├── .gitattributes ├── .gitignore ├── Assembly-CSharp-vs.csproj ├── Assembly-CSharp.csproj ├── Assembly-UnityScript-firstpass-vs.unityproj ├── Assembly-UnityScript-firstpass.unityproj ├── Assets ├── CharacterController2D.cs └── TestBed.unity ├── CWU2dTest-csharp.sln ├── CWU2dTest.sln ├── CWU2dTest.userprefs ├── CookingWithUnity2D131205-csharp.sln ├── CookingWithUnity2D131205.sln ├── CookingWithUnity2D131205.userprefs ├── CookingWithUnity2D131212-csharp.sln ├── CookingWithUnity2D131212.sln ├── CookingWithUnity2D131212.userprefs ├── CookingWithUnity2D131912-csharp.sln ├── CookingWithUnity2D131912.sln ├── CookingWithUnity2D131912.userprefs ├── Library ├── AnnotationManager ├── AssetImportState ├── AssetServerCacheV3 ├── AssetVersioning.db ├── BuildPlayer.prefs ├── BuildSettings.asset ├── CurrentLayout.dwlt ├── CurrentMaximizeLayout.dwlt ├── EditorUserBuildSettings.asset ├── EditorUserSettings.asset ├── FailedAssetImports.txt ├── InspectorExpandedItems.asset ├── MonoManager.asset ├── ProjectSettings.asset ├── ScriptAssemblies │ ├── Assembly-CSharp.dll │ ├── Assembly-CSharp.dll.mdb │ └── CompilationCompleted.txt ├── ScriptMapper ├── assetDatabase3 ├── expandedItems ├── guidmapper └── metadata │ ├── 00 │ ├── 00000000000000001000000000000000 │ ├── 00000000000000002000000000000000 │ ├── 00000000000000003000000000000000 │ ├── 00000000000000004000000000000000 │ ├── 00000000000000004100000000000000 │ ├── 00000000000000005000000000000000 │ ├── 00000000000000005100000000000000 │ ├── 00000000000000006000000000000000 │ ├── 00000000000000006100000000000000 │ ├── 00000000000000007000000000000000 │ ├── 00000000000000008000000000000000 │ ├── 00000000000000009000000000000000 │ ├── 0000000000000000a000000000000000 │ ├── 0000000000000000b000000000000000 │ └── 0000000000000000c000000000000000 │ ├── 2f │ └── 2f2a2170505fad446a03015f58f31c0b │ └── a4 │ └── a47bed3c14fcbea4ca393336134b6d16 ├── LittleSpin-csharp.sln ├── LittleSpin.sln ├── ProjectSettings ├── AudioManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshLayers.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── QualitySettings.asset ├── TagManager.asset └── TimeManager.asset ├── README.md ├── SuperMeatyController2D-csharp.sln ├── SuperMeatyController2D.sln └── SuperMeatyController2D.userprefs /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | 4 | # Custom for Visual Studio 5 | *.cs diff=csharp 6 | *.sln merge=union 7 | *.csproj merge=union 8 | *.vbproj merge=union 9 | *.fsproj merge=union 10 | *.dbproj merge=union 11 | 12 | # Standard to msysgit 13 | *.doc diff=astextplain 14 | *.DOC diff=astextplain 15 | *.docx diff=astextplain 16 | *.DOCX diff=astextplain 17 | *.dot diff=astextplain 18 | *.DOT diff=astextplain 19 | *.pdf diff=astextplain 20 | *.PDF diff=astextplain 21 | *.rtf diff=astextplain 22 | *.RTF diff=astextplain 23 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ################# 2 | ## Eclipse 3 | ################# 4 | 5 | *.pydevproject 6 | .project 7 | .metadata 8 | bin/ 9 | tmp/ 10 | *.tmp 11 | *.bak 12 | *.swp 13 | *~.nib 14 | local.properties 15 | .classpath 16 | .settings/ 17 | .loadpath 18 | 19 | # External tool builders 20 | .externalToolBuilders/ 21 | 22 | # Locally stored "Eclipse launch configurations" 23 | *.launch 24 | 25 | # CDT-specific 26 | .cproject 27 | 28 | # PDT-specific 29 | .buildpath 30 | 31 | 32 | ################# 33 | ## Visual Studio 34 | ################# 35 | 36 | ## Ignore Visual Studio temporary files, build results, and 37 | ## files generated by popular Visual Studio add-ons. 38 | 39 | # User-specific files 40 | *.suo 41 | *.user 42 | *.sln.docstates 43 | 44 | # Build results 45 | 46 | [Dd]ebug/ 47 | [Rr]elease/ 48 | x64/ 49 | build/ 50 | [Bb]in/ 51 | [Oo]bj/ 52 | 53 | # MSTest test Results 54 | [Tt]est[Rr]esult*/ 55 | [Bb]uild[Ll]og.* 56 | 57 | *_i.c 58 | *_p.c 59 | *.ilk 60 | *.meta 61 | *.obj 62 | *.pch 63 | *.pdb 64 | *.pgc 65 | *.pgd 66 | *.rsp 67 | *.sbr 68 | *.tlb 69 | *.tli 70 | *.tlh 71 | *.tmp 72 | *.tmp_proj 73 | *.log 74 | *.vspscc 75 | *.vssscc 76 | .builds 77 | *.pidb 78 | *.log 79 | *.scc 80 | 81 | # Visual C++ cache files 82 | ipch/ 83 | *.aps 84 | *.ncb 85 | *.opensdf 86 | *.sdf 87 | *.cachefile 88 | 89 | # Visual Studio profiler 90 | *.psess 91 | *.vsp 92 | *.vspx 93 | 94 | # Guidance Automation Toolkit 95 | *.gpState 96 | 97 | # ReSharper is a .NET coding add-in 98 | _ReSharper*/ 99 | *.[Rr]e[Ss]harper 100 | 101 | # TeamCity is a build add-in 102 | _TeamCity* 103 | 104 | # DotCover is a Code Coverage Tool 105 | *.dotCover 106 | 107 | # NCrunch 108 | *.ncrunch* 109 | .*crunch*.local.xml 110 | 111 | # Installshield output folder 112 | [Ee]xpress/ 113 | 114 | # DocProject is a documentation generator add-in 115 | DocProject/buildhelp/ 116 | DocProject/Help/*.HxT 117 | DocProject/Help/*.HxC 118 | DocProject/Help/*.hhc 119 | DocProject/Help/*.hhk 120 | DocProject/Help/*.hhp 121 | DocProject/Help/Html2 122 | DocProject/Help/html 123 | 124 | # Click-Once directory 125 | publish/ 126 | 127 | # Publish Web Output 128 | *.Publish.xml 129 | *.pubxml 130 | 131 | # NuGet Packages Directory 132 | ## TODO: If you have NuGet Package Restore enabled, uncomment the next line 133 | #packages/ 134 | 135 | # Windows Azure Build Output 136 | csx 137 | *.build.csdef 138 | 139 | # Windows Store app package directory 140 | AppPackages/ 141 | 142 | # Others 143 | sql/ 144 | *.Cache 145 | ClientBin/ 146 | [Ss]tyle[Cc]op.* 147 | ~$* 148 | *~ 149 | *.dbmdl 150 | *.[Pp]ublish.xml 151 | *.pfx 152 | *.publishsettings 153 | 154 | # RIA/Silverlight projects 155 | Generated_Code/ 156 | 157 | # Backup & report files from converting an old project file to a newer 158 | # Visual Studio version. Backup files are not needed, because we have git ;-) 159 | _UpgradeReport_Files/ 160 | Backup*/ 161 | UpgradeLog*.XML 162 | UpgradeLog*.htm 163 | 164 | # SQL Server files 165 | App_Data/*.mdf 166 | App_Data/*.ldf 167 | 168 | ############# 169 | ## Windows detritus 170 | ############# 171 | 172 | # Windows image file caches 173 | Thumbs.db 174 | ehthumbs.db 175 | 176 | # Folder config file 177 | Desktop.ini 178 | 179 | # Recycle Bin used on file shares 180 | $RECYCLE.BIN/ 181 | 182 | # Mac crap 183 | .DS_Store 184 | 185 | 186 | ############# 187 | ## Python 188 | ############# 189 | 190 | *.py[co] 191 | 192 | # Packages 193 | *.egg 194 | *.egg-info 195 | dist/ 196 | build/ 197 | eggs/ 198 | parts/ 199 | var/ 200 | sdist/ 201 | develop-eggs/ 202 | .installed.cfg 203 | 204 | # Installer logs 205 | pip-log.txt 206 | 207 | # Unit test / coverage reports 208 | .coverage 209 | .tox 210 | 211 | #Translations 212 | *.mo 213 | 214 | #Mr Developer 215 | .mr.developer.cfg 216 | -------------------------------------------------------------------------------- /Assembly-CSharp-vs.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {687431B1-B826-D5A9-C90E-F389407DB2A5} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp 13 | v3.5 14 | 512 15 | Assets 16 | 17 | 18 | true 19 | full 20 | false 21 | Temp\bin\Debug\ 22 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_4;UNITY_4_3;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN 23 | prompt 24 | 4 25 | 0169 26 | 27 | 28 | pdbonly 29 | true 30 | Temp\bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 0169 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll 43 | 44 | 45 | C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll 46 | 47 | 48 | 49 | 50 | 51 | 52 | 59 | 60 | 61 | -------------------------------------------------------------------------------- /Assembly-CSharp.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {687431B1-B826-D5A9-C90E-F389407DB2A5} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp 13 | v3.5 14 | 512 15 | Assets 16 | 17 | 18 | true 19 | full 20 | false 21 | Temp\bin\Debug\ 22 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_4;UNITY_4_3;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN 23 | prompt 24 | 4 25 | 0169 26 | 27 | 28 | pdbonly 29 | true 30 | Temp\bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 0169 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll 43 | 44 | 45 | C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll 46 | 47 | 48 | 49 | 50 | 51 | 52 | 59 | 60 | 61 | -------------------------------------------------------------------------------- /Assembly-UnityScript-firstpass-vs.unityproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {19C6CB98-541C-45A7-3F13-4A888F2E5E5D} 9 | Library 10 | Properties 11 | 12 | Assembly-UnityScript-firstpass 13 | v3.5 14 | 512 15 | Assets 16 | 17 | 18 | true 19 | full 20 | false 21 | Temp\bin\Debug\ 22 | DEBUG;TRACE;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_1;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX 23 | prompt 24 | 4 25 | 0169 26 | 27 | 28 | pdbonly 29 | true 30 | Temp\bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 0169 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 43 | 44 | 45 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 60 | 61 | 62 | -------------------------------------------------------------------------------- /Assembly-UnityScript-firstpass.unityproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {19C6CB98-541C-45A7-3F13-4A888F2E5E5D} 9 | Library 10 | Properties 11 | 12 | Assembly-UnityScript-firstpass 13 | v3.5 14 | 512 15 | Assets 16 | 17 | 18 | true 19 | full 20 | false 21 | Temp\bin\Debug\ 22 | DEBUG;TRACE;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_1;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX 23 | prompt 24 | 4 25 | 0169 26 | 27 | 28 | pdbonly 29 | true 30 | Temp\bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 0169 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 43 | 44 | 45 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 60 | 61 | 62 | -------------------------------------------------------------------------------- /Assets/CharacterController2D.