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/README.md:
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1 |
2 |
3 | # Vibrator
4 |
5 | ### Simple Android app for starting and stopping the system vibrator
6 |
7 |
8 |
9 |
10 | ## What is this?
11 |
12 | This is a very simple Android app for starting and stopping the system vibrator.
13 | Using this app it is possible to force your device to vibrate pretty much continuously.
14 |
15 | ## Why would you want this?
16 |
17 | I built this app for myself as a way to aid with battery calibration.
18 | After replacing the battery in your Android device, it is necessary to calibrate the new battery by charging it fully, then completely draining the battery, then charging it fully once again.
19 | In order to speed up the 'draining the battery' stage, you can perform energy-intensive tasks on your device - for example, activating the torch, turning on bluetooth, and of course running the hardware vibrator.
20 |
21 | ## How does it work?
22 |
23 | The app makes use of `android.os.Vibrator` and requests that it vibrate until the user manually stops it.
24 |
25 | ## What else can you use this app for?
26 |
27 | The potential uses of this app are limitless. If you're sick of calibrating batteries, here are some other ideas:
28 | - Make music! Listen to the smoothing sounds of your Androids vibrating in harmony
29 | - Play pranks! Hide your vibrating device in the wardrobe and tell your partner there's a wasp in the house
30 | - Vibe check! Invite all your friends around and throughly vibe check them
31 |
32 | For even more usages, see the full list [here](./docs/AdditionalUses.md).
33 |
34 | ## I'm sold - how do I download it?
35 |
36 | [](https://f-droid.org/packages/com.lukeneedham.vibrator)
39 |
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/app/.gitignore:
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1 | /build
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/app/build.gradle.kts:
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1 | plugins {
2 | id("com.android.application")
3 | id("org.jetbrains.kotlin.android")
4 | }
5 |
6 | android {
7 | namespace = "com.lukeneedham.vibrator"
8 | compileSdk = 34
9 |
10 | defaultConfig {
11 | applicationId = "com.lukeneedham.vibrator"
12 | minSdk = 21
13 | targetSdk = 34
14 | versionCode = 3
15 | versionName = "1.0.2"
16 |
17 | testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
18 | vectorDrawables {
19 | useSupportLibrary = true
20 | }
21 | }
22 |
23 | buildTypes {
24 | release {
25 | isMinifyEnabled = false
26 | proguardFiles(
27 | getDefaultProguardFile("proguard-android-optimize.txt"),
28 | "proguard-rules.pro"
29 | )
30 | }
31 | }
32 | compileOptions {
33 | sourceCompatibility = JavaVersion.VERSION_1_8
34 | targetCompatibility = JavaVersion.VERSION_1_8
35 | }
36 | kotlinOptions {
37 | jvmTarget = "1.8"
38 | }
39 | buildFeatures {
40 | compose = true
41 | }
42 | composeOptions {
43 | kotlinCompilerExtensionVersion = "1.4.3"
44 | }
45 | packaging {
46 | resources {
47 | excludes += "/META-INF/{AL2.0,LGPL2.1}"
48 | }
49 | }
50 | }
51 |
52 | dependencies {
53 | /* Activity */
54 | implementation("androidx.activity:activity-compose:1.8.2")
55 |
56 | /* Compose */
57 | implementation(platform("androidx.compose:compose-bom:2023.10.01"))
58 | implementation("androidx.compose.material:material")
59 | implementation("androidx.compose.ui:ui-tooling-preview")
60 | }
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/app/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
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/app/src/main/AndroidManifest.xml:
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/app/src/main/java/com/lukeneedham/vibrator/MainActivity.kt:
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1 | package com.lukeneedham.vibrator
2 |
3 | import android.os.Bundle
4 | import androidx.activity.ComponentActivity
5 | import androidx.activity.compose.setContent
