└── README.md /README.md: -------------------------------------------------------------------------------- 1 | # Sonic SMS Remake 2 Vita 2 | 3 | A port of the fangame **Sonic SMS Remake 2** for the **PSVita**. 4 | 5 | Official PC and Android versions on: **sonic-sms-remake.blogspot.com** 6 | 7 | **Highlights of the latest update:** 8 | 9 | • Fixed major memory leak **(no more crashes! \o/)** 10 |
11 | • 60 FPS mode! 12 |
13 | • Major optimizations overall (now the game runs at a locked 60 FPS even at stock CPU clocks) 14 |
15 | • Lots of other optimizations 16 | 17 | **Side notes:** 18 | 19 | 1. Competition has been removed. Unfortunately, it is not possible to implement it. 20 | 2. The game has been optimized to run at a locked 60 FPS even on stock CPU clocks. However, if you feel you are experiencing loss of framerate in any level of the game, it is recommended to overclock your PSVita. 21 | 3. So that the Vita can run the game at a consistent 60 FPS with good performance, the following graphical downgrades had to be made: 22 | - Sky High Act 2 had to have the rain animation effect removed. The rain is static.
23 | - Gimmick MT. zones may experience tubes popping-in while you progress in the levels. This is an object optimization that had to be made for performance. 24 | 25 | 26 | -------------------- 27 | 28 | **Changelog:** 29 | 30 | 31 | **v2.9 rev.2:** 32 | 33 | - Now in 60 FPS (switch 30/60 modes) 34 | 35 | - New optimization system 36 | 37 | - New main camera 38 | 39 | - New menu: Gameplay 40 | 41 | - Updated save game icons 42 | 43 | - New sprite of Super Shadow running 44 | 45 | - New animation of big rings and red star ring 46 | 47 | - Fixed hyper Sonic and Tails sprite waiting 48 | 49 | - Under Ground boss does not kill player when exploding 50 | 51 | - Scrambled Egg boss does not lose life with spin dash 52 | 53 | - Oil Ocean boss can now be hit in the air 54 | 55 | - Option to enable/disable Air Jump 56 | 57 | - Change(Circle) button is used as a back function in the options 58 | 59 | - Removed cameras option 60 | 61 | - Super animation fix 62 | 63 | - Fixed bugs on platforms 64 | 65 | - General review of the game by Beta Testers 66 | 67 | - Updated credits 68 | 69 | 70 | **v2.9:** 71 | 72 | • Super Button settings 73 | 74 | • Smooth camera adjustments on bubble 75 | 76 | • Ball grow slower in Aqua Lake Boss 77 | 78 | • Time Hill and more zones, optimized for performance 79 | 80 | • Mighty and Amy bugs fixes on Don't Destroy challenge 81 | 82 | • Smooth/ fixed camera on screen option 83 | 84 | • Final support update 85 | 86 | • End of letters in version 87 | 88 | 89 | **v2.3.D:** 90 | 91 | • New smooth camera view 92 | 93 | • Switch player camera (Smooth / Fixed) 94 | 95 | 96 | **v2.2.D:** 97 | 98 | • New Mighty Jump Dash animation; 99 | 100 | • Movement platform, below ground GMZ 3; 101 | 102 | • Hidden Cave sceneryimprovements. 103 | 104 | 105 | **v2.1.D:** 106 | 107 | • Super Button (transform / untransform) 108 | 109 | • Press 4x on version to unclock cheats 110 | 111 | • Bump on Mighty's spin jump 112 | 113 | • Fixes on Amy's hammer drop 114 | 115 | ------------------------ 116 | 117 | **Big Special Thanks goes to: Creative Araya, cubeww, m1s3ry, SilicaAndPina and KuromeSan.** 118 | --------------------------------------------------------------------------------