├── .gitignore ├── Assets ├── CustomAttributes.meta ├── CustomAttributes │ ├── ButtonAttribute.cs │ ├── ButtonAttribute.cs.meta │ ├── Editor.meta │ ├── Editor │ │ ├── ButtonAttributeEditor.cs │ │ ├── ButtonAttributeEditor.cs.meta │ │ ├── DoubleParameterDrawer.cs │ │ ├── DoubleParameterDrawer.cs.meta │ │ ├── EnumParameterDrawer.cs │ │ ├── EnumParameterDrawer.cs.meta │ │ ├── FloatParameterDrawer.cs │ │ ├── FloatParameterDrawer.cs.meta │ │ ├── IntParameterDrawer.cs │ │ ├── IntParameterDrawer.cs.meta │ │ ├── LongParameterDrawer.cs │ │ ├── LongParameterDrawer.cs.meta │ │ ├── MethodParameterDrawer.cs │ │ ├── MethodParameterDrawer.cs.meta │ │ ├── Vector2ParameterDrawer.cs │ │ ├── Vector2ParameterDrawer.cs.meta │ │ ├── Vector3ParameterDrawer.cs │ │ └── Vector3ParameterDrawer.cs.meta │ ├── Examples.meta │ └── Examples │ │ ├── TestScript.cs │ │ ├── TestScript.cs.meta │ │ ├── test.unity │ │ └── test.unity.meta ├── MethodInspector.unitypackage ├── MethodInspector.unitypackage.meta ├── Plugins.meta └── Plugins │ └── Editor.meta ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset ├── README.md └── UnityPackageManager └── manifest.json /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | .vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | *.opendb 26 | 27 | # Unity3D generated meta files 28 | *.pidb.meta 29 | *.pdb.meta 30 | 31 | # Unity3D Generated File On Crash Reports 32 | sysinfo.txt 33 | 34 | # Builds 35 | *.apk 36 | Assets/Plugins/Editor/JetBrains/ 37 | Assets/Plugins/Editor/JetBrains.meta 38 | .idea/ 39 | -------------------------------------------------------------------------------- /Assets/CustomAttributes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bd919926ed0178e468c1f30b7518ebe4 3 | folderAsset: yes 4 | timeCreated: 1529078649 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/ButtonAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Reflection; 3 | 4 | [AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)] 5 | public class InspectButtonAttribute : Attribute { 6 | 7 | public const string DefaultButtonNameKey = "NONE"; 8 | public MethodInfo methodInfo; 9 | public object[] properties; 10 | public VisibilityMode visibilityMode = VisibilityMode.All; 11 | 12 | public string buttonName; 13 | 14 | public InspectButtonAttribute() { 15 | buttonName = DefaultButtonNameKey; 16 | } 17 | 18 | public InspectButtonAttribute(string buttonName) { 19 | this.buttonName = buttonName; 20 | } 21 | 22 | public enum VisibilityMode { 23 | All, 24 | EditModeOnly, 25 | PlayModeOnly 26 | } 27 | 28 | } 29 | 30 | 31 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/ButtonAttribute.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f2618bcd0fad8c64ebf670a6a0fac2fe 3 | timeCreated: 1529078664 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8e03c52b050da104dbeab6106cf88495 3 | folderAsset: yes 4 | timeCreated: 1529079398 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/ButtonAttributeEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEditor; 3 | using UnityEngine; 4 | using System.Linq; 5 | using System.Reflection; 6 | using System; 7 | 8 | [CustomEditor(typeof(MonoBehaviour),true)] 9 | public class ButtonAttributeEditor : Editor { 10 | 11 | public List buttonAttributes; 12 | private static readonly Dictionary MethodParameterDrawers; 13 | 14 | static ButtonAttributeEditor() { 15 | MethodParameterDrawers = new Dictionary { 16 | { typeof(float) , new FloatParameterDrawer() }, 17 | { typeof(double) , new DoubleParameterDrawer() }, 18 | { typeof(int) , new IntParameterDrawer() }, 19 | { typeof(long) , new LongParameterDrawer() }, 20 | { typeof(Enum) , new EnumParameterDrawer() }, 21 | { typeof(Vector2) , new Vector2ParameterDrawer() }, 22 | { typeof(Vector3) , new Vector3ParameterDrawer() }, 23 | }; 24 | } 25 | 26 | private void OnEnable() { 27 | buttonAttributes = new List(); 28 | var methods = target.GetType().GetMethods(); 29 | foreach(var item in methods) { 30 | var a = item.GetCustomAttributes(typeof(InspectButtonAttribute), false).Cast().ToArray(); 31 | if(a.Length > 0) { 32 | var at = a[0]; 33 | if(at.buttonName == InspectButtonAttribute.DefaultButtonNameKey) { 34 | at.buttonName = item.Name; 35 | } 36 | at.methodInfo = item; 37 | var parameters = item.GetParameters(); 38 | at.properties = new object[parameters.Length]; 39 | for(int i = 0; i < parameters.Length; i++) { 40 | var param = parameters[i]; 41 | MethodParameterDrawer drawer; 42 | Type parameterType = param.ParameterType; 43 | Type parentType = parameterType.BaseType; 44 | if(MethodParameterDrawers.TryGetValue(parameterType,out drawer)) { 45 | drawer.InitializeParameter(ref at.properties[i],param); 46 | } 47 | else if (parentType != null && MethodParameterDrawers.TryGetValue(parentType, out drawer)) { 48 | drawer.InitializeParameter(ref at.properties[i],param); 49 | } 50 | else { 51 | Debug.LogWarning("Can not find initializer for defined