├── PractiseRunLoop.xcodeproj
├── xcuserdata
│ └── robot.xcuserdatad
│ │ ├── xcdebugger
│ │ └── Breakpoints_v2.xcbkptlist
│ │ └── xcschemes
│ │ ├── xcschememanagement.plist
│ │ └── PractiseRunLoop.xcscheme
├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcuserdata
│ │ └── robot.xcuserdatad
│ │ └── UserInterfaceState.xcuserstate
└── project.pbxproj
├── PractiseRunLoop
├── ViewController.h
├── AppDelegate.h
├── main.m
├── Assets.xcassets
│ └── AppIcon.appiconset
│ │ └── Contents.json
├── Info.plist
├── Base.lproj
│ ├── Main.storyboard
│ └── LaunchScreen.storyboard
├── AppDelegate.m
└── ViewController.m
├── PractiseRunLoopTests
├── Info.plist
└── PractiseRunLoopTests.m
└── PractiseRunLoopUITests
├── Info.plist
└── PractiseRunLoopUITests.m
/PractiseRunLoop.xcodeproj/xcuserdata/robot.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist:
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/PractiseRunLoop.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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/PractiseRunLoop.xcodeproj/project.xcworkspace/xcuserdata/robot.xcuserdatad/UserInterfaceState.xcuserstate:
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https://raw.githubusercontent.com/MikeFighting/PractiseRunLoop/HEAD/PractiseRunLoop.xcodeproj/project.xcworkspace/xcuserdata/robot.xcuserdatad/UserInterfaceState.xcuserstate
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/PractiseRunLoop/ViewController.h:
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1 | //
2 | // ViewController.h
3 | // PractiseRunLoop
4 | //
5 | // Created by robot on 4/24/16.
6 | // Copyright © 2016 codeFighter.com. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface ViewController : UIViewController
12 |
13 |
14 | @end
15 |
16 |
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/PractiseRunLoop/AppDelegate.h:
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1 | //
2 | // AppDelegate.h
3 | // PractiseRunLoop
4 | //
5 | // Created by robot on 4/24/16.
6 | // Copyright © 2016 codeFighter.com. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface AppDelegate : UIResponder
12 |
13 | @property (strong, nonatomic) UIWindow *window;
14 |
15 |
16 | @end
17 |
18 |
--------------------------------------------------------------------------------
/PractiseRunLoop/main.m:
--------------------------------------------------------------------------------
1 | //
2 | // main.m
3 | // PractiseRunLoop
4 | //
5 | // Created by robot on 4/24/16.
6 | // Copyright © 2016 codeFighter.com. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "AppDelegate.h"
11 |
12 | int main(int argc, char * argv[]) {
13 | @autoreleasepool {
14 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
15 | }
16 | }
17 |
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/PractiseRunLoop/Assets.xcassets/AppIcon.appiconset/Contents.json:
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "29x29",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "29x29",
11 | "scale" : "3x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "40x40",
16 | "scale" : "2x"
17 | },
18 | {
19 | "idiom" : "iphone",
20 | "size" : "40x40",
21 | "scale" : "3x"
22 | },
23 | {
24 | "idiom" : "iphone",
25 | "size" : "60x60",
26 | "scale" : "2x"
27 | },
28 | {
29 | "idiom" : "iphone",
30 | "size" : "60x60",
31 | "scale" : "3x"
32 | }
33 | ],
34 | "info" : {
35 | "version" : 1,
36 | "author" : "xcode"
37 | }
38 | }
--------------------------------------------------------------------------------
/PractiseRunLoopTests/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 |
24 |
25 |
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/PractiseRunLoopUITests/Info.plist:
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2 |
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5 | CFBundleDevelopmentRegion
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13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 |
24 |
25 |
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/PractiseRunLoop.xcodeproj/xcuserdata/robot.xcuserdatad/xcschemes/xcschememanagement.plist:
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1 |
2 |
3 |
4 |
5 | SchemeUserState
6 |
7 | PractiseRunLoop.xcscheme
8 |
9 | orderHint
10 | 0
11 |
12 |
13 | SuppressBuildableAutocreation
14 |
15 | E2674BEF1CCC3381001A14FE
16 |
17 | primary
18 |
19 |
20 | E2674C081CCC3381001A14FE
21 |
22 | primary
23 |
24 |
25 | E2674C131CCC3381001A14FE
26 |
27 | primary
28 |
29 |
30 |
31 |
32 |
33 |
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/PractiseRunLoopTests/PractiseRunLoopTests.m:
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1 | //
2 | // PractiseRunLoopTests.m
3 | // PractiseRunLoopTests
4 | //
5 | // Created by robot on 4/24/16.