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class CharacterController2D : MonoBehaviour { 5 | 6 | public float upSpead; 7 | public float jumpSpead; 8 | public bool jumping = false; 9 | public bool grounded = false; 10 | public string sidesHit = "none"; 11 | public Vector2 down; 12 | public Vector2 sides; 13 | public Vector2 sideLeft; 14 | public float skinWidth = 0.1f; 15 | public float InitalAcceleration = 500; 16 | public float airspeed = 500; 17 | public bool maxSpeed = false; 18 | 19 | Vector2 start; 20 | RaycastHit2D hit; 21 | void Start(){ 22 | //start = transform.position; 23 | //start.y = transform.position.y - transform.localScale.y/2f; 24 | } 25 | 26 | void Update () { 27 | //Basic ground checking code with Physics2d raycasting 28 | sideLeft = transform.position; 29 | sideLeft.x = transform.position.x - transform.localScale.x / 2 - 0.1f; 30 | sides = transform.position; 31 | sides.x = transform.position.x + transform.localScale.x / 2 + 0.1f; 32 | start = transform.position; 33 | start.y = transform.position.y - transform.localScale.y/2f - 0.1f; 34 | Debug.DrawRay (start, -Vector2.up); 35 | Debug.DrawRay (new Vector2(start.x - transform.localScale.x/2, start.y), -Vector2.up); 36 | Debug.DrawRay (new Vector2(start.x + transform.localScale.x/2, start.y), -Vector2.up); 37 | Debug.DrawRay (sides, Vector2.right); 38 | Debug.DrawRay (sideLeft, -Vector2.right); 39 | 40 | 41 | if (Physics2D.Raycast (start, -Vector2.up, skinWidth).collider != null || Physics2D.Raycast (new Vector2(start.x + transform.localScale.x/2, start.y), -Vector2.up, skinWidth).collider != null || Physics2D.Raycast (new Vector2(start.x - transform.localScale.x/2, start.y), -Vector2.up, skinWidth).collider != null) { 42 | grounded = true; 43 | } else { 44 | grounded = false; 45 | } 46 | 47 | 48 | if (Input.GetKeyUp(KeyCode.A) && grounded == true) { 49 | //Detect when certain keys are released to reset velocity 50 | //Reset the velocity to a number close to 0 to make a sudden stop, but ease out to fell smoother 51 | rigidbody2D.velocity = new Vector2(-2,0); 52 | } 53 | if (Input.GetKeyUp(KeyCode.D) && grounded == true) { 54 | rigidbody2D.velocity = new Vector2(2,0); 55 | } 56 | //Jumping Trigger 57 | if (Input.GetKeyDown (KeyCode.Space)) { 58 | if(grounded == true){ 59 | jumping = true; 60 | //Add the Initial Accleration to make the player shoot up, and then slow down, then fall 61 | rigidbody2D.AddForce(new Vector2(0,InitalAcceleration)); 62 | 63 | } 64 | } 65 | if (Input.GetKeyUp (KeyCode.Space)) { 66 | jumping = false; 67 | } 68 | if (Input.GetKey (KeyCode.Space)) { 69 | if(jumping ==true){ 70 | //Detect if speed limit is reached, and then fall back down 71 | if(rigidbody2D.velocity.y >=10){ 72 | jumping = false; 73 | } 74 | rigidbody2D.AddForce(new Vector2(0,jumpSpead * Time.deltaTime)); 75 | 76 | 77 | } 78 | } 79 | //Detect sides by raycastting. Possibly can be used for wall jumping 80 | if (Physics2D.Raycast (sides, Vector2.right, skinWidth).collider != null) { 81 | sidesHit = "right"; 82 | } else if (Physics2D.Raycast (sideLeft, -Vector2.right, skinWidth).collider != null) { 83 | sidesHit = "left"; 84 | } 85 | else { 86 | sidesHit = "none"; 87 | 88 | } 89 | 90 | Move (); 91 | 92 | 93 | 94 | } 95 | void Move(){ 96 | //Move in air code 97 | if (Input.GetAxisRaw ("Horizontal") < 0 && grounded == false && maxSpeed == true) { 98 | rigidbody2D.AddForce(new Vector2(airspeed * Time.deltaTime,0)); 99 | } 100 | else if (Input.GetAxisRaw ("Horizontal") > 0 && grounded == false && maxSpeed == true) { 101 | rigidbody2D.AddForce(new Vector2(-airspeed * Time.deltaTime,0)); 102 | } 103 | 104 | //Move Left/Right Code 105 | if (rigidbody2D.velocity.x >= 9 || rigidbody2D.velocity.x <= -9) { 106 | maxSpeed = true; 107 | } else { 108 | if(maxSpeed == true){ 109 | maxSpeed = false; 110 | } 111 | } 112 | 113 | if (Input.GetAxisRaw ("Horizontal") < 0 && sidesHit != "left") { 114 | if (maxSpeed == false && grounded == false) { 115 | rigidbody2D.AddForce(new Vector2(-airspeed * Time.deltaTime,0)); 116 | 117 | }else if(maxSpeed == false){ 118 | rigidbody2D.AddForce(new Vector2(-upSpead * Time.deltaTime,0)); 119 | } 120 | } 121 | if (Input.GetAxisRaw ("Horizontal") > 0 && sidesHit != "right") { 122 | if (maxSpeed == false && grounded == false) { 123 | rigidbody2D.AddForce(new Vector2(airspeed * Time.deltaTime,0)); 124 | 125 | }else if(maxSpeed == false){ 126 | rigidbody2D.AddForce(new Vector2(upSpead * Time.deltaTime,0)); 127 | } 128 | } 129 | 130 | } 131 | } 132 | -------------------------------------------------------------------------------- /Assets/TestBed.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | SceneSettings: 5 | m_ObjectHideFlags: 0 6 | m_PVSData: 7 | m_PVSObjectsArray: [] 8 | m_PVSPortalsArray: [] 9 | m_OcclusionBakeSettings: 10 | smallestOccluder: 5 11 | smallestHole: .25 12 | backfaceThreshold: 100 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_Fog: 0 16 | m_FogColor: {r: .5, g: .5, b: .5, a: 1} 17 | m_FogMode: 3 18 | m_FogDensity: .00999999978 19 | m_LinearFogStart: 0 20 | m_LinearFogEnd: 300 21 | m_AmbientLight: {r: .200000003, g: .200000003, b: .200000003, a: 1} 22 | m_SkyboxMaterial: {fileID: 0} 23 | m_HaloStrength: .5 24 | m_FlareStrength: 1 25 | m_FlareFadeSpeed: 3 26 | m_HaloTexture: {fileID: 0} 27 | m_SpotCookie: {fileID: 0} 28 | m_ObjectHideFlags: 0 29 | --- !u!127 &3 30 | LevelGameManager: 31 | m_ObjectHideFlags: 0 32 | --- !u!157 &4 33 | LightmapSettings: 34 | m_ObjectHideFlags: 0 35 | m_LightProbes: {fileID: 0} 36 | m_Lightmaps: [] 37 | m_LightmapsMode: 1 38 | m_BakedColorSpace: 0 39 | m_UseDualLightmapsInForward: 0 40 | m_LightmapEditorSettings: 41 | m_Resolution: 50 42 | m_LastUsedResolution: 0 43 | m_TextureWidth: 1024 44 | m_TextureHeight: 1024 45 | m_BounceBoost: 1 46 | m_BounceIntensity: 1 47 | m_SkyLightColor: {r: .860000014, g: .930000007, b: 1, a: 1} 48 | m_SkyLightIntensity: 0 49 | m_Quality: 0 50 | m_Bounces: 1 51 | m_FinalGatherRays: 1000 52 | m_FinalGatherContrastThreshold: .0500000007 53 | m_FinalGatherGradientThreshold: 0 54 | m_FinalGatherInterpolationPoints: 15 55 | m_AOAmount: 0 56 | m_AOMaxDistance: .100000001 57 | m_AOContrast: 1 58 | m_LODSurfaceMappingDistance: 1 59 | m_Padding: 0 60 | m_TextureCompression: 0 61 | m_LockAtlas: 0 62 | --- !u!196 &5 63 | NavMeshSettings: 64 | m_ObjectHideFlags: 0 65 | m_BuildSettings: 66 | agentRadius: .5 67 | agentHeight: 2 68 | agentSlope: 45 69 | agentClimb: .400000006 70 | ledgeDropHeight: 0 71 | maxJumpAcrossDistance: 0 72 | accuratePlacement: 0 73 | minRegionArea: 2 74 | widthInaccuracy: 16.666666 75 | heightInaccuracy: 10 76 | m_NavMesh: {fileID: 0} 77 | --- !u!1 &444087513 78 | GameObject: 79 | m_ObjectHideFlags: 0 80 | m_PrefabParentObject: {fileID: 0} 81 | m_PrefabInternal: {fileID: 0} 82 | serializedVersion: 4 83 | m_Component: 84 | - 4: {fileID: 444087517} 85 | - 33: {fileID: 444087516} 86 | - 23: {fileID: 444087515} 87 | - 61: {fileID: 444087514} 88 | m_Layer: 0 89 | m_Name: Floor 90 | m_TagString: Untagged 91 | m_Icon: {fileID: 0} 92 | m_NavMeshLayer: 0 93 | m_StaticEditorFlags: 0 94 | m_IsActive: 1 95 | --- !u!61 &444087514 96 | BoxCollider2D: 97 | m_ObjectHideFlags: 0 98 | m_PrefabParentObject: {fileID: 0} 99 | m_PrefabInternal: {fileID: 0} 100 | m_GameObject: {fileID: 444087513} 101 | m_Enabled: 1 102 | m_Material: {fileID: 0} 103 | m_IsTrigger: 0 104 | m_Size: {x: 1, y: 1} 105 | m_Center: {x: 0, y: 0} 106 | --- !u!23 &444087515 107 | Renderer: 108 | m_ObjectHideFlags: 0 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 0} 111 | m_GameObject: {fileID: 444087513} 112 | m_Enabled: 1 113 | m_CastShadows: 1 114 | m_ReceiveShadows: 1 115 | m_LightmapIndex: 255 116 | m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} 117 | m_Materials: 118 | - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} 119 | m_SubsetIndices: 120 | m_StaticBatchRoot: {fileID: 0} 121 | m_UseLightProbes: 0 122 | m_LightProbeAnchor: {fileID: 0} 123 | m_ScaleInLightmap: 1 124 | m_SortingLayer: 0 125 | m_SortingOrder: 0 126 | m_SortingLayerID: 0 127 | --- !u!33 &444087516 128 | MeshFilter: 129 | m_ObjectHideFlags: 0 130 | m_PrefabParentObject: {fileID: 0} 131 | m_PrefabInternal: {fileID: 0} 132 | m_GameObject: {fileID: 444087513} 133 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 134 | --- !u!4 &444087517 135 | Transform: 136 | m_ObjectHideFlags: 0 137 | m_PrefabParentObject: {fileID: 0} 138 | m_PrefabInternal: {fileID: 0} 139 | m_GameObject: {fileID: 444087513} 140 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 141 | m_LocalPosition: {x: 13.3284798, y: 3.82169247, z: 0} 142 | m_LocalScale: {x: 20.8125038, y: 1.19306803, z: 1} 143 | m_Children: [] 144 | m_Father: {fileID: 0} 145 | --- !u!1 &493347866 146 | GameObject: 147 | m_ObjectHideFlags: 0 148 | m_PrefabParentObject: {fileID: 0} 149 | m_PrefabInternal: {fileID: 0} 150 | serializedVersion: 4 151 | m_Component: 152 | - 4: {fileID: 493347870} 153 | - 33: {fileID: 493347869} 154 | - 23: {fileID: 493347868} 155 | - 61: {fileID: 493347867} 156 | m_Layer: 0 157 | m_Name: Floor 158 | m_TagString: Untagged 159 | m_Icon: {fileID: 0} 160 | m_NavMeshLayer: 0 161 | m_StaticEditorFlags: 0 162 | m_IsActive: 1 163 | --- !u!61 &493347867 164 | BoxCollider2D: 165 | m_ObjectHideFlags: 0 166 | m_PrefabParentObject: {fileID: 0} 167 | m_PrefabInternal: {fileID: 0} 168 | m_GameObject: {fileID: 493347866} 169 | m_Enabled: 1 170 | m_Material: {fileID: 0} 171 | m_IsTrigger: 0 172 | m_Size: {x: 1, y: 1} 173 | m_Center: {x: 0, y: 0} 174 | --- !u!23 &493347868 175 | Renderer: 176 | m_ObjectHideFlags: 0 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 0} 179 | m_GameObject: {fileID: 493347866} 180 | m_Enabled: 1 181 | m_CastShadows: 1 182 | m_ReceiveShadows: 1 183 | m_LightmapIndex: 255 184 | m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} 185 | m_Materials: 186 | - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} 187 | m_SubsetIndices: 188 | m_StaticBatchRoot: {fileID: 0} 189 | m_UseLightProbes: 0 190 | m_LightProbeAnchor: {fileID: 0} 191 | m_ScaleInLightmap: 1 192 | m_SortingLayer: 0 193 | m_SortingOrder: 0 194 | m_SortingLayerID: 0 195 | --- !u!33 &493347869 196 | MeshFilter: 197 | m_ObjectHideFlags: 0 198 | m_PrefabParentObject: {fileID: 0} 199 | m_PrefabInternal: {fileID: 0} 200 | m_GameObject: {fileID: 493347866} 201 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 202 | --- !u!4 &493347870 203 | Transform: 204 | m_ObjectHideFlags: 0 205 | m_PrefabParentObject: {fileID: 0} 206 | m_PrefabInternal: {fileID: 0} 207 | m_GameObject: {fileID: 493347866} 208 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 209 | m_LocalPosition: {x: 11.5704927, y: 2.39332867, z: 0} 210 | m_LocalScale: {x: 20.8125038, y: 1.19306803, z: 1} 211 | m_Children: [] 212 | m_Father: {fileID: 0} 213 | --- !u!1 &1006197639 214 | GameObject: 215 | m_ObjectHideFlags: 0 216 | m_PrefabParentObject: {fileID: 0} 217 | m_PrefabInternal: {fileID: 0} 218 | serializedVersion: 4 219 | m_Component: 220 | - 4: {fileID: 1006197643} 221 | - 33: {fileID: 1006197642} 222 | - 23: {fileID: 1006197640} 223 | - 50: {fileID: 1006197644} 224 | - 61: {fileID: 1006197641} 225 | - 114: {fileID: 1006197645} 226 | m_Layer: 0 227 | m_Name: Cube 228 | m_TagString: Untagged 229 | m_Icon: {fileID: 0} 230 | m_NavMeshLayer: 0 231 | m_StaticEditorFlags: 0 232 | m_IsActive: 1 233 | --- !u!23 &1006197640 234 | Renderer: 235 | m_ObjectHideFlags: 0 236 | m_PrefabParentObject: {fileID: 0} 237 | m_PrefabInternal: {fileID: 0} 238 | m_GameObject: {fileID: 1006197639} 239 | m_Enabled: 1 240 | m_CastShadows: 1 241 | m_ReceiveShadows: 1 242 | m_LightmapIndex: 255 243 | m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} 244 | m_Materials: 245 | - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} 246 | m_SubsetIndices: 247 | m_StaticBatchRoot: {fileID: 0} 248 | m_UseLightProbes: 0 249 | m_LightProbeAnchor: {fileID: 0} 250 | m_ScaleInLightmap: 1 251 | m_SortingLayer: 0 252 | m_SortingOrder: 0 253 | m_SortingLayerID: 0 254 | --- !u!61 &1006197641 255 | BoxCollider2D: 256 | m_ObjectHideFlags: 0 257 | m_PrefabParentObject: {fileID: 0} 258 | m_PrefabInternal: {fileID: 0} 259 | m_GameObject: {fileID: 1006197639} 260 | m_Enabled: 1 261 | m_Material: {fileID: 0} 262 | m_IsTrigger: 0 263 | m_Size: {x: 1, y: 1} 264 | m_Center: {x: 0, y: 0} 265 | --- !u!33 &1006197642 266 | MeshFilter: 267 | m_ObjectHideFlags: 0 268 | m_PrefabParentObject: {fileID: 0} 269 | m_PrefabInternal: {fileID: 0} 270 | m_GameObject: {fileID: 1006197639} 271 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 272 | --- !u!4 &1006197643 273 | Transform: 274 | m_ObjectHideFlags: 0 275 | m_PrefabParentObject: {fileID: 0} 276 | m_PrefabInternal: {fileID: 0} 277 | m_GameObject: {fileID: 1006197639} 278 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 279 | m_LocalPosition: {x: -.605543494, y: 4.38128948, z: 0} 280 | m_LocalScale: {x: .302551925, y: .302551925, z: .302551925} 281 | m_Children: [] 282 | m_Father: {fileID: 0} 283 | --- !u!50 &1006197644 284 | Rigidbody2D: 285 | m_ObjectHideFlags: 0 286 | m_PrefabParentObject: {fileID: 0} 287 | m_PrefabInternal: {fileID: 0} 288 | m_GameObject: {fileID: 1006197639} 289 | m_Mass: 1 290 | m_LinearDrag: 0 291 | m_AngularDrag: .0500000007 292 | m_GravityScale: 1 293 | m_FixedAngle: 1 294 | m_IsKinematic: 0 295 | m_Interpolate: 0 296 | m_SleepingMode: 1 297 | m_CollisionDetection: 0 298 | --- !u!114 &1006197645 299 | MonoBehaviour: 300 | m_ObjectHideFlags: 0 301 | m_PrefabParentObject: {fileID: 0} 302 | m_PrefabInternal: {fileID: 0} 303 | m_GameObject: {fileID: 1006197639} 304 | m_Enabled: 1 305 | m_EditorHideFlags: 0 306 | m_Script: {fileID: 11500000, guid: 2f2a2170505fad446a03015f58f31c0b, type: 3} 307 | m_Name: 308 | m_EditorClassIdentifier: 309 | upSpead: 7500 310 | jumpSpead: 5000 311 | jumping: 0 312 | grounded: 0 313 | sidesHit: 314 | down: {x: 0, y: 0} 315 | sides: {x: 0, y: 0} 316 | sideLeft: {x: 0, y: 0} 317 | skinWidth: .00100000005 318 | InitalAcceleration: 450 319 | airspeed: 2000 320 | maxSpeed: 0 321 | --- !u!1 &1187224366 322 | GameObject: 323 | m_ObjectHideFlags: 0 324 | m_PrefabParentObject: {fileID: 0} 325 | m_PrefabInternal: {fileID: 0} 326 | serializedVersion: 4 327 | m_Component: 328 | - 4: {fileID: 1187224370} 329 | - 33: {fileID: 1187224369} 330 | - 23: {fileID: 1187224367} 331 | - 61: {fileID: 1187224368} 332 | m_Layer: 0 333 | m_Name: Floor 334 | m_TagString: Untagged 335 | m_Icon: {fileID: 0} 336 | m_NavMeshLayer: 0 337 | m_StaticEditorFlags: 0 338 | m_IsActive: 1 339 | --- !u!23 &1187224367 340 | Renderer: 341 | m_ObjectHideFlags: 0 342 | m_PrefabParentObject: {fileID: 0} 343 | m_PrefabInternal: {fileID: 0} 344 | m_GameObject: {fileID: 1187224366} 345 | m_Enabled: 1 346 | m_CastShadows: 1 347 | m_ReceiveShadows: 1 348 | m_LightmapIndex: 255 349 | m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} 350 | m_Materials: 351 | - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} 352 | m_SubsetIndices: 353 | m_StaticBatchRoot: {fileID: 0} 354 | m_UseLightProbes: 0 355 | m_LightProbeAnchor: {fileID: 0} 356 | m_ScaleInLightmap: 1 357 | m_SortingLayer: 0 358 | m_SortingOrder: 0 359 | m_SortingLayerID: 0 360 | --- !u!61 &1187224368 361 | BoxCollider2D: 362 | m_ObjectHideFlags: 0 363 | m_PrefabParentObject: {fileID: 0} 364 | m_PrefabInternal: {fileID: 0} 365 | m_GameObject: {fileID: 1187224366} 366 | m_Enabled: 1 367 | m_Material: {fileID: 0} 368 | m_IsTrigger: 0 369 | m_Size: {x: 1, y: 1} 370 | m_Center: {x: 0, y: 0} 371 | --- !u!33 &1187224369 372 | MeshFilter: 373 | m_ObjectHideFlags: 0 374 | m_PrefabParentObject: {fileID: 0} 375 | m_PrefabInternal: {fileID: 0} 376 | m_GameObject: {fileID: 1187224366} 377 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 378 | --- !u!4 &1187224370 379 | Transform: 380 | m_ObjectHideFlags: 0 381 | m_PrefabParentObject: {fileID: 0} 382 | m_PrefabInternal: {fileID: 0} 383 | m_GameObject: {fileID: 1187224366} 384 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 385 | m_LocalPosition: {x: -.405794352, y: .855092049, z: 0} 386 | m_LocalScale: {x: 20.8125038, y: 1.19306803, z: 1} 387 | m_Children: [] 388 | m_Father: {fileID: 0} 389 | --- !u!1 &1383472452 390 | GameObject: 391 | m_ObjectHideFlags: 0 392 | m_PrefabParentObject: {fileID: 0} 393 | m_PrefabInternal: {fileID: 0} 394 | serializedVersion: 4 395 | m_Component: 396 | - 4: {fileID: 1383472457} 397 | - 20: {fileID: 1383472456} 398 | - 92: {fileID: 1383472455} 399 | - 124: {fileID: 1383472454} 400 | - 81: {fileID: 1383472453} 401 | m_Layer: 0 402 | m_Name: Main Camera 403 | m_TagString: MainCamera 404 | m_Icon: {fileID: 0} 405 | m_NavMeshLayer: 0 406 | m_StaticEditorFlags: 0 407 | m_IsActive: 1 408 | --- !u!81 &1383472453 409 | AudioListener: 410 | m_ObjectHideFlags: 0 411 | m_PrefabParentObject: {fileID: 0} 412 | m_PrefabInternal: {fileID: 0} 413 | m_GameObject: {fileID: 1383472452} 414 | m_Enabled: 1 415 | --- !u!124 &1383472454 416 | Behaviour: 417 | m_ObjectHideFlags: 0 418 | m_PrefabParentObject: {fileID: 0} 419 | m_PrefabInternal: {fileID: 0} 420 | m_GameObject: {fileID: 1383472452} 421 | m_Enabled: 1 422 | --- !u!92 &1383472455 423 | Behaviour: 424 | m_ObjectHideFlags: 0 425 | m_PrefabParentObject: {fileID: 0} 426 | m_PrefabInternal: {fileID: 0} 427 | m_GameObject: {fileID: 1383472452} 428 | m_Enabled: 1 429 | --- !u!20 &1383472456 430 | Camera: 431 | m_ObjectHideFlags: 0 432 | m_PrefabParentObject: {fileID: 0} 433 | m_PrefabInternal: {fileID: 0} 434 | m_GameObject: {fileID: 1383472452} 435 | m_Enabled: 1 436 | serializedVersion: 2 437 | m_ClearFlags: 1 438 | m_BackGroundColor: {r: 1, g: 1, b: 1, a: .0196078438} 439 | m_NormalizedViewPortRect: 440 | serializedVersion: 2 441 | x: 0 442 | y: 0 443 | width: 1 444 | height: 1 445 | near clip plane: .300000012 446 | far clip plane: 1000 447 | field of view: 60 448 | orthographic: 1 449 | orthographic size: 5 450 | m_Depth: -1 451 | m_CullingMask: 452 | serializedVersion: 2 453 | m_Bits: 4294967295 454 | m_RenderingPath: -1 455 | m_TargetTexture: {fileID: 0} 456 | m_HDR: 0 457 | m_OcclusionCulling: 1 458 | --- !u!4 &1383472457 459 | Transform: 460 | m_ObjectHideFlags: 0 461 | m_PrefabParentObject: {fileID: 0} 462 | m_PrefabInternal: {fileID: 0} 463 | m_GameObject: {fileID: 1383472452} 464 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 465 | m_LocalPosition: {x: 0, y: 5.8773365, z: -10} 466 | m_LocalScale: {x: 1, y: 1, z: 1} 467 | m_Children: [] 468 | m_Father: {fileID: 0} 469 | --- !u!1 &1684181822 470 | GameObject: 471 | m_ObjectHideFlags: 0 472 | m_PrefabParentObject: {fileID: 0} 473 | m_PrefabInternal: {fileID: 0} 474 | serializedVersion: 4 475 | m_Component: 476 | - 4: {fileID: 1684181826} 477 | - 33: {fileID: 1684181825} 478 | - 23: {fileID: 