├── README.md ├── abandoned_battlefield ├── map.conf ├── map.mts └── screenshot.png ├── abandoned_isles ├── map.conf ├── map.mts └── screenshot.png ├── ahkmenrah_pyramids ├── map.conf ├── map.mts └── screenshot.png ├── alien_invasion ├── map.conf ├── map.mts └── screenshot.png ├── ancient_pyramids ├── map.conf ├── map.mts └── screenshot.png ├── ant_war ├── map.conf ├── map.mts └── screenshot.png ├── appleton ├── map.conf ├── map.mts └── screenshot.png ├── big_ocean ├── map.conf ├── map.mts └── screenshot.png ├── bridge ├── map.conf ├── map.mts └── screenshot.png ├── capture_legend ├── map.conf ├── map.mts ├── screenshot.png └── skybox │ ├── Back.png │ ├── Down.png │ ├── Front.png │ ├── Left.png │ ├── Right.png │ └── Up.png ├── cargo_port ├── map.conf ├── map.mts └── screenshot.png ├── castle_trouble ├── map.conf ├── map.mts └── screenshot.png ├── caverns ├── map.conf ├── map.mts └── screenshot.png ├── coast ├── map.conf ├── map.mts └── screenshot.png ├── desert_spikes ├── map.conf ├── map.mts └── screenshot.png ├── dragons_dance ├── map.conf ├── map.mts └── screenshot.png ├── ewok_village ├── map.conf ├── map.mts └── screenshot.png ├── giant_chess ├── map.conf ├── map.mts └── screenshot.png ├── golden_gate_bridge ├── map.conf ├── map.mts └── screenshot.png ├── green_hills ├── map.conf ├── map.mts └── screenshot.png ├── iceage ├── map.conf ├── map.mts └── screenshot.png ├── karsthafen ├── map.conf ├── map.mts └── screenshot.png ├── lava_puddles ├── map.conf ├── map.mts └── screenshot.png ├── lost_mountains ├── map.conf ├── map.mts └── screenshot.png ├── mayan_legend ├── map.conf ├── map.mts └── screenshot.png ├── mini_village ├── map.conf ├── map.mts └── screenshot.png ├── moon ├── map.conf ├── map.mts ├── screenshot.png └── skybox │ ├── Back.png │ ├── Down.png │ ├── Front.png │ ├── Left.png │ ├── Right.png │ └── Up.png ├── nether_kingdom ├── map.conf ├── map.mts └── screenshot.png ├── pirates_hideout ├── map.conf ├── map.mts └── screenshot.png ├── plain_battle ├── map.conf ├── map.mts └── screenshot.png ├── plains ├── map.conf ├── map.mts └── screenshot.png ├── race_day ├── map.conf ├── map.mts └── screenshot.png ├── river_valley ├── map.conf ├── map.mts └── screenshot.png ├── sams_mansion ├── map.conf ├── map.mts └── screenshot.png ├── savanna_ravine ├── map.conf ├── map.mts └── screenshot.png ├── sewer_village ├── map.conf ├── map.mts └── screenshot.png ├── skies_of_land ├── map.conf ├── map.mts └── screenshot.png ├── snowland ├── map.conf ├── map.mts └── screenshot.png ├── terraria ├── map.conf ├── map.mts └── screenshot.png ├── the_wall ├── map.conf ├── map.mts └── screenshot.png ├── titanomachy ├── map.conf ├── map.mts └── screenshot.png ├── towers ├── map.conf ├── map.mts └── screenshot.png ├── tunnel ├── map.conf ├── map.mts └── screenshot.png ├── two_hills ├── map.conf ├── map.mts └── screenshot.png ├── volcano ├── map.conf ├── map.mts └── screenshot.png ├── water_academy ├── map.conf ├── map.mts └── screenshot.png └── wool_islands ├── map.conf ├── map.mts ├── screenshot.png └── skybox ├── Back.png ├── Down.png ├── Front.png ├── Left.png ├── Right.png └── Up.png /README.md: -------------------------------------------------------------------------------- 1 | # Maps for CTF 2 | 3 | Feel free to create PRs for new maps, but please create them properly (include all required files, i.e. `map.mts`, `map.conf` and `screenshot.png`). Check out map_maker's [README.md](https://github.com/MT-CTF/capturetheflag/tree/master/mods/ctf/ctf_map#ctf-map---map-maker) for more documentation. 4 | 5 | ## License 6 | All individual maps are published under their own license, as given by the `license` field in `map.conf` file. Learn more about licenses in the [CTF Map documentation](https://github.com/MT-CTF/capturetheflag/tree/master/mods/ctf/ctf_map#license). 7 | -------------------------------------------------------------------------------- /abandoned_battlefield/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:cobble 40","default:pick_steel","default:torch 8"} 2 | map_version = 3 3 | author = HobbitPower 4 | name = Abandoned Battlefield 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=140} 9 | hint = Use the tanks! 10 | others = 11 | treasures = 12 | skybox = DarkStormy 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=13,x=142,y=72},pos2={z=37,x=160,y=74},amount=25},{pos1={z=193,x=142,y=72},pos2={z=217,x=160,y=74},amount=25},{pos1={z=193,x=70,y=72},pos2={z=217,x=88,y=74},amount=25},{pos1={z=13,x=70,y=72},pos2={z=37,x=88,y=74},amount=25}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {orange={[_[1]]={z=205,x=40,y=72},pos1={z=225,x=5,y=2},pos2={z=115,x=115,y=139},[_[2]]=true},purple={[_[1]]={z=25,x=190,y=72},pos1={z=5,x=225,y=2},pos2={z=115,x=115,y=139},[_[2]]=true},green={[_[1]]={z=205,x=190,y=72},pos1={z=225,x=225,y=2},pos2={z=115,x=115,y=140},[_[2]]=true},blue={[_[1]]={z=25,x=40,y=72},pos1={z=5,x=5,y=2},pos2={z=115,x=115,y=139},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","nade_fight"} 21 | enable_shadows = 0 22 | -------------------------------------------------------------------------------- /abandoned_battlefield/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/abandoned_battlefield/map.mts -------------------------------------------------------------------------------- /abandoned_battlefield/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/abandoned_battlefield/screenshot.png -------------------------------------------------------------------------------- /abandoned_isles/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic"} 2 | barrier_area = return {pos1={z=0,x=0,y=0},pos2={z=220,x=220,y=140}} 3 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={pos1={z=110,x=220,y=139},pos2={z=0,x=0,y=0},[_[2]]=true,[_[1]]={z=9,x=196,y=66}},red={pos1={z=220,x=0,y=0},pos2={z=110,x=220,y=139},[_[2]]=true,[_[1]]={z=201,x=31,y=66}}} 4 | chests = return {{pos1={z=0,x=1,y=3},pos2={z=110,x=220,y=139},amount=42},{pos1={z=110,x=0,y=3},pos2={z=220,x=218,y=139},amount=42}} 5 | phys_jump = 1.1 6 | phys_speed = 1.2 7 | size = return {z=220,x=220,y=140} 8 | map_version = 3 9 | enabled = true 10 | name = Abandoned Isles 11 | phys_gravity = 1 12 | initial_stuff = return {"ctf_ranged:pistol_loaded","default:pick_stone","default:mossycobble 50","default:torch 10"} 13 | author = gimp, caoutiouspotato, SoulSeeker 14 | hint = Waterlilies can hold pillars! 15 | license = CC BY 4.0 16 | others = Maps were originally created by gimp and caoutiouspotato and licensed under CC BY 4.0. It was improved by SoulSeeker. 17 | treasures = 18 | skybox = none 19 | enable_shadows = 0.26 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /abandoned_isles/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/abandoned_isles/map.mts -------------------------------------------------------------------------------- /abandoned_isles/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/abandoned_isles/screenshot.png -------------------------------------------------------------------------------- /ahkmenrah_pyramids/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_stone","default:desert_cobble 30","default:torch 10"} 2 | map_version = 3 3 | author = Darkf4antom and SoulSeeker 4 | name = Pyramids of Ahkmenrah 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=218,x=218,y=60} 9 | hint = There is an invisible labyrinth under your base and a treasure at the end of it! 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=1,x=1,y=20},pos2={z=218,x=218,y=41},amount=42}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=31,x=184,y=44},pos1={z=109,x=1,y=60},pos2={z=1,x=217,y=0},[_[2]]=true},red={[_[1]]={z=186,x=34,y=44},pos1={z=109,x=217,y=60},pos2={z=217,x=1,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=218,x=218,y=60},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","nade_fight","classic"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /ahkmenrah_pyramids/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ahkmenrah_pyramids/map.mts -------------------------------------------------------------------------------- /ahkmenrah_pyramids/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ahkmenrah_pyramids/screenshot.png -------------------------------------------------------------------------------- /alien_invasion/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic","nade_fight"} 2 | barrier_area = return {pos2={x=229,y=132,z=217},pos1={x=0,y=0,z=0}} 3 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {red={pos2={x=0,y=0,z=217},[_[1]]=true,[_[2]]={x=9,y=79,z=109},pos1={x=103,y=132,z=0}},blue={pos2={x=229,y=0,z=0},[_[1]]=true,[_[2]]={x=207,y=79,z=109},pos1={x=103,y=132,z=217}}} 4 | chests = return {{pos2={x=103,y=131,z=216},amount=50,pos1={x=1,y=78,z=1}},{pos2={x=228,y=131,z=216},amount=50,pos1={x=104,y=78,z=0}}} 5 | phys_jump = 1 6 | phys_speed = 1 7 | size = return {x=229,y=132,z=217} 8 | map_version = 3 9 | enabled = true 10 | name = Alien Invasion 11 | phys_gravity = 1 12 | initial_stuff = return {"default:torch 20"} 13 | author = ScaleRaker, extremyst, MrRar 14 | hint = Ores are hidden in the base! 15 | license = CC BY-SA 4.0 16 | others = Map Testers: HobbitPower, Kat and s20. Screenshot: HobbitPower 17 | treasures = 18 | skybox = FullMoon 19 | enable_shadows = 0.26 20 | start_time = 60 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /alien_invasion/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/alien_invasion/map.mts -------------------------------------------------------------------------------- /alien_invasion/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/alien_invasion/screenshot.png -------------------------------------------------------------------------------- /ancient_pyramids/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:torch 10"} 2 | map_version = 3 3 | author = Xenon 4 | name = Ancient Pyramids 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=38} 9 | hint = Beware of the Pyramids' Labyrinth! 