6 | // Copyright © 2016 codeFighter.com. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface PractiseRunLoopTests : XCTestCase
12 |
13 | @end
14 |
15 | @implementation PractiseRunLoopTests
16 |
17 | - (void)setUp {
18 | [super setUp];
19 | // Put setup code here. This method is called before the invocation of each test method in the class.
20 | }
21 |
22 | - (void)tearDown {
23 | // Put teardown code here. This method is called after the invocation of each test method in the class.
24 | [super tearDown];
25 | }
26 |
27 | - (void)testExample {
28 | // This is an example of a functional test case.
29 | // Use XCTAssert and related functions to verify your tests produce the correct results.
30 | }
31 |
32 | - (void)testPerformanceExample {
33 | // This is an example of a performance test case.
34 | [self measureBlock:^{
35 | // Put the code you want to measure the time of here.
36 | }];
37 | }
38 |
39 | @end
40 |
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/PractiseRunLoop/Info.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 | LSRequiresIPhoneOS
24 |
25 | UILaunchStoryboardName
26 | LaunchScreen
27 | UIMainStoryboardFile
28 | Main
29 | UIRequiredDeviceCapabilities
30 |
31 | armv7
32 |
33 | UISupportedInterfaceOrientations
34 |
35 | UIInterfaceOrientationPortrait
36 | UIInterfaceOrientationLandscapeLeft
37 | UIInterfaceOrientationLandscapeRight
38 |
39 |
40 |
41 |
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/PractiseRunLoopUITests/PractiseRunLoopUITests.m:
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1 | //
2 | // PractiseRunLoopUITests.m
3 | // PractiseRunLoopUITests
4 | //
5 | // Created by robot on 4/24/16.
6 | // Copyright © 2016 codeFighter.com. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface PractiseRunLoopUITests : XCTestCase
12 |
13 | @end
14 |
15 | @implementation PractiseRunLoopUITests
16 |
17 | - (void)setUp {
18 | [super setUp];
19 |
20 | // Put setup code here. This method is called before the invocation of each test method in the class.
21 |
22 | // In UI tests it is usually best to stop immediately when a failure occurs.
23 | self.continueAfterFailure = NO;
24 | // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
25 | [[[XCUIApplication alloc] init] launch];
26 |
27 | // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
28 | }
29 |
30 | - (void)tearDown {
31 | // Put teardown code here. This method is called after the invocation of each test method in the class.
32 | [super tearDown];
33 | }
34 |
35 | - (void)testExample {
36 | // Use recording to get started writing UI tests.
37 | // Use XCTAssert and related functions to verify your tests produce the correct results.
38 | }
39 |
40 | @end
41 |
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/PractiseRunLoop/AppDelegate.m:
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1 | //
2 | // AppDelegate.m
3 | // PractiseRunLoop
4 | //
5 | // Created by robot on 4/24/16.
6 | // Copyright © 2016 codeFighter.com. All rights reserved.
7 | //
8 |
9 | #import "AppDelegate.h"
10 |
11 | @interface AppDelegate ()
12 |
13 | @end
14 |
15 | @implementation AppDelegate
16 |
17 |
18 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
19 | // Override point for customization after application launch.
