├── .idea └── .gitignore ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── VFXManager.asset ├── NetworkManager.asset ├── XRSettings.asset ├── TimeManager.asset ├── EditorBuildSettings.asset ├── AudioManager.asset ├── TagManager.asset ├── UnityConnectSettings.asset ├── DynamicsManager.asset ├── EditorSettings.asset ├── NavMeshAreas.asset ├── GraphicsSettings.asset ├── Physics2DSettings.asset ├── QualitySettings.asset ├── InputManager.asset └── ProjectSettings.asset ├── Assets ├── Scripts │ ├── Velocity.cs │ ├── Spawner.cs.meta │ ├── Velocity.cs.meta │ ├── BoundComponent.cs.meta │ ├── DrawCollidersSystem.cs.meta │ ├── SimplePhysicsSystem.cs.meta │ ├── VelocityAuthoring.cs.meta │ ├── DrawCollidersSystem.cs │ ├── VelocityAuthoring.cs │ ├── BoundComponent.cs │ ├── Spawner.cs │ └── SimplePhysicsSystem.cs ├── Sprite.prefab.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity.meta │ └── SampleScene.unity ├── Scripts.meta └── Sprite.prefab ├── .gitignore └── Packages └── manifest.json /.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /.idea.LetsGoECS/.idea/workspace.xml 3 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2019.3.0f6 2 | m_EditorVersionWithRevision: 2019.3.0f6 (27ab2135bccf) 3 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: [] 7 | -------------------------------------------------------------------------------- /Assets/Scripts/Velocity.cs: -------------------------------------------------------------------------------- 1 | using Unity.Entities; 2 | using Unity.Mathematics; 3 | using UnityEngine; 4 | 5 | public struct Velocity : IComponentData 6 | { 7 | public float3 Value; 8 | } -------------------------------------------------------------------------------- /Assets/Sprite.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 93471251da83efb46a93228e6872a885 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_RenderPipeSettingsPath: 8 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 239a29a4437276149b3205b9dcc3e66d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cda990e2423bbf4892e6590ba056729 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0d22718d534386c4dafae07a1e8b16d5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/Scripts/Spawner.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: db00c77ac59108244a761c4b76f7db11 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Velocity.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 46a7b61c1ee68b946a27b15841cd2041 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/BoundComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63cbd518975c01c48a9063547f7d27c1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/DrawCollidersSystem.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c1bfc0132c60c164d872ff70eec65e2a 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SimplePhysicsSystem.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2c1e053530f6a554fbe48e8de4e70552 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/VelocityAuthoring.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 99b83559fa583d6489e6910cf57669f2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: 2cda990e2423bbf4892e6590ba056729 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /Assets/Scripts/DrawCollidersSystem.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using Unity.Entities; 4 | using UnityEngine; 5 | 6 | public class DrawCollidersSystem : SystemBase 7 | { 8 | protected override void OnUpdate() 9 | { 10 | Debug.DrawLine(new Vector3(-5,-5, 0), new Vector3(5,-5, 0), Color.red); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /Assets/Scripts/VelocityAuthoring.cs: -------------------------------------------------------------------------------- 1 | using Unity.Entities; 2 | using Unity.Mathematics; 3 | using UnityEngine; 4 | using Random = UnityEngine.Random; 5 | 6 | [DisallowMultipleComponent] 7 | internal class VelocityAuthoring : MonoBehaviour, IConvertGameObjectToEntity 8 | { 9 | public float3 Value; 10 | 11 | // void Awake() 12 | // { 13 | // Value = new float3(Random.Range(-5f, 5f), Random.Range(-5f, 5f), 0); 14 | // } 15 | 16 | public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSystem) 17 | { 18 | dstManager.AddComponentData(entity, new Velocity(){Value = Value}); 19 | } 20 | } -------------------------------------------------------------------------------- /Assets/Scripts/BoundComponent.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using Unity.Entities; 4 | using Unity.Mathematics; 5 | using UnityEngine; 6 | 7 | public struct Bounds : IComponentData 8 | { 9 | public float Radius; 10 | } 11 | 12 | public class BoundComponent : MonoBehaviour, IConvertGameObjectToEntity 13 | { 14 | public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSystem) 15 | { 16 | var renderer = GetComponent(); 17 | var bounds = new Bounds() 18 | { 19 | Radius = math.max(math.abs(renderer.bounds.extents.x), math.abs(renderer.bounds.extents.y)) 20 | }; 21 | 22 | dstManager.AddComponentData(entity, bounds); 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /Assets/Scripts/Spawner.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using Unity.Mathematics; 4 | using UnityEngine; 5 | using Random = UnityEngine.Random; 6 | 7 | public class Spawner : MonoBehaviour 8 | { 9 | public GameObject SpritePrefab; 10 | public int count = 100; 11 | 12 | void Awake() 13 | { 14 | float a = 0; 15 | float step = 360f / count; 16 | for (int i = 0; i < count; i++) 17 | { 18 | var spawned = Instantiate(SpritePrefab, transform.position, quaternion.identity); 19 | float size = Random.Range(2f, 5f); 20 | spawned.transform.localScale = new Vector3(size, size , size); 21 | 22 | var velocityComponent = spawned.GetComponent(); 23 | var velocity = (Quaternion.Euler(0,0,a) * math.up()) * Random.Range(4f,12f); 24 | velocityComponent.Value = velocity; 25 | 26 | var spriteRenderer = spawned.GetComponent(); 27 | var color = Color.HSVToRGB(Random.value, 0.3f, 1f); 28 | spriteRenderer.color = color; 29 | 30 | a += step; 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 9 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 1 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 4 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 1 30 | m_AssetPipelineMode: 1 31 | m_CacheServerMode: 0 32 | m_CacheServerEndpoint: 33 | m_CacheServerNamespacePrefix: default 34 | m_CacheServerEnableDownload: 1 35 | m_CacheServerEnableUpload: 1 36 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Uu]ser[Ss]ettings/ 12 | 13 | # MemoryCaptures can get excessive in size. 14 | # They also could contain extremely sensitive data 15 | /[Mm]emoryCaptures/ 16 | 17 | # Asset meta data should only be ignored when the corresponding asset is also ignored 18 | !