1684181824} 479 | - 61: {fileID: 1684181823} 480 | m_Layer: 0 481 | m_Name: Floor 482 | m_TagString: Untagged 483 | m_Icon: {fileID: 0} 484 | m_NavMeshLayer: 0 485 | m_StaticEditorFlags: 0 486 | m_IsActive: 1 487 | --- !u!61 &1684181823 488 | BoxCollider2D: 489 | m_ObjectHideFlags: 0 490 | m_PrefabParentObject: {fileID: 0} 491 | m_PrefabInternal: {fileID: 0} 492 | m_GameObject: {fileID: 1684181822} 493 | m_Enabled: 1 494 | m_Material: {fileID: 0} 495 | m_IsTrigger: 0 496 | m_Size: {x: 1, y: 1} 497 | m_Center: {x: 0, y: 0} 498 | --- !u!23 &1684181824 499 | Renderer: 500 | m_ObjectHideFlags: 0 501 | m_PrefabParentObject: {fileID: 0} 502 | m_PrefabInternal: {fileID: 0} 503 | m_GameObject: {fileID: 1684181822} 504 | m_Enabled: 1 505 | m_CastShadows: 1 506 | m_ReceiveShadows: 1 507 | m_LightmapIndex: 255 508 | m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} 509 | m_Materials: 510 | - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} 511 | m_SubsetIndices: 512 | m_StaticBatchRoot: {fileID: 0} 513 | m_UseLightProbes: 0 514 | m_LightProbeAnchor: {fileID: 0} 515 | m_ScaleInLightmap: 1 516 | m_SortingLayer: 0 517 | m_SortingOrder: 0 518 | m_SortingLayerID: 0 519 | --- !u!33 &1684181825 520 | MeshFilter: 521 | m_ObjectHideFlags: 0 522 | m_PrefabParentObject: {fileID: 0} 523 | m_PrefabInternal: {fileID: 0} 524 | m_GameObject: {fileID: 1684181822} 525 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 526 | --- !u!4 &1684181826 527 | Transform: 528 | m_ObjectHideFlags: 0 529 | m_PrefabParentObject: {fileID: 0} 530 | m_PrefabInternal: {fileID: 0} 531 | m_GameObject: {fileID: 1684181822} 532 | m_LocalRotation: {x: 0, y: 0, z: .707106829, w: .707106829} 533 | m_LocalPosition: {x: 8.58228683, y: 2.00429177, z: 0} 534 | m_LocalScale: {x: 20.8125038, y: 1.77734458, z: 1} 535 | m_Children: [] 536 | m_Father: {fileID: 0} 537 | --- !u!1 &1698691614 538 | GameObject: 539 | m_ObjectHideFlags: 0 540 | m_PrefabParentObject: {fileID: 0} 541 | m_PrefabInternal: {fileID: 0} 542 | serializedVersion: 4 543 | m_Component: 544 | - 4: {fileID: 1698691616} 545 | - 108: {fileID: 1698691615} 546 | m_Layer: 0 547 | m_Name: Directional light 548 | m_TagString: Untagged 549 | m_Icon: {fileID: 0} 550 | m_NavMeshLayer: 0 551 | m_StaticEditorFlags: 0 552 | m_IsActive: 1 553 | --- !u!108 &1698691615 554 | Light: 555 | m_ObjectHideFlags: 0 556 | m_PrefabParentObject: {fileID: 0} 557 | m_PrefabInternal: {fileID: 0} 558 | m_GameObject: {fileID: 1698691614} 559 | m_Enabled: 1 560 | serializedVersion: 3 561 | m_Type: 1 562 | m_Color: {r: 1, g: 1, b: 1, a: 1} 563 | m_Intensity: .5 564 | m_Range: 10 565 | m_SpotAngle: 30 566 | m_CookieSize: 10 567 | m_Shadows: 568 | m_Type: 0 569 | m_Resolution: -1 570 | m_Strength: 1 571 | m_Bias: .0500000007 572 | m_Softness: 4 573 | m_SoftnessFade: 1 574 | m_Cookie: {fileID: 0} 575 | m_DrawHalo: 0 576 | m_ActuallyLightmapped: 0 577 | m_Flare: {fileID: 0} 578 | m_RenderMode: 0 579 | m_CullingMask: 580 | serializedVersion: 2 581 | m_Bits: 4294967295 582 | m_Lightmapping: 1 583 | m_ShadowSamples: 1 584 | m_ShadowRadius: 0 585 | m_ShadowAngle: 0 586 | m_IndirectIntensity: 1 587 | m_AreaSize: {x: 1, y: 1} 588 | --- !u!4 &1698691616 589 | Transform: 590 | m_ObjectHideFlags: 0 591 | m_PrefabParentObject: {fileID: 0} 592 | m_PrefabInternal: {fileID: 0} 593 | m_GameObject: {fileID: 1698691614} 594 | m_LocalRotation: {x: .408217937, y: -.234569728, z: .109381661, w: .875426114} 595 | m_LocalPosition: {x: -.405794352, y: 5.22649479, z: 0} 596 | m_LocalScale: {x: 1, y: 1, z: 1} 597 | m_Children: [] 598 | m_Father: {fileID: 0} 599 | --- !u!1 &1957987734 600 | GameObject: 601 | m_ObjectHideFlags: 0 602 | m_PrefabParentObject: {fileID: 0} 603 | m_PrefabInternal: {fileID: 0} 604 | serializedVersion: 4 605 | m_Component: 606 | - 4: {fileID: 1957987738} 607 | - 33: {fileID: 1957987737} 608 | - 23: {fileID: 1957987736} 609 | - 61: {fileID: 1957987735} 610 | m_Layer: 0 611 | m_Name: Floor 612 | m_TagString: Untagged 613 | m_Icon: {fileID: 0} 614 | m_NavMeshLayer: 0 615 | m_StaticEditorFlags: 0 616 | m_IsActive: 1 617 | --- !u!61 &1957987735 618 | BoxCollider2D: 619 | m_ObjectHideFlags: 0 620 | m_PrefabParentObject: {fileID: 0} 621 | m_PrefabInternal: {fileID: 0} 622 | m_GameObject: {fileID: 1957987734} 623 | m_Enabled: 1 624 | m_Material: {fileID: 0} 625 | m_IsTrigger: 0 626 | m_Size: {x: 1, y: 1} 627 | m_Center: {x: 0, y: 0} 628 | --- !u!23 &1957987736 629 | Renderer: 630 | m_ObjectHideFlags: 0 631 | m_PrefabParentObject: {fileID: 0} 632 | m_PrefabInternal: {fileID: 0} 633 | m_GameObject: {fileID: 1957987734} 634 | m_Enabled: 1 635 | m_CastShadows: 1 636 | m_ReceiveShadows: 1 637 | m_LightmapIndex: 255 638 | m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} 639 | m_Materials: 640 | - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} 641 | m_SubsetIndices: 642 | m_StaticBatchRoot: {fileID: 0} 643 | m_UseLightProbes: 0 644 | m_LightProbeAnchor: {fileID: 0} 645 | m_ScaleInLightmap: 1 646 | m_SortingLayer: 0 647 | m_SortingOrder: 0 648 | m_SortingLayerID: 0 649 | --- !u!33 &1957987737 650 | MeshFilter: 651 | m_ObjectHideFlags: 0 652 | m_PrefabParentObject: {fileID: 0} 653 | m_PrefabInternal: {fileID: 0} 654 | m_GameObject: {fileID: 1957987734} 655 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 656 | --- !u!4 &1957987738 657 | Transform: 658 | m_ObjectHideFlags: 0 659 | m_PrefabParentObject: {fileID: 0} 660 | m_PrefabInternal: {fileID: 0} 661 | m_GameObject: {fileID: 1957987734} 662 | m_LocalRotation: {x: 0, y: 0, z: .707106829, w: .707106829} 663 | m_LocalPosition: {x: -8.94137383, y: 2.00428915, z: 0} 664 | m_LocalScale: {x: 20.8125038, y: 1.6796912, z: 1} 665 | m_Children: [] 666 | m_Father: {fileID: 0} 667 | -------------------------------------------------------------------------------- /CWU2dTest-csharp.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{4657E325-D97F-04A6-7E7F-38F058489B78}") = "CWU2dTest", "Assembly-CSharp-vs.csproj", "{4640B51B-A8A2-843C-DB06-0A08B4F12FE0}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /CWU2dTest.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{4657E325-D97F-04A6-7E7F-38F058489B78}") = "CWU2dTest", "Assembly-CSharp.csproj", "{4640B51B-A8A2-843C-DB06-0A08B4F12FE0}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {4640B51B-A8A2-843C-DB06-0A08B4F12FE0}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /CWU2dTest.userprefs: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | -------------------------------------------------------------------------------- /CookingWithUnity2D131205-csharp.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{37720EB4-6868-9303-447A-F838ABF42D30}") = "CookingWithUnity2D131205", "Assembly-CSharp-vs.csproj", "{22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /CookingWithUnity2D131205.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{37720EB4-6868-9303-447A-F838ABF42D30}") = "CookingWithUnity2D131205", "Assembly-CSharp.csproj", "{22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}" 5 | EndProject 6 | Project("{37720EB4-6868-9303-447A-F838ABF42D30}") = "CookingWithUnity2D131205", "Assembly-UnityScript-firstpass.unityproj", "{E059E197-066B-01E2-4AB0-294F21D326C0}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {22F52127-CEC3-8C00-6E48-7A5F1FAE2D74}.Release|Any CPU.Build.0 = Release|Any CPU 18 | {E059E197-066B-01E2-4AB0-294F21D326C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {E059E197-066B-01E2-4AB0-294F21D326C0}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {E059E197-066B-01E2-4AB0-294F21D326C0}.Release|Any CPU.ActiveCfg = Release|Any CPU 21 | {E059E197-066B-01E2-4AB0-294F21D326C0}.Release|Any CPU.Build.0 = Release|Any CPU 22 | EndGlobalSection 23 | GlobalSection(SolutionProperties) = preSolution 24 | HideSolutionNode = FALSE 25 | EndGlobalSection 26 | GlobalSection(MonoDevelopProperties) = preSolution 27 | StartupItem = Assembly-CSharp.csproj 28 | Policies = $0 29 | $0.TextStylePolicy = $1 30 | $1.inheritsSet = null 31 | $1.scope = text/x-csharp 32 | $0.CSharpFormattingPolicy = $2 33 | $2.inheritsSet = Mono 34 | $2.inheritsScope = text/x-csharp 35 | $2.scope = text/x-csharp 36 | $0.TextStylePolicy = $3 37 | $3.FileWidth = 120 38 | $3.TabWidth = 4 39 | $3.EolMarker = Unix 40 | $3.inheritsSet = Mono 41 | $3.inheritsScope = text/plain 42 | $3.scope = text/plain 43 | EndGlobalSection 44 | 45 | EndGlobal 46 | -------------------------------------------------------------------------------- /CookingWithUnity2D131205.userprefs: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /CookingWithUnity2D131212-csharp.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{90B841E5-E01E-5A95-6AD0-6DA86F3EA893}") = "CookingWithUnity2D131212", "Assembly-CSharp-vs.csproj", "{635F24B2-7B0D-2657-3BA3-BCB4F264849B}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /CookingWithUnity2D131212.