├── README.md
├── App.config
├── Properties
├── Settings.settings
├── Settings.Designer.cs
├── AssemblyInfo.cs
├── Resources.Designer.cs
└── Resources.resx
├── Program.cs
├── Form1.cs
├── Utilities
├── ResourceHelper.cs
└── DictionaryPropertyGridAdapter .cs
├── Form1.Designer.cs
├── NanocoreDecoder.csproj
├── .gitignore
├── Form1.resx
├── LICENSE
└── Decoders
└── Common.cs
/README.md:
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1 | # NanocoreDecoder
2 | Decrypt Nanocore RAT configuration
3 |
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/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
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/Properties/Settings.settings:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/Program.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Threading.Tasks;
5 | using System.Windows.Forms;
6 |
7 | namespace NanocoreDecoder
8 | {
9 | static class Program
10 | {
11 | ///
12 | /// Point d'entrée principal de l'application.
13 | ///
14 | [STAThread]
15 | static void Main()
16 | {
17 | Application.EnableVisualStyles();
18 | Application.SetCompatibleTextRenderingDefault(false);
19 | Application.Run(new Form1());
20 | }
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.34209
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace NanocoreDecoder.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Form1.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace NanocoreDecoder
5 | {
6 | public partial class Form1 : Form
7 | {
8 |
9 |
10 |
11 | public Form1()
12 | {
13 | InitializeComponent();
14 | }
15 |
16 | private void Form1_Load(object sender, EventArgs e)
17 | {
18 | AllowDrop = true;
19 |
20 | }
21 |
22 | private void Form1_DragEnter(object sender, DragEventArgs e)
23 | {
24 | if(e.Data.GetDataPresent(DataFormats.FileDrop))
25 | {
26 | e.Effect = DragDropEffects.Copy;
27 |
28 | }
29 |
30 | }
31 |
32 | private void Form1_DragDrop(object sender, DragEventArgs e)
33 | {
34 | label1.Visible = false;
35 | string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
36 | foreach (string filePath in files)
37 | {
38 | propertyGrid1.SelectedObject = null;
39 |
40 | if (Decoders.Common.Decoder(filePath))
41 | {
42 | propertyGrid1.SelectedObject = new DictionaryPropertyGridAdapter(NanocoreDecoder.Decoders.Common.dictionary_1);
43 |
44 | }
45 |
46 | break;
47 | }
48 | }
49 |
50 |
51 | }
52 | }
53 |
--------------------------------------------------------------------------------
/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // Les informations générales relatives à un assembly dépendent de
6 | // l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
7 | // associées à un assembly.
8 | [assembly: AssemblyTitle("NanocoreDecoder")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("NanocoreDecoder")]
13 | [assembly: AssemblyCopyright("Copyright © 2015")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
18 | // aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
19 | // COM, affectez la valeur true à l'attribut ComVisible sur ce type.
20 | [assembly: ComVisible(false)]
21 |
22 | // Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
23 | [assembly: Guid("f0b46fa2-57d7-4e74-b79e-27d97fc7cdbe")]
24 |
25 | // Les informations de version pour un assembly se composent des quatre valeurs suivantes :
26 | //
27 | // Version principale
28 | // Version secondaire
29 | // Numéro de build
30 | // Révision
31 | //
32 | // Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
33 | // en utilisant '*', comme indiqué ci-dessous :
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // Ce code a été généré par un outil.
4 | // Version du runtime :4.0.30319.34209
5 | //
6 | // Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
7 | // le code est régénéré.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace NanocoreDecoder.Properties
12 | {
13 |
14 |
15 | ///
16 | /// Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
17 | ///
18 | // Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
19 | // à l'aide d'un outil, tel que ResGen ou Visual Studio.
20 | // Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
21 | // avec l'option /str ou régénérez votre projet VS.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NanocoreDecoder.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// Remplace la propriété CurrentUICulture du thread actuel pour toutes
56 | /// les recherches de ressources à l'aide de cette classe de ressource fortement typée.
