├── Runtime ├── Events │ ├── Primitives │ │ ├── VoidEvent.cs │ │ ├── BoolEvent.cs │ │ ├── IntEvent.cs │ │ ├── FloatEvent.cs │ │ ├── StringEvent.cs │ │ ├── GenericEvent.cs │ │ ├── GameObjectEvent.cs │ │ ├── ScriptablePrimitives.meta │ │ ├── BoolEvent.cs.meta │ │ ├── FloatEvent.cs.meta │ │ ├── IntEvent.cs.meta │ │ ├── ScriptablePrimitives │ │ │ ├── IntScriptableEvent.cs │ │ │ ├── BoolScriptableEvent.cs │ │ │ ├── FloatScriptableEvent.cs │ │ │ ├── BoolScriptableEvent.cs.meta │ │ │ ├── IntScriptableEvent.cs.meta │ │ │ ├── StringScriptableEvent.cs │ │ │ ├── VoidScriptableEvent.cs.meta │ │ │ ├── FloatScriptableEvent.cs.meta │ │ │ ├── GenericScriptableEvent.cs.meta │ │ │ ├── StringScriptableEvent.cs.meta │ │ │ ├── GameObjectScriptableEvent.cs.meta │ │ │ ├── GameObjectScriptableEvent.cs │ │ │ ├── GenericScriptableEvent.cs │ │ │ └── VoidScriptableEvent.cs │ │ ├── VoidEvent.cs.meta │ │ ├── GameObjectEvent.cs.meta │ │ ├── GenericEvent.cs.meta │ │ └── StringEvent.cs.meta │ ├── Base.meta │ ├── Interfaces.meta │ ├── Primitives.meta │ ├── Interfaces │ │ ├── IEventInvoker.cs │ │ ├── IEventData.cs.meta │ │ ├── IEventInvoker.cs.meta │ │ ├── IEventLogic.cs.meta │ │ ├── IEventData.cs │ │ ├── IScriptableEventInvoker.cs.meta │ │ ├── IScriptableEventLogic.cs.meta │ │ ├── IScriptableEventInvoker.cs │ │ ├── IEventLogic.cs │ │ └── IScriptableEventLogic.cs │ └── Base │ │ ├── BaseEvent.cs.meta │ │ ├── BaseScriptableEvent.cs.meta │ │ ├── BaseEvent.cs │ │ └── BaseScriptableEvent.cs ├── Listeners │ ├── Primitives │ │ ├── VoidEventListener.cs │ │ ├── BoolEventListener.cs │ │ ├── FloatEventListener.cs │ │ ├── StringEventListener.cs │ │ ├── GameObjectEventListener.cs │ │ ├── MonoPrimivites.meta │ │ ├── MonoPrimivites │ │ │ ├── IntMonoScriptableEventListener.cs │ │ │ ├── BoolMonoScriptableEventListener.cs │ │ │ ├── FloatMonoScriptableEventListener.cs │ │ │ ├── StringMonoScriptableEventListener.cs │ │ │ ├── GameObjectMonoScriptableEventListener.cs │ │ │ ├── BoolMonoScriptableEventListener.cs.meta │ │ │ ├── FloatMonoScriptableEventListener.cs.meta │ │ │ ├── IntMonoScriptableEventListener.cs.meta │ │ │ ├── VoidMonoScriptableEventListener.cs.meta │ │ │ ├── GameObjectMonoScriptableEventListener.cs.meta │ │ │ ├── GenericMonoScriptableEventListener.cs.meta │ │ │ ├── StringMonoScriptableEventListener.cs.meta │ │ │ ├── VoidMonoScriptableEventListener.cs │ │ │ └── GenericMonoScriptableEventListener.cs │ │ ├── ScriptablePrimivites.meta │ │ ├── IntEventListener.cs │ │ ├── BoolEventListener.cs.meta │ │ ├── IntEventListener.cs.meta │ │ ├── VoidEventListener.cs.meta │ │ ├── FloatEventListener.cs.meta │ │ ├── GenericEventListener.cs.meta │ │ ├── StringEventListener.cs.meta │ │ ├── GameObjectEventListener.cs.meta │ │ ├── ScriptablePrimivites │ │ │ ├── IntScriptableEventListener.cs │ │ │ ├── IntScriptableEventListener.cs.meta │ │ │ ├── BoolEventScriptableListener.cs.meta │ │ │ ├── FloatScriptableEventListener.cs.meta │ │ │ ├── GenericScriptableEventListener.cs.meta │ │ │ ├── StringScriptableEventListener.cs.meta │ │ │ ├── VoidScriptableEventListener.cs.meta │ │ │ ├── FloatScriptableEventListener.cs │ │ │ ├── GameObjectScriptableEventListener.cs.meta │ │ │ ├── StringScriptableEventListener.cs │ │ │ ├── BoolEventScriptableListener.cs │ │ │ ├── GameObjectScriptableEventListener.cs │ │ │ ├── GenericScriptableEventListener.cs │ │ │ └── VoidScriptableEventListener.cs │ │ └── GenericEventListener.cs │ ├── Base.meta │ ├── Interfaces.meta │ ├── Primitives.meta │ ├── Interfaces │ │ ├── IEventListenerSubscriber.cs │ │ ├── IEventListenerInvoker.cs │ │ ├── IScriptableEventListenerSubscriber.cs │ │ ├── IEventListenerData.cs.meta │ │ ├── IEventListenerInvoker.cs.meta │ │ ├── IEventListenerLogic.cs.meta │ │ ├── IEventListenerSubscriber.cs.meta │ │ ├── IScriptableEventListenerData.cs.meta │ │ ├── IScriptableEventListenerInvoker.cs.meta │ │ ├── IScriptableEventListenerLogic.cs.meta │ │ ├── IScriptableEventListenerSubscriber.cs.meta │ │ ├── IScriptableEventListenerInvoker.cs │ │ ├── IEventListenerData.cs │ │ ├── IScriptableEventListenerData.cs │ │ ├── IEventListenerLogic.cs │ │ └── IScriptableEventListenerLogic.cs │ └── Base │ │ ├── BaseEventListener.cs.meta │ │ ├── BaseScriptableEventListener.cs.meta │ │ ├── BaseEventListener.cs │ │ └── BaseScriptableEventListener.cs ├── Common.meta ├── Events.meta ├── Listeners.meta ├── Variables.meta ├── Variables │ ├── Base.meta │ ├── Interfaces.meta │ ├── Primitives.meta │ ├── Base │ │ ├── GenericVariable.cs.meta │ │ ├── GenericScriptableVariable.cs.meta │ │ ├── GenericScriptableVariable.cs │ │ └── GenericVariable.cs │ ├── Interfaces │ │ ├── IVariable.cs.meta │ │ └── IVariable.cs │ └── Primitives │ │ ├── BoolScriptableVariable.cs.meta │ │ ├── IntScriptableVariable.cs.meta │ │ ├── FloatScriptableVariable.cs.meta │ │ ├── IntScriptableVariable.cs │ │ ├── StringScriptableVariable.cs.meta │ │ ├── BoolScriptableVariable.cs │ │ ├── FloatScriptableVariable.cs │ │ └── StringScriptableVariable.cs └── Common │ ├── EnumAutoActivationMode.cs │ └── EnumAutoActivationMode.cs.meta ├── LICENSE.meta ├── README.md.meta ├── package.json.meta ├── Editor.meta ├── Runtime.meta ├── Editor ├── Drawers.meta └── Drawers │ ├── BaseScriptableEventDrawer.cs.meta │ ├── BaseScriptableVariableDrawer.cs.meta │ ├── BaseScriptableEventListenerDrawer.cs.meta │ ├── BaseScriptableVariableDrawer.cs │ ├── BaseScriptableEventDrawer.cs │ └── BaseScriptableEventListenerDrawer.cs ├── MSS.ScriptableEvents.asmdef.meta ├── MSS.ScriptableEvents.asmdef ├── package.json ├── README.md └── LICENSE /Runtime/Events/Primitives/VoidEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | 3 | [System.Serializable] 4 | public class VoidEvent : BaseEvent 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/BoolEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | 3 | [System.Serializable] 4 | public class BoolEvent : GenericEvent 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/IntEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | 3 | [System.Serializable] 4 | public class IntEvent : BaseEvent 5 | { 6 | 7 | } 8 | 9 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/FloatEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | 3 | [System.Serializable] 4 | public class FloatEvent : GenericEvent 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/StringEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | 3 | [System.Serializable] 4 | public class StringEvent : GenericEvent 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /LICENSE.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 855410d8890f7a149ab03ee4acbceb38 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/VoidEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class VoidEventListener : BaseEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02875e2389f50bf4e995d4f08743cf44 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/GenericEvent.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Events 2 | { 3 | [System.Serializable] 4 | public class GenericEvent : BaseEvent 5 | { 6 | 7 | } 8 | } 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/BoolEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class BoolEventListener : GenericEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /package.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 729d20031bc79fc4b891500da06ed549 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/FloatEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class FloatEventListener : GenericEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/StringEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class StringEventListener : GenericEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fd0affe178df9aa4f9af93947e4d300b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 10f44c2ea9defbb4ea62161c3b16f6e5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/GameObjectEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | public class GameObjectEvent : GenericEvent 6 | { 7 | 8 | } 9 | -------------------------------------------------------------------------------- /Editor/Drawers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4c4ff9dde27ccc2439231457a24544fa 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Common.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0ab4603f5230721469436ea3a63f8394 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Events.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8ebf917ade75dc5419a6203521af7250 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /MSS.ScriptableEvents.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cbbe286a5b912b4f940cf73bab52720 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Runtime/Events/Base.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d4e86ec4e9b324419b917ea1ab759bb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Listeners.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 82122ba3a76925942ab9d514eb6d97e0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Variables.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c58a4ae703f11e4e8bb40e991d9befc 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Base.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bcb575210c080c7498a120bacbbc216e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Variables/Base.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 082c173224d5ff844866020513e7ee21 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 737254c3fc1f2fc4d81ebb86ad3a7f20 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fa740d0e55b4258449a9894112307732 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b3a96a4f94831c345aa43a1c01fd28f0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0cd41553fc9b8634d84ed09b9a04589f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Variables/Interfaces.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf00f832475b29f4b82b3e731f371f52 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89f58ceff9ed91346b2f35de1e72f105 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerSubscriber.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Listeners 2 | { 3 | public interface IEventListenerSubscriber 4 | { 5 | void Subscribe(); 6 | void UnSubscribe(); 7 | } 8 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/GameObjectEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | public class GameObjectEventListener : GenericEventListener 6 | { 7 | 8 | } 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e01870aced278b042bb46915114539c0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 37b17a48d9191314687d9a6af3645f2f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/IntMonoScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class IntMonoScriptableEventListener : GenericMonoScriptableEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: efdcb7662b8722e4c9267235acb5326e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/BoolMonoScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class BoolMonoScriptableEventListener : GenericMonoScriptableEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/FloatMonoScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class FloatMonoScriptableEventListener : GenericMonoScriptableEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/StringMonoScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | [System.Serializable] 4 | public class StringMonoScriptableEventListener : GenericMonoScriptableEventListener 5 | { 6 | 7 | } 8 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IEventInvoker.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Events 2 | { 3 | public interface IEventInvoker 4 | { 5 | void Invoke(); 6 | } 7 | 8 | public interface IEventInvoker 9 | { 10 | void Invoke(T data); 11 | } 12 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/GameObjectMonoScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | public class GameObjectMonoScriptableEventListener : GenericMonoScriptableEventListener 6 | { 7 | 8 | } 9 | -------------------------------------------------------------------------------- /Runtime/Common/EnumAutoActivationMode.