/[Aa]ssets/**/*.meta 19 | 20 | # Uncomment this line if you wish to ignore the asset store tools plugin 21 | # /[Aa]ssets/AssetStoreTools* 22 | 23 | # Autogenerated Jetbrains Rider plugin 24 | /[Aa]ssets/Plugins/Editor/JetBrains* 25 | 26 | # Visual Studio cache directory 27 | .vs/ 28 | 29 | # Gradle cache directory 30 | .gradle/ 31 | 32 | # Autogenerated VS/MD/Consulo solution and project files 33 | ExportedObj/ 34 | .consulo/ 35 | *.csproj 36 | *.unityproj 37 | *.sln 38 | *.suo 39 | *.tmp 40 | *.user 41 | *.userprefs 42 | *.pidb 43 | *.booproj 44 | *.svd 45 | *.pdb 46 | *.mdb 47 | *.opendb 48 | *.VC.db 49 | 50 | # Unity3D generated meta files 51 | *.pidb.meta 52 | *.pdb.meta 53 | *.mdb.meta 54 | 55 | # Unity3D generated file on crash reports 56 | sysinfo.txt 57 | 58 | # Builds 59 | *.apk 60 | *.unitypackage 61 | 62 | # Crashlytics generated file 63 | crashlytics-build.properties 64 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.sprite": "1.0.0", 4 | "com.unity.2d.tilemap": "1.0.0", 5 | "com.unity.collab-proxy": "1.2.16", 6 | "com.unity.entities": "0.7.0-preview.19", 7 | "com.unity.ide.rider": "1.1.4", 8 | "com.unity.ide.vscode": "1.1.4", 9 | "com.unity.test-framework": "1.1.9", 10 | "com.unity.textmeshpro": "2.0.1", 11 | "com.unity.timeline": "1.2.10", 12 | "com.unity.ugui": "1.0.0", 13 | "com.unity.modules.ai": "1.0.0", 14 | "com.unity.modules.androidjni": "1.0.0", 15 | "com.unity.modules.animation": "1.0.0", 16 | "com.unity.modules.assetbundle": "1.0.0", 17 | "com.unity.modules.audio": "1.0.0", 18 | "com.unity.modules.cloth": "1.0.0", 19 | "com.unity.modules.director": "1.0.0", 20 | "com.unity.modules.imageconversion": "1.0.0", 21 | "com.unity.modules.imgui": "1.0.0", 22 | "com.unity.modules.jsonserialize": "1.0.0", 23 | "com.unity.modules.particlesystem": "1.0.0", 24 | "com.unity.modules.physics": "1.0.0", 25 | "com.unity.modules.physics2d": "1.0.0", 26 | "com.unity.modules.screencapture": "1.0.0", 27 | "com.unity.modules.terrain": "1.0.0", 28 | "com.unity.modules.terrainphysics": "1.0.0", 29 | "com.unity.modules.tilemap": "1.0.0", 30 | "com.unity.modules.ui": "1.0.0", 31 | "com.unity.modules.uielements": "1.0.0", 32 | "com.unity.modules.umbra": "1.0.0", 33 | "com.unity.modules.unityanalytics": "1.0.0", 34 | "com.unity.modules.unitywebrequest": "1.0.0", 35 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 36 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 37 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 38 | "com.unity.modules.unitywebrequestwww": "1.0.0", 39 | "com.unity.modules.vehicles": "1.0.0", 40 | "com.unity.modules.video": "1.0.0", 41 | "com.unity.modules.vr": "1.0.0", 42 | "com.unity.modules.wind": "1.0.0", 43 | "com.unity.modules.xr": "1.0.0" 44 | } 45 | } 46 | -------------------------------------------------------------------------------- /Assets/Scripts/SimplePhysicsSystem.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using Unity.Entities; 4 | using Unity.Mathematics; 5 | using Unity.Transforms; 6 | using UnityEngine; 7 | 8 | public class SimplePhysicsSystem : SystemBase 9 | { 10 | const float floor = -5f; 11 | protected override void OnUpdate() 12 | { 13 | float deltaTime = Time.DeltaTime; 14 | 15 | Entities.WithName("ApplyGravity") 16 | .ForEach((ref Velocity velocity) => { velocity.Value += (float3) Physics.gravity * deltaTime; }).Run(); 17 | 18 | 19 | Entities.WithName("ApplyPhysics") 20 | .ForEach((ref Translation position, in Velocity velocity) => 21 | { 22 | position.Value += velocity.Value * deltaTime; 23 | }).Run(); 24 | 25 | Entities.WithName("ApplyFloorCollision") 26 | .WithNone() 27 | .ForEach((ref Translation position, ref Velocity velocity) => 28 | { 29 | if (position.Value.y < floor + 0.5f) 30 | { 31 | position.Value.y = floor + 0.5f; 32 | velocity.Value = math.reflect(velocity.Value, math.up())/1.25f; 33 | } 34 | }).Run(); 35 | 36 | Entities.WithName("ApplyFloorCollisionWithBounds") 37 | .ForEach((ref Translation position, ref Velocity velocity, in Bounds bounds) => 38 | { 39 | if (position.Value.y < floor + bounds.Radius) 40 | { 41 | position.Value.y = floor + bounds.Radius; 42 | velocity.Value = math.reflect(velocity.Value, math.up())/1.25f; 43 | } 44 | }).Run(); 45 | 46 | Entities.WithName("CopyTransformToGameobject") 47 | .WithoutBurst() 48 | .ForEach((Transform transform, ref Translation position) => 49 | { 50 | transform.position = position.Value; 51 | }).Run(); 52 | } 53 | } 54 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 34 | m_PreloadedShaders: [] 35 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 36 | type: 0} 37 | m_CustomRenderPipeline: {fileID: 0} 38 | m_TransparencySortMode: 0 39 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 40 | m_DefaultRenderingPath: 1 41 | m_DefaultMobileRenderingPath: 1 42 | m_TierSettings: [] 43 | m_LightmapStripping: 0 44 | m_FogStripping: 0 45 | m_InstancingStripping: 0 46 | m_LightmapKeepPlain: 1 47 | m_LightmapKeepDirCombined: 1 48 | m_LightmapKeepDynamicPlain: 1 49 | m_LightmapKeepDynamicDirCombined: 1 50 | m_LightmapKeepShadowMask: 1 51 | m_LightmapKeepSubtractive: 1 52 | m_FogKeepLinear: 1 53 | m_FogKeepExp: 1 54 | m_FogKeepExp2: 1 55 | m_AlbedoSwatchInfos: [] 56 | m_LightsUseLinearIntensity: 0 57 | m_LightsUseColorTemperature: 0 58 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /Assets/Sprite.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &3362578294245131019 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | serializedVersion: 6 10 | m_Component: 11 | - component: {fileID: 3362578294245131030} 12 | - component: {fileID: 3362578294245131029} 13 | - component: {fileID: 3362578294245131028} 14 | - component: {fileID: 3362578294245131031} 15 | - component: {fileID: 5826025708373258833} 16 | m_Layer: 0 17 | m_Name: Sprite 18 | m_TagString: Untagged 19 | m_Icon: {fileID: 0} 20 | m_NavMeshLayer: 0 21 | m_StaticEditorFlags: 0 22 | m_IsActive: 1 23 | --- !u!4 &3362578294245131030 24 | Transform: 25 | m_ObjectHideFlags: 0 26 | m_CorrespondingSourceObject: {fileID: 0} 27 | m_PrefabInstance: {fileID: 0} 28 | m_PrefabAsset: {fileID: 0} 29 | m_GameObject: {fileID: 3362578294245131019} 30 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 31 | m_LocalPosition: {x: -3.51, y: 1.5, z: 0} 32 | m_LocalScale: {x: 5, y: 5, z: 5} 33 | m_Children: [] 34 | m_Father: {fileID: 0} 35 | m_RootOrder: 0 36 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 37 | --- !u!212 &3362578294245131029 38 | SpriteRenderer: 39 | m_ObjectHideFlags: 0 40 | m_CorrespondingSourceObject: {fileID: 0} 41 | m_PrefabInstance: {fileID: 0} 42 | m_PrefabAsset: {fileID: 0} 43 | m_GameObject: {fileID: 3362578294245131019} 44 | m_Enabled: 1 45 | m_CastShadows: 0 46 | m_ReceiveShadows: 0 47 | m_DynamicOccludee: 1 48 | m_MotionVectors: 1 49 | m_LightProbeUsage: 1 50 | m_ReflectionProbeUsage: 1 51 | m_RayTracingMode: 0 52 | m_RenderingLayerMask: 1 53 | m_RendererPriority: 0 54 | m_Materials: 55 | - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} 56 | m_StaticBatchInfo: 57 | firstSubMesh: 0 58 | subMeshCount: 0 59 | m_StaticBatchRoot: {fileID: 0} 60 | m_ProbeAnchor: {fileID: 0} 61 | m_LightProbeVolumeOverride: {fileID: 0} 62 | m_ScaleInLightmap: 1 63 | m_ReceiveGI: 1 64 | m_PreserveUVs: 0 65 | m_IgnoreNormalsForChartDetection: 0 66 | m_ImportantGI: 0 67 | m_StitchLightmapSeams: 1 68 | m_SelectedEditorRenderState: 0 69 | m_MinimumChartSize: 4 70 | m_AutoUVMaxDistance: 0.5 71 | m_AutoUVMaxAngle: 89 72 | m_LightmapParameters: {fileID: 0} 73 | m_SortingLayerID: 0 74 | m_SortingLayer: 0 75 | m_SortingOrder: 0 76 | m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} 77 | m_Color: {r: 1, g: 1, b: 1, a: 1} 78 | m_FlipX: 0 79 | m_FlipY: 0 80 | m_DrawMode: 0 81 | m_Size: {x: 0.2, y: 0.2} 82 | m_AdaptiveModeThreshold: 0.5 83 | m_SpriteTileMode: 0 84 | m_WasSpriteAssigned: 1 85 | m_MaskInteraction: 0 86 | m_SpriteSortPoint: 0 87 | --- !u!114 &3362578294245131028 88 | MonoBehaviour: 89 | m_ObjectHideFlags: 0 90 | m_CorrespondingSourceObject: {fileID: 0} 91 | m_PrefabInstance: {fileID: 0} 92 | m_PrefabAsset: {fileID: 0} 93 | m_GameObject: {fileID: 3362578294245131019} 94 | m_Enabled: 1 95 | m_EditorHideFlags: 0 96 | m_Script: {fileID: 11500000, guid: ea7d7495833204790ba1d3a8755397f8, type: 3} 97 | m_Name: 98 | m_EditorClassIdentifier: 99 | ConversionMode: 1 100 | --- !u!114 &3362578294245131031 101 | MonoBehaviour: 102 | m_ObjectHideFlags: 0 103 | m_CorrespondingSourceObject: {fileID: 0} 104 | m_PrefabInstance: {fileID: 0} 105 | m_PrefabAsset: {fileID: 0} 106 | m_GameObject: {fileID: 3362578294245131019} 107 | m_Enabled: 1 108 | m_EditorHideFlags: 0 109 | m_Script: {fileID: 11500000, guid: 99b83559fa583d6489e6910cf57669f2, type: 3} 110 | m_Name: 111 | m_EditorClassIdentifier: 112 | Value: 113 | x: 0 114 | y: 0 115 | z: 0 116 | --- !u!114 &5826025708373258833 117 | MonoBehaviour: 118 | m_ObjectHideFlags: 0 119 | m_CorrespondingSourceObject: {fileID: 0} 120 | m_PrefabInstance: {fileID: 0} 121 | m_PrefabAsset: {fileID: 0} 122 | m_GameObject: {fileID: 3362578294245131019} 123 | m_Enabled: 1 124 | m_EditorHideFlags: 0 125 | m_Script: {fileID: 11500000, guid: 63cbd518975c01c48a9063547f7d27c1, type: 3} 126 | m_Name: 127 | m_EditorClassIdentifier: 128 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 3 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | particleRaycastBudget: 4 33 | asyncUploadTimeSlice: 2 34 | asyncUploadBufferSize: 16 35 | resolutionScalingFixedDPIFactor: 1 36 | excludedTargetPlatforms: [] 37 | - serializedVersion: 2 38 | name: Low 39 | pixelLightCount: 0 40 | shadows: 0 41 | shadowResolution: 0 42 | shadowProjection: 1 43 | shadowCascades: 1 44 | shadowDistance: 20 45 | shadowNearPlaneOffset: 3 46 | shadowCascade2Split: 0.33333334 47 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 48 | shadowmaskMode: 0 49 | blendWeights: 2 50 | textureQuality: 0 51 | anisotropicTextures: 0 52 | antiAliasing: 0 53 | softParticles: 0 54 | softVegetation: 0 55 | realtimeReflectionProbes: 0 56 | billboardsFaceCameraPosition: 0 57 | vSyncCount: 0 58 | lodBias: 0.4 59 | maximumLODLevel: 0 60 | particleRaycastBudget: 16 61 | asyncUploadTimeSlice: 2 62 | asyncUploadBufferSize: 16 63 | resolutionScalingFixedDPIFactor: 1 64 | excludedTargetPlatforms: [] 65 | - serializedVersion: 2 66 | name: Medium 67 | pixelLightCount: 1 68 | shadows: 0 69 | shadowResolution: 0 70 | shadowProjection: 1 71 | shadowCascades: 1 72 | shadowDistance: 20 73 | shadowNearPlaneOffset: 3 74 | shadowCascade2Split: 0.33333334 75 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 76 | shadowmaskMode: 0 77 | blendWeights: 2 78 | textureQuality: 0 79 | anisotropicTextures: 0 80 | antiAliasing: 0 81 | softParticles: 0 82 | softVegetation: 0 83 | realtimeReflectionProbes: 0 84 | billboardsFaceCameraPosition: 0 85 | vSyncCount: 1 86 | lodBias: 0.7 87 | maximumLODLevel: 0 88 | particleRaycastBudget: 64 89 | asyncUploadTimeSlice: 2 90 | asyncUploadBufferSize: 16 91 | resolutionScalingFixedDPIFactor: 1 92 | excludedTargetPlatforms: [] 93 | - serializedVersion: 2 94 | name: High 95 | pixelLightCount: 2 96 | shadows: 0 97 | shadowResolution: 1 98 | shadowProjection: 1 99 | shadowCascades: 2 100 | shadowDistance: 40 101 | shadowNearPlaneOffset: 3 102 | shadowCascade2Split: 0.33333334 103 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 104 | shadowmaskMode: 1 105 | blendWeights: 2 106 | textureQuality: 0 107 | anisotropicTextures: 0 108 | antiAliasing: 0 109 | softParticles: 0 110 | softVegetation: 1 111 | realtimeReflectionProbes: 0 112 | billboardsFaceCameraPosition: 0 113 | vSyncCount: 1 114 | lodBias: 1 115 | maximumLODLevel: 0 116 | particleRaycastBudget: 256 117 | asyncUploadTimeSlice: 2 118 | asyncUploadBufferSize: 16 119 | resolutionScalingFixedDPIFactor: 1 120 | excludedTargetPlatforms: [] 121 | - serializedVersion: 2 122 | name: Very High 123 | pixelLightCount: 3 124 | shadows: 0 125 | shadowResolution: 2 126 | shadowProjection: 1 127 | shadowCascades: 2 128 | shadowDistance: 70 129 | shadowNearPlaneOffset: 3 130 | shadowCascade2Split: 0.33333334 131 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 132 | shadowmaskMode: 1 133 | blendWeights: 4 134 | textureQuality: 0 135 | anisotropicTextures: 0 136 | antiAliasing: 0 137 | softParticles: 0 138 | softVegetation: 1 139 | realtimeReflectionProbes: 0 140 | billboardsFaceCameraPosition: 0 141 | vSyncCount: 1 142 | lodBias: 1.5 143 | maximumLODLevel: 0 144 | particleRaycastBudget: 1024 145 | asyncUploadTimeSlice: 2 146 | asyncUploadBufferSize: 16 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Ultra 151 | pixelLightCount: 4 152 | shadows: 0 153 | shadowResolution: 0 154 | shadowProjection: 1 155 | shadowCascades: 4 156 | shadowDistance: 150 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 0 164 | antiAliasing: 0 165 | softParticles: 0 166 | softVegetation: 1 167 | realtimeReflectionProbes: 0 168 | billboardsFaceCameraPosition: 0 169 | vSyncCount: 1 170 | lodBias: 2 171 | maximumLODLevel: 0 172 | particleRaycastBudget: 4096 173 | asyncUploadTimeSlice: 2 174 | asyncUploadBufferSize: 16 175 | resolutionScalingFixedDPIFactor: 1 176 | excludedTargetPlatforms: [] 177 | m_PerPlatformDefaultQuality: 178 | Android: 2 179 | Nintendo 3DS: 5 180 | Nintendo Switch: 5 181 | PS4: 5 182 | PSM: 5 183 | PSP2: 2 184 | Stadia: 5 185 | Standalone: 5 186 | Tizen: 2 187 | WebGL: 3 188 | WiiU: 5 189 | Windows Store Apps: 5 190 | XboxOne: 5 191 | iPhone: 2 192 | tvOS: 2 193 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 3 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 1 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 0 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 12 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_AtlasSize: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_ExtractAmbientOcclusion: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 0 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 500 79 | m_PVRBounces: 2 80 | m_PVREnvironmentSampleCount: 500 81 | m_PVREnvironmentReferencePointCount: 2048 82 | m_PVRFilteringMode: 2 83 | m_PVRDenoiserTypeDirect: 0 84 | m_PVRDenoiserTypeIndirect: 0 85 | m_PVRDenoiserTypeAO: 0 86 | m_PVRFilterTypeDirect: 0 87 | m_PVRFilterTypeIndirect: 0 88 | m_PVRFilterTypeAO: 0 89 | m_PVREnvironmentMIS: 0 90 | m_PVRCulling: 1 91 | m_PVRFilteringGaussRadiusDirect: 1 92 | m_PVRFilteringGaussRadiusIndirect: 5 93 | m_PVRFilteringGaussRadiusAO: 2 94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 | m_PVRFilteringAtrousPositionSigmaAO: 1 97 | m_ExportTrainingData: 0 98 | m_TrainingDataDestination: TrainingData 99 | m_LightProbeSampleCountMultiplier: 4 100 | m_LightingDataAsset: {fileID: 0} 101 | m_UseShadowmask: 1 102 | --- !u!196 &4 103 | NavMeshSettings: 104 | serializedVersion: 2 105 | m_ObjectHideFlags: 0 106 | m_BuildSettings: 107 | serializedVersion: 2 108 | agentTypeID: 0 109 | agentRadius: 0.5 110 | agentHeight: 2 111 | agentSlope: 45 112 | agentClimb: 0.4 113 | ledgeDropHeight: 0 114 | maxJumpAcrossDistance: 0 115 | minRegionArea: 2 116 | manualCellSize: 0 117 | cellSize: 0.16666667 118 | manualTileSize: 0 119 | tileSize: 256 120 | accuratePlacement: 0 121 | debug: 122 | m_Flags: 0 123 | m_NavMeshData: {fileID: 0} 124 | --- !u!1 &435094726 125 | GameObject: 126 | m_ObjectHideFlags: 0 127 | m_CorrespondingSourceObject: {fileID: 0} 128 | m_PrefabInstance: {fileID: 0} 129 | m_PrefabAsset: {fileID: 0} 130 | serializedVersion: 6 131 | m_Component: 