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/Utilities/ResourceHelper.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.IO;
3 | using System.Reflection;
4 | using System.Runtime.InteropServices;
5 |
6 | namespace NanocoreDecoder.Utilities
7 | {
8 | class ResourceHelper
9 | {
10 |
11 | [DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
12 | public static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string fileName);
13 |
14 | [DllImport("kernel32.dll")]
15 | public static extern IntPtr FindResourceEx(IntPtr intptr_0, int int_0, int int_1, short short_0);
16 |
17 | [DllImport("kernel32.dll")]
18 | public static extern IntPtr LoadResource(IntPtr intptr_0, IntPtr intptr_1);
19 |
20 | [DllImport("kernel32.dll")]
21 | public static extern IntPtr LockResource(IntPtr intptr_0);
22 |
23 | [DllImport("kernel32.dll")]
24 | public static extern int SizeofResource(IntPtr intptr_0, IntPtr intptr_1);
25 |
26 | [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
27 | public static extern bool FreeLibrary([In] IntPtr hModule);
28 |
29 | ///
30 | /// Read unmanaged resource
31 | ///
32 | ///
33 | ///
34 | public static byte[] ReadWin32Res(string fname)
35 | {
36 | IntPtr a1 = LoadLibrary(fname);
37 |
38 | IntPtr ptr = FindResourceEx(a1, 10, 1, 0);
39 | if (ptr == IntPtr.Zero)
40 | {
41 | FreeLibrary(a1);
42 | return null;
43 | }
44 | IntPtr ptr2 = LoadResource(a1, ptr);
45 | if (ptr2 == IntPtr.Zero)
46 | {
47 | FreeLibrary(a1);
48 | return null;
49 | }
50 | int num = SizeofResource(a1, ptr);
51 | if (num == 0)
52 | {
53 | FreeLibrary(a1);
54 | return null;
55 | }
56 | IntPtr source = LockResource(ptr2);
57 | if (source == IntPtr.Zero)
58 | {
59 | FreeLibrary(a1);
60 | return null;
61 | }
62 | byte[] destination = new byte[(num - 1) + 1];
63 | Marshal.Copy(source, destination, 0, destination.Length);
64 | FreeLibrary(a1);
65 | return destination;
66 | }
67 |
68 |
69 | ///
70 | /// Read Managed resource
71 | ///
72 | ///
73 | ///
74 | ///
75 | public static byte[] GetDotnetResourceFromAssembly(Assembly assm, string name)
76 | {
77 | Stream manifestResourceStream = assm.GetManifestResourceStream(name);
78 | if (manifestResourceStream == null)
79 | {
80 | return null;
81 | }
82 | byte[] buffer = new byte[(((int)manifestResourceStream.Length) - 1) + 1];
83 | manifestResourceStream.Read(buffer, 0, buffer.Length);
84 | manifestResourceStream.Dispose();
85 | return buffer;
86 | }
87 |
88 | }
89 | }
90 |
--------------------------------------------------------------------------------
/Form1.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace NanocoreDecoder
2 | {
3 | partial class Form1
4 | {
5 | ///
6 | /// Variable nécessaire au concepteur.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Nettoyage des ressources utilisées.
