├── .gitignore
├── .idea
├── gradle.xml
├── markdown-navigator.xml
├── markdown-navigator
│ └── profiles_settings.xml
├── misc.xml
├── modules.xml
├── runConfigurations.xml
└── vcs.xml
├── LICENSE
├── README.md
├── app
├── .gitignore
├── CMakeLists.txt
├── build.gradle
├── proguard-rules.pro
└── src
│ ├── androidTest
│ └── java
│ │ └── com
│ │ └── linuxpara
│ │ └── agles20tutorials
│ │ └── ExampleInstrumentedTest.java
│ ├── main
│ ├── AndroidManifest.xml
│ ├── assets
│ │ ├── camera
│ │ │ ├── camera.frag
│ │ │ └── camera.vert
│ │ ├── cube
│ │ │ ├── cube.frag
│ │ │ └── cube.vert
│ │ ├── earth
│ │ │ ├── earth.frag
│ │ │ └── earth.vert
│ │ └── triangle
│ │ │ ├── triangle.frag
│ │ │ └── triangle.vert
│ ├── cpp
│ │ └── native-lib.cpp
│ ├── java
│ │ └── com
│ │ │ └── linuxpara
│ │ │ └── agles20tutorials
│ │ │ ├── GraphicalRender.java
│ │ │ ├── MainActivity.java
│ │ │ ├── camera
│ │ │ ├── CameraActivity.java
│ │ │ └── widget
│ │ │ │ ├── CameraBridge.java
│ │ │ │ ├── CameraDrawer.java
│ │ │ │ ├── CameraView.java
│ │ │ │ ├── camera
│ │ │ │ ├── CameraV2.java
│ │ │ │ ├── ICamera.java
│ │ │ │ └── Size.java
│ │ │ │ └── video
│ │ │ │ └── VideoEncoder.java
│ │ │ ├── cube
│ │ │ ├── CubeActivity.java
│ │ │ └── CubeRender.java
│ │ │ ├── earth
│ │ │ ├── EarthActivity.java
│ │ │ └── EarthRender.java
│ │ │ ├── triangle
│ │ │ ├── TriangleActivity.java
│ │ │ └── TriangleRender.java
│ │ │ └── util
│ │ │ └── ShaderUtils.java
│ └── res
│ │ ├── drawable-v24
│ │ └── ic_launcher_foreground.xml
│ │ ├── drawable
│ │ └── ic_launcher_background.xml
│ │ ├── layout
│ │ ├── activity_camera.xml
│ │ ├── activity_cube.xml
│ │ ├── activity_earth.xml
│ │ ├── activity_main.xml
│ │ └── activity_triangle.xml
│ │ ├── mipmap-anydpi-v26
│ │ ├── ic_launcher.xml
│ │ └── ic_launcher_round.xml
│ │ ├── mipmap-hdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ ├── mipmap-mdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ ├── mipmap-xhdpi
│ │ ├── box.png
│ │ ├── earth.jpg
│ │ ├── ic_capture.png
│ │ ├── ic_launcher.png
│ │ ├── ic_launcher_round.png
│ │ ├── ic_switch_camera.png
│ │ └── ic_video_capture.png
│ │ ├── mipmap-xxhdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ ├── mipmap-xxxhdpi
│ │ ├── ic_launcher.png
│ │ └── ic_launcher_round.png
│ │ └── values
│ │ ├── attrs.xml
│ │ ├── colors.xml
│ │ ├── strings.xml
│ │ └── styles.xml
│ └── test
│ └── java
│ └── com
│ └── linuxpara
│ └── agles20tutorials
│ └── ExampleUnitTest.java
├── build.gradle
├── effect
├── 三角形绘制效果.png
├── 地球绘制效果.gif
└── 立方体效果.gif
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
/.gitignore:
--------------------------------------------------------------------------------
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2 | .gradle
3 | /local.properties
4 | /.idea/workspace.xml
5 | /.idea/libraries
6 | .DS_Store
7 | /build
8 | /captures
9 | .externalNativeBuild
10 |
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/LICENSE:
--------------------------------------------------------------------------------
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175 |
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189 | Copyright [LinuxparaChen] [陈占洋]
190 |
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192 | you may not use this file except in compliance with the License.
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/README.md:
--------------------------------------------------------------------------------
1 | # AGLES20Tutorials
2 | ---
3 |
4 | Android平台下OpenGL ES 2.0教程代码。
5 | 原文[Android OpenGL ES 2.0 Tutorials](https://linuxparachen.gitbooks.io/android-opengl-es-2-0-tutorials/content/)
6 |
7 | author:陈占洋
8 |
9 | email:
10 |
11 | 内容禁止用于商业用途,侵权必究。
12 |
13 | 案列效果:
14 | 1. 三角形绘制
15 |
16 | 
17 |
18 | 2. 立方体绘制效果
19 |
20 | 
21 |
22 | 3. 地球绘制效果
23 |
24 | 
25 |
26 | 5. 摄像头预览效果
27 |
28 | [LICENSE](https://github.com/LinuxparaChen/AGLES2.0Tutorials/blob/master/LICENSE)
29 |
30 | Licensed under the Apache License, Version 2.0 (the "License");
31 | you may not use this file except in compliance with the License.
32 | You may obtain a copy of the License at
33 |
34 | http://www.apache.org/licenses/LICENSE-2.0
35 |
36 | Unless required by applicable law or agreed to in writing, software
37 | distributed under the License is distributed on an "AS IS" BASIS,
38 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
39 | See the License for the specific language governing permissions and
40 | limitations under the License.
--------------------------------------------------------------------------------
/app/.gitignore:
--------------------------------------------------------------------------------
1 | /build
2 |
--------------------------------------------------------------------------------
/app/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | # For more information about using CMake with Android Studio, read the
2 | # documentation: https://d.android.com/studio/projects/add-native-code.html
3 |
4 | # Sets the minimum version of CMake required to build the native library.
5 |
6 | cmake_minimum_required(VERSION 3.4.1)
7 |
8 | # Creates and names a library, sets it as either STATIC
9 | # or SHARED, and provides the relative paths to its source code.
10 | # You can define multiple libraries, and CMake builds them for you.
11 | # Gradle automatically packages shared libraries with your APK.
12 |
13 | add_library( # Sets the name of the library.
14 | native-lib
15 |
16 | # Sets the library as a shared library.
17 | SHARED
18 |
19 | # Provides a relative path to your source file(s).
20 | src/main/cpp/native-lib.cpp )
21 |
22 | # Searches for a specified prebuilt library and stores the path as a
23 | # variable. Because CMake includes system libraries in the search path by
24 | # default, you only need to specify the name of the public NDK library
25 | # you want to add. CMake verifies that the library exists before
26 | # completing its build.
27 |
28 | find_library( # Sets the name of the path variable.
29 | log-lib
30 |
31 | # Specifies the name of the NDK library that
32 | # you want CMake to locate.
33 | log )
34 |
35 | # Specifies libraries CMake should link to your target library. You
36 | # can link multiple libraries, such as libraries you define in this
37 | # build script, prebuilt third-party libraries, or system libraries.
38 |
39 | target_link_libraries( # Specifies the target library.
40 | native-lib
41 |
42 | # Links the target library to the log library
43 | # included in the NDK.
44 | ${log-lib} )
--------------------------------------------------------------------------------
/app/build.gradle:
--------------------------------------------------------------------------------
1 | apply plugin: 'com.android.application'
2 |
3 | android {
4 | compileSdkVersion 26
5 | defaultConfig {
6 | applicationId "com.linuxpara.agles20tutorials"
7 | minSdkVersion 19
8 | targetSdkVersion 26
9 | versionCode 1
10 | versionName "1.0"
11 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
12 | externalNativeBuild {
13 | cmake {
14 | cppFlags "-std=c++11 -frtti -fexceptions"
15 | }
16 | }
17 | }
18 | buildTypes {
19 | release {
20 | minifyEnabled false
21 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
22 | }
23 | }
24 | externalNativeBuild {
25 | cmake {
26 | path "CMakeLists.txt"
27 | }
28 | }
29 | compileOptions {
30 | targetCompatibility 1.8
31 | sourceCompatibility 1.8
32 | }
33 | }
34 |
35 | dependencies {
36 | implementation fileTree(dir: 'libs', include: ['*.jar'])
37 | implementation 'com.android.support:appcompat-v7:26.0.0-beta1'
38 | implementation 'com.android.support.constraint:constraint-layout:1.0.2'
39 | testImplementation 'junit:junit:4.12'
40 | androidTestImplementation 'com.android.support.test:runner:0.5'
41 | androidTestImplementation 'com.android.support.test.espresso:espresso-core:2.2.2'
42 | //butterknife
43 | compile 'com.jakewharton:butterknife:8.8.1'
44 | annotationProcessor 'com.jakewharton:butterknife-compiler:8.8.1'
45 | //rxjava
46 | implementation "io.reactivex.rxjava2:rxjava:2.1.10"
47 | implementation 'io.reactivex.rxjava2:rxandroid:2.0.2'
48 | //rxpermissions
49 | implementation 'com.tbruyelle.rxpermissions2:rxpermissions:0.9.5@aar'
50 | }
51 |
--------------------------------------------------------------------------------
/app/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
22 |
--------------------------------------------------------------------------------
/app/src/androidTest/java/com/linuxpara/agles20tutorials/ExampleInstrumentedTest.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials;
2 |
3 | import android.content.Context;
4 | import android.support.test.InstrumentationRegistry;
5 | import android.support.test.runner.AndroidJUnit4;
6 |
7 | import org.junit.Test;
8 | import org.junit.runner.RunWith;
9 |
10 | import static org.junit.Assert.*;
11 |
12 | /**
13 | * Instrumented test, which will execute on an Android device.
14 | *
15 | * @see Testing documentation
16 | */
17 | @RunWith(AndroidJUnit4.class)
18 | public class ExampleInstrumentedTest {
19 | @Test
20 | public void useAppContext() throws Exception {
21 | // Context of the app under test.
22 | Context appContext = InstrumentationRegistry.getTargetContext();
23 |
24 | assertEquals("com.linuxpara.agles20tutorials", appContext.getPackageName());
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
4 |
5 |
6 |
7 |
8 |
9 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
--------------------------------------------------------------------------------
/app/src/main/assets/camera/camera.frag:
--------------------------------------------------------------------------------
1 |
2 | #extension GL_OES_EGL_image_external : require//请求使用外部纹理。摄像头纹理需要开启。
3 | precision mediump float;
4 |
5 | varying vec2 v_texCoord;
6 | //纹理坐标矩阵,前后摄像头位置旋转角度不一样,返回的图片数据不是正向图片。
7 | //此矩阵可以纠正,由系统返回。
8 | uniform mat4 u_coordMatrix;
9 |
10 | uniform int u_effect;
11 | uniform float u_warmCoolStrength;//冷暖色调强度
12 |
13 | uniform int u_kernelSize;//卷积核大小
14 | uniform ivec2 u_imgWH;//图像大小
15 |
16 | uniform samplerExternalOES u_texSampler;//扩展(外部)纹理采样器
17 |
18 | void main() {
19 | vec4 texColor = texture2D(u_texSampler,(u_coordMatrix * vec4(v_texCoord,0.0,1.0)).xy);
20 | if(u_effect == 0){
21 | //原始
22 | gl_FragColor = texColor;
23 | }else if(u_effect == 1){
24 | //灰度
25 | float gray = 0.299 * texColor.r + 0.587 * texColor.g + 0.114 * texColor.b;
26 | gl_FragColor = vec4(gray,gray,gray,texColor.a);
27 | }else if(u_effect == 2){
28 | //底片
29 | gl_FragColor = vec4(1.0 - texColor.r,1.0 - texColor.g,1.0 - texColor.b,texColor.a);
30 | }else if(u_effect == 3){
31 | //冷暖色
32 | if(u_warmCoolStrength > 0.0){
33 | //暖色
34 | gl_FragColor = vec4(texColor.r + u_warmCoolStrength,texColor.g,texColor.b,texColor.a);
35 | }else{
36 | //冷色
37 | gl_FragColor = vec4(texColor.r,texColor.g,texColor.b + u_warmCoolStrength,texColor.a);
38 | }
39 | }else if(u_effect == 4){
40 | //浮雕
41 | int kernel_r = u_kernelSize/2;//卷积核半径
42 | float kernel_r_s = float(kernel_r)/float(u_imgWH.s);//卷积核半径,换算成纹理单位s轴
43 | float kernel_r_t = float(kernel_r)/float(u_imgWH.t);//卷积核半径,换算成纹理单位t轴
44 | vec4 lt_color = texture2D(u_texSampler,(u_coordMatrix * vec4(v_texCoord.s - kernel_r_s,v_texCoord.t + kernel_r_t,0.0,1.0)).xy);
45 | vec4 rb_color = texture2D(u_texSampler,(u_coordMatrix * vec4(v_texCoord.s + kernel_r_s,v_texCoord.t - kernel_r_t,0.0,1.0)).xy);
46 | gl_FragColor = rb_color - lt_color + 0.5;
47 | }else if(u_effect == 5){
48 | //雕刻
49 | int kernel_r = u_kernelSize/2;//卷积核半径
50 | float kernel_r_s = float(kernel_r)/float(u_imgWH.s);//卷积核半径,换算成纹理单位s轴
51 | float kernel_r_t = float(kernel_r)/float(u_imgWH.t);//卷积核半径,换算成纹理单位t轴
52 | vec4 lt_color = texture2D(u_texSampler,(u_coordMatrix * vec4(v_texCoord.s - kernel_r_s,v_texCoord.t + kernel_r_t,0.0,1.0)).xy);
53 | vec4 rb_color = texture2D(u_texSampler,(u_coordMatrix * vec4(v_texCoord.s + kernel_r_s,v_texCoord.t - kernel_r_t,0.0,1.0)).xy);
54 | gl_FragColor = lt_color - rb_color + 0.5;
55 | }
56 | }
57 |
--------------------------------------------------------------------------------
/app/src/main/assets/camera/camera.vert:
--------------------------------------------------------------------------------
1 |
2 | attribute vec3 a_position;
3 | attribute vec2 a_texCoord;
4 |
5 | uniform mat4 u_MMatrix;
6 | uniform mat4 u_VMatrix;
7 | uniform mat4 u_ProjMatrix;
8 |
9 | varying vec2 v_texCoord;
10 |
11 | void main() {
12 | gl_Position = u_ProjMatrix * u_VMatrix * u_MMatrix * vec4(a_position, 1.0);
13 | v_texCoord = a_texCoord;
14 | }
15 |
--------------------------------------------------------------------------------
/app/src/main/assets/cube/cube.frag:
--------------------------------------------------------------------------------
1 | precision mediump float;
2 |
3 | uniform sampler2D u_texSampler;
4 |
5 | varying vec2 v_texCoord;
6 |
7 | void main() {
8 | gl_FragColor = texture2D(u_texSampler,v_texCoord);
9 | }
10 |
--------------------------------------------------------------------------------
/app/src/main/assets/cube/cube.vert:
--------------------------------------------------------------------------------
1 | attribute vec3 a_position;
2 | attribute vec2 a_texCoord;
3 |
4 | uniform mat4 u_MMatrix;
5 | uniform mat4 u_VMatrix;
6 | uniform mat4 u_ProjMatrix;
7 |
8 | varying vec2 v_texCoord;
9 |
10 | void main() {
11 | gl_Position = u_ProjMatrix * u_VMatrix * u_MMatrix * vec4(a_position, 1.0);
12 | v_texCoord = a_texCoord;
13 | }
14 |
--------------------------------------------------------------------------------
/app/src/main/assets/earth/earth.frag:
--------------------------------------------------------------------------------
1 | precision mediump float;
2 |
3 | varying vec2 v_texCoord;
4 |
5 | uniform sampler2D u_texSampler;