6 | import com.lukeneedham.vibrator.ui.main.MainPage
7 | import com.lukeneedham.vibrator.util.Vibrator
8 |
9 | class MainActivity : ComponentActivity() {
10 | override fun onCreate(savedInstanceState: Bundle?) {
11 | super.onCreate(savedInstanceState)
12 | setContent {
13 | MainPage(
14 | setVibrating = ::setVibrating
15 | )
16 | }
17 | }
18 |
19 | private fun setVibrating(isVibrating: Boolean) {
20 | val vibrator = Vibrator(this)
21 | if (isVibrating) {
22 | vibrator.start()
23 | } else {
24 | vibrator.stop()
25 | }
26 | }
27 | }
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/app/src/main/java/com/lukeneedham/vibrator/ui/main/MainPage.kt:
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1 | package com.lukeneedham.vibrator.ui.main
2 |
3 | import androidx.compose.runtime.Composable
4 |
5 | @Composable
6 | fun MainPage(
7 | setVibrating: (isVibrating: Boolean) -> Unit,
8 | ) {
9 | MainPageContent(
10 | startVibration = { setVibrating(true) },
11 | stopVibration = { setVibrating(false) },
12 | )
13 | }
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/app/src/main/java/com/lukeneedham/vibrator/ui/main/MainPageContent.kt:
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1 | package com.lukeneedham.vibrator.ui.main
2 |
3 | import androidx.compose.foundation.background
4 | import androidx.compose.foundation.clickable
5 | import androidx.compose.foundation.layout.Box
6 | import androidx.compose.foundation.layout.Column
7 | import androidx.compose.foundation.layout.fillMaxWidth
8 | import androidx.compose.material.Text
9 | import androidx.compose.runtime.Composable
10 | import androidx.compose.ui.Alignment
11 | import androidx.compose.ui.Modifier
12 | import androidx.compose.ui.graphics.Color
13 | import androidx.compose.ui.res.stringResource
14 | import androidx.compose.ui.tooling.preview.Preview
15 | import androidx.compose.ui.unit.sp
16 | import com.lukeneedham.vibrator.R
17 |
18 | @Composable
19 | fun MainPageContent(startVibration: () -> Unit, stopVibration: () -> Unit) {
20 | val startColor = Color(0xFF5D9C59)
21 | val stopColor = Color(0xFFDF2E38)
22 |
23 | Column {
24 | @Composable
25 | fun Button(text: String, color: Color, onClick: () -> Unit) {
26 | Box(
27 | contentAlignment = Alignment.Center,
28 | modifier = Modifier
29 | .weight(1f)
30 | .fillMaxWidth()
31 | .background(color = color)
32 | .clickable { onClick() }
33 | ) {
34 | Text(text = text, color = Color.White, fontSize = 40.sp)
35 | }
36 | }
37 |
38 | Button(
39 | text = stringResource(id = R.string.vibration_start),
40 | color = startColor,
41 | onClick = startVibration,
42 | )
43 | Button(
44 | text = stringResource(id = R.string.vibration_stop),
45 | color = stopColor,
46 | onClick = stopVibration,
47 | )
48 | }
49 | }
50 |
51 | @Preview
52 | @Composable
53 | private fun PreviewMainPageContent() {
54 | MainPageContent(
55 | startVibration = {},
56 | stopVibration = {},
57 | )
58 | }
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/app/src/main/java/com/lukeneedham/vibrator/util/Vibrator.kt:
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1 | package com.lukeneedham.vibrator.util
2 |
3 | import android.content.Context
4 | import android.os.Build
5 | import android.os.VibrationEffect
6 | import android.os.Vibrator
7 | import android.os.VibratorManager
8 | import androidx.activity.ComponentActivity
9 |
10 | /** High-level util for using the system vibrator APIs. Abstracts away legacy and deprecated APIs */
11 | class Vibrator(context: Context) {
12 | /**
13 | * The maximum amplitude (force) that a vibration can have.
14 | * Depends on the hardware being able to handle custom vibration amplitude.
15 | */
16 | private val maxAmplitude = 255
17 |
18 | /**
19 | * The duration of each section of the pattern.
20 | * If this value is too large then at some point it seems the system will cut the vibration off.
21 | * So as a workaround we loop a short vibration forever.
