 46 | to your liking. 47 | linkText: 48 | url: 49 | - heading: Documentation 50 | text: See the documentation (Assets/StarterAssets/StarterAssets_Documentation.pdf) 51 | for more information on how to set up the Starter Assets in a new Scene, in 52 | HDRP/URP, or for mobile devices. 53 | linkText: 54 | url: 55 | - heading: 'We want to hear your feedback! ' 56 | text: 57 | linkText: Click here to let us know what you think about this package. 58 | url: https://unitysoftware.co1.qualtrics.com/jfe/form/SV_5cg7IkyOprbHqia?packagename=starterassets 59 | loadedLayout: 1 60 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/Readme.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4181bfe715a83e843b7538d750dc57cc 3 | timeCreated: 1484217493 4 | licenseType: Store 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/StarterAssets_Documentation_v1.1.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/StarterAssets_Documentation_v1.1.pdf -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/StarterAssets_Documentation_v1.1.pdf.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1030fbd7379311b47bf5b1178c1c7a26 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 54b90d7f60b179e4e9909cd127aa060d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 135db69c43c47ee4e97c7c6b13621056 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 478ef75e2d9612043ad9e092df040fea 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Jump--InAir.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Jump--InAir.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Jump--Jump.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Jump--Jump.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_N.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_N.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_N_Land.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_N_Land.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_S.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Run_S.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Walk_N.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Walk_N.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Walk_N_Land.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Locomotion--Walk_N_Land.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Stand--Idle.anim.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/Stand--Idle.anim.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Animations/StarterAssetsThirdPerson.controller.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 40db3173a05ae3242b1c182a09b0a183 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8a0e91532ce93274fb01919ee0dda264 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/Built-in_RP.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 13fea38d32aef124ea75bb2f43c5d451 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/Built-in_RP/M_ArmatureColor_Arms.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dcce18b7a5cdb7d43a2cdeb041f727a3 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/Built-in_RP/M_ArmatureColor_Body.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9564d3bbc73fcb64792156cb4e2758a4 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/Built-in_RP/M_ArmatureColor_Legs.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ffbe936d08df274e97d160a90856750 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_Arms.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: M_Armature_Arms 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 2800000, guid: 104a45460231b8d4783e0bb2223be28c, type: 3} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: c6dc62700fa06274b9608a9fce8ed21b, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 2800000, guid: b41d630ccc344454bb1f27587f9acd70, type: 3} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_Arms.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 766fd3ff04aab4745a764d33daac86fa 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_Body.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: M_Armature_Body 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 2800000, guid: 2a3daea46c599324e873f935ab08000a, type: 3} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 28d78c5517421f047b88352f3b18e8e7, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 2800000, guid: e73adacd5e8f6fc45a491dbd62e71ead, type: 3} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_Body.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 43714b68324cc2c409d534d9874f2a2b 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_CutOut.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: M_Armature_CutOut 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _ALPHATEST_ON _METALLICGLOSSMAP _NORMALMAP 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: 2450 17 | stringTagMap: 18 | RenderType: TransparentCutout 19 | disabledShaderPasses: [] 20 | m_SavedProperties: 21 | serializedVersion: 3 22 | m_TexEnvs: 23 | - _BumpMap: 24 | m_Texture: {fileID: 2800000, guid: b2c5d9c39850da946ae135dcb57faaea, type: 3} 25 | m_Scale: {x: 1, y: 1} 26 | m_Offset: {x: 0, y: 0} 27 | - _DetailAlbedoMap: 28 | m_Texture: {fileID: 0} 29 | m_Scale: {x: 1, y: 1} 30 | m_Offset: {x: 0, y: 0} 31 | - _DetailMask: 32 | m_Texture: {fileID: 0} 33 | m_Scale: {x: 1, y: 1} 34 | m_Offset: {x: 0, y: 0} 35 | - _DetailNormalMap: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | - _EmissionMap: 40 | m_Texture: {fileID: 0} 41 | m_Scale: {x: 1, y: 1} 42 | m_Offset: {x: 0, y: 0} 43 | - _MainTex: 44 | m_Texture: {fileID: 2800000, guid: c444e3d02d2fcff4d9fe5211d67652a0, type: 3} 45 | m_Scale: {x: 1, y: 1} 46 | m_Offset: {x: 0, y: 0} 47 | - _MetallicGlossMap: 48 | m_Texture: {fileID: 2800000, guid: 1c98c94efa7792645972ecf95e6f86c2, type: 3} 49 | m_Scale: {x: 1, y: 1} 50 | m_Offset: {x: 0, y: 0} 51 | - _OcclusionMap: 52 | m_Texture: {fileID: 0} 53 | m_Scale: {x: 1, y: 1} 54 | m_Offset: {x: 0, y: 0} 55 | - _ParallaxMap: 56 | m_Texture: {fileID: 0} 57 | m_Scale: {x: 1, y: 1} 58 | m_Offset: {x: 0, y: 0} 59 | m_Floats: 60 | - _BumpScale: 1 61 | - _Cutoff: 0.5 62 | - _DetailNormalMapScale: 1 63 | - _DstBlend: 0 64 | - _GlossMapScale: 0.757 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 1 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 0} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | m_BuildTextureStacks: [] 80 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_CutOut.