20 | return YES;
21 | }
22 |
23 | - (void)applicationWillResignActive:(UIApplication *)application {
24 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
25 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
26 | }
27 |
28 | - (void)applicationDidEnterBackground:(UIApplication *)application {
29 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
30 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
31 | }
32 |
33 | - (void)applicationWillEnterForeground:(UIApplication *)application {
34 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
35 | }
36 |
37 | - (void)applicationDidBecomeActive:(UIApplication *)application {
38 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
39 | }
40 |
41 | - (void)applicationWillTerminate:(UIApplication *)application {
42 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
43 | }
44 |
45 | @end
46 |
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/PractiseRunLoop.xcodeproj/xcuserdata/robot.xcuserdatad/xcschemes/PractiseRunLoop.xcscheme:
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/PractiseRunLoop/ViewController.m:
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1 | //
2 | // ViewController.m
3 | // PractiseRunLoop
4 | //
5 | // Created by robot on 4/24/16.
6 | // Copyright © 2016 codeFighter.com. All rights reserved.
7 | // QQ:1500190761 欢迎交流学习
8 |
9 | #import "ViewController.h"
10 |
11 | @interface ViewController ()
12 |
13 | @property(nonatomic,strong) NSThread *myThread;
14 | @property(nonatomic,assign) BOOL runLoopThreadDidFinishFlag;
15 | @property(nonatomic,strong) dispatch_source_t timer;
16 | @end
17 |
18 | @implementation ViewController
19 |
20 | - (void)viewDidLoad {
21 | [super viewDidLoad];
22 | // Do any additional setup after loading the view, typically from a nib.
23 |
24 | // [self simplePractiseBackGround];
25 | // [self simplePractiseMain];
26 |
27 | // [self tryPerformSelectorOnMianThread];
28 | // [self tryPerformSelectorOnBackGroundThread];
29 |
30 | // [self alwaysLiveBackGoundThread];
31 | // [self tryTimerOnMainThread];
32 | // [self tryTimerOnBackGrondThread];
33 |
34 | [self runLoopAddDependance];
35 | [self gcdTimer];
36 |
37 | }
38 |
39 | - (void)simplePractiseMain{
40 |
41 | while (1) {
42 |
43 | NSLog(@"while begin");
44 | // the thread be blocked here
45 | NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
46 | NSLog(@"%@",runLoop);
47 | [runLoop runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
48 | // this will not be executed
49 |
50 | NSLog(@"while end");
51 |
52 | }
53 |
54 | }
55 | - (void)simplePractiseBackGround{
56 |
57 | dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
58 |
59 | while (1) {
60 |
61 | NSPort *macPort = [NSPort port];
62 | NSLog(@"while begin");
63 | NSRunLoop *subRunLoop = [NSRunLoop currentRunLoop];
64 | [subRunLoop addPort:macPort forMode:NSDefaultRunLoopMode];
65 | [subRunLoop runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
66 | NSLog(@"while end");
67 | NSLog(@"%@",subRunLoop);
68 |
69 | }
70 |
71 |
72 | });
73 |
74 | }
75 |
76 | - (void)tryPerformSelectorOnMianThread{
77 |
78 | [self performSelector:@selector(mainThreadMethod) withObject:nil];
79 |
80 |
81 | }
82 | - (void)mainThreadMethod{
83 |
84 | NSLog(@"execute %s",__func__);
85 | // print: execute -[ViewController mainThreadMethod]
86 |
87 |
88 | }
89 |
90 | - (void)tryPerformSelectorOnBackGroundThread{
91 |
92 | dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
93 |
94 | [self performSelector:@selector(backGroundThread) onThread:[NSThread currentThread] withObject:nil waitUntilDone:NO];
95 | NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
96 | [runLoop run];
97 |
98 | });
99 | }
100 | - (void)backGroundThread{
101 |
102 | NSLog(@"%u",[NSThread isMainThread]);
103 | NSLog(@"execute %s",__FUNCTION__);
104 |
105 | }
106 | - (void)alwaysLiveBackGoundThread{
107 |
108 | NSThread *thread = [[NSThread alloc]initWithTarget:self selector:@selector(myThreadRun) object:@"etund"];
109 | self.myThread = thread;