22 | */
23 | private val sectionDurationMillis = 1000L
24 |
25 | /** Repeat the pattern from index 0 so the whole pattern replays */
26 | private val repeatAtIndex = 0
27 |
28 | private val vibrator = getVibrator(context)
29 |
30 | fun start() {
31 | if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
32 | val timings = longArrayOf(sectionDurationMillis)
33 | val amplitudes = intArrayOf(maxAmplitude)
34 | val effect = VibrationEffect.createWaveform(timings, amplitudes, repeatAtIndex)
35 | vibrator.vibrate(effect)
36 | } else {
37 | /** The amount of delay between requesting vibration and the vibration actually starting */
38 | val initialDelay = 0L
39 | val pattern = longArrayOf(initialDelay, sectionDurationMillis)
40 | @Suppress("DEPRECATION")
41 | vibrator.vibrate(pattern, repeatAtIndex)
42 | }
43 | }
44 |
45 | fun stop() {
46 | vibrator.cancel()
47 | }
48 |
49 | private fun getVibrator(context: Context): Vibrator =
50 | if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
51 | val vibratorManager =
52 | context.getSystemService(Context.VIBRATOR_MANAGER_SERVICE) as VibratorManager
53 | vibratorManager.defaultVibrator
54 | } else {
55 | @Suppress("DEPRECATION")
56 | context.getSystemService(ComponentActivity.VIBRATOR_SERVICE) as Vibrator
57 | }
58 | }
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/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml:
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/app/src/main/res/values/strings.xml:
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2 | Vibrator
3 | Start vibrating
4 | Stop vibrating
5 |
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/build.gradle.kts:
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1 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
2 | plugins {
3 | id("com.android.application") version "8.1.0" apply false
4 | id("org.jetbrains.kotlin.android") version "1.8.10" apply false
5 | }
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/docs/AdditionalUses.md:
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1 | Here are some additional creative and practical uses for the Vibrator app, as generated by Bard.
2 |
3 | ## Mindfulness and Meditation:
4 |
5 | The rhythmic vibrations can be used to promote focus and relaxation during mindfulness or meditation practices. By setting the app to a gentle vibration pattern, you can create a soothing atmosphere that enhances your meditative experience.
6 |
7 | ## Aromatherapy and Essential Oil Diffusion:
8 |
9 | Pair the Vibrator app with essential oil diffusing to create an immersive and personalized aromatherapy experience. The vibrations can help to disperse the essential oils evenly and enhance their aromatherapeutic effects.
10 |
11 | ## DIY Sound Machines:
12 |
13 | Experiment with different vibration patterns and intensities to create unique soundscapes and ambient background effects. You can use the app to create personalized sound environments for relaxation, studying, or sleep.
14 |
15 | ## Interactive Art Installations:
16 |
17 | Combine the Vibrator app with other electronic components or physical objects to create interactive art installations. The vibrations can trigger sound, light, or movement, resulting in an engaging and sensory experience for viewers.
18 |
19 | ## Creating Sensory Play Experiences:
20 |
21 | Design interactive sensory play experiences for children using the app. The vibrations could stimulate different senses and encourage exploration and creativity.
22 |
23 | ## Promoting Animal Engagement and Training:
24 |
25 | Utilize the app to train animals or enhance their engagement. For example, vibrations could signal mealtimes, reinforce desired behaviors, or calm anxious pets.
26 |
27 | ## Secret Communication Device:
28 |
29 | Develop a unique vibration code system to communicate secretly with friends or family. The vibrations could represent letters, numbers, or even entire phrases.
30 |
31 | ## Tactile Storytelling Device:
32 |
33 | Develop a narrative device that incorporates vibrations to create a more immersive and engaging storytelling experience. The vibrations could accompany text, sound effects, or even images.
34 |
35 | ## Vibration-Powered Food Processing:
36 |
37 | Integrate vibrations into food processing systems, utilizing the vibrations to mix ingredients, cook food evenly, or even extract nutrients from plants. The vibrations could reduce energy consumption and improve food quality.
38 |
39 | ## Vibration Heathcare:
40 |
41 | Investigate the possibility of using vibrations to extend human life or even achieve immortality. The vibrations could potentially repair cellular damage, slow the aging process, or even reverse aging altogether.
42 |
43 | ## Vibration-Based Universal Language:
44 |
45 | Explore the potential of the Vibrator app to create a universal language that transcends cultural and linguistic barriers. The vibrations could represent concepts, emotions, or even entire sentences.
46 |
47 | ## Teleportation:
48 |
49 | Explore the potential of vibrations for teleportation, using the app to manipulate and transmit matter at the quantum level. The vibrations could theoretically disassemble and reassemble matter at a distant location.