6 |
7 | varying vec3 v_lightPos;
8 | varying vec3 v_viewPos;
9 | varying vec3 v_fragPos;
10 | varying vec3 v_N;
11 |
12 | varying vec4 v_lightColor;
13 |
14 | /**
15 | * 环境光计算公式
16 | * @param lightColor 光源颜色
17 | * @param ambientStrength 环境光强度
18 | */
19 | vec4 ambient(vec4 lightColor,float ambientStrength){
20 | return ambientStrength * lightColor;
21 | }
22 | /**
23 | * 漫反射光计算公式
24 | * @param lightColor 光源颜色
25 | * @param lightPos 光源位置
26 | * @param fragPos 顶点坐标(世界坐标)
27 | * @param N 顶点法线(法线为归一化后的向量)
28 | */
29 | vec4 diffuse(vec4 lightColor,vec3 lightPos,vec3 fragPos,vec3 N){
30 | vec3 lightDir = normalize(lightPos - fragPos);//归一化后的光源方向
31 | float diffuseFactor = max(dot(lightDir,N),0.0);//光照方向与法线夹角的余弦值,过滤掉比0小的值
32 | return diffuseFactor * lightColor;
33 | }
34 | /**
35 | * 镜面光计算公式
36 | * @param lightColor 光源颜色
37 | * @param lightPos 光源位置
38 | * @param fragPos 顶点坐标(世界坐标)
39 | * @param N 顶点法向量(归一化后的)
40 | * @param viewPos 观察点坐标
41 | * @param reflectDeg 反射度
42 | * @param specularStrength 镜面光强度
43 | */
44 | vec4 specular(vec4 lightColor,vec3 lightPos,vec3 fragPos,vec3 viewPos
45 | ,vec3 N,float reflectDeg,float specularStrength){
46 | vec3 lightDir = normalize(lightPos - fragPos);//光源方向
47 | vec3 reflectDir = reflect(-lightDir,N);//反射光方向
48 | vec3 viewDir = normalize(viewPos - fragPos);//观察点方向
49 | float specularFactor = pow(max(dot(reflectDir,viewDir),0.0),reflectDeg);
50 | return specularStrength * specularFactor * lightColor;
51 | }
52 |
53 | void main() {
54 | vec4 ambientColor = ambient(v_lightColor,0.1);
55 | vec4 diffuseColor = diffuse(v_lightColor,v_lightPos,v_fragPos,v_N);
56 | vec4 specularColor = specular(v_lightColor,v_lightPos,v_fragPos,v_viewPos,v_N,8.0,1.0);
57 | vec4 texColor = texture2D(u_texSampler,v_texCoord);
58 | // gl_FragColor = texColor;
59 | gl_FragColor = (ambientColor + diffuseColor + specularColor) * texColor;
60 | }
61 |
--------------------------------------------------------------------------------
/app/src/main/assets/earth/earth.vert:
--------------------------------------------------------------------------------
1 | attribute vec3 a_position;
2 | attribute vec2 a_texCoord;
3 | uniform vec3 u_lightPos;//光源位置,不能用attribute,如果非要用需要生成与顶点个数相同个颜色。
4 | uniform vec3 u_viewPos;//观察点位置
5 | uniform vec4 u_lightColor;//光源颜色
6 |
7 | uniform mat4 u_MMatrix;
8 | uniform mat4 u_VMatrix;
9 | uniform mat4 u_ProjMatrix;
10 |
11 | varying vec2 v_texCoord;
12 |
13 | varying vec3 v_lightPos;
14 | varying vec3 v_viewPos;
15 | varying vec3 v_fragPos;
16 | varying vec3 v_N;
17 |
18 | varying vec4 v_lightColor;
19 | void main() {
20 | gl_Position = u_ProjMatrix * u_VMatrix * u_MMatrix * vec4(a_position,1.0);
21 | v_texCoord = a_texCoord;
22 |
23 | v_lightPos = u_lightPos;
24 | v_viewPos = u_viewPos;
25 | v_fragPos = (u_MMatrix * vec4(a_position,1.0)).xyz;
26 | // 在这个GLSL版本中没有transpose、inverse函数,我们在u_MMatrix没有做不等比例缩放,这一步可以省略。
27 | // mat4 nMatrix = transpose(inverse(u_MMatrix));//法向量矩阵
28 | //法向量
29 | v_N = normalize((u_MMatrix * vec4(a_position,1.0)).xyz);
30 | v_lightColor = u_lightColor;
31 | }
32 |
--------------------------------------------------------------------------------
/app/src/main/assets/triangle/triangle.frag:
--------------------------------------------------------------------------------
1 | //指定float的精度为中等
2 | precision mediump float;//必须指定,有时候的错误是因为没有指定精度,找错找不到。
3 | //接收顶点着色器传过来的颜色变量
4 | varying vec4 v_color;
5 |
6 | void main() {
7 | //gl_FragColor 内部变量
8 | gl_FragColor = v_color;
9 | }
10 |
--------------------------------------------------------------------------------
/app/src/main/assets/triangle/triangle.vert:
--------------------------------------------------------------------------------
1 |
2 | //三角形的顶点坐标
3 | attribute vec3 a_position;//attribute 属性修饰符
4 | //三角形的顶点颜色值(rgba)
5 | attribute vec4 a_color;
6 | //模型矩阵
7 | uniform mat4 u_MMatrix;//uniform 统一修饰符
8 | //观察矩阵
9 | uniform mat4 u_VMatrix;
10 | //投影矩阵
11 | uniform mat4 u_ProjMatrix;
12 | //传给片元着色器的颜色值
13 | varying vec4 v_color;//varying 顶点、片元着色器传值,变量名需要完全一致。
14 |
15 | void main() {
16 | //gl_Position 内部变量。
17 | gl_Position = u_ProjMatrix * u_VMatrix * u_MMatrix * vec4(a_position,1.0);
18 | v_color = a_color;
19 | }
20 |
--------------------------------------------------------------------------------
/app/src/main/cpp/native-lib.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | extern "C"
5 | JNIEXPORT jstring JNICALL
6 | Java_com_linuxpara_agles20tutorials_MainActivity_stringFromJNI(
7 | JNIEnv *env,
8 | jobject /* this */) {
9 | std::string hello = "Hello from C++";
10 | return env->NewStringUTF(hello.c_str());
11 | }
12 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/GraphicalRender.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials;
2 |
3 | import android.graphics.Bitmap;
4 | import android.opengl.GLES20;
5 | import android.opengl.GLSurfaceView;
6 | import android.opengl.GLUtils;
7 | import android.opengl.Matrix;
8 |
9 |
10 | import com.linuxpara.agles20tutorials.util.ShaderUtils;
11 |
12 | import java.lang.ref.WeakReference;
13 |
14 | import javax.microedition.khronos.egl.EGLConfig;
15 | import javax.microedition.khronos.opengles.GL10;
16 |
17 | /**
18 | * Date: 2018/1/15
19 | * *************************************************************
20 | * Auther: 陈占洋
21 | * *************************************************************
22 | * Email: zhanyang.chen@gmail.com
23 | * *************************************************************
24 | * Description: 图形渲染器,提取了GL绘制图形的一些公共方法
25 | */
26 |
27 | public abstract class GraphicalRender implements GLSurfaceView.Renderer{
28 |
29 | //4*4的投影矩阵
30 | public static float[] sProjMatrix = new float[16];
31 | //4*4摄像头矩阵(观察矩阵)
32 | public static float[] sVMatrix = new float[16];
33 | //4*4模型矩阵(变化矩阵)
34 | public static float[] sMMatrix = new float[16];
35 |
36 | protected WeakReference mWeakRefView;
37 |
38 | public GraphicalRender(GLSurfaceView view) {
39 | mWeakRefView = new WeakReference<>(view);
40 | }
41 |
42 | /**
43 | * 界面被创建时被调用
44 | * @param gl
45 | * @param config
46 | */
47 | @Override
48 | public void onSurfaceCreated(GL10 gl, EGLConfig config) {
49 | onCreate();
50 | }
51 |
52 | /**
53 | * 界面改变时被调用
54 | * @param gl
55 | * @param width
56 | * @param height
57 | */
58 | @Override
59 | public void onSurfaceChanged(GL10 gl, int width, int height) {
60 | onChange(width,height);
61 | }
62 |
63 | /**
64 | * 绘制一帧内容时被调用
65 | * @param gl
66 | */
67 | @Override
68 | public void onDrawFrame(GL10 gl) {
69 | onDraw();
70 | }
71 |
72 | public abstract void onCreate();
73 |
74 | public abstract void onChange(int width, int height);
75 |
76 | public abstract void onDraw();
77 |
78 | /**
79 | * 初始化着色器
80 | *
81 | * @param shaderTag
82 | * @param verFileName
83 | * @param fragFileName
84 | */
85 | protected void initShaderFromAsset(int shaderTag,String verFileName, String fragFileName) {
86 | String verCode = ShaderUtils.getCodeFromAsset(verFileName, getView().getResources());
87 | String fragCode = ShaderUtils.getCodeFromAsset(fragFileName, getView().getResources());
88 | int shaderProgram = ShaderUtils.createProgram(verCode, fragCode);
89 | findShaderAttr(shaderTag,shaderProgram);
90 | }
91 |
92 | /**
93 | * 查找着色器属性。
94 | * @param shaderTag
95 | * @param shaderProgram
96 | */
97 | protected abstract void findShaderAttr(int shaderTag, int shaderProgram);
98 |
99 | /**
100 | * 初始化顶点缓存
101 | */
102 | protected void initVert() {
103 |
104 | }
105 |
106 | /**
107 | * 初始化顶点索引
108 | */
109 | protected void initVertIdx(){
110 |
111 | }
112 |
113 | /**
114 | * 初始化顶点颜色缓存
115 | */
116 | protected void initVertColor() {
117 |
118 | }
119 |
120 | /**
121 | * 初始化纹理坐标
122 | */
123 | protected void initTextureCoord() {
124 |
125 | }
126 |
127 | /**
128 | * 初始化3D模型
129 | */
130 | protected void initObjMtl() {
131 |
132 | }
133 |
134 | /**
135 | * 生成bitmap贴图纹理Id
136 | *
137 | * @param bitmap
138 | */
139 | protected int genBitmapTextureId(Bitmap bitmap) {
140 | int textureId = ShaderUtils.genTextureId();
141 | if (bitmap == null || bitmap.isRecycled()) {
142 | throw new RuntimeException("传入的图片为空或者已经呗释放掉了!");
143 | }
144 | GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, bitmap, 0);
145 | return textureId;
146 | }
147 |
148 | /**
149 | * 获取总变换矩阵
150 | *
151 | * @param matrix
152 | * @return
153 | */
154 | protected float[] getMVPMatrix(float[] matrix) {
155 |
156 | float[] mvpMatrix = new float[16];
157 | //mvpMatrix = sVMatrix × matrix
158 | Matrix.multiplyMM(mvpMatrix, 0,
159 | sVMatrix, 0,
160 | matrix, 0);
161 | //mvpMatrix = sProjMatrix × mvpMatrix
162 | Matrix.multiplyMM(mvpMatrix, 0,
163 | sProjMatrix, 0,
164 | mvpMatrix, 0);
165 |
166 | return mvpMatrix;
167 | }
168 |
169 | protected GLSurfaceView getView(){
170 | if (mWeakRefView == null || mWeakRefView.get() == null) {
171 | throw new RuntimeException("初始化着色器,需要在界面销毁前执行!!!");
172 | }
173 | return mWeakRefView.get();
174 | }
175 | }
176 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/MainActivity.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials;
2 |
3 | import android.content.Intent;
4 | import android.os.Bundle;
5 | import android.support.v7.app.AppCompatActivity;
6 | import android.util.Log;
7 | import android.view.View;
8 | import android.widget.Toast;
9 |
10 | import com.linuxpara.agles20tutorials.camera.CameraActivity;
11 | import com.linuxpara.agles20tutorials.cube.CubeActivity;
12 | import com.linuxpara.agles20tutorials.earth.EarthActivity;
13 | import com.linuxpara.agles20tutorials.triangle.TriangleActivity;
14 |
15 | import java.util.regex.Matcher;
16 | import java.util.regex.Pattern;
17 |
18 | import butterknife.ButterKnife;
19 | import butterknife.OnClick;
20 | /**
21 | * Date: 2018/3/6
22 | * *************************************************************
23 | * Auther: 陈占洋
24 | * *************************************************************
25 | * Email: zhanyang.chen@gmail.com
26 | * *************************************************************
27 | * Description: 主界面Activity
28 | */
29 | public class MainActivity extends AppCompatActivity {
30 |
31 | @Override
32 | protected void onCreate(Bundle savedInstanceState) {
33 | super.onCreate(savedInstanceState);
34 | setContentView(R.layout.activity_main);
35 | ButterKnife.bind(this);
36 | }
37 |
38 | @OnClick({R.id.btn_triangle,R.id.btn_cube,
39 | R.id.btn_earth,R.id.btn_pyramid,
40 | R.id.btn_camera_effect})
41 | public void onBtnClick(View view){
42 | switch (view.getId()){
43 | //三角形
44 | case R.id.btn_triangle:
45 | startActivity(new Intent(this, TriangleActivity.class));
46 | break;
47 | //立方体
48 | case R.id.btn_cube:
49 | startActivity(new Intent(this, CubeActivity.class));
50 | break;
51 | //地球
52 | case R.id.btn_earth:
53 | startActivity(new Intent(this, EarthActivity.class));
54 | break;
55 | //金字塔
56 | case R.id.btn_pyramid:
57 | Toast.makeText(this, "金字塔",Toast.LENGTH_SHORT).show();
58 | break;
59 | //图片效果
60 | case R.id.btn_camera_effect:
61 | startActivity(new Intent(this,CameraActivity.class));
62 | break;
63 | }
64 | }
65 |
66 | }
67 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/CameraActivity.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera;
2 |
3 | import android.Manifest;
4 | import android.os.Bundle;
5 | import android.os.Environment;
6 | import android.support.v7.app.AppCompatActivity;
7 | import android.view.View;
8 | import android.view.WindowManager;
9 | import android.widget.SeekBar;
10 | import android.widget.Toast;
11 |
12 | import com.linuxpara.agles20tutorials.R;
13 | import com.linuxpara.agles20tutorials.camera.widget.CameraDrawer;
14 | import com.linuxpara.agles20tutorials.camera.widget.CameraView;
15 | import com.tbruyelle.rxpermissions2.RxPermissions;
16 |
17 | import java.io.File;
18 |
19 | import butterknife.BindView;
20 | import butterknife.ButterKnife;
21 | import butterknife.OnClick;
22 |
23 | public class CameraActivity extends AppCompatActivity {
24 |
25 | @BindView(R.id.camera_view)
26 | CameraView mCameraView;
27 | @BindView(R.id.camera_effect_warm_cool_sb)
28 | SeekBar mWarmCoolSB;
29 | private boolean mCapturingVideoStatus;//false停止录制状态,ture开始录制状态
30 |
31 | @Override
32 | protected void onCreate(Bundle savedInstanceState) {
33 | super.onCreate(savedInstanceState);
34 |
35 | RxPermissions rxPermissions = new RxPermissions(this);
36 | rxPermissions.request(Manifest.permission.CAMERA, Manifest.permission.WRITE_EXTERNAL_STORAGE)
37 | .subscribe(grant -> {
38 | if (grant) {
39 | init();
40 | } else {
41 | finish();
42 | }
43 | });
44 | }
45 |
46 | private void init() {
47 | getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
48 | setContentView(R.layout.activity_camera);
49 | ButterKnife.bind(this);
50 |
51 | mWarmCoolSB.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
52 | @Override
53 | public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
54 | float strength = (progress - 50) / 50.0f;
55 | mCameraView.setWarmCoolStrength(strength);
56 | }
57 |
58 | @Override
59 | public void onStartTrackingTouch(SeekBar seekBar) {
60 |
61 | }
62 |
63 | @Override
64 | public void onStopTrackingTouch(SeekBar seekBar) {
65 |
66 | }
67 | });
68 | }
69 |
70 | @OnClick({R.id.camera_switch, R.id.camera_capture, R.id.camera_video_capture})
71 | public void onBtnCtlClick(View view) {
72 | switch (view.getId()) {
73 | case R.id.camera_switch:
74 | mCameraView.switchCamera();
75 | break;
76 | case R.id.camera_capture:
77 |
78 | break;
79 | case R.id.camera_video_capture:
80 | if (!mCapturingVideoStatus) {
81 | Toast.makeText(this, "开始录制视屏", Toast.LENGTH_SHORT).show();
82 | File dir = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_MOVIES);
83 | String file = dir.getAbsolutePath() + File.separator + "gles20Tutorials" + File.separator + System.currentTimeMillis() + ".mp4";