132 | - component: {fileID: 435094730} 133 | - component: {fileID: 435094729} 134 | - component: {fileID: 435094728} 135 | - component: {fileID: 435094727} 136 | m_Layer: 0 137 | m_Name: Sprite (3) 138 | m_TagString: Untagged 139 | m_Icon: {fileID: 0} 140 | m_NavMeshLayer: 0 141 | m_StaticEditorFlags: 0 142 | m_IsActive: 1 143 | --- !u!114 &435094727 144 | MonoBehaviour: 145 | m_ObjectHideFlags: 0 146 | m_CorrespondingSourceObject: {fileID: 0} 147 | m_PrefabInstance: {fileID: 0} 148 | m_PrefabAsset: {fileID: 0} 149 | m_GameObject: {fileID: 435094726} 150 | m_Enabled: 1 151 | m_EditorHideFlags: 0 152 | m_Script: {fileID: 11500000, guid: 99b83559fa583d6489e6910cf57669f2, type: 3} 153 | m_Name: 154 | m_EditorClassIdentifier: 155 | Value: 156 | x: 1.6 157 | y: 7 158 | z: 0 159 | --- !u!114 &435094728 160 | MonoBehaviour: 161 | m_ObjectHideFlags: 0 162 | m_CorrespondingSourceObject: {fileID: 0} 163 | m_PrefabInstance: {fileID: 0} 164 | m_PrefabAsset: {fileID: 0} 165 | m_GameObject: {fileID: 435094726} 166 | m_Enabled: 1 167 | m_EditorHideFlags: 0 168 | m_Script: {fileID: 11500000, guid: ea7d7495833204790ba1d3a8755397f8, type: 3} 169 | m_Name: 170 | m_EditorClassIdentifier: 171 | ConversionMode: 1 172 | --- !u!212 &435094729 173 | SpriteRenderer: 174 | m_ObjectHideFlags: 0 175 | m_CorrespondingSourceObject: {fileID: 0} 176 | m_PrefabInstance: {fileID: 0} 177 | m_PrefabAsset: {fileID: 0} 178 | m_GameObject: {fileID: 435094726} 179 | m_Enabled: 1 180 | m_CastShadows: 0 181 | m_ReceiveShadows: 0 182 | m_DynamicOccludee: 1 183 | m_MotionVectors: 1 184 | m_LightProbeUsage: 1 185 | m_ReflectionProbeUsage: 1 186 | m_RayTracingMode: 0 187 | m_RenderingLayerMask: 1 188 | m_RendererPriority: 0 189 | m_Materials: 190 | - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} 191 | m_StaticBatchInfo: 192 | firstSubMesh: 0 193 | subMeshCount: 0 194 | m_StaticBatchRoot: {fileID: 0} 195 | m_ProbeAnchor: {fileID: 0} 196 | m_LightProbeVolumeOverride: {fileID: 0} 197 | m_ScaleInLightmap: 1 198 | m_ReceiveGI: 1 199 | m_PreserveUVs: 0 200 | m_IgnoreNormalsForChartDetection: 0 201 | m_ImportantGI: 0 202 | m_StitchLightmapSeams: 1 203 | m_SelectedEditorRenderState: 0 204 | m_MinimumChartSize: 4 205 | m_AutoUVMaxDistance: 0.5 206 | m_AutoUVMaxAngle: 89 207 | m_LightmapParameters: {fileID: 0} 208 | m_SortingLayerID: 0 209 | m_SortingLayer: 0 210 | m_SortingOrder: 0 211 | m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} 212 | m_Color: {r: 1, g: 1, b: 1, a: 1} 213 | m_FlipX: 0 214 | m_FlipY: 0 215 | m_DrawMode: 0 216 | m_Size: {x: 0.2, y: 0.2} 217 | m_AdaptiveModeThreshold: 0.5 218 | m_SpriteTileMode: 0 219 | m_WasSpriteAssigned: 1 220 | m_MaskInteraction: 0 221 | m_SpriteSortPoint: 0 222 | --- !u!4 &435094730 223 | Transform: 224 | m_ObjectHideFlags: 0 225 | m_CorrespondingSourceObject: {fileID: 0} 226 | m_PrefabInstance: {fileID: 0} 227 | m_PrefabAsset: {fileID: 0} 228 | m_GameObject: {fileID: 435094726} 229 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 230 | m_LocalPosition: {x: -3.33, y: -0.13, z: 0} 231 | m_LocalScale: {x: 5, y: 5, z: 5} 232 | m_Children: [] 233 | m_Father: {fileID: 0} 234 | m_RootOrder: 4 235 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 236 | --- !u!1 &506408911 237 | GameObject: 238 | m_ObjectHideFlags: 0 239 | m_CorrespondingSourceObject: {fileID: 0} 240 | m_PrefabInstance: {fileID: 0} 241 | m_PrefabAsset: {fileID: 0} 242 | serializedVersion: 6 243 | m_Component: 244 | - component: {fileID: 506408912} 245 | - component: {fileID: 506408913} 246 | m_Layer: 0 247 | m_Name: Spawner 248 | m_TagString: Untagged 249 | m_Icon: {fileID: 0} 250 | m_NavMeshLayer: 0 251 | m_StaticEditorFlags: 0 252 | m_IsActive: 1 253 | --- !u!4 &506408912 254 | Transform: 255 | m_ObjectHideFlags: 0 256 | m_CorrespondingSourceObject: {fileID: 0} 257 | m_PrefabInstance: {fileID: 0} 258 | m_PrefabAsset: {fileID: 0} 259 | m_GameObject: {fileID: 506408911} 260 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 261 | m_LocalPosition: {x: 0, y: 0, z: 0} 262 | m_LocalScale: {x: 1, y: 1, z: 1} 263 | m_Children: [] 264 | m_Father: {fileID: 0} 265 | m_RootOrder: 5 266 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 267 | --- !u!114 &506408913 268 | MonoBehaviour: 269 | m_ObjectHideFlags: 0 270 | m_CorrespondingSourceObject: {fileID: 0} 271 | m_PrefabInstance: {fileID: 0} 272 | m_PrefabAsset: {fileID: 0} 273 | m_GameObject: {fileID: 506408911} 274 | m_Enabled: 1 275 | m_EditorHideFlags: 0 276 | m_Script: {fileID: 11500000, guid: db00c77ac59108244a761c4b76f7db11, type: 3} 277 | m_Name: 278 | m_EditorClassIdentifier: 279 | SpritePrefab: {fileID: 3362578294245131019, guid: 93471251da83efb46a93228e6872a885, 280 | type: 3} 281 | count: 100 282 | --- !u!1 &519420028 283 | GameObject: 284 | m_ObjectHideFlags: 0 285 | m_CorrespondingSourceObject: {fileID: 0} 286 | m_PrefabInstance: {fileID: 0} 287 | m_PrefabAsset: {fileID: 0} 288 | serializedVersion: 6 289 | m_Component: 290 | - component: {fileID: 519420032} 291 | - component: {fileID: 519420031} 292 | - component: {fileID: 519420029} 293 | m_Layer: 0 294 | m_Name: Main Camera 295 | m_TagString: MainCamera 296 | m_Icon: {fileID: 0} 297 | m_NavMeshLayer: 0 298 | m_StaticEditorFlags: 0 299 | m_IsActive: 1 300 | --- !u!81 &519420029 301 | AudioListener: 302 | m_ObjectHideFlags: 0 303 | m_CorrespondingSourceObject: {fileID: 0} 304 | m_PrefabInstance: {fileID: 0} 305 | m_PrefabAsset: {fileID: 0} 306 | m_GameObject: {fileID: 519420028} 307 | m_Enabled: 1 308 | --- !u!20 &519420031 309 | Camera: 310 | m_ObjectHideFlags: 0 311 | m_CorrespondingSourceObject: {fileID: 0} 312 | m_PrefabInstance: {fileID: 0} 313 | m_PrefabAsset: {fileID: 0} 314 | m_GameObject: {fileID: 519420028} 315 | m_Enabled: 1 316 | serializedVersion: 2 317 | m_ClearFlags: 2 318 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 319 | m_projectionMatrixMode: 1 320 | m_GateFitMode: 2 321 | m_FOVAxisMode: 0 322 | m_SensorSize: {x: 36, y: 24} 323 | m_LensShift: {x: 0, y: 0} 324 | m_FocalLength: 50 325 | m_NormalizedViewPortRect: 326 | serializedVersion: 2 327 | x: 0 328 | y: 0 329 | width: 1 330 | height: 1 331 | near clip plane: 0.3 332 | far clip plane: 1000 333 | field of view: 60 334 | orthographic: 1 335 | orthographic size: 5.6 336 | m_Depth: -1 337 | m_CullingMask: 338 | serializedVersion: 2 339 | m_Bits: 4294967295 340 | m_RenderingPath: -1 341 | m_TargetTexture: {fileID: 0} 342 | m_TargetDisplay: 0 343 | m_TargetEye: 0 344 | m_HDR: 1 345 | m_AllowMSAA: 0 346 | m_AllowDynamicResolution: 0 347 | m_ForceIntoRT: 0 348 | m_OcclusionCulling: 0 349 | m_StereoConvergence: 10 350 | m_StereoSeparation: 0.022 351 | --- !u!4 &519420032 352 | Transform: 353 | m_ObjectHideFlags: 0 354 | m_CorrespondingSourceObject: {fileID: 0} 355 | m_PrefabInstance: {fileID: 0} 356 | m_PrefabAsset: {fileID: 0} 357 | m_GameObject: {fileID: 519420028} 358 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 359 | m_LocalPosition: {x: 0, y: 0, z: -10} 360 | m_LocalScale: {x: 1, y: 1, z: 1} 361 | m_Children: [] 362 | m_Father: {fileID: 0} 363 | m_RootOrder: 0 364 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 365 | --- !u!1 &588308005 366 | GameObject: 367 | m_ObjectHideFlags: 0 368 | m_CorrespondingSourceObject: {fileID: 0} 369 | m_PrefabInstance: {fileID: 0} 370 | m_PrefabAsset: {fileID: 0} 371 | serializedVersion: 6 372 | m_Component: 373 | - component: {fileID: 588308009} 