50 |
51 | ## World Peace and Harmony:
52 |
53 | Utilize vibrations to harmonize the collective consciousness of humanity, promoting peace, understanding, and cooperation. The Vibrator app could create a vibration-based resonance effect that brings people together and resolves conflicts.
54 |
55 | ## Consciousness Uploading:
56 |
57 | Investigate the possibility of uploading human consciousness into a vibration-based system, creating a digital afterlife or even a new form of existence.
58 |
59 | ## Creation of New Dimensions:
60 |
61 | Explore the potential of the Vibrator app to open up new dimensions or realities. The vibrations could theoretically create portals to parallel universes or even new realms of existence.
62 |
63 | ## Vibration-Powered Ascension to a Higher Plane of Existence:
64 |
65 | Use vibrations as a catalyst for spiritual transformation, allowing humans to transcend the limitations of their physical existence and achieve a higher level of consciousness. The Vibrator app could open up new pathways to spiritual enlightenment and transcendence.
66 |
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/gradle.properties:
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1 | # Project-wide Gradle settings.
2 | # IDE (e.g. Android Studio) users:
3 | # Gradle settings configured through the IDE *will override*
4 | # any settings specified in this file.
5 | # For more details on how to configure your build environment visit
6 | # http://www.gradle.org/docs/current/userguide/build_environment.html
7 | # Specifies the JVM arguments used for the daemon process.
8 | # The setting is particularly useful for tweaking memory settings.
9 | org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
10 | # When configured, Gradle will run in incubating parallel mode.
11 | # This option should only be used with decoupled projects. More details, visit
12 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
13 | # org.gradle.parallel=true
14 | # AndroidX package structure to make it clearer which packages are bundled with the
15 | # Android operating system, and which are packaged with your app's APK
16 | # https://developer.android.com/topic/libraries/support-library/androidx-rn
17 | android.useAndroidX=true
18 | # Kotlin code style for this project: "official" or "obsolete":
19 | kotlin.code.style=official
20 | # Enables namespacing of each library's R class so that its R class includes only the
21 | # resources declared in the library itself and none from the library's dependencies,
22 | # thereby reducing the size of the R class for that library
23 | android.nonTransitiveRClass=true
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/LukeNeedham/Vibrator/633132e87adc3ae577c20d9bb9b593b5f6a397f3/gradle/wrapper/gradle-wrapper.jar
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #Fri Dec 22 19:35:45 CET 2023
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | distributionUrl=https\://services.gradle.org/distributions/gradle-8.0-bin.zip
5 | zipStoreBase=GRADLE_USER_HOME
6 | zipStorePath=wrapper/dists
7 |
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/gradlew:
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1 | #!/usr/bin/env sh
2 |
3 | #
4 | # Copyright 2015 the original author or authors.
5 | #
6 | # Licensed under the Apache License, Version 2.0 (the "License");
7 | # you may not use this file except in compliance with the License.
8 | # You may obtain a copy of the License at
9 | #
10 | # https://www.apache.org/licenses/LICENSE-2.0
11 | #
12 | # Unless required by applicable law or agreed to in writing, software
13 | # distributed under the License is distributed on an "AS IS" BASIS,
14 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 | # See the License for the specific language governing permissions and
16 | # limitations under the License.
17 | #
18 |
19 | ##############################################################################
20 | ##
21 | ## Gradle start up script for UN*X
22 | ##
23 | ##############################################################################
24 |
25 | # Attempt to set APP_HOME
26 | # Resolve links: $0 may be a link
27 | PRG="$0"
28 | # Need this for relative symlinks.
29 | while [ -h "$PRG" ] ; do
30 | ls=`ls -ld "$PRG"`
31 | link=`expr "$ls" : '.*-> \(.*\)$'`
32 | if expr "$link" : '/.*' > /dev/null; then
33 | PRG="$link"
34 | else
35 | PRG=`dirname "$PRG"`"/$link"
36 | fi
37 | done
38 | SAVED="`pwd`"
39 | cd "`dirname \"$PRG\"`/" >/dev/null
40 | APP_HOME="`pwd -P`"
41 | cd "$SAVED" >/dev/null
42 |
43 | APP_NAME="Gradle"
44 | APP_BASE_NAME=`basename "$0"`
45 |
46 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
47 | DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
48 |
49 | # Use the maximum available, or set MAX_FD != -1 to use that value.
