├── .github └── workflows │ └── dotnet-desktop.yml ├── .gitignore ├── .gitmodules ├── LICENSE.md ├── README.md ├── SharpQuake.Framework ├── Data │ ├── BigEndianConverter.cs │ ├── ByteArraySegment.cs │ ├── EndianHelper.cs │ ├── IByteOrderConverter.cs │ ├── LittleEndianConverter.cs │ └── SwapHelper.cs ├── Definitions │ ├── ANormsDef.cs │ ├── Bsp │ │ ├── AmbientDef.cs │ │ ├── BspDef.cs │ │ ├── ModelDef.cs │ │ ├── PlaneDef.cs │ │ └── SideDef.cs │ ├── ClientDef.cs │ ├── ColourShiftDef.cs │ ├── DrawDef.cs │ ├── HostDef.cs │ ├── KeysDef.cs │ ├── NetworkDef.cs │ ├── ParticleDef.cs │ ├── ProgDef.cs │ ├── ProgramOperatorDef.cs │ ├── ProtocolDef.cs │ ├── QDef.cs │ ├── QItemsDef.cs │ ├── QStatsDef.cs │ ├── RenderDef.cs │ ├── ServerDef.cs │ ├── VideoDef.cs │ └── WarpDef.cs ├── Factories │ ├── BaseFactory.cs │ ├── IBaseFactory.cs │ ├── IO │ │ ├── ClientVariableFactory.cs │ │ ├── CommandFactory.cs │ │ └── WAD │ │ │ └── WadFactory.cs │ └── MasterFactory.cs ├── IO │ ├── Alias │ │ ├── AliasFrame.cs │ │ ├── AliasFrameType.cs │ │ ├── AliasGroup.cs │ │ ├── AliasInterval.cs │ │ ├── AliasModel.cs │ │ ├── AliasSkinGroup.cs │ │ ├── AliasSkinInterval.cs │ │ ├── AliasSkinType.cs │ │ ├── Triangle.cs │ │ └── Vertex.cs │ ├── BSP │ │ ├── BspClipNode.cs │ │ ├── BspEdge.cs │ │ ├── BspFace.cs │ │ ├── BspHull.cs │ │ ├── BspLeaf.cs │ │ ├── BspLump.cs │ │ ├── BspMipTex.cs │ │ ├── BspMipTexLump.cs │ │ ├── BspNode.cs │ │ ├── BspPlane.cs │ │ ├── BspTextureInfo.cs │ │ ├── BspVertex.cs │ │ ├── Q1 │ │ │ ├── Contents.cs │ │ │ ├── Header.cs │ │ │ ├── Lumps.cs │ │ │ ├── Model.cs │ │ │ └── SurfaceFlags.cs │ │ ├── Q2 │ │ │ ├── Contents.cs │ │ │ ├── Header.cs │ │ │ ├── Lumps.cs │ │ │ ├── Model.cs │ │ │ └── SurfaceFlags.cs │ │ └── Q3 │ │ │ ├── Brush.cs │ │ │ ├── BrushSide.cs │ │ │ ├── Contents.cs │ │ │ ├── Face.cs │ │ │ ├── FaceType.cs │ │ │ ├── Header.cs │ │ │ ├── Leaf.cs │ │ │ ├── LightGrid.cs │ │ │ ├── LightMap.cs │ │ │ ├── Lumps.cs │ │ │ ├── Model.cs │ │ │ ├── Node.cs │ │ │ ├── PVS.cs │ │ │ ├── Plane.cs │ │ │ ├── SurfaceFlags.cs │ │ │ ├── Texture.cs │ │ │ └── Vertex.cs │ ├── ClientVariable.cs │ ├── ClientVariableFlags.cs │ ├── CommandBuffer.cs │ ├── CommandDelegate.cs │ ├── CommandMessage.cs │ ├── CommandSource.cs │ ├── FileSystem.cs │ ├── Input │ │ ├── Key.cs │ │ ├── KeyDestination.cs │ │ ├── KeyName.cs │ │ ├── KeyboardKeyEventArgs.cs │ │ ├── MouseButton.cs │ │ ├── MouseButtonEventArgs.cs │ │ └── MouseWheelEventArgs.cs │ ├── Pak │ │ ├── MemoryPakFile.cs │ │ ├── Pak.cs │ │ ├── PakFile.cs │ │ └── PakHeader.cs │ ├── Programs │ │ ├── Program.cs │ │ ├── ProgramDefinition.cs │ │ ├── ProgramFunction.cs │ │ ├── ProgramOperator.cs │ │ ├── ProgramStack.cs │ │ └── ProgramsWrapper.cs │ ├── SearchPath.cs │ ├── Sound │ │ ├── Channel.cs │ │ ├── DMA.cs │ │ ├── ISoundController.cs │ │ ├── PortableSamplePair.cs │ │ ├── SoundEffect.cs │ │ ├── SoundEffectCache.cs │ │ └── WavInfo.cs │ ├── Sprite │ │ ├── Sprite.cs │ │ ├── SpriteFrame.cs │ │ ├── SpriteFrameType.cs │ │ ├── SpriteGroup.cs │ │ └── SpriteInterval.cs │ └── Wad │ │ ├── Wad.cs │ │ ├── WadInfo.cs │ │ ├── WadLumpBuffer.cs │ │ ├── WadLumpInfo.cs │ │ ├── WadMipTex.cs │ │ └── WadPicHeader.cs ├── Mathematics │ ├── MathLib.cs │ ├── OpenTK │ │ ├── BezierCurve.cs │ │ ├── BezierCurveCubic.cs │ │ ├── BezierCurveQuadric.cs │ │ ├── Box2.cs │ │ ├── Box2d.cs │ │ ├── Color4.cs │ │ ├── ColorFormat.cs │ │ ├── Half.cs │ │ ├── MathHelper.cs │ │ ├── Matrix2.cs │ │ ├── Matrix2d.cs │ │ ├── Matrix2x3.cs │ │ ├── Matrix2x3d.cs │ │ ├── Matrix2x4.cs │ │ ├── Matrix2x4d.cs │ │ ├── Matrix3.cs │ │ ├── Matrix3d.cs │ │ ├── Matrix3x2.cs │ │ ├── Matrix3x2d.cs │ │ ├── Matrix3x4.cs │ │ ├── Matrix3x4d.cs │ │ ├── Matrix4.cs │ │ ├── Matrix4d.cs │ │ ├── Matrix4x2.cs │ │ ├── Matrix4x2d.cs │ │ ├── Matrix4x3.cs │ │ ├── Matrix4x3d.cs │ │ ├── Point.cs │ │ ├── Quaternion.cs │ │ ├── Quaterniond.cs │ │ ├── Rectangle.cs │ │ ├── Size.cs │ │ ├── Vector2.cs │ │ ├── Vector2d.cs │ │ ├── Vector2h.cs │ │ ├── Vector3.cs │ │ ├── Vector3d.cs │ │ ├── Vector3h.cs │ │ ├── Vector4.cs │ │ ├── Vector4d.cs │ │ └── Vector4h.cs │ ├── Plane.cs │ ├── Union4B.cs │ └── Vector3f.cs ├── Networking │ ├── Client.cs │ ├── Client │ │ └── UserCommand.cs │ ├── HostCache.cs │ ├── INetDriver.cs │ ├── INetLanDriver.cs │ ├── NetworkWrapper.cs │ ├── PacketHeader.cs │ ├── QuakeSocket.cs │ ├── Server │ │ ├── AreaNode.cs │ │ └── ServerStatic.cs │ └── net_tcp_ip.cs ├── Rendering │ ├── Alias │ │ ├── AliasFrameDesc.cs │ │ └── AliasHeader.cs │ ├── CachePic.cs │ ├── DLight.cs │ ├── FloodFiller.cs │ ├── GLPic.cs │ ├── GLPoly.cs │ ├── GLTexture.cs │ ├── Particles │ │ ├── Particle.cs │ │ ├── ParticleSystem.cs │ │ └── ParticleType.cs │ ├── Sprite │ │ ├── Sprite.cs │ │ ├── SpriteFrame.cs │ │ ├── SpriteFrameDesc.cs │ │ ├── SpriteFrameType.cs │ │ └── SpriteGroup.cs │ ├── SyncType.cs │ ├── TriVertex.cs │ ├── UI │ │ ├── IElementRenderer.cs │ │ ├── IResetableRenderer.cs │ │ └── ITextRenderer.cs │ ├── VRect.cs │ ├── VidDef.cs │ └── VidMode.cs ├── SharpQuake.Framework.csproj ├── SharpQuake.Framework.csproj.old ├── SharpQuake.Framework.csproj.user ├── System │ ├── Cache.cs │ ├── CacheEntry.cs │ ├── CacheUser.cs │ ├── CommandLine.cs │ ├── CommandWrapper.cs │ ├── ConsoleWrapper.cs │ ├── Crc.cs │ ├── DedicatedServer.cs │ ├── DisposableWrapper.cs │ ├── EVal.cs │ ├── Edict.cs │ ├── EdictType.cs │ ├── EntVars.cs │ ├── EntityState.cs │ ├── Exceptions.cs │ ├── GameKind.cs │ ├── GlobalVariables.cs │ ├── Link.cs │ ├── MemoryEdict.cs │ ├── MessageReader.cs │ ├── MessageWriter.cs │ ├── PadInt28.cs │ ├── QuakeParameter.cs │ ├── Statement.cs │ ├── Timer.cs │ ├── Tokeniser.cs │ ├── Utilities.cs │ └── XComand.cs └── World │ ├── EntityFlags.cs │ ├── Move.cs │ ├── Plane.cs │ ├── SpriteType.cs │ └── Trace.cs ├── SharpQuake.Game ├── Client │ ├── Beam.cs │ ├── Button.cs │ ├── ClientActive.cs │ ├── ClientState.cs │ ├── ClientStatic.cs │ ├── ColourShift.cs │ ├── LightStyle.cs │ └── Scoreboard.cs ├── Data │ └── Models │ │ ├── AliasModelBuilder.cs │ │ ├── AliasModelData.cs │ │ ├── BrushModelData.cs │ │ ├── ModelData.cs │ │ ├── ModelType.cs │ │ └── SpriteModelData.cs ├── Networking │ └── Server │ │ └── Server.cs ├── Rendering │ ├── EntityEffects.cs │ ├── Memory │ │ ├── MemoryEdge.cs │ │ ├── MemoryLeaf.cs │ │ ├── MemoryNode.cs │ │ ├── MemoryNodeBase.cs │ │ ├── MemorySurface.cs │ │ ├── MemoryTextureInfo.cs │ │ └── MemoryVertex.cs │ └── Textures │ │ ├── ModelTexture.cs │ │ └── WarpableTextures.cs ├── SharpQuake.Game.csproj ├── SharpQuake.Game.csproj.old └── World │ ├── EFrag.cs │ └── Entity.cs ├── SharpQuake.Renderer.OpenGL ├── Desktop │ └── GLWindow.cs ├── GLDevice.cs ├── GLDeviceDesc.cs ├── GLGraphics.cs ├── GLMode.cs ├── Models │ ├── GLAliasModel.cs │ ├── GLAliasModelDesc.cs │ ├── GLModel.cs │ └── GLModelDesc.cs ├── OpenTK.dll.config ├── Shaders │ └── Shader.cs ├── SharpQuake.Renderer.OpenGL.csproj ├── SharpQuake.Renderer.OpenGL.csproj.old ├── Textures │ ├── GLPIxelFormat.cs │ ├── GLTexture.cs │ ├── GLTextureAtlas.cs │ ├── GLTextureBlendMode.cs │ ├── GLTextureDesc.cs │ └── GLTextureFilter.cs └── packages.config ├── SharpQuake.Renderer ├── BaseDevice.cs ├── BaseDeviceDesc.cs ├── BaseGraphics.cs ├── Desktop │ └── BaseWindow.cs ├── Font.cs ├── GLRect.cs ├── Models │ ├── BaseAliasModel.cs │ ├── BaseAliasModelDesc.cs │ ├── BaseModel.cs │ └── BaseModelDesc.cs ├── Palette.cs ├── ParticleSystem.cs ├── RendererDef.cs ├── SharpQuake.Renderer.csproj ├── SharpQuake.Renderer.csproj.old ├── Textures │ ├── BasePicture.cs │ ├── BasePixelFormat.cs │ ├── BaseTexture.cs │ ├── BaseTextureAtlas.cs │ ├── BaseTextureBlendMode.cs │ ├── BaseTextureDesc.cs │ ├── BaseTextureFilter.cs │ └── TextureTarget.cs ├── VSyncMode.cs └── VideoMode.cs ├── SharpQuake.sln ├── SharpQuake ├── App.config ├── Desktop │ ├── Keyboard.cs │ ├── input.cs │ └── mainwindow.cs ├── Factories │ └── Rendering │ │ ├── ModelFactory.cs │ │ └── UI │ │ ├── ElementFactory.cs │ │ ├── MenuFactory.cs │ │ └── PictureFactory.cs ├── Networking │ ├── Client │ │ ├── client.cs │ │ ├── client_demo.cs │ │ ├── client_input.cs │ │ ├── client_main.cs │ │ ├── client_parse.cs │ │ └── client_temp_ent.cs │ ├── Network.cs │ ├── Server │ │ ├── server.cs │ │ ├── sv_main.cs │ │ ├── sv_move.cs │ │ ├── sv_physics.cs │ │ ├── sv_user.cs │ │ └── sv_world.cs │ ├── net_datagram.cs │ ├── net_loop.cs │ └── net_vcr.cs ├── OpenTK.dll.config ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Rendering │ ├── Cameras │ │ ├── BobCameraTransform.cs │ │ ├── Camera.cs │ │ ├── ChaseView.cs │ │ ├── ICameraTransform.cs │ │ └── SwayCameraTransform.cs │ ├── Environment │ │ ├── Entities.cs │ │ ├── Lighting.cs │ │ ├── Occlusion.cs │ │ ├── Sky.cs │ │ ├── Surfaces.cs │ │ └── World.cs │ ├── TextureChains.cs │ ├── UI │ │ ├── Console.cs │ │ ├── Elements │ │ │ ├── BaseUIElement.cs │ │ │ ├── HUD │ │ │ │ ├── Crosshair.cs │ │ │ │ ├── FinaleOverlay.cs │ │ │ │ ├── Frags.cs │ │ │ │ ├── Hud.cs │ │ │ │ ├── IntermissionOverlay.cs │ │ │ │ ├── MPMiniScoreboard.cs │ │ │ │ ├── MPScoreboard.cs │ │ │ │ └── SPScoreboard.cs │ │ │ ├── Loading.cs │ │ │ ├── LoadingDisc.cs │ │ │ ├── Pause.cs │ │ │ ├── Text │ │ │ │ ├── CentrePrint.cs │ │ │ │ ├── FPSCounter.cs │ │ │ │ └── ModalMessage.cs │ │ │ ├── VisualConsole.cs │ │ │ └── Warnings │ │ │ │ ├── LagWarning.cs │ │ │ │ ├── NetLagWarning.cs │ │ │ │ └── RAMWarning.cs │ │ ├── HudResources.cs │ │ └── Menus │ │ │ ├── BaseMenu.cs │ │ │ ├── GameOptionsMenu.cs │ │ │ ├── HelpMenu.cs │ │ │ ├── KeysMenu.cs │ │ │ ├── LanConfigMenu.cs │ │ │ ├── LoadMenu.cs │ │ │ ├── MainMenu.cs │ │ │ ├── MultiplayerMenu.cs │ │ │ ├── OptionsMenu.cs │ │ │ ├── QuitMenu.cs │ │ │ ├── SaveMenu.cs │ │ │ ├── SearchMenu.cs │ │ │ ├── ServerListMenu.cs │ │ │ ├── SetupMenu.cs │ │ │ ├── SinglePlayerMenu.cs │ │ │ └── VideoMenu.cs │ ├── anorm_dots.cs │ ├── draw.cs │ ├── render.cs │ ├── screen.cs │ ├── vid.cs │ └── view.cs ├── SharpQuake.csproj ├── Sound │ ├── cd_audio.cs │ ├── cd_audio_win.cs │ ├── snd.cs │ ├── snd_mem.cs │ ├── snd_mixer.cs │ ├── snd_null.cs │ └── snd_openal.cs ├── 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