12 | ///
13 | /// true si les ressources managées doivent être supprimées ; sinon, false.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Code généré par le Concepteur Windows Form
24 |
25 | ///
26 | /// Méthode requise pour la prise en charge du concepteur - ne modifiez pas
27 | /// le contenu de cette méthode avec l'éditeur de code.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.propertyGrid1 = new System.Windows.Forms.PropertyGrid();
32 | this.label1 = new System.Windows.Forms.Label();
33 | this.SuspendLayout();
34 | //
35 | // propertyGrid1
36 | //
37 | this.propertyGrid1.Dock = System.Windows.Forms.DockStyle.Fill;
38 | this.propertyGrid1.HelpVisible = false;
39 | this.propertyGrid1.Location = new System.Drawing.Point(0, 0);
40 | this.propertyGrid1.Name = "propertyGrid1";
41 | this.propertyGrid1.PropertySort = System.Windows.Forms.PropertySort.NoSort;
42 | this.propertyGrid1.Size = new System.Drawing.Size(647, 343);
43 | this.propertyGrid1.TabIndex = 0;
44 | this.propertyGrid1.ToolbarVisible = false;
45 | //
46 | // label1
47 | //
48 | this.label1.AutoSize = true;
49 | this.label1.Location = new System.Drawing.Point(200, 145);
50 | this.label1.Name = "label1";
51 | this.label1.Size = new System.Drawing.Size(249, 13);
52 | this.label1.TabIndex = 1;
53 | this.label1.Text = "Drag && Drop a Nanocore sample here to start analysis";
54 | //
55 | // Form1
56 | //
57 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
58 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
59 | this.ClientSize = new System.Drawing.Size(647, 343);
60 | this.Controls.Add(this.label1);
61 | this.Controls.Add(this.propertyGrid1);
62 | this.Name = "Form1";
63 | this.Text = "Nanocore Config Decoder";
64 | this.Load += new System.EventHandler(this.Form1_Load);
65 | this.DragDrop += new System.Windows.Forms.DragEventHandler(this.Form1_DragDrop);
66 | this.DragEnter += new System.Windows.Forms.DragEventHandler(this.Form1_DragEnter);
67 | this.ResumeLayout(false);
68 | this.PerformLayout();
69 |
70 | }
71 |
72 | #endregion
73 |
74 | private System.Windows.Forms.PropertyGrid propertyGrid1;
75 | private System.Windows.Forms.Label label1;
76 | }
77 | }
78 |
79 |
--------------------------------------------------------------------------------
/NanocoreDecoder.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {29739A8B-322B-46FD-A057-EADDC5206CF1}
8 | WinExe
9 | Properties
10 | NanocoreDecoder
11 | NanocoreDecoder
12 | v4.5
13 | 512
14 |
15 |
16 | AnyCPU
17 | true
18 | full
19 | false
20 | bin\Debug\
21 | DEBUG;TRACE
22 | prompt
23 | 4
24 |
25 |
26 | AnyCPU
27 | pdbonly
28 | true
29 | bin\Release\
30 | TRACE
31 | prompt
32 | 4
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 | Form
51 |
52 |
53 | Form1.cs
54 |
55 |
56 |
57 |
58 |
59 | Form1.cs
60 |
61 |
62 | ResXFileCodeGenerator
63 | Resources.Designer.cs
64 | Designer
65 |
66 |
67 | True
68 | Resources.resx
69 |
70 |
71 | SettingsSingleFileGenerator
72 | Settings.Designer.cs
73 |
74 |
75 | True
76 | Settings.settings
77 | True
78 |
79 |
80 |
81 |
82 |
83 |
84 |
91 |
--------------------------------------------------------------------------------
/Utilities/DictionaryPropertyGridAdapter .cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections;
3 | using System.ComponentModel;
4 |
5 | namespace NanocoreDecoder
6 | {
7 | class DictionaryPropertyGridAdapter :ICustomTypeDescriptor
8 | {
9 |
10 | IDictionary _dictionary;
11 |
12 | public DictionaryPropertyGridAdapter(IDictionary d)
13 | {
14 | _dictionary = d;
15 | }
16 |
17 | public string GetComponentName()
18 | {
19 | return TypeDescriptor.GetComponentName(this, true);
20 | }
21 |
22 | public EventDescriptor GetDefaultEvent()
23 | {
24 | return TypeDescriptor.GetDefaultEvent(this, true);
25 | }
26 |
27 | public string GetClassName()
28 | {
29 | return TypeDescriptor.GetClassName(this, true);
30 | }
31 |
32 | public EventDescriptorCollection GetEvents(Attribute[] attributes)
33 | {
34 | return TypeDescriptor.GetEvents(this, attributes, true);
35 | }
36 |
37 | EventDescriptorCollection System.ComponentModel.ICustomTypeDescriptor.GetEvents()
38 | {
39 | return TypeDescriptor.GetEvents(this, true);
40 | }
41 |
42 | public TypeConverter GetConverter()
43 | {
44 | return TypeDescriptor.GetConverter(this, true);