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=62,x=144,y=10},pos2={z=86,x=168,y=12},amount=50},{pos1={z=144,x=62,y=10},pos2={z=168,x=86,y=12},amount=50}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=55,x=55,y=11},pos1={z=115,x=30,y=38},pos2={z=30,x=200,y=0},[_[2]]=true},red={[_[1]]={z=175,x=175,y=11},pos1={z=200,x=200,y=0},pos2={z=115,x=30,y=38},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=38},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","nade_fight"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /ancient_pyramids/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ancient_pyramids/map.mts -------------------------------------------------------------------------------- /ancient_pyramids/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ancient_pyramids/screenshot.png -------------------------------------------------------------------------------- /ant_war/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic"} 2 | teams = local _={};_[1]="enabled";_[2]="look_pos";_[3]="flag_pos";return {purple={[_[2]]={y=-14,x=3147,z=148},pos2={y=92,x=81,z=81},[_[1]]=true,pos1={y=0,x=162,z=162},[_[3]]={y=31,x=114,z=114}},green={[_[2]]={y=-14,x=3148,z=15},pos2={y=92,x=81,z=81},[_[1]]=true,pos1={y=0,x=162,z=0},[_[3]]={y=31,x=114,z=48}},blue={[_[2]]={y=-14,x=3015,z=14},pos2={y=92,x=81,z=81},[_[1]]=true,pos1={y=0,x=0,z=0},[_[3]]={y=31,x=48,z=48}},orange={[_[2]]={y=-14,x=3014,z=147},pos2={y=92,x=81,z=81},[_[1]]=true,pos1={y=0,x=0,z=162},[_[3]]={y=31,x=48,z=114}}} 3 | chests = return {{amount=20,pos1={y=51,x=1,z=1},pos2={y=58,x=81,z=80}},{amount=20,pos1={y=51,x=1,z=81},pos2={y=58,x=80,z=161}},{amount=20,pos1={y=51,x=81,z=82},pos2={y=58,x=161,z=161}},{amount=20,pos1={y=51,x=82,z=1},pos2={y=58,x=161,z=81}},{pos2={y=34,x=106,z=142},pos1={y=34,x=96,z=134},amount=4},{pos2={y=34,x=142,z=66},pos1={y=34,x=134,z=56},amount=4},{pos2={y=34,x=66,z=28},pos1={y=34,x=56,z=20},amount=4},{pos2={y=34,x=28,z=106},pos1={y=34,x=20,z=96},amount=4}} 4 | phys_jump = 1 5 | phys_speed = 1 6 | size = return {y=92,x=162,z=162} 7 | map_version = 3 8 | enabled = true 9 | name = Ant War 10 | phys_gravity = 1 11 | initial_stuff = return {"default:shovel_stone","default:torch 10","default:cobble 30"} 12 | author = binshaden 13 | hint = Follow the arrows to find treasure among the flowers! 14 | license = CC BY-SA 4.0 15 | others = 16 | treasures = 17 | skybox = none 18 | enable_shadows = 0.26 19 | start_time = 5900 20 | time_speed = 1 21 | barrier_area = return {pos1={y=0,x=0,z=0},pos2={y=92,x=162,z=162}} 22 | -------------------------------------------------------------------------------- /ant_war/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ant_war/map.mts -------------------------------------------------------------------------------- /ant_war/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ant_war/screenshot.png -------------------------------------------------------------------------------- /appleton/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"ctf_ranged:pistol_loaded","default:ladder 30","default:pick_mese","default:stick 8","default:torch 50"} 2 | map_version = 3 3 | author = oMikekiMo 4 | name = Appleton 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=218,x=218,y=221} 9 | hint = This empty town has some deep secrets. 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1.25 15 | phys_jump = 1.1 16 | phys_gravity = 0.9 17 | chests = return {{pos1={z=123,x=0,y=130.5},pos2={z=217,x=218,y=142.5},amount=50},{pos1={z=1,x=0,y=130.5},pos2={z=94,x=218,y=137.5},amount=50}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=20,x=202,y=130.5},pos1={z=0,x=218,y=220.5},pos2={z=109,x=0,y=-0.5},[_[2]]=true},red={[_[1]]={z=189,x=24,y=130.5},pos1={z=109,x=0,y=-0.5},pos2={z=218,x=218,y=220.5},[_[2]]=true}} 19 | barrier_area = return {pos2={z=218,x=218,y=221},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes","nade_fight"} 21 | enable_shadows = 0.1 22 | -------------------------------------------------------------------------------- /appleton/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/appleton/map.mts -------------------------------------------------------------------------------- /appleton/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/appleton/screenshot.png -------------------------------------------------------------------------------- /big_ocean/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","ctf_ranged:pistol_loaded","default:torch 5"} 2 | map_version = 3 3 | author = gameit 4 | name = Big Ocean 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=220,x=220,y=140} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=110,x=1,y=60},pos2={z=219,x=219,y=65},amount=22},{pos1={z=1,x=1,y=60},pos2={z=110,x=219,y=65},amount=22},{pos1={z=1,x=1,y=120},pos2={z=109,x=219,y=139},amount=10},{pos1={z=111,x=1,y=120},pos2={z=219,x=219,y=139},amount=10}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=10,x=109,y=61},pos1={z=0,x=220,y=0},pos2={z=110,x=0,y=140},[_[2]]=true},red={[_[1]]={z=210,x=109,y=61},pos1={z=220,x=220,y=0},pos2={z=110,x=0,y=140},[_[2]]=true}} 19 | barrier_area = return {pos2={z=220,x=220,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /big_ocean/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/big_ocean/map.mts -------------------------------------------------------------------------------- /big_ocean/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/big_ocean/screenshot.png -------------------------------------------------------------------------------- /bridge/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic","nade_fight"} 2 | barrier_area = return {pos2={x=220,y=140,z=220},pos1={x=0,y=0,z=0}} 3 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={pos2={x=220,y=140,z=110},pos1={x=0,y=0,z=220},[_[2]]=true,[_[1]]={x=52,y=51,z=211}},red={pos2={x=220,y=140,z=110},pos1={x=0,y=0,z=0},[_[2]]=true,[_[1]]={x=39,y=54,z=37}}} 4 | chests = return {{pos1={x=1,y=42,z=111},pos2={x=219,y=75,z=219},amount=30},{pos1={x=1,y=42,z=1},pos2={x=219,y=75,z=109},amount=30}} 5 | phys_jump = 1 6 | phys_speed = 1 7 | size = return {x=220,y=140,z=220} 8 | map_version = 3 9 | enabled = true 10 | name = The Bridge 11 | phys_gravity = 1 12 | initial_stuff = return {} 13 | author = rubenwardy 14 | hint = 15 | license = CC BY-SA 4.0 16 | others = 17 | treasures = 18 | skybox = none 19 | enable_shadows = 0.26 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /bridge/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/bridge/map.mts -------------------------------------------------------------------------------- /bridge/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/bridge/screenshot.png -------------------------------------------------------------------------------- /capture_legend/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"ctf_ranged:pistol_loaded","default:pick_steel","default:ladder_wood 20","default:stonebrick 30","default:torch 5"} 2 | map_version = 3 3 | author = gameit 4 | name = The Legend of Capturing 5 | enabled = true 6 | license = CC BY-SA 4.0 | Skybox: "moody" Under CC0 license (from https://opengameart.org/content/retro-skyboxes-pack) 7 | time_speed = 1 8 | size = return {z=174,x=174,y=108} 9 | hint = Look in the castle for some chests. 10 | others = 11 | treasures = 12 | skybox = capture_legend 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=7,x=7,y=4},pos2={z=167,x=167,y=104},amount=80},{pos1={z=52,x=52,y=9},pos2={z=122,x=122,y=24},amount=25}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=39,x=111,y=28},pos1={z=87,x=0,y=109},pos2={z=6,x=174,y=0},[_[2]]=true},red={[_[1]]={z=142,x=60,y=22},pos1={z=87,x=0,y=109},pos2={z=168,x=174,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=174,x=174,y=108},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /capture_legend/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/map.mts -------------------------------------------------------------------------------- /capture_legend/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/screenshot.png -------------------------------------------------------------------------------- /capture_legend/skybox/Back.