84 | mCameraView.startCaptureVideo(new File(file));
85 | mCapturingVideoStatus = !mCapturingVideoStatus;
86 | } else {
87 | Toast.makeText(this, "结束录制视屏", Toast.LENGTH_SHORT).show();
88 | mCameraView.stopCaptureVideo();
89 | mCapturingVideoStatus = !mCapturingVideoStatus;
90 | }
91 | break;
92 | }
93 | }
94 |
95 | @OnClick({R.id.camera_effect_original, R.id.camera_effect_gray,
96 | R.id.camera_effect_negative, R.id.camera_effect_warm_cool,
97 | R.id.camera_effect_cameo, R.id.camera_effect_carving})
98 | public void onBtnEffectClick(View view) {
99 | switch (view.getId()) {
100 | case R.id.camera_effect_original:
101 | mCameraView.setEffect(CameraDrawer.Effect.NONE);
102 | break;
103 | case R.id.camera_effect_gray:
104 | mCameraView.setEffect(CameraDrawer.Effect.GRAY);
105 | break;
106 | case R.id.camera_effect_negative:
107 | mCameraView.setEffect(CameraDrawer.Effect.NEGATIVE);
108 | break;
109 | case R.id.camera_effect_warm_cool:
110 | if (mWarmCoolSB.getVisibility() != View.VISIBLE) {
111 | mWarmCoolSB.setVisibility(View.VISIBLE);
112 | }
113 | mCameraView.setEffect(CameraDrawer.Effect.WARM_COOL);
114 | break;
115 | case R.id.camera_effect_cameo:
116 | mCameraView.setEffect(CameraDrawer.Effect.CAMEO);
117 | mCameraView.setKernelSize(5);
118 | break;
119 | case R.id.camera_effect_carving:
120 | mCameraView.setEffect(CameraDrawer.Effect.CARVING);
121 | mCameraView.setKernelSize(5);
122 | break;
123 | }
124 | if (view.getId() != R.id.camera_effect_warm_cool) {
125 | mWarmCoolSB.setVisibility(View.GONE);
126 | }
127 | }
128 |
129 | }
130 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/widget/CameraBridge.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera.widget;
2 |
3 | import android.graphics.SurfaceTexture;
4 | import android.opengl.GLSurfaceView;
5 | import android.os.Build;
6 | import android.util.Log;
7 | import android.widget.Toast;
8 |
9 | import com.linuxpara.agles20tutorials.camera.widget.camera.CameraV2;
10 | import com.linuxpara.agles20tutorials.camera.widget.camera.ICamera;
11 | import com.linuxpara.agles20tutorials.camera.widget.camera.Size;
12 |
13 | /**
14 | * Date: 2018/3/16
15 | * *************************************************************
16 | * Auther: 陈占洋
17 | * *************************************************************
18 | * Email: zhanyang.chen@gmail.com
19 | * *************************************************************
20 | * Description: CameraV2、CameraV1(暂时没有)的代理,根据系统api版本自动调用对应的API
21 | */
22 |
23 | public class CameraBridge implements ICamera {
24 | private static final String TAG = "CameraBridge";
25 | private ICamera mCamera;
26 |
27 | public CameraBridge(GLSurfaceView glView) {
28 | if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
29 | mCamera = new CameraV2(glView);
30 | } else {
31 | Toast.makeText(glView.getContext(), "暂时不支持5.0以下的系统!", Toast.LENGTH_SHORT).show();
32 | Log.i(TAG, "CameraBridge: 暂时不支持5.0以下的系统!");
33 | }
34 | }
35 |
36 |
37 | @Override
38 | public void openCamera(int cameraId) {
39 | mCamera.openCamera(cameraId);
40 | }
41 |
42 | @Override
43 | public void setDisplaySize(Size displaySize) {
44 | mCamera.setDisplaySize(displaySize);
45 | }
46 |
47 | @Override
48 | public void startPreview() {
49 | mCamera.startPreview();
50 | }
51 |
52 | @Override
53 | public Size getPreviewSize() {
54 | return mCamera.getPreviewSize();
55 | }
56 |
57 | @Override
58 | public SurfaceTexture getSurfaceTexture() {
59 | return mCamera.getSurfaceTexture();
60 | }
61 |
62 | @Override
63 | public void closeCamera() {
64 | mCamera.closeCamera();
65 | }
66 |
67 | @Override
68 | public boolean isClosed() {
69 | return mCamera.isClosed();
70 | }
71 |
72 | @Override
73 | public int getOesTextureId() {
74 | return mCamera.getOesTextureId();
75 | }
76 | }
77 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/widget/CameraDrawer.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera.widget;
2 |
3 | import android.graphics.RectF;
4 | import android.graphics.SurfaceTexture;
5 | import android.opengl.EGL14;
6 | import android.opengl.GLES11Ext;
7 | import android.opengl.GLES20;
8 | import android.opengl.GLSurfaceView;
9 | import android.opengl.Matrix;
10 | import android.support.annotation.NonNull;
11 |
12 | import com.linuxpara.agles20tutorials.GraphicalRender;
13 | import com.linuxpara.agles20tutorials.camera.widget.camera.ICamera;
14 | import com.linuxpara.agles20tutorials.camera.widget.camera.Size;
15 | import com.linuxpara.agles20tutorials.camera.widget.video.VideoEncoder;
16 | import com.linuxpara.agles20tutorials.util.ShaderUtils;
17 |
18 | import java.io.File;
19 | import java.io.IOException;
20 | import java.nio.FloatBuffer;
21 | import java.util.regex.Matcher;
22 | import java.util.regex.Pattern;
23 |
24 | /**
25 | * Date: 2018/3/16
26 | * *************************************************************
27 | * Auther: 陈占洋
28 | * *************************************************************
29 | * Email: zhanyang.chen@gmail.com
30 | * *************************************************************
31 | * Description: 获取Camera数据,并绘制。根据展示窗口大小自动裁剪camera图片数据。
32 | */
33 |
34 | public class CameraDrawer extends GraphicalRender {
35 |
36 | private static final String TAG = "CameraDrawer";
37 | private CaptureVideoStatus mCaptureVideoStatus = CaptureVideoStatus.NONE;
38 | private VideoEncoder mVideoEncoder;
39 | private File mCaptureVideoOutFile;
40 |
41 | public enum CaptureVideoStatus {
42 | NONE, START_CAPTURE, CAPTURING, STOP_CAPTURE
43 | }
44 |
45 | public enum Effect {
46 | //默认(原始)、灰度、 底片、 冷暖色、 浮雕 雕刻
47 | NONE(0), GRAY(1), NEGATIVE(2), WARM_COOL(3), CAMEO(4), CARVING(5);
48 |
49 | private int mValue;
50 |
51 | Effect(int value) {
52 | mValue = value;
53 | }
54 |
55 | public int getValue() {
56 | return mValue;
57 | }
58 | }
59 |
60 | private static final int CAMERA_SHADER_TAG = 0;
61 |
62 | private static final float[] sCoordMatrix = new float[16];
63 |
64 | private int mCameraId = ICamera.INVALID_CAMERA_ID;
65 | private CameraBridge mCameraBridge;
66 | private int mCameraShaderProgram;
67 |
68 | private int a_position;
69 | private int a_texCoord;
70 | private int u_mMatrix;
71 | private int u_vMatrix;
72 | private int u_projMatrix;
73 | private int u_coordMatrix;
74 | private int u_effect;
75 | private int u_warmCoolStrength;
76 | private int u_kernelSize;
77 | private int u_imgWH;
78 |
79 | private int mVertSize;
80 | private FloatBuffer mVertBuf;
81 | private FloatBuffer mTexCoordBuf;
82 |
83 | private float w;
84 | private float h;
85 | private Size mPreviewSize;
86 | private Size mViewSize;
87 |
88 | private Effect mEffect = Effect.NONE;
89 | //冷暖色强度
90 | private float mWarmCoolStrength;
91 | private int mWidth;
92 | private int mHeight;
93 | private int mKernelSize = 3;//默认卷积核的大小为3
94 |
95 | public CameraDrawer(GLSurfaceView view) {
96 | super(view);
97 | }
98 |
99 | public CameraDrawer(GLSurfaceView view, int cameraId) {
100 | super(view);
101 | mCameraId = cameraId;
102 | }
103 |
104 |
105 | @Override
106 | public void onCreate() {
107 | GLES20.glClearColor(0, 0, 0, 0);
108 | mCameraBridge = new CameraBridge(getView());
109 | mCameraBridge.openCamera(mCameraId);
110 |
111 | }
112 |
113 | @Override
114 | public void onChange(int width, int height) {
115 | mWidth = width;
116 | mHeight = height;
117 | GLES20.glViewport(0, 0, width, height);
118 |
119 | mCameraBridge.setDisplaySize(new Size(width, height));
120 | mCameraBridge.startPreview();
121 |
122 | mPreviewSize = mCameraBridge.getPreviewSize();
123 | mViewSize = new Size(width, height);
124 |
125 | float v_r = (float) width / height;
126 | Matrix.setIdentityM(sMMatrix, 0);
127 | Matrix.setLookAtM(sVMatrix, 0,
128 | 0, 0, 3,
129 | 0, 0, 0,
130 | 0, 1, 0);
131 | Matrix.orthoM(sProjMatrix, 0,
132 | -v_r, v_r, -1, 1,//这样设置,(0,0)点为屏幕中心点
133 | 2, 4);
134 | w = 2 * v_r;
135 | h = 2 * 1;
136 | initVert();
137 | initTextureCoord();
138 | initShaderFromAsset(CAMERA_SHADER_TAG, "camera/camera.vert", "camera/camera.frag");
139 | //视频编码
140 | mVideoEncoder = new VideoEncoder("video_encoder");
141 | }
142 |
143 | @Override
144 | public void onDraw() {
145 | GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT);
146 |
147 | if (mCaptureVideoStatus == CaptureVideoStatus.START_CAPTURE) {
148 | VideoEncoder.EncoderConfig encoderConfig = new VideoEncoder.EncoderConfig(mWidth, mHeight, 1000000, EGL14.eglGetCurrentContext());
149 | mVideoEncoder.setEncoderConfig(encoderConfig);
150 | mVideoEncoder.setCameraDrawer(this);
151 | mVideoEncoder.startCaptureVideo(mCaptureVideoOutFile);
152 | mCaptureVideoStatus = CaptureVideoStatus.CAPTURING;
153 | }
154 |
155 | SurfaceTexture surfaceTexture = mCameraBridge.getSurfaceTexture();
156 | surfaceTexture.updateTexImage();
157 | surfaceTexture.getTransformMatrix(sCoordMatrix);
158 |
159 | drawPreview();
160 |
161 | if (mCaptureVideoStatus == CaptureVideoStatus.CAPTURING) {
162 | mVideoEncoder.CaptureFrame(surfaceTexture.getTimestamp());
163 | }
164 | if (mCaptureVideoStatus == CaptureVideoStatus.STOP_CAPTURE) {
165 | mVideoEncoder.CaptureEOSFrame(surfaceTexture.getTimestamp());
166 | mCaptureVideoStatus = CaptureVideoStatus.NONE;
167 | }
168 | }
169 |
170 | /**
171 | * 绘制摄像头预览界面
172 | */
173 | public void drawPreview() {
174 |
175 | GLES20.glUseProgram(mCameraShaderProgram);
176 |
177 | GLES20.glVertexAttribPointer(a_position, 3, GLES20.GL_FLOAT, false, 0, mVertBuf);
178 | GLES20.glVertexAttribPointer(a_texCoord, 2, GLES20.GL_FLOAT, false, 0, mTexCoordBuf);
179 |
180 | GLES20.glUniformMatrix4fv(u_mMatrix, 1, false, sMMatrix, 0);
181 | GLES20.glUniformMatrix4fv(u_vMatrix, 1, false, sVMatrix, 0);
182 | GLES20.glUniformMatrix4fv(u_projMatrix, 1, false, sProjMatrix, 0);
183 |
184 | GLES20.glUniformMatrix4fv(u_coordMatrix, 1, false, sCoordMatrix, 0);
185 |
186 | GLES20.glUniform1i(u_effect, mEffect.getValue());
187 | GLES20.glUniform1f(u_warmCoolStrength, mWarmCoolStrength);
188 | GLES20.glUniform1i(u_kernelSize, mKernelSize);
189 | GLES20.glUniform2iv(u_imgWH, 1, new int[]{mWidth, mHeight}, 0);
190 |
191 | GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
192 | GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mCameraBridge.getOesTextureId());
193 |
194 | GLES20.glEnableVertexAttribArray(a_position);//设置效果
195 | GLES20.glEnableVertexAttribArray(a_texCoord);//设置冷暖色调强度
196 |
197 | GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, mVertSize);
198 |
199 | GLES20.glDisableVertexAttribArray(a_position);
200 | GLES20.glDisableVertexAttribArray(a_texCoord);
201 | }
202 |
203 | public void destory() {
204 | if (mCaptureVideoStatus == CaptureVideoStatus.CAPTURING) {
205 | mCaptureVideoStatus = CaptureVideoStatus.STOP_CAPTURE;
206 | }
207 | mVideoEncoder.quitSafely();
208 | }
209 |
210 | @Override
211 | protected void findShaderAttr(int shaderTag, int shaderProgram) {
212 | if (shaderTag == CAMERA_SHADER_TAG) {
213 | mCameraShaderProgram = shaderProgram;
214 | a_position = GLES20.glGetAttribLocation(mCameraShaderProgram, "a_position");
215 | a_texCoord = GLES20.glGetAttribLocation(mCameraShaderProgram, "a_texCoord");
216 |
217 | u_mMatrix = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_MMatrix");
218 | u_vMatrix = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_VMatrix");
219 | u_projMatrix = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_ProjMatrix");
220 |
221 | u_coordMatrix = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_coordMatrix");
222 |
223 | u_effect = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_effect");
224 | u_warmCoolStrength = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_warmCoolStrength");
225 | u_kernelSize = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_kernelSize");
226 | u_imgWH = GLES20.glGetUniformLocation(mCameraShaderProgram, "u_imgWH");
227 | }
228 | }
229 |
230 | @Override
231 | protected void initVert() {
232 | float[] verts = {
233 | -w / 2, h / 2, 0,//左上
234 | w / 2, h / 2, 0,//右上
235 | -w / 2, -h / 2, 0,//左下
236 | w / 2, -h / 2, 0//右下
237 | };
238 | mVertSize = verts.length / 3;
239 | mVertBuf = ShaderUtils.getFloatBuffer(verts);
240 | }
241 |
242 | @Override
243 | protected void initTextureCoord() {
244 | RectF rectF = new RectF();
245 | float w_r = (float) mPreviewSize.getWidth() / mViewSize.getWidth();
246 | float h_r = (float) mPreviewSize.getHeight() / mViewSize.getHeight();
247 | if (w_r < h_r) {
248 | //以宽为纹理单位长度
249 | //先把预览图片缩放为展示图片的宽度,计算出缩放后的高度
250 | float h = mPreviewSize.getHeight() / w_r;
251 | //纹理的起始点在左下角(top、bottom是反着的),计算顶点对应纹理的坐标
252 | float end = (h - mViewSize.getHeight()) / 2 / h;
253 | float start = end + mViewSize.getHeight() / h;
254 | //截取纹理区域
255 | rectF.left = 0;
256 | rectF.top = start;
257 | rectF.right = 1;
258 | rectF.bottom = end;
259 | } else {
260 | //以高为纹理单位长度
261 | //先把预览图片缩放为展示图片的高度,计算出缩放后的宽度
262 | float w = mPreviewSize.getWidth() / h_r;
263 | //计算顶点对应纹理的坐标
264 | float start = (w - mViewSize.getWidth()) / 2 / w;
265 | float end = start + mViewSize.getWidth() / w;
266 | rectF.left = start;
267 | rectF.top = 1;
268 | rectF.right = end;
269 | rectF.bottom = 0;
270 | }
271 | float[] coords = {
272 | rectF.left, rectF.top,
273 | rectF.right, rectF.top,
274 | rectF.left, rectF.bottom,
275 | rectF.right, rectF.bottom
276 | };
277 | mTexCoordBuf = ShaderUtils.getFloatBuffer(coords);
278 | }
279 |
280 | public void switchCamera() {
281 | mCameraId = mCameraId == ICamera.FRONT_CAMERA_ID ? ICamera.BACK_CAMERA_ID : ICamera.FRONT_CAMERA_ID;
282 | mCameraBridge.closeCamera();
283 | getView().onPause();
284 | getView().onResume();
285 | }
286 |
287 | public void setEffect(Effect effect) {
288 | mEffect = effect;
289 | }
290 |
291 | /**
292 | * 设置冷暖色强度
293 | *
294 | * @param strength 冷色负数,暖色正数。范围-1至+1.