50 | MAX_FD="maximum"
51 |
52 | warn () {
53 | echo "$*"
54 | }
55 |
56 | die () {
57 | echo
58 | echo "$*"
59 | echo
60 | exit 1
61 | }
62 |
63 | # OS specific support (must be 'true' or 'false').
64 | cygwin=false
65 | msys=false
66 | darwin=false
67 | nonstop=false
68 | case "`uname`" in
69 | CYGWIN* )
70 | cygwin=true
71 | ;;
72 | Darwin* )
73 | darwin=true
74 | ;;
75 | MINGW* )
76 | msys=true
77 | ;;
78 | NONSTOP* )
79 | nonstop=true
80 | ;;
81 | esac
82 |
83 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
84 |
85 |
86 | # Determine the Java command to use to start the JVM.
87 | if [ -n "$JAVA_HOME" ] ; then
88 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
89 | # IBM's JDK on AIX uses strange locations for the executables
90 | JAVACMD="$JAVA_HOME/jre/sh/java"
91 | else
92 | JAVACMD="$JAVA_HOME/bin/java"
93 | fi
94 | if [ ! -x "$JAVACMD" ] ; then
95 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
96 |
97 | Please set the JAVA_HOME variable in your environment to match the
98 | location of your Java installation."
99 | fi
100 | else
101 | JAVACMD="java"
102 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
103 |
104 | Please set the JAVA_HOME variable in your environment to match the
105 | location of your Java installation."
106 | fi
107 |
108 | # Increase the maximum file descriptors if we can.
109 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
110 | MAX_FD_LIMIT=`ulimit -H -n`
111 | if [ $? -eq 0 ] ; then
112 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
113 | MAX_FD="$MAX_FD_LIMIT"
114 | fi
115 | ulimit -n $MAX_FD
116 | if [ $? -ne 0 ] ; then
117 | warn "Could not set maximum file descriptor limit: $MAX_FD"
118 | fi
119 | else
120 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
121 | fi
122 | fi
123 |
124 | # For Darwin, add options to specify how the application appears in the dock
125 | if $darwin; then
126 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
127 | fi
128 |
129 | # For Cygwin or MSYS, switch paths to Windows format before running java
130 | if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
131 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
132 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
133 |
134 | JAVACMD=`cygpath --unix "$JAVACMD"`
135 |
136 | # We build the pattern for arguments to be converted via cygpath
137 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
138 | SEP=""
139 | for dir in $ROOTDIRSRAW ; do
140 | ROOTDIRS="$ROOTDIRS$SEP$dir"
141 | SEP="|"
142 | done
143 | OURCYGPATTERN="(^($ROOTDIRS))"
144 | # Add a user-defined pattern to the cygpath arguments
145 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
146 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
147 | fi
148 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
149 | i=0
150 | for arg in "$@" ; do
151 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
152 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
153 |
154 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
155 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
156 | else
157 | eval `echo args$i`="\"$arg\""
158 | fi
159 | i=`expr $i + 1`
160 | done
161 | case $i in
162 | 0) set -- ;;
163 | 1) set -- "$args0" ;;
164 | 2) set -- "$args0" "$args1" ;;
165 | 3) set -- "$args0" "$args1" "$args2" ;;
166 | 4) set -- "$args0" "$args1" "$args2" "$args3" ;;
167 | 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
168 | 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
169 | 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
170 | 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
171 | 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
172 | esac
173 | fi
174 |
175 | # Escape application args
176 | save () {
177 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
178 | echo " "
179 | }
180 | APP_ARGS=`save "$@"`
181 |
182 | # Collect all arguments for the java command, following the shell quoting and substitution rules
183 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
184 |
185 | exec "$JAVACMD" "$@"
186 |
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/gradlew.bat:
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1 | @rem
2 | @rem Copyright 2015 the original author or authors.
3 | @rem
4 | @rem Licensed under the Apache License, Version 2.0 (the "License");
5 | @rem you may not use this file except in compliance with the License.
6 | @rem You may obtain a copy of the License at
7 | @rem
8 | @rem https://www.apache.org/licenses/LICENSE-2.0
9 | @rem
10 | @rem Unless required by applicable law or agreed to in writing, software
11 | @rem distributed under the License is distributed on an "AS IS" BASIS,
12 | @rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | @rem See the License for the specific language governing permissions and
14 | @rem limitations under the License.