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a8e857de21ad87947afecc1c38a700e8 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_Legs.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: M_Armature_Legs 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 2800000, guid: b2c5d9c39850da946ae135dcb57faaea, type: 3} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: c444e3d02d2fcff4d9fe5211d67652a0, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 2800000, guid: 1c98c94efa7792645972ecf95e6f86c2, type: 3} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 0.757 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Materials/M_Armature_Legs.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8b25e99361ac31d4e9ae83c46aee69ea 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f99c02f4392c29d4dad06bad32b0bfb1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Models/Armature.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Models/Armature.fbx -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f99957d857b6314489a45d0556423fd4 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_01.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_01.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_01.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 72f526a6a9890f643a88e85a61c86c8a 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_02.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_02.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_02.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 85016e0f2b01da248b9663dd49a161b0 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_03.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_03.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_03.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 186de84b3207156479abe98f4958fed0 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_04.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_04.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_04.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1a91fcd19acf1e54bba0945d9f390849 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_05.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_05.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_05.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 14e8a8d2158bec840b56c54f5266e692 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_06.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_06.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_06.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 29841e7d5bbfb5b419c9ad16ca8bc4c1 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_07.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_07.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_07.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dd1af302b8902684d9381de1f2d3a5af 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_08.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_08.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_08.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 67c8b33e424ccdc4486edf538ab91c5a 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_09.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_09.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_09.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 274649b0e221539409070ebf6c18918b 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_10.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_10.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Footstep_10.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a3194b8bbc96ef84fab1f98f4b7dae3e 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Land.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Land.wav -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Sfx/Player_Land.wav.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ff697d3070687ce4583faa0561a145a2 3 | AudioImporter: 4 | externalObjects: {} 5 | serializedVersion: 6 6 | defaultSettings: 7 | loadType: 0 8 | sampleRateSetting: 0 9 | sampleRateOverride: 44100 10 | compressionFormat: 1 11 | quality: 1 12 | conversionMode: 0 13 | platformSettingOverrides: {} 14 | forceToMono: 0 15 | normalize: 1 16 | preloadAudioData: 1 17 | loadInBackground: 0 18 | ambisonic: 0 19 | 3D: 1 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 940251fa621540241ab6a33c87cc8b7e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_AlbedoTransparency.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_AlbedoTransparency.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_MetallicSmoothness.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_MetallicSmoothness.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_Normal.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_Normal.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_RGB.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Arms_RGB.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_AlbedoTransparency.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_AlbedoTransparency.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_MetallicSmoothness.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_MetallicSmoothness.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_Normal.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_Normal.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_RGB.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Body_RGB.