295 | */
296 | public void setWarmCoolStrength(float strength) {
297 | mWarmCoolStrength = strength > 1 ? 1 : strength;
298 | mWarmCoolStrength = strength < -1 ? -1 : strength;
299 | }
300 |
301 | /**
302 | * 设置卷积核大小
303 | *
304 | * @param kernelSize
305 | */
306 | public void setKernelSize(int kernelSize) {
307 | this.mKernelSize = kernelSize;
308 | }
309 |
310 | /**
311 | * 开始录制视频,如果文件已经存在会在文件名后增加(num)
312 | */
313 | public void startCaptureVideo(File file) {
314 | // File final_file;
315 | // if (!file.exists()) {
316 | // file.getParentFile().mkdirs();//创建父目录
317 | // try {
318 | // file.createNewFile();
319 | // } catch (IOException e) {
320 | // e.printStackTrace();
321 | // }
322 | // final_file = file;
323 | // } else {
324 | // String fileName = file.getName();
325 | // Pattern pattern = Pattern.compile("\\(\\d+\\)");
326 | // Matcher m = pattern.matcher(fileName);
327 | // if (m.matches()) {
328 | // int num = 0;
329 | // while (m.find()) {
330 | // String content = m.group(0);
331 | // num = Integer.parseInt(content.substring(1, content.length() - 1));
332 | // }
333 | // String new_file_name = fileName.replace(num + "", ++num + "");
334 | // final_file = new File(file.getParentFile(), new_file_name);
335 | // } else {
336 | // String filePath = file.getAbsolutePath();
337 | // //后缀
338 | // String suffix = filePath.substring(filePath.indexOf("."), filePath.length() - 1);
339 | // String new_file_path = filePath.replace(suffix, "(1)" + suffix);
340 | // final_file = new File(new_file_path);
341 | // }
342 | // if (!final_file.exists()) {
343 | // try {
344 | // final_file.createNewFile();
345 | // } catch (IOException e) {
346 | // e.printStackTrace();
347 | // }
348 | // }
349 | // }
350 | file.getParentFile().mkdirs();
351 | try {
352 | file.createNewFile();
353 | } catch (IOException e) {
354 | e.printStackTrace();
355 | }
356 | mCaptureVideoOutFile = file;
357 | mCaptureVideoStatus = CaptureVideoStatus.START_CAPTURE;
358 | }
359 |
360 | /**
361 | * 结束视频录制
362 | */
363 |
364 | public void stopCaptureVideo() {
365 | mCaptureVideoStatus = CaptureVideoStatus.STOP_CAPTURE;
366 | }
367 | }
368 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/widget/CameraView.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera.widget;
2 |
3 | import android.content.Context;
4 | import android.content.res.TypedArray;
5 | import android.opengl.GLSurfaceView;
6 | import android.util.AttributeSet;
7 | import android.view.SurfaceHolder;
8 |
9 | import com.linuxpara.agles20tutorials.R;
10 | import com.linuxpara.agles20tutorials.camera.widget.camera.ICamera;
11 |
12 | import java.io.File;
13 |
14 | /**
15 | * Date: 2018/3/16
16 | * *************************************************************
17 | * Auther: 陈占洋
18 | * *************************************************************
19 | * Email: zhanyang.chen@gmail.com
20 | * *************************************************************
21 | * Description: 照相机控件。
22 | */
23 | public class CameraView extends GLSurfaceView {
24 |
25 | private static final String TAG = "CameraView";
26 |
27 | private int mCameraId = ICamera.FRONT_CAMERA_ID;
28 | private CameraDrawer mCameraDrawer;
29 |
30 | public CameraView(Context context) {
31 | this(context, null);
32 | }
33 |
34 | public CameraView(Context context, AttributeSet attrs) {
35 | super(context, attrs);
36 |
37 | TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.CameraView);
38 | mCameraId = ta.getInt(R.styleable.CameraView_camera_id, ICamera.FRONT_CAMERA_ID);
39 | ta.recycle();
40 |
41 | setEGLContextClientVersion(2);
42 | mCameraDrawer = new CameraDrawer(this, mCameraId);
43 | setRenderer(mCameraDrawer);
44 | setRenderMode(RENDERMODE_WHEN_DIRTY);
45 |
46 | }
47 |
48 | @Override
49 | public void surfaceDestroyed(SurfaceHolder holder) {
50 | super.surfaceDestroyed(holder);
51 | mCameraDrawer.destory();
52 | }
53 |
54 | public void switchCamera() {
55 | mCameraDrawer.switchCamera();
56 | }
57 |
58 | public void setEffect(CameraDrawer.Effect effect) {
59 | mCameraDrawer.setEffect(effect);
60 | }
61 |
62 | /**
63 | * 设置冷暖色强度
64 | *
65 | * @param strength 冷色负数,暖色正数。范围-1至+1.
66 | */
67 | public void setWarmCoolStrength(float strength) {
68 | mCameraDrawer.setWarmCoolStrength(strength);
69 | }
70 |
71 | /**
72 | * 卷积核大小,卷积核的大小一般为奇数3,5,7,9,......
73 | *
74 | * @param kernelSize
75 | */
76 | public void setKernelSize(int kernelSize) {
77 | mCameraDrawer.setKernelSize(kernelSize);
78 | }
79 |
80 | /**
81 | * 开始捕获视屏
82 | *
83 | * @param file
84 | */
85 | public void startCaptureVideo(File file) {
86 | mCameraDrawer.startCaptureVideo(file);
87 | }
88 |
89 | /**
90 | * 结束视频录制
91 | */
92 | public void stopCaptureVideo() {
93 | mCameraDrawer.stopCaptureVideo();
94 | }
95 | }
96 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/widget/camera/CameraV2.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera.widget.camera;
2 |
3 | import android.Manifest;
4 | import android.annotation.TargetApi;
5 | import android.content.Context;
6 | import android.content.pm.PackageManager;
7 | import android.graphics.SurfaceTexture;
8 | import android.hardware.camera2.CameraAccessException;
9 | import android.hardware.camera2.CameraCaptureSession;
10 | import android.hardware.camera2.CameraCharacteristics;
11 | import android.hardware.camera2.CameraDevice;
12 | import android.hardware.camera2.CameraManager;
13 | import android.hardware.camera2.CaptureRequest;
14 | import android.hardware.camera2.params.StreamConfigurationMap;
15 | import android.opengl.GLSurfaceView;
16 | import android.os.Build;
17 | import android.os.Handler;
18 | import android.os.HandlerThread;
19 | import android.os.SystemClock;
20 | import android.support.annotation.NonNull;
21 | import android.support.v4.app.ActivityCompat;
22 | import android.util.Log;
23 | import android.view.Surface;
24 | import android.widget.Toast;
25 |
26 | import com.linuxpara.agles20tutorials.util.ShaderUtils;
27 |
28 | import java.lang.ref.WeakReference;
29 | import java.util.ArrayList;
30 | import java.util.Arrays;
31 | import java.util.List;
32 |
33 | /**
34 | * Date: 2018/3/16
35 | * *************************************************************
36 | * Auther: 陈占洋
37 | * *************************************************************
38 | * Email: zhanyang.chen@gmail.com
39 | * *************************************************************
40 | * Description: 封装5.0后摄像头API
41 | */
42 | @TargetApi(Build.VERSION_CODES.LOLLIPOP)
43 | public class CameraV2 implements ICamera {
44 | private static final String TAG = "CameraV2";
45 |
46 | private WeakReference mWeakGLViewRef;
47 |
48 | private CameraManager mCameraManager;
49 | private HandlerThread mCameraThead;
50 | private Handler mCameraHandler;
51 |
52 | private CameraDevice mCameraDevice;
53 | private SurfaceTexture mSurfaceTexture;
54 |
55 | private CameraCaptureSession mCaptureSession;
56 | private CaptureRequest mCaptureRequest;
57 | private boolean mIsOpened = false;
58 | private List mSupportSizes;
59 | private Size mOptimalSize;
60 | private int mOesTextureId;
61 |
62 |
63 | public CameraV2(GLSurfaceView glView) {
64 | mWeakGLViewRef = new WeakReference<>(glView);
65 | cameraPrepare();
66 | }
67 |
68 | /**
69 | * 获取上下文
70 | *
71 | * @return
72 | */
73 | public Context getContext() {
74 | return getGLView().getContext();
75 | }
76 |
77 | /**
78 | * 获取GLSurfaceView
79 | *
80 | * @return
81 | */
82 | private GLSurfaceView getGLView() {
83 | if (mWeakGLViewRef != null && mWeakGLViewRef.get() != null) {
84 | return mWeakGLViewRef.get();
85 | }
86 | throw new RuntimeException("CameraV2: GLView被释放!");
87 | }
88 |
89 | /**
90 | * 摄像头准备工作
91 | */
92 | private void cameraPrepare() {
93 | mCameraManager = (CameraManager) getContext().getSystemService(Context.CAMERA_SERVICE);
94 | mCameraThead = new HandlerThread("camera_thread");
95 | mCameraThead.start();
96 | mCameraHandler = new Handler(mCameraThead.getLooper());
97 |
98 | mOesTextureId = ShaderUtils.genOESTextureId();
99 | mSurfaceTexture = new SurfaceTexture(mOesTextureId);
100 | mSurfaceTexture.setOnFrameAvailableListener(new SurfaceTexture.OnFrameAvailableListener() {
101 | @Override
102 | public void onFrameAvailable(SurfaceTexture surfaceTexture) {
103 | getGLView().requestRender();
104 | }
105 | });
106 | }
107 |
108 | /**
109 | * 开启摄像头
110 | */
111 | @Override
112 | public void openCamera(int cameraId) {
113 | if (ActivityCompat.checkSelfPermission(getContext(), Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) {
114 | Toast.makeText(getContext(), "摄像头权限未开启!", Toast.LENGTH_SHORT).show();
115 | return;
116 | }
117 | if (cameraId == INVALID_CAMERA_ID) {
118 | Log.i(TAG, "openCamera: 摄像头ID无效");
119 | return;
120 | }
121 | if (!isClosed()) {
122 | closeCamera();
123 | }
124 | mSupportSizes = getSupportSize(cameraId);
125 | try {
126 | //开启摄像头
127 | mCameraManager.openCamera(cameraId + "", new CameraDevice.StateCallback() {
128 | @Override
129 | public void onOpened(@NonNull CameraDevice camera) {
130 | mCameraDevice = camera;
131 | // openCaptureSession();
132 | mIsOpened = true;
133 | }
134 |
135 | @Override
136 | public void onDisconnected(@NonNull CameraDevice camera) {
137 | camera.close();
138 | }
139 |
140 | @Override
141 | public void onError(@NonNull CameraDevice camera, int error) {
142 | Log.i(TAG, "onError: 开启摄像头发生错误,错误码:" + error);
143 | camera.close();
144 | }
145 | }, mCameraHandler);
146 | } catch (CameraAccessException e) {
147 | e.printStackTrace();
148 | }
149 | }
150 |
151 | @Override
152 | public void setDisplaySize(Size displaySize) {
153 | mOptimalSize = getOptimalSize(displaySize);
154 | mSurfaceTexture.setDefaultBufferSize(mOptimalSize.getWidth(), mOptimalSize.getHeight());
155 | }
156 |
157 | /**
158 | * 获取最优尺寸
159 | *
160 | * @param displaySize
161 | * @return
162 | */
163 | private Size getOptimalSize(Size displaySize) {
164 | if (mSupportSizes == null || mSupportSizes.size() == 0) {
165 | throw new RuntimeException("未开启摄像头,请先调用openCamera()方法开启摄像头");
166 | }
167 | List optimalSizes = new ArrayList<>();
168 | float d_r;
169 | if (displaySize.getHeight() > displaySize.getWidth()) {
170 | d_r = (float) displaySize.getHeight() / displaySize.getWidth();
171 | } else {
172 | d_r = (float) displaySize.getWidth() / displaySize.getHeight();
173 | }
174 | for (int i = 0; i < mSupportSizes.size(); i++) {
175 | Size supportSize = mSupportSizes.get(i);
176 | float s_r = (float) supportSize.getWidth() / supportSize.getHeight();
177 | if (Math.abs(d_r - s_r) <= 0.05 &&
178 | supportSize.getWidth() * supportSize.getHeight() >= NORMAL_SIZE.getWidth() * NORMAL_SIZE.getHeight()) {
179 | optimalSizes.add(supportSize);
180 | }
181 | }
182 | if (optimalSizes.size() > 0) {
183 | return optimalSizes.get(0);
184 | }
185 | return NORMAL_SIZE;
186 | }
187 |
188 |
189 | private List getSupportSize(int cameraId) {
190 | try {
191 | CameraCharacteristics characteristics = mCameraManager.getCameraCharacteristics(cameraId + "");
192 | StreamConfigurationMap map = characteristics.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP);
193 | android.util.Size[] outputSizes = map.getOutputSizes(mSurfaceTexture.getClass());
194 | ArrayList supportSizes = new ArrayList<>();
195 | for (int i = 0; i < outputSizes.length; i++) {
196 | android.util.Size outputSize = outputSizes[i];
197 | Size size = new Size(outputSize.getWidth(), outputSize.getHeight());
198 | supportSizes.add(size);
199 | }
200 | printList(supportSizes);
201 | return supportSizes;
202 | } catch (CameraAccessException e) {
203 | e.printStackTrace();
204 | }
205 |
206 | return null;
207 | }
208 |
209 | private void printList(List sizes) {
210 | for (int i = 0; i < sizes.size(); i++) {
211 | Log.i(TAG, "printList: " + sizes.get(i).toString());
212 | }
213 | }
214 |
215 | /**
216 | * 开启摄像头捕捉画面会话
217 | */
218 | private void openCaptureSession() {
219 | try {
220 | Surface surface = new Surface(mSurfaceTexture);
221 | CaptureRequest.Builder captureRequestBuilder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
222 | captureRequestBuilder.addTarget(surface);
223 | mCaptureRequest = captureRequestBuilder.build();
224 |
225 | mCameraDevice.createCaptureSession(Arrays.asList(surface), new CameraCaptureSession.StateCallback() {
226 | @Override
227 | public void onConfigured(@NonNull CameraCaptureSession session) {
228 | mCaptureSession = session;
229 | try {
230 | mCaptureSession.setRepeatingRequest(mCaptureRequest, null, mCameraHandler);
231 | } catch (CameraAccessException e) {
232 | e.printStackTrace();
233 | }
234 | }
235 |
236 | @Override
237 | public void onConfigureFailed(@NonNull CameraCaptureSession session) {
238 | Log.i(TAG, "onConfigureFailed: captureSession 配置失败!");
239 | session.getDevice().close();
240 | }
241 | }, mCameraHandler);
242 | } catch (CameraAccessException e) {
243 | e.printStackTrace();
244 | }
245 | }
246 |
247 | /**
248 | * 开始预览
249 | */
250 | @Override
251 | public void startPreview() {
252 | //调用的时候有可能摄像头还没开启完成,需要等待开启完成。
253 | while (!mIsOpened) {
254 | SystemClock.sleep(100);
255 | }
256 | openCaptureSession();
257 | }
258 |
259 | /**
260 | * 关闭摄像头
261 | */
262 | @Override
263 | public void closeCamera() {
264 | if (mCameraDevice != null) {
265 | mCameraDevice.close();
266 | mCameraDevice = null;
267 | mIsOpened = false;
268 | mCameraThead.quitSafely();
269 | mCameraHandler = null;
270 | }
271 | }
272 |
273 | /**
274 | * 判断摄像头是否关闭
275 | *
276 | * @return
277 | */
278 | @Override
279 | public boolean isClosed() {
280 | return mCameraDevice == null;
281 | }
282 |
283 | @Override
284 | public int getOesTextureId() {
285 | return mOesTextureId;
286 | }
287 |
288 | @Override
289 | public Size getPreviewSize() {
290 | if (mOptimalSize == null) {
291 | throw new RuntimeException("请先调用setDisplaySize()");