45 | }
46 |
47 | public object GetPropertyOwner(PropertyDescriptor pd)
48 | {
49 | return _dictionary;
50 | }
51 |
52 | public AttributeCollection GetAttributes()
53 | {
54 | return TypeDescriptor.GetAttributes(this, true);
55 | }
56 |
57 | public object GetEditor(Type editorBaseType)
58 | {
59 | return TypeDescriptor.GetEditor(this, editorBaseType, true);
60 | }
61 |
62 | public PropertyDescriptor GetDefaultProperty()
63 | {
64 | return null;
65 | }
66 |
67 | PropertyDescriptorCollection
68 | System.ComponentModel.ICustomTypeDescriptor.GetProperties()
69 | {
70 | return ((ICustomTypeDescriptor)this).GetProperties(new Attribute[0]);
71 | }
72 |
73 | public PropertyDescriptorCollection GetProperties(Attribute[] attributes)
74 | {
75 | ArrayList properties = new ArrayList();
76 | foreach (DictionaryEntry e in _dictionary)
77 | {
78 | properties.Add(new DictionaryPropertyDescriptor(_dictionary, e.Key));
79 | }
80 |
81 | PropertyDescriptor[] props =
82 | (PropertyDescriptor[])properties.ToArray(typeof(PropertyDescriptor));
83 |
84 | return new PropertyDescriptorCollection(props);
85 | }
86 | }
87 |
88 | class DictionaryPropertyDescriptor : PropertyDescriptor
89 | {
90 |
91 | IDictionary _dictionary;
92 | object _key;
93 |
94 | internal DictionaryPropertyDescriptor(IDictionary d, object key)
95 | : base(key.ToString(), null)
96 | {
97 | _dictionary = d;
98 | _key = key;
99 | }
100 |
101 |
102 | public override Type PropertyType
103 | {
104 | get { return _dictionary[_key].GetType(); }
105 | }
106 |
107 |
108 |
109 | public override void SetValue(object component, object value)
110 | {
111 | _dictionary[_key] = value;
112 | }
113 |
114 | public override object GetValue(object component)
115 | {
116 | return _dictionary[_key];
117 | }
118 |
119 |
120 | public override bool IsReadOnly
121 | {
122 | get { return false; }
123 | }
124 |
125 | public override Type ComponentType
126 | {
127 | get { return null; }
128 | }
129 |
130 | public override bool CanResetValue(object component)
131 | {
132 | return false;
133 | }
134 |
135 | public override void ResetValue(object component)
136 | {
137 | }
138 |
139 | public override bool ShouldSerializeValue(object component)
140 | {
141 | return false;
142 | }
143 | }
144 |
145 |
146 | }
147 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 | [Ll]og/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opendb
80 | *.opensdf
81 | *.sdf
82 | *.cachefile
83 | *.VC.db
84 | *.VC.VC.opendb
85 |
86 | # Visual Studio profiler
87 | *.psess
88 | *.vsp
89 | *.vspx
90 | *.sap
91 |
92 | # TFS 2012 Local Workspace
93 | $tf/
94 |
95 | # Guidance Automation Toolkit
96 | *.gpState
97 |
98 | # ReSharper is a .NET coding add-in
99 | _ReSharper*/
100 | *.[Rr]e[Ss]harper
101 | *.DotSettings.user
102 |
103 | # JustCode is a .NET coding add-in
104 | .JustCode
105 |
106 | # TeamCity is a build add-in
107 | _TeamCity*
108 |
109 | # DotCover is a Code Coverage Tool
110 | *.dotCover
111 |
112 | # NCrunch
113 | _NCrunch_*
114 | .*crunch*.local.xml
115 | nCrunchTemp_*
116 |
117 | # MightyMoose
118 | *.mm.*
119 | AutoTest.Net/
120 |
121 | # Web workbench (sass)
122 | .sass-cache/
123 |
124 | # Installshield output folder
125 | [Ee]xpress/
126 |
127 | # DocProject is a documentation generator add-in
128 | DocProject/buildhelp/
129 | DocProject/Help/*.HxT
130 | DocProject/Help/*.HxC
131 | DocProject/Help/*.hhc
132 | DocProject/Help/*.hhk
133 | DocProject/Help/*.hhp
134 | DocProject/Help/Html2
135 | DocProject/Help/html
136 |
137 | # Click-Once directory
138 | publish/
139 |
140 | # Publish Web Output
141 | *.[Pp]ublish.xml
142 | *.azurePubxml
143 | # TODO: Comment the next line if you want to checkin your web deploy settings
144 | # but database connection strings (with potential passwords) will be unencrypted
145 | *.pubxml
146 | *.publishproj
147 |
148 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
149 | # checkin your Azure Web App publish settings, but sensitive information contained
150 | # in these scripts will be unencrypted
151 | PublishScripts/
152 |
153 | # NuGet Packages
154 | *.nupkg
155 | # The packages folder can be ignored because of Package Restore
156 | **/packages/*
157 | # except build/, which is used as an MSBuild target.