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_AlbedoTransparency.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_AlbedoTransparency.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_MetallicSmoothness.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_MetallicSmoothness.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_Normal.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_Normal.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_RGB.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Character/Textures/Armature_Legs_RGB.tif -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 84b4ab346fc32d445b7207cb1884cf42 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Prefabs/MainCamera.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f6d148d888ffbf54b9afe9936dfaec1f 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Prefabs/NestedParentArmature_Unpack.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c708a3b79cd542b42bbfedb17e213bc1 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Prefabs/NestedParentCapsule_Unpack.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 212907312655a4443a025a304442c17c 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Prefabs/PlayerArmature.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 64dce48905ffd9b4293e595fa6941544 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Prefabs/PlayerCapsule.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2553cec8fdb3eb643bbe9f2ec880c472 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Prefabs/PlayerFollowCamera.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a1a802ecaf6775746bb2a929fb554ad8 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89e5f9b6a0fcdae4e8ccb4b461925e8c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e6a4aa6f3d941a64c9a1e93aa05ea6da 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e9017d5f96b9f09489b4b37e1d6eb914 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/LightingData.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/LightingData.asset -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/LightingData.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 51e8050f26ab504469d218c927558c5e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 112000000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-0.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-0.exr -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-0.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b65762d7243eb714e903b585ed68a576 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 1 30 | seamlessCubemap: 1 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 2 36 | aniso: 0 37 | mipBias: 0 38 | wrapU: 1 39 | wrapV: 1 40 | wrapW: 1 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 0 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 2 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 2048 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 100 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | spriteSheet: 79 | serializedVersion: 2 80 | sprites: [] 81 | outline: [] 82 | physicsShape: [] 83 | bones: [] 84 | spriteID: 85 | internalID: 0 86 | vertices: [] 87 | indices: 88 | edges: [] 89 | weights: [] 90 | secondaryTextures: [] 91 | spritePackingTag: 92 | pSDRemoveMatte: 0 93 | pSDShowRemoveMatteOption: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-1.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-1.exr -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-1.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1b8a4de7469ad774c80dd6678d94e6b9 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 1 30 | seamlessCubemap: 1 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 2 36 | aniso: 0 37 | mipBias: 0 38 | wrapU: 1 39 | wrapV: 1 40 | wrapW: 1 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 0 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 2 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 2048 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 100 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | spriteSheet: 79 | serializedVersion: 2 80 | sprites: [] 81 | outline: [] 82 | physicsShape: [] 83 | bones: [] 84 | spriteID: 85 | internalID: 0 86 | vertices: [] 87 | indices: 88 | edges: [] 89 | weights: [] 90 | secondaryTextures: [] 91 | spritePackingTag: 92 | pSDRemoveMatte: 0 93 | pSDShowRemoveMatteOption: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-2.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-2.exr -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/Playground/ReflectionProbe-2.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7e3f1677bc1aead4fb8791998078dcec 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 1 30 | seamlessCubemap: 1 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: 2 36 | aniso: 0 37 | mipBias: 0 38 | wrapU: 1 39 | wrapV: 1 40 | wrapW: 1 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 0 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 2 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 2048 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 100 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | spriteSheet: 79 | serializedVersion: 2 80 | sprites: [] 81 | outline: [] 82 | physicsShape: [] 83 | bones: [] 84 | spriteID: 85 | internalID: 0 86 | vertices: [] 87 | indices: 88 | edges: [] 89 | weights: [] 90 | secondaryTextures: [] 91 | spritePackingTag: 92 | pSDRemoveMatte: 0 93 | pSDShowRemoveMatteOption: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/PlaygroundSettings.lighting: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!850595691 &4890085278179872738 4 | LightingSettings: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_Name: PlaygroundSettings 10 | serializedVersion: 3 11 | m_GIWorkflowMode: 1 12 | m_EnableBakedLightmaps: 1 13 | m_EnableRealtimeLightmaps: 0 14 | m_RealtimeEnvironmentLighting: 1 15 | m_BounceScale: 1 16 | m_AlbedoBoost: 1 17 | m_IndirectOutputScale: 1 18 | m_UsingShadowmask: 0 19 | m_BakeBackend: 1 20 | m_LightmapMaxSize: 1024 21 | m_BakeResolution: 16 22 | m_Padding: 2 23 | m_TextureCompression: 1 24 | m_AO: 0 25 | m_AOMaxDistance: 1 26 | m_CompAOExponent: 0.4 27 | m_CompAOExponentDirect: 0.4 28 | m_ExtractAO: 0 29 | m_MixedBakeMode: 0 30 | m_LightmapsBakeMode: 1 31 | m_FilterMode: 1 32 | m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} 33 | m_ExportTrainingData: 0 34 | m_TrainingDataDestination: TrainingData 35 | m_RealtimeResolution: 2 36 | m_ForceWhiteAlbedo: 0 37 | m_ForceUpdates: 0 38 | m_FinalGather: 0 39 | m_FinalGatherRayCount: 256 40 | m_FinalGatherFiltering: 1 41 | m_PVRCulling: 0 42 | m_PVRSampling: 1 43 | m_PVRDirectSampleCount: 100 44 | m_PVRSampleCount: 200 45 | m_PVREnvironmentSampleCount: 300 46 | m_PVREnvironmentReferencePointCount: 2048 47 | m_LightProbeSampleCountMultiplier: 15 48 | m_PVRBounces: 6 49 | m_PVRMinBounces: 3 50 | m_PVREnvironmentMIS: 1 51 | m_PVRFilteringMode: 1 52 | m_PVRDenoiserTypeDirect: 1 53 | m_PVRDenoiserTypeIndirect: 1 54 | m_PVRDenoiserTypeAO: 1 55 | m_PVRFilterTypeDirect: 0 56 | m_PVRFilterTypeIndirect: 0 57 | m_PVRFilterTypeAO: 0 58 | m_PVRFilteringGaussRadiusDirect: 1 59 | m_PVRFilteringGaussRadiusIndirect: 5 60 | m_PVRFilteringGaussRadiusAO: 2 61 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 62 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 63 | m_PVRFilteringAtrousPositionSigmaAO: 1 64 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scenes/PlaygroundSettings.lighting.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3b3f7400d3526e9429c39d03afb714b3 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 4890085278179872738 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 22db1f6f78cfb3440835ed6dee5f8e9e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scripts/BasicRigidBodyPush.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class BasicRigidBodyPush : MonoBehaviour 4 | { 5 | public LayerMask pushLayers; 6 | public bool canPush; 7 | [Range(0.5f, 5f)] public float strength = 1.1f; 8 | 9 | private void OnControllerColliderHit(ControllerColliderHit hit) 10 | { 11 | if (canPush) PushRigidBodies(hit); 12 | } 13 | 14 | private void PushRigidBodies(ControllerColliderHit hit) 15 | { 16 | // https://docs.unity3d.com/ScriptReference/CharacterController.OnControllerColliderHit.html 17 | 18 | // make sure we hit a non kinematic rigidbody 19 | Rigidbody body = hit.collider.attachedRigidbody; 20 | if (body == null || body.isKinematic) return; 21 | 22 | // make sure we only push desired layer(s) 23 | var bodyLayerMask = 1 << body.gameObject.layer; 24 | if ((bodyLayerMask & pushLayers.value) == 0) return; 25 | 26 | // We dont want to push objects below us 27 | if (hit.moveDirection.y < -0.3f) return; 28 | 29 | // Calculate push direction from move direction, horizontal motion only 30 | Vector3 pushDir = new Vector3(hit.moveDirection.x, 0.0f, hit.moveDirection.z); 31 | 32 | // Apply the push and take strength into account 33 | body.AddForce(pushDir * strength, ForceMode.Impulse); 34 | } 35 | } -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scripts/BasicRigidBodyPush.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 909d917d73a63f940ac158d02e936645 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/ThirdPersonController/Scripts/ThirdPersonController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 26e54e5a728a9234ab24fcf1460ed8a2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d9b1ba53f81715d4a8405a40b0a1e2c1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Icons.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf2b09552ecf8f04294975e07f8da67e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Icons/ReadMeImg.PNG: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Icons/ReadMeImg.PNG -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Icons/ReadMeImg.PNG.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 44a17a5b205fcd349a24700e6f5615bd 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | vTOnly: 0 27 | grayScaleToAlpha: 0 28 | generateCubemap: 6 29 | cubemapConvolution: 0 30 | seamlessCubemap: 0 31 | textureFormat: 1 32 | maxTextureSize: 2048 33 | textureSettings: 34 | serializedVersion: 2 35 | filterMode: -1 36 | aniso: -1 37 | mipBias: -100 38 | wrapU: -1 39 | wrapV: -1 40 | wrapW: -1 41 | nPOTScale: 1 42 | lightmap: 0 43 | compressionQuality: 50 44 | spriteMode: 0 45 | spriteExtrude: 1 46 | spriteMeshType: 1 47 | alignment: 0 48 | spritePivot: {x: 0.5, y: 0.5} 49 | spritePixelsToUnits: 100 50 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 51 | spriteGenerateFallbackPhysicsShape: 1 52 | alphaUsage: 1 53 | alphaIsTransparency: 0 54 | spriteTessellationDetail: -1 55 | textureType: 0 56 | textureShape: 1 57 | singleChannelComponent: 0 58 | flipbookRows: 1 59 | flipbookColumns: 1 60 | maxTextureSizeSet: 0 61 | compressionQualitySet: 0 62 | textureFormatSet: 0 63 | ignorePngGamma: 0 64 | applyGammaDecoding: 0 65 | platformSettings: 66 | - serializedVersion: 3 67 | buildTarget: DefaultTexturePlatform 68 | maxTextureSize: 2048 69 | resizeAlgorithm: 0 70 | textureFormat: -1 71 | textureCompression: 1 72 | compressionQuality: 50 73 | crunchedCompression: 0 74 | allowsAlphaSplitting: 0 75 | overridden: 0 76 | androidETC2FallbackOverride: 0 77 | forceMaximumCompressionQuality_BC6H_BC7: 0 78 | spriteSheet: 79 | serializedVersion: 2 80 | sprites: [] 81 | outline: [] 82 | physicsShape: [] 83 | bones: [] 84 | spriteID: 85 | internalID: 0 86 | vertices: [] 87 | indices: 88 | edges: [] 89 | weights: [] 90 | secondaryTextures: [] 91 | spritePackingTag: 92 | pSDRemoveMatte: 0 93 | pSDShowRemoveMatteOption: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 00e1a3ea601874740b954664a078e551 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Scripts/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 254f8f69c2bb6464cbd208f418928aab 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 476cc7d7cd9874016adc216baab94a0a 3 | timeCreated: 1484146680 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Scripts/Readme.