110 | [self.myThread start];
111 |
112 | }
113 | - (void)myThreadRun{
114 |
115 | NSLog(@"my thread run");
116 |
117 | }
118 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
119 |
120 | NSLog(@"%@",self.myThread);
121 | [self performSelector:@selector(doBackGroundThreadWork) onThread:self.myThread withObject:nil waitUntilDone:NO];
122 | }
123 | - (void)doBackGroundThreadWork{
124 |
125 | NSLog(@"do some work %s",__FUNCTION__);
126 |
127 | }
128 | - (void)tryTimerOnMainThread{
129 |
130 | NSTimer *myTimer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(timerAction) userInfo:nil repeats:YES];
131 | [myTimer fire];
132 |
133 | }
134 | - (void)tryTimerOnBackGrondThread{
135 |
136 | dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
137 |
138 | NSTimer *myTimer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(timerAction) userInfo:nil repeats:YES];
139 | [myTimer fire];
140 | NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
141 | [runLoop run];
142 |
143 |
144 | });
145 |
146 |
147 | }
148 | - (void)timerAction{
149 |
150 | NSLog(@"timer action");
151 | }
152 | - (void)runLoopAddDependance{
153 |
154 | self.runLoopThreadDidFinishFlag = NO;
155 | NSLog(@"Start a New Run Loop Thread");
156 | NSThread *runLoopThread = [[NSThread alloc] initWithTarget:self selector:@selector(handleRunLoopThreadTask) object:nil];
157 | [runLoopThread start];
158 |
159 | NSLog(@"Exit handleRunLoopThreadButtonTouchUpInside");
160 | dispatch_async(dispatch_get_global_queue(0, 0), ^{
161 |
162 |
163 | while (!_runLoopThreadDidFinishFlag) {
164 |
165 | self.myThread = [NSThread currentThread];
166 | NSLog(@"Begin RunLoop");
167 | NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
168 | NSPort *myPort = [NSPort port];
169 | [runLoop addPort:myPort forMode:NSDefaultRunLoopMode];
170 | [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
171 | NSLog(@"End RunLoop");
172 | [self.myThread cancel];
173 | self.myThread = nil;
174 |
175 | }
176 | });
177 |
178 | }
179 | - (void)handleRunLoopThreadTask
180 | {
181 | NSLog(@"Enter Run Loop Thread");
182 | for (NSInteger i = 0; i < 5; i ++) {
183 | NSLog(@"In Run Loop Thread, count = %ld", i);
184 | sleep(1);
185 | }
186 | #if 0
187 | // 错误示范
188 | _runLoopThreadDidFinishFlag = YES;
189 | // 这个时候并不能执行线程完成之后的任务,因为Run Loop所在的线程并不知道runLoopThreadDidFinishFlag被重新赋值。Run Loop这个时候没有被任务事件源唤醒。
190 | // 正确的做法是使用 "selector"方法唤醒Run Loop。 即如下:
191 | #endif
192 | NSLog(@"Exit Normal Thread");
193 | [self performSelector:@selector(tryOnMyThread) onThread:self.myThread withObject:nil waitUntilDone:NO];
194 |
195 | // NSLog(@"Exit Run Loop Thread");
196 | }
197 | - (void)tryOnMyThread{
198 |
199 | _runLoopThreadDidFinishFlag = YES;
200 |
201 | }
202 | - (void)gcdTimer{
203 |
204 | // get the queue
205 | dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
206 |
207 | // creat timer
208 | self.timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue);
209 | // config the timer (starting time,interval)
210 | // set begining time
211 | dispatch_time_t start = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1.0 * NSEC_PER_SEC));
212 | // set the interval
213 | uint64_t interver = (uint64_t)(1.0 * NSEC_PER_SEC);
214 |
215 | dispatch_source_set_timer(self.timer, start, interver, 0.0);
216 |
217 | dispatch_source_set_event_handler(self.timer, ^{
218 |
219 | // the tarsk needed to be processed async
220 | dispatch_async(dispatch_get_global_queue(0, 0), ^{
221 |
222 | for (int i = 0; i < 100000; i++) {
223 |
224 | NSLog(@"gcdTimer");
225 |
226 |
227 | }
228 |
229 | });
230 |
231 |
232 | });
233 |
234 | dispatch_resume(self.timer);
235 |
236 | }
237 | - (void)didReceiveMemoryWarning {
238 | [super didReceiveMemoryWarning];
239 | // Dispose of any resources that can be recreated.
240 | }
241 |
242 | @end
243 |
--------------------------------------------------------------------------------
/PractiseRunLoop.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
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