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents 2 | { 3 | [System.Flags] 4 | public enum EnumAutoActivationMode 5 | { 6 | None, 7 | PlayMode, 8 | [UnityEngine.InspectorName("EditorMode - CAUTION")] 9 | EditorMode, 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/IntEventListener.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using MSS.ScriptableEvents.Events; 3 | using MSS.ScriptableEvents.Listeners; 4 | using UnityEngine; 5 | 6 | [System.Serializable] 7 | public class IntEventListener : GenericEventListener 8 | { 9 | 10 | } 11 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerInvoker.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Listeners 2 | { 3 | public interface IEventListenerInvoker 4 | { 5 | void OnInvoked(); 6 | } 7 | 8 | public interface IEventListenerInvoker 9 | { 10 | void OnInvoked(T data); 11 | } 12 | } -------------------------------------------------------------------------------- /Runtime/Events/Base/BaseEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4bef7029729560d4b8bf0850ccd0a390 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IEventData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 348021427db9df146adb7ce2e9bb1d6c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/BoolEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d69c9445f64909849a26b9e0c9615de9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/FloatEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c23ba4ad02f8b4344b440a7e82be5432 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/IntEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c0fa0dd6fc947724a890f8e593d4aad4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/IntScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewIntEvent", menuName = "ScriptableEvents/Events/Create Int Event")] 6 | public class IntScriptableEvent : GenericScriptableEvent 7 | { 8 | 9 | } -------------------------------------------------------------------------------- /Runtime/Events/Primitives/VoidEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4dd62321668f5ef4694f776f23b359f3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Editor/Drawers/BaseScriptableEventDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d3d9f484763194b43961ad27c1ea0487 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Common/EnumAutoActivationMode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d924d0025a9e7524b801705ad7f63be5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Base/BaseScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a076eeb8c26ecc34c96fa344da46be62 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IEventInvoker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 21e5f4cab0d73f94bbac3ed04aca212c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IEventLogic.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 01cb9304edd8f1b45bceb4833aeffdb7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/GameObjectEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d1773e0f42509d47b5c2305b9bb9797 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/GenericEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 927c5242306fb30429cd8146742de2fd 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/StringEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 34b93ddb171235e4a80d3aaa6fcb6adf 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Base/BaseEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2887bea5ae7cddb48a400993e2218116 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Base/GenericVariable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1102ffcca8ec35748bb1282e62da478f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Interfaces/IVariable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8fd8b6f87233a614bae059eb6a7c13cb 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Editor/Drawers/BaseScriptableVariableDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b8d30dec057030246b7a31829aff2507 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerSubscriber.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Listeners 2 | { 3 | public interface IScriptableEventListenerSubscriber : IEventListenerSubscriber 4 | { 5 | #if UNITY_EDITOR 6 | void SubscribePersistent(); 7 | void UnSubscribePersistent(); 8 | #endif 9 | } 10 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/BoolEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f0cffd8ed1f101419eb89ccbf04aba7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/IntEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 312a33ddeabd1c44897509ba69e26b3d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/VoidEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7a39e8ae8a211a445a786c623f67d67d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Editor/Drawers/BaseScriptableEventListenerDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 07cec6c268fcd8b489b1226afef317ae 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IEventData.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.Events; 2 | 3 | namespace MSS.ScriptableEvents.Events 4 | { 5 | public interface IEventData 6 | { 7 | public UnityEvent Action { get; } 8 | } 9 | 10 | public interface IEventData 11 | { 12 | public UnityEvent Action { get; } 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IScriptableEventInvoker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6b36d31f70781064aa2f78364b6c376a 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IScriptableEventLogic.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7def92068187347499b72331deb5a1a1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Base/BaseScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ccd8f4b64bf697d4eb20195c19289f25 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 514efc23561a232479bdd9ececdc6f69 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerInvoker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 82f06fc01f168e246aef1d82a8ede446 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerLogic.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 19d5af54e36c4134d8b5dbed20a1a32b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/FloatEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fc5acacec38ee3447a5793aa28d72ac3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/GenericEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2092874c1456f8a4d82a2581eb5b52f3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/StringEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f0b0cbeb06fc21941a88b8e3ba266b9c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Base/GenericScriptableVariable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b166f3b1364b0a4439a76f0ff3b954ff 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Interfaces/IVariable.cs: -------------------------------------------------------------------------------- 1 | 2 | using System.Collections.Generic; 3 | using MSS.ScriptableEvents.Events; 4 | 5 | namespace MSS.ScriptableEvents.Variables 6 | { 7 | public interface IVariable 8 | { 9 | T Value { get; set; } 10 | List> OnValueChangedEvents { get; } 11 | } 12 | } -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/BoolScriptableVariable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a1210f0f83b9f8d4397247046b9f9c40 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/IntScriptableVariable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 678aff7646d6e974683fabc43e13d415 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/BoolScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewBoolEvent", menuName = "ScriptableEvents/Events/Create Bool Event")] 6 | public class BoolScriptableEvent : GenericScriptableEvent 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerSubscriber.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f84a2b7c11c5ce4bb1220761f10be56 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/GameObjectEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 267b3add985ea074eab24aa157533514 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/FloatScriptableVariable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0fb5fb7681ddb94caff7468e00dcfc7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/IntScriptableVariable.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Variables; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewIntVariable", menuName = "ScriptableEvents/Variables/Create Int Variable")] 6 | public class IntScriptableVariable : GenericScriptableVariable 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/StringScriptableVariable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0be323bfd46776c44a71be99cb55df09 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/FloatScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewFloatEvent", menuName = "ScriptableEvents/Events/Create Float Event")] 6 | public class FloatScriptableEvent : GenericScriptableEvent 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5b045320a2541204f8b4426b7c5f7ab3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerInvoker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 93763f9149a92ce43a15fe1136a66d92 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerLogic.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2d7178ea9f91fd349b136b28e546bffc 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/BoolScriptableVariable.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Variables; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewBoolVariable", menuName = "ScriptableEvents/Variables/Create Bool Variable")] 6 | public class BoolScriptableVariable : GenericScriptableVariable 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IScriptableEventInvoker.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Events 2 | { 3 | public interface IScriptableEventInvoker : IEventInvoker 4 | { 5 | 6 | } 7 | 8 | public interface IScriptableEventInvoker : IEventInvoker 9 | { 10 | #if UNITY_EDITOR 11 | void InvokeForEditor(); 12 | #endif 13 | } 14 | } -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/BoolScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: de253521e7e24ef428ffe98020b11d01 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/IntScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ccbb9e08fb3fcab4a8969136285adf7a 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/StringScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewStringEvent", menuName = "ScriptableEvents/Events/Create String Event")] 6 | public class StringScriptableEvent : GenericScriptableEvent 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/VoidScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 61732bcc3029782408ddd86017253293 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerSubscriber.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0b2605fcdb29fea46b49ff3341b1531b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/FloatScriptableVariable.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Variables; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewFloatVariable", menuName = "ScriptableEvents/Variables/Create Float Variable")] 6 | public class FloatScriptableVariable : GenericScriptableVariable 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/FloatScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 33e0ef9823832e548a559e3a19e6cedc 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/GenericScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e0e089970214ba146891f99349d164fe 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/StringScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a17d67de30cde304081be8ad89164ba7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Variables/Primitives/StringScriptableVariable.