├── .gitignore ├── Content └── Icons │ ├── CT_GameEventSystem-16-2.png │ ├── CT_GameEventSystem-16.png │ ├── CT_GameEventSystem-40-2.png │ └── CT_GameEventSystem-40.png ├── README.md ├── Resources ├── Icon128-2.png └── Icon128.png ├── Source ├── UT_GameEventSystem │ ├── Private │ │ ├── Asset │ │ │ └── GameEventContainer.cpp │ │ ├── Component │ │ │ └── GameEventComponent.cpp │ │ ├── Manager │ │ │ └── GameEventManager.cpp │ │ ├── Object │ │ │ ├── GameEvent.cpp │ │ │ └── GameEventContainerObject.cpp │ │ ├── Tasks │ │ │ ├── GameEventTask.cpp │ │ │ ├── GameEventTask_Timer.cpp │ │ │ └── GameEventTask_WaitDelay.cpp │ │ └── UT_GameEventSystem.cpp │ ├── Public │ │ ├── Asset │ │ │ └── GameEventContainer.h │ │ ├── Component │ │ │ └── GameEventComponent.h │ │ ├── Manager │ │ │ └── GameEventManager.h │ │ ├── Object │ │ │ ├── GameEvent.h │ │ │ └── GameEventContainerObject.h │ │ ├── Tasks │ │ │ ├── GameEventTask.h │ │ │ ├── GameEventTask_Timer.h │ │ │ └── GameEventTask_WaitDelay.h │ │ └── UT_GameEventSystem.h │ └── UT_GameEventSystem.Build.cs └── UT_GameEventSystemEditor │ ├── Private │ ├── AssetTypeActions │ │ ├── AssetTypeActions_GameEvent.cpp │ │ ├── AssetTypeActions_GameEventContainer.cpp │ │ └── AssetTypeActions_GameEventManager.cpp │ ├── Debugger │ │ └── GameplayDebuggerCategory_GEvent.cpp │ ├── Factory │ │ ├── GameEventContainerFactory.cpp │ │ ├── GameEventFactory.cpp │ │ └── GameEventManagerFactory.cpp │ └── UT_GameEventSystemEditor.cpp │ ├── Public │ ├── AssetTypeActions │ │ ├── AssetTypeActions_GameEvent.h │ │ ├── AssetTypeActions_GameEventContainer.h │ │ └── AssetTypeActions_GameEventManager.h │ ├── Debugger │ │ └── GameplayDebuggerCategory_GEvent.h │ ├── Factory │ │ ├── GameEventContainerFactory.h │ │ ├── GameEventFactory.h │ │ └── GameEventManagerFactory.h │ └── UT_GameEventSystemEditor.h │ └── UT_GameEventSystemEditor.Build.cs └── UT_GameEventSystem.uplugin /.gitignore: -------------------------------------------------------------------------------- 1 | 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