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{90B841E5-E01E-5A95-6AD0-6DA86F3EA893}") = "CookingWithUnity2D131212", "Assembly-CSharp.csproj", "{635F24B2-7B0D-2657-3BA3-BCB4F264849B}" 5 | EndProject 6 | Project("{90B841E5-E01E-5A95-6AD0-6DA86F3EA893}") = "CookingWithUnity2D131212", "Assembly-UnityScript-firstpass.unityproj", "{3EAFF04F-FDD6-772A-872A-65DE46C485CF}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {635F24B2-7B0D-2657-3BA3-BCB4F264849B}.Release|Any CPU.Build.0 = Release|Any CPU 18 | {3EAFF04F-FDD6-772A-872A-65DE46C485CF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {3EAFF04F-FDD6-772A-872A-65DE46C485CF}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {3EAFF04F-FDD6-772A-872A-65DE46C485CF}.Release|Any CPU.ActiveCfg = Release|Any CPU 21 | {3EAFF04F-FDD6-772A-872A-65DE46C485CF}.Release|Any CPU.Build.0 = Release|Any CPU 22 | EndGlobalSection 23 | GlobalSection(SolutionProperties) = preSolution 24 | HideSolutionNode = FALSE 25 | EndGlobalSection 26 | GlobalSection(MonoDevelopProperties) = preSolution 27 | StartupItem = Assembly-CSharp.csproj 28 | Policies = $0 29 | $0.TextStylePolicy = $1 30 | $1.inheritsSet = null 31 | $1.scope = text/x-csharp 32 | $0.CSharpFormattingPolicy = $2 33 | $2.inheritsSet = Mono 34 | $2.inheritsScope = text/x-csharp 35 | $2.scope = text/x-csharp 36 | $0.TextStylePolicy = $3 37 | $3.FileWidth = 120 38 | $3.TabWidth = 4 39 | $3.EolMarker = Unix 40 | $3.inheritsSet = Mono 41 | $3.inheritsScope = text/plain 42 | $3.scope = text/plain 43 | EndGlobalSection 44 | 45 | EndGlobal 46 | -------------------------------------------------------------------------------- /CookingWithUnity2D131212.userprefs: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | -------------------------------------------------------------------------------- /CookingWithUnity2D131912-csharp.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{2F9072AD-6A58-048F-FCB2-1BA8F5CD0D1F}") = "CookingWithUnity2D131912", "Assembly-CSharp-vs.csproj", "{F2C12F62-B6DE-311C-F134-1A21245AB161}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /CookingWithUnity2D131912.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{2F9072AD-6A58-048F-FCB2-1BA8F5CD0D1F}") = "CookingWithUnity2D131912", "Assembly-CSharp.csproj", "{F2C12F62-B6DE-311C-F134-1A21245AB161}" 5 | EndProject 6 | Project("{2F9072AD-6A58-048F-FCB2-1BA8F5CD0D1F}") = "CookingWithUnity2D131912", "Assembly-UnityScript-firstpass.unityproj", "{19C6CB98-541C-45A7-3F13-4A888F2E5E5D}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {F2C12F62-B6DE-311C-F134-1A21245AB161}.Release|Any CPU.Build.0 = Release|Any CPU 18 | {19C6CB98-541C-45A7-3F13-4A888F2E5E5D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {19C6CB98-541C-45A7-3F13-4A888F2E5E5D}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {19C6CB98-541C-45A7-3F13-4A888F2E5E5D}.Release|Any CPU.ActiveCfg = Release|Any CPU 21 | {19C6CB98-541C-45A7-3F13-4A888F2E5E5D}.Release|Any CPU.Build.0 = Release|Any CPU 22 | EndGlobalSection 23 | GlobalSection(SolutionProperties) = preSolution 24 | HideSolutionNode = FALSE 25 | EndGlobalSection 26 | GlobalSection(MonoDevelopProperties) = preSolution 27 | StartupItem = Assembly-CSharp.csproj 28 | Policies = $0 29 | $0.TextStylePolicy = $1 30 | $1.inheritsSet = null 31 | $1.scope = text/x-csharp 32 | $0.CSharpFormattingPolicy = $2 33 | $2.inheritsSet = Mono 34 | $2.inheritsScope = text/x-csharp 35 | $2.scope = text/x-csharp 36 | $0.TextStylePolicy = $3 37 | $3.FileWidth = 120 38 | $3.TabWidth = 4 39 | $3.EolMarker = Unix 40 | $3.inheritsSet = Mono 41 | $3.inheritsScope = text/plain 42 | $3.scope = text/plain 43 | EndGlobalSection 44 | EndGlobal 45 | -------------------------------------------------------------------------------- /CookingWithUnity2D131912.userprefs: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Library/AnnotationManager: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/AnnotationManager -------------------------------------------------------------------------------- /Library/AssetImportState: -------------------------------------------------------------------------------- 1 | 7;0;-1 -------------------------------------------------------------------------------- /Library/AssetServerCacheV3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/AssetServerCacheV3 -------------------------------------------------------------------------------- /Library/AssetVersioning.db: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/AssetVersioning.db -------------------------------------------------------------------------------- /Library/BuildPlayer.prefs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/BuildPlayer.prefs -------------------------------------------------------------------------------- /Library/BuildSettings.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/BuildSettings.asset -------------------------------------------------------------------------------- /Library/CurrentLayout.dwlt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/CurrentLayout.dwlt -------------------------------------------------------------------------------- /Library/CurrentMaximizeLayout.dwlt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/CurrentMaximizeLayout.dwlt -------------------------------------------------------------------------------- /Library/EditorUserBuildSettings.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/EditorUserBuildSettings.asset -------------------------------------------------------------------------------- /Library/EditorUserSettings.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/EditorUserSettings.asset -------------------------------------------------------------------------------- /Library/FailedAssetImports.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/FailedAssetImports.txt -------------------------------------------------------------------------------- /Library/InspectorExpandedItems.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/InspectorExpandedItems.asset -------------------------------------------------------------------------------- /Library/MonoManager.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/MonoManager.asset -------------------------------------------------------------------------------- /Library/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | AndroidProfiler: 0 8 | defaultScreenOrientation: 0 9 | targetDevice: 2 10 | targetGlesGraphics: 1 11 | targetResolution: 0 12 | accelerometerFrequency: 60 13 | companyName: DefaultCompany 14 | productName: _2D v3 15 | defaultCursor: {fileID: 0} 16 | cursorHotspot: {x: 0, y: 0} 17 | defaultScreenWidth: 1024 18 | defaultScreenHeight: 768 19 | defaultScreenWidthWeb: 960 20 | defaultScreenHeightWeb: 600 21 | m_RenderingPath: 1 22 | m_MobileRenderingPath: 1 23 | m_ActiveColorSpace: 0 24 | m_MTRendering: 1 25 | m_MobileMTRendering: 0 26 | m_UseDX11: 0 27 | iosShowActivityIndicatorOnLoading: -1 28 | androidShowActivityIndicatorOnLoading: -1 29 | displayResolutionDialog: 1 30 | allowedAutorotateToPortrait: 1 31 | allowedAutorotateToPortraitUpsideDown: 1 32 | allowedAutorotateToLandscapeRight: 1 33 | allowedAutorotateToLandscapeLeft: 1 34 | useOSAutorotation: 1 35 | use32BitDisplayBuffer: 1 36 | use24BitDepthBuffer: 0 37 | defaultIsFullScreen: 1 38 | defaultIsNativeResolution: 1 39 | runInBackground: 0 40 | captureSingleScreen: 0 41 | Override IPod Music: 0 42 | Prepare IOS For Recording: 0 43 | enableHWStatistics: 1 44 | usePlayerLog: 1 45 | stripPhysics: 0 46 | forceSingleInstance: 0 47 | resizableWindow: 0 48 | useMacAppStoreValidation: 0 49 | gpuSkinning: 1 50 | xboxPIXTextureCapture: 0 51 | xboxEnableAvatar: 0 52 | xboxEnableKinect: 0 53 | xboxEnableKinectAutoTracking: 0 54 | xboxEnableFitness: 0 55 | macFullscreenMode: 2 56 | xboxSpeechDB: 0 57 | xboxEnableHeadOrientation: 0 58 | xboxEnableGuest: 0 59 | wiiHio2Usage: -1 60 | wiiLoadingScreenRectPlacement: 0 61 | wiiLoadingScreenBackground: {r: 1, g: 1, b: 1, a: 1} 62 | wiiLoadingScreenPeriod: 1000 63 | wiiLoadingScreenFileName: 64 | wiiLoadingScreenRect: 65 | serializedVersion: 2 66 | x: 0 67 | y: 0 68 | width: 0 69 | height: 0 70 | m_SupportedAspectRatios: 71 | 4:3: 1 72 | 5:4: 1 73 | 16:10: 1 74 | 16:9: 1 75 | Others: 1 76 | iPhoneBundleIdentifier: com.Company.ProductName 77 | productGUID: 3a8984573b6d44decadf1ac29eacc6ec 78 | iPhoneBundleVersion: 1.0 79 | AndroidBundleVersionCode: 1 80 | AndroidMinSdkVersion: 9 81 | AndroidPreferredInstallLocation: 1 82 | aotOptions: 83 | apiCompatibilityLevel: 2 84 | iPhoneStrippingLevel: 0 85 | iPhoneScriptCallOptimization: 0 86 | ForceInternetPermission: 0 87 | ForceSDCardPermission: 0 88 | CreateWallpaper: 0 89 | APKExpansionFiles: 0 90 | StripUnusedMeshComponents: 0 91 | iPhoneSdkVersion: 988 92 | iPhoneTargetOSVersion: 10 93 | uIPrerenderedIcon: 0 94 | uIRequiresPersistentWiFi: 0 95 | uIStatusBarHidden: 1 96 | uIExitOnSuspend: 0 97 | uIStatusBarStyle: 0 98 | iPhoneSplashScreen: {fileID: 0} 99 | iPhoneHighResSplashScreen: {fileID: 0} 100 | iPhoneTallHighResSplashScreen: {fileID: 0} 101 | iPadPortraitSplashScreen: {fileID: 0} 102 | iPadHighResPortraitSplashScreen: {fileID: 0} 103 | iPadLandscapeSplashScreen: {fileID: 0} 104 | iPadHighResLandscapeSplashScreen: {fileID: 0} 105 | AndroidTargetDevice: 0 106 | AndroidSplashScreenScale: 0 107 | AndroidKeystoreName: 108 | AndroidKeyaliasName: 109 | resolutionDialogBanner: {fileID: 0} 110 | m_BuildTargetIcons: 111 | - m_BuildTarget: 112 | m_Icons: 113 | - m_Icon: {fileID: 0} 114 | m_Size: 128 115 | m_BuildTargetBatching: [] 116 | webPlayerTemplate: APPLICATION:Default 117 | m_TemplateCustomTags: {} 118 | wiiRegion: 1 119 | wiiGameCode: RABA 120 | wiiGameVersion: 121 | wiiCompanyCode: ZZ 122 | wiiSupportsNunchuk: 0 123 | wiiSupportsClassicController: 0 124 | wiiSupportsBalanceBoard: 0 125 | wiiSupportsMotionPlus: 0 126 | wiiControllerCount: 1 127 | wiiFloatingPointExceptions: 0 128 | wiiScreenCrashDumps: 1 129 | XboxTitleId: 130 | XboxImageXexPath: 131 | XboxSpaPath: 132 | XboxGenerateSpa: 0 133 | XboxDeployKinectResources: 0 134 | XboxSplashScreen: {fileID: 0} 135 | xboxEnableSpeech: 0 136 | xboxAdditionalTitleMemorySize: 0 137 | xboxDeployKinectHeadOrientation: 0 138 | xboxDeployKinectHeadPosition: 