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/skybox/Back.png -------------------------------------------------------------------------------- /capture_legend/skybox/Down.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/skybox/Down.png -------------------------------------------------------------------------------- /capture_legend/skybox/Front.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/skybox/Front.png -------------------------------------------------------------------------------- /capture_legend/skybox/Left.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/skybox/Left.png -------------------------------------------------------------------------------- /capture_legend/skybox/Right.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/skybox/Right.png -------------------------------------------------------------------------------- /capture_legend/skybox/Up.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/capture_legend/skybox/Up.png -------------------------------------------------------------------------------- /cargo_port/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic","nade_fight"} 2 | barrier_area = return {pos2={y=66,z=242,x=145},pos1={y=0,z=0,x=0}} 3 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {red={pos2={y=0,z=242,x=0},[_[1]]={y=24,z=226,x=15},[_[2]]=true,pos1={y=66,z=121,x=145}},blue={pos2={y=66,z=121,x=0},[_[1]]={y=24,z=16,x=130},[_[2]]=true,pos1={y=0,z=0,x=145}}} 4 | chests = return {{pos2={y=24,z=241,x=144},pos1={y=24,z=149,x=1},amount=100},{pos2={y=24,z=93,x=144},pos1={y=24,z=1,x=1},amount=100}} 5 | phys_jump = 1.25 6 | phys_speed = 1.25 7 | size = return {y=66,z=242,x=145} 8 | map_version = 3 9 | enabled = true 10 | name = Cargo Port 11 | phys_gravity = 1 12 | initial_stuff = return {"default:cobble 40","default:pick_steel","default:torch 15","default:ladder_wood 40"} 13 | author = Themostrandom01 14 | hint = Look inside the boat! 15 | license = CC BY-SA 4.0 16 | others = 17 | treasures = 18 | skybox = SunSet 19 | enable_shadows = 0.26 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /cargo_port/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/cargo_port/map.mts -------------------------------------------------------------------------------- /cargo_port/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/cargo_port/screenshot.png -------------------------------------------------------------------------------- /castle_trouble/map.conf: -------------------------------------------------------------------------------- 1 | disabled = true 2 | 3 | team.2.pos = (-11,-5,-43) 4 | r = 61 5 | team.1.pos = (11,-5,43) 6 | initial_stuff = default:pick_stone,default:torch 3 7 | team.2 = blue 8 | rotation = z 9 | name = Trouble in the Castle 10 | author = Waterbug 11 | h = 50 12 | team.1.color = red 13 | team.1 = red 14 | team.2.color = blue 15 | license = CC BY-SA 4.0 16 | -------------------------------------------------------------------------------- /castle_trouble/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/castle_trouble/map.mts -------------------------------------------------------------------------------- /castle_trouble/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/castle_trouble/screenshot.png -------------------------------------------------------------------------------- /caverns/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:stick 4","default:torch 20"} 2 | map_version = 3 3 | author = rubenwardy 4 | name = Caverns 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=230} 9 | hint = Dig to reach the enemy! 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=156,x=52,y=111},pos2={z=203,x=109,y=135},amount=12},{pos1={z=18,x=43,y=111},pos2={z=82,x=122,y=130},amount=15},{pos1={z=102,x=60,y=106},pos2={z=132,x=122.5,y=132},amount=15}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=24,x=70,y=115},pos1={z=115,x=0,y=230},pos2={z=0,x=230,y=0},[_[2]]=true},red={[_[1]]={z=199,x=94,y=113},pos1={z=115,x=230,y=230},pos2={z=230,x=0,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=230},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0 22 | -------------------------------------------------------------------------------- /caverns/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/caverns/map.mts -------------------------------------------------------------------------------- /caverns/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/caverns/screenshot.png -------------------------------------------------------------------------------- /coast/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {} 2 | map_version = 3 3 | author = rubenwardy 4 | name = Coast of Nostalgia 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=220,x=220,y=140} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=10,x=10,y=65},pos2={z=210,x=210,y=89},amount=42}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=34,x=60,y=81},pos1={z=110,x=10,y=140},pos2={z=10,x=210,y=0},[_[2]]=true},red={[_[1]]={z=149,x=125,y=73},pos1={z=110,x=10,y=140},pos2={z=210,x=210,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=220,x=220,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","nade_fight","classes"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /coast/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/coast/map.mts -------------------------------------------------------------------------------- /coast/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/coast/screenshot.png -------------------------------------------------------------------------------- /desert_spikes/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:ladder 30","default:pick_steel","default:torch 5"} 2 | map_version = 3 3 | author = WHYjustbecause 4 | name = Desert Spikes 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=122} 9 | hint = 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 0.9 17 | chests = return {{pos1={z=5,x=5,y=19},pos2={z=225,x=225,y=113},amount=50}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=198,x=83,y=28},pos1={z=115,x=5,y=122},pos2={z=225,x=225,y=0},[_[2]]=true},red={[_[1]]={z=37,x=145,y=44},pos1={z=5,x=225,y=0},pos2={z=115,x=5,y=122},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=122},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /desert_spikes/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/desert_spikes/map.mts -------------------------------------------------------------------------------- /desert_spikes/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/desert_spikes/screenshot.png -------------------------------------------------------------------------------- /dragons_dance/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:cobble 30","default:pick_mese","default:torch 8"} 2 | map_version = 3 3 | author = HobbitPower 4 | name = Dance of the Dragons 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=144} 9 | hint = Follow the coins, they lead you to some treasures! Also fire can be useful. 10 | others = """ 11 | Once there was a war between two tribes, 12 | with dragons and giants at both sides. 13 | The giants' destiny was called death, 14 | from the dragons are just a few left. 15 | Peace will be their only chance, 16 | so let's witness - the Dragons Dance. 17 | """ 18 | treasures = 19 | skybox = DarkStormy 20 | start_time = 5900 21 | phys_speed = 1 22 | phys_jump = 1 23 | phys_gravity = 1 24 | chests = return {{pos1={z=22,x=122,y=56},pos2={z=25,x=129,y=57},amount=8},{pos1={z=27,x=101,y=56},pos2={z=30,x=108,y=57},amount=8},{pos1={z=205,x=101,y=56},pos2={z=207,x=108,y=57},amount=8},{pos1={z=200,x=123,y=56},pos2={z=203,x=129,y=57},amount=8},{pos1={z=116,x=109,y=13},pos2={z=121,x=122,y=15},amount=10},{pos1={z=109,x=108,y=13},pos2={z=114,x=121,y=15},amount=10},{pos1={z=0,x=0,y=68},pos2={z=230,x=230,y=69},amount=26}} 25 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=16,x=115,y=63},pos1={z=115,x=0,y=0},pos2={z=0,x=230,y=144},[_[2]]=true},red={[_[1]]={z=214,x=115,y=63},pos1={z=115,x=0,y=0},pos2={z=230,x=230,y=144},[_[2]]=true}} 26 | barrier_area = return {pos2={z=230,x=230,y=144},pos1={z=0,x=0,y=0}} 27 | game_modes = return {"classes","classic","nade_fight"} 28 | enable_shadows = 0 29 | -------------------------------------------------------------------------------- /dragons_dance/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/dragons_dance/map.mts -------------------------------------------------------------------------------- /dragons_dance/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/dragons_dance/screenshot.png -------------------------------------------------------------------------------- /ewok_village/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:junglewood 50","default:torch 3"} 2 | map_version = 3 3 | author = AnthonyDe, Kat, and PadrePio 4 | name = Ewok Village 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=100,x=100,y=120} 9 | hint = 10 | others = 11 | treasures = return {} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=0,x=0,y=9},pos2={z=100,x=100,y=46},amount=44}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=11,x=12,y=41},pos1={z=50,x=0,y=120},pos2={z=0,x=100,y=0},[_[2]]=true},red={[_[1]]={z=89,x=88,y=41},pos1={z=100,x=100,y=0},pos2={z=50,x=0,y=120},[_[2]]=true}} 19 | barrier_area = return {pos2={z=100,x=100,y=120},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes","nade_fight"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /ewok_village/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ewok_village/map.mts -------------------------------------------------------------------------------- /ewok_village/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/ewok_village/screenshot.png -------------------------------------------------------------------------------- /giant_chess/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic","nade_fight"} 2 | barrier_area = return {pos1={y=0,x=0,z=0},pos2={y=102,x=153,z=153}} 3 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {red={pos2={y=102,x=153,z=114},[_[1]]=true,pos1={y=0,x=0,z=153},[_[2]]={y=39,x=48,z=143}},blue={pos2={y=102,x=0,z=39},[_[1]]=true,pos1={y=0,x=153,z=0},[_[2]]={y=35,x=105,z=10}}} 4 | chests = return {{pos2={y=20,x=153,z=39},pos1={y=8,x=0,z=0},amount=20},{pos2={y=20,x=153,z=153},pos1={y=8,x=0,z=114},amount=20},{pos2={y=20,x=153,z=114},pos1={y=8,x=0,z=39},amount=20},{pos2={y=8,x=13,z=88},pos1={y=8,x=7,z=84},amount=5},{pos2={y=8,x=31,z=89},pos1={y=8,x=27,z=83},amount=5},{pos2={y=6,x=127,z=107},pos1={y=6,x=121,z=103},amount=5},{pos2={y=6,x=145,z=51},pos1={y=6,x=141,z=45},amount=5}} 5 | phys_jump = 1 6 | phys_speed = 1 7 | size = return {y=102,x=153,z=153} 8 | map_version = 3 9 | enabled = true 10 | name = Giant Chess 11 | phys_gravity = 1 12 | initial_stuff = return {"default:ladder_wood 20", "default:cobble 30"} 13 | author = binshaden 14 | hint = Many pieces have a secret, but the greatest treasures are in the center. 15 | license = CC BY-SA 4.0 16 | others = 17 | treasures = 18 | skybox = none 19 | enable_shadows = 0.26 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /giant_chess/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/giant_chess/map.mts -------------------------------------------------------------------------------- /giant_chess/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/giant_chess/screenshot.png -------------------------------------------------------------------------------- /golden_gate_bridge/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic","nade_fight"} 2 | barrier_area = return {pos2={x=220,y=140,z=220},pos1={x=0,y=0,z=0}} 3 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={pos2={x=0,y=140,z=0},[_[2]]={x=119,y=76,z=27},[_[1]]=true,pos1={x=220,y=0,z=110}},red={pos2={x=220,y=0,z=110},[_[2]]={x=119,y=79,z=195},[_[1]]=true,pos1={x=0,y=140,z=220}}} 4 | chests = return {{pos2={x=220,y=140,z=110},amount=35,pos1={x=0,y=0,z=0}},{pos2={x=220,y=140,z=220},amount=35,pos1={x=0,y=0,z=110}}} 5 | phys_jump = 1 6 | phys_speed = 1 7 | size = return {x=220,y=140,z=220} 8 | map_version = 3 9 | enabled = true 10 | name = The Golden Gate Bridge 11 | phys_gravity = 1 12 | initial_stuff = return {"default:cobble 50"} 13 | author = liverpool, Elvis26, Luis_Mi and DiamondPlane 14 | hint = Look in the secret stone rooms on the sides of the map to find ores. 15 | license = CC BY-SA 4.0 16 | others = Thanks to AnthonyDe for helping fixing some holes and Liverpool who helped to build the bridge and the road. 17 | treasures = 18 | skybox = none 19 | enable_shadows = 0.26 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /golden_gate_bridge/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/golden_gate_bridge/map.mts -------------------------------------------------------------------------------- /golden_gate_bridge/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/golden_gate_bridge/screenshot.png -------------------------------------------------------------------------------- /green_hills/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:torch 15","default:ladder 30","default:stick 2"} 2 | map_version = 3 3 | author = DiamondPlane 4 | name = Green Hills 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=140} 9 | hint = You can find some ores in the mine! 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=25,x=25,y=68},pos2={z=205,x=205,y=114},amount=42}} 18 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={[_[2]]={z=32,x=115,y=70},pos1={z=115,x=205,y=140},pos2={z=25,x=25,y=0},[_[1]]=true},red={[_[2]]={z=198,x=115,y=70},pos1={z=205,x=25,y=140},pos2={z=115,x=205,y=0},[_[1]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /green_hills/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/green_hills/map.mts -------------------------------------------------------------------------------- /green_hills/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/green_hills/screenshot.png -------------------------------------------------------------------------------- /iceage/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:torch 5"} 2 | map_version = 3 3 | author = ANAND 4 | name = Intervention in the Ice Age 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=225,x=225,y=99} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=5,x=0,y=-0.5},pos2={z=225,x=220,y=98.5},amount=54}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=37,x=36,y=7.5},pos1={z=115,x=220,y=98.5},pos2={z=5,x=0,y=-0.5},[_[2]]=true},red={[_[1]]={z=215,x=136,y=7.5},pos1={z=115,x=0,y=98.5},pos2={z=225,x=220,y=-0.5},[_[2]]=true}} 19 | barrier_area = return {pos2={z=225,x=225,y=99},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /iceage/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/iceage/map.mts -------------------------------------------------------------------------------- /iceage/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/iceage/screenshot.png -------------------------------------------------------------------------------- /karsthafen/map.conf: -------------------------------------------------------------------------------- 1 | disabled = true 2 | 3 | name = Karsthafen 4 | author = -sniper-, solars and Peters 5 | license = CC-BY-SA 4.0. Adaptation of "Karsthafen" (https://forum.minetest.net/viewtopic.php?f=12&t=6642), by solars and Peters, from the Minetest forums (forum.minetest.net). 6 | others = This map was taken from Karsthafen town region in the original Karsthafen map, created by solars and Peters and converted into a CTF map by -sniper-. 7 | r = 115 8 | h = 140 9 | rotation = x 10 | team.1 = red 11 | team.1.color = red 12 | team.1.pos = (46,-4,105) 13 | team.2 = blue 14 | team.2.color = blue 15 | team.2.pos = (-25,-2,-99) 16 | initial_stuff = default:cobble 40,default:pick_stone,default:torch 5 17 | chests.1.n = 50 18 | chests.1.from = -109,-25,-109 19 | chests.1.to = 109,30,-1 20 | chests.2.n = 50 21 | chests.2.from = 110,-25,110 22 | chests.2.to = -110,30,0 23 | -------------------------------------------------------------------------------- /karsthafen/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/karsthafen/map.mts -------------------------------------------------------------------------------- /karsthafen/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/karsthafen/screenshot.png -------------------------------------------------------------------------------- /lava_puddles/map.conf: -------------------------------------------------------------------------------- 1 | disabled = true 2 | 3 | team.1.pos = (-98,1,102) 4 | r = 115 5 | initial_stuff = default:pick_steel,default:dirt 40 6 | team.2 = blue 7 | rotation = z 8 | name = Lava Puddles 9 | author = smugler5 10 | h = 140 11 | team.1.color = red 12 | team.2.color = blue 13 | team.2.pos = (101,1,-102) 14 | team.1 = red 15 | licence = CC BY-SA 4.0 16 | hint = Find a hole to an underground treasure. Get advantage by collecting all the enemy swords! 17 | -------------------------------------------------------------------------------- /lava_puddles/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/lava_puddles/map.mts -------------------------------------------------------------------------------- /lava_puddles/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/lava_puddles/screenshot.png -------------------------------------------------------------------------------- /lost_mountains/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_bronze","default:ladder 50"} 2 | map_version = 3 3 | author = Luis_Mi 4 | name = Lost Mountains 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=266,x=232,y=152} 9 | hint = Look into the dungeons near your base, you'll find ores! 10 | others = Can you conquer the mountains? 