292 | }
293 | return new Size(mOptimalSize.getHeight(), mOptimalSize.getWidth());
294 | }
295 |
296 | @Override
297 | public SurfaceTexture getSurfaceTexture() {
298 | return mSurfaceTexture;
299 | }
300 |
301 |
302 | }
303 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/widget/camera/ICamera.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera.widget.camera;
2 |
3 | import android.graphics.SurfaceTexture;
4 |
5 | /**
6 | * Date: 2018/3/16
7 | * *************************************************************
8 | * Auther: 陈占洋
9 | * *************************************************************
10 | * Email: zhanyang.chen@gmail.com
11 | * *************************************************************
12 | * Description: 自定义摄像头接口,用于适配5.0前后的API
13 | */
14 |
15 | public interface ICamera {
16 |
17 | int INVALID_CAMERA_ID = -1;
18 | int BACK_CAMERA_ID = 0;
19 | int FRONT_CAMERA_ID = 1;
20 |
21 | Size NORMAL_SIZE = new Size(1280, 720);
22 |
23 | /**
24 | * 打开摄像头
25 | *
26 | * @param cameraId
27 | */
28 | void openCamera(int cameraId);
29 |
30 | /**
31 | * 设置显示的大小
32 | *
33 | * @param displaySize
34 | */
35 | void setDisplaySize(Size displaySize);
36 |
37 | /**
38 | * 摄像头开始预览
39 | */
40 | void startPreview();
41 |
42 | /**
43 | * 获取预览图片大小
44 | *
45 | * @return
46 | */
47 | Size getPreviewSize();
48 |
49 | /**
50 | * 获取SurfaceTexture
51 | */
52 | SurfaceTexture getSurfaceTexture();
53 |
54 | /**
55 | * 关闭摄像头
56 | */
57 | void closeCamera();
58 |
59 | /**
60 | * 判断摄像头是否关闭
61 | *
62 | * @return
63 | */
64 | boolean isClosed();
65 |
66 | /**
67 | * 获取外部纹理Id
68 | *
69 | * @return
70 | */
71 | int getOesTextureId();
72 |
73 | }
74 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/widget/camera/Size.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera.widget.camera;
2 |
3 | /**
4 | * Date: 2018/3/16
5 | * *************************************************************
6 | * Auther: 陈占洋
7 | * *************************************************************
8 | * Email: zhanyang.chen@gmail.com
9 | * *************************************************************
10 | * Description:
11 | */
12 |
13 | public class Size {
14 |
15 | private int mHeight;
16 | private int mWidth;
17 |
18 | public Size(int width, int height) {
19 | mWidth = width;
20 | mHeight = height;
21 | }
22 |
23 | public void setWidth(int width) {
24 | this.mWidth = width;
25 | }
26 |
27 | public int getWidth() {
28 | return mWidth;
29 | }
30 |
31 | public void setHeight(int height) {
32 | this.mHeight = height;
33 | }
34 |
35 | public int getHeight() {
36 | return mHeight;
37 | }
38 |
39 | @Override
40 | public String toString() {
41 | return "width × height = " + mWidth + " × " + mHeight;
42 | }
43 | }
44 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/camera/widget/video/VideoEncoder.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.camera.widget.video;
2 |
3 | import android.media.MediaCodec;
4 | import android.media.MediaCodecInfo;
5 | import android.media.MediaFormat;
6 | import android.media.MediaMuxer;
7 | import android.opengl.EGL14;
8 | import android.opengl.EGLConfig;
9 | import android.opengl.EGLContext;
10 | import android.opengl.EGLDisplay;
11 | import android.opengl.EGLExt;
12 | import android.opengl.EGLSurface;
13 | import android.os.Handler;
14 | import android.os.HandlerThread;
15 | import android.os.Message;
16 | import android.util.Log;
17 | import android.view.Surface;
18 |
19 | import com.linuxpara.agles20tutorials.camera.widget.CameraDrawer;
20 |
21 | import java.io.File;
22 | import java.io.IOException;
23 | import java.lang.ref.WeakReference;
24 | import java.nio.ByteBuffer;
25 |
26 |
27 | /**
28 | * Date: 2018/3/22
29 | * *************************************************************
30 | * Auther: 陈占洋
31 | * *************************************************************
32 | * Email: zhanyang.chen@gmail.com
33 | * *************************************************************
34 | * Description: 视频编码
35 | */
36 |
37 | public class VideoEncoder extends HandlerThread {
38 |
39 | private static final String TAG = "VideoEncoder";
40 |
41 | private static final String H264 = MediaFormat.MIMETYPE_VIDEO_AVC;
42 | private static final int MSG_ENCODE_START = 0;
43 | private static final int MSG_ENCODE_FRAME = 1;
44 | private static final int MSG_ENCODE_EOS_FRAME = 2;
45 | private static final int MSG_ENCODE_RELEASE = 3;
46 |
47 | private static int FRAME_RATE = 30;//30fps
48 | private static int FRAME_INTERVAL = 5;
49 |
50 | private MediaCodec mEncoder;
51 | private MediaMuxer mMuxer;
52 | private Handler mHandler;
53 | private int mTrackIdx = -1;
54 | private boolean mMuxerStarted;
55 | private EncoderConfig mEncoderConfig;
56 | private EGLDisplay mEGLDisplay;
57 | private EGLSurface mEGLSurface;
58 | private WeakReference mWeakRefCameraDrawer;
59 |
60 |
61 | public VideoEncoder(String name) {
62 | super(name);
63 | start();
64 | mHandler = new Handler(getLooper()) {
65 | @Override
66 | public void handleMessage(Message msg) {
67 | handleAction(msg);
68 | }
69 | };
70 | }
71 |
72 | public VideoEncoder(String name, int priority) {
73 | super(name, priority);
74 | start();
75 | mHandler = new Handler(getLooper()) {
76 | @Override
77 | public void handleMessage(Message msg) {
78 | handleAction(msg);
79 | }
80 | };
81 | }
82 |
83 | private void handleAction(Message msg) {
84 | switch (msg.what) {
85 | case MSG_ENCODE_START:
86 | EncoderConfig encoderConfig = (EncoderConfig) msg.obj;
87 | mEncoder = createEncoder(encoderConfig);
88 | try {
89 | mMuxer = new MediaMuxer(encoderConfig.getOutFile().getAbsolutePath(), MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4);
90 | } catch (IOException e) {
91 | e.printStackTrace();
92 | }
93 | Surface inputSurface = mEncoder.createInputSurface();
94 | createEGLEnvironment(inputSurface, encoderConfig);
95 | mEncoder.start();
96 | break;
97 | case MSG_ENCODE_FRAME:
98 | //在此EGL环境中绘制预览
99 | if (mWeakRefCameraDrawer != null && mWeakRefCameraDrawer.get() != null){
100 | mWeakRefCameraDrawer.get().drawPreview();
101 | }
102 | //给当前帧添加时间戳
103 | long timestamp = (long) msg.obj;
104 | EGLExt.eglPresentationTimeANDROID(mEGLDisplay, mEGLSurface, timestamp);
105 | EGL14.eglSwapBuffers(mEGLDisplay, mEGLSurface);
106 | //编码帧数据
107 | encodeFrame(false);
108 | break;
109 | case MSG_ENCODE_EOS_FRAME:
110 | long timestamp_eos = (long) msg.obj;
111 | EGLExt.eglPresentationTimeANDROID(mEGLDisplay, mEGLSurface, timestamp_eos);
112 | EGL14.eglSwapBuffers(mEGLDisplay, mEGLSurface);
113 | //编码结束帧数据
114 | encodeEOSFrame();
115 | break;
116 | case MSG_ENCODE_RELEASE:
117 | releaseEncoder();
118 | break;
119 | }
120 | }
121 |
122 | /**
123 | * 设置编码配置
124 | *
125 | * @param encoderConfig
126 | */
127 | public void setEncoderConfig(EncoderConfig encoderConfig) {
128 | mEncoderConfig = encoderConfig;
129 | }
130 |
131 | /**
132 | * 创建解码器
133 | *
134 | * @param encoderConfig
135 | * @return
136 | */
137 | private MediaCodec createEncoder(EncoderConfig encoderConfig) {
138 | MediaFormat format = MediaFormat.createVideoFormat(H264, encoderConfig.getWidth(), encoderConfig.getHeight());
139 | //设置颜色格式从surface中获取
140 | format.setInteger(MediaFormat.KEY_COLOR_FORMAT, MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface);
141 | //设置码率
142 | format.setInteger(MediaFormat.KEY_BIT_RATE, encoderConfig.getBitRate());
143 | //设置帧率
144 | format.setInteger(MediaFormat.KEY_FRAME_RATE, FRAME_RATE);
145 | //设置I帧间隔
146 | format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, FRAME_INTERVAL);
147 |
148 | try {
149 | //根据MIME类型创建媒体编解码器
150 | MediaCodec encoder = MediaCodec.createEncoderByType(H264);
151 | //配置编解码器,从未初始化状态切换到初始化状态。
152 | //format 编码时为输出格式,解码时为输入格式
153 | //surface 如果不是raw输出、不是一个解码器,或者想配置为ByteBuffer时传入null
154 | encoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
155 | return encoder;
156 | } catch (IOException e) {
157 | e.printStackTrace();
158 | }
159 | return null;
160 | }
161 |
162 | /**
163 | * 创建EGL环境
164 | *
165 | * @param surface
166 | * @param encoderConfig
167 | */
168 | private void createEGLEnvironment(Surface surface, EncoderConfig encoderConfig) {
169 | //-------------------------eglDisplay--------------------------
170 | mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
171 | int[] version = new int[2];
172 | if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
173 | throw new RuntimeException("eglInitialize 初始化EGLDisplay失败!");
174 | }
175 | Log.i(TAG, "createEGLEnvironment: EGL Version = " + version[0] + "." + version[1]);
176 | //-------------------------eglConfig--------------------------
177 | EGLConfig eglConfig;
178 | int[] config_attrib_list = {
179 | EGL14.EGL_RED_SIZE, 8,
180 | EGL14.EGL_GREEN_SIZE, 8,
181 | EGL14.EGL_BLUE_SIZE, 8,
182 | EGL14.EGL_ALPHA_SIZE, 8,
183 | EGL14.EGL_DEPTH_SIZE, 16,
184 | EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
185 | EGL14.EGL_NONE
186 | };
187 | EGLConfig[] configs = new EGLConfig[1];
188 | int[] num_config = new int[1];
189 | if (!EGL14.eglChooseConfig(mEGLDisplay, config_attrib_list, 0,
190 | configs, 0, configs.length,
191 | num_config, 0)) {
192 | throw new RuntimeException("eglChooseConfig 获取EGLConfig失败!");
193 | } else {
194 | if (num_config[0] == 0) {
195 | throw new RuntimeException("eglChooseConfig 获取EGLConfig失败,没有符合条件的EGLConfig");
196 | } else {
197 | eglConfig = configs[0];
198 | }
199 | }
200 | //-------------------------eglSurface--------------------------
201 | int[] surface_attrib_list = {
202 | // EGL14.EGL_WIDTH, encoderConfig.getWidth(),
203 | // EGL14.EGL_HEIGHT, encoderConfig.getHeight(),
204 | EGL14.EGL_NONE
205 | };
206 | mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, eglConfig,
207 | surface, surface_attrib_list, 0);
208 | if (mEGLSurface == EGL14.EGL_NO_SURFACE) {
209 | throw new RuntimeException("eglCreateWindowSurface 创建EGLSurface失败!");
210 | }
211 | //-------------------------eglContext--------------------------
212 | int[] context_attrib_list = {
213 | EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
214 | EGL14.EGL_NONE
215 | };
216 | EGLContext eglContext = EGL14.eglCreateContext(mEGLDisplay, eglConfig, encoderConfig.getEGLContext(),
217 | context_attrib_list, 0);
218 | if (eglContext == EGL14.EGL_NO_CONTEXT) {
219 | throw new RuntimeException("eglCreateContext 创建EGLContext失败!");
220 | }
221 |
222 |
223 | EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, eglContext);
224 | }
225 |
226 | /**
227 | * 编码一帧数据
228 | */
229 | private void encodeFrame(boolean isEOS) {
230 | ByteBuffer[] outputBuffers = mEncoder.getOutputBuffers();
231 | MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo();
232 | while (true) {
233 | int status = mEncoder.dequeueOutputBuffer(bufferInfo, 10000);
234 | if (status == MediaCodec.INFO_TRY_AGAIN_LATER) {
235 | Log.i(TAG, "encodeFrame: try-again-later");
236 | if (!isEOS) {
237 | break;
238 | } else {
239 | Log.i(TAG, "encodeFrame: 等待结束帧");
240 | }
241 | } else if (status == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) {
242 | Log.i(TAG, "encodeFrame: output-buffers-changed " + status);
243 | outputBuffers = mEncoder.getOutputBuffers();
244 | } else if (status == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) {
245 | Log.i(TAG, "encodeFrame: output-format-changed " + status);
246 | if (mMuxerStarted) {
247 | throw new RuntimeException("正在录制视频时,视频格式发生了改变!");
248 | }
249 | MediaFormat encodeFormat = mEncoder.getOutputFormat();
250 | mTrackIdx = mMuxer.addTrack(encodeFormat);
251 | mMuxer.start();
252 | mMuxerStarted = true;
253 | } else if (status < 0) {
254 | Log.i(TAG, "encodeFrame: 未知状态!");
255 | } else {
256 | //获取编码完成的数据
257 | ByteBuffer encodeData = outputBuffers[status];
258 | if (encodeData == null) {
259 | throw new RuntimeException("编码器输出为空!");
260 | }
261 | if ((bufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) {
262 | Log.i(TAG, "encodeFrame: BUFFER_FLAG_CODEC_CONFIG 配置数据,忽略此Buffer " + status);
263 | bufferInfo.size = 0;
264 | }
265 | if (bufferInfo.size != 0) {
266 | if (!mMuxerStarted) {
267 | throw new RuntimeException("muxer 未开启!");
268 | }
269 | encodeData.position(bufferInfo.offset);
270 | encodeData.limit(bufferInfo.offset + bufferInfo.size);
271 | //将编码完成的数据写入到文件中
272 | mMuxer.writeSampleData(mTrackIdx, encodeData, bufferInfo);
273 | Log.i(TAG, "encodeFrame: 写入数据 " + bufferInfo.size + " bytes to muxer, 时间戳 = " + bufferInfo.presentationTimeUs);
274 | }
275 | //释放buffer
276 | mEncoder.releaseOutputBuffer(status, false);
277 |
278 | if ((bufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
279 | if (!isEOS) {
280 | Log.i(TAG, "encodeFrame: 非正常结束帧!");
281 | } else {
282 | Log.i(TAG, "encodeFrame: 结束录制! " + status);
283 | }
284 | break;
285 | }
286 | }
287 | }
288 | }
289 |
290 | private void encodeEOSFrame() {
291 | Log.i(TAG, "encodeEOSFrame: sending EOS to encoder");
292 | if (mEncoder != null) {
293 | mEncoder.signalEndOfInputStream();
294 | encodeFrame(true);
295 | }
296 | mHandler.sendEmptyMessageDelayed(MSG_ENCODE_RELEASE,50);
297 | }
298 |
299 | /**
300 | * 释放编码器
301 | */
302 | private void releaseEncoder() {
303 | if (mEncoder != null) {
304 | mEncoder.stop();
305 | mEncoder.release();
306 | mEncoder = null;
307 | }
308 | if (mMuxer != null) {
309 | mMuxer.stop();
310 | mMuxer.release();
311 | mMuxer = null;
312 | }
313 | }
314 |
315 | /**
316 | * 开始捕获视频
317 | *
318 | * @param outFile
319 | */
320 | public void startCaptureVideo(File outFile) {
321 | mEncoderConfig.setOutFile(outFile);
322 | Message msg = Message.obtain();
323 | msg.what = MSG_ENCODE_START;
324 | msg.obj = mEncoderConfig;
325 | mHandler.sendMessage(msg);
326 | }
327 |
328 | /**
329 | * 捕获一帧数据
330 | *
331 | * @param timestamp
332 | */
333 | public void CaptureFrame(long timestamp) {