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Variables; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewStringVariable", menuName = "ScriptableEvents/Variables/Create String Variable")] 6 | public class StringScriptableVariable : GenericScriptableVariable 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/GameObjectScriptableEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9075850049907b141b5f4ad3343a0ad7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/BoolMonoScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 975979a8723125647b288ede652ca086 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/FloatMonoScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7238a255fac07384baeb54e29994f4ba 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/IntMonoScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9ec63bfd5ced316469895c31480024d4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/VoidMonoScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6edaff2f2a07d284c8f1280df79756c8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/IntScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewIntListener", menuName = "ScriptableEvents/Listeners/Create Int Listener")] 6 | public class IntScriptableEventListener : GenericScriptableEventListener 7 | { 8 | 9 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/IntScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2032a9e045612f348b781ce22bf9ebdb 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/GameObjectMonoScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 12848de294e104c47b7e1c62d66e3c99 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/GenericMonoScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b094a2c1508ff0949ac911cbc238a413 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/StringMonoScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: caba282000cae2548bd193c3d73067ef 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/BoolEventScriptableListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9b6a0a3a9f040744f9fbfe2cf9a856ad 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/FloatScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4fd0db1b116434645b68dac8aeb4c8dc 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/GenericScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5882d21964f2efd4096597643c85f62d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/StringScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 80e0167292c25ac43a9539027d2090a0 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/VoidScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1b1c85da1efc9064ea25777dd5bbf3ee 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/GameObjectScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewGameObjectEvent", menuName = "ScriptableEvents/Events/Create GameObject Event")] 6 | public class GameObjectScriptableEvent : GenericScriptableEvent 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/FloatScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewFloatListener", menuName = "ScriptableEvents/Listeners/Create Float Listener")] 6 | public class FloatScriptableEventListener : GenericScriptableEventListener 7 | { 8 | 9 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/GameObjectScriptableEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7f36fdcf2fab374684ef94f8ee6f07e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/StringScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewStringListener", menuName = "ScriptableEvents/Listeners/Create String Listener")] 6 | public class StringScriptableEventListener : GenericScriptableEventListener 7 | { 8 | 9 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/BoolEventScriptableListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewBoolListener", menuName = "ScriptableEvents/Listeners/Create Bool Listener")] 6 | public class BoolEventScriptableListener : GenericScriptableEventListener 7 | { 8 | 9 | } 10 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/GameObjectScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewGameObjectListener", menuName = "ScriptableEvents/Listeners/Create GameObject Listener")] 6 | public class GameObjectScriptableEventListener : GenericScriptableEventListener 7 | { 8 | 9 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerInvoker.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Listeners 2 | { 3 | public interface IScriptableEventListenerInvoker : IEventListenerInvoker 4 | { 5 | 6 | } 7 | 8 | public interface IScriptableEventListenerInvoker : IEventListenerInvoker 9 | { 10 | #if UNITY_EDITOR 11 | void InvokeForEditor(); 12 | #endif 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /MSS.ScriptableEvents.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "ScriptableEvents", 3 | "rootNamespace": "MSS.ScriptableEvents", 4 | "references": [], 5 | "includePlatforms": [], 6 | "excludePlatforms": [], 7 | "allowUnsafeCode": false, 8 | "overrideReferences": false, 9 | "precompiledReferences": [], 10 | "autoReferenced": true, 11 | "defineConstraints": [], 12 | "versionDefines": [], 13 | "noEngineReferences": false 14 | } -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/GenericScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | namespace MSS.ScriptableEvents.Events 2 | { 3 | [System.Serializable] 4 | public class GenericScriptableEvent : BaseScriptableEvent 5 | { 6 | public GenericEvent GenericEvent = new(); 7 | public override IEventLogic EventLogic => GenericEvent; 8 | public override IEventInvoker EventInvoker => GenericEvent; 9 | public override IEventData EventData => GenericEvent; 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IEventLogic.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | namespace MSS.ScriptableEvents.Events 4 | { 5 | public interface IEventLogic 6 | { 7 | void AddListener(IEventListenerInvoker listener); 8 | void RemoveListener(IEventListenerInvoker listener); 9 | } 10 | 11 | public interface IEventLogic 12 | { 13 | void AddListener(IEventListenerInvoker listener); 14 | void RemoveListener(IEventListenerInvoker listener); 15 | } 16 | 17 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerData.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine.Events; 3 | using MSS.ScriptableEvents.Events; 4 | 5 | namespace MSS.ScriptableEvents.Listeners 6 | { 7 | public interface IEventListenerData 8 | { 9 | UnityEvent OnInvokedActions { get; } 10 | List EventsToListen { get; } 11 | } 12 | 13 | public interface IEventListenerData 14 | { 15 | UnityEvent OnInvokedActions { get; } 16 | List> EventsToListen { get; } 17 | } 18 | } -------------------------------------------------------------------------------- /Runtime/Events/Primitives/ScriptablePrimitives/VoidScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewVoidEvent", menuName = "ScriptableEvents/Events/Create Void Event")] 6 | public class VoidScriptableEvent : BaseScriptableEvent 7 | { 8 | [SerializeField] 9 | protected VoidEvent _voidEvent = new(); 10 | 11 | public override IEventLogic EventLogic => _voidEvent; 12 | public override IEventInvoker EventInvoker => _voidEvent; 13 | public override IEventData EventData => _voidEvent; 14 | } 15 | -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerData.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine.Events; 3 | using MSS.ScriptableEvents.Events; 4 | 5 | namespace MSS.ScriptableEvents.Listeners 6 | { 7 | public interface IScriptableEventListenerData 8 | { 9 | UnityEvent OnInvokedActions { get; } 10 | List ScriptableEventsToListen { get; } 11 | } 12 | public interface IScriptableEventListenerData 13 | { 14 | UnityEvent OnInvokedActions { get; } 15 | List> ScriptableEventsToListen { get; } 16 | } 17 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/GenericScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace MSS.ScriptableEvents.Listeners 4 | { 5 | public class GenericScriptableEventListener : BaseScriptableEventListener 6 | { 7 | [SerializeField] 8 | protected GenericEventListener _eventListener = new(); 9 | public override IEventListenerLogic OnInvokedLogic => _eventListener; 10 | public override IEventListenerData OnInvokedData => _eventListener; 11 | public override IEventListenerInvoker OnInvokedActions => _eventListener; 12 | } 13 | 14 | } 15 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.mss.scriptableevents", 3 | "version": "0.1.0", 4 | "displayName": "Scriptable Events", 5 | "description": "Making event based systems easy by reducing dependencies between systems!", 6 | "unity": "2021.3", 7 | "keywords": [ 8 | "Scriptable Object", 9 | "Events", 10 | "Scriptable" 11 | ], 12 | "documentationUrl": "https://github.com/MSelmanSavas/ScriptableEvents", 13 | "author": { 14 | "name": "Mehmet Selman Savaş", 15 | "email": "mehmetselmansavas@gmail.com", 16 | "url": "https://github.com/MSelmanSavas" 17 | } 18 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IEventListenerLogic.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | 3 | namespace MSS.ScriptableEvents.Listeners 4 | { 5 | public interface IEventListenerLogic 6 | { 7 | void AddEventToListen(IEventLogic baseEvent, bool updateSubscription = false); 8 | void RemoveEventToListen(IEventLogic baseEvent, bool updateSubscription = false); 9 | } 10 | 11 | public interface IEventListenerLogic 12 | { 13 | void AddEventToListen(IEventLogic baseEvent, bool updateSubscription = false); 14 | void RemoveEventToListen(IEventLogic baseEvent, bool updateSubscription = false); 15 | } 16 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/ScriptablePrimivites/VoidScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | [CreateAssetMenu(fileName = "NewVoidListener", menuName = "ScriptableEvents/Listeners/Create Void Listener")] 6 | public class VoidScriptableEventListener : BaseScriptableEventListener 7 | { 8 | [SerializeField] 9 | protected VoidEventListener _eventListener = new(); 10 | public override IEventListenerLogic OnInvokedLogic => _eventListener; 11 | public override IEventListenerData OnInvokedData => _eventListener; 12 | public override IEventListenerInvoker OnInvokedActions => _eventListener; 13 | } -------------------------------------------------------------------------------- /Runtime/Events/Interfaces/IScriptableEventLogic.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | 3 | namespace MSS.ScriptableEvents.Events 4 | { 5 | public interface IScriptableEventLogic : IEventLogic 6 | { 7 | #if UNITY_EDITOR 8 | void AddPersistentListener(IEventListenerInvoker listener); 9 | void RemovePersistentListener(IEventListenerInvoker listener); 10 | #endif 11 | } 12 | 13 | public interface IScriptableEventLogic : IEventLogic 14 | { 15 | 16 | #if UNITY_EDITOR 17 | void AddPersistentListener(IEventListenerInvoker listener); 18 | void RemovePersistentListener(IEventListenerInvoker listener); 19 | #endif 20 | } 21 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Interfaces/IScriptableEventListenerLogic.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Events; 2 | 3 | namespace MSS.ScriptableEvents.Listeners 4 | { 5 | public interface IScriptableEventListenerLogic 6 | { 7 | void AddScriptableEventToListen(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false); 8 | void RemoveScriptableEventToLister(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false); 9 | } 10 | 11 | public interface IScriptableEventListenerLogic 12 | { 13 | void AddScriptableEventToListen(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false); 14 | void RemoveScriptableEventToLister(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false); 15 | } 16 | } -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/GenericEventListener.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using MSS.ScriptableEvents.Events; 3 | using UnityEngine; 4 | 5 | namespace MSS.ScriptableEvents.Listeners 6 | { 7 | [System.Serializable] 8 | public class GenericEventListener : BaseEventListener 9 | { 10 | [SerializeField] 11 | protected List> scriptableEventsToListen = new(); 12 | 13 | protected override List>> addonEventsCollections 14 | { 15 | get 16 | { 17 | var baseAddons = base.addonEventsCollections; 18 | baseAddons.Add(scriptableEventsToListen); 19 | return baseAddons; 20 | } 21 | } 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Runtime/Variables/Base/GenericScriptableVariable.