11 | treasures = 12 | skybox = SunSet 13 | start_time = 5900 14 | phys_speed = 1.4 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=1,x=118,y=4},pos2={z=267,x=231,y=148},amount=30},{pos1={z=0,x=-1,y=21},pos2={z=265,x=116,y=149},amount=30}} 18 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={[_[2]]={z=139,x=32,y=34},pos1={z=266,x=0,y=0},pos2={z=0,x=117,y=152},[_[1]]=true},red={[_[2]]={z=183,x=193,y=33},pos1={z=0,x=231,y=0},pos2={z=266,x=117,y=152},[_[1]]=true}} 19 | barrier_area = return {pos2={z=266,x=232,y=152},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","classic"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /lost_mountains/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/lost_mountains/map.mts -------------------------------------------------------------------------------- /lost_mountains/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/lost_mountains/screenshot.png -------------------------------------------------------------------------------- /mayan_legend/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_mese","default:torch 10","default:mossycobble 20"} 2 | map_version = 3 3 | author = KOLLEGAH 4 | name = A Mayan Legend 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=160,x=160,y=50} 9 | hint = Look for a secret passage and a hidden Mayan treasure! 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=40,x=28,y=2},pos2={z=124,x=131,y=37},amount=42}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=27,x=88,y=19},pos1={z=0,x=160,y=50},pos2={z=80,x=0,y=0},[_[2]]=true},red={[_[1]]={z=157,x=84,y=46},pos1={z=80,x=0,y=50},pos2={z=160,x=160,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=160,x=160,y=50},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0 22 | -------------------------------------------------------------------------------- /mayan_legend/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/mayan_legend/map.mts -------------------------------------------------------------------------------- /mayan_legend/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/mayan_legend/screenshot.png -------------------------------------------------------------------------------- /mini_village/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel", "default:torch 5"} 2 | map_version = 2 3 | author = DiamondPlane and Elvis26 4 | name = Mini Village 5 | enabled = false 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {["y"] = 140, ["x"] = 230, ["z"] = 230} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{["pos2"] = {["y"] = 70, ["x"] = 225, ["z"] = 225}, ["pos1"] = {["y"] = 54, ["x"] = 5, ["z"] = 5}, ["amount"] = 42}} 18 | teams = return {["red"] = {["pos2"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 225, ["z"] = 225}, ["flag_pos"] = {["y"] = 62, ["x"] = 107, ["z"] = 216}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 62, ["x"] = 115, ["z"] = 14}}} 19 | barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 115}} 20 | game_modes = return {"classic", "classes", "nade_fight"} 21 | -------------------------------------------------------------------------------- /mini_village/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/mini_village/map.mts -------------------------------------------------------------------------------- /mini_village/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/mini_village/screenshot.png -------------------------------------------------------------------------------- /moon/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classic","classes"} 2 | barrier_area = return {pos1={x=0,y=0,z=0},pos2={x=220,y=100,z=220}} 3 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={pos1={x=220,y=71,z=110},pos2={x=0,y=0,z=0},[_[2]]={x=195,y=30,z=20},[_[1]]=true},red={pos1={x=0,y=0,z=220},pos2={x=220,y=71,z=110},[_[2]]={x=14,y=24,z=207},[_[1]]=true}} 4 | chests = return {{pos1={x=0,y=17,z=111},pos2={x=220,y=43,z=220},amount=25},{pos1={x=0,y=17,z=0},pos2={x=220,y=39,z=109},amount=25}} 5 | phys_jump = 0.8 6 | phys_speed = 1.2 7 | size = return {x=220,y=100,z=220} 8 | map_version = 3 9 | enabled = true 10 | name = Moon 11 | phys_gravity = 0.16 12 | initial_stuff = return {"default:shovel_steel","ctf_ranged:pistol_loaded","default:torch 3"} 13 | author = -sniper-, gimp & caoutiouspotato 14 | hint = 15 | license = CC BY-SA 4.0. Skybox textures adapted from the skybox "Ulukai's space skyboxes" (from https://opengameart.org/content/ulukais-space-skyboxes) by Ulukai, originally licensed under CC BY 3.0. Earth with CC0 license (from https://purepng.com/photo/13214/nature-earth) was added to skybox_4.png (Back.png). 16 | others = Rockets, machines, satellite dish, tunnels and ice were added by gimp and caoutiouspotato. 17 | treasures = return {"none"} 18 | skybox = moon 19 | enable_shadows = 0 20 | start_time = 18600 21 | time_speed = 0 22 | -------------------------------------------------------------------------------- /moon/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/map.mts -------------------------------------------------------------------------------- /moon/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/screenshot.png -------------------------------------------------------------------------------- /moon/skybox/Back.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/skybox/Back.png -------------------------------------------------------------------------------- /moon/skybox/Down.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/skybox/Down.png -------------------------------------------------------------------------------- /moon/skybox/Front.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/skybox/Front.png -------------------------------------------------------------------------------- /moon/skybox/Left.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/skybox/Left.png -------------------------------------------------------------------------------- /moon/skybox/Right.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/skybox/Right.png -------------------------------------------------------------------------------- /moon/skybox/Up.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/moon/skybox/Up.png -------------------------------------------------------------------------------- /nether_kingdom/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_bronze","default:desert_cobble 50","default:torch 10"} 2 | map_version = 3 3 | author = Waterbug 4 | name = A Kingdom In The Nether 5 | enabled = true 6 | license = CC BY-SA 3.0 7 | time_speed = 1 8 | size = return {z=212,x=212,y=62} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=0,x=0,y=18},pos2={z=212,x=212,y=24},amount=42}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {orange={[_[1]]={z=171,x=171,y=22},pos1={z=212,x=212,y=62},pos2={z=106,x=111,y=0},[_[2]]=true},purple={[_[1]]={z=41,x=36,y=22},pos1={z=0,x=0,y=62},pos2={z=106,x=111,y=0},[_[2]]=true},green={[_[1]]={z=21,x=185,y=22},pos1={z=106,x=111,y=0},pos2={z=0,x=212,y=62},[_[2]]=true},blue={[_[1]]={z=191,x=21,y=22},pos1={z=106,x=111,y=0},pos2={z=212,x=0,y=62},[_[2]]=true}} 19 | barrier_area = return {pos2={z=212,x=212,y=62},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","nade_fight"} 21 | enable_shadows = 0 22 | -------------------------------------------------------------------------------- /nether_kingdom/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/nether_kingdom/map.mts -------------------------------------------------------------------------------- /nether_kingdom/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/nether_kingdom/screenshot.png -------------------------------------------------------------------------------- /pirates_hideout/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:cobble 30","default:pick_stone","default:torch 3"} 2 | map_version = 3 3 | author = SoulSeeker & Darkf4antom 4 | name = Pirate's Hideout 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=220,x=220,y=56} 9 | hint = 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=0,x=0,y=0},pos2={z=220,x=220,y=56},amount=50}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=177,x=110,y=10},pos1={z=220,x=0,y=0},pos2={z=110,x=220,y=56},[_[2]]=true},red={[_[1]]={z=40,x=134,y=10},pos1={z=0,x=220,y=0},pos2={z=110,x=0,y=56},[_[2]]=true}} 19 | barrier_area = return {pos2={z=220,x=220,y=56},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes","nade_fight"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /pirates_hideout/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/pirates_hideout/map.mts -------------------------------------------------------------------------------- /pirates_hideout/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/pirates_hideout/screenshot.png -------------------------------------------------------------------------------- /plain_battle/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_stone","ctf_ranged:pistol_loaded","default:torch 5"} 2 | map_version = 3 3 | author = -sniper- 4 | name = Plain battle 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=220,x=220,y=140} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5400 