374 | - component: {fileID: 588308008} 375 | - component: {fileID: 588308007} 376 | - component: {fileID: 588308006} 377 | m_Layer: 0 378 | m_Name: Sprite (2) 379 | m_TagString: Untagged 380 | m_Icon: {fileID: 0} 381 | m_NavMeshLayer: 0 382 | m_StaticEditorFlags: 0 383 | m_IsActive: 1 384 | --- !u!114 &588308006 385 | MonoBehaviour: 386 | m_ObjectHideFlags: 0 387 | m_CorrespondingSourceObject: {fileID: 0} 388 | m_PrefabInstance: {fileID: 0} 389 | m_PrefabAsset: {fileID: 0} 390 | m_GameObject: {fileID: 588308005} 391 | m_Enabled: 1 392 | m_EditorHideFlags: 0 393 | m_Script: {fileID: 11500000, guid: 99b83559fa583d6489e6910cf57669f2, type: 3} 394 | m_Name: 395 | m_EditorClassIdentifier: 396 | Value: 397 | x: -2 398 | y: -3 399 | z: 0 400 | --- !u!114 &588308007 401 | MonoBehaviour: 402 | m_ObjectHideFlags: 0 403 | m_CorrespondingSourceObject: {fileID: 0} 404 | m_PrefabInstance: {fileID: 0} 405 | m_PrefabAsset: {fileID: 0} 406 | m_GameObject: {fileID: 588308005} 407 | m_Enabled: 1 408 | m_EditorHideFlags: 0 409 | m_Script: {fileID: 11500000, guid: ea7d7495833204790ba1d3a8755397f8, type: 3} 410 | m_Name: 411 | m_EditorClassIdentifier: 412 | ConversionMode: 1 413 | --- !u!212 &588308008 414 | SpriteRenderer: 415 | m_ObjectHideFlags: 0 416 | m_CorrespondingSourceObject: {fileID: 0} 417 | m_PrefabInstance: {fileID: 0} 418 | m_PrefabAsset: {fileID: 0} 419 | m_GameObject: {fileID: 588308005} 420 | m_Enabled: 1 421 | m_CastShadows: 0 422 | m_ReceiveShadows: 0 423 | m_DynamicOccludee: 1 424 | m_MotionVectors: 1 425 | m_LightProbeUsage: 1 426 | m_ReflectionProbeUsage: 1 427 | m_RayTracingMode: 0 428 | m_RenderingLayerMask: 1 429 | m_RendererPriority: 0 430 | m_Materials: 431 | - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} 432 | m_StaticBatchInfo: 433 | firstSubMesh: 0 434 | subMeshCount: 0 435 | m_StaticBatchRoot: {fileID: 0} 436 | m_ProbeAnchor: {fileID: 0} 437 | m_LightProbeVolumeOverride: {fileID: 0} 438 | m_ScaleInLightmap: 1 439 | m_ReceiveGI: 1 440 | m_PreserveUVs: 0 441 | m_IgnoreNormalsForChartDetection: 0 442 | m_ImportantGI: 0 443 | m_StitchLightmapSeams: 1 444 | m_SelectedEditorRenderState: 0 445 | m_MinimumChartSize: 4 446 | m_AutoUVMaxDistance: 0.5 447 | m_AutoUVMaxAngle: 89 448 | m_LightmapParameters: {fileID: 0} 449 | m_SortingLayerID: 0 450 | m_SortingLayer: 0 451 | m_SortingOrder: 0 452 | m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} 453 | m_Color: {r: 1, g: 1, b: 1, a: 1} 454 | m_FlipX: 0 455 | m_FlipY: 0 456 | m_DrawMode: 0 457 | m_Size: {x: 0.2, y: 0.2} 458 | m_AdaptiveModeThreshold: 0.5 459 | m_SpriteTileMode: 0 460 | m_WasSpriteAssigned: 1 461 | m_MaskInteraction: 0 462 | m_SpriteSortPoint: 0 463 | --- !u!4 &588308009 464 | Transform: 465 | m_ObjectHideFlags: 0 466 | m_CorrespondingSourceObject: {fileID: 0} 467 | m_PrefabInstance: {fileID: 0} 468 | m_PrefabAsset: {fileID: 0} 469 | m_GameObject: {fileID: 588308005} 470 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 471 | m_LocalPosition: {x: 3.43, y: 2.47, z: 0} 472 | m_LocalScale: {x: 5, y: 5, z: 5} 473 | m_Children: [] 474 | m_Father: {fileID: 0} 475 | m_RootOrder: 3 476 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 477 | --- !u!1 &1885642815 478 | GameObject: 479 | m_ObjectHideFlags: 0 480 | m_CorrespondingSourceObject: {fileID: 0} 481 | m_PrefabInstance: {fileID: 0} 482 | m_PrefabAsset: {fileID: 0} 483 | serializedVersion: 6 484 | m_Component: 485 | - component: {fileID: 1885642819} 486 | - component: {fileID: 1885642818} 487 | - component: {fileID: 1885642817} 488 | - component: {fileID: 1885642816} 489 | m_Layer: 0 490 | m_Name: Sprite (1) 491 | m_TagString: Untagged 492 | m_Icon: {fileID: 0} 493 | m_NavMeshLayer: 0 494 | m_StaticEditorFlags: 0 495 | m_IsActive: 1 496 | --- !u!114 &1885642816 497 | MonoBehaviour: 498 | m_ObjectHideFlags: 0 499 | m_CorrespondingSourceObject: {fileID: 0} 500 | m_PrefabInstance: {fileID: 0} 501 | m_PrefabAsset: {fileID: 0} 502 | m_GameObject: {fileID: 1885642815} 503 | m_Enabled: 1 504 | m_EditorHideFlags: 0 505 | m_Script: {fileID: 11500000, guid: 99b83559fa583d6489e6910cf57669f2, type: 3} 506 | m_Name: 507 | m_EditorClassIdentifier: 508 | Value: 509 | x: 1 510 | y: 5 511 | z: 0 512 | --- !u!114 &1885642817 513 | MonoBehaviour: 514 | m_ObjectHideFlags: 0 515 | m_CorrespondingSourceObject: {fileID: 0} 516 | m_PrefabInstance: {fileID: 0} 517 | m_PrefabAsset: {fileID: 0} 518 | m_GameObject: {fileID: 1885642815} 519 | m_Enabled: 1 520 | m_EditorHideFlags: 0 521 | m_Script: {fileID: 11500000, guid: ea7d7495833204790ba1d3a8755397f8, type: 3} 522 | m_Name: 523 | m_EditorClassIdentifier: 524 | ConversionMode: 1 525 | --- !u!212 &1885642818 526 | SpriteRenderer: 527 | m_ObjectHideFlags: 0 528 | m_CorrespondingSourceObject: {fileID: 0} 529 | m_PrefabInstance: {fileID: 0} 530 | m_PrefabAsset: {fileID: 0} 531 | m_GameObject: {fileID: 1885642815} 532 | m_Enabled: 1 533 | m_CastShadows: 0 534 | m_ReceiveShadows: 0 535 | m_DynamicOccludee: 1 536 | m_MotionVectors: 1 537 | m_LightProbeUsage: 1 538 | m_ReflectionProbeUsage: 1 539 | m_RayTracingMode: 0 540 | m_RenderingLayerMask: 1 541 | m_RendererPriority: 0 542 | m_Materials: 543 | - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} 544 | m_StaticBatchInfo: 545 | firstSubMesh: 0 546 | subMeshCount: 0 547 | m_StaticBatchRoot: {fileID: 0} 548 | m_ProbeAnchor: {fileID: 0} 549 | m_LightProbeVolumeOverride: {fileID: 0} 550 | m_ScaleInLightmap: 1 551 | m_ReceiveGI: 1 552 | m_PreserveUVs: 0 553 | m_IgnoreNormalsForChartDetection: 0 554 | m_ImportantGI: 0 555 | m_StitchLightmapSeams: 1 556 | m_SelectedEditorRenderState: 0 557 | m_MinimumChartSize: 4 558 | m_AutoUVMaxDistance: 0.5 559 | m_AutoUVMaxAngle: 89 560 | m_LightmapParameters: {fileID: 0} 561 | m_SortingLayerID: 0 562 | m_SortingLayer: 0 563 | m_SortingOrder: 0 564 | m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} 565 | m_Color: {r: 1, g: 1, b: 1, a: 1} 566 | m_FlipX: 0 567 | m_FlipY: 0 568 | m_DrawMode: 0 569 | m_Size: {x: 0.2, y: 0.2} 570 | m_AdaptiveModeThreshold: 0.5 571 | m_SpriteTileMode: 0 572 | m_WasSpriteAssigned: 1 573 | m_MaskInteraction: 0 574 | m_SpriteSortPoint: 0 575 | --- !u!4 &1885642819 576 | Transform: 577 | m_ObjectHideFlags: 0 578 | m_CorrespondingSourceObject: {fileID: 0} 579 | m_PrefabInstance: {fileID: 0} 580 | m_PrefabAsset: {fileID: 0} 581 | m_GameObject: {fileID: 1885642815} 582 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 583 | m_LocalPosition: {x: 0.67, y: 1.31, z: 0} 584 | m_LocalScale: {x: 5, y: 5, z: 5} 585 | m_Children: [] 586 | m_Father: {fileID: 0} 587 | m_RootOrder: 2 588 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 589 | --- !u!1001 &3362578294240427780 590 | PrefabInstance: 591 | m_ObjectHideFlags: 0 592 | serializedVersion: 2 593 | m_Modification: 594 | m_TransformParent: {fileID: 0} 595 | m_Modifications: 596 | - target: {fileID: 3362578294245131019, guid: 93471251da83efb46a93228e6872a885, 597 | type: 3} 598 | propertyPath: m_Name 599 | value: Sprite 600 | objectReference: {fileID: 0} 601 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 602 | type: 3} 603 | propertyPath: m_LocalPosition.x 604 | value: -3.51 605 | objectReference: {fileID: 0} 606 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 607 | type: 3} 608 | propertyPath: m_LocalPosition.y 609 | value: 1.5 610 | objectReference: {fileID: 0} 611 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 