0 139 | ps3TitleConfigPath: 140 | ps3DLCConfigPath: 141 | ps3ThumbnailPath: 142 | ps3BackgroundPath: 143 | ps3SoundPath: 144 | ps3TrophyCommId: 145 | ps3NpCommunicationPassphrase: 146 | ps3TrophyPackagePath: 147 | ps3BootCheckMaxSaveGameSizeKB: 128 148 | ps3TrophyCommSig: 149 | ps3SaveGameSlots: 1 150 | ps3TrialMode: 0 151 | flashStrippingLevel: 2 152 | spritePackerPolicy: DefaultPackerPolicy 153 | scriptingDefineSymbols: {} 154 | metroPackageName: _2D v3 155 | metroPackageLogo: 156 | metroPackageVersion: 157 | metroCertificatePath: 158 | metroCertificatePassword: 159 | metroCertificateSubject: 160 | metroCertificateIssuer: 161 | metroCertificateNotAfter: 0000000000000000 162 | metroApplicationDescription: _2D v3 163 | metroTileLogo: 164 | metroTileWideLogo: 165 | metroTileSmallLogo: 166 | metroTileShortName: 167 | metroCommandLineArgsFile: 168 | metroTileShowName: 1 169 | metroTileForegroundText: 1 170 | metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1} 171 | metroSplashScreenImage: 172 | metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1} 173 | metroSplashScreenUseBackgroundColor: 0 174 | metroCapabilities: {} 175 | metroCompilationOverrides: 1 176 | blackberryDeviceAddress: 177 | blackberryDevicePassword: 178 | blackberryTokenPath: 179 | blackberryTokenExires: 180 | blackberryTokenAuthor: 181 | blackberryTokenAuthorId: 182 | blackberryAuthorId: 183 | blackberryCskPassword: 184 | blackberrySaveLogPath: 185 | blackberryAuthorIdOveride: 0 186 | blackberrySharedPermissions: 0 187 | blackberryCameraPermissions: 0 188 | blackberryGPSPermissions: 0 189 | blackberryDeviceIDPermissions: 0 190 | blackberryMicrophonePermissions: 0 191 | blackberryGamepadSupport: 0 192 | blackberryBuildId: 0 193 | blackberryLandscapeSplashScreen: {fileID: 0} 194 | blackberryPortraitSplashScreen: {fileID: 0} 195 | blackberrySquareSplashScreen: {fileID: 0} 196 | tizenProductDescription: 197 | tizenProductURL: 198 | tizenCertificatePath: 199 | tizenCertificatePassword: 200 | tizenSaveLogPath: 201 | firstStreamedLevelWithResources: 0 202 | unityRebuildLibraryVersion: 9 203 | unityForwardCompatibleVersion: 39 204 | unityStandardAssetsVersion: 0 205 | -------------------------------------------------------------------------------- /Library/ScriptAssemblies/Assembly-CSharp.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/ScriptAssemblies/Assembly-CSharp.dll -------------------------------------------------------------------------------- /Library/ScriptAssemblies/Assembly-CSharp.dll.mdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb -------------------------------------------------------------------------------- /Library/ScriptAssemblies/CompilationCompleted.txt: -------------------------------------------------------------------------------- 1 | Completed 2 | -------------------------------------------------------------------------------- /Library/ScriptMapper: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/ScriptMapper -------------------------------------------------------------------------------- /Library/assetDatabase3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/assetDatabase3 -------------------------------------------------------------------------------- /Library/expandedItems: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/expandedItems -------------------------------------------------------------------------------- /Library/guidmapper: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/guidmapper -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000001000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000001000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000002000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000002000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000003000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000003000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000004000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000004000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000004100000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000004100000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000005000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000005000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000005100000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000005100000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000006000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000006000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000006100000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000006100000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000007000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000007000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000008000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000008000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/00000000000000009000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/00000000000000009000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/0000000000000000a000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/0000000000000000a000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/0000000000000000b000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/0000000000000000b000000000000000 -------------------------------------------------------------------------------- /Library/metadata/00/0000000000000000c000000000000000: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/00/0000000000000000c000000000000000 -------------------------------------------------------------------------------- /Library/metadata/2f/2f2a2170505fad446a03015f58f31c0b: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/2f/2f2a2170505fad446a03015f58f31c0b -------------------------------------------------------------------------------- /Library/metadata/a4/a47bed3c14fcbea4ca393336134b6d16: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mimerme/SuperMeatyController2D/f299d8a30b2fe62048c8a6e82143239d209efef5/Library/metadata/a4/a47bed3c14fcbea4ca393336134b6d16 -------------------------------------------------------------------------------- /LittleSpin-csharp.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{B4097D9E-7A4E-DB2E-49A4-E05BA3FCE1CD}") = "LittleSpin", "Assembly-CSharp-vs.csproj", "{D36AF622-1E91-6B74-C7B0-FBC03C902107}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /LittleSpin.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{B4097D9E-7A4E-DB2E-49A4-E05BA3FCE1CD}") = "LittleSpin", "Assembly-CSharp.csproj", "{D36AF622-1E91-6B74-C7B0-FBC03C902107}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {D36AF622-1E91-6B74-C7B0-FBC03C902107}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | EndGlobal 39 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | m_SpeedOfSound: 347 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_DSPBufferSize: 0 12 | m_DisableAudio: 0 13 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | m_Gravity: {x: 0, y: -9.81000042, z: 0} 7 | m_DefaultMaterial: {fileID: 0} 8 | m_BounceThreshold: 2 9 | m_SleepVelocity: .150000006 10 | m_SleepAngularVelocity: .140000001 11 | m_MaxAngularVelocity: 7 12 | m_MinPenetrationForPenalty: .00999999978 13 | m_SolverIterationCount: 6 14 | m_RaycastsHitTriggers: 1 15 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 16 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 0 9 | path: Assets/Scenes/Level.unity 10 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_ExternalVersionControlSupport: Hidden Meta Files 8 | m_SerializationMode: 2 9 | m_WebSecurityEmulationEnabled: 0 10 | m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d 11 | m_DefaultBehaviorMode: 1 12 | m_SpritePackerMode: 2 13 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | m_AlwaysIncludedShaders: 7 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 8 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | m_Axes: 7 | - serializedVersion: 3 8 | m_Name: Horizontal 9 | descriptiveName: 10 | descriptiveNegativeName: 11 | negativeButton: left 12 | positiveButton: right 13 | altNegativeButton: a 14 | altPositiveButton: d 15 | gravity: 3 16 | dead: .00100000005 17 | sensitivity: 3 18 | snap: 1 19 | invert: 0 20 | type: 0 21 | axis: 0 22 | joyNum: 0 23 | - serializedVersion: 3 24 | m_Name: Vertical 25 | descriptiveName: 26 | descriptiveNegativeName: 27 | negativeButton: down 28 | positiveButton: up 29 | altNegativeButton: s 30 | altPositiveButton: w 31 | gravity: 3 32 | dead: .00100000005 33 | sensitivity: 3 34 | snap: 1 35 | invert: 0 36 | type: 0 37 | axis: 0 38 | joyNum: 0 39 | - serializedVersion: 3 40 | m_Name: Fire1 41 | descriptiveName: 42 | descriptiveNegativeName: 43 | negativeButton: 44 | positiveButton: left ctrl 45 | altNegativeButton: 46 | altPositiveButton: mouse 0 47 | gravity: 1000 48 | dead: .00100000005 49 | sensitivity: 1000 50 | snap: 0 51 | invert: 0 52 | type: 0 53 | axis: 0 54 | joyNum: 0 55 | - serializedVersion: 3 56 | m_Name: Fire2 57 | descriptiveName: 58 | descriptiveNegativeName: 59 | negativeButton: 60 | positiveButton: left alt 61 | altNegativeButton: 62 | altPositiveButton: mouse 1 63 | gravity: 1000 64 | dead: .00100000005 65 | sensitivity: 1000 66 | snap: 0 67 | invert: 0 68 | type: 0 69 | axis: 0 70 | joyNum: 0 71 | - serializedVersion: 3 72 | m_Name: Fire3 73 | descriptiveName: 74 | descriptiveNegativeName: 75 | negativeButton: 76 | positiveButton: left cmd 77 | altNegativeButton: 78 | altPositiveButton: mouse 2 79 | gravity: 1000 