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using MSS.ScriptableEvents.Events; 3 | using UnityEngine; 4 | 5 | namespace MSS.ScriptableEvents.Variables 6 | { 7 | [System.Serializable] 8 | public class GenericScriptableVariable : ScriptableObject, IVariable 9 | { 10 | 11 | #if UNITY_EDITOR 12 | #region Only Editor Fields and Methods 13 | 14 | #if ODIN_INSPECTOR 15 | [Sirenix.OdinInspector.ShowInInspector] 16 | #endif 17 | protected bool showEditorUtilities; 18 | 19 | #if ODIN_INSPECTOR 20 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 21 | [Sirenix.OdinInspector.Button] 22 | #endif 23 | protected void InvokeForEditor() 24 | { 25 | Value = Value; 26 | } 27 | 28 | #endregion 29 | #endif 30 | 31 | public GenericVariable Variable = new(); 32 | 33 | public T Value { get => Variable.Value; set => Variable.Value = value; } 34 | public List> OnValueChangedEvents => Variable.OnValueChangedEvents; 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/VoidMonoScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using MSS.ScriptableEvents.Events; 3 | using UnityEngine; 4 | using UnityEngine.Events; 5 | 6 | namespace MSS.ScriptableEvents.Listeners 7 | { 8 | [System.Serializable] 9 | public class VoidMonoScriptableEventListener : MonoBehaviour, IEventListenerInvoker, IEventListenerSubscriber 10 | { 11 | [SerializeField] 12 | UnityEvent _onInvokedActions = new(); 13 | 14 | [SerializeField] 15 | protected List _eventsToListen = new(); 16 | 17 | public virtual void OnInvoked() 18 | { 19 | _onInvokedActions?.Invoke(); 20 | } 21 | 22 | public virtual void Subscribe() 23 | { 24 | foreach (var scriptableEvent in _eventsToListen) 25 | { 26 | scriptableEvent.AddListener(this); 27 | } 28 | } 29 | 30 | public virtual void UnSubscribe() 31 | { 32 | foreach (var scriptableEvent in _eventsToListen) 33 | { 34 | scriptableEvent.RemoveListener(this); 35 | } 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /Runtime/Listeners/Primitives/MonoPrimivites/GenericMonoScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using MSS.ScriptableEvents.Events; 3 | using UnityEngine; 4 | using UnityEngine.Events; 5 | 6 | namespace MSS.ScriptableEvents.Listeners 7 | { 8 | [System.Serializable] 9 | public class GenericMonoScriptableEventListener : MonoBehaviour, IEventListenerInvoker, IEventListenerSubscriber 10 | { 11 | [SerializeField] 12 | UnityEvent _onInvokedActions = new(); 13 | 14 | [SerializeField] 15 | protected List> _eventsToListen = new(); 16 | 17 | private void OnEnable() 18 | { 19 | Subscribe(); 20 | } 21 | 22 | private void OnDisable() 23 | { 24 | UnSubscribe(); 25 | } 26 | 27 | public virtual void OnInvoked(T data) 28 | { 29 | _onInvokedActions?.Invoke(data); 30 | } 31 | 32 | public virtual void Subscribe() 33 | { 34 | foreach (var scriptableEvent in _eventsToListen) 35 | { 36 | scriptableEvent.AddListener(this); 37 | } 38 | } 39 | 40 | public virtual void UnSubscribe() 41 | { 42 | foreach (var scriptableEvent in _eventsToListen) 43 | { 44 | scriptableEvent.RemoveListener(this); 45 | } 46 | } 47 | } 48 | } 49 | 50 | -------------------------------------------------------------------------------- /Runtime/Variables/Base/GenericVariable.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using MSS.ScriptableEvents.Events; 3 | using UnityEngine; 4 | 5 | namespace MSS.ScriptableEvents.Variables 6 | { 7 | [System.Serializable] 8 | public class GenericVariable : IVariable, ISerializationCallbackReceiver 9 | { 10 | #region Fields 11 | 12 | [SerializeField] 13 | protected T initialValue; 14 | 15 | [System.NonSerialized] 16 | protected T currentValue; 17 | 18 | public virtual T Value 19 | { 20 | get => currentValue; 21 | set 22 | { 23 | this.currentValue = value; 24 | OnValueChanged(this.currentValue); 25 | } 26 | } 27 | 28 | [SerializeField] 29 | protected List> onValueChangedEvents = new(); 30 | public virtual List> OnValueChangedEvents { get => onValueChangedEvents; set => onValueChangedEvents = value; } 31 | 32 | #endregion 33 | 34 | #region Methods 35 | #if ODIN_INSPECTOR 36 | [Sirenix.OdinInspector.Button] 37 | #endif 38 | protected virtual void OnValueChanged(T value) 39 | { 40 | foreach (var scriptableEvent in OnValueChangedEvents) 41 | scriptableEvent.Invoke(value); 42 | } 43 | 44 | public void OnAfterDeserialize() 45 | { 46 | currentValue = initialValue; 47 | } 48 | 49 | public void OnBeforeSerialize() { } 50 | #endregion 51 | } 52 | } -------------------------------------------------------------------------------- /Runtime/Events/Base/BaseEvent.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.Events; 3 | using MSS.ScriptableEvents.Listeners; 4 | 5 | namespace MSS.ScriptableEvents.Events 6 | { 7 | [System.Serializable] 8 | public abstract class BaseEvent : IEventData, IEventInvoker, IEventLogic 9 | { 10 | #region Members 11 | 12 | #if ODIN_INSPECTOR 13 | [Sirenix.OdinInspector.ShowInInspector] 14 | #endif 15 | [SerializeField] 16 | protected UnityEvent _onInvoke = new(); 17 | 18 | public virtual UnityEvent Action => _onInvoke; 19 | 20 | #endregion 21 | 22 | #region Public Methods 23 | 24 | public virtual void Invoke() 25 | { 26 | _onInvoke?.Invoke(); 27 | } 28 | 29 | public virtual void AddListener(IEventListenerInvoker listener) 30 | { 31 | _onInvoke.AddListener(listener.OnInvoked); 32 | } 33 | 34 | public virtual void RemoveListener(IEventListenerInvoker listener) 35 | { 36 | _onInvoke.RemoveListener(listener.OnInvoked); 37 | } 38 | 39 | #endregion 40 | } 41 | 42 | [System.Serializable] 43 | public abstract class BaseEvent : IEventData, IEventInvoker, IEventLogic 44 | { 45 | #region Members 46 | 47 | #if ODIN_INSPECTOR 48 | [Sirenix.OdinInspector.ShowInInspector] 49 | #endif 50 | [SerializeField] 51 | protected UnityEvent _onInvoke = new(); 52 | 53 | public virtual UnityEvent Action => _onInvoke; 54 | 55 | #endregion 56 | 57 | #region Public Methods 58 | 59 | public virtual void Invoke(T data) 60 | { 61 | _onInvoke?.Invoke(data); 62 | } 63 | 64 | public virtual void AddListener(IEventListenerInvoker listener) 65 | { 66 | _onInvoke.AddListener(listener.OnInvoked); 67 | } 68 | 69 | public virtual void RemoveListener(IEventListenerInvoker listener) 70 | { 71 | _onInvoke.RemoveListener(listener.OnInvoked); 72 | } 73 | 74 | #endregion 75 | } 76 | } -------------------------------------------------------------------------------- /Editor/Drawers/BaseScriptableVariableDrawer.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Variables; 2 | using System.Reflection; 3 | using UnityEngine; 4 | 5 | namespace MSS.ScriptableEvents.Editor 6 | { 7 | #if ODIN_INSPECTOR 8 | 9 | [UnityEditor.CustomEditor(typeof(GenericScriptableVariable<>), editorForChildClasses: true)] 10 | public class GenericScriptableVariableDrawer : Sirenix.OdinInspector.Editor.OdinEditor 11 | { 12 | public override void OnInspectorGUI() 13 | { 14 | if (Sirenix.OdinInspector.Editor.InspectorConfig.Instance.EnableOdinInInspector) 15 | { 16 | base.OnInspectorGUI(); 17 | return; 18 | } 19 | 20 | DrawUnityInspector(); 21 | 22 | FieldInfo foundShowEditorUtilities = null; 23 | 24 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 25 | { 26 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 27 | continue; 28 | 29 | foundShowEditorUtilities = fieldInfo; 30 | break; 31 | } 32 | 33 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 34 | 35 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities"); 36 | 37 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 38 | 39 | if (showEditorUtilities) 40 | { 41 | DrawEditorUtilities(); 42 | } 43 | 44 | void DrawEditorUtilities() 45 | { 46 | MethodInfo foundInvokeForEditorMethodInfo = null; 47 | 48 | foreach (MethodInfo methodInfo in target.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 49 | { 50 | if (!methodInfo.Name.Equals("InvokeForEditor")) 51 | continue; 52 | 53 | foundInvokeForEditorMethodInfo = methodInfo; 54 | break; 55 | } 56 | 57 | if (GUILayout.Button("Invoke On Value Changed")) 58 | { 59 | foundInvokeForEditorMethodInfo.Invoke(target, null); 60 | } 61 | } 62 | } 63 | } 64 | 65 | #elif !ODIN_INSPECTOR 66 | 67 | [UnityEditor.CustomEditor(typeof(GenericScriptableVariable<>), editorForChildClasses: true)] 68 | public class GenericScriptableVariableDrawer : UnityEditor.Editor 69 | { 70 | public override void OnInspectorGUI() 71 | { 72 | DrawDefaultInspector(); 73 | 74 | FieldInfo foundShowEditorUtilities = null; 75 | 76 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 77 | { 78 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 79 | continue; 80 | 81 | foundShowEditorUtilities = fieldInfo; 82 | break; 83 | } 84 | 85 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 86 | 87 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities"); 88 | 89 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 90 | 91 | if (showEditorUtilities) 92 | { 93 | DrawEditorUtilities(); 94 | } 95 | 96 | void DrawEditorUtilities() 97 | { 98 | MethodInfo foundInvokeForEditorMethodInfo = null; 99 | 100 | foreach (MethodInfo methodInfo in target.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 101 | { 102 | if (!methodInfo.Name.Equals("InvokeForEditor")) 103 | continue; 104 | 105 | foundInvokeForEditorMethodInfo = methodInfo; 106 | break; 107 | } 108 | 109 | if (GUILayout.Button("Invoke On Value Changed")) 110 | { 111 | foundInvokeForEditorMethodInfo.Invoke(target, null); 112 | } 113 | } 114 | } 115 | } 116 | #endif 117 | 118 | } 119 | -------------------------------------------------------------------------------- /Runtime/Events/Base/BaseScriptableEvent.cs: -------------------------------------------------------------------------------- 1 | using MSS.ScriptableEvents.Listeners; 2 | using UnityEngine; 3 | 4 | namespace MSS.ScriptableEvents.Events 5 | { 6 | [System.Serializable] 7 | public abstract class BaseScriptableEvent : ScriptableObject, IEventLogic, IScriptableEventInvoker 8 | { 9 | 10 | #if UNITY_EDITOR 11 | #region Only Editor Fields and Methods 12 | 13 | #if ODIN_INSPECTOR 14 | [Sirenix.OdinInspector.ShowInInspector] 15 | #endif 16 | protected bool showEditorUtilities; 17 | 18 | #endregion 19 | #endif 20 | 21 | public abstract IEventData EventData { get; } 22 | public abstract IEventLogic EventLogic { get; } 23 | public abstract IEventInvoker EventInvoker { get; } 24 | 25 | #if ODIN_INSPECTOR 26 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 27 | [Sirenix.OdinInspector.Button] 28 | #endif 29 | public virtual void Invoke() 30 | { 31 | EventInvoker.Invoke(); 32 | } 33 | 34 | #if ODIN_INSPECTOR 35 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 36 | [Sirenix.OdinInspector.Button] 37 | #endif 38 | public virtual void AddListener(IEventListenerInvoker listener) 39 | { 40 | EventLogic.AddListener(listener); 41 | } 42 | 43 | #if ODIN_INSPECTOR 44 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 45 | [Sirenix.OdinInspector.Button] 46 | #endif 47 | public virtual void RemoveListener(IEventListenerInvoker listener) 48 | { 49 | EventLogic.RemoveListener(listener); 50 | } 51 | 52 | #if UNITY_EDITOR 53 | 54 | #if ODIN_INSPECTOR 55 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 56 | [Sirenix.OdinInspector.Button] 57 | #endif 58 | public void AddPersistentListener(IEventListenerInvoker listener) 59 | { 60 | UnityEditor.Events.UnityEventTools.AddPersistentListener(EventData.Action, listener.OnInvoked); 61 | } 62 | 63 | #if ODIN_INSPECTOR 64 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 65 | [Sirenix.OdinInspector.Button] 66 | #endif 67 | public void RemovePersistentListener(IEventListenerInvoker listener) 68 | { 69 | UnityEditor.Events.UnityEventTools.RemovePersistentListener(EventData.Action, listener.OnInvoked); 70 | } 71 | #endif 72 | } 73 | 74 | [System.Serializable] 75 | public abstract class BaseScriptableEvent : ScriptableObject, IEventLogic, IScriptableEventInvoker 76 | { 77 | public abstract IEventData EventData { get; } 78 | public abstract IEventLogic EventLogic { get; } 79 | public abstract IEventInvoker EventInvoker { get; } 80 | 81 | #if UNITY_EDITOR 82 | #region Only Editor Fields and Methods 83 | 84 | #if ODIN_INSPECTOR 85 | [Sirenix.OdinInspector.ShowInInspector] 86 | #endif 87 | protected bool showEditorUtilities; 88 | 89 | [SerializeField] 90 | [HideInInspector] 91 | protected T editorData; 92 | 93 | public virtual void InvokeForEditor() 94 | { 95 | EventInvoker.Invoke(editorData); 96 | } 97 | 98 | #endregion 99 | #endif 100 | 101 | #if ODIN_INSPECTOR 102 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 103 | [Sirenix.OdinInspector.Button] 104 | #endif 105 | public virtual void Invoke(T data) 106 | { 107 | EventInvoker.Invoke(data); 108 | } 109 | 110 | #if ODIN_INSPECTOR 111 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 112 | [Sirenix.OdinInspector.Button] 113 | #endif 114 | public virtual void AddListener(IEventListenerInvoker listener) 115 | { 116 | EventLogic.AddListener(listener); 117 | } 118 | 119 | #if ODIN_INSPECTOR 120 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 121 | [Sirenix.OdinInspector.Button] 122 | #endif 123 | public virtual void RemoveListener(IEventListenerInvoker listener) 124 | { 125 | EventLogic.RemoveListener(listener); 126 | } 127 | 128 | #if UNITY_EDITOR 129 | 130 | #if ODIN_INSPECTOR 131 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 132 | [Sirenix.OdinInspector.Button] 133 | #endif 134 | public void AddPersistentListener(IEventListenerInvoker listener) 135 | { 136 | UnityEditor.Events.UnityEventTools.AddPersistentListener(EventData.Action, listener.OnInvoked); 137 | } 138 | 139 | #if ODIN_INSPECTOR 140 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 141 | [Sirenix.OdinInspector.Button] 142 | #endif 143 | public void RemovePersistentListener(IEventListenerInvoker listener) 144 | { 145 | UnityEditor.Events.UnityEventTools.RemovePersistentListener(EventData.Action, listener.OnInvoked); 146 | } 147 | #endif 148 | } 149 | } 150 | -------------------------------------------------------------------------------- /Runtime/Listeners/Base/BaseEventListener.