334 | Message msg = Message.obtain();
335 | msg.what = MSG_ENCODE_FRAME;
336 | msg.obj = timestamp;
337 | mHandler.sendMessage(msg);
338 | }
339 |
340 | /**
341 | * 捕获结束帧数据
342 | *
343 | * @param timestamp
344 | */
345 | public void CaptureEOSFrame(long timestamp) {
346 | Message msg = Message.obtain();
347 | msg.what = MSG_ENCODE_EOS_FRAME;
348 | msg.obj = timestamp;
349 | mHandler.sendMessage(msg);
350 | }
351 |
352 | /**
353 | * 设置绘制效果的类
354 | * @param cameraDrawer
355 | */
356 | public void setCameraDrawer(CameraDrawer cameraDrawer) {
357 | mWeakRefCameraDrawer = new WeakReference<>(cameraDrawer);
358 | }
359 |
360 | /**
361 | * 编码配置
362 | */
363 | public static class EncoderConfig {
364 |
365 | private int mWidth;
366 | private int mHeight;
367 | private int mBitRate;
368 | private EGLContext mEGLContext;
369 | private File mOutFile;
370 |
371 | public EncoderConfig(int width, int height, int bitRate, EGLContext eglContext) {
372 | this.mWidth = width;
373 | this.mHeight = height;
374 | this.mBitRate = bitRate;
375 | this.mEGLContext = eglContext;
376 | }
377 |
378 | /**
379 | * 获取视频宽
380 | *
381 | * @return
382 | */
383 | public int getWidth() {
384 | return mWidth;
385 | }
386 |
387 | /**
388 | * 获取视频高
389 | *
390 | * @return
391 | */
392 | public int getHeight() {
393 | return mHeight;
394 | }
395 |
396 | /**
397 | * 获取编码率
398 | *
399 | * @return
400 | */
401 | public int getBitRate() {
402 | return mBitRate;
403 | }
404 |
405 | /**
406 | * 获取EGL上下文
407 | *
408 | * @return
409 | */
410 | public EGLContext getEGLContext() {
411 | return mEGLContext;
412 | }
413 |
414 | /**
415 | * 设置视频存储路径
416 | *
417 | * @param mOutFile
418 | */
419 | public void setOutFile(File mOutFile) {
420 | this.mOutFile = mOutFile;
421 | }
422 |
423 | /**
424 | * 获取视频存储路劲
425 | *
426 | * @return
427 | */
428 | public File getOutFile() {
429 | return mOutFile;
430 | }
431 | }
432 |
433 | }
434 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/cube/CubeActivity.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.cube;
2 |
3 | import android.opengl.GLSurfaceView;
4 | import android.support.v7.app.AppCompatActivity;
5 | import android.os.Bundle;
6 | import android.view.MotionEvent;
7 | import android.view.View;
8 |
9 | import com.linuxpara.agles20tutorials.R;
10 |
11 | import butterknife.BindView;
12 | import butterknife.ButterKnife;
13 | import butterknife.OnClick;
14 | import butterknife.OnTouch;
15 |
16 | public class CubeActivity extends AppCompatActivity {
17 |
18 | @BindView(R.id.cube_gl_view)
19 | GLSurfaceView mGLView;
20 | private float mPreX;
21 | private float mPreY;
22 | private CubeRender mCubeRender;
23 |
24 | @Override
25 | protected void onCreate(Bundle savedInstanceState) {
26 | super.onCreate(savedInstanceState);
27 | setContentView(R.layout.activity_cube);
28 | ButterKnife.bind(this);
29 |
30 | mCubeRender = new CubeRender(mGLView);
31 | mGLView.setEGLContextClientVersion(2);
32 | mGLView.setRenderer(mCubeRender);
33 | mGLView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY);
34 | }
35 |
36 | @Override
37 | protected void onResume() {
38 | super.onResume();
39 | mGLView.onResume();
40 | }
41 |
42 | @Override
43 | protected void onPause() {
44 | super.onPause();
45 | mGLView.onPause();
46 | }
47 |
48 | @OnClick({R.id.cube_x_rotate, R.id.cube_y_rotate})
49 | public void onBtnClick(View view) {
50 | switch (view.getId()) {
51 | case R.id.cube_x_rotate:
52 | mCubeRender.setRAxis(CubeRender.RAxis.X);
53 | break;
54 | case R.id.cube_y_rotate:
55 | mCubeRender.setRAxis(CubeRender.RAxis.Y);
56 | break;
57 | }
58 | }
59 |
60 | @OnTouch(R.id.cube_gl_view)
61 | public boolean onGLViewTouch(View view, MotionEvent event) {
62 | switch (event.getAction()) {
63 | case MotionEvent.ACTION_DOWN:
64 | mPreX = event.getX();
65 | mPreY = event.getY();
66 | break;
67 | case MotionEvent.ACTION_MOVE:
68 | mCubeRender.rotate(event.getX() - mPreX, event.getY() - mPreY);
69 | mPreX = event.getX();
70 | mPreY = event.getY();
71 | break;
72 | case MotionEvent.ACTION_UP:
73 |
74 | break;
75 | }
76 | return true;
77 | }
78 | }
79 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/cube/CubeRender.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.cube;
2 |
3 | import android.graphics.Bitmap;
4 | import android.graphics.BitmapFactory;
5 | import android.graphics.Camera;
6 | import android.opengl.GLES20;
7 | import android.opengl.GLSurfaceView;
8 | import android.opengl.Matrix;
9 | import android.util.Log;
10 |
11 | import com.linuxpara.agles20tutorials.GraphicalRender;
12 | import com.linuxpara.agles20tutorials.R;
13 | import com.linuxpara.agles20tutorials.util.ShaderUtils;
14 |
15 | import java.nio.ByteBuffer;
16 | import java.nio.FloatBuffer;
17 | import java.nio.IntBuffer;
18 |
19 | /**
20 | * Date: 2018/3/9
21 | * *************************************************************
22 | * Auther: 陈占洋
23 | * *************************************************************
24 | * Email: zhanyang.chen@gmail.com
25 | * *************************************************************
26 | * Description:
27 | */
28 |
29 | class CubeRender extends GraphicalRender {
30 |
31 | private static final int CUBE_SHADER_TAG = 0;
32 |
33 | private int mCubeShaderProgram;
34 |
35 | private int a_position;
36 | private int a_texCoord;
37 | private int u_mMatrix;
38 | private int u_vMatrix;
39 | private int u_projMatrix;
40 |
41 | private int mTextureId;
42 | private int mVertIdxSize;
43 | private FloatBuffer mVertBuf;
44 | private ByteBuffer mVertIdxBuf;
45 | private FloatBuffer mTexCoordBuf;
46 |
47 | private float mXAxis = 1;
48 | private float mYAxis = 0;
49 | private float mAngle = 0;
50 | private RAxis mRAxis = RAxis.X;
51 |
52 | //旋转轴
53 | enum RAxis {
54 | X, Y
55 | }
56 |
57 | public CubeRender(GLSurfaceView glview) {
58 | super(glview);
59 | }
60 |
61 | @Override
62 | public void onCreate() {
63 | //设置背景
64 | GLES20.glClearColor(0.5f, 0.5f, 0.5f, 0.5f);
65 | //开启深度测试,在绘制3D效果时,需要开启深度测试,
66 | // 否则绘制出来的3D顶点在平面上,效果跟想要的结果不一样。
67 | GLES20.glEnable(GLES20.GL_DEPTH_TEST);
68 | }
69 |
70 | @Override
71 | public void onChange(int width, int height) {
72 | //宽高比
73 | float r = (float) width / height;
74 | //设置视口
75 | GLES20.glViewport(0, 0, width, height);
76 | //设置模型矩阵为单位矩阵
77 | Matrix.setIdentityM(sMMatrix, 0);
78 | //设置摄像机位置、观察矩阵
79 | Matrix.setLookAtM(sVMatrix, 0,
80 | 0, 0, 6,
81 | 0, 0, 0,
82 | 0, 1, 0);
83 | //设置平截头体、投影矩阵(透视投影)
84 | Matrix.frustumM(sProjMatrix, 0,
85 | -r, r, 1, -1,//此时屏幕坐标原点为屏幕中心点
86 | 3, 9);
87 | //初始化顶点数据
88 | initVert();
89 | //初始化顶点索引
90 | initVertIdx();
91 | //根据将资源图片转成纹理
92 | Bitmap bitmap = BitmapFactory.decodeResource(getView().getResources(), R.mipmap.box);
93 | mTextureId = genBitmapTextureId(bitmap);
94 | bitmap.recycle();
95 | //初始化纹理坐标
96 | initTextureCoord();
97 | //初始化着色器程序
98 | initShaderFromAsset(CUBE_SHADER_TAG, "cube/cube.vert", "cube/cube.frag");
99 |
100 | }
101 |
102 | @Override
103 | public void onDraw() {
104 | GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT);
105 |
106 | Matrix.setRotateM(sMMatrix, 0,
107 | mAngle, mXAxis, mYAxis, 0);
108 |
109 | GLES20.glUseProgram(mCubeShaderProgram);
110 |
111 | GLES20.glVertexAttribPointer(a_position, 3, GLES20.GL_FLOAT, false, 0, mVertBuf);
112 | GLES20.glVertexAttribPointer(a_texCoord, 2, GLES20.GL_FLOAT, false, 0, mTexCoordBuf);
113 |
114 | GLES20.glUniformMatrix4fv(u_mMatrix, 1, false, sMMatrix, 0);
115 | GLES20.glUniformMatrix4fv(u_vMatrix, 1, false, sVMatrix, 0);
116 | GLES20.glUniformMatrix4fv(u_projMatrix, 1, false, sProjMatrix, 0);
117 |
118 | GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
119 | GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureId);
120 |
121 | GLES20.glEnableVertexAttribArray(a_position);
122 | GLES20.glEnableVertexAttribArray(a_texCoord);
123 |
124 | GLES20.glDrawElements(GLES20.GL_TRIANGLES, mVertIdxSize, GLES20.GL_UNSIGNED_BYTE, mVertIdxBuf);
125 |
126 | GLES20.glDisableVertexAttribArray(a_position);
127 | GLES20.glDisableVertexAttribArray(a_texCoord);
128 | }
129 |
130 | @Override
131 | protected void findShaderAttr(int shaderTag, int shaderProgram) {
132 | if (shaderTag == CUBE_SHADER_TAG) {
133 | mCubeShaderProgram = shaderProgram;
134 |
135 | a_position = GLES20.glGetAttribLocation(mCubeShaderProgram, "a_position");
136 | a_texCoord = GLES20.glGetAttribLocation(mCubeShaderProgram, "a_texCoord");
137 |
138 | u_mMatrix = GLES20.glGetUniformLocation(mCubeShaderProgram, "u_MMatrix");
139 | u_vMatrix = GLES20.glGetUniformLocation(mCubeShaderProgram, "u_VMatrix");
140 | u_projMatrix = GLES20.glGetUniformLocation(mCubeShaderProgram, "u_ProjMatrix");
141 | }
142 | }
143 |
144 | @Override
145 | protected void initVert() {
146 | float[] verts = {
147 | -0.5f, 0.5f, 0.5f,//0
148 | -0.5f, -0.5f, 0.5f,//1
149 | 0.5f, 0.5f, 0.5f,//2
150 | 0.5f, -0.5f, 0.5f,//3
151 |
152 | 0.5f, 0.5f, -0.5f,//4
153 | 0.5f, -0.5f, -0.5f,//5
154 | -0.5f, 0.5f, -0.5f,//6
155 | -0.5f, -0.5f, -0.5f,//7
156 | };
157 | mVertBuf = ShaderUtils.getFloatBuffer(verts);
158 | }
159 |
160 | @Override
161 | protected void initVertIdx() {
162 | byte[] vertIdxs = {
163 | 0, 1, 2, 1, 2, 3,//正面
164 | 2, 3, 4, 3, 4, 5,//右侧面
165 | 4, 5, 6, 5, 6, 7,//背面
166 | 6, 7, 0, 7, 0, 1,//左侧面
167 | 0, 2, 6, 2, 6, 4,//上面
168 | 1, 3, 7, 3, 7, 5//下面
169 | };
170 | mVertIdxSize = vertIdxs.length;
171 | mVertIdxBuf = ShaderUtils.getByteBuffer(vertIdxs);
172 | }
173 |
174 | @Override
175 | protected void initTextureCoord() {
176 | float[] texCoords = {
177 | 0, 1,
178 | 0, 0,
179 | 1, 1,
180 | 1, 0,
181 |
182 | 0, 1,
183 | 0, 0,
184 | 1, 1,
185 | 1, 0
186 | };
187 | mTexCoordBuf = ShaderUtils.getFloatBuffer(texCoords);
188 | }
189 |
190 | /**
191 | * 设置旋转轴
192 | *
193 | * @param r_axis
194 | */
195 | public void setRAxis(RAxis r_axis) {
196 | mRAxis = r_axis;
197 | mAngle = 0;
198 | if (r_axis == RAxis.X) {
199 | mXAxis = 1;
200 | mYAxis = 0;
201 | } else {
202 | mXAxis = 0;
203 | mYAxis = 1;
204 | }
205 | }
206 |
207 | public void rotate(float distanceX, float distanceY) {
208 | if (mRAxis == RAxis.X) {
209 | if (Math.abs(distanceX) > Math.abs(distanceY)) {
210 | return;
211 | }
212 | mAngle += -distanceY / 5;
213 | return;
214 | }
215 | if (mRAxis == RAxis.Y) {
216 | if (Math.abs(distanceY) > Math.abs(distanceX)) {
217 | return;
218 | }
219 | mAngle += distanceX / 5;
220 | return;
221 | }
222 | }
223 | }
224 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/earth/EarthActivity.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.earth;
2 |
3 | import android.opengl.GLSurfaceView;
4 | import android.support.v7.app.AppCompatActivity;
5 | import android.os.Bundle;
6 |
7 | import com.linuxpara.agles20tutorials.R;
8 |
9 | import butterknife.BindView;
10 | import butterknife.ButterKnife;
11 |
12 | public class EarthActivity extends AppCompatActivity {
13 |
14 | @BindView(R.id.earth_gl_view)
15 | GLSurfaceView mGLView;
16 | private EarthRender mEarthRender;
17 |
18 | @Override
19 | protected void onCreate(Bundle savedInstanceState) {
20 | super.onCreate(savedInstanceState);
21 | setContentView(R.layout.activity_earth);
22 | ButterKnife.bind(this);
23 |
24 | mEarthRender = new EarthRender(mGLView);
25 | mGLView.setEGLContextClientVersion(2);
26 | mGLView.setRenderer(mEarthRender);
27 | mGLView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY);
28 | }
29 |
30 | }
31 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/earth/EarthRender.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.earth;
2 |
3 | import android.graphics.Bitmap;
4 | import android.graphics.BitmapFactory;
5 | import android.opengl.GLES20;
6 | import android.opengl.GLSurfaceView;
7 | import android.opengl.Matrix;
8 | import android.os.Handler;
9 | import android.os.Looper;
10 | import android.os.Message;
11 |
12 | import com.linuxpara.agles20tutorials.GraphicalRender;
13 | import com.linuxpara.agles20tutorials.R;
14 | import com.linuxpara.agles20tutorials.util.ShaderUtils;
15 |
16 | import java.nio.FloatBuffer;
17 | import java.util.ArrayList;
18 |
19 | /**
20 | * Date: 2018/3/11
21 | * *************************************************************
22 | * Auther: 陈占洋
23 | * *************************************************************
24 | * Email: zhanyang.chen@gmail.com
25 | * *************************************************************
26 | * Description:
27 | */
28 |
29 | class EarthRender extends GraphicalRender {
30 |
31 | private static final int SPHERE_SHADER_TAG = 0;
32 |
33 | private int a_position;
34 | private int a_texCoord;
35 | private int u_lightPos;
36 | private int u_viewPos;
37 | private int u_lightColor;
38 | private int u_mMatrix;
39 | private int u_vMatrix;
40 | private int u_projMatrix;
41 |
42 | private int mSphereShaderProgram;
43 | private FloatBuffer mVertBuf;
44 | private FloatBuffer mTexCoordBuf;
45 | private int mVertSize;
46 | private int mTextureId;
47 |
48 | private int mVStep = 5;//步长需要能被90整除
49 | private int mHStep = 2 * mVStep;
50 | private float mR = 1.5f;
51 |
52 | private float mAngle;
53 | private final Handler mHandler;
54 | private float mRotateX = (float) Math.sin(Math.toRadians(23.5));
55 | private float mRotateY = (float) Math.cos(Math.toRadians(23.5));
56 |
57 |
58 | public EarthRender(GLSurfaceView view) {
59 | super(view);
60 | mHandler = new Handler(Looper.getMainLooper()) {
61 | @Override
62 | public void handleMessage(Message msg) {
63 | mAngle++;
64 | mHandler.sendEmptyMessageDelayed(0, 40);
65 | }
66 | };
67 | mHandler.sendEmptyMessageDelayed(0, 100);
68 | }
69 |
70 | @Override
71 | public void onCreate() {
72 | GLES20.glClearColor(0.5f, 0.5f, 0.5f, 0.5f);
73 | GLES20.glEnable(GLES20.GL_DEPTH_TEST);
74 | }
75 |
76 | @Override
77 | public void onChange(int width, int height) {
78 | GLES20.glViewport(0, 0, width, height);