80 | dead: .00100000005 81 | sensitivity: 1000 82 | snap: 0 83 | invert: 0 84 | type: 0 85 | axis: 0 86 | joyNum: 0 87 | - serializedVersion: 3 88 | m_Name: Jump 89 | descriptiveName: 90 | descriptiveNegativeName: 91 | negativeButton: 92 | positiveButton: space 93 | altNegativeButton: up 94 | altPositiveButton: 95 | gravity: 1000 96 | dead: .00100000005 97 | sensitivity: 1000 98 | snap: 0 99 | invert: 0 100 | type: 0 101 | axis: 0 102 | joyNum: 0 103 | - serializedVersion: 3 104 | m_Name: Mouse X 105 | descriptiveName: 106 | descriptiveNegativeName: 107 | negativeButton: 108 | positiveButton: 109 | altNegativeButton: 110 | altPositiveButton: 111 | gravity: 0 112 | dead: 0 113 | sensitivity: .100000001 114 | snap: 0 115 | invert: 0 116 | type: 1 117 | axis: 0 118 | joyNum: 0 119 | - serializedVersion: 3 120 | m_Name: Mouse Y 121 | descriptiveName: 122 | descriptiveNegativeName: 123 | negativeButton: 124 | positiveButton: 125 | altNegativeButton: 126 | altPositiveButton: 127 | gravity: 0 128 | dead: 0 129 | sensitivity: .100000001 130 | snap: 0 131 | invert: 0 132 | type: 1 133 | axis: 1 134 | joyNum: 0 135 | - serializedVersion: 3 136 | m_Name: Mouse ScrollWheel 137 | descriptiveName: 138 | descriptiveNegativeName: 139 | negativeButton: 140 | positiveButton: 141 | altNegativeButton: 142 | altPositiveButton: 143 | gravity: 0 144 | dead: 0 145 | sensitivity: .100000001 146 | snap: 0 147 | invert: 0 148 | type: 1 149 | axis: 2 150 | joyNum: 0 151 | - serializedVersion: 3 152 | m_Name: Horizontal 153 | descriptiveName: 154 | descriptiveNegativeName: 155 | negativeButton: 156 | positiveButton: 157 | altNegativeButton: 158 | altPositiveButton: 159 | gravity: 0 160 | dead: .189999998 161 | sensitivity: 1 162 | snap: 0 163 | invert: 0 164 | type: 2 165 | axis: 0 166 | joyNum: 0 167 | - serializedVersion: 3 168 | m_Name: Vertical 169 | descriptiveName: 170 | descriptiveNegativeName: 171 | negativeButton: 172 | positiveButton: 173 | altNegativeButton: 174 | altPositiveButton: 175 | gravity: 0 176 | dead: .189999998 177 | sensitivity: 1 178 | snap: 0 179 | invert: 1 180 | type: 2 181 | axis: 1 182 | joyNum: 0 183 | - serializedVersion: 3 184 | m_Name: Fire1 185 | descriptiveName: 186 | descriptiveNegativeName: 187 | negativeButton: 188 | positiveButton: joystick button 0 189 | altNegativeButton: 190 | altPositiveButton: 191 | gravity: 1000 192 | dead: .00100000005 193 | sensitivity: 1000 194 | snap: 0 195 | invert: 0 196 | type: 0 197 | axis: 0 198 | joyNum: 0 199 | - serializedVersion: 3 200 | m_Name: Fire2 201 | descriptiveName: 202 | descriptiveNegativeName: 203 | negativeButton: 204 | positiveButton: joystick button 1 205 | altNegativeButton: 206 | altPositiveButton: 207 | gravity: 1000 208 | dead: .00100000005 209 | sensitivity: 1000 210 | snap: 0 211 | invert: 0 212 | type: 0 213 | axis: 0 214 | joyNum: 0 215 | - serializedVersion: 3 216 | m_Name: Fire3 217 | descriptiveName: 218 | descriptiveNegativeName: 219 | negativeButton: 220 | positiveButton: joystick button 2 221 | altNegativeButton: 222 | altPositiveButton: 223 | gravity: 1000 224 | dead: .00100000005 225 | sensitivity: 1000 226 | snap: 0 227 | invert: 0 228 | type: 0 229 | axis: 0 230 | joyNum: 0 231 | - serializedVersion: 3 232 | m_Name: Jump 233 | descriptiveName: 234 | descriptiveNegativeName: 235 | negativeButton: 236 | positiveButton: joystick button 3 237 | altNegativeButton: 238 | altPositiveButton: 239 | gravity: 1000 240 | dead: .00100000005 241 | sensitivity: 1000 242 | snap: 0 243 | invert: 0 244 | type: 0 245 | axis: 0 246 | joyNum: 0 247 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshLayers.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshLayers: 5 | m_ObjectHideFlags: 0 6 | Built-in Layer 0: 7 | name: Default 8 | cost: 1 9 | editType: 2 10 | Built-in Layer 1: 11 | name: Not Walkable 12 | cost: 1 13 | editType: 0 14 | Built-in Layer 2: 15 | name: Jump 16 | cost: 2 17 | editType: 2 18 | User Layer 0: 19 | name: 20 | cost: 1 21 | editType: 3 22 | User Layer 1: 23 | name: 24 | cost: 1 25 | editType: 3 26 | User Layer 2: 27 | name: 28 | cost: 1 29 | editType: 3 30 | User Layer 3: 31 | name: 32 | cost: 1 33 | editType: 3 34 | User Layer 4: 35 | name: 36 | cost: 1 37 | editType: 3 38 | User Layer 5: 39 | name: 40 | cost: 1 41 | editType: 3 42 | User Layer 6: 43 | name: 44 | cost: 1 45 | editType: 3 46 | User Layer 7: 47 | name: 48 | cost: 1 49 | editType: 3 50 | User Layer 8: 51 | name: 52 | cost: 1 53 | editType: 3 54 | User Layer 9: 55 | name: 56 | cost: 1 57 | editType: 3 58 | User Layer 10: 59 | name: 60 | cost: 1 61 | editType: 3 62 | User Layer 11: 63 | name: 64 | cost: 1 65 | editType: 3 66 | User Layer 12: 67 | name: 68 | cost: 1 69 | editType: 3 70 | User Layer 13: 71 | name: 72 | cost: 1 73 | editType: 3 74 | User Layer 14: 75 | name: 76 | cost: 1 77 | editType: 3 78 | User Layer 15: 79 | name: 80 | cost: 1 81 | editType: 3 82 | User Layer 16: 83 | name: 84 | cost: 1 85 | editType: 3 86 | User Layer 17: 87 | name: 88 | cost: 1 89 | editType: 3 90 | User Layer 18: 91 | name: 92 | cost: 1 93 | editType: 3 94 | User Layer 19: 95 | name: 96 | cost: 1 97 | editType: 3 98 | User Layer 20: 99 | name: 100 | cost: 1 101 | editType: 3 102 | User Layer 21: 103 | name: 104 | cost: 1 105 | editType: 3 106 | User Layer 22: 107 | name: 108 | cost: 1 109 | editType: 3 110 | User Layer 23: 111 | name: 112 | cost: 1 113 | editType: 3 114 | User Layer 24: 115 | name: 116 | cost: 1 117 | editType: 3 118 | User Layer 25: 119 | name: 120 | cost: 1 121 | editType: 3 122 | User Layer 26: 123 | name: 124 | cost: 1 125 | editType: 3 126 | User Layer 27: 127 | name: 128 | cost: 1 129 | editType: 3 130 | User Layer 28: 131 | name: 132 | cost: 1 133 | editType: 3 134 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | m_Gravity: {x: 0, y: -30} 7 | m_DefaultMaterial: {fileID: 0} 8 | m_VelocityIterations: 8 9 | m_PositionIterations: 3 10 | m_RaycastsHitTriggers: 1 11 | m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff9fffffffefffffff2fffffff3ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 12 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | AndroidProfiler: 0 8 | defaultScreenOrientation: 0 9 | targetDevice: 2 10 | targetGlesGraphics: 1 11 | targetResolution: 0 12 | accelerometerFrequency: 60 13 | companyName: DefaultCompany 14 | productName: _2D v3 15 | defaultCursor: {fileID: 0} 16 | cursorHotspot: {x: 0, y: 0} 17 | defaultScreenWidth: 1024 18 | defaultScreenHeight: 768 19 | defaultScreenWidthWeb: 960 20 | defaultScreenHeightWeb: 600 21 | m_RenderingPath: 1 22 | m_MobileRenderingPath: 1 23 | m_ActiveColorSpace: 0 24 | m_MTRendering: 1 25 | m_MobileMTRendering: 0 26 | m_UseDX11: 0 27 | iosShowActivityIndicatorOnLoading: -1 28 | androidShowActivityIndicatorOnLoading: -1 29 | displayResolutionDialog: 1 30 | allowedAutorotateToPortrait: 1 31 | allowedAutorotateToPortraitUpsideDown: 1 32 | allowedAutorotateToLandscapeRight: 1 33 | allowedAutorotateToLandscapeLeft: 1 34 | useOSAutorotation: 1 35 | use32BitDisplayBuffer: 1 36 | use24BitDepthBuffer: 0 37 | defaultIsFullScreen: 1 38 | defaultIsNativeResolution: 1 39 | runInBackground: 0 40 | captureSingleScreen: 0 41 | Override IPod Music: 0 42 | Prepare IOS For Recording: 0 43 | enableHWStatistics: 1 44 | usePlayerLog: 1 45 | stripPhysics: 0 46 | forceSingleInstance: 0 47 | resizableWindow: 0 48 | useMacAppStoreValidation: 0 49 | gpuSkinning: 1 50 | xboxPIXTextureCapture: 0 51 | xboxEnableAvatar: 0 52 | xboxEnableKinect: 0 53 | xboxEnableKinectAutoTracking: 0 54 | xboxEnableFitness: 0 55 | macFullscreenMode: 2 56 | xboxSpeechDB: 0 57 | xboxEnableHeadOrientation: 0 58 | xboxEnableGuest: 0 59 | wiiHio2Usage: -1 60 | wiiLoadingScreenRectPlacement: 0 61 | wiiLoadingScreenBackground: {r: 1, g: 1, b: 1, a: 1} 62 | wiiLoadingScreenPeriod: 1000 63 | wiiLoadingScreenFileName: 64 | wiiLoadingScreenRect: 65 | serializedVersion: 2 66 | x: 0 67 | y: 0 68 | width: 0 69 | height: 0 70 | m_SupportedAspectRatios: 71 | 4:3: 1 72 | 5:4: 1 73 | 16:10: 1 74 | 16:9: 1 75 | Others: 1 76 | iPhoneBundleIdentifier: com.Company.ProductName 77 | productGUID: 3a8984573b6d44decadf1ac29eacc6ec 78 | iPhoneBundleVersion: 1.0 79 | AndroidBundleVersionCode: 1 80 | AndroidMinSdkVersion: 9 81 | AndroidPreferredInstallLocation: 1 82 | aotOptions: 83 | apiCompatibilityLevel: 2 84 | iPhoneStrippingLevel: 0 85 | iPhoneScriptCallOptimization: 0 86 | ForceInternetPermission: 0 87 | ForceSDCardPermission: 0 88 | CreateWallpaper: 0 89 | APKExpansionFiles: 0 90 | StripUnusedMeshComponents: 0 91 | iPhoneSdkVersion: 988 92 | iPhoneTargetOSVersion: 10 93 | uIPrerenderedIcon: 0 94 | uIRequiresPersistentWiFi: 0 95 | uIStatusBarHidden: 1 96 | uIExitOnSuspend: 0 97 | uIStatusBarStyle: 0 98 | iPhoneSplashScreen: {fileID: 0} 99 | iPhoneHighResSplashScreen: {fileID: 0} 100 | iPhoneTallHighResSplashScreen: {fileID: 0} 101 | iPadPortraitSplashScreen: {fileID: 0} 102 | iPadHighResPortraitSplashScreen: {fileID: 0} 103 | iPadLandscapeSplashScreen: {fileID: 0} 104 | iPadHighResLandscapeSplashScreen: {fileID: 0} 105 | AndroidTargetDevice: 0 106 | AndroidSplashScreenScale: 0 107 | AndroidKeystoreName: 108 | AndroidKeyaliasName: 109 | resolutionDialogBanner: {fileID: 0} 110 | m_BuildTargetIcons: 111 | - m_BuildTarget: 112 | m_Icons: 113 | - m_Icon: {fileID: 0} 114 | m_Size: 128 115 | m_BuildTargetBatching: [] 116 | webPlayerTemplate: APPLICATION:Default 117 | m_TemplateCustomTags: {} 118 | wiiRegion: 1 119 | wiiGameCode: RABA 120 | wiiGameVersion: 121 | wiiCompanyCode: ZZ 122 | wiiSupportsNunchuk: 