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine; 3 | using UnityEngine.Events; 4 | using MSS.ScriptableEvents.Events; 5 | 6 | namespace MSS.ScriptableEvents.Listeners 7 | { 8 | [System.Serializable] 9 | public class BaseEventListener : IEventListenerData, IEventListenerSubscriber, IEventListenerLogic, IEventListenerInvoker 10 | { 11 | #region Members 12 | 13 | [SerializeField] 14 | protected UnityEvent onInvokedActions = new(); 15 | public virtual UnityEvent OnInvokedActions { get => onInvokedActions; } 16 | 17 | protected virtual List> addonEventsCollections => new(); 18 | 19 | protected List eventsToListen = new(); 20 | public virtual List EventsToListen => eventsToListen; 21 | 22 | #endregion 23 | 24 | #region Public Methods 25 | 26 | 27 | #if ODIN_INSPECTOR 28 | [Sirenix.OdinInspector.Button] 29 | #endif 30 | public virtual bool Initialize() 31 | { 32 | try 33 | { 34 | foreach (IReadOnlyCollection collection in addonEventsCollections) 35 | { 36 | foreach (IEventLogic eventLogic in collection) 37 | { 38 | eventsToListen.Add(eventLogic); 39 | } 40 | } 41 | } 42 | catch (System.Exception e) 43 | { 44 | Debug.LogError(e); 45 | return false; 46 | } 47 | 48 | return true; 49 | } 50 | 51 | public virtual void OnInvoked() 52 | { 53 | onInvokedActions?.Invoke(); 54 | } 55 | 56 | public virtual void Subscribe() 57 | { 58 | foreach (var events in EventsToListen) 59 | { 60 | events.AddListener(this); 61 | } 62 | } 63 | 64 | public virtual void UnSubscribe() 65 | { 66 | foreach (var events in EventsToListen) 67 | { 68 | events.RemoveListener(this); 69 | } 70 | } 71 | 72 | public virtual void AddEventToListen(IEventLogic eventLogic, bool updateSubscription = false) 73 | { 74 | eventsToListen.Add(eventLogic); 75 | 76 | if (updateSubscription) 77 | eventLogic.AddListener(this); 78 | } 79 | 80 | public virtual void RemoveEventToListen(IEventLogic eventLogic, bool updateSubscription = false) 81 | { 82 | eventsToListen.Remove(eventLogic); 83 | 84 | if (updateSubscription) 85 | eventLogic.RemoveListener(this); 86 | } 87 | 88 | #endregion 89 | } 90 | 91 | [System.Serializable] 92 | public abstract class BaseEventListener : IEventListenerData, IEventListenerSubscriber, IEventListenerLogic, IEventListenerInvoker 93 | { 94 | #region Members 95 | 96 | [SerializeField] 97 | protected UnityEvent onInvokedActions = new(); 98 | 99 | public virtual UnityEvent OnInvokedActions { get => onInvokedActions; } 100 | 101 | protected virtual List>> addonEventsCollections => new(); 102 | 103 | protected List> eventsToListen = new(); 104 | public virtual List> EventsToListen { get; } 105 | 106 | #endregion 107 | 108 | #region Public Methods 109 | 110 | #if ODIN_INSPECTOR 111 | [Sirenix.OdinInspector.Button] 112 | #endif 113 | public virtual bool Initialize() 114 | { 115 | try 116 | { 117 | foreach (IReadOnlyCollection> collection in addonEventsCollections) 118 | { 119 | foreach (IEventLogic eventLogic in collection) 120 | { 121 | eventsToListen.Add(eventLogic); 122 | } 123 | } 124 | } 125 | catch (System.Exception e) 126 | { 127 | Debug.LogError(e); 128 | return false; 129 | } 130 | 131 | return true; 132 | } 133 | 134 | public virtual void OnInvoked(T data) 135 | { 136 | OnInvokedActions?.Invoke(data); 137 | } 138 | 139 | public virtual void Subscribe() 140 | { 141 | foreach (var events in eventsToListen) 142 | { 143 | events.AddListener(this); 144 | } 145 | } 146 | 147 | public virtual void UnSubscribe() 148 | { 149 | foreach (var events in eventsToListen) 150 | { 151 | events.RemoveListener(this); 152 | } 153 | } 154 | 155 | public virtual void AddEventToListen(IEventLogic eventLogic, bool updateSubscription = false) 156 | { 157 | eventsToListen.Add(eventLogic); 158 | 159 | if (updateSubscription) 160 | eventLogic.AddListener(this); 161 | } 162 | 163 | public virtual void RemoveEventToListen(IEventLogic eventLogic, bool updateSubscription = false) 164 | { 165 | eventsToListen.Remove(eventLogic); 166 | 167 | if (updateSubscription) 168 | eventLogic.RemoveListener(this); 169 | } 170 | 171 | #endregion 172 | } 173 | 174 | } -------------------------------------------------------------------------------- /Editor/Drawers/BaseScriptableEventDrawer.cs: -------------------------------------------------------------------------------- 1 | 2 | using UnityEngine; 3 | using UnityEditor; 4 | using System.Reflection; 5 | using MSS.ScriptableEvents.Events; 6 | 7 | namespace MSS.ScriptableEvents.Editor.Events 8 | { 9 | #if ODIN_INSPECTOR 10 | 11 | [UnityEditor.CustomEditor(typeof(BaseScriptableEvent), editorForChildClasses: true)] 12 | public class BaseScriptableEventDrawer : Sirenix.OdinInspector.Editor.OdinEditor 13 | { 14 | public override void OnInspectorGUI() 15 | { 16 | if (Sirenix.OdinInspector.Editor.InspectorConfig.Instance.EnableOdinInInspector) 17 | { 18 | base.OnInspectorGUI(); 19 | return; 20 | } 21 | 22 | DrawUnityInspector(); 23 | 24 | FieldInfo foundShowEditorUtilities = null; 25 | 26 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 27 | { 28 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 29 | continue; 30 | 31 | foundShowEditorUtilities = fieldInfo; 32 | break; 33 | } 34 | 35 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 36 | 37 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities"); 38 | 39 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 40 | 41 | if (showEditorUtilities) 42 | { 43 | if (GUILayout.Button("Invoke Event")) 44 | { 45 | if (target is IScriptableEventInvoker scriptableBaseEvent) 46 | scriptableBaseEvent.Invoke(); 47 | } 48 | } 49 | } 50 | } 51 | 52 | [UnityEditor.CustomEditor(typeof(BaseScriptableEvent<>), editorForChildClasses: true)] 53 | public class BaseScriptableEventGenericDrawer : Sirenix.OdinInspector.Editor.OdinEditor 54 | { 55 | bool _isEditorDataFoldoutOpen = false; 56 | public override void OnInspectorGUI() 57 | { 58 | if (Sirenix.OdinInspector.Editor.InspectorConfig.Instance.EnableOdinInInspector) 59 | { 60 | base.OnInspectorGUI(); 61 | return; 62 | } 63 | 64 | DrawUnityInspector(); 65 | 66 | FieldInfo foundShowEditorUtilities = null; 67 | 68 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 69 | { 70 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 71 | continue; 72 | 73 | foundShowEditorUtilities = fieldInfo; 74 | break; 75 | } 76 | 77 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 78 | 79 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities"); 80 | 81 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 82 | 83 | if (showEditorUtilities) 84 | { 85 | DrawEditorUtilities(); 86 | DrawEditorData(); 87 | } 88 | 89 | void DrawEditorData() 90 | { 91 | FieldInfo foundEditorData = null; 92 | 93 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 94 | { 95 | if (!fieldInfo.Name.Equals("editorData")) 96 | continue; 97 | 98 | foundEditorData = fieldInfo; 99 | break; 100 | } 101 | 102 | SerializedProperty serializedProperty = serializedObject.FindProperty(foundEditorData.Name); 103 | 104 | _isEditorDataFoldoutOpen = EditorGUILayout.BeginFoldoutHeaderGroup(_isEditorDataFoldoutOpen, "Editor Data"); 105 | 106 | if (_isEditorDataFoldoutOpen) 107 | { 108 | int startingDepth = serializedProperty.depth; 109 | 110 | serializedProperty.Next(true); 111 | 112 | do 113 | { 114 | EditorGUILayout.PropertyField(serializedProperty, true); 115 | serializedProperty.Next(false); 116 | 117 | } while (serializedProperty.depth > startingDepth); 118 | } 119 | 120 | EditorGUILayout.EndFoldoutHeaderGroup(); 121 | 122 | serializedObject.ApplyModifiedProperties(); 123 | } 124 | 125 | void DrawEditorUtilities() 126 | { 127 | MethodInfo foundInvokeForEditorMethodInfo = null; 128 | 129 | foreach (MethodInfo methodInfo in target.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 130 | { 131 | if (!methodInfo.Name.Equals("InvokeForEditor")) 132 | continue; 133 | 134 | foundInvokeForEditorMethodInfo = methodInfo; 135 | break; 136 | } 137 | 138 | if (GUILayout.Button("Invoke Event")) 139 | { 140 | foundInvokeForEditorMethodInfo.Invoke(target, null); 141 | } 142 | } 143 | } 144 | } 145 | 146 | #elif !ODIN_INSPECTOR 147 | 148 | [UnityEditor.CustomEditor(typeof(BaseScriptableEvent), editorForChildClasses: true)] 149 | public class BaseScriptableEventDrawer : UnityEditor.Editor 150 | { 151 | public override void OnInspectorGUI() 152 | { 153 | DrawDefaultInspector(); 154 | 155 | FieldInfo foundShowEditorUtilities = null; 156 | 157 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 158 | { 159 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 160 | continue; 161 | 162 | foundShowEditorUtilities = fieldInfo; 163 | break; 164 | } 165 | 166 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 167 | 168 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities - Warning NON-SAFE"); 169 | 170 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 171 | 172 | if (showEditorUtilities) 173 | { 174 | if (GUILayout.Button("Invoke Event")) 175 | { 176 | if (target is IScriptableEventInvoker scriptableBaseEvent) 177 | scriptableBaseEvent.Invoke(); 178 | } 179 | } 180 | } 181 | } 182 | 183 | [UnityEditor.CustomEditor(typeof(BaseScriptableEvent<>), editorForChildClasses: true)] 184 | public class BaseScriptableEventDrawerGeneric : Sirenix.OdinInspector.Editor.OdinEditor 185 | { 186 | public override void OnInspectorGUI() 187 | { 188 | DrawUnityInspector(); 189 | 190 | FieldInfo foundShowEditorUtilities = null; 191 | 192 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 193 | { 194 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 195 | continue; 196 | 197 | foundShowEditorUtilities = fieldInfo; 198 | break; 199 | } 200 | 201 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 202 | 203 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities - Warning NON-SAFE"); 204 | 205 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 206 | 207 | if (showEditorUtilities) 208 | { 209 | DrawEditorUtilities(); 210 | DrawEditorData(); 211 | } 212 | 213 | void DrawEditorData() 214 | { 215 | FieldInfo foundEditorData = null; 216 | 217 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 218 | { 219 | if (!fieldInfo.Name.Equals("editorData")) 220 | continue; 221 | 222 | foundEditorData = fieldInfo; 223 | break; 224 | } 225 | 226 | SerializedProperty serializedProperty = serializedObject.FindProperty(foundEditorData.Name); 227 | 228 | EditorGUILayout.PropertyField(serializedProperty, true); 229 | serializedObject.ApplyModifiedProperties(); 230 | } 231 | 232 | void DrawEditorUtilities() 233 | { 234 | 235 | MethodInfo foundInvokeForEditorMethodInfo = null; 236 | 237 | foreach (MethodInfo methodInfo in target.