79 | float r = (float) width / height;
80 |
81 | Matrix.setIdentityM(sMMatrix, 0);
82 | //setRotateEulerM:欧拉角转成旋转矩阵
83 | //rotateM:基于上次旋转,累加
84 | //setRotateM:与rotateM相反不会累加,基于0
85 | Matrix.setRotateM(sMMatrix, 0, -23.5f, 0, 0, 1);
86 |
87 | Matrix.setLookAtM(sVMatrix, 0,
88 | 0, 0, 8,
89 | 0, 0, 0,
90 | 0, 1, 0);
91 |
92 | Matrix.frustumM(sProjMatrix, 0,
93 | -r, r, -1, 1,
94 | 3, 13);
95 |
96 | initVert();
97 | initTextureCoord();
98 |
99 | Bitmap bitmap = BitmapFactory.decodeResource(getView().getResources(), R.mipmap.earth);
100 | mTextureId = genBitmapTextureId(bitmap);
101 | bitmap.recycle();
102 |
103 | initShaderFromAsset(SPHERE_SHADER_TAG, "earth/earth.vert", "earth/earth.frag");
104 | }
105 |
106 | @Override
107 | public void onDraw() {
108 | GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT);
109 |
110 | Matrix.setRotateM(sMMatrix, 0, mAngle, mRotateX, mRotateY, 0);
111 | GLES20.glUseProgram(mSphereShaderProgram);
112 |
113 | GLES20.glVertexAttribPointer(a_position, 3, GLES20.GL_FLOAT, false, 0, mVertBuf);
114 | GLES20.glVertexAttribPointer(a_texCoord, 2, GLES20.GL_FLOAT, false, 0, mTexCoordBuf);
115 | //给光源位置赋值
116 | GLES20.glUniform3fv(u_lightPos, 1, new float[]{40, 0, 0}, 0);
117 | //给观察点位置赋值(setLookAtM中eye的xyz)
118 | GLES20.glUniform3fv(u_viewPos, 1, new float[]{0.0f, 0.0f, 8.0f}, 0);
119 | //给光源颜色赋值
120 | GLES20.glUniform4fv(u_lightColor, 1, new float[]{1.0f, 1.0f, 1.0f, 1.0f}, 0);
121 |
122 | GLES20.glUniformMatrix4fv(u_mMatrix, 1, false, sMMatrix, 0);
123 | GLES20.glUniformMatrix4fv(u_vMatrix, 1, false, sVMatrix, 0);
124 | GLES20.glUniformMatrix4fv(u_projMatrix, 1, false, sProjMatrix, 0);
125 |
126 | GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
127 | GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureId);
128 |
129 | GLES20.glEnableVertexAttribArray(a_position);
130 | GLES20.glEnableVertexAttribArray(a_texCoord);
131 |
132 | GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, mVertSize);
133 |
134 | GLES20.glDisableVertexAttribArray(a_position);
135 | GLES20.glDisableVertexAttribArray(a_texCoord);
136 |
137 | }
138 |
139 | @Override
140 | protected void findShaderAttr(int shaderTag, int shaderProgram) {
141 | if (shaderTag == SPHERE_SHADER_TAG) {
142 | mSphereShaderProgram = shaderProgram;
143 | a_position = GLES20.glGetAttribLocation(mSphereShaderProgram, "a_position");
144 | a_texCoord = GLES20.glGetAttribLocation(mSphereShaderProgram, "a_texCoord");
145 |
146 | u_lightPos = GLES20.glGetUniformLocation(mSphereShaderProgram, "u_lightPos");
147 | u_viewPos = GLES20.glGetUniformLocation(mSphereShaderProgram, "u_viewPos");
148 | u_lightColor = GLES20.glGetUniformLocation(mSphereShaderProgram, "u_lightColor");
149 |
150 | u_mMatrix = GLES20.glGetUniformLocation(mSphereShaderProgram, "u_MMatrix");
151 | u_vMatrix = GLES20.glGetUniformLocation(mSphereShaderProgram, "u_VMatrix");
152 | u_projMatrix = GLES20.glGetUniformLocation(mSphereShaderProgram, "u_ProjMatrix");
153 |
154 | }
155 | }
156 |
157 | @Override
158 | protected void initVert() {
159 | ArrayList vertList = new ArrayList<>();
160 |
161 | for (int vAngle = -90; vAngle < 90; vAngle += mVStep) {
162 |
163 | double hR1 = mR * Math.cos(Math.toRadians(vAngle));
164 | double y1 = mR * Math.sin(Math.toRadians(vAngle));
165 |
166 | double hR2 = mR * Math.cos(Math.toRadians(vAngle + mVStep));
167 | double y2 = mR * Math.sin(Math.toRadians(vAngle + mVStep));
168 |
169 | for (int hAngle = 0; hAngle <= 360; hAngle += mHStep) {
170 | double x1 = hR1 * Math.cos(Math.toRadians(hAngle));
171 | double z1 = hR1 * Math.sin(Math.toRadians(hAngle));
172 |
173 | double x2 = hR2 * Math.cos(Math.toRadians(hAngle));
174 | double z2 = hR2 * Math.sin(Math.toRadians(hAngle));
175 |
176 | vertList.add((float) x1);
177 | vertList.add((float) y1);
178 | vertList.add((float) z1);
179 |
180 | vertList.add((float) x2);
181 | vertList.add((float) y2);
182 | vertList.add((float) z2);
183 | }
184 | }
185 | float[] verts = new float[vertList.size()];
186 | for (int i = 0; i < vertList.size(); i++) {
187 | verts[i] = vertList.get(i);
188 | }
189 | mVertSize = verts.length / 3;
190 | mVertBuf = ShaderUtils.getFloatBuffer(verts);
191 | }
192 |
193 | @Override
194 | protected void initTextureCoord() {
195 | ArrayList texCoordList = new ArrayList<>();
196 | for (int i = 0; i < 180; i += mVStep) {
197 | float t1 = 1 - i / 180.0f;
198 | float t2 = 1 - (i + mVStep) / 180.0f;
199 | for (int j = 0; j <= 360; j += mHStep) {
200 | float s = 1 - j / 360.0f;
201 |
202 | texCoordList.add(s);
203 | texCoordList.add(t1);
204 |
205 | texCoordList.add(s);
206 | texCoordList.add(t2);
207 | }
208 | }
209 | float[] texCoords = new float[texCoordList.size()];
210 | for (int i = 0; i < texCoordList.size(); i++) {
211 | texCoords[i] = texCoordList.get(i);
212 | }
213 | mTexCoordBuf = ShaderUtils.getFloatBuffer(texCoords);
214 | }
215 |
216 | }
217 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/triangle/TriangleActivity.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.triangle;
2 |
3 | import android.opengl.GLSurfaceView;
4 | import android.os.Bundle;
5 | import android.support.v7.app.AppCompatActivity;
6 |
7 |
8 | import com.linuxpara.agles20tutorials.R;
9 |
10 | import butterknife.BindView;
11 | import butterknife.ButterKnife;
12 |
13 | /**
14 | * Date: 2018/1/15
15 | * *************************************************************
16 | * Auther: 陈占洋
17 | * *************************************************************
18 | * Email: zhanyang.chen@gmail.com
19 | * *************************************************************
20 | * Description: 展示三角形界面
21 | */
22 | public class TriangleActivity extends AppCompatActivity {
23 |
24 | @BindView(R.id.triangle_gl_view)
25 | GLSurfaceView mGLView;
26 |
27 | @Override
28 | protected void onCreate(Bundle savedInstanceState) {
29 | super.onCreate(savedInstanceState);
30 | setContentView(R.layout.activity_triangle);
31 | ButterKnife.bind(this);
32 |
33 | mGLView.setEGLContextClientVersion(2);
34 | mGLView.setRenderer(new TriangleRender(mGLView));
35 | mGLView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
36 | }
37 | }
38 |
--------------------------------------------------------------------------------
/app/src/main/java/com/linuxpara/agles20tutorials/triangle/TriangleRender.java:
--------------------------------------------------------------------------------
1 | package com.linuxpara.agles20tutorials.triangle;
2 |
3 | import android.opengl.GLES20;
4 | import android.opengl.GLSurfaceView;
5 | import android.opengl.Matrix;
6 |
7 |
8 | import com.linuxpara.agles20tutorials.GraphicalRender;
9 | import com.linuxpara.agles20tutorials.util.ShaderUtils;
10 |
11 | import java.nio.FloatBuffer;
12 |
13 | /**
14 | * Date: 2018/1/16
15 | * *************************************************************
16 | * Auther: 陈占洋
17 | * *************************************************************
18 | * Email: zhanyang.chen@gmail.com
19 | * *************************************************************
20 | * Description: 三角形渲染器
21 | */
22 |
23 | public class TriangleRender extends GraphicalRender {
24 |
25 | private static final int TRIANGLE_SHADER_TAG = 0;
26 |
27 | private float mWidth;
28 | private float mHeight;
29 |
30 | private int a_position;
31 | private int a_color;
32 | private int u_mMatrix;
33 | private int u_vMatrix;
34 | private int u_projMatrix;
35 |
36 | private FloatBuffer mVertBuf;
37 | private FloatBuffer mVertColorBuf;
38 | private int mVertSize;
39 |
40 | private int mTriangleShaderProgram;
41 |
42 | public TriangleRender(GLSurfaceView view) {
43 | super(view);
44 | }
45 |
46 | @Override
47 | public void onCreate() {
48 | //设置背景色,普通的setBackground()对GLSurfaceView无效
49 | GLES20.glClearColor(0.5f, 0.5f, 0.5f, 0.5f);
50 | }
51 |
52 | @Override
53 | public void onChange(int width, int height) {
54 | //设置视口
55 | GLES20.glViewport(0, 0, width, height);
56 | float radio = (float) width / height;
57 | //初始化变换矩阵为单位矩阵
58 | Matrix.setIdentityM(sMMatrix, 0);
59 | //设置观察点(相机)矩阵,在坐标转换中详细介绍了每个参数的含义、及系统是怎么确定摄像机位置的。
60 | Matrix.setLookAtM(sVMatrix, 0,
61 | 0, 0, 3,//摄像机位置,
62 | 0, 0, 0,//目标位置(摄像机和目标位置可以决定屏幕的坐标体系)
63 | 0, 1, 0);//up向量(上向量)
64 | //设置正交投影矩阵
65 | Matrix.orthoM(sProjMatrix, 0,
66 | 0, radio, 1, 0,//平截头体的四个坐标(可以确定坐标原点的位置,此时坐标原点为屏幕左上角)
67 | 3, 10);//近平面距离摄像机的距离、远平面距离摄像机的距离
68 | mWidth = radio;
69 | mHeight = 1;
70 | //初始化顶点数据(顶点在局部空间中的位置)
71 | initVert();
72 | //初始化顶点颜色
73 | initVertColor();
74 | //加载着色器程序
75 | initShaderFromAsset(TRIANGLE_SHADER_TAG, "triangle/triangle.vert", "triangle/triangle.frag");
76 | }
77 |
78 | @Override
79 | public void onDraw() {
80 | //清除颜色缓存
81 | GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
82 | //使用指定着色器程序
83 | GLES20.glUseProgram(mTriangleShaderProgram);
84 | //给着色器中attribute修饰的变量赋值
85 | GLES20.glVertexAttribPointer(a_position, 3, GLES20.GL_FLOAT, false, 0, mVertBuf);
86 | //给着色器中的a_color变量赋值
87 | GLES20.glVertexAttribPointer(a_color, 4, GLES20.GL_FLOAT, false, 0, mVertColorBuf);
88 | //给着色器中uniform修饰的变量赋值
89 | GLES20.glUniformMatrix4fv(u_mMatrix, 1, false, sMMatrix, 0);
90 | GLES20.glUniformMatrix4fv(u_vMatrix, 1, false, sVMatrix, 0);
91 | GLES20.glUniformMatrix4fv(u_projMatrix, 1, false, sProjMatrix, 0);
92 | //启用顶点位置数据
93 | GLES20.glEnableVertexAttribArray(a_position);
94 | //启用顶点颜色数据
95 | GLES20.glEnableVertexAttribArray(a_color);
96 | //绘制图形,数组法绘制
97 | GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, mVertSize);
98 | //绘制图形,索引法绘制
99 | //GLES20.glDrawElements(GLES20.GL_TRIANGLES,mVertSize,GLES20.GL_INT,mVertIdxBuf);
100 | //关闭顶点属性
101 | GLES20.glDisableVertexAttribArray(a_position);
102 | //关闭顶点颜色属性
103 | GLES20.glDisableVertexAttribArray(a_color);
104 |
105 | }
106 |
107 | @Override
108 | protected void findShaderAttr(int shaderTag, int shaderProgram) {
109 | if (TRIANGLE_SHADER_TAG == shaderTag) {
110 | mTriangleShaderProgram = shaderProgram;
111 | //获取顶点着色器中a_position指针(attribute类型)
112 | a_position = GLES20.glGetAttribLocation(mTriangleShaderProgram, "a_position");
113 | //获取顶点着色器中a_color指针(attribute类型)
114 | a_color = GLES20.glGetAttribLocation(mTriangleShaderProgram, "a_color");
115 | //获取顶点着色器中u_MMatrix指针(uniform类型)
116 | u_mMatrix = GLES20.glGetUniformLocation(mTriangleShaderProgram, "u_MMatrix");
117 | //获取顶点着色器中u_VMatrix指针(uniform类型)
118 | u_vMatrix = GLES20.glGetUniformLocation(mTriangleShaderProgram, "u_VMatrix");
119 | //获取顶点着色器中u_ProjMatrix指针(uniform类型)
120 | u_projMatrix = GLES20.glGetUniformLocation(mTriangleShaderProgram, "u_ProjMatrix");
121 | }
122 | }
123 |
124 | @Override
125 | protected void initVert() {
126 | float[] verts = {
127 | mWidth / 2, 0.0f, 0.0f,//第一个顶点的xyz坐标
128 | 0.0f, mHeight, 0.0f,//第二个顶点的xyz坐标
129 | mWidth, mHeight, 0.0f//第三个顶点的xyz坐标
130 | };
131 | //顶点个数
132 | mVertSize = verts.length / 3;
133 | mVertBuf = ShaderUtils.getFloatBuffer(verts);
134 | }
135 |
136 | @Override
137 | protected void initVertColor() {
138 | float[] vertColor = {
139 | 1.0f, 0.0f, 0.0f, 0.0f,//第一个顶点的rgba颜色值
140 | 0.0f, 1.0f, 0.0f, 0.0f,//第二个顶点的rgba颜色值
141 | 0.0f, 0.0f, 1.0f, 0.0f//第三个顶点的rgba颜色值
142 | };
143 | mVertColorBuf = ShaderUtils.getFloatBuffer(vertColor);
144 | }
145 | }
146 |
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/app/src/main/java/com/linuxpara/agles20tutorials/util/ShaderUtils.java:
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1 | package com.linuxpara.agles20tutorials.util;
2 |
3 | import android.content.res.Resources;
4 | import android.opengl.GLES11Ext;
5 | import android.opengl.GLES20;
6 | import android.util.Log;
7 |
8 | import java.io.ByteArrayOutputStream;
9 | import java.io.IOException;
10 | import java.io.InputStream;
11 | import java.nio.ByteBuffer;
12 | import java.nio.ByteOrder;
13 | import java.nio.FloatBuffer;
14 | import java.nio.IntBuffer;
15 |
16 | /**
17 | * Date: 2018/1/15
18 | * *************************************************************
19 | * Auther: 陈占洋
20 | * *************************************************************
21 | * Email: zhanyang.chen@gmail.com
22 | * *************************************************************
23 | * Description: 着色器相关的工具类
24 | */
25 |
26 | public class ShaderUtils {
27 | /**
28 | * 获取浮点类型缓存
29 | *
30 | * @param buffer
31 | * @return
32 | */
33 | public static FloatBuffer getFloatBuffer(float[] buffer) {
34 |
35 | FloatBuffer floatBuffer = ByteBuffer.allocateDirect(buffer.length * 4)
36 | .order(ByteOrder.nativeOrder())
37 | .asFloatBuffer()
38 | .put(buffer);
39 | floatBuffer.position(0);
40 |
41 | return floatBuffer;
42 | }
43 |
44 | /**
45 | * 获取int类型缓存
46 | *
47 | * @param buffer
48 | * @return
49 | */
50 | public static IntBuffer getIntBuffer(int[] buffer) {
51 |
52 | IntBuffer intBuffer = ByteBuffer.allocateDirect(buffer.length * 4)
53 | .order(ByteOrder.nativeOrder())
54 | .asIntBuffer()
55 | .put(buffer);
56 | intBuffer.position(0);
57 |
58 | return intBuffer;
59 | }
60 |
61 | /**
62 | * 获取字节类型缓存
63 | *
64 | * @param buffer
65 | * @return
66 | */
67 | public static ByteBuffer getByteBuffer(byte[] buffer) {
68 |
69 | ByteBuffer byteBuffer = ByteBuffer.allocateDirect(buffer.length)
70 | .order(ByteOrder.nativeOrder())
71 | .put(buffer);
72 | byteBuffer.position(0);
73 |
74 | return byteBuffer;
75 | }
76 |
77 | /**
78 | * 生成纹理Id
79 | * @return
80 | */
81 | public static int genTextureId(){
82 | int[] textures = new int[1];
83 | GLES20.glGenTextures(1,textures,0);
84 | GLES20.glBindTexture(GLES20.GL_TEXTURE_2D,textures[0]);
85 |
86 | GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,GLES20.GL_TEXTURE_MIN_FILTER,GLES20.GL_NEAREST);
87 | GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,GLES20.GL_TEXTURE_MAG_FILTER,GLES20.GL_LINEAR);
88 |
89 | GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,GLES20.GL_TEXTURE_WRAP_S,GLES20.GL_CLAMP_TO_EDGE);
