├── .gitignore ├── LICENSE ├── README.md └── UIBlurUnityProject ├── Assets ├── Fonts.meta ├── Fonts │ ├── TurretRoad-Bold.ttf │ ├── TurretRoad-Bold.ttf.meta │ ├── TurretRoad-Regular.ttf │ └── TurretRoad-Regular.ttf.meta ├── Materials.meta ├── Materials │ ├── BlurGrey.mat │ ├── BlurGrey.mat.meta │ ├── Ground.mat │ ├── Ground.mat.meta │ ├── OrangeFace.mat │ ├── OrangeFace.mat.meta │ ├── OrangeLine.mat │ ├── OrangeLine.mat.meta │ ├── OrangePoint.mat │ ├── OrangePoint.mat.meta │ ├── WhiteLine.mat │ ├── WhiteLine.mat.meta │ ├── WhitePoint.mat │ └── WhitePoint.mat.meta ├── Meshes.meta ├── Meshes │ ├── Circle.fbx │ ├── Circle.fbx.meta │ ├── Line.fbx │ ├── Line.fbx.meta │ ├── LinePoint.fbx │ ├── LinePoint.fbx.meta │ ├── Pentagon.fbx │ ├── Pentagon.fbx.meta │ ├── PentagonLine.fbx │ ├── PentagonLine.fbx.meta │ ├── PentagonPoint.fbx │ └── PentagonPoint.fbx.meta ├── Scenes.meta ├── Scenes │ ├── Testscene.unity │ └── Testscene.unity.meta ├── Scripts.meta ├── Scripts │ ├── ConvertToLineMesh.cs │ ├── ConvertToLineMesh.cs.meta │ ├── ConvertToPointMesh.cs │ ├── ConvertToPointMesh.cs.meta │ ├── RotateTowardsCamera.cs │ └── RotateTowardsCamera.cs.meta ├── Shaders.meta ├── Shaders │ ├── Blur.shader │ ├── Blur.shader.meta │ ├── PointShader.shader │ ├── PointShader.shader.meta │ ├── UnlitTransparent.shader │ └── UnlitTransparent.shader.meta ├── Textures.meta └── Textures │ ├── CalibrationFloorDiffuse.tif │ ├── CalibrationFloorDiffuse.tif.meta │ ├── Mask.png │ └── Mask.png.meta ├── Packages └── manifest.json └── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── NetworkManager.asset.meta ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityAdsSettings.asset.meta ├── 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