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | public class Readme : ScriptableObject { 5 | public Texture2D icon; 6 | public string title; 7 | public Section[] sections; 8 | public bool loadedLayout; 9 | 10 | [Serializable] 11 | public class Section { 12 | public string heading, text, linkText, url; 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/TutorialInfo/Scripts/Readme.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fcf7219bab7fe46a1ad266029b2fee19 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: 7 | - icon: {fileID: 2800000, guid: d4743ba2e2a59f946b2125c074582ce7, type: 3} 8 | executionOrder: 0 9 | icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/license.txt: -------------------------------------------------------------------------------- 1 | This package is licensed under the Unity Companion License. 2 | For full license terms, please see: https://unity3d.com/legal/licenses/Unity_Companion_License -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/AssetsPackage/CharacterController/StarterAssets/license.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b846ecad8a98bd34dba8a5daf996d86e 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Camera Assets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7392edfc75dd0744ba45dc921d190f7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Camera Assets/MainCamera Blends.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 36baaa8bdcb9d8b49b9199833965d2c3, type: 3} 13 | m_Name: MainCamera Blends 14 | m_EditorClassIdentifier: 15 | m_CustomBlends: 16 | - m_From: '**ANY CAMERA**' 17 | m_To: CMVcam_1st 18 | m_Blend: 19 | m_Style: 0 20 | m_Time: 2 21 | m_CustomCurve: 22 | serializedVersion: 2 23 | m_Curve: [] 24 | m_PreInfinity: 0 25 | m_PostInfinity: 0 26 | m_RotationOrder: 0 27 | - m_From: CMVcam_1st 28 | m_To: '**ANY CAMERA**' 29 | m_Blend: 30 | m_Style: 0 31 | m_Time: 2 32 | m_CustomCurve: 33 | serializedVersion: 2 34 | m_Curve: [] 35 | m_PreInfinity: 0 36 | m_PostInfinity: 0 37 | m_RotationOrder: 0 38 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Camera Assets/MainCamera Blends.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5c2f45425a8c56b46add063d22233a91 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 11400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e686ed72f4b0004469eec0409709f464 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Materials/Transparent.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: Transparent 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _ALPHAPREMULTIPLY_ON 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: 3000 17 | stringTagMap: 18 | RenderType: Transparent 19 | disabledShaderPasses: [] 20 | m_SavedProperties: 21 | serializedVersion: 3 22 | m_TexEnvs: 23 | - _BumpMap: 24 | m_Texture: {fileID: 0} 25 | m_Scale: {x: 1, y: 1} 26 | m_Offset: {x: 0, y: 0} 27 | - _DetailAlbedoMap: 28 | m_Texture: {fileID: 0} 29 | m_Scale: {x: 1, y: 1} 30 | m_Offset: {x: 0, y: 0} 31 | - _DetailMask: 32 | m_Texture: {fileID: 0} 33 | m_Scale: {x: 1, y: 1} 34 | m_Offset: {x: 0, y: 0} 35 | - _DetailNormalMap: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | - _EmissionMap: 40 | m_Texture: {fileID: 0} 41 | m_Scale: {x: 1, y: 1} 42 | m_Offset: {x: 0, y: 0} 43 | - _MainTex: 44 | m_Texture: {fileID: 0} 45 | m_Scale: {x: 1, y: 1} 46 | m_Offset: {x: 0, y: 0} 47 | - _MetallicGlossMap: 48 | m_Texture: {fileID: 0} 49 | m_Scale: {x: 1, y: 1} 50 | m_Offset: {x: 0, y: 0} 51 | - _OcclusionMap: 52 | m_Texture: {fileID: 0} 53 | m_Scale: {x: 1, y: 1} 54 | m_Offset: {x: 0, y: 0} 55 | - _ParallaxMap: 56 | m_Texture: {fileID: 0} 57 | m_Scale: {x: 1, y: 1} 58 | m_Offset: {x: 0, y: 0} 59 | m_Floats: 60 | - _BumpScale: 1 61 | - _Cutoff: 0.5 62 | - _DetailNormalMapScale: 1 63 | - _DstBlend: 10 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 3 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 0 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 0} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | m_BuildTextureStacks: [] 80 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Materials/Transparent.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0b49dc2c167d3834ea8203d171810c4b 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2ce62c5c876e55244a9ca165057bed3b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Camera.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fdc5761e88fc1c941898e19be7f0e7cf 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Camera/CMVcamManager.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e37c3aaff89730848be13cd6caac05eb 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Camera/MainCamera.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c15bc60421aff11499bcc1d514c2a133 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Manager.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6fd63e19686ea614f9f1e31801db4480 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Manager/GameManager.