612 | type: 3} 613 | propertyPath: m_LocalPosition.z 614 | value: 0 615 | objectReference: {fileID: 0} 616 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 617 | type: 3} 618 | propertyPath: m_LocalRotation.x 619 | value: 0 620 | objectReference: {fileID: 0} 621 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 622 | type: 3} 623 | propertyPath: m_LocalRotation.y 624 | value: 0 625 | objectReference: {fileID: 0} 626 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 627 | type: 3} 628 | propertyPath: m_LocalRotation.z 629 | value: 0 630 | objectReference: {fileID: 0} 631 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 632 | type: 3} 633 | propertyPath: m_LocalRotation.w 634 | value: 1 635 | objectReference: {fileID: 0} 636 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 637 | type: 3} 638 | propertyPath: m_RootOrder 639 | value: 1 640 | objectReference: {fileID: 0} 641 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 642 | type: 3} 643 | propertyPath: m_LocalEulerAnglesHint.x 644 | value: 0 645 | objectReference: {fileID: 0} 646 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 647 | type: 3} 648 | propertyPath: m_LocalEulerAnglesHint.y 649 | value: 0 650 | objectReference: {fileID: 0} 651 | - target: {fileID: 3362578294245131030, guid: 93471251da83efb46a93228e6872a885, 652 | type: 3} 653 | propertyPath: m_LocalEulerAnglesHint.z 654 | value: 0 655 | objectReference: {fileID: 0} 656 | m_RemovedComponents: [] 657 | m_SourcePrefab: {fileID: 100100000, guid: 93471251da83efb46a93228e6872a885, type: 3} 658 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 20 7 | productGUID: f5b3a2afe6d78cb428554f2f0d3ffc80 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | AndroidEnableSustainedPerformanceMode: 0 11 | defaultScreenOrientation: 4 12 | targetDevice: 2 13 | useOnDemandResources: 0 14 | accelerometerFrequency: 60 15 | companyName: DefaultCompany 16 | productName: LetsGoECS 17 | defaultCursor: {fileID: 0} 18 | cursorHotspot: {x: 0, y: 0} 19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 20 | m_ShowUnitySplashScreen: 1 21 | m_ShowUnitySplashLogo: 1 22 | m_SplashScreenOverlayOpacity: 1 23 | m_SplashScreenAnimation: 1 24 | m_SplashScreenLogoStyle: 1 25 | m_SplashScreenDrawMode: 0 26 | m_SplashScreenBackgroundAnimationZoom: 1 27 | m_SplashScreenLogoAnimationZoom: 1 28 | m_SplashScreenBackgroundLandscapeAspect: 1 29 | m_SplashScreenBackgroundPortraitAspect: 1 30 | m_SplashScreenBackgroundLandscapeUvs: 31 | serializedVersion: 2 32 | x: 0 33 | y: 0 34 | width: 1 35 | height: 1 36 | m_SplashScreenBackgroundPortraitUvs: 37 | serializedVersion: 2 38 | x: 0 39 | y: 0 40 | width: 1 41 | height: 1 42 | m_SplashScreenLogos: [] 43 | m_VirtualRealitySplashScreen: {fileID: 0} 44 | m_HolographicTrackingLossScreen: {fileID: 0} 45 | defaultScreenWidth: 1024 46 | defaultScreenHeight: 768 47 | defaultScreenWidthWeb: 960 48 | defaultScreenHeightWeb: 600 49 | m_StereoRenderingPath: 0 50 | m_ActiveColorSpace: 0 51 | m_MTRendering: 1 52 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 53 | iosShowActivityIndicatorOnLoading: -1 54 | androidShowActivityIndicatorOnLoading: -1 55 | iosUseCustomAppBackgroundBehavior: 0 56 | iosAllowHTTPDownload: 1 57 | allowedAutorotateToPortrait: 1 58 | allowedAutorotateToPortraitUpsideDown: 1 59 | allowedAutorotateToLandscapeRight: 1 60 | allowedAutorotateToLandscapeLeft: 1 61 | useOSAutorotation: 1 62 | use32BitDisplayBuffer: 1 63 | preserveFramebufferAlpha: 0 64 | disableDepthAndStencilBuffers: 0 65 | androidStartInFullscreen: 1 66 | androidRenderOutsideSafeArea: 1 67 | androidUseSwappy: 0 68 | androidBlitType: 0 69 | defaultIsNativeResolution: 1 70 | macRetinaSupport: 1 71 | runInBackground: 1 72 | captureSingleScreen: 0 73 | muteOtherAudioSources: 0 74 | Prepare IOS For Recording: 0 75 | Force IOS Speakers When Recording: 0 76 | deferSystemGesturesMode: 0 77 | hideHomeButton: 0 78 | submitAnalytics: 1 79 | usePlayerLog: 1 80 | bakeCollisionMeshes: 0 81 | forceSingleInstance: 0 82 | useFlipModelSwapchain: 1 83 | resizableWindow: 0 84 | useMacAppStoreValidation: 0 85 | macAppStoreCategory: public.app-category.games 86 | gpuSkinning: 0 87 | xboxPIXTextureCapture: 0 88 | xboxEnableAvatar: 0 89 | xboxEnableKinect: 0 90 | xboxEnableKinectAutoTracking: 0 91 | xboxEnableFitness: 0 92 | visibleInBackground: 1 93 | allowFullscreenSwitch: 1 94 | fullscreenMode: 1 95 | xboxSpeechDB: 0 96 | xboxEnableHeadOrientation: 0 97 | xboxEnableGuest: 0 98 | xboxEnablePIXSampling: 0 99 | metalFramebufferOnly: 0 100 | xboxOneResolution: 0 101 | xboxOneSResolution: 0 102 | xboxOneXResolution: 3 103 | xboxOneMonoLoggingLevel: 0 104 | xboxOneLoggingLevel: 1 105 | xboxOneDisableEsram: 0 106 | xboxOnePresentImmediateThreshold: 0 107 | switchQueueCommandMemory: 0 108 | switchQueueControlMemory: 16384 109 | switchQueueComputeMemory: 262144 110 | switchNVNShaderPoolsGranularity: 33554432 111 | switchNVNDefaultPoolsGranularity: 16777216 112 | switchNVNOtherPoolsGranularity: 16777216 113 | vulkanNumSwapchainBuffers: 3 114 | vulkanEnableSetSRGBWrite: 0 115 | m_SupportedAspectRatios: 116 | 4:3: 1 117 | 5:4: 1 118 | 16:10: 1 119 | 16:9: 1 120 | Others: 1 121 | bundleVersion: 0.1 122 | preloadedAssets: [] 123 | metroInputSource: 0 124 | wsaTransparentSwapchain: 0 125 | m_HolographicPauseOnTrackingLoss: 1 126 | xboxOneDisableKinectGpuReservation: 1 127 | xboxOneEnable7thCore: 1 128 | vrSettings: 129 | cardboard: 130 | depthFormat: 0 131 | enableTransitionView: 0 132 | daydream: 133 | depthFormat: 0 134 | useSustainedPerformanceMode: 0 135 | enableVideoLayer: 0 136 | useProtectedVideoMemory: 0 137 | minimumSupportedHeadTracking: 0 138 | maximumSupportedHeadTracking: 1 139 | hololens: 140 | depthFormat: 1 141 | depthBufferSharingEnabled: 1 142 | lumin: 143 | depthFormat: 0 144 | frameTiming: 2 145 | enableGLCache: 0 146 | glCacheMaxBlobSize: 524288 147 | glCacheMaxFileSize: 8388608 148 | oculus: 149 | sharedDepthBuffer: 1 150 | dashSupport: 1 151 | lowOverheadMode: 0 152 | protectedContext: 0 153 | v2Signing: 1 154 | enable360StereoCapture: 0 155 | isWsaHolographicRemotingEnabled: 0 156 | enableFrameTimingStats: 0 157 | useHDRDisplay: 0 158 | D3DHDRBitDepth: 0 159 | m_ColorGamuts: 00000000 160 | targetPixelDensity: 30 161 | resolutionScalingMode: 0 162 | androidSupportedAspectRatio: 1 163 | androidMaxAspectRatio: 2.1 164 | applicationIdentifier: 165 | Standalone: com.Company.ProductName 166 | buildNumber: {} 167 | AndroidBundleVersionCode: 1 168 | AndroidMinSdkVersion: 19 169 | AndroidTargetSdkVersion: 0 170 | AndroidPreferredInstallLocation: 1 171 | aotOptions: 172 | stripEngineCode: 1 173 | iPhoneStrippingLevel: 0 174 | iPhoneScriptCallOptimization: 0 175 | ForceInternetPermission: 0 176 | ForceSDCardPermission: 0 177 | CreateWallpaper: 0 178 | APKExpansionFiles: 0 179 | keepLoadedShadersAlive: 0 180 | StripUnusedMeshComponents: 1 181 | VertexChannelCompressionMask: 4054 182 | iPhoneSdkVersion: 988 183 | iOSTargetOSVersionString: 10.0 184 | tvOSSdkVersion: 0 185 | tvOSRequireExtendedGameController: 0 186 | tvOSTargetOSVersionString: 10.0 187 | uIPrerenderedIcon: 0 188 | uIRequiresPersistentWiFi: 0 189 | uIRequiresFullScreen: 1 190 | uIStatusBarHidden: 1 191 | uIExitOnSuspend: 0 192 | uIStatusBarStyle: 0 193 | iPhoneSplashScreen: {fileID: 0} 194 | iPhoneHighResSplashScreen: {fileID: 0} 195 | iPhoneTallHighResSplashScreen: {fileID: 0} 