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=0,x=0,y=66},pos2={z=220,x=220,y=85},amount=42}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=7,x=116,y=71},pos1={z=0,x=0,y=0},pos2={z=110,x=220,y=140},[_[2]]=true},red={[_[1]]={z=213,x=116,y=71},pos1={z=110,x=0,y=140},pos2={z=220,x=220,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=220,x=220,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"nade_fight","classic","classes"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /plain_battle/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/plain_battle/map.mts -------------------------------------------------------------------------------- /plain_battle/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/plain_battle/screenshot.png -------------------------------------------------------------------------------- /plains/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {} 2 | map_version = 3 3 | author = rubenwardy 4 | name = Plains of the Past 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=224,x=224,y=140} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos2={z=214,x=214,y=98},amount=21,pos1={z=113,x=10,y=71}},{pos2={z=111,x=214,y=98},amount=21,pos1={z=10,x=10,y=71}}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=35,x=135,y=84},pos1={z=112,x=10,y=140},pos2={z=10,x=214,y=0},[_[2]]=true},red={[_[1]]={z=197,x=48,y=86},pos1={z=112,x=214,y=140},pos2={z=214,x=10,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=224,x=224,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","nade_fight","classes", "tournament"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /plains/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/plains/map.mts -------------------------------------------------------------------------------- /plains/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/plains/screenshot.png -------------------------------------------------------------------------------- /race_day/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:cobble 30","default:torch 15"} 2 | map_version = 3 3 | author = sonicSMASH, tailsSMASH 4 | name = Race Day 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=213,x=246,y=173} 9 | hint = Look in the rooms for a treasure! 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 6100 14 | phys_speed = 1.2 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=0,x=123,y=17.5},pos2={z=107,x=245,y=80.5},amount=30},{pos1={z=1,x=0,y=9.5},pos2={z=108,x=117,y=76.5},amount=30},{pos1={z=112,x=1,y=19.5},pos2={z=213,x=119,y=81.5},amount=30},{pos1={z=112,x=122,y=23.5},pos2={z=211,x=246,y=76.5},amount=30},{pos1={z=98,x=113,y=104.5},pos2={z=120,x=124,y=120.5},amount=2}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {orange={[_[1]]={z=13,x=13,y=48.5},pos1={z=0,x=0,y=172.5},pos2={z=104,x=120,y=-0.5},[_[2]]=true},purple={[_[1]]={z=200,x=13,y=48.5},pos1={z=213,x=0,y=172.5},pos2={z=105,x=120,y=-0.5},[_[2]]=true},green={[_[1]]={z=200,x=232,y=48.5},pos1={z=213,x=246,y=172.5},pos2={z=105,x=121,y=-0.5},[_[2]]=true},blue={[_[1]]={z=13,x=233,y=48.5},pos1={z=0,x=246,y=172.5},pos2={z=104,x=121,y=-0.5},[_[2]]=true}} 19 | barrier_area = return {pos2={z=213,x=246,y=173},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","classic","nade_fight"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /race_day/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/race_day/map.mts -------------------------------------------------------------------------------- /race_day/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/race_day/screenshot.png -------------------------------------------------------------------------------- /river_valley/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_stone","default:torch 3"} 2 | map_version = 3 3 | author = -sniper- 4 | name = River valley 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=140} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=5,x=0,y=59},pos2={z=230,x=225,y=113},amount=42}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=12,x=114,y=81},pos1={z=115,x=225,y=140},pos2={z=5,x=5,y=0},[_[2]]=true},red={[_[1]]={z=196,x=134,y=89},pos1={z=225,x=225,y=140},pos2={z=115,x=0,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","classic","nade_fight"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /river_valley/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/river_valley/map.mts -------------------------------------------------------------------------------- /river_valley/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/river_valley/screenshot.png -------------------------------------------------------------------------------- /sams_mansion/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {} 2 | map_version = 3 3 | author = Xenon 4 | name = Sam's Mansion 5 | enabled = true 6 | license = CC-BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=115,x=40,y=22} 9 | hint = Don't miss the secret passages! 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=39,x=12,y=1},pos2={z=56,x=21,y=1},amount=20},{pos1={z=3,x=26,y=1},pos2={z=26,x=30,y=1},amount=20},{pos1={z=67,x=12,y=1},pos2={z=85,x=20,y=1},amount=20},{pos1={z=102,x=9,y=1},pos2={z=112,x=32,y=1},amount=20}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=103,x=6,y=8},pos1={z=115,x=0,y=-0.5},pos2={z=60,x=40,y=20.5},[_[2]]=true},red={[_[1]]={z=14,x=12,y=5},pos1={z=0,x=40,y=21},pos2={z=60,x=2,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=115,x=40,y=22},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","classic"} 21 | enable_shadows = 0 22 | -------------------------------------------------------------------------------- /sams_mansion/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/sams_mansion/map.mts -------------------------------------------------------------------------------- /sams_mansion/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/sams_mansion/screenshot.png -------------------------------------------------------------------------------- /savanna_ravine/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:cobble 40","default:torch 30"} 2 | map_version = 3 3 | author = GreenBlob 4 | name = Savanna Ravine 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=195,x=200,y=100} 9 | hint = The base is not the only place for chests, the bridge is not the only place across. Look underground! 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 4800 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=160,x=77,y=37},pos2={z=176,x=88,y=43},amount=17},{pos1={z=145,x=16,y=24},pos2={z=155,x=26,y=30},amount=17},{pos1={z=69,x=16,y=25},pos2={z=79,x=26,y=31},amount=17},{pos1={z=23,x=77,y=43},pos2={z=39,x=88,y=47},amount=17},{pos1={z=33,x=71,y=34},pos2={z=88,x=116,y=51},amount=6},{pos1={z=106,x=76,y=30},pos2={z=168,x=122,y=52},amount=6}} 18 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={[_[2]]={z=179,x=102,y=37},pos1={z=195,x=0,y=100},pos2={z=98,x=200,y=0},[_[1]]=true},red={[_[2]]={z=27,x=99,y=44},pos1={z=0,x=200,y=0},pos2={z=98,x=0,y=100},[_[1]]=true}} 19 | barrier_area = return {pos2={z=195,x=200,y=100},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","classic"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /savanna_ravine/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/savanna_ravine/map.mts -------------------------------------------------------------------------------- /savanna_ravine/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/savanna_ravine/screenshot.png -------------------------------------------------------------------------------- /sewer_village/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classic","classes","nade_fight"} 2 | barrier_area = return {pos2={y=140,z=220,x=220},pos1={y=0,z=0,x=0}} 3 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {red={pos2={y=140,z=110,x=0},pos1={y=0,z=220,x=220},[_[1]]=true,[_[2]]={y=49,z=205,x=108}},blue={pos2={y=140,z=110,x=220},pos1={y=0,z=0,x=0},[_[1]]=true,[_[2]]={y=49,z=15,x=108}}} 4 | chests = return {{pos1={y=5,z=148,x=118},pos2={y=5,z=160,x=170},amount=45},{pos1={y=5,z=60,x=63},pos2={y=5,z=72,x=103},amount=45},{pos1={y=49,z=14,x=51},pos2={y=49,z=26,x=65},amount=15},{pos1={y=49,z=197,x=49},pos2={y=49,z=209,x=62},amount=15}} 5 | phys_jump = 1 6 | phys_speed = 1 7 | size = return {y=140,z=220,x=220} 8 | map_version = 3 9 | enabled = true 10 | name = Sewer Under Village 11 | phys_gravity = 1 12 | initial_stuff = return {"default:pick_steel","default:torch 15"} 13 | author = realyg, liverpool, winniepee0, DiamondPlane, Elvis26, j45, and gameit. 14 | hint = Go to the sewer to find more chests and ores! 15 | license = CC BY-SA 4.0 16 | others = Thanks to j45 for hosting a server just so we can make this map! 17 | treasures = 18 | skybox = CloudyLightRays 19 | enable_shadows = 0.2 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /sewer_village/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/sewer_village/map.mts -------------------------------------------------------------------------------- /sewer_village/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/sewer_village/screenshot.png -------------------------------------------------------------------------------- /skies_of_land/map.conf: -------------------------------------------------------------------------------- 1 | map_version = 3 2 | author = daveistaken 3 | name = Skies of Land 4 | enabled = true 5 | license = CC BY-SA 4.0 6 | time_speed = 0 7 | size = return {z=222,x=222,y=80} 8 | hint = Ores are found behind the base where the ladder is, and mese crystals spawn in chests. 