├── .gitignore ├── README.md ├── SECURITY.md ├── rock-paper-scissor-0.py ├── rock-paper-scissor-1.py ├── rock-paper-scissor-2.py ├── rock-paper-scissor-3.py └── rock-paper-scissor-4.py /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Aa][Rr][Mm]/ 27 | [Aa][Rr][Mm]64/ 28 | bld/ 29 | [Bb]in/ 30 | [Oo]bj/ 31 | [Ll]og/ 32 | [Ll]ogs/ 33 | 34 | # Visual Studio 2015/2017 cache/options directory 35 | .vs/ 36 | # Uncomment if you have tasks that create the project's static files in wwwroot 37 | #wwwroot/ 38 | 39 | # Visual Studio 2017 auto generated files 40 | Generated\ Files/ 41 | 42 | # MSTest test Results 43 | [Tt]est[Rr]esult*/ 44 | [Bb]uild[Ll]og.* 45 | 46 | # NUnit 47 | *.VisualState.xml 48 | TestResult.xml 49 | nunit-*.xml 50 | 51 | # Build Results of an ATL Project 52 | [Dd]ebugPS/ 53 | [Rr]eleasePS/ 54 | dlldata.c 55 | 56 | # Benchmark Results 57 | BenchmarkDotNet.Artifacts/ 58 | 59 | # .NET Core 60 | project.lock.json 61 | project.fragment.lock.json 62 | artifacts/ 63 | 64 | # StyleCop 65 | StyleCopReport.xml 66 | 67 | # Files built by Visual Studio 68 | *_i.c 69 | *_p.c 70 | *_h.h 71 | *.ilk 72 | *.meta 73 | *.obj 74 | *.iobj 75 | *.pch 76 | *.pdb 77 | *.ipdb 78 | *.pgc 79 | *.pgd 80 | *.rsp 81 | *.sbr 82 | *.tlb 83 | *.tli 84 | *.tlh 85 | *.tmp 86 | *.tmp_proj 87 | *_wpftmp.csproj 88 | *.log 89 | *.vspscc 90 | *.vssscc 91 | .builds 92 | *.pidb 93 | *.svclog 94 | *.scc 95 | 96 | # Chutzpah Test files 97 | _Chutzpah* 98 | 99 | # Visual C++ cache files 100 | ipch/ 101 | *.aps 102 | *.ncb 103 | *.opendb 104 | *.opensdf 105 | *.sdf 106 | *.cachefile 107 | *.VC.db 108 | *.VC.VC.opendb 109 | 110 | # Visual Studio profiler 111 | *.psess 112 | *.vsp 113 | *.vspx 114 | *.sap 115 | 116 | # Visual Studio Trace Files 117 | *.e2e 118 | 119 | # TFS 2012 Local Workspace 120 | $tf/ 121 | 122 | # Guidance Automation Toolkit 123 | *.gpState 124 | 125 | # ReSharper is a .NET coding add-in 126 | _ReSharper*/ 127 | *.[Rr]e[Ss]harper 128 | *.DotSettings.user 129 | 130 | # TeamCity is a build add-in 131 | _TeamCity* 132 | 133 | # DotCover is a Code Coverage Tool 134 | *.dotCover 135 | 136 | # AxoCover is a Code Coverage Tool 137 | .axoCover/* 138 | !.axoCover/settings.json 139 | 140 | # Visual Studio code coverage results 141 | *.coverage 142 | *.coveragexml 143 | 144 | # NCrunch 145 | _NCrunch_* 146 | .*crunch*.local.xml 147 | nCrunchTemp_* 148 | 149 | # MightyMoose 150 | *.mm.* 151 | AutoTest.Net/ 152 | 153 | # Web workbench (sass) 154 | .sass-cache/ 155 | 156 | # Installshield output folder 157 | [Ee]xpress/ 158 | 159 | # DocProject is a documentation generator add-in 160 | DocProject/buildhelp/ 161 | DocProject/Help/*.HxT 162 | DocProject/Help/*.HxC 163 | DocProject/Help/*.hhc 164 | DocProject/Help/*.hhk 165 | DocProject/Help/*.hhp 166 | DocProject/Help/Html2 167 | DocProject/Help/html 168 | 169 | # Click-Once directory 170 | publish/ 171 | 172 | # Publish Web Output 173 | *.[Pp]ublish.xml 174 | *.azurePubxml 175 | # Note: Comment the next line if you want to checkin your web deploy settings, 176 | # but database connection strings (with potential passwords) will be unencrypted 177 | *.pubxml 178 | *.publishproj 179 | 180 | # Microsoft Azure Web App publish settings. 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If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/opensource/security/pgpkey). 16 | 17 | You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://aka.ms/opensource/security/msrc). 18 | 19 | Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue: 20 | 21 | * Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.) 