type: " + parameterType); 52 | } 53 | } 54 | buttonAttributes.Add(a[0]); 55 | } 56 | } 57 | } 58 | 59 | public override void OnInspectorGUI() { 60 | base.OnInspectorGUI(); 61 | if(buttonAttributes != null && buttonAttributes.Count > 0) { 62 | foreach(var item in buttonAttributes) { 63 | //Skip disabled visibilities 64 | if ((item.visibilityMode == InspectButtonAttribute.VisibilityMode.EditModeOnly && Application.isPlaying) || 65 | (item.visibilityMode == InspectButtonAttribute.VisibilityMode.PlayModeOnly && 66 | !Application.isPlaying)) continue; 67 | 68 | EditorGUILayout.Space(); 69 | ParameterInfo[] parameters = item.methodInfo.GetParameters(); 70 | bool initiateRect = parameters.Length > 0; 71 | EditorGUILayout.BeginHorizontal(); 72 | if (initiateRect) { 73 | EditorGUILayout.BeginVertical(GUI.skin.box); 74 | } 75 | if(parameters.Length > 0) { 76 | for(int i = 0; i < parameters.Length; i++) { 77 | ParameterInfo param = parameters[i]; 78 | MethodParameterDrawer drawer; 79 | Type parameterType = param.ParameterType; 80 | Type parentType = parameterType.BaseType; 81 | if(MethodParameterDrawers.TryGetValue(parameterType, out drawer)) { 82 | drawer.DrawParameter(ref item.properties[i], param); 83 | } 84 | else if (parentType != null && MethodParameterDrawers.TryGetValue(parentType, out drawer)) { 85 | drawer.DrawParameter(ref item.properties[i], param); 86 | } 87 | else { 88 | Debug.LogWarning("Can not find drawer for defined type: " + parameterType); 89 | } 90 | } 91 | } 92 | if (initiateRect) { 93 | EditorGUILayout.EndVertical(); 94 | } 95 | if(GUILayout.Button(item.buttonName)) { 96 | item.methodInfo.Invoke(target, item.properties); 97 | } 98 | EditorGUILayout.EndHorizontal(); 99 | } 100 | } 101 | } 102 | } 103 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/ButtonAttributeEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2b26077007dc14f458066d5bb5c5b593 3 | timeCreated: 1529079412 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/DoubleParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using UnityEditor; 3 | 4 | public class DoubleParameterDrawer : MethodParameterDrawer { 5 | public override void InitializeParameter(ref object param, ParameterInfo propertyInfo) { 6 | param = 0d; 7 | } 8 | 9 | public override void DrawParameter(ref object param,ParameterInfo propertyInfo) { 10 | param = EditorGUILayout.DoubleField(ObjectNames.NicifyVariableName(propertyInfo.Name), (double)param); 11 | } 12 | } 13 | 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/DoubleParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02b1f4ef948208f4f83eab63fe84972a 3 | timeCreated: 1531562132 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/EnumParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Reflection; 3 | using UnityEditor; 4 | 5 | public class EnumParameterDrawer : MethodParameterDrawer { 6 | public override void InitializeParameter(ref object param, ParameterInfo propertyInfo) { 7 | Array enumValues = Enum.GetValues(propertyInfo.ParameterType); 8 | param = enumValues.GetValue(0); 9 | } 10 | 11 | public override void DrawParameter(ref object param,ParameterInfo propertyInfo) { 12 | param = EditorGUILayout.EnumPopup(ObjectNames.NicifyVariableName(propertyInfo.Name), (Enum)param); 13 | } 14 | } 15 | 16 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/EnumParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 60a1e6948d942254bba456f3b385916a 3 | timeCreated: 1531562132 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/FloatParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using UnityEditor; 3 | 4 | public class FloatParameterDrawer : MethodParameterDrawer { 5 | public override void InitializeParameter(ref object param, ParameterInfo propertyInfo) { 6 | param = 0f; 7 | } 8 | 9 | public override void DrawParameter(ref object param,ParameterInfo propertyInfo) { 10 | param = EditorGUILayout.FloatField(ObjectNames.NicifyVariableName(propertyInfo.Name), (float)param); 11 | } 12 | } 13 | 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/FloatParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4514e969052b8ed4fb40109412425fc2 3 | timeCreated: 1531559778 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/IntParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using UnityEditor; 3 | 4 | public class IntParameterDrawer : MethodParameterDrawer { 5 | public override void InitializeParameter(ref object param, ParameterInfo propertyInfo) { 6 | param = 0; 7 | } 8 | 9 | public override void DrawParameter(ref object param,ParameterInfo propertyInfo) { 10 | param = EditorGUILayout.IntField(ObjectNames.NicifyVariableName(propertyInfo.Name), (int)param); 11 | } 12 | } 13 | 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/IntParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0c28ab7f95f47d84cbd9b5ba508c0484 3 | timeCreated: 1531562132 