9 | others = With assistance of @Kat, @GreenBlob, @HobbitPower and @s20 (for finding bugs and providing information), a floating map designed only for Classic. 10 | initial_stuff = return {"default:pick_steel 1","default:cobble 25","default:torch 5","default:stick 5"} 11 | treasures = default:mese_crystal;1;2;2;0.1;1; 12 | skybox = TropicalSunnyDay 13 | start_time = 12000 14 | phys_speed = 1.2 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=201,x=201,y=47},pos2={z=209,x=209,y=49},amount=25},{pos1={z=13,x=13,y=47},pos2={z=21,x=21,y=49},amount=25},{pos1={z=70,x=147,y=45},pos2={z=76,x=151,y=48},amount=18},{pos1={z=146,x=147,y=45},pos2={z=152,x=151,y=48},amount=18},{pos1={z=146,x=71,y=45},pos2={z=152,x=75,y=48},amount=18},{pos1={z=70,x=71,y=45},pos2={z=76,x=75,y=48},amount=18},{pos1={z=109,x=108,y=55},pos2={z=113,x=110,y=58},amount=8},{pos1={z=109,x=112,y=55},pos2={z=113,x=114,y=58},amount=8}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=111,x=201,y=52},pos1={z=0,x=222,y=80},pos2={z=222,x=111,y=0},[_[2]]=true},red={[_[1]]={z=111,x=21,y=52},pos1={z=222,x=111,y=0},pos2={z=0,x=0,y=80},[_[2]]=true}} 19 | barrier_area = return {pos2={z=222,x=222,y=80},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic"} 21 | enable_shadows = 0.5 22 | -------------------------------------------------------------------------------- /skies_of_land/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/skies_of_land/map.mts -------------------------------------------------------------------------------- /skies_of_land/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/skies_of_land/screenshot.png -------------------------------------------------------------------------------- /snowland/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:torch 10"} 2 | map_version = 3 3 | author = Elvis26 4 | name = Snow Land 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=140} 9 | hint = You can find some ores in the mine, which you can find by following the path. 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={x=5,y=17,z=115},pos2={x=225,y=140,z=225},amount=21},{pos1={x=5,y=17,z=5},pos2={x=225,y=140,z=115},amount=21}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=39,x=106,y=22},pos1={z=115,x=225,y=140},pos2={z=5,x=5,y=0},[_[2]]=true},red={[_[1]]={z=197,x=159,y=28},pos1={z=115,x=225,y=140},pos2={z=225,x=5,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","nade_fight","classic"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /snowland/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/snowland/map.mts -------------------------------------------------------------------------------- /snowland/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/snowland/screenshot.png -------------------------------------------------------------------------------- /terraria/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic","nade_fight"} 2 | barrier_area = return {pos2={x=267,y=233,z=407},pos1={x=0,y=0,z=0}} 3 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[2]]=true,pos1={x=5,y=227.5,z=399},pos2={x=256,y=21.5,z=197},[_[1]]={x=162,y=115.5,z=311}},red={[_[2]]=true,pos1={x=256,y=21.5,z=197},pos2={x=5,y=227.5,z=11},[_[1]]={x=99,y=123.5,z=100}}} 4 | chests = return {{pos1={x=6,y=114.5,z=198},pos2={x=255,y=151.5,z=398},amount=50},{pos1={x=6,y=110.5,z=12},pos2={x=255,y=159.5,z=196},amount=50},{pos1={x=25,y=148.5,z=202},pos2={x=29,y=152.5,z=209},amount=10},{pos1={x=44,y=145.5,z=147},pos2={x=50,y=150.5,z=156},amount=10},{pos1={x=119,y=162.5,z=154},pos2={x=178,y=176.5,z=244},amount=10},{pos1={x=217,y=83.5,z=198},pos2={x=241,y=110.5,z=227},amount=15},{pos1={x=211,y=81.5,z=162},pos2={x=246,y=111.5,z=197},amount=15}} 5 | phys_jump = 1.25 6 | phys_speed = 1.3 7 | size = return {x=267,y=233,z=407} 8 | map_version = 3 9 | enabled = true 10 | name = Terrarium 11 | phys_gravity = 0.97 12 | initial_stuff = return {"default:pick_bronze","default:torch 20","default:cobble 50"} 13 | author = sonicSMASH, tailsSMASH 14 | hint = There are ores in caverns. Watch out for the Underworld! 15 | license = CC BY-SA 4.0 16 | others = Mostly inspired by the game Terraria. 17 | treasures = """ 18 | fireflies:firefly_bottle;1;2;1;0.1;1;default:steel_ingot;3;15;1;0.3;1; 19 | 20 | """ 21 | skybox = none 22 | enable_shadows = 0.26 23 | start_time = 8000 24 | time_speed = 0.8 25 | -------------------------------------------------------------------------------- /terraria/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/terraria/map.mts -------------------------------------------------------------------------------- /terraria/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/terraria/screenshot.png -------------------------------------------------------------------------------- /the_wall/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_steel","default:stick 5","default:torch 3"} 2 | map_version = 3 3 | author = Thomas-S 4 | name = The Wall 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=140,x=140,y=50} 9 | hint = Look for a treasure room inside the wall! 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=74,x=1,y=9},pos2={z=139,x=139,y=48},amount=70},{pos1={z=1,x=1,y=9},pos2={z=66,x=139,y=48},amount=70}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=19,x=19,y=10},pos1={z=70,x=0,y=50},pos2={z=0,x=140,y=0},[_[2]]=true},red={[_[1]]={z=121,x=121,y=10},pos1={z=140,x=140,y=50},pos2={z=70,x=0,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=140,x=140,y=50},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","classic","nade_fight"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /the_wall/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/the_wall/map.mts -------------------------------------------------------------------------------- /the_wall/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/the_wall/screenshot.png -------------------------------------------------------------------------------- /titanomachy/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"classes","classic","nade_fight"} 2 | barrier_area = return {pos1={y=0,x=0,z=0},pos2={y=144,x=230,z=230}} 3 | teams = local _={};_[1]="enabled";_[2]="flag_pos";return {red={pos2={y=0,x=230,z=0},[_[1]]=true,pos1={y=144,x=0,z=115},[_[2]]={y=95,x=79,z=12}},blue={pos2={y=0,x=230,z=230},[_[1]]=true,pos1={y=144,x=0,z=115},[_[2]]={y=100,x=113,z=215}}} 4 | chests = return {{pos2={y=87,x=142,z=181},pos1={y=86,x=127,z=166},amount=6},{pos2={y=84,x=85,z=183},pos1={y=83,x=63,z=170},amount=12},{pos2={y=106,x=204,z=206},pos1={y=105,x=167,z=187},amount=12},{pos2={y=4,x=211,z=223},pos1={y=1,x=92,z=116},amount=30},{pos2={y=4,x=211,z=114},pos1={y=1,x=91,z=7},amount=30},{pos2={y=93,x=45,z=51},pos1={y=92,x=18,z=41},amount=12},{pos2={y=86,x=150,z=49},pos1={y=85,x=127,z=24},amount=12},{pos2={y=87,x=106,z=58},pos1={y=86,x=95,z=52},amount=6},{pos2={y=93,x=37,z=26},pos1={y=92,x=28,z=18},amount=6},{pos2={y=82,x=104,z=15},pos1={y=81,x=95,z=6},amount=6},{pos2={y=81,x=40,z=209},pos1={y=80,x=21,z=200},amount=12}} 5 | phys_jump = 1 6 | phys_speed = 1 7 | size = return {y=144,x=230,z=230} 8 | map_version = 3 9 | enabled = true 10 | name = Titanomachy: Aftermath 11 | phys_gravity = 1 12 | initial_stuff = return {"default:pick_steel","default:torch 10"} 13 | author = HobbitPower 14 | hint = Search the temples, structures and the underworld for chests & ores. 15 | license = CC BY-SA 4.0 16 | others = Athena statue inspired by u/davidbenson1 (Reddit) 17 | treasures = default:apple;0;0;0;0;1; 18 | skybox = CloudyLightRays 19 | enable_shadows = 0 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /titanomachy/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/titanomachy/map.mts -------------------------------------------------------------------------------- /titanomachy/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/titanomachy/screenshot.png -------------------------------------------------------------------------------- /towers/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_stone", "default:cobble 40", "default:torch 5", "default:stick 8"} 2 | map_version = 2 3 | author = Atmozpheric 4 | name = Towers 5 | enabled = false 6 | license = CC BY 4.0 7 | time_speed = 1 8 | size = return {["y"] = 240, ["x"] = 230, ["z"] = 230} 9 | hint = 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{["pos2"] = {["y"] = 98, ["x"] = 117, ["z"] = 186}, ["pos1"] = {["y"] = 97, ["x"] = 113, ["z"] = 182}, ["amount"] = 10}, {["pos2"] = {["y"] = 98, ["x"] = 117, ["z"] = 55}, ["pos1"] = {["y"] = 97, ["x"] = 113, ["z"] = 49}, ["amount"] = 10}, {["pos2"] = {["y"] = 148, ["x"] = 118, ["z"] = 187}, ["pos1"] = {["y"] = 134, ["x"] = 112, ["z"] = 181}, ["amount"] = 20}, {["pos2"] = {["y"] = 148, ["x"] = 118, ["z"] = 56}, ["pos1"] = {["y"] = 134, ["x"] = 112, ["z"] = 48}, ["amount"] = 20}, {["pos2"] = {["y"] = 97, ["x"] = 