22 | * Full paths of source file(s) related to the manifestation of the issue 23 | * The location of the affected source code (tag/branch/commit or direct URL) 24 | * Any special configuration required to reproduce the issue 25 | * Step-by-step instructions to reproduce the issue 26 | * Proof-of-concept or exploit code (if possible) 27 | * Impact of the issue, including how an attacker might exploit the issue 28 | 29 | This information will help us triage your report more quickly. 30 | 31 | If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/opensource/security/bounty) page for more details about our active programs. 32 | 33 | ## Preferred Languages 34 | 35 | We prefer all communications to be in English. 36 | 37 | ## Policy 38 | 39 | Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/opensource/security/cvd). 40 | 41 | 42 | -------------------------------------------------------------------------------- /rock-paper-scissor-0.py: -------------------------------------------------------------------------------- 1 | class Participant: 2 | def __init__(self, name): 3 | self.name = name 4 | self.points = 0 5 | self.choice = "" 6 | def choose(self): 7 | 8 | self.choice = input("{name}, select rock, paper or scissor: ".format(name=self.name)) 9 | print("{name} selects {choice}".format(name=self.name, choice=self.choice)) 10 | 11 | class GameRound: 12 | def __init__(self, p1, p2): 13 | p1.choose() 14 | p2.choose() 15 | def compareChoices(self): 16 | print("implement") 17 | def awardPoints(self): 18 | print("implement") 19 | 20 | class Game: 21 | def __init__(self): 22 | self.endGame = False 23 | self.participant = Participant("Spock") 24 | self.secondParticipant = Participant("Kirk") 25 | def start(self): 26 | game_round = GameRound(self.participant, self.secondParticipant) 27 | def checkEndCondition(self): 28 | print("implement") 29 | def determineWinner(self): 30 | print("implement") 31 | 32 | game = Game() 33 | game.start() 34 | -------------------------------------------------------------------------------- /rock-paper-scissor-1.py: -------------------------------------------------------------------------------- 1 | class Participant: 2 | def __init__(self, name): 3 | self.name = name 4 | self.points = 0 5 | self.choice = "" 6 | def choose(self): 7 | self.choice = input("{name}, select rock, paper or scissor: ".format(name=self.name)) 8 | print("{name} selects {choice}".format(name=self.name, choice=self.choice)) 9 | 10 | def toNumericalChoice(self): 11 | switcher = { 12 | "rock": 0, 13 | "paper": 1, 14 | "scissor": 2 15 | } 16 | return switcher[self.choice] 17 | 18 | class GameRound: 19 | def __init__(self, p1, p2): 20 | self.rules = [ 21 | [0, -1, 1], 22 | [1, 0, -1], 23 | [-1, 1, 0] 24 | ] 25 | p1.choose() 26 | p2.choose() 27 | result = self.compareChoices(p1, p2) 28 | print("Round resulted in a {result}".format(result=self.getResultAsString(result))) 29 | 30 | def compareChoices(self, p1, p2): 31 | return self.rules[p1.toNumericalChoice()][p2.toNumericalChoice()] 32 | def awardPoints(self): 33 | print("implement") 34 | def getResultAsString(self, result): 35 | res = { 36 | 0: "draw", 37 | 1: "win", 38 | -1: "loss" 39 | } 40 | return res[result] 41 | 42 | class Game: 43 | def __init__(self): 44 | self.endGame = False 45 | self.participant = Participant("Spock") 46 | self.secondParticipant = Participant("Kirk") 47 | def start(self): 48 | game_round = GameRound(self.participant, self.secondParticipant) 49 | def checkEndCondition(self): 50 | print("implement") 51 | def determineWinner(self): 52 | print("implement") 53 | 54 | game = Game() 55 | game.start() 56 | -------------------------------------------------------------------------------- /rock-paper-scissor-2.py: -------------------------------------------------------------------------------- 1 | class Participant: 2 | def __init__(self, name): 3 | self.name = name 4 | self.points = 0 5 | self.choice = "" 6 | def choose(self): 7 | self.choice = input("{name}, select rock, paper or scissor: ".format(name=self.name)) 8 | print("{name} selects {choice}".format(name=self.name, choice=self.choice)) 9 | def toNumericalChoice(self): 10 | switcher = { 11 | "rock": 0, 12 | "paper": 1, 13 | "scissor": 2 14 | } 15 | return switcher[self.choice] 16 | def incrementPoint(self): 17 | self.points += 1 18 | 19 | class GameRound: 20 | def __init__(self, p1, p2): 21 | self.rules = [ 22 | [0, -1, 1], 23 | [1, 0, -1], 24 | [-1, 1, 0] 25 | ] 26 | p1.choose() 27 | p2.choose() 28 | result = self.compareChoices(p1, p2) 29 | print("Round resulted in a {result}".format(result=self.getResultAsString(result))) 30 | if result > 0: 31 | p1.incrementPoint() 32 | elif result < 0: 33 | p2.incrementPoint() 34 | def compareChoices(self, p1, p2): 35 | return self.rules[p1.toNumericalChoice()][p2.toNumericalChoice()] 36 | def awardPoints(self): 37 | print("implement") 38 | def getResultAsString(self, result): 39 | res = { 40 | 0: "draw", 41 | 1: "win", 42 | -1: "loss" 43 | } 44 | return res[result] 45 | 46 | class Game: 47 | def __init__(self): 48 | self.endGame = False 49 | self.participant = Participant("Spock") 50 | self.secondParticipant = Participant("Kirk") 51 | def start(self): 52 | game_round = GameRound(self.participant, self.secondParticipant) 53 | def checkEndCondition(self): 54 | print("implement") 55 | def determineWinner(self): 56 | print("implement") 57 | 58 | game = Game() 59 | game.start() 60 | -------------------------------------------------------------------------------- /rock-paper-scissor-3.py: -------------------------------------------------------------------------------- 1 | class Participant: 2 | def __init__(self, name): 3 | self.name = name 4 | self.points = 0 5 | self.choice = "" 6 | def choose(self): 7 | self.choice = input("{name}, select rock, paper or scissor: ".format(name=self.name)) 8 | print("{name} selects {choice}".format(name=self.name, choice=self.choice)) 9 | def toNumericalChoice(self): 10 | switcher = { 11 | "rock": 0, 12 | "paper": 1, 13 | "scissor": 2 14 | } 15 | return switcher[self.choice] 16 | def incrementPoint(self): 17 | self.points += 1 18 | 19 | class GameRound: 20 | def __init__(self, p1, p2): 21 | self.rules = [ 22 | [0, -1, 1], 23 | [1, 0, -1], 24 | [-1, 1, 0] 25 | ] 26 | p1.choose() 27 | p2.choose() 28 | result = self.compareChoices(p1, p2) 29 | print("Round resulted in a {result}".format(result=self.getResultAsString(result))) 30 | if result > 0: 31 | p1.incrementPoint() 32 | elif result < 0: 33 | p2.incrementPoint() 34 | else: 35 | print("No points for anybody.") 36 | def compareChoices(self, p1, p2): 37 | return self.rules[p1.toNumericalChoice()][p2.toNumericalChoice()] 38 | def awardPoints(self): 39 | print("implement") 40 | def getResultAsString(self, result): 41 | res = { 42 | 0: "draw", 43 | 1: "win", 44 | -1: "loss 45 | } 46 | return res[result] 47 | 48 | class Game: 49 | def __init__(self): 50 | self.endGame = False 51 | self.participant = Participant("Spock") 52 | self.secondParticipant = Participant("Kirk") 53 | def start(self): 54 | while not self.endGame: 55 | GameRound(self.participant, self.secondParticipant) 56 | self.checkEndCondition() 57 | def checkEndCondition(self): 58 | answer = input("Continue game y/n: ") 59 | if answer == 'y': 60 | GameRound(self.participant, self.secondParticipant) 61 | self.checkEndCondition() 62 | else: 63 | print("Game ended, {p1name} has {p1points}, and {p2name} had {p2points}".format(p1name=self.participant.name, p1points=self.participant.points, p2name=self.secondParticipant.name, p2points=self.secondParticipant.points)) 64 | self.determineWinner() 65 | self.endGame = True 66 | def determineWinner(self): 67 | resultString = "It's a Draw" 68 | if self.participant.points > self.secondParticipant.points: 69 | resultString = "Winner is {name}".format(name=self.participant.name) 70 | elif self.participant.points < self.secondParticipant.points: 71 | resultString = "Winner is {name}".format(name=self.secondParticipant.name) 72 | print(resultString) 73 | 74 | game = Game() 75 | game.start() 76 | -------------------------------------------------------------------------------- /rock-paper-scissor-4.py: -------------------------------------------------------------------------------- 1 | class Participant: 2 | def __init__(self, name): 3 | self.name = name 4 | self.points = 0 5 | self.choice = "" 6 | def choose(self): 7 | self.choice = input("{name}, select rock, paper, scissor, lizard, or spock: ".format(name=self.name)) 8 | print("{name} selects {choice}".format(name=self.name, choice=self.choice)) 9 | def toNumericalChoice(self): 10 | switcher = { 11 | "rock": 0, 12 | "paper": 1, 13 | "scissor": 2, 14 | "lizard": 3, 15 | "spock": 4 16 | } 17 | return switcher[self.choice] 18 | def incrementPoint(self): 19 | self.points += 1 20 | 21 | class GameRound: 22 | def __init__(self, p1, p2): 23 | self.rules = [ 24 | [0, -1, 1, 1, -1], 25 | [1, 0, -1, -1, 1], 26 | [-1, 1, 0, 1, -1], 27 | [-1, 1, -1, 0, 1], 28 | [1, -1, 1, -1, 0] 29 | ] 30 | p1.choose() 31 | p2.choose() 32 | result = self.compareChoices(p1, p2) 33 | print("Round resulted in a {result}".format(result=self.getResultAsString(result))) 34 | if result > 0: 35 | p1.incrementPoint() 36 | elif result < 0: 37 | p2.incrementPoint() 38 | else: 39 | print("No points for anybody.") 40 | def compareChoices(self, p1, p2): 41 | return self.rules[p1.toNumericalChoice()][p2.toNumericalChoice()] 42 | def awardPoints(self): 43 | print("implement") 44 | def getResultAsString(self, result): 45 | res = { 46 | 0: "draw", 47 | 1: "win", 48 | -1: "loss" 49 | } 50 | return res[result] 51 | 52 | class Game: 53 | def __init__(self): 54 | self.endGame = False 55 | self.participant = Participant("Spock") 56 | self.secondParticipant = Participant("Kirk") 57 | def start(self): 58 | while not self.endGame: 59 | GameRound(self.participant, self.secondParticipant) 60 | self.checkEndCondition() 61 | def checkEndCondition(self): 62 | answer = input("Continue game y/n: ") 63 | if answer == 'y': 64 | GameRound(self.participant, self.secondParticipant) 65 | self.checkEndCondition() 66 | else: 67 | print("Game ended, {p1name} has {p1points}, and {p2name} had {p2points}".format(p1name=self.participant.name, p1points=self.participant.points, p2name=self.secondParticipant.name, p2points=self.secondParticipant.points)) 68 | self.determineWinner() 69 | self.endGame = True 70 | def determineWinner(self): 71 | resultString = "It's a Draw" 72 | if self.participant.points > self.secondParticipant.points: 73 | resultString = "Winner is {name}".format(name=self.participant.name) 74 | elif self.participant.points < self.secondParticipant.points: 75 | resultString = "Winner is {name}".format(name=self.secondParticipant.name) 76 | print(resultString) 77 | 78 | game = Game() 79 | game.start() 80 | --------------------------------------------------------------------------------