158 | !**/packages/build/
159 | # Uncomment if necessary however generally it will be regenerated when needed
160 | #!**/packages/repositories.config
161 | # NuGet v3's project.json files produces more ignoreable files
162 | *.nuget.props
163 | *.nuget.targets
164 |
165 | # Microsoft Azure Build Output
166 | csx/
167 | *.build.csdef
168 |
169 | # Microsoft Azure Emulator
170 | ecf/
171 | rcf/
172 |
173 | # Windows Store app package directories and files
174 | AppPackages/
175 | BundleArtifacts/
176 | Package.StoreAssociation.xml
177 | _pkginfo.txt
178 |
179 | # Visual Studio cache files
180 | # files ending in .cache can be ignored
181 | *.[Cc]ache
182 | # but keep track of directories ending in .cache
183 | !*.[Cc]ache/
184 |
185 | # Others
186 | ClientBin/
187 | ~$*
188 | *~
189 | *.dbmdl
190 | *.dbproj.schemaview
191 | *.pfx
192 | *.publishsettings
193 | node_modules/
194 | orleans.codegen.cs
195 |
196 | # Since there are multiple workflows, uncomment next line to ignore bower_components
197 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
198 | #bower_components/
199 |
200 | # RIA/Silverlight projects
201 | Generated_Code/
202 |
203 | # Backup & report files from converting an old project file
204 | # to a newer Visual Studio version. Backup files are not needed,
205 | # because we have git ;-)
206 | _UpgradeReport_Files/
207 | Backup*/
208 | UpgradeLog*.XML
209 | UpgradeLog*.htm
210 |
211 | # SQL Server files
212 | *.mdf
213 | *.ldf
214 |
215 | # Business Intelligence projects
216 | *.rdl.data
217 | *.bim.layout
218 | *.bim_*.settings
219 |
220 | # Microsoft Fakes
221 | FakesAssemblies/
222 |
223 | # GhostDoc plugin setting file
224 | *.GhostDoc.xml
225 |
226 | # Node.js Tools for Visual Studio
227 | .ntvs_analysis.dat
228 |
229 | # Visual Studio 6 build log
230 | *.plg
231 |
232 | # Visual Studio 6 workspace options file
233 | *.opt
234 |
235 | # Visual Studio LightSwitch build output
236 | **/*.HTMLClient/GeneratedArtifacts
237 | **/*.DesktopClient/GeneratedArtifacts
238 | **/*.DesktopClient/ModelManifest.xml
239 | **/*.Server/GeneratedArtifacts
240 | **/*.Server/ModelManifest.xml
241 | _Pvt_Extensions
242 |
243 | # Paket dependency manager
244 | .paket/paket.exe
245 | paket-files/
246 |
247 | # FAKE - F# Make
248 | .fake/
249 |
250 | # JetBrains Rider
251 | .idea/
252 | *.sln.iml
253 |
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/Properties/Resources.resx:
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106 | text/microsoft-resx
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109 | 2.0
110 |
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112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
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109 | text/microsoft-resx
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112 | 2.0
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115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
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/LICENSE:
--------------------------------------------------------------------------------
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/Decoders/Common.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Drawing;
4 | using System.IO;
5 | using System.Reflection;
6 | using System.Runtime.InteropServices;
7 | using System.Security.Cryptography;
8 | using System.Runtime.CompilerServices;
9 | using System.IO.Compression;
10 |
11 | namespace NanocoreDecoder.Decoders
12 | {
13 | class Common
14 | {
15 |
16 |
17 |
18 |
19 |
20 |
21 | private static ICryptoTransform DESDecryptor;
22 |
23 |
24 | private static List