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &3360871212631973951 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | serializedVersion: 6 10 | m_Component: 11 | - component: {fileID: 3360871212631973937} 12 | - component: {fileID: 3360871212631973936} 13 | m_Layer: 0 14 | m_Name: GameManager 15 | m_TagString: Untagged 16 | m_Icon: {fileID: 0} 17 | m_NavMeshLayer: 0 18 | m_StaticEditorFlags: 0 19 | m_IsActive: 1 20 | --- !u!4 &3360871212631973937 21 | Transform: 22 | m_ObjectHideFlags: 0 23 | m_CorrespondingSourceObject: {fileID: 0} 24 | m_PrefabInstance: {fileID: 0} 25 | m_PrefabAsset: {fileID: 0} 26 | m_GameObject: {fileID: 3360871212631973951} 27 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 28 | m_LocalPosition: {x: 0, y: 0, z: 0} 29 | m_LocalScale: {x: 1, y: 1, z: 1} 30 | m_Children: [] 31 | m_Father: {fileID: 0} 32 | m_RootOrder: 0 33 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 34 | --- !u!114 &3360871212631973936 35 | MonoBehaviour: 36 | m_ObjectHideFlags: 0 37 | m_CorrespondingSourceObject: {fileID: 0} 38 | m_PrefabInstance: {fileID: 0} 39 | m_PrefabAsset: {fileID: 0} 40 | m_GameObject: {fileID: 3360871212631973951} 41 | m_Enabled: 1 42 | m_EditorHideFlags: 0 43 | m_Script: {fileID: 11500000, guid: 6f7916d20404fed4f9320a0912a23244, type: 3} 44 | m_Name: 45 | m_EditorClassIdentifier: 46 | global: 1 47 | playerPrefab: {fileID: 7752302404289797062, guid: 7f40c1c297e477f49ba1aecb57663efe, type: 3} 48 | playerObj: {fileID: 0} 49 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Manager/GameManager.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ce9d399a20522cd4a8af78a202c04691 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Player.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 15c60f14866d4fc4c8f4297c968a588a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Prefabs/Player/Player_CC.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7f40c1c297e477f49ba1aecb57663efe 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5c21914e542cb6f4e90af37c7af25f3c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scenes/CameraSystem_CC.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b6fbf4859be1aa948a65af57db669592 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd310cc0e2f80b04b8eb5e3d20abdf31 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9e03024dc2fb37e4f9d8070c7c5e7e0d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_1st.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Scripts/Camera/CMVcam_1st.cs -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_1st.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5f1ce8e81e895f94d8db0832e799848b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_3rd.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Scripts/Camera/CMVcam_3rd.cs -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_3rd.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1acefc55c71d81546826522660486cad 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_Free.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Scripts/Camera/CMVcam_Free.cs -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_Free.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1d933bad684775c4eb76e11fba4af637 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_OverLook.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Scripts/Camera/CMVcam_OverLook.cs -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_OverLook.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 439770353524dbb4baddf3857a0bd5c2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_Quarter.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Scripts/Camera/CMVcam_Quarter.cs -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Camera/CMVcam_Quarter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: db2b676434692c84f99b4418f184eedb 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Manager.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d1203cf207603dc4982ac5478d1305b1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Manager/CMVcamManager.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Scripts/Manager/CMVcamManager.cs -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Manager/CMVcamManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf3b78e796ecaf0479601d7b3b280460 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Manager/GameManager.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class GameManager : MonoSingleton 4 | { 5 | public GameObject playerPrefab; 6 | [HideInInspector] 7 | public GameObject playerObj; 8 | 9 | void Start() 10 | { 11 | playerObj = GameObject.Instantiate(playerPrefab); 12 | playerObj.name = playerPrefab.name; 13 | } 14 | 15 | void Update() 16 | { 17 | if (Input.GetKeyDown(KeyCode.R)) 18 | { 19 | if (playerObj == null) 20 | { 21 | playerObj = GameObject.Instantiate(playerPrefab); 22 | playerObj.name = playerPrefab.name; 23 | } 24 | else 25 | { 26 | Destroy(playerObj); 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Manager/GameManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f7916d20404fed4f9320a0912a23244 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: 7 | - playerPrefab: {fileID: 4416926081852918481, guid: 64dce48905ffd9b4293e595fa6941544, type: 3} 8 | - playerObj: {instanceID: 0} 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Player.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 492a608bdd4642342b8fc597dea1a170 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Player/CharacterController.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a95c4ecfe57cdb42b7b0f9c92ea1f4f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Player/CharacterController/PlayerController_CC.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cb54b6e8a3eac104b842412d2d2323ed 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Player/CharacterController/PlayerInputController_CC.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | #if ENABLE_INPUT_SYSTEM && STARTER_ASSETS_PACKAGES_CHECKED 3 | using UnityEngine.InputSystem; 4 | #endif 5 | 6 | namespace StarterAssets 7 | { 8 | public class PlayerInputController_CC : MonoBehaviour 9 | { 10 | [Header("Character Input Values")] 11 | public Vector2 move; 12 | public Vector2 look; 13 | public bool jump; 14 | public bool sprint; 15 | 16 | [Header("Movement Settings")] 17 | public bool analogMovement; 18 | 19 | //[Header("Mouse Cursor Settings")] 20 | //public bool cursorInputForLook = true; 21 | 22 | #if ENABLE_INPUT_SYSTEM && STARTER_ASSETS_PACKAGES_CHECKED 23 | public void OnMove(InputValue value) 24 | { 25 | MoveInput(value.Get()); 26 | } 27 | 28 | //public void OnLook(InputValue value) 29 | //{ 30 | // if(cursorInputForLook) 31 | // { 32 | // LookInput(value.Get()); 33 | // } 34 | //} 35 | 36 | public void OnJump(InputValue value) 37 | { 38 | JumpInput(value.isPressed); 39 | } 40 | 41 | public void OnSprint(InputValue value) 42 | { 43 | SprintInput(value.isPressed); 44 | } 45 | #endif 46 | 47 | public void MoveInput(Vector2 newMoveDirection) 48 | { 49 | move = newMoveDirection; 50 | } 51 | 52 | public void LookInput(Vector2 newLookDirection) 53 | { 54 | look = newLookDirection; 55 | } 56 | 57 | public void JumpInput(bool newJumpState) 58 | { 59 | jump = newJumpState; 60 | } 61 | 62 | public void SprintInput(bool newSprintState) 63 | { 64 | sprint = newSprintState; 65 | } 66 | } 67 | } -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Player/CharacterController/PlayerInputController_CC.