196 | iPhone47inSplashScreen: {fileID: 0} 197 | iPhone55inPortraitSplashScreen: {fileID: 0} 198 | iPhone55inLandscapeSplashScreen: {fileID: 0} 199 | iPhone58inPortraitSplashScreen: {fileID: 0} 200 | iPhone58inLandscapeSplashScreen: {fileID: 0} 201 | iPadPortraitSplashScreen: {fileID: 0} 202 | iPadHighResPortraitSplashScreen: {fileID: 0} 203 | iPadLandscapeSplashScreen: {fileID: 0} 204 | iPadHighResLandscapeSplashScreen: {fileID: 0} 205 | iPhone65inPortraitSplashScreen: {fileID: 0} 206 | iPhone65inLandscapeSplashScreen: {fileID: 0} 207 | iPhone61inPortraitSplashScreen: {fileID: 0} 208 | iPhone61inLandscapeSplashScreen: {fileID: 0} 209 | appleTVSplashScreen: {fileID: 0} 210 | appleTVSplashScreen2x: {fileID: 0} 211 | tvOSSmallIconLayers: [] 212 | tvOSSmallIconLayers2x: [] 213 | tvOSLargeIconLayers: [] 214 | tvOSLargeIconLayers2x: [] 215 | tvOSTopShelfImageLayers: [] 216 | tvOSTopShelfImageLayers2x: [] 217 | tvOSTopShelfImageWideLayers: [] 218 | tvOSTopShelfImageWideLayers2x: [] 219 | iOSLaunchScreenType: 0 220 | iOSLaunchScreenPortrait: {fileID: 0} 221 | iOSLaunchScreenLandscape: {fileID: 0} 222 | iOSLaunchScreenBackgroundColor: 223 | serializedVersion: 2 224 | rgba: 0 225 | iOSLaunchScreenFillPct: 100 226 | iOSLaunchScreenSize: 100 227 | iOSLaunchScreenCustomXibPath: 228 | iOSLaunchScreeniPadType: 0 229 | iOSLaunchScreeniPadImage: {fileID: 0} 230 | iOSLaunchScreeniPadBackgroundColor: 231 | serializedVersion: 2 232 | rgba: 0 233 | iOSLaunchScreeniPadFillPct: 100 234 | iOSLaunchScreeniPadSize: 100 235 | iOSLaunchScreeniPadCustomXibPath: 236 | iOSUseLaunchScreenStoryboard: 0 237 | iOSLaunchScreenCustomStoryboardPath: 238 | iOSDeviceRequirements: [] 239 | iOSURLSchemes: [] 240 | iOSBackgroundModes: 0 241 | iOSMetalForceHardShadows: 0 242 | metalEditorSupport: 1 243 | metalAPIValidation: 1 244 | iOSRenderExtraFrameOnPause: 0 245 | appleDeveloperTeamID: 246 | iOSManualSigningProvisioningProfileID: 247 | tvOSManualSigningProvisioningProfileID: 248 | iOSManualSigningProvisioningProfileType: 0 249 | tvOSManualSigningProvisioningProfileType: 0 250 | appleEnableAutomaticSigning: 0 251 | iOSRequireARKit: 0 252 | iOSAutomaticallyDetectAndAddCapabilities: 1 253 | appleEnableProMotion: 0 254 | clonedFromGUID: 5f34be1353de5cf4398729fda238591b 255 | templatePackageId: com.unity.template.2d@3.2.5 256 | templateDefaultScene: Assets/Scenes/SampleScene.unity 257 | AndroidTargetArchitectures: 1 258 | AndroidSplashScreenScale: 0 259 | androidSplashScreen: {fileID: 0} 260 | AndroidKeystoreName: 261 | AndroidKeyaliasName: 262 | AndroidBuildApkPerCpuArchitecture: 0 263 | AndroidTVCompatibility: 0 264 | AndroidIsGame: 1 265 | AndroidEnableTango: 0 266 | androidEnableBanner: 1 267 | androidUseLowAccuracyLocation: 0 268 | androidUseCustomKeystore: 0 269 | m_AndroidBanners: 270 | - width: 320 271 | height: 180 272 | banner: {fileID: 0} 273 | androidGamepadSupportLevel: 0 274 | AndroidValidateAppBundleSize: 1 275 | AndroidAppBundleSizeToValidate: 150 276 | m_BuildTargetIcons: [] 277 | m_BuildTargetPlatformIcons: [] 278 | m_BuildTargetBatching: [] 279 | m_BuildTargetGraphicsJobs: 280 | - m_BuildTarget: MacStandaloneSupport 281 | m_GraphicsJobs: 0 282 | - m_BuildTarget: Switch 283 | m_GraphicsJobs: 0 284 | - m_BuildTarget: MetroSupport 285 | m_GraphicsJobs: 0 286 | - m_BuildTarget: AppleTVSupport 287 | m_GraphicsJobs: 0 288 | - m_BuildTarget: BJMSupport 289 | m_GraphicsJobs: 0 290 | - m_BuildTarget: LinuxStandaloneSupport 291 | m_GraphicsJobs: 0 292 | - m_BuildTarget: PS4Player 293 | m_GraphicsJobs: 0 294 | - m_BuildTarget: iOSSupport 295 | m_GraphicsJobs: 0 296 | - m_BuildTarget: WindowsStandaloneSupport 297 | m_GraphicsJobs: 0 298 | - m_BuildTarget: XboxOnePlayer 299 | m_GraphicsJobs: 0 300 | - m_BuildTarget: LuminSupport 301 | m_GraphicsJobs: 0 302 | - m_BuildTarget: AndroidPlayer 303 | m_GraphicsJobs: 0 304 | - m_BuildTarget: WebGLSupport 305 | m_GraphicsJobs: 0 306 | m_BuildTargetGraphicsJobMode: 307 | - m_BuildTarget: PS4Player 308 | m_GraphicsJobMode: 0 309 | - m_BuildTarget: XboxOnePlayer 310 | m_GraphicsJobMode: 0 311 | m_BuildTargetGraphicsAPIs: 312 | - m_BuildTarget: AndroidPlayer 313 | m_APIs: 150000000b000000 314 | m_Automatic: 0 315 | m_BuildTargetVRSettings: [] 316 | openGLRequireES31: 0 317 | openGLRequireES31AEP: 0 318 | openGLRequireES32: 0 319 | m_TemplateCustomTags: {} 320 | mobileMTRendering: 321 | Android: 1 322 | iPhone: 1 323 | tvOS: 1 324 | m_BuildTargetGroupLightmapEncodingQuality: [] 325 | m_BuildTargetGroupLightmapSettings: [] 326 | playModeTestRunnerEnabled: 0 327 | runPlayModeTestAsEditModeTest: 0 328 | actionOnDotNetUnhandledException: 1 329 | enableInternalProfiler: 0 330 | logObjCUncaughtExceptions: 1 331 | enableCrashReportAPI: 0 332 | cameraUsageDescription: 333 | locationUsageDescription: 334 | microphoneUsageDescription: 335 | switchNetLibKey: 336 | switchSocketMemoryPoolSize: 6144 337 | switchSocketAllocatorPoolSize: 128 338 | switchSocketConcurrencyLimit: 14 339 | switchScreenResolutionBehavior: 2 340 | switchUseCPUProfiler: 0 341 | switchApplicationID: 0x01004b9000490000 342 | switchNSODependencies: 343 | switchTitleNames_0: 344 | switchTitleNames_1: 345 | switchTitleNames_2: 346 | switchTitleNames_3: 347 | switchTitleNames_4: 348 | switchTitleNames_5: 349 | switchTitleNames_6: 350 | switchTitleNames_7: 351 | switchTitleNames_8: 352 | switchTitleNames_9: 353 | switchTitleNames_10: 354 | switchTitleNames_11: 355 | switchTitleNames_12: 356 | switchTitleNames_13: 357 | switchTitleNames_14: 358 | switchPublisherNames_0: 359 | switchPublisherNames_1: 360 | switchPublisherNames_2: 361 | switchPublisherNames_3: 362 | switchPublisherNames_4: 363 | switchPublisherNames_5: 364 | switchPublisherNames_6: 365 | switchPublisherNames_7: 366 | switchPublisherNames_8: 367 | switchPublisherNames_9: 368 | switchPublisherNames_10: 369 | switchPublisherNames_11: 370 | switchPublisherNames_12: 371 | switchPublisherNames_13: 372 | switchPublisherNames_14: 373 | switchIcons_0: {fileID: 0} 374 | switchIcons_1: {fileID: 0} 375 | switchIcons_2: {fileID: 0} 376 | switchIcons_3: {fileID: 0} 377 | switchIcons_4: {fileID: 0} 378 | switchIcons_5: {fileID: 0} 379 | switchIcons_6: {fileID: 0} 380 | switchIcons_7: {fileID: 0} 381 | switchIcons_8: {fileID: 0} 382 | switchIcons_9: {fileID: 0} 383 | switchIcons_10: {fileID: 0} 384 | switchIcons_11: {fileID: 0} 385 | switchIcons_12: {fileID: 0} 386 | switchIcons_13: {fileID: 0} 387 | switchIcons_14: {fileID: 0} 388 | switchSmallIcons_0: {fileID: 0} 389 | switchSmallIcons_1: {fileID: 0} 390 | switchSmallIcons_2: {fileID: 0} 391 | switchSmallIcons_3: {fileID: 0} 392 | switchSmallIcons_4: {fileID: 0} 393 | switchSmallIcons_5: {fileID: 0} 394 | switchSmallIcons_6: {fileID: 0} 395 | switchSmallIcons_7: {fileID: 0} 396 | switchSmallIcons_8: {fileID: 0} 397 | switchSmallIcons_9: {fileID: 0} 398 | switchSmallIcons_10: {fileID: 0} 399 | switchSmallIcons_11: {fileID: 0} 400 | switchSmallIcons_12: {fileID: 0} 401 | switchSmallIcons_13: {fileID: 0} 402 | switchSmallIcons_14: {fileID: 0} 403 | switchManualHTML: 404 | switchAccessibleURLs: 405 | switchLegalInformation: 406 | switchMainThreadStackSize: 1048576 407 | switchPresenceGroupId: 408 | switchLogoHandling: 0 409 | switchReleaseVersion: 0 410 | switchDisplayVersion: 1.0.0 411 | switchStartupUserAccount: 0 412 | switchTouchScreenUsage: 0 413 | switchSupportedLanguagesMask: 0 414 | switchLogoType: 0 415 | switchApplicationErrorCodeCategory: 416 | switchUserAccountSaveDataSize: 0 417 | switchUserAccountSaveDataJournalSize: 0 418 | switchApplicationAttribute: 0 419 | switchCardSpecSize: -1 420 | switchCardSpecClock: -1 421 | switchRatingsMask: 0 422 | switchRatingsInt_0: 0 423 | switchRatingsInt_1: 0 424 | switchRatingsInt_2: 0 425 | switchRatingsInt_3: 0 426 | switchRatingsInt_4: 0 427 | switchRatingsInt_5: 0 428 | switchRatingsInt_6: 0 429 | switchRatingsInt_7: 0 430 | switchRatingsInt_8: 0 431 | switchRatingsInt_9: 0 432 | switchRatingsInt_10: 0 433 | switchRatingsInt_11: 0 434 | switchRatingsInt_12: 0 435 | switchLocalCommunicationIds_0: 436 | switchLocalCommunicationIds_1: 437 | switchLocalCommunicationIds_2: 438 | switchLocalCommunicationIds_3: 439 | switchLocalCommunicationIds_4: 440 | switchLocalCommunicationIds_5: 441 | switchLocalCommunicationIds_6: 442 | switchLocalCommunicationIds_7: 443 | switchParentalControl: 0 444 | switchAllowsScreenshot: 1 445 | switchAllowsVideoCapturing: 1 446 | switchAllowsRuntimeAddOnContentInstall: 0 447 | switchDataLossConfirmation: 0 448 | switchUserAccountLockEnabled: 0 449 | switchSystemResourceMemory: 16777216 450 | switchSupportedNpadStyles: 22 451 | switchNativeFsCacheSize: 32 452 | switchIsHoldTypeHorizontal: 0 453 | switchSupportedNpadCount: 8 454 | switchSocketConfigEnabled: 0 455 | switchTcpInitialSendBufferSize: 32 456 | switchTcpInitialReceiveBufferSize: 64 457 | switchTcpAutoSendBufferSizeMax: 256 458 | switchTcpAutoReceiveBufferSizeMax: 256 459 | switchUdpSendBufferSize: 9 460 | switchUdpReceiveBufferSize: 42 461 | switchSocketBufferEfficiency: 4 462 | switchSocketInitializeEnabled: 1 463 | switchNetworkInterfaceManagerInitializeEnabled: 1 464 | switchPlayerConnectionEnabled: 1 465 | ps4NPAgeRating: 12 466 | ps4NPTitleSecret: 467 | ps4NPTrophyPackPath: 468 | ps4ParentalLevel: 11 469 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 470 | ps4Category: 0 471 | ps4MasterVersion: 01.00 472 | ps4AppVersion: 01.00 473 | ps4AppType: 0 474 | ps4ParamSfxPath: 475 | ps4VideoOutPixelFormat: 0 476 | ps4VideoOutInitialWidth: 1920 477 | ps4VideoOutBaseModeInitialWidth: 1920 478 | ps4VideoOutReprojectionRate: 60 479 | ps4PronunciationXMLPath: 480 | ps4PronunciationSIGPath: 481 | ps4BackgroundImagePath: 482 | ps4StartupImagePath: 483 | ps4StartupImagesFolder: 484 | ps4IconImagesFolder: 485 | ps4SaveDataImagePath: 486 | ps4SdkOverride: 487 | ps4BGMPath: 488 | ps4ShareFilePath: 489 | ps4ShareOverlayImagePath: 490 | ps4PrivacyGuardImagePath: 491 | ps4NPtitleDatPath: 492 | ps4RemotePlayKeyAssignment: -1 493 | ps4RemotePlayKeyMappingDir: 494 | ps4PlayTogetherPlayerCount: 0 495 | ps4EnterButtonAssignment: 1 496 | ps4ApplicationParam1: 0 497 | ps4ApplicationParam2: 0 498 | ps4ApplicationParam3: 0 499 | ps4ApplicationParam4: 0 500 | ps4DownloadDataSize: 0 501 | ps4GarlicHeapSize: 2048 502 | ps4ProGarlicHeapSize: 2560 503 | playerPrefsMaxSize: 32768 504 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 505 | ps4pnSessions: 1 506 | ps4pnPresence: 1 507 | ps4pnFriends: 1 508 | ps4pnGameCustomData: 1 509 | playerPrefsSupport: 0 510 | enableApplicationExit: 0 511 | resetTempFolder: 1 512 | restrictedAudioUsageRights: 0 513 | ps4UseResolutionFallback: 0 514 | ps4ReprojectionSupport: 0 515 | ps4UseAudio3dBackend: 0 516 | ps4SocialScreenEnabled: 0 517 | ps4ScriptOptimizationLevel: 0 518 | ps4Audio3dVirtualSpeakerCount: 14 519 | ps4attribCpuUsage: 0 520 | ps4PatchPkgPath: 521 | ps4PatchLatestPkgPath: 522 | ps4PatchChangeinfoPath: 523 | ps4PatchDayOne: 0 524 | ps4attribUserManagement: 0 525 | ps4attribMoveSupport: 0 526 | ps4attrib3DSupport: 0 527 | ps4attribShareSupport: 0 528 | ps4attribExclusiveVR: 0 529 | ps4disableAutoHideSplash: 0 530 | ps4videoRecordingFeaturesUsed: 0 531 | ps4contentSearchFeaturesUsed: 0 532 | ps4attribEyeToEyeDistanceSettingVR: 0 533 | ps4IncludedModules: [] 534 | ps4attribVROutputEnabled: 0 535 | monoEnv: 536 | splashScreenBackgroundSourceLandscape: {fileID: 0} 537 | splashScreenBackgroundSourcePortrait: {fileID: 0} 538 | blurSplashScreenBackground: 1 539 | spritePackerPolicy: 540 | webGLMemorySize: 16 541 | webGLExceptionSupport: 1 542 | webGLNameFilesAsHashes: 0 543 | webGLDataCaching: 1 544 | webGLDebugSymbols: 0 545 | webGLEmscriptenArgs: 546 | webGLModulesDirectory: 547 | webGLTemplate: APPLICATION:Default 548 | webGLAnalyzeBuildSize: 0 549 | webGLUseEmbeddedResources: 0 550 | webGLCompressionFormat: 1 551 | webGLLinkerTarget: 1 552 | webGLThreadsSupport: 0 553 | webGLWasmStreaming: 0 554 | scriptingDefineSymbols: {} 555 | platformArchitecture: {} 556 | scriptingBackend: {} 557 | il2cppCompilerConfiguration: {} 558 | managedStrippingLevel: {} 559 | incrementalIl2cppBuild: {} 560 | allowUnsafeCode: 0 561 | additionalIl2CppArgs: 562 | scriptingRuntimeVersion: 1 563 | gcIncremental: 0 564 | gcWBarrierValidation: 0 565 | apiCompatibilityLevelPerPlatform: {} 566 | m_RenderingPath: 1 567 | m_MobileRenderingPath: 1 568 | metroPackageName: Template_2D 569 | metroPackageVersion: 570 | metroCertificatePath: 571 | metroCertificatePassword: 572 | metroCertificateSubject: 573 | metroCertificateIssuer: 574 | metroCertificateNotAfter: 0000000000000000 575 | metroApplicationDescription: Template_2D 576 | wsaImages: {} 577 | metroTileShortName: 578 | metroTileShowName: 0 579 | metroMediumTileShowName: 0 580 | metroLargeTileShowName: 0 581 | metroWideTileShowName: 0 582 | metroSupportStreamingInstall: 0 583 | metroLastRequiredScene: 0 584 | metroDefaultTileSize: 1 585 | metroTileForegroundText: 2 586 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 587 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, 588 | a: 1} 589 | metroSplashScreenUseBackgroundColor: 0 590 | platformCapabilities: {} 591 | metroTargetDeviceFamilies: {} 592 | metroFTAName: 593 | metroFTAFileTypes: [] 594 | metroProtocolName: 595 | XboxOneProductId: 596 | XboxOneUpdateKey: 597 | XboxOneSandboxId: 598 | XboxOneContentId: 599 | XboxOneTitleId: 600 | XboxOneSCId: 601 | XboxOneGameOsOverridePath: 602 | XboxOnePackagingOverridePath: 603 | XboxOneAppManifestOverridePath: 604 | XboxOneVersion: 1.0.0.0 605 | XboxOnePackageEncryption: 0 606 | XboxOnePackageUpdateGranularity: 2 607 | XboxOneDescription: 608 | XboxOneLanguage: 609 | - enus 610 | XboxOneCapability: [] 611 | XboxOneGameRating: {} 612 | XboxOneIsContentPackage: 0 613 | XboxOneEnableGPUVariability: 1 614 | XboxOneSockets: {} 615 | XboxOneSplashScreen: {fileID: 0} 616 | XboxOneAllowedProductIds: [] 617 | XboxOnePersistentLocalStorageSize: 0 618 | XboxOneXTitleMemory: 8 619 | XboxOneOverrideIdentityName: 620 | vrEditorSettings: 621 | daydream: 622 | daydreamIconForeground: {fileID: 0} 623 | daydreamIconBackground: {fileID: 0} 624 | cloudServicesEnabled: 625 | UNet: 1 626 | luminIcon: 627 | m_Name: 628 | m_ModelFolderPath: 629 | m_PortalFolderPath: 630 | luminCert: 631 | m_CertPath: 632 | m_SignPackage: 1 633 | luminIsChannelApp: 0 634 | luminVersion: 635 | m_VersionCode: 1 636 | m_VersionName: 637 | apiCompatibilityLevel: 6 638 | cloudProjectId: 639 | framebufferDepthMemorylessMode: 0 640 | projectName: 641 | organizationId: 642 | cloudEnabled: 0 643 | enableNativePlatformBackendsForNewInputSystem: 0 644 | disableOldInputManagerSupport: 0 645 | legacyClampBlendShapeWeights: 0 646 | --------------------------------------------------------------------------------