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/LongParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using UnityEditor; 3 | 4 | public class LongParameterDrawer : MethodParameterDrawer { 5 | public override void InitializeParameter(ref object param, ParameterInfo propertyInfo) { 6 | param = 0L; 7 | } 8 | 9 | public override void DrawParameter(ref object param,ParameterInfo propertyInfo) { 10 | param = EditorGUILayout.LongField(ObjectNames.NicifyVariableName(propertyInfo.Name), (long)param); 11 | } 12 | } 13 | 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/LongParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d9f8270ed1b19441a7c9fdcd5e1ac2c 3 | timeCreated: 1531562132 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/MethodParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Reflection; 3 | 4 | public abstract class MethodParameterDrawer { 5 | public abstract void InitializeParameter(ref object param, ParameterInfo propertyInfo); 6 | public abstract void DrawParameter(ref object param, ParameterInfo propertyInfo); 7 | } -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/MethodParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1aa9465a37060e048a0f03804283b371 3 | timeCreated: 1531559778 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/Vector2ParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using UnityEditor; 3 | using UnityEngine; 4 | 5 | public class Vector2ParameterDrawer : MethodParameterDrawer { 6 | public override void InitializeParameter(ref object param, ParameterInfo propertyInfo) { 7 | param = Vector2.zero; 8 | } 9 | 10 | public override void DrawParameter(ref object param,ParameterInfo propertyInfo) { 11 | param = EditorGUILayout.Vector2Field(ObjectNames.NicifyVariableName(propertyInfo.Name), (Vector2)param); 12 | } 13 | } 14 | 15 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/Vector2ParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a0183a1091f8473bbec0975d62de32c7 3 | timeCreated: 1532177651 -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/Vector3ParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using UnityEditor; 3 | using UnityEngine; 4 | 5 | public class Vector3ParameterDrawer : MethodParameterDrawer { 6 | public override void InitializeParameter(ref object param, ParameterInfo propertyInfo) { 7 | param = Vector3.zero; 8 | } 9 | 10 | public override void DrawParameter(ref object param,ParameterInfo propertyInfo) { 11 | param = EditorGUILayout.Vector3Field(ObjectNames.NicifyVariableName(propertyInfo.Name), (Vector3)param); 12 | } 13 | } 14 | 15 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Editor/Vector3ParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dc16f447001d4967b86d9ff593be37da 3 | timeCreated: 1532178125 -------------------------------------------------------------------------------- /Assets/CustomAttributes/Examples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5524ef0fbbea1b94d90d94d3796ceb51 3 | folderAsset: yes 4 | timeCreated: 1532183827 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Examples/TestScript.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class TestScript : MonoBehaviour { 4 | 5 | //Button without any parameter 6 | [InspectButton("My Function")] 7 | public void TestMethod() { 8 | Debug.Log("Button pressed"); 9 | } 10 | 11 | //Buttons with supported primative parameters 12 | [InspectButton] 13 | public void TestMethod(float floatValue,StackTraceLogType enumValue,Vector2 vector2Value) { 14 | Debug.Log(floatValue); 15 | Debug.Log(enumValue); 16 | Debug.Log(vector2Value); 17 | } 18 | 19 | //Button visible in play mode only 20 | [InspectButton(visibilityMode = InspectButtonAttribute.VisibilityMode.PlayModeOnly)] 21 | public void TestMethodPlayModeOnly() { 22 | Debug.Log("Play mode button pressed"); 23 | } 24 | 25 | //Button visible in edit mode only 26 | [InspectButton(visibilityMode = InspectButtonAttribute.VisibilityMode.EditModeOnly)] 27 | public void TestMethodEditModeOnly() { 28 | Debug.Log("Edit mode button pressed"); 29 | } 30 | 31 | } 32 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Examples/TestScript.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 66813781740679140a742672cb9372d9 3 | timeCreated: 1529079373 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/CustomAttributes/Examples/test.unity: 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-------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 0 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # MethodInspector 2 | Method drawer attribute for MonoBehaviour derived classes 3 | 4 |

5 | 6 |

7 | 8 | Create custom parameter drawer by overriding "MethodParameterDrawer" easily 9 | 10 |

11 | 12 |

13 | -------------------------------------------------------------------------------- /UnityPackageManager/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | } 4 | } 5 | --------------------------------------------------------------------------------