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c69bcb8b68a1724aae107e3c20c9842 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Transparent.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ad70d283460bde242bdb09c90c384b3f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Transparent/Obstacle2Transparente.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/CameraSystem_CC/Assets/Scripts/Transparent/Obstacle2Transparente.cs -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Transparent/Obstacle2Transparente.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fca60578a2bb78a438b6c29c5ad1ccbf 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Utilities.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1ea2ac8ef8303c24d955c2b32197e3ed 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Utilities/MonoSingleton.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public abstract class MonoSingleton : MonoBehaviour where T : MonoSingleton 4 | { 5 | public bool global = true; 6 | static T instance; 7 | 8 | public static T Instance 9 | { 10 | get 11 | { 12 | if (instance == null) 13 | { 14 | instance = (T)FindObjectOfType(); 15 | } 16 | 17 | return instance; 18 | } 19 | } 20 | 21 | protected virtual void Awake() 22 | { 23 | if (global) 24 | { 25 | if (instance != null && instance != this.gameObject.GetComponent()) 26 | { 27 | Destroy(this.gameObject); 28 | return; 29 | } 30 | 31 | DontDestroyOnLoad(this.gameObject); 32 | instance = this.gameObject.GetComponent(); 33 | } 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /CameraSystem_CC/Assets/Scripts/Utilities/MonoSingleton.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2310ddcbf6e76cb4394723ffd0b1f2b8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /CameraSystem_CC/CameraSystem_CC.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{E1163C75-D7A7-C04C-C751-C11E0EB264AC}" 5 | EndProject 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{454C30CF-67F9-3926-115B-10269B161A4C}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {E1163C75-D7A7-C04C-C751-C11E0EB264AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {E1163C75-D7A7-C04C-C751-C11E0EB264AC}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {E1163C75-D7A7-C04C-C751-C11E0EB264AC}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {E1163C75-D7A7-C04C-C751-C11E0EB264AC}.Release|Any CPU.Build.0 = Release|Any CPU 18 | {454C30CF-67F9-3926-115B-10269B161A4C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {454C30CF-67F9-3926-115B-10269B161A4C}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {454C30CF-67F9-3926-115B-10269B161A4C}.Release|Any CPU.ActiveCfg = Release|Any CPU 21 | {454C30CF-67F9-3926-115B-10269B161A4C}.Release|Any CPU.Build.0 = Release|Any CPU 22 | EndGlobalSection 23 | GlobalSection(SolutionProperties) = preSolution 24 | HideSolutionNode = FALSE 25 | EndGlobalSection 26 | EndGlobal 27 | -------------------------------------------------------------------------------- /CameraSystem_CC/Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.cinemachine": "2.6.15", 4 | "com.unity.collab-proxy": "1.15.15", 5 | "com.unity.ide.rider": "2.0.7", 6 | "com.unity.ide.visualstudio": "2.0.14", 7 | "com.unity.ide.vscode": "1.2.5", 8 | "com.unity.inputsystem": "1.3.0", 9 | "com.unity.test-framework": "1.1.31", 10 | "com.unity.textmeshpro": "3.0.6", 11 | "com.unity.timeline": "1.4.8", 12 | "com.unity.ugui": "1.0.0", 13 | "com.unity.modules.ai": "1.0.0", 14 | "com.unity.modules.androidjni": "1.0.0", 15 | "com.unity.modules.animation": "1.0.0", 16 | "com.unity.modules.assetbundle": "1.0.0", 17 | "com.unity.modules.audio": "1.0.0", 18 | "com.unity.modules.autostreaming": "1.0.0", 19 | "com.unity.modules.cloth": "1.0.0", 20 | "com.unity.modules.director": "1.0.0", 21 | "com.unity.modules.imageconversion": "1.0.0", 22 | "com.unity.modules.imgui": "1.0.0", 23 | "com.unity.modules.jsonserialize": "1.0.0", 24 | "com.unity.modules.particlesystem": "1.0.0", 25 | "com.unity.modules.physics": "1.0.0", 26 | "com.unity.modules.physics2d": "1.0.0", 27 | "com.unity.modules.screencapture": "1.0.0", 28 | "com.unity.modules.terrain": "1.0.0", 29 | "com.unity.modules.terrainphysics": "1.0.0", 30 | "com.unity.modules.tilemap": "1.0.0", 31 | "com.unity.modules.ui": "1.0.0", 32 | "com.unity.modules.uielements": "1.0.0", 33 | "com.unity.modules.umbra": "1.0.0", 34 | "com.unity.modules.unityanalytics": "1.0.0", 35 | "com.unity.modules.unitywebrequest": "1.0.0", 36 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 37 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 38 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 39 | "com.unity.modules.unitywebrequestwww": "1.0.0", 40 | "com.unity.modules.vehicles": "1.0.0", 41 | "com.unity.modules.video": "1.0.0", 42 | "com.unity.modules.vr": "1.0.0", 43 | "com.unity.modules.wind": "1.0.0", 44 | "com.unity.modules.xr": "1.0.0" 45 | } 46 | } 47 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/AutoStreamingSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1200 &1 4 | AutoStreamingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | mSearchMode: 15 8 | mCustomSearchFile: 