15 | @rem
16 |
17 | @if "%DEBUG%" == "" @echo off
18 | @rem ##########################################################################
19 | @rem
20 | @rem Gradle startup script for Windows
21 | @rem
22 | @rem ##########################################################################
23 |
24 | @rem Set local scope for the variables with windows NT shell
25 | if "%OS%"=="Windows_NT" setlocal
26 |
27 | set DIRNAME=%~dp0
28 | if "%DIRNAME%" == "" set DIRNAME=.
29 | set APP_BASE_NAME=%~n0
30 | set APP_HOME=%DIRNAME%
31 |
32 | @rem Resolve any "." and ".." in APP_HOME to make it shorter.
33 | for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
34 |
35 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
36 | set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
37 |
38 | @rem Find java.exe
39 | if defined JAVA_HOME goto findJavaFromJavaHome
40 |
41 | set JAVA_EXE=java.exe
42 | %JAVA_EXE% -version >NUL 2>&1
43 | if "%ERRORLEVEL%" == "0" goto execute
44 |
45 | echo.
46 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
47 | echo.
48 | echo Please set the JAVA_HOME variable in your environment to match the
49 | echo location of your Java installation.
50 |
51 | goto fail
52 |
53 | :findJavaFromJavaHome
54 | set JAVA_HOME=%JAVA_HOME:"=%
55 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
56 |
57 | if exist "%JAVA_EXE%" goto execute
58 |
59 | echo.
60 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
61 | echo.
62 | echo Please set the JAVA_HOME variable in your environment to match the
63 | echo location of your Java installation.
64 |
65 | goto fail
66 |
67 | :execute
68 | @rem Setup the command line
69 |
70 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
71 |
72 |
73 | @rem Execute Gradle
74 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
75 |
76 | :end
77 | @rem End local scope for the variables with windows NT shell
78 | if "%ERRORLEVEL%"=="0" goto mainEnd
79 |
80 | :fail
81 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
82 | rem the _cmd.exe /c_ return code!
83 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
84 | exit /b 1
85 |
86 | :mainEnd
87 | if "%OS%"=="Windows_NT" endlocal
88 |
89 | :omega
90 |
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/metadata/en-US/changelogs/1.txt:
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1 | Initial release!
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/metadata/en-US/full_description.txt:
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1 | This is a very simple Android app for starting and stopping the system vibrator.
2 | Using this app it is possible to force your device to vibrate pretty much continuously.
3 |
4 | Why would you want this?
5 |
6 | Sometimes you want to deliberately use up your device battery - for example, during battery calibration. Vibrating continuously is a quick way to drain your battery.
7 |
8 | What else can you use this app for?
9 |
10 | The potential uses of this app are limitless. If you're sick of calibrating batteries, here are some other ideas:
11 | - Make music! Listen to the smoothing sounds of your Androids vibrating in harmony
12 | - Play pranks! Hide your vibrating device in the wardrobe and tell your partner there's a wasp in the house
13 | - Vibe check! Invite all your friends around and throughly vibe check them
14 |
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/metadata/en-US/images/icon.png:
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https://raw.githubusercontent.com/LukeNeedham/Vibrator/633132e87adc3ae577c20d9bb9b593b5f6a397f3/metadata/en-US/images/icon.png
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/metadata/en-US/images/phoneScreenshots/1.png:
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https://raw.githubusercontent.com/LukeNeedham/Vibrator/633132e87adc3ae577c20d9bb9b593b5f6a397f3/metadata/en-US/images/phoneScreenshots/1.png
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/metadata/en-US/short_description.txt:
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1 | A simple app for starting and stopping the system vibrator
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/metadata/en-US/title.txt:
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1 | Vibrator
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/settings.gradle.kts:
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1 | pluginManagement {
2 | repositories {
3 | google()
4 | mavenCentral()
5 | gradlePluginPortal()
6 | }
7 | }
8 | dependencyResolutionManagement {
9 | repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
10 | repositories {
11 | google()
12 | mavenCentral()
13 | }
14 | }
15 |
16 | rootProject.name = "Vibrator"
17 | include(":app")
18 |
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