90 | GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,GLES20.GL_TEXTURE_WRAP_T,GLES20.GL_CLAMP_TO_EDGE);
91 |
92 | return textures[0];
93 | }
94 |
95 | /**
96 | * 生成OES扩展纹理Id
97 | * @return
98 | */
99 | public static int genOESTextureId(){
100 | int[] textures = new int[1];
101 | GLES20.glGenTextures(1,textures,0);
102 | GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES,textures[0]);
103 |
104 | GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES,GLES20.GL_TEXTURE_MIN_FILTER,GLES20.GL_NEAREST);
105 | GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES,GLES20.GL_TEXTURE_MAG_FILTER,GLES20.GL_LINEAR);
106 |
107 | GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES,GLES20.GL_TEXTURE_WRAP_S,GLES20.GL_CLAMP_TO_EDGE);
108 | GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES,GLES20.GL_TEXTURE_WRAP_T,GLES20.GL_CLAMP_TO_EDGE);
109 |
110 | return textures[0];
111 | }
112 |
113 | /**
114 | * 从资产目录中获取shader代码
115 | *
116 | * @param fileName
117 | * @return
118 | */
119 | public static String getCodeFromAsset(String fileName, Resources resources) {
120 |
121 | InputStream in = null;
122 | ByteArrayOutputStream baos = null;
123 | String result = "";
124 |
125 | try {
126 | in = resources.getAssets().open(fileName);
127 |
128 | baos = new ByteArrayOutputStream();
129 |
130 | byte[] buf = new byte[1024];
131 | int len = 0;
132 | while ((len = in.read(buf)) != -1) {
133 | baos.write(buf, 0, len);
134 | }
135 | String source = baos.toString("UTF-8");
136 | result = source.replaceAll("\\r\\n", "\n");
137 | } catch (IOException e) {
138 | e.printStackTrace();
139 | } finally {
140 | if (in != null) {
141 | try {
142 | in.close();
143 | } catch (IOException e) {
144 | e.printStackTrace();
145 | }
146 | }
147 | if (baos != null) {
148 | try {
149 | baos.close();
150 | } catch (IOException e) {
151 | e.printStackTrace();
152 | }
153 | }
154 | return result;
155 | }
156 | }
157 |
158 | /**
159 | * 创建着色器程序。
160 | *
161 | * @param verCode
162 | * @param fragCode
163 | * @return
164 | */
165 | public static int createProgram(String verCode, String fragCode) {
166 | //加载顶点着色器代码,获取顶点着色器。
167 | int verShader = loadShader(GLES20.GL_VERTEX_SHADER, verCode);
168 | if (verShader == 0) {
169 | return 0;
170 | }
171 | //加载片元着色器代码,获取片元着色器。
172 | int fragShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragCode);
173 | if (fragShader == 0) {
174 | return 0;
175 | }
176 | //创建着色器程序
177 | int program = GLES20.glCreateProgram();
178 | if (program != 0) {
179 | //将顶点着色器依赖到创建好的着色器程序上。
180 | GLES20.glAttachShader(program, verShader);
181 | //检查错误
182 | checkGLError("glAttachShader");
183 | //将片元着色器依赖到创建好的着色器程序上。
184 | GLES20.glAttachShader(program, fragShader);
185 | //检查错误
186 | checkGLError("glAttachShader");
187 | //链接着色器程序。
188 | GLES20.glLinkProgram(program);
189 |
190 | int[] linked = new int[1];
191 | //获取着色器程序信息检查是否出错。
192 | GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linked, 0);
193 | if (linked[0] == 0) {
194 | Log.e("ES20_ERROR", "Could not link program: ");
195 | Log.e("ES20_ERROR", GLES20.glGetProgramInfoLog(program));
196 | GLES20.glDeleteProgram(program);
197 | program = 0;
198 | }
199 | }
200 | //删除着色器
201 | GLES20.glDeleteShader(verShader);
202 | GLES20.glDeleteShader(fragShader);
203 | return program;
204 | }
205 |
206 | /**
207 | * 加载着色器代码
208 | *
209 | * @param shaderType 着色器类型,GLES20.GL_VERTEX_SHADER(顶点着色器)
210 | * GLES20.GL_FRAGMENT_SHADER(片元着色器)
211 | * @param shaderCode 着色器代码
212 | * @return
213 | */
214 | private static int loadShader(int shaderType, String shaderCode) {
215 | //创建shader索引
216 | int shader = GLES20.glCreateShader(shaderType);
217 | if (shader != 0) {
218 | //加载shader代码
219 | GLES20.glShaderSource(shader, shaderCode);
220 | //编译shader代码
221 | GLES20.glCompileShader(shader);
222 | int[] complied = new int[1];
223 | //获取shader编译信息
224 | GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, complied, 0);
225 | if (complied[0] == 0) {
226 | Log.e("ES20_ERROR", "Could not compile shader " + shaderType + ":");
227 | Log.e("ES20_ERROR", GLES20.glGetShaderInfoLog(shader));
228 | //出错后,删除着色器。
229 | GLES20.glDeleteShader(shader);
230 | shader = 0;
231 | }
232 | }
233 | return shader;
234 |
235 | }
236 |
237 | /**
238 | * 检查错误
239 | *
240 | * @param op
241 | */
242 | public static void checkGLError(String op) {
243 |
244 | int error = 0;
245 | if ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
246 | Log.e("ES20_ERROR", op + ": glError " + error);
247 | throw new RuntimeException(op + ": glError " + error);
248 | }
249 |
250 | }
251 |
252 | }
253 |
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/app/src/main/res/drawable-v24/ic_launcher_foreground.xml:
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1 |
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3 | #3F51B5
4 | #303F9F
5 | #FF4081
6 |
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2 | AGLES20Tutorials
3 |
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/app/src/test/java/com/linuxpara/agles20tutorials/ExampleUnitTest.java:
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1 | package com.linuxpara.agles20tutorials;
2 |
3 | import org.junit.Test;
4 |
5 | import static org.junit.Assert.*;
6 |
7 | /**
8 | * Example local unit test, which will execute on the development machine (host).
9 | *
10 | * @see Testing documentation
11 | */
12 | public class ExampleUnitTest {
13 | @Test
14 | public void addition_isCorrect() throws Exception {
15 | assertEquals(4, 2 + 2);
16 | }
17 | }
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/build.gradle:
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1 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
2 |
3 | buildscript {
4 |
5 | repositories {
6 | google()
7 | jcenter()
8 | }
9 | dependencies {
10 | classpath 'com.android.tools.build:gradle:3.0.1'
11 |
12 |
13 | // NOTE: Do not place your application dependencies here; they belong
14 | // in the individual module build.gradle files
15 | }
16 | }
17 |
18 | allprojects {
19 | repositories {
20 | google()
21 | jcenter()
22 | }
23 | }
24 |
25 | task clean(type: Delete) {
26 | delete rootProject.buildDir
27 | }
28 |
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/gradle.properties:
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1 | ## Project-wide Gradle settings.
2 | #
3 | # For more details on how to configure your build environment visit
4 | # http://www.gradle.org/docs/current/userguide/build_environment.html
5 | #
6 | # Specifies the JVM arguments used for the daemon process.
7 | # The setting is particularly useful for tweaking memory settings.
8 | # Default value: -Xmx1024m -XX:MaxPermSize=256m
9 | # org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
10 | #
11 | # When configured, Gradle will run in incubating parallel mode.
12 | # This option should only be used with decoupled projects. More details, visit
13 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
14 | # org.gradle.parallel=true
15 | #Tue Mar 20 11:21:21 CST 2018
16 | systemProp.https.proxyPort=1087
17 | systemProp.http.proxyHost=127.0.0.1
18 | org.gradle.jvmargs=-Xmx1536m
19 | systemProp.https.proxyHost=127.0.0.1
20 | systemProp.http.proxyPort=1087
21 |
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/LinuxparaChen/AGLES2.0Tutorials/54b9876b038ca08ffd9e9b32436df8bd42ad7614/gradle/wrapper/gradle-wrapper.jar
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #Tue Mar 06 14:08:05 CST 2018
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip
7 |
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/gradlew:
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1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
10 | DEFAULT_JVM_OPTS=""
11 |
12 | APP_NAME="Gradle"
13 | APP_BASE_NAME=`basename "$0"`
14 |
15 | # Use the maximum available, or set MAX_FD != -1 to use that value.
16 | MAX_FD="maximum"
17 |
18 | warn ( ) {
19 | echo "$*"
20 | }
21 |
22 | die ( ) {
23 | echo
24 | echo "$*"
25 | echo
26 | exit 1
27 | }
28 |
29 | # OS specific support (must be 'true' or 'false').
30 | cygwin=false
31 | msys=false
32 | darwin=false
33 | case "`uname`" in
34 | CYGWIN* )
35 | cygwin=true
36 | ;;
37 | Darwin* )
38 | darwin=true
39 | ;;
40 | MINGW* )
41 | msys=true
42 | ;;
43 | esac
44 |
45 | # Attempt to set APP_HOME
46 | # Resolve links: $0 may be a link
47 | PRG="$0"
48 | # Need this for relative symlinks.
49 | while [ -h "$PRG" ] ; do
50 | ls=`ls -ld "$PRG"`
51 | link=`expr "$ls" : '.*-> \(.*\)$'`
52 | if expr "$link" : '/.*' > /dev/null; then
53 | PRG="$link"
54 | else
55 | PRG=`dirname "$PRG"`"/$link"
56 | fi
57 | done
58 | SAVED="`pwd`"
59 | cd "`dirname \"$PRG\"`/" >/dev/null
60 | APP_HOME="`pwd -P`"
61 | cd "$SAVED" >/dev/null
62 |
63 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
64 |
65 | # Determine the Java command to use to start the JVM.
66 | if [ -n "$JAVA_HOME" ] ; then
67 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
68 | # IBM's JDK on AIX uses strange locations for the executables
69 | JAVACMD="$JAVA_HOME/jre/sh/java"
70 | else
71 | JAVACMD="$JAVA_HOME/bin/java"
72 | fi
73 | if [ ! -x "$JAVACMD" ] ; then
74 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
75 |
76 | Please set the JAVA_HOME variable in your environment to match the
77 | location of your Java installation."
78 | fi
79 | else
80 | JAVACMD="java"
81 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
82 |
83 | Please set the JAVA_HOME variable in your environment to match the
84 | location of your Java installation."
85 | fi
86 |
87 | # Increase the maximum file descriptors if we can.
88 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
89 | MAX_FD_LIMIT=`ulimit -H -n`
90 | if [ $? -eq 0 ] ; then
91 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
92 | MAX_FD="$MAX_FD_LIMIT"
93 | fi
94 | ulimit -n $MAX_FD
95 | if [ $? -ne 0 ] ; then
96 | warn "Could not set maximum file descriptor limit: $MAX_FD"
97 | fi
98 | else
99 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
100 | fi
101 | fi
102 |
103 | # For Darwin, add options to specify how the application appears in the dock
104 | if $darwin; then
105 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
106 | fi
107 |
108 | # For Cygwin, switch paths to Windows format before running java
109 | if $cygwin ; then
110 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
111 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
112 | JAVACMD=`cygpath --unix "$JAVACMD"`
113 |
114 | # We build the pattern for arguments to be converted via cygpath
115 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
116 | SEP=""
117 | for dir in $ROOTDIRSRAW ; do
118 | ROOTDIRS="$ROOTDIRS$SEP$dir"
119 | SEP="|"
120 | done
121 | OURCYGPATTERN="(^($ROOTDIRS))"
122 | # Add a user-defined pattern to the cygpath arguments
123 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
124 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
125 | fi
126 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
127 | i=0
128 | for arg in "$@" ; do
129 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
130 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
131 |
132 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
133 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
134 | else
135 | eval `echo args$i`="\"$arg\""
136 | fi
137 | i=$((i+1))
138 | done
139 | case $i in
140 | (0) set -- ;;
141 | (1) set -- "$args0" ;;
142 | (2) set -- "$args0" "$args1" ;;
143 | (3) set -- "$args0" "$args1" "$args2" ;;
144 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
145 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
146 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
147 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
148 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
149 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
150 | esac
151 | fi
152 |
153 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
154 | function splitJvmOpts() {
155 | JVM_OPTS=("$@")
156 | }
157 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
158 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
159 |
160 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
161 |
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/gradlew.bat:
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1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
12 | set DEFAULT_JVM_OPTS=
13 |
14 | set DIRNAME=%~dp0
15 | if "%DIRNAME%" == "" set DIRNAME=.
16 | set APP_BASE_NAME=%~n0
17 | set APP_HOME=%DIRNAME%
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windowz variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 | if "%@eval[2+2]" == "4" goto 4NT_args
53 |
54 | :win9xME_args
55 | @rem Slurp the command line arguments.
56 | set CMD_LINE_ARGS=
57 | set _SKIP=2
58 |
59 | :win9xME_args_slurp
60 | if "x%~1" == "x" goto execute
61 |
62 | set CMD_LINE_ARGS=%*
63 | goto execute
64 |
65 | :4NT_args
66 | @rem Get arguments from the 4NT Shell from JP Software
67 | set CMD_LINE_ARGS=%$
68 |
69 | :execute
70 | @rem Setup the command line
71 |
72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
73 |
74 | @rem Execute Gradle
75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
76 |
77 | :end
78 | @rem End local scope for the variables with windows NT shell
79 | if "%ERRORLEVEL%"=="0" goto mainEnd
80 |
81 | :fail
82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
83 | rem the _cmd.exe /c_ return code!
84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
85 | exit /b 1
86 |
87 | :mainEnd
88 | if "%OS%"=="Windows_NT" endlocal
89 |
90 | :omega
91 |
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/settings.gradle:
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1 | include ':app'
2 |
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