9 | mTextureSearchString: 10 | mMeshSearchString: 11 | mTextures: [] 12 | mAudios: [] 13 | mMeshes: [] 14 | mScenes: [] 15 | mConfigCCD: 16 | useCCD: 0 17 | cosKey: 18 | projectGuid: 19 | bucketUuid: 20 | bucketName: 21 | badgeName: 22 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | m_FrictionType: 0 32 | m_EnableEnhancedDeterminism: 0 33 | m_EnableUnifiedHeightmaps: 1 34 | m_DefaultMaxAngluarSpeed: 7 35 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_SerializeInlineMappingsOnOneLine: 1 -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | m_LogWhenShaderIsCompiled: 0 63 | m_AllowEnlightenSupportForUpgradedProject: 0 64 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreviewPackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | oneTimeWarningShown: 0 20 | m_Registries: 21 | - m_Id: main 22 | m_Name: 23 | m_Url: https://packages.unity.cn 24 | m_Scopes: [] 25 | m_IsDefault: 1 26 | m_Capabilities: 7 27 | m_UserSelectedRegistryName: 28 | m_UserAddingNewScopedRegistry: 0 29 | m_RegistryInfoDraft: 30 | m_ErrorMessage: 31 | m_Original: 32 | m_Id: 33 | m_Name: 34 | m_Url: 35 | m_Scopes: [] 36 | m_IsDefault: 0 37 | m_Capabilities: 0 38 | m_Modified: 0 39 | m_Name: 40 | m_Url: 41 | m_Scopes: 42 | - 43 | m_SelectedScopeIndex: 0 44 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2020.3.33f1c2 2 | m_EditorVersionWithRevision: 2020.3.33f1c2 (8e753a737e7b) 3 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_CNEventUrl: https://cdp.cloud.unity.cn/v1/events 14 | m_CNConfigUrl: https://cdp.cloud.unity.cn/config 15 | m_TestInitMode: 0 16 | CrashReportingSettings: 17 | m_EventUrl: https://perf-events.cloud.unity.cn 18 | m_Enabled: 0 19 | m_LogBufferSize: 10 20 | m_CaptureEditorExceptions: 1 21 | UnityPurchasingSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | UnityAnalyticsSettings: 25 | m_Enabled: 1 26 | m_TestMode: 0 27 | m_InitializeOnStartup: 1 28 | UnityAdsSettings: 29 | m_Enabled: 0 30 | m_InitializeOnStartup: 1 31 | m_TestMode: 0 32 | m_IosGameId: 33 | m_AndroidGameId: 34 | m_GameIds: {} 35 | m_GameId: 36 | PerformanceReportingSettings: 37 | m_Enabled: 0 38 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /CameraSystem_CC/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /CameraSystem_CC/UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedScenePath-0: 9 | value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d 10 | flags: 0 11 | RecentlyUsedScenePath-1: 12 | value: 2242470311464668190f1e3615317e0305120c39630e2f223e3d2d36f0f33b36c1e838fdf53533303c10a00f073b0f3ae1453907f7120d191e1bf30a5fea1e1a05dc 13 | flags: 0 14 | RecentlyUsedScenePath-2: 15 | value: 2242470311464668190f1e3615317e0305120c39631c2e393f2d2d36f0f33b36c1e838fdf53533303c10a00f073b0f3ae1453907f7120d191e1bf30a5fea1e1a05dc 16 | flags: 0 17 | RecentlyUsedScenePath-3: 18 | value: 22424703114646680e0b0227036c7c111b120a2b1f31352428245326ece92021 19 | flags: 0 20 | RecentlyUsedScenePath-4: 21 | value: 224247031146467a1e1d093603135e131d161f2f631a2f37242d1f3ce6f97b11ecf133eaf3352d716a10eb0c012c1230fc290605e21905071d0bef313dd624365eec16d31fcb0b13d9263ecfde14d2cfdad5dbe7d7ffeed7d091b5fcfde4f7 22 | flags: 0 23 | RecentlyUsedScenePath-5: 24 | value: 22424703114646680e0b0227036c7c111b120a2b1f31352428242210eae12639e1f333fbc43531282b0de330012c4f2afc031d12 25 | flags: 0 26 | RecentlyUsedScenePath-6: 27 | value: 22424703114646680e0b0227036c7c111b120a2b1f31352428242210c1ae2136ebf32f 28 | flags: 0 29 | vcSharedLogLevel: 30 | value: 0d5e400f0650 31 | flags: 0 32 | m_VCAutomaticAdd: 1 33 | m_VCDebugCom: 0 34 | m_VCDebugCmd: 0 35 | m_VCDebugOut: 0 36 | m_SemanticMergeMode: 2 37 | m_VCShowFailedCheckout: 1 38 | m_VCOverwriteFailedCheckoutAssets: 1 39 | m_VCProjectOverlayIcons: 1 40 | m_VCHierarchyOverlayIcons: 1 41 | m_VCOtherOverlayIcons: 1 42 | m_VCAllowAsyncUpdate: 1 43 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UnityCameraSystem_CC 2 | 3 | #### 介绍 4 | 基于Cinemachine的第一/三人称过肩/自由/斜45度/俯视角摄像机系统 5 | 本摄像机系统基于Cinemachine的Virtual Camara实现,实现了锁定、旋转、缩放、移动、鼠标显示/隐藏、摄像机位置复位、限制摄像机角度、动态挂载跟随目标、切换视角、遮挡透视等功能,并自带摄像机碰撞,防止穿墙。 6 | 7 | #### 软件架构 8 | Unity 2020.3.33f1c2 9 | Cinemachine(插件) 10 | Input System(插件) 11 | 12 | #### 使用说明 13 | 14 | 详见文档 15 | 16 | #### 参与贡献 17 | 18 | 月羽衔蝉(B站) 19 | 20 | #### 特技 21 | 22 | Cinemachine是Unity中一款强大的摄像机插件,可以无需代码实现一些复杂的效果,也支持通过脚本扩展更复杂的效果,上手简单,Unity2017以上版本都可以使用。 23 | 与Camera不同的是,虚拟相机不是真正的相机,不挂载Camera组件,只是一些数据,本质上是相机行为的配置文件,来控制真实相机参数,因此必须搭配一个Camera对象才能渲染画面,故性能消耗要比创建多个真实相机小很多。 24 | 本摄像机系统基于Cinemachine的Virtual Camara实现,实现了锁定、旋转、缩放、移动、鼠标显示/隐藏、摄像机位置复位、限制摄像机角度、动态挂载跟随目标、切换视角、遮挡透视等功能,并自带摄像机碰撞,防止穿墙。 25 | 相机锁定包含仅水平、仅垂直方向锁定。 26 | 相机旋转可由鼠标左键按下移动控制,也可直接移动鼠标控制。 27 | 相机缩放可由鼠标滚轮控制,但滚轮控制相对不够流畅,故也设置为鼠标Y轴,即上下移动鼠标控制缩放。 28 | 相机移动可由鼠标中键/右键按下移动控制。 29 | 玩家可通过相对灵活多变的控制方式,更自由的探索游戏场景。对于喜爱录制二创剧情的玩家,可以更方便的进行运镜,制作出自己的“大片”。 30 | 本系统提供了五种视角切换,第一人称、自由视角需要通过鼠标控制摄像机方向,进而控制角色移动方向;第三人称过肩视角通过A、D键控制旋转,鼠标仅可以上下移动视角;斜45度视角及俯视角为固定视角,不可移动,斜45度视角会自适应视角,无需鼠标控制;俯视角在角色被遮挡时,会将遮挡物材质替换为透明材质。 31 | 本案例摄像机系统对渲染管线没有要求,可升级到URP或HDRP渲染管线。 32 | 本案例摄像机系统基于PC端、旧输入系统开发,通过鼠标键盘进行控制,如需移植到其他平台,需要将相关输入修改为对应平台的输入。如果涉及到多平台发布,推荐替换为新输入系统,方便统一管理。案例中引入的官方最新角色控制器资源基于新输入系统开发,可以研究源码进行相关的学习,此文档不作详细说明。 33 | 34 | 相关按键: 35 | 注:按键可根据自己喜好进行替换。 36 | 37 | 摄像机相关按键: 38 | 第一人称、自由视角切换:V 39 | 第三人称过肩视角、自由视角切换:B 40 | 斜45度视角、自由视角切换:N 41 | 俯视角、自由视角切换:M 42 | 是否显示鼠标:0 43 | 锁定摄像机Y轴:9 44 | 锁定摄像机X轴:8 45 | 摄像机旋转控制:按下鼠标左键移动鼠标、或直接移动鼠标 46 | 是否由鼠标左键/右键控制摄像机旋转:右Ctrl 47 | 摄像机视野缩放:鼠标滚轮、或鼠标Y轴 48 | 鼠标滚轮/鼠标Y轴控制摄像机视野缩放切换:右Alt 49 | 摄像机移动:按下鼠标中键/右键移动鼠标 50 | 自由视角摄像机位置复位:P 51 | 52 | CharacterController角色控制器相关按键: 53 | 角色奔跑:左Shift+WASD或左Shift+方向键 54 | 角色走路:WASD或方向键 55 | 角色跳跃:空格 56 | 角色旋转(仅第三人称过肩视角时):A、D或方向键左右 57 | -------------------------------------------------------------------------------- /摄像机系统——月羽衔蝉.docx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/LeahLee13/UnityCameraSystem_CC/2db552f8aa14f30bd0e9bb72c9f1349f0628ae13/摄像机系统——月羽衔蝉.docx --------------------------------------------------------------------------------