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 238 | { 239 | if (!methodInfo.Name.Equals("InvokeForEditor")) 240 | continue; 241 | 242 | foundInvokeForEditorMethodInfo = methodInfo; 243 | break; 244 | } 245 | 246 | if (GUILayout.Button("Invoke Event")) 247 | { 248 | foundInvokeForEditorMethodInfo.Invoke(target, null); 249 | } 250 | } 251 | } 252 | } 253 | 254 | #endif 255 | } 256 | 257 | 258 | 259 | 260 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ScriptableEvents for Unity 2 | Scriptable Object based event management system for reducing dependencies between scripts. Easy to use and easy to customize for your own projects! It's UI components are also [Odin Inspector](https://odininspector.com/) compatible! 3 | 4 | ## Introduction 5 | In most cases, most of the systems can get dependent to each other to alter or display data. 6 | ```mermaid 7 | graph TD; 8 | PlayerHealthSystem-->PlayerHealthUIHandler; 9 | PlayerHealthUIHandler-->PlayerHealthSystem; 10 | ``` 11 | With ScriptableEvents you can seperate these dependencies for more realiable code architecture. As shown in the graph below, if PlayerHealthSystem or PlayerHealthUIHandler gets deleted, there won't be any compilation error or no logic change be needed in the other script. 12 | ```mermaid 13 | graph TD; 14 | PlayerHealthSystem-->ScriptableEvent_OnHealthChanged; 15 | PlayerHealthUIHandler-->ScriptableEvent_OnHealthChanged; 16 | ``` 17 | ## How To Install 18 | 19 | > **Warning** 20 | > 21 | > Compatible with Unity 2021.3+! 22 | 23 | Package registry will be available soon! Until then, feel free to download the git project and put it in your project as a folder! 24 | 25 | ## How To Use 26 | There are three main categories for ScriptableEvents. Events, Listeners and Variables. But it is not strictly limited to Scriptable Objects! You can define these as BaseEvent, BaseEventListener, GenericVariable for non ScriptableObject use cases for using them as variables inside other scripts without using ScriptableObject types! 27 | 28 | There are generic versions of Events, Listeners and Variables for ease of use, but you can directly derive from BaseEvent, BaseEventListener, GenericVariable to customize your code for you own use case! 29 | 30 | ### Events 31 | 32 | Events are used for firing events to listeners. Generic versions are for ease of use. They can be created and customized as need with example showed below. 33 | ```csharp 34 | using MSS.ScriptableEvents.Events; 35 | 36 | [CreateAssetMenu(fileName = "File name here!", menuName = "Custom Menu Path here!")] 37 | public class CustomScriptableEvent : GenericScriptableEvent { } 38 | ``` 39 | ![image](https://github.com/MSelmanSavas/ScriptableEvents/assets/105663238/5b45beba-0bad-47b1-8e64-5a1040dd1eeb) 40 | 41 | It is as easy as this to create a custom scriptable event! 42 | 43 | There are editor only only settings and actions for testing and triggering events from editor too! 44 | 45 | For creating events to use in other scripts without using scriptable objects, you can create them as such. 46 | ```csharp 47 | using MSS.ScriptableEvents.Events; 48 | 49 | [System.Serializable] 50 | public class CustomEvent : BaseEvent { } 51 | ``` 52 | You can also use the created custom events inside of your mono behaviour for more customization! Events can be serialized for editor time data manipulation. With this you can seperate your scriptable events from code defined ones for each use case. 53 | ```csharp 54 | public class CustomMonoBehaviour : MonoBehaviour 55 | { 56 | [SerializeField] 57 | CustomEvent _customEvent; 58 | } 59 | ``` 60 | ![image](https://github.com/MSelmanSavas/ScriptableEvents/assets/105663238/f29b4d10-6ec8-488e-bc0c-1a139530ce3b) 61 | 62 | For non generic use cases and if you want to make it more personalized, or to make it have more specialized functions or use cases, you can directly inherit from the BaseScriptableEvent class! 63 | 64 | ```csharp 65 | using MSS.ScriptableEvents.Events; 66 | using UnityEngine; 67 | 68 | [CreateAssetMenu(fileName = "File name here!", menuName = "Custom Menu Path here!")] 69 | public class CustomScriptableEvent : BaseScriptableEvent 70 | { 71 | [SerializeField] 72 | protected CustomEvent customEvent; 73 | public override IEventData EventData => customEvent; 74 | public override IEventLogic EventLogic => customEvent; 75 | public override IEventInvoker EventInvoker => customEvent; 76 | } 77 | ``` 78 | There are also options for creating custom void events! 79 | ```csharp 80 | using MSS.ScriptableEvents.Events; 81 | 82 | [CreateAssetMenu(fileName = "File name here!", menuName = "Custom Menu Path here!")] 83 | public class CustomVoidEvent : BaseScriptableEvent 84 | { 85 | [SerializeField] 86 | VoidEvent _voidEvent = new(); 87 | public override IEventData EventData => _voidEvent; 88 | public override IEventLogic EventLogic => _voidEvent; 89 | public override IEventInvoker EventInvoker => _voidEvent; 90 | } 91 | ``` 92 | There are predefined events in package for types : 93 | - BoolEvent 94 | - FloatEvent 95 | - GameObjectEvent 96 | - IntEvent 97 | - StringEvent 98 | - VoidEvent 99 | 100 | And their scriptable event counterparts : 101 | - BoolScriptableEvent 102 | - FloatScriptableEvent 103 | - GameObjectScriptableEvent 104 | - IntScriptableEvent 105 | - StringScriptableEvent 106 | - VoidScriptableEvent 107 | 108 | ### Listeners 109 | Listeners are used for responding when events gets fired. Generic versions are for ease of use. They can be created and customized as need with example showed below. 110 | ```csharp 111 | using MSS.ScriptableEvents.Listeners; 112 | 113 | [CreateAssetMenu(fileName = "File name here!", menuName = "Custom Menu Path here!")] 114 | public class CustomScriptableEventListener : GenericScriptableEventListener { } 115 | ``` 116 | It is as easy as this to create a custom scriptable listener! 117 | 118 | For creating listeners to use in other scripts without using scriptable objects, you can create them as such. 119 | ```csharp 120 | using MSS.ScriptableEvents.Listeners; 121 | 122 | [System.Serializable] 123 | public class CustomEventListener : BaseEventListener { } 124 | ``` 125 | ![image](https://github.com/MSelmanSavas/ScriptableEvents/assets/105663238/129f3c7a-4a66-4e9c-9363-d8a11f496889) 126 | 127 | There are editor only settings and actions for testing and triggering listeners from editor too! 128 | 129 | ![image](https://github.com/MSelmanSavas/ScriptableEvents/assets/105663238/4f3c1c9c-2823-4ba1-86f9-5305fce582df) 130 | 131 | There is also activation mode selection for automatically subscribe to given events on the created scriptable event listener! You can make it auto subscribe in play mode, editor mode, or both! So you can use it in editor mode for testing, or even in editor tools! 132 | 133 | You can also use the created custom listeners inside of your mono behaviour for more customization! Listeners can be serialized for editor time data manipulation. With this you can seperate your scriptable listeners from code defined ones for each use case. 134 | ```csharp 135 | public class CustomMonoBehaviour : MonoBehaviour 136 | { 137 | [SerializeField] 138 | CustomEventListener _customEventListener; 139 | } 140 | ``` 141 | 142 | ![image](https://github.com/MSelmanSavas/ScriptableEvents/assets/105663238/65c2fc50-1c41-43b8-b6a1-050cb04b9f8e) 143 | 144 | For non generic use cases and if you want to make it more personalized, or to make it have more specialized functions or use cases, you can directly inherit from the BaseScriptableEventListener class! 145 | 146 | ```csharp 147 | using MSS.ScriptableEvents.Listeners; 148 | using UnityEngine; 149 | 150 | [CreateAssetMenu(fileName = "File name here!", menuName = "Custom Menu Path here!")] 151 | public class CustomScriptableEventListener : BaseScriptableEventListener 152 | { 153 | [SerializeField] 154 | protected CustomEventListener customEventListener; 155 | public override IEventListenerLogic OnInvokedLogic => customEventListener; 156 | public override IEventListenerData OnInvokedData => customEventListener; 157 | public override IEventListenerInvoker OnInvokedActions => customEventListener; 158 | } 159 | ``` 160 | There are also options for creating custom void events! 161 | ```csharp 162 | using MSS.ScriptableEvents.Listeners; 163 | 164 | [CreateAssetMenu(fileName = "File name here!", menuName = "Custom Menu Path here!")] 165 | public class CustomVoidEvent : BaseScriptableEvent 166 | { 167 | [SerializeField] 168 | VoidEvent _voidEvent = new(); 169 | public override IEventData EventData => _voidEvent; 170 | public override IEventLogic EventLogic => _voidEvent; 171 | public override IEventInvoker EventInvoker => _voidEvent; 172 | } 173 | ``` 174 | Listeners are pretty similar to Events for their complexity but wait! 175 | 176 | ![enter image description here](https://i.pinimg.com/236x/46/fb/da/46fbdae0ab8ec7b8b86a12352ee243b4--comment-pictures.jpg) 177 | 178 | There are MonoBehaviour listeners for splitting code defined events from classes for more dependency reduction! You can create your own mono listener like this: 179 | 180 | ```csharp 181 | using MSS.ScriptableEvents.Listeners; 182 | 183 | public class CustomMonoScriptableEventListener : GenericMonoScriptableEventListener { } 184 | ``` 185 | Easy as that! 186 | 187 | There are predefined listeners in package for types : 188 | - BoolEventListener 189 | - FloatEventListener 190 | - GameObjectEventListener 191 | - IntEventListener 192 | - StringEventListener 193 | - VoidEventListener 194 | 195 | And their scriptable listener counterparts : 196 | - BoolScriptableEventListener 197 | - FloatScriptableEventListener 198 | - GameObjectScriptableEventListener 199 | - IntScriptableEventListener 200 | - StringScriptableEventListener 201 | - VoidScriptableEventListener 202 | 203 | There are event mono listener counterparts too : 204 | - BoolMonoScriptableEventListener 205 | - FloatMonoScriptableEventListener 206 | - GameObjectMonoScriptableEventListener 207 | - IntMonoScriptableEventListener 208 | - StringMonoScriptableEventListener 209 | - VoidMonoScriptableEventListener 210 | 211 | ### Variables 212 | Variables have a special use case for automatically fire events when Variable value changes for tracking changes in data with ease! 213 | Creating a custom variable is easy as this 214 | ```csharp 215 | using MSS.ScriptableEvents.Variables; 216 | 217 | [System.Serializable] 218 | public class CustomScriptableVariable : GenericScriptableVariable { } 219 | ``` 220 | 221 | ![image](https://github.com/MSelmanSavas/ScriptableEvents/assets/105663238/297743b2-a858-455e-944b-a4239d434f42) 222 | 223 | Thats it! You can reference the custom variable from any script to change its value! 224 | 225 | As with events and listeners, you can also create your own GenericVariable for using it only in code without using Scriptable Objects! 226 | 227 | ```csharp 228 | using MSS.ScriptableEvents.Variables; 229 | 230 | [System.Serializable] 231 | public class CustomVariable : GenericVariable { } 232 | ``` 233 | 234 | ![image](https://github.com/MSelmanSavas/ScriptableEvents/assets/105663238/0598fa05-e7a6-4b30-8a41-10b03456257b) 235 | 236 | There are predefined variables in package for types : 237 | 238 | - BoolScriptableVariable 239 | - FloatScriptableVariable 240 | - IntScriptableVariable 241 | - StringScriptableVariable 242 | ## Examples 243 | 244 | Will be coming soon! 245 | 246 | ## Acknowledgments 247 | 248 | - https://github.com/icaro56/simple-atoms-so for inspring this project. 249 | - And for much more complete implementation please visit https://github.com/unity-atoms/unity-atoms Unity Atoms project. 250 | 251 | 252 | -------------------------------------------------------------------------------- /Runtime/Listeners/Base/BaseScriptableEventListener.