80, ["z"] = 215}, ["pos1"] = {["y"] = 97, ["x"] = 15, ["z"] = 116}, ["amount"] = 10}, {["pos2"] = {["y"] = 97, ["x"] = 215, ["z"] = 215}, ["pos1"] = {["y"] = 97, ["x"] = 150, ["z"] = 116}, ["amount"] = 10}, {["pos2"] = {["y"] = 97, ["x"] = 80, ["z"] = 114}, ["pos1"] = {["y"] = 97, ["x"] = 15, ["z"] = 15}, ["amount"] = 10}, {["pos2"] = {["y"] = 97, ["x"] = 215, ["z"] = 114}, ["pos1"] = {["y"] = 97, ["x"] = 150, ["z"] = 15}, ["amount"] = 10}} 18 | teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 225}, ["enabled"] = true, ["pos1"] = {["y"] = 240, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 155, ["x"] = 115, ["z"] = 184}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 240, ["x"] = 225, ["z"] = 5}, ["flag_pos"] = {["y"] = 155, ["x"] = 115, ["z"] = 52}}} 19 | barrier_area = return {["pos1"] = {["y"] = 240, ["x"] = 5, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 115}} 20 | game_modes = return {"classes", "nade_fight"} 21 | -------------------------------------------------------------------------------- /towers/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/towers/map.mts -------------------------------------------------------------------------------- /towers/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/towers/screenshot.png -------------------------------------------------------------------------------- /tunnel/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:pick_mese","default:stick 5","default:torch 20"} 2 | map_version = 3 3 | author = -sniper- 4 | name = Tunnel 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=140} 9 | hint = Dig to reach the enemy! 10 | others = 11 | treasures = return {} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=208,x=102,y=71},pos2={z=223,x=126,y=75},amount=30},{pos1={z=8,x=102,y=71},pos2={z=21,x=126,y=75},amount=30}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=33,x=114,y=72},pos1={z=115,x=5,y=140},pos2={z=5,x=225,y=0},[_[2]]=true},red={[_[1]]={z=197,x=114,y=72},pos1={z=115,x=225,y=140},pos2={z=225,x=5,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0 22 | -------------------------------------------------------------------------------- /tunnel/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/tunnel/map.mts -------------------------------------------------------------------------------- /tunnel/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/tunnel/screenshot.png -------------------------------------------------------------------------------- /two_hills/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {} 2 | map_version = 3 3 | author = rubenwardy 4 | name = Two Hills and Two Lakes 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=230,x=230,y=140} 9 | hint = Find ores on the right side of your base! 10 | others = 11 | treasures = return {"none"} 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=5,x=5,y=68},pos2={z=225,x=225,y=96},amount=42}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=206,x=108,y=97},pos1={z=115,x=5,y=140},pos2={z=225,x=225,y=0},[_[2]]=true},red={[_[1]]={z=17,x=116,y=98},pos1={z=115,x=225,y=140},pos2={z=5,x=5,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=230,x=230,y=140},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classes","classic","nade_fight"} 21 | enable_shadows = 0.26 22 | -------------------------------------------------------------------------------- /two_hills/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/two_hills/map.mts -------------------------------------------------------------------------------- /two_hills/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/two_hills/screenshot.png -------------------------------------------------------------------------------- /volcano/map.conf: -------------------------------------------------------------------------------- 1 | game_modes = return {"nade_fight","classic","classes"} 2 | barrier_area = return {pos1={y=0,x=0,z=0},pos2={y=140,x=230,z=230}} 3 | teams = local _={};_[1]="look_pos";_[2]="enabled";_[3]="flag_pos";return {red={[_[1]]={y=9,x=25649,z=42},pos2={y=140,x=5,z=115},[_[2]]=true,pos1={y=0,x=225,z=5},[_[3]]={y=79,x=141,z=42}},blue={[_[1]]={y=9,x=25653,z=188},pos2={y=0,x=225,z=225},[_[2]]=true,pos1={y=140,x=5,z=115},[_[3]]={y=79,x=89,z=188}}} 4 | chests = return {{pos2={y=75,x=165,z=46},pos1={y=75,x=124,z=38},amount=30},{pos2={y=75,x=106,z=192},pos1={y=75,x=65,z=184},amount=30},{pos2={y=72,x=140,z=45},pos1={y=70,x=116,z=39},amount=10},{pos2={y=72,x=114,z=191},pos1={y=70,x=90,z=185},amount=10}} 5 | phys_jump = 1 6 | phys_speed = 1 7 | size = return {y=140,x=230,z=230} 8 | map_version = 3 9 | enabled = true 10 | name = Volcano 11 | phys_gravity = 1 12 | initial_stuff = return {"grenades:smoke","default:wood 50","default:ladder_wood 50","default:pick_mese"} 13 | author = ksandr, binshaden 14 | hint = Look for a treasure hidden inside the volcano! 15 | license = CC BY-SA 4.0 16 | others = Map by ksandr, airships redesigned by binshaden 17 | treasures = return {} 18 | skybox = CloudyLightRays 19 | enable_shadows = 0 20 | start_time = 5900 21 | time_speed = 1 22 | -------------------------------------------------------------------------------- /volcano/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/volcano/map.mts -------------------------------------------------------------------------------- /volcano/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/volcano/screenshot.png -------------------------------------------------------------------------------- /water_academy/map.conf: -------------------------------------------------------------------------------- 1 | initial_stuff = return {"default:torch 10","default:ladder 10","default:pick_stone"} 2 | map_version = 3 3 | author = SoulSeeker and Darkf4antom 4 | name = Water Academy 5 | enabled = true 6 | license = CC BY-SA 4.0 7 | time_speed = 1 8 | size = return {z=220,x=220,y=80} 9 | hint = 10 | others = 11 | treasures = 12 | skybox = none 13 | start_time = 5900 14 | phys_speed = 1 15 | phys_jump = 1 16 | phys_gravity = 1 17 | chests = return {{pos1={z=0,x=0,y=0},pos2={z=220,x=220,y=80},amount=50}} 18 | teams = local _={};_[1]="flag_pos";_[2]="enabled";return {red={[_[1]]={z=197,x=111,y=17},pos1={z=220,x=0,y=79},pos2={z=110,x=220,y=0},[_[2]]=true},purple={[_[1]]={z=110,x=22,y=17},pos1={z=0,x=0,y=79},pos2={z=220,x=110,y=0},[_[2]]=true},green={[_[1]]={z=110,x=198,y=17},pos1={z=220,x=220,y=79},pos2={z=0,x=110,y=0},[_[2]]=true},blue={[_[1]]={z=23,x=109,y=17},pos1={z=0,x=220,y=79},pos2={z=110,x=0,y=0},[_[2]]=true}} 19 | barrier_area = return {pos2={z=220,x=220,y=80},pos1={z=0,x=0,y=0}} 20 | game_modes = return {"classic","classes"} 21 | enable_shadows = 0 22 | -------------------------------------------------------------------------------- /water_academy/map.mts: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/water_academy/map.mts -------------------------------------------------------------------------------- /water_academy/screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MT-CTF/maps/c9b695cf8eb49a07daeb722ca344af3da3de7e2c/water_academy/screenshot.png -------------------------------------------------------------------------------- /wool_islands/map.conf: -------------------------------------------------------------------------------- 1 | disabled = true 2 | 3 | name = Wool Islands 4 | author = -sniper- 5 | 6 | r = 75 7 | h = 130 8 | rotation = z 9 | 10 | team.1 = red 11 | team.1.color = red 12 | team.1.pos = (-53,-7,62) 13 | team.2 = blue 14 | team.2.color = blue 15 | team.2.pos = (19,4,-42) 16 | 17 | phys_jump = 1.25 18 | base_node = ctf_map:wool_dark_green 19 | license = CC BY-SA 4.0. | Skybox textures adapted from the skybox "Interstellar skybox" (from https://opengameart.org/content/interstellar-skybox) by Jockum Skoglund (hipshot) and with adaptions from congusbongus (https://opengameart.org/content/interstellar-skybox-png), originally licensed under CC BY 3.0. 20 | initial_stuff = default:ladder 10,default:pick_stone,default:torch 5 21 | treasures = default:ladder,0.3,2,10,20;wool:red,0.3,2,10,20;default:cobble,0.4,5,10,15;wool:blue,0.3,2,10,20;default:wood,0.3,5,5,10;wool:grey,0.3,2,10,20;default:steel_ingot,0.15,2,2,6;doors:door_steel,0.3,5,1,3;ctf_traps:damage_cobble,0.3,4,10,15;ctf_map:reinforced_cobble,0.3,4,10,15;default:axe_steel,0.15,2,1,2;default:pick_steel,0.3,2,1,10;shooter:shotgun,0.05,2,1;grenades:frag,0.1,2,1;grenades:smoke,0.1,2,1;shooter:pistol,0.4,2,1,4;shooter:ammo,0.3,2,1,10;medkits:medkit,0.8,5,2;sniper_rifles:rifle_762_loaded,0.15,2,1;sniper_rifles:rifle_magnum_loaded,0.04,2,1 22 | 23 | # red side 24 | chests.1.n = 40 25 | chests.1.from = (-74,-28,74) 26 | chests.1.to = (74,8,1) 27 | # blue side 28 | chests.2.n = 35 29 | chests.2.from = (-74,-28,-1) 30 | chests.2.to = (74,8,-74) 31 | # room 1 32 | chests.3.n = 15 33 | chests.3.from = (-26,-1,-5) 34 | chests.3.to = (-19,-1,-1) 35 | # room 2 36 | chests.4.n = 15 37 | chests.4.from = (-49,1,13) 38 | chests.4.to = (-44,1,3) 39 | 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