0 123 | wiiSupportsClassicController: 0 124 | wiiSupportsBalanceBoard: 0 125 | wiiSupportsMotionPlus: 0 126 | wiiControllerCount: 1 127 | wiiFloatingPointExceptions: 0 128 | wiiScreenCrashDumps: 1 129 | XboxTitleId: 130 | XboxImageXexPath: 131 | XboxSpaPath: 132 | XboxGenerateSpa: 0 133 | XboxDeployKinectResources: 0 134 | XboxSplashScreen: {fileID: 0} 135 | xboxEnableSpeech: 0 136 | xboxAdditionalTitleMemorySize: 0 137 | xboxDeployKinectHeadOrientation: 0 138 | xboxDeployKinectHeadPosition: 0 139 | ps3TitleConfigPath: 140 | ps3DLCConfigPath: 141 | ps3ThumbnailPath: 142 | ps3BackgroundPath: 143 | ps3SoundPath: 144 | ps3TrophyCommId: 145 | ps3NpCommunicationPassphrase: 146 | ps3TrophyPackagePath: 147 | ps3BootCheckMaxSaveGameSizeKB: 128 148 | ps3TrophyCommSig: 149 | ps3SaveGameSlots: 1 150 | ps3TrialMode: 0 151 | flashStrippingLevel: 2 152 | spritePackerPolicy: DefaultPackerPolicy 153 | scriptingDefineSymbols: {} 154 | metroPackageName: _2D v3 155 | metroPackageLogo: 156 | metroPackageVersion: 157 | metroCertificatePath: 158 | metroCertificatePassword: 159 | metroCertificateSubject: 160 | metroCertificateIssuer: 161 | metroCertificateNotAfter: 0000000000000000 162 | metroApplicationDescription: _2D v3 163 | metroTileLogo: 164 | metroTileWideLogo: 165 | metroTileSmallLogo: 166 | metroTileShortName: 167 | metroCommandLineArgsFile: 168 | metroTileShowName: 1 169 | metroTileForegroundText: 1 170 | metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1} 171 | metroSplashScreenImage: 172 | metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1} 173 | metroSplashScreenUseBackgroundColor: 0 174 | metroCapabilities: {} 175 | metroCompilationOverrides: 1 176 | blackberryDeviceAddress: 177 | blackberryDevicePassword: 178 | blackberryTokenPath: 179 | blackberryTokenExires: 180 | blackberryTokenAuthor: 181 | blackberryTokenAuthorId: 182 | blackberryAuthorId: 183 | blackberryCskPassword: 184 | blackberrySaveLogPath: 185 | blackberryAuthorIdOveride: 0 186 | blackberrySharedPermissions: 0 187 | blackberryCameraPermissions: 0 188 | blackberryGPSPermissions: 0 189 | blackberryDeviceIDPermissions: 0 190 | blackberryMicrophonePermissions: 0 191 | blackberryGamepadSupport: 0 192 | blackberryBuildId: 0 193 | blackberryLandscapeSplashScreen: {fileID: 0} 194 | blackberryPortraitSplashScreen: {fileID: 0} 195 | blackberrySquareSplashScreen: {fileID: 0} 196 | tizenProductDescription: 197 | tizenProductURL: 198 | tizenCertificatePath: 199 | tizenCertificatePassword: 200 | tizenSaveLogPath: 201 | firstStreamedLevelWithResources: 0 202 | unityRebuildLibraryVersion: 9 203 | unityForwardCompatibleVersion: 39 204 | unityStandardAssetsVersion: 0 205 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 3 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Fastest 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | blendWeights: 1 18 | textureQuality: 1 19 | anisotropicTextures: 0 20 | antiAliasing: 0 21 | softParticles: 0 22 | softVegetation: 0 23 | vSyncCount: 0 24 | lodBias: .300000012 25 | maximumLODLevel: 0 26 | particleRaycastBudget: 4 27 | excludedTargetPlatforms: [] 28 | - serializedVersion: 2 29 | name: Fast 30 | pixelLightCount: 0 31 | shadows: 0 32 | shadowResolution: 0 33 | shadowProjection: 1 34 | shadowCascades: 1 35 | shadowDistance: 20 36 | blendWeights: 2 37 | textureQuality: 0 38 | anisotropicTextures: 0 39 | antiAliasing: 0 40 | softParticles: 0 41 | softVegetation: 0 42 | vSyncCount: 0 43 | lodBias: .400000006 44 | maximumLODLevel: 0 45 | particleRaycastBudget: 16 46 | excludedTargetPlatforms: [] 47 | - serializedVersion: 2 48 | name: Simple 49 | pixelLightCount: 1 50 | shadows: 1 51 | shadowResolution: 0 52 | shadowProjection: 1 53 | shadowCascades: 1 54 | shadowDistance: 20 55 | blendWeights: 2 56 | textureQuality: 0 57 | anisotropicTextures: 1 58 | antiAliasing: 0 59 | softParticles: 0 60 | softVegetation: 0 61 | vSyncCount: 0 62 | lodBias: .699999988 63 | maximumLODLevel: 0 64 | particleRaycastBudget: 64 65 | excludedTargetPlatforms: [] 66 | - serializedVersion: 2 67 | name: Good 68 | pixelLightCount: 2 69 | shadows: 2 70 | shadowResolution: 1 71 | shadowProjection: 1 72 | shadowCascades: 2 73 | shadowDistance: 40 74 | blendWeights: 2 75 | textureQuality: 0 76 | anisotropicTextures: 1 77 | antiAliasing: 0 78 | softParticles: 0 79 | softVegetation: 1 80 | vSyncCount: 1 81 | lodBias: 1 82 | maximumLODLevel: 0 83 | particleRaycastBudget: 256 84 | excludedTargetPlatforms: [] 85 | - serializedVersion: 2 86 | name: Beautiful 87 | pixelLightCount: 3 88 | shadows: 2 89 | shadowResolution: 2 90 | shadowProjection: 1 91 | shadowCascades: 2 92 | shadowDistance: 70 93 | blendWeights: 4 94 | textureQuality: 0 95 | anisotropicTextures: 2 96 | antiAliasing: 2 97 | softParticles: 1 98 | softVegetation: 1 99 | vSyncCount: 1 100 | lodBias: 1.5 101 | maximumLODLevel: 0 102 | particleRaycastBudget: 1024 103 | excludedTargetPlatforms: [] 104 | - serializedVersion: 2 105 | name: Fantastic 106 | pixelLightCount: 4 107 | shadows: 2 108 | shadowResolution: 2 109 | shadowProjection: 1 110 | shadowCascades: 4 111 | shadowDistance: 150 112 | blendWeights: 4 113 | textureQuality: 0 114 | anisotropicTextures: 2 115 | antiAliasing: 2 116 | softParticles: 1 117 | softVegetation: 1 118 | vSyncCount: 1 119 | lodBias: 2 120 | maximumLODLevel: 0 121 | particleRaycastBudget: 4096 122 | excludedTargetPlatforms: [] 123 | m_PerPlatformDefaultQuality: {} 124 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | tags: 6 | - ground 7 | - Crate 8 | - Enemy 9 | - Wall 10 | - Obstacle 11 | - Bullet 12 | - BombPickup 13 | - ExplosionFX 14 | - HealthBar 15 | - 16 | Builtin Layer 0: Default 17 | Builtin Layer 1: TransparentFX 18 | Builtin Layer 2: Ignore Raycast 19 | Builtin Layer 3: 20 | Builtin Layer 4: Water 21 | Builtin Layer 5: 22 | Builtin Layer 6: 23 | Builtin Layer 7: 24 | User Layer 8: Bombs 25 | User Layer 9: Player 26 | User Layer 10: Enemies 27 | User Layer 11: Pickups 28 | User Layer 12: Ground 29 | User Layer 13: 30 | User Layer 14: 31 | User Layer 15: 32 | User Layer 16: 33 | User Layer 17: 34 | User Layer 18: 35 | User Layer 19: 36 | User Layer 20: 37 | User Layer 21: 38 | User Layer 22: 39 | User Layer 23: 40 | User Layer 24: 41 | User Layer 25: 42 | User Layer 26: 43 | User Layer 27: 44 | User Layer 28: 45 | User Layer 29: 46 | User Layer 30: 47 | User Layer 31: 48 | m_SortingLayers: 49 | - name: Default 50 | userID: 0 51 | uniqueID: 0 52 | locked: 0 53 | - name: Default 54 | userID: 1 55 | uniqueID: 3363470833 56 | locked: 0 57 | - name: Background 58 | userID: 2 59 | uniqueID: 1535931219 60 | locked: 0 61 | - name: Character 62 | userID: 4 63 | uniqueID: 2511236001 64 | locked: 0 65 | - name: Foreground 66 | userID: 3 67 | uniqueID: 1024582385 68 | locked: 0 69 | - name: UI 70 | userID: 5 71 | uniqueID: 149272721 72 | locked: 0 73 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: .0199999996 7 | Maximum Allowed Timestep: .333333343 8 | m_TimeScale: 1 9 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | SuperMeatyController2D 2 | ====================== 3 | A unity controller project inspired off of Super Meat Boy style platformer controlls. Rather than focusing on creative and 4 | odd ways of implementing platformer controlls, this unity project focuses on how the controlls feel. 5 | 6 | To Use 7 | ====================== 8 | Clone the project in your desktop. Launch Unity and select open new project. Browse to where you store your cloned projects 9 | and open that folder, then launch the project. 10 | 11 | How to use 12 | ====================== 13 | Code may be a little bit messy, feel free to fix it up. All character controllers are in CharacterController2D.cs. Open the demo 14 | scene and try it for yourself. 15 | 16 | Feedback 17 | ===================== 18 | Post feedback on this reprository or on this topic on Reddit: http://www.reddit.com/r/Unity2D/comments/22vlri/super_meat_boy_inspired_physics_character/ 19 | 20 | Demo 21 | ====================== 22 | *Legacy* Version: 23 | https://dl.dropboxusercontent.com/u/63821265/WebPlayerBuilds/Builds.html 24 | 25 | *Tinker* Version: 26 | *Comming Soon* 27 | 28 | -------------------------------------------------------------------------------- /SuperMeatyController2D-csharp.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{B80E3B9A-5AF9-0315-AD23-299606B4D776}") = "SuperMeatyController2D", "Assembly-CSharp-vs.csproj", "{687431B1-B826-D5A9-C90E-F389407DB2A5}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /SuperMeatyController2D.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{B80E3B9A-5AF9-0315-AD23-299606B4D776}") = "SuperMeatyController2D", "Assembly-CSharp.csproj", "{687431B1-B826-D5A9-C90E-F389407DB2A5}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {687431B1-B826-D5A9-C90E-F389407DB2A5}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | Policies = $0 23 | $0.TextStylePolicy = $1 24 | $1.inheritsSet = null 25 | $1.scope = text/x-csharp 26 | $0.CSharpFormattingPolicy = $2 27 | $2.inheritsSet = Mono 28 | $2.inheritsScope = text/x-csharp 29 | $2.scope = text/x-csharp 30 | $0.TextStylePolicy = $3 31 | $3.FileWidth = 120 32 | $3.TabWidth = 4 33 | $3.EolMarker = Unix 34 | $3.inheritsSet = Mono 35 | $3.inheritsScope = text/plain 36 | $3.scope = text/plain 37 | EndGlobalSection 38 | 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /SuperMeatyController2D.userprefs: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | --------------------------------------------------------------------------------