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using MSS.ScriptableEvents.Events; 3 | using UnityEngine; 4 | using UnityEngine.Events; 5 | 6 | namespace MSS.ScriptableEvents.Listeners 7 | { 8 | [System.Serializable] 9 | public abstract class BaseScriptableEventListener : ScriptableObject, 10 | IScriptableEventListenerLogic, 11 | IScriptableEventListenerSubscriber, 12 | IScriptableEventListenerInvoker 13 | { 14 | #region Members 15 | 16 | [System.NonSerialized] 17 | bool _isSubscribed = false; 18 | public bool IsAlreadySubscribed => _isSubscribed; 19 | 20 | [System.NonSerialized] 21 | EnumAutoActivationMode _previousActivationMode; 22 | 23 | [SerializeField] 24 | protected EnumAutoActivationMode activationMode; 25 | public EnumAutoActivationMode ActivationMode => activationMode; 26 | 27 | public abstract IEventListenerLogic OnInvokedLogic { get; } 28 | public abstract IEventListenerData OnInvokedData { get; } 29 | public abstract IEventListenerInvoker OnInvokedActions { get; } 30 | 31 | #if UNITY_EDITOR 32 | #region Only Editor Fields and Methods 33 | 34 | #if ODIN_INSPECTOR 35 | [Sirenix.OdinInspector.ShowInInspector] 36 | #endif 37 | protected bool showEditorUtilities; 38 | 39 | #endregion 40 | #endif 41 | 42 | 43 | #if ODIN_INSPECTOR 44 | [Sirenix.OdinInspector.ShowInInspector] 45 | #endif 46 | [SerializeField] 47 | protected List _scriptableEventsToListen = new(); 48 | 49 | public virtual List ScriptableEventsToListen => _scriptableEventsToListen; 50 | 51 | #endregion 52 | 53 | #region Public Methods 54 | 55 | public void AddScriptableEventToListen(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false) 56 | { 57 | _scriptableEventsToListen.Add(scriptableBaseEvent); 58 | 59 | if (updateSubscription) 60 | scriptableBaseEvent.EventLogic.AddListener(this); 61 | } 62 | 63 | public void RemoveScriptableEventToLister(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false) 64 | { 65 | _scriptableEventsToListen.Remove(scriptableBaseEvent); 66 | 67 | if (updateSubscription) 68 | scriptableBaseEvent.EventLogic.RemoveListener(this); 69 | } 70 | 71 | #if ODIN_INSPECTOR 72 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 73 | [Sirenix.OdinInspector.Button] 74 | #endif 75 | public void OnInvoked() 76 | { 77 | OnInvokedActions?.OnInvoked(); 78 | } 79 | 80 | #if ODIN_INSPECTOR 81 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 82 | [Sirenix.OdinInspector.Button] 83 | #endif 84 | public void Subscribe() 85 | { 86 | foreach (var scriptableEvent in _scriptableEventsToListen) 87 | { 88 | scriptableEvent?.AddListener(this); 89 | } 90 | } 91 | 92 | #if ODIN_INSPECTOR 93 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 94 | [Sirenix.OdinInspector.Button] 95 | #endif 96 | public void UnSubscribe() 97 | { 98 | foreach (var scriptableEvent in _scriptableEventsToListen) 99 | { 100 | scriptableEvent?.RemoveListener(this); 101 | } 102 | } 103 | 104 | #if UNITY_EDITOR 105 | 106 | #if ODIN_INSPECTOR 107 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 108 | [Sirenix.OdinInspector.Button] 109 | #endif 110 | public void SubscribePersistent() 111 | { 112 | foreach (var scriptableEvent in _scriptableEventsToListen) 113 | { 114 | scriptableEvent?.AddPersistentListener(this); 115 | } 116 | } 117 | 118 | #if ODIN_INSPECTOR 119 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 120 | [Sirenix.OdinInspector.Button] 121 | #endif 122 | public void UnSubscribePersistent() 123 | { 124 | foreach (var scriptableEvent in _scriptableEventsToListen) 125 | { 126 | scriptableEvent?.RemovePersistentListener(this); 127 | } 128 | } 129 | #endif 130 | 131 | #endregion 132 | 133 | private void OnEnable() 134 | { 135 | #if UNITY_EDITOR 136 | 137 | UnityEditor.EditorApplication.playModeStateChanged += PlayStateChanged; 138 | 139 | #elif !UNITY_EDITOR 140 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 141 | { 142 | UnSubscribe(); 143 | Subscribe(); 144 | } 145 | 146 | _previousActivationMode = activationMode; 147 | #endif 148 | } 149 | 150 | 151 | private void OnDisable() 152 | { 153 | 154 | #if !UNITY_EDITOR 155 | 156 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 157 | { 158 | UnSubscribe(); 159 | } 160 | 161 | _previousActivationMode = activationMode; 162 | #endif 163 | } 164 | 165 | #if UNITY_EDITOR 166 | 167 | void PlayStateChanged(UnityEditor.PlayModeStateChange state) 168 | { 169 | OnEditorInitialize(); 170 | 171 | switch (state) 172 | { 173 | case UnityEditor.PlayModeStateChange.EnteredPlayMode: 174 | { 175 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 176 | { 177 | UnSubscribe(); 178 | Subscribe(); 179 | } 180 | 181 | break; 182 | } 183 | case UnityEditor.PlayModeStateChange.ExitingPlayMode: 184 | { 185 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 186 | { 187 | UnSubscribe(); 188 | } 189 | break; 190 | } 191 | } 192 | 193 | _previousActivationMode = activationMode; 194 | } 195 | 196 | void OnEditorInitialize() 197 | { 198 | if (activationMode.HasFlag(EnumAutoActivationMode.EditorMode) 199 | && !UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode) 200 | { 201 | UnSubscribe(); 202 | Subscribe(); 203 | } 204 | 205 | if (_previousActivationMode.HasFlag(EnumAutoActivationMode.EditorMode) 206 | && !activationMode.HasFlag(EnumAutoActivationMode.EditorMode)) 207 | { 208 | UnSubscribe(); 209 | } 210 | 211 | if (activationMode.HasFlag(EnumAutoActivationMode.EditorMode) 212 | && !activationMode.HasFlag(EnumAutoActivationMode.PlayMode) 213 | && UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode) 214 | { 215 | UnSubscribe(); 216 | } 217 | 218 | _previousActivationMode = activationMode; 219 | } 220 | 221 | private void OnValidate() 222 | { 223 | OnEditorInitialize(); 224 | } 225 | #endif 226 | 227 | } 228 | 229 | public abstract class BaseScriptableEventListener : ScriptableObject, 230 | IScriptableEventListenerLogic, 231 | IScriptableEventListenerSubscriber, 232 | IScriptableEventListenerInvoker 233 | { 234 | #region Members 235 | 236 | [System.NonSerialized] 237 | bool _isSubscribed = false; 238 | public bool IsAlreadySubscribed => _isSubscribed; 239 | 240 | [System.NonSerialized] 241 | EnumAutoActivationMode _previousActivationMode; 242 | 243 | [SerializeField] 244 | protected EnumAutoActivationMode activationMode; 245 | public EnumAutoActivationMode ActivationMode => activationMode; 246 | 247 | public abstract IEventListenerLogic OnInvokedLogic { get; } 248 | public abstract IEventListenerData OnInvokedData { get; } 249 | public abstract IEventListenerInvoker OnInvokedActions { get; } 250 | 251 | #if UNITY_EDITOR 252 | #region Only Editor Fields and Methods 253 | 254 | 255 | #if ODIN_INSPECTOR 256 | [Sirenix.OdinInspector.ShowInInspector] 257 | #endif 258 | protected bool showEditorUtilities; 259 | 260 | [SerializeField] 261 | [HideInInspector] 262 | protected T editorData; 263 | 264 | public virtual void InvokeForEditor() 265 | { 266 | OnInvokedActions?.OnInvoked(editorData); 267 | } 268 | 269 | #endregion 270 | #endif 271 | 272 | #if ODIN_INSPECTOR 273 | [Sirenix.OdinInspector.ShowInInspector] 274 | #endif 275 | [SerializeField] 276 | protected List> _scriptableEventsToListen = new(); 277 | 278 | public virtual List> ScriptableEventsToListen => _scriptableEventsToListen; 279 | 280 | #endregion 281 | 282 | #region Public Methods 283 | 284 | public void AddScriptableEventToListen(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false) 285 | { 286 | _scriptableEventsToListen.Add(scriptableBaseEvent); 287 | 288 | if (updateSubscription) 289 | scriptableBaseEvent.EventLogic.AddListener(this); 290 | } 291 | 292 | public void RemoveScriptableEventToLister(BaseScriptableEvent scriptableBaseEvent, bool updateSubscription = false) 293 | { 294 | _scriptableEventsToListen.Remove(scriptableBaseEvent); 295 | 296 | if (updateSubscription) 297 | scriptableBaseEvent.EventLogic.RemoveListener(this); 298 | } 299 | 300 | #if ODIN_INSPECTOR 301 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 302 | [Sirenix.OdinInspector.Button] 303 | #endif 304 | public void OnInvoked(T data) 305 | { 306 | OnInvokedActions?.OnInvoked(data); 307 | } 308 | 309 | #if ODIN_INSPECTOR 310 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 311 | [Sirenix.OdinInspector.Button] 312 | #endif 313 | public void Subscribe() 314 | { 315 | foreach (var scriptableEvent in _scriptableEventsToListen) 316 | { 317 | scriptableEvent?.AddListener(this); 318 | } 319 | 320 | _isSubscribed = true; 321 | } 322 | 323 | #if ODIN_INSPECTOR 324 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 325 | [Sirenix.OdinInspector.Button] 326 | #endif 327 | public void UnSubscribe() 328 | { 329 | foreach (var scriptableEvent in _scriptableEventsToListen) 330 | { 331 | scriptableEvent?.RemoveListener(this); 332 | } 333 | 334 | _isSubscribed = false; 335 | } 336 | 337 | #if UNITY_EDITOR 338 | 339 | #if ODIN_INSPECTOR 340 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 341 | [Sirenix.OdinInspector.Button] 342 | #endif 343 | public void SubscribePersistent() 344 | { 345 | foreach (var scriptableEvent in _scriptableEventsToListen) 346 | { 347 | scriptableEvent?.AddPersistentListener(this); 348 | } 349 | } 350 | 351 | #if ODIN_INSPECTOR 352 | [Sirenix.OdinInspector.ShowIf("showEditorUtilities")] 353 | [Sirenix.OdinInspector.Button] 354 | #endif 355 | public void UnSubscribePersistent() 356 | { 357 | foreach (var scriptableEvent in _scriptableEventsToListen) 358 | { 359 | scriptableEvent?.RemovePersistentListener(this); 360 | } 361 | } 362 | #endif 363 | 364 | #endregion 365 | 366 | private void OnEnable() 367 | { 368 | #if UNITY_EDITOR 369 | 370 | UnityEditor.EditorApplication.playModeStateChanged += PlayStateChanged; 371 | 372 | #elif !UNITY_EDITOR 373 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 374 | { 375 | UnSubscribe(); 376 | Subscribe(); 377 | } 378 | 379 | _previousActivationMode = activationMode; 380 | #endif 381 | } 382 | 383 | 384 | private void OnDisable() 385 | { 386 | 387 | #if !UNITY_EDITOR 388 | 389 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 390 | { 391 | UnSubscribe(); 392 | } 393 | 394 | _previousActivationMode = activationMode; 395 | #endif 396 | } 397 | 398 | #if UNITY_EDITOR 399 | 400 | 401 | void PlayStateChanged(UnityEditor.PlayModeStateChange state) 402 | { 403 | OnEditorInitialize(); 404 | 405 | switch (state) 406 | { 407 | case UnityEditor.PlayModeStateChange.EnteredPlayMode: 408 | { 409 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 410 | { 411 | UnSubscribe(); 412 | Subscribe(); 413 | } 414 | 415 | break; 416 | } 417 | case UnityEditor.PlayModeStateChange.ExitingPlayMode: 418 | { 419 | if (activationMode.HasFlag(EnumAutoActivationMode.PlayMode)) 420 | { 421 | UnSubscribe(); 422 | } 423 | break; 424 | } 425 | } 426 | 427 | _previousActivationMode = activationMode; 428 | } 429 | 430 | void OnEditorInitialize() 431 | { 432 | if (activationMode.HasFlag(EnumAutoActivationMode.EditorMode) 433 | && !UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode) 434 | { 435 | UnSubscribe(); 436 | Subscribe(); 437 | } 438 | 439 | if (_previousActivationMode.HasFlag(EnumAutoActivationMode.EditorMode) 440 | && !activationMode.HasFlag(EnumAutoActivationMode.EditorMode)) 441 | { 442 | UnSubscribe(); 443 | } 444 | 445 | if (activationMode.HasFlag(EnumAutoActivationMode.EditorMode) 446 | && !activationMode.HasFlag(EnumAutoActivationMode.PlayMode) 447 | && UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode) 448 | { 449 | UnSubscribe(); 450 | } 451 | 452 | _previousActivationMode = activationMode; 453 | } 454 | 455 | private void OnValidate() 456 | { 457 | OnEditorInitialize(); 458 | } 459 | #endif 460 | 461 | } 462 | 463 | } -------------------------------------------------------------------------------- /Editor/Drawers/BaseScriptableEventListenerDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using MSS.ScriptableEvents.Listeners; 3 | using UnityEditor; 4 | using UnityEngine; 5 | 6 | namespace MSS.ScriptableEvents.Editor.Listeners 7 | { 8 | 9 | #if ODIN_INSPECTOR 10 | 11 | [UnityEditor.CustomEditor(typeof(BaseScriptableEventListener), editorForChildClasses: true)] 12 | public class BaseScriptableEventListenerDrawer : Sirenix.OdinInspector.Editor.OdinEditor 13 | { 14 | public override void OnInspectorGUI() 15 | { 16 | if (Sirenix.OdinInspector.Editor.InspectorConfig.Instance.EnableOdinInInspector) 17 | { 18 | base.OnInspectorGUI(); 19 | return; 20 | } 21 | 22 | DrawUnityInspector(); 23 | 24 | FieldInfo foundShowEditorUtilities = null; 25 | 26 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 27 | { 28 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 29 | continue; 30 | 31 | foundShowEditorUtilities = fieldInfo; 32 | break; 33 | } 34 | 35 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 36 | 37 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities - Warning NON-SAFE"); 38 | 39 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 40 | 41 | if (showEditorUtilities) 42 | { 43 | if (GUILayout.Button("On Invoked")) 44 | { 45 | if (target is BaseScriptableEventListener scriptableBaseEvent) 46 | scriptableBaseEvent.OnInvoked(); 47 | } 48 | 49 | if (GUILayout.Button("Subscribe")) 50 | { 51 | if (target is BaseScriptableEventListener scriptableBaseEvent) 52 | scriptableBaseEvent.Subscribe(); 53 | } 54 | 55 | if (GUILayout.Button("UnSubscribe")) 56 | { 57 | if (target is BaseScriptableEventListener scriptableBaseEvent) 58 | scriptableBaseEvent.UnSubscribe(); 59 | } 60 | 61 | if (GUILayout.Button("Subscribe Persistent")) 62 | { 63 | if (target is BaseScriptableEventListener scriptableBaseEvent) 64 | scriptableBaseEvent.SubscribePersistent(); 65 | } 66 | 67 | if (GUILayout.Button("UnSubscribe Persistent")) 68 | { 69 | if (target is BaseScriptableEventListener scriptableBaseEvent) 70 | scriptableBaseEvent.UnSubscribePersistent(); 71 | } 72 | } 73 | } 74 | } 75 | 76 | [UnityEditor.CustomEditor(typeof(BaseScriptableEventListener<>), editorForChildClasses: true)] 77 | public class BaseScriptableEventListenerGenericDrawer : Sirenix.OdinInspector.Editor.OdinEditor 78 | { 79 | bool _isEditorDataFoldoutOpen = false; 80 | 81 | public override void OnInspectorGUI() 82 | { 83 | if (Sirenix.OdinInspector.Editor.InspectorConfig.Instance.EnableOdinInInspector) 84 | { 85 | base.OnInspectorGUI(); 86 | return; 87 | } 88 | 89 | DrawUnityInspector(); 90 | 91 | FieldInfo foundShowEditorUtilities = null; 92 | 93 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 94 | { 95 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 96 | continue; 97 | 98 | foundShowEditorUtilities = fieldInfo; 99 | break; 100 | } 101 | 102 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 103 | 104 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities - Warning NON-SAFE"); 105 | 106 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 107 | 108 | if (showEditorUtilities) 109 | { 110 | DrawEditorData(); 111 | DrawOnInvokedMethod(); 112 | DrawSubscribeMethod(); 113 | DrawUnSubscribeMehtod(); 114 | DrawSubscribePersistentMethod(); 115 | DrawUnSubscribePersistentMehtod(); 116 | } 117 | 118 | void DrawEditorData() 119 | { 120 | FieldInfo foundEditorData = null; 121 | 122 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 123 | { 124 | if (!fieldInfo.Name.Equals("editorData")) 125 | continue; 126 | 127 | foundEditorData = fieldInfo; 128 | break; 129 | } 130 | 131 | SerializedProperty serializedProperty = serializedObject.FindProperty(foundEditorData.Name); 132 | 133 | _isEditorDataFoldoutOpen = EditorGUILayout.BeginFoldoutHeaderGroup(_isEditorDataFoldoutOpen, "Editor Data"); 134 | 135 | if (_isEditorDataFoldoutOpen) 136 | { 137 | int startingDepth = serializedProperty.depth; 138 | 139 | serializedProperty.Next(true); 140 | 141 | do 142 | { 143 | EditorGUILayout.PropertyField(serializedProperty, true); 144 | serializedProperty.Next(false); 145 | 146 | } while (serializedProperty.depth > startingDepth); 147 | } 148 | 149 | EditorGUILayout.EndFoldoutHeaderGroup(); 150 | 151 | serializedObject.ApplyModifiedProperties(); 152 | } 153 | 154 | void DrawOnInvokedMethod() 155 | { 156 | MethodInfo foundInvokeForEditorMethodInfo = null; 157 | 158 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 159 | { 160 | if (!methodInfo.Name.Equals("InvokeForEditor")) 161 | continue; 162 | 163 | foundInvokeForEditorMethodInfo = methodInfo; 164 | break; 165 | } 166 | 167 | if (GUILayout.Button("On Invoked")) 168 | { 169 | foundInvokeForEditorMethodInfo.Invoke(serializedObject.targetObject, null); 170 | } 171 | } 172 | 173 | void DrawSubscribeMethod() 174 | { 175 | MethodInfo foundSubscribeMethodInfo = null; 176 | 177 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 178 | { 179 | if (!methodInfo.Name.Equals("Subscribe")) 180 | continue; 181 | 182 | foundSubscribeMethodInfo = methodInfo; 183 | break; 184 | } 185 | 186 | if (GUILayout.Button("Subscribe")) 187 | { 188 | foundSubscribeMethodInfo.Invoke(serializedObject.targetObject, null); 189 | } 190 | } 191 | 192 | void DrawUnSubscribeMehtod() 193 | { 194 | MethodInfo foundUnSubscribeMethodInfo = null; 195 | 196 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 197 | { 198 | if (!methodInfo.Name.Equals("UnSubscribe")) 199 | continue; 200 | 201 | foundUnSubscribeMethodInfo = methodInfo; 202 | break; 203 | } 204 | 205 | if (GUILayout.Button("UnSubscribe")) 206 | { 207 | foundUnSubscribeMethodInfo.Invoke(serializedObject.targetObject, null); 208 | } 209 | } 210 | 211 | void DrawSubscribePersistentMethod() 212 | { 213 | MethodInfo foundSubscribePersistenMethodInfo = null; 214 | 215 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 216 | { 217 | if (!methodInfo.Name.Equals("SubscribePersistent")) 218 | continue; 219 | 220 | foundSubscribePersistenMethodInfo = methodInfo; 221 | break; 222 | } 223 | 224 | if (GUILayout.Button("Subscribe Persistent")) 225 | { 226 | foundSubscribePersistenMethodInfo.Invoke(serializedObject.targetObject, null); 227 | } 228 | } 229 | 230 | void DrawUnSubscribePersistentMehtod() 231 | { 232 | MethodInfo foundUnSubscribePersistentMethodInfo = null; 233 | 234 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 235 | { 236 | if (!methodInfo.Name.Equals("UnSubscribePersistent")) 237 | continue; 238 | 239 | foundUnSubscribePersistentMethodInfo = methodInfo; 240 | break; 241 | } 242 | 243 | if (GUILayout.Button("UnSubscribe Persistent")) 244 | { 245 | foundUnSubscribePersistentMethodInfo.Invoke(serializedObject.targetObject, null); 246 | } 247 | } 248 | } 249 | } 250 | 251 | #elif !ODIN_INSPECTOR 252 | 253 | [UnityEditor.CustomEditor(typeof(BaseScriptableEventListener), editorForChildClasses: true)] 254 | public class BaseScriptableEventListenerDrawer : Sirenix.OdinInspector.Editor.OdinEditor 255 | { 256 | public override void OnInspectorGUI() 257 | { 258 | DrawUnityInspector(); 259 | 260 | FieldInfo foundShowEditorUtilities = null; 261 | 262 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 263 | { 264 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 265 | continue; 266 | 267 | foundShowEditorUtilities = fieldInfo; 268 | break; 269 | } 270 | 271 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 272 | 273 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities - Warning NON-SAFE"); 274 | 275 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 276 | 277 | if (showEditorUtilities) 278 | { 279 | if (GUILayout.Button("On Invoked")) 280 | { 281 | if (target is BaseScriptableEventListener scriptableBaseEvent) 282 | scriptableBaseEvent.OnInvoked(); 283 | } 284 | 285 | if (GUILayout.Button("Subscribe")) 286 | { 287 | if (target is BaseScriptableEventListener scriptableBaseEvent) 288 | scriptableBaseEvent.Subscribe(); 289 | } 290 | 291 | if (GUILayout.Button("UnSubscribe")) 292 | { 293 | if (target is BaseScriptableEventListener scriptableBaseEvent) 294 | scriptableBaseEvent.UnSubscribe(); 295 | } 296 | 297 | if (GUILayout.Button("Subscribe Persistent")) 298 | { 299 | if (target is BaseScriptableEventListener scriptableBaseEvent) 300 | scriptableBaseEvent.SubscribePersistent(); 301 | } 302 | 303 | if (GUILayout.Button("UnSubscribe Persistent")) 304 | { 305 | if (target is BaseScriptableEventListener scriptableBaseEvent) 306 | scriptableBaseEvent.UnSubscribePersistent(); 307 | } 308 | } 309 | } 310 | } 311 | 312 | [UnityEditor.CustomEditor(typeof(BaseScriptableEventListener<>), editorForChildClasses: true)] 313 | public class BaseScriptableEventListenerGenericDrawer : Sirenix.OdinInspector.Editor.OdinEditor 314 | { 315 | public override void OnInspectorGUI() 316 | { 317 | DrawUnityInspector(); 318 | 319 | FieldInfo foundShowEditorUtilities = null; 320 | 321 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 322 | { 323 | if (!fieldInfo.Name.Equals("showEditorUtilities")) 324 | continue; 325 | 326 | foundShowEditorUtilities = fieldInfo; 327 | break; 328 | } 329 | 330 | bool showEditorUtilities = (bool)foundShowEditorUtilities.GetValue(target); 331 | 332 | showEditorUtilities = GUILayout.Toggle(showEditorUtilities, "Show Editor Utilities - Warning NON-SAFE"); 333 | 334 | foundShowEditorUtilities.SetValue(target, showEditorUtilities); 335 | 336 | if (showEditorUtilities) 337 | { 338 | DrawEditorData(); 339 | DrawOnInvokedMethod(); 340 | DrawSubscribeMethod(); 341 | DrawUnSubscribeMehtod(); 342 | DrawSubscribePersistentMethod(); 343 | DrawUnSubscribePersistentMehtod(); 344 | } 345 | 346 | void DrawEditorData() 347 | { 348 | FieldInfo foundEditorData = null; 349 | 350 | foreach (FieldInfo fieldInfo in target.GetType().GetFields(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 351 | { 352 | if (!fieldInfo.Name.Equals("editorData")) 353 | continue; 354 | 355 | foundEditorData = fieldInfo; 356 | break; 357 | } 358 | 359 | SerializedProperty serializedProperty = serializedObject.FindProperty(foundEditorData.Name); 360 | 361 | EditorGUILayout.PropertyField(serializedProperty, true); 362 | serializedObject.ApplyModifiedProperties(); 363 | } 364 | 365 | void DrawOnInvokedMethod() 366 | { 367 | MethodInfo foundInvokeForEditorMethodInfo = null; 368 | 369 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 370 | { 371 | if (!methodInfo.Name.Equals("InvokeForEditor")) 372 | continue; 373 | 374 | foundInvokeForEditorMethodInfo = methodInfo; 375 | break; 376 | } 377 | 378 | if (GUILayout.Button("On Invoked")) 379 | { 380 | foundInvokeForEditorMethodInfo.Invoke(serializedObject.targetObject, null); 381 | } 382 | } 383 | 384 | void DrawSubscribeMethod() 385 | { 386 | MethodInfo foundSubscribeMethodInfo = null; 387 | 388 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 389 | { 390 | if (!methodInfo.Name.Equals("Subscribe")) 391 | continue; 392 | 393 | foundSubscribeMethodInfo = methodInfo; 394 | break; 395 | } 396 | 397 | if (GUILayout.Button("Subscribe")) 398 | { 399 | foundSubscribeMethodInfo.Invoke(serializedObject.targetObject, null); 400 | } 401 | } 402 | 403 | void DrawUnSubscribeMehtod() 404 | { 405 | MethodInfo foundUnSubscribeMethodInfo = null; 406 | 407 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 408 | { 409 | if (!methodInfo.Name.Equals("UnSubscribe")) 410 | continue; 411 | 412 | foundUnSubscribeMethodInfo = methodInfo; 413 | break; 414 | } 415 | 416 | if (GUILayout.Button("UnSubscribe")) 417 | { 418 | foundUnSubscribeMethodInfo.Invoke(serializedObject.targetObject, null); 419 | } 420 | } 421 | 422 | void DrawSubscribePersistentMethod() 423 | { 424 | MethodInfo foundSubscribePersistenMethodInfo = null; 425 | 426 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 427 | { 428 | if (!methodInfo.Name.Equals("SubscribePersistent")) 429 | continue; 430 | 431 | foundSubscribePersistenMethodInfo = methodInfo; 432 | break; 433 | } 434 | 435 | if (GUILayout.Button("Subscribe Persistent")) 436 | { 437 | foundSubscribePersistenMethodInfo.Invoke(serializedObject.targetObject, null); 438 | } 439 | } 440 | 441 | void DrawUnSubscribePersistentMehtod() 442 | { 443 | MethodInfo foundUnSubscribePersistentMethodInfo = null; 444 | 445 | foreach (MethodInfo methodInfo in serializedObject.targetObject.GetType().GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)) 446 | { 447 | if (!methodInfo.Name.Equals("UnSubscribePersistent")) 448 | continue; 449 | 450 | foundUnSubscribePersistentMethodInfo = methodInfo; 451 | break; 452 | } 453 | 454 | if (GUILayout.Button("UnSubscribe Persistent")) 455 | { 456 | foundUnSubscribePersistentMethodInfo.Invoke(serializedObject.targetObject, null); 457 | } 458 | } 459 | } 460 | } 461 | 462 | 463 | #endif 464 | } 465 | 466 | 467 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------